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Revision: 1.675
Committed: Wed Apr 28 20:51:58 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.674: +4 -0 lines
Log Message:
move resource files to arch

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.673 2010-04-28 20:39:50.4319 Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29)
35     2010-04-28 20:39:50.7517 [ABT] Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29) at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
36     2010-04-28 20:39:50.7517+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
37     2010-04-28 20:39:50.7517+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3569
38     2010-04-28 20:39:50.7517+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3632
39     2010-04-28 20:39:50.7517+ cf::main() called at -e line 0
40     2010-04-28 20:39:50.7517+
41     2010-04-28 20:39:50.7517 [ABT] --- C backtrace follows ---
42     2010-04-28 20:39:50.7517 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1287
43     2010-04-28 20:39:50.7517 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:228
44     2010-04-28 20:39:50.7517 [ABT] [query_cost(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:128
45     2010-04-28 20:39:50.7517 [ABT] [query_cost_string(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:368
46     2010-04-28 20:39:50.7517 [ABT] [object::describe(object*)] /root/src/cf.schmorp.de/server/common/item.C:1326
47     2010-04-28 20:39:50.7517 [ABT] [examine(object*, object*)] /root/src/cf.schmorp.de/server/common/item.C:1417
48     2010-04-28 20:39:50.7517 [ABT] [manual_apply] /root/src/cf.schmorp.de/server/server/apply.C:3393
49     2010-04-28 20:39:50.7517 [ABT] [object::apply(object*, int)] /root/src/cf.schmorp.de/server/server/apply.C:3720
50     2010-04-28 20:39:50.7517 [ABT] [command_apply(object*, char*)] /root/src/cf.schmorp.de/server/server/c_object.C:164
51     2010-04-28 20:39:50.7517 [ABT] [execute_newserver_command(object*, char*)] /root/src/cf.schmorp.de/server/server/commands.C:163
52     2010-04-28 20:39:50.7517 [ABT] [PlayerCmd(char*, int, player*)] /root/src/cf.schmorp.de/server/socket/request.C:493
53     2010-04-28 20:39:50.7517 [ABT] [refptr<player>::operator->() const] /root/src/cf.schmorp.de/server/socket/../include/util.h:558
54     2010-04-28 20:39:50.7517 [ABT] [client::execute(packet_type const*, char*, int)] /root/src/cf.schmorp.de/server/socket/lowlevel.C:245
55     2010-04-28 20:39:50.7517 [ABT] [client::handle_command()] /root/src/cf.schmorp.de/server/socket/loop.C:107
56     2010-04-28 20:39:50.7517 [ABT] [handle_newcs_player] /root/src/cf.schmorp.de/server/server/player.C:2076
57     2010-04-28 20:39:50.7518 [ABT] [process_players1] /root/src/cf.schmorp.de/server/server/main.C:184
58     2010-04-28 20:39:50.7518 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:220
59     2010-04-28 20:39:50.7518 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:406
60     2010-04-28 20:39:50.7518 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1668
61     2010-04-28 20:39:50.7518 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
62     2010-04-28 20:39:50.7518 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
63     2010-04-28 20:39:50.7518 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
64     2010-04-28 20:39:50.7518 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1078
65     2010-04-28 20:39:50.7518 [ABT] [??] ??:0
66     2010-04-28 20:39:50.7518 [ABT] [??] ??:0
67    
68    
69 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
70    
71     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
72     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
73     TODO: summon cult does not properly create multipart monsters?
74     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
75    
76     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
77    
78 root 1.642 TODO: golem survives "longer" now - too long?
79 root 1.616 TODO: clean up skill handling in kill_object.
80 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
81 root 1.637 TODO: mining experience
82 root 1.647 TODO:
83     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
84     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
85 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
86     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
87 root 1.655 TODO: mining class
88     TODO: freelist freeing
89 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
90 root 1.667 TODO: one can apply, but not open, containers without keys
91 root 1.668 TODO: fix luck in random rolls
92 root 1.673 TODO: additional error log
93 root 1.675 TODO: move sound.conf to datadir...
94 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
95     now easily reachable, at a price.
96 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
97 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
98 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
99 elmex 1.630 (by Dustfinger).
100 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
101 elmex 1.573 - made (wizard) look_at show also uuids.
102     - added cf::object::find_object_uuid (::find_object already exists!).
103 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
104 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
105 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
106 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
107 elmex 1.568 - (arch) made the hill giants loose more body parts.
108 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
109 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
110     and made them a bit more expensive.
111 root 1.633 - (maps) add more glory hole treasure styles.
112 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
113     in a select number of mlab maps.
114 root 1.667 - (maps) the library should be less of a death trap now.
115     - (maps) exits no longer point to auto-apply exits, most affected
116     maps now have proper doors or a similar solution.
117 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
118     races files to arch, where they belong (exp_table is no longer in
119     confdir but in datadir now!).
120 root 1.672 - quit_character was causign a runtime exception, causing it to not
121     work since 2.93.
122 root 1.671 - entering a map will now respect move_on and other effects,
123     except for auto-apply exits :/
124 root 1.660 - only talk to the items on the nearest mapspace, or, of there
125     are none, to the player, not ALL items in vicinity.
126 root 1.625 - do not update the floorbox while running, to avoid big item
127     updates that cost network bandwidth and processing power.
128 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
129     caused overflows causing monsters to become living deads.
130 root 1.619 - unapply weapons and armour before trying to improve it.
131 root 1.588 - teach the random map generator the ability to read ".rmg" files
132     that specify which actual style map to generate, and use it for
133     the default decorstyle to avoid inappropriate maps to be used.
134 root 1.639 - support (with some limitations) multiple different skills with the
135     same subtype.
136 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
137     so nekosan could end up beign saved AND escaped to another map.
138 root 1.636 - show invisible no longer makes magic mouths visible.
139 root 1.583 - move_type changes (spells, skills etc.) now will correctly
140     take move_on/move_off into account (e.g. buttons).
141 root 1.582 - display (exit) or (random map) in client for those objects.
142 root 1.606 - removed (useless) spell damage columns from spell info and replace
143 root 1.578 it by effective casting level - clients > 2.10 required to display
144     properly.
145 elmex 1.565 - building of levers/doors works again for all kinds of floors.
146 elmex 1.563 - the player can now withdraw and deposit all the available money.
147 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
148     steinwandstadt/celvear.
149 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
150 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
151     mostly based on the spell's level in the spellbook.
152 root 1.669 - (maps) fix some map regions and the region tree.
153     - the server will now be more picky when parsing the regions file.
154 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
155 root 1.566 clients.
156     - tcp.ext didn't unbind in reloads.
157     - map-tags.ext didn't properly close the database on reloads.
158 root 1.567 - cfutil skips .-directories when scanning.
159 root 1.571 - build.ext prevents players from building on other player's maps.
160     - rent.ext allows the dm to enter anytime.
161     - NPC_Dialogue adds a new predefined variable, $map.
162     - new "build" event hook.
163 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
164 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
165 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
166     them on loading, for old playerfiles and maps.
167 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
168     would be handled differently nowadays anyway.
169 root 1.584 - random map .meta were not being expired at all.
170 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
171 root 1.586 - update to automake 1.10.
172 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
173     require level 4 anymore.
174 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
175 root 1.590 - monsters now rotate through all skills (in chosen_skill).
176 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
177 root 1.661 - detect/sense curse/magic will no longer work on items that don't
178     need identify.
179 elmex 1.593 - added detect mineral vein spell.
180 root 1.592 - support "wall overlays" in the random map generator - not very generic,
181     used by minable veins.
182 elmex 1.594 - (maps) relocated jeweler town to another directoy.
183 root 1.603 - (arch) implement mining pickaxes and mining skill.
184 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
185 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
186 root 1.601 - generate most constants for perl automatically.
187 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
188     - when player dies, restore his food to at least 200.
189 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
190 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
191 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
192 root 1.600 - the singing skill actually respects the direction now.
193     - oratory and singing now require a direction.
194 root 1.603 - use_skill now requires that you can actually apply the skill tool.
195 root 1.604 - do not invoke perl on every user command anymore by providing
196 root 1.655 a command and an unknown_command event.
197 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
198     perl to C++, for speed reasons (basically undo patchset 1304).
199     - add a client_destroy event, so we don't have to hook the
200     attachable destroy event (which is called much more often).
201 root 1.606 - removed (unused) FLOOR object type.
202 root 1.607 - fix errornous change_abil messages for rods (and other types).
203 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
204     all into server/commands.C.
205 root 1.609 - save and restore combat/ranged/current slot for players.
206 root 1.610 - the server now batches item's face/fx commands, as opposed
207     to sending one fx per item - helps mostly at connect and
208     with floorbox updates.
209 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
210 root 1.614 - the random map generator now supports selecting difficult for
211     more style categories than just monsters (all except fountains
212     apparently).
213 root 1.617 - object serialiser no longer creates empty "owner" references.
214 root 1.620 - make sure failed castings take some time, too, to avoid being
215     smitten by your god.
216     - many more failmsgs and help texts.
217 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
218 root 1.623 - stop thrown objects when their speed goes too low.
219 root 1.624 - log the number of unique logins seen every minute in a compact
220     format (for statistics).
221 root 1.626 - do not send delitem for players.
222 root 1.627 - support static scalar data members properly in genacc now.
223     - implement "simple" freelist management for objects.
224 root 1.628 - recycle object counts now - to support longer uptimes.
225 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
226     function (and yes, 666 is exact!).
227     - random map generator results should now be fully repeatable.
228 elmex 1.635 - fixed possible crash bug in build code.
229 root 1.638 - rename find_marked_object to ->mark and speed up.
230 root 1.640 - player movers properly destroy themselves when used up, instead
231     of leaking.
232 root 1.642 - do not show msg for unidentified objects that need identification.
233 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
234 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
235     next_line method.
236 root 1.646 - use nicer file format for exp_table and attackmess
237     (more like other resource files).
238     - make parse errors during server startup fatal.
239 root 1.652 - properly initialise all maptile values in constructor.
240     - improved {link} map.
241 root 1.655 - optional unloadable extensions will not lead to an endless loop.
242 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
243 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
244 elmex 1.664 - building listening books is possible again.
245     - (maps, arch) added archetype for building instructions and replaced
246     the copies of the instructions in the maps with it.
247 elmex 1.666 - (arch) made the spark shower spell available in shops.
248 root 1.670 - don't create a second LOGIN event on character creation.
249 root 1.674 - correctly generate "You paid xyz" message in shops.
250 root 1.562
251 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
252 root 1.558 - (maps) fix travel to valdor and back.
253 root 1.545 - do no longer by default eval map cod ein safe compartments
254     (this can be re-enabled using the safe_eval config option).
255 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
256     in lorak.
257 root 1.559 - fix data corruption issues caused by recursive calls to
258     unordered_mapwalk - now every caller must provide its own
259     buffer.
260 root 1.538 - (maps) improve tindervale maps slightly.
261 root 1.544 - (arch) considerably decrease slag ex price.
262 root 1.540 - (arch) fix filth archetype.
263 root 1.556 - extension dependency resolve was completely broken.
264 root 1.544 - multipart objects would cause save_throw_object to crash - it
265     now acts on the head only.
266 root 1.541 - do not try to connect to an irc server unless explicitly configured.
267 root 1.542 - do not expect decltype() to be available in gcc 4.4.
268 elmex 1.543 - extended the safe perl environment by loops.
269 root 1.547 - (arch) fix "armless cook" facings.
270     - the "experience table" resource item did not have a proper
271     hash associated with it, so updates could not be detected.
272 elmex 1.550 - fixed poison traps in doors.
273 root 1.548 - player->killer_name did not properly flag the name as unicode.
274 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
275     and provide a non-destructive SvPVutf8 variant.
276 root 1.554 - do not allow dragon players to change their title via the settings.
277 elmex 1.552 - ratelimited jeweler skill nugget conversion.
278 root 1.551 - under high load, the server stopped swapping out to make
279     the server more responsive, but making it impossible to reduce
280     the load by... swapping out. slot queuing will now always make
281     some progress.
282     - improve the quality of the load-avg calculation.
283 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
284 root 1.556 - don't fail to write the runtime file if the temporary already exists.
285 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
286     player now.
287 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
288     timestamp and use a tab in the client to increase awareness.
289 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
290     setflag 0 is possible.
291 root 1.560 - make install now deletes old extensions, to ease upgrades in the
292     deliantra vm.
293 root 1.538
294 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
295 root 1.532 - the destruction spell could/would corrupt server memory quite often.
296 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
297     disk, not when it already was in memory.
298 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
299     avoiding livelock during high-load emergency saves.
300 root 1.530 - logging in did not properly unapply all skills.
301 root 1.531 - (maps) make the invite quest marking much more obvious.
302 root 1.533 - (arch) fix warrior archetype names.
303 root 1.532 - map prefetching never prefetch upwards.
304 root 1.534 - wizpass no longer makes you non-blocking.
305 root 1.536 - (maps) add light to some of the special maps, add troll
306     map.
307 root 1.530
308 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
309 root 1.515 - (maps) add gorokh_final mapset from crossfire.
310 root 1.516 - (maps) block most vault-type mlab locations, open up
311     imperial converters for anybody to use.
312 root 1.519 - (maps, arch) replace all permanent stat potions by random
313     variants.
314 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
315 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
316     real player object on player changes.
317 root 1.522 - diseases and maybe other things could sometimes reduce the speed
318     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
319     much grief.
320 root 1.523 - speed_left randomisation was, apparently, totally broken.
321     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
322     of the speed slot internally and in map save files. among other
323     things, this gets rid of all the abs (speed) calls.
324     - reduce map file save files by using abridged keywords aliases.
325 root 1.494 - shop specialisation calculation was totally broken.
326 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
327     now enforced.
328 root 1.498 - fix magic mapping, which only worked for inate spell casting.
329 root 1.495 - godgiven items will now be explicitly described as such.
330 root 1.524 - (arch) dded a quiver of bolts.
331 root 1.504 - materialnames would change "randomly" on every load, only
332     set the material when the materialname was not set before.
333 root 1.497 - balancing change, halve rod recharge speed (instead
334     of 4.8s, the standard rods now recharge in ~10s. not a solution,
335     but still.
336 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
337 root 1.509 the costly flag-checking loop in most cases and using a simple
338     repeat-cache for speed_left.
339 root 1.507 - always delay stats update for players on insert/remove till
340     next tick/command, which saves a lot of cpu cycles on drop/take.
341 root 1.514 - add hint about havign to run to attach unaggressive npcs.
342 root 1.494 - pet monster level was not displayed correctly in "showpets index".
343     - clean up floating point conversions and many similar nitpicks.
344 root 1.502 - fix hanuk altar.
345 root 1.504 - overhaul material system to be much faster, and having less bugs, but
346     still having a lot of cruft :/.
347 root 1.502 - add marble shop floor.
348 root 1.494 - move gcc specifics to new file include/compiler.h.
349     - unrecognised cfpod directives could cause undefined behaviour.
350 root 1.505 - added boes' marble shop to steinwandstadt.
351 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
352     - optimise mapspace updates.
353     - cache volume/items per mapspace.
354 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
355     decrease).
356 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
357     have led to weird item multiplications.
358 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
359 elmex 1.501 - fixed crash bug in learn_spell command.
360 elmex 1.634 - enhanced output of the mapinfo command.
361 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
362 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
363     from perl to c++.
364 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
365     and use it in some "inner" loops.
366 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
367 elmex 1.511 - fixed jeweler experience output to not be floating point.
368 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
369 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
370 root 1.518 - try to prefetch memory inside process_objects, which can give
371     enourmous speed gains.
372     - make some small optimisation to the process_objects loop.
373 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
374     handling different chksum lengths.
375     - check for hash collisions in cfutil.
376     - reduce face checksum size from 6 to 4 bytes.
377 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
378 root 1.523 - removed weather-specific attributes.
379     - fixed genkeywords dependency.
380     - do not clear "randomitems" slot for world underlays.
381     - use "sl" as short-hand for speed_left in save-files, just to make them
382     smaller.
383 root 1.517 - in general, don't crash on value-less resource file lines
384     anymore, due to get_str never returning a 0-pointer.
385 elmex 1.521 - code cleanup in move_symptom.
386 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
387 root 1.494
388 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
389 root 1.481 - some Andrew Madloch wanted, despite being specifically told
390     multiple times that the Deliantra parts additions are under AGPL,
391 root 1.487 lock up the source code of the server within his company.
392 root 1.481 some reorganisations have been done to the sourcecode to make
393     it clearer that this violates the Affero GPL. Help to keep
394     Deliantra free software even for the coming generations
395     and be wary of the promises of Andrew Madloch, he has nothing
396 root 1.487 good in mind for free software.
397 root 1.480 - clarify which files of the server are 100% AGPL.
398 root 1.481 - minor reorganisation, move some GPL code into other files.
399 root 1.483 - implement viewpoint (which is like observe, but only for the map,
400     not stats etc.).
401 root 1.484 - replace magic mapping overlay by a flying bird exposing area
402     on the worldmap (ext/magic_mapping.ext).
403 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
404     - @find results in npc dialogue is now stored in $find.
405 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
406 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
407 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
408     dm instead.
409 root 1.456 - (maps) add town portal to celvear.
410 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
411     mapsets from crossfire, together with associated archetypes.
412 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
413     - (maps) define a new whalingoutpost region.
414 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
415     and most archetypes that go with them (without stoning and swallow effects),
416     casino tokens and stock certificates are also missing.
417 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
418     and santo dominion.
419 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
420     to go with them. also adjusted archetypes to be more korrekt "gotisch".
421 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
422 root 1.460 - properly close client-side dialogue when the player is teleported away.
423 root 1.459 - map-tags did not properly close it's database tables or wait
424     for a quiescent state, causing memory corruption on reload.
425 root 1.454 - support "stat.xyz" accessor in match expressions.
426 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
427 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
428     fixes long answers from npc dialogue).
429 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
430 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
431     and to not add a "put your code here" force needlessly.
432 root 1.463 - (arch) fix or improve many plurals.
433 root 1.465 - markers do no longer add a force if the slaying field is unset.
434 root 1.466 - sped up search-items implementation, but it's still horrible.
435 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
436 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
437     used to reogianise the illogical arch tree a bit.
438 root 1.479 - (maps) import most map names from crossfire.
439 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
440 root 1.483 - fly_high movement gives better los, ignoring blocksview.
441 root 1.488 - the addexp command should now honour skill names with spaces.
442 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
443 root 1.491 - (arch) added many more buildable marble floors.
444 root 1.490 - major namespace cleanup: save 45kb by making functions static
445     that were unnecessarily global.
446 root 1.452
447 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
448 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
449 root 1.451 - fix a memory buffer overflow in the book code.
450 root 1.429 - add @check, @find npc dialogue commands.
451     - (maps) add a number of town interiors.
452 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
453 root 1.451 - (maps) add celvear area from cfextended.
454 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
455     - (server,maps) fix bug causing some library books not to be chained down,
456     cause Scorn/Navar libraries not to have inscribable books.
457 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
458 sf-marcmagus 1.433 inappropriate item power.
459 root 1.448 - (maps) fix intwell balancing issue.
460 root 1.437 - improve the look of generated books.
461 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
462     - fix bug where players could bypass no_drop by putting items in containers.
463 root 1.430 - consecutive commands arriving at the same time in the server would be
464     corrupted if the length was >255.
465 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
466 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
467     and perl.
468 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
469     functionality (and more) inside the same object using the match expressions.
470     - create simpler match expression compiles in many common cases.
471 root 1.439 - reduce object size by removing obsolete "seen_by" member.
472 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
473     of the new dynbuf::splice function (which gave an unexpected net win
474     in code size...).
475 root 1.442 - the server will no longer complain (and subtly fail) when an object
476     being removed from a map causes another object to get removed.
477 root 1.441 - banish strncpy from the server, speed up and simplify sending item
478     descriptions to the client considerably.
479 root 1.442 - add new "in head" set modifier for matches.
480     - new BLOCKED_MOVE event added.
481     - mapscript archetype now has activate_on_xxx true by default, as similar
482     connected elements.
483 root 1.448 - (maps) imported all styles from cfextended except
484 root 1.444 floorstyles/land_plots and monsterstyles.
485 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
486 root 1.446 - don't crash when treasure lists are empty / supply new empty
487     treasurelist for randomitems when none can be found.
488     - implement cf::map::static_maps and use it in map-tags.ext.
489 root 1.449 - fix a bug in map-tag scanning when moving tags.
490 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
491     for a reaction.
492 root 1.447 - implement new "loadall" map loading command, purely for debugging.
493 root 1.429
494 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
495 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
496     but not horns (to make them more useful for content-creators).
497 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
498     2) it skipped spell effects and 3) it didn't handle the case where
499     and object was destroyed while iterating over it correctly. all this
500     allowed players to sometimes walk onto spaces they should not be able to
501     walk on.
502 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
503 root 1.399 - examining an object now dumps the serialised object form when the user
504 root 1.404 is a wizard (wizlook).
505 root 1.421 - altars no longer accept unpaid items.
506 root 1.411 - party spells didn't work all that well.
507 root 1.424 - added complex object matching framework (cf::match), and make altars
508     and pedestals use it.
509 root 1.425 - identified skill-tools show what skill they grant.
510 root 1.399 - display the duration of change_ability spells when examining them
511     (missing: protection spells, but they are a hack...).
512 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
513     adding more variety to the different mushrooms.
514 root 1.398 - fix a minor cfpod formatting bug.
515 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
516     the hintmode setting on the settings page.
517 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
518 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
519 root 1.399 - enable the object loader to also dump archetypes.
520 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
521 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
522 root 1.402 - force the initial face when loading an object that is time-animated
523     or a monster, so it does not have to be specified anymore.
524 root 1.403 - fix a bug where recasting an ability changing spell could shorten
525     its remaining duration.
526 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
527 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
528 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
529     up splay operations as well.
530 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
531 root 1.412 - implement introspection data for C++ classes (%REFLECT).
532 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
533 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
534 root 1.419 - fix transmutation alchemy.
535 root 1.424 - speed up many frequently-invoked C->perl callbacks.
536 root 1.419 - added complex object matching framework, to be used in altars and the like.
537 root 1.426 - switch to YAML::XS from YAML.
538 root 1.396
539 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
540 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
541     that ultimately was not helpful to catch it :)
542 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
543     all callers to use either one or the other, as appropriate. This
544     fixes the (rather fragile) light spell, maybe others.
545     - fixed an overflow and exploit in the bank/payment code.
546     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
547 elmex 1.384 to explain the skill a bit more.
548 root 1.389 - removed a buggy check for zero attacktype. So that we might find
549 elmex 1.388 the real bugs in the archs/maps/objects.
550 elmex 1.394 - Fixed enabling torches with lighters.
551 elmex 1.387 - (maps) Added Heaven Town region.
552     - (arch+maps) Fixed & normalized warriors on map
553     /quests/peterm/CTower/Barracks.
554 root 1.392 - fix the light spell (and possibly diseases and other lights).
555 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
556 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
557     a long time ago, and similar cases are still to be found in the maps.
558     - make the socket_timeout configurable in the code (but not yet for users).
559 root 1.393 - earth wall health bar is now correct.
560 elmex 1.384
561 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
562 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
563     freeze with IO::AIO anymore due this change.
564 root 1.364 - avoid a crash when a player tries to apply a lighter.
565 root 1.376 - allow a spell argument for dimension door.
566 root 1.362 - move shop item listing and some otherstuff into the info tab.
567 root 1.360 - avoid crashes when non-players cast party spells.
568 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
569 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
570     - small improvement of the number of potions in shops
571     (by Job Vranish).
572     - added a few party spells (by Job Vranish).
573 root 1.362 - use a common message dynbuf.
574 root 1.364 - destroying tear down objects will now use the full hp range
575     for animation and will only destroy/lastframe when hp < 0.
576     - allow monsters to use earth to dust.
577     - use manhattan distance for get_rangevector_from_mapcoord, just as
578     in get_rangevector.
579     - los updates now correctly take tiled maps into account.
580     - do los updates even on maps without darkness.
581 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
582 root 1.375 - upgrade to IO::AIO 3.21.
583 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
584 elmex 1.373 - properly catching exceptions from callback in irc.ext.
585 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
586 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
587 elmex 1.368 - (arch) added hint about usage to Slag Ex.
588 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
589     like the rest.
590 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
591 root 1.378 - (arch+maps) added rate limited converter and adjusted
592     /elmex/mana_fountain.
593     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
594     - reduce size of casting_time, move_status, attack_movement,
595     last_heal and last_sp slots, squeezing some more space out of struct
596 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
597     anywhere.
598 root 1.358
599 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
600     - fixed bug in alchemy, where finding the right object for enhancements
601     didn't work.
602 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
603     effects (w.r.t. put_more) per mapspace, to give the server a chance
604     to survive a hundred deathsheads.
605 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
606     disastrous bug of unfortunately unknown proportions...
607 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
608 root 1.343 - use gender-neutral place descriptions for invite.
609 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
610     Thanks go to Lisa Larsen!
611 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
612     anymore).
613 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
614 root 1.345 - use better dependency tracking for include/keyword.h.
615 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
616     so it is possible to invite somebody out of some stck-till-death traps,
617 root 1.346 or simply to commit suicide.
618 root 1.352 - replace the "ignoring delayed commands" message by something more useful
619     (cf. cunning gnome freezeing issue).
620 elmex 1.349 - various fixes for weapon improvements.
621 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
622 root 1.353 - support T and G sequences in cfpod.
623 root 1.343
624 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
625 root 1.339 - convert me command from per-map to chat, which makes more sense, also
626     document it.
627 elmex 1.336 - more than one spellbooks of same class can now be given
628     in class selection.
629 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
630     spell rebalancements.
631 elmex 1.338 - the IRC gateway filters IRC colors now.
632 elmex 1.336
633 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
634 root 1.331 - (arch) fix quiver of Holding Bolts.
635 root 1.332 - applying unpaid items will now examine them.
636 root 1.330 - add "What" column to body command, showing items in that slot.
637 elmex 1.329 - redesigned and rebalanced lamps and torches.
638 root 1.330 - add "..." to item names that have been shortened.
639     - fixed "assign" function that squeezes strings into fixed length.
640 elmex 1.333 - add cursed effect to lamps and (some) torches.
641 elmex 1.334 - fixed bad assigned crafting skills and their tools.
642 root 1.312
643 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
644 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
645 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
646 root 1.312 - make monster smell logic dependent on their wisdom stat.
647 root 1.324 - put the death reason into a separate tab.
648     - converted "connected" slot to string, cleanly got rid of some ugly
649     hacks such as the path_attuned hack.
650 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
651     - replace one-at-a-time hash by faster than smaller FNV-1a hash
652     when hashing strings.
653 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
654 elmex 1.320 whether the right cauldron is used.
655 root 1.313 - considerably optimise shared string implementation by
656 root 1.316 making its null value a compiletime constant.
657 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
658     as well as using shstr_cmp to pass shared stringsa round efficiently,
659     for lots of code size savings.
660 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
661     they are sleeping: generators now check for the sleeping flag.
662 root 1.318 - tell gcc not to excessively inline some perl interface functions.
663 root 1.322 - remove marking rune length limit.
664 root 1.323 - fix formatting of cfpod when a verbatim block was following
665     a single newline.
666     - move resistances, statistics and showpets command output into tabs.
667 root 1.326 - implement map scripts that can replace the boulder logic without
668     having to write extensions.
669 root 1.310
670 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
671 root 1.302 - fix a longstanding bug that teared multipart monsters
672     at map boundaries apart.
673 root 1.292 - temporarily make permanently invisible player visible when
674     he/she makes noise.
675 root 1.284 - fix being able to see through walls a bit.
676 root 1.303 - improve look at output.
677 root 1.285 - completely replaced the line of sight algorithm with a variant
678     of spiral fov capable of visibility grades and arbitrary
679     shadow angles, that uses less memory and less code.
680     - the new los code supports arbitrary map rectangles and loosens
681 root 1.310 other restrictions of the old code, supporting further optimisations.
682     - update los if blocksview-objects are inserted in a map, not just when
683 root 1.287 removed (e.g. for summon fog).
684 root 1.303 - permanent invisibility doesn't make immune against making noise:
685     implement a noise system that allows monsters to locate the player
686     when he/she makes noise.
687     - implement a primitive smell system that monsters can use to track
688     players.
689 elmex 1.288 - create bomb now also works when casted by door traps.
690 elmex 1.290 - (arch) new torch graphics.
691 root 1.289 - (maps) considerably soften the subway spider.
692 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
693     the guards from being killed by players.
694 root 1.310 - (maps) lots of tweaks in and around scorn.
695     - (maps) use special non-blocksview jungle, mountain and
696     darkforest freely on the worldmap, to get gradual sight obstacles
697     instead of total blackout in those areas.
698 root 1.289 - no maximum darkness for outdoor maps anymore.
699 root 1.291 - add more hints, fix some messages.
700 root 1.292 - fix a bug: firing rods should tell you something about them.
701     - make light additive even within players.
702 root 1.293 - darken xrays effect a bit.
703     - improve handling of los changes when inserting or removing
704     objects, not perfect yet.
705     - make map darkness signed (formerly unsigned) to allow
706 root 1.294 ambient lighting and centrally manage darkness as an offset.
707     - revamped, fixed and documented the server calendrics, also
708     tell users the current time and data, to improve awareness.
709     - implement proper wizlook flag and handling of wizlook, instead
710     of dumbly just clearing los once.
711 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
712     and has a smaller runtime variance.
713 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
714     making them actually useful.
715     - see_in_dark now increases the viewing radius by 3.
716 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
717     speedup, as well as in many other places.
718 root 1.299 - remove support for extended map infos - these are not used
719     by the deliantra client and removing them gives us a 10% speedup
720     when sending map changes.
721 root 1.300 - remove most gcfclient and other client bug workarounds, as well
722     as now obsolete protocol versions, simplying the code.
723 root 1.301 - optimise and simplify generation of random numbers.
724 root 1.303 - correctly provide a non-zero default density for materials, to
725     avoid crashes, fix other bugs in the material handling code.
726     - fix volume calculations.
727     - fix cfpod parsing when multiple verbatim blocks were separated by
728     newlines.
729 root 1.305 - increase monster detection radius from wis/5 to wis/3.
730 root 1.306 - remove old pickup modes.
731     - remove obsolete disarm and search commands (search wasn't working
732     anyways).
733 root 1.308 - fix a crash when an npc applied a sign.
734 root 1.284
735 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
736 root 1.283 - this release is assumed to be very stable.
737     - (maps) radically redesigned and improved tutorial.
738 root 1.280 - directional casting no longer immediately removes the invisible effect.
739 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
740 root 1.272 - fix overflow in lighting calculations.
741     - negative glow radii can no longer cause total darkness.
742 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
743     only maximally-lit ones.
744 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
745     - swashbucklers got the oratory skill now.
746 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
747 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
748 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
749 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
750     (which was probably broken, too).
751 root 1.281 - support negative glow radii during daytime, too.
752     - use circular, not rectangular, viewing area.
753     - use minimum viewing distance of 2 in outdoor maps.
754     - negative glow is stronger than viewing area or lamps.
755 root 1.283 - (arch) new darkness spell face.
756 root 1.272
757 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
758     - (maps) completely redesigned scorn.
759 root 1.269 - "cast light" now works on oneself.
760 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
761     negative glow radii again (they were totally broken before).
762 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
763 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
764 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
765 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
766 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
767     back to the player.
768 root 1.251 - attuned/repell and spell base level system reworked.
769 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
770 root 1.247 be less erratic now.
771 root 1.248 - refuse to write the uuid file if the uuid is zero
772     (to avoid writing it in early crashes).
773 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
774     - speed up emergency_save by not syncing every file separately.
775     - no longer reattach perl to every object on reload, it's slow, and no longer
776     necessary since we don't nuke stashes anymore.
777     - do not bootstrap perl from the commandline args, use separate eval for
778     better error reporting.
779 root 1.259 - fix a crash when pushing cone spells met ice attacks.
780 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
781 root 1.255 - speed up map refresh in server a bit.
782 elmex 1.258 - refactored drop code and fixed some programming errors in it.
783 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
784 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
785 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
786     as the current weight of the inventory.
787 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
788     dragonfire has been introduced for the non-dragon players.
789 root 1.265 - remove unused "tooltype", "start_holding" object slots.
790     - change "weapontype" object slot to uint8.
791     - convert "hide" object slot into flag.
792     - reorder object members for better locality of reference and codesize
793     decrease.
794 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
795 root 1.267 - fix a crash when no skill could be found when killing amonster.
796 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
797     every completed aio operation.
798 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
799     and update mapspaces if necessary.
800 root 1.246
801 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
802 root 1.241 - removed all command line parsing, only env variables are supported
803     anymore.
804 root 1.239 - region-specific monsters will now once more be on the worldmap.
805 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
806 root 1.225 would grow out of bounds.
807 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
808 root 1.222 - fixed a double-escaping bug in the pod-parser.
809     - rewrote the cfpod parser in C++.
810     - hintmode moved to C++, players need to re-set their hintmode if
811     they dislike "show".
812 root 1.231 - fix RIP inscription.
813 root 1.239 - bump login name length from 18 to 20 char max.
814 root 1.231 - correctly support gender in emotes.
815     - correctly support gender in the death messages.
816     - correctly generate death messages for players only when they really die,
817     with increased information.
818 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
819     and data corruption (but apparently was never triggered).
820 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
821 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
822     data corruption bug.
823 root 1.223 - tweak coredumping/monitoring a bit.
824 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
825 root 1.227 - do not crash in the loader when an inventory object could not be loaded
826     (from a corrupted file).
827 root 1.241 - redid skills command to send output to proper channel.
828 root 1.233 - object->map is no longer refcounting.
829 root 1.228 - add FLAG_DEBUG for internal debugging.
830 root 1.231 - add NDI_VERBATIM flag to send_msg.
831 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
832 root 1.240 - player->exists is no longer a sync_job.
833 root 1.233 - split login.ext's player scheduler into
834     it's own player-scheduler.ext extension.
835 root 1.222
836 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
837 root 1.212 - require perl 5.10.
838 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
839 root 1.204 - swap player and observed count's on the map when observing.
840 root 1.205 - add (mostly untested) mapspace perl class and accessors.
841 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
842 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
843     could be found.
844 root 1.208 - pits now have a configurable "random spread" range and default
845 root 1.213 to a radius of two now.
846 root 1.212 - rewrite pay_player_arch.
847     - use a more stable perl_reload implementation.
848     - do not use Symbol::delete_package (causes crashes after perl-reload),
849     use our own, safer, clear_package instead.
850     - when asynchronously dumping core, close all file handles to allow
851     the server to restart concurrently.
852 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
853     sequences, without double-encoding. it should be faster, too.
854     - the above fixes wrong display of help tetx and many other issues.
855 root 1.216 - use lzf and frag packets for large messages for clients supporting them
856 root 1.218 (0.9976+), use it for long books and other messages.
857 root 1.210 - eradicate listen command and corresponding code.
858 root 1.211 - eradicate logs command.
859 root 1.218 - let the client log into the server log, used for crash backtraces.
860 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
861     old style spell objects with the spell magic bullet.
862 root 1.220 - (arch) fixed skill less rods in the archetypes
863 root 1.204
864 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
865 elmex 1.197 - made jeweler workbench larger and some other minor map
866     changes in jeweler town.
867 root 1.196 - fixed wrong item handling in jeweler skill code.
868 root 1.198 - (arch) use a special "key_random_map" for random map keys
869     that are used up.
870 root 1.199 - fix a crash when the player who was observed has logged out long
871     enough for his region/map to be gone.
872 root 1.200 - port to g++-4.3's incompatible tr1 changes.
873 root 1.201 - add some missing dependencies.
874 root 1.203 - log to /var/log/deliantra/ by default.
875     - hack observe code to enable smooth movmenet when observing.
876 elmex 1.195
877 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
878 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
879 root 1.179 - correctly move gsay to the party channel.
880 root 1.178 - fix a crash when animate weapon was used in some areas.
881 elmex 1.177 - fixed unnecessary identification of by converters created objects.
882 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
883     with NPCs.
884 elmex 1.175 - (arch) dragon scales got proper type now
885 root 1.193 - object::decrease would sometimes cause container weights to
886     be wrong, this has been fixed.
887 root 1.194 - do not send time updates for newly-seen items.
888 root 1.185 - thawing an icecube will once more drop its contents to the ground.
889 root 1.183 - fix cone spells etc. going through walls sometimes.
890 root 1.186 - fix a weight update bug that sometimes left containers
891     with wrong weights.
892 root 1.194 - added auto_apply event and extension for shop tiles.
893 root 1.172 - work around get_map_flags invoking perl and switching the stack.
894     - make sure the map is loaded when using a town portal return.
895 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
896     where healing spells didn't cost any grace.
897 root 1.173 - fix starvation kill reason.
898 root 1.174 - fix pk killer name message.
899 root 1.189 - don't let people apply signs with @match.
900 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
901     what seems to be the biggets memleak in the server).
902 elmex 1.171
903 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
904 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
905     - use anyevent to manage listen ports (this enables IPv6 support).
906 root 1.167 - server supports ipv6 client connections now.
907 root 1.168 - use newly-available Coro::AnyEvent.
908 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
909     to let it handle AIO requests.
910 root 1.167
911 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
912 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
913     processing considerably (especially in the client) and reduces data transfers
914     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
915 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
916     - (map) fixed npc dialogue in pup_land/s_f/special.
917     - bugfix: fix a crash when a player casts a swarm spell and then logs out
918     (swarm spells now stay in the player's inventory).
919 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
920 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
921     archetype *archname* (chairs of different facings were merged).
922     - bugfix: fix a potential crash issue in find_object_name (not used
923     normally).
924 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
925 root 1.164 (destruction, magic missile etc.).
926 root 1.163 - swarm spells without a direction now use various spiral patterns
927     instead of being fully random.
928 root 1.158 - update AnyEvent API to 3.4 and above.
929 root 1.156
930 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
931 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
932 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
933 root 1.152 - bugfix: the jumping skill now gives experience for jumping
934     and for attacking monsters. it also takes about one second to do a jump.
935 root 1.138 - bugfix: players couldn't starve in 2.53 :(
936 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
937 root 1.152 - bugfix: spell effects like word of recall are removed on death.
938 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
939     were created outside a map.
940 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
941     (fixed by reversing the logic).
942 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
943 root 1.153 - bugfix: the random map generator no longer leaks key objects.
944 root 1.154 - bugfix: support random maps >127x127.
945 root 1.152 - (maps) fixed the death certificate system in nimbus.
946 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
947 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
948 root 1.147 - (arch) give ball lightning a real name.
949 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
950 root 1.155 - support cfpod in ex replies (client item tooltips).
951 root 1.143 - unapply item in range slow when readying a spell.
952 root 1.148 - bugfix: account for rounding errors in weight updates.
953 root 1.139 - remove synchronous mkdir in chargen_race_done.
954     - fix per-race starting maps.
955 root 1.142 - check hiscore on suicide and quit as well.
956 root 1.138 - tell players when they are starving.
957 root 1.133 - get rid of costly object_from_name conversion for altar effects.
958     - fix map difficulty calculation for generators.
959 root 1.146 - slightly more intelligent handling of "is_animated" flag.
960 root 1.149 - support no_drop map header flag (before it was only available internally).
961 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
962 root 1.133
963 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
964 root 1.119 - bugfix: custom skill settings were not saved by the server.
965     - bugfix: remove did not actually remove items from the inventory, leaving
966 root 1.116 ghost items.
967 root 1.119 - bugfix: properly update items identified on the ground.
968 root 1.120 - bugfix: use localtime_r in the logger thread.
969 root 1.122 - bugfix: player starvation will now give the correct kill reason.
970     - bugfix: archetype reloads could crash the server.
971 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
972 elmex 1.114 player is not logged in.
973 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
974 root 1.117 server startup.
975 root 1.128 - bugfix: fix the door surround check in the random map generator.
976     - (maps) fix heaven quest difficulty progression.
977     - (maps) fix some random map styles.
978     - dropping items a shop is not interested in won't sell them anymore.
979     - rods and horns with a too low maximum charge allow now at least one discharge.
980     - implement kill & death statistics.
981     - random map preparation is no longer synchronous.
982     - rewrite find_style in perl, no longer does synchronous I/O.
983     - improve random map specials placement.
984     - make the killer a real object pointer instead of a string, improved
985     kill reason messages.
986 root 1.117 - take advantage of new aio_close and aio_chmod.
987 root 1.128 - implement archetype::get, object::deep_clone and update callers.
988 root 1.125 - change_abil is much faster.
989 root 1.126 - update the floorbox more often to work around the reverses item order
990     display in clients.
991 root 1.125 - cleaned up object copying by encapsulating it to a single place.
992 root 1.126 - add hints to the invite messages.
993 root 1.127 - rewrote key<->value pair handling.
994 root 1.128 - use an independent random number generator for the random map generator.
995 elmex 1.113
996 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
997 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
998     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
999     - completely automate the weight handling, should fix all weight
1000     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1001 root 1.103 - reloading archetypes while a user was in the character creation phase
1002     could crash the server.
1003 root 1.106 - fix a nontrivial number of cases of code commented similar
1004     to "is this really correct?", as many of those cases are now handles
1005     automatically by lower level code.
1006     - replace many ad-hoc checks for client visibility by object::visible_to,
1007     should result in broader applicability of functions using it.
1008 root 1.104 - merge items with different arch pointers refering to the same arch
1009     (due to archetype reloads).
1010 root 1.106 - refactored the object remove/insert functions and most related
1011     functions (decrease, split, merge_ob etc.).
1012 root 1.105 - make it compile better on freebsd (reported by pippijn).
1013 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1014 root 1.108 - fix the longstanding "container stays open" bug.
1015 root 1.107 - improved floorbox updating to be incremental and other protocol
1016     optimisations.
1017     - get rid of update_after_inventory_change and only do update stats
1018     for weight once/tick/player at max.
1019 root 1.109 - rewrite party commands, use party channel.
1020 root 1.103
1021 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1022 root 1.97 - properly link against libgthread as that is needed to make the slice
1023     allocator thread-safe.
1024 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1025     recommended configuration) (reported by Samuel Gondouin).
1026 root 1.94 - always put godgiven items into the player inventory, never any containers.
1027 root 1.92 - (maps, arch) the scorn go club was founded!
1028 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1029 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1030     became a real spell-class.
1031 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1032     - (arch) considerably strengthened spark shower and destruction.
1033     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1034     finally reloadable at runtime.
1035     - changed archetype loading algorithm to only require one pass and
1036     use delayed resolving of references.
1037 root 1.101 - examine command now uses the examine infobox.
1038 root 1.102 - implement an "incremental garbage collector" for archetypes.
1039 root 1.98 - enable slice allocator again.
1040 root 1.96 - implement optional free memory poisoning.
1041 root 1.91
1042 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1043 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1044 root 1.85 skill.
1045 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1046     names (also update all maps to use money instead of coins).
1047 root 1.78 - add uuid accessors to perl.
1048     - add coin names and archetype accessors to perl.
1049 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1050 root 1.78 - change perl extensions to not use hardcoded coins and values.
1051 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1052     and be more parsimonous of uuid usage by the exact value out on exit.
1053 root 1.86 - write log messages in another thread, removing another sync point.
1054     - support multi-line log messages in a nicer way.
1055 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1056 root 1.81 - fix a minor memleak in the random map generator.
1057     - some parts of the random map generator are not coroutine-safe,
1058     so only call it "single-threaded".
1059     - major cleanup of memory management in random map generator.
1060 root 1.87 - slight refactoring of the random map generator, faster too.
1061 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1062     bookkeeping bug.
1063 root 1.87 - work around "player is on active list" problem by deactivating player
1064     after loading.
1065 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1066     there have in fact been allocations.
1067 root 1.82 - fix object::insert to do as documented and insert into the env
1068     if necessary.
1069     - fix cf::map::unique_maps.
1070     - fix nrof overflow check in can_merge_slow.
1071     - fix converter code to handle >31 bit values.
1072 elmex 1.83 - added support for the player_sold flag
1073 root 1.84 - converters no longer accept unpaid items.
1074 root 1.88 - canonicalize random map meta files for better unification.
1075 root 1.77
1076 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1077 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1078     when mlockall has been used.
1079 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1080 root 1.72 - use separate thread for ticker timing (and more in the future).
1081     this greatly increases timing accuracy and gets rid of an enourmous
1082     number of gettimeofday calls.
1083 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1084 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1085 root 1.71
1086 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1087 root 1.68 - rebalanced default experience table to be more exponential
1088     and much easier up to level ~40, then moderately harder.
1089 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1090 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1091     - do not exit on reload/load errors but properly cleanup.
1092 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1093 root 1.66
1094 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1095 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1096     (this fixes the jeweler skill).
1097 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1098 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1099 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1100     it has reset, which is better than putting it on the savebed, also as
1101 root 1.321 proof that the player didn't use a savebed).
1102 root 1.59
1103 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1104 root 1.56 - work around perl bug in configure perl module version check.
1105 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1106 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1107 root 1.52 - fix a bug in animate_weapon, causing a crash.
1108 root 1.54 - no longer exit when a coroutine throws an exception.
1109 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1110 root 1.53 - fix the "<player> is nuts" message.
1111 root 1.58 - fix an exception at logout due to the json_coder being gone.
1112 root 1.43 - upgrade to EV version 2.0 API.
1113 root 1.47 - when players don't apply a savebed correctly but stand above one,
1114     do not move or kill them.
1115 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1116 root 1.43 - implement generic framework for server-side resource files.
1117     - implement resource file update event.
1118     - hook experience table update into the framework.
1119     - move jeweler.yaml to resources (arch/).
1120 root 1.44 - switch from Crossfire to Deliantra perl module.
1121     - implement json2json arch filter.
1122 root 1.45 - implement widget protocol version 2, support for ui templates.
1123 root 1.54 - mapinfo is now handled fully asynchronously.
1124 root 1.48 - ext/irc: also log irc messages.
1125 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1126 root 1.43
1127 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1128 elmex 1.41 - limited the number of items that can be picked up and dropped
1129 root 1.42 as temporary measurement against bad performance or dropping things
1130     (this lead to long freezes and triggered the watchdog).
1131 elmex 1.41 - improved the performance of the drop command a bit.
1132 root 1.38 - switch from Event to EV for higher performance, easier usage,
1133     less bugs...
1134 root 1.39 - updated to release version of the gnu affero license.
1135 root 1.38
1136 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1137 root 1.36 - more thoroughly rename the binaries, contact addresses.
1138     - update the copyrights.
1139 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1140     crashes.
1141 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1142     potentially causing crashes.
1143 root 1.35 - assign weapons on user load time, not login-time, avoiding
1144     crashes.
1145    
1146 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1147 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1148 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1149     in some of the maps.
1150 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1151     which is now trivial to do.
1152 root 1.33 - removed all traces of the old (and never working) plug-in interface
1153     (70kb code less on amd64).
1154 root 1.34 - improve/tune scheduling priorities.
1155     - fix some freezing bugs.
1156     - fix a memory corruption problem in dynbuf.printf.
1157     - use channels for chat and many informational commands.
1158     - improved the tutorial.
1159     - create missile is now fixed.
1160     - race fields must now contain archetypes.
1161     - jumping skill now works as advertised.
1162 root 1.31
1163 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1164 root 1.24 - relicense under the gnu affero license.
1165 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1166 root 1.24 - implement server-side framework for generic resources.
1167     - use resource framework for server-provided ambient
1168     music.
1169 root 1.27 - save object owners (players only atm).
1170 root 1.24 - replace limited sound api with server-provided sound effects.
1171     - new sc (sound control) protocol command.
1172     - improve fxix protocol to include types.
1173     - exactly fill tcp segments, if possible.
1174     - output-rate is now an upper limit, the server will automatically
1175     (and quite perfectly) adjust to the network conditions, ensuring
1176     low latency even during bulk transfers (music, images, sounds etc.).
1177     - implement server-side widgets (i.e. client widgets controlled
1178     in the server side). this will allow future expansion without
1179     having to upgrade clients.
1180     - implement a (artwork) world map with realtime player position
1181     tracking.
1182     - new and more efficient extcmd (server still supports old extcmd
1183     protocol).
1184 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1185     calcluation that could be easily exploited by users.
1186     - rebalanced diseases to spread more naturally/evenly.
1187     - completely asynchronous map loading even for tiled maps.
1188 root 1.24 - replace simple messaging protocol with channels carrying metadata
1189     (similar to message types, but more directed at the user).
1190     - reduce command processing latency by a whopping 120ms by
1191     reordering some processing steps inside the server. this directly
1192     reduces lag by 120ms.
1193     - actually send spell faces to the client.
1194 root 1.23 - implement player genders.
1195 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1196     otherwise return to savebed and possible kill if the log-out
1197     was for too long.
1198     - fast socket-dead detection (kick player after 8 seconds without ack).
1199     - greatly reduce the cpu time needed to draw maps _again_.
1200     - archetypes are now subclasses of objects.
1201     - rebalanced shop greed and approval functions to be more realistic
1202     (and likely match the actual intention).
1203 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1204     italic, gender-specific text, paragraphs etc.
1205 root 1.24 - implemented hint framework, players can opt to receive hints.
1206     - implemented (long) book framework, added some books from the cf wiki.
1207 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1208     protocol and is capable of transmitting generic meta information.
1209 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1210     - replace the nexus by a per-player tutorial map that teaches stuff
1211     better than the newbie house.
1212 root 1.18 - fix the magicmap colours.
1213 root 1.19 - optimise map update even more by removing unneeded code and checks.
1214     - decouple map and stats update from pl->ob and use pl->observe instead.
1215     - implement observe command.
1216 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1217     calls with a simple comparison.
1218     - fix a latent crossfire bug that could crash the server because the
1219     map refresh did not update the mapspace.
1220 root 1.24 - support custom keys for regions and maps, regions are now
1221     refcount-managed.
1222     - allow worldmap overlays anywhere in the 000..999 range.
1223     - new system to acquire time slices for background jobs, to reduce
1224     jitter.
1225 root 1.27 - semi-persistent object-referencing framework (currently only players
1226     supported).
1227 root 1.22 - dependency tracking for perl extensions.
1228 root 1.24 - new slag-ex extension for cleaning cauldrons.
1229     - fix invoke result processing.
1230     - there are even less i/o syncpoints in the server now.
1231 root 1.29 - added map-tags extension that scans all maps for object tags
1232     and records them in the database (not used yet).
1233 root 1.28 - metaserver 2 support.
1234 root 1.22 - many more bugfixes and minor optimisations.
1235 root 1.16
1236 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1237 root 1.14 - optimised event invocation (non-wanted events can now be
1238     skipped with 4-5 inlined instructions).
1239 root 1.12 - complete rewrite of town_portal: it now creates a portal
1240     to the "nearest" town only, travel is only possible
1241 root 1.13 to the town and back, anybody can use it (also removes
1242     one of the remaining syncpoints in the server).
1243 root 1.10 - complete rewrite of the range/attack skill slot system:
1244     there are now two slots, one for combat, one for ranged
1245     attacks.
1246     - introduce the concept of a current weapon (either a ranged
1247     or a combat weapon/skill/tool) and switch between them as
1248     needed.
1249     - rewrite bow code so bows get more useful: apply damage,
1250     attacktype and other stats to the arrows and treat
1251     bows as weapons. also rebalance the missile weapons skill
1252     so its damage increases with level.
1253     - rewrite the complete player speed logic: weapon_speed now
1254     works as documented and there are no unnatural speed boosts.
1255 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1256     installation, replacing the old collect scripts and
1257 root 1.9 simplying deployment by scaling and cutting faces as required.
1258     - simplify the map protocol extensively by taking advantage
1259     of missing bigfaces, speeding up map generation immensely.
1260 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1261     other archetypes.
1262     - rationalise archetype, region and treasurelist file format
1263     into a single file format and make them reloadable asynchronously.
1264 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1265     reloadable at runtime.
1266 root 1.6 - implement 64x64 faceset support.
1267     - implement fxixsx protocol that saves
1268     a lot of bandwidth over the old image/face/smooth packets
1269 root 1.11 and allows images > packetsize, incremental and background
1270     transfers.
1271 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1272     on a face basis as opposed to a mapspace basis.
1273 root 1.7 - the server can now rate-limit image uploads to not exceed
1274     a certain (client-configurable) speed while guarenteeing full
1275     freedom of movement.
1276 root 1.8 - implement new ex command to request item descriptions.
1277     - implement new msg command for in-game messages with meta
1278     information (using xml).
1279 root 1.9 - enforce utf-8 for all text messages.
1280 root 1.13 - added micropather (not used yet).
1281 root 1.6 - many, many bugfixes.
1282 root 1.1
1283 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1284 root 1.1 - make coroapi accessible to cf+.
1285     - moved map handling logic completely to perl
1286     - per player maps are now marked in the map
1287 root 1.2 - maps are saved completely differently now,
1288     and much more often.
1289 root 1.17 - rewrote map header parser and writer, to be much faster.
1290 pippijn 1.4 - maps and players are now (in the average case) loaded
1291 root 1.2 and saved completely asynchronously, I/O contention will no
1292     longer freeze the server.
1293 pippijn 1.4 - players and maps can be loaded anytime, without the player
1294 root 1.2 being logged in.
1295 root 1.1 - automatically generate method interfaces for perl from headers
1296     - unbundled freezethaw
1297     - mostly rewrote common/map.C
1298     - completely rewrite server/swap.C
1299     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1300     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1301     - better message for apply failures due to applymode
1302     - removed most all of the weather code
1303     - unified logging to stderr and file
1304     - too many minor changes to document
1305 root 1.615