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Revision: 1.680
Committed: Thu Apr 29 07:32:33 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.679: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
7     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
8     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
9     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
10     2010-04-07 23:58:02.2729+
11     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
12     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
13     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
14     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
15     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
16     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
17     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
18     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
19     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
20     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
21     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
22     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
23     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
24     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
25     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
26     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
27     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
28     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
29     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
30     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
31     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
32     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33    
34 root 1.673 2010-04-28 20:39:50.4319 Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29)
35     2010-04-28 20:39:50.7517 [ABT] Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29) at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
36     2010-04-28 20:39:50.7517+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
37     2010-04-28 20:39:50.7517+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3569
38     2010-04-28 20:39:50.7517+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3632
39     2010-04-28 20:39:50.7517+ cf::main() called at -e line 0
40     2010-04-28 20:39:50.7517+
41     2010-04-28 20:39:50.7517 [ABT] --- C backtrace follows ---
42     2010-04-28 20:39:50.7517 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1287
43     2010-04-28 20:39:50.7517 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:228
44     2010-04-28 20:39:50.7517 [ABT] [query_cost(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:128
45     2010-04-28 20:39:50.7517 [ABT] [query_cost_string(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:368
46     2010-04-28 20:39:50.7517 [ABT] [object::describe(object*)] /root/src/cf.schmorp.de/server/common/item.C:1326
47     2010-04-28 20:39:50.7517 [ABT] [examine(object*, object*)] /root/src/cf.schmorp.de/server/common/item.C:1417
48     2010-04-28 20:39:50.7517 [ABT] [manual_apply] /root/src/cf.schmorp.de/server/server/apply.C:3393
49     2010-04-28 20:39:50.7517 [ABT] [object::apply(object*, int)] /root/src/cf.schmorp.de/server/server/apply.C:3720
50     2010-04-28 20:39:50.7517 [ABT] [command_apply(object*, char*)] /root/src/cf.schmorp.de/server/server/c_object.C:164
51     2010-04-28 20:39:50.7517 [ABT] [execute_newserver_command(object*, char*)] /root/src/cf.schmorp.de/server/server/commands.C:163
52     2010-04-28 20:39:50.7517 [ABT] [PlayerCmd(char*, int, player*)] /root/src/cf.schmorp.de/server/socket/request.C:493
53     2010-04-28 20:39:50.7517 [ABT] [refptr<player>::operator->() const] /root/src/cf.schmorp.de/server/socket/../include/util.h:558
54     2010-04-28 20:39:50.7517 [ABT] [client::execute(packet_type const*, char*, int)] /root/src/cf.schmorp.de/server/socket/lowlevel.C:245
55     2010-04-28 20:39:50.7517 [ABT] [client::handle_command()] /root/src/cf.schmorp.de/server/socket/loop.C:107
56     2010-04-28 20:39:50.7517 [ABT] [handle_newcs_player] /root/src/cf.schmorp.de/server/server/player.C:2076
57     2010-04-28 20:39:50.7518 [ABT] [process_players1] /root/src/cf.schmorp.de/server/server/main.C:184
58     2010-04-28 20:39:50.7518 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:220
59     2010-04-28 20:39:50.7518 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:406
60     2010-04-28 20:39:50.7518 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1668
61     2010-04-28 20:39:50.7518 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
62     2010-04-28 20:39:50.7518 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
63     2010-04-28 20:39:50.7518 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
64     2010-04-28 20:39:50.7518 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1078
65     2010-04-28 20:39:50.7518 [ABT] [??] ??:0
66     2010-04-28 20:39:50.7518 [ABT] [??] ??:0
67    
68    
69 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
70    
71     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
72     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
73     TODO: summon cult does not properly create multipart monsters?
74     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
75    
76     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
77    
78 root 1.642 TODO: golem survives "longer" now - too long?
79 root 1.616 TODO: clean up skill handling in kill_object.
80 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
81 root 1.637 TODO: mining experience
82 root 1.647 TODO:
83     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
84     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
85 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
86     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
87 root 1.655 TODO: mining class
88     TODO: freelist freeing
89 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
90 root 1.667 TODO: one can apply, but not open, containers without keys
91 root 1.668 TODO: fix luck in random rolls
92 root 1.673 TODO: additional error log
93 root 1.676 TODO: move sound.conf, jeweler conf to datadir...
94 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
95     now easily reachable, at a price.
96 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
97 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
98 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
99 elmex 1.630 (by Dustfinger).
100 elmex 1.629 - (maps) Fixed bad floor tile in navar apartment.
101 elmex 1.573 - made (wizard) look_at show also uuids.
102     - added cf::object::find_object_uuid (::find_object already exists!).
103 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
104 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
105 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
106 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
107 elmex 1.568 - (arch) made the hill giants loose more body parts.
108 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
109 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
110     and made them a bit more expensive.
111 root 1.633 - (maps) add more glory hole treasure styles.
112 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
113     in a select number of mlab maps.
114 root 1.667 - (maps) the library should be less of a death trap now.
115     - (maps) exits no longer point to auto-apply exits, most affected
116     maps now have proper doors or a similar solution.
117 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
118 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
119     races files to arch, where they belong (exp_table is no longer in
120     confdir but in datadir now!).
121 root 1.677 - jeweler and sound config files are now normal datafiles as well.
122     - quit_character was causing a runtime exception, causing it to not
123 root 1.672 work since 2.93.
124 root 1.671 - entering a map will now respect move_on and other effects,
125     except for auto-apply exits :/
126 root 1.660 - only talk to the items on the nearest mapspace, or, of there
127     are none, to the player, not ALL items in vicinity.
128 root 1.625 - do not update the floorbox while running, to avoid big item
129     updates that cost network bandwidth and processing power.
130 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
131     caused overflows causing monsters to become living deads.
132 root 1.619 - unapply weapons and armour before trying to improve it.
133 root 1.588 - teach the random map generator the ability to read ".rmg" files
134     that specify which actual style map to generate, and use it for
135     the default decorstyle to avoid inappropriate maps to be used.
136 root 1.639 - support (with some limitations) multiple different skills with the
137     same subtype.
138 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
139     so nekosan could end up beign saved AND escaped to another map.
140 root 1.636 - show invisible no longer makes magic mouths visible.
141 root 1.583 - move_type changes (spells, skills etc.) now will correctly
142     take move_on/move_off into account (e.g. buttons).
143 root 1.582 - display (exit) or (random map) in client for those objects.
144 root 1.606 - removed (useless) spell damage columns from spell info and replace
145 root 1.578 it by effective casting level - clients > 2.10 required to display
146     properly.
147 elmex 1.565 - building of levers/doors works again for all kinds of floors.
148 elmex 1.563 - the player can now withdraw and deposit all the available money.
149 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
150     steinwandstadt/celvear.
151 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
152 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
153     mostly based on the spell's level in the spellbook.
154 root 1.669 - (maps) fix some map regions and the region tree.
155     - the server will now be more picky when parsing the regions file.
156 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
157 root 1.566 clients.
158     - tcp.ext didn't unbind in reloads.
159     - map-tags.ext didn't properly close the database on reloads.
160 root 1.567 - cfutil skips .-directories when scanning.
161 root 1.571 - build.ext prevents players from building on other player's maps.
162     - rent.ext allows the dm to enter anytime.
163     - NPC_Dialogue adds a new predefined variable, $map.
164     - new "build" event hook.
165 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
166 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
167 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
168     them on loading, for old playerfiles and maps.
169 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
170     would be handled differently nowadays anyway.
171 root 1.584 - random map .meta were not being expired at all.
172 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
173 root 1.586 - update to automake 1.10.
174 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
175     require level 4 anymore.
176 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
177 root 1.590 - monsters now rotate through all skills (in chosen_skill).
178 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
179 root 1.661 - detect/sense curse/magic will no longer work on items that don't
180     need identify.
181 elmex 1.593 - added detect mineral vein spell.
182 root 1.592 - support "wall overlays" in the random map generator - not very generic,
183     used by minable veins.
184 elmex 1.594 - (maps) relocated jeweler town to another directoy.
185 root 1.603 - (arch) implement mining pickaxes and mining skill.
186 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
187 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
188 root 1.601 - generate most constants for perl automatically.
189 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
190     - when player dies, restore his food to at least 200.
191 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
192 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
193 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
194 root 1.600 - the singing skill actually respects the direction now.
195     - oratory and singing now require a direction.
196 root 1.603 - use_skill now requires that you can actually apply the skill tool.
197 root 1.604 - do not invoke perl on every user command anymore by providing
198 root 1.655 a command and an unknown_command event.
199 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
200     perl to C++, for speed reasons (basically undo patchset 1304).
201     - add a client_destroy event, so we don't have to hook the
202     attachable destroy event (which is called much more often).
203 root 1.606 - removed (unused) FLOOR object type.
204 root 1.607 - fix errornous change_abil messages for rods (and other types).
205 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
206     all into server/commands.C.
207 root 1.609 - save and restore combat/ranged/current slot for players.
208 root 1.610 - the server now batches item's face/fx commands, as opposed
209     to sending one fx per item - helps mostly at connect and
210     with floorbox updates.
211 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
212 root 1.614 - the random map generator now supports selecting difficult for
213     more style categories than just monsters (all except fountains
214     apparently).
215 root 1.617 - object serialiser no longer creates empty "owner" references.
216 root 1.620 - make sure failed castings take some time, too, to avoid being
217     smitten by your god.
218     - many more failmsgs and help texts.
219 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
220 root 1.623 - stop thrown objects when their speed goes too low.
221 root 1.624 - log the number of unique logins seen every minute in a compact
222     format (for statistics).
223 root 1.626 - do not send delitem for players.
224 root 1.627 - support static scalar data members properly in genacc now.
225     - implement "simple" freelist management for objects.
226 root 1.628 - recycle object counts now - to support longer uptimes.
227 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
228     function (and yes, 666 is exact!).
229     - random map generator results should now be fully repeatable.
230 elmex 1.635 - fixed possible crash bug in build code.
231 root 1.638 - rename find_marked_object to ->mark and speed up.
232 root 1.640 - player movers properly destroy themselves when used up, instead
233     of leaking.
234 root 1.642 - do not show msg for unidentified objects that need identification.
235 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
236 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
237     next_line method.
238 root 1.646 - use nicer file format for exp_table and attackmess
239     (more like other resource files).
240     - make parse errors during server startup fatal.
241 root 1.652 - properly initialise all maptile values in constructor.
242     - improved {link} map.
243 root 1.655 - optional unloadable extensions will not lead to an endless loop.
244 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
245 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
246 elmex 1.664 - building listening books is possible again.
247     - (maps, arch) added archetype for building instructions and replaced
248     the copies of the instructions in the maps with it.
249 elmex 1.666 - (arch) made the spark shower spell available in shops.
250 root 1.670 - don't create a second LOGIN event on character creation.
251 root 1.674 - correctly generate "You paid xyz" message in shops.
252 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
253     change passwords for other players).
254 root 1.680 - correctly save shopitems string, to avoid parse error when reading
255     saved maps.
256     - logging now differentiates between logging levels better.
257 root 1.562
258 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
259 root 1.558 - (maps) fix travel to valdor and back.
260 root 1.545 - do no longer by default eval map cod ein safe compartments
261     (this can be re-enabled using the safe_eval config option).
262 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
263     in lorak.
264 root 1.559 - fix data corruption issues caused by recursive calls to
265     unordered_mapwalk - now every caller must provide its own
266     buffer.
267 root 1.538 - (maps) improve tindervale maps slightly.
268 root 1.544 - (arch) considerably decrease slag ex price.
269 root 1.540 - (arch) fix filth archetype.
270 root 1.556 - extension dependency resolve was completely broken.
271 root 1.544 - multipart objects would cause save_throw_object to crash - it
272     now acts on the head only.
273 root 1.541 - do not try to connect to an irc server unless explicitly configured.
274 root 1.542 - do not expect decltype() to be available in gcc 4.4.
275 elmex 1.543 - extended the safe perl environment by loops.
276 root 1.547 - (arch) fix "armless cook" facings.
277     - the "experience table" resource item did not have a proper
278     hash associated with it, so updates could not be detected.
279 elmex 1.550 - fixed poison traps in doors.
280 root 1.548 - player->killer_name did not properly flag the name as unicode.
281 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
282     and provide a non-destructive SvPVutf8 variant.
283 root 1.554 - do not allow dragon players to change their title via the settings.
284 elmex 1.552 - ratelimited jeweler skill nugget conversion.
285 root 1.551 - under high load, the server stopped swapping out to make
286     the server more responsive, but making it impossible to reduce
287     the load by... swapping out. slot queuing will now always make
288     some progress.
289     - improve the quality of the load-avg calculation.
290 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
291 root 1.556 - don't fail to write the runtime file if the temporary already exists.
292 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
293     player now.
294 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
295     timestamp and use a tab in the client to increase awareness.
296 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
297     setflag 0 is possible.
298 root 1.560 - make install now deletes old extensions, to ease upgrades in the
299     deliantra vm.
300 root 1.538
301 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
302 root 1.532 - the destruction spell could/would corrupt server memory quite often.
303 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
304     disk, not when it already was in memory.
305 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
306     avoiding livelock during high-load emergency saves.
307 root 1.530 - logging in did not properly unapply all skills.
308 root 1.531 - (maps) make the invite quest marking much more obvious.
309 root 1.533 - (arch) fix warrior archetype names.
310 root 1.532 - map prefetching never prefetch upwards.
311 root 1.534 - wizpass no longer makes you non-blocking.
312 root 1.536 - (maps) add light to some of the special maps, add troll
313     map.
314 root 1.530
315 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
316 root 1.515 - (maps) add gorokh_final mapset from crossfire.
317 root 1.516 - (maps) block most vault-type mlab locations, open up
318     imperial converters for anybody to use.
319 root 1.519 - (maps, arch) replace all permanent stat potions by random
320     variants.
321 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
322 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
323     real player object on player changes.
324 root 1.522 - diseases and maybe other things could sometimes reduce the speed
325     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
326     much grief.
327 root 1.523 - speed_left randomisation was, apparently, totally broken.
328     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
329     of the speed slot internally and in map save files. among other
330     things, this gets rid of all the abs (speed) calls.
331     - reduce map file save files by using abridged keywords aliases.
332 root 1.494 - shop specialisation calculation was totally broken.
333 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
334     now enforced.
335 root 1.498 - fix magic mapping, which only worked for inate spell casting.
336 root 1.495 - godgiven items will now be explicitly described as such.
337 root 1.524 - (arch) dded a quiver of bolts.
338 root 1.504 - materialnames would change "randomly" on every load, only
339     set the material when the materialname was not set before.
340 root 1.497 - balancing change, halve rod recharge speed (instead
341     of 4.8s, the standard rods now recharge in ~10s. not a solution,
342     but still.
343 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
344 root 1.509 the costly flag-checking loop in most cases and using a simple
345     repeat-cache for speed_left.
346 root 1.507 - always delay stats update for players on insert/remove till
347     next tick/command, which saves a lot of cpu cycles on drop/take.
348 root 1.514 - add hint about havign to run to attach unaggressive npcs.
349 root 1.494 - pet monster level was not displayed correctly in "showpets index".
350     - clean up floating point conversions and many similar nitpicks.
351 root 1.502 - fix hanuk altar.
352 root 1.504 - overhaul material system to be much faster, and having less bugs, but
353     still having a lot of cruft :/.
354 root 1.502 - add marble shop floor.
355 root 1.494 - move gcc specifics to new file include/compiler.h.
356     - unrecognised cfpod directives could cause undefined behaviour.
357 root 1.505 - added boes' marble shop to steinwandstadt.
358 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
359     - optimise mapspace updates.
360     - cache volume/items per mapspace.
361 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
362     decrease).
363 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
364     have led to weird item multiplications.
365 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
366 elmex 1.501 - fixed crash bug in learn_spell command.
367 elmex 1.634 - enhanced output of the mapinfo command.
368 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
369 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
370     from perl to c++.
371 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
372     and use it in some "inner" loops.
373 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
374 elmex 1.511 - fixed jeweler experience output to not be floating point.
375 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
376 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
377 root 1.518 - try to prefetch memory inside process_objects, which can give
378     enourmous speed gains.
379     - make some small optimisation to the process_objects loop.
380 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
381     handling different chksum lengths.
382     - check for hash collisions in cfutil.
383     - reduce face checksum size from 6 to 4 bytes.
384 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
385 root 1.523 - removed weather-specific attributes.
386     - fixed genkeywords dependency.
387     - do not clear "randomitems" slot for world underlays.
388     - use "sl" as short-hand for speed_left in save-files, just to make them
389     smaller.
390 root 1.517 - in general, don't crash on value-less resource file lines
391     anymore, due to get_str never returning a 0-pointer.
392 elmex 1.521 - code cleanup in move_symptom.
393 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
394 root 1.494
395 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
396 root 1.481 - some Andrew Madloch wanted, despite being specifically told
397     multiple times that the Deliantra parts additions are under AGPL,
398 root 1.487 lock up the source code of the server within his company.
399 root 1.481 some reorganisations have been done to the sourcecode to make
400     it clearer that this violates the Affero GPL. Help to keep
401     Deliantra free software even for the coming generations
402     and be wary of the promises of Andrew Madloch, he has nothing
403 root 1.487 good in mind for free software.
404 root 1.480 - clarify which files of the server are 100% AGPL.
405 root 1.481 - minor reorganisation, move some GPL code into other files.
406 root 1.483 - implement viewpoint (which is like observe, but only for the map,
407     not stats etc.).
408 root 1.484 - replace magic mapping overlay by a flying bird exposing area
409     on the worldmap (ext/magic_mapping.ext).
410 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
411     - @find results in npc dialogue is now stored in $find.
412 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
413 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
414 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
415     dm instead.
416 root 1.456 - (maps) add town portal to celvear.
417 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
418     mapsets from crossfire, together with associated archetypes.
419 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
420     - (maps) define a new whalingoutpost region.
421 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
422     and most archetypes that go with them (without stoning and swallow effects),
423     casino tokens and stock certificates are also missing.
424 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
425     and santo dominion.
426 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
427     to go with them. also adjusted archetypes to be more korrekt "gotisch".
428 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
429 root 1.460 - properly close client-side dialogue when the player is teleported away.
430 root 1.459 - map-tags did not properly close it's database tables or wait
431     for a quiescent state, causing memory corruption on reload.
432 root 1.454 - support "stat.xyz" accessor in match expressions.
433 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
434 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
435     fixes long answers from npc dialogue).
436 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
437 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
438     and to not add a "put your code here" force needlessly.
439 root 1.463 - (arch) fix or improve many plurals.
440 root 1.465 - markers do no longer add a force if the slaying field is unset.
441 root 1.466 - sped up search-items implementation, but it's still horrible.
442 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
443 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
444     used to reogianise the illogical arch tree a bit.
445 root 1.479 - (maps) import most map names from crossfire.
446 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
447 root 1.483 - fly_high movement gives better los, ignoring blocksview.
448 root 1.488 - the addexp command should now honour skill names with spaces.
449 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
450 root 1.491 - (arch) added many more buildable marble floors.
451 root 1.490 - major namespace cleanup: save 45kb by making functions static
452     that were unnecessarily global.
453 root 1.452
454 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
455 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
456 root 1.451 - fix a memory buffer overflow in the book code.
457 root 1.429 - add @check, @find npc dialogue commands.
458     - (maps) add a number of town interiors.
459 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
460 root 1.451 - (maps) add celvear area from cfextended.
461 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
462     - (server,maps) fix bug causing some library books not to be chained down,
463     cause Scorn/Navar libraries not to have inscribable books.
464 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
465 sf-marcmagus 1.433 inappropriate item power.
466 root 1.448 - (maps) fix intwell balancing issue.
467 root 1.437 - improve the look of generated books.
468 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
469     - fix bug where players could bypass no_drop by putting items in containers.
470 root 1.430 - consecutive commands arriving at the same time in the server would be
471     corrupted if the length was >255.
472 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
473 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
474     and perl.
475 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
476     functionality (and more) inside the same object using the match expressions.
477     - create simpler match expression compiles in many common cases.
478 root 1.439 - reduce object size by removing obsolete "seen_by" member.
479 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
480     of the new dynbuf::splice function (which gave an unexpected net win
481     in code size...).
482 root 1.442 - the server will no longer complain (and subtly fail) when an object
483     being removed from a map causes another object to get removed.
484 root 1.441 - banish strncpy from the server, speed up and simplify sending item
485     descriptions to the client considerably.
486 root 1.442 - add new "in head" set modifier for matches.
487     - new BLOCKED_MOVE event added.
488     - mapscript archetype now has activate_on_xxx true by default, as similar
489     connected elements.
490 root 1.448 - (maps) imported all styles from cfextended except
491 root 1.444 floorstyles/land_plots and monsterstyles.
492 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
493 root 1.446 - don't crash when treasure lists are empty / supply new empty
494     treasurelist for randomitems when none can be found.
495     - implement cf::map::static_maps and use it in map-tags.ext.
496 root 1.449 - fix a bug in map-tag scanning when moving tags.
497 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
498     for a reaction.
499 root 1.447 - implement new "loadall" map loading command, purely for debugging.
500 root 1.429
501 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
502 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
503     but not horns (to make them more useful for content-creators).
504 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
505     2) it skipped spell effects and 3) it didn't handle the case where
506     and object was destroyed while iterating over it correctly. all this
507     allowed players to sometimes walk onto spaces they should not be able to
508     walk on.
509 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
510 root 1.399 - examining an object now dumps the serialised object form when the user
511 root 1.404 is a wizard (wizlook).
512 root 1.421 - altars no longer accept unpaid items.
513 root 1.411 - party spells didn't work all that well.
514 root 1.424 - added complex object matching framework (cf::match), and make altars
515     and pedestals use it.
516 root 1.425 - identified skill-tools show what skill they grant.
517 root 1.399 - display the duration of change_ability spells when examining them
518     (missing: protection spells, but they are a hack...).
519 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
520     adding more variety to the different mushrooms.
521 root 1.398 - fix a minor cfpod formatting bug.
522 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
523     the hintmode setting on the settings page.
524 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
525 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
526 root 1.399 - enable the object loader to also dump archetypes.
527 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
528 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
529 root 1.402 - force the initial face when loading an object that is time-animated
530     or a monster, so it does not have to be specified anymore.
531 root 1.403 - fix a bug where recasting an ability changing spell could shorten
532     its remaining duration.
533 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
534 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
535 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
536     up splay operations as well.
537 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
538 root 1.412 - implement introspection data for C++ classes (%REFLECT).
539 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
540 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
541 root 1.419 - fix transmutation alchemy.
542 root 1.424 - speed up many frequently-invoked C->perl callbacks.
543 root 1.419 - added complex object matching framework, to be used in altars and the like.
544 root 1.426 - switch to YAML::XS from YAML.
545 root 1.396
546 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
547 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
548     that ultimately was not helpful to catch it :)
549 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
550     all callers to use either one or the other, as appropriate. This
551     fixes the (rather fragile) light spell, maybe others.
552     - fixed an overflow and exploit in the bank/payment code.
553     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
554 elmex 1.384 to explain the skill a bit more.
555 root 1.389 - removed a buggy check for zero attacktype. So that we might find
556 elmex 1.388 the real bugs in the archs/maps/objects.
557 elmex 1.394 - Fixed enabling torches with lighters.
558 elmex 1.387 - (maps) Added Heaven Town region.
559     - (arch+maps) Fixed & normalized warriors on map
560     /quests/peterm/CTower/Barracks.
561 root 1.392 - fix the light spell (and possibly diseases and other lights).
562 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
563 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
564     a long time ago, and similar cases are still to be found in the maps.
565     - make the socket_timeout configurable in the code (but not yet for users).
566 root 1.393 - earth wall health bar is now correct.
567 elmex 1.384
568 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
569 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
570     freeze with IO::AIO anymore due this change.
571 root 1.364 - avoid a crash when a player tries to apply a lighter.
572 root 1.376 - allow a spell argument for dimension door.
573 root 1.362 - move shop item listing and some otherstuff into the info tab.
574 root 1.360 - avoid crashes when non-players cast party spells.
575 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
576 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
577     - small improvement of the number of potions in shops
578     (by Job Vranish).
579     - added a few party spells (by Job Vranish).
580 root 1.362 - use a common message dynbuf.
581 root 1.364 - destroying tear down objects will now use the full hp range
582     for animation and will only destroy/lastframe when hp < 0.
583     - allow monsters to use earth to dust.
584     - use manhattan distance for get_rangevector_from_mapcoord, just as
585     in get_rangevector.
586     - los updates now correctly take tiled maps into account.
587     - do los updates even on maps without darkness.
588 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
589 root 1.375 - upgrade to IO::AIO 3.21.
590 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
591 elmex 1.373 - properly catching exceptions from callback in irc.ext.
592 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
593 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
594 elmex 1.368 - (arch) added hint about usage to Slag Ex.
595 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
596     like the rest.
597 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
598 root 1.378 - (arch+maps) added rate limited converter and adjusted
599     /elmex/mana_fountain.
600     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
601     - reduce size of casting_time, move_status, attack_movement,
602     last_heal and last_sp slots, squeezing some more space out of struct
603 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
604     anywhere.
605 root 1.358
606 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
607     - fixed bug in alchemy, where finding the right object for enhancements
608     didn't work.
609 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
610     effects (w.r.t. put_more) per mapspace, to give the server a chance
611     to survive a hundred deathsheads.
612 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
613     disastrous bug of unfortunately unknown proportions...
614 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
615 root 1.343 - use gender-neutral place descriptions for invite.
616 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
617     Thanks go to Lisa Larsen!
618 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
619     anymore).
620 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
621 root 1.345 - use better dependency tracking for include/keyword.h.
622 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
623     so it is possible to invite somebody out of some stck-till-death traps,
624 root 1.346 or simply to commit suicide.
625 root 1.352 - replace the "ignoring delayed commands" message by something more useful
626     (cf. cunning gnome freezeing issue).
627 elmex 1.349 - various fixes for weapon improvements.
628 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
629 root 1.353 - support T and G sequences in cfpod.
630 root 1.343
631 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
632 root 1.339 - convert me command from per-map to chat, which makes more sense, also
633     document it.
634 elmex 1.336 - more than one spellbooks of same class can now be given
635     in class selection.
636 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
637     spell rebalancements.
638 elmex 1.338 - the IRC gateway filters IRC colors now.
639 elmex 1.336
640 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
641 root 1.331 - (arch) fix quiver of Holding Bolts.
642 root 1.332 - applying unpaid items will now examine them.
643 root 1.330 - add "What" column to body command, showing items in that slot.
644 elmex 1.329 - redesigned and rebalanced lamps and torches.
645 root 1.330 - add "..." to item names that have been shortened.
646     - fixed "assign" function that squeezes strings into fixed length.
647 elmex 1.333 - add cursed effect to lamps and (some) torches.
648 elmex 1.334 - fixed bad assigned crafting skills and their tools.
649 root 1.312
650 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
651 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
652 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
653 root 1.312 - make monster smell logic dependent on their wisdom stat.
654 root 1.324 - put the death reason into a separate tab.
655     - converted "connected" slot to string, cleanly got rid of some ugly
656     hacks such as the path_attuned hack.
657 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
658     - replace one-at-a-time hash by faster than smaller FNV-1a hash
659     when hashing strings.
660 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
661 elmex 1.320 whether the right cauldron is used.
662 root 1.313 - considerably optimise shared string implementation by
663 root 1.316 making its null value a compiletime constant.
664 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
665     as well as using shstr_cmp to pass shared stringsa round efficiently,
666     for lots of code size savings.
667 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
668     they are sleeping: generators now check for the sleeping flag.
669 root 1.318 - tell gcc not to excessively inline some perl interface functions.
670 root 1.322 - remove marking rune length limit.
671 root 1.323 - fix formatting of cfpod when a verbatim block was following
672     a single newline.
673     - move resistances, statistics and showpets command output into tabs.
674 root 1.326 - implement map scripts that can replace the boulder logic without
675     having to write extensions.
676 root 1.310
677 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
678 root 1.302 - fix a longstanding bug that teared multipart monsters
679     at map boundaries apart.
680 root 1.292 - temporarily make permanently invisible player visible when
681     he/she makes noise.
682 root 1.284 - fix being able to see through walls a bit.
683 root 1.303 - improve look at output.
684 root 1.285 - completely replaced the line of sight algorithm with a variant
685     of spiral fov capable of visibility grades and arbitrary
686     shadow angles, that uses less memory and less code.
687     - the new los code supports arbitrary map rectangles and loosens
688 root 1.310 other restrictions of the old code, supporting further optimisations.
689     - update los if blocksview-objects are inserted in a map, not just when
690 root 1.287 removed (e.g. for summon fog).
691 root 1.303 - permanent invisibility doesn't make immune against making noise:
692     implement a noise system that allows monsters to locate the player
693     when he/she makes noise.
694     - implement a primitive smell system that monsters can use to track
695     players.
696 elmex 1.288 - create bomb now also works when casted by door traps.
697 elmex 1.290 - (arch) new torch graphics.
698 root 1.289 - (maps) considerably soften the subway spider.
699 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
700     the guards from being killed by players.
701 root 1.310 - (maps) lots of tweaks in and around scorn.
702     - (maps) use special non-blocksview jungle, mountain and
703     darkforest freely on the worldmap, to get gradual sight obstacles
704     instead of total blackout in those areas.
705 root 1.289 - no maximum darkness for outdoor maps anymore.
706 root 1.291 - add more hints, fix some messages.
707 root 1.292 - fix a bug: firing rods should tell you something about them.
708     - make light additive even within players.
709 root 1.293 - darken xrays effect a bit.
710     - improve handling of los changes when inserting or removing
711     objects, not perfect yet.
712     - make map darkness signed (formerly unsigned) to allow
713 root 1.294 ambient lighting and centrally manage darkness as an offset.
714     - revamped, fixed and documented the server calendrics, also
715     tell users the current time and data, to improve awareness.
716     - implement proper wizlook flag and handling of wizlook, instead
717     of dumbly just clearing los once.
718 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
719     and has a smaller runtime variance.
720 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
721     making them actually useful.
722     - see_in_dark now increases the viewing radius by 3.
723 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
724     speedup, as well as in many other places.
725 root 1.299 - remove support for extended map infos - these are not used
726     by the deliantra client and removing them gives us a 10% speedup
727     when sending map changes.
728 root 1.300 - remove most gcfclient and other client bug workarounds, as well
729     as now obsolete protocol versions, simplying the code.
730 root 1.301 - optimise and simplify generation of random numbers.
731 root 1.303 - correctly provide a non-zero default density for materials, to
732     avoid crashes, fix other bugs in the material handling code.
733     - fix volume calculations.
734     - fix cfpod parsing when multiple verbatim blocks were separated by
735     newlines.
736 root 1.305 - increase monster detection radius from wis/5 to wis/3.
737 root 1.306 - remove old pickup modes.
738     - remove obsolete disarm and search commands (search wasn't working
739     anyways).
740 root 1.308 - fix a crash when an npc applied a sign.
741 root 1.284
742 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
743 root 1.283 - this release is assumed to be very stable.
744     - (maps) radically redesigned and improved tutorial.
745 root 1.280 - directional casting no longer immediately removes the invisible effect.
746 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
747 root 1.272 - fix overflow in lighting calculations.
748     - negative glow radii can no longer cause total darkness.
749 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
750     only maximally-lit ones.
751 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
752     - swashbucklers got the oratory skill now.
753 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
754 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
755 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
756 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
757     (which was probably broken, too).
758 root 1.281 - support negative glow radii during daytime, too.
759     - use circular, not rectangular, viewing area.
760     - use minimum viewing distance of 2 in outdoor maps.
761     - negative glow is stronger than viewing area or lamps.
762 root 1.283 - (arch) new darkness spell face.
763 root 1.272
764 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
765     - (maps) completely redesigned scorn.
766 root 1.269 - "cast light" now works on oneself.
767 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
768     negative glow radii again (they were totally broken before).
769 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
770 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
771 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
772 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
773 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
774     back to the player.
775 root 1.251 - attuned/repell and spell base level system reworked.
776 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
777 root 1.247 be less erratic now.
778 root 1.248 - refuse to write the uuid file if the uuid is zero
779     (to avoid writing it in early crashes).
780 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
781     - speed up emergency_save by not syncing every file separately.
782     - no longer reattach perl to every object on reload, it's slow, and no longer
783     necessary since we don't nuke stashes anymore.
784     - do not bootstrap perl from the commandline args, use separate eval for
785     better error reporting.
786 root 1.259 - fix a crash when pushing cone spells met ice attacks.
787 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
788 root 1.255 - speed up map refresh in server a bit.
789 elmex 1.258 - refactored drop code and fixed some programming errors in it.
790 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
791 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
792 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
793     as the current weight of the inventory.
794 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
795     dragonfire has been introduced for the non-dragon players.
796 root 1.265 - remove unused "tooltype", "start_holding" object slots.
797     - change "weapontype" object slot to uint8.
798     - convert "hide" object slot into flag.
799     - reorder object members for better locality of reference and codesize
800     decrease.
801 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
802 root 1.267 - fix a crash when no skill could be found when killing amonster.
803 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
804     every completed aio operation.
805 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
806     and update mapspaces if necessary.
807 root 1.246
808 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
809 root 1.241 - removed all command line parsing, only env variables are supported
810     anymore.
811 root 1.239 - region-specific monsters will now once more be on the worldmap.
812 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
813 root 1.225 would grow out of bounds.
814 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
815 root 1.222 - fixed a double-escaping bug in the pod-parser.
816     - rewrote the cfpod parser in C++.
817     - hintmode moved to C++, players need to re-set their hintmode if
818     they dislike "show".
819 root 1.231 - fix RIP inscription.
820 root 1.239 - bump login name length from 18 to 20 char max.
821 root 1.231 - correctly support gender in emotes.
822     - correctly support gender in the death messages.
823     - correctly generate death messages for players only when they really die,
824     with increased information.
825 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
826     and data corruption (but apparently was never triggered).
827 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
828 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
829     data corruption bug.
830 root 1.223 - tweak coredumping/monitoring a bit.
831 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
832 root 1.227 - do not crash in the loader when an inventory object could not be loaded
833     (from a corrupted file).
834 root 1.241 - redid skills command to send output to proper channel.
835 root 1.233 - object->map is no longer refcounting.
836 root 1.228 - add FLAG_DEBUG for internal debugging.
837 root 1.231 - add NDI_VERBATIM flag to send_msg.
838 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
839 root 1.240 - player->exists is no longer a sync_job.
840 root 1.233 - split login.ext's player scheduler into
841     it's own player-scheduler.ext extension.
842 root 1.222
843 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
844 root 1.212 - require perl 5.10.
845 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
846 root 1.204 - swap player and observed count's on the map when observing.
847 root 1.205 - add (mostly untested) mapspace perl class and accessors.
848 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
849 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
850     could be found.
851 root 1.208 - pits now have a configurable "random spread" range and default
852 root 1.213 to a radius of two now.
853 root 1.212 - rewrite pay_player_arch.
854     - use a more stable perl_reload implementation.
855     - do not use Symbol::delete_package (causes crashes after perl-reload),
856     use our own, safer, clear_package instead.
857     - when asynchronously dumping core, close all file handles to allow
858     the server to restart concurrently.
859 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
860     sequences, without double-encoding. it should be faster, too.
861     - the above fixes wrong display of help tetx and many other issues.
862 root 1.216 - use lzf and frag packets for large messages for clients supporting them
863 root 1.218 (0.9976+), use it for long books and other messages.
864 root 1.210 - eradicate listen command and corresponding code.
865 root 1.211 - eradicate logs command.
866 root 1.218 - let the client log into the server log, used for crash backtraces.
867 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
868     old style spell objects with the spell magic bullet.
869 root 1.220 - (arch) fixed skill less rods in the archetypes
870 root 1.204
871 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
872 elmex 1.197 - made jeweler workbench larger and some other minor map
873     changes in jeweler town.
874 root 1.196 - fixed wrong item handling in jeweler skill code.
875 root 1.198 - (arch) use a special "key_random_map" for random map keys
876     that are used up.
877 root 1.199 - fix a crash when the player who was observed has logged out long
878     enough for his region/map to be gone.
879 root 1.200 - port to g++-4.3's incompatible tr1 changes.
880 root 1.201 - add some missing dependencies.
881 root 1.203 - log to /var/log/deliantra/ by default.
882     - hack observe code to enable smooth movmenet when observing.
883 elmex 1.195
884 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
885 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
886 root 1.179 - correctly move gsay to the party channel.
887 root 1.178 - fix a crash when animate weapon was used in some areas.
888 elmex 1.177 - fixed unnecessary identification of by converters created objects.
889 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
890     with NPCs.
891 elmex 1.175 - (arch) dragon scales got proper type now
892 root 1.193 - object::decrease would sometimes cause container weights to
893     be wrong, this has been fixed.
894 root 1.194 - do not send time updates for newly-seen items.
895 root 1.185 - thawing an icecube will once more drop its contents to the ground.
896 root 1.183 - fix cone spells etc. going through walls sometimes.
897 root 1.186 - fix a weight update bug that sometimes left containers
898     with wrong weights.
899 root 1.194 - added auto_apply event and extension for shop tiles.
900 root 1.172 - work around get_map_flags invoking perl and switching the stack.
901     - make sure the map is loaded when using a town portal return.
902 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
903     where healing spells didn't cost any grace.
904 root 1.173 - fix starvation kill reason.
905 root 1.174 - fix pk killer name message.
906 root 1.189 - don't let people apply signs with @match.
907 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
908     what seems to be the biggets memleak in the server).
909 elmex 1.171
910 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
911 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
912     - use anyevent to manage listen ports (this enables IPv6 support).
913 root 1.167 - server supports ipv6 client connections now.
914 root 1.168 - use newly-available Coro::AnyEvent.
915 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
916     to let it handle AIO requests.
917 root 1.167
918 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
919 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
920     processing considerably (especially in the client) and reduces data transfers
921     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
922 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
923     - (map) fixed npc dialogue in pup_land/s_f/special.
924     - bugfix: fix a crash when a player casts a swarm spell and then logs out
925     (swarm spells now stay in the player's inventory).
926 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
927 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
928     archetype *archname* (chairs of different facings were merged).
929     - bugfix: fix a potential crash issue in find_object_name (not used
930     normally).
931 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
932 root 1.164 (destruction, magic missile etc.).
933 root 1.163 - swarm spells without a direction now use various spiral patterns
934     instead of being fully random.
935 root 1.158 - update AnyEvent API to 3.4 and above.
936 root 1.156
937 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
938 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
939 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
940 root 1.152 - bugfix: the jumping skill now gives experience for jumping
941     and for attacking monsters. it also takes about one second to do a jump.
942 root 1.138 - bugfix: players couldn't starve in 2.53 :(
943 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
944 root 1.152 - bugfix: spell effects like word of recall are removed on death.
945 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
946     were created outside a map.
947 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
948     (fixed by reversing the logic).
949 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
950 root 1.153 - bugfix: the random map generator no longer leaks key objects.
951 root 1.154 - bugfix: support random maps >127x127.
952 root 1.152 - (maps) fixed the death certificate system in nimbus.
953 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
954 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
955 root 1.147 - (arch) give ball lightning a real name.
956 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
957 root 1.155 - support cfpod in ex replies (client item tooltips).
958 root 1.143 - unapply item in range slow when readying a spell.
959 root 1.148 - bugfix: account for rounding errors in weight updates.
960 root 1.139 - remove synchronous mkdir in chargen_race_done.
961     - fix per-race starting maps.
962 root 1.142 - check hiscore on suicide and quit as well.
963 root 1.138 - tell players when they are starving.
964 root 1.133 - get rid of costly object_from_name conversion for altar effects.
965     - fix map difficulty calculation for generators.
966 root 1.146 - slightly more intelligent handling of "is_animated" flag.
967 root 1.149 - support no_drop map header flag (before it was only available internally).
968 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
969 root 1.133
970 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
971 root 1.119 - bugfix: custom skill settings were not saved by the server.
972     - bugfix: remove did not actually remove items from the inventory, leaving
973 root 1.116 ghost items.
974 root 1.119 - bugfix: properly update items identified on the ground.
975 root 1.120 - bugfix: use localtime_r in the logger thread.
976 root 1.122 - bugfix: player starvation will now give the correct kill reason.
977     - bugfix: archetype reloads could crash the server.
978 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
979 elmex 1.114 player is not logged in.
980 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
981 root 1.117 server startup.
982 root 1.128 - bugfix: fix the door surround check in the random map generator.
983     - (maps) fix heaven quest difficulty progression.
984     - (maps) fix some random map styles.
985     - dropping items a shop is not interested in won't sell them anymore.
986     - rods and horns with a too low maximum charge allow now at least one discharge.
987     - implement kill & death statistics.
988     - random map preparation is no longer synchronous.
989     - rewrite find_style in perl, no longer does synchronous I/O.
990     - improve random map specials placement.
991     - make the killer a real object pointer instead of a string, improved
992     kill reason messages.
993 root 1.117 - take advantage of new aio_close and aio_chmod.
994 root 1.128 - implement archetype::get, object::deep_clone and update callers.
995 root 1.125 - change_abil is much faster.
996 root 1.126 - update the floorbox more often to work around the reverses item order
997     display in clients.
998 root 1.125 - cleaned up object copying by encapsulating it to a single place.
999 root 1.126 - add hints to the invite messages.
1000 root 1.127 - rewrote key<->value pair handling.
1001 root 1.128 - use an independent random number generator for the random map generator.
1002 elmex 1.113
1003 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1004 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1005     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1006     - completely automate the weight handling, should fix all weight
1007     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1008 root 1.103 - reloading archetypes while a user was in the character creation phase
1009     could crash the server.
1010 root 1.106 - fix a nontrivial number of cases of code commented similar
1011     to "is this really correct?", as many of those cases are now handles
1012     automatically by lower level code.
1013     - replace many ad-hoc checks for client visibility by object::visible_to,
1014     should result in broader applicability of functions using it.
1015 root 1.104 - merge items with different arch pointers refering to the same arch
1016     (due to archetype reloads).
1017 root 1.106 - refactored the object remove/insert functions and most related
1018     functions (decrease, split, merge_ob etc.).
1019 root 1.105 - make it compile better on freebsd (reported by pippijn).
1020 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1021 root 1.108 - fix the longstanding "container stays open" bug.
1022 root 1.107 - improved floorbox updating to be incremental and other protocol
1023     optimisations.
1024     - get rid of update_after_inventory_change and only do update stats
1025     for weight once/tick/player at max.
1026 root 1.109 - rewrite party commands, use party channel.
1027 root 1.103
1028 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1029 root 1.97 - properly link against libgthread as that is needed to make the slice
1030     allocator thread-safe.
1031 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1032     recommended configuration) (reported by Samuel Gondouin).
1033 root 1.94 - always put godgiven items into the player inventory, never any containers.
1034 root 1.92 - (maps, arch) the scorn go club was founded!
1035 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1036 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1037     became a real spell-class.
1038 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1039     - (arch) considerably strengthened spark shower and destruction.
1040     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1041     finally reloadable at runtime.
1042     - changed archetype loading algorithm to only require one pass and
1043     use delayed resolving of references.
1044 root 1.101 - examine command now uses the examine infobox.
1045 root 1.102 - implement an "incremental garbage collector" for archetypes.
1046 root 1.98 - enable slice allocator again.
1047 root 1.96 - implement optional free memory poisoning.
1048 root 1.91
1049 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1050 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1051 root 1.85 skill.
1052 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1053     names (also update all maps to use money instead of coins).
1054 root 1.78 - add uuid accessors to perl.
1055     - add coin names and archetype accessors to perl.
1056 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1057 root 1.78 - change perl extensions to not use hardcoded coins and values.
1058 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1059     and be more parsimonous of uuid usage by the exact value out on exit.
1060 root 1.86 - write log messages in another thread, removing another sync point.
1061     - support multi-line log messages in a nicer way.
1062 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1063 root 1.81 - fix a minor memleak in the random map generator.
1064     - some parts of the random map generator are not coroutine-safe,
1065     so only call it "single-threaded".
1066     - major cleanup of memory management in random map generator.
1067 root 1.87 - slight refactoring of the random map generator, faster too.
1068 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1069     bookkeeping bug.
1070 root 1.87 - work around "player is on active list" problem by deactivating player
1071     after loading.
1072 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1073     there have in fact been allocations.
1074 root 1.82 - fix object::insert to do as documented and insert into the env
1075     if necessary.
1076     - fix cf::map::unique_maps.
1077     - fix nrof overflow check in can_merge_slow.
1078     - fix converter code to handle >31 bit values.
1079 elmex 1.83 - added support for the player_sold flag
1080 root 1.84 - converters no longer accept unpaid items.
1081 root 1.88 - canonicalize random map meta files for better unification.
1082 root 1.77
1083 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1084 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1085     when mlockall has been used.
1086 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1087 root 1.72 - use separate thread for ticker timing (and more in the future).
1088     this greatly increases timing accuracy and gets rid of an enourmous
1089     number of gettimeofday calls.
1090 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1091 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1092 root 1.71
1093 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1094 root 1.68 - rebalanced default experience table to be more exponential
1095     and much easier up to level ~40, then moderately harder.
1096 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1097 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1098     - do not exit on reload/load errors but properly cleanup.
1099 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1100 root 1.66
1101 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1102 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1103     (this fixes the jeweler skill).
1104 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1105 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1106 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1107     it has reset, which is better than putting it on the savebed, also as
1108 root 1.321 proof that the player didn't use a savebed).
1109 root 1.59
1110 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1111 root 1.56 - work around perl bug in configure perl module version check.
1112 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1113 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1114 root 1.52 - fix a bug in animate_weapon, causing a crash.
1115 root 1.54 - no longer exit when a coroutine throws an exception.
1116 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1117 root 1.53 - fix the "<player> is nuts" message.
1118 root 1.58 - fix an exception at logout due to the json_coder being gone.
1119 root 1.43 - upgrade to EV version 2.0 API.
1120 root 1.47 - when players don't apply a savebed correctly but stand above one,
1121     do not move or kill them.
1122 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1123 root 1.43 - implement generic framework for server-side resource files.
1124     - implement resource file update event.
1125     - hook experience table update into the framework.
1126     - move jeweler.yaml to resources (arch/).
1127 root 1.44 - switch from Crossfire to Deliantra perl module.
1128     - implement json2json arch filter.
1129 root 1.45 - implement widget protocol version 2, support for ui templates.
1130 root 1.54 - mapinfo is now handled fully asynchronously.
1131 root 1.48 - ext/irc: also log irc messages.
1132 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1133 root 1.43
1134 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1135 elmex 1.41 - limited the number of items that can be picked up and dropped
1136 root 1.42 as temporary measurement against bad performance or dropping things
1137     (this lead to long freezes and triggered the watchdog).
1138 elmex 1.41 - improved the performance of the drop command a bit.
1139 root 1.38 - switch from Event to EV for higher performance, easier usage,
1140     less bugs...
1141 root 1.39 - updated to release version of the gnu affero license.
1142 root 1.38
1143 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1144 root 1.36 - more thoroughly rename the binaries, contact addresses.
1145     - update the copyrights.
1146 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1147     crashes.
1148 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1149     potentially causing crashes.
1150 root 1.35 - assign weapons on user load time, not login-time, avoiding
1151     crashes.
1152    
1153 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1154 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1155 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1156     in some of the maps.
1157 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1158     which is now trivial to do.
1159 root 1.33 - removed all traces of the old (and never working) plug-in interface
1160     (70kb code less on amd64).
1161 root 1.34 - improve/tune scheduling priorities.
1162     - fix some freezing bugs.
1163     - fix a memory corruption problem in dynbuf.printf.
1164     - use channels for chat and many informational commands.
1165     - improved the tutorial.
1166     - create missile is now fixed.
1167     - race fields must now contain archetypes.
1168     - jumping skill now works as advertised.
1169 root 1.31
1170 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1171 root 1.24 - relicense under the gnu affero license.
1172 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1173 root 1.24 - implement server-side framework for generic resources.
1174     - use resource framework for server-provided ambient
1175     music.
1176 root 1.27 - save object owners (players only atm).
1177 root 1.24 - replace limited sound api with server-provided sound effects.
1178     - new sc (sound control) protocol command.
1179     - improve fxix protocol to include types.
1180     - exactly fill tcp segments, if possible.
1181     - output-rate is now an upper limit, the server will automatically
1182     (and quite perfectly) adjust to the network conditions, ensuring
1183     low latency even during bulk transfers (music, images, sounds etc.).
1184     - implement server-side widgets (i.e. client widgets controlled
1185     in the server side). this will allow future expansion without
1186     having to upgrade clients.
1187     - implement a (artwork) world map with realtime player position
1188     tracking.
1189     - new and more efficient extcmd (server still supports old extcmd
1190     protocol).
1191 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1192     calcluation that could be easily exploited by users.
1193     - rebalanced diseases to spread more naturally/evenly.
1194     - completely asynchronous map loading even for tiled maps.
1195 root 1.24 - replace simple messaging protocol with channels carrying metadata
1196     (similar to message types, but more directed at the user).
1197     - reduce command processing latency by a whopping 120ms by
1198     reordering some processing steps inside the server. this directly
1199     reduces lag by 120ms.
1200     - actually send spell faces to the client.
1201 root 1.23 - implement player genders.
1202 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1203     otherwise return to savebed and possible kill if the log-out
1204     was for too long.
1205     - fast socket-dead detection (kick player after 8 seconds without ack).
1206     - greatly reduce the cpu time needed to draw maps _again_.
1207     - archetypes are now subclasses of objects.
1208     - rebalanced shop greed and approval functions to be more realistic
1209     (and likely match the actual intention).
1210 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1211     italic, gender-specific text, paragraphs etc.
1212 root 1.24 - implemented hint framework, players can opt to receive hints.
1213     - implemented (long) book framework, added some books from the cf wiki.
1214 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1215     protocol and is capable of transmitting generic meta information.
1216 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1217     - replace the nexus by a per-player tutorial map that teaches stuff
1218     better than the newbie house.
1219 root 1.18 - fix the magicmap colours.
1220 root 1.19 - optimise map update even more by removing unneeded code and checks.
1221     - decouple map and stats update from pl->ob and use pl->observe instead.
1222     - implement observe command.
1223 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1224     calls with a simple comparison.
1225     - fix a latent crossfire bug that could crash the server because the
1226     map refresh did not update the mapspace.
1227 root 1.24 - support custom keys for regions and maps, regions are now
1228     refcount-managed.
1229     - allow worldmap overlays anywhere in the 000..999 range.
1230     - new system to acquire time slices for background jobs, to reduce
1231     jitter.
1232 root 1.27 - semi-persistent object-referencing framework (currently only players
1233     supported).
1234 root 1.22 - dependency tracking for perl extensions.
1235 root 1.24 - new slag-ex extension for cleaning cauldrons.
1236     - fix invoke result processing.
1237     - there are even less i/o syncpoints in the server now.
1238 root 1.29 - added map-tags extension that scans all maps for object tags
1239     and records them in the database (not used yet).
1240 root 1.28 - metaserver 2 support.
1241 root 1.22 - many more bugfixes and minor optimisations.
1242 root 1.16
1243 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1244 root 1.14 - optimised event invocation (non-wanted events can now be
1245     skipped with 4-5 inlined instructions).
1246 root 1.12 - complete rewrite of town_portal: it now creates a portal
1247     to the "nearest" town only, travel is only possible
1248 root 1.13 to the town and back, anybody can use it (also removes
1249     one of the remaining syncpoints in the server).
1250 root 1.10 - complete rewrite of the range/attack skill slot system:
1251     there are now two slots, one for combat, one for ranged
1252     attacks.
1253     - introduce the concept of a current weapon (either a ranged
1254     or a combat weapon/skill/tool) and switch between them as
1255     needed.
1256     - rewrite bow code so bows get more useful: apply damage,
1257     attacktype and other stats to the arrows and treat
1258     bows as weapons. also rebalance the missile weapons skill
1259     so its damage increases with level.
1260     - rewrite the complete player speed logic: weapon_speed now
1261     works as documented and there are no unnatural speed boosts.
1262 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1263     installation, replacing the old collect scripts and
1264 root 1.9 simplying deployment by scaling and cutting faces as required.
1265     - simplify the map protocol extensively by taking advantage
1266     of missing bigfaces, speeding up map generation immensely.
1267 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1268     other archetypes.
1269     - rationalise archetype, region and treasurelist file format
1270     into a single file format and make them reloadable asynchronously.
1271 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1272     reloadable at runtime.
1273 root 1.6 - implement 64x64 faceset support.
1274     - implement fxixsx protocol that saves
1275     a lot of bandwidth over the old image/face/smooth packets
1276 root 1.11 and allows images > packetsize, incremental and background
1277     transfers.
1278 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1279     on a face basis as opposed to a mapspace basis.
1280 root 1.7 - the server can now rate-limit image uploads to not exceed
1281     a certain (client-configurable) speed while guarenteeing full
1282     freedom of movement.
1283 root 1.8 - implement new ex command to request item descriptions.
1284     - implement new msg command for in-game messages with meta
1285     information (using xml).
1286 root 1.9 - enforce utf-8 for all text messages.
1287 root 1.13 - added micropather (not used yet).
1288 root 1.6 - many, many bugfixes.
1289 root 1.1
1290 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1291 root 1.1 - make coroapi accessible to cf+.
1292     - moved map handling logic completely to perl
1293     - per player maps are now marked in the map
1294 root 1.2 - maps are saved completely differently now,
1295     and much more often.
1296 root 1.17 - rewrote map header parser and writer, to be much faster.
1297 pippijn 1.4 - maps and players are now (in the average case) loaded
1298 root 1.2 and saved completely asynchronously, I/O contention will no
1299     longer freeze the server.
1300 pippijn 1.4 - players and maps can be loaded anytime, without the player
1301 root 1.2 being logged in.
1302 root 1.1 - automatically generate method interfaces for perl from headers
1303     - unbundled freezethaw
1304     - mostly rewrote common/map.C
1305     - completely rewrite server/swap.C
1306     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1307     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1308     - better message for apply failures due to applymode
1309     - removed most all of the weather code
1310     - unified logging to stderr and file
1311     - too many minor changes to document
1312 root 1.615