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Revision: 1.683
Committed: Fri Apr 30 20:43:17 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.682: +4 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.683 2010-04-30 14:27:48.6702 t Found correct bow for arrows.
6     2010-04-30 14:25:50.3128 t Turned off spells in Medium guard
7    
8    
9 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
10     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
11     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
12     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
13     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
14     2010-04-07 23:58:02.2729+
15     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
16     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
17     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
18     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
19     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
20     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
21     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
22     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
23     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
24     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
25     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
26     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
27     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
28     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
29     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
30     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
31     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
32     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
33     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
34     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
35     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
36     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
37    
38 root 1.673 2010-04-28 20:39:50.4319 Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29)
39     2010-04-28 20:39:50.7517 [ABT] Asking for buy-value of unidentified object: {cnt:166814,uuid:<1.82d46d79f>,name:"ring of Calling Death notice",flags:[6,103],type:8}(on ~PincheCabron/nimbus@49+29) at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
40     2010-04-28 20:39:50.7517+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 4003
41     2010-04-28 20:39:50.7517+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3569
42     2010-04-28 20:39:50.7517+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3632
43     2010-04-28 20:39:50.7517+ cf::main() called at -e line 0
44     2010-04-28 20:39:50.7517+
45     2010-04-28 20:39:50.7517 [ABT] --- C backtrace follows ---
46     2010-04-28 20:39:50.7517 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1287
47     2010-04-28 20:39:50.7517 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:228
48     2010-04-28 20:39:50.7517 [ABT] [query_cost(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:128
49     2010-04-28 20:39:50.7517 [ABT] [query_cost_string(object const*, object*, int)] /root/src/cf.schmorp.de/server/server/shop.C:368
50     2010-04-28 20:39:50.7517 [ABT] [object::describe(object*)] /root/src/cf.schmorp.de/server/common/item.C:1326
51     2010-04-28 20:39:50.7517 [ABT] [examine(object*, object*)] /root/src/cf.schmorp.de/server/common/item.C:1417
52     2010-04-28 20:39:50.7517 [ABT] [manual_apply] /root/src/cf.schmorp.de/server/server/apply.C:3393
53     2010-04-28 20:39:50.7517 [ABT] [object::apply(object*, int)] /root/src/cf.schmorp.de/server/server/apply.C:3720
54     2010-04-28 20:39:50.7517 [ABT] [command_apply(object*, char*)] /root/src/cf.schmorp.de/server/server/c_object.C:164
55     2010-04-28 20:39:50.7517 [ABT] [execute_newserver_command(object*, char*)] /root/src/cf.schmorp.de/server/server/commands.C:163
56     2010-04-28 20:39:50.7517 [ABT] [PlayerCmd(char*, int, player*)] /root/src/cf.schmorp.de/server/socket/request.C:493
57     2010-04-28 20:39:50.7517 [ABT] [refptr<player>::operator->() const] /root/src/cf.schmorp.de/server/socket/../include/util.h:558
58     2010-04-28 20:39:50.7517 [ABT] [client::execute(packet_type const*, char*, int)] /root/src/cf.schmorp.de/server/socket/lowlevel.C:245
59     2010-04-28 20:39:50.7517 [ABT] [client::handle_command()] /root/src/cf.schmorp.de/server/socket/loop.C:107
60     2010-04-28 20:39:50.7517 [ABT] [handle_newcs_player] /root/src/cf.schmorp.de/server/server/player.C:2076
61     2010-04-28 20:39:50.7518 [ABT] [process_players1] /root/src/cf.schmorp.de/server/server/main.C:184
62     2010-04-28 20:39:50.7518 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:220
63     2010-04-28 20:39:50.7518 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:406
64     2010-04-28 20:39:50.7518 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1668
65     2010-04-28 20:39:50.7518 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
66     2010-04-28 20:39:50.7518 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
67     2010-04-28 20:39:50.7518 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
68     2010-04-28 20:39:50.7518 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1078
69     2010-04-28 20:39:50.7518 [ABT] [??] ??:0
70     2010-04-28 20:39:50.7518 [ABT] [??] ??:0
71    
72    
73 root 1.562 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
74    
75     TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
76     TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
77     TODO: summon cult does not properly create multipart monsters?
78     2010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
79    
80     TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
81    
82 root 1.642 TODO: golem survives "longer" now - too long?
83 root 1.616 TODO: clean up skill handling in kill_object.
84 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
85 root 1.637 TODO: mining experience
86 root 1.647 TODO:
87     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
88     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
89 root 1.650 TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
90     TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
91 root 1.655 TODO: mining class
92     TODO: freelist freeing
93 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
94 root 1.667 TODO: one can apply, but not open, containers without keys
95 root 1.668 TODO: fix luck in random rolls
96 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
97     now easily reachable, at a price.
98 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
99 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
100 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
101 elmex 1.630 (by Dustfinger).
102 root 1.681 - (maps) fixed bad floor tile in navar apartment.
103 elmex 1.573 - made (wizard) look_at show also uuids.
104     - added cf::object::find_object_uuid (::find_object already exists!).
105 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
106 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
107 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
108 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
109 elmex 1.568 - (arch) made the hill giants loose more body parts.
110 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
111 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
112     and made them a bit more expensive.
113 root 1.633 - (maps) add more glory hole treasure styles.
114 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
115     in a select number of mlab maps.
116 root 1.667 - (maps) the library should be less of a death trap now.
117     - (maps) exits no longer point to auto-apply exits, most affected
118     maps now have proper doors or a similar solution.
119 root 1.682 - (arch) jumping skill has now physical attacktype.
120 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
121 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
122     races files to arch, where they belong (exp_table is no longer in
123     confdir but in datadir now!).
124 root 1.677 - jeweler and sound config files are now normal datafiles as well.
125     - quit_character was causing a runtime exception, causing it to not
126 root 1.672 work since 2.93.
127 root 1.671 - entering a map will now respect move_on and other effects,
128     except for auto-apply exits :/
129 root 1.660 - only talk to the items on the nearest mapspace, or, of there
130     are none, to the player, not ALL items in vicinity.
131 root 1.625 - do not update the floorbox while running, to avoid big item
132     updates that cost network bandwidth and processing power.
133 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
134     caused overflows causing monsters to become living deads.
135 root 1.619 - unapply weapons and armour before trying to improve it.
136 root 1.588 - teach the random map generator the ability to read ".rmg" files
137     that specify which actual style map to generate, and use it for
138     the default decorstyle to avoid inappropriate maps to be used.
139 root 1.639 - support (with some limitations) multiple different skills with the
140     same subtype.
141 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
142     so nekosan could end up beign saved AND escaped to another map.
143 root 1.636 - show invisible no longer makes magic mouths visible.
144 root 1.583 - move_type changes (spells, skills etc.) now will correctly
145     take move_on/move_off into account (e.g. buttons).
146 root 1.582 - display (exit) or (random map) in client for those objects.
147 root 1.606 - removed (useless) spell damage columns from spell info and replace
148 root 1.578 it by effective casting level - clients > 2.10 required to display
149     properly.
150 elmex 1.565 - building of levers/doors works again for all kinds of floors.
151 elmex 1.563 - the player can now withdraw and deposit all the available money.
152 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
153     steinwandstadt/celvear.
154 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
155 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
156     mostly based on the spell's level in the spellbook.
157 root 1.669 - (maps) fix some map regions and the region tree.
158     - the server will now be more picky when parsing the regions file.
159 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
160 root 1.566 clients.
161     - tcp.ext didn't unbind in reloads.
162     - map-tags.ext didn't properly close the database on reloads.
163 root 1.567 - cfutil skips .-directories when scanning.
164 root 1.571 - build.ext prevents players from building on other player's maps.
165     - rent.ext allows the dm to enter anytime.
166     - NPC_Dialogue adds a new predefined variable, $map.
167     - new "build" event hook.
168 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
169 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
170 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
171     them on loading, for old playerfiles and maps.
172 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
173     would be handled differently nowadays anyway.
174 root 1.584 - random map .meta were not being expired at all.
175 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
176 root 1.586 - update to automake 1.10.
177 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
178     require level 4 anymore.
179 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
180 root 1.590 - monsters now rotate through all skills (in chosen_skill).
181 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
182 root 1.661 - detect/sense curse/magic will no longer work on items that don't
183     need identify.
184 elmex 1.593 - added detect mineral vein spell.
185 root 1.592 - support "wall overlays" in the random map generator - not very generic,
186     used by minable veins.
187 elmex 1.594 - (maps) relocated jeweler town to another directoy.
188 root 1.603 - (arch) implement mining pickaxes and mining skill.
189 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
190 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
191 root 1.601 - generate most constants for perl automatically.
192 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
193     - when player dies, restore his food to at least 200.
194 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
195 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
196 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
197 root 1.600 - the singing skill actually respects the direction now.
198     - oratory and singing now require a direction.
199 root 1.603 - use_skill now requires that you can actually apply the skill tool.
200 root 1.604 - do not invoke perl on every user command anymore by providing
201 root 1.655 a command and an unknown_command event.
202 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
203     perl to C++, for speed reasons (basically undo patchset 1304).
204     - add a client_destroy event, so we don't have to hook the
205     attachable destroy event (which is called much more often).
206 root 1.606 - removed (unused) FLOOR object type.
207 root 1.607 - fix errornous change_abil messages for rods (and other types).
208 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
209     all into server/commands.C.
210 root 1.609 - save and restore combat/ranged/current slot for players.
211 root 1.610 - the server now batches item's face/fx commands, as opposed
212     to sending one fx per item - helps mostly at connect and
213     with floorbox updates.
214 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
215 root 1.614 - the random map generator now supports selecting difficult for
216     more style categories than just monsters (all except fountains
217     apparently).
218 root 1.617 - object serialiser no longer creates empty "owner" references.
219 root 1.620 - make sure failed castings take some time, too, to avoid being
220     smitten by your god.
221     - many more failmsgs and help texts.
222 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
223 root 1.623 - stop thrown objects when their speed goes too low.
224 root 1.624 - log the number of unique logins seen every minute in a compact
225     format (for statistics).
226 root 1.626 - do not send delitem for players.
227 root 1.627 - support static scalar data members properly in genacc now.
228     - implement "simple" freelist management for objects.
229 root 1.628 - recycle object counts now - to support longer uptimes.
230 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
231     function (and yes, 666 is exact!).
232     - random map generator results should now be fully repeatable.
233 elmex 1.635 - fixed possible crash bug in build code.
234 root 1.638 - rename find_marked_object to ->mark and speed up.
235 root 1.640 - player movers properly destroy themselves when used up, instead
236     of leaking.
237 root 1.642 - do not show msg for unidentified objects that need identification.
238 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
239 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
240     next_line method.
241 root 1.646 - use nicer file format for exp_table and attackmess
242     (more like other resource files).
243     - make parse errors during server startup fatal.
244 root 1.652 - properly initialise all maptile values in constructor.
245     - improved {link} map.
246 root 1.655 - optional unloadable extensions will not lead to an endless loop.
247 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
248 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
249 elmex 1.664 - building listening books is possible again.
250     - (maps, arch) added archetype for building instructions and replaced
251     the copies of the instructions in the maps with it.
252 elmex 1.666 - (arch) made the spark shower spell available in shops.
253 root 1.670 - don't create a second LOGIN event on character creation.
254 root 1.674 - correctly generate "You paid xyz" message in shops.
255 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
256     change passwords for other players).
257 root 1.680 - correctly save shopitems string, to avoid parse error when reading
258     saved maps.
259     - logging now differentiates between logging levels better.
260 root 1.562
261 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
262 root 1.558 - (maps) fix travel to valdor and back.
263 root 1.545 - do no longer by default eval map cod ein safe compartments
264     (this can be re-enabled using the safe_eval config option).
265 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
266     in lorak.
267 root 1.559 - fix data corruption issues caused by recursive calls to
268     unordered_mapwalk - now every caller must provide its own
269     buffer.
270 root 1.538 - (maps) improve tindervale maps slightly.
271 root 1.544 - (arch) considerably decrease slag ex price.
272 root 1.540 - (arch) fix filth archetype.
273 root 1.556 - extension dependency resolve was completely broken.
274 root 1.544 - multipart objects would cause save_throw_object to crash - it
275     now acts on the head only.
276 root 1.541 - do not try to connect to an irc server unless explicitly configured.
277 root 1.542 - do not expect decltype() to be available in gcc 4.4.
278 elmex 1.543 - extended the safe perl environment by loops.
279 root 1.547 - (arch) fix "armless cook" facings.
280     - the "experience table" resource item did not have a proper
281     hash associated with it, so updates could not be detected.
282 elmex 1.550 - fixed poison traps in doors.
283 root 1.548 - player->killer_name did not properly flag the name as unicode.
284 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
285     and provide a non-destructive SvPVutf8 variant.
286 root 1.554 - do not allow dragon players to change their title via the settings.
287 elmex 1.552 - ratelimited jeweler skill nugget conversion.
288 root 1.551 - under high load, the server stopped swapping out to make
289     the server more responsive, but making it impossible to reduce
290     the load by... swapping out. slot queuing will now always make
291     some progress.
292     - improve the quality of the load-avg calculation.
293 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
294 root 1.556 - don't fail to write the runtime file if the temporary already exists.
295 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
296     player now.
297 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
298     timestamp and use a tab in the client to increase awareness.
299 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
300     setflag 0 is possible.
301 root 1.560 - make install now deletes old extensions, to ease upgrades in the
302     deliantra vm.
303 root 1.538
304 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
305 root 1.532 - the destruction spell could/would corrupt server memory quite often.
306 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
307     disk, not when it already was in memory.
308 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
309     avoiding livelock during high-load emergency saves.
310 root 1.530 - logging in did not properly unapply all skills.
311 root 1.531 - (maps) make the invite quest marking much more obvious.
312 root 1.533 - (arch) fix warrior archetype names.
313 root 1.532 - map prefetching never prefetch upwards.
314 root 1.534 - wizpass no longer makes you non-blocking.
315 root 1.536 - (maps) add light to some of the special maps, add troll
316     map.
317 root 1.530
318 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
319 root 1.515 - (maps) add gorokh_final mapset from crossfire.
320 root 1.516 - (maps) block most vault-type mlab locations, open up
321     imperial converters for anybody to use.
322 root 1.519 - (maps, arch) replace all permanent stat potions by random
323     variants.
324 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
325 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
326     real player object on player changes.
327 root 1.522 - diseases and maybe other things could sometimes reduce the speed
328     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
329     much grief.
330 root 1.523 - speed_left randomisation was, apparently, totally broken.
331     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
332     of the speed slot internally and in map save files. among other
333     things, this gets rid of all the abs (speed) calls.
334     - reduce map file save files by using abridged keywords aliases.
335 root 1.494 - shop specialisation calculation was totally broken.
336 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
337     now enforced.
338 root 1.498 - fix magic mapping, which only worked for inate spell casting.
339 root 1.495 - godgiven items will now be explicitly described as such.
340 root 1.524 - (arch) dded a quiver of bolts.
341 root 1.504 - materialnames would change "randomly" on every load, only
342     set the material when the materialname was not set before.
343 root 1.497 - balancing change, halve rod recharge speed (instead
344     of 4.8s, the standard rods now recharge in ~10s. not a solution,
345     but still.
346 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
347 root 1.509 the costly flag-checking loop in most cases and using a simple
348     repeat-cache for speed_left.
349 root 1.507 - always delay stats update for players on insert/remove till
350     next tick/command, which saves a lot of cpu cycles on drop/take.
351 root 1.514 - add hint about havign to run to attach unaggressive npcs.
352 root 1.494 - pet monster level was not displayed correctly in "showpets index".
353     - clean up floating point conversions and many similar nitpicks.
354 root 1.502 - fix hanuk altar.
355 root 1.504 - overhaul material system to be much faster, and having less bugs, but
356     still having a lot of cruft :/.
357 root 1.502 - add marble shop floor.
358 root 1.494 - move gcc specifics to new file include/compiler.h.
359     - unrecognised cfpod directives could cause undefined behaviour.
360 root 1.505 - added boes' marble shop to steinwandstadt.
361 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
362     - optimise mapspace updates.
363     - cache volume/items per mapspace.
364 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
365     decrease).
366 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
367     have led to weird item multiplications.
368 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
369 elmex 1.501 - fixed crash bug in learn_spell command.
370 elmex 1.634 - enhanced output of the mapinfo command.
371 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
372 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
373     from perl to c++.
374 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
375     and use it in some "inner" loops.
376 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
377 elmex 1.511 - fixed jeweler experience output to not be floating point.
378 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
379 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
380 root 1.518 - try to prefetch memory inside process_objects, which can give
381     enourmous speed gains.
382     - make some small optimisation to the process_objects loop.
383 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
384     handling different chksum lengths.
385     - check for hash collisions in cfutil.
386     - reduce face checksum size from 6 to 4 bytes.
387 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
388 root 1.523 - removed weather-specific attributes.
389     - fixed genkeywords dependency.
390     - do not clear "randomitems" slot for world underlays.
391     - use "sl" as short-hand for speed_left in save-files, just to make them
392     smaller.
393 root 1.517 - in general, don't crash on value-less resource file lines
394     anymore, due to get_str never returning a 0-pointer.
395 elmex 1.521 - code cleanup in move_symptom.
396 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
397 root 1.494
398 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
399 root 1.481 - some Andrew Madloch wanted, despite being specifically told
400     multiple times that the Deliantra parts additions are under AGPL,
401 root 1.487 lock up the source code of the server within his company.
402 root 1.481 some reorganisations have been done to the sourcecode to make
403     it clearer that this violates the Affero GPL. Help to keep
404     Deliantra free software even for the coming generations
405     and be wary of the promises of Andrew Madloch, he has nothing
406 root 1.487 good in mind for free software.
407 root 1.480 - clarify which files of the server are 100% AGPL.
408 root 1.481 - minor reorganisation, move some GPL code into other files.
409 root 1.483 - implement viewpoint (which is like observe, but only for the map,
410     not stats etc.).
411 root 1.484 - replace magic mapping overlay by a flying bird exposing area
412     on the worldmap (ext/magic_mapping.ext).
413 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
414     - @find results in npc dialogue is now stored in $find.
415 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
416 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
417 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
418     dm instead.
419 root 1.456 - (maps) add town portal to celvear.
420 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
421     mapsets from crossfire, together with associated archetypes.
422 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
423     - (maps) define a new whalingoutpost region.
424 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
425     and most archetypes that go with them (without stoning and swallow effects),
426     casino tokens and stock certificates are also missing.
427 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
428     and santo dominion.
429 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
430     to go with them. also adjusted archetypes to be more korrekt "gotisch".
431 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
432 root 1.460 - properly close client-side dialogue when the player is teleported away.
433 root 1.459 - map-tags did not properly close it's database tables or wait
434     for a quiescent state, causing memory corruption on reload.
435 root 1.454 - support "stat.xyz" accessor in match expressions.
436 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
437 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
438     fixes long answers from npc dialogue).
439 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
440 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
441     and to not add a "put your code here" force needlessly.
442 root 1.463 - (arch) fix or improve many plurals.
443 root 1.465 - markers do no longer add a force if the slaying field is unset.
444 root 1.466 - sped up search-items implementation, but it's still horrible.
445 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
446 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
447     used to reogianise the illogical arch tree a bit.
448 root 1.479 - (maps) import most map names from crossfire.
449 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
450 root 1.483 - fly_high movement gives better los, ignoring blocksview.
451 root 1.488 - the addexp command should now honour skill names with spaces.
452 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
453 root 1.491 - (arch) added many more buildable marble floors.
454 root 1.490 - major namespace cleanup: save 45kb by making functions static
455     that were unnecessarily global.
456 root 1.452
457 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
458 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
459 root 1.451 - fix a memory buffer overflow in the book code.
460 root 1.429 - add @check, @find npc dialogue commands.
461     - (maps) add a number of town interiors.
462 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
463 root 1.451 - (maps) add celvear area from cfextended.
464 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
465     - (server,maps) fix bug causing some library books not to be chained down,
466     cause Scorn/Navar libraries not to have inscribable books.
467 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
468 sf-marcmagus 1.433 inappropriate item power.
469 root 1.448 - (maps) fix intwell balancing issue.
470 root 1.437 - improve the look of generated books.
471 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
472     - fix bug where players could bypass no_drop by putting items in containers.
473 root 1.430 - consecutive commands arriving at the same time in the server would be
474     corrupted if the length was >255.
475 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
476 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
477     and perl.
478 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
479     functionality (and more) inside the same object using the match expressions.
480     - create simpler match expression compiles in many common cases.
481 root 1.439 - reduce object size by removing obsolete "seen_by" member.
482 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
483     of the new dynbuf::splice function (which gave an unexpected net win
484     in code size...).
485 root 1.442 - the server will no longer complain (and subtly fail) when an object
486     being removed from a map causes another object to get removed.
487 root 1.441 - banish strncpy from the server, speed up and simplify sending item
488     descriptions to the client considerably.
489 root 1.442 - add new "in head" set modifier for matches.
490     - new BLOCKED_MOVE event added.
491     - mapscript archetype now has activate_on_xxx true by default, as similar
492     connected elements.
493 root 1.448 - (maps) imported all styles from cfextended except
494 root 1.444 floorstyles/land_plots and monsterstyles.
495 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
496 root 1.446 - don't crash when treasure lists are empty / supply new empty
497     treasurelist for randomitems when none can be found.
498     - implement cf::map::static_maps and use it in map-tags.ext.
499 root 1.449 - fix a bug in map-tag scanning when moving tags.
500 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
501     for a reaction.
502 root 1.447 - implement new "loadall" map loading command, purely for debugging.
503 root 1.429
504 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
505 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
506     but not horns (to make them more useful for content-creators).
507 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
508     2) it skipped spell effects and 3) it didn't handle the case where
509     and object was destroyed while iterating over it correctly. all this
510     allowed players to sometimes walk onto spaces they should not be able to
511     walk on.
512 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
513 root 1.399 - examining an object now dumps the serialised object form when the user
514 root 1.404 is a wizard (wizlook).
515 root 1.421 - altars no longer accept unpaid items.
516 root 1.411 - party spells didn't work all that well.
517 root 1.424 - added complex object matching framework (cf::match), and make altars
518     and pedestals use it.
519 root 1.425 - identified skill-tools show what skill they grant.
520 root 1.399 - display the duration of change_ability spells when examining them
521     (missing: protection spells, but they are a hack...).
522 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
523     adding more variety to the different mushrooms.
524 root 1.398 - fix a minor cfpod formatting bug.
525 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
526     the hintmode setting on the settings page.
527 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
528 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
529 root 1.399 - enable the object loader to also dump archetypes.
530 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
531 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
532 root 1.402 - force the initial face when loading an object that is time-animated
533     or a monster, so it does not have to be specified anymore.
534 root 1.403 - fix a bug where recasting an ability changing spell could shorten
535     its remaining duration.
536 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
537 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
538 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
539     up splay operations as well.
540 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
541 root 1.412 - implement introspection data for C++ classes (%REFLECT).
542 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
543 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
544 root 1.419 - fix transmutation alchemy.
545 root 1.424 - speed up many frequently-invoked C->perl callbacks.
546 root 1.419 - added complex object matching framework, to be used in altars and the like.
547 root 1.426 - switch to YAML::XS from YAML.
548 root 1.396
549 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
550 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
551     that ultimately was not helpful to catch it :)
552 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
553     all callers to use either one or the other, as appropriate. This
554     fixes the (rather fragile) light spell, maybe others.
555     - fixed an overflow and exploit in the bank/payment code.
556     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
557 elmex 1.384 to explain the skill a bit more.
558 root 1.389 - removed a buggy check for zero attacktype. So that we might find
559 elmex 1.388 the real bugs in the archs/maps/objects.
560 elmex 1.394 - Fixed enabling torches with lighters.
561 elmex 1.387 - (maps) Added Heaven Town region.
562     - (arch+maps) Fixed & normalized warriors on map
563     /quests/peterm/CTower/Barracks.
564 root 1.392 - fix the light spell (and possibly diseases and other lights).
565 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
566 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
567     a long time ago, and similar cases are still to be found in the maps.
568     - make the socket_timeout configurable in the code (but not yet for users).
569 root 1.393 - earth wall health bar is now correct.
570 elmex 1.384
571 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
572 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
573     freeze with IO::AIO anymore due this change.
574 root 1.364 - avoid a crash when a player tries to apply a lighter.
575 root 1.376 - allow a spell argument for dimension door.
576 root 1.362 - move shop item listing and some otherstuff into the info tab.
577 root 1.360 - avoid crashes when non-players cast party spells.
578 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
579 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
580     - small improvement of the number of potions in shops
581     (by Job Vranish).
582     - added a few party spells (by Job Vranish).
583 root 1.362 - use a common message dynbuf.
584 root 1.364 - destroying tear down objects will now use the full hp range
585     for animation and will only destroy/lastframe when hp < 0.
586     - allow monsters to use earth to dust.
587     - use manhattan distance for get_rangevector_from_mapcoord, just as
588     in get_rangevector.
589     - los updates now correctly take tiled maps into account.
590     - do los updates even on maps without darkness.
591 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
592 root 1.375 - upgrade to IO::AIO 3.21.
593 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
594 elmex 1.373 - properly catching exceptions from callback in irc.ext.
595 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
596 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
597 elmex 1.368 - (arch) added hint about usage to Slag Ex.
598 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
599     like the rest.
600 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
601 root 1.378 - (arch+maps) added rate limited converter and adjusted
602     /elmex/mana_fountain.
603     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
604     - reduce size of casting_time, move_status, attack_movement,
605     last_heal and last_sp slots, squeezing some more space out of struct
606 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
607     anywhere.
608 root 1.358
609 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
610     - fixed bug in alchemy, where finding the right object for enhancements
611     didn't work.
612 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
613     effects (w.r.t. put_more) per mapspace, to give the server a chance
614     to survive a hundred deathsheads.
615 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
616     disastrous bug of unfortunately unknown proportions...
617 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
618 root 1.343 - use gender-neutral place descriptions for invite.
619 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
620     Thanks go to Lisa Larsen!
621 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
622     anymore).
623 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
624 root 1.345 - use better dependency tracking for include/keyword.h.
625 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
626     so it is possible to invite somebody out of some stck-till-death traps,
627 root 1.346 or simply to commit suicide.
628 root 1.352 - replace the "ignoring delayed commands" message by something more useful
629     (cf. cunning gnome freezeing issue).
630 elmex 1.349 - various fixes for weapon improvements.
631 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
632 root 1.353 - support T and G sequences in cfpod.
633 root 1.343
634 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
635 root 1.339 - convert me command from per-map to chat, which makes more sense, also
636     document it.
637 elmex 1.336 - more than one spellbooks of same class can now be given
638     in class selection.
639 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
640     spell rebalancements.
641 elmex 1.338 - the IRC gateway filters IRC colors now.
642 elmex 1.336
643 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
644 root 1.331 - (arch) fix quiver of Holding Bolts.
645 root 1.332 - applying unpaid items will now examine them.
646 root 1.330 - add "What" column to body command, showing items in that slot.
647 elmex 1.329 - redesigned and rebalanced lamps and torches.
648 root 1.330 - add "..." to item names that have been shortened.
649     - fixed "assign" function that squeezes strings into fixed length.
650 elmex 1.333 - add cursed effect to lamps and (some) torches.
651 elmex 1.334 - fixed bad assigned crafting skills and their tools.
652 root 1.312
653 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
654 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
655 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
656 root 1.312 - make monster smell logic dependent on their wisdom stat.
657 root 1.324 - put the death reason into a separate tab.
658     - converted "connected" slot to string, cleanly got rid of some ugly
659     hacks such as the path_attuned hack.
660 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
661     - replace one-at-a-time hash by faster than smaller FNV-1a hash
662     when hashing strings.
663 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
664 elmex 1.320 whether the right cauldron is used.
665 root 1.313 - considerably optimise shared string implementation by
666 root 1.316 making its null value a compiletime constant.
667 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
668     as well as using shstr_cmp to pass shared stringsa round efficiently,
669     for lots of code size savings.
670 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
671     they are sleeping: generators now check for the sleeping flag.
672 root 1.318 - tell gcc not to excessively inline some perl interface functions.
673 root 1.322 - remove marking rune length limit.
674 root 1.323 - fix formatting of cfpod when a verbatim block was following
675     a single newline.
676     - move resistances, statistics and showpets command output into tabs.
677 root 1.326 - implement map scripts that can replace the boulder logic without
678     having to write extensions.
679 root 1.310
680 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
681 root 1.302 - fix a longstanding bug that teared multipart monsters
682     at map boundaries apart.
683 root 1.292 - temporarily make permanently invisible player visible when
684     he/she makes noise.
685 root 1.284 - fix being able to see through walls a bit.
686 root 1.303 - improve look at output.
687 root 1.285 - completely replaced the line of sight algorithm with a variant
688     of spiral fov capable of visibility grades and arbitrary
689     shadow angles, that uses less memory and less code.
690     - the new los code supports arbitrary map rectangles and loosens
691 root 1.310 other restrictions of the old code, supporting further optimisations.
692     - update los if blocksview-objects are inserted in a map, not just when
693 root 1.287 removed (e.g. for summon fog).
694 root 1.303 - permanent invisibility doesn't make immune against making noise:
695     implement a noise system that allows monsters to locate the player
696     when he/she makes noise.
697     - implement a primitive smell system that monsters can use to track
698     players.
699 elmex 1.288 - create bomb now also works when casted by door traps.
700 elmex 1.290 - (arch) new torch graphics.
701 root 1.289 - (maps) considerably soften the subway spider.
702 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
703     the guards from being killed by players.
704 root 1.310 - (maps) lots of tweaks in and around scorn.
705     - (maps) use special non-blocksview jungle, mountain and
706     darkforest freely on the worldmap, to get gradual sight obstacles
707     instead of total blackout in those areas.
708 root 1.289 - no maximum darkness for outdoor maps anymore.
709 root 1.291 - add more hints, fix some messages.
710 root 1.292 - fix a bug: firing rods should tell you something about them.
711     - make light additive even within players.
712 root 1.293 - darken xrays effect a bit.
713     - improve handling of los changes when inserting or removing
714     objects, not perfect yet.
715     - make map darkness signed (formerly unsigned) to allow
716 root 1.294 ambient lighting and centrally manage darkness as an offset.
717     - revamped, fixed and documented the server calendrics, also
718     tell users the current time and data, to improve awareness.
719     - implement proper wizlook flag and handling of wizlook, instead
720     of dumbly just clearing los once.
721 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
722     and has a smaller runtime variance.
723 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
724     making them actually useful.
725     - see_in_dark now increases the viewing radius by 3.
726 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
727     speedup, as well as in many other places.
728 root 1.299 - remove support for extended map infos - these are not used
729     by the deliantra client and removing them gives us a 10% speedup
730     when sending map changes.
731 root 1.300 - remove most gcfclient and other client bug workarounds, as well
732     as now obsolete protocol versions, simplying the code.
733 root 1.301 - optimise and simplify generation of random numbers.
734 root 1.303 - correctly provide a non-zero default density for materials, to
735     avoid crashes, fix other bugs in the material handling code.
736     - fix volume calculations.
737     - fix cfpod parsing when multiple verbatim blocks were separated by
738     newlines.
739 root 1.305 - increase monster detection radius from wis/5 to wis/3.
740 root 1.306 - remove old pickup modes.
741     - remove obsolete disarm and search commands (search wasn't working
742     anyways).
743 root 1.308 - fix a crash when an npc applied a sign.
744 root 1.284
745 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
746 root 1.283 - this release is assumed to be very stable.
747     - (maps) radically redesigned and improved tutorial.
748 root 1.280 - directional casting no longer immediately removes the invisible effect.
749 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
750 root 1.272 - fix overflow in lighting calculations.
751     - negative glow radii can no longer cause total darkness.
752 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
753     only maximally-lit ones.
754 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
755     - swashbucklers got the oratory skill now.
756 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
757 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
758 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
759 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
760     (which was probably broken, too).
761 root 1.281 - support negative glow radii during daytime, too.
762     - use circular, not rectangular, viewing area.
763     - use minimum viewing distance of 2 in outdoor maps.
764     - negative glow is stronger than viewing area or lamps.
765 root 1.283 - (arch) new darkness spell face.
766 root 1.272
767 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
768     - (maps) completely redesigned scorn.
769 root 1.269 - "cast light" now works on oneself.
770 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
771     negative glow radii again (they were totally broken before).
772 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
773 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
774 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
775 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
776 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
777     back to the player.
778 root 1.251 - attuned/repell and spell base level system reworked.
779 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
780 root 1.247 be less erratic now.
781 root 1.248 - refuse to write the uuid file if the uuid is zero
782     (to avoid writing it in early crashes).
783 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
784     - speed up emergency_save by not syncing every file separately.
785     - no longer reattach perl to every object on reload, it's slow, and no longer
786     necessary since we don't nuke stashes anymore.
787     - do not bootstrap perl from the commandline args, use separate eval for
788     better error reporting.
789 root 1.259 - fix a crash when pushing cone spells met ice attacks.
790 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
791 root 1.255 - speed up map refresh in server a bit.
792 elmex 1.258 - refactored drop code and fixed some programming errors in it.
793 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
794 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
795 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
796     as the current weight of the inventory.
797 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
798     dragonfire has been introduced for the non-dragon players.
799 root 1.265 - remove unused "tooltype", "start_holding" object slots.
800     - change "weapontype" object slot to uint8.
801     - convert "hide" object slot into flag.
802     - reorder object members for better locality of reference and codesize
803     decrease.
804 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
805 root 1.267 - fix a crash when no skill could be found when killing amonster.
806 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
807     every completed aio operation.
808 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
809     and update mapspaces if necessary.
810 root 1.246
811 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
812 root 1.241 - removed all command line parsing, only env variables are supported
813     anymore.
814 root 1.239 - region-specific monsters will now once more be on the worldmap.
815 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
816 root 1.225 would grow out of bounds.
817 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
818 root 1.222 - fixed a double-escaping bug in the pod-parser.
819     - rewrote the cfpod parser in C++.
820     - hintmode moved to C++, players need to re-set their hintmode if
821     they dislike "show".
822 root 1.231 - fix RIP inscription.
823 root 1.239 - bump login name length from 18 to 20 char max.
824 root 1.231 - correctly support gender in emotes.
825     - correctly support gender in the death messages.
826     - correctly generate death messages for players only when they really die,
827     with increased information.
828 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
829     and data corruption (but apparently was never triggered).
830 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
831 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
832     data corruption bug.
833 root 1.223 - tweak coredumping/monitoring a bit.
834 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
835 root 1.227 - do not crash in the loader when an inventory object could not be loaded
836     (from a corrupted file).
837 root 1.241 - redid skills command to send output to proper channel.
838 root 1.233 - object->map is no longer refcounting.
839 root 1.228 - add FLAG_DEBUG for internal debugging.
840 root 1.231 - add NDI_VERBATIM flag to send_msg.
841 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
842 root 1.240 - player->exists is no longer a sync_job.
843 root 1.233 - split login.ext's player scheduler into
844     it's own player-scheduler.ext extension.
845 root 1.222
846 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
847 root 1.212 - require perl 5.10.
848 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
849 root 1.204 - swap player and observed count's on the map when observing.
850 root 1.205 - add (mostly untested) mapspace perl class and accessors.
851 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
852 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
853     could be found.
854 root 1.208 - pits now have a configurable "random spread" range and default
855 root 1.213 to a radius of two now.
856 root 1.212 - rewrite pay_player_arch.
857     - use a more stable perl_reload implementation.
858     - do not use Symbol::delete_package (causes crashes after perl-reload),
859     use our own, safer, clear_package instead.
860     - when asynchronously dumping core, close all file handles to allow
861     the server to restart concurrently.
862 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
863     sequences, without double-encoding. it should be faster, too.
864     - the above fixes wrong display of help tetx and many other issues.
865 root 1.216 - use lzf and frag packets for large messages for clients supporting them
866 root 1.218 (0.9976+), use it for long books and other messages.
867 root 1.210 - eradicate listen command and corresponding code.
868 root 1.211 - eradicate logs command.
869 root 1.218 - let the client log into the server log, used for crash backtraces.
870 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
871     old style spell objects with the spell magic bullet.
872 root 1.220 - (arch) fixed skill less rods in the archetypes
873 root 1.204
874 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
875 elmex 1.197 - made jeweler workbench larger and some other minor map
876     changes in jeweler town.
877 root 1.196 - fixed wrong item handling in jeweler skill code.
878 root 1.198 - (arch) use a special "key_random_map" for random map keys
879     that are used up.
880 root 1.199 - fix a crash when the player who was observed has logged out long
881     enough for his region/map to be gone.
882 root 1.200 - port to g++-4.3's incompatible tr1 changes.
883 root 1.201 - add some missing dependencies.
884 root 1.203 - log to /var/log/deliantra/ by default.
885     - hack observe code to enable smooth movmenet when observing.
886 elmex 1.195
887 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
888 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
889 root 1.179 - correctly move gsay to the party channel.
890 root 1.178 - fix a crash when animate weapon was used in some areas.
891 elmex 1.177 - fixed unnecessary identification of by converters created objects.
892 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
893     with NPCs.
894 elmex 1.175 - (arch) dragon scales got proper type now
895 root 1.193 - object::decrease would sometimes cause container weights to
896     be wrong, this has been fixed.
897 root 1.194 - do not send time updates for newly-seen items.
898 root 1.185 - thawing an icecube will once more drop its contents to the ground.
899 root 1.183 - fix cone spells etc. going through walls sometimes.
900 root 1.186 - fix a weight update bug that sometimes left containers
901     with wrong weights.
902 root 1.194 - added auto_apply event and extension for shop tiles.
903 root 1.172 - work around get_map_flags invoking perl and switching the stack.
904     - make sure the map is loaded when using a town portal return.
905 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
906     where healing spells didn't cost any grace.
907 root 1.173 - fix starvation kill reason.
908 root 1.174 - fix pk killer name message.
909 root 1.189 - don't let people apply signs with @match.
910 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
911     what seems to be the biggets memleak in the server).
912 elmex 1.171
913 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
914 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
915     - use anyevent to manage listen ports (this enables IPv6 support).
916 root 1.167 - server supports ipv6 client connections now.
917 root 1.168 - use newly-available Coro::AnyEvent.
918 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
919     to let it handle AIO requests.
920 root 1.167
921 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
922 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
923     processing considerably (especially in the client) and reduces data transfers
924     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
925 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
926     - (map) fixed npc dialogue in pup_land/s_f/special.
927     - bugfix: fix a crash when a player casts a swarm spell and then logs out
928     (swarm spells now stay in the player's inventory).
929 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
930 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
931     archetype *archname* (chairs of different facings were merged).
932     - bugfix: fix a potential crash issue in find_object_name (not used
933     normally).
934 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
935 root 1.164 (destruction, magic missile etc.).
936 root 1.163 - swarm spells without a direction now use various spiral patterns
937     instead of being fully random.
938 root 1.158 - update AnyEvent API to 3.4 and above.
939 root 1.156
940 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
941 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
942 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
943 root 1.152 - bugfix: the jumping skill now gives experience for jumping
944     and for attacking monsters. it also takes about one second to do a jump.
945 root 1.138 - bugfix: players couldn't starve in 2.53 :(
946 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
947 root 1.152 - bugfix: spell effects like word of recall are removed on death.
948 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
949     were created outside a map.
950 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
951     (fixed by reversing the logic).
952 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
953 root 1.153 - bugfix: the random map generator no longer leaks key objects.
954 root 1.154 - bugfix: support random maps >127x127.
955 root 1.152 - (maps) fixed the death certificate system in nimbus.
956 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
957 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
958 root 1.147 - (arch) give ball lightning a real name.
959 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
960 root 1.155 - support cfpod in ex replies (client item tooltips).
961 root 1.143 - unapply item in range slow when readying a spell.
962 root 1.148 - bugfix: account for rounding errors in weight updates.
963 root 1.139 - remove synchronous mkdir in chargen_race_done.
964     - fix per-race starting maps.
965 root 1.142 - check hiscore on suicide and quit as well.
966 root 1.138 - tell players when they are starving.
967 root 1.133 - get rid of costly object_from_name conversion for altar effects.
968     - fix map difficulty calculation for generators.
969 root 1.146 - slightly more intelligent handling of "is_animated" flag.
970 root 1.149 - support no_drop map header flag (before it was only available internally).
971 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
972 root 1.133
973 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
974 root 1.119 - bugfix: custom skill settings were not saved by the server.
975     - bugfix: remove did not actually remove items from the inventory, leaving
976 root 1.116 ghost items.
977 root 1.119 - bugfix: properly update items identified on the ground.
978 root 1.120 - bugfix: use localtime_r in the logger thread.
979 root 1.122 - bugfix: player starvation will now give the correct kill reason.
980     - bugfix: archetype reloads could crash the server.
981 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
982 elmex 1.114 player is not logged in.
983 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
984 root 1.117 server startup.
985 root 1.128 - bugfix: fix the door surround check in the random map generator.
986     - (maps) fix heaven quest difficulty progression.
987     - (maps) fix some random map styles.
988     - dropping items a shop is not interested in won't sell them anymore.
989     - rods and horns with a too low maximum charge allow now at least one discharge.
990     - implement kill & death statistics.
991     - random map preparation is no longer synchronous.
992     - rewrite find_style in perl, no longer does synchronous I/O.
993     - improve random map specials placement.
994     - make the killer a real object pointer instead of a string, improved
995     kill reason messages.
996 root 1.117 - take advantage of new aio_close and aio_chmod.
997 root 1.128 - implement archetype::get, object::deep_clone and update callers.
998 root 1.125 - change_abil is much faster.
999 root 1.126 - update the floorbox more often to work around the reverses item order
1000     display in clients.
1001 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1002 root 1.126 - add hints to the invite messages.
1003 root 1.127 - rewrote key<->value pair handling.
1004 root 1.128 - use an independent random number generator for the random map generator.
1005 elmex 1.113
1006 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1007 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1008     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1009     - completely automate the weight handling, should fix all weight
1010     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1011 root 1.103 - reloading archetypes while a user was in the character creation phase
1012     could crash the server.
1013 root 1.106 - fix a nontrivial number of cases of code commented similar
1014     to "is this really correct?", as many of those cases are now handles
1015     automatically by lower level code.
1016     - replace many ad-hoc checks for client visibility by object::visible_to,
1017     should result in broader applicability of functions using it.
1018 root 1.104 - merge items with different arch pointers refering to the same arch
1019     (due to archetype reloads).
1020 root 1.106 - refactored the object remove/insert functions and most related
1021     functions (decrease, split, merge_ob etc.).
1022 root 1.105 - make it compile better on freebsd (reported by pippijn).
1023 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1024 root 1.108 - fix the longstanding "container stays open" bug.
1025 root 1.107 - improved floorbox updating to be incremental and other protocol
1026     optimisations.
1027     - get rid of update_after_inventory_change and only do update stats
1028     for weight once/tick/player at max.
1029 root 1.109 - rewrite party commands, use party channel.
1030 root 1.103
1031 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1032 root 1.97 - properly link against libgthread as that is needed to make the slice
1033     allocator thread-safe.
1034 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1035     recommended configuration) (reported by Samuel Gondouin).
1036 root 1.94 - always put godgiven items into the player inventory, never any containers.
1037 root 1.92 - (maps, arch) the scorn go club was founded!
1038 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1039 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1040     became a real spell-class.
1041 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1042     - (arch) considerably strengthened spark shower and destruction.
1043     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1044     finally reloadable at runtime.
1045     - changed archetype loading algorithm to only require one pass and
1046     use delayed resolving of references.
1047 root 1.101 - examine command now uses the examine infobox.
1048 root 1.102 - implement an "incremental garbage collector" for archetypes.
1049 root 1.98 - enable slice allocator again.
1050 root 1.96 - implement optional free memory poisoning.
1051 root 1.91
1052 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1053 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1054 root 1.85 skill.
1055 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1056     names (also update all maps to use money instead of coins).
1057 root 1.78 - add uuid accessors to perl.
1058     - add coin names and archetype accessors to perl.
1059 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1060 root 1.78 - change perl extensions to not use hardcoded coins and values.
1061 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1062     and be more parsimonous of uuid usage by the exact value out on exit.
1063 root 1.86 - write log messages in another thread, removing another sync point.
1064     - support multi-line log messages in a nicer way.
1065 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1066 root 1.81 - fix a minor memleak in the random map generator.
1067     - some parts of the random map generator are not coroutine-safe,
1068     so only call it "single-threaded".
1069     - major cleanup of memory management in random map generator.
1070 root 1.87 - slight refactoring of the random map generator, faster too.
1071 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1072     bookkeeping bug.
1073 root 1.87 - work around "player is on active list" problem by deactivating player
1074     after loading.
1075 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1076     there have in fact been allocations.
1077 root 1.82 - fix object::insert to do as documented and insert into the env
1078     if necessary.
1079     - fix cf::map::unique_maps.
1080     - fix nrof overflow check in can_merge_slow.
1081     - fix converter code to handle >31 bit values.
1082 elmex 1.83 - added support for the player_sold flag
1083 root 1.84 - converters no longer accept unpaid items.
1084 root 1.88 - canonicalize random map meta files for better unification.
1085 root 1.77
1086 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1087 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1088     when mlockall has been used.
1089 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1090 root 1.72 - use separate thread for ticker timing (and more in the future).
1091     this greatly increases timing accuracy and gets rid of an enourmous
1092     number of gettimeofday calls.
1093 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1094 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1095 root 1.71
1096 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1097 root 1.68 - rebalanced default experience table to be more exponential
1098     and much easier up to level ~40, then moderately harder.
1099 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1100 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1101     - do not exit on reload/load errors but properly cleanup.
1102 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1103 root 1.66
1104 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1105 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1106     (this fixes the jeweler skill).
1107 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1108 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1109 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1110     it has reset, which is better than putting it on the savebed, also as
1111 root 1.321 proof that the player didn't use a savebed).
1112 root 1.59
1113 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1114 root 1.56 - work around perl bug in configure perl module version check.
1115 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1116 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1117 root 1.52 - fix a bug in animate_weapon, causing a crash.
1118 root 1.54 - no longer exit when a coroutine throws an exception.
1119 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1120 root 1.53 - fix the "<player> is nuts" message.
1121 root 1.58 - fix an exception at logout due to the json_coder being gone.
1122 root 1.43 - upgrade to EV version 2.0 API.
1123 root 1.47 - when players don't apply a savebed correctly but stand above one,
1124     do not move or kill them.
1125 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1126 root 1.43 - implement generic framework for server-side resource files.
1127     - implement resource file update event.
1128     - hook experience table update into the framework.
1129     - move jeweler.yaml to resources (arch/).
1130 root 1.44 - switch from Crossfire to Deliantra perl module.
1131     - implement json2json arch filter.
1132 root 1.45 - implement widget protocol version 2, support for ui templates.
1133 root 1.54 - mapinfo is now handled fully asynchronously.
1134 root 1.48 - ext/irc: also log irc messages.
1135 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1136 root 1.43
1137 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1138 elmex 1.41 - limited the number of items that can be picked up and dropped
1139 root 1.42 as temporary measurement against bad performance or dropping things
1140     (this lead to long freezes and triggered the watchdog).
1141 elmex 1.41 - improved the performance of the drop command a bit.
1142 root 1.38 - switch from Event to EV for higher performance, easier usage,
1143     less bugs...
1144 root 1.39 - updated to release version of the gnu affero license.
1145 root 1.38
1146 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1147 root 1.36 - more thoroughly rename the binaries, contact addresses.
1148     - update the copyrights.
1149 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1150     crashes.
1151 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1152     potentially causing crashes.
1153 root 1.35 - assign weapons on user load time, not login-time, avoiding
1154     crashes.
1155    
1156 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1157 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1158 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1159     in some of the maps.
1160 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1161     which is now trivial to do.
1162 root 1.33 - removed all traces of the old (and never working) plug-in interface
1163     (70kb code less on amd64).
1164 root 1.34 - improve/tune scheduling priorities.
1165     - fix some freezing bugs.
1166     - fix a memory corruption problem in dynbuf.printf.
1167     - use channels for chat and many informational commands.
1168     - improved the tutorial.
1169     - create missile is now fixed.
1170     - race fields must now contain archetypes.
1171     - jumping skill now works as advertised.
1172 root 1.31
1173 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1174 root 1.24 - relicense under the gnu affero license.
1175 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1176 root 1.24 - implement server-side framework for generic resources.
1177     - use resource framework for server-provided ambient
1178     music.
1179 root 1.27 - save object owners (players only atm).
1180 root 1.24 - replace limited sound api with server-provided sound effects.
1181     - new sc (sound control) protocol command.
1182     - improve fxix protocol to include types.
1183     - exactly fill tcp segments, if possible.
1184     - output-rate is now an upper limit, the server will automatically
1185     (and quite perfectly) adjust to the network conditions, ensuring
1186     low latency even during bulk transfers (music, images, sounds etc.).
1187     - implement server-side widgets (i.e. client widgets controlled
1188     in the server side). this will allow future expansion without
1189     having to upgrade clients.
1190     - implement a (artwork) world map with realtime player position
1191     tracking.
1192     - new and more efficient extcmd (server still supports old extcmd
1193     protocol).
1194 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1195     calcluation that could be easily exploited by users.
1196     - rebalanced diseases to spread more naturally/evenly.
1197     - completely asynchronous map loading even for tiled maps.
1198 root 1.24 - replace simple messaging protocol with channels carrying metadata
1199     (similar to message types, but more directed at the user).
1200     - reduce command processing latency by a whopping 120ms by
1201     reordering some processing steps inside the server. this directly
1202     reduces lag by 120ms.
1203     - actually send spell faces to the client.
1204 root 1.23 - implement player genders.
1205 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1206     otherwise return to savebed and possible kill if the log-out
1207     was for too long.
1208     - fast socket-dead detection (kick player after 8 seconds without ack).
1209     - greatly reduce the cpu time needed to draw maps _again_.
1210     - archetypes are now subclasses of objects.
1211     - rebalanced shop greed and approval functions to be more realistic
1212     (and likely match the actual intention).
1213 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1214     italic, gender-specific text, paragraphs etc.
1215 root 1.24 - implemented hint framework, players can opt to receive hints.
1216     - implemented (long) book framework, added some books from the cf wiki.
1217 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1218     protocol and is capable of transmitting generic meta information.
1219 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1220     - replace the nexus by a per-player tutorial map that teaches stuff
1221     better than the newbie house.
1222 root 1.18 - fix the magicmap colours.
1223 root 1.19 - optimise map update even more by removing unneeded code and checks.
1224     - decouple map and stats update from pl->ob and use pl->observe instead.
1225     - implement observe command.
1226 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1227     calls with a simple comparison.
1228     - fix a latent crossfire bug that could crash the server because the
1229     map refresh did not update the mapspace.
1230 root 1.24 - support custom keys for regions and maps, regions are now
1231     refcount-managed.
1232     - allow worldmap overlays anywhere in the 000..999 range.
1233     - new system to acquire time slices for background jobs, to reduce
1234     jitter.
1235 root 1.27 - semi-persistent object-referencing framework (currently only players
1236     supported).
1237 root 1.22 - dependency tracking for perl extensions.
1238 root 1.24 - new slag-ex extension for cleaning cauldrons.
1239     - fix invoke result processing.
1240     - there are even less i/o syncpoints in the server now.
1241 root 1.29 - added map-tags extension that scans all maps for object tags
1242     and records them in the database (not used yet).
1243 root 1.28 - metaserver 2 support.
1244 root 1.22 - many more bugfixes and minor optimisations.
1245 root 1.16
1246 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1247 root 1.14 - optimised event invocation (non-wanted events can now be
1248     skipped with 4-5 inlined instructions).
1249 root 1.12 - complete rewrite of town_portal: it now creates a portal
1250     to the "nearest" town only, travel is only possible
1251 root 1.13 to the town and back, anybody can use it (also removes
1252     one of the remaining syncpoints in the server).
1253 root 1.10 - complete rewrite of the range/attack skill slot system:
1254     there are now two slots, one for combat, one for ranged
1255     attacks.
1256     - introduce the concept of a current weapon (either a ranged
1257     or a combat weapon/skill/tool) and switch between them as
1258     needed.
1259     - rewrite bow code so bows get more useful: apply damage,
1260     attacktype and other stats to the arrows and treat
1261     bows as weapons. also rebalance the missile weapons skill
1262     so its damage increases with level.
1263     - rewrite the complete player speed logic: weapon_speed now
1264     works as documented and there are no unnatural speed boosts.
1265 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1266     installation, replacing the old collect scripts and
1267 root 1.9 simplying deployment by scaling and cutting faces as required.
1268     - simplify the map protocol extensively by taking advantage
1269     of missing bigfaces, speeding up map generation immensely.
1270 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1271     other archetypes.
1272     - rationalise archetype, region and treasurelist file format
1273     into a single file format and make them reloadable asynchronously.
1274 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1275     reloadable at runtime.
1276 root 1.6 - implement 64x64 faceset support.
1277     - implement fxixsx protocol that saves
1278     a lot of bandwidth over the old image/face/smooth packets
1279 root 1.11 and allows images > packetsize, incremental and background
1280     transfers.
1281 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1282     on a face basis as opposed to a mapspace basis.
1283 root 1.7 - the server can now rate-limit image uploads to not exceed
1284     a certain (client-configurable) speed while guarenteeing full
1285     freedom of movement.
1286 root 1.8 - implement new ex command to request item descriptions.
1287     - implement new msg command for in-game messages with meta
1288     information (using xml).
1289 root 1.9 - enforce utf-8 for all text messages.
1290 root 1.13 - added micropather (not used yet).
1291 root 1.6 - many, many bugfixes.
1292 root 1.1
1293 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1294 root 1.1 - make coroapi accessible to cf+.
1295     - moved map handling logic completely to perl
1296     - per player maps are now marked in the map
1297 root 1.2 - maps are saved completely differently now,
1298     and much more often.
1299 root 1.17 - rewrote map header parser and writer, to be much faster.
1300 pippijn 1.4 - maps and players are now (in the average case) loaded
1301 root 1.2 and saved completely asynchronously, I/O contention will no
1302     longer freeze the server.
1303 pippijn 1.4 - players and maps can be loaded anytime, without the player
1304 root 1.2 being logged in.
1305 root 1.1 - automatically generate method interfaces for perl from headers
1306     - unbundled freezethaw
1307     - mostly rewrote common/map.C
1308     - completely rewrite server/swap.C
1309     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1310     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1311     - better message for apply failures due to applymode
1312     - removed most all of the weather code
1313     - unified logging to stderr and file
1314     - too many minor changes to document
1315 root 1.615