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Revision: 1.686
Committed: Sun May 2 11:48:07 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.685: +0 -48 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.683 2010-04-30 14:27:48.6702 t Found correct bow for arrows.
6     2010-04-30 14:25:50.3128 t Turned off spells in Medium guard
7    
8    
9 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
10     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
11     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
12     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
13     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
14     2010-04-07 23:58:02.2729+
15     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
16     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
17     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
18     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
19     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
20     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
21     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
22     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
23     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
24     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
25     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
26     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
27     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
28     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
29     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
30     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
31     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
32     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
33     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
34     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
35     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
36     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
37    
38 root 1.642 TODO: golem survives "longer" now - too long?
39 root 1.616 TODO: clean up skill handling in kill_object.
40 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
41 root 1.637 TODO: mining experience
42 root 1.647 TODO:
43     2010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
44     ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
45 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
46 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
47     now easily reachable, at a price.
48 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
49 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
50 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
51 elmex 1.630 (by Dustfinger).
52 root 1.681 - (maps) fixed bad floor tile in navar apartment.
53 elmex 1.573 - made (wizard) look_at show also uuids.
54     - added cf::object::find_object_uuid (::find_object already exists!).
55 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
56 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
57 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
58 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
59 elmex 1.568 - (arch) made the hill giants loose more body parts.
60 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
61 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
62     and made them a bit more expensive.
63 root 1.633 - (maps) add more glory hole treasure styles.
64 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
65     in a select number of mlab maps.
66 root 1.667 - (maps) the library should be less of a death trap now.
67     - (maps) exits no longer point to auto-apply exits, most affected
68     maps now have proper doors or a similar solution.
69 root 1.682 - (arch) jumping skill has now physical attacktype.
70 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
71 root 1.685 - when applying containers, server checks for the key on activate
72     and also allows players to unapply active containers they don't have
73     a key for.
74 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
75     races files to arch, where they belong (exp_table is no longer in
76     confdir but in datadir now!).
77 root 1.677 - jeweler and sound config files are now normal datafiles as well.
78     - quit_character was causing a runtime exception, causing it to not
79 root 1.672 work since 2.93.
80 root 1.671 - entering a map will now respect move_on and other effects,
81     except for auto-apply exits :/
82 root 1.660 - only talk to the items on the nearest mapspace, or, of there
83     are none, to the player, not ALL items in vicinity.
84 root 1.625 - do not update the floorbox while running, to avoid big item
85     updates that cost network bandwidth and processing power.
86 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
87     caused overflows causing monsters to become living deads.
88 root 1.619 - unapply weapons and armour before trying to improve it.
89 root 1.588 - teach the random map generator the ability to read ".rmg" files
90     that specify which actual style map to generate, and use it for
91     the default decorstyle to avoid inappropriate maps to be used.
92 root 1.639 - support (with some limitations) multiple different skills with the
93     same subtype.
94 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
95     so nekosan could end up beign saved AND escaped to another map.
96 root 1.636 - show invisible no longer makes magic mouths visible.
97 root 1.583 - move_type changes (spells, skills etc.) now will correctly
98     take move_on/move_off into account (e.g. buttons).
99 root 1.582 - display (exit) or (random map) in client for those objects.
100 root 1.606 - removed (useless) spell damage columns from spell info and replace
101 root 1.578 it by effective casting level - clients > 2.10 required to display
102     properly.
103 elmex 1.565 - building of levers/doors works again for all kinds of floors.
104 elmex 1.563 - the player can now withdraw and deposit all the available money.
105 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
106     steinwandstadt/celvear.
107 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
108 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
109     mostly based on the spell's level in the spellbook.
110 root 1.669 - (maps) fix some map regions and the region tree.
111     - the server will now be more picky when parsing the regions file.
112 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
113 root 1.566 clients.
114     - tcp.ext didn't unbind in reloads.
115     - map-tags.ext didn't properly close the database on reloads.
116 root 1.567 - cfutil skips .-directories when scanning.
117 root 1.571 - build.ext prevents players from building on other player's maps.
118     - rent.ext allows the dm to enter anytime.
119     - NPC_Dialogue adds a new predefined variable, $map.
120     - new "build" event hook.
121 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
122 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
123 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
124     them on loading, for old playerfiles and maps.
125 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
126     would be handled differently nowadays anyway.
127 root 1.584 - random map .meta were not being expired at all.
128 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
129 root 1.586 - update to automake 1.10.
130 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
131     require level 4 anymore.
132 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
133 root 1.590 - monsters now rotate through all skills (in chosen_skill).
134 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
135 root 1.661 - detect/sense curse/magic will no longer work on items that don't
136     need identify.
137 elmex 1.593 - added detect mineral vein spell.
138 root 1.592 - support "wall overlays" in the random map generator - not very generic,
139     used by minable veins.
140 elmex 1.594 - (maps) relocated jeweler town to another directoy.
141 root 1.603 - (arch) implement mining pickaxes and mining skill.
142 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
143 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
144 root 1.601 - generate most constants for perl automatically.
145 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
146     - when player dies, restore his food to at least 200.
147 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
148 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
149 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
150 root 1.600 - the singing skill actually respects the direction now.
151     - oratory and singing now require a direction.
152 root 1.603 - use_skill now requires that you can actually apply the skill tool.
153 root 1.604 - do not invoke perl on every user command anymore by providing
154 root 1.655 a command and an unknown_command event.
155 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
156     perl to C++, for speed reasons (basically undo patchset 1304).
157     - add a client_destroy event, so we don't have to hook the
158     attachable destroy event (which is called much more often).
159 root 1.606 - removed (unused) FLOOR object type.
160 root 1.607 - fix errornous change_abil messages for rods (and other types).
161 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
162     all into server/commands.C.
163 root 1.609 - save and restore combat/ranged/current slot for players.
164 root 1.610 - the server now batches item's face/fx commands, as opposed
165     to sending one fx per item - helps mostly at connect and
166     with floorbox updates.
167 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
168 root 1.614 - the random map generator now supports selecting difficult for
169     more style categories than just monsters (all except fountains
170     apparently).
171 root 1.617 - object serialiser no longer creates empty "owner" references.
172 root 1.620 - make sure failed castings take some time, too, to avoid being
173     smitten by your god.
174     - many more failmsgs and help texts.
175 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
176 root 1.623 - stop thrown objects when their speed goes too low.
177 root 1.624 - log the number of unique logins seen every minute in a compact
178     format (for statistics).
179 root 1.626 - do not send delitem for players.
180 root 1.627 - support static scalar data members properly in genacc now.
181     - implement "simple" freelist management for objects.
182 root 1.628 - recycle object counts now - to support longer uptimes.
183 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
184     function (and yes, 666 is exact!).
185     - random map generator results should now be fully repeatable.
186 elmex 1.635 - fixed possible crash bug in build code.
187 root 1.638 - rename find_marked_object to ->mark and speed up.
188 root 1.640 - player movers properly destroy themselves when used up, instead
189     of leaking.
190 root 1.642 - do not show msg for unidentified objects that need identification.
191 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
192 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
193     next_line method.
194 root 1.646 - use nicer file format for exp_table and attackmess
195     (more like other resource files).
196     - make parse errors during server startup fatal.
197 root 1.652 - properly initialise all maptile values in constructor.
198     - improved {link} map.
199 root 1.655 - optional unloadable extensions will not lead to an endless loop.
200 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
201 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
202 elmex 1.664 - building listening books is possible again.
203     - (maps, arch) added archetype for building instructions and replaced
204     the copies of the instructions in the maps with it.
205 elmex 1.666 - (arch) made the spark shower spell available in shops.
206 root 1.670 - don't create a second LOGIN event on character creation.
207 root 1.674 - correctly generate "You paid xyz" message in shops.
208 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
209     change passwords for other players).
210 root 1.680 - correctly save shopitems string, to avoid parse error when reading
211     saved maps.
212     - logging now differentiates between logging levels better.
213 root 1.684 - speed up get_typedata.
214 root 1.562
215 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
216 root 1.558 - (maps) fix travel to valdor and back.
217 root 1.545 - do no longer by default eval map cod ein safe compartments
218     (this can be re-enabled using the safe_eval config option).
219 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
220     in lorak.
221 root 1.559 - fix data corruption issues caused by recursive calls to
222     unordered_mapwalk - now every caller must provide its own
223     buffer.
224 root 1.538 - (maps) improve tindervale maps slightly.
225 root 1.544 - (arch) considerably decrease slag ex price.
226 root 1.540 - (arch) fix filth archetype.
227 root 1.556 - extension dependency resolve was completely broken.
228 root 1.544 - multipart objects would cause save_throw_object to crash - it
229     now acts on the head only.
230 root 1.541 - do not try to connect to an irc server unless explicitly configured.
231 root 1.542 - do not expect decltype() to be available in gcc 4.4.
232 elmex 1.543 - extended the safe perl environment by loops.
233 root 1.547 - (arch) fix "armless cook" facings.
234     - the "experience table" resource item did not have a proper
235     hash associated with it, so updates could not be detected.
236 elmex 1.550 - fixed poison traps in doors.
237 root 1.548 - player->killer_name did not properly flag the name as unicode.
238 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
239     and provide a non-destructive SvPVutf8 variant.
240 root 1.554 - do not allow dragon players to change their title via the settings.
241 elmex 1.552 - ratelimited jeweler skill nugget conversion.
242 root 1.551 - under high load, the server stopped swapping out to make
243     the server more responsive, but making it impossible to reduce
244     the load by... swapping out. slot queuing will now always make
245     some progress.
246     - improve the quality of the load-avg calculation.
247 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
248 root 1.556 - don't fail to write the runtime file if the temporary already exists.
249 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
250     player now.
251 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
252     timestamp and use a tab in the client to increase awareness.
253 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
254     setflag 0 is possible.
255 root 1.560 - make install now deletes old extensions, to ease upgrades in the
256     deliantra vm.
257 root 1.538
258 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
259 root 1.532 - the destruction spell could/would corrupt server memory quite often.
260 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
261     disk, not when it already was in memory.
262 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
263     avoiding livelock during high-load emergency saves.
264 root 1.530 - logging in did not properly unapply all skills.
265 root 1.531 - (maps) make the invite quest marking much more obvious.
266 root 1.533 - (arch) fix warrior archetype names.
267 root 1.532 - map prefetching never prefetch upwards.
268 root 1.534 - wizpass no longer makes you non-blocking.
269 root 1.536 - (maps) add light to some of the special maps, add troll
270     map.
271 root 1.530
272 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
273 root 1.515 - (maps) add gorokh_final mapset from crossfire.
274 root 1.516 - (maps) block most vault-type mlab locations, open up
275     imperial converters for anybody to use.
276 root 1.519 - (maps, arch) replace all permanent stat potions by random
277     variants.
278 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
279 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
280     real player object on player changes.
281 root 1.522 - diseases and maybe other things could sometimes reduce the speed
282     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
283     much grief.
284 root 1.523 - speed_left randomisation was, apparently, totally broken.
285     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
286     of the speed slot internally and in map save files. among other
287     things, this gets rid of all the abs (speed) calls.
288     - reduce map file save files by using abridged keywords aliases.
289 root 1.494 - shop specialisation calculation was totally broken.
290 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
291     now enforced.
292 root 1.498 - fix magic mapping, which only worked for inate spell casting.
293 root 1.495 - godgiven items will now be explicitly described as such.
294 root 1.524 - (arch) dded a quiver of bolts.
295 root 1.504 - materialnames would change "randomly" on every load, only
296     set the material when the materialname was not set before.
297 root 1.497 - balancing change, halve rod recharge speed (instead
298     of 4.8s, the standard rods now recharge in ~10s. not a solution,
299     but still.
300 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
301 root 1.509 the costly flag-checking loop in most cases and using a simple
302     repeat-cache for speed_left.
303 root 1.507 - always delay stats update for players on insert/remove till
304     next tick/command, which saves a lot of cpu cycles on drop/take.
305 root 1.514 - add hint about havign to run to attach unaggressive npcs.
306 root 1.494 - pet monster level was not displayed correctly in "showpets index".
307     - clean up floating point conversions and many similar nitpicks.
308 root 1.502 - fix hanuk altar.
309 root 1.504 - overhaul material system to be much faster, and having less bugs, but
310     still having a lot of cruft :/.
311 root 1.502 - add marble shop floor.
312 root 1.494 - move gcc specifics to new file include/compiler.h.
313     - unrecognised cfpod directives could cause undefined behaviour.
314 root 1.505 - added boes' marble shop to steinwandstadt.
315 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
316     - optimise mapspace updates.
317     - cache volume/items per mapspace.
318 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
319     decrease).
320 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
321     have led to weird item multiplications.
322 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
323 elmex 1.501 - fixed crash bug in learn_spell command.
324 elmex 1.634 - enhanced output of the mapinfo command.
325 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
326 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
327     from perl to c++.
328 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
329     and use it in some "inner" loops.
330 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
331 elmex 1.511 - fixed jeweler experience output to not be floating point.
332 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
333 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
334 root 1.518 - try to prefetch memory inside process_objects, which can give
335     enourmous speed gains.
336     - make some small optimisation to the process_objects loop.
337 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
338     handling different chksum lengths.
339     - check for hash collisions in cfutil.
340     - reduce face checksum size from 6 to 4 bytes.
341 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
342 root 1.523 - removed weather-specific attributes.
343     - fixed genkeywords dependency.
344     - do not clear "randomitems" slot for world underlays.
345     - use "sl" as short-hand for speed_left in save-files, just to make them
346     smaller.
347 root 1.517 - in general, don't crash on value-less resource file lines
348     anymore, due to get_str never returning a 0-pointer.
349 elmex 1.521 - code cleanup in move_symptom.
350 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
351 root 1.494
352 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
353 root 1.481 - some Andrew Madloch wanted, despite being specifically told
354     multiple times that the Deliantra parts additions are under AGPL,
355 root 1.487 lock up the source code of the server within his company.
356 root 1.481 some reorganisations have been done to the sourcecode to make
357     it clearer that this violates the Affero GPL. Help to keep
358     Deliantra free software even for the coming generations
359     and be wary of the promises of Andrew Madloch, he has nothing
360 root 1.487 good in mind for free software.
361 root 1.480 - clarify which files of the server are 100% AGPL.
362 root 1.481 - minor reorganisation, move some GPL code into other files.
363 root 1.483 - implement viewpoint (which is like observe, but only for the map,
364     not stats etc.).
365 root 1.484 - replace magic mapping overlay by a flying bird exposing area
366     on the worldmap (ext/magic_mapping.ext).
367 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
368     - @find results in npc dialogue is now stored in $find.
369 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
370 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
371 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
372     dm instead.
373 root 1.456 - (maps) add town portal to celvear.
374 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
375     mapsets from crossfire, together with associated archetypes.
376 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
377     - (maps) define a new whalingoutpost region.
378 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
379     and most archetypes that go with them (without stoning and swallow effects),
380     casino tokens and stock certificates are also missing.
381 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
382     and santo dominion.
383 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
384     to go with them. also adjusted archetypes to be more korrekt "gotisch".
385 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
386 root 1.460 - properly close client-side dialogue when the player is teleported away.
387 root 1.459 - map-tags did not properly close it's database tables or wait
388     for a quiescent state, causing memory corruption on reload.
389 root 1.454 - support "stat.xyz" accessor in match expressions.
390 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
391 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
392     fixes long answers from npc dialogue).
393 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
394 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
395     and to not add a "put your code here" force needlessly.
396 root 1.463 - (arch) fix or improve many plurals.
397 root 1.465 - markers do no longer add a force if the slaying field is unset.
398 root 1.466 - sped up search-items implementation, but it's still horrible.
399 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
400 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
401     used to reogianise the illogical arch tree a bit.
402 root 1.479 - (maps) import most map names from crossfire.
403 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
404 root 1.483 - fly_high movement gives better los, ignoring blocksview.
405 root 1.488 - the addexp command should now honour skill names with spaces.
406 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
407 root 1.491 - (arch) added many more buildable marble floors.
408 root 1.490 - major namespace cleanup: save 45kb by making functions static
409     that were unnecessarily global.
410 root 1.452
411 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
412 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
413 root 1.451 - fix a memory buffer overflow in the book code.
414 root 1.429 - add @check, @find npc dialogue commands.
415     - (maps) add a number of town interiors.
416 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
417 root 1.451 - (maps) add celvear area from cfextended.
418 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
419     - (server,maps) fix bug causing some library books not to be chained down,
420     cause Scorn/Navar libraries not to have inscribable books.
421 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
422 sf-marcmagus 1.433 inappropriate item power.
423 root 1.448 - (maps) fix intwell balancing issue.
424 root 1.437 - improve the look of generated books.
425 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
426     - fix bug where players could bypass no_drop by putting items in containers.
427 root 1.430 - consecutive commands arriving at the same time in the server would be
428     corrupted if the length was >255.
429 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
430 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
431     and perl.
432 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
433     functionality (and more) inside the same object using the match expressions.
434     - create simpler match expression compiles in many common cases.
435 root 1.439 - reduce object size by removing obsolete "seen_by" member.
436 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
437     of the new dynbuf::splice function (which gave an unexpected net win
438     in code size...).
439 root 1.442 - the server will no longer complain (and subtly fail) when an object
440     being removed from a map causes another object to get removed.
441 root 1.441 - banish strncpy from the server, speed up and simplify sending item
442     descriptions to the client considerably.
443 root 1.442 - add new "in head" set modifier for matches.
444     - new BLOCKED_MOVE event added.
445     - mapscript archetype now has activate_on_xxx true by default, as similar
446     connected elements.
447 root 1.448 - (maps) imported all styles from cfextended except
448 root 1.444 floorstyles/land_plots and monsterstyles.
449 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
450 root 1.446 - don't crash when treasure lists are empty / supply new empty
451     treasurelist for randomitems when none can be found.
452     - implement cf::map::static_maps and use it in map-tags.ext.
453 root 1.449 - fix a bug in map-tag scanning when moving tags.
454 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
455     for a reaction.
456 root 1.447 - implement new "loadall" map loading command, purely for debugging.
457 root 1.429
458 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
459 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
460     but not horns (to make them more useful for content-creators).
461 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
462     2) it skipped spell effects and 3) it didn't handle the case where
463     and object was destroyed while iterating over it correctly. all this
464     allowed players to sometimes walk onto spaces they should not be able to
465     walk on.
466 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
467 root 1.399 - examining an object now dumps the serialised object form when the user
468 root 1.404 is a wizard (wizlook).
469 root 1.421 - altars no longer accept unpaid items.
470 root 1.411 - party spells didn't work all that well.
471 root 1.424 - added complex object matching framework (cf::match), and make altars
472     and pedestals use it.
473 root 1.425 - identified skill-tools show what skill they grant.
474 root 1.399 - display the duration of change_ability spells when examining them
475     (missing: protection spells, but they are a hack...).
476 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
477     adding more variety to the different mushrooms.
478 root 1.398 - fix a minor cfpod formatting bug.
479 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
480     the hintmode setting on the settings page.
481 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
482 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
483 root 1.399 - enable the object loader to also dump archetypes.
484 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
485 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
486 root 1.402 - force the initial face when loading an object that is time-animated
487     or a monster, so it does not have to be specified anymore.
488 root 1.403 - fix a bug where recasting an ability changing spell could shorten
489     its remaining duration.
490 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
491 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
492 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
493     up splay operations as well.
494 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
495 root 1.412 - implement introspection data for C++ classes (%REFLECT).
496 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
497 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
498 root 1.419 - fix transmutation alchemy.
499 root 1.424 - speed up many frequently-invoked C->perl callbacks.
500 root 1.419 - added complex object matching framework, to be used in altars and the like.
501 root 1.426 - switch to YAML::XS from YAML.
502 root 1.396
503 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
504 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
505     that ultimately was not helpful to catch it :)
506 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
507     all callers to use either one or the other, as appropriate. This
508     fixes the (rather fragile) light spell, maybe others.
509     - fixed an overflow and exploit in the bank/payment code.
510     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
511 elmex 1.384 to explain the skill a bit more.
512 root 1.389 - removed a buggy check for zero attacktype. So that we might find
513 elmex 1.388 the real bugs in the archs/maps/objects.
514 elmex 1.394 - Fixed enabling torches with lighters.
515 elmex 1.387 - (maps) Added Heaven Town region.
516     - (arch+maps) Fixed & normalized warriors on map
517     /quests/peterm/CTower/Barracks.
518 root 1.392 - fix the light spell (and possibly diseases and other lights).
519 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
520 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
521     a long time ago, and similar cases are still to be found in the maps.
522     - make the socket_timeout configurable in the code (but not yet for users).
523 root 1.393 - earth wall health bar is now correct.
524 elmex 1.384
525 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
526 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
527     freeze with IO::AIO anymore due this change.
528 root 1.364 - avoid a crash when a player tries to apply a lighter.
529 root 1.376 - allow a spell argument for dimension door.
530 root 1.362 - move shop item listing and some otherstuff into the info tab.
531 root 1.360 - avoid crashes when non-players cast party spells.
532 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
533 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
534     - small improvement of the number of potions in shops
535     (by Job Vranish).
536     - added a few party spells (by Job Vranish).
537 root 1.362 - use a common message dynbuf.
538 root 1.364 - destroying tear down objects will now use the full hp range
539     for animation and will only destroy/lastframe when hp < 0.
540     - allow monsters to use earth to dust.
541     - use manhattan distance for get_rangevector_from_mapcoord, just as
542     in get_rangevector.
543     - los updates now correctly take tiled maps into account.
544     - do los updates even on maps without darkness.
545 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
546 root 1.375 - upgrade to IO::AIO 3.21.
547 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
548 elmex 1.373 - properly catching exceptions from callback in irc.ext.
549 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
550 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
551 elmex 1.368 - (arch) added hint about usage to Slag Ex.
552 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
553     like the rest.
554 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
555 root 1.378 - (arch+maps) added rate limited converter and adjusted
556     /elmex/mana_fountain.
557     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
558     - reduce size of casting_time, move_status, attack_movement,
559     last_heal and last_sp slots, squeezing some more space out of struct
560 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
561     anywhere.
562 root 1.358
563 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
564     - fixed bug in alchemy, where finding the right object for enhancements
565     didn't work.
566 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
567     effects (w.r.t. put_more) per mapspace, to give the server a chance
568     to survive a hundred deathsheads.
569 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
570     disastrous bug of unfortunately unknown proportions...
571 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
572 root 1.343 - use gender-neutral place descriptions for invite.
573 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
574     Thanks go to Lisa Larsen!
575 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
576     anymore).
577 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
578 root 1.345 - use better dependency tracking for include/keyword.h.
579 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
580     so it is possible to invite somebody out of some stck-till-death traps,
581 root 1.346 or simply to commit suicide.
582 root 1.352 - replace the "ignoring delayed commands" message by something more useful
583     (cf. cunning gnome freezeing issue).
584 elmex 1.349 - various fixes for weapon improvements.
585 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
586 root 1.353 - support T and G sequences in cfpod.
587 root 1.343
588 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
589 root 1.339 - convert me command from per-map to chat, which makes more sense, also
590     document it.
591 elmex 1.336 - more than one spellbooks of same class can now be given
592     in class selection.
593 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
594     spell rebalancements.
595 elmex 1.338 - the IRC gateway filters IRC colors now.
596 elmex 1.336
597 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
598 root 1.331 - (arch) fix quiver of Holding Bolts.
599 root 1.332 - applying unpaid items will now examine them.
600 root 1.330 - add "What" column to body command, showing items in that slot.
601 elmex 1.329 - redesigned and rebalanced lamps and torches.
602 root 1.330 - add "..." to item names that have been shortened.
603     - fixed "assign" function that squeezes strings into fixed length.
604 elmex 1.333 - add cursed effect to lamps and (some) torches.
605 elmex 1.334 - fixed bad assigned crafting skills and their tools.
606 root 1.312
607 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
608 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
609 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
610 root 1.312 - make monster smell logic dependent on their wisdom stat.
611 root 1.324 - put the death reason into a separate tab.
612     - converted "connected" slot to string, cleanly got rid of some ugly
613     hacks such as the path_attuned hack.
614 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
615     - replace one-at-a-time hash by faster than smaller FNV-1a hash
616     when hashing strings.
617 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
618 elmex 1.320 whether the right cauldron is used.
619 root 1.313 - considerably optimise shared string implementation by
620 root 1.316 making its null value a compiletime constant.
621 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
622     as well as using shstr_cmp to pass shared stringsa round efficiently,
623     for lots of code size savings.
624 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
625     they are sleeping: generators now check for the sleeping flag.
626 root 1.318 - tell gcc not to excessively inline some perl interface functions.
627 root 1.322 - remove marking rune length limit.
628 root 1.323 - fix formatting of cfpod when a verbatim block was following
629     a single newline.
630     - move resistances, statistics and showpets command output into tabs.
631 root 1.326 - implement map scripts that can replace the boulder logic without
632     having to write extensions.
633 root 1.310
634 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
635 root 1.302 - fix a longstanding bug that teared multipart monsters
636     at map boundaries apart.
637 root 1.292 - temporarily make permanently invisible player visible when
638     he/she makes noise.
639 root 1.284 - fix being able to see through walls a bit.
640 root 1.303 - improve look at output.
641 root 1.285 - completely replaced the line of sight algorithm with a variant
642     of spiral fov capable of visibility grades and arbitrary
643     shadow angles, that uses less memory and less code.
644     - the new los code supports arbitrary map rectangles and loosens
645 root 1.310 other restrictions of the old code, supporting further optimisations.
646     - update los if blocksview-objects are inserted in a map, not just when
647 root 1.287 removed (e.g. for summon fog).
648 root 1.303 - permanent invisibility doesn't make immune against making noise:
649     implement a noise system that allows monsters to locate the player
650     when he/she makes noise.
651     - implement a primitive smell system that monsters can use to track
652     players.
653 elmex 1.288 - create bomb now also works when casted by door traps.
654 elmex 1.290 - (arch) new torch graphics.
655 root 1.289 - (maps) considerably soften the subway spider.
656 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
657     the guards from being killed by players.
658 root 1.310 - (maps) lots of tweaks in and around scorn.
659     - (maps) use special non-blocksview jungle, mountain and
660     darkforest freely on the worldmap, to get gradual sight obstacles
661     instead of total blackout in those areas.
662 root 1.289 - no maximum darkness for outdoor maps anymore.
663 root 1.291 - add more hints, fix some messages.
664 root 1.292 - fix a bug: firing rods should tell you something about them.
665     - make light additive even within players.
666 root 1.293 - darken xrays effect a bit.
667     - improve handling of los changes when inserting or removing
668     objects, not perfect yet.
669     - make map darkness signed (formerly unsigned) to allow
670 root 1.294 ambient lighting and centrally manage darkness as an offset.
671     - revamped, fixed and documented the server calendrics, also
672     tell users the current time and data, to improve awareness.
673     - implement proper wizlook flag and handling of wizlook, instead
674     of dumbly just clearing los once.
675 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
676     and has a smaller runtime variance.
677 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
678     making them actually useful.
679     - see_in_dark now increases the viewing radius by 3.
680 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
681     speedup, as well as in many other places.
682 root 1.299 - remove support for extended map infos - these are not used
683     by the deliantra client and removing them gives us a 10% speedup
684     when sending map changes.
685 root 1.300 - remove most gcfclient and other client bug workarounds, as well
686     as now obsolete protocol versions, simplying the code.
687 root 1.301 - optimise and simplify generation of random numbers.
688 root 1.303 - correctly provide a non-zero default density for materials, to
689     avoid crashes, fix other bugs in the material handling code.
690     - fix volume calculations.
691     - fix cfpod parsing when multiple verbatim blocks were separated by
692     newlines.
693 root 1.305 - increase monster detection radius from wis/5 to wis/3.
694 root 1.306 - remove old pickup modes.
695     - remove obsolete disarm and search commands (search wasn't working
696     anyways).
697 root 1.308 - fix a crash when an npc applied a sign.
698 root 1.284
699 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
700 root 1.283 - this release is assumed to be very stable.
701     - (maps) radically redesigned and improved tutorial.
702 root 1.280 - directional casting no longer immediately removes the invisible effect.
703 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
704 root 1.272 - fix overflow in lighting calculations.
705     - negative glow radii can no longer cause total darkness.
706 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
707     only maximally-lit ones.
708 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
709     - swashbucklers got the oratory skill now.
710 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
711 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
712 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
713 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
714     (which was probably broken, too).
715 root 1.281 - support negative glow radii during daytime, too.
716     - use circular, not rectangular, viewing area.
717     - use minimum viewing distance of 2 in outdoor maps.
718     - negative glow is stronger than viewing area or lamps.
719 root 1.283 - (arch) new darkness spell face.
720 root 1.272
721 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
722     - (maps) completely redesigned scorn.
723 root 1.269 - "cast light" now works on oneself.
724 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
725     negative glow radii again (they were totally broken before).
726 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
727 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
728 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
729 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
730 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
731     back to the player.
732 root 1.251 - attuned/repell and spell base level system reworked.
733 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
734 root 1.247 be less erratic now.
735 root 1.248 - refuse to write the uuid file if the uuid is zero
736     (to avoid writing it in early crashes).
737 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
738     - speed up emergency_save by not syncing every file separately.
739     - no longer reattach perl to every object on reload, it's slow, and no longer
740     necessary since we don't nuke stashes anymore.
741     - do not bootstrap perl from the commandline args, use separate eval for
742     better error reporting.
743 root 1.259 - fix a crash when pushing cone spells met ice attacks.
744 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
745 root 1.255 - speed up map refresh in server a bit.
746 elmex 1.258 - refactored drop code and fixed some programming errors in it.
747 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
748 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
749 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
750     as the current weight of the inventory.
751 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
752     dragonfire has been introduced for the non-dragon players.
753 root 1.265 - remove unused "tooltype", "start_holding" object slots.
754     - change "weapontype" object slot to uint8.
755     - convert "hide" object slot into flag.
756     - reorder object members for better locality of reference and codesize
757     decrease.
758 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
759 root 1.267 - fix a crash when no skill could be found when killing amonster.
760 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
761     every completed aio operation.
762 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
763     and update mapspaces if necessary.
764 root 1.246
765 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
766 root 1.241 - removed all command line parsing, only env variables are supported
767     anymore.
768 root 1.239 - region-specific monsters will now once more be on the worldmap.
769 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
770 root 1.225 would grow out of bounds.
771 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
772 root 1.222 - fixed a double-escaping bug in the pod-parser.
773     - rewrote the cfpod parser in C++.
774     - hintmode moved to C++, players need to re-set their hintmode if
775     they dislike "show".
776 root 1.231 - fix RIP inscription.
777 root 1.239 - bump login name length from 18 to 20 char max.
778 root 1.231 - correctly support gender in emotes.
779     - correctly support gender in the death messages.
780     - correctly generate death messages for players only when they really die,
781     with increased information.
782 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
783     and data corruption (but apparently was never triggered).
784 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
785 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
786     data corruption bug.
787 root 1.223 - tweak coredumping/monitoring a bit.
788 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
789 root 1.227 - do not crash in the loader when an inventory object could not be loaded
790     (from a corrupted file).
791 root 1.241 - redid skills command to send output to proper channel.
792 root 1.233 - object->map is no longer refcounting.
793 root 1.228 - add FLAG_DEBUG for internal debugging.
794 root 1.231 - add NDI_VERBATIM flag to send_msg.
795 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
796 root 1.240 - player->exists is no longer a sync_job.
797 root 1.233 - split login.ext's player scheduler into
798     it's own player-scheduler.ext extension.
799 root 1.222
800 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
801 root 1.212 - require perl 5.10.
802 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
803 root 1.204 - swap player and observed count's on the map when observing.
804 root 1.205 - add (mostly untested) mapspace perl class and accessors.
805 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
806 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
807     could be found.
808 root 1.208 - pits now have a configurable "random spread" range and default
809 root 1.213 to a radius of two now.
810 root 1.212 - rewrite pay_player_arch.
811     - use a more stable perl_reload implementation.
812     - do not use Symbol::delete_package (causes crashes after perl-reload),
813     use our own, safer, clear_package instead.
814     - when asynchronously dumping core, close all file handles to allow
815     the server to restart concurrently.
816 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
817     sequences, without double-encoding. it should be faster, too.
818     - the above fixes wrong display of help tetx and many other issues.
819 root 1.216 - use lzf and frag packets for large messages for clients supporting them
820 root 1.218 (0.9976+), use it for long books and other messages.
821 root 1.210 - eradicate listen command and corresponding code.
822 root 1.211 - eradicate logs command.
823 root 1.218 - let the client log into the server log, used for crash backtraces.
824 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
825     old style spell objects with the spell magic bullet.
826 root 1.220 - (arch) fixed skill less rods in the archetypes
827 root 1.204
828 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
829 elmex 1.197 - made jeweler workbench larger and some other minor map
830     changes in jeweler town.
831 root 1.196 - fixed wrong item handling in jeweler skill code.
832 root 1.198 - (arch) use a special "key_random_map" for random map keys
833     that are used up.
834 root 1.199 - fix a crash when the player who was observed has logged out long
835     enough for his region/map to be gone.
836 root 1.200 - port to g++-4.3's incompatible tr1 changes.
837 root 1.201 - add some missing dependencies.
838 root 1.203 - log to /var/log/deliantra/ by default.
839     - hack observe code to enable smooth movmenet when observing.
840 elmex 1.195
841 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
842 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
843 root 1.179 - correctly move gsay to the party channel.
844 root 1.178 - fix a crash when animate weapon was used in some areas.
845 elmex 1.177 - fixed unnecessary identification of by converters created objects.
846 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
847     with NPCs.
848 elmex 1.175 - (arch) dragon scales got proper type now
849 root 1.193 - object::decrease would sometimes cause container weights to
850     be wrong, this has been fixed.
851 root 1.194 - do not send time updates for newly-seen items.
852 root 1.185 - thawing an icecube will once more drop its contents to the ground.
853 root 1.183 - fix cone spells etc. going through walls sometimes.
854 root 1.186 - fix a weight update bug that sometimes left containers
855     with wrong weights.
856 root 1.194 - added auto_apply event and extension for shop tiles.
857 root 1.172 - work around get_map_flags invoking perl and switching the stack.
858     - make sure the map is loaded when using a town portal return.
859 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
860     where healing spells didn't cost any grace.
861 root 1.173 - fix starvation kill reason.
862 root 1.174 - fix pk killer name message.
863 root 1.189 - don't let people apply signs with @match.
864 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
865     what seems to be the biggets memleak in the server).
866 elmex 1.171
867 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
868 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
869     - use anyevent to manage listen ports (this enables IPv6 support).
870 root 1.167 - server supports ipv6 client connections now.
871 root 1.168 - use newly-available Coro::AnyEvent.
872 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
873     to let it handle AIO requests.
874 root 1.167
875 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
876 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
877     processing considerably (especially in the client) and reduces data transfers
878     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
879 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
880     - (map) fixed npc dialogue in pup_land/s_f/special.
881     - bugfix: fix a crash when a player casts a swarm spell and then logs out
882     (swarm spells now stay in the player's inventory).
883 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
884 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
885     archetype *archname* (chairs of different facings were merged).
886     - bugfix: fix a potential crash issue in find_object_name (not used
887     normally).
888 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
889 root 1.164 (destruction, magic missile etc.).
890 root 1.163 - swarm spells without a direction now use various spiral patterns
891     instead of being fully random.
892 root 1.158 - update AnyEvent API to 3.4 and above.
893 root 1.156
894 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
895 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
896 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
897 root 1.152 - bugfix: the jumping skill now gives experience for jumping
898     and for attacking monsters. it also takes about one second to do a jump.
899 root 1.138 - bugfix: players couldn't starve in 2.53 :(
900 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
901 root 1.152 - bugfix: spell effects like word of recall are removed on death.
902 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
903     were created outside a map.
904 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
905     (fixed by reversing the logic).
906 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
907 root 1.153 - bugfix: the random map generator no longer leaks key objects.
908 root 1.154 - bugfix: support random maps >127x127.
909 root 1.152 - (maps) fixed the death certificate system in nimbus.
910 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
911 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
912 root 1.147 - (arch) give ball lightning a real name.
913 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
914 root 1.155 - support cfpod in ex replies (client item tooltips).
915 root 1.143 - unapply item in range slow when readying a spell.
916 root 1.148 - bugfix: account for rounding errors in weight updates.
917 root 1.139 - remove synchronous mkdir in chargen_race_done.
918     - fix per-race starting maps.
919 root 1.142 - check hiscore on suicide and quit as well.
920 root 1.138 - tell players when they are starving.
921 root 1.133 - get rid of costly object_from_name conversion for altar effects.
922     - fix map difficulty calculation for generators.
923 root 1.146 - slightly more intelligent handling of "is_animated" flag.
924 root 1.149 - support no_drop map header flag (before it was only available internally).
925 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
926 root 1.133
927 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
928 root 1.119 - bugfix: custom skill settings were not saved by the server.
929     - bugfix: remove did not actually remove items from the inventory, leaving
930 root 1.116 ghost items.
931 root 1.119 - bugfix: properly update items identified on the ground.
932 root 1.120 - bugfix: use localtime_r in the logger thread.
933 root 1.122 - bugfix: player starvation will now give the correct kill reason.
934     - bugfix: archetype reloads could crash the server.
935 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
936 elmex 1.114 player is not logged in.
937 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
938 root 1.117 server startup.
939 root 1.128 - bugfix: fix the door surround check in the random map generator.
940     - (maps) fix heaven quest difficulty progression.
941     - (maps) fix some random map styles.
942     - dropping items a shop is not interested in won't sell them anymore.
943     - rods and horns with a too low maximum charge allow now at least one discharge.
944     - implement kill & death statistics.
945     - random map preparation is no longer synchronous.
946     - rewrite find_style in perl, no longer does synchronous I/O.
947     - improve random map specials placement.
948     - make the killer a real object pointer instead of a string, improved
949     kill reason messages.
950 root 1.117 - take advantage of new aio_close and aio_chmod.
951 root 1.128 - implement archetype::get, object::deep_clone and update callers.
952 root 1.125 - change_abil is much faster.
953 root 1.126 - update the floorbox more often to work around the reverses item order
954     display in clients.
955 root 1.125 - cleaned up object copying by encapsulating it to a single place.
956 root 1.126 - add hints to the invite messages.
957 root 1.127 - rewrote key<->value pair handling.
958 root 1.128 - use an independent random number generator for the random map generator.
959 elmex 1.113
960 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
961 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
962     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
963     - completely automate the weight handling, should fix all weight
964     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
965 root 1.103 - reloading archetypes while a user was in the character creation phase
966     could crash the server.
967 root 1.106 - fix a nontrivial number of cases of code commented similar
968     to "is this really correct?", as many of those cases are now handles
969     automatically by lower level code.
970     - replace many ad-hoc checks for client visibility by object::visible_to,
971     should result in broader applicability of functions using it.
972 root 1.104 - merge items with different arch pointers refering to the same arch
973     (due to archetype reloads).
974 root 1.106 - refactored the object remove/insert functions and most related
975     functions (decrease, split, merge_ob etc.).
976 root 1.105 - make it compile better on freebsd (reported by pippijn).
977 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
978 root 1.108 - fix the longstanding "container stays open" bug.
979 root 1.107 - improved floorbox updating to be incremental and other protocol
980     optimisations.
981     - get rid of update_after_inventory_change and only do update stats
982     for weight once/tick/player at max.
983 root 1.109 - rewrite party commands, use party channel.
984 root 1.103
985 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
986 root 1.97 - properly link against libgthread as that is needed to make the slice
987     allocator thread-safe.
988 root 1.91 - support perls not compiled with 64 bit support (though this is not a
989     recommended configuration) (reported by Samuel Gondouin).
990 root 1.94 - always put godgiven items into the player inventory, never any containers.
991 root 1.92 - (maps, arch) the scorn go club was founded!
992 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
993 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
994     became a real spell-class.
995 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
996     - (arch) considerably strengthened spark shower and destruction.
997     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
998     finally reloadable at runtime.
999     - changed archetype loading algorithm to only require one pass and
1000     use delayed resolving of references.
1001 root 1.101 - examine command now uses the examine infobox.
1002 root 1.102 - implement an "incremental garbage collector" for archetypes.
1003 root 1.98 - enable slice allocator again.
1004 root 1.96 - implement optional free memory poisoning.
1005 root 1.91
1006 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1007 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1008 root 1.85 skill.
1009 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1010     names (also update all maps to use money instead of coins).
1011 root 1.78 - add uuid accessors to perl.
1012     - add coin names and archetype accessors to perl.
1013 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1014 root 1.78 - change perl extensions to not use hardcoded coins and values.
1015 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1016     and be more parsimonous of uuid usage by the exact value out on exit.
1017 root 1.86 - write log messages in another thread, removing another sync point.
1018     - support multi-line log messages in a nicer way.
1019 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1020 root 1.81 - fix a minor memleak in the random map generator.
1021     - some parts of the random map generator are not coroutine-safe,
1022     so only call it "single-threaded".
1023     - major cleanup of memory management in random map generator.
1024 root 1.87 - slight refactoring of the random map generator, faster too.
1025 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1026     bookkeeping bug.
1027 root 1.87 - work around "player is on active list" problem by deactivating player
1028     after loading.
1029 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1030     there have in fact been allocations.
1031 root 1.82 - fix object::insert to do as documented and insert into the env
1032     if necessary.
1033     - fix cf::map::unique_maps.
1034     - fix nrof overflow check in can_merge_slow.
1035     - fix converter code to handle >31 bit values.
1036 elmex 1.83 - added support for the player_sold flag
1037 root 1.84 - converters no longer accept unpaid items.
1038 root 1.88 - canonicalize random map meta files for better unification.
1039 root 1.77
1040 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1041 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1042     when mlockall has been used.
1043 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1044 root 1.72 - use separate thread for ticker timing (and more in the future).
1045     this greatly increases timing accuracy and gets rid of an enourmous
1046     number of gettimeofday calls.
1047 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1048 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1049 root 1.71
1050 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1051 root 1.68 - rebalanced default experience table to be more exponential
1052     and much easier up to level ~40, then moderately harder.
1053 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1054 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1055     - do not exit on reload/load errors but properly cleanup.
1056 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1057 root 1.66
1058 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1059 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1060     (this fixes the jeweler skill).
1061 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1062 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1063 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1064     it has reset, which is better than putting it on the savebed, also as
1065 root 1.321 proof that the player didn't use a savebed).
1066 root 1.59
1067 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1068 root 1.56 - work around perl bug in configure perl module version check.
1069 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1070 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1071 root 1.52 - fix a bug in animate_weapon, causing a crash.
1072 root 1.54 - no longer exit when a coroutine throws an exception.
1073 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1074 root 1.53 - fix the "<player> is nuts" message.
1075 root 1.58 - fix an exception at logout due to the json_coder being gone.
1076 root 1.43 - upgrade to EV version 2.0 API.
1077 root 1.47 - when players don't apply a savebed correctly but stand above one,
1078     do not move or kill them.
1079 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1080 root 1.43 - implement generic framework for server-side resource files.
1081     - implement resource file update event.
1082     - hook experience table update into the framework.
1083     - move jeweler.yaml to resources (arch/).
1084 root 1.44 - switch from Crossfire to Deliantra perl module.
1085     - implement json2json arch filter.
1086 root 1.45 - implement widget protocol version 2, support for ui templates.
1087 root 1.54 - mapinfo is now handled fully asynchronously.
1088 root 1.48 - ext/irc: also log irc messages.
1089 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1090 root 1.43
1091 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1092 elmex 1.41 - limited the number of items that can be picked up and dropped
1093 root 1.42 as temporary measurement against bad performance or dropping things
1094     (this lead to long freezes and triggered the watchdog).
1095 elmex 1.41 - improved the performance of the drop command a bit.
1096 root 1.38 - switch from Event to EV for higher performance, easier usage,
1097     less bugs...
1098 root 1.39 - updated to release version of the gnu affero license.
1099 root 1.38
1100 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1101 root 1.36 - more thoroughly rename the binaries, contact addresses.
1102     - update the copyrights.
1103 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1104     crashes.
1105 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1106     potentially causing crashes.
1107 root 1.35 - assign weapons on user load time, not login-time, avoiding
1108     crashes.
1109    
1110 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1111 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1112 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1113     in some of the maps.
1114 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1115     which is now trivial to do.
1116 root 1.33 - removed all traces of the old (and never working) plug-in interface
1117     (70kb code less on amd64).
1118 root 1.34 - improve/tune scheduling priorities.
1119     - fix some freezing bugs.
1120     - fix a memory corruption problem in dynbuf.printf.
1121     - use channels for chat and many informational commands.
1122     - improved the tutorial.
1123     - create missile is now fixed.
1124     - race fields must now contain archetypes.
1125     - jumping skill now works as advertised.
1126 root 1.31
1127 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1128 root 1.24 - relicense under the gnu affero license.
1129 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1130 root 1.24 - implement server-side framework for generic resources.
1131     - use resource framework for server-provided ambient
1132     music.
1133 root 1.27 - save object owners (players only atm).
1134 root 1.24 - replace limited sound api with server-provided sound effects.
1135     - new sc (sound control) protocol command.
1136     - improve fxix protocol to include types.
1137     - exactly fill tcp segments, if possible.
1138     - output-rate is now an upper limit, the server will automatically
1139     (and quite perfectly) adjust to the network conditions, ensuring
1140     low latency even during bulk transfers (music, images, sounds etc.).
1141     - implement server-side widgets (i.e. client widgets controlled
1142     in the server side). this will allow future expansion without
1143     having to upgrade clients.
1144     - implement a (artwork) world map with realtime player position
1145     tracking.
1146     - new and more efficient extcmd (server still supports old extcmd
1147     protocol).
1148 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1149     calcluation that could be easily exploited by users.
1150     - rebalanced diseases to spread more naturally/evenly.
1151     - completely asynchronous map loading even for tiled maps.
1152 root 1.24 - replace simple messaging protocol with channels carrying metadata
1153     (similar to message types, but more directed at the user).
1154     - reduce command processing latency by a whopping 120ms by
1155     reordering some processing steps inside the server. this directly
1156     reduces lag by 120ms.
1157     - actually send spell faces to the client.
1158 root 1.23 - implement player genders.
1159 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1160     otherwise return to savebed and possible kill if the log-out
1161     was for too long.
1162     - fast socket-dead detection (kick player after 8 seconds without ack).
1163     - greatly reduce the cpu time needed to draw maps _again_.
1164     - archetypes are now subclasses of objects.
1165     - rebalanced shop greed and approval functions to be more realistic
1166     (and likely match the actual intention).
1167 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1168     italic, gender-specific text, paragraphs etc.
1169 root 1.24 - implemented hint framework, players can opt to receive hints.
1170     - implemented (long) book framework, added some books from the cf wiki.
1171 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1172     protocol and is capable of transmitting generic meta information.
1173 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1174     - replace the nexus by a per-player tutorial map that teaches stuff
1175     better than the newbie house.
1176 root 1.18 - fix the magicmap colours.
1177 root 1.19 - optimise map update even more by removing unneeded code and checks.
1178     - decouple map and stats update from pl->ob and use pl->observe instead.
1179     - implement observe command.
1180 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1181     calls with a simple comparison.
1182     - fix a latent crossfire bug that could crash the server because the
1183     map refresh did not update the mapspace.
1184 root 1.24 - support custom keys for regions and maps, regions are now
1185     refcount-managed.
1186     - allow worldmap overlays anywhere in the 000..999 range.
1187     - new system to acquire time slices for background jobs, to reduce
1188     jitter.
1189 root 1.27 - semi-persistent object-referencing framework (currently only players
1190     supported).
1191 root 1.22 - dependency tracking for perl extensions.
1192 root 1.24 - new slag-ex extension for cleaning cauldrons.
1193     - fix invoke result processing.
1194     - there are even less i/o syncpoints in the server now.
1195 root 1.29 - added map-tags extension that scans all maps for object tags
1196     and records them in the database (not used yet).
1197 root 1.28 - metaserver 2 support.
1198 root 1.22 - many more bugfixes and minor optimisations.
1199 root 1.16
1200 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1201 root 1.14 - optimised event invocation (non-wanted events can now be
1202     skipped with 4-5 inlined instructions).
1203 root 1.12 - complete rewrite of town_portal: it now creates a portal
1204     to the "nearest" town only, travel is only possible
1205 root 1.13 to the town and back, anybody can use it (also removes
1206     one of the remaining syncpoints in the server).
1207 root 1.10 - complete rewrite of the range/attack skill slot system:
1208     there are now two slots, one for combat, one for ranged
1209     attacks.
1210     - introduce the concept of a current weapon (either a ranged
1211     or a combat weapon/skill/tool) and switch between them as
1212     needed.
1213     - rewrite bow code so bows get more useful: apply damage,
1214     attacktype and other stats to the arrows and treat
1215     bows as weapons. also rebalance the missile weapons skill
1216     so its damage increases with level.
1217     - rewrite the complete player speed logic: weapon_speed now
1218     works as documented and there are no unnatural speed boosts.
1219 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1220     installation, replacing the old collect scripts and
1221 root 1.9 simplying deployment by scaling and cutting faces as required.
1222     - simplify the map protocol extensively by taking advantage
1223     of missing bigfaces, speeding up map generation immensely.
1224 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1225     other archetypes.
1226     - rationalise archetype, region and treasurelist file format
1227     into a single file format and make them reloadable asynchronously.
1228 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1229     reloadable at runtime.
1230 root 1.6 - implement 64x64 faceset support.
1231     - implement fxixsx protocol that saves
1232     a lot of bandwidth over the old image/face/smooth packets
1233 root 1.11 and allows images > packetsize, incremental and background
1234     transfers.
1235 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1236     on a face basis as opposed to a mapspace basis.
1237 root 1.7 - the server can now rate-limit image uploads to not exceed
1238     a certain (client-configurable) speed while guarenteeing full
1239     freedom of movement.
1240 root 1.8 - implement new ex command to request item descriptions.
1241     - implement new msg command for in-game messages with meta
1242     information (using xml).
1243 root 1.9 - enforce utf-8 for all text messages.
1244 root 1.13 - added micropather (not used yet).
1245 root 1.6 - many, many bugfixes.
1246 root 1.1
1247 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1248 root 1.1 - make coroapi accessible to cf+.
1249     - moved map handling logic completely to perl
1250     - per player maps are now marked in the map
1251 root 1.2 - maps are saved completely differently now,
1252     and much more often.
1253 root 1.17 - rewrote map header parser and writer, to be much faster.
1254 pippijn 1.4 - maps and players are now (in the average case) loaded
1255 root 1.2 and saved completely asynchronously, I/O contention will no
1256     longer freeze the server.
1257 pippijn 1.4 - players and maps can be loaded anytime, without the player
1258 root 1.2 being logged in.
1259 root 1.1 - automatically generate method interfaces for perl from headers
1260     - unbundled freezethaw
1261     - mostly rewrote common/map.C
1262     - completely rewrite server/swap.C
1263     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1264     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1265     - better message for apply failures due to applymode
1266     - removed most all of the weather code
1267     - unified logging to stderr and file
1268     - too many minor changes to document
1269 root 1.615