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Revision: 1.688
Committed: Sun May 2 19:16:16 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.687: +1 -0 lines
Log Message:
fix aio deadlock properly by using mutexes and condvars

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.683 2010-04-30 14:27:48.6702 t Found correct bow for arrows.
6     2010-04-30 14:25:50.3128 t Turned off spells in Medium guard
7    
8    
9 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
10     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
11     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
12     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
13     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
14     2010-04-07 23:58:02.2729+
15     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
16     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
17     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
18     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
19     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
20     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
21     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
22     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
23     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
24     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
25     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
26     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
27     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
28     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
29     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
30     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
31     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
32     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
33     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
34     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
35     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
36     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
37    
38 root 1.642 TODO: golem survives "longer" now - too long?
39 root 1.616 TODO: clean up skill handling in kill_object.
40 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
41 root 1.637 TODO: mining experience
42 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
43 root 1.688 TODO: follow should not be able to follow everywhere (ocean...)
44 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
45     now easily reachable, at a price.
46 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
47 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
48 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
49 elmex 1.630 (by Dustfinger).
50 root 1.681 - (maps) fixed bad floor tile in navar apartment.
51 elmex 1.573 - made (wizard) look_at show also uuids.
52     - added cf::object::find_object_uuid (::find_object already exists!).
53 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
54 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
55 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
56 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
57 elmex 1.568 - (arch) made the hill giants loose more body parts.
58 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
59 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
60     and made them a bit more expensive.
61 root 1.633 - (maps) add more glory hole treasure styles.
62 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
63     in a select number of mlab maps.
64 root 1.667 - (maps) the library should be less of a death trap now.
65     - (maps) exits no longer point to auto-apply exits, most affected
66     maps now have proper doors or a similar solution.
67 root 1.682 - (arch) jumping skill has now physical attacktype.
68 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
69 root 1.685 - when applying containers, server checks for the key on activate
70     and also allows players to unapply active containers they don't have
71     a key for.
72 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
73     races files to arch, where they belong (exp_table is no longer in
74     confdir but in datadir now!).
75 root 1.677 - jeweler and sound config files are now normal datafiles as well.
76     - quit_character was causing a runtime exception, causing it to not
77 root 1.672 work since 2.93.
78 root 1.671 - entering a map will now respect move_on and other effects,
79     except for auto-apply exits :/
80 root 1.660 - only talk to the items on the nearest mapspace, or, of there
81     are none, to the player, not ALL items in vicinity.
82 root 1.625 - do not update the floorbox while running, to avoid big item
83     updates that cost network bandwidth and processing power.
84 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
85     caused overflows causing monsters to become living deads.
86 root 1.619 - unapply weapons and armour before trying to improve it.
87 root 1.588 - teach the random map generator the ability to read ".rmg" files
88     that specify which actual style map to generate, and use it for
89     the default decorstyle to avoid inappropriate maps to be used.
90 root 1.639 - support (with some limitations) multiple different skills with the
91     same subtype.
92 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
93     so nekosan could end up beign saved AND escaped to another map.
94 root 1.636 - show invisible no longer makes magic mouths visible.
95 root 1.583 - move_type changes (spells, skills etc.) now will correctly
96     take move_on/move_off into account (e.g. buttons).
97 root 1.582 - display (exit) or (random map) in client for those objects.
98 root 1.606 - removed (useless) spell damage columns from spell info and replace
99 root 1.578 it by effective casting level - clients > 2.10 required to display
100     properly.
101 elmex 1.565 - building of levers/doors works again for all kinds of floors.
102 elmex 1.563 - the player can now withdraw and deposit all the available money.
103 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
104     steinwandstadt/celvear.
105 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
106 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
107     mostly based on the spell's level in the spellbook.
108 root 1.669 - (maps) fix some map regions and the region tree.
109     - the server will now be more picky when parsing the regions file.
110 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
111 root 1.566 clients.
112     - tcp.ext didn't unbind in reloads.
113     - map-tags.ext didn't properly close the database on reloads.
114 root 1.567 - cfutil skips .-directories when scanning.
115 root 1.571 - build.ext prevents players from building on other player's maps.
116     - rent.ext allows the dm to enter anytime.
117     - NPC_Dialogue adds a new predefined variable, $map.
118     - new "build" event hook.
119 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
120 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
121 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
122     them on loading, for old playerfiles and maps.
123 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
124     would be handled differently nowadays anyway.
125 root 1.584 - random map .meta were not being expired at all.
126 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
127 root 1.586 - update to automake 1.10.
128 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
129     require level 4 anymore.
130 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
131 root 1.590 - monsters now rotate through all skills (in chosen_skill).
132 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
133 root 1.661 - detect/sense curse/magic will no longer work on items that don't
134     need identify.
135 elmex 1.593 - added detect mineral vein spell.
136 root 1.592 - support "wall overlays" in the random map generator - not very generic,
137     used by minable veins.
138 elmex 1.594 - (maps) relocated jeweler town to another directoy.
139 root 1.603 - (arch) implement mining pickaxes and mining skill.
140 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
141 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
142 root 1.601 - generate most constants for perl automatically.
143 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
144     - when player dies, restore his food to at least 200.
145 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
146 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
147 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
148 root 1.600 - the singing skill actually respects the direction now.
149     - oratory and singing now require a direction.
150 root 1.603 - use_skill now requires that you can actually apply the skill tool.
151 root 1.604 - do not invoke perl on every user command anymore by providing
152 root 1.655 a command and an unknown_command event.
153 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
154     perl to C++, for speed reasons (basically undo patchset 1304).
155     - add a client_destroy event, so we don't have to hook the
156     attachable destroy event (which is called much more often).
157 root 1.606 - removed (unused) FLOOR object type.
158 root 1.607 - fix errornous change_abil messages for rods (and other types).
159 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
160     all into server/commands.C.
161 root 1.609 - save and restore combat/ranged/current slot for players.
162 root 1.610 - the server now batches item's face/fx commands, as opposed
163     to sending one fx per item - helps mostly at connect and
164     with floorbox updates.
165 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
166 root 1.614 - the random map generator now supports selecting difficult for
167     more style categories than just monsters (all except fountains
168     apparently).
169 root 1.617 - object serialiser no longer creates empty "owner" references.
170 root 1.620 - make sure failed castings take some time, too, to avoid being
171     smitten by your god.
172     - many more failmsgs and help texts.
173 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
174 root 1.623 - stop thrown objects when their speed goes too low.
175 root 1.624 - log the number of unique logins seen every minute in a compact
176     format (for statistics).
177 root 1.626 - do not send delitem for players.
178 root 1.627 - support static scalar data members properly in genacc now.
179     - implement "simple" freelist management for objects.
180 root 1.628 - recycle object counts now - to support longer uptimes.
181 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
182     function (and yes, 666 is exact!).
183     - random map generator results should now be fully repeatable.
184 elmex 1.635 - fixed possible crash bug in build code.
185 root 1.638 - rename find_marked_object to ->mark and speed up.
186 root 1.640 - player movers properly destroy themselves when used up, instead
187     of leaking.
188 root 1.642 - do not show msg for unidentified objects that need identification.
189 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
190 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
191     next_line method.
192 root 1.646 - use nicer file format for exp_table and attackmess
193     (more like other resource files).
194     - make parse errors during server startup fatal.
195 root 1.652 - properly initialise all maptile values in constructor.
196     - improved {link} map.
197 root 1.655 - optional unloadable extensions will not lead to an endless loop.
198 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
199 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
200 elmex 1.664 - building listening books is possible again.
201     - (maps, arch) added archetype for building instructions and replaced
202     the copies of the instructions in the maps with it.
203 elmex 1.666 - (arch) made the spark shower spell available in shops.
204 root 1.670 - don't create a second LOGIN event on character creation.
205 root 1.674 - correctly generate "You paid xyz" message in shops.
206 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
207     change passwords for other players).
208 root 1.680 - correctly save shopitems string, to avoid parse error when reading
209     saved maps.
210     - logging now differentiates between logging levels better.
211 root 1.684 - speed up get_typedata.
212 root 1.562
213 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
214 root 1.558 - (maps) fix travel to valdor and back.
215 root 1.545 - do no longer by default eval map cod ein safe compartments
216     (this can be re-enabled using the safe_eval config option).
217 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
218     in lorak.
219 root 1.559 - fix data corruption issues caused by recursive calls to
220     unordered_mapwalk - now every caller must provide its own
221     buffer.
222 root 1.538 - (maps) improve tindervale maps slightly.
223 root 1.544 - (arch) considerably decrease slag ex price.
224 root 1.540 - (arch) fix filth archetype.
225 root 1.556 - extension dependency resolve was completely broken.
226 root 1.544 - multipart objects would cause save_throw_object to crash - it
227     now acts on the head only.
228 root 1.541 - do not try to connect to an irc server unless explicitly configured.
229 root 1.542 - do not expect decltype() to be available in gcc 4.4.
230 elmex 1.543 - extended the safe perl environment by loops.
231 root 1.547 - (arch) fix "armless cook" facings.
232     - the "experience table" resource item did not have a proper
233     hash associated with it, so updates could not be detected.
234 elmex 1.550 - fixed poison traps in doors.
235 root 1.548 - player->killer_name did not properly flag the name as unicode.
236 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
237     and provide a non-destructive SvPVutf8 variant.
238 root 1.554 - do not allow dragon players to change their title via the settings.
239 elmex 1.552 - ratelimited jeweler skill nugget conversion.
240 root 1.551 - under high load, the server stopped swapping out to make
241     the server more responsive, but making it impossible to reduce
242     the load by... swapping out. slot queuing will now always make
243     some progress.
244     - improve the quality of the load-avg calculation.
245 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
246 root 1.556 - don't fail to write the runtime file if the temporary already exists.
247 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
248     player now.
249 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
250     timestamp and use a tab in the client to increase awareness.
251 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
252     setflag 0 is possible.
253 root 1.560 - make install now deletes old extensions, to ease upgrades in the
254     deliantra vm.
255 root 1.538
256 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
257 root 1.532 - the destruction spell could/would corrupt server memory quite often.
258 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
259     disk, not when it already was in memory.
260 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
261     avoiding livelock during high-load emergency saves.
262 root 1.530 - logging in did not properly unapply all skills.
263 root 1.531 - (maps) make the invite quest marking much more obvious.
264 root 1.533 - (arch) fix warrior archetype names.
265 root 1.532 - map prefetching never prefetch upwards.
266 root 1.534 - wizpass no longer makes you non-blocking.
267 root 1.536 - (maps) add light to some of the special maps, add troll
268     map.
269 root 1.530
270 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
271 root 1.515 - (maps) add gorokh_final mapset from crossfire.
272 root 1.516 - (maps) block most vault-type mlab locations, open up
273     imperial converters for anybody to use.
274 root 1.519 - (maps, arch) replace all permanent stat potions by random
275     variants.
276 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
277 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
278     real player object on player changes.
279 root 1.522 - diseases and maybe other things could sometimes reduce the speed
280     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
281     much grief.
282 root 1.523 - speed_left randomisation was, apparently, totally broken.
283     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
284     of the speed slot internally and in map save files. among other
285     things, this gets rid of all the abs (speed) calls.
286     - reduce map file save files by using abridged keywords aliases.
287 root 1.494 - shop specialisation calculation was totally broken.
288 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
289     now enforced.
290 root 1.498 - fix magic mapping, which only worked for inate spell casting.
291 root 1.495 - godgiven items will now be explicitly described as such.
292 root 1.524 - (arch) dded a quiver of bolts.
293 root 1.504 - materialnames would change "randomly" on every load, only
294     set the material when the materialname was not set before.
295 root 1.497 - balancing change, halve rod recharge speed (instead
296     of 4.8s, the standard rods now recharge in ~10s. not a solution,
297     but still.
298 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
299 root 1.509 the costly flag-checking loop in most cases and using a simple
300     repeat-cache for speed_left.
301 root 1.507 - always delay stats update for players on insert/remove till
302     next tick/command, which saves a lot of cpu cycles on drop/take.
303 root 1.514 - add hint about havign to run to attach unaggressive npcs.
304 root 1.494 - pet monster level was not displayed correctly in "showpets index".
305     - clean up floating point conversions and many similar nitpicks.
306 root 1.502 - fix hanuk altar.
307 root 1.504 - overhaul material system to be much faster, and having less bugs, but
308     still having a lot of cruft :/.
309 root 1.502 - add marble shop floor.
310 root 1.494 - move gcc specifics to new file include/compiler.h.
311     - unrecognised cfpod directives could cause undefined behaviour.
312 root 1.505 - added boes' marble shop to steinwandstadt.
313 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
314     - optimise mapspace updates.
315     - cache volume/items per mapspace.
316 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
317     decrease).
318 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
319     have led to weird item multiplications.
320 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
321 elmex 1.501 - fixed crash bug in learn_spell command.
322 elmex 1.634 - enhanced output of the mapinfo command.
323 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
324 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
325     from perl to c++.
326 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
327     and use it in some "inner" loops.
328 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
329 elmex 1.511 - fixed jeweler experience output to not be floating point.
330 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
331 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
332 root 1.518 - try to prefetch memory inside process_objects, which can give
333     enourmous speed gains.
334     - make some small optimisation to the process_objects loop.
335 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
336     handling different chksum lengths.
337     - check for hash collisions in cfutil.
338     - reduce face checksum size from 6 to 4 bytes.
339 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
340 root 1.523 - removed weather-specific attributes.
341     - fixed genkeywords dependency.
342     - do not clear "randomitems" slot for world underlays.
343     - use "sl" as short-hand for speed_left in save-files, just to make them
344     smaller.
345 root 1.517 - in general, don't crash on value-less resource file lines
346     anymore, due to get_str never returning a 0-pointer.
347 elmex 1.521 - code cleanup in move_symptom.
348 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
349 root 1.494
350 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
351 root 1.481 - some Andrew Madloch wanted, despite being specifically told
352     multiple times that the Deliantra parts additions are under AGPL,
353 root 1.487 lock up the source code of the server within his company.
354 root 1.481 some reorganisations have been done to the sourcecode to make
355     it clearer that this violates the Affero GPL. Help to keep
356     Deliantra free software even for the coming generations
357     and be wary of the promises of Andrew Madloch, he has nothing
358 root 1.487 good in mind for free software.
359 root 1.480 - clarify which files of the server are 100% AGPL.
360 root 1.481 - minor reorganisation, move some GPL code into other files.
361 root 1.483 - implement viewpoint (which is like observe, but only for the map,
362     not stats etc.).
363 root 1.484 - replace magic mapping overlay by a flying bird exposing area
364     on the worldmap (ext/magic_mapping.ext).
365 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
366     - @find results in npc dialogue is now stored in $find.
367 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
368 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
369 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
370     dm instead.
371 root 1.456 - (maps) add town portal to celvear.
372 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
373     mapsets from crossfire, together with associated archetypes.
374 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
375     - (maps) define a new whalingoutpost region.
376 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
377     and most archetypes that go with them (without stoning and swallow effects),
378     casino tokens and stock certificates are also missing.
379 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
380     and santo dominion.
381 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
382     to go with them. also adjusted archetypes to be more korrekt "gotisch".
383 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
384 root 1.460 - properly close client-side dialogue when the player is teleported away.
385 root 1.459 - map-tags did not properly close it's database tables or wait
386     for a quiescent state, causing memory corruption on reload.
387 root 1.454 - support "stat.xyz" accessor in match expressions.
388 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
389 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
390     fixes long answers from npc dialogue).
391 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
392 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
393     and to not add a "put your code here" force needlessly.
394 root 1.463 - (arch) fix or improve many plurals.
395 root 1.465 - markers do no longer add a force if the slaying field is unset.
396 root 1.466 - sped up search-items implementation, but it's still horrible.
397 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
398 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
399     used to reogianise the illogical arch tree a bit.
400 root 1.479 - (maps) import most map names from crossfire.
401 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
402 root 1.483 - fly_high movement gives better los, ignoring blocksview.
403 root 1.488 - the addexp command should now honour skill names with spaces.
404 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
405 root 1.491 - (arch) added many more buildable marble floors.
406 root 1.490 - major namespace cleanup: save 45kb by making functions static
407     that were unnecessarily global.
408 root 1.452
409 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
410 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
411 root 1.451 - fix a memory buffer overflow in the book code.
412 root 1.429 - add @check, @find npc dialogue commands.
413     - (maps) add a number of town interiors.
414 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
415 root 1.451 - (maps) add celvear area from cfextended.
416 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
417     - (server,maps) fix bug causing some library books not to be chained down,
418     cause Scorn/Navar libraries not to have inscribable books.
419 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
420 sf-marcmagus 1.433 inappropriate item power.
421 root 1.448 - (maps) fix intwell balancing issue.
422 root 1.437 - improve the look of generated books.
423 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
424     - fix bug where players could bypass no_drop by putting items in containers.
425 root 1.430 - consecutive commands arriving at the same time in the server would be
426     corrupted if the length was >255.
427 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
428 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
429     and perl.
430 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
431     functionality (and more) inside the same object using the match expressions.
432     - create simpler match expression compiles in many common cases.
433 root 1.439 - reduce object size by removing obsolete "seen_by" member.
434 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
435     of the new dynbuf::splice function (which gave an unexpected net win
436     in code size...).
437 root 1.442 - the server will no longer complain (and subtly fail) when an object
438     being removed from a map causes another object to get removed.
439 root 1.441 - banish strncpy from the server, speed up and simplify sending item
440     descriptions to the client considerably.
441 root 1.442 - add new "in head" set modifier for matches.
442     - new BLOCKED_MOVE event added.
443     - mapscript archetype now has activate_on_xxx true by default, as similar
444     connected elements.
445 root 1.448 - (maps) imported all styles from cfextended except
446 root 1.444 floorstyles/land_plots and monsterstyles.
447 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
448 root 1.446 - don't crash when treasure lists are empty / supply new empty
449     treasurelist for randomitems when none can be found.
450     - implement cf::map::static_maps and use it in map-tags.ext.
451 root 1.449 - fix a bug in map-tag scanning when moving tags.
452 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
453     for a reaction.
454 root 1.447 - implement new "loadall" map loading command, purely for debugging.
455 root 1.429
456 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
457 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
458     but not horns (to make them more useful for content-creators).
459 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
460     2) it skipped spell effects and 3) it didn't handle the case where
461     and object was destroyed while iterating over it correctly. all this
462     allowed players to sometimes walk onto spaces they should not be able to
463     walk on.
464 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
465 root 1.399 - examining an object now dumps the serialised object form when the user
466 root 1.404 is a wizard (wizlook).
467 root 1.421 - altars no longer accept unpaid items.
468 root 1.411 - party spells didn't work all that well.
469 root 1.424 - added complex object matching framework (cf::match), and make altars
470     and pedestals use it.
471 root 1.425 - identified skill-tools show what skill they grant.
472 root 1.399 - display the duration of change_ability spells when examining them
473     (missing: protection spells, but they are a hack...).
474 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
475     adding more variety to the different mushrooms.
476 root 1.398 - fix a minor cfpod formatting bug.
477 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
478     the hintmode setting on the settings page.
479 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
480 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
481 root 1.399 - enable the object loader to also dump archetypes.
482 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
483 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
484 root 1.402 - force the initial face when loading an object that is time-animated
485     or a monster, so it does not have to be specified anymore.
486 root 1.403 - fix a bug where recasting an ability changing spell could shorten
487     its remaining duration.
488 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
489 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
490 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
491     up splay operations as well.
492 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
493 root 1.412 - implement introspection data for C++ classes (%REFLECT).
494 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
495 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
496 root 1.419 - fix transmutation alchemy.
497 root 1.424 - speed up many frequently-invoked C->perl callbacks.
498 root 1.419 - added complex object matching framework, to be used in altars and the like.
499 root 1.426 - switch to YAML::XS from YAML.
500 root 1.396
501 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
502 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
503     that ultimately was not helpful to catch it :)
504 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
505     all callers to use either one or the other, as appropriate. This
506     fixes the (rather fragile) light spell, maybe others.
507     - fixed an overflow and exploit in the bank/payment code.
508     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
509 elmex 1.384 to explain the skill a bit more.
510 root 1.389 - removed a buggy check for zero attacktype. So that we might find
511 elmex 1.388 the real bugs in the archs/maps/objects.
512 elmex 1.394 - Fixed enabling torches with lighters.
513 elmex 1.387 - (maps) Added Heaven Town region.
514     - (arch+maps) Fixed & normalized warriors on map
515     /quests/peterm/CTower/Barracks.
516 root 1.392 - fix the light spell (and possibly diseases and other lights).
517 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
518 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
519     a long time ago, and similar cases are still to be found in the maps.
520     - make the socket_timeout configurable in the code (but not yet for users).
521 root 1.393 - earth wall health bar is now correct.
522 elmex 1.384
523 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
524 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
525     freeze with IO::AIO anymore due this change.
526 root 1.364 - avoid a crash when a player tries to apply a lighter.
527 root 1.376 - allow a spell argument for dimension door.
528 root 1.362 - move shop item listing and some otherstuff into the info tab.
529 root 1.360 - avoid crashes when non-players cast party spells.
530 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
531 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
532     - small improvement of the number of potions in shops
533     (by Job Vranish).
534     - added a few party spells (by Job Vranish).
535 root 1.362 - use a common message dynbuf.
536 root 1.364 - destroying tear down objects will now use the full hp range
537     for animation and will only destroy/lastframe when hp < 0.
538     - allow monsters to use earth to dust.
539     - use manhattan distance for get_rangevector_from_mapcoord, just as
540     in get_rangevector.
541     - los updates now correctly take tiled maps into account.
542     - do los updates even on maps without darkness.
543 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
544 root 1.375 - upgrade to IO::AIO 3.21.
545 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
546 elmex 1.373 - properly catching exceptions from callback in irc.ext.
547 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
548 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
549 elmex 1.368 - (arch) added hint about usage to Slag Ex.
550 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
551     like the rest.
552 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
553 root 1.378 - (arch+maps) added rate limited converter and adjusted
554     /elmex/mana_fountain.
555     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
556     - reduce size of casting_time, move_status, attack_movement,
557     last_heal and last_sp slots, squeezing some more space out of struct
558 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
559     anywhere.
560 root 1.358
561 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
562     - fixed bug in alchemy, where finding the right object for enhancements
563     didn't work.
564 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
565     effects (w.r.t. put_more) per mapspace, to give the server a chance
566     to survive a hundred deathsheads.
567 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
568     disastrous bug of unfortunately unknown proportions...
569 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
570 root 1.343 - use gender-neutral place descriptions for invite.
571 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
572     Thanks go to Lisa Larsen!
573 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
574     anymore).
575 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
576 root 1.345 - use better dependency tracking for include/keyword.h.
577 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
578     so it is possible to invite somebody out of some stck-till-death traps,
579 root 1.346 or simply to commit suicide.
580 root 1.352 - replace the "ignoring delayed commands" message by something more useful
581     (cf. cunning gnome freezeing issue).
582 elmex 1.349 - various fixes for weapon improvements.
583 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
584 root 1.353 - support T and G sequences in cfpod.
585 root 1.343
586 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
587 root 1.339 - convert me command from per-map to chat, which makes more sense, also
588     document it.
589 elmex 1.336 - more than one spellbooks of same class can now be given
590     in class selection.
591 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
592     spell rebalancements.
593 elmex 1.338 - the IRC gateway filters IRC colors now.
594 elmex 1.336
595 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
596 root 1.331 - (arch) fix quiver of Holding Bolts.
597 root 1.332 - applying unpaid items will now examine them.
598 root 1.330 - add "What" column to body command, showing items in that slot.
599 elmex 1.329 - redesigned and rebalanced lamps and torches.
600 root 1.330 - add "..." to item names that have been shortened.
601     - fixed "assign" function that squeezes strings into fixed length.
602 elmex 1.333 - add cursed effect to lamps and (some) torches.
603 elmex 1.334 - fixed bad assigned crafting skills and their tools.
604 root 1.312
605 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
606 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
607 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
608 root 1.312 - make monster smell logic dependent on their wisdom stat.
609 root 1.324 - put the death reason into a separate tab.
610     - converted "connected" slot to string, cleanly got rid of some ugly
611     hacks such as the path_attuned hack.
612 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
613     - replace one-at-a-time hash by faster than smaller FNV-1a hash
614     when hashing strings.
615 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
616 elmex 1.320 whether the right cauldron is used.
617 root 1.313 - considerably optimise shared string implementation by
618 root 1.316 making its null value a compiletime constant.
619 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
620     as well as using shstr_cmp to pass shared stringsa round efficiently,
621     for lots of code size savings.
622 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
623     they are sleeping: generators now check for the sleeping flag.
624 root 1.318 - tell gcc not to excessively inline some perl interface functions.
625 root 1.322 - remove marking rune length limit.
626 root 1.323 - fix formatting of cfpod when a verbatim block was following
627     a single newline.
628     - move resistances, statistics and showpets command output into tabs.
629 root 1.326 - implement map scripts that can replace the boulder logic without
630     having to write extensions.
631 root 1.310
632 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
633 root 1.302 - fix a longstanding bug that teared multipart monsters
634     at map boundaries apart.
635 root 1.292 - temporarily make permanently invisible player visible when
636     he/she makes noise.
637 root 1.284 - fix being able to see through walls a bit.
638 root 1.303 - improve look at output.
639 root 1.285 - completely replaced the line of sight algorithm with a variant
640     of spiral fov capable of visibility grades and arbitrary
641     shadow angles, that uses less memory and less code.
642     - the new los code supports arbitrary map rectangles and loosens
643 root 1.310 other restrictions of the old code, supporting further optimisations.
644     - update los if blocksview-objects are inserted in a map, not just when
645 root 1.287 removed (e.g. for summon fog).
646 root 1.303 - permanent invisibility doesn't make immune against making noise:
647     implement a noise system that allows monsters to locate the player
648     when he/she makes noise.
649     - implement a primitive smell system that monsters can use to track
650     players.
651 elmex 1.288 - create bomb now also works when casted by door traps.
652 elmex 1.290 - (arch) new torch graphics.
653 root 1.289 - (maps) considerably soften the subway spider.
654 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
655     the guards from being killed by players.
656 root 1.310 - (maps) lots of tweaks in and around scorn.
657     - (maps) use special non-blocksview jungle, mountain and
658     darkforest freely on the worldmap, to get gradual sight obstacles
659     instead of total blackout in those areas.
660 root 1.289 - no maximum darkness for outdoor maps anymore.
661 root 1.291 - add more hints, fix some messages.
662 root 1.292 - fix a bug: firing rods should tell you something about them.
663     - make light additive even within players.
664 root 1.293 - darken xrays effect a bit.
665     - improve handling of los changes when inserting or removing
666     objects, not perfect yet.
667     - make map darkness signed (formerly unsigned) to allow
668 root 1.294 ambient lighting and centrally manage darkness as an offset.
669     - revamped, fixed and documented the server calendrics, also
670     tell users the current time and data, to improve awareness.
671     - implement proper wizlook flag and handling of wizlook, instead
672     of dumbly just clearing los once.
673 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
674     and has a smaller runtime variance.
675 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
676     making them actually useful.
677     - see_in_dark now increases the viewing radius by 3.
678 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
679     speedup, as well as in many other places.
680 root 1.299 - remove support for extended map infos - these are not used
681     by the deliantra client and removing them gives us a 10% speedup
682     when sending map changes.
683 root 1.300 - remove most gcfclient and other client bug workarounds, as well
684     as now obsolete protocol versions, simplying the code.
685 root 1.301 - optimise and simplify generation of random numbers.
686 root 1.303 - correctly provide a non-zero default density for materials, to
687     avoid crashes, fix other bugs in the material handling code.
688     - fix volume calculations.
689     - fix cfpod parsing when multiple verbatim blocks were separated by
690     newlines.
691 root 1.305 - increase monster detection radius from wis/5 to wis/3.
692 root 1.306 - remove old pickup modes.
693     - remove obsolete disarm and search commands (search wasn't working
694     anyways).
695 root 1.308 - fix a crash when an npc applied a sign.
696 root 1.284
697 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
698 root 1.283 - this release is assumed to be very stable.
699     - (maps) radically redesigned and improved tutorial.
700 root 1.280 - directional casting no longer immediately removes the invisible effect.
701 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
702 root 1.272 - fix overflow in lighting calculations.
703     - negative glow radii can no longer cause total darkness.
704 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
705     only maximally-lit ones.
706 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
707     - swashbucklers got the oratory skill now.
708 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
709 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
710 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
711 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
712     (which was probably broken, too).
713 root 1.281 - support negative glow radii during daytime, too.
714     - use circular, not rectangular, viewing area.
715     - use minimum viewing distance of 2 in outdoor maps.
716     - negative glow is stronger than viewing area or lamps.
717 root 1.283 - (arch) new darkness spell face.
718 root 1.272
719 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
720     - (maps) completely redesigned scorn.
721 root 1.269 - "cast light" now works on oneself.
722 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
723     negative glow radii again (they were totally broken before).
724 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
725 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
726 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
727 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
728 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
729     back to the player.
730 root 1.251 - attuned/repell and spell base level system reworked.
731 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
732 root 1.247 be less erratic now.
733 root 1.248 - refuse to write the uuid file if the uuid is zero
734     (to avoid writing it in early crashes).
735 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
736     - speed up emergency_save by not syncing every file separately.
737     - no longer reattach perl to every object on reload, it's slow, and no longer
738     necessary since we don't nuke stashes anymore.
739     - do not bootstrap perl from the commandline args, use separate eval for
740     better error reporting.
741 root 1.259 - fix a crash when pushing cone spells met ice attacks.
742 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
743 root 1.255 - speed up map refresh in server a bit.
744 elmex 1.258 - refactored drop code and fixed some programming errors in it.
745 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
746 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
747 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
748     as the current weight of the inventory.
749 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
750     dragonfire has been introduced for the non-dragon players.
751 root 1.265 - remove unused "tooltype", "start_holding" object slots.
752     - change "weapontype" object slot to uint8.
753     - convert "hide" object slot into flag.
754     - reorder object members for better locality of reference and codesize
755     decrease.
756 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
757 root 1.267 - fix a crash when no skill could be found when killing amonster.
758 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
759     every completed aio operation.
760 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
761     and update mapspaces if necessary.
762 root 1.246
763 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
764 root 1.241 - removed all command line parsing, only env variables are supported
765     anymore.
766 root 1.239 - region-specific monsters will now once more be on the worldmap.
767 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
768 root 1.225 would grow out of bounds.
769 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
770 root 1.222 - fixed a double-escaping bug in the pod-parser.
771     - rewrote the cfpod parser in C++.
772     - hintmode moved to C++, players need to re-set their hintmode if
773     they dislike "show".
774 root 1.231 - fix RIP inscription.
775 root 1.239 - bump login name length from 18 to 20 char max.
776 root 1.231 - correctly support gender in emotes.
777     - correctly support gender in the death messages.
778     - correctly generate death messages for players only when they really die,
779     with increased information.
780 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
781     and data corruption (but apparently was never triggered).
782 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
783 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
784     data corruption bug.
785 root 1.223 - tweak coredumping/monitoring a bit.
786 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
787 root 1.227 - do not crash in the loader when an inventory object could not be loaded
788     (from a corrupted file).
789 root 1.241 - redid skills command to send output to proper channel.
790 root 1.233 - object->map is no longer refcounting.
791 root 1.228 - add FLAG_DEBUG for internal debugging.
792 root 1.231 - add NDI_VERBATIM flag to send_msg.
793 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
794 root 1.240 - player->exists is no longer a sync_job.
795 root 1.233 - split login.ext's player scheduler into
796     it's own player-scheduler.ext extension.
797 root 1.222
798 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
799 root 1.212 - require perl 5.10.
800 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
801 root 1.204 - swap player and observed count's on the map when observing.
802 root 1.205 - add (mostly untested) mapspace perl class and accessors.
803 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
804 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
805     could be found.
806 root 1.208 - pits now have a configurable "random spread" range and default
807 root 1.213 to a radius of two now.
808 root 1.212 - rewrite pay_player_arch.
809     - use a more stable perl_reload implementation.
810     - do not use Symbol::delete_package (causes crashes after perl-reload),
811     use our own, safer, clear_package instead.
812     - when asynchronously dumping core, close all file handles to allow
813     the server to restart concurrently.
814 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
815     sequences, without double-encoding. it should be faster, too.
816     - the above fixes wrong display of help tetx and many other issues.
817 root 1.216 - use lzf and frag packets for large messages for clients supporting them
818 root 1.218 (0.9976+), use it for long books and other messages.
819 root 1.210 - eradicate listen command and corresponding code.
820 root 1.211 - eradicate logs command.
821 root 1.218 - let the client log into the server log, used for crash backtraces.
822 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
823     old style spell objects with the spell magic bullet.
824 root 1.220 - (arch) fixed skill less rods in the archetypes
825 root 1.204
826 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
827 elmex 1.197 - made jeweler workbench larger and some other minor map
828     changes in jeweler town.
829 root 1.196 - fixed wrong item handling in jeweler skill code.
830 root 1.198 - (arch) use a special "key_random_map" for random map keys
831     that are used up.
832 root 1.199 - fix a crash when the player who was observed has logged out long
833     enough for his region/map to be gone.
834 root 1.200 - port to g++-4.3's incompatible tr1 changes.
835 root 1.201 - add some missing dependencies.
836 root 1.203 - log to /var/log/deliantra/ by default.
837     - hack observe code to enable smooth movmenet when observing.
838 elmex 1.195
839 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
840 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
841 root 1.179 - correctly move gsay to the party channel.
842 root 1.178 - fix a crash when animate weapon was used in some areas.
843 elmex 1.177 - fixed unnecessary identification of by converters created objects.
844 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
845     with NPCs.
846 elmex 1.175 - (arch) dragon scales got proper type now
847 root 1.193 - object::decrease would sometimes cause container weights to
848     be wrong, this has been fixed.
849 root 1.194 - do not send time updates for newly-seen items.
850 root 1.185 - thawing an icecube will once more drop its contents to the ground.
851 root 1.183 - fix cone spells etc. going through walls sometimes.
852 root 1.186 - fix a weight update bug that sometimes left containers
853     with wrong weights.
854 root 1.194 - added auto_apply event and extension for shop tiles.
855 root 1.172 - work around get_map_flags invoking perl and switching the stack.
856     - make sure the map is loaded when using a town portal return.
857 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
858     where healing spells didn't cost any grace.
859 root 1.173 - fix starvation kill reason.
860 root 1.174 - fix pk killer name message.
861 root 1.189 - don't let people apply signs with @match.
862 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
863     what seems to be the biggets memleak in the server).
864 elmex 1.171
865 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
866 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
867     - use anyevent to manage listen ports (this enables IPv6 support).
868 root 1.167 - server supports ipv6 client connections now.
869 root 1.168 - use newly-available Coro::AnyEvent.
870 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
871     to let it handle AIO requests.
872 root 1.167
873 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
874 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
875     processing considerably (especially in the client) and reduces data transfers
876     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
877 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
878     - (map) fixed npc dialogue in pup_land/s_f/special.
879     - bugfix: fix a crash when a player casts a swarm spell and then logs out
880     (swarm spells now stay in the player's inventory).
881 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
882 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
883     archetype *archname* (chairs of different facings were merged).
884     - bugfix: fix a potential crash issue in find_object_name (not used
885     normally).
886 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
887 root 1.164 (destruction, magic missile etc.).
888 root 1.163 - swarm spells without a direction now use various spiral patterns
889     instead of being fully random.
890 root 1.158 - update AnyEvent API to 3.4 and above.
891 root 1.156
892 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
893 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
894 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
895 root 1.152 - bugfix: the jumping skill now gives experience for jumping
896     and for attacking monsters. it also takes about one second to do a jump.
897 root 1.138 - bugfix: players couldn't starve in 2.53 :(
898 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
899 root 1.152 - bugfix: spell effects like word of recall are removed on death.
900 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
901     were created outside a map.
902 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
903     (fixed by reversing the logic).
904 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
905 root 1.153 - bugfix: the random map generator no longer leaks key objects.
906 root 1.154 - bugfix: support random maps >127x127.
907 root 1.152 - (maps) fixed the death certificate system in nimbus.
908 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
909 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
910 root 1.147 - (arch) give ball lightning a real name.
911 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
912 root 1.155 - support cfpod in ex replies (client item tooltips).
913 root 1.143 - unapply item in range slow when readying a spell.
914 root 1.148 - bugfix: account for rounding errors in weight updates.
915 root 1.139 - remove synchronous mkdir in chargen_race_done.
916     - fix per-race starting maps.
917 root 1.142 - check hiscore on suicide and quit as well.
918 root 1.138 - tell players when they are starving.
919 root 1.133 - get rid of costly object_from_name conversion for altar effects.
920     - fix map difficulty calculation for generators.
921 root 1.146 - slightly more intelligent handling of "is_animated" flag.
922 root 1.149 - support no_drop map header flag (before it was only available internally).
923 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
924 root 1.133
925 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
926 root 1.119 - bugfix: custom skill settings were not saved by the server.
927     - bugfix: remove did not actually remove items from the inventory, leaving
928 root 1.116 ghost items.
929 root 1.119 - bugfix: properly update items identified on the ground.
930 root 1.120 - bugfix: use localtime_r in the logger thread.
931 root 1.122 - bugfix: player starvation will now give the correct kill reason.
932     - bugfix: archetype reloads could crash the server.
933 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
934 elmex 1.114 player is not logged in.
935 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
936 root 1.117 server startup.
937 root 1.128 - bugfix: fix the door surround check in the random map generator.
938     - (maps) fix heaven quest difficulty progression.
939     - (maps) fix some random map styles.
940     - dropping items a shop is not interested in won't sell them anymore.
941     - rods and horns with a too low maximum charge allow now at least one discharge.
942     - implement kill & death statistics.
943     - random map preparation is no longer synchronous.
944     - rewrite find_style in perl, no longer does synchronous I/O.
945     - improve random map specials placement.
946     - make the killer a real object pointer instead of a string, improved
947     kill reason messages.
948 root 1.117 - take advantage of new aio_close and aio_chmod.
949 root 1.128 - implement archetype::get, object::deep_clone and update callers.
950 root 1.125 - change_abil is much faster.
951 root 1.126 - update the floorbox more often to work around the reverses item order
952     display in clients.
953 root 1.125 - cleaned up object copying by encapsulating it to a single place.
954 root 1.126 - add hints to the invite messages.
955 root 1.127 - rewrote key<->value pair handling.
956 root 1.128 - use an independent random number generator for the random map generator.
957 elmex 1.113
958 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
959 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
960     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
961     - completely automate the weight handling, should fix all weight
962     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
963 root 1.103 - reloading archetypes while a user was in the character creation phase
964     could crash the server.
965 root 1.106 - fix a nontrivial number of cases of code commented similar
966     to "is this really correct?", as many of those cases are now handles
967     automatically by lower level code.
968     - replace many ad-hoc checks for client visibility by object::visible_to,
969     should result in broader applicability of functions using it.
970 root 1.104 - merge items with different arch pointers refering to the same arch
971     (due to archetype reloads).
972 root 1.106 - refactored the object remove/insert functions and most related
973     functions (decrease, split, merge_ob etc.).
974 root 1.105 - make it compile better on freebsd (reported by pippijn).
975 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
976 root 1.108 - fix the longstanding "container stays open" bug.
977 root 1.107 - improved floorbox updating to be incremental and other protocol
978     optimisations.
979     - get rid of update_after_inventory_change and only do update stats
980     for weight once/tick/player at max.
981 root 1.109 - rewrite party commands, use party channel.
982 root 1.103
983 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
984 root 1.97 - properly link against libgthread as that is needed to make the slice
985     allocator thread-safe.
986 root 1.91 - support perls not compiled with 64 bit support (though this is not a
987     recommended configuration) (reported by Samuel Gondouin).
988 root 1.94 - always put godgiven items into the player inventory, never any containers.
989 root 1.92 - (maps, arch) the scorn go club was founded!
990 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
991 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
992     became a real spell-class.
993 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
994     - (arch) considerably strengthened spark shower and destruction.
995     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
996     finally reloadable at runtime.
997     - changed archetype loading algorithm to only require one pass and
998     use delayed resolving of references.
999 root 1.101 - examine command now uses the examine infobox.
1000 root 1.102 - implement an "incremental garbage collector" for archetypes.
1001 root 1.98 - enable slice allocator again.
1002 root 1.96 - implement optional free memory poisoning.
1003 root 1.91
1004 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1005 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1006 root 1.85 skill.
1007 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1008     names (also update all maps to use money instead of coins).
1009 root 1.78 - add uuid accessors to perl.
1010     - add coin names and archetype accessors to perl.
1011 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1012 root 1.78 - change perl extensions to not use hardcoded coins and values.
1013 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1014     and be more parsimonous of uuid usage by the exact value out on exit.
1015 root 1.86 - write log messages in another thread, removing another sync point.
1016     - support multi-line log messages in a nicer way.
1017 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1018 root 1.81 - fix a minor memleak in the random map generator.
1019     - some parts of the random map generator are not coroutine-safe,
1020     so only call it "single-threaded".
1021     - major cleanup of memory management in random map generator.
1022 root 1.87 - slight refactoring of the random map generator, faster too.
1023 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1024     bookkeeping bug.
1025 root 1.87 - work around "player is on active list" problem by deactivating player
1026     after loading.
1027 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1028     there have in fact been allocations.
1029 root 1.82 - fix object::insert to do as documented and insert into the env
1030     if necessary.
1031     - fix cf::map::unique_maps.
1032     - fix nrof overflow check in can_merge_slow.
1033     - fix converter code to handle >31 bit values.
1034 elmex 1.83 - added support for the player_sold flag
1035 root 1.84 - converters no longer accept unpaid items.
1036 root 1.88 - canonicalize random map meta files for better unification.
1037 root 1.77
1038 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1039 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1040     when mlockall has been used.
1041 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1042 root 1.72 - use separate thread for ticker timing (and more in the future).
1043     this greatly increases timing accuracy and gets rid of an enourmous
1044     number of gettimeofday calls.
1045 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1046 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1047 root 1.71
1048 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1049 root 1.68 - rebalanced default experience table to be more exponential
1050     and much easier up to level ~40, then moderately harder.
1051 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1052 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1053     - do not exit on reload/load errors but properly cleanup.
1054 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1055 root 1.66
1056 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1057 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1058     (this fixes the jeweler skill).
1059 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1060 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1061 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1062     it has reset, which is better than putting it on the savebed, also as
1063 root 1.321 proof that the player didn't use a savebed).
1064 root 1.59
1065 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1066 root 1.56 - work around perl bug in configure perl module version check.
1067 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1068 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1069 root 1.52 - fix a bug in animate_weapon, causing a crash.
1070 root 1.54 - no longer exit when a coroutine throws an exception.
1071 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1072 root 1.53 - fix the "<player> is nuts" message.
1073 root 1.58 - fix an exception at logout due to the json_coder being gone.
1074 root 1.43 - upgrade to EV version 2.0 API.
1075 root 1.47 - when players don't apply a savebed correctly but stand above one,
1076     do not move or kill them.
1077 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1078 root 1.43 - implement generic framework for server-side resource files.
1079     - implement resource file update event.
1080     - hook experience table update into the framework.
1081     - move jeweler.yaml to resources (arch/).
1082 root 1.44 - switch from Crossfire to Deliantra perl module.
1083     - implement json2json arch filter.
1084 root 1.45 - implement widget protocol version 2, support for ui templates.
1085 root 1.54 - mapinfo is now handled fully asynchronously.
1086 root 1.48 - ext/irc: also log irc messages.
1087 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1088 root 1.43
1089 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1090 elmex 1.41 - limited the number of items that can be picked up and dropped
1091 root 1.42 as temporary measurement against bad performance or dropping things
1092     (this lead to long freezes and triggered the watchdog).
1093 elmex 1.41 - improved the performance of the drop command a bit.
1094 root 1.38 - switch from Event to EV for higher performance, easier usage,
1095     less bugs...
1096 root 1.39 - updated to release version of the gnu affero license.
1097 root 1.38
1098 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1099 root 1.36 - more thoroughly rename the binaries, contact addresses.
1100     - update the copyrights.
1101 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1102     crashes.
1103 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1104     potentially causing crashes.
1105 root 1.35 - assign weapons on user load time, not login-time, avoiding
1106     crashes.
1107    
1108 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1109 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1110 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1111     in some of the maps.
1112 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1113     which is now trivial to do.
1114 root 1.33 - removed all traces of the old (and never working) plug-in interface
1115     (70kb code less on amd64).
1116 root 1.34 - improve/tune scheduling priorities.
1117     - fix some freezing bugs.
1118     - fix a memory corruption problem in dynbuf.printf.
1119     - use channels for chat and many informational commands.
1120     - improved the tutorial.
1121     - create missile is now fixed.
1122     - race fields must now contain archetypes.
1123     - jumping skill now works as advertised.
1124 root 1.31
1125 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1126 root 1.24 - relicense under the gnu affero license.
1127 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1128 root 1.24 - implement server-side framework for generic resources.
1129     - use resource framework for server-provided ambient
1130     music.
1131 root 1.27 - save object owners (players only atm).
1132 root 1.24 - replace limited sound api with server-provided sound effects.
1133     - new sc (sound control) protocol command.
1134     - improve fxix protocol to include types.
1135     - exactly fill tcp segments, if possible.
1136     - output-rate is now an upper limit, the server will automatically
1137     (and quite perfectly) adjust to the network conditions, ensuring
1138     low latency even during bulk transfers (music, images, sounds etc.).
1139     - implement server-side widgets (i.e. client widgets controlled
1140     in the server side). this will allow future expansion without
1141     having to upgrade clients.
1142     - implement a (artwork) world map with realtime player position
1143     tracking.
1144     - new and more efficient extcmd (server still supports old extcmd
1145     protocol).
1146 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1147     calcluation that could be easily exploited by users.
1148     - rebalanced diseases to spread more naturally/evenly.
1149     - completely asynchronous map loading even for tiled maps.
1150 root 1.24 - replace simple messaging protocol with channels carrying metadata
1151     (similar to message types, but more directed at the user).
1152     - reduce command processing latency by a whopping 120ms by
1153     reordering some processing steps inside the server. this directly
1154     reduces lag by 120ms.
1155     - actually send spell faces to the client.
1156 root 1.23 - implement player genders.
1157 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1158     otherwise return to savebed and possible kill if the log-out
1159     was for too long.
1160     - fast socket-dead detection (kick player after 8 seconds without ack).
1161     - greatly reduce the cpu time needed to draw maps _again_.
1162     - archetypes are now subclasses of objects.
1163     - rebalanced shop greed and approval functions to be more realistic
1164     (and likely match the actual intention).
1165 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1166     italic, gender-specific text, paragraphs etc.
1167 root 1.24 - implemented hint framework, players can opt to receive hints.
1168     - implemented (long) book framework, added some books from the cf wiki.
1169 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1170     protocol and is capable of transmitting generic meta information.
1171 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1172     - replace the nexus by a per-player tutorial map that teaches stuff
1173     better than the newbie house.
1174 root 1.18 - fix the magicmap colours.
1175 root 1.19 - optimise map update even more by removing unneeded code and checks.
1176     - decouple map and stats update from pl->ob and use pl->observe instead.
1177     - implement observe command.
1178 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1179     calls with a simple comparison.
1180     - fix a latent crossfire bug that could crash the server because the
1181     map refresh did not update the mapspace.
1182 root 1.24 - support custom keys for regions and maps, regions are now
1183     refcount-managed.
1184     - allow worldmap overlays anywhere in the 000..999 range.
1185     - new system to acquire time slices for background jobs, to reduce
1186     jitter.
1187 root 1.27 - semi-persistent object-referencing framework (currently only players
1188     supported).
1189 root 1.22 - dependency tracking for perl extensions.
1190 root 1.24 - new slag-ex extension for cleaning cauldrons.
1191     - fix invoke result processing.
1192     - there are even less i/o syncpoints in the server now.
1193 root 1.29 - added map-tags extension that scans all maps for object tags
1194     and records them in the database (not used yet).
1195 root 1.28 - metaserver 2 support.
1196 root 1.22 - many more bugfixes and minor optimisations.
1197 root 1.16
1198 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1199 root 1.14 - optimised event invocation (non-wanted events can now be
1200     skipped with 4-5 inlined instructions).
1201 root 1.12 - complete rewrite of town_portal: it now creates a portal
1202     to the "nearest" town only, travel is only possible
1203 root 1.13 to the town and back, anybody can use it (also removes
1204     one of the remaining syncpoints in the server).
1205 root 1.10 - complete rewrite of the range/attack skill slot system:
1206     there are now two slots, one for combat, one for ranged
1207     attacks.
1208     - introduce the concept of a current weapon (either a ranged
1209     or a combat weapon/skill/tool) and switch between them as
1210     needed.
1211     - rewrite bow code so bows get more useful: apply damage,
1212     attacktype and other stats to the arrows and treat
1213     bows as weapons. also rebalance the missile weapons skill
1214     so its damage increases with level.
1215     - rewrite the complete player speed logic: weapon_speed now
1216     works as documented and there are no unnatural speed boosts.
1217 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1218     installation, replacing the old collect scripts and
1219 root 1.9 simplying deployment by scaling and cutting faces as required.
1220     - simplify the map protocol extensively by taking advantage
1221     of missing bigfaces, speeding up map generation immensely.
1222 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1223     other archetypes.
1224     - rationalise archetype, region and treasurelist file format
1225     into a single file format and make them reloadable asynchronously.
1226 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1227     reloadable at runtime.
1228 root 1.6 - implement 64x64 faceset support.
1229     - implement fxixsx protocol that saves
1230     a lot of bandwidth over the old image/face/smooth packets
1231 root 1.11 and allows images > packetsize, incremental and background
1232     transfers.
1233 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1234     on a face basis as opposed to a mapspace basis.
1235 root 1.7 - the server can now rate-limit image uploads to not exceed
1236     a certain (client-configurable) speed while guarenteeing full
1237     freedom of movement.
1238 root 1.8 - implement new ex command to request item descriptions.
1239     - implement new msg command for in-game messages with meta
1240     information (using xml).
1241 root 1.9 - enforce utf-8 for all text messages.
1242 root 1.13 - added micropather (not used yet).
1243 root 1.6 - many, many bugfixes.
1244 root 1.1
1245 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1246 root 1.1 - make coroapi accessible to cf+.
1247     - moved map handling logic completely to perl
1248     - per player maps are now marked in the map
1249 root 1.2 - maps are saved completely differently now,
1250     and much more often.
1251 root 1.17 - rewrote map header parser and writer, to be much faster.
1252 pippijn 1.4 - maps and players are now (in the average case) loaded
1253 root 1.2 and saved completely asynchronously, I/O contention will no
1254     longer freeze the server.
1255 pippijn 1.4 - players and maps can be loaded anytime, without the player
1256 root 1.2 being logged in.
1257 root 1.1 - automatically generate method interfaces for perl from headers
1258     - unbundled freezethaw
1259     - mostly rewrote common/map.C
1260     - completely rewrite server/swap.C
1261     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1262     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1263     - better message for apply failures due to applymode
1264     - removed most all of the weather code
1265     - unified logging to stderr and file
1266     - too many minor changes to document
1267 root 1.615