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Revision: 1.689
Committed: Sun May 2 19:26:09 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.688: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.683 2010-04-30 14:27:48.6702 t Found correct bow for arrows.
6     2010-04-30 14:25:50.3128 t Turned off spells in Medium guard
7    
8    
9 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
10     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
11     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
12     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
13     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
14     2010-04-07 23:58:02.2729+
15     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
16     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
17     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
18     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
19     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
20     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
21     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
22     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
23     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
24     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
25     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
26     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
27     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
28     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
29     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
30     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
31     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
32     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
33     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
34     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
35     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
36     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
37    
38 root 1.642 TODO: golem survives "longer" now - too long?
39 root 1.616 TODO: clean up skill handling in kill_object.
40 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
41 root 1.637 TODO: mining experience
42 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
43 root 1.688 TODO: follow should not be able to follow everywhere (ocean...)
44 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
45     now easily reachable, at a price.
46 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
47 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
48 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
49 elmex 1.630 (by Dustfinger).
50 root 1.681 - (maps) fixed bad floor tile in navar apartment.
51 elmex 1.573 - made (wizard) look_at show also uuids.
52     - added cf::object::find_object_uuid (::find_object already exists!).
53 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
54 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
55 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
56 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
57 elmex 1.568 - (arch) made the hill giants loose more body parts.
58 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
59 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
60     and made them a bit more expensive.
61 root 1.633 - (maps) add more glory hole treasure styles.
62 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
63     in a select number of mlab maps.
64 root 1.667 - (maps) the library should be less of a death trap now.
65     - (maps) exits no longer point to auto-apply exits, most affected
66     maps now have proper doors or a similar solution.
67 root 1.682 - (arch) jumping skill has now physical attacktype.
68 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
69 root 1.685 - when applying containers, server checks for the key on activate
70     and also allows players to unapply active containers they don't have
71     a key for.
72 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
73     races files to arch, where they belong (exp_table is no longer in
74     confdir but in datadir now!).
75 root 1.677 - jeweler and sound config files are now normal datafiles as well.
76     - quit_character was causing a runtime exception, causing it to not
77 root 1.672 work since 2.93.
78 root 1.671 - entering a map will now respect move_on and other effects,
79     except for auto-apply exits :/
80 root 1.660 - only talk to the items on the nearest mapspace, or, of there
81     are none, to the player, not ALL items in vicinity.
82 root 1.625 - do not update the floorbox while running, to avoid big item
83     updates that cost network bandwidth and processing power.
84 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
85     caused overflows causing monsters to become living deads.
86 root 1.619 - unapply weapons and armour before trying to improve it.
87 root 1.588 - teach the random map generator the ability to read ".rmg" files
88     that specify which actual style map to generate, and use it for
89     the default decorstyle to avoid inappropriate maps to be used.
90 root 1.639 - support (with some limitations) multiple different skills with the
91     same subtype.
92 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
93     so nekosan could end up beign saved AND escaped to another map.
94 root 1.636 - show invisible no longer makes magic mouths visible.
95 root 1.583 - move_type changes (spells, skills etc.) now will correctly
96     take move_on/move_off into account (e.g. buttons).
97 root 1.582 - display (exit) or (random map) in client for those objects.
98 root 1.606 - removed (useless) spell damage columns from spell info and replace
99 root 1.578 it by effective casting level - clients > 2.10 required to display
100     properly.
101 elmex 1.565 - building of levers/doors works again for all kinds of floors.
102 elmex 1.563 - the player can now withdraw and deposit all the available money.
103 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
104     steinwandstadt/celvear.
105 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
106 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
107     mostly based on the spell's level in the spellbook.
108 root 1.669 - (maps) fix some map regions and the region tree.
109     - the server will now be more picky when parsing the regions file.
110 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
111 root 1.566 clients.
112     - tcp.ext didn't unbind in reloads.
113     - map-tags.ext didn't properly close the database on reloads.
114 root 1.567 - cfutil skips .-directories when scanning.
115 root 1.571 - build.ext prevents players from building on other player's maps.
116     - rent.ext allows the dm to enter anytime.
117     - NPC_Dialogue adds a new predefined variable, $map.
118     - new "build" event hook.
119 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
120 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
121 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
122     them on loading, for old playerfiles and maps.
123 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
124     would be handled differently nowadays anyway.
125 root 1.584 - random map .meta were not being expired at all.
126 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
127 root 1.586 - update to automake 1.10.
128 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
129     require level 4 anymore.
130 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
131 root 1.590 - monsters now rotate through all skills (in chosen_skill).
132 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
133 root 1.661 - detect/sense curse/magic will no longer work on items that don't
134     need identify.
135 elmex 1.593 - added detect mineral vein spell.
136 root 1.592 - support "wall overlays" in the random map generator - not very generic,
137     used by minable veins.
138 elmex 1.594 - (maps) relocated jeweler town to another directoy.
139 root 1.603 - (arch) implement mining pickaxes and mining skill.
140 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
141 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
142 root 1.601 - generate most constants for perl automatically.
143 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
144     - when player dies, restore his food to at least 200.
145 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
146 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
147 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
148 root 1.600 - the singing skill actually respects the direction now.
149     - oratory and singing now require a direction.
150 root 1.603 - use_skill now requires that you can actually apply the skill tool.
151 root 1.604 - do not invoke perl on every user command anymore by providing
152 root 1.655 a command and an unknown_command event.
153 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
154     perl to C++, for speed reasons (basically undo patchset 1304).
155     - add a client_destroy event, so we don't have to hook the
156     attachable destroy event (which is called much more often).
157 root 1.606 - removed (unused) FLOOR object type.
158 root 1.607 - fix errornous change_abil messages for rods (and other types).
159 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
160     all into server/commands.C.
161 root 1.609 - save and restore combat/ranged/current slot for players.
162 root 1.610 - the server now batches item's face/fx commands, as opposed
163     to sending one fx per item - helps mostly at connect and
164     with floorbox updates.
165 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
166 root 1.614 - the random map generator now supports selecting difficult for
167     more style categories than just monsters (all except fountains
168     apparently).
169 root 1.617 - object serialiser no longer creates empty "owner" references.
170 root 1.620 - make sure failed castings take some time, too, to avoid being
171     smitten by your god.
172     - many more failmsgs and help texts.
173 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
174 root 1.623 - stop thrown objects when their speed goes too low.
175 root 1.624 - log the number of unique logins seen every minute in a compact
176     format (for statistics).
177 root 1.626 - do not send delitem for players.
178 root 1.627 - support static scalar data members properly in genacc now.
179     - implement "simple" freelist management for objects.
180 root 1.628 - recycle object counts now - to support longer uptimes.
181 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
182     function (and yes, 666 is exact!).
183     - random map generator results should now be fully repeatable.
184 elmex 1.635 - fixed possible crash bug in build code.
185 root 1.638 - rename find_marked_object to ->mark and speed up.
186 root 1.640 - player movers properly destroy themselves when used up, instead
187     of leaking.
188 root 1.642 - do not show msg for unidentified objects that need identification.
189 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
190 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
191     next_line method.
192 root 1.646 - use nicer file format for exp_table and attackmess
193     (more like other resource files).
194     - make parse errors during server startup fatal.
195 root 1.652 - properly initialise all maptile values in constructor.
196     - improved {link} map.
197 root 1.655 - optional unloadable extensions will not lead to an endless loop.
198 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
199 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
200 elmex 1.664 - building listening books is possible again.
201     - (maps, arch) added archetype for building instructions and replaced
202     the copies of the instructions in the maps with it.
203 elmex 1.666 - (arch) made the spark shower spell available in shops.
204 root 1.670 - don't create a second LOGIN event on character creation.
205 root 1.674 - correctly generate "You paid xyz" message in shops.
206 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
207     change passwords for other players).
208 root 1.680 - correctly save shopitems string, to avoid parse error when reading
209     saved maps.
210     - logging now differentiates between logging levels better.
211 root 1.684 - speed up get_typedata.
212 root 1.689 - fix deadlock problem during server shutdown/reload.
213 root 1.562
214 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
215 root 1.558 - (maps) fix travel to valdor and back.
216 root 1.545 - do no longer by default eval map cod ein safe compartments
217     (this can be re-enabled using the safe_eval config option).
218 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
219     in lorak.
220 root 1.559 - fix data corruption issues caused by recursive calls to
221     unordered_mapwalk - now every caller must provide its own
222     buffer.
223 root 1.538 - (maps) improve tindervale maps slightly.
224 root 1.544 - (arch) considerably decrease slag ex price.
225 root 1.540 - (arch) fix filth archetype.
226 root 1.556 - extension dependency resolve was completely broken.
227 root 1.544 - multipart objects would cause save_throw_object to crash - it
228     now acts on the head only.
229 root 1.541 - do not try to connect to an irc server unless explicitly configured.
230 root 1.542 - do not expect decltype() to be available in gcc 4.4.
231 elmex 1.543 - extended the safe perl environment by loops.
232 root 1.547 - (arch) fix "armless cook" facings.
233     - the "experience table" resource item did not have a proper
234     hash associated with it, so updates could not be detected.
235 elmex 1.550 - fixed poison traps in doors.
236 root 1.548 - player->killer_name did not properly flag the name as unicode.
237 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
238     and provide a non-destructive SvPVutf8 variant.
239 root 1.554 - do not allow dragon players to change their title via the settings.
240 elmex 1.552 - ratelimited jeweler skill nugget conversion.
241 root 1.551 - under high load, the server stopped swapping out to make
242     the server more responsive, but making it impossible to reduce
243     the load by... swapping out. slot queuing will now always make
244     some progress.
245     - improve the quality of the load-avg calculation.
246 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
247 root 1.556 - don't fail to write the runtime file if the temporary already exists.
248 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
249     player now.
250 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
251     timestamp and use a tab in the client to increase awareness.
252 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
253     setflag 0 is possible.
254 root 1.560 - make install now deletes old extensions, to ease upgrades in the
255     deliantra vm.
256 root 1.538
257 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
258 root 1.532 - the destruction spell could/would corrupt server memory quite often.
259 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
260     disk, not when it already was in memory.
261 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
262     avoiding livelock during high-load emergency saves.
263 root 1.530 - logging in did not properly unapply all skills.
264 root 1.531 - (maps) make the invite quest marking much more obvious.
265 root 1.533 - (arch) fix warrior archetype names.
266 root 1.532 - map prefetching never prefetch upwards.
267 root 1.534 - wizpass no longer makes you non-blocking.
268 root 1.536 - (maps) add light to some of the special maps, add troll
269     map.
270 root 1.530
271 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
272 root 1.515 - (maps) add gorokh_final mapset from crossfire.
273 root 1.516 - (maps) block most vault-type mlab locations, open up
274     imperial converters for anybody to use.
275 root 1.519 - (maps, arch) replace all permanent stat potions by random
276     variants.
277 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
278 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
279     real player object on player changes.
280 root 1.522 - diseases and maybe other things could sometimes reduce the speed
281     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
282     much grief.
283 root 1.523 - speed_left randomisation was, apparently, totally broken.
284     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
285     of the speed slot internally and in map save files. among other
286     things, this gets rid of all the abs (speed) calls.
287     - reduce map file save files by using abridged keywords aliases.
288 root 1.494 - shop specialisation calculation was totally broken.
289 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
290     now enforced.
291 root 1.498 - fix magic mapping, which only worked for inate spell casting.
292 root 1.495 - godgiven items will now be explicitly described as such.
293 root 1.524 - (arch) dded a quiver of bolts.
294 root 1.504 - materialnames would change "randomly" on every load, only
295     set the material when the materialname was not set before.
296 root 1.497 - balancing change, halve rod recharge speed (instead
297     of 4.8s, the standard rods now recharge in ~10s. not a solution,
298     but still.
299 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
300 root 1.509 the costly flag-checking loop in most cases and using a simple
301     repeat-cache for speed_left.
302 root 1.507 - always delay stats update for players on insert/remove till
303     next tick/command, which saves a lot of cpu cycles on drop/take.
304 root 1.514 - add hint about havign to run to attach unaggressive npcs.
305 root 1.494 - pet monster level was not displayed correctly in "showpets index".
306     - clean up floating point conversions and many similar nitpicks.
307 root 1.502 - fix hanuk altar.
308 root 1.504 - overhaul material system to be much faster, and having less bugs, but
309     still having a lot of cruft :/.
310 root 1.502 - add marble shop floor.
311 root 1.494 - move gcc specifics to new file include/compiler.h.
312     - unrecognised cfpod directives could cause undefined behaviour.
313 root 1.505 - added boes' marble shop to steinwandstadt.
314 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
315     - optimise mapspace updates.
316     - cache volume/items per mapspace.
317 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
318     decrease).
319 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
320     have led to weird item multiplications.
321 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
322 elmex 1.501 - fixed crash bug in learn_spell command.
323 elmex 1.634 - enhanced output of the mapinfo command.
324 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
325 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
326     from perl to c++.
327 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
328     and use it in some "inner" loops.
329 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
330 elmex 1.511 - fixed jeweler experience output to not be floating point.
331 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
332 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
333 root 1.518 - try to prefetch memory inside process_objects, which can give
334     enourmous speed gains.
335     - make some small optimisation to the process_objects loop.
336 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
337     handling different chksum lengths.
338     - check for hash collisions in cfutil.
339     - reduce face checksum size from 6 to 4 bytes.
340 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
341 root 1.523 - removed weather-specific attributes.
342     - fixed genkeywords dependency.
343     - do not clear "randomitems" slot for world underlays.
344     - use "sl" as short-hand for speed_left in save-files, just to make them
345     smaller.
346 root 1.517 - in general, don't crash on value-less resource file lines
347     anymore, due to get_str never returning a 0-pointer.
348 elmex 1.521 - code cleanup in move_symptom.
349 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
350 root 1.494
351 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
352 root 1.481 - some Andrew Madloch wanted, despite being specifically told
353     multiple times that the Deliantra parts additions are under AGPL,
354 root 1.487 lock up the source code of the server within his company.
355 root 1.481 some reorganisations have been done to the sourcecode to make
356     it clearer that this violates the Affero GPL. Help to keep
357     Deliantra free software even for the coming generations
358     and be wary of the promises of Andrew Madloch, he has nothing
359 root 1.487 good in mind for free software.
360 root 1.480 - clarify which files of the server are 100% AGPL.
361 root 1.481 - minor reorganisation, move some GPL code into other files.
362 root 1.483 - implement viewpoint (which is like observe, but only for the map,
363     not stats etc.).
364 root 1.484 - replace magic mapping overlay by a flying bird exposing area
365     on the worldmap (ext/magic_mapping.ext).
366 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
367     - @find results in npc dialogue is now stored in $find.
368 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
369 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
370 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
371     dm instead.
372 root 1.456 - (maps) add town portal to celvear.
373 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
374     mapsets from crossfire, together with associated archetypes.
375 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
376     - (maps) define a new whalingoutpost region.
377 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
378     and most archetypes that go with them (without stoning and swallow effects),
379     casino tokens and stock certificates are also missing.
380 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
381     and santo dominion.
382 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
383     to go with them. also adjusted archetypes to be more korrekt "gotisch".
384 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
385 root 1.460 - properly close client-side dialogue when the player is teleported away.
386 root 1.459 - map-tags did not properly close it's database tables or wait
387     for a quiescent state, causing memory corruption on reload.
388 root 1.454 - support "stat.xyz" accessor in match expressions.
389 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
390 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
391     fixes long answers from npc dialogue).
392 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
393 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
394     and to not add a "put your code here" force needlessly.
395 root 1.463 - (arch) fix or improve many plurals.
396 root 1.465 - markers do no longer add a force if the slaying field is unset.
397 root 1.466 - sped up search-items implementation, but it's still horrible.
398 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
399 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
400     used to reogianise the illogical arch tree a bit.
401 root 1.479 - (maps) import most map names from crossfire.
402 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
403 root 1.483 - fly_high movement gives better los, ignoring blocksview.
404 root 1.488 - the addexp command should now honour skill names with spaces.
405 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
406 root 1.491 - (arch) added many more buildable marble floors.
407 root 1.490 - major namespace cleanup: save 45kb by making functions static
408     that were unnecessarily global.
409 root 1.452
410 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
411 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
412 root 1.451 - fix a memory buffer overflow in the book code.
413 root 1.429 - add @check, @find npc dialogue commands.
414     - (maps) add a number of town interiors.
415 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
416 root 1.451 - (maps) add celvear area from cfextended.
417 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
418     - (server,maps) fix bug causing some library books not to be chained down,
419     cause Scorn/Navar libraries not to have inscribable books.
420 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
421 sf-marcmagus 1.433 inappropriate item power.
422 root 1.448 - (maps) fix intwell balancing issue.
423 root 1.437 - improve the look of generated books.
424 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
425     - fix bug where players could bypass no_drop by putting items in containers.
426 root 1.430 - consecutive commands arriving at the same time in the server would be
427     corrupted if the length was >255.
428 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
429 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
430     and perl.
431 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
432     functionality (and more) inside the same object using the match expressions.
433     - create simpler match expression compiles in many common cases.
434 root 1.439 - reduce object size by removing obsolete "seen_by" member.
435 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
436     of the new dynbuf::splice function (which gave an unexpected net win
437     in code size...).
438 root 1.442 - the server will no longer complain (and subtly fail) when an object
439     being removed from a map causes another object to get removed.
440 root 1.441 - banish strncpy from the server, speed up and simplify sending item
441     descriptions to the client considerably.
442 root 1.442 - add new "in head" set modifier for matches.
443     - new BLOCKED_MOVE event added.
444     - mapscript archetype now has activate_on_xxx true by default, as similar
445     connected elements.
446 root 1.448 - (maps) imported all styles from cfextended except
447 root 1.444 floorstyles/land_plots and monsterstyles.
448 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
449 root 1.446 - don't crash when treasure lists are empty / supply new empty
450     treasurelist for randomitems when none can be found.
451     - implement cf::map::static_maps and use it in map-tags.ext.
452 root 1.449 - fix a bug in map-tag scanning when moving tags.
453 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
454     for a reaction.
455 root 1.447 - implement new "loadall" map loading command, purely for debugging.
456 root 1.429
457 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
458 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
459     but not horns (to make them more useful for content-creators).
460 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
461     2) it skipped spell effects and 3) it didn't handle the case where
462     and object was destroyed while iterating over it correctly. all this
463     allowed players to sometimes walk onto spaces they should not be able to
464     walk on.
465 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
466 root 1.399 - examining an object now dumps the serialised object form when the user
467 root 1.404 is a wizard (wizlook).
468 root 1.421 - altars no longer accept unpaid items.
469 root 1.411 - party spells didn't work all that well.
470 root 1.424 - added complex object matching framework (cf::match), and make altars
471     and pedestals use it.
472 root 1.425 - identified skill-tools show what skill they grant.
473 root 1.399 - display the duration of change_ability spells when examining them
474     (missing: protection spells, but they are a hack...).
475 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
476     adding more variety to the different mushrooms.
477 root 1.398 - fix a minor cfpod formatting bug.
478 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
479     the hintmode setting on the settings page.
480 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
481 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
482 root 1.399 - enable the object loader to also dump archetypes.
483 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
484 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
485 root 1.402 - force the initial face when loading an object that is time-animated
486     or a monster, so it does not have to be specified anymore.
487 root 1.403 - fix a bug where recasting an ability changing spell could shorten
488     its remaining duration.
489 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
490 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
491 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
492     up splay operations as well.
493 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
494 root 1.412 - implement introspection data for C++ classes (%REFLECT).
495 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
496 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
497 root 1.419 - fix transmutation alchemy.
498 root 1.424 - speed up many frequently-invoked C->perl callbacks.
499 root 1.419 - added complex object matching framework, to be used in altars and the like.
500 root 1.426 - switch to YAML::XS from YAML.
501 root 1.396
502 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
503 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
504     that ultimately was not helpful to catch it :)
505 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
506     all callers to use either one or the other, as appropriate. This
507     fixes the (rather fragile) light spell, maybe others.
508     - fixed an overflow and exploit in the bank/payment code.
509     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
510 elmex 1.384 to explain the skill a bit more.
511 root 1.389 - removed a buggy check for zero attacktype. So that we might find
512 elmex 1.388 the real bugs in the archs/maps/objects.
513 elmex 1.394 - Fixed enabling torches with lighters.
514 elmex 1.387 - (maps) Added Heaven Town region.
515     - (arch+maps) Fixed & normalized warriors on map
516     /quests/peterm/CTower/Barracks.
517 root 1.392 - fix the light spell (and possibly diseases and other lights).
518 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
519 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
520     a long time ago, and similar cases are still to be found in the maps.
521     - make the socket_timeout configurable in the code (but not yet for users).
522 root 1.393 - earth wall health bar is now correct.
523 elmex 1.384
524 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
525 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
526     freeze with IO::AIO anymore due this change.
527 root 1.364 - avoid a crash when a player tries to apply a lighter.
528 root 1.376 - allow a spell argument for dimension door.
529 root 1.362 - move shop item listing and some otherstuff into the info tab.
530 root 1.360 - avoid crashes when non-players cast party spells.
531 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
532 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
533     - small improvement of the number of potions in shops
534     (by Job Vranish).
535     - added a few party spells (by Job Vranish).
536 root 1.362 - use a common message dynbuf.
537 root 1.364 - destroying tear down objects will now use the full hp range
538     for animation and will only destroy/lastframe when hp < 0.
539     - allow monsters to use earth to dust.
540     - use manhattan distance for get_rangevector_from_mapcoord, just as
541     in get_rangevector.
542     - los updates now correctly take tiled maps into account.
543     - do los updates even on maps without darkness.
544 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
545 root 1.375 - upgrade to IO::AIO 3.21.
546 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
547 elmex 1.373 - properly catching exceptions from callback in irc.ext.
548 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
549 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
550 elmex 1.368 - (arch) added hint about usage to Slag Ex.
551 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
552     like the rest.
553 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
554 root 1.378 - (arch+maps) added rate limited converter and adjusted
555     /elmex/mana_fountain.
556     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
557     - reduce size of casting_time, move_status, attack_movement,
558     last_heal and last_sp slots, squeezing some more space out of struct
559 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
560     anywhere.
561 root 1.358
562 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
563     - fixed bug in alchemy, where finding the right object for enhancements
564     didn't work.
565 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
566     effects (w.r.t. put_more) per mapspace, to give the server a chance
567     to survive a hundred deathsheads.
568 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
569     disastrous bug of unfortunately unknown proportions...
570 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
571 root 1.343 - use gender-neutral place descriptions for invite.
572 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
573     Thanks go to Lisa Larsen!
574 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
575     anymore).
576 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
577 root 1.345 - use better dependency tracking for include/keyword.h.
578 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
579     so it is possible to invite somebody out of some stck-till-death traps,
580 root 1.346 or simply to commit suicide.
581 root 1.352 - replace the "ignoring delayed commands" message by something more useful
582     (cf. cunning gnome freezeing issue).
583 elmex 1.349 - various fixes for weapon improvements.
584 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
585 root 1.353 - support T and G sequences in cfpod.
586 root 1.343
587 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
588 root 1.339 - convert me command from per-map to chat, which makes more sense, also
589     document it.
590 elmex 1.336 - more than one spellbooks of same class can now be given
591     in class selection.
592 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
593     spell rebalancements.
594 elmex 1.338 - the IRC gateway filters IRC colors now.
595 elmex 1.336
596 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
597 root 1.331 - (arch) fix quiver of Holding Bolts.
598 root 1.332 - applying unpaid items will now examine them.
599 root 1.330 - add "What" column to body command, showing items in that slot.
600 elmex 1.329 - redesigned and rebalanced lamps and torches.
601 root 1.330 - add "..." to item names that have been shortened.
602     - fixed "assign" function that squeezes strings into fixed length.
603 elmex 1.333 - add cursed effect to lamps and (some) torches.
604 elmex 1.334 - fixed bad assigned crafting skills and their tools.
605 root 1.312
606 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
607 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
608 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
609 root 1.312 - make monster smell logic dependent on their wisdom stat.
610 root 1.324 - put the death reason into a separate tab.
611     - converted "connected" slot to string, cleanly got rid of some ugly
612     hacks such as the path_attuned hack.
613 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
614     - replace one-at-a-time hash by faster than smaller FNV-1a hash
615     when hashing strings.
616 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
617 elmex 1.320 whether the right cauldron is used.
618 root 1.313 - considerably optimise shared string implementation by
619 root 1.316 making its null value a compiletime constant.
620 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
621     as well as using shstr_cmp to pass shared stringsa round efficiently,
622     for lots of code size savings.
623 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
624     they are sleeping: generators now check for the sleeping flag.
625 root 1.318 - tell gcc not to excessively inline some perl interface functions.
626 root 1.322 - remove marking rune length limit.
627 root 1.323 - fix formatting of cfpod when a verbatim block was following
628     a single newline.
629     - move resistances, statistics and showpets command output into tabs.
630 root 1.326 - implement map scripts that can replace the boulder logic without
631     having to write extensions.
632 root 1.310
633 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
634 root 1.302 - fix a longstanding bug that teared multipart monsters
635     at map boundaries apart.
636 root 1.292 - temporarily make permanently invisible player visible when
637     he/she makes noise.
638 root 1.284 - fix being able to see through walls a bit.
639 root 1.303 - improve look at output.
640 root 1.285 - completely replaced the line of sight algorithm with a variant
641     of spiral fov capable of visibility grades and arbitrary
642     shadow angles, that uses less memory and less code.
643     - the new los code supports arbitrary map rectangles and loosens
644 root 1.310 other restrictions of the old code, supporting further optimisations.
645     - update los if blocksview-objects are inserted in a map, not just when
646 root 1.287 removed (e.g. for summon fog).
647 root 1.303 - permanent invisibility doesn't make immune against making noise:
648     implement a noise system that allows monsters to locate the player
649     when he/she makes noise.
650     - implement a primitive smell system that monsters can use to track
651     players.
652 elmex 1.288 - create bomb now also works when casted by door traps.
653 elmex 1.290 - (arch) new torch graphics.
654 root 1.289 - (maps) considerably soften the subway spider.
655 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
656     the guards from being killed by players.
657 root 1.310 - (maps) lots of tweaks in and around scorn.
658     - (maps) use special non-blocksview jungle, mountain and
659     darkforest freely on the worldmap, to get gradual sight obstacles
660     instead of total blackout in those areas.
661 root 1.289 - no maximum darkness for outdoor maps anymore.
662 root 1.291 - add more hints, fix some messages.
663 root 1.292 - fix a bug: firing rods should tell you something about them.
664     - make light additive even within players.
665 root 1.293 - darken xrays effect a bit.
666     - improve handling of los changes when inserting or removing
667     objects, not perfect yet.
668     - make map darkness signed (formerly unsigned) to allow
669 root 1.294 ambient lighting and centrally manage darkness as an offset.
670     - revamped, fixed and documented the server calendrics, also
671     tell users the current time and data, to improve awareness.
672     - implement proper wizlook flag and handling of wizlook, instead
673     of dumbly just clearing los once.
674 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
675     and has a smaller runtime variance.
676 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
677     making them actually useful.
678     - see_in_dark now increases the viewing radius by 3.
679 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
680     speedup, as well as in many other places.
681 root 1.299 - remove support for extended map infos - these are not used
682     by the deliantra client and removing them gives us a 10% speedup
683     when sending map changes.
684 root 1.300 - remove most gcfclient and other client bug workarounds, as well
685     as now obsolete protocol versions, simplying the code.
686 root 1.301 - optimise and simplify generation of random numbers.
687 root 1.303 - correctly provide a non-zero default density for materials, to
688     avoid crashes, fix other bugs in the material handling code.
689     - fix volume calculations.
690     - fix cfpod parsing when multiple verbatim blocks were separated by
691     newlines.
692 root 1.305 - increase monster detection radius from wis/5 to wis/3.
693 root 1.306 - remove old pickup modes.
694     - remove obsolete disarm and search commands (search wasn't working
695     anyways).
696 root 1.308 - fix a crash when an npc applied a sign.
697 root 1.284
698 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
699 root 1.283 - this release is assumed to be very stable.
700     - (maps) radically redesigned and improved tutorial.
701 root 1.280 - directional casting no longer immediately removes the invisible effect.
702 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
703 root 1.272 - fix overflow in lighting calculations.
704     - negative glow radii can no longer cause total darkness.
705 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
706     only maximally-lit ones.
707 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
708     - swashbucklers got the oratory skill now.
709 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
710 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
711 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
712 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
713     (which was probably broken, too).
714 root 1.281 - support negative glow radii during daytime, too.
715     - use circular, not rectangular, viewing area.
716     - use minimum viewing distance of 2 in outdoor maps.
717     - negative glow is stronger than viewing area or lamps.
718 root 1.283 - (arch) new darkness spell face.
719 root 1.272
720 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
721     - (maps) completely redesigned scorn.
722 root 1.269 - "cast light" now works on oneself.
723 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
724     negative glow radii again (they were totally broken before).
725 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
726 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
727 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
728 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
729 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
730     back to the player.
731 root 1.251 - attuned/repell and spell base level system reworked.
732 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
733 root 1.247 be less erratic now.
734 root 1.248 - refuse to write the uuid file if the uuid is zero
735     (to avoid writing it in early crashes).
736 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
737     - speed up emergency_save by not syncing every file separately.
738     - no longer reattach perl to every object on reload, it's slow, and no longer
739     necessary since we don't nuke stashes anymore.
740     - do not bootstrap perl from the commandline args, use separate eval for
741     better error reporting.
742 root 1.259 - fix a crash when pushing cone spells met ice attacks.
743 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
744 root 1.255 - speed up map refresh in server a bit.
745 elmex 1.258 - refactored drop code and fixed some programming errors in it.
746 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
747 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
748 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
749     as the current weight of the inventory.
750 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
751     dragonfire has been introduced for the non-dragon players.
752 root 1.265 - remove unused "tooltype", "start_holding" object slots.
753     - change "weapontype" object slot to uint8.
754     - convert "hide" object slot into flag.
755     - reorder object members for better locality of reference and codesize
756     decrease.
757 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
758 root 1.267 - fix a crash when no skill could be found when killing amonster.
759 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
760     every completed aio operation.
761 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
762     and update mapspaces if necessary.
763 root 1.246
764 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
765 root 1.241 - removed all command line parsing, only env variables are supported
766     anymore.
767 root 1.239 - region-specific monsters will now once more be on the worldmap.
768 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
769 root 1.225 would grow out of bounds.
770 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
771 root 1.222 - fixed a double-escaping bug in the pod-parser.
772     - rewrote the cfpod parser in C++.
773     - hintmode moved to C++, players need to re-set their hintmode if
774     they dislike "show".
775 root 1.231 - fix RIP inscription.
776 root 1.239 - bump login name length from 18 to 20 char max.
777 root 1.231 - correctly support gender in emotes.
778     - correctly support gender in the death messages.
779     - correctly generate death messages for players only when they really die,
780     with increased information.
781 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
782     and data corruption (but apparently was never triggered).
783 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
784 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
785     data corruption bug.
786 root 1.223 - tweak coredumping/monitoring a bit.
787 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
788 root 1.227 - do not crash in the loader when an inventory object could not be loaded
789     (from a corrupted file).
790 root 1.241 - redid skills command to send output to proper channel.
791 root 1.233 - object->map is no longer refcounting.
792 root 1.228 - add FLAG_DEBUG for internal debugging.
793 root 1.231 - add NDI_VERBATIM flag to send_msg.
794 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
795 root 1.240 - player->exists is no longer a sync_job.
796 root 1.233 - split login.ext's player scheduler into
797     it's own player-scheduler.ext extension.
798 root 1.222
799 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
800 root 1.212 - require perl 5.10.
801 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
802 root 1.204 - swap player and observed count's on the map when observing.
803 root 1.205 - add (mostly untested) mapspace perl class and accessors.
804 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
805 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
806     could be found.
807 root 1.208 - pits now have a configurable "random spread" range and default
808 root 1.213 to a radius of two now.
809 root 1.212 - rewrite pay_player_arch.
810     - use a more stable perl_reload implementation.
811     - do not use Symbol::delete_package (causes crashes after perl-reload),
812     use our own, safer, clear_package instead.
813     - when asynchronously dumping core, close all file handles to allow
814     the server to restart concurrently.
815 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
816     sequences, without double-encoding. it should be faster, too.
817     - the above fixes wrong display of help tetx and many other issues.
818 root 1.216 - use lzf and frag packets for large messages for clients supporting them
819 root 1.218 (0.9976+), use it for long books and other messages.
820 root 1.210 - eradicate listen command and corresponding code.
821 root 1.211 - eradicate logs command.
822 root 1.218 - let the client log into the server log, used for crash backtraces.
823 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
824     old style spell objects with the spell magic bullet.
825 root 1.220 - (arch) fixed skill less rods in the archetypes
826 root 1.204
827 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
828 elmex 1.197 - made jeweler workbench larger and some other minor map
829     changes in jeweler town.
830 root 1.196 - fixed wrong item handling in jeweler skill code.
831 root 1.198 - (arch) use a special "key_random_map" for random map keys
832     that are used up.
833 root 1.199 - fix a crash when the player who was observed has logged out long
834     enough for his region/map to be gone.
835 root 1.200 - port to g++-4.3's incompatible tr1 changes.
836 root 1.201 - add some missing dependencies.
837 root 1.203 - log to /var/log/deliantra/ by default.
838     - hack observe code to enable smooth movmenet when observing.
839 elmex 1.195
840 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
841 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
842 root 1.179 - correctly move gsay to the party channel.
843 root 1.178 - fix a crash when animate weapon was used in some areas.
844 elmex 1.177 - fixed unnecessary identification of by converters created objects.
845 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
846     with NPCs.
847 elmex 1.175 - (arch) dragon scales got proper type now
848 root 1.193 - object::decrease would sometimes cause container weights to
849     be wrong, this has been fixed.
850 root 1.194 - do not send time updates for newly-seen items.
851 root 1.185 - thawing an icecube will once more drop its contents to the ground.
852 root 1.183 - fix cone spells etc. going through walls sometimes.
853 root 1.186 - fix a weight update bug that sometimes left containers
854     with wrong weights.
855 root 1.194 - added auto_apply event and extension for shop tiles.
856 root 1.172 - work around get_map_flags invoking perl and switching the stack.
857     - make sure the map is loaded when using a town portal return.
858 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
859     where healing spells didn't cost any grace.
860 root 1.173 - fix starvation kill reason.
861 root 1.174 - fix pk killer name message.
862 root 1.189 - don't let people apply signs with @match.
863 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
864     what seems to be the biggets memleak in the server).
865 elmex 1.171
866 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
867 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
868     - use anyevent to manage listen ports (this enables IPv6 support).
869 root 1.167 - server supports ipv6 client connections now.
870 root 1.168 - use newly-available Coro::AnyEvent.
871 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
872     to let it handle AIO requests.
873 root 1.167
874 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
875 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
876     processing considerably (especially in the client) and reduces data transfers
877     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
878 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
879     - (map) fixed npc dialogue in pup_land/s_f/special.
880     - bugfix: fix a crash when a player casts a swarm spell and then logs out
881     (swarm spells now stay in the player's inventory).
882 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
883 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
884     archetype *archname* (chairs of different facings were merged).
885     - bugfix: fix a potential crash issue in find_object_name (not used
886     normally).
887 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
888 root 1.164 (destruction, magic missile etc.).
889 root 1.163 - swarm spells without a direction now use various spiral patterns
890     instead of being fully random.
891 root 1.158 - update AnyEvent API to 3.4 and above.
892 root 1.156
893 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
894 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
895 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
896 root 1.152 - bugfix: the jumping skill now gives experience for jumping
897     and for attacking monsters. it also takes about one second to do a jump.
898 root 1.138 - bugfix: players couldn't starve in 2.53 :(
899 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
900 root 1.152 - bugfix: spell effects like word of recall are removed on death.
901 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
902     were created outside a map.
903 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
904     (fixed by reversing the logic).
905 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
906 root 1.153 - bugfix: the random map generator no longer leaks key objects.
907 root 1.154 - bugfix: support random maps >127x127.
908 root 1.152 - (maps) fixed the death certificate system in nimbus.
909 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
910 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
911 root 1.147 - (arch) give ball lightning a real name.
912 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
913 root 1.155 - support cfpod in ex replies (client item tooltips).
914 root 1.143 - unapply item in range slow when readying a spell.
915 root 1.148 - bugfix: account for rounding errors in weight updates.
916 root 1.139 - remove synchronous mkdir in chargen_race_done.
917     - fix per-race starting maps.
918 root 1.142 - check hiscore on suicide and quit as well.
919 root 1.138 - tell players when they are starving.
920 root 1.133 - get rid of costly object_from_name conversion for altar effects.
921     - fix map difficulty calculation for generators.
922 root 1.146 - slightly more intelligent handling of "is_animated" flag.
923 root 1.149 - support no_drop map header flag (before it was only available internally).
924 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
925 root 1.133
926 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
927 root 1.119 - bugfix: custom skill settings were not saved by the server.
928     - bugfix: remove did not actually remove items from the inventory, leaving
929 root 1.116 ghost items.
930 root 1.119 - bugfix: properly update items identified on the ground.
931 root 1.120 - bugfix: use localtime_r in the logger thread.
932 root 1.122 - bugfix: player starvation will now give the correct kill reason.
933     - bugfix: archetype reloads could crash the server.
934 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
935 elmex 1.114 player is not logged in.
936 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
937 root 1.117 server startup.
938 root 1.128 - bugfix: fix the door surround check in the random map generator.
939     - (maps) fix heaven quest difficulty progression.
940     - (maps) fix some random map styles.
941     - dropping items a shop is not interested in won't sell them anymore.
942     - rods and horns with a too low maximum charge allow now at least one discharge.
943     - implement kill & death statistics.
944     - random map preparation is no longer synchronous.
945     - rewrite find_style in perl, no longer does synchronous I/O.
946     - improve random map specials placement.
947     - make the killer a real object pointer instead of a string, improved
948     kill reason messages.
949 root 1.117 - take advantage of new aio_close and aio_chmod.
950 root 1.128 - implement archetype::get, object::deep_clone and update callers.
951 root 1.125 - change_abil is much faster.
952 root 1.126 - update the floorbox more often to work around the reverses item order
953     display in clients.
954 root 1.125 - cleaned up object copying by encapsulating it to a single place.
955 root 1.126 - add hints to the invite messages.
956 root 1.127 - rewrote key<->value pair handling.
957 root 1.128 - use an independent random number generator for the random map generator.
958 elmex 1.113
959 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
960 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
961     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
962     - completely automate the weight handling, should fix all weight
963     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
964 root 1.103 - reloading archetypes while a user was in the character creation phase
965     could crash the server.
966 root 1.106 - fix a nontrivial number of cases of code commented similar
967     to "is this really correct?", as many of those cases are now handles
968     automatically by lower level code.
969     - replace many ad-hoc checks for client visibility by object::visible_to,
970     should result in broader applicability of functions using it.
971 root 1.104 - merge items with different arch pointers refering to the same arch
972     (due to archetype reloads).
973 root 1.106 - refactored the object remove/insert functions and most related
974     functions (decrease, split, merge_ob etc.).
975 root 1.105 - make it compile better on freebsd (reported by pippijn).
976 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
977 root 1.108 - fix the longstanding "container stays open" bug.
978 root 1.107 - improved floorbox updating to be incremental and other protocol
979     optimisations.
980     - get rid of update_after_inventory_change and only do update stats
981     for weight once/tick/player at max.
982 root 1.109 - rewrite party commands, use party channel.
983 root 1.103
984 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
985 root 1.97 - properly link against libgthread as that is needed to make the slice
986     allocator thread-safe.
987 root 1.91 - support perls not compiled with 64 bit support (though this is not a
988     recommended configuration) (reported by Samuel Gondouin).
989 root 1.94 - always put godgiven items into the player inventory, never any containers.
990 root 1.92 - (maps, arch) the scorn go club was founded!
991 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
992 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
993     became a real spell-class.
994 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
995     - (arch) considerably strengthened spark shower and destruction.
996     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
997     finally reloadable at runtime.
998     - changed archetype loading algorithm to only require one pass and
999     use delayed resolving of references.
1000 root 1.101 - examine command now uses the examine infobox.
1001 root 1.102 - implement an "incremental garbage collector" for archetypes.
1002 root 1.98 - enable slice allocator again.
1003 root 1.96 - implement optional free memory poisoning.
1004 root 1.91
1005 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1006 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1007 root 1.85 skill.
1008 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1009     names (also update all maps to use money instead of coins).
1010 root 1.78 - add uuid accessors to perl.
1011     - add coin names and archetype accessors to perl.
1012 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1013 root 1.78 - change perl extensions to not use hardcoded coins and values.
1014 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1015     and be more parsimonous of uuid usage by the exact value out on exit.
1016 root 1.86 - write log messages in another thread, removing another sync point.
1017     - support multi-line log messages in a nicer way.
1018 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1019 root 1.81 - fix a minor memleak in the random map generator.
1020     - some parts of the random map generator are not coroutine-safe,
1021     so only call it "single-threaded".
1022     - major cleanup of memory management in random map generator.
1023 root 1.87 - slight refactoring of the random map generator, faster too.
1024 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1025     bookkeeping bug.
1026 root 1.87 - work around "player is on active list" problem by deactivating player
1027     after loading.
1028 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1029     there have in fact been allocations.
1030 root 1.82 - fix object::insert to do as documented and insert into the env
1031     if necessary.
1032     - fix cf::map::unique_maps.
1033     - fix nrof overflow check in can_merge_slow.
1034     - fix converter code to handle >31 bit values.
1035 elmex 1.83 - added support for the player_sold flag
1036 root 1.84 - converters no longer accept unpaid items.
1037 root 1.88 - canonicalize random map meta files for better unification.
1038 root 1.77
1039 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1040 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1041     when mlockall has been used.
1042 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1043 root 1.72 - use separate thread for ticker timing (and more in the future).
1044     this greatly increases timing accuracy and gets rid of an enourmous
1045     number of gettimeofday calls.
1046 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1047 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1048 root 1.71
1049 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1050 root 1.68 - rebalanced default experience table to be more exponential
1051     and much easier up to level ~40, then moderately harder.
1052 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1053 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1054     - do not exit on reload/load errors but properly cleanup.
1055 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1056 root 1.66
1057 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1058 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1059     (this fixes the jeweler skill).
1060 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1061 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1062 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1063     it has reset, which is better than putting it on the savebed, also as
1064 root 1.321 proof that the player didn't use a savebed).
1065 root 1.59
1066 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1067 root 1.56 - work around perl bug in configure perl module version check.
1068 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1069 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1070 root 1.52 - fix a bug in animate_weapon, causing a crash.
1071 root 1.54 - no longer exit when a coroutine throws an exception.
1072 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1073 root 1.53 - fix the "<player> is nuts" message.
1074 root 1.58 - fix an exception at logout due to the json_coder being gone.
1075 root 1.43 - upgrade to EV version 2.0 API.
1076 root 1.47 - when players don't apply a savebed correctly but stand above one,
1077     do not move or kill them.
1078 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1079 root 1.43 - implement generic framework for server-side resource files.
1080     - implement resource file update event.
1081     - hook experience table update into the framework.
1082     - move jeweler.yaml to resources (arch/).
1083 root 1.44 - switch from Crossfire to Deliantra perl module.
1084     - implement json2json arch filter.
1085 root 1.45 - implement widget protocol version 2, support for ui templates.
1086 root 1.54 - mapinfo is now handled fully asynchronously.
1087 root 1.48 - ext/irc: also log irc messages.
1088 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1089 root 1.43
1090 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1091 elmex 1.41 - limited the number of items that can be picked up and dropped
1092 root 1.42 as temporary measurement against bad performance or dropping things
1093     (this lead to long freezes and triggered the watchdog).
1094 elmex 1.41 - improved the performance of the drop command a bit.
1095 root 1.38 - switch from Event to EV for higher performance, easier usage,
1096     less bugs...
1097 root 1.39 - updated to release version of the gnu affero license.
1098 root 1.38
1099 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1100 root 1.36 - more thoroughly rename the binaries, contact addresses.
1101     - update the copyrights.
1102 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1103     crashes.
1104 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1105     potentially causing crashes.
1106 root 1.35 - assign weapons on user load time, not login-time, avoiding
1107     crashes.
1108    
1109 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1110 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1111 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1112     in some of the maps.
1113 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1114     which is now trivial to do.
1115 root 1.33 - removed all traces of the old (and never working) plug-in interface
1116     (70kb code less on amd64).
1117 root 1.34 - improve/tune scheduling priorities.
1118     - fix some freezing bugs.
1119     - fix a memory corruption problem in dynbuf.printf.
1120     - use channels for chat and many informational commands.
1121     - improved the tutorial.
1122     - create missile is now fixed.
1123     - race fields must now contain archetypes.
1124     - jumping skill now works as advertised.
1125 root 1.31
1126 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1127 root 1.24 - relicense under the gnu affero license.
1128 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1129 root 1.24 - implement server-side framework for generic resources.
1130     - use resource framework for server-provided ambient
1131     music.
1132 root 1.27 - save object owners (players only atm).
1133 root 1.24 - replace limited sound api with server-provided sound effects.
1134     - new sc (sound control) protocol command.
1135     - improve fxix protocol to include types.
1136     - exactly fill tcp segments, if possible.
1137     - output-rate is now an upper limit, the server will automatically
1138     (and quite perfectly) adjust to the network conditions, ensuring
1139     low latency even during bulk transfers (music, images, sounds etc.).
1140     - implement server-side widgets (i.e. client widgets controlled
1141     in the server side). this will allow future expansion without
1142     having to upgrade clients.
1143     - implement a (artwork) world map with realtime player position
1144     tracking.
1145     - new and more efficient extcmd (server still supports old extcmd
1146     protocol).
1147 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1148     calcluation that could be easily exploited by users.
1149     - rebalanced diseases to spread more naturally/evenly.
1150     - completely asynchronous map loading even for tiled maps.
1151 root 1.24 - replace simple messaging protocol with channels carrying metadata
1152     (similar to message types, but more directed at the user).
1153     - reduce command processing latency by a whopping 120ms by
1154     reordering some processing steps inside the server. this directly
1155     reduces lag by 120ms.
1156     - actually send spell faces to the client.
1157 root 1.23 - implement player genders.
1158 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1159     otherwise return to savebed and possible kill if the log-out
1160     was for too long.
1161     - fast socket-dead detection (kick player after 8 seconds without ack).
1162     - greatly reduce the cpu time needed to draw maps _again_.
1163     - archetypes are now subclasses of objects.
1164     - rebalanced shop greed and approval functions to be more realistic
1165     (and likely match the actual intention).
1166 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1167     italic, gender-specific text, paragraphs etc.
1168 root 1.24 - implemented hint framework, players can opt to receive hints.
1169     - implemented (long) book framework, added some books from the cf wiki.
1170 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1171     protocol and is capable of transmitting generic meta information.
1172 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1173     - replace the nexus by a per-player tutorial map that teaches stuff
1174     better than the newbie house.
1175 root 1.18 - fix the magicmap colours.
1176 root 1.19 - optimise map update even more by removing unneeded code and checks.
1177     - decouple map and stats update from pl->ob and use pl->observe instead.
1178     - implement observe command.
1179 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1180     calls with a simple comparison.
1181     - fix a latent crossfire bug that could crash the server because the
1182     map refresh did not update the mapspace.
1183 root 1.24 - support custom keys for regions and maps, regions are now
1184     refcount-managed.
1185     - allow worldmap overlays anywhere in the 000..999 range.
1186     - new system to acquire time slices for background jobs, to reduce
1187     jitter.
1188 root 1.27 - semi-persistent object-referencing framework (currently only players
1189     supported).
1190 root 1.22 - dependency tracking for perl extensions.
1191 root 1.24 - new slag-ex extension for cleaning cauldrons.
1192     - fix invoke result processing.
1193     - there are even less i/o syncpoints in the server now.
1194 root 1.29 - added map-tags extension that scans all maps for object tags
1195     and records them in the database (not used yet).
1196 root 1.28 - metaserver 2 support.
1197 root 1.22 - many more bugfixes and minor optimisations.
1198 root 1.16
1199 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1200 root 1.14 - optimised event invocation (non-wanted events can now be
1201     skipped with 4-5 inlined instructions).
1202 root 1.12 - complete rewrite of town_portal: it now creates a portal
1203     to the "nearest" town only, travel is only possible
1204 root 1.13 to the town and back, anybody can use it (also removes
1205     one of the remaining syncpoints in the server).
1206 root 1.10 - complete rewrite of the range/attack skill slot system:
1207     there are now two slots, one for combat, one for ranged
1208     attacks.
1209     - introduce the concept of a current weapon (either a ranged
1210     or a combat weapon/skill/tool) and switch between them as
1211     needed.
1212     - rewrite bow code so bows get more useful: apply damage,
1213     attacktype and other stats to the arrows and treat
1214     bows as weapons. also rebalance the missile weapons skill
1215     so its damage increases with level.
1216     - rewrite the complete player speed logic: weapon_speed now
1217     works as documented and there are no unnatural speed boosts.
1218 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1219     installation, replacing the old collect scripts and
1220 root 1.9 simplying deployment by scaling and cutting faces as required.
1221     - simplify the map protocol extensively by taking advantage
1222     of missing bigfaces, speeding up map generation immensely.
1223 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1224     other archetypes.
1225     - rationalise archetype, region and treasurelist file format
1226     into a single file format and make them reloadable asynchronously.
1227 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1228     reloadable at runtime.
1229 root 1.6 - implement 64x64 faceset support.
1230     - implement fxixsx protocol that saves
1231     a lot of bandwidth over the old image/face/smooth packets
1232 root 1.11 and allows images > packetsize, incremental and background
1233     transfers.
1234 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1235     on a face basis as opposed to a mapspace basis.
1236 root 1.7 - the server can now rate-limit image uploads to not exceed
1237     a certain (client-configurable) speed while guarenteeing full
1238     freedom of movement.
1239 root 1.8 - implement new ex command to request item descriptions.
1240     - implement new msg command for in-game messages with meta
1241     information (using xml).
1242 root 1.9 - enforce utf-8 for all text messages.
1243 root 1.13 - added micropather (not used yet).
1244 root 1.6 - many, many bugfixes.
1245 root 1.1
1246 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1247 root 1.1 - make coroapi accessible to cf+.
1248     - moved map handling logic completely to perl
1249     - per player maps are now marked in the map
1250 root 1.2 - maps are saved completely differently now,
1251     and much more often.
1252 root 1.17 - rewrote map header parser and writer, to be much faster.
1253 pippijn 1.4 - maps and players are now (in the average case) loaded
1254 root 1.2 and saved completely asynchronously, I/O contention will no
1255     longer freeze the server.
1256 pippijn 1.4 - players and maps can be loaded anytime, without the player
1257 root 1.2 being logged in.
1258 root 1.1 - automatically generate method interfaces for perl from headers
1259     - unbundled freezethaw
1260     - mostly rewrote common/map.C
1261     - completely rewrite server/swap.C
1262     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1263     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1264     - better message for apply failures due to applymode
1265     - removed most all of the weather code
1266     - unified logging to stderr and file
1267     - too many minor changes to document
1268 root 1.615