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Revision: 1.690
Committed: Sun May 2 19:42:15 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.689: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.683 2010-04-30 14:27:48.6702 t Found correct bow for arrows.
6     2010-04-30 14:25:50.3128 t Turned off spells in Medium guard
7    
8    
9 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
10     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
11     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
12     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
13     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
14     2010-04-07 23:58:02.2729+
15     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
16     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
17     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
18     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
19     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
20     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
21     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
22     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
23     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
24     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
25     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
26     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
27     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
28     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
29     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
30     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
31     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
32     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
33     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
34     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
35     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
36     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
37    
38 root 1.642 TODO: golem survives "longer" now - too long?
39 root 1.616 TODO: clean up skill handling in kill_object.
40 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
41 root 1.637 TODO: mining experience
42 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
43 root 1.688 TODO: follow should not be able to follow everywhere (ocean...)
44 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
45     now easily reachable, at a price.
46 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
47 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
48 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
49 elmex 1.630 (by Dustfinger).
50 root 1.681 - (maps) fixed bad floor tile in navar apartment.
51 elmex 1.573 - made (wizard) look_at show also uuids.
52     - added cf::object::find_object_uuid (::find_object already exists!).
53 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
54 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
55 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
56 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
57 elmex 1.568 - (arch) made the hill giants loose more body parts.
58 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
59 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
60     and made them a bit more expensive.
61 root 1.633 - (maps) add more glory hole treasure styles.
62 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
63     in a select number of mlab maps.
64 root 1.667 - (maps) the library should be less of a death trap now.
65     - (maps) exits no longer point to auto-apply exits, most affected
66     maps now have proper doors or a similar solution.
67 root 1.682 - (arch) jumping skill has now physical attacktype.
68 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
69 root 1.685 - when applying containers, server checks for the key on activate
70     and also allows players to unapply active containers they don't have
71     a key for.
72 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
73     races files to arch, where they belong (exp_table is no longer in
74     confdir but in datadir now!).
75 root 1.677 - jeweler and sound config files are now normal datafiles as well.
76     - quit_character was causing a runtime exception, causing it to not
77 root 1.672 work since 2.93.
78 root 1.671 - entering a map will now respect move_on and other effects,
79     except for auto-apply exits :/
80 root 1.660 - only talk to the items on the nearest mapspace, or, of there
81     are none, to the player, not ALL items in vicinity.
82 root 1.625 - do not update the floorbox while running, to avoid big item
83     updates that cost network bandwidth and processing power.
84 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
85     caused overflows causing monsters to become living deads.
86 root 1.619 - unapply weapons and armour before trying to improve it.
87 root 1.588 - teach the random map generator the ability to read ".rmg" files
88     that specify which actual style map to generate, and use it for
89     the default decorstyle to avoid inappropriate maps to be used.
90 root 1.639 - support (with some limitations) multiple different skills with the
91     same subtype.
92 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
93     so nekosan could end up beign saved AND escaped to another map.
94 root 1.636 - show invisible no longer makes magic mouths visible.
95 root 1.583 - move_type changes (spells, skills etc.) now will correctly
96     take move_on/move_off into account (e.g. buttons).
97 root 1.582 - display (exit) or (random map) in client for those objects.
98 root 1.606 - removed (useless) spell damage columns from spell info and replace
99 root 1.578 it by effective casting level - clients > 2.10 required to display
100     properly.
101 elmex 1.565 - building of levers/doors works again for all kinds of floors.
102 elmex 1.563 - the player can now withdraw and deposit all the available money.
103 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
104     steinwandstadt/celvear.
105 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
106 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
107     mostly based on the spell's level in the spellbook.
108 root 1.669 - (maps) fix some map regions and the region tree.
109     - the server will now be more picky when parsing the regions file.
110 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
111 root 1.566 clients.
112 root 1.690 - follow has been rewritten to be, hopefully, more robust.
113     - follow mode will not be aborted when the follower tries to move.
114 root 1.566 - tcp.ext didn't unbind in reloads.
115     - map-tags.ext didn't properly close the database on reloads.
116 root 1.567 - cfutil skips .-directories when scanning.
117 root 1.571 - build.ext prevents players from building on other player's maps.
118     - rent.ext allows the dm to enter anytime.
119     - NPC_Dialogue adds a new predefined variable, $map.
120     - new "build" event hook.
121 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
122 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
123 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
124     them on loading, for old playerfiles and maps.
125 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
126     would be handled differently nowadays anyway.
127 root 1.584 - random map .meta were not being expired at all.
128 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
129 root 1.586 - update to automake 1.10.
130 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
131     require level 4 anymore.
132 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
133 root 1.590 - monsters now rotate through all skills (in chosen_skill).
134 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
135 root 1.661 - detect/sense curse/magic will no longer work on items that don't
136     need identify.
137 elmex 1.593 - added detect mineral vein spell.
138 root 1.592 - support "wall overlays" in the random map generator - not very generic,
139     used by minable veins.
140 elmex 1.594 - (maps) relocated jeweler town to another directoy.
141 root 1.603 - (arch) implement mining pickaxes and mining skill.
142 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
143 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
144 root 1.601 - generate most constants for perl automatically.
145 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
146     - when player dies, restore his food to at least 200.
147 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
148 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
149 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
150 root 1.600 - the singing skill actually respects the direction now.
151     - oratory and singing now require a direction.
152 root 1.603 - use_skill now requires that you can actually apply the skill tool.
153 root 1.604 - do not invoke perl on every user command anymore by providing
154 root 1.655 a command and an unknown_command event.
155 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
156     perl to C++, for speed reasons (basically undo patchset 1304).
157     - add a client_destroy event, so we don't have to hook the
158     attachable destroy event (which is called much more often).
159 root 1.606 - removed (unused) FLOOR object type.
160 root 1.607 - fix errornous change_abil messages for rods (and other types).
161 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
162     all into server/commands.C.
163 root 1.609 - save and restore combat/ranged/current slot for players.
164 root 1.610 - the server now batches item's face/fx commands, as opposed
165     to sending one fx per item - helps mostly at connect and
166     with floorbox updates.
167 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
168 root 1.614 - the random map generator now supports selecting difficult for
169     more style categories than just monsters (all except fountains
170     apparently).
171 root 1.617 - object serialiser no longer creates empty "owner" references.
172 root 1.620 - make sure failed castings take some time, too, to avoid being
173     smitten by your god.
174     - many more failmsgs and help texts.
175 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
176 root 1.623 - stop thrown objects when their speed goes too low.
177 root 1.624 - log the number of unique logins seen every minute in a compact
178     format (for statistics).
179 root 1.626 - do not send delitem for players.
180 root 1.627 - support static scalar data members properly in genacc now.
181     - implement "simple" freelist management for objects.
182 root 1.628 - recycle object counts now - to support longer uptimes.
183 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
184     function (and yes, 666 is exact!).
185     - random map generator results should now be fully repeatable.
186 elmex 1.635 - fixed possible crash bug in build code.
187 root 1.638 - rename find_marked_object to ->mark and speed up.
188 root 1.640 - player movers properly destroy themselves when used up, instead
189     of leaking.
190 root 1.642 - do not show msg for unidentified objects that need identification.
191 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
192 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
193     next_line method.
194 root 1.646 - use nicer file format for exp_table and attackmess
195     (more like other resource files).
196     - make parse errors during server startup fatal.
197 root 1.652 - properly initialise all maptile values in constructor.
198     - improved {link} map.
199 root 1.655 - optional unloadable extensions will not lead to an endless loop.
200 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
201 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
202 elmex 1.664 - building listening books is possible again.
203     - (maps, arch) added archetype for building instructions and replaced
204     the copies of the instructions in the maps with it.
205 elmex 1.666 - (arch) made the spark shower spell available in shops.
206 root 1.670 - don't create a second LOGIN event on character creation.
207 root 1.674 - correctly generate "You paid xyz" message in shops.
208 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
209     change passwords for other players).
210 root 1.680 - correctly save shopitems string, to avoid parse error when reading
211     saved maps.
212     - logging now differentiates between logging levels better.
213 root 1.684 - speed up get_typedata.
214 root 1.689 - fix deadlock problem during server shutdown/reload.
215 root 1.562
216 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
217 root 1.558 - (maps) fix travel to valdor and back.
218 root 1.545 - do no longer by default eval map cod ein safe compartments
219     (this can be re-enabled using the safe_eval config option).
220 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
221     in lorak.
222 root 1.559 - fix data corruption issues caused by recursive calls to
223     unordered_mapwalk - now every caller must provide its own
224     buffer.
225 root 1.538 - (maps) improve tindervale maps slightly.
226 root 1.544 - (arch) considerably decrease slag ex price.
227 root 1.540 - (arch) fix filth archetype.
228 root 1.556 - extension dependency resolve was completely broken.
229 root 1.544 - multipart objects would cause save_throw_object to crash - it
230     now acts on the head only.
231 root 1.541 - do not try to connect to an irc server unless explicitly configured.
232 root 1.542 - do not expect decltype() to be available in gcc 4.4.
233 elmex 1.543 - extended the safe perl environment by loops.
234 root 1.547 - (arch) fix "armless cook" facings.
235     - the "experience table" resource item did not have a proper
236     hash associated with it, so updates could not be detected.
237 elmex 1.550 - fixed poison traps in doors.
238 root 1.548 - player->killer_name did not properly flag the name as unicode.
239 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
240     and provide a non-destructive SvPVutf8 variant.
241 root 1.554 - do not allow dragon players to change their title via the settings.
242 elmex 1.552 - ratelimited jeweler skill nugget conversion.
243 root 1.551 - under high load, the server stopped swapping out to make
244     the server more responsive, but making it impossible to reduce
245     the load by... swapping out. slot queuing will now always make
246     some progress.
247     - improve the quality of the load-avg calculation.
248 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
249 root 1.556 - don't fail to write the runtime file if the temporary already exists.
250 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
251     player now.
252 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
253     timestamp and use a tab in the client to increase awareness.
254 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
255     setflag 0 is possible.
256 root 1.560 - make install now deletes old extensions, to ease upgrades in the
257     deliantra vm.
258 root 1.538
259 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
260 root 1.532 - the destruction spell could/would corrupt server memory quite often.
261 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
262     disk, not when it already was in memory.
263 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
264     avoiding livelock during high-load emergency saves.
265 root 1.530 - logging in did not properly unapply all skills.
266 root 1.531 - (maps) make the invite quest marking much more obvious.
267 root 1.533 - (arch) fix warrior archetype names.
268 root 1.532 - map prefetching never prefetch upwards.
269 root 1.534 - wizpass no longer makes you non-blocking.
270 root 1.536 - (maps) add light to some of the special maps, add troll
271     map.
272 root 1.530
273 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
274 root 1.515 - (maps) add gorokh_final mapset from crossfire.
275 root 1.516 - (maps) block most vault-type mlab locations, open up
276     imperial converters for anybody to use.
277 root 1.519 - (maps, arch) replace all permanent stat potions by random
278     variants.
279 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
280 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
281     real player object on player changes.
282 root 1.522 - diseases and maybe other things could sometimes reduce the speed
283     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
284     much grief.
285 root 1.523 - speed_left randomisation was, apparently, totally broken.
286     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
287     of the speed slot internally and in map save files. among other
288     things, this gets rid of all the abs (speed) calls.
289     - reduce map file save files by using abridged keywords aliases.
290 root 1.494 - shop specialisation calculation was totally broken.
291 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
292     now enforced.
293 root 1.498 - fix magic mapping, which only worked for inate spell casting.
294 root 1.495 - godgiven items will now be explicitly described as such.
295 root 1.524 - (arch) dded a quiver of bolts.
296 root 1.504 - materialnames would change "randomly" on every load, only
297     set the material when the materialname was not set before.
298 root 1.497 - balancing change, halve rod recharge speed (instead
299     of 4.8s, the standard rods now recharge in ~10s. not a solution,
300     but still.
301 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
302 root 1.509 the costly flag-checking loop in most cases and using a simple
303     repeat-cache for speed_left.
304 root 1.507 - always delay stats update for players on insert/remove till
305     next tick/command, which saves a lot of cpu cycles on drop/take.
306 root 1.514 - add hint about havign to run to attach unaggressive npcs.
307 root 1.494 - pet monster level was not displayed correctly in "showpets index".
308     - clean up floating point conversions and many similar nitpicks.
309 root 1.502 - fix hanuk altar.
310 root 1.504 - overhaul material system to be much faster, and having less bugs, but
311     still having a lot of cruft :/.
312 root 1.502 - add marble shop floor.
313 root 1.494 - move gcc specifics to new file include/compiler.h.
314     - unrecognised cfpod directives could cause undefined behaviour.
315 root 1.505 - added boes' marble shop to steinwandstadt.
316 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
317     - optimise mapspace updates.
318     - cache volume/items per mapspace.
319 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
320     decrease).
321 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
322     have led to weird item multiplications.
323 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
324 elmex 1.501 - fixed crash bug in learn_spell command.
325 elmex 1.634 - enhanced output of the mapinfo command.
326 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
327 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
328     from perl to c++.
329 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
330     and use it in some "inner" loops.
331 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
332 elmex 1.511 - fixed jeweler experience output to not be floating point.
333 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
334 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
335 root 1.518 - try to prefetch memory inside process_objects, which can give
336     enourmous speed gains.
337     - make some small optimisation to the process_objects loop.
338 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
339     handling different chksum lengths.
340     - check for hash collisions in cfutil.
341     - reduce face checksum size from 6 to 4 bytes.
342 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
343 root 1.523 - removed weather-specific attributes.
344     - fixed genkeywords dependency.
345     - do not clear "randomitems" slot for world underlays.
346     - use "sl" as short-hand for speed_left in save-files, just to make them
347     smaller.
348 root 1.517 - in general, don't crash on value-less resource file lines
349     anymore, due to get_str never returning a 0-pointer.
350 elmex 1.521 - code cleanup in move_symptom.
351 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
352 root 1.494
353 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
354 root 1.481 - some Andrew Madloch wanted, despite being specifically told
355     multiple times that the Deliantra parts additions are under AGPL,
356 root 1.487 lock up the source code of the server within his company.
357 root 1.481 some reorganisations have been done to the sourcecode to make
358     it clearer that this violates the Affero GPL. Help to keep
359     Deliantra free software even for the coming generations
360     and be wary of the promises of Andrew Madloch, he has nothing
361 root 1.487 good in mind for free software.
362 root 1.480 - clarify which files of the server are 100% AGPL.
363 root 1.481 - minor reorganisation, move some GPL code into other files.
364 root 1.483 - implement viewpoint (which is like observe, but only for the map,
365     not stats etc.).
366 root 1.484 - replace magic mapping overlay by a flying bird exposing area
367     on the worldmap (ext/magic_mapping.ext).
368 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
369     - @find results in npc dialogue is now stored in $find.
370 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
371 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
372 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
373     dm instead.
374 root 1.456 - (maps) add town portal to celvear.
375 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
376     mapsets from crossfire, together with associated archetypes.
377 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
378     - (maps) define a new whalingoutpost region.
379 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
380     and most archetypes that go with them (without stoning and swallow effects),
381     casino tokens and stock certificates are also missing.
382 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
383     and santo dominion.
384 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
385     to go with them. also adjusted archetypes to be more korrekt "gotisch".
386 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
387 root 1.460 - properly close client-side dialogue when the player is teleported away.
388 root 1.459 - map-tags did not properly close it's database tables or wait
389     for a quiescent state, causing memory corruption on reload.
390 root 1.454 - support "stat.xyz" accessor in match expressions.
391 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
392 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
393     fixes long answers from npc dialogue).
394 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
395 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
396     and to not add a "put your code here" force needlessly.
397 root 1.463 - (arch) fix or improve many plurals.
398 root 1.465 - markers do no longer add a force if the slaying field is unset.
399 root 1.466 - sped up search-items implementation, but it's still horrible.
400 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
401 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
402     used to reogianise the illogical arch tree a bit.
403 root 1.479 - (maps) import most map names from crossfire.
404 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
405 root 1.483 - fly_high movement gives better los, ignoring blocksview.
406 root 1.488 - the addexp command should now honour skill names with spaces.
407 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
408 root 1.491 - (arch) added many more buildable marble floors.
409 root 1.490 - major namespace cleanup: save 45kb by making functions static
410     that were unnecessarily global.
411 root 1.452
412 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
413 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
414 root 1.451 - fix a memory buffer overflow in the book code.
415 root 1.429 - add @check, @find npc dialogue commands.
416     - (maps) add a number of town interiors.
417 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
418 root 1.451 - (maps) add celvear area from cfextended.
419 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
420     - (server,maps) fix bug causing some library books not to be chained down,
421     cause Scorn/Navar libraries not to have inscribable books.
422 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
423 sf-marcmagus 1.433 inappropriate item power.
424 root 1.448 - (maps) fix intwell balancing issue.
425 root 1.437 - improve the look of generated books.
426 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
427     - fix bug where players could bypass no_drop by putting items in containers.
428 root 1.430 - consecutive commands arriving at the same time in the server would be
429     corrupted if the length was >255.
430 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
431 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
432     and perl.
433 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
434     functionality (and more) inside the same object using the match expressions.
435     - create simpler match expression compiles in many common cases.
436 root 1.439 - reduce object size by removing obsolete "seen_by" member.
437 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
438     of the new dynbuf::splice function (which gave an unexpected net win
439     in code size...).
440 root 1.442 - the server will no longer complain (and subtly fail) when an object
441     being removed from a map causes another object to get removed.
442 root 1.441 - banish strncpy from the server, speed up and simplify sending item
443     descriptions to the client considerably.
444 root 1.442 - add new "in head" set modifier for matches.
445     - new BLOCKED_MOVE event added.
446     - mapscript archetype now has activate_on_xxx true by default, as similar
447     connected elements.
448 root 1.448 - (maps) imported all styles from cfextended except
449 root 1.444 floorstyles/land_plots and monsterstyles.
450 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
451 root 1.446 - don't crash when treasure lists are empty / supply new empty
452     treasurelist for randomitems when none can be found.
453     - implement cf::map::static_maps and use it in map-tags.ext.
454 root 1.449 - fix a bug in map-tag scanning when moving tags.
455 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
456     for a reaction.
457 root 1.447 - implement new "loadall" map loading command, purely for debugging.
458 root 1.429
459 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
460 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
461     but not horns (to make them more useful for content-creators).
462 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
463     2) it skipped spell effects and 3) it didn't handle the case where
464     and object was destroyed while iterating over it correctly. all this
465     allowed players to sometimes walk onto spaces they should not be able to
466     walk on.
467 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
468 root 1.399 - examining an object now dumps the serialised object form when the user
469 root 1.404 is a wizard (wizlook).
470 root 1.421 - altars no longer accept unpaid items.
471 root 1.411 - party spells didn't work all that well.
472 root 1.424 - added complex object matching framework (cf::match), and make altars
473     and pedestals use it.
474 root 1.425 - identified skill-tools show what skill they grant.
475 root 1.399 - display the duration of change_ability spells when examining them
476     (missing: protection spells, but they are a hack...).
477 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
478     adding more variety to the different mushrooms.
479 root 1.398 - fix a minor cfpod formatting bug.
480 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
481     the hintmode setting on the settings page.
482 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
483 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
484 root 1.399 - enable the object loader to also dump archetypes.
485 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
486 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
487 root 1.402 - force the initial face when loading an object that is time-animated
488     or a monster, so it does not have to be specified anymore.
489 root 1.403 - fix a bug where recasting an ability changing spell could shorten
490     its remaining duration.
491 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
492 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
493 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
494     up splay operations as well.
495 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
496 root 1.412 - implement introspection data for C++ classes (%REFLECT).
497 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
498 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
499 root 1.419 - fix transmutation alchemy.
500 root 1.424 - speed up many frequently-invoked C->perl callbacks.
501 root 1.419 - added complex object matching framework, to be used in altars and the like.
502 root 1.426 - switch to YAML::XS from YAML.
503 root 1.396
504 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
505 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
506     that ultimately was not helpful to catch it :)
507 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
508     all callers to use either one or the other, as appropriate. This
509     fixes the (rather fragile) light spell, maybe others.
510     - fixed an overflow and exploit in the bank/payment code.
511     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
512 elmex 1.384 to explain the skill a bit more.
513 root 1.389 - removed a buggy check for zero attacktype. So that we might find
514 elmex 1.388 the real bugs in the archs/maps/objects.
515 elmex 1.394 - Fixed enabling torches with lighters.
516 elmex 1.387 - (maps) Added Heaven Town region.
517     - (arch+maps) Fixed & normalized warriors on map
518     /quests/peterm/CTower/Barracks.
519 root 1.392 - fix the light spell (and possibly diseases and other lights).
520 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
521 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
522     a long time ago, and similar cases are still to be found in the maps.
523     - make the socket_timeout configurable in the code (but not yet for users).
524 root 1.393 - earth wall health bar is now correct.
525 elmex 1.384
526 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
527 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
528     freeze with IO::AIO anymore due this change.
529 root 1.364 - avoid a crash when a player tries to apply a lighter.
530 root 1.376 - allow a spell argument for dimension door.
531 root 1.362 - move shop item listing and some otherstuff into the info tab.
532 root 1.360 - avoid crashes when non-players cast party spells.
533 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
534 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
535     - small improvement of the number of potions in shops
536     (by Job Vranish).
537     - added a few party spells (by Job Vranish).
538 root 1.362 - use a common message dynbuf.
539 root 1.364 - destroying tear down objects will now use the full hp range
540     for animation and will only destroy/lastframe when hp < 0.
541     - allow monsters to use earth to dust.
542     - use manhattan distance for get_rangevector_from_mapcoord, just as
543     in get_rangevector.
544     - los updates now correctly take tiled maps into account.
545     - do los updates even on maps without darkness.
546 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
547 root 1.375 - upgrade to IO::AIO 3.21.
548 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
549 elmex 1.373 - properly catching exceptions from callback in irc.ext.
550 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
551 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
552 elmex 1.368 - (arch) added hint about usage to Slag Ex.
553 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
554     like the rest.
555 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
556 root 1.378 - (arch+maps) added rate limited converter and adjusted
557     /elmex/mana_fountain.
558     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
559     - reduce size of casting_time, move_status, attack_movement,
560     last_heal and last_sp slots, squeezing some more space out of struct
561 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
562     anywhere.
563 root 1.358
564 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
565     - fixed bug in alchemy, where finding the right object for enhancements
566     didn't work.
567 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
568     effects (w.r.t. put_more) per mapspace, to give the server a chance
569     to survive a hundred deathsheads.
570 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
571     disastrous bug of unfortunately unknown proportions...
572 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
573 root 1.343 - use gender-neutral place descriptions for invite.
574 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
575     Thanks go to Lisa Larsen!
576 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
577     anymore).
578 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
579 root 1.345 - use better dependency tracking for include/keyword.h.
580 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
581     so it is possible to invite somebody out of some stck-till-death traps,
582 root 1.346 or simply to commit suicide.
583 root 1.352 - replace the "ignoring delayed commands" message by something more useful
584     (cf. cunning gnome freezeing issue).
585 elmex 1.349 - various fixes for weapon improvements.
586 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
587 root 1.353 - support T and G sequences in cfpod.
588 root 1.343
589 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
590 root 1.339 - convert me command from per-map to chat, which makes more sense, also
591     document it.
592 elmex 1.336 - more than one spellbooks of same class can now be given
593     in class selection.
594 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
595     spell rebalancements.
596 elmex 1.338 - the IRC gateway filters IRC colors now.
597 elmex 1.336
598 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
599 root 1.331 - (arch) fix quiver of Holding Bolts.
600 root 1.332 - applying unpaid items will now examine them.
601 root 1.330 - add "What" column to body command, showing items in that slot.
602 elmex 1.329 - redesigned and rebalanced lamps and torches.
603 root 1.330 - add "..." to item names that have been shortened.
604     - fixed "assign" function that squeezes strings into fixed length.
605 elmex 1.333 - add cursed effect to lamps and (some) torches.
606 elmex 1.334 - fixed bad assigned crafting skills and their tools.
607 root 1.312
608 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
609 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
610 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
611 root 1.312 - make monster smell logic dependent on their wisdom stat.
612 root 1.324 - put the death reason into a separate tab.
613     - converted "connected" slot to string, cleanly got rid of some ugly
614     hacks such as the path_attuned hack.
615 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
616     - replace one-at-a-time hash by faster than smaller FNV-1a hash
617     when hashing strings.
618 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
619 elmex 1.320 whether the right cauldron is used.
620 root 1.313 - considerably optimise shared string implementation by
621 root 1.316 making its null value a compiletime constant.
622 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
623     as well as using shstr_cmp to pass shared stringsa round efficiently,
624     for lots of code size savings.
625 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
626     they are sleeping: generators now check for the sleeping flag.
627 root 1.318 - tell gcc not to excessively inline some perl interface functions.
628 root 1.322 - remove marking rune length limit.
629 root 1.323 - fix formatting of cfpod when a verbatim block was following
630     a single newline.
631     - move resistances, statistics and showpets command output into tabs.
632 root 1.326 - implement map scripts that can replace the boulder logic without
633     having to write extensions.
634 root 1.310
635 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
636 root 1.302 - fix a longstanding bug that teared multipart monsters
637     at map boundaries apart.
638 root 1.292 - temporarily make permanently invisible player visible when
639     he/she makes noise.
640 root 1.284 - fix being able to see through walls a bit.
641 root 1.303 - improve look at output.
642 root 1.285 - completely replaced the line of sight algorithm with a variant
643     of spiral fov capable of visibility grades and arbitrary
644     shadow angles, that uses less memory and less code.
645     - the new los code supports arbitrary map rectangles and loosens
646 root 1.310 other restrictions of the old code, supporting further optimisations.
647     - update los if blocksview-objects are inserted in a map, not just when
648 root 1.287 removed (e.g. for summon fog).
649 root 1.303 - permanent invisibility doesn't make immune against making noise:
650     implement a noise system that allows monsters to locate the player
651     when he/she makes noise.
652     - implement a primitive smell system that monsters can use to track
653     players.
654 elmex 1.288 - create bomb now also works when casted by door traps.
655 elmex 1.290 - (arch) new torch graphics.
656 root 1.289 - (maps) considerably soften the subway spider.
657 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
658     the guards from being killed by players.
659 root 1.310 - (maps) lots of tweaks in and around scorn.
660     - (maps) use special non-blocksview jungle, mountain and
661     darkforest freely on the worldmap, to get gradual sight obstacles
662     instead of total blackout in those areas.
663 root 1.289 - no maximum darkness for outdoor maps anymore.
664 root 1.291 - add more hints, fix some messages.
665 root 1.292 - fix a bug: firing rods should tell you something about them.
666     - make light additive even within players.
667 root 1.293 - darken xrays effect a bit.
668     - improve handling of los changes when inserting or removing
669     objects, not perfect yet.
670     - make map darkness signed (formerly unsigned) to allow
671 root 1.294 ambient lighting and centrally manage darkness as an offset.
672     - revamped, fixed and documented the server calendrics, also
673     tell users the current time and data, to improve awareness.
674     - implement proper wizlook flag and handling of wizlook, instead
675     of dumbly just clearing los once.
676 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
677     and has a smaller runtime variance.
678 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
679     making them actually useful.
680     - see_in_dark now increases the viewing radius by 3.
681 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
682     speedup, as well as in many other places.
683 root 1.299 - remove support for extended map infos - these are not used
684     by the deliantra client and removing them gives us a 10% speedup
685     when sending map changes.
686 root 1.300 - remove most gcfclient and other client bug workarounds, as well
687     as now obsolete protocol versions, simplying the code.
688 root 1.301 - optimise and simplify generation of random numbers.
689 root 1.303 - correctly provide a non-zero default density for materials, to
690     avoid crashes, fix other bugs in the material handling code.
691     - fix volume calculations.
692     - fix cfpod parsing when multiple verbatim blocks were separated by
693     newlines.
694 root 1.305 - increase monster detection radius from wis/5 to wis/3.
695 root 1.306 - remove old pickup modes.
696     - remove obsolete disarm and search commands (search wasn't working
697     anyways).
698 root 1.308 - fix a crash when an npc applied a sign.
699 root 1.284
700 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
701 root 1.283 - this release is assumed to be very stable.
702     - (maps) radically redesigned and improved tutorial.
703 root 1.280 - directional casting no longer immediately removes the invisible effect.
704 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
705 root 1.272 - fix overflow in lighting calculations.
706     - negative glow radii can no longer cause total darkness.
707 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
708     only maximally-lit ones.
709 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
710     - swashbucklers got the oratory skill now.
711 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
712 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
713 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
714 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
715     (which was probably broken, too).
716 root 1.281 - support negative glow radii during daytime, too.
717     - use circular, not rectangular, viewing area.
718     - use minimum viewing distance of 2 in outdoor maps.
719     - negative glow is stronger than viewing area or lamps.
720 root 1.283 - (arch) new darkness spell face.
721 root 1.272
722 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
723     - (maps) completely redesigned scorn.
724 root 1.269 - "cast light" now works on oneself.
725 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
726     negative glow radii again (they were totally broken before).
727 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
728 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
729 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
730 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
731 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
732     back to the player.
733 root 1.251 - attuned/repell and spell base level system reworked.
734 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
735 root 1.247 be less erratic now.
736 root 1.248 - refuse to write the uuid file if the uuid is zero
737     (to avoid writing it in early crashes).
738 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
739     - speed up emergency_save by not syncing every file separately.
740     - no longer reattach perl to every object on reload, it's slow, and no longer
741     necessary since we don't nuke stashes anymore.
742     - do not bootstrap perl from the commandline args, use separate eval for
743     better error reporting.
744 root 1.259 - fix a crash when pushing cone spells met ice attacks.
745 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
746 root 1.255 - speed up map refresh in server a bit.
747 elmex 1.258 - refactored drop code and fixed some programming errors in it.
748 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
749 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
750 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
751     as the current weight of the inventory.
752 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
753     dragonfire has been introduced for the non-dragon players.
754 root 1.265 - remove unused "tooltype", "start_holding" object slots.
755     - change "weapontype" object slot to uint8.
756     - convert "hide" object slot into flag.
757     - reorder object members for better locality of reference and codesize
758     decrease.
759 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
760 root 1.267 - fix a crash when no skill could be found when killing amonster.
761 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
762     every completed aio operation.
763 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
764     and update mapspaces if necessary.
765 root 1.246
766 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
767 root 1.241 - removed all command line parsing, only env variables are supported
768     anymore.
769 root 1.239 - region-specific monsters will now once more be on the worldmap.
770 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
771 root 1.225 would grow out of bounds.
772 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
773 root 1.222 - fixed a double-escaping bug in the pod-parser.
774     - rewrote the cfpod parser in C++.
775     - hintmode moved to C++, players need to re-set their hintmode if
776     they dislike "show".
777 root 1.231 - fix RIP inscription.
778 root 1.239 - bump login name length from 18 to 20 char max.
779 root 1.231 - correctly support gender in emotes.
780     - correctly support gender in the death messages.
781     - correctly generate death messages for players only when they really die,
782     with increased information.
783 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
784     and data corruption (but apparently was never triggered).
785 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
786 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
787     data corruption bug.
788 root 1.223 - tweak coredumping/monitoring a bit.
789 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
790 root 1.227 - do not crash in the loader when an inventory object could not be loaded
791     (from a corrupted file).
792 root 1.241 - redid skills command to send output to proper channel.
793 root 1.233 - object->map is no longer refcounting.
794 root 1.228 - add FLAG_DEBUG for internal debugging.
795 root 1.231 - add NDI_VERBATIM flag to send_msg.
796 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
797 root 1.240 - player->exists is no longer a sync_job.
798 root 1.233 - split login.ext's player scheduler into
799     it's own player-scheduler.ext extension.
800 root 1.222
801 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
802 root 1.212 - require perl 5.10.
803 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
804 root 1.204 - swap player and observed count's on the map when observing.
805 root 1.205 - add (mostly untested) mapspace perl class and accessors.
806 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
807 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
808     could be found.
809 root 1.208 - pits now have a configurable "random spread" range and default
810 root 1.213 to a radius of two now.
811 root 1.212 - rewrite pay_player_arch.
812     - use a more stable perl_reload implementation.
813     - do not use Symbol::delete_package (causes crashes after perl-reload),
814     use our own, safer, clear_package instead.
815     - when asynchronously dumping core, close all file handles to allow
816     the server to restart concurrently.
817 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
818     sequences, without double-encoding. it should be faster, too.
819     - the above fixes wrong display of help tetx and many other issues.
820 root 1.216 - use lzf and frag packets for large messages for clients supporting them
821 root 1.218 (0.9976+), use it for long books and other messages.
822 root 1.210 - eradicate listen command and corresponding code.
823 root 1.211 - eradicate logs command.
824 root 1.218 - let the client log into the server log, used for crash backtraces.
825 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
826     old style spell objects with the spell magic bullet.
827 root 1.220 - (arch) fixed skill less rods in the archetypes
828 root 1.204
829 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
830 elmex 1.197 - made jeweler workbench larger and some other minor map
831     changes in jeweler town.
832 root 1.196 - fixed wrong item handling in jeweler skill code.
833 root 1.198 - (arch) use a special "key_random_map" for random map keys
834     that are used up.
835 root 1.199 - fix a crash when the player who was observed has logged out long
836     enough for his region/map to be gone.
837 root 1.200 - port to g++-4.3's incompatible tr1 changes.
838 root 1.201 - add some missing dependencies.
839 root 1.203 - log to /var/log/deliantra/ by default.
840     - hack observe code to enable smooth movmenet when observing.
841 elmex 1.195
842 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
843 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
844 root 1.179 - correctly move gsay to the party channel.
845 root 1.178 - fix a crash when animate weapon was used in some areas.
846 elmex 1.177 - fixed unnecessary identification of by converters created objects.
847 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
848     with NPCs.
849 elmex 1.175 - (arch) dragon scales got proper type now
850 root 1.193 - object::decrease would sometimes cause container weights to
851     be wrong, this has been fixed.
852 root 1.194 - do not send time updates for newly-seen items.
853 root 1.185 - thawing an icecube will once more drop its contents to the ground.
854 root 1.183 - fix cone spells etc. going through walls sometimes.
855 root 1.186 - fix a weight update bug that sometimes left containers
856     with wrong weights.
857 root 1.194 - added auto_apply event and extension for shop tiles.
858 root 1.172 - work around get_map_flags invoking perl and switching the stack.
859     - make sure the map is loaded when using a town portal return.
860 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
861     where healing spells didn't cost any grace.
862 root 1.173 - fix starvation kill reason.
863 root 1.174 - fix pk killer name message.
864 root 1.189 - don't let people apply signs with @match.
865 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
866     what seems to be the biggets memleak in the server).
867 elmex 1.171
868 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
869 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
870     - use anyevent to manage listen ports (this enables IPv6 support).
871 root 1.167 - server supports ipv6 client connections now.
872 root 1.168 - use newly-available Coro::AnyEvent.
873 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
874     to let it handle AIO requests.
875 root 1.167
876 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
877 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
878     processing considerably (especially in the client) and reduces data transfers
879     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
880 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
881     - (map) fixed npc dialogue in pup_land/s_f/special.
882     - bugfix: fix a crash when a player casts a swarm spell and then logs out
883     (swarm spells now stay in the player's inventory).
884 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
885 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
886     archetype *archname* (chairs of different facings were merged).
887     - bugfix: fix a potential crash issue in find_object_name (not used
888     normally).
889 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
890 root 1.164 (destruction, magic missile etc.).
891 root 1.163 - swarm spells without a direction now use various spiral patterns
892     instead of being fully random.
893 root 1.158 - update AnyEvent API to 3.4 and above.
894 root 1.156
895 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
896 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
897 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
898 root 1.152 - bugfix: the jumping skill now gives experience for jumping
899     and for attacking monsters. it also takes about one second to do a jump.
900 root 1.138 - bugfix: players couldn't starve in 2.53 :(
901 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
902 root 1.152 - bugfix: spell effects like word of recall are removed on death.
903 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
904     were created outside a map.
905 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
906     (fixed by reversing the logic).
907 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
908 root 1.153 - bugfix: the random map generator no longer leaks key objects.
909 root 1.154 - bugfix: support random maps >127x127.
910 root 1.152 - (maps) fixed the death certificate system in nimbus.
911 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
912 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
913 root 1.147 - (arch) give ball lightning a real name.
914 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
915 root 1.155 - support cfpod in ex replies (client item tooltips).
916 root 1.143 - unapply item in range slow when readying a spell.
917 root 1.148 - bugfix: account for rounding errors in weight updates.
918 root 1.139 - remove synchronous mkdir in chargen_race_done.
919     - fix per-race starting maps.
920 root 1.142 - check hiscore on suicide and quit as well.
921 root 1.138 - tell players when they are starving.
922 root 1.133 - get rid of costly object_from_name conversion for altar effects.
923     - fix map difficulty calculation for generators.
924 root 1.146 - slightly more intelligent handling of "is_animated" flag.
925 root 1.149 - support no_drop map header flag (before it was only available internally).
926 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
927 root 1.133
928 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
929 root 1.119 - bugfix: custom skill settings were not saved by the server.
930     - bugfix: remove did not actually remove items from the inventory, leaving
931 root 1.116 ghost items.
932 root 1.119 - bugfix: properly update items identified on the ground.
933 root 1.120 - bugfix: use localtime_r in the logger thread.
934 root 1.122 - bugfix: player starvation will now give the correct kill reason.
935     - bugfix: archetype reloads could crash the server.
936 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
937 elmex 1.114 player is not logged in.
938 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
939 root 1.117 server startup.
940 root 1.128 - bugfix: fix the door surround check in the random map generator.
941     - (maps) fix heaven quest difficulty progression.
942     - (maps) fix some random map styles.
943     - dropping items a shop is not interested in won't sell them anymore.
944     - rods and horns with a too low maximum charge allow now at least one discharge.
945     - implement kill & death statistics.
946     - random map preparation is no longer synchronous.
947     - rewrite find_style in perl, no longer does synchronous I/O.
948     - improve random map specials placement.
949     - make the killer a real object pointer instead of a string, improved
950     kill reason messages.
951 root 1.117 - take advantage of new aio_close and aio_chmod.
952 root 1.128 - implement archetype::get, object::deep_clone and update callers.
953 root 1.125 - change_abil is much faster.
954 root 1.126 - update the floorbox more often to work around the reverses item order
955     display in clients.
956 root 1.125 - cleaned up object copying by encapsulating it to a single place.
957 root 1.126 - add hints to the invite messages.
958 root 1.127 - rewrote key<->value pair handling.
959 root 1.128 - use an independent random number generator for the random map generator.
960 elmex 1.113
961 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
962 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
963     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
964     - completely automate the weight handling, should fix all weight
965     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
966 root 1.103 - reloading archetypes while a user was in the character creation phase
967     could crash the server.
968 root 1.106 - fix a nontrivial number of cases of code commented similar
969     to "is this really correct?", as many of those cases are now handles
970     automatically by lower level code.
971     - replace many ad-hoc checks for client visibility by object::visible_to,
972     should result in broader applicability of functions using it.
973 root 1.104 - merge items with different arch pointers refering to the same arch
974     (due to archetype reloads).
975 root 1.106 - refactored the object remove/insert functions and most related
976     functions (decrease, split, merge_ob etc.).
977 root 1.105 - make it compile better on freebsd (reported by pippijn).
978 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
979 root 1.108 - fix the longstanding "container stays open" bug.
980 root 1.107 - improved floorbox updating to be incremental and other protocol
981     optimisations.
982     - get rid of update_after_inventory_change and only do update stats
983     for weight once/tick/player at max.
984 root 1.109 - rewrite party commands, use party channel.
985 root 1.103
986 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
987 root 1.97 - properly link against libgthread as that is needed to make the slice
988     allocator thread-safe.
989 root 1.91 - support perls not compiled with 64 bit support (though this is not a
990     recommended configuration) (reported by Samuel Gondouin).
991 root 1.94 - always put godgiven items into the player inventory, never any containers.
992 root 1.92 - (maps, arch) the scorn go club was founded!
993 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
994 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
995     became a real spell-class.
996 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
997     - (arch) considerably strengthened spark shower and destruction.
998     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
999     finally reloadable at runtime.
1000     - changed archetype loading algorithm to only require one pass and
1001     use delayed resolving of references.
1002 root 1.101 - examine command now uses the examine infobox.
1003 root 1.102 - implement an "incremental garbage collector" for archetypes.
1004 root 1.98 - enable slice allocator again.
1005 root 1.96 - implement optional free memory poisoning.
1006 root 1.91
1007 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1008 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1009 root 1.85 skill.
1010 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1011     names (also update all maps to use money instead of coins).
1012 root 1.78 - add uuid accessors to perl.
1013     - add coin names and archetype accessors to perl.
1014 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1015 root 1.78 - change perl extensions to not use hardcoded coins and values.
1016 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1017     and be more parsimonous of uuid usage by the exact value out on exit.
1018 root 1.86 - write log messages in another thread, removing another sync point.
1019     - support multi-line log messages in a nicer way.
1020 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1021 root 1.81 - fix a minor memleak in the random map generator.
1022     - some parts of the random map generator are not coroutine-safe,
1023     so only call it "single-threaded".
1024     - major cleanup of memory management in random map generator.
1025 root 1.87 - slight refactoring of the random map generator, faster too.
1026 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1027     bookkeeping bug.
1028 root 1.87 - work around "player is on active list" problem by deactivating player
1029     after loading.
1030 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1031     there have in fact been allocations.
1032 root 1.82 - fix object::insert to do as documented and insert into the env
1033     if necessary.
1034     - fix cf::map::unique_maps.
1035     - fix nrof overflow check in can_merge_slow.
1036     - fix converter code to handle >31 bit values.
1037 elmex 1.83 - added support for the player_sold flag
1038 root 1.84 - converters no longer accept unpaid items.
1039 root 1.88 - canonicalize random map meta files for better unification.
1040 root 1.77
1041 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1042 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1043     when mlockall has been used.
1044 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1045 root 1.72 - use separate thread for ticker timing (and more in the future).
1046     this greatly increases timing accuracy and gets rid of an enourmous
1047     number of gettimeofday calls.
1048 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1049 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1050 root 1.71
1051 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1052 root 1.68 - rebalanced default experience table to be more exponential
1053     and much easier up to level ~40, then moderately harder.
1054 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1055 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1056     - do not exit on reload/load errors but properly cleanup.
1057 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1058 root 1.66
1059 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1060 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1061     (this fixes the jeweler skill).
1062 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1063 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1064 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1065     it has reset, which is better than putting it on the savebed, also as
1066 root 1.321 proof that the player didn't use a savebed).
1067 root 1.59
1068 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1069 root 1.56 - work around perl bug in configure perl module version check.
1070 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1071 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1072 root 1.52 - fix a bug in animate_weapon, causing a crash.
1073 root 1.54 - no longer exit when a coroutine throws an exception.
1074 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1075 root 1.53 - fix the "<player> is nuts" message.
1076 root 1.58 - fix an exception at logout due to the json_coder being gone.
1077 root 1.43 - upgrade to EV version 2.0 API.
1078 root 1.47 - when players don't apply a savebed correctly but stand above one,
1079     do not move or kill them.
1080 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1081 root 1.43 - implement generic framework for server-side resource files.
1082     - implement resource file update event.
1083     - hook experience table update into the framework.
1084     - move jeweler.yaml to resources (arch/).
1085 root 1.44 - switch from Crossfire to Deliantra perl module.
1086     - implement json2json arch filter.
1087 root 1.45 - implement widget protocol version 2, support for ui templates.
1088 root 1.54 - mapinfo is now handled fully asynchronously.
1089 root 1.48 - ext/irc: also log irc messages.
1090 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1091 root 1.43
1092 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1093 elmex 1.41 - limited the number of items that can be picked up and dropped
1094 root 1.42 as temporary measurement against bad performance or dropping things
1095     (this lead to long freezes and triggered the watchdog).
1096 elmex 1.41 - improved the performance of the drop command a bit.
1097 root 1.38 - switch from Event to EV for higher performance, easier usage,
1098     less bugs...
1099 root 1.39 - updated to release version of the gnu affero license.
1100 root 1.38
1101 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1102 root 1.36 - more thoroughly rename the binaries, contact addresses.
1103     - update the copyrights.
1104 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1105     crashes.
1106 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1107     potentially causing crashes.
1108 root 1.35 - assign weapons on user load time, not login-time, avoiding
1109     crashes.
1110    
1111 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1112 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1113 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1114     in some of the maps.
1115 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1116     which is now trivial to do.
1117 root 1.33 - removed all traces of the old (and never working) plug-in interface
1118     (70kb code less on amd64).
1119 root 1.34 - improve/tune scheduling priorities.
1120     - fix some freezing bugs.
1121     - fix a memory corruption problem in dynbuf.printf.
1122     - use channels for chat and many informational commands.
1123     - improved the tutorial.
1124     - create missile is now fixed.
1125     - race fields must now contain archetypes.
1126     - jumping skill now works as advertised.
1127 root 1.31
1128 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1129 root 1.24 - relicense under the gnu affero license.
1130 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1131 root 1.24 - implement server-side framework for generic resources.
1132     - use resource framework for server-provided ambient
1133     music.
1134 root 1.27 - save object owners (players only atm).
1135 root 1.24 - replace limited sound api with server-provided sound effects.
1136     - new sc (sound control) protocol command.
1137     - improve fxix protocol to include types.
1138     - exactly fill tcp segments, if possible.
1139     - output-rate is now an upper limit, the server will automatically
1140     (and quite perfectly) adjust to the network conditions, ensuring
1141     low latency even during bulk transfers (music, images, sounds etc.).
1142     - implement server-side widgets (i.e. client widgets controlled
1143     in the server side). this will allow future expansion without
1144     having to upgrade clients.
1145     - implement a (artwork) world map with realtime player position
1146     tracking.
1147     - new and more efficient extcmd (server still supports old extcmd
1148     protocol).
1149 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1150     calcluation that could be easily exploited by users.
1151     - rebalanced diseases to spread more naturally/evenly.
1152     - completely asynchronous map loading even for tiled maps.
1153 root 1.24 - replace simple messaging protocol with channels carrying metadata
1154     (similar to message types, but more directed at the user).
1155     - reduce command processing latency by a whopping 120ms by
1156     reordering some processing steps inside the server. this directly
1157     reduces lag by 120ms.
1158     - actually send spell faces to the client.
1159 root 1.23 - implement player genders.
1160 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1161     otherwise return to savebed and possible kill if the log-out
1162     was for too long.
1163     - fast socket-dead detection (kick player after 8 seconds without ack).
1164     - greatly reduce the cpu time needed to draw maps _again_.
1165     - archetypes are now subclasses of objects.
1166     - rebalanced shop greed and approval functions to be more realistic
1167     (and likely match the actual intention).
1168 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1169     italic, gender-specific text, paragraphs etc.
1170 root 1.24 - implemented hint framework, players can opt to receive hints.
1171     - implemented (long) book framework, added some books from the cf wiki.
1172 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1173     protocol and is capable of transmitting generic meta information.
1174 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1175     - replace the nexus by a per-player tutorial map that teaches stuff
1176     better than the newbie house.
1177 root 1.18 - fix the magicmap colours.
1178 root 1.19 - optimise map update even more by removing unneeded code and checks.
1179     - decouple map and stats update from pl->ob and use pl->observe instead.
1180     - implement observe command.
1181 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1182     calls with a simple comparison.
1183     - fix a latent crossfire bug that could crash the server because the
1184     map refresh did not update the mapspace.
1185 root 1.24 - support custom keys for regions and maps, regions are now
1186     refcount-managed.
1187     - allow worldmap overlays anywhere in the 000..999 range.
1188     - new system to acquire time slices for background jobs, to reduce
1189     jitter.
1190 root 1.27 - semi-persistent object-referencing framework (currently only players
1191     supported).
1192 root 1.22 - dependency tracking for perl extensions.
1193 root 1.24 - new slag-ex extension for cleaning cauldrons.
1194     - fix invoke result processing.
1195     - there are even less i/o syncpoints in the server now.
1196 root 1.29 - added map-tags extension that scans all maps for object tags
1197     and records them in the database (not used yet).
1198 root 1.28 - metaserver 2 support.
1199 root 1.22 - many more bugfixes and minor optimisations.
1200 root 1.16
1201 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1202 root 1.14 - optimised event invocation (non-wanted events can now be
1203     skipped with 4-5 inlined instructions).
1204 root 1.12 - complete rewrite of town_portal: it now creates a portal
1205     to the "nearest" town only, travel is only possible
1206 root 1.13 to the town and back, anybody can use it (also removes
1207     one of the remaining syncpoints in the server).
1208 root 1.10 - complete rewrite of the range/attack skill slot system:
1209     there are now two slots, one for combat, one for ranged
1210     attacks.
1211     - introduce the concept of a current weapon (either a ranged
1212     or a combat weapon/skill/tool) and switch between them as
1213     needed.
1214     - rewrite bow code so bows get more useful: apply damage,
1215     attacktype and other stats to the arrows and treat
1216     bows as weapons. also rebalance the missile weapons skill
1217     so its damage increases with level.
1218     - rewrite the complete player speed logic: weapon_speed now
1219     works as documented and there are no unnatural speed boosts.
1220 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1221     installation, replacing the old collect scripts and
1222 root 1.9 simplying deployment by scaling and cutting faces as required.
1223     - simplify the map protocol extensively by taking advantage
1224     of missing bigfaces, speeding up map generation immensely.
1225 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1226     other archetypes.
1227     - rationalise archetype, region and treasurelist file format
1228     into a single file format and make them reloadable asynchronously.
1229 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1230     reloadable at runtime.
1231 root 1.6 - implement 64x64 faceset support.
1232     - implement fxixsx protocol that saves
1233     a lot of bandwidth over the old image/face/smooth packets
1234 root 1.11 and allows images > packetsize, incremental and background
1235     transfers.
1236 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1237     on a face basis as opposed to a mapspace basis.
1238 root 1.7 - the server can now rate-limit image uploads to not exceed
1239     a certain (client-configurable) speed while guarenteeing full
1240     freedom of movement.
1241 root 1.8 - implement new ex command to request item descriptions.
1242     - implement new msg command for in-game messages with meta
1243     information (using xml).
1244 root 1.9 - enforce utf-8 for all text messages.
1245 root 1.13 - added micropather (not used yet).
1246 root 1.6 - many, many bugfixes.
1247 root 1.1
1248 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1249 root 1.1 - make coroapi accessible to cf+.
1250     - moved map handling logic completely to perl
1251     - per player maps are now marked in the map
1252 root 1.2 - maps are saved completely differently now,
1253     and much more often.
1254 root 1.17 - rewrote map header parser and writer, to be much faster.
1255 pippijn 1.4 - maps and players are now (in the average case) loaded
1256 root 1.2 and saved completely asynchronously, I/O contention will no
1257     longer freeze the server.
1258 pippijn 1.4 - players and maps can be loaded anytime, without the player
1259 root 1.2 being logged in.
1260 root 1.1 - automatically generate method interfaces for perl from headers
1261     - unbundled freezethaw
1262     - mostly rewrote common/map.C
1263     - completely rewrite server/swap.C
1264     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1265     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1266     - better message for apply failures due to applymode
1267     - removed most all of the weather code
1268     - unified logging to stderr and file
1269     - too many minor changes to document
1270 root 1.615