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Revision: 1.691
Committed: Tue May 4 20:25:58 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.690: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.683 2010-04-30 14:27:48.6702 t Found correct bow for arrows.
6     2010-04-30 14:25:50.3128 t Turned off spells in Medium guard
7    
8    
9 root 1.610 2010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
10     2010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
11     2010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
12     2010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
13     2010-04-07 23:58:02.2729+ cf::main() called at -e line 0
14     2010-04-07 23:58:02.2729+
15     2010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
16     2010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
17     2010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
18     2010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
19     2010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
20     2010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
21     2010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
22     2010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
23     2010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
24     2010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
25     2010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
26     2010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
27     2010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
28     2010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
29     2010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
30     2010-04-07 23:58:02.2731 [ABT] [??] ??:0
31     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
32     2010-04-07 23:58:02.2732 [ABT] [??] ??:0
33     2010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
34     2010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
35     2010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
36     2010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
37    
38 root 1.642 TODO: golem survives "longer" now - too long?
39 root 1.616 TODO: clean up skill handling in kill_object.
40 root 1.627 TODO: make the "feed all faces" flag persistent between logins.
41 root 1.637 TODO: mining experience
42 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
43 root 1.688 TODO: follow should not be able to follow everywhere (ocean...)
44 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
45     now easily reachable, at a price.
46 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
47 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
48 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
49 elmex 1.630 (by Dustfinger).
50 root 1.681 - (maps) fixed bad floor tile in navar apartment.
51 elmex 1.573 - made (wizard) look_at show also uuids.
52     - added cf::object::find_object_uuid (::find_object already exists!).
53 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
54 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
55 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
56 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
57 elmex 1.568 - (arch) made the hill giants loose more body parts.
58 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
59 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
60     and made them a bit more expensive.
61 root 1.633 - (maps) add more glory hole treasure styles.
62 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
63     in a select number of mlab maps.
64 root 1.667 - (maps) the library should be less of a death trap now.
65     - (maps) exits no longer point to auto-apply exits, most affected
66     maps now have proper doors or a similar solution.
67 root 1.682 - (arch) jumping skill has now physical attacktype.
68 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
69 root 1.691 - enter_map did not normalise the map coordinates when the destination
70     space is blocked, causing badness and freezes for the player.
71 root 1.685 - when applying containers, server checks for the key on activate
72     and also allows players to unapply active containers they don't have
73     a key for.
74 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
75     races files to arch, where they belong (exp_table is no longer in
76     confdir but in datadir now!).
77 root 1.677 - jeweler and sound config files are now normal datafiles as well.
78     - quit_character was causing a runtime exception, causing it to not
79 root 1.672 work since 2.93.
80 root 1.671 - entering a map will now respect move_on and other effects,
81     except for auto-apply exits :/
82 root 1.660 - only talk to the items on the nearest mapspace, or, of there
83     are none, to the player, not ALL items in vicinity.
84 root 1.625 - do not update the floorbox while running, to avoid big item
85     updates that cost network bandwidth and processing power.
86 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
87     caused overflows causing monsters to become living deads.
88 root 1.619 - unapply weapons and armour before trying to improve it.
89 root 1.588 - teach the random map generator the ability to read ".rmg" files
90     that specify which actual style map to generate, and use it for
91     the default decorstyle to avoid inappropriate maps to be used.
92 root 1.639 - support (with some limitations) multiple different skills with the
93     same subtype.
94 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
95     so nekosan could end up beign saved AND escaped to another map.
96 root 1.636 - show invisible no longer makes magic mouths visible.
97 root 1.583 - move_type changes (spells, skills etc.) now will correctly
98     take move_on/move_off into account (e.g. buttons).
99 root 1.582 - display (exit) or (random map) in client for those objects.
100 root 1.606 - removed (useless) spell damage columns from spell info and replace
101 root 1.578 it by effective casting level - clients > 2.10 required to display
102     properly.
103 elmex 1.565 - building of levers/doors works again for all kinds of floors.
104 elmex 1.563 - the player can now withdraw and deposit all the available money.
105 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
106     steinwandstadt/celvear.
107 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
108 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
109     mostly based on the spell's level in the spellbook.
110 root 1.669 - (maps) fix some map regions and the region tree.
111     - the server will now be more picky when parsing the regions file.
112 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
113 root 1.566 clients.
114 root 1.690 - follow has been rewritten to be, hopefully, more robust.
115     - follow mode will not be aborted when the follower tries to move.
116 root 1.566 - tcp.ext didn't unbind in reloads.
117     - map-tags.ext didn't properly close the database on reloads.
118 root 1.567 - cfutil skips .-directories when scanning.
119 root 1.571 - build.ext prevents players from building on other player's maps.
120     - rent.ext allows the dm to enter anytime.
121     - NPC_Dialogue adds a new predefined variable, $map.
122     - new "build" event hook.
123 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
124 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
125 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
126     them on loading, for old playerfiles and maps.
127 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
128     would be handled differently nowadays anyway.
129 root 1.584 - random map .meta were not being expired at all.
130 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
131 root 1.586 - update to automake 1.10.
132 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
133     require level 4 anymore.
134 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
135 root 1.590 - monsters now rotate through all skills (in chosen_skill).
136 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
137 root 1.661 - detect/sense curse/magic will no longer work on items that don't
138     need identify.
139 elmex 1.593 - added detect mineral vein spell.
140 root 1.592 - support "wall overlays" in the random map generator - not very generic,
141     used by minable veins.
142 elmex 1.594 - (maps) relocated jeweler town to another directoy.
143 root 1.603 - (arch) implement mining pickaxes and mining skill.
144 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
145 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
146 root 1.601 - generate most constants for perl automatically.
147 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
148     - when player dies, restore his food to at least 200.
149 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
150 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
151 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
152 root 1.600 - the singing skill actually respects the direction now.
153     - oratory and singing now require a direction.
154 root 1.603 - use_skill now requires that you can actually apply the skill tool.
155 root 1.604 - do not invoke perl on every user command anymore by providing
156 root 1.655 a command and an unknown_command event.
157 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
158     perl to C++, for speed reasons (basically undo patchset 1304).
159     - add a client_destroy event, so we don't have to hook the
160     attachable destroy event (which is called much more often).
161 root 1.606 - removed (unused) FLOOR object type.
162 root 1.607 - fix errornous change_abil messages for rods (and other types).
163 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
164     all into server/commands.C.
165 root 1.609 - save and restore combat/ranged/current slot for players.
166 root 1.610 - the server now batches item's face/fx commands, as opposed
167     to sending one fx per item - helps mostly at connect and
168     with floorbox updates.
169 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
170 root 1.614 - the random map generator now supports selecting difficult for
171     more style categories than just monsters (all except fountains
172     apparently).
173 root 1.617 - object serialiser no longer creates empty "owner" references.
174 root 1.620 - make sure failed castings take some time, too, to avoid being
175     smitten by your god.
176     - many more failmsgs and help texts.
177 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
178 root 1.623 - stop thrown objects when their speed goes too low.
179 root 1.624 - log the number of unique logins seen every minute in a compact
180     format (for statistics).
181 root 1.626 - do not send delitem for players.
182 root 1.627 - support static scalar data members properly in genacc now.
183     - implement "simple" freelist management for objects.
184 root 1.628 - recycle object counts now - to support longer uptimes.
185 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
186     function (and yes, 666 is exact!).
187     - random map generator results should now be fully repeatable.
188 elmex 1.635 - fixed possible crash bug in build code.
189 root 1.638 - rename find_marked_object to ->mark and speed up.
190 root 1.640 - player movers properly destroy themselves when used up, instead
191     of leaking.
192 root 1.642 - do not show msg for unidentified objects that need identification.
193 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
194 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
195     next_line method.
196 root 1.646 - use nicer file format for exp_table and attackmess
197     (more like other resource files).
198     - make parse errors during server startup fatal.
199 root 1.652 - properly initialise all maptile values in constructor.
200     - improved {link} map.
201 root 1.655 - optional unloadable extensions will not lead to an endless loop.
202 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
203 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
204 elmex 1.664 - building listening books is possible again.
205     - (maps, arch) added archetype for building instructions and replaced
206     the copies of the instructions in the maps with it.
207 elmex 1.666 - (arch) made the spark shower spell available in shops.
208 root 1.670 - don't create a second LOGIN event on character creation.
209 root 1.674 - correctly generate "You paid xyz" message in shops.
210 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
211     change passwords for other players).
212 root 1.680 - correctly save shopitems string, to avoid parse error when reading
213     saved maps.
214     - logging now differentiates between logging levels better.
215 root 1.684 - speed up get_typedata.
216 root 1.689 - fix deadlock problem during server shutdown/reload.
217 root 1.562
218 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
219 root 1.558 - (maps) fix travel to valdor and back.
220 root 1.545 - do no longer by default eval map cod ein safe compartments
221     (this can be re-enabled using the safe_eval config option).
222 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
223     in lorak.
224 root 1.559 - fix data corruption issues caused by recursive calls to
225     unordered_mapwalk - now every caller must provide its own
226     buffer.
227 root 1.538 - (maps) improve tindervale maps slightly.
228 root 1.544 - (arch) considerably decrease slag ex price.
229 root 1.540 - (arch) fix filth archetype.
230 root 1.556 - extension dependency resolve was completely broken.
231 root 1.544 - multipart objects would cause save_throw_object to crash - it
232     now acts on the head only.
233 root 1.541 - do not try to connect to an irc server unless explicitly configured.
234 root 1.542 - do not expect decltype() to be available in gcc 4.4.
235 elmex 1.543 - extended the safe perl environment by loops.
236 root 1.547 - (arch) fix "armless cook" facings.
237     - the "experience table" resource item did not have a proper
238     hash associated with it, so updates could not be detected.
239 elmex 1.550 - fixed poison traps in doors.
240 root 1.548 - player->killer_name did not properly flag the name as unicode.
241 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
242     and provide a non-destructive SvPVutf8 variant.
243 root 1.554 - do not allow dragon players to change their title via the settings.
244 elmex 1.552 - ratelimited jeweler skill nugget conversion.
245 root 1.551 - under high load, the server stopped swapping out to make
246     the server more responsive, but making it impossible to reduce
247     the load by... swapping out. slot queuing will now always make
248     some progress.
249     - improve the quality of the load-avg calculation.
250 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
251 root 1.556 - don't fail to write the runtime file if the temporary already exists.
252 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
253     player now.
254 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
255     timestamp and use a tab in the client to increase awareness.
256 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
257     setflag 0 is possible.
258 root 1.560 - make install now deletes old extensions, to ease upgrades in the
259     deliantra vm.
260 root 1.538
261 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
262 root 1.532 - the destruction spell could/would corrupt server memory quite often.
263 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
264     disk, not when it already was in memory.
265 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
266     avoiding livelock during high-load emergency saves.
267 root 1.530 - logging in did not properly unapply all skills.
268 root 1.531 - (maps) make the invite quest marking much more obvious.
269 root 1.533 - (arch) fix warrior archetype names.
270 root 1.532 - map prefetching never prefetch upwards.
271 root 1.534 - wizpass no longer makes you non-blocking.
272 root 1.536 - (maps) add light to some of the special maps, add troll
273     map.
274 root 1.530
275 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
276 root 1.515 - (maps) add gorokh_final mapset from crossfire.
277 root 1.516 - (maps) block most vault-type mlab locations, open up
278     imperial converters for anybody to use.
279 root 1.519 - (maps, arch) replace all permanent stat potions by random
280     variants.
281 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
282 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
283     real player object on player changes.
284 root 1.522 - diseases and maybe other things could sometimes reduce the speed
285     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
286     much grief.
287 root 1.523 - speed_left randomisation was, apparently, totally broken.
288     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
289     of the speed slot internally and in map save files. among other
290     things, this gets rid of all the abs (speed) calls.
291     - reduce map file save files by using abridged keywords aliases.
292 root 1.494 - shop specialisation calculation was totally broken.
293 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
294     now enforced.
295 root 1.498 - fix magic mapping, which only worked for inate spell casting.
296 root 1.495 - godgiven items will now be explicitly described as such.
297 root 1.524 - (arch) dded a quiver of bolts.
298 root 1.504 - materialnames would change "randomly" on every load, only
299     set the material when the materialname was not set before.
300 root 1.497 - balancing change, halve rod recharge speed (instead
301     of 4.8s, the standard rods now recharge in ~10s. not a solution,
302     but still.
303 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
304 root 1.509 the costly flag-checking loop in most cases and using a simple
305     repeat-cache for speed_left.
306 root 1.507 - always delay stats update for players on insert/remove till
307     next tick/command, which saves a lot of cpu cycles on drop/take.
308 root 1.514 - add hint about havign to run to attach unaggressive npcs.
309 root 1.494 - pet monster level was not displayed correctly in "showpets index".
310     - clean up floating point conversions and many similar nitpicks.
311 root 1.502 - fix hanuk altar.
312 root 1.504 - overhaul material system to be much faster, and having less bugs, but
313     still having a lot of cruft :/.
314 root 1.502 - add marble shop floor.
315 root 1.494 - move gcc specifics to new file include/compiler.h.
316     - unrecognised cfpod directives could cause undefined behaviour.
317 root 1.505 - added boes' marble shop to steinwandstadt.
318 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
319     - optimise mapspace updates.
320     - cache volume/items per mapspace.
321 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
322     decrease).
323 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
324     have led to weird item multiplications.
325 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
326 elmex 1.501 - fixed crash bug in learn_spell command.
327 elmex 1.634 - enhanced output of the mapinfo command.
328 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
329 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
330     from perl to c++.
331 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
332     and use it in some "inner" loops.
333 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
334 elmex 1.511 - fixed jeweler experience output to not be floating point.
335 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
336 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
337 root 1.518 - try to prefetch memory inside process_objects, which can give
338     enourmous speed gains.
339     - make some small optimisation to the process_objects loop.
340 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
341     handling different chksum lengths.
342     - check for hash collisions in cfutil.
343     - reduce face checksum size from 6 to 4 bytes.
344 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
345 root 1.523 - removed weather-specific attributes.
346     - fixed genkeywords dependency.
347     - do not clear "randomitems" slot for world underlays.
348     - use "sl" as short-hand for speed_left in save-files, just to make them
349     smaller.
350 root 1.517 - in general, don't crash on value-less resource file lines
351     anymore, due to get_str never returning a 0-pointer.
352 elmex 1.521 - code cleanup in move_symptom.
353 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
354 root 1.494
355 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
356 root 1.481 - some Andrew Madloch wanted, despite being specifically told
357     multiple times that the Deliantra parts additions are under AGPL,
358 root 1.487 lock up the source code of the server within his company.
359 root 1.481 some reorganisations have been done to the sourcecode to make
360     it clearer that this violates the Affero GPL. Help to keep
361     Deliantra free software even for the coming generations
362     and be wary of the promises of Andrew Madloch, he has nothing
363 root 1.487 good in mind for free software.
364 root 1.480 - clarify which files of the server are 100% AGPL.
365 root 1.481 - minor reorganisation, move some GPL code into other files.
366 root 1.483 - implement viewpoint (which is like observe, but only for the map,
367     not stats etc.).
368 root 1.484 - replace magic mapping overlay by a flying bird exposing area
369     on the worldmap (ext/magic_mapping.ext).
370 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
371     - @find results in npc dialogue is now stored in $find.
372 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
373 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
374 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
375     dm instead.
376 root 1.456 - (maps) add town portal to celvear.
377 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
378     mapsets from crossfire, together with associated archetypes.
379 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
380     - (maps) define a new whalingoutpost region.
381 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
382     and most archetypes that go with them (without stoning and swallow effects),
383     casino tokens and stock certificates are also missing.
384 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
385     and santo dominion.
386 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
387     to go with them. also adjusted archetypes to be more korrekt "gotisch".
388 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
389 root 1.460 - properly close client-side dialogue when the player is teleported away.
390 root 1.459 - map-tags did not properly close it's database tables or wait
391     for a quiescent state, causing memory corruption on reload.
392 root 1.454 - support "stat.xyz" accessor in match expressions.
393 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
394 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
395     fixes long answers from npc dialogue).
396 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
397 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
398     and to not add a "put your code here" force needlessly.
399 root 1.463 - (arch) fix or improve many plurals.
400 root 1.465 - markers do no longer add a force if the slaying field is unset.
401 root 1.466 - sped up search-items implementation, but it's still horrible.
402 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
403 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
404     used to reogianise the illogical arch tree a bit.
405 root 1.479 - (maps) import most map names from crossfire.
406 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
407 root 1.483 - fly_high movement gives better los, ignoring blocksview.
408 root 1.488 - the addexp command should now honour skill names with spaces.
409 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
410 root 1.491 - (arch) added many more buildable marble floors.
411 root 1.490 - major namespace cleanup: save 45kb by making functions static
412     that were unnecessarily global.
413 root 1.452
414 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
415 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
416 root 1.451 - fix a memory buffer overflow in the book code.
417 root 1.429 - add @check, @find npc dialogue commands.
418     - (maps) add a number of town interiors.
419 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
420 root 1.451 - (maps) add celvear area from cfextended.
421 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
422     - (server,maps) fix bug causing some library books not to be chained down,
423     cause Scorn/Navar libraries not to have inscribable books.
424 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
425 sf-marcmagus 1.433 inappropriate item power.
426 root 1.448 - (maps) fix intwell balancing issue.
427 root 1.437 - improve the look of generated books.
428 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
429     - fix bug where players could bypass no_drop by putting items in containers.
430 root 1.430 - consecutive commands arriving at the same time in the server would be
431     corrupted if the length was >255.
432 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
433 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
434     and perl.
435 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
436     functionality (and more) inside the same object using the match expressions.
437     - create simpler match expression compiles in many common cases.
438 root 1.439 - reduce object size by removing obsolete "seen_by" member.
439 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
440     of the new dynbuf::splice function (which gave an unexpected net win
441     in code size...).
442 root 1.442 - the server will no longer complain (and subtly fail) when an object
443     being removed from a map causes another object to get removed.
444 root 1.441 - banish strncpy from the server, speed up and simplify sending item
445     descriptions to the client considerably.
446 root 1.442 - add new "in head" set modifier for matches.
447     - new BLOCKED_MOVE event added.
448     - mapscript archetype now has activate_on_xxx true by default, as similar
449     connected elements.
450 root 1.448 - (maps) imported all styles from cfextended except
451 root 1.444 floorstyles/land_plots and monsterstyles.
452 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
453 root 1.446 - don't crash when treasure lists are empty / supply new empty
454     treasurelist for randomitems when none can be found.
455     - implement cf::map::static_maps and use it in map-tags.ext.
456 root 1.449 - fix a bug in map-tag scanning when moving tags.
457 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
458     for a reaction.
459 root 1.447 - implement new "loadall" map loading command, purely for debugging.
460 root 1.429
461 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
462 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
463     but not horns (to make them more useful for content-creators).
464 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
465     2) it skipped spell effects and 3) it didn't handle the case where
466     and object was destroyed while iterating over it correctly. all this
467     allowed players to sometimes walk onto spaces they should not be able to
468     walk on.
469 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
470 root 1.399 - examining an object now dumps the serialised object form when the user
471 root 1.404 is a wizard (wizlook).
472 root 1.421 - altars no longer accept unpaid items.
473 root 1.411 - party spells didn't work all that well.
474 root 1.424 - added complex object matching framework (cf::match), and make altars
475     and pedestals use it.
476 root 1.425 - identified skill-tools show what skill they grant.
477 root 1.399 - display the duration of change_ability spells when examining them
478     (missing: protection spells, but they are a hack...).
479 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
480     adding more variety to the different mushrooms.
481 root 1.398 - fix a minor cfpod formatting bug.
482 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
483     the hintmode setting on the settings page.
484 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
485 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
486 root 1.399 - enable the object loader to also dump archetypes.
487 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
488 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
489 root 1.402 - force the initial face when loading an object that is time-animated
490     or a monster, so it does not have to be specified anymore.
491 root 1.403 - fix a bug where recasting an ability changing spell could shorten
492     its remaining duration.
493 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
494 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
495 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
496     up splay operations as well.
497 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
498 root 1.412 - implement introspection data for C++ classes (%REFLECT).
499 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
500 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
501 root 1.419 - fix transmutation alchemy.
502 root 1.424 - speed up many frequently-invoked C->perl callbacks.
503 root 1.419 - added complex object matching framework, to be used in altars and the like.
504 root 1.426 - switch to YAML::XS from YAML.
505 root 1.396
506 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
507 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
508     that ultimately was not helpful to catch it :)
509 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
510     all callers to use either one or the other, as appropriate. This
511     fixes the (rather fragile) light spell, maybe others.
512     - fixed an overflow and exploit in the bank/payment code.
513     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
514 elmex 1.384 to explain the skill a bit more.
515 root 1.389 - removed a buggy check for zero attacktype. So that we might find
516 elmex 1.388 the real bugs in the archs/maps/objects.
517 elmex 1.394 - Fixed enabling torches with lighters.
518 elmex 1.387 - (maps) Added Heaven Town region.
519     - (arch+maps) Fixed & normalized warriors on map
520     /quests/peterm/CTower/Barracks.
521 root 1.392 - fix the light spell (and possibly diseases and other lights).
522 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
523 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
524     a long time ago, and similar cases are still to be found in the maps.
525     - make the socket_timeout configurable in the code (but not yet for users).
526 root 1.393 - earth wall health bar is now correct.
527 elmex 1.384
528 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
529 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
530     freeze with IO::AIO anymore due this change.
531 root 1.364 - avoid a crash when a player tries to apply a lighter.
532 root 1.376 - allow a spell argument for dimension door.
533 root 1.362 - move shop item listing and some otherstuff into the info tab.
534 root 1.360 - avoid crashes when non-players cast party spells.
535 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
536 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
537     - small improvement of the number of potions in shops
538     (by Job Vranish).
539     - added a few party spells (by Job Vranish).
540 root 1.362 - use a common message dynbuf.
541 root 1.364 - destroying tear down objects will now use the full hp range
542     for animation and will only destroy/lastframe when hp < 0.
543     - allow monsters to use earth to dust.
544     - use manhattan distance for get_rangevector_from_mapcoord, just as
545     in get_rangevector.
546     - los updates now correctly take tiled maps into account.
547     - do los updates even on maps without darkness.
548 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
549 root 1.375 - upgrade to IO::AIO 3.21.
550 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
551 elmex 1.373 - properly catching exceptions from callback in irc.ext.
552 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
553 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
554 elmex 1.368 - (arch) added hint about usage to Slag Ex.
555 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
556     like the rest.
557 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
558 root 1.378 - (arch+maps) added rate limited converter and adjusted
559     /elmex/mana_fountain.
560     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
561     - reduce size of casting_time, move_status, attack_movement,
562     last_heal and last_sp slots, squeezing some more space out of struct
563 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
564     anywhere.
565 root 1.358
566 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
567     - fixed bug in alchemy, where finding the right object for enhancements
568     didn't work.
569 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
570     effects (w.r.t. put_more) per mapspace, to give the server a chance
571     to survive a hundred deathsheads.
572 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
573     disastrous bug of unfortunately unknown proportions...
574 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
575 root 1.343 - use gender-neutral place descriptions for invite.
576 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
577     Thanks go to Lisa Larsen!
578 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
579     anymore).
580 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
581 root 1.345 - use better dependency tracking for include/keyword.h.
582 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
583     so it is possible to invite somebody out of some stck-till-death traps,
584 root 1.346 or simply to commit suicide.
585 root 1.352 - replace the "ignoring delayed commands" message by something more useful
586     (cf. cunning gnome freezeing issue).
587 elmex 1.349 - various fixes for weapon improvements.
588 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
589 root 1.353 - support T and G sequences in cfpod.
590 root 1.343
591 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
592 root 1.339 - convert me command from per-map to chat, which makes more sense, also
593     document it.
594 elmex 1.336 - more than one spellbooks of same class can now be given
595     in class selection.
596 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
597     spell rebalancements.
598 elmex 1.338 - the IRC gateway filters IRC colors now.
599 elmex 1.336
600 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
601 root 1.331 - (arch) fix quiver of Holding Bolts.
602 root 1.332 - applying unpaid items will now examine them.
603 root 1.330 - add "What" column to body command, showing items in that slot.
604 elmex 1.329 - redesigned and rebalanced lamps and torches.
605 root 1.330 - add "..." to item names that have been shortened.
606     - fixed "assign" function that squeezes strings into fixed length.
607 elmex 1.333 - add cursed effect to lamps and (some) torches.
608 elmex 1.334 - fixed bad assigned crafting skills and their tools.
609 root 1.312
610 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
611 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
612 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
613 root 1.312 - make monster smell logic dependent on their wisdom stat.
614 root 1.324 - put the death reason into a separate tab.
615     - converted "connected" slot to string, cleanly got rid of some ugly
616     hacks such as the path_attuned hack.
617 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
618     - replace one-at-a-time hash by faster than smaller FNV-1a hash
619     when hashing strings.
620 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
621 elmex 1.320 whether the right cauldron is used.
622 root 1.313 - considerably optimise shared string implementation by
623 root 1.316 making its null value a compiletime constant.
624 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
625     as well as using shstr_cmp to pass shared stringsa round efficiently,
626     for lots of code size savings.
627 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
628     they are sleeping: generators now check for the sleeping flag.
629 root 1.318 - tell gcc not to excessively inline some perl interface functions.
630 root 1.322 - remove marking rune length limit.
631 root 1.323 - fix formatting of cfpod when a verbatim block was following
632     a single newline.
633     - move resistances, statistics and showpets command output into tabs.
634 root 1.326 - implement map scripts that can replace the boulder logic without
635     having to write extensions.
636 root 1.310
637 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
638 root 1.302 - fix a longstanding bug that teared multipart monsters
639     at map boundaries apart.
640 root 1.292 - temporarily make permanently invisible player visible when
641     he/she makes noise.
642 root 1.284 - fix being able to see through walls a bit.
643 root 1.303 - improve look at output.
644 root 1.285 - completely replaced the line of sight algorithm with a variant
645     of spiral fov capable of visibility grades and arbitrary
646     shadow angles, that uses less memory and less code.
647     - the new los code supports arbitrary map rectangles and loosens
648 root 1.310 other restrictions of the old code, supporting further optimisations.
649     - update los if blocksview-objects are inserted in a map, not just when
650 root 1.287 removed (e.g. for summon fog).
651 root 1.303 - permanent invisibility doesn't make immune against making noise:
652     implement a noise system that allows monsters to locate the player
653     when he/she makes noise.
654     - implement a primitive smell system that monsters can use to track
655     players.
656 elmex 1.288 - create bomb now also works when casted by door traps.
657 elmex 1.290 - (arch) new torch graphics.
658 root 1.289 - (maps) considerably soften the subway spider.
659 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
660     the guards from being killed by players.
661 root 1.310 - (maps) lots of tweaks in and around scorn.
662     - (maps) use special non-blocksview jungle, mountain and
663     darkforest freely on the worldmap, to get gradual sight obstacles
664     instead of total blackout in those areas.
665 root 1.289 - no maximum darkness for outdoor maps anymore.
666 root 1.291 - add more hints, fix some messages.
667 root 1.292 - fix a bug: firing rods should tell you something about them.
668     - make light additive even within players.
669 root 1.293 - darken xrays effect a bit.
670     - improve handling of los changes when inserting or removing
671     objects, not perfect yet.
672     - make map darkness signed (formerly unsigned) to allow
673 root 1.294 ambient lighting and centrally manage darkness as an offset.
674     - revamped, fixed and documented the server calendrics, also
675     tell users the current time and data, to improve awareness.
676     - implement proper wizlook flag and handling of wizlook, instead
677     of dumbly just clearing los once.
678 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
679     and has a smaller runtime variance.
680 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
681     making them actually useful.
682     - see_in_dark now increases the viewing radius by 3.
683 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
684     speedup, as well as in many other places.
685 root 1.299 - remove support for extended map infos - these are not used
686     by the deliantra client and removing them gives us a 10% speedup
687     when sending map changes.
688 root 1.300 - remove most gcfclient and other client bug workarounds, as well
689     as now obsolete protocol versions, simplying the code.
690 root 1.301 - optimise and simplify generation of random numbers.
691 root 1.303 - correctly provide a non-zero default density for materials, to
692     avoid crashes, fix other bugs in the material handling code.
693     - fix volume calculations.
694     - fix cfpod parsing when multiple verbatim blocks were separated by
695     newlines.
696 root 1.305 - increase monster detection radius from wis/5 to wis/3.
697 root 1.306 - remove old pickup modes.
698     - remove obsolete disarm and search commands (search wasn't working
699     anyways).
700 root 1.308 - fix a crash when an npc applied a sign.
701 root 1.284
702 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
703 root 1.283 - this release is assumed to be very stable.
704     - (maps) radically redesigned and improved tutorial.
705 root 1.280 - directional casting no longer immediately removes the invisible effect.
706 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
707 root 1.272 - fix overflow in lighting calculations.
708     - negative glow radii can no longer cause total darkness.
709 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
710     only maximally-lit ones.
711 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
712     - swashbucklers got the oratory skill now.
713 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
714 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
715 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
716 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
717     (which was probably broken, too).
718 root 1.281 - support negative glow radii during daytime, too.
719     - use circular, not rectangular, viewing area.
720     - use minimum viewing distance of 2 in outdoor maps.
721     - negative glow is stronger than viewing area or lamps.
722 root 1.283 - (arch) new darkness spell face.
723 root 1.272
724 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
725     - (maps) completely redesigned scorn.
726 root 1.269 - "cast light" now works on oneself.
727 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
728     negative glow radii again (they were totally broken before).
729 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
730 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
731 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
732 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
733 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
734     back to the player.
735 root 1.251 - attuned/repell and spell base level system reworked.
736 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
737 root 1.247 be less erratic now.
738 root 1.248 - refuse to write the uuid file if the uuid is zero
739     (to avoid writing it in early crashes).
740 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
741     - speed up emergency_save by not syncing every file separately.
742     - no longer reattach perl to every object on reload, it's slow, and no longer
743     necessary since we don't nuke stashes anymore.
744     - do not bootstrap perl from the commandline args, use separate eval for
745     better error reporting.
746 root 1.259 - fix a crash when pushing cone spells met ice attacks.
747 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
748 root 1.255 - speed up map refresh in server a bit.
749 elmex 1.258 - refactored drop code and fixed some programming errors in it.
750 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
751 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
752 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
753     as the current weight of the inventory.
754 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
755     dragonfire has been introduced for the non-dragon players.
756 root 1.265 - remove unused "tooltype", "start_holding" object slots.
757     - change "weapontype" object slot to uint8.
758     - convert "hide" object slot into flag.
759     - reorder object members for better locality of reference and codesize
760     decrease.
761 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
762 root 1.267 - fix a crash when no skill could be found when killing amonster.
763 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
764     every completed aio operation.
765 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
766     and update mapspaces if necessary.
767 root 1.246
768 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
769 root 1.241 - removed all command line parsing, only env variables are supported
770     anymore.
771 root 1.239 - region-specific monsters will now once more be on the worldmap.
772 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
773 root 1.225 would grow out of bounds.
774 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
775 root 1.222 - fixed a double-escaping bug in the pod-parser.
776     - rewrote the cfpod parser in C++.
777     - hintmode moved to C++, players need to re-set their hintmode if
778     they dislike "show".
779 root 1.231 - fix RIP inscription.
780 root 1.239 - bump login name length from 18 to 20 char max.
781 root 1.231 - correctly support gender in emotes.
782     - correctly support gender in the death messages.
783     - correctly generate death messages for players only when they really die,
784     with increased information.
785 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
786     and data corruption (but apparently was never triggered).
787 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
788 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
789     data corruption bug.
790 root 1.223 - tweak coredumping/monitoring a bit.
791 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
792 root 1.227 - do not crash in the loader when an inventory object could not be loaded
793     (from a corrupted file).
794 root 1.241 - redid skills command to send output to proper channel.
795 root 1.233 - object->map is no longer refcounting.
796 root 1.228 - add FLAG_DEBUG for internal debugging.
797 root 1.231 - add NDI_VERBATIM flag to send_msg.
798 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
799 root 1.240 - player->exists is no longer a sync_job.
800 root 1.233 - split login.ext's player scheduler into
801     it's own player-scheduler.ext extension.
802 root 1.222
803 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
804 root 1.212 - require perl 5.10.
805 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
806 root 1.204 - swap player and observed count's on the map when observing.
807 root 1.205 - add (mostly untested) mapspace perl class and accessors.
808 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
809 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
810     could be found.
811 root 1.208 - pits now have a configurable "random spread" range and default
812 root 1.213 to a radius of two now.
813 root 1.212 - rewrite pay_player_arch.
814     - use a more stable perl_reload implementation.
815     - do not use Symbol::delete_package (causes crashes after perl-reload),
816     use our own, safer, clear_package instead.
817     - when asynchronously dumping core, close all file handles to allow
818     the server to restart concurrently.
819 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
820     sequences, without double-encoding. it should be faster, too.
821     - the above fixes wrong display of help tetx and many other issues.
822 root 1.216 - use lzf and frag packets for large messages for clients supporting them
823 root 1.218 (0.9976+), use it for long books and other messages.
824 root 1.210 - eradicate listen command and corresponding code.
825 root 1.211 - eradicate logs command.
826 root 1.218 - let the client log into the server log, used for crash backtraces.
827 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
828     old style spell objects with the spell magic bullet.
829 root 1.220 - (arch) fixed skill less rods in the archetypes
830 root 1.204
831 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
832 elmex 1.197 - made jeweler workbench larger and some other minor map
833     changes in jeweler town.
834 root 1.196 - fixed wrong item handling in jeweler skill code.
835 root 1.198 - (arch) use a special "key_random_map" for random map keys
836     that are used up.
837 root 1.199 - fix a crash when the player who was observed has logged out long
838     enough for his region/map to be gone.
839 root 1.200 - port to g++-4.3's incompatible tr1 changes.
840 root 1.201 - add some missing dependencies.
841 root 1.203 - log to /var/log/deliantra/ by default.
842     - hack observe code to enable smooth movmenet when observing.
843 elmex 1.195
844 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
845 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
846 root 1.179 - correctly move gsay to the party channel.
847 root 1.178 - fix a crash when animate weapon was used in some areas.
848 elmex 1.177 - fixed unnecessary identification of by converters created objects.
849 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
850     with NPCs.
851 elmex 1.175 - (arch) dragon scales got proper type now
852 root 1.193 - object::decrease would sometimes cause container weights to
853     be wrong, this has been fixed.
854 root 1.194 - do not send time updates for newly-seen items.
855 root 1.185 - thawing an icecube will once more drop its contents to the ground.
856 root 1.183 - fix cone spells etc. going through walls sometimes.
857 root 1.186 - fix a weight update bug that sometimes left containers
858     with wrong weights.
859 root 1.194 - added auto_apply event and extension for shop tiles.
860 root 1.172 - work around get_map_flags invoking perl and switching the stack.
861     - make sure the map is loaded when using a town portal return.
862 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
863     where healing spells didn't cost any grace.
864 root 1.173 - fix starvation kill reason.
865 root 1.174 - fix pk killer name message.
866 root 1.189 - don't let people apply signs with @match.
867 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
868     what seems to be the biggets memleak in the server).
869 elmex 1.171
870 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
871 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
872     - use anyevent to manage listen ports (this enables IPv6 support).
873 root 1.167 - server supports ipv6 client connections now.
874 root 1.168 - use newly-available Coro::AnyEvent.
875 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
876     to let it handle AIO requests.
877 root 1.167
878 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
879 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
880     processing considerably (especially in the client) and reduces data transfers
881     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
882 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
883     - (map) fixed npc dialogue in pup_land/s_f/special.
884     - bugfix: fix a crash when a player casts a swarm spell and then logs out
885     (swarm spells now stay in the player's inventory).
886 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
887 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
888     archetype *archname* (chairs of different facings were merged).
889     - bugfix: fix a potential crash issue in find_object_name (not used
890     normally).
891 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
892 root 1.164 (destruction, magic missile etc.).
893 root 1.163 - swarm spells without a direction now use various spiral patterns
894     instead of being fully random.
895 root 1.158 - update AnyEvent API to 3.4 and above.
896 root 1.156
897 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
898 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
899 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
900 root 1.152 - bugfix: the jumping skill now gives experience for jumping
901     and for attacking monsters. it also takes about one second to do a jump.
902 root 1.138 - bugfix: players couldn't starve in 2.53 :(
903 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
904 root 1.152 - bugfix: spell effects like word of recall are removed on death.
905 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
906     were created outside a map.
907 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
908     (fixed by reversing the logic).
909 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
910 root 1.153 - bugfix: the random map generator no longer leaks key objects.
911 root 1.154 - bugfix: support random maps >127x127.
912 root 1.152 - (maps) fixed the death certificate system in nimbus.
913 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
914 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
915 root 1.147 - (arch) give ball lightning a real name.
916 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
917 root 1.155 - support cfpod in ex replies (client item tooltips).
918 root 1.143 - unapply item in range slow when readying a spell.
919 root 1.148 - bugfix: account for rounding errors in weight updates.
920 root 1.139 - remove synchronous mkdir in chargen_race_done.
921     - fix per-race starting maps.
922 root 1.142 - check hiscore on suicide and quit as well.
923 root 1.138 - tell players when they are starving.
924 root 1.133 - get rid of costly object_from_name conversion for altar effects.
925     - fix map difficulty calculation for generators.
926 root 1.146 - slightly more intelligent handling of "is_animated" flag.
927 root 1.149 - support no_drop map header flag (before it was only available internally).
928 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
929 root 1.133
930 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
931 root 1.119 - bugfix: custom skill settings were not saved by the server.
932     - bugfix: remove did not actually remove items from the inventory, leaving
933 root 1.116 ghost items.
934 root 1.119 - bugfix: properly update items identified on the ground.
935 root 1.120 - bugfix: use localtime_r in the logger thread.
936 root 1.122 - bugfix: player starvation will now give the correct kill reason.
937     - bugfix: archetype reloads could crash the server.
938 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
939 elmex 1.114 player is not logged in.
940 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
941 root 1.117 server startup.
942 root 1.128 - bugfix: fix the door surround check in the random map generator.
943     - (maps) fix heaven quest difficulty progression.
944     - (maps) fix some random map styles.
945     - dropping items a shop is not interested in won't sell them anymore.
946     - rods and horns with a too low maximum charge allow now at least one discharge.
947     - implement kill & death statistics.
948     - random map preparation is no longer synchronous.
949     - rewrite find_style in perl, no longer does synchronous I/O.
950     - improve random map specials placement.
951     - make the killer a real object pointer instead of a string, improved
952     kill reason messages.
953 root 1.117 - take advantage of new aio_close and aio_chmod.
954 root 1.128 - implement archetype::get, object::deep_clone and update callers.
955 root 1.125 - change_abil is much faster.
956 root 1.126 - update the floorbox more often to work around the reverses item order
957     display in clients.
958 root 1.125 - cleaned up object copying by encapsulating it to a single place.
959 root 1.126 - add hints to the invite messages.
960 root 1.127 - rewrote key<->value pair handling.
961 root 1.128 - use an independent random number generator for the random map generator.
962 elmex 1.113
963 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
964 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
965     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
966     - completely automate the weight handling, should fix all weight
967     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
968 root 1.103 - reloading archetypes while a user was in the character creation phase
969     could crash the server.
970 root 1.106 - fix a nontrivial number of cases of code commented similar
971     to "is this really correct?", as many of those cases are now handles
972     automatically by lower level code.
973     - replace many ad-hoc checks for client visibility by object::visible_to,
974     should result in broader applicability of functions using it.
975 root 1.104 - merge items with different arch pointers refering to the same arch
976     (due to archetype reloads).
977 root 1.106 - refactored the object remove/insert functions and most related
978     functions (decrease, split, merge_ob etc.).
979 root 1.105 - make it compile better on freebsd (reported by pippijn).
980 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
981 root 1.108 - fix the longstanding "container stays open" bug.
982 root 1.107 - improved floorbox updating to be incremental and other protocol
983     optimisations.
984     - get rid of update_after_inventory_change and only do update stats
985     for weight once/tick/player at max.
986 root 1.109 - rewrite party commands, use party channel.
987 root 1.103
988 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
989 root 1.97 - properly link against libgthread as that is needed to make the slice
990     allocator thread-safe.
991 root 1.91 - support perls not compiled with 64 bit support (though this is not a
992     recommended configuration) (reported by Samuel Gondouin).
993 root 1.94 - always put godgiven items into the player inventory, never any containers.
994 root 1.92 - (maps, arch) the scorn go club was founded!
995 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
996 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
997     became a real spell-class.
998 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
999     - (arch) considerably strengthened spark shower and destruction.
1000     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1001     finally reloadable at runtime.
1002     - changed archetype loading algorithm to only require one pass and
1003     use delayed resolving of references.
1004 root 1.101 - examine command now uses the examine infobox.
1005 root 1.102 - implement an "incremental garbage collector" for archetypes.
1006 root 1.98 - enable slice allocator again.
1007 root 1.96 - implement optional free memory poisoning.
1008 root 1.91
1009 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1010 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1011 root 1.85 skill.
1012 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1013     names (also update all maps to use money instead of coins).
1014 root 1.78 - add uuid accessors to perl.
1015     - add coin names and archetype accessors to perl.
1016 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1017 root 1.78 - change perl extensions to not use hardcoded coins and values.
1018 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1019     and be more parsimonous of uuid usage by the exact value out on exit.
1020 root 1.86 - write log messages in another thread, removing another sync point.
1021     - support multi-line log messages in a nicer way.
1022 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1023 root 1.81 - fix a minor memleak in the random map generator.
1024     - some parts of the random map generator are not coroutine-safe,
1025     so only call it "single-threaded".
1026     - major cleanup of memory management in random map generator.
1027 root 1.87 - slight refactoring of the random map generator, faster too.
1028 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1029     bookkeeping bug.
1030 root 1.87 - work around "player is on active list" problem by deactivating player
1031     after loading.
1032 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1033     there have in fact been allocations.
1034 root 1.82 - fix object::insert to do as documented and insert into the env
1035     if necessary.
1036     - fix cf::map::unique_maps.
1037     - fix nrof overflow check in can_merge_slow.
1038     - fix converter code to handle >31 bit values.
1039 elmex 1.83 - added support for the player_sold flag
1040 root 1.84 - converters no longer accept unpaid items.
1041 root 1.88 - canonicalize random map meta files for better unification.
1042 root 1.77
1043 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1044 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1045     when mlockall has been used.
1046 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1047 root 1.72 - use separate thread for ticker timing (and more in the future).
1048     this greatly increases timing accuracy and gets rid of an enourmous
1049     number of gettimeofday calls.
1050 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1051 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1052 root 1.71
1053 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1054 root 1.68 - rebalanced default experience table to be more exponential
1055     and much easier up to level ~40, then moderately harder.
1056 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1057 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1058     - do not exit on reload/load errors but properly cleanup.
1059 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1060 root 1.66
1061 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1062 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1063     (this fixes the jeweler skill).
1064 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1065 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1066 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1067     it has reset, which is better than putting it on the savebed, also as
1068 root 1.321 proof that the player didn't use a savebed).
1069 root 1.59
1070 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1071 root 1.56 - work around perl bug in configure perl module version check.
1072 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1073 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1074 root 1.52 - fix a bug in animate_weapon, causing a crash.
1075 root 1.54 - no longer exit when a coroutine throws an exception.
1076 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1077 root 1.53 - fix the "<player> is nuts" message.
1078 root 1.58 - fix an exception at logout due to the json_coder being gone.
1079 root 1.43 - upgrade to EV version 2.0 API.
1080 root 1.47 - when players don't apply a savebed correctly but stand above one,
1081     do not move or kill them.
1082 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1083 root 1.43 - implement generic framework for server-side resource files.
1084     - implement resource file update event.
1085     - hook experience table update into the framework.
1086     - move jeweler.yaml to resources (arch/).
1087 root 1.44 - switch from Crossfire to Deliantra perl module.
1088     - implement json2json arch filter.
1089 root 1.45 - implement widget protocol version 2, support for ui templates.
1090 root 1.54 - mapinfo is now handled fully asynchronously.
1091 root 1.48 - ext/irc: also log irc messages.
1092 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1093 root 1.43
1094 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1095 elmex 1.41 - limited the number of items that can be picked up and dropped
1096 root 1.42 as temporary measurement against bad performance or dropping things
1097     (this lead to long freezes and triggered the watchdog).
1098 elmex 1.41 - improved the performance of the drop command a bit.
1099 root 1.38 - switch from Event to EV for higher performance, easier usage,
1100     less bugs...
1101 root 1.39 - updated to release version of the gnu affero license.
1102 root 1.38
1103 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1104 root 1.36 - more thoroughly rename the binaries, contact addresses.
1105     - update the copyrights.
1106 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1107     crashes.
1108 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1109     potentially causing crashes.
1110 root 1.35 - assign weapons on user load time, not login-time, avoiding
1111     crashes.
1112    
1113 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1114 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1115 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1116     in some of the maps.
1117 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1118     which is now trivial to do.
1119 root 1.33 - removed all traces of the old (and never working) plug-in interface
1120     (70kb code less on amd64).
1121 root 1.34 - improve/tune scheduling priorities.
1122     - fix some freezing bugs.
1123     - fix a memory corruption problem in dynbuf.printf.
1124     - use channels for chat and many informational commands.
1125     - improved the tutorial.
1126     - create missile is now fixed.
1127     - race fields must now contain archetypes.
1128     - jumping skill now works as advertised.
1129 root 1.31
1130 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1131 root 1.24 - relicense under the gnu affero license.
1132 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1133 root 1.24 - implement server-side framework for generic resources.
1134     - use resource framework for server-provided ambient
1135     music.
1136 root 1.27 - save object owners (players only atm).
1137 root 1.24 - replace limited sound api with server-provided sound effects.
1138     - new sc (sound control) protocol command.
1139     - improve fxix protocol to include types.
1140     - exactly fill tcp segments, if possible.
1141     - output-rate is now an upper limit, the server will automatically
1142     (and quite perfectly) adjust to the network conditions, ensuring
1143     low latency even during bulk transfers (music, images, sounds etc.).
1144     - implement server-side widgets (i.e. client widgets controlled
1145     in the server side). this will allow future expansion without
1146     having to upgrade clients.
1147     - implement a (artwork) world map with realtime player position
1148     tracking.
1149     - new and more efficient extcmd (server still supports old extcmd
1150     protocol).
1151 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1152     calcluation that could be easily exploited by users.
1153     - rebalanced diseases to spread more naturally/evenly.
1154     - completely asynchronous map loading even for tiled maps.
1155 root 1.24 - replace simple messaging protocol with channels carrying metadata
1156     (similar to message types, but more directed at the user).
1157     - reduce command processing latency by a whopping 120ms by
1158     reordering some processing steps inside the server. this directly
1159     reduces lag by 120ms.
1160     - actually send spell faces to the client.
1161 root 1.23 - implement player genders.
1162 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1163     otherwise return to savebed and possible kill if the log-out
1164     was for too long.
1165     - fast socket-dead detection (kick player after 8 seconds without ack).
1166     - greatly reduce the cpu time needed to draw maps _again_.
1167     - archetypes are now subclasses of objects.
1168     - rebalanced shop greed and approval functions to be more realistic
1169     (and likely match the actual intention).
1170 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1171     italic, gender-specific text, paragraphs etc.
1172 root 1.24 - implemented hint framework, players can opt to receive hints.
1173     - implemented (long) book framework, added some books from the cf wiki.
1174 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1175     protocol and is capable of transmitting generic meta information.
1176 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1177     - replace the nexus by a per-player tutorial map that teaches stuff
1178     better than the newbie house.
1179 root 1.18 - fix the magicmap colours.
1180 root 1.19 - optimise map update even more by removing unneeded code and checks.
1181     - decouple map and stats update from pl->ob and use pl->observe instead.
1182     - implement observe command.
1183 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1184     calls with a simple comparison.
1185     - fix a latent crossfire bug that could crash the server because the
1186     map refresh did not update the mapspace.
1187 root 1.24 - support custom keys for regions and maps, regions are now
1188     refcount-managed.
1189     - allow worldmap overlays anywhere in the 000..999 range.
1190     - new system to acquire time slices for background jobs, to reduce
1191     jitter.
1192 root 1.27 - semi-persistent object-referencing framework (currently only players
1193     supported).
1194 root 1.22 - dependency tracking for perl extensions.
1195 root 1.24 - new slag-ex extension for cleaning cauldrons.
1196     - fix invoke result processing.
1197     - there are even less i/o syncpoints in the server now.
1198 root 1.29 - added map-tags extension that scans all maps for object tags
1199     and records them in the database (not used yet).
1200 root 1.28 - metaserver 2 support.
1201 root 1.22 - many more bugfixes and minor optimisations.
1202 root 1.16
1203 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1204 root 1.14 - optimised event invocation (non-wanted events can now be
1205     skipped with 4-5 inlined instructions).
1206 root 1.12 - complete rewrite of town_portal: it now creates a portal
1207     to the "nearest" town only, travel is only possible
1208 root 1.13 to the town and back, anybody can use it (also removes
1209     one of the remaining syncpoints in the server).
1210 root 1.10 - complete rewrite of the range/attack skill slot system:
1211     there are now two slots, one for combat, one for ranged
1212     attacks.
1213     - introduce the concept of a current weapon (either a ranged
1214     or a combat weapon/skill/tool) and switch between them as
1215     needed.
1216     - rewrite bow code so bows get more useful: apply damage,
1217     attacktype and other stats to the arrows and treat
1218     bows as weapons. also rebalance the missile weapons skill
1219     so its damage increases with level.
1220     - rewrite the complete player speed logic: weapon_speed now
1221     works as documented and there are no unnatural speed boosts.
1222 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1223     installation, replacing the old collect scripts and
1224 root 1.9 simplying deployment by scaling and cutting faces as required.
1225     - simplify the map protocol extensively by taking advantage
1226     of missing bigfaces, speeding up map generation immensely.
1227 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1228     other archetypes.
1229     - rationalise archetype, region and treasurelist file format
1230     into a single file format and make them reloadable asynchronously.
1231 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1232     reloadable at runtime.
1233 root 1.6 - implement 64x64 faceset support.
1234     - implement fxixsx protocol that saves
1235     a lot of bandwidth over the old image/face/smooth packets
1236 root 1.11 and allows images > packetsize, incremental and background
1237     transfers.
1238 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1239     on a face basis as opposed to a mapspace basis.
1240 root 1.7 - the server can now rate-limit image uploads to not exceed
1241     a certain (client-configurable) speed while guarenteeing full
1242     freedom of movement.
1243 root 1.8 - implement new ex command to request item descriptions.
1244     - implement new msg command for in-game messages with meta
1245     information (using xml).
1246 root 1.9 - enforce utf-8 for all text messages.
1247 root 1.13 - added micropather (not used yet).
1248 root 1.6 - many, many bugfixes.
1249 root 1.1
1250 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1251 root 1.1 - make coroapi accessible to cf+.
1252     - moved map handling logic completely to perl
1253     - per player maps are now marked in the map
1254 root 1.2 - maps are saved completely differently now,
1255     and much more often.
1256 root 1.17 - rewrote map header parser and writer, to be much faster.
1257 pippijn 1.4 - maps and players are now (in the average case) loaded
1258 root 1.2 and saved completely asynchronously, I/O contention will no
1259     longer freeze the server.
1260 pippijn 1.4 - players and maps can be loaded anytime, without the player
1261 root 1.2 being logged in.
1262 root 1.1 - automatically generate method interfaces for perl from headers
1263     - unbundled freezethaw
1264     - mostly rewrote common/map.C
1265     - completely rewrite server/swap.C
1266     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1267     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1268     - better message for apply failures due to applymode
1269     - removed most all of the weather code
1270     - unified logging to stderr and file
1271     - too many minor changes to document
1272 root 1.615