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Revision: 1.695
Committed: Tue May 4 23:32:29 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.694: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
10     now easily reachable, at a price.
11 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
12 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
13 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
14 elmex 1.630 (by Dustfinger).
15 root 1.681 - (maps) fixed bad floor tile in navar apartment.
16 elmex 1.573 - made (wizard) look_at show also uuids.
17     - added cf::object::find_object_uuid (::find_object already exists!).
18 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
19 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
20 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
21 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
22 elmex 1.568 - (arch) made the hill giants loose more body parts.
23 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
24 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
25     and made them a bit more expensive.
26 root 1.633 - (maps) add more glory hole treasure styles.
27 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
28     in a select number of mlab maps.
29 root 1.667 - (maps) the library should be less of a death trap now.
30     - (maps) exits no longer point to auto-apply exits, most affected
31     maps now have proper doors or a similar solution.
32 root 1.682 - (arch) jumping skill has now physical attacktype.
33 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
34 root 1.691 - enter_map did not normalise the map coordinates when the destination
35     space is blocked, causing badness and freezes for the player.
36 root 1.685 - when applying containers, server checks for the key on activate
37     and also allows players to unapply active containers they don't have
38     a key for.
39 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
40     races files to arch, where they belong (exp_table is no longer in
41     confdir but in datadir now!).
42 root 1.677 - jeweler and sound config files are now normal datafiles as well.
43     - quit_character was causing a runtime exception, causing it to not
44 root 1.672 work since 2.93.
45 root 1.671 - entering a map will now respect move_on and other effects,
46     except for auto-apply exits :/
47 root 1.660 - only talk to the items on the nearest mapspace, or, of there
48     are none, to the player, not ALL items in vicinity.
49 root 1.625 - do not update the floorbox while running, to avoid big item
50     updates that cost network bandwidth and processing power.
51 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
52     caused overflows causing monsters to become living deads.
53 root 1.619 - unapply weapons and armour before trying to improve it.
54 root 1.588 - teach the random map generator the ability to read ".rmg" files
55     that specify which actual style map to generate, and use it for
56     the default decorstyle to avoid inappropriate maps to be used.
57 root 1.639 - support (with some limitations) multiple different skills with the
58     same subtype.
59 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
60     so nekosan could end up beign saved AND escaped to another map.
61 root 1.636 - show invisible no longer makes magic mouths visible.
62 root 1.583 - move_type changes (spells, skills etc.) now will correctly
63     take move_on/move_off into account (e.g. buttons).
64 root 1.582 - display (exit) or (random map) in client for those objects.
65 root 1.606 - removed (useless) spell damage columns from spell info and replace
66 root 1.578 it by effective casting level - clients > 2.10 required to display
67     properly.
68 elmex 1.565 - building of levers/doors works again for all kinds of floors.
69 elmex 1.563 - the player can now withdraw and deposit all the available money.
70 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
71     steinwandstadt/celvear.
72 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
73 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
74     mostly based on the spell's level in the spellbook.
75 root 1.669 - (maps) fix some map regions and the region tree.
76     - the server will now be more picky when parsing the regions file.
77 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
78 root 1.566 clients.
79 root 1.690 - follow has been rewritten to be, hopefully, more robust.
80     - follow mode will not be aborted when the follower tries to move.
81 root 1.566 - tcp.ext didn't unbind in reloads.
82     - map-tags.ext didn't properly close the database on reloads.
83 root 1.567 - cfutil skips .-directories when scanning.
84 root 1.571 - build.ext prevents players from building on other player's maps.
85     - rent.ext allows the dm to enter anytime.
86     - NPC_Dialogue adds a new predefined variable, $map.
87     - new "build" event hook.
88 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
89 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
90 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
91     them on loading, for old playerfiles and maps.
92 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
93     would be handled differently nowadays anyway.
94 root 1.584 - random map .meta were not being expired at all.
95 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
96 root 1.586 - update to automake 1.10.
97 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
98     require level 4 anymore.
99 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
100 root 1.590 - monsters now rotate through all skills (in chosen_skill).
101 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
102 root 1.661 - detect/sense curse/magic will no longer work on items that don't
103     need identify.
104 elmex 1.593 - added detect mineral vein spell.
105 root 1.592 - support "wall overlays" in the random map generator - not very generic,
106     used by minable veins.
107 elmex 1.594 - (maps) relocated jeweler town to another directoy.
108 root 1.603 - (arch) implement mining pickaxes and mining skill.
109 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
110 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
111 root 1.601 - generate most constants for perl automatically.
112 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
113     - when player dies, restore his food to at least 200.
114 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
115 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
116 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
117 root 1.600 - the singing skill actually respects the direction now.
118     - oratory and singing now require a direction.
119 root 1.603 - use_skill now requires that you can actually apply the skill tool.
120 root 1.604 - do not invoke perl on every user command anymore by providing
121 root 1.655 a command and an unknown_command event.
122 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
123     perl to C++, for speed reasons (basically undo patchset 1304).
124     - add a client_destroy event, so we don't have to hook the
125     attachable destroy event (which is called much more often).
126 root 1.606 - removed (unused) FLOOR object type.
127 root 1.607 - fix errornous change_abil messages for rods (and other types).
128 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
129     all into server/commands.C.
130 root 1.609 - save and restore combat/ranged/current slot for players.
131 root 1.610 - the server now batches item's face/fx commands, as opposed
132     to sending one fx per item - helps mostly at connect and
133     with floorbox updates.
134 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
135 root 1.614 - the random map generator now supports selecting difficult for
136     more style categories than just monsters (all except fountains
137     apparently).
138 root 1.617 - object serialiser no longer creates empty "owner" references.
139 root 1.620 - make sure failed castings take some time, too, to avoid being
140     smitten by your god.
141     - many more failmsgs and help texts.
142 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
143 root 1.623 - stop thrown objects when their speed goes too low.
144 root 1.624 - log the number of unique logins seen every minute in a compact
145     format (for statistics).
146 root 1.626 - do not send delitem for players.
147 root 1.627 - support static scalar data members properly in genacc now.
148     - implement "simple" freelist management for objects.
149 root 1.628 - recycle object counts now - to support longer uptimes.
150 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
151     function (and yes, 666 is exact!).
152     - random map generator results should now be fully repeatable.
153 elmex 1.635 - fixed possible crash bug in build code.
154 root 1.638 - rename find_marked_object to ->mark and speed up.
155 root 1.640 - player movers properly destroy themselves when used up, instead
156     of leaking.
157 root 1.642 - do not show msg for unidentified objects that need identification.
158 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
159 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
160     next_line method.
161 root 1.646 - use nicer file format for exp_table and attackmess
162     (more like other resource files).
163     - make parse errors during server startup fatal.
164 root 1.652 - properly initialise all maptile values in constructor.
165     - improved {link} map.
166 root 1.655 - optional unloadable extensions will not lead to an endless loop.
167 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
168 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
169 elmex 1.664 - building listening books is possible again.
170     - (maps, arch) added archetype for building instructions and replaced
171     the copies of the instructions in the maps with it.
172 elmex 1.666 - (arch) made the spark shower spell available in shops.
173 root 1.670 - don't create a second LOGIN event on character creation.
174 root 1.674 - correctly generate "You paid xyz" message in shops.
175 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
176     change passwords for other players).
177 root 1.680 - correctly save shopitems string, to avoid parse error when reading
178     saved maps.
179     - logging now differentiates between logging levels better.
180 root 1.684 - speed up get_typedata.
181 root 1.689 - fix deadlock problem during server shutdown/reload.
182 root 1.692 - make ext/checkrusage "more" non-blocking.
183     - use common::sense for extensions.
184     - work around a 50.10.0 utf8 caching bug.
185 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
186     "no relation to target" bugs.
187 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
188     modules being loaded from the mainloop, pre-load some more
189     core modules so perl doesn't do it later on.
190 root 1.562
191 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
192 root 1.558 - (maps) fix travel to valdor and back.
193 root 1.545 - do no longer by default eval map cod ein safe compartments
194     (this can be re-enabled using the safe_eval config option).
195 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
196     in lorak.
197 root 1.559 - fix data corruption issues caused by recursive calls to
198     unordered_mapwalk - now every caller must provide its own
199     buffer.
200 root 1.538 - (maps) improve tindervale maps slightly.
201 root 1.544 - (arch) considerably decrease slag ex price.
202 root 1.540 - (arch) fix filth archetype.
203 root 1.556 - extension dependency resolve was completely broken.
204 root 1.544 - multipart objects would cause save_throw_object to crash - it
205     now acts on the head only.
206 root 1.541 - do not try to connect to an irc server unless explicitly configured.
207 root 1.542 - do not expect decltype() to be available in gcc 4.4.
208 elmex 1.543 - extended the safe perl environment by loops.
209 root 1.547 - (arch) fix "armless cook" facings.
210     - the "experience table" resource item did not have a proper
211     hash associated with it, so updates could not be detected.
212 elmex 1.550 - fixed poison traps in doors.
213 root 1.548 - player->killer_name did not properly flag the name as unicode.
214 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
215     and provide a non-destructive SvPVutf8 variant.
216 root 1.554 - do not allow dragon players to change their title via the settings.
217 elmex 1.552 - ratelimited jeweler skill nugget conversion.
218 root 1.551 - under high load, the server stopped swapping out to make
219     the server more responsive, but making it impossible to reduce
220     the load by... swapping out. slot queuing will now always make
221     some progress.
222     - improve the quality of the load-avg calculation.
223 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
224 root 1.556 - don't fail to write the runtime file if the temporary already exists.
225 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
226     player now.
227 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
228     timestamp and use a tab in the client to increase awareness.
229 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
230     setflag 0 is possible.
231 root 1.560 - make install now deletes old extensions, to ease upgrades in the
232     deliantra vm.
233 root 1.538
234 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
235 root 1.532 - the destruction spell could/would corrupt server memory quite often.
236 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
237     disk, not when it already was in memory.
238 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
239     avoiding livelock during high-load emergency saves.
240 root 1.530 - logging in did not properly unapply all skills.
241 root 1.531 - (maps) make the invite quest marking much more obvious.
242 root 1.533 - (arch) fix warrior archetype names.
243 root 1.532 - map prefetching never prefetch upwards.
244 root 1.534 - wizpass no longer makes you non-blocking.
245 root 1.536 - (maps) add light to some of the special maps, add troll
246     map.
247 root 1.530
248 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
249 root 1.515 - (maps) add gorokh_final mapset from crossfire.
250 root 1.516 - (maps) block most vault-type mlab locations, open up
251     imperial converters for anybody to use.
252 root 1.519 - (maps, arch) replace all permanent stat potions by random
253     variants.
254 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
255 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
256     real player object on player changes.
257 root 1.522 - diseases and maybe other things could sometimes reduce the speed
258     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
259     much grief.
260 root 1.523 - speed_left randomisation was, apparently, totally broken.
261     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
262     of the speed slot internally and in map save files. among other
263     things, this gets rid of all the abs (speed) calls.
264     - reduce map file save files by using abridged keywords aliases.
265 root 1.494 - shop specialisation calculation was totally broken.
266 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
267     now enforced.
268 root 1.498 - fix magic mapping, which only worked for inate spell casting.
269 root 1.495 - godgiven items will now be explicitly described as such.
270 root 1.524 - (arch) dded a quiver of bolts.
271 root 1.504 - materialnames would change "randomly" on every load, only
272     set the material when the materialname was not set before.
273 root 1.497 - balancing change, halve rod recharge speed (instead
274     of 4.8s, the standard rods now recharge in ~10s. not a solution,
275     but still.
276 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
277 root 1.509 the costly flag-checking loop in most cases and using a simple
278     repeat-cache for speed_left.
279 root 1.507 - always delay stats update for players on insert/remove till
280     next tick/command, which saves a lot of cpu cycles on drop/take.
281 root 1.514 - add hint about havign to run to attach unaggressive npcs.
282 root 1.494 - pet monster level was not displayed correctly in "showpets index".
283     - clean up floating point conversions and many similar nitpicks.
284 root 1.502 - fix hanuk altar.
285 root 1.504 - overhaul material system to be much faster, and having less bugs, but
286     still having a lot of cruft :/.
287 root 1.502 - add marble shop floor.
288 root 1.494 - move gcc specifics to new file include/compiler.h.
289     - unrecognised cfpod directives could cause undefined behaviour.
290 root 1.505 - added boes' marble shop to steinwandstadt.
291 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
292     - optimise mapspace updates.
293     - cache volume/items per mapspace.
294 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
295     decrease).
296 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
297     have led to weird item multiplications.
298 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
299 elmex 1.501 - fixed crash bug in learn_spell command.
300 elmex 1.634 - enhanced output of the mapinfo command.
301 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
302 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
303     from perl to c++.
304 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
305     and use it in some "inner" loops.
306 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
307 elmex 1.511 - fixed jeweler experience output to not be floating point.
308 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
309 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
310 root 1.518 - try to prefetch memory inside process_objects, which can give
311     enourmous speed gains.
312     - make some small optimisation to the process_objects loop.
313 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
314     handling different chksum lengths.
315     - check for hash collisions in cfutil.
316     - reduce face checksum size from 6 to 4 bytes.
317 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
318 root 1.523 - removed weather-specific attributes.
319     - fixed genkeywords dependency.
320     - do not clear "randomitems" slot for world underlays.
321     - use "sl" as short-hand for speed_left in save-files, just to make them
322     smaller.
323 root 1.517 - in general, don't crash on value-less resource file lines
324     anymore, due to get_str never returning a 0-pointer.
325 elmex 1.521 - code cleanup in move_symptom.
326 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
327 root 1.494
328 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
329 root 1.481 - some Andrew Madloch wanted, despite being specifically told
330     multiple times that the Deliantra parts additions are under AGPL,
331 root 1.487 lock up the source code of the server within his company.
332 root 1.481 some reorganisations have been done to the sourcecode to make
333     it clearer that this violates the Affero GPL. Help to keep
334     Deliantra free software even for the coming generations
335     and be wary of the promises of Andrew Madloch, he has nothing
336 root 1.487 good in mind for free software.
337 root 1.480 - clarify which files of the server are 100% AGPL.
338 root 1.481 - minor reorganisation, move some GPL code into other files.
339 root 1.483 - implement viewpoint (which is like observe, but only for the map,
340     not stats etc.).
341 root 1.484 - replace magic mapping overlay by a flying bird exposing area
342     on the worldmap (ext/magic_mapping.ext).
343 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
344     - @find results in npc dialogue is now stored in $find.
345 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
346 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
347 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
348     dm instead.
349 root 1.456 - (maps) add town portal to celvear.
350 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
351     mapsets from crossfire, together with associated archetypes.
352 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
353     - (maps) define a new whalingoutpost region.
354 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
355     and most archetypes that go with them (without stoning and swallow effects),
356     casino tokens and stock certificates are also missing.
357 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
358     and santo dominion.
359 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
360     to go with them. also adjusted archetypes to be more korrekt "gotisch".
361 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
362 root 1.460 - properly close client-side dialogue when the player is teleported away.
363 root 1.459 - map-tags did not properly close it's database tables or wait
364     for a quiescent state, causing memory corruption on reload.
365 root 1.454 - support "stat.xyz" accessor in match expressions.
366 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
367 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
368     fixes long answers from npc dialogue).
369 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
370 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
371     and to not add a "put your code here" force needlessly.
372 root 1.463 - (arch) fix or improve many plurals.
373 root 1.465 - markers do no longer add a force if the slaying field is unset.
374 root 1.466 - sped up search-items implementation, but it's still horrible.
375 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
376 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
377     used to reogianise the illogical arch tree a bit.
378 root 1.479 - (maps) import most map names from crossfire.
379 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
380 root 1.483 - fly_high movement gives better los, ignoring blocksview.
381 root 1.488 - the addexp command should now honour skill names with spaces.
382 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
383 root 1.491 - (arch) added many more buildable marble floors.
384 root 1.490 - major namespace cleanup: save 45kb by making functions static
385     that were unnecessarily global.
386 root 1.452
387 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
388 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
389 root 1.451 - fix a memory buffer overflow in the book code.
390 root 1.429 - add @check, @find npc dialogue commands.
391     - (maps) add a number of town interiors.
392 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
393 root 1.451 - (maps) add celvear area from cfextended.
394 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
395     - (server,maps) fix bug causing some library books not to be chained down,
396     cause Scorn/Navar libraries not to have inscribable books.
397 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
398 sf-marcmagus 1.433 inappropriate item power.
399 root 1.448 - (maps) fix intwell balancing issue.
400 root 1.437 - improve the look of generated books.
401 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
402     - fix bug where players could bypass no_drop by putting items in containers.
403 root 1.430 - consecutive commands arriving at the same time in the server would be
404     corrupted if the length was >255.
405 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
406 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
407     and perl.
408 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
409     functionality (and more) inside the same object using the match expressions.
410     - create simpler match expression compiles in many common cases.
411 root 1.439 - reduce object size by removing obsolete "seen_by" member.
412 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
413     of the new dynbuf::splice function (which gave an unexpected net win
414     in code size...).
415 root 1.442 - the server will no longer complain (and subtly fail) when an object
416     being removed from a map causes another object to get removed.
417 root 1.441 - banish strncpy from the server, speed up and simplify sending item
418     descriptions to the client considerably.
419 root 1.442 - add new "in head" set modifier for matches.
420     - new BLOCKED_MOVE event added.
421     - mapscript archetype now has activate_on_xxx true by default, as similar
422     connected elements.
423 root 1.448 - (maps) imported all styles from cfextended except
424 root 1.444 floorstyles/land_plots and monsterstyles.
425 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
426 root 1.446 - don't crash when treasure lists are empty / supply new empty
427     treasurelist for randomitems when none can be found.
428     - implement cf::map::static_maps and use it in map-tags.ext.
429 root 1.449 - fix a bug in map-tag scanning when moving tags.
430 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
431     for a reaction.
432 root 1.447 - implement new "loadall" map loading command, purely for debugging.
433 root 1.429
434 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
435 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
436     but not horns (to make them more useful for content-creators).
437 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
438     2) it skipped spell effects and 3) it didn't handle the case where
439     and object was destroyed while iterating over it correctly. all this
440     allowed players to sometimes walk onto spaces they should not be able to
441     walk on.
442 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
443 root 1.399 - examining an object now dumps the serialised object form when the user
444 root 1.404 is a wizard (wizlook).
445 root 1.421 - altars no longer accept unpaid items.
446 root 1.411 - party spells didn't work all that well.
447 root 1.424 - added complex object matching framework (cf::match), and make altars
448     and pedestals use it.
449 root 1.425 - identified skill-tools show what skill they grant.
450 root 1.399 - display the duration of change_ability spells when examining them
451     (missing: protection spells, but they are a hack...).
452 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
453     adding more variety to the different mushrooms.
454 root 1.398 - fix a minor cfpod formatting bug.
455 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
456     the hintmode setting on the settings page.
457 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
458 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
459 root 1.399 - enable the object loader to also dump archetypes.
460 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
461 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
462 root 1.402 - force the initial face when loading an object that is time-animated
463     or a monster, so it does not have to be specified anymore.
464 root 1.403 - fix a bug where recasting an ability changing spell could shorten
465     its remaining duration.
466 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
467 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
468 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
469     up splay operations as well.
470 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
471 root 1.412 - implement introspection data for C++ classes (%REFLECT).
472 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
473 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
474 root 1.419 - fix transmutation alchemy.
475 root 1.424 - speed up many frequently-invoked C->perl callbacks.
476 root 1.419 - added complex object matching framework, to be used in altars and the like.
477 root 1.426 - switch to YAML::XS from YAML.
478 root 1.396
479 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
480 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
481     that ultimately was not helpful to catch it :)
482 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
483     all callers to use either one or the other, as appropriate. This
484     fixes the (rather fragile) light spell, maybe others.
485     - fixed an overflow and exploit in the bank/payment code.
486     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
487 elmex 1.384 to explain the skill a bit more.
488 root 1.389 - removed a buggy check for zero attacktype. So that we might find
489 elmex 1.388 the real bugs in the archs/maps/objects.
490 elmex 1.394 - Fixed enabling torches with lighters.
491 elmex 1.387 - (maps) Added Heaven Town region.
492     - (arch+maps) Fixed & normalized warriors on map
493     /quests/peterm/CTower/Barracks.
494 root 1.392 - fix the light spell (and possibly diseases and other lights).
495 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
496 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
497     a long time ago, and similar cases are still to be found in the maps.
498     - make the socket_timeout configurable in the code (but not yet for users).
499 root 1.393 - earth wall health bar is now correct.
500 elmex 1.384
501 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
502 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
503     freeze with IO::AIO anymore due this change.
504 root 1.364 - avoid a crash when a player tries to apply a lighter.
505 root 1.376 - allow a spell argument for dimension door.
506 root 1.362 - move shop item listing and some otherstuff into the info tab.
507 root 1.360 - avoid crashes when non-players cast party spells.
508 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
509 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
510     - small improvement of the number of potions in shops
511     (by Job Vranish).
512     - added a few party spells (by Job Vranish).
513 root 1.362 - use a common message dynbuf.
514 root 1.364 - destroying tear down objects will now use the full hp range
515     for animation and will only destroy/lastframe when hp < 0.
516     - allow monsters to use earth to dust.
517     - use manhattan distance for get_rangevector_from_mapcoord, just as
518     in get_rangevector.
519     - los updates now correctly take tiled maps into account.
520     - do los updates even on maps without darkness.
521 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
522 root 1.375 - upgrade to IO::AIO 3.21.
523 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
524 elmex 1.373 - properly catching exceptions from callback in irc.ext.
525 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
526 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
527 elmex 1.368 - (arch) added hint about usage to Slag Ex.
528 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
529     like the rest.
530 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
531 root 1.378 - (arch+maps) added rate limited converter and adjusted
532     /elmex/mana_fountain.
533     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
534     - reduce size of casting_time, move_status, attack_movement,
535     last_heal and last_sp slots, squeezing some more space out of struct
536 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
537     anywhere.
538 root 1.358
539 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
540     - fixed bug in alchemy, where finding the right object for enhancements
541     didn't work.
542 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
543     effects (w.r.t. put_more) per mapspace, to give the server a chance
544     to survive a hundred deathsheads.
545 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
546     disastrous bug of unfortunately unknown proportions...
547 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
548 root 1.343 - use gender-neutral place descriptions for invite.
549 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
550     Thanks go to Lisa Larsen!
551 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
552     anymore).
553 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
554 root 1.345 - use better dependency tracking for include/keyword.h.
555 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
556     so it is possible to invite somebody out of some stck-till-death traps,
557 root 1.346 or simply to commit suicide.
558 root 1.352 - replace the "ignoring delayed commands" message by something more useful
559     (cf. cunning gnome freezeing issue).
560 elmex 1.349 - various fixes for weapon improvements.
561 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
562 root 1.353 - support T and G sequences in cfpod.
563 root 1.343
564 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
565 root 1.339 - convert me command from per-map to chat, which makes more sense, also
566     document it.
567 elmex 1.336 - more than one spellbooks of same class can now be given
568     in class selection.
569 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
570     spell rebalancements.
571 elmex 1.338 - the IRC gateway filters IRC colors now.
572 elmex 1.336
573 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
574 root 1.331 - (arch) fix quiver of Holding Bolts.
575 root 1.332 - applying unpaid items will now examine them.
576 root 1.330 - add "What" column to body command, showing items in that slot.
577 elmex 1.329 - redesigned and rebalanced lamps and torches.
578 root 1.330 - add "..." to item names that have been shortened.
579     - fixed "assign" function that squeezes strings into fixed length.
580 elmex 1.333 - add cursed effect to lamps and (some) torches.
581 elmex 1.334 - fixed bad assigned crafting skills and their tools.
582 root 1.312
583 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
584 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
585 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
586 root 1.312 - make monster smell logic dependent on their wisdom stat.
587 root 1.324 - put the death reason into a separate tab.
588     - converted "connected" slot to string, cleanly got rid of some ugly
589     hacks such as the path_attuned hack.
590 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
591     - replace one-at-a-time hash by faster than smaller FNV-1a hash
592     when hashing strings.
593 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
594 elmex 1.320 whether the right cauldron is used.
595 root 1.313 - considerably optimise shared string implementation by
596 root 1.316 making its null value a compiletime constant.
597 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
598     as well as using shstr_cmp to pass shared stringsa round efficiently,
599     for lots of code size savings.
600 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
601     they are sleeping: generators now check for the sleeping flag.
602 root 1.318 - tell gcc not to excessively inline some perl interface functions.
603 root 1.322 - remove marking rune length limit.
604 root 1.323 - fix formatting of cfpod when a verbatim block was following
605     a single newline.
606     - move resistances, statistics and showpets command output into tabs.
607 root 1.326 - implement map scripts that can replace the boulder logic without
608     having to write extensions.
609 root 1.310
610 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
611 root 1.302 - fix a longstanding bug that teared multipart monsters
612     at map boundaries apart.
613 root 1.292 - temporarily make permanently invisible player visible when
614     he/she makes noise.
615 root 1.284 - fix being able to see through walls a bit.
616 root 1.303 - improve look at output.
617 root 1.285 - completely replaced the line of sight algorithm with a variant
618     of spiral fov capable of visibility grades and arbitrary
619     shadow angles, that uses less memory and less code.
620     - the new los code supports arbitrary map rectangles and loosens
621 root 1.310 other restrictions of the old code, supporting further optimisations.
622     - update los if blocksview-objects are inserted in a map, not just when
623 root 1.287 removed (e.g. for summon fog).
624 root 1.303 - permanent invisibility doesn't make immune against making noise:
625     implement a noise system that allows monsters to locate the player
626     when he/she makes noise.
627     - implement a primitive smell system that monsters can use to track
628     players.
629 elmex 1.288 - create bomb now also works when casted by door traps.
630 elmex 1.290 - (arch) new torch graphics.
631 root 1.289 - (maps) considerably soften the subway spider.
632 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
633     the guards from being killed by players.
634 root 1.310 - (maps) lots of tweaks in and around scorn.
635     - (maps) use special non-blocksview jungle, mountain and
636     darkforest freely on the worldmap, to get gradual sight obstacles
637     instead of total blackout in those areas.
638 root 1.289 - no maximum darkness for outdoor maps anymore.
639 root 1.291 - add more hints, fix some messages.
640 root 1.292 - fix a bug: firing rods should tell you something about them.
641     - make light additive even within players.
642 root 1.293 - darken xrays effect a bit.
643     - improve handling of los changes when inserting or removing
644     objects, not perfect yet.
645     - make map darkness signed (formerly unsigned) to allow
646 root 1.294 ambient lighting and centrally manage darkness as an offset.
647     - revamped, fixed and documented the server calendrics, also
648     tell users the current time and data, to improve awareness.
649     - implement proper wizlook flag and handling of wizlook, instead
650     of dumbly just clearing los once.
651 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
652     and has a smaller runtime variance.
653 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
654     making them actually useful.
655     - see_in_dark now increases the viewing radius by 3.
656 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
657     speedup, as well as in many other places.
658 root 1.299 - remove support for extended map infos - these are not used
659     by the deliantra client and removing them gives us a 10% speedup
660     when sending map changes.
661 root 1.300 - remove most gcfclient and other client bug workarounds, as well
662     as now obsolete protocol versions, simplying the code.
663 root 1.301 - optimise and simplify generation of random numbers.
664 root 1.303 - correctly provide a non-zero default density for materials, to
665     avoid crashes, fix other bugs in the material handling code.
666     - fix volume calculations.
667     - fix cfpod parsing when multiple verbatim blocks were separated by
668     newlines.
669 root 1.305 - increase monster detection radius from wis/5 to wis/3.
670 root 1.306 - remove old pickup modes.
671     - remove obsolete disarm and search commands (search wasn't working
672     anyways).
673 root 1.308 - fix a crash when an npc applied a sign.
674 root 1.284
675 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
676 root 1.283 - this release is assumed to be very stable.
677     - (maps) radically redesigned and improved tutorial.
678 root 1.280 - directional casting no longer immediately removes the invisible effect.
679 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
680 root 1.272 - fix overflow in lighting calculations.
681     - negative glow radii can no longer cause total darkness.
682 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
683     only maximally-lit ones.
684 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
685     - swashbucklers got the oratory skill now.
686 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
687 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
688 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
689 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
690     (which was probably broken, too).
691 root 1.281 - support negative glow radii during daytime, too.
692     - use circular, not rectangular, viewing area.
693     - use minimum viewing distance of 2 in outdoor maps.
694     - negative glow is stronger than viewing area or lamps.
695 root 1.283 - (arch) new darkness spell face.
696 root 1.272
697 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
698     - (maps) completely redesigned scorn.
699 root 1.269 - "cast light" now works on oneself.
700 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
701     negative glow radii again (they were totally broken before).
702 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
703 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
704 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
705 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
706 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
707     back to the player.
708 root 1.251 - attuned/repell and spell base level system reworked.
709 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
710 root 1.247 be less erratic now.
711 root 1.248 - refuse to write the uuid file if the uuid is zero
712     (to avoid writing it in early crashes).
713 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
714     - speed up emergency_save by not syncing every file separately.
715     - no longer reattach perl to every object on reload, it's slow, and no longer
716     necessary since we don't nuke stashes anymore.
717     - do not bootstrap perl from the commandline args, use separate eval for
718     better error reporting.
719 root 1.259 - fix a crash when pushing cone spells met ice attacks.
720 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
721 root 1.255 - speed up map refresh in server a bit.
722 elmex 1.258 - refactored drop code and fixed some programming errors in it.
723 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
724 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
725 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
726     as the current weight of the inventory.
727 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
728     dragonfire has been introduced for the non-dragon players.
729 root 1.265 - remove unused "tooltype", "start_holding" object slots.
730     - change "weapontype" object slot to uint8.
731     - convert "hide" object slot into flag.
732     - reorder object members for better locality of reference and codesize
733     decrease.
734 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
735 root 1.267 - fix a crash when no skill could be found when killing amonster.
736 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
737     every completed aio operation.
738 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
739     and update mapspaces if necessary.
740 root 1.246
741 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
742 root 1.241 - removed all command line parsing, only env variables are supported
743     anymore.
744 root 1.239 - region-specific monsters will now once more be on the worldmap.
745 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
746 root 1.225 would grow out of bounds.
747 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
748 root 1.222 - fixed a double-escaping bug in the pod-parser.
749     - rewrote the cfpod parser in C++.
750     - hintmode moved to C++, players need to re-set their hintmode if
751     they dislike "show".
752 root 1.231 - fix RIP inscription.
753 root 1.239 - bump login name length from 18 to 20 char max.
754 root 1.231 - correctly support gender in emotes.
755     - correctly support gender in the death messages.
756     - correctly generate death messages for players only when they really die,
757     with increased information.
758 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
759     and data corruption (but apparently was never triggered).
760 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
761 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
762     data corruption bug.
763 root 1.223 - tweak coredumping/monitoring a bit.
764 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
765 root 1.227 - do not crash in the loader when an inventory object could not be loaded
766     (from a corrupted file).
767 root 1.241 - redid skills command to send output to proper channel.
768 root 1.233 - object->map is no longer refcounting.
769 root 1.228 - add FLAG_DEBUG for internal debugging.
770 root 1.231 - add NDI_VERBATIM flag to send_msg.
771 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
772 root 1.240 - player->exists is no longer a sync_job.
773 root 1.233 - split login.ext's player scheduler into
774     it's own player-scheduler.ext extension.
775 root 1.222
776 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
777 root 1.212 - require perl 5.10.
778 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
779 root 1.204 - swap player and observed count's on the map when observing.
780 root 1.205 - add (mostly untested) mapspace perl class and accessors.
781 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
782 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
783     could be found.
784 root 1.208 - pits now have a configurable "random spread" range and default
785 root 1.213 to a radius of two now.
786 root 1.212 - rewrite pay_player_arch.
787     - use a more stable perl_reload implementation.
788     - do not use Symbol::delete_package (causes crashes after perl-reload),
789     use our own, safer, clear_package instead.
790     - when asynchronously dumping core, close all file handles to allow
791     the server to restart concurrently.
792 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
793     sequences, without double-encoding. it should be faster, too.
794     - the above fixes wrong display of help tetx and many other issues.
795 root 1.216 - use lzf and frag packets for large messages for clients supporting them
796 root 1.218 (0.9976+), use it for long books and other messages.
797 root 1.210 - eradicate listen command and corresponding code.
798 root 1.211 - eradicate logs command.
799 root 1.218 - let the client log into the server log, used for crash backtraces.
800 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
801     old style spell objects with the spell magic bullet.
802 root 1.220 - (arch) fixed skill less rods in the archetypes
803 root 1.204
804 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
805 elmex 1.197 - made jeweler workbench larger and some other minor map
806     changes in jeweler town.
807 root 1.196 - fixed wrong item handling in jeweler skill code.
808 root 1.198 - (arch) use a special "key_random_map" for random map keys
809     that are used up.
810 root 1.199 - fix a crash when the player who was observed has logged out long
811     enough for his region/map to be gone.
812 root 1.200 - port to g++-4.3's incompatible tr1 changes.
813 root 1.201 - add some missing dependencies.
814 root 1.203 - log to /var/log/deliantra/ by default.
815     - hack observe code to enable smooth movmenet when observing.
816 elmex 1.195
817 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
818 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
819 root 1.179 - correctly move gsay to the party channel.
820 root 1.178 - fix a crash when animate weapon was used in some areas.
821 elmex 1.177 - fixed unnecessary identification of by converters created objects.
822 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
823     with NPCs.
824 elmex 1.175 - (arch) dragon scales got proper type now
825 root 1.193 - object::decrease would sometimes cause container weights to
826     be wrong, this has been fixed.
827 root 1.194 - do not send time updates for newly-seen items.
828 root 1.185 - thawing an icecube will once more drop its contents to the ground.
829 root 1.183 - fix cone spells etc. going through walls sometimes.
830 root 1.186 - fix a weight update bug that sometimes left containers
831     with wrong weights.
832 root 1.194 - added auto_apply event and extension for shop tiles.
833 root 1.172 - work around get_map_flags invoking perl and switching the stack.
834     - make sure the map is loaded when using a town portal return.
835 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
836     where healing spells didn't cost any grace.
837 root 1.173 - fix starvation kill reason.
838 root 1.174 - fix pk killer name message.
839 root 1.189 - don't let people apply signs with @match.
840 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
841     what seems to be the biggets memleak in the server).
842 elmex 1.171
843 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
844 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
845     - use anyevent to manage listen ports (this enables IPv6 support).
846 root 1.167 - server supports ipv6 client connections now.
847 root 1.168 - use newly-available Coro::AnyEvent.
848 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
849     to let it handle AIO requests.
850 root 1.167
851 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
852 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
853     processing considerably (especially in the client) and reduces data transfers
854     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
855 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
856     - (map) fixed npc dialogue in pup_land/s_f/special.
857     - bugfix: fix a crash when a player casts a swarm spell and then logs out
858     (swarm spells now stay in the player's inventory).
859 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
860 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
861     archetype *archname* (chairs of different facings were merged).
862     - bugfix: fix a potential crash issue in find_object_name (not used
863     normally).
864 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
865 root 1.164 (destruction, magic missile etc.).
866 root 1.163 - swarm spells without a direction now use various spiral patterns
867     instead of being fully random.
868 root 1.158 - update AnyEvent API to 3.4 and above.
869 root 1.156
870 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
871 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
872 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
873 root 1.152 - bugfix: the jumping skill now gives experience for jumping
874     and for attacking monsters. it also takes about one second to do a jump.
875 root 1.138 - bugfix: players couldn't starve in 2.53 :(
876 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
877 root 1.152 - bugfix: spell effects like word of recall are removed on death.
878 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
879     were created outside a map.
880 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
881     (fixed by reversing the logic).
882 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
883 root 1.153 - bugfix: the random map generator no longer leaks key objects.
884 root 1.154 - bugfix: support random maps >127x127.
885 root 1.152 - (maps) fixed the death certificate system in nimbus.
886 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
887 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
888 root 1.147 - (arch) give ball lightning a real name.
889 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
890 root 1.155 - support cfpod in ex replies (client item tooltips).
891 root 1.143 - unapply item in range slow when readying a spell.
892 root 1.148 - bugfix: account for rounding errors in weight updates.
893 root 1.139 - remove synchronous mkdir in chargen_race_done.
894     - fix per-race starting maps.
895 root 1.142 - check hiscore on suicide and quit as well.
896 root 1.138 - tell players when they are starving.
897 root 1.133 - get rid of costly object_from_name conversion for altar effects.
898     - fix map difficulty calculation for generators.
899 root 1.146 - slightly more intelligent handling of "is_animated" flag.
900 root 1.149 - support no_drop map header flag (before it was only available internally).
901 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
902 root 1.133
903 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
904 root 1.119 - bugfix: custom skill settings were not saved by the server.
905     - bugfix: remove did not actually remove items from the inventory, leaving
906 root 1.116 ghost items.
907 root 1.119 - bugfix: properly update items identified on the ground.
908 root 1.120 - bugfix: use localtime_r in the logger thread.
909 root 1.122 - bugfix: player starvation will now give the correct kill reason.
910     - bugfix: archetype reloads could crash the server.
911 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
912 elmex 1.114 player is not logged in.
913 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
914 root 1.117 server startup.
915 root 1.128 - bugfix: fix the door surround check in the random map generator.
916     - (maps) fix heaven quest difficulty progression.
917     - (maps) fix some random map styles.
918     - dropping items a shop is not interested in won't sell them anymore.
919     - rods and horns with a too low maximum charge allow now at least one discharge.
920     - implement kill & death statistics.
921     - random map preparation is no longer synchronous.
922     - rewrite find_style in perl, no longer does synchronous I/O.
923     - improve random map specials placement.
924     - make the killer a real object pointer instead of a string, improved
925     kill reason messages.
926 root 1.117 - take advantage of new aio_close and aio_chmod.
927 root 1.128 - implement archetype::get, object::deep_clone and update callers.
928 root 1.125 - change_abil is much faster.
929 root 1.126 - update the floorbox more often to work around the reverses item order
930     display in clients.
931 root 1.125 - cleaned up object copying by encapsulating it to a single place.
932 root 1.126 - add hints to the invite messages.
933 root 1.127 - rewrote key<->value pair handling.
934 root 1.128 - use an independent random number generator for the random map generator.
935 elmex 1.113
936 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
937 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
938     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
939     - completely automate the weight handling, should fix all weight
940     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
941 root 1.103 - reloading archetypes while a user was in the character creation phase
942     could crash the server.
943 root 1.106 - fix a nontrivial number of cases of code commented similar
944     to "is this really correct?", as many of those cases are now handles
945     automatically by lower level code.
946     - replace many ad-hoc checks for client visibility by object::visible_to,
947     should result in broader applicability of functions using it.
948 root 1.104 - merge items with different arch pointers refering to the same arch
949     (due to archetype reloads).
950 root 1.106 - refactored the object remove/insert functions and most related
951     functions (decrease, split, merge_ob etc.).
952 root 1.105 - make it compile better on freebsd (reported by pippijn).
953 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
954 root 1.108 - fix the longstanding "container stays open" bug.
955 root 1.107 - improved floorbox updating to be incremental and other protocol
956     optimisations.
957     - get rid of update_after_inventory_change and only do update stats
958     for weight once/tick/player at max.
959 root 1.109 - rewrite party commands, use party channel.
960 root 1.103
961 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
962 root 1.97 - properly link against libgthread as that is needed to make the slice
963     allocator thread-safe.
964 root 1.91 - support perls not compiled with 64 bit support (though this is not a
965     recommended configuration) (reported by Samuel Gondouin).
966 root 1.94 - always put godgiven items into the player inventory, never any containers.
967 root 1.92 - (maps, arch) the scorn go club was founded!
968 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
969 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
970     became a real spell-class.
971 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
972     - (arch) considerably strengthened spark shower and destruction.
973     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
974     finally reloadable at runtime.
975     - changed archetype loading algorithm to only require one pass and
976     use delayed resolving of references.
977 root 1.101 - examine command now uses the examine infobox.
978 root 1.102 - implement an "incremental garbage collector" for archetypes.
979 root 1.98 - enable slice allocator again.
980 root 1.96 - implement optional free memory poisoning.
981 root 1.91
982 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
983 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
984 root 1.85 skill.
985 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
986     names (also update all maps to use money instead of coins).
987 root 1.78 - add uuid accessors to perl.
988     - add coin names and archetype accessors to perl.
989 root 1.80 - fix runtime uuid file format to use "." instead of ",".
990 root 1.78 - change perl extensions to not use hardcoded coins and values.
991 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
992     and be more parsimonous of uuid usage by the exact value out on exit.
993 root 1.86 - write log messages in another thread, removing another sync point.
994     - support multi-line log messages in a nicer way.
995 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
996 root 1.81 - fix a minor memleak in the random map generator.
997     - some parts of the random map generator are not coroutine-safe,
998     so only call it "single-threaded".
999     - major cleanup of memory management in random map generator.
1000 root 1.87 - slight refactoring of the random map generator, faster too.
1001 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1002     bookkeeping bug.
1003 root 1.87 - work around "player is on active list" problem by deactivating player
1004     after loading.
1005 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1006     there have in fact been allocations.
1007 root 1.82 - fix object::insert to do as documented and insert into the env
1008     if necessary.
1009     - fix cf::map::unique_maps.
1010     - fix nrof overflow check in can_merge_slow.
1011     - fix converter code to handle >31 bit values.
1012 elmex 1.83 - added support for the player_sold flag
1013 root 1.84 - converters no longer accept unpaid items.
1014 root 1.88 - canonicalize random map meta files for better unification.
1015 root 1.77
1016 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1017 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1018     when mlockall has been used.
1019 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1020 root 1.72 - use separate thread for ticker timing (and more in the future).
1021     this greatly increases timing accuracy and gets rid of an enourmous
1022     number of gettimeofday calls.
1023 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1024 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1025 root 1.71
1026 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1027 root 1.68 - rebalanced default experience table to be more exponential
1028     and much easier up to level ~40, then moderately harder.
1029 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1030 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1031     - do not exit on reload/load errors but properly cleanup.
1032 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1033 root 1.66
1034 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1035 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1036     (this fixes the jeweler skill).
1037 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1038 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1039 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1040     it has reset, which is better than putting it on the savebed, also as
1041 root 1.321 proof that the player didn't use a savebed).
1042 root 1.59
1043 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1044 root 1.56 - work around perl bug in configure perl module version check.
1045 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1046 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1047 root 1.52 - fix a bug in animate_weapon, causing a crash.
1048 root 1.54 - no longer exit when a coroutine throws an exception.
1049 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1050 root 1.53 - fix the "<player> is nuts" message.
1051 root 1.58 - fix an exception at logout due to the json_coder being gone.
1052 root 1.43 - upgrade to EV version 2.0 API.
1053 root 1.47 - when players don't apply a savebed correctly but stand above one,
1054     do not move or kill them.
1055 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1056 root 1.43 - implement generic framework for server-side resource files.
1057     - implement resource file update event.
1058     - hook experience table update into the framework.
1059     - move jeweler.yaml to resources (arch/).
1060 root 1.44 - switch from Crossfire to Deliantra perl module.
1061     - implement json2json arch filter.
1062 root 1.45 - implement widget protocol version 2, support for ui templates.
1063 root 1.54 - mapinfo is now handled fully asynchronously.
1064 root 1.48 - ext/irc: also log irc messages.
1065 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1066 root 1.43
1067 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1068 elmex 1.41 - limited the number of items that can be picked up and dropped
1069 root 1.42 as temporary measurement against bad performance or dropping things
1070     (this lead to long freezes and triggered the watchdog).
1071 elmex 1.41 - improved the performance of the drop command a bit.
1072 root 1.38 - switch from Event to EV for higher performance, easier usage,
1073     less bugs...
1074 root 1.39 - updated to release version of the gnu affero license.
1075 root 1.38
1076 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1077 root 1.36 - more thoroughly rename the binaries, contact addresses.
1078     - update the copyrights.
1079 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1080     crashes.
1081 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1082     potentially causing crashes.
1083 root 1.35 - assign weapons on user load time, not login-time, avoiding
1084     crashes.
1085    
1086 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1087 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1088 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1089     in some of the maps.
1090 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1091     which is now trivial to do.
1092 root 1.33 - removed all traces of the old (and never working) plug-in interface
1093     (70kb code less on amd64).
1094 root 1.34 - improve/tune scheduling priorities.
1095     - fix some freezing bugs.
1096     - fix a memory corruption problem in dynbuf.printf.
1097     - use channels for chat and many informational commands.
1098     - improved the tutorial.
1099     - create missile is now fixed.
1100     - race fields must now contain archetypes.
1101     - jumping skill now works as advertised.
1102 root 1.31
1103 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1104 root 1.24 - relicense under the gnu affero license.
1105 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1106 root 1.24 - implement server-side framework for generic resources.
1107     - use resource framework for server-provided ambient
1108     music.
1109 root 1.27 - save object owners (players only atm).
1110 root 1.24 - replace limited sound api with server-provided sound effects.
1111     - new sc (sound control) protocol command.
1112     - improve fxix protocol to include types.
1113     - exactly fill tcp segments, if possible.
1114     - output-rate is now an upper limit, the server will automatically
1115     (and quite perfectly) adjust to the network conditions, ensuring
1116     low latency even during bulk transfers (music, images, sounds etc.).
1117     - implement server-side widgets (i.e. client widgets controlled
1118     in the server side). this will allow future expansion without
1119     having to upgrade clients.
1120     - implement a (artwork) world map with realtime player position
1121     tracking.
1122     - new and more efficient extcmd (server still supports old extcmd
1123     protocol).
1124 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1125     calcluation that could be easily exploited by users.
1126     - rebalanced diseases to spread more naturally/evenly.
1127     - completely asynchronous map loading even for tiled maps.
1128 root 1.24 - replace simple messaging protocol with channels carrying metadata
1129     (similar to message types, but more directed at the user).
1130     - reduce command processing latency by a whopping 120ms by
1131     reordering some processing steps inside the server. this directly
1132     reduces lag by 120ms.
1133     - actually send spell faces to the client.
1134 root 1.23 - implement player genders.
1135 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1136     otherwise return to savebed and possible kill if the log-out
1137     was for too long.
1138     - fast socket-dead detection (kick player after 8 seconds without ack).
1139     - greatly reduce the cpu time needed to draw maps _again_.
1140     - archetypes are now subclasses of objects.
1141     - rebalanced shop greed and approval functions to be more realistic
1142     (and likely match the actual intention).
1143 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1144     italic, gender-specific text, paragraphs etc.
1145 root 1.24 - implemented hint framework, players can opt to receive hints.
1146     - implemented (long) book framework, added some books from the cf wiki.
1147 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1148     protocol and is capable of transmitting generic meta information.
1149 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1150     - replace the nexus by a per-player tutorial map that teaches stuff
1151     better than the newbie house.
1152 root 1.18 - fix the magicmap colours.
1153 root 1.19 - optimise map update even more by removing unneeded code and checks.
1154     - decouple map and stats update from pl->ob and use pl->observe instead.
1155     - implement observe command.
1156 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1157     calls with a simple comparison.
1158     - fix a latent crossfire bug that could crash the server because the
1159     map refresh did not update the mapspace.
1160 root 1.24 - support custom keys for regions and maps, regions are now
1161     refcount-managed.
1162     - allow worldmap overlays anywhere in the 000..999 range.
1163     - new system to acquire time slices for background jobs, to reduce
1164     jitter.
1165 root 1.27 - semi-persistent object-referencing framework (currently only players
1166     supported).
1167 root 1.22 - dependency tracking for perl extensions.
1168 root 1.24 - new slag-ex extension for cleaning cauldrons.
1169     - fix invoke result processing.
1170     - there are even less i/o syncpoints in the server now.
1171 root 1.29 - added map-tags extension that scans all maps for object tags
1172     and records them in the database (not used yet).
1173 root 1.28 - metaserver 2 support.
1174 root 1.22 - many more bugfixes and minor optimisations.
1175 root 1.16
1176 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1177 root 1.14 - optimised event invocation (non-wanted events can now be
1178     skipped with 4-5 inlined instructions).
1179 root 1.12 - complete rewrite of town_portal: it now creates a portal
1180     to the "nearest" town only, travel is only possible
1181 root 1.13 to the town and back, anybody can use it (also removes
1182     one of the remaining syncpoints in the server).
1183 root 1.10 - complete rewrite of the range/attack skill slot system:
1184     there are now two slots, one for combat, one for ranged
1185     attacks.
1186     - introduce the concept of a current weapon (either a ranged
1187     or a combat weapon/skill/tool) and switch between them as
1188     needed.
1189     - rewrite bow code so bows get more useful: apply damage,
1190     attacktype and other stats to the arrows and treat
1191     bows as weapons. also rebalance the missile weapons skill
1192     so its damage increases with level.
1193     - rewrite the complete player speed logic: weapon_speed now
1194     works as documented and there are no unnatural speed boosts.
1195 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1196     installation, replacing the old collect scripts and
1197 root 1.9 simplying deployment by scaling and cutting faces as required.
1198     - simplify the map protocol extensively by taking advantage
1199     of missing bigfaces, speeding up map generation immensely.
1200 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1201     other archetypes.
1202     - rationalise archetype, region and treasurelist file format
1203     into a single file format and make them reloadable asynchronously.
1204 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1205     reloadable at runtime.
1206 root 1.6 - implement 64x64 faceset support.
1207     - implement fxixsx protocol that saves
1208     a lot of bandwidth over the old image/face/smooth packets
1209 root 1.11 and allows images > packetsize, incremental and background
1210     transfers.
1211 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1212     on a face basis as opposed to a mapspace basis.
1213 root 1.7 - the server can now rate-limit image uploads to not exceed
1214     a certain (client-configurable) speed while guarenteeing full
1215     freedom of movement.
1216 root 1.8 - implement new ex command to request item descriptions.
1217     - implement new msg command for in-game messages with meta
1218     information (using xml).
1219 root 1.9 - enforce utf-8 for all text messages.
1220 root 1.13 - added micropather (not used yet).
1221 root 1.6 - many, many bugfixes.
1222 root 1.1
1223 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1224 root 1.1 - make coroapi accessible to cf+.
1225     - moved map handling logic completely to perl
1226     - per player maps are now marked in the map
1227 root 1.2 - maps are saved completely differently now,
1228     and much more often.
1229 root 1.17 - rewrote map header parser and writer, to be much faster.
1230 pippijn 1.4 - maps and players are now (in the average case) loaded
1231 root 1.2 and saved completely asynchronously, I/O contention will no
1232     longer freeze the server.
1233 pippijn 1.4 - players and maps can be loaded anytime, without the player
1234 root 1.2 being logged in.
1235 root 1.1 - automatically generate method interfaces for perl from headers
1236     - unbundled freezethaw
1237     - mostly rewrote common/map.C
1238     - completely rewrite server/swap.C
1239     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1240     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1241     - better message for apply failures due to applymode
1242     - removed most all of the weather code
1243     - unified logging to stderr and file
1244     - too many minor changes to document
1245 root 1.615