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Revision: 1.697
Committed: Wed May 5 09:42:52 2010 UTC (14 years ago) by elmex
Branch: MAIN
Changes since 1.696: +1 -0 lines
Log Message:
added shop listing price, and fixed treasure value generation a bit.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
10     now easily reachable, at a price.
11 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
12 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
13 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
14 elmex 1.630 (by Dustfinger).
15 root 1.681 - (maps) fixed bad floor tile in navar apartment.
16 elmex 1.573 - made (wizard) look_at show also uuids.
17     - added cf::object::find_object_uuid (::find_object already exists!).
18 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
19 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
20 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
21 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
22 elmex 1.568 - (arch) made the hill giants loose more body parts.
23 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
24 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
25     and made them a bit more expensive.
26 root 1.633 - (maps) add more glory hole treasure styles.
27 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
28     in a select number of mlab maps.
29 root 1.667 - (maps) the library should be less of a death trap now.
30     - (maps) exits no longer point to auto-apply exits, most affected
31     maps now have proper doors or a similar solution.
32 root 1.682 - (arch) jumping skill has now physical attacktype.
33 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
34 root 1.691 - enter_map did not normalise the map coordinates when the destination
35     space is blocked, causing badness and freezes for the player.
36 root 1.685 - when applying containers, server checks for the key on activate
37     and also allows players to unapply active containers they don't have
38     a key for.
39 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
40     races files to arch, where they belong (exp_table is no longer in
41     confdir but in datadir now!).
42 root 1.677 - jeweler and sound config files are now normal datafiles as well.
43     - quit_character was causing a runtime exception, causing it to not
44 root 1.672 work since 2.93.
45 root 1.671 - entering a map will now respect move_on and other effects,
46     except for auto-apply exits :/
47 root 1.660 - only talk to the items on the nearest mapspace, or, of there
48     are none, to the player, not ALL items in vicinity.
49 root 1.625 - do not update the floorbox while running, to avoid big item
50     updates that cost network bandwidth and processing power.
51 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
52     caused overflows causing monsters to become living deads.
53 root 1.619 - unapply weapons and armour before trying to improve it.
54 root 1.588 - teach the random map generator the ability to read ".rmg" files
55     that specify which actual style map to generate, and use it for
56     the default decorstyle to avoid inappropriate maps to be used.
57 root 1.639 - support (with some limitations) multiple different skills with the
58     same subtype.
59 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
60     so nekosan could end up beign saved AND escaped to another map.
61 root 1.636 - show invisible no longer makes magic mouths visible.
62 root 1.583 - move_type changes (spells, skills etc.) now will correctly
63     take move_on/move_off into account (e.g. buttons).
64 root 1.582 - display (exit) or (random map) in client for those objects.
65 root 1.606 - removed (useless) spell damage columns from spell info and replace
66 root 1.578 it by effective casting level - clients > 2.10 required to display
67     properly.
68 elmex 1.565 - building of levers/doors works again for all kinds of floors.
69 elmex 1.563 - the player can now withdraw and deposit all the available money.
70 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
71     steinwandstadt/celvear.
72 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
73 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
74     mostly based on the spell's level in the spellbook.
75 root 1.669 - (maps) fix some map regions and the region tree.
76     - the server will now be more picky when parsing the regions file.
77 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
78 root 1.566 clients.
79 root 1.690 - follow has been rewritten to be, hopefully, more robust.
80     - follow mode will not be aborted when the follower tries to move.
81 root 1.566 - tcp.ext didn't unbind in reloads.
82     - map-tags.ext didn't properly close the database on reloads.
83 root 1.567 - cfutil skips .-directories when scanning.
84 root 1.571 - build.ext prevents players from building on other player's maps.
85     - rent.ext allows the dm to enter anytime.
86     - NPC_Dialogue adds a new predefined variable, $map.
87     - new "build" event hook.
88 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
89 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
90 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
91     them on loading, for old playerfiles and maps.
92 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
93     would be handled differently nowadays anyway.
94 root 1.584 - random map .meta were not being expired at all.
95 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
96 root 1.586 - update to automake 1.10.
97 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
98     require level 4 anymore.
99 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
100 root 1.590 - monsters now rotate through all skills (in chosen_skill).
101 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
102 root 1.661 - detect/sense curse/magic will no longer work on items that don't
103     need identify.
104 elmex 1.593 - added detect mineral vein spell.
105 root 1.592 - support "wall overlays" in the random map generator - not very generic,
106     used by minable veins.
107 elmex 1.594 - (maps) relocated jeweler town to another directoy.
108 root 1.603 - (arch) implement mining pickaxes and mining skill.
109 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
110 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
111 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
112     of the output is only 1/5th (instead of 1/3rd) of ring level.
113 root 1.601 - generate most constants for perl automatically.
114 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
115     - when player dies, restore his food to at least 200.
116 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
117 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
118 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
119 root 1.600 - the singing skill actually respects the direction now.
120     - oratory and singing now require a direction.
121 root 1.603 - use_skill now requires that you can actually apply the skill tool.
122 root 1.604 - do not invoke perl on every user command anymore by providing
123 root 1.655 a command and an unknown_command event.
124 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
125     perl to C++, for speed reasons (basically undo patchset 1304).
126     - add a client_destroy event, so we don't have to hook the
127     attachable destroy event (which is called much more often).
128 root 1.606 - removed (unused) FLOOR object type.
129 root 1.607 - fix errornous change_abil messages for rods (and other types).
130 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
131     all into server/commands.C.
132 root 1.609 - save and restore combat/ranged/current slot for players.
133 root 1.610 - the server now batches item's face/fx commands, as opposed
134     to sending one fx per item - helps mostly at connect and
135     with floorbox updates.
136 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
137 root 1.614 - the random map generator now supports selecting difficult for
138     more style categories than just monsters (all except fountains
139     apparently).
140 root 1.617 - object serialiser no longer creates empty "owner" references.
141 root 1.620 - make sure failed castings take some time, too, to avoid being
142     smitten by your god.
143     - many more failmsgs and help texts.
144 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
145 root 1.623 - stop thrown objects when their speed goes too low.
146 root 1.624 - log the number of unique logins seen every minute in a compact
147     format (for statistics).
148 root 1.626 - do not send delitem for players.
149 root 1.627 - support static scalar data members properly in genacc now.
150     - implement "simple" freelist management for objects.
151 root 1.628 - recycle object counts now - to support longer uptimes.
152 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
153     function (and yes, 666 is exact!).
154     - random map generator results should now be fully repeatable.
155 elmex 1.635 - fixed possible crash bug in build code.
156 root 1.638 - rename find_marked_object to ->mark and speed up.
157 root 1.640 - player movers properly destroy themselves when used up, instead
158     of leaking.
159 root 1.642 - do not show msg for unidentified objects that need identification.
160 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
161 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
162     next_line method.
163 root 1.646 - use nicer file format for exp_table and attackmess
164     (more like other resource files).
165     - make parse errors during server startup fatal.
166 root 1.652 - properly initialise all maptile values in constructor.
167     - improved {link} map.
168 root 1.655 - optional unloadable extensions will not lead to an endless loop.
169 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
170 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
171 elmex 1.664 - building listening books is possible again.
172     - (maps, arch) added archetype for building instructions and replaced
173     the copies of the instructions in the maps with it.
174 elmex 1.666 - (arch) made the spark shower spell available in shops.
175 root 1.670 - don't create a second LOGIN event on character creation.
176 root 1.674 - correctly generate "You paid xyz" message in shops.
177 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
178 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
179     change passwords for other players).
180 root 1.680 - correctly save shopitems string, to avoid parse error when reading
181     saved maps.
182     - logging now differentiates between logging levels better.
183 root 1.684 - speed up get_typedata.
184 root 1.689 - fix deadlock problem during server shutdown/reload.
185 root 1.692 - make ext/checkrusage "more" non-blocking.
186     - use common::sense for extensions.
187     - work around a 50.10.0 utf8 caching bug.
188 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
189     "no relation to target" bugs.
190 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
191     modules being loaded from the mainloop, pre-load some more
192     core modules so perl doesn't do it later on.
193 root 1.562
194 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
195 root 1.558 - (maps) fix travel to valdor and back.
196 root 1.545 - do no longer by default eval map cod ein safe compartments
197     (this can be re-enabled using the safe_eval config option).
198 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
199     in lorak.
200 root 1.559 - fix data corruption issues caused by recursive calls to
201     unordered_mapwalk - now every caller must provide its own
202     buffer.
203 root 1.538 - (maps) improve tindervale maps slightly.
204 root 1.544 - (arch) considerably decrease slag ex price.
205 root 1.540 - (arch) fix filth archetype.
206 root 1.556 - extension dependency resolve was completely broken.
207 root 1.544 - multipart objects would cause save_throw_object to crash - it
208     now acts on the head only.
209 root 1.541 - do not try to connect to an irc server unless explicitly configured.
210 root 1.542 - do not expect decltype() to be available in gcc 4.4.
211 elmex 1.543 - extended the safe perl environment by loops.
212 root 1.547 - (arch) fix "armless cook" facings.
213     - the "experience table" resource item did not have a proper
214     hash associated with it, so updates could not be detected.
215 elmex 1.550 - fixed poison traps in doors.
216 root 1.548 - player->killer_name did not properly flag the name as unicode.
217 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
218     and provide a non-destructive SvPVutf8 variant.
219 root 1.554 - do not allow dragon players to change their title via the settings.
220 elmex 1.552 - ratelimited jeweler skill nugget conversion.
221 root 1.551 - under high load, the server stopped swapping out to make
222     the server more responsive, but making it impossible to reduce
223     the load by... swapping out. slot queuing will now always make
224     some progress.
225     - improve the quality of the load-avg calculation.
226 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
227 root 1.556 - don't fail to write the runtime file if the temporary already exists.
228 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
229     player now.
230 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
231     timestamp and use a tab in the client to increase awareness.
232 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
233     setflag 0 is possible.
234 root 1.560 - make install now deletes old extensions, to ease upgrades in the
235     deliantra vm.
236 root 1.538
237 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
238 root 1.532 - the destruction spell could/would corrupt server memory quite often.
239 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
240     disk, not when it already was in memory.
241 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
242     avoiding livelock during high-load emergency saves.
243 root 1.530 - logging in did not properly unapply all skills.
244 root 1.531 - (maps) make the invite quest marking much more obvious.
245 root 1.533 - (arch) fix warrior archetype names.
246 root 1.532 - map prefetching never prefetch upwards.
247 root 1.534 - wizpass no longer makes you non-blocking.
248 root 1.536 - (maps) add light to some of the special maps, add troll
249     map.
250 root 1.530
251 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
252 root 1.515 - (maps) add gorokh_final mapset from crossfire.
253 root 1.516 - (maps) block most vault-type mlab locations, open up
254     imperial converters for anybody to use.
255 root 1.519 - (maps, arch) replace all permanent stat potions by random
256     variants.
257 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
258 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
259     real player object on player changes.
260 root 1.522 - diseases and maybe other things could sometimes reduce the speed
261     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
262     much grief.
263 root 1.523 - speed_left randomisation was, apparently, totally broken.
264     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
265     of the speed slot internally and in map save files. among other
266     things, this gets rid of all the abs (speed) calls.
267     - reduce map file save files by using abridged keywords aliases.
268 root 1.494 - shop specialisation calculation was totally broken.
269 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
270     now enforced.
271 root 1.498 - fix magic mapping, which only worked for inate spell casting.
272 root 1.495 - godgiven items will now be explicitly described as such.
273 root 1.524 - (arch) dded a quiver of bolts.
274 root 1.504 - materialnames would change "randomly" on every load, only
275     set the material when the materialname was not set before.
276 root 1.497 - balancing change, halve rod recharge speed (instead
277     of 4.8s, the standard rods now recharge in ~10s. not a solution,
278     but still.
279 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
280 root 1.509 the costly flag-checking loop in most cases and using a simple
281     repeat-cache for speed_left.
282 root 1.507 - always delay stats update for players on insert/remove till
283     next tick/command, which saves a lot of cpu cycles on drop/take.
284 root 1.514 - add hint about havign to run to attach unaggressive npcs.
285 root 1.494 - pet monster level was not displayed correctly in "showpets index".
286     - clean up floating point conversions and many similar nitpicks.
287 root 1.502 - fix hanuk altar.
288 root 1.504 - overhaul material system to be much faster, and having less bugs, but
289     still having a lot of cruft :/.
290 root 1.502 - add marble shop floor.
291 root 1.494 - move gcc specifics to new file include/compiler.h.
292     - unrecognised cfpod directives could cause undefined behaviour.
293 root 1.505 - added boes' marble shop to steinwandstadt.
294 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
295     - optimise mapspace updates.
296     - cache volume/items per mapspace.
297 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
298     decrease).
299 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
300     have led to weird item multiplications.
301 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
302 elmex 1.501 - fixed crash bug in learn_spell command.
303 elmex 1.634 - enhanced output of the mapinfo command.
304 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
305 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
306     from perl to c++.
307 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
308     and use it in some "inner" loops.
309 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
310 elmex 1.511 - fixed jeweler experience output to not be floating point.
311 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
312 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
313 root 1.518 - try to prefetch memory inside process_objects, which can give
314     enourmous speed gains.
315     - make some small optimisation to the process_objects loop.
316 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
317     handling different chksum lengths.
318     - check for hash collisions in cfutil.
319     - reduce face checksum size from 6 to 4 bytes.
320 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
321 root 1.523 - removed weather-specific attributes.
322     - fixed genkeywords dependency.
323     - do not clear "randomitems" slot for world underlays.
324     - use "sl" as short-hand for speed_left in save-files, just to make them
325     smaller.
326 root 1.517 - in general, don't crash on value-less resource file lines
327     anymore, due to get_str never returning a 0-pointer.
328 elmex 1.521 - code cleanup in move_symptom.
329 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
330 root 1.494
331 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
332 root 1.481 - some Andrew Madloch wanted, despite being specifically told
333     multiple times that the Deliantra parts additions are under AGPL,
334 root 1.487 lock up the source code of the server within his company.
335 root 1.481 some reorganisations have been done to the sourcecode to make
336     it clearer that this violates the Affero GPL. Help to keep
337     Deliantra free software even for the coming generations
338     and be wary of the promises of Andrew Madloch, he has nothing
339 root 1.487 good in mind for free software.
340 root 1.480 - clarify which files of the server are 100% AGPL.
341 root 1.481 - minor reorganisation, move some GPL code into other files.
342 root 1.483 - implement viewpoint (which is like observe, but only for the map,
343     not stats etc.).
344 root 1.484 - replace magic mapping overlay by a flying bird exposing area
345     on the worldmap (ext/magic_mapping.ext).
346 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
347     - @find results in npc dialogue is now stored in $find.
348 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
349 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
350 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
351     dm instead.
352 root 1.456 - (maps) add town portal to celvear.
353 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
354     mapsets from crossfire, together with associated archetypes.
355 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
356     - (maps) define a new whalingoutpost region.
357 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
358     and most archetypes that go with them (without stoning and swallow effects),
359     casino tokens and stock certificates are also missing.
360 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
361     and santo dominion.
362 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
363     to go with them. also adjusted archetypes to be more korrekt "gotisch".
364 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
365 root 1.460 - properly close client-side dialogue when the player is teleported away.
366 root 1.459 - map-tags did not properly close it's database tables or wait
367     for a quiescent state, causing memory corruption on reload.
368 root 1.454 - support "stat.xyz" accessor in match expressions.
369 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
370 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
371     fixes long answers from npc dialogue).
372 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
373 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
374     and to not add a "put your code here" force needlessly.
375 root 1.463 - (arch) fix or improve many plurals.
376 root 1.465 - markers do no longer add a force if the slaying field is unset.
377 root 1.466 - sped up search-items implementation, but it's still horrible.
378 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
379 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
380     used to reogianise the illogical arch tree a bit.
381 root 1.479 - (maps) import most map names from crossfire.
382 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
383 root 1.483 - fly_high movement gives better los, ignoring blocksview.
384 root 1.488 - the addexp command should now honour skill names with spaces.
385 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
386 root 1.491 - (arch) added many more buildable marble floors.
387 root 1.490 - major namespace cleanup: save 45kb by making functions static
388     that were unnecessarily global.
389 root 1.452
390 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
391 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
392 root 1.451 - fix a memory buffer overflow in the book code.
393 root 1.429 - add @check, @find npc dialogue commands.
394     - (maps) add a number of town interiors.
395 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
396 root 1.451 - (maps) add celvear area from cfextended.
397 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
398     - (server,maps) fix bug causing some library books not to be chained down,
399     cause Scorn/Navar libraries not to have inscribable books.
400 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
401 sf-marcmagus 1.433 inappropriate item power.
402 root 1.448 - (maps) fix intwell balancing issue.
403 root 1.437 - improve the look of generated books.
404 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
405     - fix bug where players could bypass no_drop by putting items in containers.
406 root 1.430 - consecutive commands arriving at the same time in the server would be
407     corrupted if the length was >255.
408 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
409 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
410     and perl.
411 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
412     functionality (and more) inside the same object using the match expressions.
413     - create simpler match expression compiles in many common cases.
414 root 1.439 - reduce object size by removing obsolete "seen_by" member.
415 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
416     of the new dynbuf::splice function (which gave an unexpected net win
417     in code size...).
418 root 1.442 - the server will no longer complain (and subtly fail) when an object
419     being removed from a map causes another object to get removed.
420 root 1.441 - banish strncpy from the server, speed up and simplify sending item
421     descriptions to the client considerably.
422 root 1.442 - add new "in head" set modifier for matches.
423     - new BLOCKED_MOVE event added.
424     - mapscript archetype now has activate_on_xxx true by default, as similar
425     connected elements.
426 root 1.448 - (maps) imported all styles from cfextended except
427 root 1.444 floorstyles/land_plots and monsterstyles.
428 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
429 root 1.446 - don't crash when treasure lists are empty / supply new empty
430     treasurelist for randomitems when none can be found.
431     - implement cf::map::static_maps and use it in map-tags.ext.
432 root 1.449 - fix a bug in map-tag scanning when moving tags.
433 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
434     for a reaction.
435 root 1.447 - implement new "loadall" map loading command, purely for debugging.
436 root 1.429
437 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
438 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
439     but not horns (to make them more useful for content-creators).
440 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
441     2) it skipped spell effects and 3) it didn't handle the case where
442     and object was destroyed while iterating over it correctly. all this
443     allowed players to sometimes walk onto spaces they should not be able to
444     walk on.
445 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
446 root 1.399 - examining an object now dumps the serialised object form when the user
447 root 1.404 is a wizard (wizlook).
448 root 1.421 - altars no longer accept unpaid items.
449 root 1.411 - party spells didn't work all that well.
450 root 1.424 - added complex object matching framework (cf::match), and make altars
451     and pedestals use it.
452 root 1.425 - identified skill-tools show what skill they grant.
453 root 1.399 - display the duration of change_ability spells when examining them
454     (missing: protection spells, but they are a hack...).
455 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
456     adding more variety to the different mushrooms.
457 root 1.398 - fix a minor cfpod formatting bug.
458 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
459     the hintmode setting on the settings page.
460 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
461 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
462 root 1.399 - enable the object loader to also dump archetypes.
463 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
464 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
465 root 1.402 - force the initial face when loading an object that is time-animated
466     or a monster, so it does not have to be specified anymore.
467 root 1.403 - fix a bug where recasting an ability changing spell could shorten
468     its remaining duration.
469 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
470 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
471 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
472     up splay operations as well.
473 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
474 root 1.412 - implement introspection data for C++ classes (%REFLECT).
475 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
476 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
477 root 1.419 - fix transmutation alchemy.
478 root 1.424 - speed up many frequently-invoked C->perl callbacks.
479 root 1.419 - added complex object matching framework, to be used in altars and the like.
480 root 1.426 - switch to YAML::XS from YAML.
481 root 1.396
482 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
483 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
484     that ultimately was not helpful to catch it :)
485 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
486     all callers to use either one or the other, as appropriate. This
487     fixes the (rather fragile) light spell, maybe others.
488     - fixed an overflow and exploit in the bank/payment code.
489     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
490 elmex 1.384 to explain the skill a bit more.
491 root 1.389 - removed a buggy check for zero attacktype. So that we might find
492 elmex 1.388 the real bugs in the archs/maps/objects.
493 elmex 1.394 - Fixed enabling torches with lighters.
494 elmex 1.387 - (maps) Added Heaven Town region.
495     - (arch+maps) Fixed & normalized warriors on map
496     /quests/peterm/CTower/Barracks.
497 root 1.392 - fix the light spell (and possibly diseases and other lights).
498 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
499 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
500     a long time ago, and similar cases are still to be found in the maps.
501     - make the socket_timeout configurable in the code (but not yet for users).
502 root 1.393 - earth wall health bar is now correct.
503 elmex 1.384
504 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
505 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
506     freeze with IO::AIO anymore due this change.
507 root 1.364 - avoid a crash when a player tries to apply a lighter.
508 root 1.376 - allow a spell argument for dimension door.
509 root 1.362 - move shop item listing and some otherstuff into the info tab.
510 root 1.360 - avoid crashes when non-players cast party spells.
511 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
512 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
513     - small improvement of the number of potions in shops
514     (by Job Vranish).
515     - added a few party spells (by Job Vranish).
516 root 1.362 - use a common message dynbuf.
517 root 1.364 - destroying tear down objects will now use the full hp range
518     for animation and will only destroy/lastframe when hp < 0.
519     - allow monsters to use earth to dust.
520     - use manhattan distance for get_rangevector_from_mapcoord, just as
521     in get_rangevector.
522     - los updates now correctly take tiled maps into account.
523     - do los updates even on maps without darkness.
524 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
525 root 1.375 - upgrade to IO::AIO 3.21.
526 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
527 elmex 1.373 - properly catching exceptions from callback in irc.ext.
528 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
529 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
530 elmex 1.368 - (arch) added hint about usage to Slag Ex.
531 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
532     like the rest.
533 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
534 root 1.378 - (arch+maps) added rate limited converter and adjusted
535     /elmex/mana_fountain.
536     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
537     - reduce size of casting_time, move_status, attack_movement,
538     last_heal and last_sp slots, squeezing some more space out of struct
539 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
540     anywhere.
541 root 1.358
542 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
543     - fixed bug in alchemy, where finding the right object for enhancements
544     didn't work.
545 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
546     effects (w.r.t. put_more) per mapspace, to give the server a chance
547     to survive a hundred deathsheads.
548 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
549     disastrous bug of unfortunately unknown proportions...
550 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
551 root 1.343 - use gender-neutral place descriptions for invite.
552 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
553     Thanks go to Lisa Larsen!
554 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
555     anymore).
556 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
557 root 1.345 - use better dependency tracking for include/keyword.h.
558 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
559     so it is possible to invite somebody out of some stck-till-death traps,
560 root 1.346 or simply to commit suicide.
561 root 1.352 - replace the "ignoring delayed commands" message by something more useful
562     (cf. cunning gnome freezeing issue).
563 elmex 1.349 - various fixes for weapon improvements.
564 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
565 root 1.353 - support T and G sequences in cfpod.
566 root 1.343
567 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
568 root 1.339 - convert me command from per-map to chat, which makes more sense, also
569     document it.
570 elmex 1.336 - more than one spellbooks of same class can now be given
571     in class selection.
572 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
573     spell rebalancements.
574 elmex 1.338 - the IRC gateway filters IRC colors now.
575 elmex 1.336
576 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
577 root 1.331 - (arch) fix quiver of Holding Bolts.
578 root 1.332 - applying unpaid items will now examine them.
579 root 1.330 - add "What" column to body command, showing items in that slot.
580 elmex 1.329 - redesigned and rebalanced lamps and torches.
581 root 1.330 - add "..." to item names that have been shortened.
582     - fixed "assign" function that squeezes strings into fixed length.
583 elmex 1.333 - add cursed effect to lamps and (some) torches.
584 elmex 1.334 - fixed bad assigned crafting skills and their tools.
585 root 1.312
586 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
587 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
588 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
589 root 1.312 - make monster smell logic dependent on their wisdom stat.
590 root 1.324 - put the death reason into a separate tab.
591     - converted "connected" slot to string, cleanly got rid of some ugly
592     hacks such as the path_attuned hack.
593 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
594     - replace one-at-a-time hash by faster than smaller FNV-1a hash
595     when hashing strings.
596 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
597 elmex 1.320 whether the right cauldron is used.
598 root 1.313 - considerably optimise shared string implementation by
599 root 1.316 making its null value a compiletime constant.
600 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
601     as well as using shstr_cmp to pass shared stringsa round efficiently,
602     for lots of code size savings.
603 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
604     they are sleeping: generators now check for the sleeping flag.
605 root 1.318 - tell gcc not to excessively inline some perl interface functions.
606 root 1.322 - remove marking rune length limit.
607 root 1.323 - fix formatting of cfpod when a verbatim block was following
608     a single newline.
609     - move resistances, statistics and showpets command output into tabs.
610 root 1.326 - implement map scripts that can replace the boulder logic without
611     having to write extensions.
612 root 1.310
613 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
614 root 1.302 - fix a longstanding bug that teared multipart monsters
615     at map boundaries apart.
616 root 1.292 - temporarily make permanently invisible player visible when
617     he/she makes noise.
618 root 1.284 - fix being able to see through walls a bit.
619 root 1.303 - improve look at output.
620 root 1.285 - completely replaced the line of sight algorithm with a variant
621     of spiral fov capable of visibility grades and arbitrary
622     shadow angles, that uses less memory and less code.
623     - the new los code supports arbitrary map rectangles and loosens
624 root 1.310 other restrictions of the old code, supporting further optimisations.
625     - update los if blocksview-objects are inserted in a map, not just when
626 root 1.287 removed (e.g. for summon fog).
627 root 1.303 - permanent invisibility doesn't make immune against making noise:
628     implement a noise system that allows monsters to locate the player
629     when he/she makes noise.
630     - implement a primitive smell system that monsters can use to track
631     players.
632 elmex 1.288 - create bomb now also works when casted by door traps.
633 elmex 1.290 - (arch) new torch graphics.
634 root 1.289 - (maps) considerably soften the subway spider.
635 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
636     the guards from being killed by players.
637 root 1.310 - (maps) lots of tweaks in and around scorn.
638     - (maps) use special non-blocksview jungle, mountain and
639     darkforest freely on the worldmap, to get gradual sight obstacles
640     instead of total blackout in those areas.
641 root 1.289 - no maximum darkness for outdoor maps anymore.
642 root 1.291 - add more hints, fix some messages.
643 root 1.292 - fix a bug: firing rods should tell you something about them.
644     - make light additive even within players.
645 root 1.293 - darken xrays effect a bit.
646     - improve handling of los changes when inserting or removing
647     objects, not perfect yet.
648     - make map darkness signed (formerly unsigned) to allow
649 root 1.294 ambient lighting and centrally manage darkness as an offset.
650     - revamped, fixed and documented the server calendrics, also
651     tell users the current time and data, to improve awareness.
652     - implement proper wizlook flag and handling of wizlook, instead
653     of dumbly just clearing los once.
654 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
655     and has a smaller runtime variance.
656 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
657     making them actually useful.
658     - see_in_dark now increases the viewing radius by 3.
659 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
660     speedup, as well as in many other places.
661 root 1.299 - remove support for extended map infos - these are not used
662     by the deliantra client and removing them gives us a 10% speedup
663     when sending map changes.
664 root 1.300 - remove most gcfclient and other client bug workarounds, as well
665     as now obsolete protocol versions, simplying the code.
666 root 1.301 - optimise and simplify generation of random numbers.
667 root 1.303 - correctly provide a non-zero default density for materials, to
668     avoid crashes, fix other bugs in the material handling code.
669     - fix volume calculations.
670     - fix cfpod parsing when multiple verbatim blocks were separated by
671     newlines.
672 root 1.305 - increase monster detection radius from wis/5 to wis/3.
673 root 1.306 - remove old pickup modes.
674     - remove obsolete disarm and search commands (search wasn't working
675     anyways).
676 root 1.308 - fix a crash when an npc applied a sign.
677 root 1.284
678 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
679 root 1.283 - this release is assumed to be very stable.
680     - (maps) radically redesigned and improved tutorial.
681 root 1.280 - directional casting no longer immediately removes the invisible effect.
682 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
683 root 1.272 - fix overflow in lighting calculations.
684     - negative glow radii can no longer cause total darkness.
685 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
686     only maximally-lit ones.
687 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
688     - swashbucklers got the oratory skill now.
689 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
690 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
691 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
692 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
693     (which was probably broken, too).
694 root 1.281 - support negative glow radii during daytime, too.
695     - use circular, not rectangular, viewing area.
696     - use minimum viewing distance of 2 in outdoor maps.
697     - negative glow is stronger than viewing area or lamps.
698 root 1.283 - (arch) new darkness spell face.
699 root 1.272
700 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
701     - (maps) completely redesigned scorn.
702 root 1.269 - "cast light" now works on oneself.
703 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
704     negative glow radii again (they were totally broken before).
705 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
706 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
707 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
708 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
709 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
710     back to the player.
711 root 1.251 - attuned/repell and spell base level system reworked.
712 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
713 root 1.247 be less erratic now.
714 root 1.248 - refuse to write the uuid file if the uuid is zero
715     (to avoid writing it in early crashes).
716 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
717     - speed up emergency_save by not syncing every file separately.
718     - no longer reattach perl to every object on reload, it's slow, and no longer
719     necessary since we don't nuke stashes anymore.
720     - do not bootstrap perl from the commandline args, use separate eval for
721     better error reporting.
722 root 1.259 - fix a crash when pushing cone spells met ice attacks.
723 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
724 root 1.255 - speed up map refresh in server a bit.
725 elmex 1.258 - refactored drop code and fixed some programming errors in it.
726 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
727 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
728 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
729     as the current weight of the inventory.
730 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
731     dragonfire has been introduced for the non-dragon players.
732 root 1.265 - remove unused "tooltype", "start_holding" object slots.
733     - change "weapontype" object slot to uint8.
734     - convert "hide" object slot into flag.
735     - reorder object members for better locality of reference and codesize
736     decrease.
737 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
738 root 1.267 - fix a crash when no skill could be found when killing amonster.
739 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
740     every completed aio operation.
741 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
742     and update mapspaces if necessary.
743 root 1.246
744 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
745 root 1.241 - removed all command line parsing, only env variables are supported
746     anymore.
747 root 1.239 - region-specific monsters will now once more be on the worldmap.
748 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
749 root 1.225 would grow out of bounds.
750 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
751 root 1.222 - fixed a double-escaping bug in the pod-parser.
752     - rewrote the cfpod parser in C++.
753     - hintmode moved to C++, players need to re-set their hintmode if
754     they dislike "show".
755 root 1.231 - fix RIP inscription.
756 root 1.239 - bump login name length from 18 to 20 char max.
757 root 1.231 - correctly support gender in emotes.
758     - correctly support gender in the death messages.
759     - correctly generate death messages for players only when they really die,
760     with increased information.
761 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
762     and data corruption (but apparently was never triggered).
763 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
764 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
765     data corruption bug.
766 root 1.223 - tweak coredumping/monitoring a bit.
767 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
768 root 1.227 - do not crash in the loader when an inventory object could not be loaded
769     (from a corrupted file).
770 root 1.241 - redid skills command to send output to proper channel.
771 root 1.233 - object->map is no longer refcounting.
772 root 1.228 - add FLAG_DEBUG for internal debugging.
773 root 1.231 - add NDI_VERBATIM flag to send_msg.
774 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
775 root 1.240 - player->exists is no longer a sync_job.
776 root 1.233 - split login.ext's player scheduler into
777     it's own player-scheduler.ext extension.
778 root 1.222
779 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
780 root 1.212 - require perl 5.10.
781 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
782 root 1.204 - swap player and observed count's on the map when observing.
783 root 1.205 - add (mostly untested) mapspace perl class and accessors.
784 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
785 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
786     could be found.
787 root 1.208 - pits now have a configurable "random spread" range and default
788 root 1.213 to a radius of two now.
789 root 1.212 - rewrite pay_player_arch.
790     - use a more stable perl_reload implementation.
791     - do not use Symbol::delete_package (causes crashes after perl-reload),
792     use our own, safer, clear_package instead.
793     - when asynchronously dumping core, close all file handles to allow
794     the server to restart concurrently.
795 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
796     sequences, without double-encoding. it should be faster, too.
797     - the above fixes wrong display of help tetx and many other issues.
798 root 1.216 - use lzf and frag packets for large messages for clients supporting them
799 root 1.218 (0.9976+), use it for long books and other messages.
800 root 1.210 - eradicate listen command and corresponding code.
801 root 1.211 - eradicate logs command.
802 root 1.218 - let the client log into the server log, used for crash backtraces.
803 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
804     old style spell objects with the spell magic bullet.
805 root 1.220 - (arch) fixed skill less rods in the archetypes
806 root 1.204
807 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
808 elmex 1.197 - made jeweler workbench larger and some other minor map
809     changes in jeweler town.
810 root 1.196 - fixed wrong item handling in jeweler skill code.
811 root 1.198 - (arch) use a special "key_random_map" for random map keys
812     that are used up.
813 root 1.199 - fix a crash when the player who was observed has logged out long
814     enough for his region/map to be gone.
815 root 1.200 - port to g++-4.3's incompatible tr1 changes.
816 root 1.201 - add some missing dependencies.
817 root 1.203 - log to /var/log/deliantra/ by default.
818     - hack observe code to enable smooth movmenet when observing.
819 elmex 1.195
820 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
821 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
822 root 1.179 - correctly move gsay to the party channel.
823 root 1.178 - fix a crash when animate weapon was used in some areas.
824 elmex 1.177 - fixed unnecessary identification of by converters created objects.
825 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
826     with NPCs.
827 elmex 1.175 - (arch) dragon scales got proper type now
828 root 1.193 - object::decrease would sometimes cause container weights to
829     be wrong, this has been fixed.
830 root 1.194 - do not send time updates for newly-seen items.
831 root 1.185 - thawing an icecube will once more drop its contents to the ground.
832 root 1.183 - fix cone spells etc. going through walls sometimes.
833 root 1.186 - fix a weight update bug that sometimes left containers
834     with wrong weights.
835 root 1.194 - added auto_apply event and extension for shop tiles.
836 root 1.172 - work around get_map_flags invoking perl and switching the stack.
837     - make sure the map is loaded when using a town portal return.
838 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
839     where healing spells didn't cost any grace.
840 root 1.173 - fix starvation kill reason.
841 root 1.174 - fix pk killer name message.
842 root 1.189 - don't let people apply signs with @match.
843 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
844     what seems to be the biggets memleak in the server).
845 elmex 1.171
846 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
847 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
848     - use anyevent to manage listen ports (this enables IPv6 support).
849 root 1.167 - server supports ipv6 client connections now.
850 root 1.168 - use newly-available Coro::AnyEvent.
851 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
852     to let it handle AIO requests.
853 root 1.167
854 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
855 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
856     processing considerably (especially in the client) and reduces data transfers
857     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
858 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
859     - (map) fixed npc dialogue in pup_land/s_f/special.
860     - bugfix: fix a crash when a player casts a swarm spell and then logs out
861     (swarm spells now stay in the player's inventory).
862 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
863 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
864     archetype *archname* (chairs of different facings were merged).
865     - bugfix: fix a potential crash issue in find_object_name (not used
866     normally).
867 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
868 root 1.164 (destruction, magic missile etc.).
869 root 1.163 - swarm spells without a direction now use various spiral patterns
870     instead of being fully random.
871 root 1.158 - update AnyEvent API to 3.4 and above.
872 root 1.156
873 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
874 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
875 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
876 root 1.152 - bugfix: the jumping skill now gives experience for jumping
877     and for attacking monsters. it also takes about one second to do a jump.
878 root 1.138 - bugfix: players couldn't starve in 2.53 :(
879 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
880 root 1.152 - bugfix: spell effects like word of recall are removed on death.
881 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
882     were created outside a map.
883 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
884     (fixed by reversing the logic).
885 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
886 root 1.153 - bugfix: the random map generator no longer leaks key objects.
887 root 1.154 - bugfix: support random maps >127x127.
888 root 1.152 - (maps) fixed the death certificate system in nimbus.
889 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
890 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
891 root 1.147 - (arch) give ball lightning a real name.
892 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
893 root 1.155 - support cfpod in ex replies (client item tooltips).
894 root 1.143 - unapply item in range slow when readying a spell.
895 root 1.148 - bugfix: account for rounding errors in weight updates.
896 root 1.139 - remove synchronous mkdir in chargen_race_done.
897     - fix per-race starting maps.
898 root 1.142 - check hiscore on suicide and quit as well.
899 root 1.138 - tell players when they are starving.
900 root 1.133 - get rid of costly object_from_name conversion for altar effects.
901     - fix map difficulty calculation for generators.
902 root 1.146 - slightly more intelligent handling of "is_animated" flag.
903 root 1.149 - support no_drop map header flag (before it was only available internally).
904 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
905 root 1.133
906 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
907 root 1.119 - bugfix: custom skill settings were not saved by the server.
908     - bugfix: remove did not actually remove items from the inventory, leaving
909 root 1.116 ghost items.
910 root 1.119 - bugfix: properly update items identified on the ground.
911 root 1.120 - bugfix: use localtime_r in the logger thread.
912 root 1.122 - bugfix: player starvation will now give the correct kill reason.
913     - bugfix: archetype reloads could crash the server.
914 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
915 elmex 1.114 player is not logged in.
916 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
917 root 1.117 server startup.
918 root 1.128 - bugfix: fix the door surround check in the random map generator.
919     - (maps) fix heaven quest difficulty progression.
920     - (maps) fix some random map styles.
921     - dropping items a shop is not interested in won't sell them anymore.
922     - rods and horns with a too low maximum charge allow now at least one discharge.
923     - implement kill & death statistics.
924     - random map preparation is no longer synchronous.
925     - rewrite find_style in perl, no longer does synchronous I/O.
926     - improve random map specials placement.
927     - make the killer a real object pointer instead of a string, improved
928     kill reason messages.
929 root 1.117 - take advantage of new aio_close and aio_chmod.
930 root 1.128 - implement archetype::get, object::deep_clone and update callers.
931 root 1.125 - change_abil is much faster.
932 root 1.126 - update the floorbox more often to work around the reverses item order
933     display in clients.
934 root 1.125 - cleaned up object copying by encapsulating it to a single place.
935 root 1.126 - add hints to the invite messages.
936 root 1.127 - rewrote key<->value pair handling.
937 root 1.128 - use an independent random number generator for the random map generator.
938 elmex 1.113
939 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
940 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
941     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
942     - completely automate the weight handling, should fix all weight
943     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
944 root 1.103 - reloading archetypes while a user was in the character creation phase
945     could crash the server.
946 root 1.106 - fix a nontrivial number of cases of code commented similar
947     to "is this really correct?", as many of those cases are now handles
948     automatically by lower level code.
949     - replace many ad-hoc checks for client visibility by object::visible_to,
950     should result in broader applicability of functions using it.
951 root 1.104 - merge items with different arch pointers refering to the same arch
952     (due to archetype reloads).
953 root 1.106 - refactored the object remove/insert functions and most related
954     functions (decrease, split, merge_ob etc.).
955 root 1.105 - make it compile better on freebsd (reported by pippijn).
956 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
957 root 1.108 - fix the longstanding "container stays open" bug.
958 root 1.107 - improved floorbox updating to be incremental and other protocol
959     optimisations.
960     - get rid of update_after_inventory_change and only do update stats
961     for weight once/tick/player at max.
962 root 1.109 - rewrite party commands, use party channel.
963 root 1.103
964 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
965 root 1.97 - properly link against libgthread as that is needed to make the slice
966     allocator thread-safe.
967 root 1.91 - support perls not compiled with 64 bit support (though this is not a
968     recommended configuration) (reported by Samuel Gondouin).
969 root 1.94 - always put godgiven items into the player inventory, never any containers.
970 root 1.92 - (maps, arch) the scorn go club was founded!
971 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
972 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
973     became a real spell-class.
974 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
975     - (arch) considerably strengthened spark shower and destruction.
976     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
977     finally reloadable at runtime.
978     - changed archetype loading algorithm to only require one pass and
979     use delayed resolving of references.
980 root 1.101 - examine command now uses the examine infobox.
981 root 1.102 - implement an "incremental garbage collector" for archetypes.
982 root 1.98 - enable slice allocator again.
983 root 1.96 - implement optional free memory poisoning.
984 root 1.91
985 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
986 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
987 root 1.85 skill.
988 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
989     names (also update all maps to use money instead of coins).
990 root 1.78 - add uuid accessors to perl.
991     - add coin names and archetype accessors to perl.
992 root 1.80 - fix runtime uuid file format to use "." instead of ",".
993 root 1.78 - change perl extensions to not use hardcoded coins and values.
994 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
995     and be more parsimonous of uuid usage by the exact value out on exit.
996 root 1.86 - write log messages in another thread, removing another sync point.
997     - support multi-line log messages in a nicer way.
998 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
999 root 1.81 - fix a minor memleak in the random map generator.
1000     - some parts of the random map generator are not coroutine-safe,
1001     so only call it "single-threaded".
1002     - major cleanup of memory management in random map generator.
1003 root 1.87 - slight refactoring of the random map generator, faster too.
1004 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1005     bookkeeping bug.
1006 root 1.87 - work around "player is on active list" problem by deactivating player
1007     after loading.
1008 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1009     there have in fact been allocations.
1010 root 1.82 - fix object::insert to do as documented and insert into the env
1011     if necessary.
1012     - fix cf::map::unique_maps.
1013     - fix nrof overflow check in can_merge_slow.
1014     - fix converter code to handle >31 bit values.
1015 elmex 1.83 - added support for the player_sold flag
1016 root 1.84 - converters no longer accept unpaid items.
1017 root 1.88 - canonicalize random map meta files for better unification.
1018 root 1.77
1019 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1020 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1021     when mlockall has been used.
1022 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1023 root 1.72 - use separate thread for ticker timing (and more in the future).
1024     this greatly increases timing accuracy and gets rid of an enourmous
1025     number of gettimeofday calls.
1026 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1027 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1028 root 1.71
1029 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1030 root 1.68 - rebalanced default experience table to be more exponential
1031     and much easier up to level ~40, then moderately harder.
1032 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1033 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1034     - do not exit on reload/load errors but properly cleanup.
1035 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1036 root 1.66
1037 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1038 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1039     (this fixes the jeweler skill).
1040 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1041 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1042 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1043     it has reset, which is better than putting it on the savebed, also as
1044 root 1.321 proof that the player didn't use a savebed).
1045 root 1.59
1046 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1047 root 1.56 - work around perl bug in configure perl module version check.
1048 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1049 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1050 root 1.52 - fix a bug in animate_weapon, causing a crash.
1051 root 1.54 - no longer exit when a coroutine throws an exception.
1052 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1053 root 1.53 - fix the "<player> is nuts" message.
1054 root 1.58 - fix an exception at logout due to the json_coder being gone.
1055 root 1.43 - upgrade to EV version 2.0 API.
1056 root 1.47 - when players don't apply a savebed correctly but stand above one,
1057     do not move or kill them.
1058 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1059 root 1.43 - implement generic framework for server-side resource files.
1060     - implement resource file update event.
1061     - hook experience table update into the framework.
1062     - move jeweler.yaml to resources (arch/).
1063 root 1.44 - switch from Crossfire to Deliantra perl module.
1064     - implement json2json arch filter.
1065 root 1.45 - implement widget protocol version 2, support for ui templates.
1066 root 1.54 - mapinfo is now handled fully asynchronously.
1067 root 1.48 - ext/irc: also log irc messages.
1068 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1069 root 1.43
1070 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1071 elmex 1.41 - limited the number of items that can be picked up and dropped
1072 root 1.42 as temporary measurement against bad performance or dropping things
1073     (this lead to long freezes and triggered the watchdog).
1074 elmex 1.41 - improved the performance of the drop command a bit.
1075 root 1.38 - switch from Event to EV for higher performance, easier usage,
1076     less bugs...
1077 root 1.39 - updated to release version of the gnu affero license.
1078 root 1.38
1079 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1080 root 1.36 - more thoroughly rename the binaries, contact addresses.
1081     - update the copyrights.
1082 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1083     crashes.
1084 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1085     potentially causing crashes.
1086 root 1.35 - assign weapons on user load time, not login-time, avoiding
1087     crashes.
1088    
1089 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1090 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1091 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1092     in some of the maps.
1093 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1094     which is now trivial to do.
1095 root 1.33 - removed all traces of the old (and never working) plug-in interface
1096     (70kb code less on amd64).
1097 root 1.34 - improve/tune scheduling priorities.
1098     - fix some freezing bugs.
1099     - fix a memory corruption problem in dynbuf.printf.
1100     - use channels for chat and many informational commands.
1101     - improved the tutorial.
1102     - create missile is now fixed.
1103     - race fields must now contain archetypes.
1104     - jumping skill now works as advertised.
1105 root 1.31
1106 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1107 root 1.24 - relicense under the gnu affero license.
1108 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1109 root 1.24 - implement server-side framework for generic resources.
1110     - use resource framework for server-provided ambient
1111     music.
1112 root 1.27 - save object owners (players only atm).
1113 root 1.24 - replace limited sound api with server-provided sound effects.
1114     - new sc (sound control) protocol command.
1115     - improve fxix protocol to include types.
1116     - exactly fill tcp segments, if possible.
1117     - output-rate is now an upper limit, the server will automatically
1118     (and quite perfectly) adjust to the network conditions, ensuring
1119     low latency even during bulk transfers (music, images, sounds etc.).
1120     - implement server-side widgets (i.e. client widgets controlled
1121     in the server side). this will allow future expansion without
1122     having to upgrade clients.
1123     - implement a (artwork) world map with realtime player position
1124     tracking.
1125     - new and more efficient extcmd (server still supports old extcmd
1126     protocol).
1127 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1128     calcluation that could be easily exploited by users.
1129     - rebalanced diseases to spread more naturally/evenly.
1130     - completely asynchronous map loading even for tiled maps.
1131 root 1.24 - replace simple messaging protocol with channels carrying metadata
1132     (similar to message types, but more directed at the user).
1133     - reduce command processing latency by a whopping 120ms by
1134     reordering some processing steps inside the server. this directly
1135     reduces lag by 120ms.
1136     - actually send spell faces to the client.
1137 root 1.23 - implement player genders.
1138 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1139     otherwise return to savebed and possible kill if the log-out
1140     was for too long.
1141     - fast socket-dead detection (kick player after 8 seconds without ack).
1142     - greatly reduce the cpu time needed to draw maps _again_.
1143     - archetypes are now subclasses of objects.
1144     - rebalanced shop greed and approval functions to be more realistic
1145     (and likely match the actual intention).
1146 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1147     italic, gender-specific text, paragraphs etc.
1148 root 1.24 - implemented hint framework, players can opt to receive hints.
1149     - implemented (long) book framework, added some books from the cf wiki.
1150 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1151     protocol and is capable of transmitting generic meta information.
1152 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1153     - replace the nexus by a per-player tutorial map that teaches stuff
1154     better than the newbie house.
1155 root 1.18 - fix the magicmap colours.
1156 root 1.19 - optimise map update even more by removing unneeded code and checks.
1157     - decouple map and stats update from pl->ob and use pl->observe instead.
1158     - implement observe command.
1159 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1160     calls with a simple comparison.
1161     - fix a latent crossfire bug that could crash the server because the
1162     map refresh did not update the mapspace.
1163 root 1.24 - support custom keys for regions and maps, regions are now
1164     refcount-managed.
1165     - allow worldmap overlays anywhere in the 000..999 range.
1166     - new system to acquire time slices for background jobs, to reduce
1167     jitter.
1168 root 1.27 - semi-persistent object-referencing framework (currently only players
1169     supported).
1170 root 1.22 - dependency tracking for perl extensions.
1171 root 1.24 - new slag-ex extension for cleaning cauldrons.
1172     - fix invoke result processing.
1173     - there are even less i/o syncpoints in the server now.
1174 root 1.29 - added map-tags extension that scans all maps for object tags
1175     and records them in the database (not used yet).
1176 root 1.28 - metaserver 2 support.
1177 root 1.22 - many more bugfixes and minor optimisations.
1178 root 1.16
1179 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1180 root 1.14 - optimised event invocation (non-wanted events can now be
1181     skipped with 4-5 inlined instructions).
1182 root 1.12 - complete rewrite of town_portal: it now creates a portal
1183     to the "nearest" town only, travel is only possible
1184 root 1.13 to the town and back, anybody can use it (also removes
1185     one of the remaining syncpoints in the server).
1186 root 1.10 - complete rewrite of the range/attack skill slot system:
1187     there are now two slots, one for combat, one for ranged
1188     attacks.
1189     - introduce the concept of a current weapon (either a ranged
1190     or a combat weapon/skill/tool) and switch between them as
1191     needed.
1192     - rewrite bow code so bows get more useful: apply damage,
1193     attacktype and other stats to the arrows and treat
1194     bows as weapons. also rebalance the missile weapons skill
1195     so its damage increases with level.
1196     - rewrite the complete player speed logic: weapon_speed now
1197     works as documented and there are no unnatural speed boosts.
1198 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1199     installation, replacing the old collect scripts and
1200 root 1.9 simplying deployment by scaling and cutting faces as required.
1201     - simplify the map protocol extensively by taking advantage
1202     of missing bigfaces, speeding up map generation immensely.
1203 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1204     other archetypes.
1205     - rationalise archetype, region and treasurelist file format
1206     into a single file format and make them reloadable asynchronously.
1207 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1208     reloadable at runtime.
1209 root 1.6 - implement 64x64 faceset support.
1210     - implement fxixsx protocol that saves
1211     a lot of bandwidth over the old image/face/smooth packets
1212 root 1.11 and allows images > packetsize, incremental and background
1213     transfers.
1214 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1215     on a face basis as opposed to a mapspace basis.
1216 root 1.7 - the server can now rate-limit image uploads to not exceed
1217     a certain (client-configurable) speed while guarenteeing full
1218     freedom of movement.
1219 root 1.8 - implement new ex command to request item descriptions.
1220     - implement new msg command for in-game messages with meta
1221     information (using xml).
1222 root 1.9 - enforce utf-8 for all text messages.
1223 root 1.13 - added micropather (not used yet).
1224 root 1.6 - many, many bugfixes.
1225 root 1.1
1226 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1227 root 1.1 - make coroapi accessible to cf+.
1228     - moved map handling logic completely to perl
1229     - per player maps are now marked in the map
1230 root 1.2 - maps are saved completely differently now,
1231     and much more often.
1232 root 1.17 - rewrote map header parser and writer, to be much faster.
1233 pippijn 1.4 - maps and players are now (in the average case) loaded
1234 root 1.2 and saved completely asynchronously, I/O contention will no
1235     longer freeze the server.
1236 pippijn 1.4 - players and maps can be loaded anytime, without the player
1237 root 1.2 being logged in.
1238 root 1.1 - automatically generate method interfaces for perl from headers
1239     - unbundled freezethaw
1240     - mostly rewrote common/map.C
1241     - completely rewrite server/swap.C
1242     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1243     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1244     - better message for apply failures due to applymode
1245     - removed most all of the weather code
1246     - unified logging to stderr and file
1247     - too many minor changes to document
1248 root 1.615