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Revision: 1.699
Committed: Thu May 6 21:58:06 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.698: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.698 TODO: reload_epx, reload_settings
10 root 1.699 2010-05-05 21:54:16.4404 E calc_alch_danger called without a chosen skill, caster {cnt:32576,uuid:<1.7f2cdcbb9>,name:"anthonybjr1",flags:[0,7,11,15,40,56,57,61,71],type:1}(on /scorn/houses/tannery@5+3), cauldron {cnt:134891,uuid:<1.83b82c598>,name:"tanning bench",flags:[8,94,103],type:122}(on /scorn/houses/tannery@5+3)
11    
12 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
13     now easily reachable, at a price.
14 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
15 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
16 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
17 elmex 1.630 (by Dustfinger).
18 root 1.681 - (maps) fixed bad floor tile in navar apartment.
19 elmex 1.573 - made (wizard) look_at show also uuids.
20     - added cf::object::find_object_uuid (::find_object already exists!).
21 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
22 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
23 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
24 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
25 elmex 1.568 - (arch) made the hill giants loose more body parts.
26 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
27 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
28     and made them a bit more expensive.
29 root 1.633 - (maps) add more glory hole treasure styles.
30 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
31     in a select number of mlab maps.
32 root 1.667 - (maps) the library should be less of a death trap now.
33     - (maps) exits no longer point to auto-apply exits, most affected
34     maps now have proper doors or a similar solution.
35 root 1.682 - (arch) jumping skill has now physical attacktype.
36 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
37 root 1.691 - enter_map did not normalise the map coordinates when the destination
38     space is blocked, causing badness and freezes for the player.
39 root 1.685 - when applying containers, server checks for the key on activate
40     and also allows players to unapply active containers they don't have
41     a key for.
42 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
43     races files to arch, where they belong (exp_table is no longer in
44     confdir but in datadir now!).
45 root 1.677 - jeweler and sound config files are now normal datafiles as well.
46     - quit_character was causing a runtime exception, causing it to not
47 root 1.672 work since 2.93.
48 root 1.671 - entering a map will now respect move_on and other effects,
49     except for auto-apply exits :/
50 root 1.660 - only talk to the items on the nearest mapspace, or, of there
51     are none, to the player, not ALL items in vicinity.
52 root 1.625 - do not update the floorbox while running, to avoid big item
53     updates that cost network bandwidth and processing power.
54 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
55     caused overflows causing monsters to become living deads.
56 root 1.619 - unapply weapons and armour before trying to improve it.
57 root 1.588 - teach the random map generator the ability to read ".rmg" files
58     that specify which actual style map to generate, and use it for
59     the default decorstyle to avoid inappropriate maps to be used.
60 root 1.639 - support (with some limitations) multiple different skills with the
61     same subtype.
62 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
63     so nekosan could end up beign saved AND escaped to another map.
64 root 1.636 - show invisible no longer makes magic mouths visible.
65 root 1.583 - move_type changes (spells, skills etc.) now will correctly
66     take move_on/move_off into account (e.g. buttons).
67 root 1.582 - display (exit) or (random map) in client for those objects.
68 root 1.606 - removed (useless) spell damage columns from spell info and replace
69 root 1.578 it by effective casting level - clients > 2.10 required to display
70     properly.
71 elmex 1.565 - building of levers/doors works again for all kinds of floors.
72 elmex 1.563 - the player can now withdraw and deposit all the available money.
73 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
74     steinwandstadt/celvear.
75 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
76 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
77     mostly based on the spell's level in the spellbook.
78 root 1.669 - (maps) fix some map regions and the region tree.
79     - the server will now be more picky when parsing the regions file.
80 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
81 root 1.566 clients.
82 root 1.690 - follow has been rewritten to be, hopefully, more robust.
83     - follow mode will not be aborted when the follower tries to move.
84 root 1.566 - tcp.ext didn't unbind in reloads.
85     - map-tags.ext didn't properly close the database on reloads.
86 root 1.567 - cfutil skips .-directories when scanning.
87 root 1.571 - build.ext prevents players from building on other player's maps.
88     - rent.ext allows the dm to enter anytime.
89     - NPC_Dialogue adds a new predefined variable, $map.
90     - new "build" event hook.
91 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
92 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
93 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
94     them on loading, for old playerfiles and maps.
95 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
96     would be handled differently nowadays anyway.
97 root 1.584 - random map .meta were not being expired at all.
98 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
99 root 1.586 - update to automake 1.10.
100 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
101     require level 4 anymore.
102 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
103 root 1.590 - monsters now rotate through all skills (in chosen_skill).
104 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
105 root 1.661 - detect/sense curse/magic will no longer work on items that don't
106     need identify.
107 elmex 1.593 - added detect mineral vein spell.
108 root 1.592 - support "wall overlays" in the random map generator - not very generic,
109     used by minable veins.
110 elmex 1.594 - (maps) relocated jeweler town to another directoy.
111 root 1.603 - (arch) implement mining pickaxes and mining skill.
112 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
113 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
114 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
115     of the output is only 1/5th (instead of 1/3rd) of ring level.
116 root 1.601 - generate most constants for perl automatically.
117 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
118     - when player dies, restore his food to at least 200.
119 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
120 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
121 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
122 root 1.600 - the singing skill actually respects the direction now.
123     - oratory and singing now require a direction.
124 root 1.603 - use_skill now requires that you can actually apply the skill tool.
125 root 1.604 - do not invoke perl on every user command anymore by providing
126 root 1.655 a command and an unknown_command event.
127 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
128     perl to C++, for speed reasons (basically undo patchset 1304).
129     - add a client_destroy event, so we don't have to hook the
130     attachable destroy event (which is called much more often).
131 root 1.606 - removed (unused) FLOOR object type.
132 root 1.607 - fix errornous change_abil messages for rods (and other types).
133 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
134     all into server/commands.C.
135 root 1.609 - save and restore combat/ranged/current slot for players.
136 root 1.610 - the server now batches item's face/fx commands, as opposed
137     to sending one fx per item - helps mostly at connect and
138     with floorbox updates.
139 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
140 root 1.614 - the random map generator now supports selecting difficult for
141     more style categories than just monsters (all except fountains
142     apparently).
143 root 1.617 - object serialiser no longer creates empty "owner" references.
144 root 1.620 - make sure failed castings take some time, too, to avoid being
145     smitten by your god.
146     - many more failmsgs and help texts.
147 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
148 root 1.623 - stop thrown objects when their speed goes too low.
149 root 1.624 - log the number of unique logins seen every minute in a compact
150     format (for statistics).
151 root 1.626 - do not send delitem for players.
152 root 1.627 - support static scalar data members properly in genacc now.
153     - implement "simple" freelist management for objects.
154 root 1.628 - recycle object counts now - to support longer uptimes.
155 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
156     function (and yes, 666 is exact!).
157     - random map generator results should now be fully repeatable.
158 elmex 1.635 - fixed possible crash bug in build code.
159 root 1.638 - rename find_marked_object to ->mark and speed up.
160 root 1.640 - player movers properly destroy themselves when used up, instead
161     of leaking.
162 root 1.642 - do not show msg for unidentified objects that need identification.
163 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
164 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
165     next_line method.
166 root 1.646 - use nicer file format for exp_table and attackmess
167     (more like other resource files).
168     - make parse errors during server startup fatal.
169 root 1.652 - properly initialise all maptile values in constructor.
170     - improved {link} map.
171 root 1.655 - optional unloadable extensions will not lead to an endless loop.
172 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
173 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
174 elmex 1.664 - building listening books is possible again.
175     - (maps, arch) added archetype for building instructions and replaced
176     the copies of the instructions in the maps with it.
177 elmex 1.666 - (arch) made the spark shower spell available in shops.
178 root 1.670 - don't create a second LOGIN event on character creation.
179 root 1.674 - correctly generate "You paid xyz" message in shops.
180 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
181 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
182     change passwords for other players).
183 root 1.680 - correctly save shopitems string, to avoid parse error when reading
184     saved maps.
185     - logging now differentiates between logging levels better.
186 root 1.684 - speed up get_typedata.
187 root 1.689 - fix deadlock problem during server shutdown/reload.
188 root 1.692 - make ext/checkrusage "more" non-blocking.
189     - use common::sense for extensions.
190     - work around a 50.10.0 utf8 caching bug.
191 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
192     "no relation to target" bugs.
193 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
194     modules being loaded from the mainloop, pre-load some more
195     core modules so perl doesn't do it later on.
196 root 1.562
197 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
198 root 1.558 - (maps) fix travel to valdor and back.
199 root 1.545 - do no longer by default eval map cod ein safe compartments
200     (this can be re-enabled using the safe_eval config option).
201 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
202     in lorak.
203 root 1.559 - fix data corruption issues caused by recursive calls to
204     unordered_mapwalk - now every caller must provide its own
205     buffer.
206 root 1.538 - (maps) improve tindervale maps slightly.
207 root 1.544 - (arch) considerably decrease slag ex price.
208 root 1.540 - (arch) fix filth archetype.
209 root 1.556 - extension dependency resolve was completely broken.
210 root 1.544 - multipart objects would cause save_throw_object to crash - it
211     now acts on the head only.
212 root 1.541 - do not try to connect to an irc server unless explicitly configured.
213 root 1.542 - do not expect decltype() to be available in gcc 4.4.
214 elmex 1.543 - extended the safe perl environment by loops.
215 root 1.547 - (arch) fix "armless cook" facings.
216     - the "experience table" resource item did not have a proper
217     hash associated with it, so updates could not be detected.
218 elmex 1.550 - fixed poison traps in doors.
219 root 1.548 - player->killer_name did not properly flag the name as unicode.
220 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
221     and provide a non-destructive SvPVutf8 variant.
222 root 1.554 - do not allow dragon players to change their title via the settings.
223 elmex 1.552 - ratelimited jeweler skill nugget conversion.
224 root 1.551 - under high load, the server stopped swapping out to make
225     the server more responsive, but making it impossible to reduce
226     the load by... swapping out. slot queuing will now always make
227     some progress.
228     - improve the quality of the load-avg calculation.
229 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
230 root 1.556 - don't fail to write the runtime file if the temporary already exists.
231 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
232     player now.
233 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
234     timestamp and use a tab in the client to increase awareness.
235 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
236     setflag 0 is possible.
237 root 1.560 - make install now deletes old extensions, to ease upgrades in the
238     deliantra vm.
239 root 1.538
240 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
241 root 1.532 - the destruction spell could/would corrupt server memory quite often.
242 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
243     disk, not when it already was in memory.
244 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
245     avoiding livelock during high-load emergency saves.
246 root 1.530 - logging in did not properly unapply all skills.
247 root 1.531 - (maps) make the invite quest marking much more obvious.
248 root 1.533 - (arch) fix warrior archetype names.
249 root 1.532 - map prefetching never prefetch upwards.
250 root 1.534 - wizpass no longer makes you non-blocking.
251 root 1.536 - (maps) add light to some of the special maps, add troll
252     map.
253 root 1.530
254 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
255 root 1.515 - (maps) add gorokh_final mapset from crossfire.
256 root 1.516 - (maps) block most vault-type mlab locations, open up
257     imperial converters for anybody to use.
258 root 1.519 - (maps, arch) replace all permanent stat potions by random
259     variants.
260 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
261 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
262     real player object on player changes.
263 root 1.522 - diseases and maybe other things could sometimes reduce the speed
264     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
265     much grief.
266 root 1.523 - speed_left randomisation was, apparently, totally broken.
267     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
268     of the speed slot internally and in map save files. among other
269     things, this gets rid of all the abs (speed) calls.
270     - reduce map file save files by using abridged keywords aliases.
271 root 1.494 - shop specialisation calculation was totally broken.
272 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
273     now enforced.
274 root 1.498 - fix magic mapping, which only worked for inate spell casting.
275 root 1.495 - godgiven items will now be explicitly described as such.
276 root 1.524 - (arch) dded a quiver of bolts.
277 root 1.504 - materialnames would change "randomly" on every load, only
278     set the material when the materialname was not set before.
279 root 1.497 - balancing change, halve rod recharge speed (instead
280     of 4.8s, the standard rods now recharge in ~10s. not a solution,
281     but still.
282 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
283 root 1.509 the costly flag-checking loop in most cases and using a simple
284     repeat-cache for speed_left.
285 root 1.507 - always delay stats update for players on insert/remove till
286     next tick/command, which saves a lot of cpu cycles on drop/take.
287 root 1.514 - add hint about havign to run to attach unaggressive npcs.
288 root 1.494 - pet monster level was not displayed correctly in "showpets index".
289     - clean up floating point conversions and many similar nitpicks.
290 root 1.502 - fix hanuk altar.
291 root 1.504 - overhaul material system to be much faster, and having less bugs, but
292     still having a lot of cruft :/.
293 root 1.502 - add marble shop floor.
294 root 1.494 - move gcc specifics to new file include/compiler.h.
295     - unrecognised cfpod directives could cause undefined behaviour.
296 root 1.505 - added boes' marble shop to steinwandstadt.
297 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
298     - optimise mapspace updates.
299     - cache volume/items per mapspace.
300 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
301     decrease).
302 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
303     have led to weird item multiplications.
304 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
305 elmex 1.501 - fixed crash bug in learn_spell command.
306 elmex 1.634 - enhanced output of the mapinfo command.
307 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
308 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
309     from perl to c++.
310 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
311     and use it in some "inner" loops.
312 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
313 elmex 1.511 - fixed jeweler experience output to not be floating point.
314 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
315 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
316 root 1.518 - try to prefetch memory inside process_objects, which can give
317     enourmous speed gains.
318     - make some small optimisation to the process_objects loop.
319 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
320     handling different chksum lengths.
321     - check for hash collisions in cfutil.
322     - reduce face checksum size from 6 to 4 bytes.
323 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
324 root 1.523 - removed weather-specific attributes.
325     - fixed genkeywords dependency.
326     - do not clear "randomitems" slot for world underlays.
327     - use "sl" as short-hand for speed_left in save-files, just to make them
328     smaller.
329 root 1.517 - in general, don't crash on value-less resource file lines
330     anymore, due to get_str never returning a 0-pointer.
331 elmex 1.521 - code cleanup in move_symptom.
332 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
333 root 1.494
334 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
335 root 1.481 - some Andrew Madloch wanted, despite being specifically told
336     multiple times that the Deliantra parts additions are under AGPL,
337 root 1.487 lock up the source code of the server within his company.
338 root 1.481 some reorganisations have been done to the sourcecode to make
339     it clearer that this violates the Affero GPL. Help to keep
340     Deliantra free software even for the coming generations
341     and be wary of the promises of Andrew Madloch, he has nothing
342 root 1.487 good in mind for free software.
343 root 1.480 - clarify which files of the server are 100% AGPL.
344 root 1.481 - minor reorganisation, move some GPL code into other files.
345 root 1.483 - implement viewpoint (which is like observe, but only for the map,
346     not stats etc.).
347 root 1.484 - replace magic mapping overlay by a flying bird exposing area
348     on the worldmap (ext/magic_mapping.ext).
349 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
350     - @find results in npc dialogue is now stored in $find.
351 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
352 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
353 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
354     dm instead.
355 root 1.456 - (maps) add town portal to celvear.
356 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
357     mapsets from crossfire, together with associated archetypes.
358 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
359     - (maps) define a new whalingoutpost region.
360 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
361     and most archetypes that go with them (without stoning and swallow effects),
362     casino tokens and stock certificates are also missing.
363 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
364     and santo dominion.
365 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
366     to go with them. also adjusted archetypes to be more korrekt "gotisch".
367 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
368 root 1.460 - properly close client-side dialogue when the player is teleported away.
369 root 1.459 - map-tags did not properly close it's database tables or wait
370     for a quiescent state, causing memory corruption on reload.
371 root 1.454 - support "stat.xyz" accessor in match expressions.
372 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
373 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
374     fixes long answers from npc dialogue).
375 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
376 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
377     and to not add a "put your code here" force needlessly.
378 root 1.463 - (arch) fix or improve many plurals.
379 root 1.465 - markers do no longer add a force if the slaying field is unset.
380 root 1.466 - sped up search-items implementation, but it's still horrible.
381 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
382 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
383     used to reogianise the illogical arch tree a bit.
384 root 1.479 - (maps) import most map names from crossfire.
385 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
386 root 1.483 - fly_high movement gives better los, ignoring blocksview.
387 root 1.488 - the addexp command should now honour skill names with spaces.
388 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
389 root 1.491 - (arch) added many more buildable marble floors.
390 root 1.490 - major namespace cleanup: save 45kb by making functions static
391     that were unnecessarily global.
392 root 1.452
393 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
394 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
395 root 1.451 - fix a memory buffer overflow in the book code.
396 root 1.429 - add @check, @find npc dialogue commands.
397     - (maps) add a number of town interiors.
398 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
399 root 1.451 - (maps) add celvear area from cfextended.
400 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
401     - (server,maps) fix bug causing some library books not to be chained down,
402     cause Scorn/Navar libraries not to have inscribable books.
403 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
404 sf-marcmagus 1.433 inappropriate item power.
405 root 1.448 - (maps) fix intwell balancing issue.
406 root 1.437 - improve the look of generated books.
407 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
408     - fix bug where players could bypass no_drop by putting items in containers.
409 root 1.430 - consecutive commands arriving at the same time in the server would be
410     corrupted if the length was >255.
411 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
412 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
413     and perl.
414 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
415     functionality (and more) inside the same object using the match expressions.
416     - create simpler match expression compiles in many common cases.
417 root 1.439 - reduce object size by removing obsolete "seen_by" member.
418 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
419     of the new dynbuf::splice function (which gave an unexpected net win
420     in code size...).
421 root 1.442 - the server will no longer complain (and subtly fail) when an object
422     being removed from a map causes another object to get removed.
423 root 1.441 - banish strncpy from the server, speed up and simplify sending item
424     descriptions to the client considerably.
425 root 1.442 - add new "in head" set modifier for matches.
426     - new BLOCKED_MOVE event added.
427     - mapscript archetype now has activate_on_xxx true by default, as similar
428     connected elements.
429 root 1.448 - (maps) imported all styles from cfextended except
430 root 1.444 floorstyles/land_plots and monsterstyles.
431 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
432 root 1.446 - don't crash when treasure lists are empty / supply new empty
433     treasurelist for randomitems when none can be found.
434     - implement cf::map::static_maps and use it in map-tags.ext.
435 root 1.449 - fix a bug in map-tag scanning when moving tags.
436 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
437     for a reaction.
438 root 1.447 - implement new "loadall" map loading command, purely for debugging.
439 root 1.429
440 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
441 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
442     but not horns (to make them more useful for content-creators).
443 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
444     2) it skipped spell effects and 3) it didn't handle the case where
445     and object was destroyed while iterating over it correctly. all this
446     allowed players to sometimes walk onto spaces they should not be able to
447     walk on.
448 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
449 root 1.399 - examining an object now dumps the serialised object form when the user
450 root 1.404 is a wizard (wizlook).
451 root 1.421 - altars no longer accept unpaid items.
452 root 1.411 - party spells didn't work all that well.
453 root 1.424 - added complex object matching framework (cf::match), and make altars
454     and pedestals use it.
455 root 1.425 - identified skill-tools show what skill they grant.
456 root 1.399 - display the duration of change_ability spells when examining them
457     (missing: protection spells, but they are a hack...).
458 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
459     adding more variety to the different mushrooms.
460 root 1.398 - fix a minor cfpod formatting bug.
461 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
462     the hintmode setting on the settings page.
463 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
464 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
465 root 1.399 - enable the object loader to also dump archetypes.
466 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
467 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
468 root 1.402 - force the initial face when loading an object that is time-animated
469     or a monster, so it does not have to be specified anymore.
470 root 1.403 - fix a bug where recasting an ability changing spell could shorten
471     its remaining duration.
472 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
473 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
474 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
475     up splay operations as well.
476 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
477 root 1.412 - implement introspection data for C++ classes (%REFLECT).
478 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
479 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
480 root 1.419 - fix transmutation alchemy.
481 root 1.424 - speed up many frequently-invoked C->perl callbacks.
482 root 1.419 - added complex object matching framework, to be used in altars and the like.
483 root 1.426 - switch to YAML::XS from YAML.
484 root 1.396
485 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
486 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
487     that ultimately was not helpful to catch it :)
488 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
489     all callers to use either one or the other, as appropriate. This
490     fixes the (rather fragile) light spell, maybe others.
491     - fixed an overflow and exploit in the bank/payment code.
492     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
493 elmex 1.384 to explain the skill a bit more.
494 root 1.389 - removed a buggy check for zero attacktype. So that we might find
495 elmex 1.388 the real bugs in the archs/maps/objects.
496 elmex 1.394 - Fixed enabling torches with lighters.
497 elmex 1.387 - (maps) Added Heaven Town region.
498     - (arch+maps) Fixed & normalized warriors on map
499     /quests/peterm/CTower/Barracks.
500 root 1.392 - fix the light spell (and possibly diseases and other lights).
501 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
502 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
503     a long time ago, and similar cases are still to be found in the maps.
504     - make the socket_timeout configurable in the code (but not yet for users).
505 root 1.393 - earth wall health bar is now correct.
506 elmex 1.384
507 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
508 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
509     freeze with IO::AIO anymore due this change.
510 root 1.364 - avoid a crash when a player tries to apply a lighter.
511 root 1.376 - allow a spell argument for dimension door.
512 root 1.362 - move shop item listing and some otherstuff into the info tab.
513 root 1.360 - avoid crashes when non-players cast party spells.
514 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
515 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
516     - small improvement of the number of potions in shops
517     (by Job Vranish).
518     - added a few party spells (by Job Vranish).
519 root 1.362 - use a common message dynbuf.
520 root 1.364 - destroying tear down objects will now use the full hp range
521     for animation and will only destroy/lastframe when hp < 0.
522     - allow monsters to use earth to dust.
523     - use manhattan distance for get_rangevector_from_mapcoord, just as
524     in get_rangevector.
525     - los updates now correctly take tiled maps into account.
526     - do los updates even on maps without darkness.
527 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
528 root 1.375 - upgrade to IO::AIO 3.21.
529 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
530 elmex 1.373 - properly catching exceptions from callback in irc.ext.
531 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
532 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
533 elmex 1.368 - (arch) added hint about usage to Slag Ex.
534 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
535     like the rest.
536 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
537 root 1.378 - (arch+maps) added rate limited converter and adjusted
538     /elmex/mana_fountain.
539     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
540     - reduce size of casting_time, move_status, attack_movement,
541     last_heal and last_sp slots, squeezing some more space out of struct
542 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
543     anywhere.
544 root 1.358
545 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
546     - fixed bug in alchemy, where finding the right object for enhancements
547     didn't work.
548 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
549     effects (w.r.t. put_more) per mapspace, to give the server a chance
550     to survive a hundred deathsheads.
551 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
552     disastrous bug of unfortunately unknown proportions...
553 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
554 root 1.343 - use gender-neutral place descriptions for invite.
555 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
556     Thanks go to Lisa Larsen!
557 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
558     anymore).
559 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
560 root 1.345 - use better dependency tracking for include/keyword.h.
561 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
562     so it is possible to invite somebody out of some stck-till-death traps,
563 root 1.346 or simply to commit suicide.
564 root 1.352 - replace the "ignoring delayed commands" message by something more useful
565     (cf. cunning gnome freezeing issue).
566 elmex 1.349 - various fixes for weapon improvements.
567 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
568 root 1.353 - support T and G sequences in cfpod.
569 root 1.343
570 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
571 root 1.339 - convert me command from per-map to chat, which makes more sense, also
572     document it.
573 elmex 1.336 - more than one spellbooks of same class can now be given
574     in class selection.
575 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
576     spell rebalancements.
577 elmex 1.338 - the IRC gateway filters IRC colors now.
578 elmex 1.336
579 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
580 root 1.331 - (arch) fix quiver of Holding Bolts.
581 root 1.332 - applying unpaid items will now examine them.
582 root 1.330 - add "What" column to body command, showing items in that slot.
583 elmex 1.329 - redesigned and rebalanced lamps and torches.
584 root 1.330 - add "..." to item names that have been shortened.
585     - fixed "assign" function that squeezes strings into fixed length.
586 elmex 1.333 - add cursed effect to lamps and (some) torches.
587 elmex 1.334 - fixed bad assigned crafting skills and their tools.
588 root 1.312
589 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
590 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
591 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
592 root 1.312 - make monster smell logic dependent on their wisdom stat.
593 root 1.324 - put the death reason into a separate tab.
594     - converted "connected" slot to string, cleanly got rid of some ugly
595     hacks such as the path_attuned hack.
596 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
597     - replace one-at-a-time hash by faster than smaller FNV-1a hash
598     when hashing strings.
599 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
600 elmex 1.320 whether the right cauldron is used.
601 root 1.313 - considerably optimise shared string implementation by
602 root 1.316 making its null value a compiletime constant.
603 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
604     as well as using shstr_cmp to pass shared stringsa round efficiently,
605     for lots of code size savings.
606 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
607     they are sleeping: generators now check for the sleeping flag.
608 root 1.318 - tell gcc not to excessively inline some perl interface functions.
609 root 1.322 - remove marking rune length limit.
610 root 1.323 - fix formatting of cfpod when a verbatim block was following
611     a single newline.
612     - move resistances, statistics and showpets command output into tabs.
613 root 1.326 - implement map scripts that can replace the boulder logic without
614     having to write extensions.
615 root 1.310
616 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
617 root 1.302 - fix a longstanding bug that teared multipart monsters
618     at map boundaries apart.
619 root 1.292 - temporarily make permanently invisible player visible when
620     he/she makes noise.
621 root 1.284 - fix being able to see through walls a bit.
622 root 1.303 - improve look at output.
623 root 1.285 - completely replaced the line of sight algorithm with a variant
624     of spiral fov capable of visibility grades and arbitrary
625     shadow angles, that uses less memory and less code.
626     - the new los code supports arbitrary map rectangles and loosens
627 root 1.310 other restrictions of the old code, supporting further optimisations.
628     - update los if blocksview-objects are inserted in a map, not just when
629 root 1.287 removed (e.g. for summon fog).
630 root 1.303 - permanent invisibility doesn't make immune against making noise:
631     implement a noise system that allows monsters to locate the player
632     when he/she makes noise.
633     - implement a primitive smell system that monsters can use to track
634     players.
635 elmex 1.288 - create bomb now also works when casted by door traps.
636 elmex 1.290 - (arch) new torch graphics.
637 root 1.289 - (maps) considerably soften the subway spider.
638 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
639     the guards from being killed by players.
640 root 1.310 - (maps) lots of tweaks in and around scorn.
641     - (maps) use special non-blocksview jungle, mountain and
642     darkforest freely on the worldmap, to get gradual sight obstacles
643     instead of total blackout in those areas.
644 root 1.289 - no maximum darkness for outdoor maps anymore.
645 root 1.291 - add more hints, fix some messages.
646 root 1.292 - fix a bug: firing rods should tell you something about them.
647     - make light additive even within players.
648 root 1.293 - darken xrays effect a bit.
649     - improve handling of los changes when inserting or removing
650     objects, not perfect yet.
651     - make map darkness signed (formerly unsigned) to allow
652 root 1.294 ambient lighting and centrally manage darkness as an offset.
653     - revamped, fixed and documented the server calendrics, also
654     tell users the current time and data, to improve awareness.
655     - implement proper wizlook flag and handling of wizlook, instead
656     of dumbly just clearing los once.
657 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
658     and has a smaller runtime variance.
659 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
660     making them actually useful.
661     - see_in_dark now increases the viewing radius by 3.
662 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
663     speedup, as well as in many other places.
664 root 1.299 - remove support for extended map infos - these are not used
665     by the deliantra client and removing them gives us a 10% speedup
666     when sending map changes.
667 root 1.300 - remove most gcfclient and other client bug workarounds, as well
668     as now obsolete protocol versions, simplying the code.
669 root 1.301 - optimise and simplify generation of random numbers.
670 root 1.303 - correctly provide a non-zero default density for materials, to
671     avoid crashes, fix other bugs in the material handling code.
672     - fix volume calculations.
673     - fix cfpod parsing when multiple verbatim blocks were separated by
674     newlines.
675 root 1.305 - increase monster detection radius from wis/5 to wis/3.
676 root 1.306 - remove old pickup modes.
677     - remove obsolete disarm and search commands (search wasn't working
678     anyways).
679 root 1.308 - fix a crash when an npc applied a sign.
680 root 1.284
681 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
682 root 1.283 - this release is assumed to be very stable.
683     - (maps) radically redesigned and improved tutorial.
684 root 1.280 - directional casting no longer immediately removes the invisible effect.
685 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
686 root 1.272 - fix overflow in lighting calculations.
687     - negative glow radii can no longer cause total darkness.
688 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
689     only maximally-lit ones.
690 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
691     - swashbucklers got the oratory skill now.
692 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
693 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
694 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
695 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
696     (which was probably broken, too).
697 root 1.281 - support negative glow radii during daytime, too.
698     - use circular, not rectangular, viewing area.
699     - use minimum viewing distance of 2 in outdoor maps.
700     - negative glow is stronger than viewing area or lamps.
701 root 1.283 - (arch) new darkness spell face.
702 root 1.272
703 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
704     - (maps) completely redesigned scorn.
705 root 1.269 - "cast light" now works on oneself.
706 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
707     negative glow radii again (they were totally broken before).
708 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
709 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
710 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
711 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
712 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
713     back to the player.
714 root 1.251 - attuned/repell and spell base level system reworked.
715 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
716 root 1.247 be less erratic now.
717 root 1.248 - refuse to write the uuid file if the uuid is zero
718     (to avoid writing it in early crashes).
719 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
720     - speed up emergency_save by not syncing every file separately.
721     - no longer reattach perl to every object on reload, it's slow, and no longer
722     necessary since we don't nuke stashes anymore.
723     - do not bootstrap perl from the commandline args, use separate eval for
724     better error reporting.
725 root 1.259 - fix a crash when pushing cone spells met ice attacks.
726 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
727 root 1.255 - speed up map refresh in server a bit.
728 elmex 1.258 - refactored drop code and fixed some programming errors in it.
729 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
730 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
731 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
732     as the current weight of the inventory.
733 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
734     dragonfire has been introduced for the non-dragon players.
735 root 1.265 - remove unused "tooltype", "start_holding" object slots.
736     - change "weapontype" object slot to uint8.
737     - convert "hide" object slot into flag.
738     - reorder object members for better locality of reference and codesize
739     decrease.
740 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
741 root 1.267 - fix a crash when no skill could be found when killing amonster.
742 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
743     every completed aio operation.
744 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
745     and update mapspaces if necessary.
746 root 1.246
747 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
748 root 1.241 - removed all command line parsing, only env variables are supported
749     anymore.
750 root 1.239 - region-specific monsters will now once more be on the worldmap.
751 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
752 root 1.225 would grow out of bounds.
753 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
754 root 1.222 - fixed a double-escaping bug in the pod-parser.
755     - rewrote the cfpod parser in C++.
756     - hintmode moved to C++, players need to re-set their hintmode if
757     they dislike "show".
758 root 1.231 - fix RIP inscription.
759 root 1.239 - bump login name length from 18 to 20 char max.
760 root 1.231 - correctly support gender in emotes.
761     - correctly support gender in the death messages.
762     - correctly generate death messages for players only when they really die,
763     with increased information.
764 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
765     and data corruption (but apparently was never triggered).
766 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
767 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
768     data corruption bug.
769 root 1.223 - tweak coredumping/monitoring a bit.
770 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
771 root 1.227 - do not crash in the loader when an inventory object could not be loaded
772     (from a corrupted file).
773 root 1.241 - redid skills command to send output to proper channel.
774 root 1.233 - object->map is no longer refcounting.
775 root 1.228 - add FLAG_DEBUG for internal debugging.
776 root 1.231 - add NDI_VERBATIM flag to send_msg.
777 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
778 root 1.240 - player->exists is no longer a sync_job.
779 root 1.233 - split login.ext's player scheduler into
780     it's own player-scheduler.ext extension.
781 root 1.222
782 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
783 root 1.212 - require perl 5.10.
784 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
785 root 1.204 - swap player and observed count's on the map when observing.
786 root 1.205 - add (mostly untested) mapspace perl class and accessors.
787 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
788 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
789     could be found.
790 root 1.208 - pits now have a configurable "random spread" range and default
791 root 1.213 to a radius of two now.
792 root 1.212 - rewrite pay_player_arch.
793     - use a more stable perl_reload implementation.
794     - do not use Symbol::delete_package (causes crashes after perl-reload),
795     use our own, safer, clear_package instead.
796     - when asynchronously dumping core, close all file handles to allow
797     the server to restart concurrently.
798 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
799     sequences, without double-encoding. it should be faster, too.
800     - the above fixes wrong display of help tetx and many other issues.
801 root 1.216 - use lzf and frag packets for large messages for clients supporting them
802 root 1.218 (0.9976+), use it for long books and other messages.
803 root 1.210 - eradicate listen command and corresponding code.
804 root 1.211 - eradicate logs command.
805 root 1.218 - let the client log into the server log, used for crash backtraces.
806 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
807     old style spell objects with the spell magic bullet.
808 root 1.220 - (arch) fixed skill less rods in the archetypes
809 root 1.204
810 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
811 elmex 1.197 - made jeweler workbench larger and some other minor map
812     changes in jeweler town.
813 root 1.196 - fixed wrong item handling in jeweler skill code.
814 root 1.198 - (arch) use a special "key_random_map" for random map keys
815     that are used up.
816 root 1.199 - fix a crash when the player who was observed has logged out long
817     enough for his region/map to be gone.
818 root 1.200 - port to g++-4.3's incompatible tr1 changes.
819 root 1.201 - add some missing dependencies.
820 root 1.203 - log to /var/log/deliantra/ by default.
821     - hack observe code to enable smooth movmenet when observing.
822 elmex 1.195
823 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
824 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
825 root 1.179 - correctly move gsay to the party channel.
826 root 1.178 - fix a crash when animate weapon was used in some areas.
827 elmex 1.177 - fixed unnecessary identification of by converters created objects.
828 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
829     with NPCs.
830 elmex 1.175 - (arch) dragon scales got proper type now
831 root 1.193 - object::decrease would sometimes cause container weights to
832     be wrong, this has been fixed.
833 root 1.194 - do not send time updates for newly-seen items.
834 root 1.185 - thawing an icecube will once more drop its contents to the ground.
835 root 1.183 - fix cone spells etc. going through walls sometimes.
836 root 1.186 - fix a weight update bug that sometimes left containers
837     with wrong weights.
838 root 1.194 - added auto_apply event and extension for shop tiles.
839 root 1.172 - work around get_map_flags invoking perl and switching the stack.
840     - make sure the map is loaded when using a town portal return.
841 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
842     where healing spells didn't cost any grace.
843 root 1.173 - fix starvation kill reason.
844 root 1.174 - fix pk killer name message.
845 root 1.189 - don't let people apply signs with @match.
846 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
847     what seems to be the biggets memleak in the server).
848 elmex 1.171
849 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
850 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
851     - use anyevent to manage listen ports (this enables IPv6 support).
852 root 1.167 - server supports ipv6 client connections now.
853 root 1.168 - use newly-available Coro::AnyEvent.
854 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
855     to let it handle AIO requests.
856 root 1.167
857 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
858 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
859     processing considerably (especially in the client) and reduces data transfers
860     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
861 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
862     - (map) fixed npc dialogue in pup_land/s_f/special.
863     - bugfix: fix a crash when a player casts a swarm spell and then logs out
864     (swarm spells now stay in the player's inventory).
865 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
866 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
867     archetype *archname* (chairs of different facings were merged).
868     - bugfix: fix a potential crash issue in find_object_name (not used
869     normally).
870 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
871 root 1.164 (destruction, magic missile etc.).
872 root 1.163 - swarm spells without a direction now use various spiral patterns
873     instead of being fully random.
874 root 1.158 - update AnyEvent API to 3.4 and above.
875 root 1.156
876 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
877 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
878 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
879 root 1.152 - bugfix: the jumping skill now gives experience for jumping
880     and for attacking monsters. it also takes about one second to do a jump.
881 root 1.138 - bugfix: players couldn't starve in 2.53 :(
882 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
883 root 1.152 - bugfix: spell effects like word of recall are removed on death.
884 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
885     were created outside a map.
886 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
887     (fixed by reversing the logic).
888 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
889 root 1.153 - bugfix: the random map generator no longer leaks key objects.
890 root 1.154 - bugfix: support random maps >127x127.
891 root 1.152 - (maps) fixed the death certificate system in nimbus.
892 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
893 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
894 root 1.147 - (arch) give ball lightning a real name.
895 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
896 root 1.155 - support cfpod in ex replies (client item tooltips).
897 root 1.143 - unapply item in range slow when readying a spell.
898 root 1.148 - bugfix: account for rounding errors in weight updates.
899 root 1.139 - remove synchronous mkdir in chargen_race_done.
900     - fix per-race starting maps.
901 root 1.142 - check hiscore on suicide and quit as well.
902 root 1.138 - tell players when they are starving.
903 root 1.133 - get rid of costly object_from_name conversion for altar effects.
904     - fix map difficulty calculation for generators.
905 root 1.146 - slightly more intelligent handling of "is_animated" flag.
906 root 1.149 - support no_drop map header flag (before it was only available internally).
907 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
908 root 1.133
909 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
910 root 1.119 - bugfix: custom skill settings were not saved by the server.
911     - bugfix: remove did not actually remove items from the inventory, leaving
912 root 1.116 ghost items.
913 root 1.119 - bugfix: properly update items identified on the ground.
914 root 1.120 - bugfix: use localtime_r in the logger thread.
915 root 1.122 - bugfix: player starvation will now give the correct kill reason.
916     - bugfix: archetype reloads could crash the server.
917 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
918 elmex 1.114 player is not logged in.
919 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
920 root 1.117 server startup.
921 root 1.128 - bugfix: fix the door surround check in the random map generator.
922     - (maps) fix heaven quest difficulty progression.
923     - (maps) fix some random map styles.
924     - dropping items a shop is not interested in won't sell them anymore.
925     - rods and horns with a too low maximum charge allow now at least one discharge.
926     - implement kill & death statistics.
927     - random map preparation is no longer synchronous.
928     - rewrite find_style in perl, no longer does synchronous I/O.
929     - improve random map specials placement.
930     - make the killer a real object pointer instead of a string, improved
931     kill reason messages.
932 root 1.117 - take advantage of new aio_close and aio_chmod.
933 root 1.128 - implement archetype::get, object::deep_clone and update callers.
934 root 1.125 - change_abil is much faster.
935 root 1.126 - update the floorbox more often to work around the reverses item order
936     display in clients.
937 root 1.125 - cleaned up object copying by encapsulating it to a single place.
938 root 1.126 - add hints to the invite messages.
939 root 1.127 - rewrote key<->value pair handling.
940 root 1.128 - use an independent random number generator for the random map generator.
941 elmex 1.113
942 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
943 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
944     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
945     - completely automate the weight handling, should fix all weight
946     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
947 root 1.103 - reloading archetypes while a user was in the character creation phase
948     could crash the server.
949 root 1.106 - fix a nontrivial number of cases of code commented similar
950     to "is this really correct?", as many of those cases are now handles
951     automatically by lower level code.
952     - replace many ad-hoc checks for client visibility by object::visible_to,
953     should result in broader applicability of functions using it.
954 root 1.104 - merge items with different arch pointers refering to the same arch
955     (due to archetype reloads).
956 root 1.106 - refactored the object remove/insert functions and most related
957     functions (decrease, split, merge_ob etc.).
958 root 1.105 - make it compile better on freebsd (reported by pippijn).
959 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
960 root 1.108 - fix the longstanding "container stays open" bug.
961 root 1.107 - improved floorbox updating to be incremental and other protocol
962     optimisations.
963     - get rid of update_after_inventory_change and only do update stats
964     for weight once/tick/player at max.
965 root 1.109 - rewrite party commands, use party channel.
966 root 1.103
967 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
968 root 1.97 - properly link against libgthread as that is needed to make the slice
969     allocator thread-safe.
970 root 1.91 - support perls not compiled with 64 bit support (though this is not a
971     recommended configuration) (reported by Samuel Gondouin).
972 root 1.94 - always put godgiven items into the player inventory, never any containers.
973 root 1.92 - (maps, arch) the scorn go club was founded!
974 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
975 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
976     became a real spell-class.
977 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
978     - (arch) considerably strengthened spark shower and destruction.
979     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
980     finally reloadable at runtime.
981     - changed archetype loading algorithm to only require one pass and
982     use delayed resolving of references.
983 root 1.101 - examine command now uses the examine infobox.
984 root 1.102 - implement an "incremental garbage collector" for archetypes.
985 root 1.98 - enable slice allocator again.
986 root 1.96 - implement optional free memory poisoning.
987 root 1.91
988 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
989 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
990 root 1.85 skill.
991 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
992     names (also update all maps to use money instead of coins).
993 root 1.78 - add uuid accessors to perl.
994     - add coin names and archetype accessors to perl.
995 root 1.80 - fix runtime uuid file format to use "." instead of ",".
996 root 1.78 - change perl extensions to not use hardcoded coins and values.
997 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
998     and be more parsimonous of uuid usage by the exact value out on exit.
999 root 1.86 - write log messages in another thread, removing another sync point.
1000     - support multi-line log messages in a nicer way.
1001 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1002 root 1.81 - fix a minor memleak in the random map generator.
1003     - some parts of the random map generator are not coroutine-safe,
1004     so only call it "single-threaded".
1005     - major cleanup of memory management in random map generator.
1006 root 1.87 - slight refactoring of the random map generator, faster too.
1007 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1008     bookkeeping bug.
1009 root 1.87 - work around "player is on active list" problem by deactivating player
1010     after loading.
1011 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1012     there have in fact been allocations.
1013 root 1.82 - fix object::insert to do as documented and insert into the env
1014     if necessary.
1015     - fix cf::map::unique_maps.
1016     - fix nrof overflow check in can_merge_slow.
1017     - fix converter code to handle >31 bit values.
1018 elmex 1.83 - added support for the player_sold flag
1019 root 1.84 - converters no longer accept unpaid items.
1020 root 1.88 - canonicalize random map meta files for better unification.
1021 root 1.77
1022 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1023 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1024     when mlockall has been used.
1025 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1026 root 1.72 - use separate thread for ticker timing (and more in the future).
1027     this greatly increases timing accuracy and gets rid of an enourmous
1028     number of gettimeofday calls.
1029 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1030 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1031 root 1.71
1032 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1033 root 1.68 - rebalanced default experience table to be more exponential
1034     and much easier up to level ~40, then moderately harder.
1035 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1036 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1037     - do not exit on reload/load errors but properly cleanup.
1038 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1039 root 1.66
1040 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1041 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1042     (this fixes the jeweler skill).
1043 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1044 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1045 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1046     it has reset, which is better than putting it on the savebed, also as
1047 root 1.321 proof that the player didn't use a savebed).
1048 root 1.59
1049 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1050 root 1.56 - work around perl bug in configure perl module version check.
1051 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1052 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1053 root 1.52 - fix a bug in animate_weapon, causing a crash.
1054 root 1.54 - no longer exit when a coroutine throws an exception.
1055 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1056 root 1.53 - fix the "<player> is nuts" message.
1057 root 1.58 - fix an exception at logout due to the json_coder being gone.
1058 root 1.43 - upgrade to EV version 2.0 API.
1059 root 1.47 - when players don't apply a savebed correctly but stand above one,
1060     do not move or kill them.
1061 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1062 root 1.43 - implement generic framework for server-side resource files.
1063     - implement resource file update event.
1064     - hook experience table update into the framework.
1065     - move jeweler.yaml to resources (arch/).
1066 root 1.44 - switch from Crossfire to Deliantra perl module.
1067     - implement json2json arch filter.
1068 root 1.45 - implement widget protocol version 2, support for ui templates.
1069 root 1.54 - mapinfo is now handled fully asynchronously.
1070 root 1.48 - ext/irc: also log irc messages.
1071 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1072 root 1.43
1073 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1074 elmex 1.41 - limited the number of items that can be picked up and dropped
1075 root 1.42 as temporary measurement against bad performance or dropping things
1076     (this lead to long freezes and triggered the watchdog).
1077 elmex 1.41 - improved the performance of the drop command a bit.
1078 root 1.38 - switch from Event to EV for higher performance, easier usage,
1079     less bugs...
1080 root 1.39 - updated to release version of the gnu affero license.
1081 root 1.38
1082 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1083 root 1.36 - more thoroughly rename the binaries, contact addresses.
1084     - update the copyrights.
1085 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1086     crashes.
1087 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1088     potentially causing crashes.
1089 root 1.35 - assign weapons on user load time, not login-time, avoiding
1090     crashes.
1091    
1092 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1093 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1094 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1095     in some of the maps.
1096 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1097     which is now trivial to do.
1098 root 1.33 - removed all traces of the old (and never working) plug-in interface
1099     (70kb code less on amd64).
1100 root 1.34 - improve/tune scheduling priorities.
1101     - fix some freezing bugs.
1102     - fix a memory corruption problem in dynbuf.printf.
1103     - use channels for chat and many informational commands.
1104     - improved the tutorial.
1105     - create missile is now fixed.
1106     - race fields must now contain archetypes.
1107     - jumping skill now works as advertised.
1108 root 1.31
1109 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1110 root 1.24 - relicense under the gnu affero license.
1111 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1112 root 1.24 - implement server-side framework for generic resources.
1113     - use resource framework for server-provided ambient
1114     music.
1115 root 1.27 - save object owners (players only atm).
1116 root 1.24 - replace limited sound api with server-provided sound effects.
1117     - new sc (sound control) protocol command.
1118     - improve fxix protocol to include types.
1119     - exactly fill tcp segments, if possible.
1120     - output-rate is now an upper limit, the server will automatically
1121     (and quite perfectly) adjust to the network conditions, ensuring
1122     low latency even during bulk transfers (music, images, sounds etc.).
1123     - implement server-side widgets (i.e. client widgets controlled
1124     in the server side). this will allow future expansion without
1125     having to upgrade clients.
1126     - implement a (artwork) world map with realtime player position
1127     tracking.
1128     - new and more efficient extcmd (server still supports old extcmd
1129     protocol).
1130 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1131     calcluation that could be easily exploited by users.
1132     - rebalanced diseases to spread more naturally/evenly.
1133     - completely asynchronous map loading even for tiled maps.
1134 root 1.24 - replace simple messaging protocol with channels carrying metadata
1135     (similar to message types, but more directed at the user).
1136     - reduce command processing latency by a whopping 120ms by
1137     reordering some processing steps inside the server. this directly
1138     reduces lag by 120ms.
1139     - actually send spell faces to the client.
1140 root 1.23 - implement player genders.
1141 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1142     otherwise return to savebed and possible kill if the log-out
1143     was for too long.
1144     - fast socket-dead detection (kick player after 8 seconds without ack).
1145     - greatly reduce the cpu time needed to draw maps _again_.
1146     - archetypes are now subclasses of objects.
1147     - rebalanced shop greed and approval functions to be more realistic
1148     (and likely match the actual intention).
1149 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1150     italic, gender-specific text, paragraphs etc.
1151 root 1.24 - implemented hint framework, players can opt to receive hints.
1152     - implemented (long) book framework, added some books from the cf wiki.
1153 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1154     protocol and is capable of transmitting generic meta information.
1155 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1156     - replace the nexus by a per-player tutorial map that teaches stuff
1157     better than the newbie house.
1158 root 1.18 - fix the magicmap colours.
1159 root 1.19 - optimise map update even more by removing unneeded code and checks.
1160     - decouple map and stats update from pl->ob and use pl->observe instead.
1161     - implement observe command.
1162 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1163     calls with a simple comparison.
1164     - fix a latent crossfire bug that could crash the server because the
1165     map refresh did not update the mapspace.
1166 root 1.24 - support custom keys for regions and maps, regions are now
1167     refcount-managed.
1168     - allow worldmap overlays anywhere in the 000..999 range.
1169     - new system to acquire time slices for background jobs, to reduce
1170     jitter.
1171 root 1.27 - semi-persistent object-referencing framework (currently only players
1172     supported).
1173 root 1.22 - dependency tracking for perl extensions.
1174 root 1.24 - new slag-ex extension for cleaning cauldrons.
1175     - fix invoke result processing.
1176     - there are even less i/o syncpoints in the server now.
1177 root 1.29 - added map-tags extension that scans all maps for object tags
1178     and records them in the database (not used yet).
1179 root 1.28 - metaserver 2 support.
1180 root 1.22 - many more bugfixes and minor optimisations.
1181 root 1.16
1182 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1183 root 1.14 - optimised event invocation (non-wanted events can now be
1184     skipped with 4-5 inlined instructions).
1185 root 1.12 - complete rewrite of town_portal: it now creates a portal
1186     to the "nearest" town only, travel is only possible
1187 root 1.13 to the town and back, anybody can use it (also removes
1188     one of the remaining syncpoints in the server).
1189 root 1.10 - complete rewrite of the range/attack skill slot system:
1190     there are now two slots, one for combat, one for ranged
1191     attacks.
1192     - introduce the concept of a current weapon (either a ranged
1193     or a combat weapon/skill/tool) and switch between them as
1194     needed.
1195     - rewrite bow code so bows get more useful: apply damage,
1196     attacktype and other stats to the arrows and treat
1197     bows as weapons. also rebalance the missile weapons skill
1198     so its damage increases with level.
1199     - rewrite the complete player speed logic: weapon_speed now
1200     works as documented and there are no unnatural speed boosts.
1201 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1202     installation, replacing the old collect scripts and
1203 root 1.9 simplying deployment by scaling and cutting faces as required.
1204     - simplify the map protocol extensively by taking advantage
1205     of missing bigfaces, speeding up map generation immensely.
1206 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1207     other archetypes.
1208     - rationalise archetype, region and treasurelist file format
1209     into a single file format and make them reloadable asynchronously.
1210 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1211     reloadable at runtime.
1212 root 1.6 - implement 64x64 faceset support.
1213     - implement fxixsx protocol that saves
1214     a lot of bandwidth over the old image/face/smooth packets
1215 root 1.11 and allows images > packetsize, incremental and background
1216     transfers.
1217 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1218     on a face basis as opposed to a mapspace basis.
1219 root 1.7 - the server can now rate-limit image uploads to not exceed
1220     a certain (client-configurable) speed while guarenteeing full
1221     freedom of movement.
1222 root 1.8 - implement new ex command to request item descriptions.
1223     - implement new msg command for in-game messages with meta
1224     information (using xml).
1225 root 1.9 - enforce utf-8 for all text messages.
1226 root 1.13 - added micropather (not used yet).
1227 root 1.6 - many, many bugfixes.
1228 root 1.1
1229 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1230 root 1.1 - make coroapi accessible to cf+.
1231     - moved map handling logic completely to perl
1232     - per player maps are now marked in the map
1233 root 1.2 - maps are saved completely differently now,
1234     and much more often.
1235 root 1.17 - rewrote map header parser and writer, to be much faster.
1236 pippijn 1.4 - maps and players are now (in the average case) loaded
1237 root 1.2 and saved completely asynchronously, I/O contention will no
1238     longer freeze the server.
1239 pippijn 1.4 - players and maps can be loaded anytime, without the player
1240 root 1.2 being logged in.
1241 root 1.1 - automatically generate method interfaces for perl from headers
1242     - unbundled freezethaw
1243     - mostly rewrote common/map.C
1244     - completely rewrite server/swap.C
1245     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1246     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1247     - better message for apply failures due to applymode
1248     - removed most all of the weather code
1249     - unified logging to stderr and file
1250     - too many minor changes to document
1251 root 1.615