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Revision: 1.700
Committed: Thu May 6 22:08:07 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.699: +2 -3 lines
Log Message:
calc_alch_danger use correct skill

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
11     now easily reachable, at a price.
12 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
13 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
14 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
15 elmex 1.630 (by Dustfinger).
16 root 1.681 - (maps) fixed bad floor tile in navar apartment.
17 elmex 1.573 - made (wizard) look_at show also uuids.
18     - added cf::object::find_object_uuid (::find_object already exists!).
19 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
20 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
21 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
22 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
23 elmex 1.568 - (arch) made the hill giants loose more body parts.
24 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
25 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
26     and made them a bit more expensive.
27 root 1.633 - (maps) add more glory hole treasure styles.
28 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
29     in a select number of mlab maps.
30 root 1.667 - (maps) the library should be less of a death trap now.
31     - (maps) exits no longer point to auto-apply exits, most affected
32     maps now have proper doors or a similar solution.
33 root 1.682 - (arch) jumping skill has now physical attacktype.
34 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
35 root 1.691 - enter_map did not normalise the map coordinates when the destination
36     space is blocked, causing badness and freezes for the player.
37 root 1.685 - when applying containers, server checks for the key on activate
38     and also allows players to unapply active containers they don't have
39     a key for.
40 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
41     races files to arch, where they belong (exp_table is no longer in
42     confdir but in datadir now!).
43 root 1.677 - jeweler and sound config files are now normal datafiles as well.
44     - quit_character was causing a runtime exception, causing it to not
45 root 1.672 work since 2.93.
46 root 1.671 - entering a map will now respect move_on and other effects,
47     except for auto-apply exits :/
48 root 1.660 - only talk to the items on the nearest mapspace, or, of there
49     are none, to the player, not ALL items in vicinity.
50 root 1.625 - do not update the floorbox while running, to avoid big item
51     updates that cost network bandwidth and processing power.
52 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
53     caused overflows causing monsters to become living deads.
54 root 1.619 - unapply weapons and armour before trying to improve it.
55 root 1.588 - teach the random map generator the ability to read ".rmg" files
56     that specify which actual style map to generate, and use it for
57     the default decorstyle to avoid inappropriate maps to be used.
58 root 1.639 - support (with some limitations) multiple different skills with the
59     same subtype.
60 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
61     so nekosan could end up beign saved AND escaped to another map.
62 root 1.636 - show invisible no longer makes magic mouths visible.
63 root 1.583 - move_type changes (spells, skills etc.) now will correctly
64     take move_on/move_off into account (e.g. buttons).
65 root 1.582 - display (exit) or (random map) in client for those objects.
66 root 1.606 - removed (useless) spell damage columns from spell info and replace
67 root 1.578 it by effective casting level - clients > 2.10 required to display
68     properly.
69 elmex 1.565 - building of levers/doors works again for all kinds of floors.
70 elmex 1.563 - the player can now withdraw and deposit all the available money.
71 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
72     steinwandstadt/celvear.
73 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
74 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
75     mostly based on the spell's level in the spellbook.
76 root 1.669 - (maps) fix some map regions and the region tree.
77     - the server will now be more picky when parsing the regions file.
78 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
79 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
80 root 1.566 clients.
81 root 1.690 - follow has been rewritten to be, hopefully, more robust.
82     - follow mode will not be aborted when the follower tries to move.
83 root 1.566 - tcp.ext didn't unbind in reloads.
84     - map-tags.ext didn't properly close the database on reloads.
85 root 1.567 - cfutil skips .-directories when scanning.
86 root 1.571 - build.ext prevents players from building on other player's maps.
87     - rent.ext allows the dm to enter anytime.
88     - NPC_Dialogue adds a new predefined variable, $map.
89     - new "build" event hook.
90 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
91 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
92 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
93     them on loading, for old playerfiles and maps.
94 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
95     would be handled differently nowadays anyway.
96 root 1.584 - random map .meta were not being expired at all.
97 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
98 root 1.586 - update to automake 1.10.
99 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
100     require level 4 anymore.
101 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
102 root 1.590 - monsters now rotate through all skills (in chosen_skill).
103 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
104 root 1.661 - detect/sense curse/magic will no longer work on items that don't
105     need identify.
106 elmex 1.593 - added detect mineral vein spell.
107 root 1.592 - support "wall overlays" in the random map generator - not very generic,
108     used by minable veins.
109 elmex 1.594 - (maps) relocated jeweler town to another directoy.
110 root 1.603 - (arch) implement mining pickaxes and mining skill.
111 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
112 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
113 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
114     of the output is only 1/5th (instead of 1/3rd) of ring level.
115 root 1.601 - generate most constants for perl automatically.
116 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
117     - when player dies, restore his food to at least 200.
118 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
119 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
120 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
121 root 1.600 - the singing skill actually respects the direction now.
122     - oratory and singing now require a direction.
123 root 1.603 - use_skill now requires that you can actually apply the skill tool.
124 root 1.604 - do not invoke perl on every user command anymore by providing
125 root 1.655 a command and an unknown_command event.
126 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
127     perl to C++, for speed reasons (basically undo patchset 1304).
128     - add a client_destroy event, so we don't have to hook the
129     attachable destroy event (which is called much more often).
130 root 1.606 - removed (unused) FLOOR object type.
131 root 1.607 - fix errornous change_abil messages for rods (and other types).
132 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
133     all into server/commands.C.
134 root 1.609 - save and restore combat/ranged/current slot for players.
135 root 1.610 - the server now batches item's face/fx commands, as opposed
136     to sending one fx per item - helps mostly at connect and
137     with floorbox updates.
138 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
139 root 1.614 - the random map generator now supports selecting difficult for
140     more style categories than just monsters (all except fountains
141     apparently).
142 root 1.617 - object serialiser no longer creates empty "owner" references.
143 root 1.620 - make sure failed castings take some time, too, to avoid being
144     smitten by your god.
145     - many more failmsgs and help texts.
146 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
147 root 1.623 - stop thrown objects when their speed goes too low.
148 root 1.624 - log the number of unique logins seen every minute in a compact
149     format (for statistics).
150 root 1.626 - do not send delitem for players.
151 root 1.627 - support static scalar data members properly in genacc now.
152     - implement "simple" freelist management for objects.
153 root 1.628 - recycle object counts now - to support longer uptimes.
154 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
155     function (and yes, 666 is exact!).
156     - random map generator results should now be fully repeatable.
157 elmex 1.635 - fixed possible crash bug in build code.
158 root 1.638 - rename find_marked_object to ->mark and speed up.
159 root 1.640 - player movers properly destroy themselves when used up, instead
160     of leaking.
161 root 1.642 - do not show msg for unidentified objects that need identification.
162 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
163 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
164     next_line method.
165 root 1.646 - use nicer file format for exp_table and attackmess
166     (more like other resource files).
167     - make parse errors during server startup fatal.
168 root 1.652 - properly initialise all maptile values in constructor.
169     - improved {link} map.
170 root 1.655 - optional unloadable extensions will not lead to an endless loop.
171 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
172 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
173 elmex 1.664 - building listening books is possible again.
174     - (maps, arch) added archetype for building instructions and replaced
175     the copies of the instructions in the maps with it.
176 elmex 1.666 - (arch) made the spark shower spell available in shops.
177 root 1.670 - don't create a second LOGIN event on character creation.
178 root 1.674 - correctly generate "You paid xyz" message in shops.
179 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
180 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
181     change passwords for other players).
182 root 1.680 - correctly save shopitems string, to avoid parse error when reading
183     saved maps.
184     - logging now differentiates between logging levels better.
185 root 1.684 - speed up get_typedata.
186 root 1.689 - fix deadlock problem during server shutdown/reload.
187 root 1.692 - make ext/checkrusage "more" non-blocking.
188     - use common::sense for extensions.
189     - work around a 50.10.0 utf8 caching bug.
190 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
191     "no relation to target" bugs.
192 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
193     modules being loaded from the mainloop, pre-load some more
194     core modules so perl doesn't do it later on.
195 root 1.562
196 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
197 root 1.558 - (maps) fix travel to valdor and back.
198 root 1.545 - do no longer by default eval map cod ein safe compartments
199     (this can be re-enabled using the safe_eval config option).
200 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
201     in lorak.
202 root 1.559 - fix data corruption issues caused by recursive calls to
203     unordered_mapwalk - now every caller must provide its own
204     buffer.
205 root 1.538 - (maps) improve tindervale maps slightly.
206 root 1.544 - (arch) considerably decrease slag ex price.
207 root 1.540 - (arch) fix filth archetype.
208 root 1.556 - extension dependency resolve was completely broken.
209 root 1.544 - multipart objects would cause save_throw_object to crash - it
210     now acts on the head only.
211 root 1.541 - do not try to connect to an irc server unless explicitly configured.
212 root 1.542 - do not expect decltype() to be available in gcc 4.4.
213 elmex 1.543 - extended the safe perl environment by loops.
214 root 1.547 - (arch) fix "armless cook" facings.
215     - the "experience table" resource item did not have a proper
216     hash associated with it, so updates could not be detected.
217 elmex 1.550 - fixed poison traps in doors.
218 root 1.548 - player->killer_name did not properly flag the name as unicode.
219 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
220     and provide a non-destructive SvPVutf8 variant.
221 root 1.554 - do not allow dragon players to change their title via the settings.
222 elmex 1.552 - ratelimited jeweler skill nugget conversion.
223 root 1.551 - under high load, the server stopped swapping out to make
224     the server more responsive, but making it impossible to reduce
225     the load by... swapping out. slot queuing will now always make
226     some progress.
227     - improve the quality of the load-avg calculation.
228 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
229 root 1.556 - don't fail to write the runtime file if the temporary already exists.
230 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
231     player now.
232 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
233     timestamp and use a tab in the client to increase awareness.
234 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
235     setflag 0 is possible.
236 root 1.560 - make install now deletes old extensions, to ease upgrades in the
237     deliantra vm.
238 root 1.538
239 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
240 root 1.532 - the destruction spell could/would corrupt server memory quite often.
241 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
242     disk, not when it already was in memory.
243 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
244     avoiding livelock during high-load emergency saves.
245 root 1.530 - logging in did not properly unapply all skills.
246 root 1.531 - (maps) make the invite quest marking much more obvious.
247 root 1.533 - (arch) fix warrior archetype names.
248 root 1.532 - map prefetching never prefetch upwards.
249 root 1.534 - wizpass no longer makes you non-blocking.
250 root 1.536 - (maps) add light to some of the special maps, add troll
251     map.
252 root 1.530
253 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
254 root 1.515 - (maps) add gorokh_final mapset from crossfire.
255 root 1.516 - (maps) block most vault-type mlab locations, open up
256     imperial converters for anybody to use.
257 root 1.519 - (maps, arch) replace all permanent stat potions by random
258     variants.
259 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
260 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
261     real player object on player changes.
262 root 1.522 - diseases and maybe other things could sometimes reduce the speed
263     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
264     much grief.
265 root 1.523 - speed_left randomisation was, apparently, totally broken.
266     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
267     of the speed slot internally and in map save files. among other
268     things, this gets rid of all the abs (speed) calls.
269     - reduce map file save files by using abridged keywords aliases.
270 root 1.494 - shop specialisation calculation was totally broken.
271 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
272     now enforced.
273 root 1.498 - fix magic mapping, which only worked for inate spell casting.
274 root 1.495 - godgiven items will now be explicitly described as such.
275 root 1.524 - (arch) dded a quiver of bolts.
276 root 1.504 - materialnames would change "randomly" on every load, only
277     set the material when the materialname was not set before.
278 root 1.497 - balancing change, halve rod recharge speed (instead
279     of 4.8s, the standard rods now recharge in ~10s. not a solution,
280     but still.
281 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
282 root 1.509 the costly flag-checking loop in most cases and using a simple
283     repeat-cache for speed_left.
284 root 1.507 - always delay stats update for players on insert/remove till
285     next tick/command, which saves a lot of cpu cycles on drop/take.
286 root 1.514 - add hint about havign to run to attach unaggressive npcs.
287 root 1.494 - pet monster level was not displayed correctly in "showpets index".
288     - clean up floating point conversions and many similar nitpicks.
289 root 1.502 - fix hanuk altar.
290 root 1.504 - overhaul material system to be much faster, and having less bugs, but
291     still having a lot of cruft :/.
292 root 1.502 - add marble shop floor.
293 root 1.494 - move gcc specifics to new file include/compiler.h.
294     - unrecognised cfpod directives could cause undefined behaviour.
295 root 1.505 - added boes' marble shop to steinwandstadt.
296 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
297     - optimise mapspace updates.
298     - cache volume/items per mapspace.
299 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
300     decrease).
301 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
302     have led to weird item multiplications.
303 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
304 elmex 1.501 - fixed crash bug in learn_spell command.
305 elmex 1.634 - enhanced output of the mapinfo command.
306 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
307 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
308     from perl to c++.
309 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
310     and use it in some "inner" loops.
311 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
312 elmex 1.511 - fixed jeweler experience output to not be floating point.
313 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
314 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
315 root 1.518 - try to prefetch memory inside process_objects, which can give
316     enourmous speed gains.
317     - make some small optimisation to the process_objects loop.
318 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
319     handling different chksum lengths.
320     - check for hash collisions in cfutil.
321     - reduce face checksum size from 6 to 4 bytes.
322 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
323 root 1.523 - removed weather-specific attributes.
324     - fixed genkeywords dependency.
325     - do not clear "randomitems" slot for world underlays.
326     - use "sl" as short-hand for speed_left in save-files, just to make them
327     smaller.
328 root 1.517 - in general, don't crash on value-less resource file lines
329     anymore, due to get_str never returning a 0-pointer.
330 elmex 1.521 - code cleanup in move_symptom.
331 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
332 root 1.494
333 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
334 root 1.481 - some Andrew Madloch wanted, despite being specifically told
335     multiple times that the Deliantra parts additions are under AGPL,
336 root 1.487 lock up the source code of the server within his company.
337 root 1.481 some reorganisations have been done to the sourcecode to make
338     it clearer that this violates the Affero GPL. Help to keep
339     Deliantra free software even for the coming generations
340     and be wary of the promises of Andrew Madloch, he has nothing
341 root 1.487 good in mind for free software.
342 root 1.480 - clarify which files of the server are 100% AGPL.
343 root 1.481 - minor reorganisation, move some GPL code into other files.
344 root 1.483 - implement viewpoint (which is like observe, but only for the map,
345     not stats etc.).
346 root 1.484 - replace magic mapping overlay by a flying bird exposing area
347     on the worldmap (ext/magic_mapping.ext).
348 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
349     - @find results in npc dialogue is now stored in $find.
350 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
351 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
352 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
353     dm instead.
354 root 1.456 - (maps) add town portal to celvear.
355 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
356     mapsets from crossfire, together with associated archetypes.
357 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
358     - (maps) define a new whalingoutpost region.
359 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
360     and most archetypes that go with them (without stoning and swallow effects),
361     casino tokens and stock certificates are also missing.
362 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
363     and santo dominion.
364 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
365     to go with them. also adjusted archetypes to be more korrekt "gotisch".
366 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
367 root 1.460 - properly close client-side dialogue when the player is teleported away.
368 root 1.459 - map-tags did not properly close it's database tables or wait
369     for a quiescent state, causing memory corruption on reload.
370 root 1.454 - support "stat.xyz" accessor in match expressions.
371 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
372 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
373     fixes long answers from npc dialogue).
374 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
375 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
376     and to not add a "put your code here" force needlessly.
377 root 1.463 - (arch) fix or improve many plurals.
378 root 1.465 - markers do no longer add a force if the slaying field is unset.
379 root 1.466 - sped up search-items implementation, but it's still horrible.
380 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
381 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
382     used to reogianise the illogical arch tree a bit.
383 root 1.479 - (maps) import most map names from crossfire.
384 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
385 root 1.483 - fly_high movement gives better los, ignoring blocksview.
386 root 1.488 - the addexp command should now honour skill names with spaces.
387 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
388 root 1.491 - (arch) added many more buildable marble floors.
389 root 1.490 - major namespace cleanup: save 45kb by making functions static
390     that were unnecessarily global.
391 root 1.452
392 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
393 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
394 root 1.451 - fix a memory buffer overflow in the book code.
395 root 1.429 - add @check, @find npc dialogue commands.
396     - (maps) add a number of town interiors.
397 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
398 root 1.451 - (maps) add celvear area from cfextended.
399 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
400     - (server,maps) fix bug causing some library books not to be chained down,
401     cause Scorn/Navar libraries not to have inscribable books.
402 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
403 sf-marcmagus 1.433 inappropriate item power.
404 root 1.448 - (maps) fix intwell balancing issue.
405 root 1.437 - improve the look of generated books.
406 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
407     - fix bug where players could bypass no_drop by putting items in containers.
408 root 1.430 - consecutive commands arriving at the same time in the server would be
409     corrupted if the length was >255.
410 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
411 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
412     and perl.
413 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
414     functionality (and more) inside the same object using the match expressions.
415     - create simpler match expression compiles in many common cases.
416 root 1.439 - reduce object size by removing obsolete "seen_by" member.
417 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
418     of the new dynbuf::splice function (which gave an unexpected net win
419     in code size...).
420 root 1.442 - the server will no longer complain (and subtly fail) when an object
421     being removed from a map causes another object to get removed.
422 root 1.441 - banish strncpy from the server, speed up and simplify sending item
423     descriptions to the client considerably.
424 root 1.442 - add new "in head" set modifier for matches.
425     - new BLOCKED_MOVE event added.
426     - mapscript archetype now has activate_on_xxx true by default, as similar
427     connected elements.
428 root 1.448 - (maps) imported all styles from cfextended except
429 root 1.444 floorstyles/land_plots and monsterstyles.
430 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
431 root 1.446 - don't crash when treasure lists are empty / supply new empty
432     treasurelist for randomitems when none can be found.
433     - implement cf::map::static_maps and use it in map-tags.ext.
434 root 1.449 - fix a bug in map-tag scanning when moving tags.
435 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
436     for a reaction.
437 root 1.447 - implement new "loadall" map loading command, purely for debugging.
438 root 1.429
439 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
440 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
441     but not horns (to make them more useful for content-creators).
442 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
443     2) it skipped spell effects and 3) it didn't handle the case where
444     and object was destroyed while iterating over it correctly. all this
445     allowed players to sometimes walk onto spaces they should not be able to
446     walk on.
447 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
448 root 1.399 - examining an object now dumps the serialised object form when the user
449 root 1.404 is a wizard (wizlook).
450 root 1.421 - altars no longer accept unpaid items.
451 root 1.411 - party spells didn't work all that well.
452 root 1.424 - added complex object matching framework (cf::match), and make altars
453     and pedestals use it.
454 root 1.425 - identified skill-tools show what skill they grant.
455 root 1.399 - display the duration of change_ability spells when examining them
456     (missing: protection spells, but they are a hack...).
457 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
458     adding more variety to the different mushrooms.
459 root 1.398 - fix a minor cfpod formatting bug.
460 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
461     the hintmode setting on the settings page.
462 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
463 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
464 root 1.399 - enable the object loader to also dump archetypes.
465 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
466 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
467 root 1.402 - force the initial face when loading an object that is time-animated
468     or a monster, so it does not have to be specified anymore.
469 root 1.403 - fix a bug where recasting an ability changing spell could shorten
470     its remaining duration.
471 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
472 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
473 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
474     up splay operations as well.
475 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
476 root 1.412 - implement introspection data for C++ classes (%REFLECT).
477 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
478 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
479 root 1.419 - fix transmutation alchemy.
480 root 1.424 - speed up many frequently-invoked C->perl callbacks.
481 root 1.419 - added complex object matching framework, to be used in altars and the like.
482 root 1.426 - switch to YAML::XS from YAML.
483 root 1.396
484 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
485 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
486     that ultimately was not helpful to catch it :)
487 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
488     all callers to use either one or the other, as appropriate. This
489     fixes the (rather fragile) light spell, maybe others.
490     - fixed an overflow and exploit in the bank/payment code.
491     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
492 elmex 1.384 to explain the skill a bit more.
493 root 1.389 - removed a buggy check for zero attacktype. So that we might find
494 elmex 1.388 the real bugs in the archs/maps/objects.
495 elmex 1.394 - Fixed enabling torches with lighters.
496 elmex 1.387 - (maps) Added Heaven Town region.
497     - (arch+maps) Fixed & normalized warriors on map
498     /quests/peterm/CTower/Barracks.
499 root 1.392 - fix the light spell (and possibly diseases and other lights).
500 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
501 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
502     a long time ago, and similar cases are still to be found in the maps.
503     - make the socket_timeout configurable in the code (but not yet for users).
504 root 1.393 - earth wall health bar is now correct.
505 elmex 1.384
506 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
507 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
508     freeze with IO::AIO anymore due this change.
509 root 1.364 - avoid a crash when a player tries to apply a lighter.
510 root 1.376 - allow a spell argument for dimension door.
511 root 1.362 - move shop item listing and some otherstuff into the info tab.
512 root 1.360 - avoid crashes when non-players cast party spells.
513 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
514 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
515     - small improvement of the number of potions in shops
516     (by Job Vranish).
517     - added a few party spells (by Job Vranish).
518 root 1.362 - use a common message dynbuf.
519 root 1.364 - destroying tear down objects will now use the full hp range
520     for animation and will only destroy/lastframe when hp < 0.
521     - allow monsters to use earth to dust.
522     - use manhattan distance for get_rangevector_from_mapcoord, just as
523     in get_rangevector.
524     - los updates now correctly take tiled maps into account.
525     - do los updates even on maps without darkness.
526 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
527 root 1.375 - upgrade to IO::AIO 3.21.
528 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
529 elmex 1.373 - properly catching exceptions from callback in irc.ext.
530 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
531 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
532 elmex 1.368 - (arch) added hint about usage to Slag Ex.
533 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
534     like the rest.
535 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
536 root 1.378 - (arch+maps) added rate limited converter and adjusted
537     /elmex/mana_fountain.
538     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
539     - reduce size of casting_time, move_status, attack_movement,
540     last_heal and last_sp slots, squeezing some more space out of struct
541 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
542     anywhere.
543 root 1.358
544 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
545     - fixed bug in alchemy, where finding the right object for enhancements
546     didn't work.
547 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
548     effects (w.r.t. put_more) per mapspace, to give the server a chance
549     to survive a hundred deathsheads.
550 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
551     disastrous bug of unfortunately unknown proportions...
552 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
553 root 1.343 - use gender-neutral place descriptions for invite.
554 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
555     Thanks go to Lisa Larsen!
556 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
557     anymore).
558 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
559 root 1.345 - use better dependency tracking for include/keyword.h.
560 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
561     so it is possible to invite somebody out of some stck-till-death traps,
562 root 1.346 or simply to commit suicide.
563 root 1.352 - replace the "ignoring delayed commands" message by something more useful
564     (cf. cunning gnome freezeing issue).
565 elmex 1.349 - various fixes for weapon improvements.
566 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
567 root 1.353 - support T and G sequences in cfpod.
568 root 1.343
569 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
570 root 1.339 - convert me command from per-map to chat, which makes more sense, also
571     document it.
572 elmex 1.336 - more than one spellbooks of same class can now be given
573     in class selection.
574 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
575     spell rebalancements.
576 elmex 1.338 - the IRC gateway filters IRC colors now.
577 elmex 1.336
578 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
579 root 1.331 - (arch) fix quiver of Holding Bolts.
580 root 1.332 - applying unpaid items will now examine them.
581 root 1.330 - add "What" column to body command, showing items in that slot.
582 elmex 1.329 - redesigned and rebalanced lamps and torches.
583 root 1.330 - add "..." to item names that have been shortened.
584     - fixed "assign" function that squeezes strings into fixed length.
585 elmex 1.333 - add cursed effect to lamps and (some) torches.
586 elmex 1.334 - fixed bad assigned crafting skills and their tools.
587 root 1.312
588 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
589 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
590 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
591 root 1.312 - make monster smell logic dependent on their wisdom stat.
592 root 1.324 - put the death reason into a separate tab.
593     - converted "connected" slot to string, cleanly got rid of some ugly
594     hacks such as the path_attuned hack.
595 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
596     - replace one-at-a-time hash by faster than smaller FNV-1a hash
597     when hashing strings.
598 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
599 elmex 1.320 whether the right cauldron is used.
600 root 1.313 - considerably optimise shared string implementation by
601 root 1.316 making its null value a compiletime constant.
602 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
603     as well as using shstr_cmp to pass shared stringsa round efficiently,
604     for lots of code size savings.
605 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
606     they are sleeping: generators now check for the sleeping flag.
607 root 1.318 - tell gcc not to excessively inline some perl interface functions.
608 root 1.322 - remove marking rune length limit.
609 root 1.323 - fix formatting of cfpod when a verbatim block was following
610     a single newline.
611     - move resistances, statistics and showpets command output into tabs.
612 root 1.326 - implement map scripts that can replace the boulder logic without
613     having to write extensions.
614 root 1.310
615 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
616 root 1.302 - fix a longstanding bug that teared multipart monsters
617     at map boundaries apart.
618 root 1.292 - temporarily make permanently invisible player visible when
619     he/she makes noise.
620 root 1.284 - fix being able to see through walls a bit.
621 root 1.303 - improve look at output.
622 root 1.285 - completely replaced the line of sight algorithm with a variant
623     of spiral fov capable of visibility grades and arbitrary
624     shadow angles, that uses less memory and less code.
625     - the new los code supports arbitrary map rectangles and loosens
626 root 1.310 other restrictions of the old code, supporting further optimisations.
627     - update los if blocksview-objects are inserted in a map, not just when
628 root 1.287 removed (e.g. for summon fog).
629 root 1.303 - permanent invisibility doesn't make immune against making noise:
630     implement a noise system that allows monsters to locate the player
631     when he/she makes noise.
632     - implement a primitive smell system that monsters can use to track
633     players.
634 elmex 1.288 - create bomb now also works when casted by door traps.
635 elmex 1.290 - (arch) new torch graphics.
636 root 1.289 - (maps) considerably soften the subway spider.
637 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
638     the guards from being killed by players.
639 root 1.310 - (maps) lots of tweaks in and around scorn.
640     - (maps) use special non-blocksview jungle, mountain and
641     darkforest freely on the worldmap, to get gradual sight obstacles
642     instead of total blackout in those areas.
643 root 1.289 - no maximum darkness for outdoor maps anymore.
644 root 1.291 - add more hints, fix some messages.
645 root 1.292 - fix a bug: firing rods should tell you something about them.
646     - make light additive even within players.
647 root 1.293 - darken xrays effect a bit.
648     - improve handling of los changes when inserting or removing
649     objects, not perfect yet.
650     - make map darkness signed (formerly unsigned) to allow
651 root 1.294 ambient lighting and centrally manage darkness as an offset.
652     - revamped, fixed and documented the server calendrics, also
653     tell users the current time and data, to improve awareness.
654     - implement proper wizlook flag and handling of wizlook, instead
655     of dumbly just clearing los once.
656 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
657     and has a smaller runtime variance.
658 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
659     making them actually useful.
660     - see_in_dark now increases the viewing radius by 3.
661 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
662     speedup, as well as in many other places.
663 root 1.299 - remove support for extended map infos - these are not used
664     by the deliantra client and removing them gives us a 10% speedup
665     when sending map changes.
666 root 1.300 - remove most gcfclient and other client bug workarounds, as well
667     as now obsolete protocol versions, simplying the code.
668 root 1.301 - optimise and simplify generation of random numbers.
669 root 1.303 - correctly provide a non-zero default density for materials, to
670     avoid crashes, fix other bugs in the material handling code.
671     - fix volume calculations.
672     - fix cfpod parsing when multiple verbatim blocks were separated by
673     newlines.
674 root 1.305 - increase monster detection radius from wis/5 to wis/3.
675 root 1.306 - remove old pickup modes.
676     - remove obsolete disarm and search commands (search wasn't working
677     anyways).
678 root 1.308 - fix a crash when an npc applied a sign.
679 root 1.284
680 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
681 root 1.283 - this release is assumed to be very stable.
682     - (maps) radically redesigned and improved tutorial.
683 root 1.280 - directional casting no longer immediately removes the invisible effect.
684 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
685 root 1.272 - fix overflow in lighting calculations.
686     - negative glow radii can no longer cause total darkness.
687 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
688     only maximally-lit ones.
689 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
690     - swashbucklers got the oratory skill now.
691 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
692 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
693 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
694 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
695     (which was probably broken, too).
696 root 1.281 - support negative glow radii during daytime, too.
697     - use circular, not rectangular, viewing area.
698     - use minimum viewing distance of 2 in outdoor maps.
699     - negative glow is stronger than viewing area or lamps.
700 root 1.283 - (arch) new darkness spell face.
701 root 1.272
702 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
703     - (maps) completely redesigned scorn.
704 root 1.269 - "cast light" now works on oneself.
705 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
706     negative glow radii again (they were totally broken before).
707 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
708 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
709 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
710 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
711 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
712     back to the player.
713 root 1.251 - attuned/repell and spell base level system reworked.
714 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
715 root 1.247 be less erratic now.
716 root 1.248 - refuse to write the uuid file if the uuid is zero
717     (to avoid writing it in early crashes).
718 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
719     - speed up emergency_save by not syncing every file separately.
720     - no longer reattach perl to every object on reload, it's slow, and no longer
721     necessary since we don't nuke stashes anymore.
722     - do not bootstrap perl from the commandline args, use separate eval for
723     better error reporting.
724 root 1.259 - fix a crash when pushing cone spells met ice attacks.
725 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
726 root 1.255 - speed up map refresh in server a bit.
727 elmex 1.258 - refactored drop code and fixed some programming errors in it.
728 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
729 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
730 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
731     as the current weight of the inventory.
732 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
733     dragonfire has been introduced for the non-dragon players.
734 root 1.265 - remove unused "tooltype", "start_holding" object slots.
735     - change "weapontype" object slot to uint8.
736     - convert "hide" object slot into flag.
737     - reorder object members for better locality of reference and codesize
738     decrease.
739 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
740 root 1.267 - fix a crash when no skill could be found when killing amonster.
741 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
742     every completed aio operation.
743 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
744     and update mapspaces if necessary.
745 root 1.246
746 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
747 root 1.241 - removed all command line parsing, only env variables are supported
748     anymore.
749 root 1.239 - region-specific monsters will now once more be on the worldmap.
750 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
751 root 1.225 would grow out of bounds.
752 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
753 root 1.222 - fixed a double-escaping bug in the pod-parser.
754     - rewrote the cfpod parser in C++.
755     - hintmode moved to C++, players need to re-set their hintmode if
756     they dislike "show".
757 root 1.231 - fix RIP inscription.
758 root 1.239 - bump login name length from 18 to 20 char max.
759 root 1.231 - correctly support gender in emotes.
760     - correctly support gender in the death messages.
761     - correctly generate death messages for players only when they really die,
762     with increased information.
763 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
764     and data corruption (but apparently was never triggered).
765 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
766 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
767     data corruption bug.
768 root 1.223 - tweak coredumping/monitoring a bit.
769 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
770 root 1.227 - do not crash in the loader when an inventory object could not be loaded
771     (from a corrupted file).
772 root 1.241 - redid skills command to send output to proper channel.
773 root 1.233 - object->map is no longer refcounting.
774 root 1.228 - add FLAG_DEBUG for internal debugging.
775 root 1.231 - add NDI_VERBATIM flag to send_msg.
776 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
777 root 1.240 - player->exists is no longer a sync_job.
778 root 1.233 - split login.ext's player scheduler into
779     it's own player-scheduler.ext extension.
780 root 1.222
781 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
782 root 1.212 - require perl 5.10.
783 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
784 root 1.204 - swap player and observed count's on the map when observing.
785 root 1.205 - add (mostly untested) mapspace perl class and accessors.
786 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
787 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
788     could be found.
789 root 1.208 - pits now have a configurable "random spread" range and default
790 root 1.213 to a radius of two now.
791 root 1.212 - rewrite pay_player_arch.
792     - use a more stable perl_reload implementation.
793     - do not use Symbol::delete_package (causes crashes after perl-reload),
794     use our own, safer, clear_package instead.
795     - when asynchronously dumping core, close all file handles to allow
796     the server to restart concurrently.
797 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
798     sequences, without double-encoding. it should be faster, too.
799     - the above fixes wrong display of help tetx and many other issues.
800 root 1.216 - use lzf and frag packets for large messages for clients supporting them
801 root 1.218 (0.9976+), use it for long books and other messages.
802 root 1.210 - eradicate listen command and corresponding code.
803 root 1.211 - eradicate logs command.
804 root 1.218 - let the client log into the server log, used for crash backtraces.
805 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
806     old style spell objects with the spell magic bullet.
807 root 1.220 - (arch) fixed skill less rods in the archetypes
808 root 1.204
809 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
810 elmex 1.197 - made jeweler workbench larger and some other minor map
811     changes in jeweler town.
812 root 1.196 - fixed wrong item handling in jeweler skill code.
813 root 1.198 - (arch) use a special "key_random_map" for random map keys
814     that are used up.
815 root 1.199 - fix a crash when the player who was observed has logged out long
816     enough for his region/map to be gone.
817 root 1.200 - port to g++-4.3's incompatible tr1 changes.
818 root 1.201 - add some missing dependencies.
819 root 1.203 - log to /var/log/deliantra/ by default.
820     - hack observe code to enable smooth movmenet when observing.
821 elmex 1.195
822 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
823 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
824 root 1.179 - correctly move gsay to the party channel.
825 root 1.178 - fix a crash when animate weapon was used in some areas.
826 elmex 1.177 - fixed unnecessary identification of by converters created objects.
827 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
828     with NPCs.
829 elmex 1.175 - (arch) dragon scales got proper type now
830 root 1.193 - object::decrease would sometimes cause container weights to
831     be wrong, this has been fixed.
832 root 1.194 - do not send time updates for newly-seen items.
833 root 1.185 - thawing an icecube will once more drop its contents to the ground.
834 root 1.183 - fix cone spells etc. going through walls sometimes.
835 root 1.186 - fix a weight update bug that sometimes left containers
836     with wrong weights.
837 root 1.194 - added auto_apply event and extension for shop tiles.
838 root 1.172 - work around get_map_flags invoking perl and switching the stack.
839     - make sure the map is loaded when using a town portal return.
840 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
841     where healing spells didn't cost any grace.
842 root 1.173 - fix starvation kill reason.
843 root 1.174 - fix pk killer name message.
844 root 1.189 - don't let people apply signs with @match.
845 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
846     what seems to be the biggets memleak in the server).
847 elmex 1.171
848 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
849 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
850     - use anyevent to manage listen ports (this enables IPv6 support).
851 root 1.167 - server supports ipv6 client connections now.
852 root 1.168 - use newly-available Coro::AnyEvent.
853 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
854     to let it handle AIO requests.
855 root 1.167
856 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
857 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
858     processing considerably (especially in the client) and reduces data transfers
859     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
860 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
861     - (map) fixed npc dialogue in pup_land/s_f/special.
862     - bugfix: fix a crash when a player casts a swarm spell and then logs out
863     (swarm spells now stay in the player's inventory).
864 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
865 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
866     archetype *archname* (chairs of different facings were merged).
867     - bugfix: fix a potential crash issue in find_object_name (not used
868     normally).
869 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
870 root 1.164 (destruction, magic missile etc.).
871 root 1.163 - swarm spells without a direction now use various spiral patterns
872     instead of being fully random.
873 root 1.158 - update AnyEvent API to 3.4 and above.
874 root 1.156
875 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
876 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
877 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
878 root 1.152 - bugfix: the jumping skill now gives experience for jumping
879     and for attacking monsters. it also takes about one second to do a jump.
880 root 1.138 - bugfix: players couldn't starve in 2.53 :(
881 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
882 root 1.152 - bugfix: spell effects like word of recall are removed on death.
883 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
884     were created outside a map.
885 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
886     (fixed by reversing the logic).
887 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
888 root 1.153 - bugfix: the random map generator no longer leaks key objects.
889 root 1.154 - bugfix: support random maps >127x127.
890 root 1.152 - (maps) fixed the death certificate system in nimbus.
891 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
892 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
893 root 1.147 - (arch) give ball lightning a real name.
894 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
895 root 1.155 - support cfpod in ex replies (client item tooltips).
896 root 1.143 - unapply item in range slow when readying a spell.
897 root 1.148 - bugfix: account for rounding errors in weight updates.
898 root 1.139 - remove synchronous mkdir in chargen_race_done.
899     - fix per-race starting maps.
900 root 1.142 - check hiscore on suicide and quit as well.
901 root 1.138 - tell players when they are starving.
902 root 1.133 - get rid of costly object_from_name conversion for altar effects.
903     - fix map difficulty calculation for generators.
904 root 1.146 - slightly more intelligent handling of "is_animated" flag.
905 root 1.149 - support no_drop map header flag (before it was only available internally).
906 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
907 root 1.133
908 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
909 root 1.119 - bugfix: custom skill settings were not saved by the server.
910     - bugfix: remove did not actually remove items from the inventory, leaving
911 root 1.116 ghost items.
912 root 1.119 - bugfix: properly update items identified on the ground.
913 root 1.120 - bugfix: use localtime_r in the logger thread.
914 root 1.122 - bugfix: player starvation will now give the correct kill reason.
915     - bugfix: archetype reloads could crash the server.
916 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
917 elmex 1.114 player is not logged in.
918 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
919 root 1.117 server startup.
920 root 1.128 - bugfix: fix the door surround check in the random map generator.
921     - (maps) fix heaven quest difficulty progression.
922     - (maps) fix some random map styles.
923     - dropping items a shop is not interested in won't sell them anymore.
924     - rods and horns with a too low maximum charge allow now at least one discharge.
925     - implement kill & death statistics.
926     - random map preparation is no longer synchronous.
927     - rewrite find_style in perl, no longer does synchronous I/O.
928     - improve random map specials placement.
929     - make the killer a real object pointer instead of a string, improved
930     kill reason messages.
931 root 1.117 - take advantage of new aio_close and aio_chmod.
932 root 1.128 - implement archetype::get, object::deep_clone and update callers.
933 root 1.125 - change_abil is much faster.
934 root 1.126 - update the floorbox more often to work around the reverses item order
935     display in clients.
936 root 1.125 - cleaned up object copying by encapsulating it to a single place.
937 root 1.126 - add hints to the invite messages.
938 root 1.127 - rewrote key<->value pair handling.
939 root 1.128 - use an independent random number generator for the random map generator.
940 elmex 1.113
941 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
942 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
943     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
944     - completely automate the weight handling, should fix all weight
945     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
946 root 1.103 - reloading archetypes while a user was in the character creation phase
947     could crash the server.
948 root 1.106 - fix a nontrivial number of cases of code commented similar
949     to "is this really correct?", as many of those cases are now handles
950     automatically by lower level code.
951     - replace many ad-hoc checks for client visibility by object::visible_to,
952     should result in broader applicability of functions using it.
953 root 1.104 - merge items with different arch pointers refering to the same arch
954     (due to archetype reloads).
955 root 1.106 - refactored the object remove/insert functions and most related
956     functions (decrease, split, merge_ob etc.).
957 root 1.105 - make it compile better on freebsd (reported by pippijn).
958 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
959 root 1.108 - fix the longstanding "container stays open" bug.
960 root 1.107 - improved floorbox updating to be incremental and other protocol
961     optimisations.
962     - get rid of update_after_inventory_change and only do update stats
963     for weight once/tick/player at max.
964 root 1.109 - rewrite party commands, use party channel.
965 root 1.103
966 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
967 root 1.97 - properly link against libgthread as that is needed to make the slice
968     allocator thread-safe.
969 root 1.91 - support perls not compiled with 64 bit support (though this is not a
970     recommended configuration) (reported by Samuel Gondouin).
971 root 1.94 - always put godgiven items into the player inventory, never any containers.
972 root 1.92 - (maps, arch) the scorn go club was founded!
973 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
974 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
975     became a real spell-class.
976 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
977     - (arch) considerably strengthened spark shower and destruction.
978     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
979     finally reloadable at runtime.
980     - changed archetype loading algorithm to only require one pass and
981     use delayed resolving of references.
982 root 1.101 - examine command now uses the examine infobox.
983 root 1.102 - implement an "incremental garbage collector" for archetypes.
984 root 1.98 - enable slice allocator again.
985 root 1.96 - implement optional free memory poisoning.
986 root 1.91
987 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
988 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
989 root 1.85 skill.
990 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
991     names (also update all maps to use money instead of coins).
992 root 1.78 - add uuid accessors to perl.
993     - add coin names and archetype accessors to perl.
994 root 1.80 - fix runtime uuid file format to use "." instead of ",".
995 root 1.78 - change perl extensions to not use hardcoded coins and values.
996 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
997     and be more parsimonous of uuid usage by the exact value out on exit.
998 root 1.86 - write log messages in another thread, removing another sync point.
999     - support multi-line log messages in a nicer way.
1000 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1001 root 1.81 - fix a minor memleak in the random map generator.
1002     - some parts of the random map generator are not coroutine-safe,
1003     so only call it "single-threaded".
1004     - major cleanup of memory management in random map generator.
1005 root 1.87 - slight refactoring of the random map generator, faster too.
1006 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1007     bookkeeping bug.
1008 root 1.87 - work around "player is on active list" problem by deactivating player
1009     after loading.
1010 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1011     there have in fact been allocations.
1012 root 1.82 - fix object::insert to do as documented and insert into the env
1013     if necessary.
1014     - fix cf::map::unique_maps.
1015     - fix nrof overflow check in can_merge_slow.
1016     - fix converter code to handle >31 bit values.
1017 elmex 1.83 - added support for the player_sold flag
1018 root 1.84 - converters no longer accept unpaid items.
1019 root 1.88 - canonicalize random map meta files for better unification.
1020 root 1.77
1021 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1022 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1023     when mlockall has been used.
1024 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1025 root 1.72 - use separate thread for ticker timing (and more in the future).
1026     this greatly increases timing accuracy and gets rid of an enourmous
1027     number of gettimeofday calls.
1028 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1029 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1030 root 1.71
1031 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1032 root 1.68 - rebalanced default experience table to be more exponential
1033     and much easier up to level ~40, then moderately harder.
1034 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1035 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1036     - do not exit on reload/load errors but properly cleanup.
1037 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1038 root 1.66
1039 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1040 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1041     (this fixes the jeweler skill).
1042 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1043 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1044 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1045     it has reset, which is better than putting it on the savebed, also as
1046 root 1.321 proof that the player didn't use a savebed).
1047 root 1.59
1048 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1049 root 1.56 - work around perl bug in configure perl module version check.
1050 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1051 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1052 root 1.52 - fix a bug in animate_weapon, causing a crash.
1053 root 1.54 - no longer exit when a coroutine throws an exception.
1054 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1055 root 1.53 - fix the "<player> is nuts" message.
1056 root 1.58 - fix an exception at logout due to the json_coder being gone.
1057 root 1.43 - upgrade to EV version 2.0 API.
1058 root 1.47 - when players don't apply a savebed correctly but stand above one,
1059     do not move or kill them.
1060 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1061 root 1.43 - implement generic framework for server-side resource files.
1062     - implement resource file update event.
1063     - hook experience table update into the framework.
1064     - move jeweler.yaml to resources (arch/).
1065 root 1.44 - switch from Crossfire to Deliantra perl module.
1066     - implement json2json arch filter.
1067 root 1.45 - implement widget protocol version 2, support for ui templates.
1068 root 1.54 - mapinfo is now handled fully asynchronously.
1069 root 1.48 - ext/irc: also log irc messages.
1070 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1071 root 1.43
1072 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1073 elmex 1.41 - limited the number of items that can be picked up and dropped
1074 root 1.42 as temporary measurement against bad performance or dropping things
1075     (this lead to long freezes and triggered the watchdog).
1076 elmex 1.41 - improved the performance of the drop command a bit.
1077 root 1.38 - switch from Event to EV for higher performance, easier usage,
1078     less bugs...
1079 root 1.39 - updated to release version of the gnu affero license.
1080 root 1.38
1081 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1082 root 1.36 - more thoroughly rename the binaries, contact addresses.
1083     - update the copyrights.
1084 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1085     crashes.
1086 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1087     potentially causing crashes.
1088 root 1.35 - assign weapons on user load time, not login-time, avoiding
1089     crashes.
1090    
1091 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1092 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1093 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1094     in some of the maps.
1095 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1096     which is now trivial to do.
1097 root 1.33 - removed all traces of the old (and never working) plug-in interface
1098     (70kb code less on amd64).
1099 root 1.34 - improve/tune scheduling priorities.
1100     - fix some freezing bugs.
1101     - fix a memory corruption problem in dynbuf.printf.
1102     - use channels for chat and many informational commands.
1103     - improved the tutorial.
1104     - create missile is now fixed.
1105     - race fields must now contain archetypes.
1106     - jumping skill now works as advertised.
1107 root 1.31
1108 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1109 root 1.24 - relicense under the gnu affero license.
1110 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1111 root 1.24 - implement server-side framework for generic resources.
1112     - use resource framework for server-provided ambient
1113     music.
1114 root 1.27 - save object owners (players only atm).
1115 root 1.24 - replace limited sound api with server-provided sound effects.
1116     - new sc (sound control) protocol command.
1117     - improve fxix protocol to include types.
1118     - exactly fill tcp segments, if possible.
1119     - output-rate is now an upper limit, the server will automatically
1120     (and quite perfectly) adjust to the network conditions, ensuring
1121     low latency even during bulk transfers (music, images, sounds etc.).
1122     - implement server-side widgets (i.e. client widgets controlled
1123     in the server side). this will allow future expansion without
1124     having to upgrade clients.
1125     - implement a (artwork) world map with realtime player position
1126     tracking.
1127     - new and more efficient extcmd (server still supports old extcmd
1128     protocol).
1129 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1130     calcluation that could be easily exploited by users.
1131     - rebalanced diseases to spread more naturally/evenly.
1132     - completely asynchronous map loading even for tiled maps.
1133 root 1.24 - replace simple messaging protocol with channels carrying metadata
1134     (similar to message types, but more directed at the user).
1135     - reduce command processing latency by a whopping 120ms by
1136     reordering some processing steps inside the server. this directly
1137     reduces lag by 120ms.
1138     - actually send spell faces to the client.
1139 root 1.23 - implement player genders.
1140 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1141     otherwise return to savebed and possible kill if the log-out
1142     was for too long.
1143     - fast socket-dead detection (kick player after 8 seconds without ack).
1144     - greatly reduce the cpu time needed to draw maps _again_.
1145     - archetypes are now subclasses of objects.
1146     - rebalanced shop greed and approval functions to be more realistic
1147     (and likely match the actual intention).
1148 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1149     italic, gender-specific text, paragraphs etc.
1150 root 1.24 - implemented hint framework, players can opt to receive hints.
1151     - implemented (long) book framework, added some books from the cf wiki.
1152 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1153     protocol and is capable of transmitting generic meta information.
1154 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1155     - replace the nexus by a per-player tutorial map that teaches stuff
1156     better than the newbie house.
1157 root 1.18 - fix the magicmap colours.
1158 root 1.19 - optimise map update even more by removing unneeded code and checks.
1159     - decouple map and stats update from pl->ob and use pl->observe instead.
1160     - implement observe command.
1161 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1162     calls with a simple comparison.
1163     - fix a latent crossfire bug that could crash the server because the
1164     map refresh did not update the mapspace.
1165 root 1.24 - support custom keys for regions and maps, regions are now
1166     refcount-managed.
1167     - allow worldmap overlays anywhere in the 000..999 range.
1168     - new system to acquire time slices for background jobs, to reduce
1169     jitter.
1170 root 1.27 - semi-persistent object-referencing framework (currently only players
1171     supported).
1172 root 1.22 - dependency tracking for perl extensions.
1173 root 1.24 - new slag-ex extension for cleaning cauldrons.
1174     - fix invoke result processing.
1175     - there are even less i/o syncpoints in the server now.
1176 root 1.29 - added map-tags extension that scans all maps for object tags
1177     and records them in the database (not used yet).
1178 root 1.28 - metaserver 2 support.
1179 root 1.22 - many more bugfixes and minor optimisations.
1180 root 1.16
1181 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1182 root 1.14 - optimised event invocation (non-wanted events can now be
1183     skipped with 4-5 inlined instructions).
1184 root 1.12 - complete rewrite of town_portal: it now creates a portal
1185     to the "nearest" town only, travel is only possible
1186 root 1.13 to the town and back, anybody can use it (also removes
1187     one of the remaining syncpoints in the server).
1188 root 1.10 - complete rewrite of the range/attack skill slot system:
1189     there are now two slots, one for combat, one for ranged
1190     attacks.
1191     - introduce the concept of a current weapon (either a ranged
1192     or a combat weapon/skill/tool) and switch between them as
1193     needed.
1194     - rewrite bow code so bows get more useful: apply damage,
1195     attacktype and other stats to the arrows and treat
1196     bows as weapons. also rebalance the missile weapons skill
1197     so its damage increases with level.
1198     - rewrite the complete player speed logic: weapon_speed now
1199     works as documented and there are no unnatural speed boosts.
1200 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1201     installation, replacing the old collect scripts and
1202 root 1.9 simplying deployment by scaling and cutting faces as required.
1203     - simplify the map protocol extensively by taking advantage
1204     of missing bigfaces, speeding up map generation immensely.
1205 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1206     other archetypes.
1207     - rationalise archetype, region and treasurelist file format
1208     into a single file format and make them reloadable asynchronously.
1209 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1210     reloadable at runtime.
1211 root 1.6 - implement 64x64 faceset support.
1212     - implement fxixsx protocol that saves
1213     a lot of bandwidth over the old image/face/smooth packets
1214 root 1.11 and allows images > packetsize, incremental and background
1215     transfers.
1216 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1217     on a face basis as opposed to a mapspace basis.
1218 root 1.7 - the server can now rate-limit image uploads to not exceed
1219     a certain (client-configurable) speed while guarenteeing full
1220     freedom of movement.
1221 root 1.8 - implement new ex command to request item descriptions.
1222     - implement new msg command for in-game messages with meta
1223     information (using xml).
1224 root 1.9 - enforce utf-8 for all text messages.
1225 root 1.13 - added micropather (not used yet).
1226 root 1.6 - many, many bugfixes.
1227 root 1.1
1228 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1229 root 1.1 - make coroapi accessible to cf+.
1230     - moved map handling logic completely to perl
1231     - per player maps are now marked in the map
1232 root 1.2 - maps are saved completely differently now,
1233     and much more often.
1234 root 1.17 - rewrote map header parser and writer, to be much faster.
1235 pippijn 1.4 - maps and players are now (in the average case) loaded
1236 root 1.2 and saved completely asynchronously, I/O contention will no
1237     longer freeze the server.
1238 pippijn 1.4 - players and maps can be loaded anytime, without the player
1239 root 1.2 being logged in.
1240 root 1.1 - automatically generate method interfaces for perl from headers
1241     - unbundled freezethaw
1242     - mostly rewrote common/map.C
1243     - completely rewrite server/swap.C
1244     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1245     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1246     - better message for apply failures due to applymode
1247     - removed most all of the weather code
1248     - unified logging to stderr and file
1249     - too many minor changes to document
1250 root 1.615