ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.702
Committed: Thu May 6 22:57:48 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.701: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.701 TODO: thawer should ot next()
11 root 1.702 TODO: reload_config leaks
12 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
13     now easily reachable, at a price.
14 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
15 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
16 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
17 elmex 1.630 (by Dustfinger).
18 root 1.681 - (maps) fixed bad floor tile in navar apartment.
19 elmex 1.573 - made (wizard) look_at show also uuids.
20     - added cf::object::find_object_uuid (::find_object already exists!).
21 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
22 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
23 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
24 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
25 elmex 1.568 - (arch) made the hill giants loose more body parts.
26 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
27 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
28     and made them a bit more expensive.
29 root 1.633 - (maps) add more glory hole treasure styles.
30 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
31     in a select number of mlab maps.
32 root 1.667 - (maps) the library should be less of a death trap now.
33     - (maps) exits no longer point to auto-apply exits, most affected
34     maps now have proper doors or a similar solution.
35 root 1.682 - (arch) jumping skill has now physical attacktype.
36 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
37 root 1.691 - enter_map did not normalise the map coordinates when the destination
38     space is blocked, causing badness and freezes for the player.
39 root 1.685 - when applying containers, server checks for the key on activate
40     and also allows players to unapply active containers they don't have
41     a key for.
42 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
43     races files to arch, where they belong (exp_table is no longer in
44     confdir but in datadir now!).
45 root 1.677 - jeweler and sound config files are now normal datafiles as well.
46     - quit_character was causing a runtime exception, causing it to not
47 root 1.672 work since 2.93.
48 root 1.671 - entering a map will now respect move_on and other effects,
49     except for auto-apply exits :/
50 root 1.660 - only talk to the items on the nearest mapspace, or, of there
51     are none, to the player, not ALL items in vicinity.
52 root 1.625 - do not update the floorbox while running, to avoid big item
53     updates that cost network bandwidth and processing power.
54 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
55     caused overflows causing monsters to become living deads.
56 root 1.619 - unapply weapons and armour before trying to improve it.
57 root 1.588 - teach the random map generator the ability to read ".rmg" files
58     that specify which actual style map to generate, and use it for
59     the default decorstyle to avoid inappropriate maps to be used.
60 root 1.639 - support (with some limitations) multiple different skills with the
61     same subtype.
62 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
63     so nekosan could end up beign saved AND escaped to another map.
64 root 1.636 - show invisible no longer makes magic mouths visible.
65 root 1.583 - move_type changes (spells, skills etc.) now will correctly
66     take move_on/move_off into account (e.g. buttons).
67 root 1.582 - display (exit) or (random map) in client for those objects.
68 root 1.606 - removed (useless) spell damage columns from spell info and replace
69 root 1.578 it by effective casting level - clients > 2.10 required to display
70     properly.
71 elmex 1.565 - building of levers/doors works again for all kinds of floors.
72 elmex 1.563 - the player can now withdraw and deposit all the available money.
73 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
74     steinwandstadt/celvear.
75 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
76 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
77     mostly based on the spell's level in the spellbook.
78 root 1.669 - (maps) fix some map regions and the region tree.
79     - the server will now be more picky when parsing the regions file.
80 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
81 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
82 root 1.566 clients.
83 root 1.690 - follow has been rewritten to be, hopefully, more robust.
84     - follow mode will not be aborted when the follower tries to move.
85 root 1.566 - tcp.ext didn't unbind in reloads.
86     - map-tags.ext didn't properly close the database on reloads.
87 root 1.567 - cfutil skips .-directories when scanning.
88 root 1.571 - build.ext prevents players from building on other player's maps.
89     - rent.ext allows the dm to enter anytime.
90     - NPC_Dialogue adds a new predefined variable, $map.
91     - new "build" event hook.
92 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
93 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
94 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
95     them on loading, for old playerfiles and maps.
96 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
97     would be handled differently nowadays anyway.
98 root 1.584 - random map .meta were not being expired at all.
99 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
100 root 1.586 - update to automake 1.10.
101 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
102     require level 4 anymore.
103 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
104 root 1.590 - monsters now rotate through all skills (in chosen_skill).
105 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
106 root 1.661 - detect/sense curse/magic will no longer work on items that don't
107     need identify.
108 elmex 1.593 - added detect mineral vein spell.
109 root 1.592 - support "wall overlays" in the random map generator - not very generic,
110     used by minable veins.
111 elmex 1.594 - (maps) relocated jeweler town to another directoy.
112 root 1.603 - (arch) implement mining pickaxes and mining skill.
113 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
114 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
115 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
116     of the output is only 1/5th (instead of 1/3rd) of ring level.
117 root 1.601 - generate most constants for perl automatically.
118 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
119     - when player dies, restore his food to at least 200.
120 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
121 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
122 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
123 root 1.600 - the singing skill actually respects the direction now.
124     - oratory and singing now require a direction.
125 root 1.603 - use_skill now requires that you can actually apply the skill tool.
126 root 1.604 - do not invoke perl on every user command anymore by providing
127 root 1.655 a command and an unknown_command event.
128 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
129     perl to C++, for speed reasons (basically undo patchset 1304).
130     - add a client_destroy event, so we don't have to hook the
131     attachable destroy event (which is called much more often).
132 root 1.606 - removed (unused) FLOOR object type.
133 root 1.607 - fix errornous change_abil messages for rods (and other types).
134 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
135     all into server/commands.C.
136 root 1.609 - save and restore combat/ranged/current slot for players.
137 root 1.610 - the server now batches item's face/fx commands, as opposed
138     to sending one fx per item - helps mostly at connect and
139     with floorbox updates.
140 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
141 root 1.614 - the random map generator now supports selecting difficult for
142     more style categories than just monsters (all except fountains
143     apparently).
144 root 1.617 - object serialiser no longer creates empty "owner" references.
145 root 1.620 - make sure failed castings take some time, too, to avoid being
146     smitten by your god.
147     - many more failmsgs and help texts.
148 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
149 root 1.623 - stop thrown objects when their speed goes too low.
150 root 1.624 - log the number of unique logins seen every minute in a compact
151     format (for statistics).
152 root 1.626 - do not send delitem for players.
153 root 1.627 - support static scalar data members properly in genacc now.
154     - implement "simple" freelist management for objects.
155 root 1.628 - recycle object counts now - to support longer uptimes.
156 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
157     function (and yes, 666 is exact!).
158     - random map generator results should now be fully repeatable.
159 elmex 1.635 - fixed possible crash bug in build code.
160 root 1.638 - rename find_marked_object to ->mark and speed up.
161 root 1.640 - player movers properly destroy themselves when used up, instead
162     of leaking.
163 root 1.642 - do not show msg for unidentified objects that need identification.
164 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
165 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
166     next_line method.
167 root 1.646 - use nicer file format for exp_table and attackmess
168     (more like other resource files).
169     - make parse errors during server startup fatal.
170 root 1.652 - properly initialise all maptile values in constructor.
171     - improved {link} map.
172 root 1.655 - optional unloadable extensions will not lead to an endless loop.
173 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
174 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
175 elmex 1.664 - building listening books is possible again.
176     - (maps, arch) added archetype for building instructions and replaced
177     the copies of the instructions in the maps with it.
178 elmex 1.666 - (arch) made the spark shower spell available in shops.
179 root 1.670 - don't create a second LOGIN event on character creation.
180 root 1.674 - correctly generate "You paid xyz" message in shops.
181 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
182 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
183     change passwords for other players).
184 root 1.680 - correctly save shopitems string, to avoid parse error when reading
185     saved maps.
186     - logging now differentiates between logging levels better.
187 root 1.684 - speed up get_typedata.
188 root 1.689 - fix deadlock problem during server shutdown/reload.
189 root 1.692 - make ext/checkrusage "more" non-blocking.
190     - use common::sense for extensions.
191     - work around a 50.10.0 utf8 caching bug.
192 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
193     "no relation to target" bugs.
194 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
195     modules being loaded from the mainloop, pre-load some more
196     core modules so perl doesn't do it later on.
197 root 1.701 - make exp_table and materials file reloadable.
198 root 1.702 - made reload_config non-blocking.
199 root 1.562
200 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
201 root 1.558 - (maps) fix travel to valdor and back.
202 root 1.545 - do no longer by default eval map cod ein safe compartments
203     (this can be re-enabled using the safe_eval config option).
204 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
205     in lorak.
206 root 1.559 - fix data corruption issues caused by recursive calls to
207     unordered_mapwalk - now every caller must provide its own
208     buffer.
209 root 1.538 - (maps) improve tindervale maps slightly.
210 root 1.544 - (arch) considerably decrease slag ex price.
211 root 1.540 - (arch) fix filth archetype.
212 root 1.556 - extension dependency resolve was completely broken.
213 root 1.544 - multipart objects would cause save_throw_object to crash - it
214     now acts on the head only.
215 root 1.541 - do not try to connect to an irc server unless explicitly configured.
216 root 1.542 - do not expect decltype() to be available in gcc 4.4.
217 elmex 1.543 - extended the safe perl environment by loops.
218 root 1.547 - (arch) fix "armless cook" facings.
219     - the "experience table" resource item did not have a proper
220     hash associated with it, so updates could not be detected.
221 elmex 1.550 - fixed poison traps in doors.
222 root 1.548 - player->killer_name did not properly flag the name as unicode.
223 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
224     and provide a non-destructive SvPVutf8 variant.
225 root 1.554 - do not allow dragon players to change their title via the settings.
226 elmex 1.552 - ratelimited jeweler skill nugget conversion.
227 root 1.551 - under high load, the server stopped swapping out to make
228     the server more responsive, but making it impossible to reduce
229     the load by... swapping out. slot queuing will now always make
230     some progress.
231     - improve the quality of the load-avg calculation.
232 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
233 root 1.556 - don't fail to write the runtime file if the temporary already exists.
234 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
235     player now.
236 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
237     timestamp and use a tab in the client to increase awareness.
238 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
239     setflag 0 is possible.
240 root 1.560 - make install now deletes old extensions, to ease upgrades in the
241     deliantra vm.
242 root 1.538
243 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
244 root 1.532 - the destruction spell could/would corrupt server memory quite often.
245 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
246     disk, not when it already was in memory.
247 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
248     avoiding livelock during high-load emergency saves.
249 root 1.530 - logging in did not properly unapply all skills.
250 root 1.531 - (maps) make the invite quest marking much more obvious.
251 root 1.533 - (arch) fix warrior archetype names.
252 root 1.532 - map prefetching never prefetch upwards.
253 root 1.534 - wizpass no longer makes you non-blocking.
254 root 1.536 - (maps) add light to some of the special maps, add troll
255     map.
256 root 1.530
257 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
258 root 1.515 - (maps) add gorokh_final mapset from crossfire.
259 root 1.516 - (maps) block most vault-type mlab locations, open up
260     imperial converters for anybody to use.
261 root 1.519 - (maps, arch) replace all permanent stat potions by random
262     variants.
263 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
264 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
265     real player object on player changes.
266 root 1.522 - diseases and maybe other things could sometimes reduce the speed
267     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
268     much grief.
269 root 1.523 - speed_left randomisation was, apparently, totally broken.
270     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
271     of the speed slot internally and in map save files. among other
272     things, this gets rid of all the abs (speed) calls.
273     - reduce map file save files by using abridged keywords aliases.
274 root 1.494 - shop specialisation calculation was totally broken.
275 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
276     now enforced.
277 root 1.498 - fix magic mapping, which only worked for inate spell casting.
278 root 1.495 - godgiven items will now be explicitly described as such.
279 root 1.524 - (arch) dded a quiver of bolts.
280 root 1.504 - materialnames would change "randomly" on every load, only
281     set the material when the materialname was not set before.
282 root 1.497 - balancing change, halve rod recharge speed (instead
283     of 4.8s, the standard rods now recharge in ~10s. not a solution,
284     but still.
285 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
286 root 1.509 the costly flag-checking loop in most cases and using a simple
287     repeat-cache for speed_left.
288 root 1.507 - always delay stats update for players on insert/remove till
289     next tick/command, which saves a lot of cpu cycles on drop/take.
290 root 1.514 - add hint about havign to run to attach unaggressive npcs.
291 root 1.494 - pet monster level was not displayed correctly in "showpets index".
292     - clean up floating point conversions and many similar nitpicks.
293 root 1.502 - fix hanuk altar.
294 root 1.504 - overhaul material system to be much faster, and having less bugs, but
295     still having a lot of cruft :/.
296 root 1.502 - add marble shop floor.
297 root 1.494 - move gcc specifics to new file include/compiler.h.
298     - unrecognised cfpod directives could cause undefined behaviour.
299 root 1.505 - added boes' marble shop to steinwandstadt.
300 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
301     - optimise mapspace updates.
302     - cache volume/items per mapspace.
303 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
304     decrease).
305 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
306     have led to weird item multiplications.
307 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
308 elmex 1.501 - fixed crash bug in learn_spell command.
309 elmex 1.634 - enhanced output of the mapinfo command.
310 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
311 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
312     from perl to c++.
313 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
314     and use it in some "inner" loops.
315 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
316 elmex 1.511 - fixed jeweler experience output to not be floating point.
317 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
318 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
319 root 1.518 - try to prefetch memory inside process_objects, which can give
320     enourmous speed gains.
321     - make some small optimisation to the process_objects loop.
322 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
323     handling different chksum lengths.
324     - check for hash collisions in cfutil.
325     - reduce face checksum size from 6 to 4 bytes.
326 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
327 root 1.523 - removed weather-specific attributes.
328     - fixed genkeywords dependency.
329     - do not clear "randomitems" slot for world underlays.
330     - use "sl" as short-hand for speed_left in save-files, just to make them
331     smaller.
332 root 1.517 - in general, don't crash on value-less resource file lines
333     anymore, due to get_str never returning a 0-pointer.
334 elmex 1.521 - code cleanup in move_symptom.
335 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
336 root 1.494
337 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
338 root 1.481 - some Andrew Madloch wanted, despite being specifically told
339     multiple times that the Deliantra parts additions are under AGPL,
340 root 1.487 lock up the source code of the server within his company.
341 root 1.481 some reorganisations have been done to the sourcecode to make
342     it clearer that this violates the Affero GPL. Help to keep
343     Deliantra free software even for the coming generations
344     and be wary of the promises of Andrew Madloch, he has nothing
345 root 1.487 good in mind for free software.
346 root 1.480 - clarify which files of the server are 100% AGPL.
347 root 1.481 - minor reorganisation, move some GPL code into other files.
348 root 1.483 - implement viewpoint (which is like observe, but only for the map,
349     not stats etc.).
350 root 1.484 - replace magic mapping overlay by a flying bird exposing area
351     on the worldmap (ext/magic_mapping.ext).
352 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
353     - @find results in npc dialogue is now stored in $find.
354 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
355 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
356 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
357     dm instead.
358 root 1.456 - (maps) add town portal to celvear.
359 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
360     mapsets from crossfire, together with associated archetypes.
361 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
362     - (maps) define a new whalingoutpost region.
363 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
364     and most archetypes that go with them (without stoning and swallow effects),
365     casino tokens and stock certificates are also missing.
366 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
367     and santo dominion.
368 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
369     to go with them. also adjusted archetypes to be more korrekt "gotisch".
370 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
371 root 1.460 - properly close client-side dialogue when the player is teleported away.
372 root 1.459 - map-tags did not properly close it's database tables or wait
373     for a quiescent state, causing memory corruption on reload.
374 root 1.454 - support "stat.xyz" accessor in match expressions.
375 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
376 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
377     fixes long answers from npc dialogue).
378 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
379 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
380     and to not add a "put your code here" force needlessly.
381 root 1.463 - (arch) fix or improve many plurals.
382 root 1.465 - markers do no longer add a force if the slaying field is unset.
383 root 1.466 - sped up search-items implementation, but it's still horrible.
384 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
385 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
386     used to reogianise the illogical arch tree a bit.
387 root 1.479 - (maps) import most map names from crossfire.
388 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
389 root 1.483 - fly_high movement gives better los, ignoring blocksview.
390 root 1.488 - the addexp command should now honour skill names with spaces.
391 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
392 root 1.491 - (arch) added many more buildable marble floors.
393 root 1.490 - major namespace cleanup: save 45kb by making functions static
394     that were unnecessarily global.
395 root 1.452
396 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
397 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
398 root 1.451 - fix a memory buffer overflow in the book code.
399 root 1.429 - add @check, @find npc dialogue commands.
400     - (maps) add a number of town interiors.
401 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
402 root 1.451 - (maps) add celvear area from cfextended.
403 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
404     - (server,maps) fix bug causing some library books not to be chained down,
405     cause Scorn/Navar libraries not to have inscribable books.
406 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
407 sf-marcmagus 1.433 inappropriate item power.
408 root 1.448 - (maps) fix intwell balancing issue.
409 root 1.437 - improve the look of generated books.
410 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
411     - fix bug where players could bypass no_drop by putting items in containers.
412 root 1.430 - consecutive commands arriving at the same time in the server would be
413     corrupted if the length was >255.
414 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
415 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
416     and perl.
417 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
418     functionality (and more) inside the same object using the match expressions.
419     - create simpler match expression compiles in many common cases.
420 root 1.439 - reduce object size by removing obsolete "seen_by" member.
421 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
422     of the new dynbuf::splice function (which gave an unexpected net win
423     in code size...).
424 root 1.442 - the server will no longer complain (and subtly fail) when an object
425     being removed from a map causes another object to get removed.
426 root 1.441 - banish strncpy from the server, speed up and simplify sending item
427     descriptions to the client considerably.
428 root 1.442 - add new "in head" set modifier for matches.
429     - new BLOCKED_MOVE event added.
430     - mapscript archetype now has activate_on_xxx true by default, as similar
431     connected elements.
432 root 1.448 - (maps) imported all styles from cfextended except
433 root 1.444 floorstyles/land_plots and monsterstyles.
434 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
435 root 1.446 - don't crash when treasure lists are empty / supply new empty
436     treasurelist for randomitems when none can be found.
437     - implement cf::map::static_maps and use it in map-tags.ext.
438 root 1.449 - fix a bug in map-tag scanning when moving tags.
439 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
440     for a reaction.
441 root 1.447 - implement new "loadall" map loading command, purely for debugging.
442 root 1.429
443 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
444 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
445     but not horns (to make them more useful for content-creators).
446 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
447     2) it skipped spell effects and 3) it didn't handle the case where
448     and object was destroyed while iterating over it correctly. all this
449     allowed players to sometimes walk onto spaces they should not be able to
450     walk on.
451 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
452 root 1.399 - examining an object now dumps the serialised object form when the user
453 root 1.404 is a wizard (wizlook).
454 root 1.421 - altars no longer accept unpaid items.
455 root 1.411 - party spells didn't work all that well.
456 root 1.424 - added complex object matching framework (cf::match), and make altars
457     and pedestals use it.
458 root 1.425 - identified skill-tools show what skill they grant.
459 root 1.399 - display the duration of change_ability spells when examining them
460     (missing: protection spells, but they are a hack...).
461 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
462     adding more variety to the different mushrooms.
463 root 1.398 - fix a minor cfpod formatting bug.
464 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
465     the hintmode setting on the settings page.
466 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
467 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
468 root 1.399 - enable the object loader to also dump archetypes.
469 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
470 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
471 root 1.402 - force the initial face when loading an object that is time-animated
472     or a monster, so it does not have to be specified anymore.
473 root 1.403 - fix a bug where recasting an ability changing spell could shorten
474     its remaining duration.
475 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
476 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
477 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
478     up splay operations as well.
479 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
480 root 1.412 - implement introspection data for C++ classes (%REFLECT).
481 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
482 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
483 root 1.419 - fix transmutation alchemy.
484 root 1.424 - speed up many frequently-invoked C->perl callbacks.
485 root 1.419 - added complex object matching framework, to be used in altars and the like.
486 root 1.426 - switch to YAML::XS from YAML.
487 root 1.396
488 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
489 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
490     that ultimately was not helpful to catch it :)
491 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
492     all callers to use either one or the other, as appropriate. This
493     fixes the (rather fragile) light spell, maybe others.
494     - fixed an overflow and exploit in the bank/payment code.
495     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
496 elmex 1.384 to explain the skill a bit more.
497 root 1.389 - removed a buggy check for zero attacktype. So that we might find
498 elmex 1.388 the real bugs in the archs/maps/objects.
499 elmex 1.394 - Fixed enabling torches with lighters.
500 elmex 1.387 - (maps) Added Heaven Town region.
501     - (arch+maps) Fixed & normalized warriors on map
502     /quests/peterm/CTower/Barracks.
503 root 1.392 - fix the light spell (and possibly diseases and other lights).
504 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
505 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
506     a long time ago, and similar cases are still to be found in the maps.
507     - make the socket_timeout configurable in the code (but not yet for users).
508 root 1.393 - earth wall health bar is now correct.
509 elmex 1.384
510 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
511 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
512     freeze with IO::AIO anymore due this change.
513 root 1.364 - avoid a crash when a player tries to apply a lighter.
514 root 1.376 - allow a spell argument for dimension door.
515 root 1.362 - move shop item listing and some otherstuff into the info tab.
516 root 1.360 - avoid crashes when non-players cast party spells.
517 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
518 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
519     - small improvement of the number of potions in shops
520     (by Job Vranish).
521     - added a few party spells (by Job Vranish).
522 root 1.362 - use a common message dynbuf.
523 root 1.364 - destroying tear down objects will now use the full hp range
524     for animation and will only destroy/lastframe when hp < 0.
525     - allow monsters to use earth to dust.
526     - use manhattan distance for get_rangevector_from_mapcoord, just as
527     in get_rangevector.
528     - los updates now correctly take tiled maps into account.
529     - do los updates even on maps without darkness.
530 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
531 root 1.375 - upgrade to IO::AIO 3.21.
532 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
533 elmex 1.373 - properly catching exceptions from callback in irc.ext.
534 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
535 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
536 elmex 1.368 - (arch) added hint about usage to Slag Ex.
537 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
538     like the rest.
539 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
540 root 1.378 - (arch+maps) added rate limited converter and adjusted
541     /elmex/mana_fountain.
542     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
543     - reduce size of casting_time, move_status, attack_movement,
544     last_heal and last_sp slots, squeezing some more space out of struct
545 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
546     anywhere.
547 root 1.358
548 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
549     - fixed bug in alchemy, where finding the right object for enhancements
550     didn't work.
551 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
552     effects (w.r.t. put_more) per mapspace, to give the server a chance
553     to survive a hundred deathsheads.
554 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
555     disastrous bug of unfortunately unknown proportions...
556 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
557 root 1.343 - use gender-neutral place descriptions for invite.
558 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
559     Thanks go to Lisa Larsen!
560 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
561     anymore).
562 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
563 root 1.345 - use better dependency tracking for include/keyword.h.
564 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
565     so it is possible to invite somebody out of some stck-till-death traps,
566 root 1.346 or simply to commit suicide.
567 root 1.352 - replace the "ignoring delayed commands" message by something more useful
568     (cf. cunning gnome freezeing issue).
569 elmex 1.349 - various fixes for weapon improvements.
570 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
571 root 1.353 - support T and G sequences in cfpod.
572 root 1.343
573 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
574 root 1.339 - convert me command from per-map to chat, which makes more sense, also
575     document it.
576 elmex 1.336 - more than one spellbooks of same class can now be given
577     in class selection.
578 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
579     spell rebalancements.
580 elmex 1.338 - the IRC gateway filters IRC colors now.
581 elmex 1.336
582 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
583 root 1.331 - (arch) fix quiver of Holding Bolts.
584 root 1.332 - applying unpaid items will now examine them.
585 root 1.330 - add "What" column to body command, showing items in that slot.
586 elmex 1.329 - redesigned and rebalanced lamps and torches.
587 root 1.330 - add "..." to item names that have been shortened.
588     - fixed "assign" function that squeezes strings into fixed length.
589 elmex 1.333 - add cursed effect to lamps and (some) torches.
590 elmex 1.334 - fixed bad assigned crafting skills and their tools.
591 root 1.312
592 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
593 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
594 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
595 root 1.312 - make monster smell logic dependent on their wisdom stat.
596 root 1.324 - put the death reason into a separate tab.
597     - converted "connected" slot to string, cleanly got rid of some ugly
598     hacks such as the path_attuned hack.
599 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
600     - replace one-at-a-time hash by faster than smaller FNV-1a hash
601     when hashing strings.
602 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
603 elmex 1.320 whether the right cauldron is used.
604 root 1.313 - considerably optimise shared string implementation by
605 root 1.316 making its null value a compiletime constant.
606 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
607     as well as using shstr_cmp to pass shared stringsa round efficiently,
608     for lots of code size savings.
609 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
610     they are sleeping: generators now check for the sleeping flag.
611 root 1.318 - tell gcc not to excessively inline some perl interface functions.
612 root 1.322 - remove marking rune length limit.
613 root 1.323 - fix formatting of cfpod when a verbatim block was following
614     a single newline.
615     - move resistances, statistics and showpets command output into tabs.
616 root 1.326 - implement map scripts that can replace the boulder logic without
617     having to write extensions.
618 root 1.310
619 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
620 root 1.302 - fix a longstanding bug that teared multipart monsters
621     at map boundaries apart.
622 root 1.292 - temporarily make permanently invisible player visible when
623     he/she makes noise.
624 root 1.284 - fix being able to see through walls a bit.
625 root 1.303 - improve look at output.
626 root 1.285 - completely replaced the line of sight algorithm with a variant
627     of spiral fov capable of visibility grades and arbitrary
628     shadow angles, that uses less memory and less code.
629     - the new los code supports arbitrary map rectangles and loosens
630 root 1.310 other restrictions of the old code, supporting further optimisations.
631     - update los if blocksview-objects are inserted in a map, not just when
632 root 1.287 removed (e.g. for summon fog).
633 root 1.303 - permanent invisibility doesn't make immune against making noise:
634     implement a noise system that allows monsters to locate the player
635     when he/she makes noise.
636     - implement a primitive smell system that monsters can use to track
637     players.
638 elmex 1.288 - create bomb now also works when casted by door traps.
639 elmex 1.290 - (arch) new torch graphics.
640 root 1.289 - (maps) considerably soften the subway spider.
641 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
642     the guards from being killed by players.
643 root 1.310 - (maps) lots of tweaks in and around scorn.
644     - (maps) use special non-blocksview jungle, mountain and
645     darkforest freely on the worldmap, to get gradual sight obstacles
646     instead of total blackout in those areas.
647 root 1.289 - no maximum darkness for outdoor maps anymore.
648 root 1.291 - add more hints, fix some messages.
649 root 1.292 - fix a bug: firing rods should tell you something about them.
650     - make light additive even within players.
651 root 1.293 - darken xrays effect a bit.
652     - improve handling of los changes when inserting or removing
653     objects, not perfect yet.
654     - make map darkness signed (formerly unsigned) to allow
655 root 1.294 ambient lighting and centrally manage darkness as an offset.
656     - revamped, fixed and documented the server calendrics, also
657     tell users the current time and data, to improve awareness.
658     - implement proper wizlook flag and handling of wizlook, instead
659     of dumbly just clearing los once.
660 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
661     and has a smaller runtime variance.
662 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
663     making them actually useful.
664     - see_in_dark now increases the viewing radius by 3.
665 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
666     speedup, as well as in many other places.
667 root 1.299 - remove support for extended map infos - these are not used
668     by the deliantra client and removing them gives us a 10% speedup
669     when sending map changes.
670 root 1.300 - remove most gcfclient and other client bug workarounds, as well
671     as now obsolete protocol versions, simplying the code.
672 root 1.301 - optimise and simplify generation of random numbers.
673 root 1.303 - correctly provide a non-zero default density for materials, to
674     avoid crashes, fix other bugs in the material handling code.
675     - fix volume calculations.
676     - fix cfpod parsing when multiple verbatim blocks were separated by
677     newlines.
678 root 1.305 - increase monster detection radius from wis/5 to wis/3.
679 root 1.306 - remove old pickup modes.
680     - remove obsolete disarm and search commands (search wasn't working
681     anyways).
682 root 1.308 - fix a crash when an npc applied a sign.
683 root 1.284
684 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
685 root 1.283 - this release is assumed to be very stable.
686     - (maps) radically redesigned and improved tutorial.
687 root 1.280 - directional casting no longer immediately removes the invisible effect.
688 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
689 root 1.272 - fix overflow in lighting calculations.
690     - negative glow radii can no longer cause total darkness.
691 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
692     only maximally-lit ones.
693 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
694     - swashbucklers got the oratory skill now.
695 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
696 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
697 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
698 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
699     (which was probably broken, too).
700 root 1.281 - support negative glow radii during daytime, too.
701     - use circular, not rectangular, viewing area.
702     - use minimum viewing distance of 2 in outdoor maps.
703     - negative glow is stronger than viewing area or lamps.
704 root 1.283 - (arch) new darkness spell face.
705 root 1.272
706 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
707     - (maps) completely redesigned scorn.
708 root 1.269 - "cast light" now works on oneself.
709 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
710     negative glow radii again (they were totally broken before).
711 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
712 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
713 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
714 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
715 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
716     back to the player.
717 root 1.251 - attuned/repell and spell base level system reworked.
718 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
719 root 1.247 be less erratic now.
720 root 1.248 - refuse to write the uuid file if the uuid is zero
721     (to avoid writing it in early crashes).
722 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
723     - speed up emergency_save by not syncing every file separately.
724     - no longer reattach perl to every object on reload, it's slow, and no longer
725     necessary since we don't nuke stashes anymore.
726     - do not bootstrap perl from the commandline args, use separate eval for
727     better error reporting.
728 root 1.259 - fix a crash when pushing cone spells met ice attacks.
729 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
730 root 1.255 - speed up map refresh in server a bit.
731 elmex 1.258 - refactored drop code and fixed some programming errors in it.
732 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
733 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
734 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
735     as the current weight of the inventory.
736 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
737     dragonfire has been introduced for the non-dragon players.
738 root 1.265 - remove unused "tooltype", "start_holding" object slots.
739     - change "weapontype" object slot to uint8.
740     - convert "hide" object slot into flag.
741     - reorder object members for better locality of reference and codesize
742     decrease.
743 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
744 root 1.267 - fix a crash when no skill could be found when killing amonster.
745 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
746     every completed aio operation.
747 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
748     and update mapspaces if necessary.
749 root 1.246
750 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
751 root 1.241 - removed all command line parsing, only env variables are supported
752     anymore.
753 root 1.239 - region-specific monsters will now once more be on the worldmap.
754 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
755 root 1.225 would grow out of bounds.
756 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
757 root 1.222 - fixed a double-escaping bug in the pod-parser.
758     - rewrote the cfpod parser in C++.
759     - hintmode moved to C++, players need to re-set their hintmode if
760     they dislike "show".
761 root 1.231 - fix RIP inscription.
762 root 1.239 - bump login name length from 18 to 20 char max.
763 root 1.231 - correctly support gender in emotes.
764     - correctly support gender in the death messages.
765     - correctly generate death messages for players only when they really die,
766     with increased information.
767 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
768     and data corruption (but apparently was never triggered).
769 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
770 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
771     data corruption bug.
772 root 1.223 - tweak coredumping/monitoring a bit.
773 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
774 root 1.227 - do not crash in the loader when an inventory object could not be loaded
775     (from a corrupted file).
776 root 1.241 - redid skills command to send output to proper channel.
777 root 1.233 - object->map is no longer refcounting.
778 root 1.228 - add FLAG_DEBUG for internal debugging.
779 root 1.231 - add NDI_VERBATIM flag to send_msg.
780 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
781 root 1.240 - player->exists is no longer a sync_job.
782 root 1.233 - split login.ext's player scheduler into
783     it's own player-scheduler.ext extension.
784 root 1.222
785 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
786 root 1.212 - require perl 5.10.
787 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
788 root 1.204 - swap player and observed count's on the map when observing.
789 root 1.205 - add (mostly untested) mapspace perl class and accessors.
790 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
791 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
792     could be found.
793 root 1.208 - pits now have a configurable "random spread" range and default
794 root 1.213 to a radius of two now.
795 root 1.212 - rewrite pay_player_arch.
796     - use a more stable perl_reload implementation.
797     - do not use Symbol::delete_package (causes crashes after perl-reload),
798     use our own, safer, clear_package instead.
799     - when asynchronously dumping core, close all file handles to allow
800     the server to restart concurrently.
801 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
802     sequences, without double-encoding. it should be faster, too.
803     - the above fixes wrong display of help tetx and many other issues.
804 root 1.216 - use lzf and frag packets for large messages for clients supporting them
805 root 1.218 (0.9976+), use it for long books and other messages.
806 root 1.210 - eradicate listen command and corresponding code.
807 root 1.211 - eradicate logs command.
808 root 1.218 - let the client log into the server log, used for crash backtraces.
809 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
810     old style spell objects with the spell magic bullet.
811 root 1.220 - (arch) fixed skill less rods in the archetypes
812 root 1.204
813 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
814 elmex 1.197 - made jeweler workbench larger and some other minor map
815     changes in jeweler town.
816 root 1.196 - fixed wrong item handling in jeweler skill code.
817 root 1.198 - (arch) use a special "key_random_map" for random map keys
818     that are used up.
819 root 1.199 - fix a crash when the player who was observed has logged out long
820     enough for his region/map to be gone.
821 root 1.200 - port to g++-4.3's incompatible tr1 changes.
822 root 1.201 - add some missing dependencies.
823 root 1.203 - log to /var/log/deliantra/ by default.
824     - hack observe code to enable smooth movmenet when observing.
825 elmex 1.195
826 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
827 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
828 root 1.179 - correctly move gsay to the party channel.
829 root 1.178 - fix a crash when animate weapon was used in some areas.
830 elmex 1.177 - fixed unnecessary identification of by converters created objects.
831 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
832     with NPCs.
833 elmex 1.175 - (arch) dragon scales got proper type now
834 root 1.193 - object::decrease would sometimes cause container weights to
835     be wrong, this has been fixed.
836 root 1.194 - do not send time updates for newly-seen items.
837 root 1.185 - thawing an icecube will once more drop its contents to the ground.
838 root 1.183 - fix cone spells etc. going through walls sometimes.
839 root 1.186 - fix a weight update bug that sometimes left containers
840     with wrong weights.
841 root 1.194 - added auto_apply event and extension for shop tiles.
842 root 1.172 - work around get_map_flags invoking perl and switching the stack.
843     - make sure the map is loaded when using a town portal return.
844 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
845     where healing spells didn't cost any grace.
846 root 1.173 - fix starvation kill reason.
847 root 1.174 - fix pk killer name message.
848 root 1.189 - don't let people apply signs with @match.
849 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
850     what seems to be the biggets memleak in the server).
851 elmex 1.171
852 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
853 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
854     - use anyevent to manage listen ports (this enables IPv6 support).
855 root 1.167 - server supports ipv6 client connections now.
856 root 1.168 - use newly-available Coro::AnyEvent.
857 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
858     to let it handle AIO requests.
859 root 1.167
860 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
861 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
862     processing considerably (especially in the client) and reduces data transfers
863     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
864 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
865     - (map) fixed npc dialogue in pup_land/s_f/special.
866     - bugfix: fix a crash when a player casts a swarm spell and then logs out
867     (swarm spells now stay in the player's inventory).
868 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
869 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
870     archetype *archname* (chairs of different facings were merged).
871     - bugfix: fix a potential crash issue in find_object_name (not used
872     normally).
873 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
874 root 1.164 (destruction, magic missile etc.).
875 root 1.163 - swarm spells without a direction now use various spiral patterns
876     instead of being fully random.
877 root 1.158 - update AnyEvent API to 3.4 and above.
878 root 1.156
879 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
880 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
881 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
882 root 1.152 - bugfix: the jumping skill now gives experience for jumping
883     and for attacking monsters. it also takes about one second to do a jump.
884 root 1.138 - bugfix: players couldn't starve in 2.53 :(
885 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
886 root 1.152 - bugfix: spell effects like word of recall are removed on death.
887 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
888     were created outside a map.
889 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
890     (fixed by reversing the logic).
891 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
892 root 1.153 - bugfix: the random map generator no longer leaks key objects.
893 root 1.154 - bugfix: support random maps >127x127.
894 root 1.152 - (maps) fixed the death certificate system in nimbus.
895 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
896 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
897 root 1.147 - (arch) give ball lightning a real name.
898 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
899 root 1.155 - support cfpod in ex replies (client item tooltips).
900 root 1.143 - unapply item in range slow when readying a spell.
901 root 1.148 - bugfix: account for rounding errors in weight updates.
902 root 1.139 - remove synchronous mkdir in chargen_race_done.
903     - fix per-race starting maps.
904 root 1.142 - check hiscore on suicide and quit as well.
905 root 1.138 - tell players when they are starving.
906 root 1.133 - get rid of costly object_from_name conversion for altar effects.
907     - fix map difficulty calculation for generators.
908 root 1.146 - slightly more intelligent handling of "is_animated" flag.
909 root 1.149 - support no_drop map header flag (before it was only available internally).
910 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
911 root 1.133
912 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
913 root 1.119 - bugfix: custom skill settings were not saved by the server.
914     - bugfix: remove did not actually remove items from the inventory, leaving
915 root 1.116 ghost items.
916 root 1.119 - bugfix: properly update items identified on the ground.
917 root 1.120 - bugfix: use localtime_r in the logger thread.
918 root 1.122 - bugfix: player starvation will now give the correct kill reason.
919     - bugfix: archetype reloads could crash the server.
920 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
921 elmex 1.114 player is not logged in.
922 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
923 root 1.117 server startup.
924 root 1.128 - bugfix: fix the door surround check in the random map generator.
925     - (maps) fix heaven quest difficulty progression.
926     - (maps) fix some random map styles.
927     - dropping items a shop is not interested in won't sell them anymore.
928     - rods and horns with a too low maximum charge allow now at least one discharge.
929     - implement kill & death statistics.
930     - random map preparation is no longer synchronous.
931     - rewrite find_style in perl, no longer does synchronous I/O.
932     - improve random map specials placement.
933     - make the killer a real object pointer instead of a string, improved
934     kill reason messages.
935 root 1.117 - take advantage of new aio_close and aio_chmod.
936 root 1.128 - implement archetype::get, object::deep_clone and update callers.
937 root 1.125 - change_abil is much faster.
938 root 1.126 - update the floorbox more often to work around the reverses item order
939     display in clients.
940 root 1.125 - cleaned up object copying by encapsulating it to a single place.
941 root 1.126 - add hints to the invite messages.
942 root 1.127 - rewrote key<->value pair handling.
943 root 1.128 - use an independent random number generator for the random map generator.
944 elmex 1.113
945 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
946 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
947     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
948     - completely automate the weight handling, should fix all weight
949     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
950 root 1.103 - reloading archetypes while a user was in the character creation phase
951     could crash the server.
952 root 1.106 - fix a nontrivial number of cases of code commented similar
953     to "is this really correct?", as many of those cases are now handles
954     automatically by lower level code.
955     - replace many ad-hoc checks for client visibility by object::visible_to,
956     should result in broader applicability of functions using it.
957 root 1.104 - merge items with different arch pointers refering to the same arch
958     (due to archetype reloads).
959 root 1.106 - refactored the object remove/insert functions and most related
960     functions (decrease, split, merge_ob etc.).
961 root 1.105 - make it compile better on freebsd (reported by pippijn).
962 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
963 root 1.108 - fix the longstanding "container stays open" bug.
964 root 1.107 - improved floorbox updating to be incremental and other protocol
965     optimisations.
966     - get rid of update_after_inventory_change and only do update stats
967     for weight once/tick/player at max.
968 root 1.109 - rewrite party commands, use party channel.
969 root 1.103
970 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
971 root 1.97 - properly link against libgthread as that is needed to make the slice
972     allocator thread-safe.
973 root 1.91 - support perls not compiled with 64 bit support (though this is not a
974     recommended configuration) (reported by Samuel Gondouin).
975 root 1.94 - always put godgiven items into the player inventory, never any containers.
976 root 1.92 - (maps, arch) the scorn go club was founded!
977 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
978 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
979     became a real spell-class.
980 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
981     - (arch) considerably strengthened spark shower and destruction.
982     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
983     finally reloadable at runtime.
984     - changed archetype loading algorithm to only require one pass and
985     use delayed resolving of references.
986 root 1.101 - examine command now uses the examine infobox.
987 root 1.102 - implement an "incremental garbage collector" for archetypes.
988 root 1.98 - enable slice allocator again.
989 root 1.96 - implement optional free memory poisoning.
990 root 1.91
991 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
992 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
993 root 1.85 skill.
994 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
995     names (also update all maps to use money instead of coins).
996 root 1.78 - add uuid accessors to perl.
997     - add coin names and archetype accessors to perl.
998 root 1.80 - fix runtime uuid file format to use "." instead of ",".
999 root 1.78 - change perl extensions to not use hardcoded coins and values.
1000 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1001     and be more parsimonous of uuid usage by the exact value out on exit.
1002 root 1.86 - write log messages in another thread, removing another sync point.
1003     - support multi-line log messages in a nicer way.
1004 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1005 root 1.81 - fix a minor memleak in the random map generator.
1006     - some parts of the random map generator are not coroutine-safe,
1007     so only call it "single-threaded".
1008     - major cleanup of memory management in random map generator.
1009 root 1.87 - slight refactoring of the random map generator, faster too.
1010 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1011     bookkeeping bug.
1012 root 1.87 - work around "player is on active list" problem by deactivating player
1013     after loading.
1014 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1015     there have in fact been allocations.
1016 root 1.82 - fix object::insert to do as documented and insert into the env
1017     if necessary.
1018     - fix cf::map::unique_maps.
1019     - fix nrof overflow check in can_merge_slow.
1020     - fix converter code to handle >31 bit values.
1021 elmex 1.83 - added support for the player_sold flag
1022 root 1.84 - converters no longer accept unpaid items.
1023 root 1.88 - canonicalize random map meta files for better unification.
1024 root 1.77
1025 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1026 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1027     when mlockall has been used.
1028 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1029 root 1.72 - use separate thread for ticker timing (and more in the future).
1030     this greatly increases timing accuracy and gets rid of an enourmous
1031     number of gettimeofday calls.
1032 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1033 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1034 root 1.71
1035 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1036 root 1.68 - rebalanced default experience table to be more exponential
1037     and much easier up to level ~40, then moderately harder.
1038 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1039 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1040     - do not exit on reload/load errors but properly cleanup.
1041 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1042 root 1.66
1043 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1044 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1045     (this fixes the jeweler skill).
1046 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1047 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1048 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1049     it has reset, which is better than putting it on the savebed, also as
1050 root 1.321 proof that the player didn't use a savebed).
1051 root 1.59
1052 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1053 root 1.56 - work around perl bug in configure perl module version check.
1054 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1055 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1056 root 1.52 - fix a bug in animate_weapon, causing a crash.
1057 root 1.54 - no longer exit when a coroutine throws an exception.
1058 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1059 root 1.53 - fix the "<player> is nuts" message.
1060 root 1.58 - fix an exception at logout due to the json_coder being gone.
1061 root 1.43 - upgrade to EV version 2.0 API.
1062 root 1.47 - when players don't apply a savebed correctly but stand above one,
1063     do not move or kill them.
1064 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1065 root 1.43 - implement generic framework for server-side resource files.
1066     - implement resource file update event.
1067     - hook experience table update into the framework.
1068     - move jeweler.yaml to resources (arch/).
1069 root 1.44 - switch from Crossfire to Deliantra perl module.
1070     - implement json2json arch filter.
1071 root 1.45 - implement widget protocol version 2, support for ui templates.
1072 root 1.54 - mapinfo is now handled fully asynchronously.
1073 root 1.48 - ext/irc: also log irc messages.
1074 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1075 root 1.43
1076 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1077 elmex 1.41 - limited the number of items that can be picked up and dropped
1078 root 1.42 as temporary measurement against bad performance or dropping things
1079     (this lead to long freezes and triggered the watchdog).
1080 elmex 1.41 - improved the performance of the drop command a bit.
1081 root 1.38 - switch from Event to EV for higher performance, easier usage,
1082     less bugs...
1083 root 1.39 - updated to release version of the gnu affero license.
1084 root 1.38
1085 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1086 root 1.36 - more thoroughly rename the binaries, contact addresses.
1087     - update the copyrights.
1088 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1089     crashes.
1090 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1091     potentially causing crashes.
1092 root 1.35 - assign weapons on user load time, not login-time, avoiding
1093     crashes.
1094    
1095 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1096 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1097 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1098     in some of the maps.
1099 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1100     which is now trivial to do.
1101 root 1.33 - removed all traces of the old (and never working) plug-in interface
1102     (70kb code less on amd64).
1103 root 1.34 - improve/tune scheduling priorities.
1104     - fix some freezing bugs.
1105     - fix a memory corruption problem in dynbuf.printf.
1106     - use channels for chat and many informational commands.
1107     - improved the tutorial.
1108     - create missile is now fixed.
1109     - race fields must now contain archetypes.
1110     - jumping skill now works as advertised.
1111 root 1.31
1112 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1113 root 1.24 - relicense under the gnu affero license.
1114 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1115 root 1.24 - implement server-side framework for generic resources.
1116     - use resource framework for server-provided ambient
1117     music.
1118 root 1.27 - save object owners (players only atm).
1119 root 1.24 - replace limited sound api with server-provided sound effects.
1120     - new sc (sound control) protocol command.
1121     - improve fxix protocol to include types.
1122     - exactly fill tcp segments, if possible.
1123     - output-rate is now an upper limit, the server will automatically
1124     (and quite perfectly) adjust to the network conditions, ensuring
1125     low latency even during bulk transfers (music, images, sounds etc.).
1126     - implement server-side widgets (i.e. client widgets controlled
1127     in the server side). this will allow future expansion without
1128     having to upgrade clients.
1129     - implement a (artwork) world map with realtime player position
1130     tracking.
1131     - new and more efficient extcmd (server still supports old extcmd
1132     protocol).
1133 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1134     calcluation that could be easily exploited by users.
1135     - rebalanced diseases to spread more naturally/evenly.
1136     - completely asynchronous map loading even for tiled maps.
1137 root 1.24 - replace simple messaging protocol with channels carrying metadata
1138     (similar to message types, but more directed at the user).
1139     - reduce command processing latency by a whopping 120ms by
1140     reordering some processing steps inside the server. this directly
1141     reduces lag by 120ms.
1142     - actually send spell faces to the client.
1143 root 1.23 - implement player genders.
1144 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1145     otherwise return to savebed and possible kill if the log-out
1146     was for too long.
1147     - fast socket-dead detection (kick player after 8 seconds without ack).
1148     - greatly reduce the cpu time needed to draw maps _again_.
1149     - archetypes are now subclasses of objects.
1150     - rebalanced shop greed and approval functions to be more realistic
1151     (and likely match the actual intention).
1152 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1153     italic, gender-specific text, paragraphs etc.
1154 root 1.24 - implemented hint framework, players can opt to receive hints.
1155     - implemented (long) book framework, added some books from the cf wiki.
1156 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1157     protocol and is capable of transmitting generic meta information.
1158 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1159     - replace the nexus by a per-player tutorial map that teaches stuff
1160     better than the newbie house.
1161 root 1.18 - fix the magicmap colours.
1162 root 1.19 - optimise map update even more by removing unneeded code and checks.
1163     - decouple map and stats update from pl->ob and use pl->observe instead.
1164     - implement observe command.
1165 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1166     calls with a simple comparison.
1167     - fix a latent crossfire bug that could crash the server because the
1168     map refresh did not update the mapspace.
1169 root 1.24 - support custom keys for regions and maps, regions are now
1170     refcount-managed.
1171     - allow worldmap overlays anywhere in the 000..999 range.
1172     - new system to acquire time slices for background jobs, to reduce
1173     jitter.
1174 root 1.27 - semi-persistent object-referencing framework (currently only players
1175     supported).
1176 root 1.22 - dependency tracking for perl extensions.
1177 root 1.24 - new slag-ex extension for cleaning cauldrons.
1178     - fix invoke result processing.
1179     - there are even less i/o syncpoints in the server now.
1180 root 1.29 - added map-tags extension that scans all maps for object tags
1181     and records them in the database (not used yet).
1182 root 1.28 - metaserver 2 support.
1183 root 1.22 - many more bugfixes and minor optimisations.
1184 root 1.16
1185 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1186 root 1.14 - optimised event invocation (non-wanted events can now be
1187     skipped with 4-5 inlined instructions).
1188 root 1.12 - complete rewrite of town_portal: it now creates a portal
1189     to the "nearest" town only, travel is only possible
1190 root 1.13 to the town and back, anybody can use it (also removes
1191     one of the remaining syncpoints in the server).
1192 root 1.10 - complete rewrite of the range/attack skill slot system:
1193     there are now two slots, one for combat, one for ranged
1194     attacks.
1195     - introduce the concept of a current weapon (either a ranged
1196     or a combat weapon/skill/tool) and switch between them as
1197     needed.
1198     - rewrite bow code so bows get more useful: apply damage,
1199     attacktype and other stats to the arrows and treat
1200     bows as weapons. also rebalance the missile weapons skill
1201     so its damage increases with level.
1202     - rewrite the complete player speed logic: weapon_speed now
1203     works as documented and there are no unnatural speed boosts.
1204 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1205     installation, replacing the old collect scripts and
1206 root 1.9 simplying deployment by scaling and cutting faces as required.
1207     - simplify the map protocol extensively by taking advantage
1208     of missing bigfaces, speeding up map generation immensely.
1209 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1210     other archetypes.
1211     - rationalise archetype, region and treasurelist file format
1212     into a single file format and make them reloadable asynchronously.
1213 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1214     reloadable at runtime.
1215 root 1.6 - implement 64x64 faceset support.
1216     - implement fxixsx protocol that saves
1217     a lot of bandwidth over the old image/face/smooth packets
1218 root 1.11 and allows images > packetsize, incremental and background
1219     transfers.
1220 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1221     on a face basis as opposed to a mapspace basis.
1222 root 1.7 - the server can now rate-limit image uploads to not exceed
1223     a certain (client-configurable) speed while guarenteeing full
1224     freedom of movement.
1225 root 1.8 - implement new ex command to request item descriptions.
1226     - implement new msg command for in-game messages with meta
1227     information (using xml).
1228 root 1.9 - enforce utf-8 for all text messages.
1229 root 1.13 - added micropather (not used yet).
1230 root 1.6 - many, many bugfixes.
1231 root 1.1
1232 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1233 root 1.1 - make coroapi accessible to cf+.
1234     - moved map handling logic completely to perl
1235     - per player maps are now marked in the map
1236 root 1.2 - maps are saved completely differently now,
1237     and much more often.
1238 root 1.17 - rewrote map header parser and writer, to be much faster.
1239 pippijn 1.4 - maps and players are now (in the average case) loaded
1240 root 1.2 and saved completely asynchronously, I/O contention will no
1241     longer freeze the server.
1242 pippijn 1.4 - players and maps can be loaded anytime, without the player
1243 root 1.2 being logged in.
1244 root 1.1 - automatically generate method interfaces for perl from headers
1245     - unbundled freezethaw
1246     - mostly rewrote common/map.C
1247     - completely rewrite server/swap.C
1248     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1249     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1250     - better message for apply failures due to applymode
1251     - removed most all of the weather code
1252     - unified logging to stderr and file
1253     - too many minor changes to document
1254 root 1.615