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Revision: 1.704
Committed: Sat May 8 10:49:43 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.703: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.701 TODO: thawer should ot next()
11 root 1.702 TODO: reload_config leaks
12 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
13     now easily reachable, at a price.
14 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
15 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
16 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
17 elmex 1.630 (by Dustfinger).
18 root 1.681 - (maps) fixed bad floor tile in navar apartment.
19 elmex 1.573 - made (wizard) look_at show also uuids.
20     - added cf::object::find_object_uuid (::find_object already exists!).
21 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
22 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
23 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
24 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
25 elmex 1.568 - (arch) made the hill giants loose more body parts.
26 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
27 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
28     and made them a bit more expensive.
29 root 1.633 - (maps) add more glory hole treasure styles.
30 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
31     in a select number of mlab maps.
32 root 1.667 - (maps) the library should be less of a death trap now.
33     - (maps) exits no longer point to auto-apply exits, most affected
34     maps now have proper doors or a similar solution.
35 root 1.682 - (arch) jumping skill has now physical attacktype.
36 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
37 root 1.691 - enter_map did not normalise the map coordinates when the destination
38     space is blocked, causing badness and freezes for the player.
39 root 1.685 - when applying containers, server checks for the key on activate
40     and also allows players to unapply active containers they don't have
41     a key for.
42 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
43     races files to arch, where they belong (exp_table is no longer in
44     confdir but in datadir now!).
45 root 1.677 - jeweler and sound config files are now normal datafiles as well.
46     - quit_character was causing a runtime exception, causing it to not
47 root 1.672 work since 2.93.
48 root 1.671 - entering a map will now respect move_on and other effects,
49     except for auto-apply exits :/
50 root 1.660 - only talk to the items on the nearest mapspace, or, of there
51     are none, to the player, not ALL items in vicinity.
52 root 1.625 - do not update the floorbox while running, to avoid big item
53     updates that cost network bandwidth and processing power.
54 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
55     caused overflows causing monsters to become living deads.
56 root 1.619 - unapply weapons and armour before trying to improve it.
57 root 1.588 - teach the random map generator the ability to read ".rmg" files
58     that specify which actual style map to generate, and use it for
59     the default decorstyle to avoid inappropriate maps to be used.
60 root 1.639 - support (with some limitations) multiple different skills with the
61     same subtype.
62 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
63     so nekosan could end up beign saved AND escaped to another map.
64 root 1.636 - show invisible no longer makes magic mouths visible.
65 root 1.583 - move_type changes (spells, skills etc.) now will correctly
66     take move_on/move_off into account (e.g. buttons).
67 root 1.582 - display (exit) or (random map) in client for those objects.
68 root 1.606 - removed (useless) spell damage columns from spell info and replace
69 root 1.578 it by effective casting level - clients > 2.10 required to display
70     properly.
71 elmex 1.565 - building of levers/doors works again for all kinds of floors.
72 elmex 1.563 - the player can now withdraw and deposit all the available money.
73 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
74     steinwandstadt/celvear.
75 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
76 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
77     mostly based on the spell's level in the spellbook.
78 root 1.669 - (maps) fix some map regions and the region tree.
79     - the server will now be more picky when parsing the regions file.
80 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
81 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
82 root 1.566 clients.
83 root 1.690 - follow has been rewritten to be, hopefully, more robust.
84     - follow mode will not be aborted when the follower tries to move.
85 root 1.566 - tcp.ext didn't unbind in reloads.
86     - map-tags.ext didn't properly close the database on reloads.
87 root 1.567 - cfutil skips .-directories when scanning.
88 root 1.571 - build.ext prevents players from building on other player's maps.
89     - rent.ext allows the dm to enter anytime.
90     - NPC_Dialogue adds a new predefined variable, $map.
91     - new "build" event hook.
92 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
93 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
94 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
95     them on loading, for old playerfiles and maps.
96 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
97     would be handled differently nowadays anyway.
98 root 1.584 - random map .meta were not being expired at all.
99 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
100 root 1.586 - update to automake 1.10.
101 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
102     require level 4 anymore.
103 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
104 root 1.590 - monsters now rotate through all skills (in chosen_skill).
105 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
106 root 1.661 - detect/sense curse/magic will no longer work on items that don't
107     need identify.
108 elmex 1.593 - added detect mineral vein spell.
109 root 1.592 - support "wall overlays" in the random map generator - not very generic,
110     used by minable veins.
111 elmex 1.594 - (maps) relocated jeweler town to another directoy.
112 root 1.603 - (arch) implement mining pickaxes and mining skill.
113 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
114 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
115 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
116     of the output is only 1/5th (instead of 1/3rd) of ring level.
117 root 1.601 - generate most constants for perl automatically.
118 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
119     - when player dies, restore his food to at least 200.
120 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
121 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
122 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
123 root 1.600 - the singing skill actually respects the direction now.
124     - oratory and singing now require a direction.
125 root 1.603 - use_skill now requires that you can actually apply the skill tool.
126 root 1.604 - do not invoke perl on every user command anymore by providing
127 root 1.655 a command and an unknown_command event.
128 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
129     perl to C++, for speed reasons (basically undo patchset 1304).
130     - add a client_destroy event, so we don't have to hook the
131     attachable destroy event (which is called much more often).
132 root 1.606 - removed (unused) FLOOR object type.
133 root 1.607 - fix errornous change_abil messages for rods (and other types).
134 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
135     all into server/commands.C.
136 root 1.609 - save and restore combat/ranged/current slot for players.
137 root 1.610 - the server now batches item's face/fx commands, as opposed
138     to sending one fx per item - helps mostly at connect and
139     with floorbox updates.
140 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
141 root 1.614 - the random map generator now supports selecting difficult for
142     more style categories than just monsters (all except fountains
143     apparently).
144 root 1.617 - object serialiser no longer creates empty "owner" references.
145 root 1.620 - make sure failed castings take some time, too, to avoid being
146     smitten by your god.
147     - many more failmsgs and help texts.
148 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
149 root 1.623 - stop thrown objects when their speed goes too low.
150 root 1.624 - log the number of unique logins seen every minute in a compact
151     format (for statistics).
152 root 1.626 - do not send delitem for players.
153 root 1.627 - support static scalar data members properly in genacc now.
154     - implement "simple" freelist management for objects.
155 root 1.628 - recycle object counts now - to support longer uptimes.
156 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
157     function (and yes, 666 is exact!).
158     - random map generator results should now be fully repeatable.
159 elmex 1.635 - fixed possible crash bug in build code.
160 root 1.638 - rename find_marked_object to ->mark and speed up.
161 root 1.640 - player movers properly destroy themselves when used up, instead
162     of leaking.
163 root 1.642 - do not show msg for unidentified objects that need identification.
164 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
165 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
166     next_line method.
167 root 1.646 - use nicer file format for exp_table and attackmess
168     (more like other resource files).
169     - make parse errors during server startup fatal.
170 root 1.652 - properly initialise all maptile values in constructor.
171     - improved {link} map.
172 root 1.655 - optional unloadable extensions will not lead to an endless loop.
173 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
174 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
175 elmex 1.664 - building listening books is possible again.
176     - (maps, arch) added archetype for building instructions and replaced
177     the copies of the instructions in the maps with it.
178 elmex 1.666 - (arch) made the spark shower spell available in shops.
179 root 1.670 - don't create a second LOGIN event on character creation.
180 root 1.674 - correctly generate "You paid xyz" message in shops.
181 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
182 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
183     change passwords for other players).
184 root 1.680 - correctly save shopitems string, to avoid parse error when reading
185     saved maps.
186     - logging now differentiates between logging levels better.
187 root 1.684 - speed up get_typedata.
188 root 1.689 - fix deadlock problem during server shutdown/reload.
189 root 1.692 - make ext/checkrusage "more" non-blocking.
190     - use common::sense for extensions.
191     - work around a 50.10.0 utf8 caching bug.
192 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
193     "no relation to target" bugs.
194 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
195     modules being loaded from the mainloop, pre-load some more
196     core modules so perl doesn't do it later on.
197 root 1.701 - make exp_table and materials file reloadable.
198 root 1.702 - made reload_config non-blocking.
199 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
200     causing server freezes.
201 root 1.704 - store unhashed password, to prepare for safer authentication.
202 root 1.562
203 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
204 root 1.558 - (maps) fix travel to valdor and back.
205 root 1.545 - do no longer by default eval map cod ein safe compartments
206     (this can be re-enabled using the safe_eval config option).
207 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
208     in lorak.
209 root 1.559 - fix data corruption issues caused by recursive calls to
210     unordered_mapwalk - now every caller must provide its own
211     buffer.
212 root 1.538 - (maps) improve tindervale maps slightly.
213 root 1.544 - (arch) considerably decrease slag ex price.
214 root 1.540 - (arch) fix filth archetype.
215 root 1.556 - extension dependency resolve was completely broken.
216 root 1.544 - multipart objects would cause save_throw_object to crash - it
217     now acts on the head only.
218 root 1.541 - do not try to connect to an irc server unless explicitly configured.
219 root 1.542 - do not expect decltype() to be available in gcc 4.4.
220 elmex 1.543 - extended the safe perl environment by loops.
221 root 1.547 - (arch) fix "armless cook" facings.
222     - the "experience table" resource item did not have a proper
223     hash associated with it, so updates could not be detected.
224 elmex 1.550 - fixed poison traps in doors.
225 root 1.548 - player->killer_name did not properly flag the name as unicode.
226 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
227     and provide a non-destructive SvPVutf8 variant.
228 root 1.554 - do not allow dragon players to change their title via the settings.
229 elmex 1.552 - ratelimited jeweler skill nugget conversion.
230 root 1.551 - under high load, the server stopped swapping out to make
231     the server more responsive, but making it impossible to reduce
232     the load by... swapping out. slot queuing will now always make
233     some progress.
234     - improve the quality of the load-avg calculation.
235 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
236 root 1.556 - don't fail to write the runtime file if the temporary already exists.
237 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
238     player now.
239 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
240     timestamp and use a tab in the client to increase awareness.
241 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
242     setflag 0 is possible.
243 root 1.560 - make install now deletes old extensions, to ease upgrades in the
244     deliantra vm.
245 root 1.538
246 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
247 root 1.532 - the destruction spell could/would corrupt server memory quite often.
248 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
249     disk, not when it already was in memory.
250 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
251     avoiding livelock during high-load emergency saves.
252 root 1.530 - logging in did not properly unapply all skills.
253 root 1.531 - (maps) make the invite quest marking much more obvious.
254 root 1.533 - (arch) fix warrior archetype names.
255 root 1.532 - map prefetching never prefetch upwards.
256 root 1.534 - wizpass no longer makes you non-blocking.
257 root 1.536 - (maps) add light to some of the special maps, add troll
258     map.
259 root 1.530
260 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
261 root 1.515 - (maps) add gorokh_final mapset from crossfire.
262 root 1.516 - (maps) block most vault-type mlab locations, open up
263     imperial converters for anybody to use.
264 root 1.519 - (maps, arch) replace all permanent stat potions by random
265     variants.
266 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
267 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
268     real player object on player changes.
269 root 1.522 - diseases and maybe other things could sometimes reduce the speed
270     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
271     much grief.
272 root 1.523 - speed_left randomisation was, apparently, totally broken.
273     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
274     of the speed slot internally and in map save files. among other
275     things, this gets rid of all the abs (speed) calls.
276     - reduce map file save files by using abridged keywords aliases.
277 root 1.494 - shop specialisation calculation was totally broken.
278 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
279     now enforced.
280 root 1.498 - fix magic mapping, which only worked for inate spell casting.
281 root 1.495 - godgiven items will now be explicitly described as such.
282 root 1.524 - (arch) dded a quiver of bolts.
283 root 1.504 - materialnames would change "randomly" on every load, only
284     set the material when the materialname was not set before.
285 root 1.497 - balancing change, halve rod recharge speed (instead
286     of 4.8s, the standard rods now recharge in ~10s. not a solution,
287     but still.
288 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
289 root 1.509 the costly flag-checking loop in most cases and using a simple
290     repeat-cache for speed_left.
291 root 1.507 - always delay stats update for players on insert/remove till
292     next tick/command, which saves a lot of cpu cycles on drop/take.
293 root 1.514 - add hint about havign to run to attach unaggressive npcs.
294 root 1.494 - pet monster level was not displayed correctly in "showpets index".
295     - clean up floating point conversions and many similar nitpicks.
296 root 1.502 - fix hanuk altar.
297 root 1.504 - overhaul material system to be much faster, and having less bugs, but
298     still having a lot of cruft :/.
299 root 1.502 - add marble shop floor.
300 root 1.494 - move gcc specifics to new file include/compiler.h.
301     - unrecognised cfpod directives could cause undefined behaviour.
302 root 1.505 - added boes' marble shop to steinwandstadt.
303 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
304     - optimise mapspace updates.
305     - cache volume/items per mapspace.
306 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
307     decrease).
308 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
309     have led to weird item multiplications.
310 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
311 elmex 1.501 - fixed crash bug in learn_spell command.
312 elmex 1.634 - enhanced output of the mapinfo command.
313 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
314 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
315     from perl to c++.
316 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
317     and use it in some "inner" loops.
318 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
319 elmex 1.511 - fixed jeweler experience output to not be floating point.
320 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
321 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
322 root 1.518 - try to prefetch memory inside process_objects, which can give
323     enourmous speed gains.
324     - make some small optimisation to the process_objects loop.
325 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
326     handling different chksum lengths.
327     - check for hash collisions in cfutil.
328     - reduce face checksum size from 6 to 4 bytes.
329 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
330 root 1.523 - removed weather-specific attributes.
331     - fixed genkeywords dependency.
332     - do not clear "randomitems" slot for world underlays.
333     - use "sl" as short-hand for speed_left in save-files, just to make them
334     smaller.
335 root 1.517 - in general, don't crash on value-less resource file lines
336     anymore, due to get_str never returning a 0-pointer.
337 elmex 1.521 - code cleanup in move_symptom.
338 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
339 root 1.494
340 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
341 root 1.481 - some Andrew Madloch wanted, despite being specifically told
342     multiple times that the Deliantra parts additions are under AGPL,
343 root 1.487 lock up the source code of the server within his company.
344 root 1.481 some reorganisations have been done to the sourcecode to make
345     it clearer that this violates the Affero GPL. Help to keep
346     Deliantra free software even for the coming generations
347     and be wary of the promises of Andrew Madloch, he has nothing
348 root 1.487 good in mind for free software.
349 root 1.480 - clarify which files of the server are 100% AGPL.
350 root 1.481 - minor reorganisation, move some GPL code into other files.
351 root 1.483 - implement viewpoint (which is like observe, but only for the map,
352     not stats etc.).
353 root 1.484 - replace magic mapping overlay by a flying bird exposing area
354     on the worldmap (ext/magic_mapping.ext).
355 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
356     - @find results in npc dialogue is now stored in $find.
357 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
358 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
359 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
360     dm instead.
361 root 1.456 - (maps) add town portal to celvear.
362 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
363     mapsets from crossfire, together with associated archetypes.
364 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
365     - (maps) define a new whalingoutpost region.
366 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
367     and most archetypes that go with them (without stoning and swallow effects),
368     casino tokens and stock certificates are also missing.
369 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
370     and santo dominion.
371 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
372     to go with them. also adjusted archetypes to be more korrekt "gotisch".
373 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
374 root 1.460 - properly close client-side dialogue when the player is teleported away.
375 root 1.459 - map-tags did not properly close it's database tables or wait
376     for a quiescent state, causing memory corruption on reload.
377 root 1.454 - support "stat.xyz" accessor in match expressions.
378 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
379 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
380     fixes long answers from npc dialogue).
381 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
382 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
383     and to not add a "put your code here" force needlessly.
384 root 1.463 - (arch) fix or improve many plurals.
385 root 1.465 - markers do no longer add a force if the slaying field is unset.
386 root 1.466 - sped up search-items implementation, but it's still horrible.
387 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
388 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
389     used to reogianise the illogical arch tree a bit.
390 root 1.479 - (maps) import most map names from crossfire.
391 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
392 root 1.483 - fly_high movement gives better los, ignoring blocksview.
393 root 1.488 - the addexp command should now honour skill names with spaces.
394 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
395 root 1.491 - (arch) added many more buildable marble floors.
396 root 1.490 - major namespace cleanup: save 45kb by making functions static
397     that were unnecessarily global.
398 root 1.452
399 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
400 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
401 root 1.451 - fix a memory buffer overflow in the book code.
402 root 1.429 - add @check, @find npc dialogue commands.
403     - (maps) add a number of town interiors.
404 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
405 root 1.451 - (maps) add celvear area from cfextended.
406 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
407     - (server,maps) fix bug causing some library books not to be chained down,
408     cause Scorn/Navar libraries not to have inscribable books.
409 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
410 sf-marcmagus 1.433 inappropriate item power.
411 root 1.448 - (maps) fix intwell balancing issue.
412 root 1.437 - improve the look of generated books.
413 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
414     - fix bug where players could bypass no_drop by putting items in containers.
415 root 1.430 - consecutive commands arriving at the same time in the server would be
416     corrupted if the length was >255.
417 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
418 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
419     and perl.
420 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
421     functionality (and more) inside the same object using the match expressions.
422     - create simpler match expression compiles in many common cases.
423 root 1.439 - reduce object size by removing obsolete "seen_by" member.
424 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
425     of the new dynbuf::splice function (which gave an unexpected net win
426     in code size...).
427 root 1.442 - the server will no longer complain (and subtly fail) when an object
428     being removed from a map causes another object to get removed.
429 root 1.441 - banish strncpy from the server, speed up and simplify sending item
430     descriptions to the client considerably.
431 root 1.442 - add new "in head" set modifier for matches.
432     - new BLOCKED_MOVE event added.
433     - mapscript archetype now has activate_on_xxx true by default, as similar
434     connected elements.
435 root 1.448 - (maps) imported all styles from cfextended except
436 root 1.444 floorstyles/land_plots and monsterstyles.
437 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
438 root 1.446 - don't crash when treasure lists are empty / supply new empty
439     treasurelist for randomitems when none can be found.
440     - implement cf::map::static_maps and use it in map-tags.ext.
441 root 1.449 - fix a bug in map-tag scanning when moving tags.
442 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
443     for a reaction.
444 root 1.447 - implement new "loadall" map loading command, purely for debugging.
445 root 1.429
446 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
447 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
448     but not horns (to make them more useful for content-creators).
449 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
450     2) it skipped spell effects and 3) it didn't handle the case where
451     and object was destroyed while iterating over it correctly. all this
452     allowed players to sometimes walk onto spaces they should not be able to
453     walk on.
454 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
455 root 1.399 - examining an object now dumps the serialised object form when the user
456 root 1.404 is a wizard (wizlook).
457 root 1.421 - altars no longer accept unpaid items.
458 root 1.411 - party spells didn't work all that well.
459 root 1.424 - added complex object matching framework (cf::match), and make altars
460     and pedestals use it.
461 root 1.425 - identified skill-tools show what skill they grant.
462 root 1.399 - display the duration of change_ability spells when examining them
463     (missing: protection spells, but they are a hack...).
464 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
465     adding more variety to the different mushrooms.
466 root 1.398 - fix a minor cfpod formatting bug.
467 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
468     the hintmode setting on the settings page.
469 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
470 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
471 root 1.399 - enable the object loader to also dump archetypes.
472 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
473 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
474 root 1.402 - force the initial face when loading an object that is time-animated
475     or a monster, so it does not have to be specified anymore.
476 root 1.403 - fix a bug where recasting an ability changing spell could shorten
477     its remaining duration.
478 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
479 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
480 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
481     up splay operations as well.
482 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
483 root 1.412 - implement introspection data for C++ classes (%REFLECT).
484 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
485 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
486 root 1.419 - fix transmutation alchemy.
487 root 1.424 - speed up many frequently-invoked C->perl callbacks.
488 root 1.419 - added complex object matching framework, to be used in altars and the like.
489 root 1.426 - switch to YAML::XS from YAML.
490 root 1.396
491 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
492 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
493     that ultimately was not helpful to catch it :)
494 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
495     all callers to use either one or the other, as appropriate. This
496     fixes the (rather fragile) light spell, maybe others.
497     - fixed an overflow and exploit in the bank/payment code.
498     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
499 elmex 1.384 to explain the skill a bit more.
500 root 1.389 - removed a buggy check for zero attacktype. So that we might find
501 elmex 1.388 the real bugs in the archs/maps/objects.
502 elmex 1.394 - Fixed enabling torches with lighters.
503 elmex 1.387 - (maps) Added Heaven Town region.
504     - (arch+maps) Fixed & normalized warriors on map
505     /quests/peterm/CTower/Barracks.
506 root 1.392 - fix the light spell (and possibly diseases and other lights).
507 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
508 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
509     a long time ago, and similar cases are still to be found in the maps.
510     - make the socket_timeout configurable in the code (but not yet for users).
511 root 1.393 - earth wall health bar is now correct.
512 elmex 1.384
513 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
514 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
515     freeze with IO::AIO anymore due this change.
516 root 1.364 - avoid a crash when a player tries to apply a lighter.
517 root 1.376 - allow a spell argument for dimension door.
518 root 1.362 - move shop item listing and some otherstuff into the info tab.
519 root 1.360 - avoid crashes when non-players cast party spells.
520 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
521 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
522     - small improvement of the number of potions in shops
523     (by Job Vranish).
524     - added a few party spells (by Job Vranish).
525 root 1.362 - use a common message dynbuf.
526 root 1.364 - destroying tear down objects will now use the full hp range
527     for animation and will only destroy/lastframe when hp < 0.
528     - allow monsters to use earth to dust.
529     - use manhattan distance for get_rangevector_from_mapcoord, just as
530     in get_rangevector.
531     - los updates now correctly take tiled maps into account.
532     - do los updates even on maps without darkness.
533 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
534 root 1.375 - upgrade to IO::AIO 3.21.
535 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
536 elmex 1.373 - properly catching exceptions from callback in irc.ext.
537 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
538 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
539 elmex 1.368 - (arch) added hint about usage to Slag Ex.
540 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
541     like the rest.
542 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
543 root 1.378 - (arch+maps) added rate limited converter and adjusted
544     /elmex/mana_fountain.
545     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
546     - reduce size of casting_time, move_status, attack_movement,
547     last_heal and last_sp slots, squeezing some more space out of struct
548 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
549     anywhere.
550 root 1.358
551 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
552     - fixed bug in alchemy, where finding the right object for enhancements
553     didn't work.
554 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
555     effects (w.r.t. put_more) per mapspace, to give the server a chance
556     to survive a hundred deathsheads.
557 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
558     disastrous bug of unfortunately unknown proportions...
559 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
560 root 1.343 - use gender-neutral place descriptions for invite.
561 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
562     Thanks go to Lisa Larsen!
563 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
564     anymore).
565 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
566 root 1.345 - use better dependency tracking for include/keyword.h.
567 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
568     so it is possible to invite somebody out of some stck-till-death traps,
569 root 1.346 or simply to commit suicide.
570 root 1.352 - replace the "ignoring delayed commands" message by something more useful
571     (cf. cunning gnome freezeing issue).
572 elmex 1.349 - various fixes for weapon improvements.
573 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
574 root 1.353 - support T and G sequences in cfpod.
575 root 1.343
576 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
577 root 1.339 - convert me command from per-map to chat, which makes more sense, also
578     document it.
579 elmex 1.336 - more than one spellbooks of same class can now be given
580     in class selection.
581 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
582     spell rebalancements.
583 elmex 1.338 - the IRC gateway filters IRC colors now.
584 elmex 1.336
585 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
586 root 1.331 - (arch) fix quiver of Holding Bolts.
587 root 1.332 - applying unpaid items will now examine them.
588 root 1.330 - add "What" column to body command, showing items in that slot.
589 elmex 1.329 - redesigned and rebalanced lamps and torches.
590 root 1.330 - add "..." to item names that have been shortened.
591     - fixed "assign" function that squeezes strings into fixed length.
592 elmex 1.333 - add cursed effect to lamps and (some) torches.
593 elmex 1.334 - fixed bad assigned crafting skills and their tools.
594 root 1.312
595 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
596 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
597 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
598 root 1.312 - make monster smell logic dependent on their wisdom stat.
599 root 1.324 - put the death reason into a separate tab.
600     - converted "connected" slot to string, cleanly got rid of some ugly
601     hacks such as the path_attuned hack.
602 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
603     - replace one-at-a-time hash by faster than smaller FNV-1a hash
604     when hashing strings.
605 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
606 elmex 1.320 whether the right cauldron is used.
607 root 1.313 - considerably optimise shared string implementation by
608 root 1.316 making its null value a compiletime constant.
609 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
610     as well as using shstr_cmp to pass shared stringsa round efficiently,
611     for lots of code size savings.
612 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
613     they are sleeping: generators now check for the sleeping flag.
614 root 1.318 - tell gcc not to excessively inline some perl interface functions.
615 root 1.322 - remove marking rune length limit.
616 root 1.323 - fix formatting of cfpod when a verbatim block was following
617     a single newline.
618     - move resistances, statistics and showpets command output into tabs.
619 root 1.326 - implement map scripts that can replace the boulder logic without
620     having to write extensions.
621 root 1.310
622 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
623 root 1.302 - fix a longstanding bug that teared multipart monsters
624     at map boundaries apart.
625 root 1.292 - temporarily make permanently invisible player visible when
626     he/she makes noise.
627 root 1.284 - fix being able to see through walls a bit.
628 root 1.303 - improve look at output.
629 root 1.285 - completely replaced the line of sight algorithm with a variant
630     of spiral fov capable of visibility grades and arbitrary
631     shadow angles, that uses less memory and less code.
632     - the new los code supports arbitrary map rectangles and loosens
633 root 1.310 other restrictions of the old code, supporting further optimisations.
634     - update los if blocksview-objects are inserted in a map, not just when
635 root 1.287 removed (e.g. for summon fog).
636 root 1.303 - permanent invisibility doesn't make immune against making noise:
637     implement a noise system that allows monsters to locate the player
638     when he/she makes noise.
639     - implement a primitive smell system that monsters can use to track
640     players.
641 elmex 1.288 - create bomb now also works when casted by door traps.
642 elmex 1.290 - (arch) new torch graphics.
643 root 1.289 - (maps) considerably soften the subway spider.
644 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
645     the guards from being killed by players.
646 root 1.310 - (maps) lots of tweaks in and around scorn.
647     - (maps) use special non-blocksview jungle, mountain and
648     darkforest freely on the worldmap, to get gradual sight obstacles
649     instead of total blackout in those areas.
650 root 1.289 - no maximum darkness for outdoor maps anymore.
651 root 1.291 - add more hints, fix some messages.
652 root 1.292 - fix a bug: firing rods should tell you something about them.
653     - make light additive even within players.
654 root 1.293 - darken xrays effect a bit.
655     - improve handling of los changes when inserting or removing
656     objects, not perfect yet.
657     - make map darkness signed (formerly unsigned) to allow
658 root 1.294 ambient lighting and centrally manage darkness as an offset.
659     - revamped, fixed and documented the server calendrics, also
660     tell users the current time and data, to improve awareness.
661     - implement proper wizlook flag and handling of wizlook, instead
662     of dumbly just clearing los once.
663 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
664     and has a smaller runtime variance.
665 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
666     making them actually useful.
667     - see_in_dark now increases the viewing radius by 3.
668 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
669     speedup, as well as in many other places.
670 root 1.299 - remove support for extended map infos - these are not used
671     by the deliantra client and removing them gives us a 10% speedup
672     when sending map changes.
673 root 1.300 - remove most gcfclient and other client bug workarounds, as well
674     as now obsolete protocol versions, simplying the code.
675 root 1.301 - optimise and simplify generation of random numbers.
676 root 1.303 - correctly provide a non-zero default density for materials, to
677     avoid crashes, fix other bugs in the material handling code.
678     - fix volume calculations.
679     - fix cfpod parsing when multiple verbatim blocks were separated by
680     newlines.
681 root 1.305 - increase monster detection radius from wis/5 to wis/3.
682 root 1.306 - remove old pickup modes.
683     - remove obsolete disarm and search commands (search wasn't working
684     anyways).
685 root 1.308 - fix a crash when an npc applied a sign.
686 root 1.284
687 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
688 root 1.283 - this release is assumed to be very stable.
689     - (maps) radically redesigned and improved tutorial.
690 root 1.280 - directional casting no longer immediately removes the invisible effect.
691 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
692 root 1.272 - fix overflow in lighting calculations.
693     - negative glow radii can no longer cause total darkness.
694 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
695     only maximally-lit ones.
696 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
697     - swashbucklers got the oratory skill now.
698 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
699 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
700 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
701 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
702     (which was probably broken, too).
703 root 1.281 - support negative glow radii during daytime, too.
704     - use circular, not rectangular, viewing area.
705     - use minimum viewing distance of 2 in outdoor maps.
706     - negative glow is stronger than viewing area or lamps.
707 root 1.283 - (arch) new darkness spell face.
708 root 1.272
709 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
710     - (maps) completely redesigned scorn.
711 root 1.269 - "cast light" now works on oneself.
712 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
713     negative glow radii again (they were totally broken before).
714 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
715 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
716 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
717 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
718 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
719     back to the player.
720 root 1.251 - attuned/repell and spell base level system reworked.
721 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
722 root 1.247 be less erratic now.
723 root 1.248 - refuse to write the uuid file if the uuid is zero
724     (to avoid writing it in early crashes).
725 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
726     - speed up emergency_save by not syncing every file separately.
727     - no longer reattach perl to every object on reload, it's slow, and no longer
728     necessary since we don't nuke stashes anymore.
729     - do not bootstrap perl from the commandline args, use separate eval for
730     better error reporting.
731 root 1.259 - fix a crash when pushing cone spells met ice attacks.
732 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
733 root 1.255 - speed up map refresh in server a bit.
734 elmex 1.258 - refactored drop code and fixed some programming errors in it.
735 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
736 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
737 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
738     as the current weight of the inventory.
739 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
740     dragonfire has been introduced for the non-dragon players.
741 root 1.265 - remove unused "tooltype", "start_holding" object slots.
742     - change "weapontype" object slot to uint8.
743     - convert "hide" object slot into flag.
744     - reorder object members for better locality of reference and codesize
745     decrease.
746 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
747 root 1.267 - fix a crash when no skill could be found when killing amonster.
748 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
749     every completed aio operation.
750 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
751     and update mapspaces if necessary.
752 root 1.246
753 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
754 root 1.241 - removed all command line parsing, only env variables are supported
755     anymore.
756 root 1.239 - region-specific monsters will now once more be on the worldmap.
757 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
758 root 1.225 would grow out of bounds.
759 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
760 root 1.222 - fixed a double-escaping bug in the pod-parser.
761     - rewrote the cfpod parser in C++.
762     - hintmode moved to C++, players need to re-set their hintmode if
763     they dislike "show".
764 root 1.231 - fix RIP inscription.
765 root 1.239 - bump login name length from 18 to 20 char max.
766 root 1.231 - correctly support gender in emotes.
767     - correctly support gender in the death messages.
768     - correctly generate death messages for players only when they really die,
769     with increased information.
770 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
771     and data corruption (but apparently was never triggered).
772 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
773 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
774     data corruption bug.
775 root 1.223 - tweak coredumping/monitoring a bit.
776 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
777 root 1.227 - do not crash in the loader when an inventory object could not be loaded
778     (from a corrupted file).
779 root 1.241 - redid skills command to send output to proper channel.
780 root 1.233 - object->map is no longer refcounting.
781 root 1.228 - add FLAG_DEBUG for internal debugging.
782 root 1.231 - add NDI_VERBATIM flag to send_msg.
783 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
784 root 1.240 - player->exists is no longer a sync_job.
785 root 1.233 - split login.ext's player scheduler into
786     it's own player-scheduler.ext extension.
787 root 1.222
788 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
789 root 1.212 - require perl 5.10.
790 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
791 root 1.204 - swap player and observed count's on the map when observing.
792 root 1.205 - add (mostly untested) mapspace perl class and accessors.
793 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
794 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
795     could be found.
796 root 1.208 - pits now have a configurable "random spread" range and default
797 root 1.213 to a radius of two now.
798 root 1.212 - rewrite pay_player_arch.
799     - use a more stable perl_reload implementation.
800     - do not use Symbol::delete_package (causes crashes after perl-reload),
801     use our own, safer, clear_package instead.
802     - when asynchronously dumping core, close all file handles to allow
803     the server to restart concurrently.
804 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
805     sequences, without double-encoding. it should be faster, too.
806     - the above fixes wrong display of help tetx and many other issues.
807 root 1.216 - use lzf and frag packets for large messages for clients supporting them
808 root 1.218 (0.9976+), use it for long books and other messages.
809 root 1.210 - eradicate listen command and corresponding code.
810 root 1.211 - eradicate logs command.
811 root 1.218 - let the client log into the server log, used for crash backtraces.
812 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
813     old style spell objects with the spell magic bullet.
814 root 1.220 - (arch) fixed skill less rods in the archetypes
815 root 1.204
816 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
817 elmex 1.197 - made jeweler workbench larger and some other minor map
818     changes in jeweler town.
819 root 1.196 - fixed wrong item handling in jeweler skill code.
820 root 1.198 - (arch) use a special "key_random_map" for random map keys
821     that are used up.
822 root 1.199 - fix a crash when the player who was observed has logged out long
823     enough for his region/map to be gone.
824 root 1.200 - port to g++-4.3's incompatible tr1 changes.
825 root 1.201 - add some missing dependencies.
826 root 1.203 - log to /var/log/deliantra/ by default.
827     - hack observe code to enable smooth movmenet when observing.
828 elmex 1.195
829 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
830 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
831 root 1.179 - correctly move gsay to the party channel.
832 root 1.178 - fix a crash when animate weapon was used in some areas.
833 elmex 1.177 - fixed unnecessary identification of by converters created objects.
834 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
835     with NPCs.
836 elmex 1.175 - (arch) dragon scales got proper type now
837 root 1.193 - object::decrease would sometimes cause container weights to
838     be wrong, this has been fixed.
839 root 1.194 - do not send time updates for newly-seen items.
840 root 1.185 - thawing an icecube will once more drop its contents to the ground.
841 root 1.183 - fix cone spells etc. going through walls sometimes.
842 root 1.186 - fix a weight update bug that sometimes left containers
843     with wrong weights.
844 root 1.194 - added auto_apply event and extension for shop tiles.
845 root 1.172 - work around get_map_flags invoking perl and switching the stack.
846     - make sure the map is loaded when using a town portal return.
847 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
848     where healing spells didn't cost any grace.
849 root 1.173 - fix starvation kill reason.
850 root 1.174 - fix pk killer name message.
851 root 1.189 - don't let people apply signs with @match.
852 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
853     what seems to be the biggets memleak in the server).
854 elmex 1.171
855 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
856 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
857     - use anyevent to manage listen ports (this enables IPv6 support).
858 root 1.167 - server supports ipv6 client connections now.
859 root 1.168 - use newly-available Coro::AnyEvent.
860 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
861     to let it handle AIO requests.
862 root 1.167
863 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
864 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
865     processing considerably (especially in the client) and reduces data transfers
866     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
867 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
868     - (map) fixed npc dialogue in pup_land/s_f/special.
869     - bugfix: fix a crash when a player casts a swarm spell and then logs out
870     (swarm spells now stay in the player's inventory).
871 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
872 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
873     archetype *archname* (chairs of different facings were merged).
874     - bugfix: fix a potential crash issue in find_object_name (not used
875     normally).
876 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
877 root 1.164 (destruction, magic missile etc.).
878 root 1.163 - swarm spells without a direction now use various spiral patterns
879     instead of being fully random.
880 root 1.158 - update AnyEvent API to 3.4 and above.
881 root 1.156
882 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
883 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
884 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
885 root 1.152 - bugfix: the jumping skill now gives experience for jumping
886     and for attacking monsters. it also takes about one second to do a jump.
887 root 1.138 - bugfix: players couldn't starve in 2.53 :(
888 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
889 root 1.152 - bugfix: spell effects like word of recall are removed on death.
890 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
891     were created outside a map.
892 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
893     (fixed by reversing the logic).
894 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
895 root 1.153 - bugfix: the random map generator no longer leaks key objects.
896 root 1.154 - bugfix: support random maps >127x127.
897 root 1.152 - (maps) fixed the death certificate system in nimbus.
898 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
899 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
900 root 1.147 - (arch) give ball lightning a real name.
901 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
902 root 1.155 - support cfpod in ex replies (client item tooltips).
903 root 1.143 - unapply item in range slow when readying a spell.
904 root 1.148 - bugfix: account for rounding errors in weight updates.
905 root 1.139 - remove synchronous mkdir in chargen_race_done.
906     - fix per-race starting maps.
907 root 1.142 - check hiscore on suicide and quit as well.
908 root 1.138 - tell players when they are starving.
909 root 1.133 - get rid of costly object_from_name conversion for altar effects.
910     - fix map difficulty calculation for generators.
911 root 1.146 - slightly more intelligent handling of "is_animated" flag.
912 root 1.149 - support no_drop map header flag (before it was only available internally).
913 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
914 root 1.133
915 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
916 root 1.119 - bugfix: custom skill settings were not saved by the server.
917     - bugfix: remove did not actually remove items from the inventory, leaving
918 root 1.116 ghost items.
919 root 1.119 - bugfix: properly update items identified on the ground.
920 root 1.120 - bugfix: use localtime_r in the logger thread.
921 root 1.122 - bugfix: player starvation will now give the correct kill reason.
922     - bugfix: archetype reloads could crash the server.
923 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
924 elmex 1.114 player is not logged in.
925 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
926 root 1.117 server startup.
927 root 1.128 - bugfix: fix the door surround check in the random map generator.
928     - (maps) fix heaven quest difficulty progression.
929     - (maps) fix some random map styles.
930     - dropping items a shop is not interested in won't sell them anymore.
931     - rods and horns with a too low maximum charge allow now at least one discharge.
932     - implement kill & death statistics.
933     - random map preparation is no longer synchronous.
934     - rewrite find_style in perl, no longer does synchronous I/O.
935     - improve random map specials placement.
936     - make the killer a real object pointer instead of a string, improved
937     kill reason messages.
938 root 1.117 - take advantage of new aio_close and aio_chmod.
939 root 1.128 - implement archetype::get, object::deep_clone and update callers.
940 root 1.125 - change_abil is much faster.
941 root 1.126 - update the floorbox more often to work around the reverses item order
942     display in clients.
943 root 1.125 - cleaned up object copying by encapsulating it to a single place.
944 root 1.126 - add hints to the invite messages.
945 root 1.127 - rewrote key<->value pair handling.
946 root 1.128 - use an independent random number generator for the random map generator.
947 elmex 1.113
948 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
949 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
950     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
951     - completely automate the weight handling, should fix all weight
952     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
953 root 1.103 - reloading archetypes while a user was in the character creation phase
954     could crash the server.
955 root 1.106 - fix a nontrivial number of cases of code commented similar
956     to "is this really correct?", as many of those cases are now handles
957     automatically by lower level code.
958     - replace many ad-hoc checks for client visibility by object::visible_to,
959     should result in broader applicability of functions using it.
960 root 1.104 - merge items with different arch pointers refering to the same arch
961     (due to archetype reloads).
962 root 1.106 - refactored the object remove/insert functions and most related
963     functions (decrease, split, merge_ob etc.).
964 root 1.105 - make it compile better on freebsd (reported by pippijn).
965 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
966 root 1.108 - fix the longstanding "container stays open" bug.
967 root 1.107 - improved floorbox updating to be incremental and other protocol
968     optimisations.
969     - get rid of update_after_inventory_change and only do update stats
970     for weight once/tick/player at max.
971 root 1.109 - rewrite party commands, use party channel.
972 root 1.103
973 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
974 root 1.97 - properly link against libgthread as that is needed to make the slice
975     allocator thread-safe.
976 root 1.91 - support perls not compiled with 64 bit support (though this is not a
977     recommended configuration) (reported by Samuel Gondouin).
978 root 1.94 - always put godgiven items into the player inventory, never any containers.
979 root 1.92 - (maps, arch) the scorn go club was founded!
980 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
981 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
982     became a real spell-class.
983 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
984     - (arch) considerably strengthened spark shower and destruction.
985     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
986     finally reloadable at runtime.
987     - changed archetype loading algorithm to only require one pass and
988     use delayed resolving of references.
989 root 1.101 - examine command now uses the examine infobox.
990 root 1.102 - implement an "incremental garbage collector" for archetypes.
991 root 1.98 - enable slice allocator again.
992 root 1.96 - implement optional free memory poisoning.
993 root 1.91
994 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
995 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
996 root 1.85 skill.
997 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
998     names (also update all maps to use money instead of coins).
999 root 1.78 - add uuid accessors to perl.
1000     - add coin names and archetype accessors to perl.
1001 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1002 root 1.78 - change perl extensions to not use hardcoded coins and values.
1003 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1004     and be more parsimonous of uuid usage by the exact value out on exit.
1005 root 1.86 - write log messages in another thread, removing another sync point.
1006     - support multi-line log messages in a nicer way.
1007 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1008 root 1.81 - fix a minor memleak in the random map generator.
1009     - some parts of the random map generator are not coroutine-safe,
1010     so only call it "single-threaded".
1011     - major cleanup of memory management in random map generator.
1012 root 1.87 - slight refactoring of the random map generator, faster too.
1013 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1014     bookkeeping bug.
1015 root 1.87 - work around "player is on active list" problem by deactivating player
1016     after loading.
1017 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1018     there have in fact been allocations.
1019 root 1.82 - fix object::insert to do as documented and insert into the env
1020     if necessary.
1021     - fix cf::map::unique_maps.
1022     - fix nrof overflow check in can_merge_slow.
1023     - fix converter code to handle >31 bit values.
1024 elmex 1.83 - added support for the player_sold flag
1025 root 1.84 - converters no longer accept unpaid items.
1026 root 1.88 - canonicalize random map meta files for better unification.
1027 root 1.77
1028 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1029 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1030     when mlockall has been used.
1031 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1032 root 1.72 - use separate thread for ticker timing (and more in the future).
1033     this greatly increases timing accuracy and gets rid of an enourmous
1034     number of gettimeofday calls.
1035 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1036 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1037 root 1.71
1038 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1039 root 1.68 - rebalanced default experience table to be more exponential
1040     and much easier up to level ~40, then moderately harder.
1041 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1042 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1043     - do not exit on reload/load errors but properly cleanup.
1044 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1045 root 1.66
1046 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1047 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1048     (this fixes the jeweler skill).
1049 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1050 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1051 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1052     it has reset, which is better than putting it on the savebed, also as
1053 root 1.321 proof that the player didn't use a savebed).
1054 root 1.59
1055 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1056 root 1.56 - work around perl bug in configure perl module version check.
1057 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1058 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1059 root 1.52 - fix a bug in animate_weapon, causing a crash.
1060 root 1.54 - no longer exit when a coroutine throws an exception.
1061 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1062 root 1.53 - fix the "<player> is nuts" message.
1063 root 1.58 - fix an exception at logout due to the json_coder being gone.
1064 root 1.43 - upgrade to EV version 2.0 API.
1065 root 1.47 - when players don't apply a savebed correctly but stand above one,
1066     do not move or kill them.
1067 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1068 root 1.43 - implement generic framework for server-side resource files.
1069     - implement resource file update event.
1070     - hook experience table update into the framework.
1071     - move jeweler.yaml to resources (arch/).
1072 root 1.44 - switch from Crossfire to Deliantra perl module.
1073     - implement json2json arch filter.
1074 root 1.45 - implement widget protocol version 2, support for ui templates.
1075 root 1.54 - mapinfo is now handled fully asynchronously.
1076 root 1.48 - ext/irc: also log irc messages.
1077 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1078 root 1.43
1079 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1080 elmex 1.41 - limited the number of items that can be picked up and dropped
1081 root 1.42 as temporary measurement against bad performance or dropping things
1082     (this lead to long freezes and triggered the watchdog).
1083 elmex 1.41 - improved the performance of the drop command a bit.
1084 root 1.38 - switch from Event to EV for higher performance, easier usage,
1085     less bugs...
1086 root 1.39 - updated to release version of the gnu affero license.
1087 root 1.38
1088 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1089 root 1.36 - more thoroughly rename the binaries, contact addresses.
1090     - update the copyrights.
1091 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1092     crashes.
1093 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1094     potentially causing crashes.
1095 root 1.35 - assign weapons on user load time, not login-time, avoiding
1096     crashes.
1097    
1098 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1099 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1100 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1101     in some of the maps.
1102 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1103     which is now trivial to do.
1104 root 1.33 - removed all traces of the old (and never working) plug-in interface
1105     (70kb code less on amd64).
1106 root 1.34 - improve/tune scheduling priorities.
1107     - fix some freezing bugs.
1108     - fix a memory corruption problem in dynbuf.printf.
1109     - use channels for chat and many informational commands.
1110     - improved the tutorial.
1111     - create missile is now fixed.
1112     - race fields must now contain archetypes.
1113     - jumping skill now works as advertised.
1114 root 1.31
1115 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1116 root 1.24 - relicense under the gnu affero license.
1117 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1118 root 1.24 - implement server-side framework for generic resources.
1119     - use resource framework for server-provided ambient
1120     music.
1121 root 1.27 - save object owners (players only atm).
1122 root 1.24 - replace limited sound api with server-provided sound effects.
1123     - new sc (sound control) protocol command.
1124     - improve fxix protocol to include types.
1125     - exactly fill tcp segments, if possible.
1126     - output-rate is now an upper limit, the server will automatically
1127     (and quite perfectly) adjust to the network conditions, ensuring
1128     low latency even during bulk transfers (music, images, sounds etc.).
1129     - implement server-side widgets (i.e. client widgets controlled
1130     in the server side). this will allow future expansion without
1131     having to upgrade clients.
1132     - implement a (artwork) world map with realtime player position
1133     tracking.
1134     - new and more efficient extcmd (server still supports old extcmd
1135     protocol).
1136 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1137     calcluation that could be easily exploited by users.
1138     - rebalanced diseases to spread more naturally/evenly.
1139     - completely asynchronous map loading even for tiled maps.
1140 root 1.24 - replace simple messaging protocol with channels carrying metadata
1141     (similar to message types, but more directed at the user).
1142     - reduce command processing latency by a whopping 120ms by
1143     reordering some processing steps inside the server. this directly
1144     reduces lag by 120ms.
1145     - actually send spell faces to the client.
1146 root 1.23 - implement player genders.
1147 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1148     otherwise return to savebed and possible kill if the log-out
1149     was for too long.
1150     - fast socket-dead detection (kick player after 8 seconds without ack).
1151     - greatly reduce the cpu time needed to draw maps _again_.
1152     - archetypes are now subclasses of objects.
1153     - rebalanced shop greed and approval functions to be more realistic
1154     (and likely match the actual intention).
1155 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1156     italic, gender-specific text, paragraphs etc.
1157 root 1.24 - implemented hint framework, players can opt to receive hints.
1158     - implemented (long) book framework, added some books from the cf wiki.
1159 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1160     protocol and is capable of transmitting generic meta information.
1161 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1162     - replace the nexus by a per-player tutorial map that teaches stuff
1163     better than the newbie house.
1164 root 1.18 - fix the magicmap colours.
1165 root 1.19 - optimise map update even more by removing unneeded code and checks.
1166     - decouple map and stats update from pl->ob and use pl->observe instead.
1167     - implement observe command.
1168 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1169     calls with a simple comparison.
1170     - fix a latent crossfire bug that could crash the server because the
1171     map refresh did not update the mapspace.
1172 root 1.24 - support custom keys for regions and maps, regions are now
1173     refcount-managed.
1174     - allow worldmap overlays anywhere in the 000..999 range.
1175     - new system to acquire time slices for background jobs, to reduce
1176     jitter.
1177 root 1.27 - semi-persistent object-referencing framework (currently only players
1178     supported).
1179 root 1.22 - dependency tracking for perl extensions.
1180 root 1.24 - new slag-ex extension for cleaning cauldrons.
1181     - fix invoke result processing.
1182     - there are even less i/o syncpoints in the server now.
1183 root 1.29 - added map-tags extension that scans all maps for object tags
1184     and records them in the database (not used yet).
1185 root 1.28 - metaserver 2 support.
1186 root 1.22 - many more bugfixes and minor optimisations.
1187 root 1.16
1188 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1189 root 1.14 - optimised event invocation (non-wanted events can now be
1190     skipped with 4-5 inlined instructions).
1191 root 1.12 - complete rewrite of town_portal: it now creates a portal
1192     to the "nearest" town only, travel is only possible
1193 root 1.13 to the town and back, anybody can use it (also removes
1194     one of the remaining syncpoints in the server).
1195 root 1.10 - complete rewrite of the range/attack skill slot system:
1196     there are now two slots, one for combat, one for ranged
1197     attacks.
1198     - introduce the concept of a current weapon (either a ranged
1199     or a combat weapon/skill/tool) and switch between them as
1200     needed.
1201     - rewrite bow code so bows get more useful: apply damage,
1202     attacktype and other stats to the arrows and treat
1203     bows as weapons. also rebalance the missile weapons skill
1204     so its damage increases with level.
1205     - rewrite the complete player speed logic: weapon_speed now
1206     works as documented and there are no unnatural speed boosts.
1207 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1208     installation, replacing the old collect scripts and
1209 root 1.9 simplying deployment by scaling and cutting faces as required.
1210     - simplify the map protocol extensively by taking advantage
1211     of missing bigfaces, speeding up map generation immensely.
1212 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1213     other archetypes.
1214     - rationalise archetype, region and treasurelist file format
1215     into a single file format and make them reloadable asynchronously.
1216 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1217     reloadable at runtime.
1218 root 1.6 - implement 64x64 faceset support.
1219     - implement fxixsx protocol that saves
1220     a lot of bandwidth over the old image/face/smooth packets
1221 root 1.11 and allows images > packetsize, incremental and background
1222     transfers.
1223 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1224     on a face basis as opposed to a mapspace basis.
1225 root 1.7 - the server can now rate-limit image uploads to not exceed
1226     a certain (client-configurable) speed while guarenteeing full
1227     freedom of movement.
1228 root 1.8 - implement new ex command to request item descriptions.
1229     - implement new msg command for in-game messages with meta
1230     information (using xml).
1231 root 1.9 - enforce utf-8 for all text messages.
1232 root 1.13 - added micropather (not used yet).
1233 root 1.6 - many, many bugfixes.
1234 root 1.1
1235 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1236 root 1.1 - make coroapi accessible to cf+.
1237     - moved map handling logic completely to perl
1238     - per player maps are now marked in the map
1239 root 1.2 - maps are saved completely differently now,
1240     and much more often.
1241 root 1.17 - rewrote map header parser and writer, to be much faster.
1242 pippijn 1.4 - maps and players are now (in the average case) loaded
1243 root 1.2 and saved completely asynchronously, I/O contention will no
1244     longer freeze the server.
1245 pippijn 1.4 - players and maps can be loaded anytime, without the player
1246 root 1.2 being logged in.
1247 root 1.1 - automatically generate method interfaces for perl from headers
1248     - unbundled freezethaw
1249     - mostly rewrote common/map.C
1250     - completely rewrite server/swap.C
1251     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1252     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1253     - better message for apply failures due to applymode
1254     - removed most all of the weather code
1255     - unified logging to stderr and file
1256     - too many minor changes to document
1257 root 1.615