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Revision: 1.708
Committed: Sun May 9 23:06:59 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.707: +0 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.701 TODO: thawer should ot next()
11 root 1.702 TODO: reload_config leaks
12 root 1.705 TODO: first derivate of experience does not monotonically increase
13 root 1.706 TODO: apply Glowing Crystal # does not work
14 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
15     now easily reachable, at a price.
16 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
17 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
18 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
19 elmex 1.630 (by Dustfinger).
20 root 1.681 - (maps) fixed bad floor tile in navar apartment.
21 elmex 1.573 - made (wizard) look_at show also uuids.
22     - added cf::object::find_object_uuid (::find_object already exists!).
23 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
24 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
25 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
26 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
27 elmex 1.568 - (arch) made the hill giants loose more body parts.
28 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
29 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
30     and made them a bit more expensive.
31 root 1.633 - (maps) add more glory hole treasure styles.
32 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
33     in a select number of mlab maps.
34 root 1.667 - (maps) the library should be less of a death trap now.
35     - (maps) exits no longer point to auto-apply exits, most affected
36     maps now have proper doors or a similar solution.
37 root 1.682 - (arch) jumping skill has now physical attacktype.
38 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
39 root 1.691 - enter_map did not normalise the map coordinates when the destination
40     space is blocked, causing badness and freezes for the player.
41 root 1.685 - when applying containers, server checks for the key on activate
42     and also allows players to unapply active containers they don't have
43     a key for.
44 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
45     races files to arch, where they belong (exp_table is no longer in
46     confdir but in datadir now!).
47 root 1.677 - jeweler and sound config files are now normal datafiles as well.
48     - quit_character was causing a runtime exception, causing it to not
49 root 1.672 work since 2.93.
50 root 1.671 - entering a map will now respect move_on and other effects,
51     except for auto-apply exits :/
52 root 1.660 - only talk to the items on the nearest mapspace, or, of there
53     are none, to the player, not ALL items in vicinity.
54 root 1.625 - do not update the floorbox while running, to avoid big item
55     updates that cost network bandwidth and processing power.
56 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
57     caused overflows causing monsters to become living deads.
58 root 1.619 - unapply weapons and armour before trying to improve it.
59 root 1.588 - teach the random map generator the ability to read ".rmg" files
60     that specify which actual style map to generate, and use it for
61     the default decorstyle to avoid inappropriate maps to be used.
62 root 1.639 - support (with some limitations) multiple different skills with the
63     same subtype.
64 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
65     so nekosan could end up beign saved AND escaped to another map.
66 root 1.636 - show invisible no longer makes magic mouths visible.
67 root 1.583 - move_type changes (spells, skills etc.) now will correctly
68     take move_on/move_off into account (e.g. buttons).
69 root 1.582 - display (exit) or (random map) in client for those objects.
70 root 1.606 - removed (useless) spell damage columns from spell info and replace
71 root 1.578 it by effective casting level - clients > 2.10 required to display
72     properly.
73 elmex 1.565 - building of levers/doors works again for all kinds of floors.
74 elmex 1.563 - the player can now withdraw and deposit all the available money.
75 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
76     steinwandstadt/celvear.
77 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
78 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
79     mostly based on the spell's level in the spellbook.
80 root 1.669 - (maps) fix some map regions and the region tree.
81     - the server will now be more picky when parsing the regions file.
82 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
83 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
84 root 1.566 clients.
85 root 1.690 - follow has been rewritten to be, hopefully, more robust.
86     - follow mode will not be aborted when the follower tries to move.
87 root 1.566 - tcp.ext didn't unbind in reloads.
88     - map-tags.ext didn't properly close the database on reloads.
89 root 1.567 - cfutil skips .-directories when scanning.
90 root 1.571 - build.ext prevents players from building on other player's maps.
91     - rent.ext allows the dm to enter anytime.
92     - NPC_Dialogue adds a new predefined variable, $map.
93     - new "build" event hook.
94 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
95 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
96 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
97     them on loading, for old playerfiles and maps.
98 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
99     would be handled differently nowadays anyway.
100 root 1.584 - random map .meta were not being expired at all.
101 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
102 root 1.586 - update to automake 1.10.
103 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
104     require level 4 anymore.
105 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
106 root 1.590 - monsters now rotate through all skills (in chosen_skill).
107 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
108 root 1.661 - detect/sense curse/magic will no longer work on items that don't
109     need identify.
110 elmex 1.593 - added detect mineral vein spell.
111 root 1.592 - support "wall overlays" in the random map generator - not very generic,
112     used by minable veins.
113 elmex 1.594 - (maps) relocated jeweler town to another directoy.
114 root 1.603 - (arch) implement mining pickaxes and mining skill.
115 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
116 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
117 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
118     of the output is only 1/5th (instead of 1/3rd) of ring level.
119 root 1.601 - generate most constants for perl automatically.
120 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
121     - when player dies, restore his food to at least 200.
122 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
123 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
124 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
125 root 1.600 - the singing skill actually respects the direction now.
126     - oratory and singing now require a direction.
127 root 1.603 - use_skill now requires that you can actually apply the skill tool.
128 root 1.604 - do not invoke perl on every user command anymore by providing
129 root 1.655 a command and an unknown_command event.
130 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
131     perl to C++, for speed reasons (basically undo patchset 1304).
132     - add a client_destroy event, so we don't have to hook the
133     attachable destroy event (which is called much more often).
134 root 1.606 - removed (unused) FLOOR object type.
135 root 1.607 - fix errornous change_abil messages for rods (and other types).
136 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
137     all into server/commands.C.
138 root 1.609 - save and restore combat/ranged/current slot for players.
139 root 1.610 - the server now batches item's face/fx commands, as opposed
140     to sending one fx per item - helps mostly at connect and
141     with floorbox updates.
142 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
143 root 1.614 - the random map generator now supports selecting difficult for
144     more style categories than just monsters (all except fountains
145     apparently).
146 root 1.617 - object serialiser no longer creates empty "owner" references.
147 root 1.620 - make sure failed castings take some time, too, to avoid being
148     smitten by your god.
149     - many more failmsgs and help texts.
150 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
151 root 1.623 - stop thrown objects when their speed goes too low.
152 root 1.624 - log the number of unique logins seen every minute in a compact
153     format (for statistics).
154 root 1.626 - do not send delitem for players.
155 root 1.627 - support static scalar data members properly in genacc now.
156     - implement "simple" freelist management for objects.
157 root 1.628 - recycle object counts now - to support longer uptimes.
158 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
159     function (and yes, 666 is exact!).
160     - random map generator results should now be fully repeatable.
161 elmex 1.635 - fixed possible crash bug in build code.
162 root 1.638 - rename find_marked_object to ->mark and speed up.
163 root 1.640 - player movers properly destroy themselves when used up, instead
164     of leaking.
165 root 1.642 - do not show msg for unidentified objects that need identification.
166 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
167 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
168     next_line method.
169 root 1.646 - use nicer file format for exp_table and attackmess
170     (more like other resource files).
171     - make parse errors during server startup fatal.
172 root 1.652 - properly initialise all maptile values in constructor.
173     - improved {link} map.
174 root 1.655 - optional unloadable extensions will not lead to an endless loop.
175 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
176 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
177 elmex 1.664 - building listening books is possible again.
178     - (maps, arch) added archetype for building instructions and replaced
179     the copies of the instructions in the maps with it.
180 elmex 1.666 - (arch) made the spark shower spell available in shops.
181 root 1.670 - don't create a second LOGIN event on character creation.
182 root 1.674 - correctly generate "You paid xyz" message in shops.
183 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
184 elmex 1.679 - added a 'password' command, to change your password (and for DMs to
185     change passwords for other players).
186 root 1.680 - correctly save shopitems string, to avoid parse error when reading
187     saved maps.
188     - logging now differentiates between logging levels better.
189 root 1.684 - speed up get_typedata.
190 root 1.689 - fix deadlock problem during server shutdown/reload.
191 root 1.692 - make ext/checkrusage "more" non-blocking.
192     - use common::sense for extensions.
193     - work around a 50.10.0 utf8 caching bug.
194 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
195     "no relation to target" bugs.
196 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
197     modules being loaded from the mainloop, pre-load some more
198     core modules so perl doesn't do it later on.
199 root 1.701 - make exp_table and materials file reloadable.
200 root 1.702 - made reload_config non-blocking.
201 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
202     causing server freezes.
203 root 1.704 - store unhashed password, to prepare for safer authentication.
204 root 1.707 - do not log connections from the local host, to help a local
205     watchdog.
206 root 1.562
207 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
208 root 1.558 - (maps) fix travel to valdor and back.
209 root 1.545 - do no longer by default eval map cod ein safe compartments
210     (this can be re-enabled using the safe_eval config option).
211 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
212     in lorak.
213 root 1.559 - fix data corruption issues caused by recursive calls to
214     unordered_mapwalk - now every caller must provide its own
215     buffer.
216 root 1.538 - (maps) improve tindervale maps slightly.
217 root 1.544 - (arch) considerably decrease slag ex price.
218 root 1.540 - (arch) fix filth archetype.
219 root 1.556 - extension dependency resolve was completely broken.
220 root 1.544 - multipart objects would cause save_throw_object to crash - it
221     now acts on the head only.
222 root 1.541 - do not try to connect to an irc server unless explicitly configured.
223 root 1.542 - do not expect decltype() to be available in gcc 4.4.
224 elmex 1.543 - extended the safe perl environment by loops.
225 root 1.547 - (arch) fix "armless cook" facings.
226     - the "experience table" resource item did not have a proper
227     hash associated with it, so updates could not be detected.
228 elmex 1.550 - fixed poison traps in doors.
229 root 1.548 - player->killer_name did not properly flag the name as unicode.
230 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
231     and provide a non-destructive SvPVutf8 variant.
232 root 1.554 - do not allow dragon players to change their title via the settings.
233 elmex 1.552 - ratelimited jeweler skill nugget conversion.
234 root 1.551 - under high load, the server stopped swapping out to make
235     the server more responsive, but making it impossible to reduce
236     the load by... swapping out. slot queuing will now always make
237     some progress.
238     - improve the quality of the load-avg calculation.
239 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
240 root 1.556 - don't fail to write the runtime file if the temporary already exists.
241 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
242     player now.
243 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
244     timestamp and use a tab in the client to increase awareness.
245 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
246     setflag 0 is possible.
247 root 1.560 - make install now deletes old extensions, to ease upgrades in the
248     deliantra vm.
249 root 1.538
250 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
251 root 1.532 - the destruction spell could/would corrupt server memory quite often.
252 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
253     disk, not when it already was in memory.
254 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
255     avoiding livelock during high-load emergency saves.
256 root 1.530 - logging in did not properly unapply all skills.
257 root 1.531 - (maps) make the invite quest marking much more obvious.
258 root 1.533 - (arch) fix warrior archetype names.
259 root 1.532 - map prefetching never prefetch upwards.
260 root 1.534 - wizpass no longer makes you non-blocking.
261 root 1.536 - (maps) add light to some of the special maps, add troll
262     map.
263 root 1.530
264 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
265 root 1.515 - (maps) add gorokh_final mapset from crossfire.
266 root 1.516 - (maps) block most vault-type mlab locations, open up
267     imperial converters for anybody to use.
268 root 1.519 - (maps, arch) replace all permanent stat potions by random
269     variants.
270 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
271 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
272     real player object on player changes.
273 root 1.522 - diseases and maybe other things could sometimes reduce the speed
274     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
275     much grief.
276 root 1.523 - speed_left randomisation was, apparently, totally broken.
277     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
278     of the speed slot internally and in map save files. among other
279     things, this gets rid of all the abs (speed) calls.
280     - reduce map file save files by using abridged keywords aliases.
281 root 1.494 - shop specialisation calculation was totally broken.
282 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
283     now enforced.
284 root 1.498 - fix magic mapping, which only worked for inate spell casting.
285 root 1.495 - godgiven items will now be explicitly described as such.
286 root 1.524 - (arch) dded a quiver of bolts.
287 root 1.504 - materialnames would change "randomly" on every load, only
288     set the material when the materialname was not set before.
289 root 1.497 - balancing change, halve rod recharge speed (instead
290     of 4.8s, the standard rods now recharge in ~10s. not a solution,
291     but still.
292 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
293 root 1.509 the costly flag-checking loop in most cases and using a simple
294     repeat-cache for speed_left.
295 root 1.507 - always delay stats update for players on insert/remove till
296     next tick/command, which saves a lot of cpu cycles on drop/take.
297 root 1.514 - add hint about havign to run to attach unaggressive npcs.
298 root 1.494 - pet monster level was not displayed correctly in "showpets index".
299     - clean up floating point conversions and many similar nitpicks.
300 root 1.502 - fix hanuk altar.
301 root 1.504 - overhaul material system to be much faster, and having less bugs, but
302     still having a lot of cruft :/.
303 root 1.502 - add marble shop floor.
304 root 1.494 - move gcc specifics to new file include/compiler.h.
305     - unrecognised cfpod directives could cause undefined behaviour.
306 root 1.505 - added boes' marble shop to steinwandstadt.
307 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
308     - optimise mapspace updates.
309     - cache volume/items per mapspace.
310 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
311     decrease).
312 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
313     have led to weird item multiplications.
314 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
315 elmex 1.501 - fixed crash bug in learn_spell command.
316 elmex 1.634 - enhanced output of the mapinfo command.
317 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
318 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
319     from perl to c++.
320 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
321     and use it in some "inner" loops.
322 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
323 elmex 1.511 - fixed jeweler experience output to not be floating point.
324 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
325 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
326 root 1.518 - try to prefetch memory inside process_objects, which can give
327     enourmous speed gains.
328     - make some small optimisation to the process_objects loop.
329 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
330     handling different chksum lengths.
331     - check for hash collisions in cfutil.
332     - reduce face checksum size from 6 to 4 bytes.
333 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
334 root 1.523 - removed weather-specific attributes.
335     - fixed genkeywords dependency.
336     - do not clear "randomitems" slot for world underlays.
337     - use "sl" as short-hand for speed_left in save-files, just to make them
338     smaller.
339 root 1.517 - in general, don't crash on value-less resource file lines
340     anymore, due to get_str never returning a 0-pointer.
341 elmex 1.521 - code cleanup in move_symptom.
342 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
343 root 1.494
344 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
345 root 1.481 - some Andrew Madloch wanted, despite being specifically told
346     multiple times that the Deliantra parts additions are under AGPL,
347 root 1.487 lock up the source code of the server within his company.
348 root 1.481 some reorganisations have been done to the sourcecode to make
349     it clearer that this violates the Affero GPL. Help to keep
350     Deliantra free software even for the coming generations
351     and be wary of the promises of Andrew Madloch, he has nothing
352 root 1.487 good in mind for free software.
353 root 1.480 - clarify which files of the server are 100% AGPL.
354 root 1.481 - minor reorganisation, move some GPL code into other files.
355 root 1.483 - implement viewpoint (which is like observe, but only for the map,
356     not stats etc.).
357 root 1.484 - replace magic mapping overlay by a flying bird exposing area
358     on the worldmap (ext/magic_mapping.ext).
359 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
360     - @find results in npc dialogue is now stored in $find.
361 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
362 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
363 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
364     dm instead.
365 root 1.456 - (maps) add town portal to celvear.
366 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
367     mapsets from crossfire, together with associated archetypes.
368 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
369     - (maps) define a new whalingoutpost region.
370 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
371     and most archetypes that go with them (without stoning and swallow effects),
372     casino tokens and stock certificates are also missing.
373 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
374     and santo dominion.
375 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
376     to go with them. also adjusted archetypes to be more korrekt "gotisch".
377 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
378 root 1.460 - properly close client-side dialogue when the player is teleported away.
379 root 1.459 - map-tags did not properly close it's database tables or wait
380     for a quiescent state, causing memory corruption on reload.
381 root 1.454 - support "stat.xyz" accessor in match expressions.
382 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
383 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
384     fixes long answers from npc dialogue).
385 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
386 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
387     and to not add a "put your code here" force needlessly.
388 root 1.463 - (arch) fix or improve many plurals.
389 root 1.465 - markers do no longer add a force if the slaying field is unset.
390 root 1.466 - sped up search-items implementation, but it's still horrible.
391 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
392 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
393     used to reogianise the illogical arch tree a bit.
394 root 1.479 - (maps) import most map names from crossfire.
395 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
396 root 1.483 - fly_high movement gives better los, ignoring blocksview.
397 root 1.488 - the addexp command should now honour skill names with spaces.
398 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
399 root 1.491 - (arch) added many more buildable marble floors.
400 root 1.490 - major namespace cleanup: save 45kb by making functions static
401     that were unnecessarily global.
402 root 1.452
403 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
404 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
405 root 1.451 - fix a memory buffer overflow in the book code.
406 root 1.429 - add @check, @find npc dialogue commands.
407     - (maps) add a number of town interiors.
408 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
409 root 1.451 - (maps) add celvear area from cfextended.
410 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
411     - (server,maps) fix bug causing some library books not to be chained down,
412     cause Scorn/Navar libraries not to have inscribable books.
413 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
414 sf-marcmagus 1.433 inappropriate item power.
415 root 1.448 - (maps) fix intwell balancing issue.
416 root 1.437 - improve the look of generated books.
417 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
418     - fix bug where players could bypass no_drop by putting items in containers.
419 root 1.430 - consecutive commands arriving at the same time in the server would be
420     corrupted if the length was >255.
421 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
422 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
423     and perl.
424 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
425     functionality (and more) inside the same object using the match expressions.
426     - create simpler match expression compiles in many common cases.
427 root 1.439 - reduce object size by removing obsolete "seen_by" member.
428 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
429     of the new dynbuf::splice function (which gave an unexpected net win
430     in code size...).
431 root 1.442 - the server will no longer complain (and subtly fail) when an object
432     being removed from a map causes another object to get removed.
433 root 1.441 - banish strncpy from the server, speed up and simplify sending item
434     descriptions to the client considerably.
435 root 1.442 - add new "in head" set modifier for matches.
436     - new BLOCKED_MOVE event added.
437     - mapscript archetype now has activate_on_xxx true by default, as similar
438     connected elements.
439 root 1.448 - (maps) imported all styles from cfextended except
440 root 1.444 floorstyles/land_plots and monsterstyles.
441 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
442 root 1.446 - don't crash when treasure lists are empty / supply new empty
443     treasurelist for randomitems when none can be found.
444     - implement cf::map::static_maps and use it in map-tags.ext.
445 root 1.449 - fix a bug in map-tag scanning when moving tags.
446 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
447     for a reaction.
448 root 1.447 - implement new "loadall" map loading command, purely for debugging.
449 root 1.429
450 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
451 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
452     but not horns (to make them more useful for content-creators).
453 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
454     2) it skipped spell effects and 3) it didn't handle the case where
455     and object was destroyed while iterating over it correctly. all this
456     allowed players to sometimes walk onto spaces they should not be able to
457     walk on.
458 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
459 root 1.399 - examining an object now dumps the serialised object form when the user
460 root 1.404 is a wizard (wizlook).
461 root 1.421 - altars no longer accept unpaid items.
462 root 1.411 - party spells didn't work all that well.
463 root 1.424 - added complex object matching framework (cf::match), and make altars
464     and pedestals use it.
465 root 1.425 - identified skill-tools show what skill they grant.
466 root 1.399 - display the duration of change_ability spells when examining them
467     (missing: protection spells, but they are a hack...).
468 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
469     adding more variety to the different mushrooms.
470 root 1.398 - fix a minor cfpod formatting bug.
471 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
472     the hintmode setting on the settings page.
473 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
474 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
475 root 1.399 - enable the object loader to also dump archetypes.
476 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
477 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
478 root 1.402 - force the initial face when loading an object that is time-animated
479     or a monster, so it does not have to be specified anymore.
480 root 1.403 - fix a bug where recasting an ability changing spell could shorten
481     its remaining duration.
482 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
483 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
484 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
485     up splay operations as well.
486 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
487 root 1.412 - implement introspection data for C++ classes (%REFLECT).
488 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
489 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
490 root 1.419 - fix transmutation alchemy.
491 root 1.424 - speed up many frequently-invoked C->perl callbacks.
492 root 1.419 - added complex object matching framework, to be used in altars and the like.
493 root 1.426 - switch to YAML::XS from YAML.
494 root 1.396
495 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
496 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
497     that ultimately was not helpful to catch it :)
498 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
499     all callers to use either one or the other, as appropriate. This
500     fixes the (rather fragile) light spell, maybe others.
501     - fixed an overflow and exploit in the bank/payment code.
502     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
503 elmex 1.384 to explain the skill a bit more.
504 root 1.389 - removed a buggy check for zero attacktype. So that we might find
505 elmex 1.388 the real bugs in the archs/maps/objects.
506 elmex 1.394 - Fixed enabling torches with lighters.
507 elmex 1.387 - (maps) Added Heaven Town region.
508     - (arch+maps) Fixed & normalized warriors on map
509     /quests/peterm/CTower/Barracks.
510 root 1.392 - fix the light spell (and possibly diseases and other lights).
511 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
512 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
513     a long time ago, and similar cases are still to be found in the maps.
514     - make the socket_timeout configurable in the code (but not yet for users).
515 root 1.393 - earth wall health bar is now correct.
516 elmex 1.384
517 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
518 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
519     freeze with IO::AIO anymore due this change.
520 root 1.364 - avoid a crash when a player tries to apply a lighter.
521 root 1.376 - allow a spell argument for dimension door.
522 root 1.362 - move shop item listing and some otherstuff into the info tab.
523 root 1.360 - avoid crashes when non-players cast party spells.
524 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
525 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
526     - small improvement of the number of potions in shops
527     (by Job Vranish).
528     - added a few party spells (by Job Vranish).
529 root 1.362 - use a common message dynbuf.
530 root 1.364 - destroying tear down objects will now use the full hp range
531     for animation and will only destroy/lastframe when hp < 0.
532     - allow monsters to use earth to dust.
533     - use manhattan distance for get_rangevector_from_mapcoord, just as
534     in get_rangevector.
535     - los updates now correctly take tiled maps into account.
536     - do los updates even on maps without darkness.
537 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
538 root 1.375 - upgrade to IO::AIO 3.21.
539 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
540 elmex 1.373 - properly catching exceptions from callback in irc.ext.
541 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
542 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
543 elmex 1.368 - (arch) added hint about usage to Slag Ex.
544 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
545     like the rest.
546 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
547 root 1.378 - (arch+maps) added rate limited converter and adjusted
548     /elmex/mana_fountain.
549     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
550     - reduce size of casting_time, move_status, attack_movement,
551     last_heal and last_sp slots, squeezing some more space out of struct
552 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
553     anywhere.
554 root 1.358
555 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
556     - fixed bug in alchemy, where finding the right object for enhancements
557     didn't work.
558 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
559     effects (w.r.t. put_more) per mapspace, to give the server a chance
560     to survive a hundred deathsheads.
561 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
562     disastrous bug of unfortunately unknown proportions...
563 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
564 root 1.343 - use gender-neutral place descriptions for invite.
565 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
566     Thanks go to Lisa Larsen!
567 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
568     anymore).
569 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
570 root 1.345 - use better dependency tracking for include/keyword.h.
571 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
572     so it is possible to invite somebody out of some stck-till-death traps,
573 root 1.346 or simply to commit suicide.
574 root 1.352 - replace the "ignoring delayed commands" message by something more useful
575     (cf. cunning gnome freezeing issue).
576 elmex 1.349 - various fixes for weapon improvements.
577 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
578 root 1.353 - support T and G sequences in cfpod.
579 root 1.343
580 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
581 root 1.339 - convert me command from per-map to chat, which makes more sense, also
582     document it.
583 elmex 1.336 - more than one spellbooks of same class can now be given
584     in class selection.
585 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
586     spell rebalancements.
587 elmex 1.338 - the IRC gateway filters IRC colors now.
588 elmex 1.336
589 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
590 root 1.331 - (arch) fix quiver of Holding Bolts.
591 root 1.332 - applying unpaid items will now examine them.
592 root 1.330 - add "What" column to body command, showing items in that slot.
593 elmex 1.329 - redesigned and rebalanced lamps and torches.
594 root 1.330 - add "..." to item names that have been shortened.
595     - fixed "assign" function that squeezes strings into fixed length.
596 elmex 1.333 - add cursed effect to lamps and (some) torches.
597 elmex 1.334 - fixed bad assigned crafting skills and their tools.
598 root 1.312
599 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
600 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
601 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
602 root 1.312 - make monster smell logic dependent on their wisdom stat.
603 root 1.324 - put the death reason into a separate tab.
604     - converted "connected" slot to string, cleanly got rid of some ugly
605     hacks such as the path_attuned hack.
606 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
607     - replace one-at-a-time hash by faster than smaller FNV-1a hash
608     when hashing strings.
609 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
610 elmex 1.320 whether the right cauldron is used.
611 root 1.313 - considerably optimise shared string implementation by
612 root 1.316 making its null value a compiletime constant.
613 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
614     as well as using shstr_cmp to pass shared stringsa round efficiently,
615     for lots of code size savings.
616 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
617     they are sleeping: generators now check for the sleeping flag.
618 root 1.318 - tell gcc not to excessively inline some perl interface functions.
619 root 1.322 - remove marking rune length limit.
620 root 1.323 - fix formatting of cfpod when a verbatim block was following
621     a single newline.
622     - move resistances, statistics and showpets command output into tabs.
623 root 1.326 - implement map scripts that can replace the boulder logic without
624     having to write extensions.
625 root 1.310
626 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
627 root 1.302 - fix a longstanding bug that teared multipart monsters
628     at map boundaries apart.
629 root 1.292 - temporarily make permanently invisible player visible when
630     he/she makes noise.
631 root 1.284 - fix being able to see through walls a bit.
632 root 1.303 - improve look at output.
633 root 1.285 - completely replaced the line of sight algorithm with a variant
634     of spiral fov capable of visibility grades and arbitrary
635     shadow angles, that uses less memory and less code.
636     - the new los code supports arbitrary map rectangles and loosens
637 root 1.310 other restrictions of the old code, supporting further optimisations.
638     - update los if blocksview-objects are inserted in a map, not just when
639 root 1.287 removed (e.g. for summon fog).
640 root 1.303 - permanent invisibility doesn't make immune against making noise:
641     implement a noise system that allows monsters to locate the player
642     when he/she makes noise.
643     - implement a primitive smell system that monsters can use to track
644     players.
645 elmex 1.288 - create bomb now also works when casted by door traps.
646 elmex 1.290 - (arch) new torch graphics.
647 root 1.289 - (maps) considerably soften the subway spider.
648 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
649     the guards from being killed by players.
650 root 1.310 - (maps) lots of tweaks in and around scorn.
651     - (maps) use special non-blocksview jungle, mountain and
652     darkforest freely on the worldmap, to get gradual sight obstacles
653     instead of total blackout in those areas.
654 root 1.289 - no maximum darkness for outdoor maps anymore.
655 root 1.291 - add more hints, fix some messages.
656 root 1.292 - fix a bug: firing rods should tell you something about them.
657     - make light additive even within players.
658 root 1.293 - darken xrays effect a bit.
659     - improve handling of los changes when inserting or removing
660     objects, not perfect yet.
661     - make map darkness signed (formerly unsigned) to allow
662 root 1.294 ambient lighting and centrally manage darkness as an offset.
663     - revamped, fixed and documented the server calendrics, also
664     tell users the current time and data, to improve awareness.
665     - implement proper wizlook flag and handling of wizlook, instead
666     of dumbly just clearing los once.
667 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
668     and has a smaller runtime variance.
669 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
670     making them actually useful.
671     - see_in_dark now increases the viewing radius by 3.
672 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
673     speedup, as well as in many other places.
674 root 1.299 - remove support for extended map infos - these are not used
675     by the deliantra client and removing them gives us a 10% speedup
676     when sending map changes.
677 root 1.300 - remove most gcfclient and other client bug workarounds, as well
678     as now obsolete protocol versions, simplying the code.
679 root 1.301 - optimise and simplify generation of random numbers.
680 root 1.303 - correctly provide a non-zero default density for materials, to
681     avoid crashes, fix other bugs in the material handling code.
682     - fix volume calculations.
683     - fix cfpod parsing when multiple verbatim blocks were separated by
684     newlines.
685 root 1.305 - increase monster detection radius from wis/5 to wis/3.
686 root 1.306 - remove old pickup modes.
687     - remove obsolete disarm and search commands (search wasn't working
688     anyways).
689 root 1.308 - fix a crash when an npc applied a sign.
690 root 1.284
691 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
692 root 1.283 - this release is assumed to be very stable.
693     - (maps) radically redesigned and improved tutorial.
694 root 1.280 - directional casting no longer immediately removes the invisible effect.
695 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
696 root 1.272 - fix overflow in lighting calculations.
697     - negative glow radii can no longer cause total darkness.
698 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
699     only maximally-lit ones.
700 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
701     - swashbucklers got the oratory skill now.
702 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
703 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
704 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
705 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
706     (which was probably broken, too).
707 root 1.281 - support negative glow radii during daytime, too.
708     - use circular, not rectangular, viewing area.
709     - use minimum viewing distance of 2 in outdoor maps.
710     - negative glow is stronger than viewing area or lamps.
711 root 1.283 - (arch) new darkness spell face.
712 root 1.272
713 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
714     - (maps) completely redesigned scorn.
715 root 1.269 - "cast light" now works on oneself.
716 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
717     negative glow radii again (they were totally broken before).
718 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
719 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
720 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
721 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
722 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
723     back to the player.
724 root 1.251 - attuned/repell and spell base level system reworked.
725 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
726 root 1.247 be less erratic now.
727 root 1.248 - refuse to write the uuid file if the uuid is zero
728     (to avoid writing it in early crashes).
729 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
730     - speed up emergency_save by not syncing every file separately.
731     - no longer reattach perl to every object on reload, it's slow, and no longer
732     necessary since we don't nuke stashes anymore.
733     - do not bootstrap perl from the commandline args, use separate eval for
734     better error reporting.
735 root 1.259 - fix a crash when pushing cone spells met ice attacks.
736 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
737 root 1.255 - speed up map refresh in server a bit.
738 elmex 1.258 - refactored drop code and fixed some programming errors in it.
739 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
740 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
741 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
742     as the current weight of the inventory.
743 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
744     dragonfire has been introduced for the non-dragon players.
745 root 1.265 - remove unused "tooltype", "start_holding" object slots.
746     - change "weapontype" object slot to uint8.
747     - convert "hide" object slot into flag.
748     - reorder object members for better locality of reference and codesize
749     decrease.
750 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
751 root 1.267 - fix a crash when no skill could be found when killing amonster.
752 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
753     every completed aio operation.
754 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
755     and update mapspaces if necessary.
756 root 1.246
757 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
758 root 1.241 - removed all command line parsing, only env variables are supported
759     anymore.
760 root 1.239 - region-specific monsters will now once more be on the worldmap.
761 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
762 root 1.225 would grow out of bounds.
763 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
764 root 1.222 - fixed a double-escaping bug in the pod-parser.
765     - rewrote the cfpod parser in C++.
766     - hintmode moved to C++, players need to re-set their hintmode if
767     they dislike "show".
768 root 1.231 - fix RIP inscription.
769 root 1.239 - bump login name length from 18 to 20 char max.
770 root 1.231 - correctly support gender in emotes.
771     - correctly support gender in the death messages.
772     - correctly generate death messages for players only when they really die,
773     with increased information.
774 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
775     and data corruption (but apparently was never triggered).
776 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
777 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
778     data corruption bug.
779 root 1.223 - tweak coredumping/monitoring a bit.
780 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
781 root 1.227 - do not crash in the loader when an inventory object could not be loaded
782     (from a corrupted file).
783 root 1.241 - redid skills command to send output to proper channel.
784 root 1.233 - object->map is no longer refcounting.
785 root 1.228 - add FLAG_DEBUG for internal debugging.
786 root 1.231 - add NDI_VERBATIM flag to send_msg.
787 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
788 root 1.240 - player->exists is no longer a sync_job.
789 root 1.233 - split login.ext's player scheduler into
790     it's own player-scheduler.ext extension.
791 root 1.222
792 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
793 root 1.212 - require perl 5.10.
794 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
795 root 1.204 - swap player and observed count's on the map when observing.
796 root 1.205 - add (mostly untested) mapspace perl class and accessors.
797 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
798 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
799     could be found.
800 root 1.208 - pits now have a configurable "random spread" range and default
801 root 1.213 to a radius of two now.
802 root 1.212 - rewrite pay_player_arch.
803     - use a more stable perl_reload implementation.
804     - do not use Symbol::delete_package (causes crashes after perl-reload),
805     use our own, safer, clear_package instead.
806     - when asynchronously dumping core, close all file handles to allow
807     the server to restart concurrently.
808 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
809     sequences, without double-encoding. it should be faster, too.
810     - the above fixes wrong display of help tetx and many other issues.
811 root 1.216 - use lzf and frag packets for large messages for clients supporting them
812 root 1.218 (0.9976+), use it for long books and other messages.
813 root 1.210 - eradicate listen command and corresponding code.
814 root 1.211 - eradicate logs command.
815 root 1.218 - let the client log into the server log, used for crash backtraces.
816 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
817     old style spell objects with the spell magic bullet.
818 root 1.220 - (arch) fixed skill less rods in the archetypes
819 root 1.204
820 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
821 elmex 1.197 - made jeweler workbench larger and some other minor map
822     changes in jeweler town.
823 root 1.196 - fixed wrong item handling in jeweler skill code.
824 root 1.198 - (arch) use a special "key_random_map" for random map keys
825     that are used up.
826 root 1.199 - fix a crash when the player who was observed has logged out long
827     enough for his region/map to be gone.
828 root 1.200 - port to g++-4.3's incompatible tr1 changes.
829 root 1.201 - add some missing dependencies.
830 root 1.203 - log to /var/log/deliantra/ by default.
831     - hack observe code to enable smooth movmenet when observing.
832 elmex 1.195
833 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
834 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
835 root 1.179 - correctly move gsay to the party channel.
836 root 1.178 - fix a crash when animate weapon was used in some areas.
837 elmex 1.177 - fixed unnecessary identification of by converters created objects.
838 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
839     with NPCs.
840 elmex 1.175 - (arch) dragon scales got proper type now
841 root 1.193 - object::decrease would sometimes cause container weights to
842     be wrong, this has been fixed.
843 root 1.194 - do not send time updates for newly-seen items.
844 root 1.185 - thawing an icecube will once more drop its contents to the ground.
845 root 1.183 - fix cone spells etc. going through walls sometimes.
846 root 1.186 - fix a weight update bug that sometimes left containers
847     with wrong weights.
848 root 1.194 - added auto_apply event and extension for shop tiles.
849 root 1.172 - work around get_map_flags invoking perl and switching the stack.
850     - make sure the map is loaded when using a town portal return.
851 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
852     where healing spells didn't cost any grace.
853 root 1.173 - fix starvation kill reason.
854 root 1.174 - fix pk killer name message.
855 root 1.189 - don't let people apply signs with @match.
856 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
857     what seems to be the biggets memleak in the server).
858 elmex 1.171
859 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
860 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
861     - use anyevent to manage listen ports (this enables IPv6 support).
862 root 1.167 - server supports ipv6 client connections now.
863 root 1.168 - use newly-available Coro::AnyEvent.
864 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
865     to let it handle AIO requests.
866 root 1.167
867 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
868 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
869     processing considerably (especially in the client) and reduces data transfers
870     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
871 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
872     - (map) fixed npc dialogue in pup_land/s_f/special.
873     - bugfix: fix a crash when a player casts a swarm spell and then logs out
874     (swarm spells now stay in the player's inventory).
875 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
876 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
877     archetype *archname* (chairs of different facings were merged).
878     - bugfix: fix a potential crash issue in find_object_name (not used
879     normally).
880 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
881 root 1.164 (destruction, magic missile etc.).
882 root 1.163 - swarm spells without a direction now use various spiral patterns
883     instead of being fully random.
884 root 1.158 - update AnyEvent API to 3.4 and above.
885 root 1.156
886 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
887 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
888 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
889 root 1.152 - bugfix: the jumping skill now gives experience for jumping
890     and for attacking monsters. it also takes about one second to do a jump.
891 root 1.138 - bugfix: players couldn't starve in 2.53 :(
892 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
893 root 1.152 - bugfix: spell effects like word of recall are removed on death.
894 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
895     were created outside a map.
896 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
897     (fixed by reversing the logic).
898 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
899 root 1.153 - bugfix: the random map generator no longer leaks key objects.
900 root 1.154 - bugfix: support random maps >127x127.
901 root 1.152 - (maps) fixed the death certificate system in nimbus.
902 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
903 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
904 root 1.147 - (arch) give ball lightning a real name.
905 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
906 root 1.155 - support cfpod in ex replies (client item tooltips).
907 root 1.143 - unapply item in range slow when readying a spell.
908 root 1.148 - bugfix: account for rounding errors in weight updates.
909 root 1.139 - remove synchronous mkdir in chargen_race_done.
910     - fix per-race starting maps.
911 root 1.142 - check hiscore on suicide and quit as well.
912 root 1.138 - tell players when they are starving.
913 root 1.133 - get rid of costly object_from_name conversion for altar effects.
914     - fix map difficulty calculation for generators.
915 root 1.146 - slightly more intelligent handling of "is_animated" flag.
916 root 1.149 - support no_drop map header flag (before it was only available internally).
917 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
918 root 1.133
919 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
920 root 1.119 - bugfix: custom skill settings were not saved by the server.
921     - bugfix: remove did not actually remove items from the inventory, leaving
922 root 1.116 ghost items.
923 root 1.119 - bugfix: properly update items identified on the ground.
924 root 1.120 - bugfix: use localtime_r in the logger thread.
925 root 1.122 - bugfix: player starvation will now give the correct kill reason.
926     - bugfix: archetype reloads could crash the server.
927 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
928 elmex 1.114 player is not logged in.
929 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
930 root 1.117 server startup.
931 root 1.128 - bugfix: fix the door surround check in the random map generator.
932     - (maps) fix heaven quest difficulty progression.
933     - (maps) fix some random map styles.
934     - dropping items a shop is not interested in won't sell them anymore.
935     - rods and horns with a too low maximum charge allow now at least one discharge.
936     - implement kill & death statistics.
937     - random map preparation is no longer synchronous.
938     - rewrite find_style in perl, no longer does synchronous I/O.
939     - improve random map specials placement.
940     - make the killer a real object pointer instead of a string, improved
941     kill reason messages.
942 root 1.117 - take advantage of new aio_close and aio_chmod.
943 root 1.128 - implement archetype::get, object::deep_clone and update callers.
944 root 1.125 - change_abil is much faster.
945 root 1.126 - update the floorbox more often to work around the reverses item order
946     display in clients.
947 root 1.125 - cleaned up object copying by encapsulating it to a single place.
948 root 1.126 - add hints to the invite messages.
949 root 1.127 - rewrote key<->value pair handling.
950 root 1.128 - use an independent random number generator for the random map generator.
951 elmex 1.113
952 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
953 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
954     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
955     - completely automate the weight handling, should fix all weight
956     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
957 root 1.103 - reloading archetypes while a user was in the character creation phase
958     could crash the server.
959 root 1.106 - fix a nontrivial number of cases of code commented similar
960     to "is this really correct?", as many of those cases are now handles
961     automatically by lower level code.
962     - replace many ad-hoc checks for client visibility by object::visible_to,
963     should result in broader applicability of functions using it.
964 root 1.104 - merge items with different arch pointers refering to the same arch
965     (due to archetype reloads).
966 root 1.106 - refactored the object remove/insert functions and most related
967     functions (decrease, split, merge_ob etc.).
968 root 1.105 - make it compile better on freebsd (reported by pippijn).
969 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
970 root 1.108 - fix the longstanding "container stays open" bug.
971 root 1.107 - improved floorbox updating to be incremental and other protocol
972     optimisations.
973     - get rid of update_after_inventory_change and only do update stats
974     for weight once/tick/player at max.
975 root 1.109 - rewrite party commands, use party channel.
976 root 1.103
977 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
978 root 1.97 - properly link against libgthread as that is needed to make the slice
979     allocator thread-safe.
980 root 1.91 - support perls not compiled with 64 bit support (though this is not a
981     recommended configuration) (reported by Samuel Gondouin).
982 root 1.94 - always put godgiven items into the player inventory, never any containers.
983 root 1.92 - (maps, arch) the scorn go club was founded!
984 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
985 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
986     became a real spell-class.
987 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
988     - (arch) considerably strengthened spark shower and destruction.
989     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
990     finally reloadable at runtime.
991     - changed archetype loading algorithm to only require one pass and
992     use delayed resolving of references.
993 root 1.101 - examine command now uses the examine infobox.
994 root 1.102 - implement an "incremental garbage collector" for archetypes.
995 root 1.98 - enable slice allocator again.
996 root 1.96 - implement optional free memory poisoning.
997 root 1.91
998 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
999 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1000 root 1.85 skill.
1001 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1002     names (also update all maps to use money instead of coins).
1003 root 1.78 - add uuid accessors to perl.
1004     - add coin names and archetype accessors to perl.
1005 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1006 root 1.78 - change perl extensions to not use hardcoded coins and values.
1007 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1008     and be more parsimonous of uuid usage by the exact value out on exit.
1009 root 1.86 - write log messages in another thread, removing another sync point.
1010     - support multi-line log messages in a nicer way.
1011 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1012 root 1.81 - fix a minor memleak in the random map generator.
1013     - some parts of the random map generator are not coroutine-safe,
1014     so only call it "single-threaded".
1015     - major cleanup of memory management in random map generator.
1016 root 1.87 - slight refactoring of the random map generator, faster too.
1017 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1018     bookkeeping bug.
1019 root 1.87 - work around "player is on active list" problem by deactivating player
1020     after loading.
1021 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1022     there have in fact been allocations.
1023 root 1.82 - fix object::insert to do as documented and insert into the env
1024     if necessary.
1025     - fix cf::map::unique_maps.
1026     - fix nrof overflow check in can_merge_slow.
1027     - fix converter code to handle >31 bit values.
1028 elmex 1.83 - added support for the player_sold flag
1029 root 1.84 - converters no longer accept unpaid items.
1030 root 1.88 - canonicalize random map meta files for better unification.
1031 root 1.77
1032 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1033 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1034     when mlockall has been used.
1035 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1036 root 1.72 - use separate thread for ticker timing (and more in the future).
1037     this greatly increases timing accuracy and gets rid of an enourmous
1038     number of gettimeofday calls.
1039 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1040 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1041 root 1.71
1042 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1043 root 1.68 - rebalanced default experience table to be more exponential
1044     and much easier up to level ~40, then moderately harder.
1045 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1046 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1047     - do not exit on reload/load errors but properly cleanup.
1048 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1049 root 1.66
1050 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1051 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1052     (this fixes the jeweler skill).
1053 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1054 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1055 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1056     it has reset, which is better than putting it on the savebed, also as
1057 root 1.321 proof that the player didn't use a savebed).
1058 root 1.59
1059 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1060 root 1.56 - work around perl bug in configure perl module version check.
1061 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1062 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1063 root 1.52 - fix a bug in animate_weapon, causing a crash.
1064 root 1.54 - no longer exit when a coroutine throws an exception.
1065 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1066 root 1.53 - fix the "<player> is nuts" message.
1067 root 1.58 - fix an exception at logout due to the json_coder being gone.
1068 root 1.43 - upgrade to EV version 2.0 API.
1069 root 1.47 - when players don't apply a savebed correctly but stand above one,
1070     do not move or kill them.
1071 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1072 root 1.43 - implement generic framework for server-side resource files.
1073     - implement resource file update event.
1074     - hook experience table update into the framework.
1075     - move jeweler.yaml to resources (arch/).
1076 root 1.44 - switch from Crossfire to Deliantra perl module.
1077     - implement json2json arch filter.
1078 root 1.45 - implement widget protocol version 2, support for ui templates.
1079 root 1.54 - mapinfo is now handled fully asynchronously.
1080 root 1.48 - ext/irc: also log irc messages.
1081 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1082 root 1.43
1083 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1084 elmex 1.41 - limited the number of items that can be picked up and dropped
1085 root 1.42 as temporary measurement against bad performance or dropping things
1086     (this lead to long freezes and triggered the watchdog).
1087 elmex 1.41 - improved the performance of the drop command a bit.
1088 root 1.38 - switch from Event to EV for higher performance, easier usage,
1089     less bugs...
1090 root 1.39 - updated to release version of the gnu affero license.
1091 root 1.38
1092 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1093 root 1.36 - more thoroughly rename the binaries, contact addresses.
1094     - update the copyrights.
1095 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1096     crashes.
1097 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1098     potentially causing crashes.
1099 root 1.35 - assign weapons on user load time, not login-time, avoiding
1100     crashes.
1101    
1102 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1103 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1104 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1105     in some of the maps.
1106 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1107     which is now trivial to do.
1108 root 1.33 - removed all traces of the old (and never working) plug-in interface
1109     (70kb code less on amd64).
1110 root 1.34 - improve/tune scheduling priorities.
1111     - fix some freezing bugs.
1112     - fix a memory corruption problem in dynbuf.printf.
1113     - use channels for chat and many informational commands.
1114     - improved the tutorial.
1115     - create missile is now fixed.
1116     - race fields must now contain archetypes.
1117     - jumping skill now works as advertised.
1118 root 1.31
1119 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1120 root 1.24 - relicense under the gnu affero license.
1121 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1122 root 1.24 - implement server-side framework for generic resources.
1123     - use resource framework for server-provided ambient
1124     music.
1125 root 1.27 - save object owners (players only atm).
1126 root 1.24 - replace limited sound api with server-provided sound effects.
1127     - new sc (sound control) protocol command.
1128     - improve fxix protocol to include types.
1129     - exactly fill tcp segments, if possible.
1130     - output-rate is now an upper limit, the server will automatically
1131     (and quite perfectly) adjust to the network conditions, ensuring
1132     low latency even during bulk transfers (music, images, sounds etc.).
1133     - implement server-side widgets (i.e. client widgets controlled
1134     in the server side). this will allow future expansion without
1135     having to upgrade clients.
1136     - implement a (artwork) world map with realtime player position
1137     tracking.
1138     - new and more efficient extcmd (server still supports old extcmd
1139     protocol).
1140 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1141     calcluation that could be easily exploited by users.
1142     - rebalanced diseases to spread more naturally/evenly.
1143     - completely asynchronous map loading even for tiled maps.
1144 root 1.24 - replace simple messaging protocol with channels carrying metadata
1145     (similar to message types, but more directed at the user).
1146     - reduce command processing latency by a whopping 120ms by
1147     reordering some processing steps inside the server. this directly
1148     reduces lag by 120ms.
1149     - actually send spell faces to the client.
1150 root 1.23 - implement player genders.
1151 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1152     otherwise return to savebed and possible kill if the log-out
1153     was for too long.
1154     - fast socket-dead detection (kick player after 8 seconds without ack).
1155     - greatly reduce the cpu time needed to draw maps _again_.
1156     - archetypes are now subclasses of objects.
1157     - rebalanced shop greed and approval functions to be more realistic
1158     (and likely match the actual intention).
1159 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1160     italic, gender-specific text, paragraphs etc.
1161 root 1.24 - implemented hint framework, players can opt to receive hints.
1162     - implemented (long) book framework, added some books from the cf wiki.
1163 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1164     protocol and is capable of transmitting generic meta information.
1165 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1166     - replace the nexus by a per-player tutorial map that teaches stuff
1167     better than the newbie house.
1168 root 1.18 - fix the magicmap colours.
1169 root 1.19 - optimise map update even more by removing unneeded code and checks.
1170     - decouple map and stats update from pl->ob and use pl->observe instead.
1171     - implement observe command.
1172 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1173     calls with a simple comparison.
1174     - fix a latent crossfire bug that could crash the server because the
1175     map refresh did not update the mapspace.
1176 root 1.24 - support custom keys for regions and maps, regions are now
1177     refcount-managed.
1178     - allow worldmap overlays anywhere in the 000..999 range.
1179     - new system to acquire time slices for background jobs, to reduce
1180     jitter.
1181 root 1.27 - semi-persistent object-referencing framework (currently only players
1182     supported).
1183 root 1.22 - dependency tracking for perl extensions.
1184 root 1.24 - new slag-ex extension for cleaning cauldrons.
1185     - fix invoke result processing.
1186     - there are even less i/o syncpoints in the server now.
1187 root 1.29 - added map-tags extension that scans all maps for object tags
1188     and records them in the database (not used yet).
1189 root 1.28 - metaserver 2 support.
1190 root 1.22 - many more bugfixes and minor optimisations.
1191 root 1.16
1192 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1193 root 1.14 - optimised event invocation (non-wanted events can now be
1194     skipped with 4-5 inlined instructions).
1195 root 1.12 - complete rewrite of town_portal: it now creates a portal
1196     to the "nearest" town only, travel is only possible
1197 root 1.13 to the town and back, anybody can use it (also removes
1198     one of the remaining syncpoints in the server).
1199 root 1.10 - complete rewrite of the range/attack skill slot system:
1200     there are now two slots, one for combat, one for ranged
1201     attacks.
1202     - introduce the concept of a current weapon (either a ranged
1203     or a combat weapon/skill/tool) and switch between them as
1204     needed.
1205     - rewrite bow code so bows get more useful: apply damage,
1206     attacktype and other stats to the arrows and treat
1207     bows as weapons. also rebalance the missile weapons skill
1208     so its damage increases with level.
1209     - rewrite the complete player speed logic: weapon_speed now
1210     works as documented and there are no unnatural speed boosts.
1211 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1212     installation, replacing the old collect scripts and
1213 root 1.9 simplying deployment by scaling and cutting faces as required.
1214     - simplify the map protocol extensively by taking advantage
1215     of missing bigfaces, speeding up map generation immensely.
1216 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1217     other archetypes.
1218     - rationalise archetype, region and treasurelist file format
1219     into a single file format and make them reloadable asynchronously.
1220 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1221     reloadable at runtime.
1222 root 1.6 - implement 64x64 faceset support.
1223     - implement fxixsx protocol that saves
1224     a lot of bandwidth over the old image/face/smooth packets
1225 root 1.11 and allows images > packetsize, incremental and background
1226     transfers.
1227 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1228     on a face basis as opposed to a mapspace basis.
1229 root 1.7 - the server can now rate-limit image uploads to not exceed
1230     a certain (client-configurable) speed while guarenteeing full
1231     freedom of movement.
1232 root 1.8 - implement new ex command to request item descriptions.
1233     - implement new msg command for in-game messages with meta
1234     information (using xml).
1235 root 1.9 - enforce utf-8 for all text messages.
1236 root 1.13 - added micropather (not used yet).
1237 root 1.6 - many, many bugfixes.
1238 root 1.1
1239 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1240 root 1.1 - make coroapi accessible to cf+.
1241     - moved map handling logic completely to perl
1242     - per player maps are now marked in the map
1243 root 1.2 - maps are saved completely differently now,
1244     and much more often.
1245 root 1.17 - rewrote map header parser and writer, to be much faster.
1246 pippijn 1.4 - maps and players are now (in the average case) loaded
1247 root 1.2 and saved completely asynchronously, I/O contention will no
1248     longer freeze the server.
1249 pippijn 1.4 - players and maps can be loaded anytime, without the player
1250 root 1.2 being logged in.
1251 root 1.1 - automatically generate method interfaces for perl from headers
1252     - unbundled freezethaw
1253     - mostly rewrote common/map.C
1254     - completely rewrite server/swap.C
1255     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1256     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1257     - better message for apply failures due to applymode
1258     - removed most all of the weather code
1259     - unified logging to stderr and file
1260     - too many minor changes to document
1261 root 1.615