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Revision: 1.714
Committed: Thu May 13 12:28:13 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.713: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.701 TODO: thawer should ot next()
11 root 1.706 TODO: apply Glowing Crystal # does not work
12 root 1.713 TODO: summon to map borders still borked
13 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
14     now easily reachable, at a price.
15 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
16 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
17 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
18 elmex 1.630 (by Dustfinger).
19 root 1.681 - (maps) fixed bad floor tile in navar apartment.
20 elmex 1.573 - made (wizard) look_at show also uuids.
21     - added cf::object::find_object_uuid (::find_object already exists!).
22 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
23 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
24 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
25 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
26 elmex 1.568 - (arch) made the hill giants loose more body parts.
27 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
28 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
29     and made them a bit more expensive.
30 root 1.633 - (maps) add more glory hole treasure styles.
31 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
32     in a select number of mlab maps.
33 root 1.667 - (maps) the library should be less of a death trap now.
34     - (maps) exits no longer point to auto-apply exits, most affected
35     maps now have proper doors or a similar solution.
36 root 1.682 - (arch) jumping skill has now physical attacktype.
37 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
38 root 1.691 - enter_map did not normalise the map coordinates when the destination
39     space is blocked, causing badness and freezes for the player.
40 root 1.685 - when applying containers, server checks for the key on activate
41     and also allows players to unapply active containers they don't have
42     a key for.
43 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
44     races files to arch, where they belong (exp_table is no longer in
45     confdir but in datadir now!).
46 root 1.677 - jeweler and sound config files are now normal datafiles as well.
47     - quit_character was causing a runtime exception, causing it to not
48 root 1.672 work since 2.93.
49 root 1.671 - entering a map will now respect move_on and other effects,
50     except for auto-apply exits :/
51 root 1.660 - only talk to the items on the nearest mapspace, or, of there
52     are none, to the player, not ALL items in vicinity.
53 root 1.625 - do not update the floorbox while running, to avoid big item
54     updates that cost network bandwidth and processing power.
55 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
56     caused overflows causing monsters to become living deads.
57 root 1.619 - unapply weapons and armour before trying to improve it.
58 root 1.588 - teach the random map generator the ability to read ".rmg" files
59     that specify which actual style map to generate, and use it for
60     the default decorstyle to avoid inappropriate maps to be used.
61 root 1.639 - support (with some limitations) multiple different skills with the
62     same subtype.
63 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
64     so nekosan could end up beign saved AND escaped to another map.
65 root 1.636 - show invisible no longer makes magic mouths visible.
66 root 1.583 - move_type changes (spells, skills etc.) now will correctly
67     take move_on/move_off into account (e.g. buttons).
68 root 1.582 - display (exit) or (random map) in client for those objects.
69 root 1.606 - removed (useless) spell damage columns from spell info and replace
70 root 1.578 it by effective casting level - clients > 2.10 required to display
71     properly.
72 elmex 1.565 - building of levers/doors works again for all kinds of floors.
73 elmex 1.563 - the player can now withdraw and deposit all the available money.
74 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
75     steinwandstadt/celvear.
76 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
77 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
78     mostly based on the spell's level in the spellbook.
79 root 1.669 - (maps) fix some map regions and the region tree.
80     - the server will now be more picky when parsing the regions file.
81 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
82 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
83 root 1.566 clients.
84 root 1.690 - follow has been rewritten to be, hopefully, more robust.
85     - follow mode will not be aborted when the follower tries to move.
86 root 1.566 - tcp.ext didn't unbind in reloads.
87     - map-tags.ext didn't properly close the database on reloads.
88 root 1.567 - cfutil skips .-directories when scanning.
89 root 1.571 - build.ext prevents players from building on other player's maps.
90     - rent.ext allows the dm to enter anytime.
91     - NPC_Dialogue adds a new predefined variable, $map.
92     - new "build" event hook.
93 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
94 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
95 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
96     them on loading, for old playerfiles and maps.
97 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
98     would be handled differently nowadays anyway.
99 root 1.584 - random map .meta were not being expired at all.
100 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
101 root 1.586 - update to automake 1.10.
102 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
103     require level 4 anymore.
104 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
105 root 1.590 - monsters now rotate through all skills (in chosen_skill).
106 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
107 root 1.661 - detect/sense curse/magic will no longer work on items that don't
108     need identify.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
115 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
116 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
117     of the output is only 1/5th (instead of 1/3rd) of ring level.
118 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
119     generated ring/amulet.
120 root 1.601 - generate most constants for perl automatically.
121 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
122     - when player dies, restore his food to at least 200.
123 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
124 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
125 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
126 root 1.600 - the singing skill actually respects the direction now.
127     - oratory and singing now require a direction.
128 root 1.603 - use_skill now requires that you can actually apply the skill tool.
129 root 1.604 - do not invoke perl on every user command anymore by providing
130 root 1.655 a command and an unknown_command event.
131 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
132     perl to C++, for speed reasons (basically undo patchset 1304).
133     - add a client_destroy event, so we don't have to hook the
134     attachable destroy event (which is called much more often).
135 root 1.606 - removed (unused) FLOOR object type.
136 root 1.607 - fix errornous change_abil messages for rods (and other types).
137 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
138     all into server/commands.C.
139 root 1.609 - save and restore combat/ranged/current slot for players.
140 root 1.610 - the server now batches item's face/fx commands, as opposed
141     to sending one fx per item - helps mostly at connect and
142     with floorbox updates.
143 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
144 root 1.614 - the random map generator now supports selecting difficult for
145     more style categories than just monsters (all except fountains
146     apparently).
147 root 1.617 - object serialiser no longer creates empty "owner" references.
148 root 1.620 - make sure failed castings take some time, too, to avoid being
149     smitten by your god.
150     - many more failmsgs and help texts.
151 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
152 root 1.623 - stop thrown objects when their speed goes too low.
153 root 1.624 - log the number of unique logins seen every minute in a compact
154     format (for statistics).
155 root 1.626 - do not send delitem for players.
156 root 1.627 - support static scalar data members properly in genacc now.
157     - implement "simple" freelist management for objects.
158 root 1.628 - recycle object counts now - to support longer uptimes.
159 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
160     function (and yes, 666 is exact!).
161     - random map generator results should now be fully repeatable.
162 elmex 1.635 - fixed possible crash bug in build code.
163 root 1.638 - rename find_marked_object to ->mark and speed up.
164 root 1.640 - player movers properly destroy themselves when used up, instead
165     of leaking.
166 root 1.642 - do not show msg for unidentified objects that need identification.
167 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
168 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
169     next_line method.
170 root 1.646 - use nicer file format for exp_table and attackmess
171     (more like other resource files).
172     - make parse errors during server startup fatal.
173 root 1.652 - properly initialise all maptile values in constructor.
174     - improved {link} map.
175 root 1.655 - optional unloadable extensions will not lead to an endless loop.
176 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
177 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
178 elmex 1.664 - building listening books is possible again.
179     - (maps, arch) added archetype for building instructions and replaced
180     the copies of the instructions in the maps with it.
181 elmex 1.666 - (arch) made the spark shower spell available in shops.
182 root 1.670 - don't create a second LOGIN event on character creation.
183 root 1.674 - correctly generate "You paid xyz" message in shops.
184 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
185 elmex 1.710 - added a 'password' command, to let DMs change the password of players
186     more conveniently.
187 root 1.680 - correctly save shopitems string, to avoid parse error when reading
188     saved maps.
189     - logging now differentiates between logging levels better.
190 root 1.684 - speed up get_typedata.
191 root 1.689 - fix deadlock problem during server shutdown/reload.
192 root 1.692 - make ext/checkrusage "more" non-blocking.
193     - use common::sense for extensions.
194     - work around a 50.10.0 utf8 caching bug.
195 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
196     "no relation to target" bugs.
197 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
198     modules being loaded from the mainloop, pre-load some more
199     core modules so perl doesn't do it later on.
200 root 1.701 - make exp_table and materials file reloadable.
201 root 1.702 - made reload_config non-blocking.
202 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
203     causing server freezes.
204 root 1.704 - store unhashed password, to prepare for safer authentication.
205 root 1.707 - do not log connections from the local host, to help a local
206     watchdog.
207 root 1.714 - fix summon freeze at map borders.
208 root 1.562
209 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
210 root 1.558 - (maps) fix travel to valdor and back.
211 root 1.545 - do no longer by default eval map cod ein safe compartments
212     (this can be re-enabled using the safe_eval config option).
213 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
214     in lorak.
215 root 1.559 - fix data corruption issues caused by recursive calls to
216     unordered_mapwalk - now every caller must provide its own
217     buffer.
218 root 1.538 - (maps) improve tindervale maps slightly.
219 root 1.544 - (arch) considerably decrease slag ex price.
220 root 1.540 - (arch) fix filth archetype.
221 root 1.556 - extension dependency resolve was completely broken.
222 root 1.544 - multipart objects would cause save_throw_object to crash - it
223     now acts on the head only.
224 root 1.541 - do not try to connect to an irc server unless explicitly configured.
225 root 1.542 - do not expect decltype() to be available in gcc 4.4.
226 elmex 1.543 - extended the safe perl environment by loops.
227 root 1.547 - (arch) fix "armless cook" facings.
228     - the "experience table" resource item did not have a proper
229     hash associated with it, so updates could not be detected.
230 elmex 1.550 - fixed poison traps in doors.
231 root 1.548 - player->killer_name did not properly flag the name as unicode.
232 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
233     and provide a non-destructive SvPVutf8 variant.
234 root 1.554 - do not allow dragon players to change their title via the settings.
235 elmex 1.552 - ratelimited jeweler skill nugget conversion.
236 root 1.551 - under high load, the server stopped swapping out to make
237     the server more responsive, but making it impossible to reduce
238     the load by... swapping out. slot queuing will now always make
239     some progress.
240     - improve the quality of the load-avg calculation.
241 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
242 root 1.556 - don't fail to write the runtime file if the temporary already exists.
243 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
244     player now.
245 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
246     timestamp and use a tab in the client to increase awareness.
247 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
248     setflag 0 is possible.
249 root 1.560 - make install now deletes old extensions, to ease upgrades in the
250     deliantra vm.
251 root 1.538
252 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
253 root 1.532 - the destruction spell could/would corrupt server memory quite often.
254 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
255     disk, not when it already was in memory.
256 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
257     avoiding livelock during high-load emergency saves.
258 root 1.530 - logging in did not properly unapply all skills.
259 root 1.531 - (maps) make the invite quest marking much more obvious.
260 root 1.533 - (arch) fix warrior archetype names.
261 root 1.532 - map prefetching never prefetch upwards.
262 root 1.534 - wizpass no longer makes you non-blocking.
263 root 1.536 - (maps) add light to some of the special maps, add troll
264     map.
265 root 1.530
266 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
267 root 1.515 - (maps) add gorokh_final mapset from crossfire.
268 root 1.516 - (maps) block most vault-type mlab locations, open up
269     imperial converters for anybody to use.
270 root 1.519 - (maps, arch) replace all permanent stat potions by random
271     variants.
272 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
273 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
274     real player object on player changes.
275 root 1.522 - diseases and maybe other things could sometimes reduce the speed
276     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
277     much grief.
278 root 1.523 - speed_left randomisation was, apparently, totally broken.
279     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
280     of the speed slot internally and in map save files. among other
281     things, this gets rid of all the abs (speed) calls.
282     - reduce map file save files by using abridged keywords aliases.
283 root 1.494 - shop specialisation calculation was totally broken.
284 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
285     now enforced.
286 root 1.498 - fix magic mapping, which only worked for inate spell casting.
287 root 1.495 - godgiven items will now be explicitly described as such.
288 root 1.524 - (arch) dded a quiver of bolts.
289 root 1.504 - materialnames would change "randomly" on every load, only
290     set the material when the materialname was not set before.
291 root 1.497 - balancing change, halve rod recharge speed (instead
292     of 4.8s, the standard rods now recharge in ~10s. not a solution,
293     but still.
294 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
295 root 1.509 the costly flag-checking loop in most cases and using a simple
296     repeat-cache for speed_left.
297 root 1.507 - always delay stats update for players on insert/remove till
298     next tick/command, which saves a lot of cpu cycles on drop/take.
299 root 1.514 - add hint about havign to run to attach unaggressive npcs.
300 root 1.494 - pet monster level was not displayed correctly in "showpets index".
301     - clean up floating point conversions and many similar nitpicks.
302 root 1.502 - fix hanuk altar.
303 root 1.504 - overhaul material system to be much faster, and having less bugs, but
304     still having a lot of cruft :/.
305 root 1.502 - add marble shop floor.
306 root 1.494 - move gcc specifics to new file include/compiler.h.
307     - unrecognised cfpod directives could cause undefined behaviour.
308 root 1.505 - added boes' marble shop to steinwandstadt.
309 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
310     - optimise mapspace updates.
311     - cache volume/items per mapspace.
312 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
313     decrease).
314 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
315     have led to weird item multiplications.
316 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
317 elmex 1.501 - fixed crash bug in learn_spell command.
318 elmex 1.634 - enhanced output of the mapinfo command.
319 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
320 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
321     from perl to c++.
322 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
323     and use it in some "inner" loops.
324 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
325 elmex 1.511 - fixed jeweler experience output to not be floating point.
326 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
327 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
328 root 1.518 - try to prefetch memory inside process_objects, which can give
329     enourmous speed gains.
330     - make some small optimisation to the process_objects loop.
331 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
332     handling different chksum lengths.
333     - check for hash collisions in cfutil.
334     - reduce face checksum size from 6 to 4 bytes.
335 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
336 root 1.523 - removed weather-specific attributes.
337     - fixed genkeywords dependency.
338     - do not clear "randomitems" slot for world underlays.
339     - use "sl" as short-hand for speed_left in save-files, just to make them
340     smaller.
341 root 1.517 - in general, don't crash on value-less resource file lines
342     anymore, due to get_str never returning a 0-pointer.
343 elmex 1.521 - code cleanup in move_symptom.
344 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
345 root 1.494
346 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
347 root 1.481 - some Andrew Madloch wanted, despite being specifically told
348     multiple times that the Deliantra parts additions are under AGPL,
349 root 1.487 lock up the source code of the server within his company.
350 root 1.481 some reorganisations have been done to the sourcecode to make
351     it clearer that this violates the Affero GPL. Help to keep
352     Deliantra free software even for the coming generations
353     and be wary of the promises of Andrew Madloch, he has nothing
354 root 1.487 good in mind for free software.
355 root 1.480 - clarify which files of the server are 100% AGPL.
356 root 1.481 - minor reorganisation, move some GPL code into other files.
357 root 1.483 - implement viewpoint (which is like observe, but only for the map,
358     not stats etc.).
359 root 1.484 - replace magic mapping overlay by a flying bird exposing area
360     on the worldmap (ext/magic_mapping.ext).
361 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
362     - @find results in npc dialogue is now stored in $find.
363 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
364 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
365 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
366     dm instead.
367 root 1.456 - (maps) add town portal to celvear.
368 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
369     mapsets from crossfire, together with associated archetypes.
370 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
371     - (maps) define a new whalingoutpost region.
372 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
373     and most archetypes that go with them (without stoning and swallow effects),
374     casino tokens and stock certificates are also missing.
375 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
376     and santo dominion.
377 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
378     to go with them. also adjusted archetypes to be more korrekt "gotisch".
379 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
380 root 1.460 - properly close client-side dialogue when the player is teleported away.
381 root 1.459 - map-tags did not properly close it's database tables or wait
382     for a quiescent state, causing memory corruption on reload.
383 root 1.454 - support "stat.xyz" accessor in match expressions.
384 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
385 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
386     fixes long answers from npc dialogue).
387 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
388 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
389     and to not add a "put your code here" force needlessly.
390 root 1.463 - (arch) fix or improve many plurals.
391 root 1.465 - markers do no longer add a force if the slaying field is unset.
392 root 1.466 - sped up search-items implementation, but it's still horrible.
393 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
394 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
395     used to reogianise the illogical arch tree a bit.
396 root 1.479 - (maps) import most map names from crossfire.
397 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
398 root 1.483 - fly_high movement gives better los, ignoring blocksview.
399 root 1.488 - the addexp command should now honour skill names with spaces.
400 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
401 root 1.491 - (arch) added many more buildable marble floors.
402 root 1.490 - major namespace cleanup: save 45kb by making functions static
403     that were unnecessarily global.
404 root 1.452
405 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
406 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
407 root 1.451 - fix a memory buffer overflow in the book code.
408 root 1.429 - add @check, @find npc dialogue commands.
409     - (maps) add a number of town interiors.
410 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
411 root 1.451 - (maps) add celvear area from cfextended.
412 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
413     - (server,maps) fix bug causing some library books not to be chained down,
414     cause Scorn/Navar libraries not to have inscribable books.
415 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
416 sf-marcmagus 1.433 inappropriate item power.
417 root 1.448 - (maps) fix intwell balancing issue.
418 root 1.437 - improve the look of generated books.
419 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
420     - fix bug where players could bypass no_drop by putting items in containers.
421 root 1.430 - consecutive commands arriving at the same time in the server would be
422     corrupted if the length was >255.
423 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
424 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
425     and perl.
426 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
427     functionality (and more) inside the same object using the match expressions.
428     - create simpler match expression compiles in many common cases.
429 root 1.439 - reduce object size by removing obsolete "seen_by" member.
430 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
431     of the new dynbuf::splice function (which gave an unexpected net win
432     in code size...).
433 root 1.442 - the server will no longer complain (and subtly fail) when an object
434     being removed from a map causes another object to get removed.
435 root 1.441 - banish strncpy from the server, speed up and simplify sending item
436     descriptions to the client considerably.
437 root 1.442 - add new "in head" set modifier for matches.
438     - new BLOCKED_MOVE event added.
439     - mapscript archetype now has activate_on_xxx true by default, as similar
440     connected elements.
441 root 1.448 - (maps) imported all styles from cfextended except
442 root 1.444 floorstyles/land_plots and monsterstyles.
443 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
444 root 1.446 - don't crash when treasure lists are empty / supply new empty
445     treasurelist for randomitems when none can be found.
446     - implement cf::map::static_maps and use it in map-tags.ext.
447 root 1.449 - fix a bug in map-tag scanning when moving tags.
448 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
449     for a reaction.
450 root 1.447 - implement new "loadall" map loading command, purely for debugging.
451 root 1.429
452 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
453 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
454     but not horns (to make them more useful for content-creators).
455 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
456     2) it skipped spell effects and 3) it didn't handle the case where
457     and object was destroyed while iterating over it correctly. all this
458     allowed players to sometimes walk onto spaces they should not be able to
459     walk on.
460 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
461 root 1.399 - examining an object now dumps the serialised object form when the user
462 root 1.404 is a wizard (wizlook).
463 root 1.421 - altars no longer accept unpaid items.
464 root 1.411 - party spells didn't work all that well.
465 root 1.424 - added complex object matching framework (cf::match), and make altars
466     and pedestals use it.
467 root 1.425 - identified skill-tools show what skill they grant.
468 root 1.399 - display the duration of change_ability spells when examining them
469     (missing: protection spells, but they are a hack...).
470 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
471     adding more variety to the different mushrooms.
472 root 1.398 - fix a minor cfpod formatting bug.
473 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
474     the hintmode setting on the settings page.
475 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
476 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
477 root 1.399 - enable the object loader to also dump archetypes.
478 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
479 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
480 root 1.402 - force the initial face when loading an object that is time-animated
481     or a monster, so it does not have to be specified anymore.
482 root 1.403 - fix a bug where recasting an ability changing spell could shorten
483     its remaining duration.
484 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
485 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
486 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
487     up splay operations as well.
488 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
489 root 1.412 - implement introspection data for C++ classes (%REFLECT).
490 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
491 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
492 root 1.419 - fix transmutation alchemy.
493 root 1.424 - speed up many frequently-invoked C->perl callbacks.
494 root 1.419 - added complex object matching framework, to be used in altars and the like.
495 root 1.426 - switch to YAML::XS from YAML.
496 root 1.396
497 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
498 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
499     that ultimately was not helpful to catch it :)
500 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
501     all callers to use either one or the other, as appropriate. This
502     fixes the (rather fragile) light spell, maybe others.
503     - fixed an overflow and exploit in the bank/payment code.
504     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
505 elmex 1.384 to explain the skill a bit more.
506 root 1.389 - removed a buggy check for zero attacktype. So that we might find
507 elmex 1.388 the real bugs in the archs/maps/objects.
508 elmex 1.394 - Fixed enabling torches with lighters.
509 elmex 1.387 - (maps) Added Heaven Town region.
510     - (arch+maps) Fixed & normalized warriors on map
511     /quests/peterm/CTower/Barracks.
512 root 1.392 - fix the light spell (and possibly diseases and other lights).
513 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
514 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
515     a long time ago, and similar cases are still to be found in the maps.
516     - make the socket_timeout configurable in the code (but not yet for users).
517 root 1.393 - earth wall health bar is now correct.
518 elmex 1.384
519 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
520 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
521     freeze with IO::AIO anymore due this change.
522 root 1.364 - avoid a crash when a player tries to apply a lighter.
523 root 1.376 - allow a spell argument for dimension door.
524 root 1.362 - move shop item listing and some otherstuff into the info tab.
525 root 1.360 - avoid crashes when non-players cast party spells.
526 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
527 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
528     - small improvement of the number of potions in shops
529     (by Job Vranish).
530     - added a few party spells (by Job Vranish).
531 root 1.362 - use a common message dynbuf.
532 root 1.364 - destroying tear down objects will now use the full hp range
533     for animation and will only destroy/lastframe when hp < 0.
534     - allow monsters to use earth to dust.
535     - use manhattan distance for get_rangevector_from_mapcoord, just as
536     in get_rangevector.
537     - los updates now correctly take tiled maps into account.
538     - do los updates even on maps without darkness.
539 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
540 root 1.375 - upgrade to IO::AIO 3.21.
541 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
542 elmex 1.373 - properly catching exceptions from callback in irc.ext.
543 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
544 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
545 elmex 1.368 - (arch) added hint about usage to Slag Ex.
546 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
547     like the rest.
548 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
549 root 1.378 - (arch+maps) added rate limited converter and adjusted
550     /elmex/mana_fountain.
551     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
552     - reduce size of casting_time, move_status, attack_movement,
553     last_heal and last_sp slots, squeezing some more space out of struct
554 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
555     anywhere.
556 root 1.358
557 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
558     - fixed bug in alchemy, where finding the right object for enhancements
559     didn't work.
560 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
561     effects (w.r.t. put_more) per mapspace, to give the server a chance
562     to survive a hundred deathsheads.
563 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
564     disastrous bug of unfortunately unknown proportions...
565 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
566 root 1.343 - use gender-neutral place descriptions for invite.
567 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
568     Thanks go to Lisa Larsen!
569 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
570     anymore).
571 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
572 root 1.345 - use better dependency tracking for include/keyword.h.
573 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
574     so it is possible to invite somebody out of some stck-till-death traps,
575 root 1.346 or simply to commit suicide.
576 root 1.352 - replace the "ignoring delayed commands" message by something more useful
577     (cf. cunning gnome freezeing issue).
578 elmex 1.349 - various fixes for weapon improvements.
579 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
580 root 1.353 - support T and G sequences in cfpod.
581 root 1.343
582 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
583 root 1.339 - convert me command from per-map to chat, which makes more sense, also
584     document it.
585 elmex 1.336 - more than one spellbooks of same class can now be given
586     in class selection.
587 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
588     spell rebalancements.
589 elmex 1.338 - the IRC gateway filters IRC colors now.
590 elmex 1.336
591 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
592 root 1.331 - (arch) fix quiver of Holding Bolts.
593 root 1.332 - applying unpaid items will now examine them.
594 root 1.330 - add "What" column to body command, showing items in that slot.
595 elmex 1.329 - redesigned and rebalanced lamps and torches.
596 root 1.330 - add "..." to item names that have been shortened.
597     - fixed "assign" function that squeezes strings into fixed length.
598 elmex 1.333 - add cursed effect to lamps and (some) torches.
599 elmex 1.334 - fixed bad assigned crafting skills and their tools.
600 root 1.312
601 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
602 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
603 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
604 root 1.312 - make monster smell logic dependent on their wisdom stat.
605 root 1.324 - put the death reason into a separate tab.
606     - converted "connected" slot to string, cleanly got rid of some ugly
607     hacks such as the path_attuned hack.
608 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
609     - replace one-at-a-time hash by faster than smaller FNV-1a hash
610     when hashing strings.
611 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
612 elmex 1.320 whether the right cauldron is used.
613 root 1.313 - considerably optimise shared string implementation by
614 root 1.316 making its null value a compiletime constant.
615 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
616     as well as using shstr_cmp to pass shared stringsa round efficiently,
617     for lots of code size savings.
618 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
619     they are sleeping: generators now check for the sleeping flag.
620 root 1.318 - tell gcc not to excessively inline some perl interface functions.
621 root 1.322 - remove marking rune length limit.
622 root 1.323 - fix formatting of cfpod when a verbatim block was following
623     a single newline.
624     - move resistances, statistics and showpets command output into tabs.
625 root 1.326 - implement map scripts that can replace the boulder logic without
626     having to write extensions.
627 root 1.310
628 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
629 root 1.302 - fix a longstanding bug that teared multipart monsters
630     at map boundaries apart.
631 root 1.292 - temporarily make permanently invisible player visible when
632     he/she makes noise.
633 root 1.284 - fix being able to see through walls a bit.
634 root 1.303 - improve look at output.
635 root 1.285 - completely replaced the line of sight algorithm with a variant
636     of spiral fov capable of visibility grades and arbitrary
637     shadow angles, that uses less memory and less code.
638     - the new los code supports arbitrary map rectangles and loosens
639 root 1.310 other restrictions of the old code, supporting further optimisations.
640     - update los if blocksview-objects are inserted in a map, not just when
641 root 1.287 removed (e.g. for summon fog).
642 root 1.303 - permanent invisibility doesn't make immune against making noise:
643     implement a noise system that allows monsters to locate the player
644     when he/she makes noise.
645     - implement a primitive smell system that monsters can use to track
646     players.
647 elmex 1.288 - create bomb now also works when casted by door traps.
648 elmex 1.290 - (arch) new torch graphics.
649 root 1.289 - (maps) considerably soften the subway spider.
650 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
651     the guards from being killed by players.
652 root 1.310 - (maps) lots of tweaks in and around scorn.
653     - (maps) use special non-blocksview jungle, mountain and
654     darkforest freely on the worldmap, to get gradual sight obstacles
655     instead of total blackout in those areas.
656 root 1.289 - no maximum darkness for outdoor maps anymore.
657 root 1.291 - add more hints, fix some messages.
658 root 1.292 - fix a bug: firing rods should tell you something about them.
659     - make light additive even within players.
660 root 1.293 - darken xrays effect a bit.
661     - improve handling of los changes when inserting or removing
662     objects, not perfect yet.
663     - make map darkness signed (formerly unsigned) to allow
664 root 1.294 ambient lighting and centrally manage darkness as an offset.
665     - revamped, fixed and documented the server calendrics, also
666     tell users the current time and data, to improve awareness.
667     - implement proper wizlook flag and handling of wizlook, instead
668     of dumbly just clearing los once.
669 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
670     and has a smaller runtime variance.
671 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
672     making them actually useful.
673     - see_in_dark now increases the viewing radius by 3.
674 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
675     speedup, as well as in many other places.
676 root 1.299 - remove support for extended map infos - these are not used
677     by the deliantra client and removing them gives us a 10% speedup
678     when sending map changes.
679 root 1.300 - remove most gcfclient and other client bug workarounds, as well
680     as now obsolete protocol versions, simplying the code.
681 root 1.301 - optimise and simplify generation of random numbers.
682 root 1.303 - correctly provide a non-zero default density for materials, to
683     avoid crashes, fix other bugs in the material handling code.
684     - fix volume calculations.
685     - fix cfpod parsing when multiple verbatim blocks were separated by
686     newlines.
687 root 1.305 - increase monster detection radius from wis/5 to wis/3.
688 root 1.306 - remove old pickup modes.
689     - remove obsolete disarm and search commands (search wasn't working
690     anyways).
691 root 1.308 - fix a crash when an npc applied a sign.
692 root 1.284
693 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
694 root 1.283 - this release is assumed to be very stable.
695     - (maps) radically redesigned and improved tutorial.
696 root 1.280 - directional casting no longer immediately removes the invisible effect.
697 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
698 root 1.272 - fix overflow in lighting calculations.
699     - negative glow radii can no longer cause total darkness.
700 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
701     only maximally-lit ones.
702 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
703     - swashbucklers got the oratory skill now.
704 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
705 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
706 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
707 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
708     (which was probably broken, too).
709 root 1.281 - support negative glow radii during daytime, too.
710     - use circular, not rectangular, viewing area.
711     - use minimum viewing distance of 2 in outdoor maps.
712     - negative glow is stronger than viewing area or lamps.
713 root 1.283 - (arch) new darkness spell face.
714 root 1.272
715 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
716     - (maps) completely redesigned scorn.
717 root 1.269 - "cast light" now works on oneself.
718 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
719     negative glow radii again (they were totally broken before).
720 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
721 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
722 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
723 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
724 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
725     back to the player.
726 root 1.251 - attuned/repell and spell base level system reworked.
727 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
728 root 1.247 be less erratic now.
729 root 1.248 - refuse to write the uuid file if the uuid is zero
730     (to avoid writing it in early crashes).
731 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
732     - speed up emergency_save by not syncing every file separately.
733     - no longer reattach perl to every object on reload, it's slow, and no longer
734     necessary since we don't nuke stashes anymore.
735     - do not bootstrap perl from the commandline args, use separate eval for
736     better error reporting.
737 root 1.259 - fix a crash when pushing cone spells met ice attacks.
738 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
739 root 1.255 - speed up map refresh in server a bit.
740 elmex 1.258 - refactored drop code and fixed some programming errors in it.
741 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
742 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
743 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
744     as the current weight of the inventory.
745 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
746     dragonfire has been introduced for the non-dragon players.
747 root 1.265 - remove unused "tooltype", "start_holding" object slots.
748     - change "weapontype" object slot to uint8.
749     - convert "hide" object slot into flag.
750     - reorder object members for better locality of reference and codesize
751     decrease.
752 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
753 root 1.267 - fix a crash when no skill could be found when killing amonster.
754 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
755     every completed aio operation.
756 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
757     and update mapspaces if necessary.
758 root 1.246
759 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
760 root 1.241 - removed all command line parsing, only env variables are supported
761     anymore.
762 root 1.239 - region-specific monsters will now once more be on the worldmap.
763 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
764 root 1.225 would grow out of bounds.
765 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
766 root 1.222 - fixed a double-escaping bug in the pod-parser.
767     - rewrote the cfpod parser in C++.
768     - hintmode moved to C++, players need to re-set their hintmode if
769     they dislike "show".
770 root 1.231 - fix RIP inscription.
771 root 1.239 - bump login name length from 18 to 20 char max.
772 root 1.231 - correctly support gender in emotes.
773     - correctly support gender in the death messages.
774     - correctly generate death messages for players only when they really die,
775     with increased information.
776 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
777     and data corruption (but apparently was never triggered).
778 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
779 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
780     data corruption bug.
781 root 1.223 - tweak coredumping/monitoring a bit.
782 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
783 root 1.227 - do not crash in the loader when an inventory object could not be loaded
784     (from a corrupted file).
785 root 1.241 - redid skills command to send output to proper channel.
786 root 1.233 - object->map is no longer refcounting.
787 root 1.228 - add FLAG_DEBUG for internal debugging.
788 root 1.231 - add NDI_VERBATIM flag to send_msg.
789 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
790 root 1.240 - player->exists is no longer a sync_job.
791 root 1.233 - split login.ext's player scheduler into
792     it's own player-scheduler.ext extension.
793 root 1.222
794 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
795 root 1.212 - require perl 5.10.
796 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
797 root 1.204 - swap player and observed count's on the map when observing.
798 root 1.205 - add (mostly untested) mapspace perl class and accessors.
799 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
800 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
801     could be found.
802 root 1.208 - pits now have a configurable "random spread" range and default
803 root 1.213 to a radius of two now.
804 root 1.212 - rewrite pay_player_arch.
805     - use a more stable perl_reload implementation.
806     - do not use Symbol::delete_package (causes crashes after perl-reload),
807     use our own, safer, clear_package instead.
808     - when asynchronously dumping core, close all file handles to allow
809     the server to restart concurrently.
810 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
811     sequences, without double-encoding. it should be faster, too.
812     - the above fixes wrong display of help tetx and many other issues.
813 root 1.216 - use lzf and frag packets for large messages for clients supporting them
814 root 1.218 (0.9976+), use it for long books and other messages.
815 root 1.210 - eradicate listen command and corresponding code.
816 root 1.211 - eradicate logs command.
817 root 1.218 - let the client log into the server log, used for crash backtraces.
818 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
819     old style spell objects with the spell magic bullet.
820 root 1.220 - (arch) fixed skill less rods in the archetypes
821 root 1.204
822 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
823 elmex 1.197 - made jeweler workbench larger and some other minor map
824     changes in jeweler town.
825 root 1.196 - fixed wrong item handling in jeweler skill code.
826 root 1.198 - (arch) use a special "key_random_map" for random map keys
827     that are used up.
828 root 1.199 - fix a crash when the player who was observed has logged out long
829     enough for his region/map to be gone.
830 root 1.200 - port to g++-4.3's incompatible tr1 changes.
831 root 1.201 - add some missing dependencies.
832 root 1.203 - log to /var/log/deliantra/ by default.
833     - hack observe code to enable smooth movmenet when observing.
834 elmex 1.195
835 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
836 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
837 root 1.179 - correctly move gsay to the party channel.
838 root 1.178 - fix a crash when animate weapon was used in some areas.
839 elmex 1.177 - fixed unnecessary identification of by converters created objects.
840 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
841     with NPCs.
842 elmex 1.175 - (arch) dragon scales got proper type now
843 root 1.193 - object::decrease would sometimes cause container weights to
844     be wrong, this has been fixed.
845 root 1.194 - do not send time updates for newly-seen items.
846 root 1.185 - thawing an icecube will once more drop its contents to the ground.
847 root 1.183 - fix cone spells etc. going through walls sometimes.
848 root 1.186 - fix a weight update bug that sometimes left containers
849     with wrong weights.
850 root 1.194 - added auto_apply event and extension for shop tiles.
851 root 1.172 - work around get_map_flags invoking perl and switching the stack.
852     - make sure the map is loaded when using a town portal return.
853 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
854     where healing spells didn't cost any grace.
855 root 1.173 - fix starvation kill reason.
856 root 1.174 - fix pk killer name message.
857 root 1.189 - don't let people apply signs with @match.
858 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
859     what seems to be the biggets memleak in the server).
860 elmex 1.171
861 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
862 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
863     - use anyevent to manage listen ports (this enables IPv6 support).
864 root 1.167 - server supports ipv6 client connections now.
865 root 1.168 - use newly-available Coro::AnyEvent.
866 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
867     to let it handle AIO requests.
868 root 1.167
869 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
870 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
871     processing considerably (especially in the client) and reduces data transfers
872     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
873 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
874     - (map) fixed npc dialogue in pup_land/s_f/special.
875     - bugfix: fix a crash when a player casts a swarm spell and then logs out
876     (swarm spells now stay in the player's inventory).
877 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
878 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
879     archetype *archname* (chairs of different facings were merged).
880     - bugfix: fix a potential crash issue in find_object_name (not used
881     normally).
882 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
883 root 1.164 (destruction, magic missile etc.).
884 root 1.163 - swarm spells without a direction now use various spiral patterns
885     instead of being fully random.
886 root 1.158 - update AnyEvent API to 3.4 and above.
887 root 1.156
888 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
889 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
890 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
891 root 1.152 - bugfix: the jumping skill now gives experience for jumping
892     and for attacking monsters. it also takes about one second to do a jump.
893 root 1.138 - bugfix: players couldn't starve in 2.53 :(
894 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
895 root 1.152 - bugfix: spell effects like word of recall are removed on death.
896 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
897     were created outside a map.
898 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
899     (fixed by reversing the logic).
900 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
901 root 1.153 - bugfix: the random map generator no longer leaks key objects.
902 root 1.154 - bugfix: support random maps >127x127.
903 root 1.152 - (maps) fixed the death certificate system in nimbus.
904 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
905 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
906 root 1.147 - (arch) give ball lightning a real name.
907 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
908 root 1.155 - support cfpod in ex replies (client item tooltips).
909 root 1.143 - unapply item in range slow when readying a spell.
910 root 1.148 - bugfix: account for rounding errors in weight updates.
911 root 1.139 - remove synchronous mkdir in chargen_race_done.
912     - fix per-race starting maps.
913 root 1.142 - check hiscore on suicide and quit as well.
914 root 1.138 - tell players when they are starving.
915 root 1.133 - get rid of costly object_from_name conversion for altar effects.
916     - fix map difficulty calculation for generators.
917 root 1.146 - slightly more intelligent handling of "is_animated" flag.
918 root 1.149 - support no_drop map header flag (before it was only available internally).
919 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
920 root 1.133
921 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
922 root 1.119 - bugfix: custom skill settings were not saved by the server.
923     - bugfix: remove did not actually remove items from the inventory, leaving
924 root 1.116 ghost items.
925 root 1.119 - bugfix: properly update items identified on the ground.
926 root 1.120 - bugfix: use localtime_r in the logger thread.
927 root 1.122 - bugfix: player starvation will now give the correct kill reason.
928     - bugfix: archetype reloads could crash the server.
929 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
930 elmex 1.114 player is not logged in.
931 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
932 root 1.117 server startup.
933 root 1.128 - bugfix: fix the door surround check in the random map generator.
934     - (maps) fix heaven quest difficulty progression.
935     - (maps) fix some random map styles.
936     - dropping items a shop is not interested in won't sell them anymore.
937     - rods and horns with a too low maximum charge allow now at least one discharge.
938     - implement kill & death statistics.
939     - random map preparation is no longer synchronous.
940     - rewrite find_style in perl, no longer does synchronous I/O.
941     - improve random map specials placement.
942     - make the killer a real object pointer instead of a string, improved
943     kill reason messages.
944 root 1.117 - take advantage of new aio_close and aio_chmod.
945 root 1.128 - implement archetype::get, object::deep_clone and update callers.
946 root 1.125 - change_abil is much faster.
947 root 1.126 - update the floorbox more often to work around the reverses item order
948     display in clients.
949 root 1.125 - cleaned up object copying by encapsulating it to a single place.
950 root 1.126 - add hints to the invite messages.
951 root 1.127 - rewrote key<->value pair handling.
952 root 1.128 - use an independent random number generator for the random map generator.
953 elmex 1.113
954 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
955 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
956     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
957     - completely automate the weight handling, should fix all weight
958     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
959 root 1.103 - reloading archetypes while a user was in the character creation phase
960     could crash the server.
961 root 1.106 - fix a nontrivial number of cases of code commented similar
962     to "is this really correct?", as many of those cases are now handles
963     automatically by lower level code.
964     - replace many ad-hoc checks for client visibility by object::visible_to,
965     should result in broader applicability of functions using it.
966 root 1.104 - merge items with different arch pointers refering to the same arch
967     (due to archetype reloads).
968 root 1.106 - refactored the object remove/insert functions and most related
969     functions (decrease, split, merge_ob etc.).
970 root 1.105 - make it compile better on freebsd (reported by pippijn).
971 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
972 root 1.108 - fix the longstanding "container stays open" bug.
973 root 1.107 - improved floorbox updating to be incremental and other protocol
974     optimisations.
975     - get rid of update_after_inventory_change and only do update stats
976     for weight once/tick/player at max.
977 root 1.109 - rewrite party commands, use party channel.
978 root 1.103
979 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
980 root 1.97 - properly link against libgthread as that is needed to make the slice
981     allocator thread-safe.
982 root 1.91 - support perls not compiled with 64 bit support (though this is not a
983     recommended configuration) (reported by Samuel Gondouin).
984 root 1.94 - always put godgiven items into the player inventory, never any containers.
985 root 1.92 - (maps, arch) the scorn go club was founded!
986 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
987 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
988     became a real spell-class.
989 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
990     - (arch) considerably strengthened spark shower and destruction.
991     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
992     finally reloadable at runtime.
993     - changed archetype loading algorithm to only require one pass and
994     use delayed resolving of references.
995 root 1.101 - examine command now uses the examine infobox.
996 root 1.102 - implement an "incremental garbage collector" for archetypes.
997 root 1.98 - enable slice allocator again.
998 root 1.96 - implement optional free memory poisoning.
999 root 1.91
1000 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1001 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1002 root 1.85 skill.
1003 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1004     names (also update all maps to use money instead of coins).
1005 root 1.78 - add uuid accessors to perl.
1006     - add coin names and archetype accessors to perl.
1007 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1008 root 1.78 - change perl extensions to not use hardcoded coins and values.
1009 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1010     and be more parsimonous of uuid usage by the exact value out on exit.
1011 root 1.86 - write log messages in another thread, removing another sync point.
1012     - support multi-line log messages in a nicer way.
1013 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1014 root 1.81 - fix a minor memleak in the random map generator.
1015     - some parts of the random map generator are not coroutine-safe,
1016     so only call it "single-threaded".
1017     - major cleanup of memory management in random map generator.
1018 root 1.87 - slight refactoring of the random map generator, faster too.
1019 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1020     bookkeeping bug.
1021 root 1.87 - work around "player is on active list" problem by deactivating player
1022     after loading.
1023 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1024     there have in fact been allocations.
1025 root 1.82 - fix object::insert to do as documented and insert into the env
1026     if necessary.
1027     - fix cf::map::unique_maps.
1028     - fix nrof overflow check in can_merge_slow.
1029     - fix converter code to handle >31 bit values.
1030 elmex 1.83 - added support for the player_sold flag
1031 root 1.84 - converters no longer accept unpaid items.
1032 root 1.88 - canonicalize random map meta files for better unification.
1033 root 1.77
1034 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1035 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1036     when mlockall has been used.
1037 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1038 root 1.72 - use separate thread for ticker timing (and more in the future).
1039     this greatly increases timing accuracy and gets rid of an enourmous
1040     number of gettimeofday calls.
1041 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1042 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1043 root 1.71
1044 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1045 root 1.68 - rebalanced default experience table to be more exponential
1046     and much easier up to level ~40, then moderately harder.
1047 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1048 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1049     - do not exit on reload/load errors but properly cleanup.
1050 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1051 root 1.66
1052 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1053 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1054     (this fixes the jeweler skill).
1055 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1056 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1057 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1058     it has reset, which is better than putting it on the savebed, also as
1059 root 1.321 proof that the player didn't use a savebed).
1060 root 1.59
1061 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1062 root 1.56 - work around perl bug in configure perl module version check.
1063 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1064 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1065 root 1.52 - fix a bug in animate_weapon, causing a crash.
1066 root 1.54 - no longer exit when a coroutine throws an exception.
1067 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1068 root 1.53 - fix the "<player> is nuts" message.
1069 root 1.58 - fix an exception at logout due to the json_coder being gone.
1070 root 1.43 - upgrade to EV version 2.0 API.
1071 root 1.47 - when players don't apply a savebed correctly but stand above one,
1072     do not move or kill them.
1073 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1074 root 1.43 - implement generic framework for server-side resource files.
1075     - implement resource file update event.
1076     - hook experience table update into the framework.
1077     - move jeweler.yaml to resources (arch/).
1078 root 1.44 - switch from Crossfire to Deliantra perl module.
1079     - implement json2json arch filter.
1080 root 1.45 - implement widget protocol version 2, support for ui templates.
1081 root 1.54 - mapinfo is now handled fully asynchronously.
1082 root 1.48 - ext/irc: also log irc messages.
1083 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1084 root 1.43
1085 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1086 elmex 1.41 - limited the number of items that can be picked up and dropped
1087 root 1.42 as temporary measurement against bad performance or dropping things
1088     (this lead to long freezes and triggered the watchdog).
1089 elmex 1.41 - improved the performance of the drop command a bit.
1090 root 1.38 - switch from Event to EV for higher performance, easier usage,
1091     less bugs...
1092 root 1.39 - updated to release version of the gnu affero license.
1093 root 1.38
1094 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1095 root 1.36 - more thoroughly rename the binaries, contact addresses.
1096     - update the copyrights.
1097 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1098     crashes.
1099 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1100     potentially causing crashes.
1101 root 1.35 - assign weapons on user load time, not login-time, avoiding
1102     crashes.
1103    
1104 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1105 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1106 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1107     in some of the maps.
1108 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1109     which is now trivial to do.
1110 root 1.33 - removed all traces of the old (and never working) plug-in interface
1111     (70kb code less on amd64).
1112 root 1.34 - improve/tune scheduling priorities.
1113     - fix some freezing bugs.
1114     - fix a memory corruption problem in dynbuf.printf.
1115     - use channels for chat and many informational commands.
1116     - improved the tutorial.
1117     - create missile is now fixed.
1118     - race fields must now contain archetypes.
1119     - jumping skill now works as advertised.
1120 root 1.31
1121 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1122 root 1.24 - relicense under the gnu affero license.
1123 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1124 root 1.24 - implement server-side framework for generic resources.
1125     - use resource framework for server-provided ambient
1126     music.
1127 root 1.27 - save object owners (players only atm).
1128 root 1.24 - replace limited sound api with server-provided sound effects.
1129     - new sc (sound control) protocol command.
1130     - improve fxix protocol to include types.
1131     - exactly fill tcp segments, if possible.
1132     - output-rate is now an upper limit, the server will automatically
1133     (and quite perfectly) adjust to the network conditions, ensuring
1134     low latency even during bulk transfers (music, images, sounds etc.).
1135     - implement server-side widgets (i.e. client widgets controlled
1136     in the server side). this will allow future expansion without
1137     having to upgrade clients.
1138     - implement a (artwork) world map with realtime player position
1139     tracking.
1140     - new and more efficient extcmd (server still supports old extcmd
1141     protocol).
1142 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1143     calcluation that could be easily exploited by users.
1144     - rebalanced diseases to spread more naturally/evenly.
1145     - completely asynchronous map loading even for tiled maps.
1146 root 1.24 - replace simple messaging protocol with channels carrying metadata
1147     (similar to message types, but more directed at the user).
1148     - reduce command processing latency by a whopping 120ms by
1149     reordering some processing steps inside the server. this directly
1150     reduces lag by 120ms.
1151     - actually send spell faces to the client.
1152 root 1.23 - implement player genders.
1153 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1154     otherwise return to savebed and possible kill if the log-out
1155     was for too long.
1156     - fast socket-dead detection (kick player after 8 seconds without ack).
1157     - greatly reduce the cpu time needed to draw maps _again_.
1158     - archetypes are now subclasses of objects.
1159     - rebalanced shop greed and approval functions to be more realistic
1160     (and likely match the actual intention).
1161 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1162     italic, gender-specific text, paragraphs etc.
1163 root 1.24 - implemented hint framework, players can opt to receive hints.
1164     - implemented (long) book framework, added some books from the cf wiki.
1165 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1166     protocol and is capable of transmitting generic meta information.
1167 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1168     - replace the nexus by a per-player tutorial map that teaches stuff
1169     better than the newbie house.
1170 root 1.18 - fix the magicmap colours.
1171 root 1.19 - optimise map update even more by removing unneeded code and checks.
1172     - decouple map and stats update from pl->ob and use pl->observe instead.
1173     - implement observe command.
1174 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1175     calls with a simple comparison.
1176     - fix a latent crossfire bug that could crash the server because the
1177     map refresh did not update the mapspace.
1178 root 1.24 - support custom keys for regions and maps, regions are now
1179     refcount-managed.
1180     - allow worldmap overlays anywhere in the 000..999 range.
1181     - new system to acquire time slices for background jobs, to reduce
1182     jitter.
1183 root 1.27 - semi-persistent object-referencing framework (currently only players
1184     supported).
1185 root 1.22 - dependency tracking for perl extensions.
1186 root 1.24 - new slag-ex extension for cleaning cauldrons.
1187     - fix invoke result processing.
1188     - there are even less i/o syncpoints in the server now.
1189 root 1.29 - added map-tags extension that scans all maps for object tags
1190     and records them in the database (not used yet).
1191 root 1.28 - metaserver 2 support.
1192 root 1.22 - many more bugfixes and minor optimisations.
1193 root 1.16
1194 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1195 root 1.14 - optimised event invocation (non-wanted events can now be
1196     skipped with 4-5 inlined instructions).
1197 root 1.12 - complete rewrite of town_portal: it now creates a portal
1198     to the "nearest" town only, travel is only possible
1199 root 1.13 to the town and back, anybody can use it (also removes
1200     one of the remaining syncpoints in the server).
1201 root 1.10 - complete rewrite of the range/attack skill slot system:
1202     there are now two slots, one for combat, one for ranged
1203     attacks.
1204     - introduce the concept of a current weapon (either a ranged
1205     or a combat weapon/skill/tool) and switch between them as
1206     needed.
1207     - rewrite bow code so bows get more useful: apply damage,
1208     attacktype and other stats to the arrows and treat
1209     bows as weapons. also rebalance the missile weapons skill
1210     so its damage increases with level.
1211     - rewrite the complete player speed logic: weapon_speed now
1212     works as documented and there are no unnatural speed boosts.
1213 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1214     installation, replacing the old collect scripts and
1215 root 1.9 simplying deployment by scaling and cutting faces as required.
1216     - simplify the map protocol extensively by taking advantage
1217     of missing bigfaces, speeding up map generation immensely.
1218 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1219     other archetypes.
1220     - rationalise archetype, region and treasurelist file format
1221     into a single file format and make them reloadable asynchronously.
1222 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1223     reloadable at runtime.
1224 root 1.6 - implement 64x64 faceset support.
1225     - implement fxixsx protocol that saves
1226     a lot of bandwidth over the old image/face/smooth packets
1227 root 1.11 and allows images > packetsize, incremental and background
1228     transfers.
1229 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1230     on a face basis as opposed to a mapspace basis.
1231 root 1.7 - the server can now rate-limit image uploads to not exceed
1232     a certain (client-configurable) speed while guarenteeing full
1233     freedom of movement.
1234 root 1.8 - implement new ex command to request item descriptions.
1235     - implement new msg command for in-game messages with meta
1236     information (using xml).
1237 root 1.9 - enforce utf-8 for all text messages.
1238 root 1.13 - added micropather (not used yet).
1239 root 1.6 - many, many bugfixes.
1240 root 1.1
1241 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1242 root 1.1 - make coroapi accessible to cf+.
1243     - moved map handling logic completely to perl
1244     - per player maps are now marked in the map
1245 root 1.2 - maps are saved completely differently now,
1246     and much more often.
1247 root 1.17 - rewrote map header parser and writer, to be much faster.
1248 pippijn 1.4 - maps and players are now (in the average case) loaded
1249 root 1.2 and saved completely asynchronously, I/O contention will no
1250     longer freeze the server.
1251 pippijn 1.4 - players and maps can be loaded anytime, without the player
1252 root 1.2 being logged in.
1253 root 1.1 - automatically generate method interfaces for perl from headers
1254     - unbundled freezethaw
1255     - mostly rewrote common/map.C
1256     - completely rewrite server/swap.C
1257     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1258     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1259     - better message for apply failures due to applymode
1260     - removed most all of the weather code
1261     - unified logging to stderr and file
1262     - too many minor changes to document
1263 root 1.615