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Revision: 1.716
Committed: Thu May 13 17:35:17 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.715: +1 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.701 TODO: thawer should ot next()
11 root 1.706 TODO: apply Glowing Crystal # does not work
12 root 1.716 TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
14     now easily reachable, at a price.
15 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
16 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
17 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
18 elmex 1.630 (by Dustfinger).
19 root 1.681 - (maps) fixed bad floor tile in navar apartment.
20 elmex 1.573 - made (wizard) look_at show also uuids.
21     - added cf::object::find_object_uuid (::find_object already exists!).
22 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
23 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
24 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
25 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
26 elmex 1.568 - (arch) made the hill giants loose more body parts.
27 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
28 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
29     and made them a bit more expensive.
30 root 1.633 - (maps) add more glory hole treasure styles.
31 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
32     in a select number of mlab maps.
33 root 1.667 - (maps) the library should be less of a death trap now.
34     - (maps) exits no longer point to auto-apply exits, most affected
35     maps now have proper doors or a similar solution.
36 root 1.682 - (arch) jumping skill has now physical attacktype.
37 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
38 root 1.691 - enter_map did not normalise the map coordinates when the destination
39     space is blocked, causing badness and freezes for the player.
40 root 1.685 - when applying containers, server checks for the key on activate
41     and also allows players to unapply active containers they don't have
42     a key for.
43 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
44     races files to arch, where they belong (exp_table is no longer in
45     confdir but in datadir now!).
46 root 1.677 - jeweler and sound config files are now normal datafiles as well.
47     - quit_character was causing a runtime exception, causing it to not
48 root 1.672 work since 2.93.
49 root 1.671 - entering a map will now respect move_on and other effects,
50     except for auto-apply exits :/
51 root 1.660 - only talk to the items on the nearest mapspace, or, of there
52     are none, to the player, not ALL items in vicinity.
53 root 1.625 - do not update the floorbox while running, to avoid big item
54     updates that cost network bandwidth and processing power.
55 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
56     caused overflows causing monsters to become living deads.
57 root 1.619 - unapply weapons and armour before trying to improve it.
58 root 1.588 - teach the random map generator the ability to read ".rmg" files
59     that specify which actual style map to generate, and use it for
60     the default decorstyle to avoid inappropriate maps to be used.
61 root 1.639 - support (with some limitations) multiple different skills with the
62     same subtype.
63 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
64     so nekosan could end up beign saved AND escaped to another map.
65 root 1.636 - show invisible no longer makes magic mouths visible.
66 root 1.583 - move_type changes (spells, skills etc.) now will correctly
67     take move_on/move_off into account (e.g. buttons).
68 root 1.582 - display (exit) or (random map) in client for those objects.
69 root 1.606 - removed (useless) spell damage columns from spell info and replace
70 root 1.578 it by effective casting level - clients > 2.10 required to display
71     properly.
72 elmex 1.565 - building of levers/doors works again for all kinds of floors.
73 elmex 1.563 - the player can now withdraw and deposit all the available money.
74 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
75     steinwandstadt/celvear.
76 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
77 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
78     mostly based on the spell's level in the spellbook.
79 root 1.669 - (maps) fix some map regions and the region tree.
80     - the server will now be more picky when parsing the regions file.
81 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
82 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
83 root 1.566 clients.
84 root 1.690 - follow has been rewritten to be, hopefully, more robust.
85     - follow mode will not be aborted when the follower tries to move.
86 root 1.566 - tcp.ext didn't unbind in reloads.
87     - map-tags.ext didn't properly close the database on reloads.
88 root 1.567 - cfutil skips .-directories when scanning.
89 root 1.571 - build.ext prevents players from building on other player's maps.
90     - rent.ext allows the dm to enter anytime.
91     - NPC_Dialogue adds a new predefined variable, $map.
92     - new "build" event hook.
93 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
94 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
95 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
96     them on loading, for old playerfiles and maps.
97 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
98     would be handled differently nowadays anyway.
99 root 1.584 - random map .meta were not being expired at all.
100 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
101 root 1.586 - update to automake 1.10.
102 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
103     require level 4 anymore.
104 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
105 root 1.590 - monsters now rotate through all skills (in chosen_skill).
106 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
107 root 1.661 - detect/sense curse/magic will no longer work on items that don't
108     need identify.
109 elmex 1.593 - added detect mineral vein spell.
110 root 1.592 - support "wall overlays" in the random map generator - not very generic,
111     used by minable veins.
112 elmex 1.594 - (maps) relocated jeweler town to another directoy.
113 root 1.603 - (arch) implement mining pickaxes and mining skill.
114 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
115 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
116 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
117     of the output is only 1/5th (instead of 1/3rd) of ring level.
118 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
119     generated ring/amulet.
120 root 1.601 - generate most constants for perl automatically.
121 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
122     - when player dies, restore his food to at least 200.
123 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
124 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
125 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
126 root 1.600 - the singing skill actually respects the direction now.
127     - oratory and singing now require a direction.
128 root 1.603 - use_skill now requires that you can actually apply the skill tool.
129 root 1.604 - do not invoke perl on every user command anymore by providing
130 root 1.655 a command and an unknown_command event.
131 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
132     perl to C++, for speed reasons (basically undo patchset 1304).
133     - add a client_destroy event, so we don't have to hook the
134     attachable destroy event (which is called much more often).
135 root 1.606 - removed (unused) FLOOR object type.
136 root 1.607 - fix errornous change_abil messages for rods (and other types).
137 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
138     all into server/commands.C.
139 root 1.609 - save and restore combat/ranged/current slot for players.
140 root 1.610 - the server now batches item's face/fx commands, as opposed
141     to sending one fx per item - helps mostly at connect and
142     with floorbox updates.
143 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
144 root 1.614 - the random map generator now supports selecting difficult for
145     more style categories than just monsters (all except fountains
146     apparently).
147 root 1.617 - object serialiser no longer creates empty "owner" references.
148 root 1.620 - make sure failed castings take some time, too, to avoid being
149     smitten by your god.
150     - many more failmsgs and help texts.
151 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
152 root 1.623 - stop thrown objects when their speed goes too low.
153 root 1.624 - log the number of unique logins seen every minute in a compact
154     format (for statistics).
155 root 1.626 - do not send delitem for players.
156 root 1.627 - support static scalar data members properly in genacc now.
157     - implement "simple" freelist management for objects.
158 root 1.628 - recycle object counts now - to support longer uptimes.
159 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
160     function (and yes, 666 is exact!).
161     - random map generator results should now be fully repeatable.
162 elmex 1.635 - fixed possible crash bug in build code.
163 root 1.638 - rename find_marked_object to ->mark and speed up.
164 root 1.640 - player movers properly destroy themselves when used up, instead
165     of leaking.
166 root 1.642 - do not show msg for unidentified objects that need identification.
167 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
168 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
169     next_line method.
170 root 1.646 - use nicer file format for exp_table and attackmess
171     (more like other resource files).
172     - make parse errors during server startup fatal.
173 root 1.652 - properly initialise all maptile values in constructor.
174     - improved {link} map.
175 root 1.655 - optional unloadable extensions will not lead to an endless loop.
176 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
177 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
178 elmex 1.664 - building listening books is possible again.
179     - (maps, arch) added archetype for building instructions and replaced
180     the copies of the instructions in the maps with it.
181 elmex 1.666 - (arch) made the spark shower spell available in shops.
182 root 1.670 - don't create a second LOGIN event on character creation.
183 root 1.674 - correctly generate "You paid xyz" message in shops.
184 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
185 elmex 1.710 - added a 'password' command, to let DMs change the password of players
186     more conveniently.
187 root 1.680 - correctly save shopitems string, to avoid parse error when reading
188     saved maps.
189     - logging now differentiates between logging levels better.
190 root 1.684 - speed up get_typedata.
191 root 1.689 - fix deadlock problem during server shutdown/reload.
192 root 1.692 - make ext/checkrusage "more" non-blocking.
193     - use common::sense for extensions.
194     - work around a 50.10.0 utf8 caching bug.
195 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
196     "no relation to target" bugs.
197 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
198     modules being loaded from the mainloop, pre-load some more
199     core modules so perl doesn't do it later on.
200 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
201     compiling regexes.
202 root 1.701 - make exp_table and materials file reloadable.
203 root 1.702 - made reload_config non-blocking.
204 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
205     causing server freezes.
206 root 1.704 - store unhashed password, to prepare for safer authentication.
207 root 1.707 - do not log connections from the local host, to help a local
208     watchdog.
209 root 1.714 - fix summon freeze at map borders.
210 root 1.562
211 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
212 root 1.558 - (maps) fix travel to valdor and back.
213 root 1.545 - do no longer by default eval map cod ein safe compartments
214     (this can be re-enabled using the safe_eval config option).
215 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
216     in lorak.
217 root 1.559 - fix data corruption issues caused by recursive calls to
218     unordered_mapwalk - now every caller must provide its own
219     buffer.
220 root 1.538 - (maps) improve tindervale maps slightly.
221 root 1.544 - (arch) considerably decrease slag ex price.
222 root 1.540 - (arch) fix filth archetype.
223 root 1.556 - extension dependency resolve was completely broken.
224 root 1.544 - multipart objects would cause save_throw_object to crash - it
225     now acts on the head only.
226 root 1.541 - do not try to connect to an irc server unless explicitly configured.
227 root 1.542 - do not expect decltype() to be available in gcc 4.4.
228 elmex 1.543 - extended the safe perl environment by loops.
229 root 1.547 - (arch) fix "armless cook" facings.
230     - the "experience table" resource item did not have a proper
231     hash associated with it, so updates could not be detected.
232 elmex 1.550 - fixed poison traps in doors.
233 root 1.548 - player->killer_name did not properly flag the name as unicode.
234 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
235     and provide a non-destructive SvPVutf8 variant.
236 root 1.554 - do not allow dragon players to change their title via the settings.
237 elmex 1.552 - ratelimited jeweler skill nugget conversion.
238 root 1.551 - under high load, the server stopped swapping out to make
239     the server more responsive, but making it impossible to reduce
240     the load by... swapping out. slot queuing will now always make
241     some progress.
242     - improve the quality of the load-avg calculation.
243 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
244 root 1.556 - don't fail to write the runtime file if the temporary already exists.
245 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
246     player now.
247 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
248     timestamp and use a tab in the client to increase awareness.
249 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
250     setflag 0 is possible.
251 root 1.560 - make install now deletes old extensions, to ease upgrades in the
252     deliantra vm.
253 root 1.538
254 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
255 root 1.532 - the destruction spell could/would corrupt server memory quite often.
256 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
257     disk, not when it already was in memory.
258 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
259     avoiding livelock during high-load emergency saves.
260 root 1.530 - logging in did not properly unapply all skills.
261 root 1.531 - (maps) make the invite quest marking much more obvious.
262 root 1.533 - (arch) fix warrior archetype names.
263 root 1.532 - map prefetching never prefetch upwards.
264 root 1.534 - wizpass no longer makes you non-blocking.
265 root 1.536 - (maps) add light to some of the special maps, add troll
266     map.
267 root 1.530
268 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
269 root 1.515 - (maps) add gorokh_final mapset from crossfire.
270 root 1.516 - (maps) block most vault-type mlab locations, open up
271     imperial converters for anybody to use.
272 root 1.519 - (maps, arch) replace all permanent stat potions by random
273     variants.
274 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
275 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
276     real player object on player changes.
277 root 1.522 - diseases and maybe other things could sometimes reduce the speed
278     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
279     much grief.
280 root 1.523 - speed_left randomisation was, apparently, totally broken.
281     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
282     of the speed slot internally and in map save files. among other
283     things, this gets rid of all the abs (speed) calls.
284     - reduce map file save files by using abridged keywords aliases.
285 root 1.494 - shop specialisation calculation was totally broken.
286 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
287     now enforced.
288 root 1.498 - fix magic mapping, which only worked for inate spell casting.
289 root 1.495 - godgiven items will now be explicitly described as such.
290 root 1.524 - (arch) dded a quiver of bolts.
291 root 1.504 - materialnames would change "randomly" on every load, only
292     set the material when the materialname was not set before.
293 root 1.497 - balancing change, halve rod recharge speed (instead
294     of 4.8s, the standard rods now recharge in ~10s. not a solution,
295     but still.
296 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
297 root 1.509 the costly flag-checking loop in most cases and using a simple
298     repeat-cache for speed_left.
299 root 1.507 - always delay stats update for players on insert/remove till
300     next tick/command, which saves a lot of cpu cycles on drop/take.
301 root 1.514 - add hint about havign to run to attach unaggressive npcs.
302 root 1.494 - pet monster level was not displayed correctly in "showpets index".
303     - clean up floating point conversions and many similar nitpicks.
304 root 1.502 - fix hanuk altar.
305 root 1.504 - overhaul material system to be much faster, and having less bugs, but
306     still having a lot of cruft :/.
307 root 1.502 - add marble shop floor.
308 root 1.494 - move gcc specifics to new file include/compiler.h.
309     - unrecognised cfpod directives could cause undefined behaviour.
310 root 1.505 - added boes' marble shop to steinwandstadt.
311 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
312     - optimise mapspace updates.
313     - cache volume/items per mapspace.
314 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
315     decrease).
316 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
317     have led to weird item multiplications.
318 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
319 elmex 1.501 - fixed crash bug in learn_spell command.
320 elmex 1.634 - enhanced output of the mapinfo command.
321 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
322 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
323     from perl to c++.
324 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
325     and use it in some "inner" loops.
326 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
327 elmex 1.511 - fixed jeweler experience output to not be floating point.
328 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
329 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
330 root 1.518 - try to prefetch memory inside process_objects, which can give
331     enourmous speed gains.
332     - make some small optimisation to the process_objects loop.
333 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
334     handling different chksum lengths.
335     - check for hash collisions in cfutil.
336     - reduce face checksum size from 6 to 4 bytes.
337 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
338 root 1.523 - removed weather-specific attributes.
339     - fixed genkeywords dependency.
340     - do not clear "randomitems" slot for world underlays.
341     - use "sl" as short-hand for speed_left in save-files, just to make them
342     smaller.
343 root 1.517 - in general, don't crash on value-less resource file lines
344     anymore, due to get_str never returning a 0-pointer.
345 elmex 1.521 - code cleanup in move_symptom.
346 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
347 root 1.494
348 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
349 root 1.481 - some Andrew Madloch wanted, despite being specifically told
350     multiple times that the Deliantra parts additions are under AGPL,
351 root 1.487 lock up the source code of the server within his company.
352 root 1.481 some reorganisations have been done to the sourcecode to make
353     it clearer that this violates the Affero GPL. Help to keep
354     Deliantra free software even for the coming generations
355     and be wary of the promises of Andrew Madloch, he has nothing
356 root 1.487 good in mind for free software.
357 root 1.480 - clarify which files of the server are 100% AGPL.
358 root 1.481 - minor reorganisation, move some GPL code into other files.
359 root 1.483 - implement viewpoint (which is like observe, but only for the map,
360     not stats etc.).
361 root 1.484 - replace magic mapping overlay by a flying bird exposing area
362     on the worldmap (ext/magic_mapping.ext).
363 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
364     - @find results in npc dialogue is now stored in $find.
365 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
366 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
367 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
368     dm instead.
369 root 1.456 - (maps) add town portal to celvear.
370 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
371     mapsets from crossfire, together with associated archetypes.
372 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
373     - (maps) define a new whalingoutpost region.
374 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
375     and most archetypes that go with them (without stoning and swallow effects),
376     casino tokens and stock certificates are also missing.
377 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
378     and santo dominion.
379 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
380     to go with them. also adjusted archetypes to be more korrekt "gotisch".
381 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
382 root 1.460 - properly close client-side dialogue when the player is teleported away.
383 root 1.459 - map-tags did not properly close it's database tables or wait
384     for a quiescent state, causing memory corruption on reload.
385 root 1.454 - support "stat.xyz" accessor in match expressions.
386 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
387 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
388     fixes long answers from npc dialogue).
389 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
390 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
391     and to not add a "put your code here" force needlessly.
392 root 1.463 - (arch) fix or improve many plurals.
393 root 1.465 - markers do no longer add a force if the slaying field is unset.
394 root 1.466 - sped up search-items implementation, but it's still horrible.
395 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
396 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
397     used to reogianise the illogical arch tree a bit.
398 root 1.479 - (maps) import most map names from crossfire.
399 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
400 root 1.483 - fly_high movement gives better los, ignoring blocksview.
401 root 1.488 - the addexp command should now honour skill names with spaces.
402 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
403 root 1.491 - (arch) added many more buildable marble floors.
404 root 1.490 - major namespace cleanup: save 45kb by making functions static
405     that were unnecessarily global.
406 root 1.452
407 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
408 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
409 root 1.451 - fix a memory buffer overflow in the book code.
410 root 1.429 - add @check, @find npc dialogue commands.
411     - (maps) add a number of town interiors.
412 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
413 root 1.451 - (maps) add celvear area from cfextended.
414 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
415     - (server,maps) fix bug causing some library books not to be chained down,
416     cause Scorn/Navar libraries not to have inscribable books.
417 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
418 sf-marcmagus 1.433 inappropriate item power.
419 root 1.448 - (maps) fix intwell balancing issue.
420 root 1.437 - improve the look of generated books.
421 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
422     - fix bug where players could bypass no_drop by putting items in containers.
423 root 1.430 - consecutive commands arriving at the same time in the server would be
424     corrupted if the length was >255.
425 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
426 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
427     and perl.
428 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
429     functionality (and more) inside the same object using the match expressions.
430     - create simpler match expression compiles in many common cases.
431 root 1.439 - reduce object size by removing obsolete "seen_by" member.
432 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
433     of the new dynbuf::splice function (which gave an unexpected net win
434     in code size...).
435 root 1.442 - the server will no longer complain (and subtly fail) when an object
436     being removed from a map causes another object to get removed.
437 root 1.441 - banish strncpy from the server, speed up and simplify sending item
438     descriptions to the client considerably.
439 root 1.442 - add new "in head" set modifier for matches.
440     - new BLOCKED_MOVE event added.
441     - mapscript archetype now has activate_on_xxx true by default, as similar
442     connected elements.
443 root 1.448 - (maps) imported all styles from cfextended except
444 root 1.444 floorstyles/land_plots and monsterstyles.
445 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
446 root 1.446 - don't crash when treasure lists are empty / supply new empty
447     treasurelist for randomitems when none can be found.
448     - implement cf::map::static_maps and use it in map-tags.ext.
449 root 1.449 - fix a bug in map-tag scanning when moving tags.
450 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
451     for a reaction.
452 root 1.447 - implement new "loadall" map loading command, purely for debugging.
453 root 1.429
454 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
455 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
456     but not horns (to make them more useful for content-creators).
457 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
458     2) it skipped spell effects and 3) it didn't handle the case where
459     and object was destroyed while iterating over it correctly. all this
460     allowed players to sometimes walk onto spaces they should not be able to
461     walk on.
462 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
463 root 1.399 - examining an object now dumps the serialised object form when the user
464 root 1.404 is a wizard (wizlook).
465 root 1.421 - altars no longer accept unpaid items.
466 root 1.411 - party spells didn't work all that well.
467 root 1.424 - added complex object matching framework (cf::match), and make altars
468     and pedestals use it.
469 root 1.425 - identified skill-tools show what skill they grant.
470 root 1.399 - display the duration of change_ability spells when examining them
471     (missing: protection spells, but they are a hack...).
472 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
473     adding more variety to the different mushrooms.
474 root 1.398 - fix a minor cfpod formatting bug.
475 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
476     the hintmode setting on the settings page.
477 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
478 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
479 root 1.399 - enable the object loader to also dump archetypes.
480 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
481 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
482 root 1.402 - force the initial face when loading an object that is time-animated
483     or a monster, so it does not have to be specified anymore.
484 root 1.403 - fix a bug where recasting an ability changing spell could shorten
485     its remaining duration.
486 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
487 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
488 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
489     up splay operations as well.
490 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
491 root 1.412 - implement introspection data for C++ classes (%REFLECT).
492 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
493 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
494 root 1.419 - fix transmutation alchemy.
495 root 1.424 - speed up many frequently-invoked C->perl callbacks.
496 root 1.419 - added complex object matching framework, to be used in altars and the like.
497 root 1.426 - switch to YAML::XS from YAML.
498 root 1.396
499 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
500 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
501     that ultimately was not helpful to catch it :)
502 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
503     all callers to use either one or the other, as appropriate. This
504     fixes the (rather fragile) light spell, maybe others.
505     - fixed an overflow and exploit in the bank/payment code.
506     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
507 elmex 1.384 to explain the skill a bit more.
508 root 1.389 - removed a buggy check for zero attacktype. So that we might find
509 elmex 1.388 the real bugs in the archs/maps/objects.
510 elmex 1.394 - Fixed enabling torches with lighters.
511 elmex 1.387 - (maps) Added Heaven Town region.
512     - (arch+maps) Fixed & normalized warriors on map
513     /quests/peterm/CTower/Barracks.
514 root 1.392 - fix the light spell (and possibly diseases and other lights).
515 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
516 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
517     a long time ago, and similar cases are still to be found in the maps.
518     - make the socket_timeout configurable in the code (but not yet for users).
519 root 1.393 - earth wall health bar is now correct.
520 elmex 1.384
521 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
522 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
523     freeze with IO::AIO anymore due this change.
524 root 1.364 - avoid a crash when a player tries to apply a lighter.
525 root 1.376 - allow a spell argument for dimension door.
526 root 1.362 - move shop item listing and some otherstuff into the info tab.
527 root 1.360 - avoid crashes when non-players cast party spells.
528 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
529 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
530     - small improvement of the number of potions in shops
531     (by Job Vranish).
532     - added a few party spells (by Job Vranish).
533 root 1.362 - use a common message dynbuf.
534 root 1.364 - destroying tear down objects will now use the full hp range
535     for animation and will only destroy/lastframe when hp < 0.
536     - allow monsters to use earth to dust.
537     - use manhattan distance for get_rangevector_from_mapcoord, just as
538     in get_rangevector.
539     - los updates now correctly take tiled maps into account.
540     - do los updates even on maps without darkness.
541 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
542 root 1.375 - upgrade to IO::AIO 3.21.
543 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
544 elmex 1.373 - properly catching exceptions from callback in irc.ext.
545 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
546 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
547 elmex 1.368 - (arch) added hint about usage to Slag Ex.
548 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
549     like the rest.
550 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
551 root 1.378 - (arch+maps) added rate limited converter and adjusted
552     /elmex/mana_fountain.
553     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
554     - reduce size of casting_time, move_status, attack_movement,
555     last_heal and last_sp slots, squeezing some more space out of struct
556 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
557     anywhere.
558 root 1.358
559 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
560     - fixed bug in alchemy, where finding the right object for enhancements
561     didn't work.
562 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
563     effects (w.r.t. put_more) per mapspace, to give the server a chance
564     to survive a hundred deathsheads.
565 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
566     disastrous bug of unfortunately unknown proportions...
567 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
568 root 1.343 - use gender-neutral place descriptions for invite.
569 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
570     Thanks go to Lisa Larsen!
571 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
572     anymore).
573 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
574 root 1.345 - use better dependency tracking for include/keyword.h.
575 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
576     so it is possible to invite somebody out of some stck-till-death traps,
577 root 1.346 or simply to commit suicide.
578 root 1.352 - replace the "ignoring delayed commands" message by something more useful
579     (cf. cunning gnome freezeing issue).
580 elmex 1.349 - various fixes for weapon improvements.
581 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
582 root 1.353 - support T and G sequences in cfpod.
583 root 1.343
584 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
585 root 1.339 - convert me command from per-map to chat, which makes more sense, also
586     document it.
587 elmex 1.336 - more than one spellbooks of same class can now be given
588     in class selection.
589 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
590     spell rebalancements.
591 elmex 1.338 - the IRC gateway filters IRC colors now.
592 elmex 1.336
593 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
594 root 1.331 - (arch) fix quiver of Holding Bolts.
595 root 1.332 - applying unpaid items will now examine them.
596 root 1.330 - add "What" column to body command, showing items in that slot.
597 elmex 1.329 - redesigned and rebalanced lamps and torches.
598 root 1.330 - add "..." to item names that have been shortened.
599     - fixed "assign" function that squeezes strings into fixed length.
600 elmex 1.333 - add cursed effect to lamps and (some) torches.
601 elmex 1.334 - fixed bad assigned crafting skills and their tools.
602 root 1.312
603 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
604 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
605 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
606 root 1.312 - make monster smell logic dependent on their wisdom stat.
607 root 1.324 - put the death reason into a separate tab.
608     - converted "connected" slot to string, cleanly got rid of some ugly
609     hacks such as the path_attuned hack.
610 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
611     - replace one-at-a-time hash by faster than smaller FNV-1a hash
612     when hashing strings.
613 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
614 elmex 1.320 whether the right cauldron is used.
615 root 1.313 - considerably optimise shared string implementation by
616 root 1.316 making its null value a compiletime constant.
617 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
618     as well as using shstr_cmp to pass shared stringsa round efficiently,
619     for lots of code size savings.
620 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
621     they are sleeping: generators now check for the sleeping flag.
622 root 1.318 - tell gcc not to excessively inline some perl interface functions.
623 root 1.322 - remove marking rune length limit.
624 root 1.323 - fix formatting of cfpod when a verbatim block was following
625     a single newline.
626     - move resistances, statistics and showpets command output into tabs.
627 root 1.326 - implement map scripts that can replace the boulder logic without
628     having to write extensions.
629 root 1.310
630 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
631 root 1.302 - fix a longstanding bug that teared multipart monsters
632     at map boundaries apart.
633 root 1.292 - temporarily make permanently invisible player visible when
634     he/she makes noise.
635 root 1.284 - fix being able to see through walls a bit.
636 root 1.303 - improve look at output.
637 root 1.285 - completely replaced the line of sight algorithm with a variant
638     of spiral fov capable of visibility grades and arbitrary
639     shadow angles, that uses less memory and less code.
640     - the new los code supports arbitrary map rectangles and loosens
641 root 1.310 other restrictions of the old code, supporting further optimisations.
642     - update los if blocksview-objects are inserted in a map, not just when
643 root 1.287 removed (e.g. for summon fog).
644 root 1.303 - permanent invisibility doesn't make immune against making noise:
645     implement a noise system that allows monsters to locate the player
646     when he/she makes noise.
647     - implement a primitive smell system that monsters can use to track
648     players.
649 elmex 1.288 - create bomb now also works when casted by door traps.
650 elmex 1.290 - (arch) new torch graphics.
651 root 1.289 - (maps) considerably soften the subway spider.
652 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
653     the guards from being killed by players.
654 root 1.310 - (maps) lots of tweaks in and around scorn.
655     - (maps) use special non-blocksview jungle, mountain and
656     darkforest freely on the worldmap, to get gradual sight obstacles
657     instead of total blackout in those areas.
658 root 1.289 - no maximum darkness for outdoor maps anymore.
659 root 1.291 - add more hints, fix some messages.
660 root 1.292 - fix a bug: firing rods should tell you something about them.
661     - make light additive even within players.
662 root 1.293 - darken xrays effect a bit.
663     - improve handling of los changes when inserting or removing
664     objects, not perfect yet.
665     - make map darkness signed (formerly unsigned) to allow
666 root 1.294 ambient lighting and centrally manage darkness as an offset.
667     - revamped, fixed and documented the server calendrics, also
668     tell users the current time and data, to improve awareness.
669     - implement proper wizlook flag and handling of wizlook, instead
670     of dumbly just clearing los once.
671 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
672     and has a smaller runtime variance.
673 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
674     making them actually useful.
675     - see_in_dark now increases the viewing radius by 3.
676 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
677     speedup, as well as in many other places.
678 root 1.299 - remove support for extended map infos - these are not used
679     by the deliantra client and removing them gives us a 10% speedup
680     when sending map changes.
681 root 1.300 - remove most gcfclient and other client bug workarounds, as well
682     as now obsolete protocol versions, simplying the code.
683 root 1.301 - optimise and simplify generation of random numbers.
684 root 1.303 - correctly provide a non-zero default density for materials, to
685     avoid crashes, fix other bugs in the material handling code.
686     - fix volume calculations.
687     - fix cfpod parsing when multiple verbatim blocks were separated by
688     newlines.
689 root 1.305 - increase monster detection radius from wis/5 to wis/3.
690 root 1.306 - remove old pickup modes.
691     - remove obsolete disarm and search commands (search wasn't working
692     anyways).
693 root 1.308 - fix a crash when an npc applied a sign.
694 root 1.284
695 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
696 root 1.283 - this release is assumed to be very stable.
697     - (maps) radically redesigned and improved tutorial.
698 root 1.280 - directional casting no longer immediately removes the invisible effect.
699 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
700 root 1.272 - fix overflow in lighting calculations.
701     - negative glow radii can no longer cause total darkness.
702 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
703     only maximally-lit ones.
704 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
705     - swashbucklers got the oratory skill now.
706 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
707 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
708 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
709 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
710     (which was probably broken, too).
711 root 1.281 - support negative glow radii during daytime, too.
712     - use circular, not rectangular, viewing area.
713     - use minimum viewing distance of 2 in outdoor maps.
714     - negative glow is stronger than viewing area or lamps.
715 root 1.283 - (arch) new darkness spell face.
716 root 1.272
717 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
718     - (maps) completely redesigned scorn.
719 root 1.269 - "cast light" now works on oneself.
720 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
721     negative glow radii again (they were totally broken before).
722 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
723 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
724 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
725 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
726 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
727     back to the player.
728 root 1.251 - attuned/repell and spell base level system reworked.
729 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
730 root 1.247 be less erratic now.
731 root 1.248 - refuse to write the uuid file if the uuid is zero
732     (to avoid writing it in early crashes).
733 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
734     - speed up emergency_save by not syncing every file separately.
735     - no longer reattach perl to every object on reload, it's slow, and no longer
736     necessary since we don't nuke stashes anymore.
737     - do not bootstrap perl from the commandline args, use separate eval for
738     better error reporting.
739 root 1.259 - fix a crash when pushing cone spells met ice attacks.
740 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
741 root 1.255 - speed up map refresh in server a bit.
742 elmex 1.258 - refactored drop code and fixed some programming errors in it.
743 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
744 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
745 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
746     as the current weight of the inventory.
747 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
748     dragonfire has been introduced for the non-dragon players.
749 root 1.265 - remove unused "tooltype", "start_holding" object slots.
750     - change "weapontype" object slot to uint8.
751     - convert "hide" object slot into flag.
752     - reorder object members for better locality of reference and codesize
753     decrease.
754 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
755 root 1.267 - fix a crash when no skill could be found when killing amonster.
756 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
757     every completed aio operation.
758 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
759     and update mapspaces if necessary.
760 root 1.246
761 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
762 root 1.241 - removed all command line parsing, only env variables are supported
763     anymore.
764 root 1.239 - region-specific monsters will now once more be on the worldmap.
765 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
766 root 1.225 would grow out of bounds.
767 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
768 root 1.222 - fixed a double-escaping bug in the pod-parser.
769     - rewrote the cfpod parser in C++.
770     - hintmode moved to C++, players need to re-set their hintmode if
771     they dislike "show".
772 root 1.231 - fix RIP inscription.
773 root 1.239 - bump login name length from 18 to 20 char max.
774 root 1.231 - correctly support gender in emotes.
775     - correctly support gender in the death messages.
776     - correctly generate death messages for players only when they really die,
777     with increased information.
778 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
779     and data corruption (but apparently was never triggered).
780 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
781 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
782     data corruption bug.
783 root 1.223 - tweak coredumping/monitoring a bit.
784 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
785 root 1.227 - do not crash in the loader when an inventory object could not be loaded
786     (from a corrupted file).
787 root 1.241 - redid skills command to send output to proper channel.
788 root 1.233 - object->map is no longer refcounting.
789 root 1.228 - add FLAG_DEBUG for internal debugging.
790 root 1.231 - add NDI_VERBATIM flag to send_msg.
791 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
792 root 1.240 - player->exists is no longer a sync_job.
793 root 1.233 - split login.ext's player scheduler into
794     it's own player-scheduler.ext extension.
795 root 1.222
796 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
797 root 1.212 - require perl 5.10.
798 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
799 root 1.204 - swap player and observed count's on the map when observing.
800 root 1.205 - add (mostly untested) mapspace perl class and accessors.
801 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
802 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
803     could be found.
804 root 1.208 - pits now have a configurable "random spread" range and default
805 root 1.213 to a radius of two now.
806 root 1.212 - rewrite pay_player_arch.
807     - use a more stable perl_reload implementation.
808     - do not use Symbol::delete_package (causes crashes after perl-reload),
809     use our own, safer, clear_package instead.
810     - when asynchronously dumping core, close all file handles to allow
811     the server to restart concurrently.
812 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
813     sequences, without double-encoding. it should be faster, too.
814     - the above fixes wrong display of help tetx and many other issues.
815 root 1.216 - use lzf and frag packets for large messages for clients supporting them
816 root 1.218 (0.9976+), use it for long books and other messages.
817 root 1.210 - eradicate listen command and corresponding code.
818 root 1.211 - eradicate logs command.
819 root 1.218 - let the client log into the server log, used for crash backtraces.
820 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
821     old style spell objects with the spell magic bullet.
822 root 1.220 - (arch) fixed skill less rods in the archetypes
823 root 1.204
824 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
825 elmex 1.197 - made jeweler workbench larger and some other minor map
826     changes in jeweler town.
827 root 1.196 - fixed wrong item handling in jeweler skill code.
828 root 1.198 - (arch) use a special "key_random_map" for random map keys
829     that are used up.
830 root 1.199 - fix a crash when the player who was observed has logged out long
831     enough for his region/map to be gone.
832 root 1.200 - port to g++-4.3's incompatible tr1 changes.
833 root 1.201 - add some missing dependencies.
834 root 1.203 - log to /var/log/deliantra/ by default.
835     - hack observe code to enable smooth movmenet when observing.
836 elmex 1.195
837 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
838 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
839 root 1.179 - correctly move gsay to the party channel.
840 root 1.178 - fix a crash when animate weapon was used in some areas.
841 elmex 1.177 - fixed unnecessary identification of by converters created objects.
842 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
843     with NPCs.
844 elmex 1.175 - (arch) dragon scales got proper type now
845 root 1.193 - object::decrease would sometimes cause container weights to
846     be wrong, this has been fixed.
847 root 1.194 - do not send time updates for newly-seen items.
848 root 1.185 - thawing an icecube will once more drop its contents to the ground.
849 root 1.183 - fix cone spells etc. going through walls sometimes.
850 root 1.186 - fix a weight update bug that sometimes left containers
851     with wrong weights.
852 root 1.194 - added auto_apply event and extension for shop tiles.
853 root 1.172 - work around get_map_flags invoking perl and switching the stack.
854     - make sure the map is loaded when using a town portal return.
855 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
856     where healing spells didn't cost any grace.
857 root 1.173 - fix starvation kill reason.
858 root 1.174 - fix pk killer name message.
859 root 1.189 - don't let people apply signs with @match.
860 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
861     what seems to be the biggets memleak in the server).
862 elmex 1.171
863 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
864 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
865     - use anyevent to manage listen ports (this enables IPv6 support).
866 root 1.167 - server supports ipv6 client connections now.
867 root 1.168 - use newly-available Coro::AnyEvent.
868 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
869     to let it handle AIO requests.
870 root 1.167
871 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
872 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
873     processing considerably (especially in the client) and reduces data transfers
874     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
875 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
876     - (map) fixed npc dialogue in pup_land/s_f/special.
877     - bugfix: fix a crash when a player casts a swarm spell and then logs out
878     (swarm spells now stay in the player's inventory).
879 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
880 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
881     archetype *archname* (chairs of different facings were merged).
882     - bugfix: fix a potential crash issue in find_object_name (not used
883     normally).
884 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
885 root 1.164 (destruction, magic missile etc.).
886 root 1.163 - swarm spells without a direction now use various spiral patterns
887     instead of being fully random.
888 root 1.158 - update AnyEvent API to 3.4 and above.
889 root 1.156
890 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
891 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
892 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
893 root 1.152 - bugfix: the jumping skill now gives experience for jumping
894     and for attacking monsters. it also takes about one second to do a jump.
895 root 1.138 - bugfix: players couldn't starve in 2.53 :(
896 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
897 root 1.152 - bugfix: spell effects like word of recall are removed on death.
898 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
899     were created outside a map.
900 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
901     (fixed by reversing the logic).
902 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
903 root 1.153 - bugfix: the random map generator no longer leaks key objects.
904 root 1.154 - bugfix: support random maps >127x127.
905 root 1.152 - (maps) fixed the death certificate system in nimbus.
906 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
907 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
908 root 1.147 - (arch) give ball lightning a real name.
909 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
910 root 1.155 - support cfpod in ex replies (client item tooltips).
911 root 1.143 - unapply item in range slow when readying a spell.
912 root 1.148 - bugfix: account for rounding errors in weight updates.
913 root 1.139 - remove synchronous mkdir in chargen_race_done.
914     - fix per-race starting maps.
915 root 1.142 - check hiscore on suicide and quit as well.
916 root 1.138 - tell players when they are starving.
917 root 1.133 - get rid of costly object_from_name conversion for altar effects.
918     - fix map difficulty calculation for generators.
919 root 1.146 - slightly more intelligent handling of "is_animated" flag.
920 root 1.149 - support no_drop map header flag (before it was only available internally).
921 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
922 root 1.133
923 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
924 root 1.119 - bugfix: custom skill settings were not saved by the server.
925     - bugfix: remove did not actually remove items from the inventory, leaving
926 root 1.116 ghost items.
927 root 1.119 - bugfix: properly update items identified on the ground.
928 root 1.120 - bugfix: use localtime_r in the logger thread.
929 root 1.122 - bugfix: player starvation will now give the correct kill reason.
930     - bugfix: archetype reloads could crash the server.
931 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
932 elmex 1.114 player is not logged in.
933 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
934 root 1.117 server startup.
935 root 1.128 - bugfix: fix the door surround check in the random map generator.
936     - (maps) fix heaven quest difficulty progression.
937     - (maps) fix some random map styles.
938     - dropping items a shop is not interested in won't sell them anymore.
939     - rods and horns with a too low maximum charge allow now at least one discharge.
940     - implement kill & death statistics.
941     - random map preparation is no longer synchronous.
942     - rewrite find_style in perl, no longer does synchronous I/O.
943     - improve random map specials placement.
944     - make the killer a real object pointer instead of a string, improved
945     kill reason messages.
946 root 1.117 - take advantage of new aio_close and aio_chmod.
947 root 1.128 - implement archetype::get, object::deep_clone and update callers.
948 root 1.125 - change_abil is much faster.
949 root 1.126 - update the floorbox more often to work around the reverses item order
950     display in clients.
951 root 1.125 - cleaned up object copying by encapsulating it to a single place.
952 root 1.126 - add hints to the invite messages.
953 root 1.127 - rewrote key<->value pair handling.
954 root 1.128 - use an independent random number generator for the random map generator.
955 elmex 1.113
956 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
957 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
958     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
959     - completely automate the weight handling, should fix all weight
960     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
961 root 1.103 - reloading archetypes while a user was in the character creation phase
962     could crash the server.
963 root 1.106 - fix a nontrivial number of cases of code commented similar
964     to "is this really correct?", as many of those cases are now handles
965     automatically by lower level code.
966     - replace many ad-hoc checks for client visibility by object::visible_to,
967     should result in broader applicability of functions using it.
968 root 1.104 - merge items with different arch pointers refering to the same arch
969     (due to archetype reloads).
970 root 1.106 - refactored the object remove/insert functions and most related
971     functions (decrease, split, merge_ob etc.).
972 root 1.105 - make it compile better on freebsd (reported by pippijn).
973 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
974 root 1.108 - fix the longstanding "container stays open" bug.
975 root 1.107 - improved floorbox updating to be incremental and other protocol
976     optimisations.
977     - get rid of update_after_inventory_change and only do update stats
978     for weight once/tick/player at max.
979 root 1.109 - rewrite party commands, use party channel.
980 root 1.103
981 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
982 root 1.97 - properly link against libgthread as that is needed to make the slice
983     allocator thread-safe.
984 root 1.91 - support perls not compiled with 64 bit support (though this is not a
985     recommended configuration) (reported by Samuel Gondouin).
986 root 1.94 - always put godgiven items into the player inventory, never any containers.
987 root 1.92 - (maps, arch) the scorn go club was founded!
988 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
989 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
990     became a real spell-class.
991 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
992     - (arch) considerably strengthened spark shower and destruction.
993     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
994     finally reloadable at runtime.
995     - changed archetype loading algorithm to only require one pass and
996     use delayed resolving of references.
997 root 1.101 - examine command now uses the examine infobox.
998 root 1.102 - implement an "incremental garbage collector" for archetypes.
999 root 1.98 - enable slice allocator again.
1000 root 1.96 - implement optional free memory poisoning.
1001 root 1.91
1002 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1003 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1004 root 1.85 skill.
1005 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1006     names (also update all maps to use money instead of coins).
1007 root 1.78 - add uuid accessors to perl.
1008     - add coin names and archetype accessors to perl.
1009 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1010 root 1.78 - change perl extensions to not use hardcoded coins and values.
1011 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1012     and be more parsimonous of uuid usage by the exact value out on exit.
1013 root 1.86 - write log messages in another thread, removing another sync point.
1014     - support multi-line log messages in a nicer way.
1015 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1016 root 1.81 - fix a minor memleak in the random map generator.
1017     - some parts of the random map generator are not coroutine-safe,
1018     so only call it "single-threaded".
1019     - major cleanup of memory management in random map generator.
1020 root 1.87 - slight refactoring of the random map generator, faster too.
1021 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1022     bookkeeping bug.
1023 root 1.87 - work around "player is on active list" problem by deactivating player
1024     after loading.
1025 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1026     there have in fact been allocations.
1027 root 1.82 - fix object::insert to do as documented and insert into the env
1028     if necessary.
1029     - fix cf::map::unique_maps.
1030     - fix nrof overflow check in can_merge_slow.
1031     - fix converter code to handle >31 bit values.
1032 elmex 1.83 - added support for the player_sold flag
1033 root 1.84 - converters no longer accept unpaid items.
1034 root 1.88 - canonicalize random map meta files for better unification.
1035 root 1.77
1036 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1037 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1038     when mlockall has been used.
1039 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1040 root 1.72 - use separate thread for ticker timing (and more in the future).
1041     this greatly increases timing accuracy and gets rid of an enourmous
1042     number of gettimeofday calls.
1043 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1044 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1045 root 1.71
1046 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1047 root 1.68 - rebalanced default experience table to be more exponential
1048     and much easier up to level ~40, then moderately harder.
1049 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1050 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1051     - do not exit on reload/load errors but properly cleanup.
1052 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1053 root 1.66
1054 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1055 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1056     (this fixes the jeweler skill).
1057 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1058 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1059 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1060     it has reset, which is better than putting it on the savebed, also as
1061 root 1.321 proof that the player didn't use a savebed).
1062 root 1.59
1063 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1064 root 1.56 - work around perl bug in configure perl module version check.
1065 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1066 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1067 root 1.52 - fix a bug in animate_weapon, causing a crash.
1068 root 1.54 - no longer exit when a coroutine throws an exception.
1069 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1070 root 1.53 - fix the "<player> is nuts" message.
1071 root 1.58 - fix an exception at logout due to the json_coder being gone.
1072 root 1.43 - upgrade to EV version 2.0 API.
1073 root 1.47 - when players don't apply a savebed correctly but stand above one,
1074     do not move or kill them.
1075 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1076 root 1.43 - implement generic framework for server-side resource files.
1077     - implement resource file update event.
1078     - hook experience table update into the framework.
1079     - move jeweler.yaml to resources (arch/).
1080 root 1.44 - switch from Crossfire to Deliantra perl module.
1081     - implement json2json arch filter.
1082 root 1.45 - implement widget protocol version 2, support for ui templates.
1083 root 1.54 - mapinfo is now handled fully asynchronously.
1084 root 1.48 - ext/irc: also log irc messages.
1085 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1086 root 1.43
1087 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1088 elmex 1.41 - limited the number of items that can be picked up and dropped
1089 root 1.42 as temporary measurement against bad performance or dropping things
1090     (this lead to long freezes and triggered the watchdog).
1091 elmex 1.41 - improved the performance of the drop command a bit.
1092 root 1.38 - switch from Event to EV for higher performance, easier usage,
1093     less bugs...
1094 root 1.39 - updated to release version of the gnu affero license.
1095 root 1.38
1096 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1097 root 1.36 - more thoroughly rename the binaries, contact addresses.
1098     - update the copyrights.
1099 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1100     crashes.
1101 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1102     potentially causing crashes.
1103 root 1.35 - assign weapons on user load time, not login-time, avoiding
1104     crashes.
1105    
1106 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1107 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1108 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1109     in some of the maps.
1110 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1111     which is now trivial to do.
1112 root 1.33 - removed all traces of the old (and never working) plug-in interface
1113     (70kb code less on amd64).
1114 root 1.34 - improve/tune scheduling priorities.
1115     - fix some freezing bugs.
1116     - fix a memory corruption problem in dynbuf.printf.
1117     - use channels for chat and many informational commands.
1118     - improved the tutorial.
1119     - create missile is now fixed.
1120     - race fields must now contain archetypes.
1121     - jumping skill now works as advertised.
1122 root 1.31
1123 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1124 root 1.24 - relicense under the gnu affero license.
1125 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1126 root 1.24 - implement server-side framework for generic resources.
1127     - use resource framework for server-provided ambient
1128     music.
1129 root 1.27 - save object owners (players only atm).
1130 root 1.24 - replace limited sound api with server-provided sound effects.
1131     - new sc (sound control) protocol command.
1132     - improve fxix protocol to include types.
1133     - exactly fill tcp segments, if possible.
1134     - output-rate is now an upper limit, the server will automatically
1135     (and quite perfectly) adjust to the network conditions, ensuring
1136     low latency even during bulk transfers (music, images, sounds etc.).
1137     - implement server-side widgets (i.e. client widgets controlled
1138     in the server side). this will allow future expansion without
1139     having to upgrade clients.
1140     - implement a (artwork) world map with realtime player position
1141     tracking.
1142     - new and more efficient extcmd (server still supports old extcmd
1143     protocol).
1144 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1145     calcluation that could be easily exploited by users.
1146     - rebalanced diseases to spread more naturally/evenly.
1147     - completely asynchronous map loading even for tiled maps.
1148 root 1.24 - replace simple messaging protocol with channels carrying metadata
1149     (similar to message types, but more directed at the user).
1150     - reduce command processing latency by a whopping 120ms by
1151     reordering some processing steps inside the server. this directly
1152     reduces lag by 120ms.
1153     - actually send spell faces to the client.
1154 root 1.23 - implement player genders.
1155 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1156     otherwise return to savebed and possible kill if the log-out
1157     was for too long.
1158     - fast socket-dead detection (kick player after 8 seconds without ack).
1159     - greatly reduce the cpu time needed to draw maps _again_.
1160     - archetypes are now subclasses of objects.
1161     - rebalanced shop greed and approval functions to be more realistic
1162     (and likely match the actual intention).
1163 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1164     italic, gender-specific text, paragraphs etc.
1165 root 1.24 - implemented hint framework, players can opt to receive hints.
1166     - implemented (long) book framework, added some books from the cf wiki.
1167 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1168     protocol and is capable of transmitting generic meta information.
1169 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1170     - replace the nexus by a per-player tutorial map that teaches stuff
1171     better than the newbie house.
1172 root 1.18 - fix the magicmap colours.
1173 root 1.19 - optimise map update even more by removing unneeded code and checks.
1174     - decouple map and stats update from pl->ob and use pl->observe instead.
1175     - implement observe command.
1176 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1177     calls with a simple comparison.
1178     - fix a latent crossfire bug that could crash the server because the
1179     map refresh did not update the mapspace.
1180 root 1.24 - support custom keys for regions and maps, regions are now
1181     refcount-managed.
1182     - allow worldmap overlays anywhere in the 000..999 range.
1183     - new system to acquire time slices for background jobs, to reduce
1184     jitter.
1185 root 1.27 - semi-persistent object-referencing framework (currently only players
1186     supported).
1187 root 1.22 - dependency tracking for perl extensions.
1188 root 1.24 - new slag-ex extension for cleaning cauldrons.
1189     - fix invoke result processing.
1190     - there are even less i/o syncpoints in the server now.
1191 root 1.29 - added map-tags extension that scans all maps for object tags
1192     and records them in the database (not used yet).
1193 root 1.28 - metaserver 2 support.
1194 root 1.22 - many more bugfixes and minor optimisations.
1195 root 1.16
1196 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1197 root 1.14 - optimised event invocation (non-wanted events can now be
1198     skipped with 4-5 inlined instructions).
1199 root 1.12 - complete rewrite of town_portal: it now creates a portal
1200     to the "nearest" town only, travel is only possible
1201 root 1.13 to the town and back, anybody can use it (also removes
1202     one of the remaining syncpoints in the server).
1203 root 1.10 - complete rewrite of the range/attack skill slot system:
1204     there are now two slots, one for combat, one for ranged
1205     attacks.
1206     - introduce the concept of a current weapon (either a ranged
1207     or a combat weapon/skill/tool) and switch between them as
1208     needed.
1209     - rewrite bow code so bows get more useful: apply damage,
1210     attacktype and other stats to the arrows and treat
1211     bows as weapons. also rebalance the missile weapons skill
1212     so its damage increases with level.
1213     - rewrite the complete player speed logic: weapon_speed now
1214     works as documented and there are no unnatural speed boosts.
1215 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1216     installation, replacing the old collect scripts and
1217 root 1.9 simplying deployment by scaling and cutting faces as required.
1218     - simplify the map protocol extensively by taking advantage
1219     of missing bigfaces, speeding up map generation immensely.
1220 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1221     other archetypes.
1222     - rationalise archetype, region and treasurelist file format
1223     into a single file format and make them reloadable asynchronously.
1224 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1225     reloadable at runtime.
1226 root 1.6 - implement 64x64 faceset support.
1227     - implement fxixsx protocol that saves
1228     a lot of bandwidth over the old image/face/smooth packets
1229 root 1.11 and allows images > packetsize, incremental and background
1230     transfers.
1231 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1232     on a face basis as opposed to a mapspace basis.
1233 root 1.7 - the server can now rate-limit image uploads to not exceed
1234     a certain (client-configurable) speed while guarenteeing full
1235     freedom of movement.
1236 root 1.8 - implement new ex command to request item descriptions.
1237     - implement new msg command for in-game messages with meta
1238     information (using xml).
1239 root 1.9 - enforce utf-8 for all text messages.
1240 root 1.13 - added micropather (not used yet).
1241 root 1.6 - many, many bugfixes.
1242 root 1.1
1243 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1244 root 1.1 - make coroapi accessible to cf+.
1245     - moved map handling logic completely to perl
1246     - per player maps are now marked in the map
1247 root 1.2 - maps are saved completely differently now,
1248     and much more often.
1249 root 1.17 - rewrote map header parser and writer, to be much faster.
1250 pippijn 1.4 - maps and players are now (in the average case) loaded
1251 root 1.2 and saved completely asynchronously, I/O contention will no
1252     longer freeze the server.
1253 pippijn 1.4 - players and maps can be loaded anytime, without the player
1254 root 1.2 being logged in.
1255 root 1.1 - automatically generate method interfaces for perl from headers
1256     - unbundled freezethaw
1257     - mostly rewrote common/map.C
1258     - completely rewrite server/swap.C
1259     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1260     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1261     - better message for apply failures due to applymode
1262     - removed most all of the weather code
1263     - unified logging to stderr and file
1264     - too many minor changes to document
1265 root 1.615