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Revision: 1.720
Committed: Fri May 21 00:31:13 2010 UTC (13 years, 11 months ago) by root
Branch: MAIN
Changes since 1.719: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.701 TODO: thawer should ot next()
11 root 1.706 TODO: apply Glowing Crystal # does not work
12 root 1.716 TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13 root 1.720 TODO: follow ends up in {link}
14 root 1.719 3.0
15 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
16     now easily reachable, at a price.
17 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
18 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
19 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
20 elmex 1.630 (by Dustfinger).
21 root 1.681 - (maps) fixed bad floor tile in navar apartment.
22 elmex 1.573 - made (wizard) look_at show also uuids.
23     - added cf::object::find_object_uuid (::find_object already exists!).
24 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
25 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
26 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
27 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
28 elmex 1.568 - (arch) made the hill giants loose more body parts.
29 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
30 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
31     and made them a bit more expensive.
32 root 1.633 - (maps) add more glory hole treasure styles.
33 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
34     in a select number of mlab maps.
35 root 1.667 - (maps) the library should be less of a death trap now.
36     - (maps) exits no longer point to auto-apply exits, most affected
37     maps now have proper doors or a similar solution.
38 root 1.682 - (arch) jumping skill has now physical attacktype.
39 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
40 root 1.691 - enter_map did not normalise the map coordinates when the destination
41     space is blocked, causing badness and freezes for the player.
42 root 1.685 - when applying containers, server checks for the key on activate
43     and also allows players to unapply active containers they don't have
44     a key for.
45 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
46     races files to arch, where they belong (exp_table is no longer in
47     confdir but in datadir now!).
48 root 1.677 - jeweler and sound config files are now normal datafiles as well.
49     - quit_character was causing a runtime exception, causing it to not
50 root 1.672 work since 2.93.
51 root 1.671 - entering a map will now respect move_on and other effects,
52     except for auto-apply exits :/
53 root 1.660 - only talk to the items on the nearest mapspace, or, of there
54     are none, to the player, not ALL items in vicinity.
55 root 1.625 - do not update the floorbox while running, to avoid big item
56     updates that cost network bandwidth and processing power.
57 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
58     caused overflows causing monsters to become living deads.
59 root 1.619 - unapply weapons and armour before trying to improve it.
60 root 1.588 - teach the random map generator the ability to read ".rmg" files
61     that specify which actual style map to generate, and use it for
62     the default decorstyle to avoid inappropriate maps to be used.
63 root 1.639 - support (with some limitations) multiple different skills with the
64     same subtype.
65 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
66     so nekosan could end up beign saved AND escaped to another map.
67 root 1.636 - show invisible no longer makes magic mouths visible.
68 root 1.583 - move_type changes (spells, skills etc.) now will correctly
69     take move_on/move_off into account (e.g. buttons).
70 root 1.582 - display (exit) or (random map) in client for those objects.
71 root 1.606 - removed (useless) spell damage columns from spell info and replace
72 root 1.578 it by effective casting level - clients > 2.10 required to display
73     properly.
74 elmex 1.565 - building of levers/doors works again for all kinds of floors.
75 elmex 1.563 - the player can now withdraw and deposit all the available money.
76 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
77     steinwandstadt/celvear.
78 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
79 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
80     mostly based on the spell's level in the spellbook.
81 root 1.718 - the music scheduler did not properly send new music on region
82     changes.
83 root 1.669 - (maps) fix some map regions and the region tree.
84     - the server will now be more picky when parsing the regions file.
85 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
86 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
87 root 1.566 clients.
88 root 1.690 - follow has been rewritten to be, hopefully, more robust.
89     - follow mode will not be aborted when the follower tries to move.
90 root 1.566 - tcp.ext didn't unbind in reloads.
91     - map-tags.ext didn't properly close the database on reloads.
92 root 1.567 - cfutil skips .-directories when scanning.
93 root 1.571 - build.ext prevents players from building on other player's maps.
94     - rent.ext allows the dm to enter anytime.
95     - NPC_Dialogue adds a new predefined variable, $map.
96     - new "build" event hook.
97 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
98 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
99 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
100     them on loading, for old playerfiles and maps.
101 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
102     would be handled differently nowadays anyway.
103 root 1.584 - random map .meta were not being expired at all.
104 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
105 root 1.586 - update to automake 1.10.
106 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
107     require level 4 anymore.
108 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
109 root 1.590 - monsters now rotate through all skills (in chosen_skill).
110 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
111 root 1.661 - detect/sense curse/magic will no longer work on items that don't
112     need identify.
113 elmex 1.593 - added detect mineral vein spell.
114 root 1.592 - support "wall overlays" in the random map generator - not very generic,
115     used by minable veins.
116 elmex 1.594 - (maps) relocated jeweler town to another directoy.
117 root 1.603 - (arch) implement mining pickaxes and mining skill.
118 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
119 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
120 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
121     of the output is only 1/5th (instead of 1/3rd) of ring level.
122 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
123     generated ring/amulet.
124 root 1.601 - generate most constants for perl automatically.
125 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
126     - when player dies, restore his food to at least 200.
127 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
128 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
129 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
130 root 1.600 - the singing skill actually respects the direction now.
131     - oratory and singing now require a direction.
132 root 1.603 - use_skill now requires that you can actually apply the skill tool.
133 root 1.604 - do not invoke perl on every user command anymore by providing
134 root 1.655 a command and an unknown_command event.
135 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
136     perl to C++, for speed reasons (basically undo patchset 1304).
137     - add a client_destroy event, so we don't have to hook the
138     attachable destroy event (which is called much more often).
139 root 1.606 - removed (unused) FLOOR object type.
140 root 1.607 - fix errornous change_abil messages for rods (and other types).
141 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
142     all into server/commands.C.
143 root 1.609 - save and restore combat/ranged/current slot for players.
144 root 1.610 - the server now batches item's face/fx commands, as opposed
145     to sending one fx per item - helps mostly at connect and
146     with floorbox updates.
147 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
148 root 1.614 - the random map generator now supports selecting difficult for
149     more style categories than just monsters (all except fountains
150     apparently).
151 root 1.617 - object serialiser no longer creates empty "owner" references.
152 root 1.620 - make sure failed castings take some time, too, to avoid being
153     smitten by your god.
154     - many more failmsgs and help texts.
155 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
156 root 1.623 - stop thrown objects when their speed goes too low.
157 root 1.624 - log the number of unique logins seen every minute in a compact
158     format (for statistics).
159 root 1.626 - do not send delitem for players.
160 root 1.627 - support static scalar data members properly in genacc now.
161     - implement "simple" freelist management for objects.
162 root 1.628 - recycle object counts now - to support longer uptimes.
163 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
164     function (and yes, 666 is exact!).
165     - random map generator results should now be fully repeatable.
166 elmex 1.635 - fixed possible crash bug in build code.
167 root 1.638 - rename find_marked_object to ->mark and speed up.
168 root 1.640 - player movers properly destroy themselves when used up, instead
169     of leaking.
170 root 1.642 - do not show msg for unidentified objects that need identification.
171 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
172 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
173     next_line method.
174 root 1.646 - use nicer file format for exp_table and attackmess
175     (more like other resource files).
176     - make parse errors during server startup fatal.
177 root 1.652 - properly initialise all maptile values in constructor.
178     - improved {link} map.
179 root 1.655 - optional unloadable extensions will not lead to an endless loop.
180 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
181 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
182 elmex 1.664 - building listening books is possible again.
183     - (maps, arch) added archetype for building instructions and replaced
184     the copies of the instructions in the maps with it.
185 elmex 1.666 - (arch) made the spark shower spell available in shops.
186 root 1.670 - don't create a second LOGIN event on character creation.
187 root 1.674 - correctly generate "You paid xyz" message in shops.
188 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
189 elmex 1.710 - added a 'password' command, to let DMs change the password of players
190     more conveniently.
191 root 1.680 - correctly save shopitems string, to avoid parse error when reading
192     saved maps.
193     - logging now differentiates between logging levels better.
194 root 1.684 - speed up get_typedata.
195 root 1.689 - fix deadlock problem during server shutdown/reload.
196 root 1.692 - make ext/checkrusage "more" non-blocking.
197     - use common::sense for extensions.
198     - work around a 50.10.0 utf8 caching bug.
199 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
200     "no relation to target" bugs.
201 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
202     modules being loaded from the mainloop, pre-load some more
203     core modules so perl doesn't do it later on.
204 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
205     compiling regexes.
206 root 1.701 - make exp_table and materials file reloadable.
207 root 1.702 - made reload_config non-blocking.
208 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
209     causing server freezes.
210 root 1.704 - store unhashed password, to prepare for safer authentication.
211 root 1.707 - do not log connections from the local host, to help a local
212     watchdog.
213 root 1.714 - fix summon freeze at map borders.
214 root 1.717 - support @group syntax and music config file for music face lists.
215     - run post_init jobs in parallel, they might do I/O.
216 root 1.562
217 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
218 root 1.558 - (maps) fix travel to valdor and back.
219 root 1.545 - do no longer by default eval map cod ein safe compartments
220     (this can be re-enabled using the safe_eval config option).
221 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
222     in lorak.
223 root 1.559 - fix data corruption issues caused by recursive calls to
224     unordered_mapwalk - now every caller must provide its own
225     buffer.
226 root 1.538 - (maps) improve tindervale maps slightly.
227 root 1.544 - (arch) considerably decrease slag ex price.
228 root 1.540 - (arch) fix filth archetype.
229 root 1.556 - extension dependency resolve was completely broken.
230 root 1.544 - multipart objects would cause save_throw_object to crash - it
231     now acts on the head only.
232 root 1.541 - do not try to connect to an irc server unless explicitly configured.
233 root 1.542 - do not expect decltype() to be available in gcc 4.4.
234 elmex 1.543 - extended the safe perl environment by loops.
235 root 1.547 - (arch) fix "armless cook" facings.
236     - the "experience table" resource item did not have a proper
237     hash associated with it, so updates could not be detected.
238 elmex 1.550 - fixed poison traps in doors.
239 root 1.548 - player->killer_name did not properly flag the name as unicode.
240 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
241     and provide a non-destructive SvPVutf8 variant.
242 root 1.554 - do not allow dragon players to change their title via the settings.
243 elmex 1.552 - ratelimited jeweler skill nugget conversion.
244 root 1.551 - under high load, the server stopped swapping out to make
245     the server more responsive, but making it impossible to reduce
246     the load by... swapping out. slot queuing will now always make
247     some progress.
248     - improve the quality of the load-avg calculation.
249 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
250 root 1.556 - don't fail to write the runtime file if the temporary already exists.
251 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
252     player now.
253 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
254     timestamp and use a tab in the client to increase awareness.
255 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
256     setflag 0 is possible.
257 root 1.560 - make install now deletes old extensions, to ease upgrades in the
258     deliantra vm.
259 root 1.538
260 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
261 root 1.532 - the destruction spell could/would corrupt server memory quite often.
262 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
263     disk, not when it already was in memory.
264 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
265     avoiding livelock during high-load emergency saves.
266 root 1.530 - logging in did not properly unapply all skills.
267 root 1.531 - (maps) make the invite quest marking much more obvious.
268 root 1.533 - (arch) fix warrior archetype names.
269 root 1.532 - map prefetching never prefetch upwards.
270 root 1.534 - wizpass no longer makes you non-blocking.
271 root 1.536 - (maps) add light to some of the special maps, add troll
272     map.
273 root 1.530
274 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
275 root 1.515 - (maps) add gorokh_final mapset from crossfire.
276 root 1.516 - (maps) block most vault-type mlab locations, open up
277     imperial converters for anybody to use.
278 root 1.519 - (maps, arch) replace all permanent stat potions by random
279     variants.
280 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
281 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
282     real player object on player changes.
283 root 1.522 - diseases and maybe other things could sometimes reduce the speed
284     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
285     much grief.
286 root 1.523 - speed_left randomisation was, apparently, totally broken.
287     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
288     of the speed slot internally and in map save files. among other
289     things, this gets rid of all the abs (speed) calls.
290     - reduce map file save files by using abridged keywords aliases.
291 root 1.494 - shop specialisation calculation was totally broken.
292 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
293     now enforced.
294 root 1.498 - fix magic mapping, which only worked for inate spell casting.
295 root 1.495 - godgiven items will now be explicitly described as such.
296 root 1.524 - (arch) dded a quiver of bolts.
297 root 1.504 - materialnames would change "randomly" on every load, only
298     set the material when the materialname was not set before.
299 root 1.497 - balancing change, halve rod recharge speed (instead
300     of 4.8s, the standard rods now recharge in ~10s. not a solution,
301     but still.
302 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
303 root 1.509 the costly flag-checking loop in most cases and using a simple
304     repeat-cache for speed_left.
305 root 1.507 - always delay stats update for players on insert/remove till
306     next tick/command, which saves a lot of cpu cycles on drop/take.
307 root 1.514 - add hint about havign to run to attach unaggressive npcs.
308 root 1.494 - pet monster level was not displayed correctly in "showpets index".
309     - clean up floating point conversions and many similar nitpicks.
310 root 1.502 - fix hanuk altar.
311 root 1.504 - overhaul material system to be much faster, and having less bugs, but
312     still having a lot of cruft :/.
313 root 1.502 - add marble shop floor.
314 root 1.494 - move gcc specifics to new file include/compiler.h.
315     - unrecognised cfpod directives could cause undefined behaviour.
316 root 1.505 - added boes' marble shop to steinwandstadt.
317 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
318     - optimise mapspace updates.
319     - cache volume/items per mapspace.
320 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
321     decrease).
322 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
323     have led to weird item multiplications.
324 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
325 elmex 1.501 - fixed crash bug in learn_spell command.
326 elmex 1.634 - enhanced output of the mapinfo command.
327 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
328 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
329     from perl to c++.
330 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
331     and use it in some "inner" loops.
332 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
333 elmex 1.511 - fixed jeweler experience output to not be floating point.
334 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
335 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
336 root 1.518 - try to prefetch memory inside process_objects, which can give
337     enourmous speed gains.
338     - make some small optimisation to the process_objects loop.
339 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
340     handling different chksum lengths.
341     - check for hash collisions in cfutil.
342     - reduce face checksum size from 6 to 4 bytes.
343 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
344 root 1.523 - removed weather-specific attributes.
345     - fixed genkeywords dependency.
346     - do not clear "randomitems" slot for world underlays.
347     - use "sl" as short-hand for speed_left in save-files, just to make them
348     smaller.
349 root 1.517 - in general, don't crash on value-less resource file lines
350     anymore, due to get_str never returning a 0-pointer.
351 elmex 1.521 - code cleanup in move_symptom.
352 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
353 root 1.494
354 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
355 root 1.481 - some Andrew Madloch wanted, despite being specifically told
356     multiple times that the Deliantra parts additions are under AGPL,
357 root 1.487 lock up the source code of the server within his company.
358 root 1.481 some reorganisations have been done to the sourcecode to make
359     it clearer that this violates the Affero GPL. Help to keep
360     Deliantra free software even for the coming generations
361     and be wary of the promises of Andrew Madloch, he has nothing
362 root 1.487 good in mind for free software.
363 root 1.480 - clarify which files of the server are 100% AGPL.
364 root 1.481 - minor reorganisation, move some GPL code into other files.
365 root 1.483 - implement viewpoint (which is like observe, but only for the map,
366     not stats etc.).
367 root 1.484 - replace magic mapping overlay by a flying bird exposing area
368     on the worldmap (ext/magic_mapping.ext).
369 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
370     - @find results in npc dialogue is now stored in $find.
371 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
372 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
373 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
374     dm instead.
375 root 1.456 - (maps) add town portal to celvear.
376 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
377     mapsets from crossfire, together with associated archetypes.
378 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
379     - (maps) define a new whalingoutpost region.
380 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
381     and most archetypes that go with them (without stoning and swallow effects),
382     casino tokens and stock certificates are also missing.
383 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
384     and santo dominion.
385 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
386     to go with them. also adjusted archetypes to be more korrekt "gotisch".
387 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
388 root 1.460 - properly close client-side dialogue when the player is teleported away.
389 root 1.459 - map-tags did not properly close it's database tables or wait
390     for a quiescent state, causing memory corruption on reload.
391 root 1.454 - support "stat.xyz" accessor in match expressions.
392 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
393 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
394     fixes long answers from npc dialogue).
395 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
396 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
397     and to not add a "put your code here" force needlessly.
398 root 1.463 - (arch) fix or improve many plurals.
399 root 1.465 - markers do no longer add a force if the slaying field is unset.
400 root 1.466 - sped up search-items implementation, but it's still horrible.
401 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
402 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
403     used to reogianise the illogical arch tree a bit.
404 root 1.479 - (maps) import most map names from crossfire.
405 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
406 root 1.483 - fly_high movement gives better los, ignoring blocksview.
407 root 1.488 - the addexp command should now honour skill names with spaces.
408 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
409 root 1.491 - (arch) added many more buildable marble floors.
410 root 1.490 - major namespace cleanup: save 45kb by making functions static
411     that were unnecessarily global.
412 root 1.452
413 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
414 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
415 root 1.451 - fix a memory buffer overflow in the book code.
416 root 1.429 - add @check, @find npc dialogue commands.
417     - (maps) add a number of town interiors.
418 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
419 root 1.451 - (maps) add celvear area from cfextended.
420 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
421     - (server,maps) fix bug causing some library books not to be chained down,
422     cause Scorn/Navar libraries not to have inscribable books.
423 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
424 sf-marcmagus 1.433 inappropriate item power.
425 root 1.448 - (maps) fix intwell balancing issue.
426 root 1.437 - improve the look of generated books.
427 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
428     - fix bug where players could bypass no_drop by putting items in containers.
429 root 1.430 - consecutive commands arriving at the same time in the server would be
430     corrupted if the length was >255.
431 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
432 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
433     and perl.
434 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
435     functionality (and more) inside the same object using the match expressions.
436     - create simpler match expression compiles in many common cases.
437 root 1.439 - reduce object size by removing obsolete "seen_by" member.
438 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
439     of the new dynbuf::splice function (which gave an unexpected net win
440     in code size...).
441 root 1.442 - the server will no longer complain (and subtly fail) when an object
442     being removed from a map causes another object to get removed.
443 root 1.441 - banish strncpy from the server, speed up and simplify sending item
444     descriptions to the client considerably.
445 root 1.442 - add new "in head" set modifier for matches.
446     - new BLOCKED_MOVE event added.
447     - mapscript archetype now has activate_on_xxx true by default, as similar
448     connected elements.
449 root 1.448 - (maps) imported all styles from cfextended except
450 root 1.444 floorstyles/land_plots and monsterstyles.
451 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
452 root 1.446 - don't crash when treasure lists are empty / supply new empty
453     treasurelist for randomitems when none can be found.
454     - implement cf::map::static_maps and use it in map-tags.ext.
455 root 1.449 - fix a bug in map-tag scanning when moving tags.
456 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
457     for a reaction.
458 root 1.447 - implement new "loadall" map loading command, purely for debugging.
459 root 1.429
460 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
461 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
462     but not horns (to make them more useful for content-creators).
463 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
464     2) it skipped spell effects and 3) it didn't handle the case where
465     and object was destroyed while iterating over it correctly. all this
466     allowed players to sometimes walk onto spaces they should not be able to
467     walk on.
468 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
469 root 1.399 - examining an object now dumps the serialised object form when the user
470 root 1.404 is a wizard (wizlook).
471 root 1.421 - altars no longer accept unpaid items.
472 root 1.411 - party spells didn't work all that well.
473 root 1.424 - added complex object matching framework (cf::match), and make altars
474     and pedestals use it.
475 root 1.425 - identified skill-tools show what skill they grant.
476 root 1.399 - display the duration of change_ability spells when examining them
477     (missing: protection spells, but they are a hack...).
478 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
479     adding more variety to the different mushrooms.
480 root 1.398 - fix a minor cfpod formatting bug.
481 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
482     the hintmode setting on the settings page.
483 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
484 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
485 root 1.399 - enable the object loader to also dump archetypes.
486 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
487 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
488 root 1.402 - force the initial face when loading an object that is time-animated
489     or a monster, so it does not have to be specified anymore.
490 root 1.403 - fix a bug where recasting an ability changing spell could shorten
491     its remaining duration.
492 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
493 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
494 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
495     up splay operations as well.
496 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
497 root 1.412 - implement introspection data for C++ classes (%REFLECT).
498 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
499 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
500 root 1.419 - fix transmutation alchemy.
501 root 1.424 - speed up many frequently-invoked C->perl callbacks.
502 root 1.419 - added complex object matching framework, to be used in altars and the like.
503 root 1.426 - switch to YAML::XS from YAML.
504 root 1.396
505 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
506 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
507     that ultimately was not helpful to catch it :)
508 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
509     all callers to use either one or the other, as appropriate. This
510     fixes the (rather fragile) light spell, maybe others.
511     - fixed an overflow and exploit in the bank/payment code.
512     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
513 elmex 1.384 to explain the skill a bit more.
514 root 1.389 - removed a buggy check for zero attacktype. So that we might find
515 elmex 1.388 the real bugs in the archs/maps/objects.
516 elmex 1.394 - Fixed enabling torches with lighters.
517 elmex 1.387 - (maps) Added Heaven Town region.
518     - (arch+maps) Fixed & normalized warriors on map
519     /quests/peterm/CTower/Barracks.
520 root 1.392 - fix the light spell (and possibly diseases and other lights).
521 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
522 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
523     a long time ago, and similar cases are still to be found in the maps.
524     - make the socket_timeout configurable in the code (but not yet for users).
525 root 1.393 - earth wall health bar is now correct.
526 elmex 1.384
527 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
528 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
529     freeze with IO::AIO anymore due this change.
530 root 1.364 - avoid a crash when a player tries to apply a lighter.
531 root 1.376 - allow a spell argument for dimension door.
532 root 1.362 - move shop item listing and some otherstuff into the info tab.
533 root 1.360 - avoid crashes when non-players cast party spells.
534 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
535 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
536     - small improvement of the number of potions in shops
537     (by Job Vranish).
538     - added a few party spells (by Job Vranish).
539 root 1.362 - use a common message dynbuf.
540 root 1.364 - destroying tear down objects will now use the full hp range
541     for animation and will only destroy/lastframe when hp < 0.
542     - allow monsters to use earth to dust.
543     - use manhattan distance for get_rangevector_from_mapcoord, just as
544     in get_rangevector.
545     - los updates now correctly take tiled maps into account.
546     - do los updates even on maps without darkness.
547 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
548 root 1.375 - upgrade to IO::AIO 3.21.
549 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
550 elmex 1.373 - properly catching exceptions from callback in irc.ext.
551 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
552 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
553 elmex 1.368 - (arch) added hint about usage to Slag Ex.
554 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
555     like the rest.
556 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
557 root 1.378 - (arch+maps) added rate limited converter and adjusted
558     /elmex/mana_fountain.
559     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
560     - reduce size of casting_time, move_status, attack_movement,
561     last_heal and last_sp slots, squeezing some more space out of struct
562 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
563     anywhere.
564 root 1.358
565 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
566     - fixed bug in alchemy, where finding the right object for enhancements
567     didn't work.
568 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
569     effects (w.r.t. put_more) per mapspace, to give the server a chance
570     to survive a hundred deathsheads.
571 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
572     disastrous bug of unfortunately unknown proportions...
573 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
574 root 1.343 - use gender-neutral place descriptions for invite.
575 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
576     Thanks go to Lisa Larsen!
577 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
578     anymore).
579 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
580 root 1.345 - use better dependency tracking for include/keyword.h.
581 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
582     so it is possible to invite somebody out of some stck-till-death traps,
583 root 1.346 or simply to commit suicide.
584 root 1.352 - replace the "ignoring delayed commands" message by something more useful
585     (cf. cunning gnome freezeing issue).
586 elmex 1.349 - various fixes for weapon improvements.
587 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
588 root 1.353 - support T and G sequences in cfpod.
589 root 1.343
590 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
591 root 1.339 - convert me command from per-map to chat, which makes more sense, also
592     document it.
593 elmex 1.336 - more than one spellbooks of same class can now be given
594     in class selection.
595 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
596     spell rebalancements.
597 elmex 1.338 - the IRC gateway filters IRC colors now.
598 elmex 1.336
599 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
600 root 1.331 - (arch) fix quiver of Holding Bolts.
601 root 1.332 - applying unpaid items will now examine them.
602 root 1.330 - add "What" column to body command, showing items in that slot.
603 elmex 1.329 - redesigned and rebalanced lamps and torches.
604 root 1.330 - add "..." to item names that have been shortened.
605     - fixed "assign" function that squeezes strings into fixed length.
606 elmex 1.333 - add cursed effect to lamps and (some) torches.
607 elmex 1.334 - fixed bad assigned crafting skills and their tools.
608 root 1.312
609 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
610 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
611 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
612 root 1.312 - make monster smell logic dependent on their wisdom stat.
613 root 1.324 - put the death reason into a separate tab.
614     - converted "connected" slot to string, cleanly got rid of some ugly
615     hacks such as the path_attuned hack.
616 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
617     - replace one-at-a-time hash by faster than smaller FNV-1a hash
618     when hashing strings.
619 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
620 elmex 1.320 whether the right cauldron is used.
621 root 1.313 - considerably optimise shared string implementation by
622 root 1.316 making its null value a compiletime constant.
623 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
624     as well as using shstr_cmp to pass shared stringsa round efficiently,
625     for lots of code size savings.
626 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
627     they are sleeping: generators now check for the sleeping flag.
628 root 1.318 - tell gcc not to excessively inline some perl interface functions.
629 root 1.322 - remove marking rune length limit.
630 root 1.323 - fix formatting of cfpod when a verbatim block was following
631     a single newline.
632     - move resistances, statistics and showpets command output into tabs.
633 root 1.326 - implement map scripts that can replace the boulder logic without
634     having to write extensions.
635 root 1.310
636 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
637 root 1.302 - fix a longstanding bug that teared multipart monsters
638     at map boundaries apart.
639 root 1.292 - temporarily make permanently invisible player visible when
640     he/she makes noise.
641 root 1.284 - fix being able to see through walls a bit.
642 root 1.303 - improve look at output.
643 root 1.285 - completely replaced the line of sight algorithm with a variant
644     of spiral fov capable of visibility grades and arbitrary
645     shadow angles, that uses less memory and less code.
646     - the new los code supports arbitrary map rectangles and loosens
647 root 1.310 other restrictions of the old code, supporting further optimisations.
648     - update los if blocksview-objects are inserted in a map, not just when
649 root 1.287 removed (e.g. for summon fog).
650 root 1.303 - permanent invisibility doesn't make immune against making noise:
651     implement a noise system that allows monsters to locate the player
652     when he/she makes noise.
653     - implement a primitive smell system that monsters can use to track
654     players.
655 elmex 1.288 - create bomb now also works when casted by door traps.
656 elmex 1.290 - (arch) new torch graphics.
657 root 1.289 - (maps) considerably soften the subway spider.
658 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
659     the guards from being killed by players.
660 root 1.310 - (maps) lots of tweaks in and around scorn.
661     - (maps) use special non-blocksview jungle, mountain and
662     darkforest freely on the worldmap, to get gradual sight obstacles
663     instead of total blackout in those areas.
664 root 1.289 - no maximum darkness for outdoor maps anymore.
665 root 1.291 - add more hints, fix some messages.
666 root 1.292 - fix a bug: firing rods should tell you something about them.
667     - make light additive even within players.
668 root 1.293 - darken xrays effect a bit.
669     - improve handling of los changes when inserting or removing
670     objects, not perfect yet.
671     - make map darkness signed (formerly unsigned) to allow
672 root 1.294 ambient lighting and centrally manage darkness as an offset.
673     - revamped, fixed and documented the server calendrics, also
674     tell users the current time and data, to improve awareness.
675     - implement proper wizlook flag and handling of wizlook, instead
676     of dumbly just clearing los once.
677 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
678     and has a smaller runtime variance.
679 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
680     making them actually useful.
681     - see_in_dark now increases the viewing radius by 3.
682 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
683     speedup, as well as in many other places.
684 root 1.299 - remove support for extended map infos - these are not used
685     by the deliantra client and removing them gives us a 10% speedup
686     when sending map changes.
687 root 1.300 - remove most gcfclient and other client bug workarounds, as well
688     as now obsolete protocol versions, simplying the code.
689 root 1.301 - optimise and simplify generation of random numbers.
690 root 1.303 - correctly provide a non-zero default density for materials, to
691     avoid crashes, fix other bugs in the material handling code.
692     - fix volume calculations.
693     - fix cfpod parsing when multiple verbatim blocks were separated by
694     newlines.
695 root 1.305 - increase monster detection radius from wis/5 to wis/3.
696 root 1.306 - remove old pickup modes.
697     - remove obsolete disarm and search commands (search wasn't working
698     anyways).
699 root 1.308 - fix a crash when an npc applied a sign.
700 root 1.284
701 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
702 root 1.283 - this release is assumed to be very stable.
703     - (maps) radically redesigned and improved tutorial.
704 root 1.280 - directional casting no longer immediately removes the invisible effect.
705 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
706 root 1.272 - fix overflow in lighting calculations.
707     - negative glow radii can no longer cause total darkness.
708 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
709     only maximally-lit ones.
710 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
711     - swashbucklers got the oratory skill now.
712 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
713 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
714 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
715 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
716     (which was probably broken, too).
717 root 1.281 - support negative glow radii during daytime, too.
718     - use circular, not rectangular, viewing area.
719     - use minimum viewing distance of 2 in outdoor maps.
720     - negative glow is stronger than viewing area or lamps.
721 root 1.283 - (arch) new darkness spell face.
722 root 1.272
723 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
724     - (maps) completely redesigned scorn.
725 root 1.269 - "cast light" now works on oneself.
726 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
727     negative glow radii again (they were totally broken before).
728 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
729 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
730 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
731 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
732 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
733     back to the player.
734 root 1.251 - attuned/repell and spell base level system reworked.
735 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
736 root 1.247 be less erratic now.
737 root 1.248 - refuse to write the uuid file if the uuid is zero
738     (to avoid writing it in early crashes).
739 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
740     - speed up emergency_save by not syncing every file separately.
741     - no longer reattach perl to every object on reload, it's slow, and no longer
742     necessary since we don't nuke stashes anymore.
743     - do not bootstrap perl from the commandline args, use separate eval for
744     better error reporting.
745 root 1.259 - fix a crash when pushing cone spells met ice attacks.
746 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
747 root 1.255 - speed up map refresh in server a bit.
748 elmex 1.258 - refactored drop code and fixed some programming errors in it.
749 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
750 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
751 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
752     as the current weight of the inventory.
753 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
754     dragonfire has been introduced for the non-dragon players.
755 root 1.265 - remove unused "tooltype", "start_holding" object slots.
756     - change "weapontype" object slot to uint8.
757     - convert "hide" object slot into flag.
758     - reorder object members for better locality of reference and codesize
759     decrease.
760 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
761 root 1.267 - fix a crash when no skill could be found when killing amonster.
762 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
763     every completed aio operation.
764 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
765     and update mapspaces if necessary.
766 root 1.246
767 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
768 root 1.241 - removed all command line parsing, only env variables are supported
769     anymore.
770 root 1.239 - region-specific monsters will now once more be on the worldmap.
771 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
772 root 1.225 would grow out of bounds.
773 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
774 root 1.222 - fixed a double-escaping bug in the pod-parser.
775     - rewrote the cfpod parser in C++.
776     - hintmode moved to C++, players need to re-set their hintmode if
777     they dislike "show".
778 root 1.231 - fix RIP inscription.
779 root 1.239 - bump login name length from 18 to 20 char max.
780 root 1.231 - correctly support gender in emotes.
781     - correctly support gender in the death messages.
782     - correctly generate death messages for players only when they really die,
783     with increased information.
784 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
785     and data corruption (but apparently was never triggered).
786 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
787 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
788     data corruption bug.
789 root 1.223 - tweak coredumping/monitoring a bit.
790 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
791 root 1.227 - do not crash in the loader when an inventory object could not be loaded
792     (from a corrupted file).
793 root 1.241 - redid skills command to send output to proper channel.
794 root 1.233 - object->map is no longer refcounting.
795 root 1.228 - add FLAG_DEBUG for internal debugging.
796 root 1.231 - add NDI_VERBATIM flag to send_msg.
797 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
798 root 1.240 - player->exists is no longer a sync_job.
799 root 1.233 - split login.ext's player scheduler into
800     it's own player-scheduler.ext extension.
801 root 1.222
802 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
803 root 1.212 - require perl 5.10.
804 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
805 root 1.204 - swap player and observed count's on the map when observing.
806 root 1.205 - add (mostly untested) mapspace perl class and accessors.
807 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
808 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
809     could be found.
810 root 1.208 - pits now have a configurable "random spread" range and default
811 root 1.213 to a radius of two now.
812 root 1.212 - rewrite pay_player_arch.
813     - use a more stable perl_reload implementation.
814     - do not use Symbol::delete_package (causes crashes after perl-reload),
815     use our own, safer, clear_package instead.
816     - when asynchronously dumping core, close all file handles to allow
817     the server to restart concurrently.
818 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
819     sequences, without double-encoding. it should be faster, too.
820     - the above fixes wrong display of help tetx and many other issues.
821 root 1.216 - use lzf and frag packets for large messages for clients supporting them
822 root 1.218 (0.9976+), use it for long books and other messages.
823 root 1.210 - eradicate listen command and corresponding code.
824 root 1.211 - eradicate logs command.
825 root 1.218 - let the client log into the server log, used for crash backtraces.
826 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
827     old style spell objects with the spell magic bullet.
828 root 1.220 - (arch) fixed skill less rods in the archetypes
829 root 1.204
830 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
831 elmex 1.197 - made jeweler workbench larger and some other minor map
832     changes in jeweler town.
833 root 1.196 - fixed wrong item handling in jeweler skill code.
834 root 1.198 - (arch) use a special "key_random_map" for random map keys
835     that are used up.
836 root 1.199 - fix a crash when the player who was observed has logged out long
837     enough for his region/map to be gone.
838 root 1.200 - port to g++-4.3's incompatible tr1 changes.
839 root 1.201 - add some missing dependencies.
840 root 1.203 - log to /var/log/deliantra/ by default.
841     - hack observe code to enable smooth movmenet when observing.
842 elmex 1.195
843 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
844 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
845 root 1.179 - correctly move gsay to the party channel.
846 root 1.178 - fix a crash when animate weapon was used in some areas.
847 elmex 1.177 - fixed unnecessary identification of by converters created objects.
848 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
849     with NPCs.
850 elmex 1.175 - (arch) dragon scales got proper type now
851 root 1.193 - object::decrease would sometimes cause container weights to
852     be wrong, this has been fixed.
853 root 1.194 - do not send time updates for newly-seen items.
854 root 1.185 - thawing an icecube will once more drop its contents to the ground.
855 root 1.183 - fix cone spells etc. going through walls sometimes.
856 root 1.186 - fix a weight update bug that sometimes left containers
857     with wrong weights.
858 root 1.194 - added auto_apply event and extension for shop tiles.
859 root 1.172 - work around get_map_flags invoking perl and switching the stack.
860     - make sure the map is loaded when using a town portal return.
861 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
862     where healing spells didn't cost any grace.
863 root 1.173 - fix starvation kill reason.
864 root 1.174 - fix pk killer name message.
865 root 1.189 - don't let people apply signs with @match.
866 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
867     what seems to be the biggets memleak in the server).
868 elmex 1.171
869 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
870 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
871     - use anyevent to manage listen ports (this enables IPv6 support).
872 root 1.167 - server supports ipv6 client connections now.
873 root 1.168 - use newly-available Coro::AnyEvent.
874 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
875     to let it handle AIO requests.
876 root 1.167
877 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
878 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
879     processing considerably (especially in the client) and reduces data transfers
880     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
881 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
882     - (map) fixed npc dialogue in pup_land/s_f/special.
883     - bugfix: fix a crash when a player casts a swarm spell and then logs out
884     (swarm spells now stay in the player's inventory).
885 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
886 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
887     archetype *archname* (chairs of different facings were merged).
888     - bugfix: fix a potential crash issue in find_object_name (not used
889     normally).
890 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
891 root 1.164 (destruction, magic missile etc.).
892 root 1.163 - swarm spells without a direction now use various spiral patterns
893     instead of being fully random.
894 root 1.158 - update AnyEvent API to 3.4 and above.
895 root 1.156
896 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
897 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
898 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
899 root 1.152 - bugfix: the jumping skill now gives experience for jumping
900     and for attacking monsters. it also takes about one second to do a jump.
901 root 1.138 - bugfix: players couldn't starve in 2.53 :(
902 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
903 root 1.152 - bugfix: spell effects like word of recall are removed on death.
904 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
905     were created outside a map.
906 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
907     (fixed by reversing the logic).
908 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
909 root 1.153 - bugfix: the random map generator no longer leaks key objects.
910 root 1.154 - bugfix: support random maps >127x127.
911 root 1.152 - (maps) fixed the death certificate system in nimbus.
912 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
913 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
914 root 1.147 - (arch) give ball lightning a real name.
915 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
916 root 1.155 - support cfpod in ex replies (client item tooltips).
917 root 1.143 - unapply item in range slow when readying a spell.
918 root 1.148 - bugfix: account for rounding errors in weight updates.
919 root 1.139 - remove synchronous mkdir in chargen_race_done.
920     - fix per-race starting maps.
921 root 1.142 - check hiscore on suicide and quit as well.
922 root 1.138 - tell players when they are starving.
923 root 1.133 - get rid of costly object_from_name conversion for altar effects.
924     - fix map difficulty calculation for generators.
925 root 1.146 - slightly more intelligent handling of "is_animated" flag.
926 root 1.149 - support no_drop map header flag (before it was only available internally).
927 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
928 root 1.133
929 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
930 root 1.119 - bugfix: custom skill settings were not saved by the server.
931     - bugfix: remove did not actually remove items from the inventory, leaving
932 root 1.116 ghost items.
933 root 1.119 - bugfix: properly update items identified on the ground.
934 root 1.120 - bugfix: use localtime_r in the logger thread.
935 root 1.122 - bugfix: player starvation will now give the correct kill reason.
936     - bugfix: archetype reloads could crash the server.
937 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
938 elmex 1.114 player is not logged in.
939 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
940 root 1.117 server startup.
941 root 1.128 - bugfix: fix the door surround check in the random map generator.
942     - (maps) fix heaven quest difficulty progression.
943     - (maps) fix some random map styles.
944     - dropping items a shop is not interested in won't sell them anymore.
945     - rods and horns with a too low maximum charge allow now at least one discharge.
946     - implement kill & death statistics.
947     - random map preparation is no longer synchronous.
948     - rewrite find_style in perl, no longer does synchronous I/O.
949     - improve random map specials placement.
950     - make the killer a real object pointer instead of a string, improved
951     kill reason messages.
952 root 1.117 - take advantage of new aio_close and aio_chmod.
953 root 1.128 - implement archetype::get, object::deep_clone and update callers.
954 root 1.125 - change_abil is much faster.
955 root 1.126 - update the floorbox more often to work around the reverses item order
956     display in clients.
957 root 1.125 - cleaned up object copying by encapsulating it to a single place.
958 root 1.126 - add hints to the invite messages.
959 root 1.127 - rewrote key<->value pair handling.
960 root 1.128 - use an independent random number generator for the random map generator.
961 elmex 1.113
962 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
963 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
964     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
965     - completely automate the weight handling, should fix all weight
966     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
967 root 1.103 - reloading archetypes while a user was in the character creation phase
968     could crash the server.
969 root 1.106 - fix a nontrivial number of cases of code commented similar
970     to "is this really correct?", as many of those cases are now handles
971     automatically by lower level code.
972     - replace many ad-hoc checks for client visibility by object::visible_to,
973     should result in broader applicability of functions using it.
974 root 1.104 - merge items with different arch pointers refering to the same arch
975     (due to archetype reloads).
976 root 1.106 - refactored the object remove/insert functions and most related
977     functions (decrease, split, merge_ob etc.).
978 root 1.105 - make it compile better on freebsd (reported by pippijn).
979 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
980 root 1.108 - fix the longstanding "container stays open" bug.
981 root 1.107 - improved floorbox updating to be incremental and other protocol
982     optimisations.
983     - get rid of update_after_inventory_change and only do update stats
984     for weight once/tick/player at max.
985 root 1.109 - rewrite party commands, use party channel.
986 root 1.103
987 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
988 root 1.97 - properly link against libgthread as that is needed to make the slice
989     allocator thread-safe.
990 root 1.91 - support perls not compiled with 64 bit support (though this is not a
991     recommended configuration) (reported by Samuel Gondouin).
992 root 1.94 - always put godgiven items into the player inventory, never any containers.
993 root 1.92 - (maps, arch) the scorn go club was founded!
994 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
995 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
996     became a real spell-class.
997 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
998     - (arch) considerably strengthened spark shower and destruction.
999     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1000     finally reloadable at runtime.
1001     - changed archetype loading algorithm to only require one pass and
1002     use delayed resolving of references.
1003 root 1.101 - examine command now uses the examine infobox.
1004 root 1.102 - implement an "incremental garbage collector" for archetypes.
1005 root 1.98 - enable slice allocator again.
1006 root 1.96 - implement optional free memory poisoning.
1007 root 1.91
1008 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1009 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1010 root 1.85 skill.
1011 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1012     names (also update all maps to use money instead of coins).
1013 root 1.78 - add uuid accessors to perl.
1014     - add coin names and archetype accessors to perl.
1015 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1016 root 1.78 - change perl extensions to not use hardcoded coins and values.
1017 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1018     and be more parsimonous of uuid usage by the exact value out on exit.
1019 root 1.86 - write log messages in another thread, removing another sync point.
1020     - support multi-line log messages in a nicer way.
1021 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1022 root 1.81 - fix a minor memleak in the random map generator.
1023     - some parts of the random map generator are not coroutine-safe,
1024     so only call it "single-threaded".
1025     - major cleanup of memory management in random map generator.
1026 root 1.87 - slight refactoring of the random map generator, faster too.
1027 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1028     bookkeeping bug.
1029 root 1.87 - work around "player is on active list" problem by deactivating player
1030     after loading.
1031 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1032     there have in fact been allocations.
1033 root 1.82 - fix object::insert to do as documented and insert into the env
1034     if necessary.
1035     - fix cf::map::unique_maps.
1036     - fix nrof overflow check in can_merge_slow.
1037     - fix converter code to handle >31 bit values.
1038 elmex 1.83 - added support for the player_sold flag
1039 root 1.84 - converters no longer accept unpaid items.
1040 root 1.88 - canonicalize random map meta files for better unification.
1041 root 1.77
1042 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1043 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1044     when mlockall has been used.
1045 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1046 root 1.72 - use separate thread for ticker timing (and more in the future).
1047     this greatly increases timing accuracy and gets rid of an enourmous
1048     number of gettimeofday calls.
1049 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1050 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1051 root 1.71
1052 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1053 root 1.68 - rebalanced default experience table to be more exponential
1054     and much easier up to level ~40, then moderately harder.
1055 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1056 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1057     - do not exit on reload/load errors but properly cleanup.
1058 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1059 root 1.66
1060 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1061 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1062     (this fixes the jeweler skill).
1063 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1064 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1065 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1066     it has reset, which is better than putting it on the savebed, also as
1067 root 1.321 proof that the player didn't use a savebed).
1068 root 1.59
1069 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1070 root 1.56 - work around perl bug in configure perl module version check.
1071 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1072 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1073 root 1.52 - fix a bug in animate_weapon, causing a crash.
1074 root 1.54 - no longer exit when a coroutine throws an exception.
1075 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1076 root 1.53 - fix the "<player> is nuts" message.
1077 root 1.58 - fix an exception at logout due to the json_coder being gone.
1078 root 1.43 - upgrade to EV version 2.0 API.
1079 root 1.47 - when players don't apply a savebed correctly but stand above one,
1080     do not move or kill them.
1081 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1082 root 1.43 - implement generic framework for server-side resource files.
1083     - implement resource file update event.
1084     - hook experience table update into the framework.
1085     - move jeweler.yaml to resources (arch/).
1086 root 1.44 - switch from Crossfire to Deliantra perl module.
1087     - implement json2json arch filter.
1088 root 1.45 - implement widget protocol version 2, support for ui templates.
1089 root 1.54 - mapinfo is now handled fully asynchronously.
1090 root 1.48 - ext/irc: also log irc messages.
1091 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1092 root 1.43
1093 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1094 elmex 1.41 - limited the number of items that can be picked up and dropped
1095 root 1.42 as temporary measurement against bad performance or dropping things
1096     (this lead to long freezes and triggered the watchdog).
1097 elmex 1.41 - improved the performance of the drop command a bit.
1098 root 1.38 - switch from Event to EV for higher performance, easier usage,
1099     less bugs...
1100 root 1.39 - updated to release version of the gnu affero license.
1101 root 1.38
1102 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1103 root 1.36 - more thoroughly rename the binaries, contact addresses.
1104     - update the copyrights.
1105 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1106     crashes.
1107 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1108     potentially causing crashes.
1109 root 1.35 - assign weapons on user load time, not login-time, avoiding
1110     crashes.
1111    
1112 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1113 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1114 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1115     in some of the maps.
1116 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1117     which is now trivial to do.
1118 root 1.33 - removed all traces of the old (and never working) plug-in interface
1119     (70kb code less on amd64).
1120 root 1.34 - improve/tune scheduling priorities.
1121     - fix some freezing bugs.
1122     - fix a memory corruption problem in dynbuf.printf.
1123     - use channels for chat and many informational commands.
1124     - improved the tutorial.
1125     - create missile is now fixed.
1126     - race fields must now contain archetypes.
1127     - jumping skill now works as advertised.
1128 root 1.31
1129 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1130 root 1.24 - relicense under the gnu affero license.
1131 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1132 root 1.24 - implement server-side framework for generic resources.
1133     - use resource framework for server-provided ambient
1134     music.
1135 root 1.27 - save object owners (players only atm).
1136 root 1.24 - replace limited sound api with server-provided sound effects.
1137     - new sc (sound control) protocol command.
1138     - improve fxix protocol to include types.
1139     - exactly fill tcp segments, if possible.
1140     - output-rate is now an upper limit, the server will automatically
1141     (and quite perfectly) adjust to the network conditions, ensuring
1142     low latency even during bulk transfers (music, images, sounds etc.).
1143     - implement server-side widgets (i.e. client widgets controlled
1144     in the server side). this will allow future expansion without
1145     having to upgrade clients.
1146     - implement a (artwork) world map with realtime player position
1147     tracking.
1148     - new and more efficient extcmd (server still supports old extcmd
1149     protocol).
1150 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1151     calcluation that could be easily exploited by users.
1152     - rebalanced diseases to spread more naturally/evenly.
1153     - completely asynchronous map loading even for tiled maps.
1154 root 1.24 - replace simple messaging protocol with channels carrying metadata
1155     (similar to message types, but more directed at the user).
1156     - reduce command processing latency by a whopping 120ms by
1157     reordering some processing steps inside the server. this directly
1158     reduces lag by 120ms.
1159     - actually send spell faces to the client.
1160 root 1.23 - implement player genders.
1161 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1162     otherwise return to savebed and possible kill if the log-out
1163     was for too long.
1164     - fast socket-dead detection (kick player after 8 seconds without ack).
1165     - greatly reduce the cpu time needed to draw maps _again_.
1166     - archetypes are now subclasses of objects.
1167     - rebalanced shop greed and approval functions to be more realistic
1168     (and likely match the actual intention).
1169 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1170     italic, gender-specific text, paragraphs etc.
1171 root 1.24 - implemented hint framework, players can opt to receive hints.
1172     - implemented (long) book framework, added some books from the cf wiki.
1173 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1174     protocol and is capable of transmitting generic meta information.
1175 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1176     - replace the nexus by a per-player tutorial map that teaches stuff
1177     better than the newbie house.
1178 root 1.18 - fix the magicmap colours.
1179 root 1.19 - optimise map update even more by removing unneeded code and checks.
1180     - decouple map and stats update from pl->ob and use pl->observe instead.
1181     - implement observe command.
1182 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1183     calls with a simple comparison.
1184     - fix a latent crossfire bug that could crash the server because the
1185     map refresh did not update the mapspace.
1186 root 1.24 - support custom keys for regions and maps, regions are now
1187     refcount-managed.
1188     - allow worldmap overlays anywhere in the 000..999 range.
1189     - new system to acquire time slices for background jobs, to reduce
1190     jitter.
1191 root 1.27 - semi-persistent object-referencing framework (currently only players
1192     supported).
1193 root 1.22 - dependency tracking for perl extensions.
1194 root 1.24 - new slag-ex extension for cleaning cauldrons.
1195     - fix invoke result processing.
1196     - there are even less i/o syncpoints in the server now.
1197 root 1.29 - added map-tags extension that scans all maps for object tags
1198     and records them in the database (not used yet).
1199 root 1.28 - metaserver 2 support.
1200 root 1.22 - many more bugfixes and minor optimisations.
1201 root 1.16
1202 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1203 root 1.14 - optimised event invocation (non-wanted events can now be
1204     skipped with 4-5 inlined instructions).
1205 root 1.12 - complete rewrite of town_portal: it now creates a portal
1206     to the "nearest" town only, travel is only possible
1207 root 1.13 to the town and back, anybody can use it (also removes
1208     one of the remaining syncpoints in the server).
1209 root 1.10 - complete rewrite of the range/attack skill slot system:
1210     there are now two slots, one for combat, one for ranged
1211     attacks.
1212     - introduce the concept of a current weapon (either a ranged
1213     or a combat weapon/skill/tool) and switch between them as
1214     needed.
1215     - rewrite bow code so bows get more useful: apply damage,
1216     attacktype and other stats to the arrows and treat
1217     bows as weapons. also rebalance the missile weapons skill
1218     so its damage increases with level.
1219     - rewrite the complete player speed logic: weapon_speed now
1220     works as documented and there are no unnatural speed boosts.
1221 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1222     installation, replacing the old collect scripts and
1223 root 1.9 simplying deployment by scaling and cutting faces as required.
1224     - simplify the map protocol extensively by taking advantage
1225     of missing bigfaces, speeding up map generation immensely.
1226 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1227     other archetypes.
1228     - rationalise archetype, region and treasurelist file format
1229     into a single file format and make them reloadable asynchronously.
1230 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1231     reloadable at runtime.
1232 root 1.6 - implement 64x64 faceset support.
1233     - implement fxixsx protocol that saves
1234     a lot of bandwidth over the old image/face/smooth packets
1235 root 1.11 and allows images > packetsize, incremental and background
1236     transfers.
1237 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1238     on a face basis as opposed to a mapspace basis.
1239 root 1.7 - the server can now rate-limit image uploads to not exceed
1240     a certain (client-configurable) speed while guarenteeing full
1241     freedom of movement.
1242 root 1.8 - implement new ex command to request item descriptions.
1243     - implement new msg command for in-game messages with meta
1244     information (using xml).
1245 root 1.9 - enforce utf-8 for all text messages.
1246 root 1.13 - added micropather (not used yet).
1247 root 1.6 - many, many bugfixes.
1248 root 1.1
1249 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1250 root 1.1 - make coroapi accessible to cf+.
1251     - moved map handling logic completely to perl
1252     - per player maps are now marked in the map
1253 root 1.2 - maps are saved completely differently now,
1254     and much more often.
1255 root 1.17 - rewrote map header parser and writer, to be much faster.
1256 pippijn 1.4 - maps and players are now (in the average case) loaded
1257 root 1.2 and saved completely asynchronously, I/O contention will no
1258     longer freeze the server.
1259 pippijn 1.4 - players and maps can be loaded anytime, without the player
1260 root 1.2 being logged in.
1261 root 1.1 - automatically generate method interfaces for perl from headers
1262     - unbundled freezethaw
1263     - mostly rewrote common/map.C
1264     - completely rewrite server/swap.C
1265     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1266     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1267     - better message for apply failures due to applymode
1268     - removed most all of the weather code
1269     - unified logging to stderr and file
1270     - too many minor changes to document
1271 root 1.615