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Revision: 1.722
Committed: Tue May 25 02:49:11 2010 UTC (13 years, 11 months ago) by root
Branch: MAIN
Changes since 1.721: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.642 TODO: golem survives "longer" now - too long?
6 root 1.616 TODO: clean up skill handling in kill_object.
7 root 1.637 TODO: mining experience
8 root 1.657 TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9 root 1.700 TODO: reload_settings
10 root 1.701 TODO: thawer should ot next()
11 root 1.706 TODO: apply Glowing Crystal # does not work
12 root 1.716 TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13 root 1.722 TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15 root 1.719 3.0
16 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
17     now easily reachable, at a price.
18 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
19 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
20 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
21 elmex 1.630 (by Dustfinger).
22 root 1.681 - (maps) fixed bad floor tile in navar apartment.
23 elmex 1.573 - made (wizard) look_at show also uuids.
24     - added cf::object::find_object_uuid (::find_object already exists!).
25 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
26 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
27 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
28 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
29 elmex 1.568 - (arch) made the hill giants loose more body parts.
30 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
31 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
32     and made them a bit more expensive.
33 root 1.633 - (maps) add more glory hole treasure styles.
34 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
35     in a select number of mlab maps.
36 root 1.667 - (maps) the library should be less of a death trap now.
37     - (maps) exits no longer point to auto-apply exits, most affected
38     maps now have proper doors or a similar solution.
39 root 1.682 - (arch) jumping skill has now physical attacktype.
40 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
41 root 1.691 - enter_map did not normalise the map coordinates when the destination
42     space is blocked, causing badness and freezes for the player.
43 root 1.685 - when applying containers, server checks for the key on activate
44     and also allows players to unapply active containers they don't have
45     a key for.
46 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
47     races files to arch, where they belong (exp_table is no longer in
48     confdir but in datadir now!).
49 root 1.677 - jeweler and sound config files are now normal datafiles as well.
50     - quit_character was causing a runtime exception, causing it to not
51 root 1.672 work since 2.93.
52 root 1.671 - entering a map will now respect move_on and other effects,
53     except for auto-apply exits :/
54 root 1.660 - only talk to the items on the nearest mapspace, or, of there
55     are none, to the player, not ALL items in vicinity.
56 root 1.625 - do not update the floorbox while running, to avoid big item
57     updates that cost network bandwidth and processing power.
58 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
59     caused overflows causing monsters to become living deads.
60 root 1.619 - unapply weapons and armour before trying to improve it.
61 root 1.588 - teach the random map generator the ability to read ".rmg" files
62     that specify which actual style map to generate, and use it for
63     the default decorstyle to avoid inappropriate maps to be used.
64 root 1.639 - support (with some limitations) multiple different skills with the
65     same subtype.
66 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
67     so nekosan could end up beign saved AND escaped to another map.
68 root 1.636 - show invisible no longer makes magic mouths visible.
69 root 1.583 - move_type changes (spells, skills etc.) now will correctly
70     take move_on/move_off into account (e.g. buttons).
71 root 1.582 - display (exit) or (random map) in client for those objects.
72 root 1.606 - removed (useless) spell damage columns from spell info and replace
73 root 1.578 it by effective casting level - clients > 2.10 required to display
74     properly.
75 elmex 1.565 - building of levers/doors works again for all kinds of floors.
76 elmex 1.563 - the player can now withdraw and deposit all the available money.
77 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
78     steinwandstadt/celvear.
79 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
80 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
81     mostly based on the spell's level in the spellbook.
82 root 1.718 - the music scheduler did not properly send new music on region
83     changes.
84 root 1.669 - (maps) fix some map regions and the region tree.
85     - the server will now be more picky when parsing the regions file.
86 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
87 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
88 root 1.566 clients.
89 root 1.690 - follow has been rewritten to be, hopefully, more robust.
90     - follow mode will not be aborted when the follower tries to move.
91 root 1.566 - tcp.ext didn't unbind in reloads.
92     - map-tags.ext didn't properly close the database on reloads.
93 root 1.567 - cfutil skips .-directories when scanning.
94 root 1.571 - build.ext prevents players from building on other player's maps.
95     - rent.ext allows the dm to enter anytime.
96     - NPC_Dialogue adds a new predefined variable, $map.
97     - new "build" event hook.
98 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
99 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
100 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
101     them on loading, for old playerfiles and maps.
102 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
103     would be handled differently nowadays anyway.
104 root 1.584 - random map .meta were not being expired at all.
105 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
106 root 1.586 - update to automake 1.10.
107 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
108     require level 4 anymore.
109 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
110 root 1.590 - monsters now rotate through all skills (in chosen_skill).
111 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
112 root 1.661 - detect/sense curse/magic will no longer work on items that don't
113     need identify.
114 elmex 1.593 - added detect mineral vein spell.
115 root 1.592 - support "wall overlays" in the random map generator - not very generic,
116     used by minable veins.
117 elmex 1.594 - (maps) relocated jeweler town to another directoy.
118 root 1.603 - (arch) implement mining pickaxes and mining skill.
119 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
120 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
121 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
122     of the output is only 1/5th (instead of 1/3rd) of ring level.
123 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
124     generated ring/amulet.
125 root 1.601 - generate most constants for perl automatically.
126 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
127     - when player dies, restore his food to at least 200.
128 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
129 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
130 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
131 root 1.600 - the singing skill actually respects the direction now.
132     - oratory and singing now require a direction.
133 root 1.603 - use_skill now requires that you can actually apply the skill tool.
134 root 1.604 - do not invoke perl on every user command anymore by providing
135 root 1.655 a command and an unknown_command event.
136 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
137     perl to C++, for speed reasons (basically undo patchset 1304).
138     - add a client_destroy event, so we don't have to hook the
139     attachable destroy event (which is called much more often).
140 root 1.606 - removed (unused) FLOOR object type.
141 root 1.607 - fix errornous change_abil messages for rods (and other types).
142 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
143     all into server/commands.C.
144 root 1.609 - save and restore combat/ranged/current slot for players.
145 root 1.610 - the server now batches item's face/fx commands, as opposed
146     to sending one fx per item - helps mostly at connect and
147     with floorbox updates.
148 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
149 root 1.614 - the random map generator now supports selecting difficult for
150     more style categories than just monsters (all except fountains
151     apparently).
152 root 1.617 - object serialiser no longer creates empty "owner" references.
153 root 1.620 - make sure failed castings take some time, too, to avoid being
154     smitten by your god.
155     - many more failmsgs and help texts.
156 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
157 root 1.623 - stop thrown objects when their speed goes too low.
158 root 1.624 - log the number of unique logins seen every minute in a compact
159     format (for statistics).
160 root 1.626 - do not send delitem for players.
161 root 1.627 - support static scalar data members properly in genacc now.
162     - implement "simple" freelist management for objects.
163 root 1.628 - recycle object counts now - to support longer uptimes.
164 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
165     function (and yes, 666 is exact!).
166     - random map generator results should now be fully repeatable.
167 elmex 1.635 - fixed possible crash bug in build code.
168 root 1.638 - rename find_marked_object to ->mark and speed up.
169 root 1.640 - player movers properly destroy themselves when used up, instead
170     of leaking.
171 root 1.642 - do not show msg for unidentified objects that need identification.
172 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
173 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
174     next_line method.
175 root 1.646 - use nicer file format for exp_table and attackmess
176     (more like other resource files).
177     - make parse errors during server startup fatal.
178 root 1.652 - properly initialise all maptile values in constructor.
179     - improved {link} map.
180 root 1.655 - optional unloadable extensions will not lead to an endless loop.
181 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
182 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
183 elmex 1.664 - building listening books is possible again.
184     - (maps, arch) added archetype for building instructions and replaced
185     the copies of the instructions in the maps with it.
186 elmex 1.666 - (arch) made the spark shower spell available in shops.
187 root 1.670 - don't create a second LOGIN event on character creation.
188 root 1.674 - correctly generate "You paid xyz" message in shops.
189 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
190 elmex 1.710 - added a 'password' command, to let DMs change the password of players
191     more conveniently.
192 root 1.680 - correctly save shopitems string, to avoid parse error when reading
193     saved maps.
194     - logging now differentiates between logging levels better.
195 root 1.684 - speed up get_typedata.
196 root 1.689 - fix deadlock problem during server shutdown/reload.
197 root 1.692 - make ext/checkrusage "more" non-blocking.
198     - use common::sense for extensions.
199     - work around a 50.10.0 utf8 caching bug.
200 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
201     "no relation to target" bugs.
202 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
203     modules being loaded from the mainloop, pre-load some more
204     core modules so perl doesn't do it later on.
205 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
206     compiling regexes.
207 root 1.701 - make exp_table and materials file reloadable.
208 root 1.702 - made reload_config non-blocking.
209 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
210     causing server freezes.
211 root 1.704 - store unhashed password, to prepare for safer authentication.
212 root 1.707 - do not log connections from the local host, to help a local
213     watchdog.
214 root 1.714 - fix summon freeze at map borders.
215 root 1.717 - support @group syntax and music config file for music face lists.
216     - run post_init jobs in parallel, they might do I/O.
217 root 1.722 - avoid apply conversion for converters.
218 root 1.562
219 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
220 root 1.558 - (maps) fix travel to valdor and back.
221 root 1.545 - do no longer by default eval map cod ein safe compartments
222     (this can be re-enabled using the safe_eval config option).
223 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
224     in lorak.
225 root 1.559 - fix data corruption issues caused by recursive calls to
226     unordered_mapwalk - now every caller must provide its own
227     buffer.
228 root 1.538 - (maps) improve tindervale maps slightly.
229 root 1.544 - (arch) considerably decrease slag ex price.
230 root 1.540 - (arch) fix filth archetype.
231 root 1.556 - extension dependency resolve was completely broken.
232 root 1.544 - multipart objects would cause save_throw_object to crash - it
233     now acts on the head only.
234 root 1.541 - do not try to connect to an irc server unless explicitly configured.
235 root 1.542 - do not expect decltype() to be available in gcc 4.4.
236 elmex 1.543 - extended the safe perl environment by loops.
237 root 1.547 - (arch) fix "armless cook" facings.
238     - the "experience table" resource item did not have a proper
239     hash associated with it, so updates could not be detected.
240 elmex 1.550 - fixed poison traps in doors.
241 root 1.548 - player->killer_name did not properly flag the name as unicode.
242 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
243     and provide a non-destructive SvPVutf8 variant.
244 root 1.554 - do not allow dragon players to change their title via the settings.
245 elmex 1.552 - ratelimited jeweler skill nugget conversion.
246 root 1.551 - under high load, the server stopped swapping out to make
247     the server more responsive, but making it impossible to reduce
248     the load by... swapping out. slot queuing will now always make
249     some progress.
250     - improve the quality of the load-avg calculation.
251 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
252 root 1.556 - don't fail to write the runtime file if the temporary already exists.
253 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
254     player now.
255 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
256     timestamp and use a tab in the client to increase awareness.
257 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
258     setflag 0 is possible.
259 root 1.560 - make install now deletes old extensions, to ease upgrades in the
260     deliantra vm.
261 root 1.538
262 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
263 root 1.532 - the destruction spell could/would corrupt server memory quite often.
264 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
265     disk, not when it already was in memory.
266 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
267     avoiding livelock during high-load emergency saves.
268 root 1.530 - logging in did not properly unapply all skills.
269 root 1.531 - (maps) make the invite quest marking much more obvious.
270 root 1.533 - (arch) fix warrior archetype names.
271 root 1.532 - map prefetching never prefetch upwards.
272 root 1.534 - wizpass no longer makes you non-blocking.
273 root 1.536 - (maps) add light to some of the special maps, add troll
274     map.
275 root 1.530
276 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
277 root 1.515 - (maps) add gorokh_final mapset from crossfire.
278 root 1.516 - (maps) block most vault-type mlab locations, open up
279     imperial converters for anybody to use.
280 root 1.519 - (maps, arch) replace all permanent stat potions by random
281     variants.
282 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
283 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
284     real player object on player changes.
285 root 1.522 - diseases and maybe other things could sometimes reduce the speed
286     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
287     much grief.
288 root 1.523 - speed_left randomisation was, apparently, totally broken.
289     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
290     of the speed slot internally and in map save files. among other
291     things, this gets rid of all the abs (speed) calls.
292     - reduce map file save files by using abridged keywords aliases.
293 root 1.494 - shop specialisation calculation was totally broken.
294 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
295     now enforced.
296 root 1.498 - fix magic mapping, which only worked for inate spell casting.
297 root 1.495 - godgiven items will now be explicitly described as such.
298 root 1.524 - (arch) dded a quiver of bolts.
299 root 1.504 - materialnames would change "randomly" on every load, only
300     set the material when the materialname was not set before.
301 root 1.497 - balancing change, halve rod recharge speed (instead
302     of 4.8s, the standard rods now recharge in ~10s. not a solution,
303     but still.
304 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
305 root 1.509 the costly flag-checking loop in most cases and using a simple
306     repeat-cache for speed_left.
307 root 1.507 - always delay stats update for players on insert/remove till
308     next tick/command, which saves a lot of cpu cycles on drop/take.
309 root 1.514 - add hint about havign to run to attach unaggressive npcs.
310 root 1.494 - pet monster level was not displayed correctly in "showpets index".
311     - clean up floating point conversions and many similar nitpicks.
312 root 1.502 - fix hanuk altar.
313 root 1.504 - overhaul material system to be much faster, and having less bugs, but
314     still having a lot of cruft :/.
315 root 1.502 - add marble shop floor.
316 root 1.494 - move gcc specifics to new file include/compiler.h.
317     - unrecognised cfpod directives could cause undefined behaviour.
318 root 1.505 - added boes' marble shop to steinwandstadt.
319 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
320     - optimise mapspace updates.
321     - cache volume/items per mapspace.
322 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
323     decrease).
324 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
325     have led to weird item multiplications.
326 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
327 elmex 1.501 - fixed crash bug in learn_spell command.
328 elmex 1.634 - enhanced output of the mapinfo command.
329 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
330 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
331     from perl to c++.
332 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
333     and use it in some "inner" loops.
334 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
335 elmex 1.511 - fixed jeweler experience output to not be floating point.
336 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
337 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
338 root 1.518 - try to prefetch memory inside process_objects, which can give
339     enourmous speed gains.
340     - make some small optimisation to the process_objects loop.
341 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
342     handling different chksum lengths.
343     - check for hash collisions in cfutil.
344     - reduce face checksum size from 6 to 4 bytes.
345 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
346 root 1.523 - removed weather-specific attributes.
347     - fixed genkeywords dependency.
348     - do not clear "randomitems" slot for world underlays.
349     - use "sl" as short-hand for speed_left in save-files, just to make them
350     smaller.
351 root 1.517 - in general, don't crash on value-less resource file lines
352     anymore, due to get_str never returning a 0-pointer.
353 elmex 1.521 - code cleanup in move_symptom.
354 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
355 root 1.494
356 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
357 root 1.481 - some Andrew Madloch wanted, despite being specifically told
358     multiple times that the Deliantra parts additions are under AGPL,
359 root 1.487 lock up the source code of the server within his company.
360 root 1.481 some reorganisations have been done to the sourcecode to make
361     it clearer that this violates the Affero GPL. Help to keep
362     Deliantra free software even for the coming generations
363     and be wary of the promises of Andrew Madloch, he has nothing
364 root 1.487 good in mind for free software.
365 root 1.480 - clarify which files of the server are 100% AGPL.
366 root 1.481 - minor reorganisation, move some GPL code into other files.
367 root 1.483 - implement viewpoint (which is like observe, but only for the map,
368     not stats etc.).
369 root 1.484 - replace magic mapping overlay by a flying bird exposing area
370     on the worldmap (ext/magic_mapping.ext).
371 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
372     - @find results in npc dialogue is now stored in $find.
373 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
374 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
375 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
376     dm instead.
377 root 1.456 - (maps) add town portal to celvear.
378 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
379     mapsets from crossfire, together with associated archetypes.
380 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
381     - (maps) define a new whalingoutpost region.
382 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
383     and most archetypes that go with them (without stoning and swallow effects),
384     casino tokens and stock certificates are also missing.
385 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
386     and santo dominion.
387 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
388     to go with them. also adjusted archetypes to be more korrekt "gotisch".
389 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
390 root 1.460 - properly close client-side dialogue when the player is teleported away.
391 root 1.459 - map-tags did not properly close it's database tables or wait
392     for a quiescent state, causing memory corruption on reload.
393 root 1.454 - support "stat.xyz" accessor in match expressions.
394 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
395 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
396     fixes long answers from npc dialogue).
397 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
398 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
399     and to not add a "put your code here" force needlessly.
400 root 1.463 - (arch) fix or improve many plurals.
401 root 1.465 - markers do no longer add a force if the slaying field is unset.
402 root 1.466 - sped up search-items implementation, but it's still horrible.
403 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
404 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
405     used to reogianise the illogical arch tree a bit.
406 root 1.479 - (maps) import most map names from crossfire.
407 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
408 root 1.483 - fly_high movement gives better los, ignoring blocksview.
409 root 1.488 - the addexp command should now honour skill names with spaces.
410 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
411 root 1.491 - (arch) added many more buildable marble floors.
412 root 1.490 - major namespace cleanup: save 45kb by making functions static
413     that were unnecessarily global.
414 root 1.452
415 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
416 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
417 root 1.451 - fix a memory buffer overflow in the book code.
418 root 1.429 - add @check, @find npc dialogue commands.
419     - (maps) add a number of town interiors.
420 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
421 root 1.451 - (maps) add celvear area from cfextended.
422 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
423     - (server,maps) fix bug causing some library books not to be chained down,
424     cause Scorn/Navar libraries not to have inscribable books.
425 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
426 sf-marcmagus 1.433 inappropriate item power.
427 root 1.448 - (maps) fix intwell balancing issue.
428 root 1.437 - improve the look of generated books.
429 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
430     - fix bug where players could bypass no_drop by putting items in containers.
431 root 1.430 - consecutive commands arriving at the same time in the server would be
432     corrupted if the length was >255.
433 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
434 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
435     and perl.
436 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
437     functionality (and more) inside the same object using the match expressions.
438     - create simpler match expression compiles in many common cases.
439 root 1.439 - reduce object size by removing obsolete "seen_by" member.
440 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
441     of the new dynbuf::splice function (which gave an unexpected net win
442     in code size...).
443 root 1.442 - the server will no longer complain (and subtly fail) when an object
444     being removed from a map causes another object to get removed.
445 root 1.441 - banish strncpy from the server, speed up and simplify sending item
446     descriptions to the client considerably.
447 root 1.442 - add new "in head" set modifier for matches.
448     - new BLOCKED_MOVE event added.
449     - mapscript archetype now has activate_on_xxx true by default, as similar
450     connected elements.
451 root 1.448 - (maps) imported all styles from cfextended except
452 root 1.444 floorstyles/land_plots and monsterstyles.
453 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
454 root 1.446 - don't crash when treasure lists are empty / supply new empty
455     treasurelist for randomitems when none can be found.
456     - implement cf::map::static_maps and use it in map-tags.ext.
457 root 1.449 - fix a bug in map-tag scanning when moving tags.
458 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
459     for a reaction.
460 root 1.447 - implement new "loadall" map loading command, purely for debugging.
461 root 1.429
462 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
463 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
464     but not horns (to make them more useful for content-creators).
465 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
466     2) it skipped spell effects and 3) it didn't handle the case where
467     and object was destroyed while iterating over it correctly. all this
468     allowed players to sometimes walk onto spaces they should not be able to
469     walk on.
470 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
471 root 1.399 - examining an object now dumps the serialised object form when the user
472 root 1.404 is a wizard (wizlook).
473 root 1.421 - altars no longer accept unpaid items.
474 root 1.411 - party spells didn't work all that well.
475 root 1.424 - added complex object matching framework (cf::match), and make altars
476     and pedestals use it.
477 root 1.425 - identified skill-tools show what skill they grant.
478 root 1.399 - display the duration of change_ability spells when examining them
479     (missing: protection spells, but they are a hack...).
480 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
481     adding more variety to the different mushrooms.
482 root 1.398 - fix a minor cfpod formatting bug.
483 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
484     the hintmode setting on the settings page.
485 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
486 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
487 root 1.399 - enable the object loader to also dump archetypes.
488 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
489 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
490 root 1.402 - force the initial face when loading an object that is time-animated
491     or a monster, so it does not have to be specified anymore.
492 root 1.403 - fix a bug where recasting an ability changing spell could shorten
493     its remaining duration.
494 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
495 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
496 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
497     up splay operations as well.
498 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
499 root 1.412 - implement introspection data for C++ classes (%REFLECT).
500 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
501 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
502 root 1.419 - fix transmutation alchemy.
503 root 1.424 - speed up many frequently-invoked C->perl callbacks.
504 root 1.419 - added complex object matching framework, to be used in altars and the like.
505 root 1.426 - switch to YAML::XS from YAML.
506 root 1.396
507 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
508 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
509     that ultimately was not helpful to catch it :)
510 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
511     all callers to use either one or the other, as appropriate. This
512     fixes the (rather fragile) light spell, maybe others.
513     - fixed an overflow and exploit in the bank/payment code.
514     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
515 elmex 1.384 to explain the skill a bit more.
516 root 1.389 - removed a buggy check for zero attacktype. So that we might find
517 elmex 1.388 the real bugs in the archs/maps/objects.
518 elmex 1.394 - Fixed enabling torches with lighters.
519 elmex 1.387 - (maps) Added Heaven Town region.
520     - (arch+maps) Fixed & normalized warriors on map
521     /quests/peterm/CTower/Barracks.
522 root 1.392 - fix the light spell (and possibly diseases and other lights).
523 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
524 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
525     a long time ago, and similar cases are still to be found in the maps.
526     - make the socket_timeout configurable in the code (but not yet for users).
527 root 1.393 - earth wall health bar is now correct.
528 elmex 1.384
529 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
530 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
531     freeze with IO::AIO anymore due this change.
532 root 1.364 - avoid a crash when a player tries to apply a lighter.
533 root 1.376 - allow a spell argument for dimension door.
534 root 1.362 - move shop item listing and some otherstuff into the info tab.
535 root 1.360 - avoid crashes when non-players cast party spells.
536 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
537 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
538     - small improvement of the number of potions in shops
539     (by Job Vranish).
540     - added a few party spells (by Job Vranish).
541 root 1.362 - use a common message dynbuf.
542 root 1.364 - destroying tear down objects will now use the full hp range
543     for animation and will only destroy/lastframe when hp < 0.
544     - allow monsters to use earth to dust.
545     - use manhattan distance for get_rangevector_from_mapcoord, just as
546     in get_rangevector.
547     - los updates now correctly take tiled maps into account.
548     - do los updates even on maps without darkness.
549 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
550 root 1.375 - upgrade to IO::AIO 3.21.
551 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
552 elmex 1.373 - properly catching exceptions from callback in irc.ext.
553 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
554 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
555 elmex 1.368 - (arch) added hint about usage to Slag Ex.
556 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
557     like the rest.
558 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
559 root 1.378 - (arch+maps) added rate limited converter and adjusted
560     /elmex/mana_fountain.
561     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
562     - reduce size of casting_time, move_status, attack_movement,
563     last_heal and last_sp slots, squeezing some more space out of struct
564 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
565     anywhere.
566 root 1.358
567 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
568     - fixed bug in alchemy, where finding the right object for enhancements
569     didn't work.
570 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
571     effects (w.r.t. put_more) per mapspace, to give the server a chance
572     to survive a hundred deathsheads.
573 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
574     disastrous bug of unfortunately unknown proportions...
575 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
576 root 1.343 - use gender-neutral place descriptions for invite.
577 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
578     Thanks go to Lisa Larsen!
579 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
580     anymore).
581 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
582 root 1.345 - use better dependency tracking for include/keyword.h.
583 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
584     so it is possible to invite somebody out of some stck-till-death traps,
585 root 1.346 or simply to commit suicide.
586 root 1.352 - replace the "ignoring delayed commands" message by something more useful
587     (cf. cunning gnome freezeing issue).
588 elmex 1.349 - various fixes for weapon improvements.
589 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
590 root 1.353 - support T and G sequences in cfpod.
591 root 1.343
592 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
593 root 1.339 - convert me command from per-map to chat, which makes more sense, also
594     document it.
595 elmex 1.336 - more than one spellbooks of same class can now be given
596     in class selection.
597 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
598     spell rebalancements.
599 elmex 1.338 - the IRC gateway filters IRC colors now.
600 elmex 1.336
601 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
602 root 1.331 - (arch) fix quiver of Holding Bolts.
603 root 1.332 - applying unpaid items will now examine them.
604 root 1.330 - add "What" column to body command, showing items in that slot.
605 elmex 1.329 - redesigned and rebalanced lamps and torches.
606 root 1.330 - add "..." to item names that have been shortened.
607     - fixed "assign" function that squeezes strings into fixed length.
608 elmex 1.333 - add cursed effect to lamps and (some) torches.
609 elmex 1.334 - fixed bad assigned crafting skills and their tools.
610 root 1.312
611 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
612 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
613 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
614 root 1.312 - make monster smell logic dependent on their wisdom stat.
615 root 1.324 - put the death reason into a separate tab.
616     - converted "connected" slot to string, cleanly got rid of some ugly
617     hacks such as the path_attuned hack.
618 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
619     - replace one-at-a-time hash by faster than smaller FNV-1a hash
620     when hashing strings.
621 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
622 elmex 1.320 whether the right cauldron is used.
623 root 1.313 - considerably optimise shared string implementation by
624 root 1.316 making its null value a compiletime constant.
625 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
626     as well as using shstr_cmp to pass shared stringsa round efficiently,
627     for lots of code size savings.
628 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
629     they are sleeping: generators now check for the sleeping flag.
630 root 1.318 - tell gcc not to excessively inline some perl interface functions.
631 root 1.322 - remove marking rune length limit.
632 root 1.323 - fix formatting of cfpod when a verbatim block was following
633     a single newline.
634     - move resistances, statistics and showpets command output into tabs.
635 root 1.326 - implement map scripts that can replace the boulder logic without
636     having to write extensions.
637 root 1.310
638 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
639 root 1.302 - fix a longstanding bug that teared multipart monsters
640     at map boundaries apart.
641 root 1.292 - temporarily make permanently invisible player visible when
642     he/she makes noise.
643 root 1.284 - fix being able to see through walls a bit.
644 root 1.303 - improve look at output.
645 root 1.285 - completely replaced the line of sight algorithm with a variant
646     of spiral fov capable of visibility grades and arbitrary
647     shadow angles, that uses less memory and less code.
648     - the new los code supports arbitrary map rectangles and loosens
649 root 1.310 other restrictions of the old code, supporting further optimisations.
650     - update los if blocksview-objects are inserted in a map, not just when
651 root 1.287 removed (e.g. for summon fog).
652 root 1.303 - permanent invisibility doesn't make immune against making noise:
653     implement a noise system that allows monsters to locate the player
654     when he/she makes noise.
655     - implement a primitive smell system that monsters can use to track
656     players.
657 elmex 1.288 - create bomb now also works when casted by door traps.
658 elmex 1.290 - (arch) new torch graphics.
659 root 1.289 - (maps) considerably soften the subway spider.
660 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
661     the guards from being killed by players.
662 root 1.310 - (maps) lots of tweaks in and around scorn.
663     - (maps) use special non-blocksview jungle, mountain and
664     darkforest freely on the worldmap, to get gradual sight obstacles
665     instead of total blackout in those areas.
666 root 1.289 - no maximum darkness for outdoor maps anymore.
667 root 1.291 - add more hints, fix some messages.
668 root 1.292 - fix a bug: firing rods should tell you something about them.
669     - make light additive even within players.
670 root 1.293 - darken xrays effect a bit.
671     - improve handling of los changes when inserting or removing
672     objects, not perfect yet.
673     - make map darkness signed (formerly unsigned) to allow
674 root 1.294 ambient lighting and centrally manage darkness as an offset.
675     - revamped, fixed and documented the server calendrics, also
676     tell users the current time and data, to improve awareness.
677     - implement proper wizlook flag and handling of wizlook, instead
678     of dumbly just clearing los once.
679 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
680     and has a smaller runtime variance.
681 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
682     making them actually useful.
683     - see_in_dark now increases the viewing radius by 3.
684 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
685     speedup, as well as in many other places.
686 root 1.299 - remove support for extended map infos - these are not used
687     by the deliantra client and removing them gives us a 10% speedup
688     when sending map changes.
689 root 1.300 - remove most gcfclient and other client bug workarounds, as well
690     as now obsolete protocol versions, simplying the code.
691 root 1.301 - optimise and simplify generation of random numbers.
692 root 1.303 - correctly provide a non-zero default density for materials, to
693     avoid crashes, fix other bugs in the material handling code.
694     - fix volume calculations.
695     - fix cfpod parsing when multiple verbatim blocks were separated by
696     newlines.
697 root 1.305 - increase monster detection radius from wis/5 to wis/3.
698 root 1.306 - remove old pickup modes.
699     - remove obsolete disarm and search commands (search wasn't working
700     anyways).
701 root 1.308 - fix a crash when an npc applied a sign.
702 root 1.284
703 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
704 root 1.283 - this release is assumed to be very stable.
705     - (maps) radically redesigned and improved tutorial.
706 root 1.280 - directional casting no longer immediately removes the invisible effect.
707 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
708 root 1.272 - fix overflow in lighting calculations.
709     - negative glow radii can no longer cause total darkness.
710 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
711     only maximally-lit ones.
712 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
713     - swashbucklers got the oratory skill now.
714 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
715 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
716 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
717 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
718     (which was probably broken, too).
719 root 1.281 - support negative glow radii during daytime, too.
720     - use circular, not rectangular, viewing area.
721     - use minimum viewing distance of 2 in outdoor maps.
722     - negative glow is stronger than viewing area or lamps.
723 root 1.283 - (arch) new darkness spell face.
724 root 1.272
725 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
726     - (maps) completely redesigned scorn.
727 root 1.269 - "cast light" now works on oneself.
728 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
729     negative glow radii again (they were totally broken before).
730 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
731 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
732 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
733 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
734 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
735     back to the player.
736 root 1.251 - attuned/repell and spell base level system reworked.
737 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
738 root 1.247 be less erratic now.
739 root 1.248 - refuse to write the uuid file if the uuid is zero
740     (to avoid writing it in early crashes).
741 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
742     - speed up emergency_save by not syncing every file separately.
743     - no longer reattach perl to every object on reload, it's slow, and no longer
744     necessary since we don't nuke stashes anymore.
745     - do not bootstrap perl from the commandline args, use separate eval for
746     better error reporting.
747 root 1.259 - fix a crash when pushing cone spells met ice attacks.
748 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
749 root 1.255 - speed up map refresh in server a bit.
750 elmex 1.258 - refactored drop code and fixed some programming errors in it.
751 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
752 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
753 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
754     as the current weight of the inventory.
755 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
756     dragonfire has been introduced for the non-dragon players.
757 root 1.265 - remove unused "tooltype", "start_holding" object slots.
758     - change "weapontype" object slot to uint8.
759     - convert "hide" object slot into flag.
760     - reorder object members for better locality of reference and codesize
761     decrease.
762 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
763 root 1.267 - fix a crash when no skill could be found when killing amonster.
764 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
765     every completed aio operation.
766 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
767     and update mapspaces if necessary.
768 root 1.246
769 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
770 root 1.241 - removed all command line parsing, only env variables are supported
771     anymore.
772 root 1.239 - region-specific monsters will now once more be on the worldmap.
773 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
774 root 1.225 would grow out of bounds.
775 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
776 root 1.222 - fixed a double-escaping bug in the pod-parser.
777     - rewrote the cfpod parser in C++.
778     - hintmode moved to C++, players need to re-set their hintmode if
779     they dislike "show".
780 root 1.231 - fix RIP inscription.
781 root 1.239 - bump login name length from 18 to 20 char max.
782 root 1.231 - correctly support gender in emotes.
783     - correctly support gender in the death messages.
784     - correctly generate death messages for players only when they really die,
785     with increased information.
786 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
787     and data corruption (but apparently was never triggered).
788 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
789 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
790     data corruption bug.
791 root 1.223 - tweak coredumping/monitoring a bit.
792 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
793 root 1.227 - do not crash in the loader when an inventory object could not be loaded
794     (from a corrupted file).
795 root 1.241 - redid skills command to send output to proper channel.
796 root 1.233 - object->map is no longer refcounting.
797 root 1.228 - add FLAG_DEBUG for internal debugging.
798 root 1.231 - add NDI_VERBATIM flag to send_msg.
799 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
800 root 1.240 - player->exists is no longer a sync_job.
801 root 1.233 - split login.ext's player scheduler into
802     it's own player-scheduler.ext extension.
803 root 1.222
804 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
805 root 1.212 - require perl 5.10.
806 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
807 root 1.204 - swap player and observed count's on the map when observing.
808 root 1.205 - add (mostly untested) mapspace perl class and accessors.
809 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
810 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
811     could be found.
812 root 1.208 - pits now have a configurable "random spread" range and default
813 root 1.213 to a radius of two now.
814 root 1.212 - rewrite pay_player_arch.
815     - use a more stable perl_reload implementation.
816     - do not use Symbol::delete_package (causes crashes after perl-reload),
817     use our own, safer, clear_package instead.
818     - when asynchronously dumping core, close all file handles to allow
819     the server to restart concurrently.
820 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
821     sequences, without double-encoding. it should be faster, too.
822     - the above fixes wrong display of help tetx and many other issues.
823 root 1.216 - use lzf and frag packets for large messages for clients supporting them
824 root 1.218 (0.9976+), use it for long books and other messages.
825 root 1.210 - eradicate listen command and corresponding code.
826 root 1.211 - eradicate logs command.
827 root 1.218 - let the client log into the server log, used for crash backtraces.
828 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
829     old style spell objects with the spell magic bullet.
830 root 1.220 - (arch) fixed skill less rods in the archetypes
831 root 1.204
832 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
833 elmex 1.197 - made jeweler workbench larger and some other minor map
834     changes in jeweler town.
835 root 1.196 - fixed wrong item handling in jeweler skill code.
836 root 1.198 - (arch) use a special "key_random_map" for random map keys
837     that are used up.
838 root 1.199 - fix a crash when the player who was observed has logged out long
839     enough for his region/map to be gone.
840 root 1.200 - port to g++-4.3's incompatible tr1 changes.
841 root 1.201 - add some missing dependencies.
842 root 1.203 - log to /var/log/deliantra/ by default.
843     - hack observe code to enable smooth movmenet when observing.
844 elmex 1.195
845 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
846 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
847 root 1.179 - correctly move gsay to the party channel.
848 root 1.178 - fix a crash when animate weapon was used in some areas.
849 elmex 1.177 - fixed unnecessary identification of by converters created objects.
850 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
851     with NPCs.
852 elmex 1.175 - (arch) dragon scales got proper type now
853 root 1.193 - object::decrease would sometimes cause container weights to
854     be wrong, this has been fixed.
855 root 1.194 - do not send time updates for newly-seen items.
856 root 1.185 - thawing an icecube will once more drop its contents to the ground.
857 root 1.183 - fix cone spells etc. going through walls sometimes.
858 root 1.186 - fix a weight update bug that sometimes left containers
859     with wrong weights.
860 root 1.194 - added auto_apply event and extension for shop tiles.
861 root 1.172 - work around get_map_flags invoking perl and switching the stack.
862     - make sure the map is loaded when using a town portal return.
863 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
864     where healing spells didn't cost any grace.
865 root 1.173 - fix starvation kill reason.
866 root 1.174 - fix pk killer name message.
867 root 1.189 - don't let people apply signs with @match.
868 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
869     what seems to be the biggets memleak in the server).
870 elmex 1.171
871 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
872 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
873     - use anyevent to manage listen ports (this enables IPv6 support).
874 root 1.167 - server supports ipv6 client connections now.
875 root 1.168 - use newly-available Coro::AnyEvent.
876 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
877     to let it handle AIO requests.
878 root 1.167
879 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
880 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
881     processing considerably (especially in the client) and reduces data transfers
882     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
883 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
884     - (map) fixed npc dialogue in pup_land/s_f/special.
885     - bugfix: fix a crash when a player casts a swarm spell and then logs out
886     (swarm spells now stay in the player's inventory).
887 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
888 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
889     archetype *archname* (chairs of different facings were merged).
890     - bugfix: fix a potential crash issue in find_object_name (not used
891     normally).
892 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
893 root 1.164 (destruction, magic missile etc.).
894 root 1.163 - swarm spells without a direction now use various spiral patterns
895     instead of being fully random.
896 root 1.158 - update AnyEvent API to 3.4 and above.
897 root 1.156
898 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
899 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
900 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
901 root 1.152 - bugfix: the jumping skill now gives experience for jumping
902     and for attacking monsters. it also takes about one second to do a jump.
903 root 1.138 - bugfix: players couldn't starve in 2.53 :(
904 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
905 root 1.152 - bugfix: spell effects like word of recall are removed on death.
906 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
907     were created outside a map.
908 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
909     (fixed by reversing the logic).
910 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
911 root 1.153 - bugfix: the random map generator no longer leaks key objects.
912 root 1.154 - bugfix: support random maps >127x127.
913 root 1.152 - (maps) fixed the death certificate system in nimbus.
914 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
915 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
916 root 1.147 - (arch) give ball lightning a real name.
917 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
918 root 1.155 - support cfpod in ex replies (client item tooltips).
919 root 1.143 - unapply item in range slow when readying a spell.
920 root 1.148 - bugfix: account for rounding errors in weight updates.
921 root 1.139 - remove synchronous mkdir in chargen_race_done.
922     - fix per-race starting maps.
923 root 1.142 - check hiscore on suicide and quit as well.
924 root 1.138 - tell players when they are starving.
925 root 1.133 - get rid of costly object_from_name conversion for altar effects.
926     - fix map difficulty calculation for generators.
927 root 1.146 - slightly more intelligent handling of "is_animated" flag.
928 root 1.149 - support no_drop map header flag (before it was only available internally).
929 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
930 root 1.133
931 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
932 root 1.119 - bugfix: custom skill settings were not saved by the server.
933     - bugfix: remove did not actually remove items from the inventory, leaving
934 root 1.116 ghost items.
935 root 1.119 - bugfix: properly update items identified on the ground.
936 root 1.120 - bugfix: use localtime_r in the logger thread.
937 root 1.122 - bugfix: player starvation will now give the correct kill reason.
938     - bugfix: archetype reloads could crash the server.
939 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
940 elmex 1.114 player is not logged in.
941 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
942 root 1.117 server startup.
943 root 1.128 - bugfix: fix the door surround check in the random map generator.
944     - (maps) fix heaven quest difficulty progression.
945     - (maps) fix some random map styles.
946     - dropping items a shop is not interested in won't sell them anymore.
947     - rods and horns with a too low maximum charge allow now at least one discharge.
948     - implement kill & death statistics.
949     - random map preparation is no longer synchronous.
950     - rewrite find_style in perl, no longer does synchronous I/O.
951     - improve random map specials placement.
952     - make the killer a real object pointer instead of a string, improved
953     kill reason messages.
954 root 1.117 - take advantage of new aio_close and aio_chmod.
955 root 1.128 - implement archetype::get, object::deep_clone and update callers.
956 root 1.125 - change_abil is much faster.
957 root 1.126 - update the floorbox more often to work around the reverses item order
958     display in clients.
959 root 1.125 - cleaned up object copying by encapsulating it to a single place.
960 root 1.126 - add hints to the invite messages.
961 root 1.127 - rewrote key<->value pair handling.
962 root 1.128 - use an independent random number generator for the random map generator.
963 elmex 1.113
964 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
965 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
966     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
967     - completely automate the weight handling, should fix all weight
968     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
969 root 1.103 - reloading archetypes while a user was in the character creation phase
970     could crash the server.
971 root 1.106 - fix a nontrivial number of cases of code commented similar
972     to "is this really correct?", as many of those cases are now handles
973     automatically by lower level code.
974     - replace many ad-hoc checks for client visibility by object::visible_to,
975     should result in broader applicability of functions using it.
976 root 1.104 - merge items with different arch pointers refering to the same arch
977     (due to archetype reloads).
978 root 1.106 - refactored the object remove/insert functions and most related
979     functions (decrease, split, merge_ob etc.).
980 root 1.105 - make it compile better on freebsd (reported by pippijn).
981 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
982 root 1.108 - fix the longstanding "container stays open" bug.
983 root 1.107 - improved floorbox updating to be incremental and other protocol
984     optimisations.
985     - get rid of update_after_inventory_change and only do update stats
986     for weight once/tick/player at max.
987 root 1.109 - rewrite party commands, use party channel.
988 root 1.103
989 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
990 root 1.97 - properly link against libgthread as that is needed to make the slice
991     allocator thread-safe.
992 root 1.91 - support perls not compiled with 64 bit support (though this is not a
993     recommended configuration) (reported by Samuel Gondouin).
994 root 1.94 - always put godgiven items into the player inventory, never any containers.
995 root 1.92 - (maps, arch) the scorn go club was founded!
996 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
997 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
998     became a real spell-class.
999 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1000     - (arch) considerably strengthened spark shower and destruction.
1001     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1002     finally reloadable at runtime.
1003     - changed archetype loading algorithm to only require one pass and
1004     use delayed resolving of references.
1005 root 1.101 - examine command now uses the examine infobox.
1006 root 1.102 - implement an "incremental garbage collector" for archetypes.
1007 root 1.98 - enable slice allocator again.
1008 root 1.96 - implement optional free memory poisoning.
1009 root 1.91
1010 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1011 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1012 root 1.85 skill.
1013 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1014     names (also update all maps to use money instead of coins).
1015 root 1.78 - add uuid accessors to perl.
1016     - add coin names and archetype accessors to perl.
1017 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1018 root 1.78 - change perl extensions to not use hardcoded coins and values.
1019 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1020     and be more parsimonous of uuid usage by the exact value out on exit.
1021 root 1.86 - write log messages in another thread, removing another sync point.
1022     - support multi-line log messages in a nicer way.
1023 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1024 root 1.81 - fix a minor memleak in the random map generator.
1025     - some parts of the random map generator are not coroutine-safe,
1026     so only call it "single-threaded".
1027     - major cleanup of memory management in random map generator.
1028 root 1.87 - slight refactoring of the random map generator, faster too.
1029 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1030     bookkeeping bug.
1031 root 1.87 - work around "player is on active list" problem by deactivating player
1032     after loading.
1033 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1034     there have in fact been allocations.
1035 root 1.82 - fix object::insert to do as documented and insert into the env
1036     if necessary.
1037     - fix cf::map::unique_maps.
1038     - fix nrof overflow check in can_merge_slow.
1039     - fix converter code to handle >31 bit values.
1040 elmex 1.83 - added support for the player_sold flag
1041 root 1.84 - converters no longer accept unpaid items.
1042 root 1.88 - canonicalize random map meta files for better unification.
1043 root 1.77
1044 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1045 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1046     when mlockall has been used.
1047 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1048 root 1.72 - use separate thread for ticker timing (and more in the future).
1049     this greatly increases timing accuracy and gets rid of an enourmous
1050     number of gettimeofday calls.
1051 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1052 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1053 root 1.71
1054 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1055 root 1.68 - rebalanced default experience table to be more exponential
1056     and much easier up to level ~40, then moderately harder.
1057 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1058 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1059     - do not exit on reload/load errors but properly cleanup.
1060 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1061 root 1.66
1062 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1063 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1064     (this fixes the jeweler skill).
1065 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1066 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1067 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1068     it has reset, which is better than putting it on the savebed, also as
1069 root 1.321 proof that the player didn't use a savebed).
1070 root 1.59
1071 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1072 root 1.56 - work around perl bug in configure perl module version check.
1073 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1074 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1075 root 1.52 - fix a bug in animate_weapon, causing a crash.
1076 root 1.54 - no longer exit when a coroutine throws an exception.
1077 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1078 root 1.53 - fix the "<player> is nuts" message.
1079 root 1.58 - fix an exception at logout due to the json_coder being gone.
1080 root 1.43 - upgrade to EV version 2.0 API.
1081 root 1.47 - when players don't apply a savebed correctly but stand above one,
1082     do not move or kill them.
1083 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1084 root 1.43 - implement generic framework for server-side resource files.
1085     - implement resource file update event.
1086     - hook experience table update into the framework.
1087     - move jeweler.yaml to resources (arch/).
1088 root 1.44 - switch from Crossfire to Deliantra perl module.
1089     - implement json2json arch filter.
1090 root 1.45 - implement widget protocol version 2, support for ui templates.
1091 root 1.54 - mapinfo is now handled fully asynchronously.
1092 root 1.48 - ext/irc: also log irc messages.
1093 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1094 root 1.43
1095 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1096 elmex 1.41 - limited the number of items that can be picked up and dropped
1097 root 1.42 as temporary measurement against bad performance or dropping things
1098     (this lead to long freezes and triggered the watchdog).
1099 elmex 1.41 - improved the performance of the drop command a bit.
1100 root 1.38 - switch from Event to EV for higher performance, easier usage,
1101     less bugs...
1102 root 1.39 - updated to release version of the gnu affero license.
1103 root 1.38
1104 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1105 root 1.36 - more thoroughly rename the binaries, contact addresses.
1106     - update the copyrights.
1107 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1108     crashes.
1109 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1110     potentially causing crashes.
1111 root 1.35 - assign weapons on user load time, not login-time, avoiding
1112     crashes.
1113    
1114 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1115 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1116 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1117     in some of the maps.
1118 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1119     which is now trivial to do.
1120 root 1.33 - removed all traces of the old (and never working) plug-in interface
1121     (70kb code less on amd64).
1122 root 1.34 - improve/tune scheduling priorities.
1123     - fix some freezing bugs.
1124     - fix a memory corruption problem in dynbuf.printf.
1125     - use channels for chat and many informational commands.
1126     - improved the tutorial.
1127     - create missile is now fixed.
1128     - race fields must now contain archetypes.
1129     - jumping skill now works as advertised.
1130 root 1.31
1131 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1132 root 1.24 - relicense under the gnu affero license.
1133 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1134 root 1.24 - implement server-side framework for generic resources.
1135     - use resource framework for server-provided ambient
1136     music.
1137 root 1.27 - save object owners (players only atm).
1138 root 1.24 - replace limited sound api with server-provided sound effects.
1139     - new sc (sound control) protocol command.
1140     - improve fxix protocol to include types.
1141     - exactly fill tcp segments, if possible.
1142     - output-rate is now an upper limit, the server will automatically
1143     (and quite perfectly) adjust to the network conditions, ensuring
1144     low latency even during bulk transfers (music, images, sounds etc.).
1145     - implement server-side widgets (i.e. client widgets controlled
1146     in the server side). this will allow future expansion without
1147     having to upgrade clients.
1148     - implement a (artwork) world map with realtime player position
1149     tracking.
1150     - new and more efficient extcmd (server still supports old extcmd
1151     protocol).
1152 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1153     calcluation that could be easily exploited by users.
1154     - rebalanced diseases to spread more naturally/evenly.
1155     - completely asynchronous map loading even for tiled maps.
1156 root 1.24 - replace simple messaging protocol with channels carrying metadata
1157     (similar to message types, but more directed at the user).
1158     - reduce command processing latency by a whopping 120ms by
1159     reordering some processing steps inside the server. this directly
1160     reduces lag by 120ms.
1161     - actually send spell faces to the client.
1162 root 1.23 - implement player genders.
1163 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1164     otherwise return to savebed and possible kill if the log-out
1165     was for too long.
1166     - fast socket-dead detection (kick player after 8 seconds without ack).
1167     - greatly reduce the cpu time needed to draw maps _again_.
1168     - archetypes are now subclasses of objects.
1169     - rebalanced shop greed and approval functions to be more realistic
1170     (and likely match the actual intention).
1171 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1172     italic, gender-specific text, paragraphs etc.
1173 root 1.24 - implemented hint framework, players can opt to receive hints.
1174     - implemented (long) book framework, added some books from the cf wiki.
1175 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1176     protocol and is capable of transmitting generic meta information.
1177 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1178     - replace the nexus by a per-player tutorial map that teaches stuff
1179     better than the newbie house.
1180 root 1.18 - fix the magicmap colours.
1181 root 1.19 - optimise map update even more by removing unneeded code and checks.
1182     - decouple map and stats update from pl->ob and use pl->observe instead.
1183     - implement observe command.
1184 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1185     calls with a simple comparison.
1186     - fix a latent crossfire bug that could crash the server because the
1187     map refresh did not update the mapspace.
1188 root 1.24 - support custom keys for regions and maps, regions are now
1189     refcount-managed.
1190     - allow worldmap overlays anywhere in the 000..999 range.
1191     - new system to acquire time slices for background jobs, to reduce
1192     jitter.
1193 root 1.27 - semi-persistent object-referencing framework (currently only players
1194     supported).
1195 root 1.22 - dependency tracking for perl extensions.
1196 root 1.24 - new slag-ex extension for cleaning cauldrons.
1197     - fix invoke result processing.
1198     - there are even less i/o syncpoints in the server now.
1199 root 1.29 - added map-tags extension that scans all maps for object tags
1200     and records them in the database (not used yet).
1201 root 1.28 - metaserver 2 support.
1202 root 1.22 - many more bugfixes and minor optimisations.
1203 root 1.16
1204 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1205 root 1.14 - optimised event invocation (non-wanted events can now be
1206     skipped with 4-5 inlined instructions).
1207 root 1.12 - complete rewrite of town_portal: it now creates a portal
1208     to the "nearest" town only, travel is only possible
1209 root 1.13 to the town and back, anybody can use it (also removes
1210     one of the remaining syncpoints in the server).
1211 root 1.10 - complete rewrite of the range/attack skill slot system:
1212     there are now two slots, one for combat, one for ranged
1213     attacks.
1214     - introduce the concept of a current weapon (either a ranged
1215     or a combat weapon/skill/tool) and switch between them as
1216     needed.
1217     - rewrite bow code so bows get more useful: apply damage,
1218     attacktype and other stats to the arrows and treat
1219     bows as weapons. also rebalance the missile weapons skill
1220     so its damage increases with level.
1221     - rewrite the complete player speed logic: weapon_speed now
1222     works as documented and there are no unnatural speed boosts.
1223 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1224     installation, replacing the old collect scripts and
1225 root 1.9 simplying deployment by scaling and cutting faces as required.
1226     - simplify the map protocol extensively by taking advantage
1227     of missing bigfaces, speeding up map generation immensely.
1228 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1229     other archetypes.
1230     - rationalise archetype, region and treasurelist file format
1231     into a single file format and make them reloadable asynchronously.
1232 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1233     reloadable at runtime.
1234 root 1.6 - implement 64x64 faceset support.
1235     - implement fxixsx protocol that saves
1236     a lot of bandwidth over the old image/face/smooth packets
1237 root 1.11 and allows images > packetsize, incremental and background
1238     transfers.
1239 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1240     on a face basis as opposed to a mapspace basis.
1241 root 1.7 - the server can now rate-limit image uploads to not exceed
1242     a certain (client-configurable) speed while guarenteeing full
1243     freedom of movement.
1244 root 1.8 - implement new ex command to request item descriptions.
1245     - implement new msg command for in-game messages with meta
1246     information (using xml).
1247 root 1.9 - enforce utf-8 for all text messages.
1248 root 1.13 - added micropather (not used yet).
1249 root 1.6 - many, many bugfixes.
1250 root 1.1
1251 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1252 root 1.1 - make coroapi accessible to cf+.
1253     - moved map handling logic completely to perl
1254     - per player maps are now marked in the map
1255 root 1.2 - maps are saved completely differently now,
1256     and much more often.
1257 root 1.17 - rewrote map header parser and writer, to be much faster.
1258 pippijn 1.4 - maps and players are now (in the average case) loaded
1259 root 1.2 and saved completely asynchronously, I/O contention will no
1260     longer freeze the server.
1261 pippijn 1.4 - players and maps can be loaded anytime, without the player
1262 root 1.2 being logged in.
1263 root 1.1 - automatically generate method interfaces for perl from headers
1264     - unbundled freezethaw
1265     - mostly rewrote common/map.C
1266     - completely rewrite server/swap.C
1267     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1268     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1269     - better message for apply failures due to applymode
1270     - removed most all of the weather code
1271     - unified logging to stderr and file
1272     - too many minor changes to document
1273 root 1.615