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Revision: 1.724
Committed: Sun May 30 19:51:28 2010 UTC (13 years, 11 months ago) by root
Branch: MAIN
Changes since 1.723: +17 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: apply Glowing Crystal # does not work
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18    
19     - (maps) hopefully fix tobias' tower.
20     - (maps) hopefully fix healing potion vendor in arena entrance.
21    
22 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
23 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
24     now easily reachable, at a price.
25 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
26 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
27 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
28 elmex 1.630 (by Dustfinger).
29 root 1.681 - (maps) fixed bad floor tile in navar apartment.
30 elmex 1.573 - made (wizard) look_at show also uuids.
31     - added cf::object::find_object_uuid (::find_object already exists!).
32 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
33 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
34 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
35 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
36 elmex 1.568 - (arch) made the hill giants loose more body parts.
37 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
38 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
39     and made them a bit more expensive.
40 root 1.633 - (maps) add more glory hole treasure styles.
41 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
42     in a select number of mlab maps.
43 root 1.667 - (maps) the library should be less of a death trap now.
44     - (maps) exits no longer point to auto-apply exits, most affected
45     maps now have proper doors or a similar solution.
46 root 1.682 - (arch) jumping skill has now physical attacktype.
47 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
48 root 1.691 - enter_map did not normalise the map coordinates when the destination
49     space is blocked, causing badness and freezes for the player.
50 root 1.685 - when applying containers, server checks for the key on activate
51     and also allows players to unapply active containers they don't have
52     a key for.
53 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
54     races files to arch, where they belong (exp_table is no longer in
55     confdir but in datadir now!).
56 root 1.677 - jeweler and sound config files are now normal datafiles as well.
57     - quit_character was causing a runtime exception, causing it to not
58 root 1.672 work since 2.93.
59 root 1.671 - entering a map will now respect move_on and other effects,
60     except for auto-apply exits :/
61 root 1.660 - only talk to the items on the nearest mapspace, or, of there
62     are none, to the player, not ALL items in vicinity.
63 root 1.625 - do not update the floorbox while running, to avoid big item
64     updates that cost network bandwidth and processing power.
65 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
66     caused overflows causing monsters to become living deads.
67 root 1.619 - unapply weapons and armour before trying to improve it.
68 root 1.588 - teach the random map generator the ability to read ".rmg" files
69     that specify which actual style map to generate, and use it for
70     the default decorstyle to avoid inappropriate maps to be used.
71 root 1.639 - support (with some limitations) multiple different skills with the
72     same subtype.
73 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
74     so nekosan could end up beign saved AND escaped to another map.
75 root 1.636 - show invisible no longer makes magic mouths visible.
76 root 1.583 - move_type changes (spells, skills etc.) now will correctly
77     take move_on/move_off into account (e.g. buttons).
78 root 1.582 - display (exit) or (random map) in client for those objects.
79 root 1.606 - removed (useless) spell damage columns from spell info and replace
80 root 1.578 it by effective casting level - clients > 2.10 required to display
81     properly.
82 elmex 1.565 - building of levers/doors works again for all kinds of floors.
83 elmex 1.563 - the player can now withdraw and deposit all the available money.
84 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
85     steinwandstadt/celvear.
86 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
87 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
88     mostly based on the spell's level in the spellbook.
89 root 1.718 - the music scheduler did not properly send new music on region
90     changes.
91 root 1.669 - (maps) fix some map regions and the region tree.
92     - the server will now be more picky when parsing the regions file.
93 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
94 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
95 root 1.566 clients.
96 root 1.690 - follow has been rewritten to be, hopefully, more robust.
97     - follow mode will not be aborted when the follower tries to move.
98 root 1.566 - tcp.ext didn't unbind in reloads.
99     - map-tags.ext didn't properly close the database on reloads.
100 root 1.567 - cfutil skips .-directories when scanning.
101 root 1.571 - build.ext prevents players from building on other player's maps.
102     - rent.ext allows the dm to enter anytime.
103     - NPC_Dialogue adds a new predefined variable, $map.
104     - new "build" event hook.
105 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
106 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
107 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
108     them on loading, for old playerfiles and maps.
109 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
110     would be handled differently nowadays anyway.
111 root 1.584 - random map .meta were not being expired at all.
112 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
113 root 1.586 - update to automake 1.10.
114 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
115     require level 4 anymore.
116 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
117 root 1.590 - monsters now rotate through all skills (in chosen_skill).
118 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
119 root 1.661 - detect/sense curse/magic will no longer work on items that don't
120     need identify.
121 elmex 1.593 - added detect mineral vein spell.
122 root 1.592 - support "wall overlays" in the random map generator - not very generic,
123     used by minable veins.
124 elmex 1.594 - (maps) relocated jeweler town to another directoy.
125 root 1.603 - (arch) implement mining pickaxes and mining skill.
126 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
127 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
128 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
129     of the output is only 1/5th (instead of 1/3rd) of ring level.
130 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
131     generated ring/amulet.
132 root 1.601 - generate most constants for perl automatically.
133 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
134     - when player dies, restore his food to at least 200.
135 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
136 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
137 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
138 root 1.600 - the singing skill actually respects the direction now.
139     - oratory and singing now require a direction.
140 root 1.603 - use_skill now requires that you can actually apply the skill tool.
141 root 1.604 - do not invoke perl on every user command anymore by providing
142 root 1.655 a command and an unknown_command event.
143 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
144     perl to C++, for speed reasons (basically undo patchset 1304).
145     - add a client_destroy event, so we don't have to hook the
146     attachable destroy event (which is called much more often).
147 root 1.606 - removed (unused) FLOOR object type.
148 root 1.607 - fix errornous change_abil messages for rods (and other types).
149 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
150     all into server/commands.C.
151 root 1.609 - save and restore combat/ranged/current slot for players.
152 root 1.610 - the server now batches item's face/fx commands, as opposed
153     to sending one fx per item - helps mostly at connect and
154     with floorbox updates.
155 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
156 root 1.614 - the random map generator now supports selecting difficult for
157     more style categories than just monsters (all except fountains
158     apparently).
159 root 1.617 - object serialiser no longer creates empty "owner" references.
160 root 1.620 - make sure failed castings take some time, too, to avoid being
161     smitten by your god.
162     - many more failmsgs and help texts.
163 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
164 root 1.623 - stop thrown objects when their speed goes too low.
165 root 1.624 - log the number of unique logins seen every minute in a compact
166     format (for statistics).
167 root 1.626 - do not send delitem for players.
168 root 1.627 - support static scalar data members properly in genacc now.
169     - implement "simple" freelist management for objects.
170 root 1.628 - recycle object counts now - to support longer uptimes.
171 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
172     function (and yes, 666 is exact!).
173     - random map generator results should now be fully repeatable.
174 elmex 1.635 - fixed possible crash bug in build code.
175 root 1.638 - rename find_marked_object to ->mark and speed up.
176 root 1.640 - player movers properly destroy themselves when used up, instead
177     of leaking.
178 root 1.642 - do not show msg for unidentified objects that need identification.
179 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
180 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
181     next_line method.
182 root 1.646 - use nicer file format for exp_table and attackmess
183     (more like other resource files).
184     - make parse errors during server startup fatal.
185 root 1.652 - properly initialise all maptile values in constructor.
186     - improved {link} map.
187 root 1.655 - optional unloadable extensions will not lead to an endless loop.
188 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
189 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
190 elmex 1.664 - building listening books is possible again.
191     - (maps, arch) added archetype for building instructions and replaced
192     the copies of the instructions in the maps with it.
193 elmex 1.666 - (arch) made the spark shower spell available in shops.
194 root 1.670 - don't create a second LOGIN event on character creation.
195 root 1.674 - correctly generate "You paid xyz" message in shops.
196 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
197 elmex 1.710 - added a 'password' command, to let DMs change the password of players
198     more conveniently.
199 root 1.680 - correctly save shopitems string, to avoid parse error when reading
200     saved maps.
201     - logging now differentiates between logging levels better.
202 root 1.684 - speed up get_typedata.
203 root 1.689 - fix deadlock problem during server shutdown/reload.
204 root 1.692 - make ext/checkrusage "more" non-blocking.
205     - use common::sense for extensions.
206     - work around a 50.10.0 utf8 caching bug.
207 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
208     "no relation to target" bugs.
209 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
210     modules being loaded from the mainloop, pre-load some more
211     core modules so perl doesn't do it later on.
212 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
213     compiling regexes.
214 root 1.701 - make exp_table and materials file reloadable.
215 root 1.702 - made reload_config non-blocking.
216 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
217     causing server freezes.
218 root 1.704 - store unhashed password, to prepare for safer authentication.
219 root 1.707 - do not log connections from the local host, to help a local
220     watchdog.
221 root 1.714 - fix summon freeze at map borders.
222 root 1.717 - support @group syntax and music config file for music face lists.
223     - run post_init jobs in parallel, they might do I/O.
224 root 1.722 - avoid apply conversion for converters.
225 root 1.562
226 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
227 root 1.558 - (maps) fix travel to valdor and back.
228 root 1.545 - do no longer by default eval map cod ein safe compartments
229     (this can be re-enabled using the safe_eval config option).
230 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
231     in lorak.
232 root 1.559 - fix data corruption issues caused by recursive calls to
233     unordered_mapwalk - now every caller must provide its own
234     buffer.
235 root 1.538 - (maps) improve tindervale maps slightly.
236 root 1.544 - (arch) considerably decrease slag ex price.
237 root 1.540 - (arch) fix filth archetype.
238 root 1.556 - extension dependency resolve was completely broken.
239 root 1.544 - multipart objects would cause save_throw_object to crash - it
240     now acts on the head only.
241 root 1.541 - do not try to connect to an irc server unless explicitly configured.
242 root 1.542 - do not expect decltype() to be available in gcc 4.4.
243 elmex 1.543 - extended the safe perl environment by loops.
244 root 1.547 - (arch) fix "armless cook" facings.
245     - the "experience table" resource item did not have a proper
246     hash associated with it, so updates could not be detected.
247 elmex 1.550 - fixed poison traps in doors.
248 root 1.548 - player->killer_name did not properly flag the name as unicode.
249 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
250     and provide a non-destructive SvPVutf8 variant.
251 root 1.554 - do not allow dragon players to change their title via the settings.
252 elmex 1.552 - ratelimited jeweler skill nugget conversion.
253 root 1.551 - under high load, the server stopped swapping out to make
254     the server more responsive, but making it impossible to reduce
255     the load by... swapping out. slot queuing will now always make
256     some progress.
257     - improve the quality of the load-avg calculation.
258 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
259 root 1.556 - don't fail to write the runtime file if the temporary already exists.
260 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
261     player now.
262 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
263     timestamp and use a tab in the client to increase awareness.
264 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
265     setflag 0 is possible.
266 root 1.560 - make install now deletes old extensions, to ease upgrades in the
267     deliantra vm.
268 root 1.538
269 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
270 root 1.532 - the destruction spell could/would corrupt server memory quite often.
271 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
272     disk, not when it already was in memory.
273 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
274     avoiding livelock during high-load emergency saves.
275 root 1.530 - logging in did not properly unapply all skills.
276 root 1.531 - (maps) make the invite quest marking much more obvious.
277 root 1.533 - (arch) fix warrior archetype names.
278 root 1.532 - map prefetching never prefetch upwards.
279 root 1.534 - wizpass no longer makes you non-blocking.
280 root 1.536 - (maps) add light to some of the special maps, add troll
281     map.
282 root 1.530
283 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
284 root 1.515 - (maps) add gorokh_final mapset from crossfire.
285 root 1.516 - (maps) block most vault-type mlab locations, open up
286     imperial converters for anybody to use.
287 root 1.519 - (maps, arch) replace all permanent stat potions by random
288     variants.
289 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
290 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
291     real player object on player changes.
292 root 1.522 - diseases and maybe other things could sometimes reduce the speed
293     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
294     much grief.
295 root 1.523 - speed_left randomisation was, apparently, totally broken.
296     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
297     of the speed slot internally and in map save files. among other
298     things, this gets rid of all the abs (speed) calls.
299     - reduce map file save files by using abridged keywords aliases.
300 root 1.494 - shop specialisation calculation was totally broken.
301 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
302     now enforced.
303 root 1.498 - fix magic mapping, which only worked for inate spell casting.
304 root 1.495 - godgiven items will now be explicitly described as such.
305 root 1.524 - (arch) dded a quiver of bolts.
306 root 1.504 - materialnames would change "randomly" on every load, only
307     set the material when the materialname was not set before.
308 root 1.497 - balancing change, halve rod recharge speed (instead
309     of 4.8s, the standard rods now recharge in ~10s. not a solution,
310     but still.
311 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
312 root 1.509 the costly flag-checking loop in most cases and using a simple
313     repeat-cache for speed_left.
314 root 1.507 - always delay stats update for players on insert/remove till
315     next tick/command, which saves a lot of cpu cycles on drop/take.
316 root 1.514 - add hint about havign to run to attach unaggressive npcs.
317 root 1.494 - pet monster level was not displayed correctly in "showpets index".
318     - clean up floating point conversions and many similar nitpicks.
319 root 1.502 - fix hanuk altar.
320 root 1.504 - overhaul material system to be much faster, and having less bugs, but
321     still having a lot of cruft :/.
322 root 1.502 - add marble shop floor.
323 root 1.494 - move gcc specifics to new file include/compiler.h.
324     - unrecognised cfpod directives could cause undefined behaviour.
325 root 1.505 - added boes' marble shop to steinwandstadt.
326 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
327     - optimise mapspace updates.
328     - cache volume/items per mapspace.
329 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
330     decrease).
331 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
332     have led to weird item multiplications.
333 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
334 elmex 1.501 - fixed crash bug in learn_spell command.
335 elmex 1.634 - enhanced output of the mapinfo command.
336 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
337 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
338     from perl to c++.
339 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
340     and use it in some "inner" loops.
341 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
342 elmex 1.511 - fixed jeweler experience output to not be floating point.
343 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
344 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
345 root 1.518 - try to prefetch memory inside process_objects, which can give
346     enourmous speed gains.
347     - make some small optimisation to the process_objects loop.
348 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
349     handling different chksum lengths.
350     - check for hash collisions in cfutil.
351     - reduce face checksum size from 6 to 4 bytes.
352 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
353 root 1.523 - removed weather-specific attributes.
354     - fixed genkeywords dependency.
355     - do not clear "randomitems" slot for world underlays.
356     - use "sl" as short-hand for speed_left in save-files, just to make them
357     smaller.
358 root 1.517 - in general, don't crash on value-less resource file lines
359     anymore, due to get_str never returning a 0-pointer.
360 elmex 1.521 - code cleanup in move_symptom.
361 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
362 root 1.494
363 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
364 root 1.481 - some Andrew Madloch wanted, despite being specifically told
365     multiple times that the Deliantra parts additions are under AGPL,
366 root 1.487 lock up the source code of the server within his company.
367 root 1.481 some reorganisations have been done to the sourcecode to make
368     it clearer that this violates the Affero GPL. Help to keep
369     Deliantra free software even for the coming generations
370     and be wary of the promises of Andrew Madloch, he has nothing
371 root 1.487 good in mind for free software.
372 root 1.480 - clarify which files of the server are 100% AGPL.
373 root 1.481 - minor reorganisation, move some GPL code into other files.
374 root 1.483 - implement viewpoint (which is like observe, but only for the map,
375     not stats etc.).
376 root 1.484 - replace magic mapping overlay by a flying bird exposing area
377     on the worldmap (ext/magic_mapping.ext).
378 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
379     - @find results in npc dialogue is now stored in $find.
380 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
381 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
382 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
383     dm instead.
384 root 1.456 - (maps) add town portal to celvear.
385 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
386     mapsets from crossfire, together with associated archetypes.
387 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
388     - (maps) define a new whalingoutpost region.
389 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
390     and most archetypes that go with them (without stoning and swallow effects),
391     casino tokens and stock certificates are also missing.
392 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
393     and santo dominion.
394 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
395     to go with them. also adjusted archetypes to be more korrekt "gotisch".
396 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
397 root 1.460 - properly close client-side dialogue when the player is teleported away.
398 root 1.459 - map-tags did not properly close it's database tables or wait
399     for a quiescent state, causing memory corruption on reload.
400 root 1.454 - support "stat.xyz" accessor in match expressions.
401 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
402 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
403     fixes long answers from npc dialogue).
404 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
405 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
406     and to not add a "put your code here" force needlessly.
407 root 1.463 - (arch) fix or improve many plurals.
408 root 1.465 - markers do no longer add a force if the slaying field is unset.
409 root 1.466 - sped up search-items implementation, but it's still horrible.
410 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
411 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
412     used to reogianise the illogical arch tree a bit.
413 root 1.479 - (maps) import most map names from crossfire.
414 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
415 root 1.483 - fly_high movement gives better los, ignoring blocksview.
416 root 1.488 - the addexp command should now honour skill names with spaces.
417 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
418 root 1.491 - (arch) added many more buildable marble floors.
419 root 1.490 - major namespace cleanup: save 45kb by making functions static
420     that were unnecessarily global.
421 root 1.452
422 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
423 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
424 root 1.451 - fix a memory buffer overflow in the book code.
425 root 1.429 - add @check, @find npc dialogue commands.
426     - (maps) add a number of town interiors.
427 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
428 root 1.451 - (maps) add celvear area from cfextended.
429 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
430     - (server,maps) fix bug causing some library books not to be chained down,
431     cause Scorn/Navar libraries not to have inscribable books.
432 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
433 sf-marcmagus 1.433 inappropriate item power.
434 root 1.448 - (maps) fix intwell balancing issue.
435 root 1.437 - improve the look of generated books.
436 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
437     - fix bug where players could bypass no_drop by putting items in containers.
438 root 1.430 - consecutive commands arriving at the same time in the server would be
439     corrupted if the length was >255.
440 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
441 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
442     and perl.
443 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
444     functionality (and more) inside the same object using the match expressions.
445     - create simpler match expression compiles in many common cases.
446 root 1.439 - reduce object size by removing obsolete "seen_by" member.
447 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
448     of the new dynbuf::splice function (which gave an unexpected net win
449     in code size...).
450 root 1.442 - the server will no longer complain (and subtly fail) when an object
451     being removed from a map causes another object to get removed.
452 root 1.441 - banish strncpy from the server, speed up and simplify sending item
453     descriptions to the client considerably.
454 root 1.442 - add new "in head" set modifier for matches.
455     - new BLOCKED_MOVE event added.
456     - mapscript archetype now has activate_on_xxx true by default, as similar
457     connected elements.
458 root 1.448 - (maps) imported all styles from cfextended except
459 root 1.444 floorstyles/land_plots and monsterstyles.
460 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
461 root 1.446 - don't crash when treasure lists are empty / supply new empty
462     treasurelist for randomitems when none can be found.
463     - implement cf::map::static_maps and use it in map-tags.ext.
464 root 1.449 - fix a bug in map-tag scanning when moving tags.
465 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
466     for a reaction.
467 root 1.447 - implement new "loadall" map loading command, purely for debugging.
468 root 1.429
469 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
470 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
471     but not horns (to make them more useful for content-creators).
472 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
473     2) it skipped spell effects and 3) it didn't handle the case where
474     and object was destroyed while iterating over it correctly. all this
475     allowed players to sometimes walk onto spaces they should not be able to
476     walk on.
477 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
478 root 1.399 - examining an object now dumps the serialised object form when the user
479 root 1.404 is a wizard (wizlook).
480 root 1.421 - altars no longer accept unpaid items.
481 root 1.411 - party spells didn't work all that well.
482 root 1.424 - added complex object matching framework (cf::match), and make altars
483     and pedestals use it.
484 root 1.425 - identified skill-tools show what skill they grant.
485 root 1.399 - display the duration of change_ability spells when examining them
486     (missing: protection spells, but they are a hack...).
487 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
488     adding more variety to the different mushrooms.
489 root 1.398 - fix a minor cfpod formatting bug.
490 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
491     the hintmode setting on the settings page.
492 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
493 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
494 root 1.399 - enable the object loader to also dump archetypes.
495 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
496 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
497 root 1.402 - force the initial face when loading an object that is time-animated
498     or a monster, so it does not have to be specified anymore.
499 root 1.403 - fix a bug where recasting an ability changing spell could shorten
500     its remaining duration.
501 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
502 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
503 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
504     up splay operations as well.
505 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
506 root 1.412 - implement introspection data for C++ classes (%REFLECT).
507 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
508 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
509 root 1.419 - fix transmutation alchemy.
510 root 1.424 - speed up many frequently-invoked C->perl callbacks.
511 root 1.419 - added complex object matching framework, to be used in altars and the like.
512 root 1.426 - switch to YAML::XS from YAML.
513 root 1.396
514 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
515 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
516     that ultimately was not helpful to catch it :)
517 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
518     all callers to use either one or the other, as appropriate. This
519     fixes the (rather fragile) light spell, maybe others.
520     - fixed an overflow and exploit in the bank/payment code.
521     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
522 elmex 1.384 to explain the skill a bit more.
523 root 1.389 - removed a buggy check for zero attacktype. So that we might find
524 elmex 1.388 the real bugs in the archs/maps/objects.
525 elmex 1.394 - Fixed enabling torches with lighters.
526 elmex 1.387 - (maps) Added Heaven Town region.
527     - (arch+maps) Fixed & normalized warriors on map
528     /quests/peterm/CTower/Barracks.
529 root 1.392 - fix the light spell (and possibly diseases and other lights).
530 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
531 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
532     a long time ago, and similar cases are still to be found in the maps.
533     - make the socket_timeout configurable in the code (but not yet for users).
534 root 1.393 - earth wall health bar is now correct.
535 elmex 1.384
536 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
537 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
538     freeze with IO::AIO anymore due this change.
539 root 1.364 - avoid a crash when a player tries to apply a lighter.
540 root 1.376 - allow a spell argument for dimension door.
541 root 1.362 - move shop item listing and some otherstuff into the info tab.
542 root 1.360 - avoid crashes when non-players cast party spells.
543 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
544 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
545     - small improvement of the number of potions in shops
546     (by Job Vranish).
547     - added a few party spells (by Job Vranish).
548 root 1.362 - use a common message dynbuf.
549 root 1.364 - destroying tear down objects will now use the full hp range
550     for animation and will only destroy/lastframe when hp < 0.
551     - allow monsters to use earth to dust.
552     - use manhattan distance for get_rangevector_from_mapcoord, just as
553     in get_rangevector.
554     - los updates now correctly take tiled maps into account.
555     - do los updates even on maps without darkness.
556 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
557 root 1.375 - upgrade to IO::AIO 3.21.
558 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
559 elmex 1.373 - properly catching exceptions from callback in irc.ext.
560 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
561 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
562 elmex 1.368 - (arch) added hint about usage to Slag Ex.
563 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
564     like the rest.
565 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
566 root 1.378 - (arch+maps) added rate limited converter and adjusted
567     /elmex/mana_fountain.
568     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
569     - reduce size of casting_time, move_status, attack_movement,
570     last_heal and last_sp slots, squeezing some more space out of struct
571 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
572     anywhere.
573 root 1.358
574 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
575     - fixed bug in alchemy, where finding the right object for enhancements
576     didn't work.
577 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
578     effects (w.r.t. put_more) per mapspace, to give the server a chance
579     to survive a hundred deathsheads.
580 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
581     disastrous bug of unfortunately unknown proportions...
582 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
583 root 1.343 - use gender-neutral place descriptions for invite.
584 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
585     Thanks go to Lisa Larsen!
586 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
587     anymore).
588 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
589 root 1.345 - use better dependency tracking for include/keyword.h.
590 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
591     so it is possible to invite somebody out of some stck-till-death traps,
592 root 1.346 or simply to commit suicide.
593 root 1.352 - replace the "ignoring delayed commands" message by something more useful
594     (cf. cunning gnome freezeing issue).
595 elmex 1.349 - various fixes for weapon improvements.
596 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
597 root 1.353 - support T and G sequences in cfpod.
598 root 1.343
599 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
600 root 1.339 - convert me command from per-map to chat, which makes more sense, also
601     document it.
602 elmex 1.336 - more than one spellbooks of same class can now be given
603     in class selection.
604 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
605     spell rebalancements.
606 elmex 1.338 - the IRC gateway filters IRC colors now.
607 elmex 1.336
608 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
609 root 1.331 - (arch) fix quiver of Holding Bolts.
610 root 1.332 - applying unpaid items will now examine them.
611 root 1.330 - add "What" column to body command, showing items in that slot.
612 elmex 1.329 - redesigned and rebalanced lamps and torches.
613 root 1.330 - add "..." to item names that have been shortened.
614     - fixed "assign" function that squeezes strings into fixed length.
615 elmex 1.333 - add cursed effect to lamps and (some) torches.
616 elmex 1.334 - fixed bad assigned crafting skills and their tools.
617 root 1.312
618 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
619 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
620 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
621 root 1.312 - make monster smell logic dependent on their wisdom stat.
622 root 1.324 - put the death reason into a separate tab.
623     - converted "connected" slot to string, cleanly got rid of some ugly
624     hacks such as the path_attuned hack.
625 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
626     - replace one-at-a-time hash by faster than smaller FNV-1a hash
627     when hashing strings.
628 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
629 elmex 1.320 whether the right cauldron is used.
630 root 1.313 - considerably optimise shared string implementation by
631 root 1.316 making its null value a compiletime constant.
632 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
633     as well as using shstr_cmp to pass shared stringsa round efficiently,
634     for lots of code size savings.
635 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
636     they are sleeping: generators now check for the sleeping flag.
637 root 1.318 - tell gcc not to excessively inline some perl interface functions.
638 root 1.322 - remove marking rune length limit.
639 root 1.323 - fix formatting of cfpod when a verbatim block was following
640     a single newline.
641     - move resistances, statistics and showpets command output into tabs.
642 root 1.326 - implement map scripts that can replace the boulder logic without
643     having to write extensions.
644 root 1.310
645 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
646 root 1.302 - fix a longstanding bug that teared multipart monsters
647     at map boundaries apart.
648 root 1.292 - temporarily make permanently invisible player visible when
649     he/she makes noise.
650 root 1.284 - fix being able to see through walls a bit.
651 root 1.303 - improve look at output.
652 root 1.285 - completely replaced the line of sight algorithm with a variant
653     of spiral fov capable of visibility grades and arbitrary
654     shadow angles, that uses less memory and less code.
655     - the new los code supports arbitrary map rectangles and loosens
656 root 1.310 other restrictions of the old code, supporting further optimisations.
657     - update los if blocksview-objects are inserted in a map, not just when
658 root 1.287 removed (e.g. for summon fog).
659 root 1.303 - permanent invisibility doesn't make immune against making noise:
660     implement a noise system that allows monsters to locate the player
661     when he/she makes noise.
662     - implement a primitive smell system that monsters can use to track
663     players.
664 elmex 1.288 - create bomb now also works when casted by door traps.
665 elmex 1.290 - (arch) new torch graphics.
666 root 1.289 - (maps) considerably soften the subway spider.
667 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
668     the guards from being killed by players.
669 root 1.310 - (maps) lots of tweaks in and around scorn.
670     - (maps) use special non-blocksview jungle, mountain and
671     darkforest freely on the worldmap, to get gradual sight obstacles
672     instead of total blackout in those areas.
673 root 1.289 - no maximum darkness for outdoor maps anymore.
674 root 1.291 - add more hints, fix some messages.
675 root 1.292 - fix a bug: firing rods should tell you something about them.
676     - make light additive even within players.
677 root 1.293 - darken xrays effect a bit.
678     - improve handling of los changes when inserting or removing
679     objects, not perfect yet.
680     - make map darkness signed (formerly unsigned) to allow
681 root 1.294 ambient lighting and centrally manage darkness as an offset.
682     - revamped, fixed and documented the server calendrics, also
683     tell users the current time and data, to improve awareness.
684     - implement proper wizlook flag and handling of wizlook, instead
685     of dumbly just clearing los once.
686 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
687     and has a smaller runtime variance.
688 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
689     making them actually useful.
690     - see_in_dark now increases the viewing radius by 3.
691 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
692     speedup, as well as in many other places.
693 root 1.299 - remove support for extended map infos - these are not used
694     by the deliantra client and removing them gives us a 10% speedup
695     when sending map changes.
696 root 1.300 - remove most gcfclient and other client bug workarounds, as well
697     as now obsolete protocol versions, simplying the code.
698 root 1.301 - optimise and simplify generation of random numbers.
699 root 1.303 - correctly provide a non-zero default density for materials, to
700     avoid crashes, fix other bugs in the material handling code.
701     - fix volume calculations.
702     - fix cfpod parsing when multiple verbatim blocks were separated by
703     newlines.
704 root 1.305 - increase monster detection radius from wis/5 to wis/3.
705 root 1.306 - remove old pickup modes.
706     - remove obsolete disarm and search commands (search wasn't working
707     anyways).
708 root 1.308 - fix a crash when an npc applied a sign.
709 root 1.284
710 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
711 root 1.283 - this release is assumed to be very stable.
712     - (maps) radically redesigned and improved tutorial.
713 root 1.280 - directional casting no longer immediately removes the invisible effect.
714 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
715 root 1.272 - fix overflow in lighting calculations.
716     - negative glow radii can no longer cause total darkness.
717 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
718     only maximally-lit ones.
719 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
720     - swashbucklers got the oratory skill now.
721 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
722 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
723 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
724 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
725     (which was probably broken, too).
726 root 1.281 - support negative glow radii during daytime, too.
727     - use circular, not rectangular, viewing area.
728     - use minimum viewing distance of 2 in outdoor maps.
729     - negative glow is stronger than viewing area or lamps.
730 root 1.283 - (arch) new darkness spell face.
731 root 1.272
732 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
733     - (maps) completely redesigned scorn.
734 root 1.269 - "cast light" now works on oneself.
735 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
736     negative glow radii again (they were totally broken before).
737 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
738 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
739 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
740 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
741 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
742     back to the player.
743 root 1.251 - attuned/repell and spell base level system reworked.
744 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
745 root 1.247 be less erratic now.
746 root 1.248 - refuse to write the uuid file if the uuid is zero
747     (to avoid writing it in early crashes).
748 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
749     - speed up emergency_save by not syncing every file separately.
750     - no longer reattach perl to every object on reload, it's slow, and no longer
751     necessary since we don't nuke stashes anymore.
752     - do not bootstrap perl from the commandline args, use separate eval for
753     better error reporting.
754 root 1.259 - fix a crash when pushing cone spells met ice attacks.
755 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
756 root 1.255 - speed up map refresh in server a bit.
757 elmex 1.258 - refactored drop code and fixed some programming errors in it.
758 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
759 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
760 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
761     as the current weight of the inventory.
762 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
763     dragonfire has been introduced for the non-dragon players.
764 root 1.265 - remove unused "tooltype", "start_holding" object slots.
765     - change "weapontype" object slot to uint8.
766     - convert "hide" object slot into flag.
767     - reorder object members for better locality of reference and codesize
768     decrease.
769 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
770 root 1.267 - fix a crash when no skill could be found when killing amonster.
771 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
772     every completed aio operation.
773 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
774     and update mapspaces if necessary.
775 root 1.246
776 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
777 root 1.241 - removed all command line parsing, only env variables are supported
778     anymore.
779 root 1.239 - region-specific monsters will now once more be on the worldmap.
780 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
781 root 1.225 would grow out of bounds.
782 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
783 root 1.222 - fixed a double-escaping bug in the pod-parser.
784     - rewrote the cfpod parser in C++.
785     - hintmode moved to C++, players need to re-set their hintmode if
786     they dislike "show".
787 root 1.231 - fix RIP inscription.
788 root 1.239 - bump login name length from 18 to 20 char max.
789 root 1.231 - correctly support gender in emotes.
790     - correctly support gender in the death messages.
791     - correctly generate death messages for players only when they really die,
792     with increased information.
793 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
794     and data corruption (but apparently was never triggered).
795 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
796 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
797     data corruption bug.
798 root 1.223 - tweak coredumping/monitoring a bit.
799 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
800 root 1.227 - do not crash in the loader when an inventory object could not be loaded
801     (from a corrupted file).
802 root 1.241 - redid skills command to send output to proper channel.
803 root 1.233 - object->map is no longer refcounting.
804 root 1.228 - add FLAG_DEBUG for internal debugging.
805 root 1.231 - add NDI_VERBATIM flag to send_msg.
806 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
807 root 1.240 - player->exists is no longer a sync_job.
808 root 1.233 - split login.ext's player scheduler into
809     it's own player-scheduler.ext extension.
810 root 1.222
811 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
812 root 1.212 - require perl 5.10.
813 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
814 root 1.204 - swap player and observed count's on the map when observing.
815 root 1.205 - add (mostly untested) mapspace perl class and accessors.
816 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
817 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
818     could be found.
819 root 1.208 - pits now have a configurable "random spread" range and default
820 root 1.213 to a radius of two now.
821 root 1.212 - rewrite pay_player_arch.
822     - use a more stable perl_reload implementation.
823     - do not use Symbol::delete_package (causes crashes after perl-reload),
824     use our own, safer, clear_package instead.
825     - when asynchronously dumping core, close all file handles to allow
826     the server to restart concurrently.
827 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
828     sequences, without double-encoding. it should be faster, too.
829     - the above fixes wrong display of help tetx and many other issues.
830 root 1.216 - use lzf and frag packets for large messages for clients supporting them
831 root 1.218 (0.9976+), use it for long books and other messages.
832 root 1.210 - eradicate listen command and corresponding code.
833 root 1.211 - eradicate logs command.
834 root 1.218 - let the client log into the server log, used for crash backtraces.
835 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
836     old style spell objects with the spell magic bullet.
837 root 1.220 - (arch) fixed skill less rods in the archetypes
838 root 1.204
839 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
840 elmex 1.197 - made jeweler workbench larger and some other minor map
841     changes in jeweler town.
842 root 1.196 - fixed wrong item handling in jeweler skill code.
843 root 1.198 - (arch) use a special "key_random_map" for random map keys
844     that are used up.
845 root 1.199 - fix a crash when the player who was observed has logged out long
846     enough for his region/map to be gone.
847 root 1.200 - port to g++-4.3's incompatible tr1 changes.
848 root 1.201 - add some missing dependencies.
849 root 1.203 - log to /var/log/deliantra/ by default.
850     - hack observe code to enable smooth movmenet when observing.
851 elmex 1.195
852 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
853 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
854 root 1.179 - correctly move gsay to the party channel.
855 root 1.178 - fix a crash when animate weapon was used in some areas.
856 elmex 1.177 - fixed unnecessary identification of by converters created objects.
857 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
858     with NPCs.
859 elmex 1.175 - (arch) dragon scales got proper type now
860 root 1.193 - object::decrease would sometimes cause container weights to
861     be wrong, this has been fixed.
862 root 1.194 - do not send time updates for newly-seen items.
863 root 1.185 - thawing an icecube will once more drop its contents to the ground.
864 root 1.183 - fix cone spells etc. going through walls sometimes.
865 root 1.186 - fix a weight update bug that sometimes left containers
866     with wrong weights.
867 root 1.194 - added auto_apply event and extension for shop tiles.
868 root 1.172 - work around get_map_flags invoking perl and switching the stack.
869     - make sure the map is loaded when using a town portal return.
870 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
871     where healing spells didn't cost any grace.
872 root 1.173 - fix starvation kill reason.
873 root 1.174 - fix pk killer name message.
874 root 1.189 - don't let people apply signs with @match.
875 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
876     what seems to be the biggets memleak in the server).
877 elmex 1.171
878 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
879 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
880     - use anyevent to manage listen ports (this enables IPv6 support).
881 root 1.167 - server supports ipv6 client connections now.
882 root 1.168 - use newly-available Coro::AnyEvent.
883 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
884     to let it handle AIO requests.
885 root 1.167
886 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
887 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
888     processing considerably (especially in the client) and reduces data transfers
889     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
890 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
891     - (map) fixed npc dialogue in pup_land/s_f/special.
892     - bugfix: fix a crash when a player casts a swarm spell and then logs out
893     (swarm spells now stay in the player's inventory).
894 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
895 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
896     archetype *archname* (chairs of different facings were merged).
897     - bugfix: fix a potential crash issue in find_object_name (not used
898     normally).
899 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
900 root 1.164 (destruction, magic missile etc.).
901 root 1.163 - swarm spells without a direction now use various spiral patterns
902     instead of being fully random.
903 root 1.158 - update AnyEvent API to 3.4 and above.
904 root 1.156
905 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
906 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
907 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
908 root 1.152 - bugfix: the jumping skill now gives experience for jumping
909     and for attacking monsters. it also takes about one second to do a jump.
910 root 1.138 - bugfix: players couldn't starve in 2.53 :(
911 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
912 root 1.152 - bugfix: spell effects like word of recall are removed on death.
913 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
914     were created outside a map.
915 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
916     (fixed by reversing the logic).
917 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
918 root 1.153 - bugfix: the random map generator no longer leaks key objects.
919 root 1.154 - bugfix: support random maps >127x127.
920 root 1.152 - (maps) fixed the death certificate system in nimbus.
921 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
922 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
923 root 1.147 - (arch) give ball lightning a real name.
924 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
925 root 1.155 - support cfpod in ex replies (client item tooltips).
926 root 1.143 - unapply item in range slow when readying a spell.
927 root 1.148 - bugfix: account for rounding errors in weight updates.
928 root 1.139 - remove synchronous mkdir in chargen_race_done.
929     - fix per-race starting maps.
930 root 1.142 - check hiscore on suicide and quit as well.
931 root 1.138 - tell players when they are starving.
932 root 1.133 - get rid of costly object_from_name conversion for altar effects.
933     - fix map difficulty calculation for generators.
934 root 1.146 - slightly more intelligent handling of "is_animated" flag.
935 root 1.149 - support no_drop map header flag (before it was only available internally).
936 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
937 root 1.133
938 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
939 root 1.119 - bugfix: custom skill settings were not saved by the server.
940     - bugfix: remove did not actually remove items from the inventory, leaving
941 root 1.116 ghost items.
942 root 1.119 - bugfix: properly update items identified on the ground.
943 root 1.120 - bugfix: use localtime_r in the logger thread.
944 root 1.122 - bugfix: player starvation will now give the correct kill reason.
945     - bugfix: archetype reloads could crash the server.
946 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
947 elmex 1.114 player is not logged in.
948 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
949 root 1.117 server startup.
950 root 1.128 - bugfix: fix the door surround check in the random map generator.
951     - (maps) fix heaven quest difficulty progression.
952     - (maps) fix some random map styles.
953     - dropping items a shop is not interested in won't sell them anymore.
954     - rods and horns with a too low maximum charge allow now at least one discharge.
955     - implement kill & death statistics.
956     - random map preparation is no longer synchronous.
957     - rewrite find_style in perl, no longer does synchronous I/O.
958     - improve random map specials placement.
959     - make the killer a real object pointer instead of a string, improved
960     kill reason messages.
961 root 1.117 - take advantage of new aio_close and aio_chmod.
962 root 1.128 - implement archetype::get, object::deep_clone and update callers.
963 root 1.125 - change_abil is much faster.
964 root 1.126 - update the floorbox more often to work around the reverses item order
965     display in clients.
966 root 1.125 - cleaned up object copying by encapsulating it to a single place.
967 root 1.126 - add hints to the invite messages.
968 root 1.127 - rewrote key<->value pair handling.
969 root 1.128 - use an independent random number generator for the random map generator.
970 elmex 1.113
971 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
972 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
973     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
974     - completely automate the weight handling, should fix all weight
975     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
976 root 1.103 - reloading archetypes while a user was in the character creation phase
977     could crash the server.
978 root 1.106 - fix a nontrivial number of cases of code commented similar
979     to "is this really correct?", as many of those cases are now handles
980     automatically by lower level code.
981     - replace many ad-hoc checks for client visibility by object::visible_to,
982     should result in broader applicability of functions using it.
983 root 1.104 - merge items with different arch pointers refering to the same arch
984     (due to archetype reloads).
985 root 1.106 - refactored the object remove/insert functions and most related
986     functions (decrease, split, merge_ob etc.).
987 root 1.105 - make it compile better on freebsd (reported by pippijn).
988 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
989 root 1.108 - fix the longstanding "container stays open" bug.
990 root 1.107 - improved floorbox updating to be incremental and other protocol
991     optimisations.
992     - get rid of update_after_inventory_change and only do update stats
993     for weight once/tick/player at max.
994 root 1.109 - rewrite party commands, use party channel.
995 root 1.103
996 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
997 root 1.97 - properly link against libgthread as that is needed to make the slice
998     allocator thread-safe.
999 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1000     recommended configuration) (reported by Samuel Gondouin).
1001 root 1.94 - always put godgiven items into the player inventory, never any containers.
1002 root 1.92 - (maps, arch) the scorn go club was founded!
1003 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1004 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1005     became a real spell-class.
1006 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1007     - (arch) considerably strengthened spark shower and destruction.
1008     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1009     finally reloadable at runtime.
1010     - changed archetype loading algorithm to only require one pass and
1011     use delayed resolving of references.
1012 root 1.101 - examine command now uses the examine infobox.
1013 root 1.102 - implement an "incremental garbage collector" for archetypes.
1014 root 1.98 - enable slice allocator again.
1015 root 1.96 - implement optional free memory poisoning.
1016 root 1.91
1017 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1018 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1019 root 1.85 skill.
1020 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1021     names (also update all maps to use money instead of coins).
1022 root 1.78 - add uuid accessors to perl.
1023     - add coin names and archetype accessors to perl.
1024 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1025 root 1.78 - change perl extensions to not use hardcoded coins and values.
1026 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1027     and be more parsimonous of uuid usage by the exact value out on exit.
1028 root 1.86 - write log messages in another thread, removing another sync point.
1029     - support multi-line log messages in a nicer way.
1030 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1031 root 1.81 - fix a minor memleak in the random map generator.
1032     - some parts of the random map generator are not coroutine-safe,
1033     so only call it "single-threaded".
1034     - major cleanup of memory management in random map generator.
1035 root 1.87 - slight refactoring of the random map generator, faster too.
1036 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1037     bookkeeping bug.
1038 root 1.87 - work around "player is on active list" problem by deactivating player
1039     after loading.
1040 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1041     there have in fact been allocations.
1042 root 1.82 - fix object::insert to do as documented and insert into the env
1043     if necessary.
1044     - fix cf::map::unique_maps.
1045     - fix nrof overflow check in can_merge_slow.
1046     - fix converter code to handle >31 bit values.
1047 elmex 1.83 - added support for the player_sold flag
1048 root 1.84 - converters no longer accept unpaid items.
1049 root 1.88 - canonicalize random map meta files for better unification.
1050 root 1.77
1051 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1052 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1053     when mlockall has been used.
1054 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1055 root 1.72 - use separate thread for ticker timing (and more in the future).
1056     this greatly increases timing accuracy and gets rid of an enourmous
1057     number of gettimeofday calls.
1058 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1059 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1060 root 1.71
1061 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1062 root 1.68 - rebalanced default experience table to be more exponential
1063     and much easier up to level ~40, then moderately harder.
1064 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1065 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1066     - do not exit on reload/load errors but properly cleanup.
1067 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1068 root 1.66
1069 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1070 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1071     (this fixes the jeweler skill).
1072 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1073 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1074 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1075     it has reset, which is better than putting it on the savebed, also as
1076 root 1.321 proof that the player didn't use a savebed).
1077 root 1.59
1078 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1079 root 1.56 - work around perl bug in configure perl module version check.
1080 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1081 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1082 root 1.52 - fix a bug in animate_weapon, causing a crash.
1083 root 1.54 - no longer exit when a coroutine throws an exception.
1084 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1085 root 1.53 - fix the "<player> is nuts" message.
1086 root 1.58 - fix an exception at logout due to the json_coder being gone.
1087 root 1.43 - upgrade to EV version 2.0 API.
1088 root 1.47 - when players don't apply a savebed correctly but stand above one,
1089     do not move or kill them.
1090 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1091 root 1.43 - implement generic framework for server-side resource files.
1092     - implement resource file update event.
1093     - hook experience table update into the framework.
1094     - move jeweler.yaml to resources (arch/).
1095 root 1.44 - switch from Crossfire to Deliantra perl module.
1096     - implement json2json arch filter.
1097 root 1.45 - implement widget protocol version 2, support for ui templates.
1098 root 1.54 - mapinfo is now handled fully asynchronously.
1099 root 1.48 - ext/irc: also log irc messages.
1100 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1101 root 1.43
1102 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1103 elmex 1.41 - limited the number of items that can be picked up and dropped
1104 root 1.42 as temporary measurement against bad performance or dropping things
1105     (this lead to long freezes and triggered the watchdog).
1106 elmex 1.41 - improved the performance of the drop command a bit.
1107 root 1.38 - switch from Event to EV for higher performance, easier usage,
1108     less bugs...
1109 root 1.39 - updated to release version of the gnu affero license.
1110 root 1.38
1111 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1112 root 1.36 - more thoroughly rename the binaries, contact addresses.
1113     - update the copyrights.
1114 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1115     crashes.
1116 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1117     potentially causing crashes.
1118 root 1.35 - assign weapons on user load time, not login-time, avoiding
1119     crashes.
1120    
1121 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1122 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1123 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1124     in some of the maps.
1125 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1126     which is now trivial to do.
1127 root 1.33 - removed all traces of the old (and never working) plug-in interface
1128     (70kb code less on amd64).
1129 root 1.34 - improve/tune scheduling priorities.
1130     - fix some freezing bugs.
1131     - fix a memory corruption problem in dynbuf.printf.
1132     - use channels for chat and many informational commands.
1133     - improved the tutorial.
1134     - create missile is now fixed.
1135     - race fields must now contain archetypes.
1136     - jumping skill now works as advertised.
1137 root 1.31
1138 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1139 root 1.24 - relicense under the gnu affero license.
1140 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1141 root 1.24 - implement server-side framework for generic resources.
1142     - use resource framework for server-provided ambient
1143     music.
1144 root 1.27 - save object owners (players only atm).
1145 root 1.24 - replace limited sound api with server-provided sound effects.
1146     - new sc (sound control) protocol command.
1147     - improve fxix protocol to include types.
1148     - exactly fill tcp segments, if possible.
1149     - output-rate is now an upper limit, the server will automatically
1150     (and quite perfectly) adjust to the network conditions, ensuring
1151     low latency even during bulk transfers (music, images, sounds etc.).
1152     - implement server-side widgets (i.e. client widgets controlled
1153     in the server side). this will allow future expansion without
1154     having to upgrade clients.
1155     - implement a (artwork) world map with realtime player position
1156     tracking.
1157     - new and more efficient extcmd (server still supports old extcmd
1158     protocol).
1159 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1160     calcluation that could be easily exploited by users.
1161     - rebalanced diseases to spread more naturally/evenly.
1162     - completely asynchronous map loading even for tiled maps.
1163 root 1.24 - replace simple messaging protocol with channels carrying metadata
1164     (similar to message types, but more directed at the user).
1165     - reduce command processing latency by a whopping 120ms by
1166     reordering some processing steps inside the server. this directly
1167     reduces lag by 120ms.
1168     - actually send spell faces to the client.
1169 root 1.23 - implement player genders.
1170 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1171     otherwise return to savebed and possible kill if the log-out
1172     was for too long.
1173     - fast socket-dead detection (kick player after 8 seconds without ack).
1174     - greatly reduce the cpu time needed to draw maps _again_.
1175     - archetypes are now subclasses of objects.
1176     - rebalanced shop greed and approval functions to be more realistic
1177     (and likely match the actual intention).
1178 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1179     italic, gender-specific text, paragraphs etc.
1180 root 1.24 - implemented hint framework, players can opt to receive hints.
1181     - implemented (long) book framework, added some books from the cf wiki.
1182 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1183     protocol and is capable of transmitting generic meta information.
1184 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1185     - replace the nexus by a per-player tutorial map that teaches stuff
1186     better than the newbie house.
1187 root 1.18 - fix the magicmap colours.
1188 root 1.19 - optimise map update even more by removing unneeded code and checks.
1189     - decouple map and stats update from pl->ob and use pl->observe instead.
1190     - implement observe command.
1191 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1192     calls with a simple comparison.
1193     - fix a latent crossfire bug that could crash the server because the
1194     map refresh did not update the mapspace.
1195 root 1.24 - support custom keys for regions and maps, regions are now
1196     refcount-managed.
1197     - allow worldmap overlays anywhere in the 000..999 range.
1198     - new system to acquire time slices for background jobs, to reduce
1199     jitter.
1200 root 1.27 - semi-persistent object-referencing framework (currently only players
1201     supported).
1202 root 1.22 - dependency tracking for perl extensions.
1203 root 1.24 - new slag-ex extension for cleaning cauldrons.
1204     - fix invoke result processing.
1205     - there are even less i/o syncpoints in the server now.
1206 root 1.29 - added map-tags extension that scans all maps for object tags
1207     and records them in the database (not used yet).
1208 root 1.28 - metaserver 2 support.
1209 root 1.22 - many more bugfixes and minor optimisations.
1210 root 1.16
1211 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1212 root 1.14 - optimised event invocation (non-wanted events can now be
1213     skipped with 4-5 inlined instructions).
1214 root 1.12 - complete rewrite of town_portal: it now creates a portal
1215     to the "nearest" town only, travel is only possible
1216 root 1.13 to the town and back, anybody can use it (also removes
1217     one of the remaining syncpoints in the server).
1218 root 1.10 - complete rewrite of the range/attack skill slot system:
1219     there are now two slots, one for combat, one for ranged
1220     attacks.
1221     - introduce the concept of a current weapon (either a ranged
1222     or a combat weapon/skill/tool) and switch between them as
1223     needed.
1224     - rewrite bow code so bows get more useful: apply damage,
1225     attacktype and other stats to the arrows and treat
1226     bows as weapons. also rebalance the missile weapons skill
1227     so its damage increases with level.
1228     - rewrite the complete player speed logic: weapon_speed now
1229     works as documented and there are no unnatural speed boosts.
1230 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1231     installation, replacing the old collect scripts and
1232 root 1.9 simplying deployment by scaling and cutting faces as required.
1233     - simplify the map protocol extensively by taking advantage
1234     of missing bigfaces, speeding up map generation immensely.
1235 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1236     other archetypes.
1237     - rationalise archetype, region and treasurelist file format
1238     into a single file format and make them reloadable asynchronously.
1239 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1240     reloadable at runtime.
1241 root 1.6 - implement 64x64 faceset support.
1242     - implement fxixsx protocol that saves
1243     a lot of bandwidth over the old image/face/smooth packets
1244 root 1.11 and allows images > packetsize, incremental and background
1245     transfers.
1246 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1247     on a face basis as opposed to a mapspace basis.
1248 root 1.7 - the server can now rate-limit image uploads to not exceed
1249     a certain (client-configurable) speed while guarenteeing full
1250     freedom of movement.
1251 root 1.8 - implement new ex command to request item descriptions.
1252     - implement new msg command for in-game messages with meta
1253     information (using xml).
1254 root 1.9 - enforce utf-8 for all text messages.
1255 root 1.13 - added micropather (not used yet).
1256 root 1.6 - many, many bugfixes.
1257 root 1.1
1258 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1259 root 1.1 - make coroapi accessible to cf+.
1260     - moved map handling logic completely to perl
1261     - per player maps are now marked in the map
1262 root 1.2 - maps are saved completely differently now,
1263     and much more often.
1264 root 1.17 - rewrote map header parser and writer, to be much faster.
1265 pippijn 1.4 - maps and players are now (in the average case) loaded
1266 root 1.2 and saved completely asynchronously, I/O contention will no
1267     longer freeze the server.
1268 pippijn 1.4 - players and maps can be loaded anytime, without the player
1269 root 1.2 being logged in.
1270 root 1.1 - automatically generate method interfaces for perl from headers
1271     - unbundled freezethaw
1272     - mostly rewrote common/map.C
1273     - completely rewrite server/swap.C
1274     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1275     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1276     - better message for apply failures due to applymode
1277     - removed most all of the weather code
1278     - unified logging to stderr and file
1279     - too many minor changes to document
1280 root 1.615