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Revision: 1.725
Committed: Mon May 31 17:47:30 2010 UTC (13 years, 11 months ago) by root
Branch: MAIN
Changes since 1.724: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: apply Glowing Crystal # does not work
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18    
19     - (maps) hopefully fix tobias' tower.
20     - (maps) hopefully fix healing potion vendor in arena entrance.
21 root 1.725 - creators no longer identify objects that shouldn't be identified
22     (such as money, which won't stack afterwards).
23 root 1.724
24 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
25 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
26     now easily reachable, at a price.
27 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
28 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
29 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
30 elmex 1.630 (by Dustfinger).
31 root 1.681 - (maps) fixed bad floor tile in navar apartment.
32 elmex 1.573 - made (wizard) look_at show also uuids.
33     - added cf::object::find_object_uuid (::find_object already exists!).
34 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
35 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
36 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
37 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
38 elmex 1.568 - (arch) made the hill giants loose more body parts.
39 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
40 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
41     and made them a bit more expensive.
42 root 1.633 - (maps) add more glory hole treasure styles.
43 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
44     in a select number of mlab maps.
45 root 1.667 - (maps) the library should be less of a death trap now.
46     - (maps) exits no longer point to auto-apply exits, most affected
47     maps now have proper doors or a similar solution.
48 root 1.682 - (arch) jumping skill has now physical attacktype.
49 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
50 root 1.691 - enter_map did not normalise the map coordinates when the destination
51     space is blocked, causing badness and freezes for the player.
52 root 1.685 - when applying containers, server checks for the key on activate
53     and also allows players to unapply active containers they don't have
54     a key for.
55 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
56     races files to arch, where they belong (exp_table is no longer in
57     confdir but in datadir now!).
58 root 1.677 - jeweler and sound config files are now normal datafiles as well.
59     - quit_character was causing a runtime exception, causing it to not
60 root 1.672 work since 2.93.
61 root 1.671 - entering a map will now respect move_on and other effects,
62     except for auto-apply exits :/
63 root 1.660 - only talk to the items on the nearest mapspace, or, of there
64     are none, to the player, not ALL items in vicinity.
65 root 1.625 - do not update the floorbox while running, to avoid big item
66     updates that cost network bandwidth and processing power.
67 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
68     caused overflows causing monsters to become living deads.
69 root 1.619 - unapply weapons and armour before trying to improve it.
70 root 1.588 - teach the random map generator the ability to read ".rmg" files
71     that specify which actual style map to generate, and use it for
72     the default decorstyle to avoid inappropriate maps to be used.
73 root 1.639 - support (with some limitations) multiple different skills with the
74     same subtype.
75 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
76     so nekosan could end up beign saved AND escaped to another map.
77 root 1.636 - show invisible no longer makes magic mouths visible.
78 root 1.583 - move_type changes (spells, skills etc.) now will correctly
79     take move_on/move_off into account (e.g. buttons).
80 root 1.582 - display (exit) or (random map) in client for those objects.
81 root 1.606 - removed (useless) spell damage columns from spell info and replace
82 root 1.578 it by effective casting level - clients > 2.10 required to display
83     properly.
84 elmex 1.565 - building of levers/doors works again for all kinds of floors.
85 elmex 1.563 - the player can now withdraw and deposit all the available money.
86 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
87     steinwandstadt/celvear.
88 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
89 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
90     mostly based on the spell's level in the spellbook.
91 root 1.718 - the music scheduler did not properly send new music on region
92     changes.
93 root 1.669 - (maps) fix some map regions and the region tree.
94     - the server will now be more picky when parsing the regions file.
95 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
96 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
97 root 1.566 clients.
98 root 1.690 - follow has been rewritten to be, hopefully, more robust.
99     - follow mode will not be aborted when the follower tries to move.
100 root 1.566 - tcp.ext didn't unbind in reloads.
101     - map-tags.ext didn't properly close the database on reloads.
102 root 1.567 - cfutil skips .-directories when scanning.
103 root 1.571 - build.ext prevents players from building on other player's maps.
104     - rent.ext allows the dm to enter anytime.
105     - NPC_Dialogue adds a new predefined variable, $map.
106     - new "build" event hook.
107 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
108 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
109 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
110     them on loading, for old playerfiles and maps.
111 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
112     would be handled differently nowadays anyway.
113 root 1.584 - random map .meta were not being expired at all.
114 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
115 root 1.586 - update to automake 1.10.
116 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
117     require level 4 anymore.
118 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
119 root 1.590 - monsters now rotate through all skills (in chosen_skill).
120 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
121 root 1.661 - detect/sense curse/magic will no longer work on items that don't
122     need identify.
123 elmex 1.593 - added detect mineral vein spell.
124 root 1.592 - support "wall overlays" in the random map generator - not very generic,
125     used by minable veins.
126 elmex 1.594 - (maps) relocated jeweler town to another directoy.
127 root 1.603 - (arch) implement mining pickaxes and mining skill.
128 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
129 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
130 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
131     of the output is only 1/5th (instead of 1/3rd) of ring level.
132 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
133     generated ring/amulet.
134 root 1.601 - generate most constants for perl automatically.
135 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
136     - when player dies, restore his food to at least 200.
137 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
138 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
139 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
140 root 1.600 - the singing skill actually respects the direction now.
141     - oratory and singing now require a direction.
142 root 1.603 - use_skill now requires that you can actually apply the skill tool.
143 root 1.604 - do not invoke perl on every user command anymore by providing
144 root 1.655 a command and an unknown_command event.
145 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
146     perl to C++, for speed reasons (basically undo patchset 1304).
147     - add a client_destroy event, so we don't have to hook the
148     attachable destroy event (which is called much more often).
149 root 1.606 - removed (unused) FLOOR object type.
150 root 1.607 - fix errornous change_abil messages for rods (and other types).
151 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
152     all into server/commands.C.
153 root 1.609 - save and restore combat/ranged/current slot for players.
154 root 1.610 - the server now batches item's face/fx commands, as opposed
155     to sending one fx per item - helps mostly at connect and
156     with floorbox updates.
157 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
158 root 1.614 - the random map generator now supports selecting difficult for
159     more style categories than just monsters (all except fountains
160     apparently).
161 root 1.617 - object serialiser no longer creates empty "owner" references.
162 root 1.620 - make sure failed castings take some time, too, to avoid being
163     smitten by your god.
164     - many more failmsgs and help texts.
165 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
166 root 1.623 - stop thrown objects when their speed goes too low.
167 root 1.624 - log the number of unique logins seen every minute in a compact
168     format (for statistics).
169 root 1.626 - do not send delitem for players.
170 root 1.627 - support static scalar data members properly in genacc now.
171     - implement "simple" freelist management for objects.
172 root 1.628 - recycle object counts now - to support longer uptimes.
173 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
174     function (and yes, 666 is exact!).
175     - random map generator results should now be fully repeatable.
176 elmex 1.635 - fixed possible crash bug in build code.
177 root 1.638 - rename find_marked_object to ->mark and speed up.
178 root 1.640 - player movers properly destroy themselves when used up, instead
179     of leaking.
180 root 1.642 - do not show msg for unidentified objects that need identification.
181 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
182 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
183     next_line method.
184 root 1.646 - use nicer file format for exp_table and attackmess
185     (more like other resource files).
186     - make parse errors during server startup fatal.
187 root 1.652 - properly initialise all maptile values in constructor.
188     - improved {link} map.
189 root 1.655 - optional unloadable extensions will not lead to an endless loop.
190 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
191 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
192 elmex 1.664 - building listening books is possible again.
193     - (maps, arch) added archetype for building instructions and replaced
194     the copies of the instructions in the maps with it.
195 elmex 1.666 - (arch) made the spark shower spell available in shops.
196 root 1.670 - don't create a second LOGIN event on character creation.
197 root 1.674 - correctly generate "You paid xyz" message in shops.
198 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
199 elmex 1.710 - added a 'password' command, to let DMs change the password of players
200     more conveniently.
201 root 1.680 - correctly save shopitems string, to avoid parse error when reading
202     saved maps.
203     - logging now differentiates between logging levels better.
204 root 1.684 - speed up get_typedata.
205 root 1.689 - fix deadlock problem during server shutdown/reload.
206 root 1.692 - make ext/checkrusage "more" non-blocking.
207     - use common::sense for extensions.
208     - work around a 50.10.0 utf8 caching bug.
209 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
210     "no relation to target" bugs.
211 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
212     modules being loaded from the mainloop, pre-load some more
213     core modules so perl doesn't do it later on.
214 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
215     compiling regexes.
216 root 1.701 - make exp_table and materials file reloadable.
217 root 1.702 - made reload_config non-blocking.
218 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
219     causing server freezes.
220 root 1.704 - store unhashed password, to prepare for safer authentication.
221 root 1.707 - do not log connections from the local host, to help a local
222     watchdog.
223 root 1.714 - fix summon freeze at map borders.
224 root 1.717 - support @group syntax and music config file for music face lists.
225     - run post_init jobs in parallel, they might do I/O.
226 root 1.722 - avoid apply conversion for converters.
227 root 1.562
228 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
229 root 1.558 - (maps) fix travel to valdor and back.
230 root 1.545 - do no longer by default eval map cod ein safe compartments
231     (this can be re-enabled using the safe_eval config option).
232 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
233     in lorak.
234 root 1.559 - fix data corruption issues caused by recursive calls to
235     unordered_mapwalk - now every caller must provide its own
236     buffer.
237 root 1.538 - (maps) improve tindervale maps slightly.
238 root 1.544 - (arch) considerably decrease slag ex price.
239 root 1.540 - (arch) fix filth archetype.
240 root 1.556 - extension dependency resolve was completely broken.
241 root 1.544 - multipart objects would cause save_throw_object to crash - it
242     now acts on the head only.
243 root 1.541 - do not try to connect to an irc server unless explicitly configured.
244 root 1.542 - do not expect decltype() to be available in gcc 4.4.
245 elmex 1.543 - extended the safe perl environment by loops.
246 root 1.547 - (arch) fix "armless cook" facings.
247     - the "experience table" resource item did not have a proper
248     hash associated with it, so updates could not be detected.
249 elmex 1.550 - fixed poison traps in doors.
250 root 1.548 - player->killer_name did not properly flag the name as unicode.
251 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
252     and provide a non-destructive SvPVutf8 variant.
253 root 1.554 - do not allow dragon players to change their title via the settings.
254 elmex 1.552 - ratelimited jeweler skill nugget conversion.
255 root 1.551 - under high load, the server stopped swapping out to make
256     the server more responsive, but making it impossible to reduce
257     the load by... swapping out. slot queuing will now always make
258     some progress.
259     - improve the quality of the load-avg calculation.
260 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
261 root 1.556 - don't fail to write the runtime file if the temporary already exists.
262 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
263     player now.
264 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
265     timestamp and use a tab in the client to increase awareness.
266 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
267     setflag 0 is possible.
268 root 1.560 - make install now deletes old extensions, to ease upgrades in the
269     deliantra vm.
270 root 1.538
271 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
272 root 1.532 - the destruction spell could/would corrupt server memory quite often.
273 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
274     disk, not when it already was in memory.
275 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
276     avoiding livelock during high-load emergency saves.
277 root 1.530 - logging in did not properly unapply all skills.
278 root 1.531 - (maps) make the invite quest marking much more obvious.
279 root 1.533 - (arch) fix warrior archetype names.
280 root 1.532 - map prefetching never prefetch upwards.
281 root 1.534 - wizpass no longer makes you non-blocking.
282 root 1.536 - (maps) add light to some of the special maps, add troll
283     map.
284 root 1.530
285 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
286 root 1.515 - (maps) add gorokh_final mapset from crossfire.
287 root 1.516 - (maps) block most vault-type mlab locations, open up
288     imperial converters for anybody to use.
289 root 1.519 - (maps, arch) replace all permanent stat potions by random
290     variants.
291 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
292 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
293     real player object on player changes.
294 root 1.522 - diseases and maybe other things could sometimes reduce the speed
295     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
296     much grief.
297 root 1.523 - speed_left randomisation was, apparently, totally broken.
298     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
299     of the speed slot internally and in map save files. among other
300     things, this gets rid of all the abs (speed) calls.
301     - reduce map file save files by using abridged keywords aliases.
302 root 1.494 - shop specialisation calculation was totally broken.
303 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
304     now enforced.
305 root 1.498 - fix magic mapping, which only worked for inate spell casting.
306 root 1.495 - godgiven items will now be explicitly described as such.
307 root 1.524 - (arch) dded a quiver of bolts.
308 root 1.504 - materialnames would change "randomly" on every load, only
309     set the material when the materialname was not set before.
310 root 1.497 - balancing change, halve rod recharge speed (instead
311     of 4.8s, the standard rods now recharge in ~10s. not a solution,
312     but still.
313 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
314 root 1.509 the costly flag-checking loop in most cases and using a simple
315     repeat-cache for speed_left.
316 root 1.507 - always delay stats update for players on insert/remove till
317     next tick/command, which saves a lot of cpu cycles on drop/take.
318 root 1.514 - add hint about havign to run to attach unaggressive npcs.
319 root 1.494 - pet monster level was not displayed correctly in "showpets index".
320     - clean up floating point conversions and many similar nitpicks.
321 root 1.502 - fix hanuk altar.
322 root 1.504 - overhaul material system to be much faster, and having less bugs, but
323     still having a lot of cruft :/.
324 root 1.502 - add marble shop floor.
325 root 1.494 - move gcc specifics to new file include/compiler.h.
326     - unrecognised cfpod directives could cause undefined behaviour.
327 root 1.505 - added boes' marble shop to steinwandstadt.
328 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
329     - optimise mapspace updates.
330     - cache volume/items per mapspace.
331 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
332     decrease).
333 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
334     have led to weird item multiplications.
335 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
336 elmex 1.501 - fixed crash bug in learn_spell command.
337 elmex 1.634 - enhanced output of the mapinfo command.
338 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
339 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
340     from perl to c++.
341 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
342     and use it in some "inner" loops.
343 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
344 elmex 1.511 - fixed jeweler experience output to not be floating point.
345 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
346 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
347 root 1.518 - try to prefetch memory inside process_objects, which can give
348     enourmous speed gains.
349     - make some small optimisation to the process_objects loop.
350 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
351     handling different chksum lengths.
352     - check for hash collisions in cfutil.
353     - reduce face checksum size from 6 to 4 bytes.
354 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
355 root 1.523 - removed weather-specific attributes.
356     - fixed genkeywords dependency.
357     - do not clear "randomitems" slot for world underlays.
358     - use "sl" as short-hand for speed_left in save-files, just to make them
359     smaller.
360 root 1.517 - in general, don't crash on value-less resource file lines
361     anymore, due to get_str never returning a 0-pointer.
362 elmex 1.521 - code cleanup in move_symptom.
363 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
364 root 1.494
365 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
366 root 1.481 - some Andrew Madloch wanted, despite being specifically told
367     multiple times that the Deliantra parts additions are under AGPL,
368 root 1.487 lock up the source code of the server within his company.
369 root 1.481 some reorganisations have been done to the sourcecode to make
370     it clearer that this violates the Affero GPL. Help to keep
371     Deliantra free software even for the coming generations
372     and be wary of the promises of Andrew Madloch, he has nothing
373 root 1.487 good in mind for free software.
374 root 1.480 - clarify which files of the server are 100% AGPL.
375 root 1.481 - minor reorganisation, move some GPL code into other files.
376 root 1.483 - implement viewpoint (which is like observe, but only for the map,
377     not stats etc.).
378 root 1.484 - replace magic mapping overlay by a flying bird exposing area
379     on the worldmap (ext/magic_mapping.ext).
380 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
381     - @find results in npc dialogue is now stored in $find.
382 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
383 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
384 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
385     dm instead.
386 root 1.456 - (maps) add town portal to celvear.
387 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
388     mapsets from crossfire, together with associated archetypes.
389 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
390     - (maps) define a new whalingoutpost region.
391 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
392     and most archetypes that go with them (without stoning and swallow effects),
393     casino tokens and stock certificates are also missing.
394 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
395     and santo dominion.
396 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
397     to go with them. also adjusted archetypes to be more korrekt "gotisch".
398 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
399 root 1.460 - properly close client-side dialogue when the player is teleported away.
400 root 1.459 - map-tags did not properly close it's database tables or wait
401     for a quiescent state, causing memory corruption on reload.
402 root 1.454 - support "stat.xyz" accessor in match expressions.
403 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
404 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
405     fixes long answers from npc dialogue).
406 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
407 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
408     and to not add a "put your code here" force needlessly.
409 root 1.463 - (arch) fix or improve many plurals.
410 root 1.465 - markers do no longer add a force if the slaying field is unset.
411 root 1.466 - sped up search-items implementation, but it's still horrible.
412 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
413 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
414     used to reogianise the illogical arch tree a bit.
415 root 1.479 - (maps) import most map names from crossfire.
416 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
417 root 1.483 - fly_high movement gives better los, ignoring blocksview.
418 root 1.488 - the addexp command should now honour skill names with spaces.
419 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
420 root 1.491 - (arch) added many more buildable marble floors.
421 root 1.490 - major namespace cleanup: save 45kb by making functions static
422     that were unnecessarily global.
423 root 1.452
424 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
425 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
426 root 1.451 - fix a memory buffer overflow in the book code.
427 root 1.429 - add @check, @find npc dialogue commands.
428     - (maps) add a number of town interiors.
429 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
430 root 1.451 - (maps) add celvear area from cfextended.
431 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
432     - (server,maps) fix bug causing some library books not to be chained down,
433     cause Scorn/Navar libraries not to have inscribable books.
434 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
435 sf-marcmagus 1.433 inappropriate item power.
436 root 1.448 - (maps) fix intwell balancing issue.
437 root 1.437 - improve the look of generated books.
438 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
439     - fix bug where players could bypass no_drop by putting items in containers.
440 root 1.430 - consecutive commands arriving at the same time in the server would be
441     corrupted if the length was >255.
442 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
443 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
444     and perl.
445 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
446     functionality (and more) inside the same object using the match expressions.
447     - create simpler match expression compiles in many common cases.
448 root 1.439 - reduce object size by removing obsolete "seen_by" member.
449 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
450     of the new dynbuf::splice function (which gave an unexpected net win
451     in code size...).
452 root 1.442 - the server will no longer complain (and subtly fail) when an object
453     being removed from a map causes another object to get removed.
454 root 1.441 - banish strncpy from the server, speed up and simplify sending item
455     descriptions to the client considerably.
456 root 1.442 - add new "in head" set modifier for matches.
457     - new BLOCKED_MOVE event added.
458     - mapscript archetype now has activate_on_xxx true by default, as similar
459     connected elements.
460 root 1.448 - (maps) imported all styles from cfextended except
461 root 1.444 floorstyles/land_plots and monsterstyles.
462 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
463 root 1.446 - don't crash when treasure lists are empty / supply new empty
464     treasurelist for randomitems when none can be found.
465     - implement cf::map::static_maps and use it in map-tags.ext.
466 root 1.449 - fix a bug in map-tag scanning when moving tags.
467 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
468     for a reaction.
469 root 1.447 - implement new "loadall" map loading command, purely for debugging.
470 root 1.429
471 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
472 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
473     but not horns (to make them more useful for content-creators).
474 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
475     2) it skipped spell effects and 3) it didn't handle the case where
476     and object was destroyed while iterating over it correctly. all this
477     allowed players to sometimes walk onto spaces they should not be able to
478     walk on.
479 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
480 root 1.399 - examining an object now dumps the serialised object form when the user
481 root 1.404 is a wizard (wizlook).
482 root 1.421 - altars no longer accept unpaid items.
483 root 1.411 - party spells didn't work all that well.
484 root 1.424 - added complex object matching framework (cf::match), and make altars
485     and pedestals use it.
486 root 1.425 - identified skill-tools show what skill they grant.
487 root 1.399 - display the duration of change_ability spells when examining them
488     (missing: protection spells, but they are a hack...).
489 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
490     adding more variety to the different mushrooms.
491 root 1.398 - fix a minor cfpod formatting bug.
492 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
493     the hintmode setting on the settings page.
494 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
495 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
496 root 1.399 - enable the object loader to also dump archetypes.
497 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
498 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
499 root 1.402 - force the initial face when loading an object that is time-animated
500     or a monster, so it does not have to be specified anymore.
501 root 1.403 - fix a bug where recasting an ability changing spell could shorten
502     its remaining duration.
503 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
504 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
505 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
506     up splay operations as well.
507 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
508 root 1.412 - implement introspection data for C++ classes (%REFLECT).
509 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
510 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
511 root 1.419 - fix transmutation alchemy.
512 root 1.424 - speed up many frequently-invoked C->perl callbacks.
513 root 1.419 - added complex object matching framework, to be used in altars and the like.
514 root 1.426 - switch to YAML::XS from YAML.
515 root 1.396
516 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
517 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
518     that ultimately was not helpful to catch it :)
519 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
520     all callers to use either one or the other, as appropriate. This
521     fixes the (rather fragile) light spell, maybe others.
522     - fixed an overflow and exploit in the bank/payment code.
523     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
524 elmex 1.384 to explain the skill a bit more.
525 root 1.389 - removed a buggy check for zero attacktype. So that we might find
526 elmex 1.388 the real bugs in the archs/maps/objects.
527 elmex 1.394 - Fixed enabling torches with lighters.
528 elmex 1.387 - (maps) Added Heaven Town region.
529     - (arch+maps) Fixed & normalized warriors on map
530     /quests/peterm/CTower/Barracks.
531 root 1.392 - fix the light spell (and possibly diseases and other lights).
532 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
533 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
534     a long time ago, and similar cases are still to be found in the maps.
535     - make the socket_timeout configurable in the code (but not yet for users).
536 root 1.393 - earth wall health bar is now correct.
537 elmex 1.384
538 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
539 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
540     freeze with IO::AIO anymore due this change.
541 root 1.364 - avoid a crash when a player tries to apply a lighter.
542 root 1.376 - allow a spell argument for dimension door.
543 root 1.362 - move shop item listing and some otherstuff into the info tab.
544 root 1.360 - avoid crashes when non-players cast party spells.
545 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
546 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
547     - small improvement of the number of potions in shops
548     (by Job Vranish).
549     - added a few party spells (by Job Vranish).
550 root 1.362 - use a common message dynbuf.
551 root 1.364 - destroying tear down objects will now use the full hp range
552     for animation and will only destroy/lastframe when hp < 0.
553     - allow monsters to use earth to dust.
554     - use manhattan distance for get_rangevector_from_mapcoord, just as
555     in get_rangevector.
556     - los updates now correctly take tiled maps into account.
557     - do los updates even on maps without darkness.
558 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
559 root 1.375 - upgrade to IO::AIO 3.21.
560 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
561 elmex 1.373 - properly catching exceptions from callback in irc.ext.
562 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
563 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
564 elmex 1.368 - (arch) added hint about usage to Slag Ex.
565 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
566     like the rest.
567 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
568 root 1.378 - (arch+maps) added rate limited converter and adjusted
569     /elmex/mana_fountain.
570     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
571     - reduce size of casting_time, move_status, attack_movement,
572     last_heal and last_sp slots, squeezing some more space out of struct
573 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
574     anywhere.
575 root 1.358
576 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
577     - fixed bug in alchemy, where finding the right object for enhancements
578     didn't work.
579 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
580     effects (w.r.t. put_more) per mapspace, to give the server a chance
581     to survive a hundred deathsheads.
582 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
583     disastrous bug of unfortunately unknown proportions...
584 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
585 root 1.343 - use gender-neutral place descriptions for invite.
586 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
587     Thanks go to Lisa Larsen!
588 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
589     anymore).
590 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
591 root 1.345 - use better dependency tracking for include/keyword.h.
592 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
593     so it is possible to invite somebody out of some stck-till-death traps,
594 root 1.346 or simply to commit suicide.
595 root 1.352 - replace the "ignoring delayed commands" message by something more useful
596     (cf. cunning gnome freezeing issue).
597 elmex 1.349 - various fixes for weapon improvements.
598 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
599 root 1.353 - support T and G sequences in cfpod.
600 root 1.343
601 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
602 root 1.339 - convert me command from per-map to chat, which makes more sense, also
603     document it.
604 elmex 1.336 - more than one spellbooks of same class can now be given
605     in class selection.
606 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
607     spell rebalancements.
608 elmex 1.338 - the IRC gateway filters IRC colors now.
609 elmex 1.336
610 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
611 root 1.331 - (arch) fix quiver of Holding Bolts.
612 root 1.332 - applying unpaid items will now examine them.
613 root 1.330 - add "What" column to body command, showing items in that slot.
614 elmex 1.329 - redesigned and rebalanced lamps and torches.
615 root 1.330 - add "..." to item names that have been shortened.
616     - fixed "assign" function that squeezes strings into fixed length.
617 elmex 1.333 - add cursed effect to lamps and (some) torches.
618 elmex 1.334 - fixed bad assigned crafting skills and their tools.
619 root 1.312
620 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
621 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
622 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
623 root 1.312 - make monster smell logic dependent on their wisdom stat.
624 root 1.324 - put the death reason into a separate tab.
625     - converted "connected" slot to string, cleanly got rid of some ugly
626     hacks such as the path_attuned hack.
627 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
628     - replace one-at-a-time hash by faster than smaller FNV-1a hash
629     when hashing strings.
630 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
631 elmex 1.320 whether the right cauldron is used.
632 root 1.313 - considerably optimise shared string implementation by
633 root 1.316 making its null value a compiletime constant.
634 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
635     as well as using shstr_cmp to pass shared stringsa round efficiently,
636     for lots of code size savings.
637 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
638     they are sleeping: generators now check for the sleeping flag.
639 root 1.318 - tell gcc not to excessively inline some perl interface functions.
640 root 1.322 - remove marking rune length limit.
641 root 1.323 - fix formatting of cfpod when a verbatim block was following
642     a single newline.
643     - move resistances, statistics and showpets command output into tabs.
644 root 1.326 - implement map scripts that can replace the boulder logic without
645     having to write extensions.
646 root 1.310
647 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
648 root 1.302 - fix a longstanding bug that teared multipart monsters
649     at map boundaries apart.
650 root 1.292 - temporarily make permanently invisible player visible when
651     he/she makes noise.
652 root 1.284 - fix being able to see through walls a bit.
653 root 1.303 - improve look at output.
654 root 1.285 - completely replaced the line of sight algorithm with a variant
655     of spiral fov capable of visibility grades and arbitrary
656     shadow angles, that uses less memory and less code.
657     - the new los code supports arbitrary map rectangles and loosens
658 root 1.310 other restrictions of the old code, supporting further optimisations.
659     - update los if blocksview-objects are inserted in a map, not just when
660 root 1.287 removed (e.g. for summon fog).
661 root 1.303 - permanent invisibility doesn't make immune against making noise:
662     implement a noise system that allows monsters to locate the player
663     when he/she makes noise.
664     - implement a primitive smell system that monsters can use to track
665     players.
666 elmex 1.288 - create bomb now also works when casted by door traps.
667 elmex 1.290 - (arch) new torch graphics.
668 root 1.289 - (maps) considerably soften the subway spider.
669 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
670     the guards from being killed by players.
671 root 1.310 - (maps) lots of tweaks in and around scorn.
672     - (maps) use special non-blocksview jungle, mountain and
673     darkforest freely on the worldmap, to get gradual sight obstacles
674     instead of total blackout in those areas.
675 root 1.289 - no maximum darkness for outdoor maps anymore.
676 root 1.291 - add more hints, fix some messages.
677 root 1.292 - fix a bug: firing rods should tell you something about them.
678     - make light additive even within players.
679 root 1.293 - darken xrays effect a bit.
680     - improve handling of los changes when inserting or removing
681     objects, not perfect yet.
682     - make map darkness signed (formerly unsigned) to allow
683 root 1.294 ambient lighting and centrally manage darkness as an offset.
684     - revamped, fixed and documented the server calendrics, also
685     tell users the current time and data, to improve awareness.
686     - implement proper wizlook flag and handling of wizlook, instead
687     of dumbly just clearing los once.
688 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
689     and has a smaller runtime variance.
690 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
691     making them actually useful.
692     - see_in_dark now increases the viewing radius by 3.
693 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
694     speedup, as well as in many other places.
695 root 1.299 - remove support for extended map infos - these are not used
696     by the deliantra client and removing them gives us a 10% speedup
697     when sending map changes.
698 root 1.300 - remove most gcfclient and other client bug workarounds, as well
699     as now obsolete protocol versions, simplying the code.
700 root 1.301 - optimise and simplify generation of random numbers.
701 root 1.303 - correctly provide a non-zero default density for materials, to
702     avoid crashes, fix other bugs in the material handling code.
703     - fix volume calculations.
704     - fix cfpod parsing when multiple verbatim blocks were separated by
705     newlines.
706 root 1.305 - increase monster detection radius from wis/5 to wis/3.
707 root 1.306 - remove old pickup modes.
708     - remove obsolete disarm and search commands (search wasn't working
709     anyways).
710 root 1.308 - fix a crash when an npc applied a sign.
711 root 1.284
712 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
713 root 1.283 - this release is assumed to be very stable.
714     - (maps) radically redesigned and improved tutorial.
715 root 1.280 - directional casting no longer immediately removes the invisible effect.
716 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
717 root 1.272 - fix overflow in lighting calculations.
718     - negative glow radii can no longer cause total darkness.
719 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
720     only maximally-lit ones.
721 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
722     - swashbucklers got the oratory skill now.
723 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
724 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
725 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
726 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
727     (which was probably broken, too).
728 root 1.281 - support negative glow radii during daytime, too.
729     - use circular, not rectangular, viewing area.
730     - use minimum viewing distance of 2 in outdoor maps.
731     - negative glow is stronger than viewing area or lamps.
732 root 1.283 - (arch) new darkness spell face.
733 root 1.272
734 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
735     - (maps) completely redesigned scorn.
736 root 1.269 - "cast light" now works on oneself.
737 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
738     negative glow radii again (they were totally broken before).
739 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
740 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
741 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
742 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
743 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
744     back to the player.
745 root 1.251 - attuned/repell and spell base level system reworked.
746 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
747 root 1.247 be less erratic now.
748 root 1.248 - refuse to write the uuid file if the uuid is zero
749     (to avoid writing it in early crashes).
750 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
751     - speed up emergency_save by not syncing every file separately.
752     - no longer reattach perl to every object on reload, it's slow, and no longer
753     necessary since we don't nuke stashes anymore.
754     - do not bootstrap perl from the commandline args, use separate eval for
755     better error reporting.
756 root 1.259 - fix a crash when pushing cone spells met ice attacks.
757 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
758 root 1.255 - speed up map refresh in server a bit.
759 elmex 1.258 - refactored drop code and fixed some programming errors in it.
760 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
761 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
762 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
763     as the current weight of the inventory.
764 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
765     dragonfire has been introduced for the non-dragon players.
766 root 1.265 - remove unused "tooltype", "start_holding" object slots.
767     - change "weapontype" object slot to uint8.
768     - convert "hide" object slot into flag.
769     - reorder object members for better locality of reference and codesize
770     decrease.
771 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
772 root 1.267 - fix a crash when no skill could be found when killing amonster.
773 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
774     every completed aio operation.
775 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
776     and update mapspaces if necessary.
777 root 1.246
778 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
779 root 1.241 - removed all command line parsing, only env variables are supported
780     anymore.
781 root 1.239 - region-specific monsters will now once more be on the worldmap.
782 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
783 root 1.225 would grow out of bounds.
784 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
785 root 1.222 - fixed a double-escaping bug in the pod-parser.
786     - rewrote the cfpod parser in C++.
787     - hintmode moved to C++, players need to re-set their hintmode if
788     they dislike "show".
789 root 1.231 - fix RIP inscription.
790 root 1.239 - bump login name length from 18 to 20 char max.
791 root 1.231 - correctly support gender in emotes.
792     - correctly support gender in the death messages.
793     - correctly generate death messages for players only when they really die,
794     with increased information.
795 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
796     and data corruption (but apparently was never triggered).
797 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
798 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
799     data corruption bug.
800 root 1.223 - tweak coredumping/monitoring a bit.
801 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
802 root 1.227 - do not crash in the loader when an inventory object could not be loaded
803     (from a corrupted file).
804 root 1.241 - redid skills command to send output to proper channel.
805 root 1.233 - object->map is no longer refcounting.
806 root 1.228 - add FLAG_DEBUG for internal debugging.
807 root 1.231 - add NDI_VERBATIM flag to send_msg.
808 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
809 root 1.240 - player->exists is no longer a sync_job.
810 root 1.233 - split login.ext's player scheduler into
811     it's own player-scheduler.ext extension.
812 root 1.222
813 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
814 root 1.212 - require perl 5.10.
815 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
816 root 1.204 - swap player and observed count's on the map when observing.
817 root 1.205 - add (mostly untested) mapspace perl class and accessors.
818 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
819 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
820     could be found.
821 root 1.208 - pits now have a configurable "random spread" range and default
822 root 1.213 to a radius of two now.
823 root 1.212 - rewrite pay_player_arch.
824     - use a more stable perl_reload implementation.
825     - do not use Symbol::delete_package (causes crashes after perl-reload),
826     use our own, safer, clear_package instead.
827     - when asynchronously dumping core, close all file handles to allow
828     the server to restart concurrently.
829 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
830     sequences, without double-encoding. it should be faster, too.
831     - the above fixes wrong display of help tetx and many other issues.
832 root 1.216 - use lzf and frag packets for large messages for clients supporting them
833 root 1.218 (0.9976+), use it for long books and other messages.
834 root 1.210 - eradicate listen command and corresponding code.
835 root 1.211 - eradicate logs command.
836 root 1.218 - let the client log into the server log, used for crash backtraces.
837 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
838     old style spell objects with the spell magic bullet.
839 root 1.220 - (arch) fixed skill less rods in the archetypes
840 root 1.204
841 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
842 elmex 1.197 - made jeweler workbench larger and some other minor map
843     changes in jeweler town.
844 root 1.196 - fixed wrong item handling in jeweler skill code.
845 root 1.198 - (arch) use a special "key_random_map" for random map keys
846     that are used up.
847 root 1.199 - fix a crash when the player who was observed has logged out long
848     enough for his region/map to be gone.
849 root 1.200 - port to g++-4.3's incompatible tr1 changes.
850 root 1.201 - add some missing dependencies.
851 root 1.203 - log to /var/log/deliantra/ by default.
852     - hack observe code to enable smooth movmenet when observing.
853 elmex 1.195
854 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
855 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
856 root 1.179 - correctly move gsay to the party channel.
857 root 1.178 - fix a crash when animate weapon was used in some areas.
858 elmex 1.177 - fixed unnecessary identification of by converters created objects.
859 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
860     with NPCs.
861 elmex 1.175 - (arch) dragon scales got proper type now
862 root 1.193 - object::decrease would sometimes cause container weights to
863     be wrong, this has been fixed.
864 root 1.194 - do not send time updates for newly-seen items.
865 root 1.185 - thawing an icecube will once more drop its contents to the ground.
866 root 1.183 - fix cone spells etc. going through walls sometimes.
867 root 1.186 - fix a weight update bug that sometimes left containers
868     with wrong weights.
869 root 1.194 - added auto_apply event and extension for shop tiles.
870 root 1.172 - work around get_map_flags invoking perl and switching the stack.
871     - make sure the map is loaded when using a town portal return.
872 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
873     where healing spells didn't cost any grace.
874 root 1.173 - fix starvation kill reason.
875 root 1.174 - fix pk killer name message.
876 root 1.189 - don't let people apply signs with @match.
877 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
878     what seems to be the biggets memleak in the server).
879 elmex 1.171
880 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
881 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
882     - use anyevent to manage listen ports (this enables IPv6 support).
883 root 1.167 - server supports ipv6 client connections now.
884 root 1.168 - use newly-available Coro::AnyEvent.
885 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
886     to let it handle AIO requests.
887 root 1.167
888 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
889 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
890     processing considerably (especially in the client) and reduces data transfers
891     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
892 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
893     - (map) fixed npc dialogue in pup_land/s_f/special.
894     - bugfix: fix a crash when a player casts a swarm spell and then logs out
895     (swarm spells now stay in the player's inventory).
896 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
897 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
898     archetype *archname* (chairs of different facings were merged).
899     - bugfix: fix a potential crash issue in find_object_name (not used
900     normally).
901 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
902 root 1.164 (destruction, magic missile etc.).
903 root 1.163 - swarm spells without a direction now use various spiral patterns
904     instead of being fully random.
905 root 1.158 - update AnyEvent API to 3.4 and above.
906 root 1.156
907 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
908 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
909 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
910 root 1.152 - bugfix: the jumping skill now gives experience for jumping
911     and for attacking monsters. it also takes about one second to do a jump.
912 root 1.138 - bugfix: players couldn't starve in 2.53 :(
913 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
914 root 1.152 - bugfix: spell effects like word of recall are removed on death.
915 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
916     were created outside a map.
917 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
918     (fixed by reversing the logic).
919 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
920 root 1.153 - bugfix: the random map generator no longer leaks key objects.
921 root 1.154 - bugfix: support random maps >127x127.
922 root 1.152 - (maps) fixed the death certificate system in nimbus.
923 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
924 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
925 root 1.147 - (arch) give ball lightning a real name.
926 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
927 root 1.155 - support cfpod in ex replies (client item tooltips).
928 root 1.143 - unapply item in range slow when readying a spell.
929 root 1.148 - bugfix: account for rounding errors in weight updates.
930 root 1.139 - remove synchronous mkdir in chargen_race_done.
931     - fix per-race starting maps.
932 root 1.142 - check hiscore on suicide and quit as well.
933 root 1.138 - tell players when they are starving.
934 root 1.133 - get rid of costly object_from_name conversion for altar effects.
935     - fix map difficulty calculation for generators.
936 root 1.146 - slightly more intelligent handling of "is_animated" flag.
937 root 1.149 - support no_drop map header flag (before it was only available internally).
938 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
939 root 1.133
940 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
941 root 1.119 - bugfix: custom skill settings were not saved by the server.
942     - bugfix: remove did not actually remove items from the inventory, leaving
943 root 1.116 ghost items.
944 root 1.119 - bugfix: properly update items identified on the ground.
945 root 1.120 - bugfix: use localtime_r in the logger thread.
946 root 1.122 - bugfix: player starvation will now give the correct kill reason.
947     - bugfix: archetype reloads could crash the server.
948 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
949 elmex 1.114 player is not logged in.
950 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
951 root 1.117 server startup.
952 root 1.128 - bugfix: fix the door surround check in the random map generator.
953     - (maps) fix heaven quest difficulty progression.
954     - (maps) fix some random map styles.
955     - dropping items a shop is not interested in won't sell them anymore.
956     - rods and horns with a too low maximum charge allow now at least one discharge.
957     - implement kill & death statistics.
958     - random map preparation is no longer synchronous.
959     - rewrite find_style in perl, no longer does synchronous I/O.
960     - improve random map specials placement.
961     - make the killer a real object pointer instead of a string, improved
962     kill reason messages.
963 root 1.117 - take advantage of new aio_close and aio_chmod.
964 root 1.128 - implement archetype::get, object::deep_clone and update callers.
965 root 1.125 - change_abil is much faster.
966 root 1.126 - update the floorbox more often to work around the reverses item order
967     display in clients.
968 root 1.125 - cleaned up object copying by encapsulating it to a single place.
969 root 1.126 - add hints to the invite messages.
970 root 1.127 - rewrote key<->value pair handling.
971 root 1.128 - use an independent random number generator for the random map generator.
972 elmex 1.113
973 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
974 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
975     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
976     - completely automate the weight handling, should fix all weight
977     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
978 root 1.103 - reloading archetypes while a user was in the character creation phase
979     could crash the server.
980 root 1.106 - fix a nontrivial number of cases of code commented similar
981     to "is this really correct?", as many of those cases are now handles
982     automatically by lower level code.
983     - replace many ad-hoc checks for client visibility by object::visible_to,
984     should result in broader applicability of functions using it.
985 root 1.104 - merge items with different arch pointers refering to the same arch
986     (due to archetype reloads).
987 root 1.106 - refactored the object remove/insert functions and most related
988     functions (decrease, split, merge_ob etc.).
989 root 1.105 - make it compile better on freebsd (reported by pippijn).
990 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
991 root 1.108 - fix the longstanding "container stays open" bug.
992 root 1.107 - improved floorbox updating to be incremental and other protocol
993     optimisations.
994     - get rid of update_after_inventory_change and only do update stats
995     for weight once/tick/player at max.
996 root 1.109 - rewrite party commands, use party channel.
997 root 1.103
998 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
999 root 1.97 - properly link against libgthread as that is needed to make the slice
1000     allocator thread-safe.
1001 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1002     recommended configuration) (reported by Samuel Gondouin).
1003 root 1.94 - always put godgiven items into the player inventory, never any containers.
1004 root 1.92 - (maps, arch) the scorn go club was founded!
1005 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1006 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1007     became a real spell-class.
1008 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1009     - (arch) considerably strengthened spark shower and destruction.
1010     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1011     finally reloadable at runtime.
1012     - changed archetype loading algorithm to only require one pass and
1013     use delayed resolving of references.
1014 root 1.101 - examine command now uses the examine infobox.
1015 root 1.102 - implement an "incremental garbage collector" for archetypes.
1016 root 1.98 - enable slice allocator again.
1017 root 1.96 - implement optional free memory poisoning.
1018 root 1.91
1019 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1020 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1021 root 1.85 skill.
1022 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1023     names (also update all maps to use money instead of coins).
1024 root 1.78 - add uuid accessors to perl.
1025     - add coin names and archetype accessors to perl.
1026 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1027 root 1.78 - change perl extensions to not use hardcoded coins and values.
1028 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1029     and be more parsimonous of uuid usage by the exact value out on exit.
1030 root 1.86 - write log messages in another thread, removing another sync point.
1031     - support multi-line log messages in a nicer way.
1032 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1033 root 1.81 - fix a minor memleak in the random map generator.
1034     - some parts of the random map generator are not coroutine-safe,
1035     so only call it "single-threaded".
1036     - major cleanup of memory management in random map generator.
1037 root 1.87 - slight refactoring of the random map generator, faster too.
1038 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1039     bookkeeping bug.
1040 root 1.87 - work around "player is on active list" problem by deactivating player
1041     after loading.
1042 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1043     there have in fact been allocations.
1044 root 1.82 - fix object::insert to do as documented and insert into the env
1045     if necessary.
1046     - fix cf::map::unique_maps.
1047     - fix nrof overflow check in can_merge_slow.
1048     - fix converter code to handle >31 bit values.
1049 elmex 1.83 - added support for the player_sold flag
1050 root 1.84 - converters no longer accept unpaid items.
1051 root 1.88 - canonicalize random map meta files for better unification.
1052 root 1.77
1053 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1054 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1055     when mlockall has been used.
1056 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1057 root 1.72 - use separate thread for ticker timing (and more in the future).
1058     this greatly increases timing accuracy and gets rid of an enourmous
1059     number of gettimeofday calls.
1060 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1061 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1062 root 1.71
1063 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1064 root 1.68 - rebalanced default experience table to be more exponential
1065     and much easier up to level ~40, then moderately harder.
1066 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1067 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1068     - do not exit on reload/load errors but properly cleanup.
1069 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1070 root 1.66
1071 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1072 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1073     (this fixes the jeweler skill).
1074 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1075 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1076 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1077     it has reset, which is better than putting it on the savebed, also as
1078 root 1.321 proof that the player didn't use a savebed).
1079 root 1.59
1080 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1081 root 1.56 - work around perl bug in configure perl module version check.
1082 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1083 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1084 root 1.52 - fix a bug in animate_weapon, causing a crash.
1085 root 1.54 - no longer exit when a coroutine throws an exception.
1086 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1087 root 1.53 - fix the "<player> is nuts" message.
1088 root 1.58 - fix an exception at logout due to the json_coder being gone.
1089 root 1.43 - upgrade to EV version 2.0 API.
1090 root 1.47 - when players don't apply a savebed correctly but stand above one,
1091     do not move or kill them.
1092 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1093 root 1.43 - implement generic framework for server-side resource files.
1094     - implement resource file update event.
1095     - hook experience table update into the framework.
1096     - move jeweler.yaml to resources (arch/).
1097 root 1.44 - switch from Crossfire to Deliantra perl module.
1098     - implement json2json arch filter.
1099 root 1.45 - implement widget protocol version 2, support for ui templates.
1100 root 1.54 - mapinfo is now handled fully asynchronously.
1101 root 1.48 - ext/irc: also log irc messages.
1102 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1103 root 1.43
1104 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1105 elmex 1.41 - limited the number of items that can be picked up and dropped
1106 root 1.42 as temporary measurement against bad performance or dropping things
1107     (this lead to long freezes and triggered the watchdog).
1108 elmex 1.41 - improved the performance of the drop command a bit.
1109 root 1.38 - switch from Event to EV for higher performance, easier usage,
1110     less bugs...
1111 root 1.39 - updated to release version of the gnu affero license.
1112 root 1.38
1113 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1114 root 1.36 - more thoroughly rename the binaries, contact addresses.
1115     - update the copyrights.
1116 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1117     crashes.
1118 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1119     potentially causing crashes.
1120 root 1.35 - assign weapons on user load time, not login-time, avoiding
1121     crashes.
1122    
1123 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1124 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1125 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1126     in some of the maps.
1127 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1128     which is now trivial to do.
1129 root 1.33 - removed all traces of the old (and never working) plug-in interface
1130     (70kb code less on amd64).
1131 root 1.34 - improve/tune scheduling priorities.
1132     - fix some freezing bugs.
1133     - fix a memory corruption problem in dynbuf.printf.
1134     - use channels for chat and many informational commands.
1135     - improved the tutorial.
1136     - create missile is now fixed.
1137     - race fields must now contain archetypes.
1138     - jumping skill now works as advertised.
1139 root 1.31
1140 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1141 root 1.24 - relicense under the gnu affero license.
1142 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1143 root 1.24 - implement server-side framework for generic resources.
1144     - use resource framework for server-provided ambient
1145     music.
1146 root 1.27 - save object owners (players only atm).
1147 root 1.24 - replace limited sound api with server-provided sound effects.
1148     - new sc (sound control) protocol command.
1149     - improve fxix protocol to include types.
1150     - exactly fill tcp segments, if possible.
1151     - output-rate is now an upper limit, the server will automatically
1152     (and quite perfectly) adjust to the network conditions, ensuring
1153     low latency even during bulk transfers (music, images, sounds etc.).
1154     - implement server-side widgets (i.e. client widgets controlled
1155     in the server side). this will allow future expansion without
1156     having to upgrade clients.
1157     - implement a (artwork) world map with realtime player position
1158     tracking.
1159     - new and more efficient extcmd (server still supports old extcmd
1160     protocol).
1161 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1162     calcluation that could be easily exploited by users.
1163     - rebalanced diseases to spread more naturally/evenly.
1164     - completely asynchronous map loading even for tiled maps.
1165 root 1.24 - replace simple messaging protocol with channels carrying metadata
1166     (similar to message types, but more directed at the user).
1167     - reduce command processing latency by a whopping 120ms by
1168     reordering some processing steps inside the server. this directly
1169     reduces lag by 120ms.
1170     - actually send spell faces to the client.
1171 root 1.23 - implement player genders.
1172 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1173     otherwise return to savebed and possible kill if the log-out
1174     was for too long.
1175     - fast socket-dead detection (kick player after 8 seconds without ack).
1176     - greatly reduce the cpu time needed to draw maps _again_.
1177     - archetypes are now subclasses of objects.
1178     - rebalanced shop greed and approval functions to be more realistic
1179     (and likely match the actual intention).
1180 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1181     italic, gender-specific text, paragraphs etc.
1182 root 1.24 - implemented hint framework, players can opt to receive hints.
1183     - implemented (long) book framework, added some books from the cf wiki.
1184 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1185     protocol and is capable of transmitting generic meta information.
1186 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1187     - replace the nexus by a per-player tutorial map that teaches stuff
1188     better than the newbie house.
1189 root 1.18 - fix the magicmap colours.
1190 root 1.19 - optimise map update even more by removing unneeded code and checks.
1191     - decouple map and stats update from pl->ob and use pl->observe instead.
1192     - implement observe command.
1193 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1194     calls with a simple comparison.
1195     - fix a latent crossfire bug that could crash the server because the
1196     map refresh did not update the mapspace.
1197 root 1.24 - support custom keys for regions and maps, regions are now
1198     refcount-managed.
1199     - allow worldmap overlays anywhere in the 000..999 range.
1200     - new system to acquire time slices for background jobs, to reduce
1201     jitter.
1202 root 1.27 - semi-persistent object-referencing framework (currently only players
1203     supported).
1204 root 1.22 - dependency tracking for perl extensions.
1205 root 1.24 - new slag-ex extension for cleaning cauldrons.
1206     - fix invoke result processing.
1207     - there are even less i/o syncpoints in the server now.
1208 root 1.29 - added map-tags extension that scans all maps for object tags
1209     and records them in the database (not used yet).
1210 root 1.28 - metaserver 2 support.
1211 root 1.22 - many more bugfixes and minor optimisations.
1212 root 1.16
1213 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1214 root 1.14 - optimised event invocation (non-wanted events can now be
1215     skipped with 4-5 inlined instructions).
1216 root 1.12 - complete rewrite of town_portal: it now creates a portal
1217     to the "nearest" town only, travel is only possible
1218 root 1.13 to the town and back, anybody can use it (also removes
1219     one of the remaining syncpoints in the server).
1220 root 1.10 - complete rewrite of the range/attack skill slot system:
1221     there are now two slots, one for combat, one for ranged
1222     attacks.
1223     - introduce the concept of a current weapon (either a ranged
1224     or a combat weapon/skill/tool) and switch between them as
1225     needed.
1226     - rewrite bow code so bows get more useful: apply damage,
1227     attacktype and other stats to the arrows and treat
1228     bows as weapons. also rebalance the missile weapons skill
1229     so its damage increases with level.
1230     - rewrite the complete player speed logic: weapon_speed now
1231     works as documented and there are no unnatural speed boosts.
1232 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1233     installation, replacing the old collect scripts and
1234 root 1.9 simplying deployment by scaling and cutting faces as required.
1235     - simplify the map protocol extensively by taking advantage
1236     of missing bigfaces, speeding up map generation immensely.
1237 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1238     other archetypes.
1239     - rationalise archetype, region and treasurelist file format
1240     into a single file format and make them reloadable asynchronously.
1241 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1242     reloadable at runtime.
1243 root 1.6 - implement 64x64 faceset support.
1244     - implement fxixsx protocol that saves
1245     a lot of bandwidth over the old image/face/smooth packets
1246 root 1.11 and allows images > packetsize, incremental and background
1247     transfers.
1248 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1249     on a face basis as opposed to a mapspace basis.
1250 root 1.7 - the server can now rate-limit image uploads to not exceed
1251     a certain (client-configurable) speed while guarenteeing full
1252     freedom of movement.
1253 root 1.8 - implement new ex command to request item descriptions.
1254     - implement new msg command for in-game messages with meta
1255     information (using xml).
1256 root 1.9 - enforce utf-8 for all text messages.
1257 root 1.13 - added micropather (not used yet).
1258 root 1.6 - many, many bugfixes.
1259 root 1.1
1260 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1261 root 1.1 - make coroapi accessible to cf+.
1262     - moved map handling logic completely to perl
1263     - per player maps are now marked in the map
1264 root 1.2 - maps are saved completely differently now,
1265     and much more often.
1266 root 1.17 - rewrote map header parser and writer, to be much faster.
1267 pippijn 1.4 - maps and players are now (in the average case) loaded
1268 root 1.2 and saved completely asynchronously, I/O contention will no
1269     longer freeze the server.
1270 pippijn 1.4 - players and maps can be loaded anytime, without the player
1271 root 1.2 being logged in.
1272 root 1.1 - automatically generate method interfaces for perl from headers
1273     - unbundled freezethaw
1274     - mostly rewrote common/map.C
1275     - completely rewrite server/swap.C
1276     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1277     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1278     - better message for apply failures due to applymode
1279     - removed most all of the weather code
1280     - unified logging to stderr and file
1281     - too many minor changes to document
1282 root 1.615