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Revision: 1.726
Committed: Fri Jun 18 17:31:00 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.725: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: apply Glowing Crystal # does not work
12     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15     TODO: cats dimdoor, invoke charm => watch Log-1
16     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17     TODO: identify doesn't merge
18    
19 root 1.726 TODO: book parsign broken atm. encoding?
20 root 1.724 - (maps) hopefully fix tobias' tower.
21     - (maps) hopefully fix healing potion vendor in arena entrance.
22 root 1.725 - creators no longer identify objects that shouldn't be identified
23     (such as money, which won't stack afterwards).
24 root 1.726 - use same default config in code as on gameserver.deliantra.net.
25 root 1.724
26 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
27 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
28     now easily reachable, at a price.
29 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
30 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
31 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
32 elmex 1.630 (by Dustfinger).
33 root 1.681 - (maps) fixed bad floor tile in navar apartment.
34 elmex 1.573 - made (wizard) look_at show also uuids.
35     - added cf::object::find_object_uuid (::find_object already exists!).
36 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
37 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
38 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
39 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
40 elmex 1.568 - (arch) made the hill giants loose more body parts.
41 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
42 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
43     and made them a bit more expensive.
44 root 1.633 - (maps) add more glory hole treasure styles.
45 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
46     in a select number of mlab maps.
47 root 1.667 - (maps) the library should be less of a death trap now.
48     - (maps) exits no longer point to auto-apply exits, most affected
49     maps now have proper doors or a similar solution.
50 root 1.682 - (arch) jumping skill has now physical attacktype.
51 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
52 root 1.691 - enter_map did not normalise the map coordinates when the destination
53     space is blocked, causing badness and freezes for the player.
54 root 1.685 - when applying containers, server checks for the key on activate
55     and also allows players to unapply active containers they don't have
56     a key for.
57 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
58     races files to arch, where they belong (exp_table is no longer in
59     confdir but in datadir now!).
60 root 1.677 - jeweler and sound config files are now normal datafiles as well.
61     - quit_character was causing a runtime exception, causing it to not
62 root 1.672 work since 2.93.
63 root 1.671 - entering a map will now respect move_on and other effects,
64     except for auto-apply exits :/
65 root 1.660 - only talk to the items on the nearest mapspace, or, of there
66     are none, to the player, not ALL items in vicinity.
67 root 1.625 - do not update the floorbox while running, to avoid big item
68     updates that cost network bandwidth and processing power.
69 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
70     caused overflows causing monsters to become living deads.
71 root 1.619 - unapply weapons and armour before trying to improve it.
72 root 1.588 - teach the random map generator the ability to read ".rmg" files
73     that specify which actual style map to generate, and use it for
74     the default decorstyle to avoid inappropriate maps to be used.
75 root 1.639 - support (with some limitations) multiple different skills with the
76     same subtype.
77 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
78     so nekosan could end up beign saved AND escaped to another map.
79 root 1.636 - show invisible no longer makes magic mouths visible.
80 root 1.583 - move_type changes (spells, skills etc.) now will correctly
81     take move_on/move_off into account (e.g. buttons).
82 root 1.582 - display (exit) or (random map) in client for those objects.
83 root 1.606 - removed (useless) spell damage columns from spell info and replace
84 root 1.578 it by effective casting level - clients > 2.10 required to display
85     properly.
86 elmex 1.565 - building of levers/doors works again for all kinds of floors.
87 elmex 1.563 - the player can now withdraw and deposit all the available money.
88 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
89     steinwandstadt/celvear.
90 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
91 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
92     mostly based on the spell's level in the spellbook.
93 root 1.718 - the music scheduler did not properly send new music on region
94     changes.
95 root 1.669 - (maps) fix some map regions and the region tree.
96     - the server will now be more picky when parsing the regions file.
97 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
98 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
99 root 1.566 clients.
100 root 1.690 - follow has been rewritten to be, hopefully, more robust.
101     - follow mode will not be aborted when the follower tries to move.
102 root 1.566 - tcp.ext didn't unbind in reloads.
103     - map-tags.ext didn't properly close the database on reloads.
104 root 1.567 - cfutil skips .-directories when scanning.
105 root 1.571 - build.ext prevents players from building on other player's maps.
106     - rent.ext allows the dm to enter anytime.
107     - NPC_Dialogue adds a new predefined variable, $map.
108     - new "build" event hook.
109 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
110 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
111 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
112     them on loading, for old playerfiles and maps.
113 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
114     would be handled differently nowadays anyway.
115 root 1.584 - random map .meta were not being expired at all.
116 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
117 root 1.586 - update to automake 1.10.
118 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
119     require level 4 anymore.
120 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
121 root 1.590 - monsters now rotate through all skills (in chosen_skill).
122 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
123 root 1.661 - detect/sense curse/magic will no longer work on items that don't
124     need identify.
125 elmex 1.593 - added detect mineral vein spell.
126 root 1.592 - support "wall overlays" in the random map generator - not very generic,
127     used by minable veins.
128 elmex 1.594 - (maps) relocated jeweler town to another directoy.
129 root 1.603 - (arch) implement mining pickaxes and mining skill.
130 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
131 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
132 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
133     of the output is only 1/5th (instead of 1/3rd) of ring level.
134 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
135     generated ring/amulet.
136 root 1.601 - generate most constants for perl automatically.
137 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
138     - when player dies, restore his food to at least 200.
139 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
140 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
141 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
142 root 1.600 - the singing skill actually respects the direction now.
143     - oratory and singing now require a direction.
144 root 1.603 - use_skill now requires that you can actually apply the skill tool.
145 root 1.604 - do not invoke perl on every user command anymore by providing
146 root 1.655 a command and an unknown_command event.
147 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
148     perl to C++, for speed reasons (basically undo patchset 1304).
149     - add a client_destroy event, so we don't have to hook the
150     attachable destroy event (which is called much more often).
151 root 1.606 - removed (unused) FLOOR object type.
152 root 1.607 - fix errornous change_abil messages for rods (and other types).
153 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
154     all into server/commands.C.
155 root 1.609 - save and restore combat/ranged/current slot for players.
156 root 1.610 - the server now batches item's face/fx commands, as opposed
157     to sending one fx per item - helps mostly at connect and
158     with floorbox updates.
159 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
160 root 1.614 - the random map generator now supports selecting difficult for
161     more style categories than just monsters (all except fountains
162     apparently).
163 root 1.617 - object serialiser no longer creates empty "owner" references.
164 root 1.620 - make sure failed castings take some time, too, to avoid being
165     smitten by your god.
166     - many more failmsgs and help texts.
167 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
168 root 1.623 - stop thrown objects when their speed goes too low.
169 root 1.624 - log the number of unique logins seen every minute in a compact
170     format (for statistics).
171 root 1.626 - do not send delitem for players.
172 root 1.627 - support static scalar data members properly in genacc now.
173     - implement "simple" freelist management for objects.
174 root 1.628 - recycle object counts now - to support longer uptimes.
175 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
176     function (and yes, 666 is exact!).
177     - random map generator results should now be fully repeatable.
178 elmex 1.635 - fixed possible crash bug in build code.
179 root 1.638 - rename find_marked_object to ->mark and speed up.
180 root 1.640 - player movers properly destroy themselves when used up, instead
181     of leaking.
182 root 1.642 - do not show msg for unidentified objects that need identification.
183 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
184 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
185     next_line method.
186 root 1.646 - use nicer file format for exp_table and attackmess
187     (more like other resource files).
188     - make parse errors during server startup fatal.
189 root 1.652 - properly initialise all maptile values in constructor.
190     - improved {link} map.
191 root 1.655 - optional unloadable extensions will not lead to an endless loop.
192 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
193 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
194 elmex 1.664 - building listening books is possible again.
195     - (maps, arch) added archetype for building instructions and replaced
196     the copies of the instructions in the maps with it.
197 elmex 1.666 - (arch) made the spark shower spell available in shops.
198 root 1.670 - don't create a second LOGIN event on character creation.
199 root 1.674 - correctly generate "You paid xyz" message in shops.
200 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
201 elmex 1.710 - added a 'password' command, to let DMs change the password of players
202     more conveniently.
203 root 1.680 - correctly save shopitems string, to avoid parse error when reading
204     saved maps.
205     - logging now differentiates between logging levels better.
206 root 1.684 - speed up get_typedata.
207 root 1.689 - fix deadlock problem during server shutdown/reload.
208 root 1.692 - make ext/checkrusage "more" non-blocking.
209     - use common::sense for extensions.
210     - work around a 50.10.0 utf8 caching bug.
211 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
212     "no relation to target" bugs.
213 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
214     modules being loaded from the mainloop, pre-load some more
215     core modules so perl doesn't do it later on.
216 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
217     compiling regexes.
218 root 1.701 - make exp_table and materials file reloadable.
219 root 1.702 - made reload_config non-blocking.
220 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
221     causing server freezes.
222 root 1.704 - store unhashed password, to prepare for safer authentication.
223 root 1.707 - do not log connections from the local host, to help a local
224     watchdog.
225 root 1.714 - fix summon freeze at map borders.
226 root 1.717 - support @group syntax and music config file for music face lists.
227     - run post_init jobs in parallel, they might do I/O.
228 root 1.722 - avoid apply conversion for converters.
229 root 1.562
230 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
231 root 1.558 - (maps) fix travel to valdor and back.
232 root 1.545 - do no longer by default eval map cod ein safe compartments
233     (this can be re-enabled using the safe_eval config option).
234 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
235     in lorak.
236 root 1.559 - fix data corruption issues caused by recursive calls to
237     unordered_mapwalk - now every caller must provide its own
238     buffer.
239 root 1.538 - (maps) improve tindervale maps slightly.
240 root 1.544 - (arch) considerably decrease slag ex price.
241 root 1.540 - (arch) fix filth archetype.
242 root 1.556 - extension dependency resolve was completely broken.
243 root 1.544 - multipart objects would cause save_throw_object to crash - it
244     now acts on the head only.
245 root 1.541 - do not try to connect to an irc server unless explicitly configured.
246 root 1.542 - do not expect decltype() to be available in gcc 4.4.
247 elmex 1.543 - extended the safe perl environment by loops.
248 root 1.547 - (arch) fix "armless cook" facings.
249     - the "experience table" resource item did not have a proper
250     hash associated with it, so updates could not be detected.
251 elmex 1.550 - fixed poison traps in doors.
252 root 1.548 - player->killer_name did not properly flag the name as unicode.
253 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
254     and provide a non-destructive SvPVutf8 variant.
255 root 1.554 - do not allow dragon players to change their title via the settings.
256 elmex 1.552 - ratelimited jeweler skill nugget conversion.
257 root 1.551 - under high load, the server stopped swapping out to make
258     the server more responsive, but making it impossible to reduce
259     the load by... swapping out. slot queuing will now always make
260     some progress.
261     - improve the quality of the load-avg calculation.
262 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
263 root 1.556 - don't fail to write the runtime file if the temporary already exists.
264 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
265     player now.
266 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
267     timestamp and use a tab in the client to increase awareness.
268 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
269     setflag 0 is possible.
270 root 1.560 - make install now deletes old extensions, to ease upgrades in the
271     deliantra vm.
272 root 1.538
273 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
274 root 1.532 - the destruction spell could/would corrupt server memory quite often.
275 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
276     disk, not when it already was in memory.
277 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
278     avoiding livelock during high-load emergency saves.
279 root 1.530 - logging in did not properly unapply all skills.
280 root 1.531 - (maps) make the invite quest marking much more obvious.
281 root 1.533 - (arch) fix warrior archetype names.
282 root 1.532 - map prefetching never prefetch upwards.
283 root 1.534 - wizpass no longer makes you non-blocking.
284 root 1.536 - (maps) add light to some of the special maps, add troll
285     map.
286 root 1.530
287 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
288 root 1.515 - (maps) add gorokh_final mapset from crossfire.
289 root 1.516 - (maps) block most vault-type mlab locations, open up
290     imperial converters for anybody to use.
291 root 1.519 - (maps, arch) replace all permanent stat potions by random
292     variants.
293 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
294 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
295     real player object on player changes.
296 root 1.522 - diseases and maybe other things could sometimes reduce the speed
297     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
298     much grief.
299 root 1.523 - speed_left randomisation was, apparently, totally broken.
300     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
301     of the speed slot internally and in map save files. among other
302     things, this gets rid of all the abs (speed) calls.
303     - reduce map file save files by using abridged keywords aliases.
304 root 1.494 - shop specialisation calculation was totally broken.
305 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
306     now enforced.
307 root 1.498 - fix magic mapping, which only worked for inate spell casting.
308 root 1.495 - godgiven items will now be explicitly described as such.
309 root 1.524 - (arch) dded a quiver of bolts.
310 root 1.504 - materialnames would change "randomly" on every load, only
311     set the material when the materialname was not set before.
312 root 1.497 - balancing change, halve rod recharge speed (instead
313     of 4.8s, the standard rods now recharge in ~10s. not a solution,
314     but still.
315 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
316 root 1.509 the costly flag-checking loop in most cases and using a simple
317     repeat-cache for speed_left.
318 root 1.507 - always delay stats update for players on insert/remove till
319     next tick/command, which saves a lot of cpu cycles on drop/take.
320 root 1.514 - add hint about havign to run to attach unaggressive npcs.
321 root 1.494 - pet monster level was not displayed correctly in "showpets index".
322     - clean up floating point conversions and many similar nitpicks.
323 root 1.502 - fix hanuk altar.
324 root 1.504 - overhaul material system to be much faster, and having less bugs, but
325     still having a lot of cruft :/.
326 root 1.502 - add marble shop floor.
327 root 1.494 - move gcc specifics to new file include/compiler.h.
328     - unrecognised cfpod directives could cause undefined behaviour.
329 root 1.505 - added boes' marble shop to steinwandstadt.
330 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
331     - optimise mapspace updates.
332     - cache volume/items per mapspace.
333 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
334     decrease).
335 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
336     have led to weird item multiplications.
337 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
338 elmex 1.501 - fixed crash bug in learn_spell command.
339 elmex 1.634 - enhanced output of the mapinfo command.
340 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
341 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
342     from perl to c++.
343 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
344     and use it in some "inner" loops.
345 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
346 elmex 1.511 - fixed jeweler experience output to not be floating point.
347 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
348 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
349 root 1.518 - try to prefetch memory inside process_objects, which can give
350     enourmous speed gains.
351     - make some small optimisation to the process_objects loop.
352 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
353     handling different chksum lengths.
354     - check for hash collisions in cfutil.
355     - reduce face checksum size from 6 to 4 bytes.
356 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
357 root 1.523 - removed weather-specific attributes.
358     - fixed genkeywords dependency.
359     - do not clear "randomitems" slot for world underlays.
360     - use "sl" as short-hand for speed_left in save-files, just to make them
361     smaller.
362 root 1.517 - in general, don't crash on value-less resource file lines
363     anymore, due to get_str never returning a 0-pointer.
364 elmex 1.521 - code cleanup in move_symptom.
365 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
366 root 1.494
367 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
368 root 1.481 - some Andrew Madloch wanted, despite being specifically told
369     multiple times that the Deliantra parts additions are under AGPL,
370 root 1.487 lock up the source code of the server within his company.
371 root 1.481 some reorganisations have been done to the sourcecode to make
372     it clearer that this violates the Affero GPL. Help to keep
373     Deliantra free software even for the coming generations
374     and be wary of the promises of Andrew Madloch, he has nothing
375 root 1.487 good in mind for free software.
376 root 1.480 - clarify which files of the server are 100% AGPL.
377 root 1.481 - minor reorganisation, move some GPL code into other files.
378 root 1.483 - implement viewpoint (which is like observe, but only for the map,
379     not stats etc.).
380 root 1.484 - replace magic mapping overlay by a flying bird exposing area
381     on the worldmap (ext/magic_mapping.ext).
382 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
383     - @find results in npc dialogue is now stored in $find.
384 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
385 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
386 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
387     dm instead.
388 root 1.456 - (maps) add town portal to celvear.
389 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
390     mapsets from crossfire, together with associated archetypes.
391 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
392     - (maps) define a new whalingoutpost region.
393 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
394     and most archetypes that go with them (without stoning and swallow effects),
395     casino tokens and stock certificates are also missing.
396 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
397     and santo dominion.
398 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
399     to go with them. also adjusted archetypes to be more korrekt "gotisch".
400 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
401 root 1.460 - properly close client-side dialogue when the player is teleported away.
402 root 1.459 - map-tags did not properly close it's database tables or wait
403     for a quiescent state, causing memory corruption on reload.
404 root 1.454 - support "stat.xyz" accessor in match expressions.
405 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
406 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
407     fixes long answers from npc dialogue).
408 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
409 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
410     and to not add a "put your code here" force needlessly.
411 root 1.463 - (arch) fix or improve many plurals.
412 root 1.465 - markers do no longer add a force if the slaying field is unset.
413 root 1.466 - sped up search-items implementation, but it's still horrible.
414 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
415 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
416     used to reogianise the illogical arch tree a bit.
417 root 1.479 - (maps) import most map names from crossfire.
418 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
419 root 1.483 - fly_high movement gives better los, ignoring blocksview.
420 root 1.488 - the addexp command should now honour skill names with spaces.
421 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
422 root 1.491 - (arch) added many more buildable marble floors.
423 root 1.490 - major namespace cleanup: save 45kb by making functions static
424     that were unnecessarily global.
425 root 1.452
426 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
427 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
428 root 1.451 - fix a memory buffer overflow in the book code.
429 root 1.429 - add @check, @find npc dialogue commands.
430     - (maps) add a number of town interiors.
431 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
432 root 1.451 - (maps) add celvear area from cfextended.
433 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
434     - (server,maps) fix bug causing some library books not to be chained down,
435     cause Scorn/Navar libraries not to have inscribable books.
436 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
437 sf-marcmagus 1.433 inappropriate item power.
438 root 1.448 - (maps) fix intwell balancing issue.
439 root 1.437 - improve the look of generated books.
440 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
441     - fix bug where players could bypass no_drop by putting items in containers.
442 root 1.430 - consecutive commands arriving at the same time in the server would be
443     corrupted if the length was >255.
444 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
445 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
446     and perl.
447 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
448     functionality (and more) inside the same object using the match expressions.
449     - create simpler match expression compiles in many common cases.
450 root 1.439 - reduce object size by removing obsolete "seen_by" member.
451 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
452     of the new dynbuf::splice function (which gave an unexpected net win
453     in code size...).
454 root 1.442 - the server will no longer complain (and subtly fail) when an object
455     being removed from a map causes another object to get removed.
456 root 1.441 - banish strncpy from the server, speed up and simplify sending item
457     descriptions to the client considerably.
458 root 1.442 - add new "in head" set modifier for matches.
459     - new BLOCKED_MOVE event added.
460     - mapscript archetype now has activate_on_xxx true by default, as similar
461     connected elements.
462 root 1.448 - (maps) imported all styles from cfextended except
463 root 1.444 floorstyles/land_plots and monsterstyles.
464 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
465 root 1.446 - don't crash when treasure lists are empty / supply new empty
466     treasurelist for randomitems when none can be found.
467     - implement cf::map::static_maps and use it in map-tags.ext.
468 root 1.449 - fix a bug in map-tag scanning when moving tags.
469 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
470     for a reaction.
471 root 1.447 - implement new "loadall" map loading command, purely for debugging.
472 root 1.429
473 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
474 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
475     but not horns (to make them more useful for content-creators).
476 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
477     2) it skipped spell effects and 3) it didn't handle the case where
478     and object was destroyed while iterating over it correctly. all this
479     allowed players to sometimes walk onto spaces they should not be able to
480     walk on.
481 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
482 root 1.399 - examining an object now dumps the serialised object form when the user
483 root 1.404 is a wizard (wizlook).
484 root 1.421 - altars no longer accept unpaid items.
485 root 1.411 - party spells didn't work all that well.
486 root 1.424 - added complex object matching framework (cf::match), and make altars
487     and pedestals use it.
488 root 1.425 - identified skill-tools show what skill they grant.
489 root 1.399 - display the duration of change_ability spells when examining them
490     (missing: protection spells, but they are a hack...).
491 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
492     adding more variety to the different mushrooms.
493 root 1.398 - fix a minor cfpod formatting bug.
494 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
495     the hintmode setting on the settings page.
496 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
497 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
498 root 1.399 - enable the object loader to also dump archetypes.
499 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
500 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
501 root 1.402 - force the initial face when loading an object that is time-animated
502     or a monster, so it does not have to be specified anymore.
503 root 1.403 - fix a bug where recasting an ability changing spell could shorten
504     its remaining duration.
505 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
506 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
507 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
508     up splay operations as well.
509 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
510 root 1.412 - implement introspection data for C++ classes (%REFLECT).
511 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
512 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
513 root 1.419 - fix transmutation alchemy.
514 root 1.424 - speed up many frequently-invoked C->perl callbacks.
515 root 1.419 - added complex object matching framework, to be used in altars and the like.
516 root 1.426 - switch to YAML::XS from YAML.
517 root 1.396
518 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
519 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
520     that ultimately was not helpful to catch it :)
521 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
522     all callers to use either one or the other, as appropriate. This
523     fixes the (rather fragile) light spell, maybe others.
524     - fixed an overflow and exploit in the bank/payment code.
525     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
526 elmex 1.384 to explain the skill a bit more.
527 root 1.389 - removed a buggy check for zero attacktype. So that we might find
528 elmex 1.388 the real bugs in the archs/maps/objects.
529 elmex 1.394 - Fixed enabling torches with lighters.
530 elmex 1.387 - (maps) Added Heaven Town region.
531     - (arch+maps) Fixed & normalized warriors on map
532     /quests/peterm/CTower/Barracks.
533 root 1.392 - fix the light spell (and possibly diseases and other lights).
534 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
535 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
536     a long time ago, and similar cases are still to be found in the maps.
537     - make the socket_timeout configurable in the code (but not yet for users).
538 root 1.393 - earth wall health bar is now correct.
539 elmex 1.384
540 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
541 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
542     freeze with IO::AIO anymore due this change.
543 root 1.364 - avoid a crash when a player tries to apply a lighter.
544 root 1.376 - allow a spell argument for dimension door.
545 root 1.362 - move shop item listing and some otherstuff into the info tab.
546 root 1.360 - avoid crashes when non-players cast party spells.
547 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
548 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
549     - small improvement of the number of potions in shops
550     (by Job Vranish).
551     - added a few party spells (by Job Vranish).
552 root 1.362 - use a common message dynbuf.
553 root 1.364 - destroying tear down objects will now use the full hp range
554     for animation and will only destroy/lastframe when hp < 0.
555     - allow monsters to use earth to dust.
556     - use manhattan distance for get_rangevector_from_mapcoord, just as
557     in get_rangevector.
558     - los updates now correctly take tiled maps into account.
559     - do los updates even on maps without darkness.
560 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
561 root 1.375 - upgrade to IO::AIO 3.21.
562 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
563 elmex 1.373 - properly catching exceptions from callback in irc.ext.
564 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
565 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
566 elmex 1.368 - (arch) added hint about usage to Slag Ex.
567 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
568     like the rest.
569 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
570 root 1.378 - (arch+maps) added rate limited converter and adjusted
571     /elmex/mana_fountain.
572     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
573     - reduce size of casting_time, move_status, attack_movement,
574     last_heal and last_sp slots, squeezing some more space out of struct
575 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
576     anywhere.
577 root 1.358
578 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
579     - fixed bug in alchemy, where finding the right object for enhancements
580     didn't work.
581 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
582     effects (w.r.t. put_more) per mapspace, to give the server a chance
583     to survive a hundred deathsheads.
584 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
585     disastrous bug of unfortunately unknown proportions...
586 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
587 root 1.343 - use gender-neutral place descriptions for invite.
588 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
589     Thanks go to Lisa Larsen!
590 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
591     anymore).
592 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
593 root 1.345 - use better dependency tracking for include/keyword.h.
594 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
595     so it is possible to invite somebody out of some stck-till-death traps,
596 root 1.346 or simply to commit suicide.
597 root 1.352 - replace the "ignoring delayed commands" message by something more useful
598     (cf. cunning gnome freezeing issue).
599 elmex 1.349 - various fixes for weapon improvements.
600 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
601 root 1.353 - support T and G sequences in cfpod.
602 root 1.343
603 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
604 root 1.339 - convert me command from per-map to chat, which makes more sense, also
605     document it.
606 elmex 1.336 - more than one spellbooks of same class can now be given
607     in class selection.
608 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
609     spell rebalancements.
610 elmex 1.338 - the IRC gateway filters IRC colors now.
611 elmex 1.336
612 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
613 root 1.331 - (arch) fix quiver of Holding Bolts.
614 root 1.332 - applying unpaid items will now examine them.
615 root 1.330 - add "What" column to body command, showing items in that slot.
616 elmex 1.329 - redesigned and rebalanced lamps and torches.
617 root 1.330 - add "..." to item names that have been shortened.
618     - fixed "assign" function that squeezes strings into fixed length.
619 elmex 1.333 - add cursed effect to lamps and (some) torches.
620 elmex 1.334 - fixed bad assigned crafting skills and their tools.
621 root 1.312
622 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
623 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
624 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
625 root 1.312 - make monster smell logic dependent on their wisdom stat.
626 root 1.324 - put the death reason into a separate tab.
627     - converted "connected" slot to string, cleanly got rid of some ugly
628     hacks such as the path_attuned hack.
629 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
630     - replace one-at-a-time hash by faster than smaller FNV-1a hash
631     when hashing strings.
632 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
633 elmex 1.320 whether the right cauldron is used.
634 root 1.313 - considerably optimise shared string implementation by
635 root 1.316 making its null value a compiletime constant.
636 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
637     as well as using shstr_cmp to pass shared stringsa round efficiently,
638     for lots of code size savings.
639 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
640     they are sleeping: generators now check for the sleeping flag.
641 root 1.318 - tell gcc not to excessively inline some perl interface functions.
642 root 1.322 - remove marking rune length limit.
643 root 1.323 - fix formatting of cfpod when a verbatim block was following
644     a single newline.
645     - move resistances, statistics and showpets command output into tabs.
646 root 1.326 - implement map scripts that can replace the boulder logic without
647     having to write extensions.
648 root 1.310
649 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
650 root 1.302 - fix a longstanding bug that teared multipart monsters
651     at map boundaries apart.
652 root 1.292 - temporarily make permanently invisible player visible when
653     he/she makes noise.
654 root 1.284 - fix being able to see through walls a bit.
655 root 1.303 - improve look at output.
656 root 1.285 - completely replaced the line of sight algorithm with a variant
657     of spiral fov capable of visibility grades and arbitrary
658     shadow angles, that uses less memory and less code.
659     - the new los code supports arbitrary map rectangles and loosens
660 root 1.310 other restrictions of the old code, supporting further optimisations.
661     - update los if blocksview-objects are inserted in a map, not just when
662 root 1.287 removed (e.g. for summon fog).
663 root 1.303 - permanent invisibility doesn't make immune against making noise:
664     implement a noise system that allows monsters to locate the player
665     when he/she makes noise.
666     - implement a primitive smell system that monsters can use to track
667     players.
668 elmex 1.288 - create bomb now also works when casted by door traps.
669 elmex 1.290 - (arch) new torch graphics.
670 root 1.289 - (maps) considerably soften the subway spider.
671 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
672     the guards from being killed by players.
673 root 1.310 - (maps) lots of tweaks in and around scorn.
674     - (maps) use special non-blocksview jungle, mountain and
675     darkforest freely on the worldmap, to get gradual sight obstacles
676     instead of total blackout in those areas.
677 root 1.289 - no maximum darkness for outdoor maps anymore.
678 root 1.291 - add more hints, fix some messages.
679 root 1.292 - fix a bug: firing rods should tell you something about them.
680     - make light additive even within players.
681 root 1.293 - darken xrays effect a bit.
682     - improve handling of los changes when inserting or removing
683     objects, not perfect yet.
684     - make map darkness signed (formerly unsigned) to allow
685 root 1.294 ambient lighting and centrally manage darkness as an offset.
686     - revamped, fixed and documented the server calendrics, also
687     tell users the current time and data, to improve awareness.
688     - implement proper wizlook flag and handling of wizlook, instead
689     of dumbly just clearing los once.
690 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
691     and has a smaller runtime variance.
692 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
693     making them actually useful.
694     - see_in_dark now increases the viewing radius by 3.
695 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
696     speedup, as well as in many other places.
697 root 1.299 - remove support for extended map infos - these are not used
698     by the deliantra client and removing them gives us a 10% speedup
699     when sending map changes.
700 root 1.300 - remove most gcfclient and other client bug workarounds, as well
701     as now obsolete protocol versions, simplying the code.
702 root 1.301 - optimise and simplify generation of random numbers.
703 root 1.303 - correctly provide a non-zero default density for materials, to
704     avoid crashes, fix other bugs in the material handling code.
705     - fix volume calculations.
706     - fix cfpod parsing when multiple verbatim blocks were separated by
707     newlines.
708 root 1.305 - increase monster detection radius from wis/5 to wis/3.
709 root 1.306 - remove old pickup modes.
710     - remove obsolete disarm and search commands (search wasn't working
711     anyways).
712 root 1.308 - fix a crash when an npc applied a sign.
713 root 1.284
714 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
715 root 1.283 - this release is assumed to be very stable.
716     - (maps) radically redesigned and improved tutorial.
717 root 1.280 - directional casting no longer immediately removes the invisible effect.
718 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
719 root 1.272 - fix overflow in lighting calculations.
720     - negative glow radii can no longer cause total darkness.
721 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
722     only maximally-lit ones.
723 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
724     - swashbucklers got the oratory skill now.
725 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
726 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
727 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
728 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
729     (which was probably broken, too).
730 root 1.281 - support negative glow radii during daytime, too.
731     - use circular, not rectangular, viewing area.
732     - use minimum viewing distance of 2 in outdoor maps.
733     - negative glow is stronger than viewing area or lamps.
734 root 1.283 - (arch) new darkness spell face.
735 root 1.272
736 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
737     - (maps) completely redesigned scorn.
738 root 1.269 - "cast light" now works on oneself.
739 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
740     negative glow radii again (they were totally broken before).
741 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
742 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
743 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
744 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
745 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
746     back to the player.
747 root 1.251 - attuned/repell and spell base level system reworked.
748 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
749 root 1.247 be less erratic now.
750 root 1.248 - refuse to write the uuid file if the uuid is zero
751     (to avoid writing it in early crashes).
752 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
753     - speed up emergency_save by not syncing every file separately.
754     - no longer reattach perl to every object on reload, it's slow, and no longer
755     necessary since we don't nuke stashes anymore.
756     - do not bootstrap perl from the commandline args, use separate eval for
757     better error reporting.
758 root 1.259 - fix a crash when pushing cone spells met ice attacks.
759 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
760 root 1.255 - speed up map refresh in server a bit.
761 elmex 1.258 - refactored drop code and fixed some programming errors in it.
762 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
763 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
764 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
765     as the current weight of the inventory.
766 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
767     dragonfire has been introduced for the non-dragon players.
768 root 1.265 - remove unused "tooltype", "start_holding" object slots.
769     - change "weapontype" object slot to uint8.
770     - convert "hide" object slot into flag.
771     - reorder object members for better locality of reference and codesize
772     decrease.
773 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
774 root 1.267 - fix a crash when no skill could be found when killing amonster.
775 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
776     every completed aio operation.
777 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
778     and update mapspaces if necessary.
779 root 1.246
780 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
781 root 1.241 - removed all command line parsing, only env variables are supported
782     anymore.
783 root 1.239 - region-specific monsters will now once more be on the worldmap.
784 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
785 root 1.225 would grow out of bounds.
786 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
787 root 1.222 - fixed a double-escaping bug in the pod-parser.
788     - rewrote the cfpod parser in C++.
789     - hintmode moved to C++, players need to re-set their hintmode if
790     they dislike "show".
791 root 1.231 - fix RIP inscription.
792 root 1.239 - bump login name length from 18 to 20 char max.
793 root 1.231 - correctly support gender in emotes.
794     - correctly support gender in the death messages.
795     - correctly generate death messages for players only when they really die,
796     with increased information.
797 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
798     and data corruption (but apparently was never triggered).
799 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
800 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
801     data corruption bug.
802 root 1.223 - tweak coredumping/monitoring a bit.
803 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
804 root 1.227 - do not crash in the loader when an inventory object could not be loaded
805     (from a corrupted file).
806 root 1.241 - redid skills command to send output to proper channel.
807 root 1.233 - object->map is no longer refcounting.
808 root 1.228 - add FLAG_DEBUG for internal debugging.
809 root 1.231 - add NDI_VERBATIM flag to send_msg.
810 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
811 root 1.240 - player->exists is no longer a sync_job.
812 root 1.233 - split login.ext's player scheduler into
813     it's own player-scheduler.ext extension.
814 root 1.222
815 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
816 root 1.212 - require perl 5.10.
817 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
818 root 1.204 - swap player and observed count's on the map when observing.
819 root 1.205 - add (mostly untested) mapspace perl class and accessors.
820 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
821 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
822     could be found.
823 root 1.208 - pits now have a configurable "random spread" range and default
824 root 1.213 to a radius of two now.
825 root 1.212 - rewrite pay_player_arch.
826     - use a more stable perl_reload implementation.
827     - do not use Symbol::delete_package (causes crashes after perl-reload),
828     use our own, safer, clear_package instead.
829     - when asynchronously dumping core, close all file handles to allow
830     the server to restart concurrently.
831 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
832     sequences, without double-encoding. it should be faster, too.
833     - the above fixes wrong display of help tetx and many other issues.
834 root 1.216 - use lzf and frag packets for large messages for clients supporting them
835 root 1.218 (0.9976+), use it for long books and other messages.
836 root 1.210 - eradicate listen command and corresponding code.
837 root 1.211 - eradicate logs command.
838 root 1.218 - let the client log into the server log, used for crash backtraces.
839 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
840     old style spell objects with the spell magic bullet.
841 root 1.220 - (arch) fixed skill less rods in the archetypes
842 root 1.204
843 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
844 elmex 1.197 - made jeweler workbench larger and some other minor map
845     changes in jeweler town.
846 root 1.196 - fixed wrong item handling in jeweler skill code.
847 root 1.198 - (arch) use a special "key_random_map" for random map keys
848     that are used up.
849 root 1.199 - fix a crash when the player who was observed has logged out long
850     enough for his region/map to be gone.
851 root 1.200 - port to g++-4.3's incompatible tr1 changes.
852 root 1.201 - add some missing dependencies.
853 root 1.203 - log to /var/log/deliantra/ by default.
854     - hack observe code to enable smooth movmenet when observing.
855 elmex 1.195
856 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
857 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
858 root 1.179 - correctly move gsay to the party channel.
859 root 1.178 - fix a crash when animate weapon was used in some areas.
860 elmex 1.177 - fixed unnecessary identification of by converters created objects.
861 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
862     with NPCs.
863 elmex 1.175 - (arch) dragon scales got proper type now
864 root 1.193 - object::decrease would sometimes cause container weights to
865     be wrong, this has been fixed.
866 root 1.194 - do not send time updates for newly-seen items.
867 root 1.185 - thawing an icecube will once more drop its contents to the ground.
868 root 1.183 - fix cone spells etc. going through walls sometimes.
869 root 1.186 - fix a weight update bug that sometimes left containers
870     with wrong weights.
871 root 1.194 - added auto_apply event and extension for shop tiles.
872 root 1.172 - work around get_map_flags invoking perl and switching the stack.
873     - make sure the map is loaded when using a town portal return.
874 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
875     where healing spells didn't cost any grace.
876 root 1.173 - fix starvation kill reason.
877 root 1.174 - fix pk killer name message.
878 root 1.189 - don't let people apply signs with @match.
879 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
880     what seems to be the biggets memleak in the server).
881 elmex 1.171
882 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
883 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
884     - use anyevent to manage listen ports (this enables IPv6 support).
885 root 1.167 - server supports ipv6 client connections now.
886 root 1.168 - use newly-available Coro::AnyEvent.
887 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
888     to let it handle AIO requests.
889 root 1.167
890 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
891 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
892     processing considerably (especially in the client) and reduces data transfers
893     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
894 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
895     - (map) fixed npc dialogue in pup_land/s_f/special.
896     - bugfix: fix a crash when a player casts a swarm spell and then logs out
897     (swarm spells now stay in the player's inventory).
898 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
899 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
900     archetype *archname* (chairs of different facings were merged).
901     - bugfix: fix a potential crash issue in find_object_name (not used
902     normally).
903 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
904 root 1.164 (destruction, magic missile etc.).
905 root 1.163 - swarm spells without a direction now use various spiral patterns
906     instead of being fully random.
907 root 1.158 - update AnyEvent API to 3.4 and above.
908 root 1.156
909 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
910 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
911 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
912 root 1.152 - bugfix: the jumping skill now gives experience for jumping
913     and for attacking monsters. it also takes about one second to do a jump.
914 root 1.138 - bugfix: players couldn't starve in 2.53 :(
915 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
916 root 1.152 - bugfix: spell effects like word of recall are removed on death.
917 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
918     were created outside a map.
919 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
920     (fixed by reversing the logic).
921 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
922 root 1.153 - bugfix: the random map generator no longer leaks key objects.
923 root 1.154 - bugfix: support random maps >127x127.
924 root 1.152 - (maps) fixed the death certificate system in nimbus.
925 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
926 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
927 root 1.147 - (arch) give ball lightning a real name.
928 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
929 root 1.155 - support cfpod in ex replies (client item tooltips).
930 root 1.143 - unapply item in range slow when readying a spell.
931 root 1.148 - bugfix: account for rounding errors in weight updates.
932 root 1.139 - remove synchronous mkdir in chargen_race_done.
933     - fix per-race starting maps.
934 root 1.142 - check hiscore on suicide and quit as well.
935 root 1.138 - tell players when they are starving.
936 root 1.133 - get rid of costly object_from_name conversion for altar effects.
937     - fix map difficulty calculation for generators.
938 root 1.146 - slightly more intelligent handling of "is_animated" flag.
939 root 1.149 - support no_drop map header flag (before it was only available internally).
940 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
941 root 1.133
942 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
943 root 1.119 - bugfix: custom skill settings were not saved by the server.
944     - bugfix: remove did not actually remove items from the inventory, leaving
945 root 1.116 ghost items.
946 root 1.119 - bugfix: properly update items identified on the ground.
947 root 1.120 - bugfix: use localtime_r in the logger thread.
948 root 1.122 - bugfix: player starvation will now give the correct kill reason.
949     - bugfix: archetype reloads could crash the server.
950 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
951 elmex 1.114 player is not logged in.
952 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
953 root 1.117 server startup.
954 root 1.128 - bugfix: fix the door surround check in the random map generator.
955     - (maps) fix heaven quest difficulty progression.
956     - (maps) fix some random map styles.
957     - dropping items a shop is not interested in won't sell them anymore.
958     - rods and horns with a too low maximum charge allow now at least one discharge.
959     - implement kill & death statistics.
960     - random map preparation is no longer synchronous.
961     - rewrite find_style in perl, no longer does synchronous I/O.
962     - improve random map specials placement.
963     - make the killer a real object pointer instead of a string, improved
964     kill reason messages.
965 root 1.117 - take advantage of new aio_close and aio_chmod.
966 root 1.128 - implement archetype::get, object::deep_clone and update callers.
967 root 1.125 - change_abil is much faster.
968 root 1.126 - update the floorbox more often to work around the reverses item order
969     display in clients.
970 root 1.125 - cleaned up object copying by encapsulating it to a single place.
971 root 1.126 - add hints to the invite messages.
972 root 1.127 - rewrote key<->value pair handling.
973 root 1.128 - use an independent random number generator for the random map generator.
974 elmex 1.113
975 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
976 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
977     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
978     - completely automate the weight handling, should fix all weight
979     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
980 root 1.103 - reloading archetypes while a user was in the character creation phase
981     could crash the server.
982 root 1.106 - fix a nontrivial number of cases of code commented similar
983     to "is this really correct?", as many of those cases are now handles
984     automatically by lower level code.
985     - replace many ad-hoc checks for client visibility by object::visible_to,
986     should result in broader applicability of functions using it.
987 root 1.104 - merge items with different arch pointers refering to the same arch
988     (due to archetype reloads).
989 root 1.106 - refactored the object remove/insert functions and most related
990     functions (decrease, split, merge_ob etc.).
991 root 1.105 - make it compile better on freebsd (reported by pippijn).
992 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
993 root 1.108 - fix the longstanding "container stays open" bug.
994 root 1.107 - improved floorbox updating to be incremental and other protocol
995     optimisations.
996     - get rid of update_after_inventory_change and only do update stats
997     for weight once/tick/player at max.
998 root 1.109 - rewrite party commands, use party channel.
999 root 1.103
1000 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1001 root 1.97 - properly link against libgthread as that is needed to make the slice
1002     allocator thread-safe.
1003 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1004     recommended configuration) (reported by Samuel Gondouin).
1005 root 1.94 - always put godgiven items into the player inventory, never any containers.
1006 root 1.92 - (maps, arch) the scorn go club was founded!
1007 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1008 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1009     became a real spell-class.
1010 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1011     - (arch) considerably strengthened spark shower and destruction.
1012     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1013     finally reloadable at runtime.
1014     - changed archetype loading algorithm to only require one pass and
1015     use delayed resolving of references.
1016 root 1.101 - examine command now uses the examine infobox.
1017 root 1.102 - implement an "incremental garbage collector" for archetypes.
1018 root 1.98 - enable slice allocator again.
1019 root 1.96 - implement optional free memory poisoning.
1020 root 1.91
1021 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1022 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1023 root 1.85 skill.
1024 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1025     names (also update all maps to use money instead of coins).
1026 root 1.78 - add uuid accessors to perl.
1027     - add coin names and archetype accessors to perl.
1028 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1029 root 1.78 - change perl extensions to not use hardcoded coins and values.
1030 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1031     and be more parsimonous of uuid usage by the exact value out on exit.
1032 root 1.86 - write log messages in another thread, removing another sync point.
1033     - support multi-line log messages in a nicer way.
1034 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1035 root 1.81 - fix a minor memleak in the random map generator.
1036     - some parts of the random map generator are not coroutine-safe,
1037     so only call it "single-threaded".
1038     - major cleanup of memory management in random map generator.
1039 root 1.87 - slight refactoring of the random map generator, faster too.
1040 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1041     bookkeeping bug.
1042 root 1.87 - work around "player is on active list" problem by deactivating player
1043     after loading.
1044 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1045     there have in fact been allocations.
1046 root 1.82 - fix object::insert to do as documented and insert into the env
1047     if necessary.
1048     - fix cf::map::unique_maps.
1049     - fix nrof overflow check in can_merge_slow.
1050     - fix converter code to handle >31 bit values.
1051 elmex 1.83 - added support for the player_sold flag
1052 root 1.84 - converters no longer accept unpaid items.
1053 root 1.88 - canonicalize random map meta files for better unification.
1054 root 1.77
1055 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1056 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1057     when mlockall has been used.
1058 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1059 root 1.72 - use separate thread for ticker timing (and more in the future).
1060     this greatly increases timing accuracy and gets rid of an enourmous
1061     number of gettimeofday calls.
1062 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1063 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1064 root 1.71
1065 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1066 root 1.68 - rebalanced default experience table to be more exponential
1067     and much easier up to level ~40, then moderately harder.
1068 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1069 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1070     - do not exit on reload/load errors but properly cleanup.
1071 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1072 root 1.66
1073 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1074 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1075     (this fixes the jeweler skill).
1076 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1077 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1078 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1079     it has reset, which is better than putting it on the savebed, also as
1080 root 1.321 proof that the player didn't use a savebed).
1081 root 1.59
1082 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1083 root 1.56 - work around perl bug in configure perl module version check.
1084 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1085 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1086 root 1.52 - fix a bug in animate_weapon, causing a crash.
1087 root 1.54 - no longer exit when a coroutine throws an exception.
1088 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1089 root 1.53 - fix the "<player> is nuts" message.
1090 root 1.58 - fix an exception at logout due to the json_coder being gone.
1091 root 1.43 - upgrade to EV version 2.0 API.
1092 root 1.47 - when players don't apply a savebed correctly but stand above one,
1093     do not move or kill them.
1094 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1095 root 1.43 - implement generic framework for server-side resource files.
1096     - implement resource file update event.
1097     - hook experience table update into the framework.
1098     - move jeweler.yaml to resources (arch/).
1099 root 1.44 - switch from Crossfire to Deliantra perl module.
1100     - implement json2json arch filter.
1101 root 1.45 - implement widget protocol version 2, support for ui templates.
1102 root 1.54 - mapinfo is now handled fully asynchronously.
1103 root 1.48 - ext/irc: also log irc messages.
1104 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1105 root 1.43
1106 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1107 elmex 1.41 - limited the number of items that can be picked up and dropped
1108 root 1.42 as temporary measurement against bad performance or dropping things
1109     (this lead to long freezes and triggered the watchdog).
1110 elmex 1.41 - improved the performance of the drop command a bit.
1111 root 1.38 - switch from Event to EV for higher performance, easier usage,
1112     less bugs...
1113 root 1.39 - updated to release version of the gnu affero license.
1114 root 1.38
1115 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1116 root 1.36 - more thoroughly rename the binaries, contact addresses.
1117     - update the copyrights.
1118 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1119     crashes.
1120 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1121     potentially causing crashes.
1122 root 1.35 - assign weapons on user load time, not login-time, avoiding
1123     crashes.
1124    
1125 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1126 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1127 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1128     in some of the maps.
1129 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1130     which is now trivial to do.
1131 root 1.33 - removed all traces of the old (and never working) plug-in interface
1132     (70kb code less on amd64).
1133 root 1.34 - improve/tune scheduling priorities.
1134     - fix some freezing bugs.
1135     - fix a memory corruption problem in dynbuf.printf.
1136     - use channels for chat and many informational commands.
1137     - improved the tutorial.
1138     - create missile is now fixed.
1139     - race fields must now contain archetypes.
1140     - jumping skill now works as advertised.
1141 root 1.31
1142 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1143 root 1.24 - relicense under the gnu affero license.
1144 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1145 root 1.24 - implement server-side framework for generic resources.
1146     - use resource framework for server-provided ambient
1147     music.
1148 root 1.27 - save object owners (players only atm).
1149 root 1.24 - replace limited sound api with server-provided sound effects.
1150     - new sc (sound control) protocol command.
1151     - improve fxix protocol to include types.
1152     - exactly fill tcp segments, if possible.
1153     - output-rate is now an upper limit, the server will automatically
1154     (and quite perfectly) adjust to the network conditions, ensuring
1155     low latency even during bulk transfers (music, images, sounds etc.).
1156     - implement server-side widgets (i.e. client widgets controlled
1157     in the server side). this will allow future expansion without
1158     having to upgrade clients.
1159     - implement a (artwork) world map with realtime player position
1160     tracking.
1161     - new and more efficient extcmd (server still supports old extcmd
1162     protocol).
1163 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1164     calcluation that could be easily exploited by users.
1165     - rebalanced diseases to spread more naturally/evenly.
1166     - completely asynchronous map loading even for tiled maps.
1167 root 1.24 - replace simple messaging protocol with channels carrying metadata
1168     (similar to message types, but more directed at the user).
1169     - reduce command processing latency by a whopping 120ms by
1170     reordering some processing steps inside the server. this directly
1171     reduces lag by 120ms.
1172     - actually send spell faces to the client.
1173 root 1.23 - implement player genders.
1174 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1175     otherwise return to savebed and possible kill if the log-out
1176     was for too long.
1177     - fast socket-dead detection (kick player after 8 seconds without ack).
1178     - greatly reduce the cpu time needed to draw maps _again_.
1179     - archetypes are now subclasses of objects.
1180     - rebalanced shop greed and approval functions to be more realistic
1181     (and likely match the actual intention).
1182 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1183     italic, gender-specific text, paragraphs etc.
1184 root 1.24 - implemented hint framework, players can opt to receive hints.
1185     - implemented (long) book framework, added some books from the cf wiki.
1186 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1187     protocol and is capable of transmitting generic meta information.
1188 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1189     - replace the nexus by a per-player tutorial map that teaches stuff
1190     better than the newbie house.
1191 root 1.18 - fix the magicmap colours.
1192 root 1.19 - optimise map update even more by removing unneeded code and checks.
1193     - decouple map and stats update from pl->ob and use pl->observe instead.
1194     - implement observe command.
1195 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1196     calls with a simple comparison.
1197     - fix a latent crossfire bug that could crash the server because the
1198     map refresh did not update the mapspace.
1199 root 1.24 - support custom keys for regions and maps, regions are now
1200     refcount-managed.
1201     - allow worldmap overlays anywhere in the 000..999 range.
1202     - new system to acquire time slices for background jobs, to reduce
1203     jitter.
1204 root 1.27 - semi-persistent object-referencing framework (currently only players
1205     supported).
1206 root 1.22 - dependency tracking for perl extensions.
1207 root 1.24 - new slag-ex extension for cleaning cauldrons.
1208     - fix invoke result processing.
1209     - there are even less i/o syncpoints in the server now.
1210 root 1.29 - added map-tags extension that scans all maps for object tags
1211     and records them in the database (not used yet).
1212 root 1.28 - metaserver 2 support.
1213 root 1.22 - many more bugfixes and minor optimisations.
1214 root 1.16
1215 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1216 root 1.14 - optimised event invocation (non-wanted events can now be
1217     skipped with 4-5 inlined instructions).
1218 root 1.12 - complete rewrite of town_portal: it now creates a portal
1219     to the "nearest" town only, travel is only possible
1220 root 1.13 to the town and back, anybody can use it (also removes
1221     one of the remaining syncpoints in the server).
1222 root 1.10 - complete rewrite of the range/attack skill slot system:
1223     there are now two slots, one for combat, one for ranged
1224     attacks.
1225     - introduce the concept of a current weapon (either a ranged
1226     or a combat weapon/skill/tool) and switch between them as
1227     needed.
1228     - rewrite bow code so bows get more useful: apply damage,
1229     attacktype and other stats to the arrows and treat
1230     bows as weapons. also rebalance the missile weapons skill
1231     so its damage increases with level.
1232     - rewrite the complete player speed logic: weapon_speed now
1233     works as documented and there are no unnatural speed boosts.
1234 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1235     installation, replacing the old collect scripts and
1236 root 1.9 simplying deployment by scaling and cutting faces as required.
1237     - simplify the map protocol extensively by taking advantage
1238     of missing bigfaces, speeding up map generation immensely.
1239 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1240     other archetypes.
1241     - rationalise archetype, region and treasurelist file format
1242     into a single file format and make them reloadable asynchronously.
1243 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1244     reloadable at runtime.
1245 root 1.6 - implement 64x64 faceset support.
1246     - implement fxixsx protocol that saves
1247     a lot of bandwidth over the old image/face/smooth packets
1248 root 1.11 and allows images > packetsize, incremental and background
1249     transfers.
1250 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1251     on a face basis as opposed to a mapspace basis.
1252 root 1.7 - the server can now rate-limit image uploads to not exceed
1253     a certain (client-configurable) speed while guarenteeing full
1254     freedom of movement.
1255 root 1.8 - implement new ex command to request item descriptions.
1256     - implement new msg command for in-game messages with meta
1257     information (using xml).
1258 root 1.9 - enforce utf-8 for all text messages.
1259 root 1.13 - added micropather (not used yet).
1260 root 1.6 - many, many bugfixes.
1261 root 1.1
1262 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1263 root 1.1 - make coroapi accessible to cf+.
1264     - moved map handling logic completely to perl
1265     - per player maps are now marked in the map
1266 root 1.2 - maps are saved completely differently now,
1267     and much more often.
1268 root 1.17 - rewrote map header parser and writer, to be much faster.
1269 pippijn 1.4 - maps and players are now (in the average case) loaded
1270 root 1.2 and saved completely asynchronously, I/O contention will no
1271     longer freeze the server.
1272 pippijn 1.4 - players and maps can be loaded anytime, without the player
1273 root 1.2 being logged in.
1274 root 1.1 - automatically generate method interfaces for perl from headers
1275     - unbundled freezethaw
1276     - mostly rewrote common/map.C
1277     - completely rewrite server/swap.C
1278     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1279     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1280     - better message for apply failures due to applymode
1281     - removed most all of the weather code
1282     - unified logging to stderr and file
1283     - too many minor changes to document
1284 root 1.615