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Revision: 1.731
Committed: Sat Jun 26 22:10:17 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.730: +3 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.724
19     - (maps) hopefully fix tobias' tower.
20     - (maps) hopefully fix healing potion vendor in arena entrance.
21 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
22 root 1.725 - creators no longer identify objects that shouldn't be identified
23     (such as money, which won't stack afterwards).
24 root 1.726 - use same default config in code as on gameserver.deliantra.net.
25 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
26 root 1.727 our parser.
27 root 1.731 - applying a glowing crystal now gives status messages.
28     - fix a memleak in the random map generator.
29     - rework the random map parameter passign a bit to be extendable.
30 root 1.724
31 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
32 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
33     now easily reachable, at a price.
34 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
35 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
36 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
37 elmex 1.630 (by Dustfinger).
38 root 1.681 - (maps) fixed bad floor tile in navar apartment.
39 elmex 1.573 - made (wizard) look_at show also uuids.
40     - added cf::object::find_object_uuid (::find_object already exists!).
41 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
42 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
43 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
44 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
45 elmex 1.568 - (arch) made the hill giants loose more body parts.
46 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
47 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
48     and made them a bit more expensive.
49 root 1.633 - (maps) add more glory hole treasure styles.
50 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
51     in a select number of mlab maps.
52 root 1.667 - (maps) the library should be less of a death trap now.
53     - (maps) exits no longer point to auto-apply exits, most affected
54     maps now have proper doors or a similar solution.
55 root 1.682 - (arch) jumping skill has now physical attacktype.
56 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
57 root 1.691 - enter_map did not normalise the map coordinates when the destination
58     space is blocked, causing badness and freezes for the player.
59 root 1.685 - when applying containers, server checks for the key on activate
60     and also allows players to unapply active containers they don't have
61     a key for.
62 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
63     races files to arch, where they belong (exp_table is no longer in
64     confdir but in datadir now!).
65 root 1.677 - jeweler and sound config files are now normal datafiles as well.
66     - quit_character was causing a runtime exception, causing it to not
67 root 1.672 work since 2.93.
68 root 1.671 - entering a map will now respect move_on and other effects,
69     except for auto-apply exits :/
70 root 1.660 - only talk to the items on the nearest mapspace, or, of there
71     are none, to the player, not ALL items in vicinity.
72 root 1.625 - do not update the floorbox while running, to avoid big item
73     updates that cost network bandwidth and processing power.
74 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
75     caused overflows causing monsters to become living deads.
76 root 1.619 - unapply weapons and armour before trying to improve it.
77 root 1.588 - teach the random map generator the ability to read ".rmg" files
78     that specify which actual style map to generate, and use it for
79     the default decorstyle to avoid inappropriate maps to be used.
80 root 1.639 - support (with some limitations) multiple different skills with the
81     same subtype.
82 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
83     so nekosan could end up beign saved AND escaped to another map.
84 root 1.636 - show invisible no longer makes magic mouths visible.
85 root 1.583 - move_type changes (spells, skills etc.) now will correctly
86     take move_on/move_off into account (e.g. buttons).
87 root 1.582 - display (exit) or (random map) in client for those objects.
88 root 1.606 - removed (useless) spell damage columns from spell info and replace
89 root 1.578 it by effective casting level - clients > 2.10 required to display
90     properly.
91 elmex 1.565 - building of levers/doors works again for all kinds of floors.
92 elmex 1.563 - the player can now withdraw and deposit all the available money.
93 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
94     steinwandstadt/celvear.
95 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
96 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
97     mostly based on the spell's level in the spellbook.
98 root 1.718 - the music scheduler did not properly send new music on region
99     changes.
100 root 1.669 - (maps) fix some map regions and the region tree.
101     - the server will now be more picky when parsing the regions file.
102 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
103 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
104 root 1.566 clients.
105 root 1.690 - follow has been rewritten to be, hopefully, more robust.
106     - follow mode will not be aborted when the follower tries to move.
107 root 1.566 - tcp.ext didn't unbind in reloads.
108     - map-tags.ext didn't properly close the database on reloads.
109 root 1.567 - cfutil skips .-directories when scanning.
110 root 1.571 - build.ext prevents players from building on other player's maps.
111     - rent.ext allows the dm to enter anytime.
112     - NPC_Dialogue adds a new predefined variable, $map.
113     - new "build" event hook.
114 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
115 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
116 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
117     them on loading, for old playerfiles and maps.
118 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
119     would be handled differently nowadays anyway.
120 root 1.584 - random map .meta were not being expired at all.
121 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
122 root 1.586 - update to automake 1.10.
123 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
124     require level 4 anymore.
125 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
126 root 1.590 - monsters now rotate through all skills (in chosen_skill).
127 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
128 root 1.661 - detect/sense curse/magic will no longer work on items that don't
129     need identify.
130 elmex 1.593 - added detect mineral vein spell.
131 root 1.592 - support "wall overlays" in the random map generator - not very generic,
132     used by minable veins.
133 elmex 1.594 - (maps) relocated jeweler town to another directoy.
134 root 1.603 - (arch) implement mining pickaxes and mining skill.
135 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
136 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
137 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
138     of the output is only 1/5th (instead of 1/3rd) of ring level.
139 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
140     generated ring/amulet.
141 root 1.601 - generate most constants for perl automatically.
142 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
143     - when player dies, restore his food to at least 200.
144 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
145 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
146 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
147 root 1.600 - the singing skill actually respects the direction now.
148     - oratory and singing now require a direction.
149 root 1.603 - use_skill now requires that you can actually apply the skill tool.
150 root 1.604 - do not invoke perl on every user command anymore by providing
151 root 1.655 a command and an unknown_command event.
152 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
153     perl to C++, for speed reasons (basically undo patchset 1304).
154     - add a client_destroy event, so we don't have to hook the
155     attachable destroy event (which is called much more often).
156 root 1.606 - removed (unused) FLOOR object type.
157 root 1.607 - fix errornous change_abil messages for rods (and other types).
158 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
159     all into server/commands.C.
160 root 1.609 - save and restore combat/ranged/current slot for players.
161 root 1.610 - the server now batches item's face/fx commands, as opposed
162     to sending one fx per item - helps mostly at connect and
163     with floorbox updates.
164 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
165 root 1.614 - the random map generator now supports selecting difficult for
166     more style categories than just monsters (all except fountains
167     apparently).
168 root 1.617 - object serialiser no longer creates empty "owner" references.
169 root 1.620 - make sure failed castings take some time, too, to avoid being
170     smitten by your god.
171     - many more failmsgs and help texts.
172 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
173 root 1.623 - stop thrown objects when their speed goes too low.
174 root 1.624 - log the number of unique logins seen every minute in a compact
175     format (for statistics).
176 root 1.626 - do not send delitem for players.
177 root 1.627 - support static scalar data members properly in genacc now.
178     - implement "simple" freelist management for objects.
179 root 1.628 - recycle object counts now - to support longer uptimes.
180 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
181     function (and yes, 666 is exact!).
182     - random map generator results should now be fully repeatable.
183 elmex 1.635 - fixed possible crash bug in build code.
184 root 1.638 - rename find_marked_object to ->mark and speed up.
185 root 1.640 - player movers properly destroy themselves when used up, instead
186     of leaking.
187 root 1.642 - do not show msg for unidentified objects that need identification.
188 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
189 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
190     next_line method.
191 root 1.646 - use nicer file format for exp_table and attackmess
192     (more like other resource files).
193     - make parse errors during server startup fatal.
194 root 1.652 - properly initialise all maptile values in constructor.
195     - improved {link} map.
196 root 1.655 - optional unloadable extensions will not lead to an endless loop.
197 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
198 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
199 elmex 1.664 - building listening books is possible again.
200     - (maps, arch) added archetype for building instructions and replaced
201     the copies of the instructions in the maps with it.
202 elmex 1.666 - (arch) made the spark shower spell available in shops.
203 root 1.670 - don't create a second LOGIN event on character creation.
204 root 1.674 - correctly generate "You paid xyz" message in shops.
205 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
206 elmex 1.710 - added a 'password' command, to let DMs change the password of players
207     more conveniently.
208 root 1.680 - correctly save shopitems string, to avoid parse error when reading
209     saved maps.
210     - logging now differentiates between logging levels better.
211 root 1.684 - speed up get_typedata.
212 root 1.689 - fix deadlock problem during server shutdown/reload.
213 root 1.692 - make ext/checkrusage "more" non-blocking.
214     - use common::sense for extensions.
215     - work around a 50.10.0 utf8 caching bug.
216 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
217     "no relation to target" bugs.
218 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
219     modules being loaded from the mainloop, pre-load some more
220     core modules so perl doesn't do it later on.
221 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
222     compiling regexes.
223 root 1.701 - make exp_table and materials file reloadable.
224 root 1.702 - made reload_config non-blocking.
225 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
226     causing server freezes.
227 root 1.704 - store unhashed password, to prepare for safer authentication.
228 root 1.707 - do not log connections from the local host, to help a local
229     watchdog.
230 root 1.714 - fix summon freeze at map borders.
231 root 1.717 - support @group syntax and music config file for music face lists.
232     - run post_init jobs in parallel, they might do I/O.
233 root 1.722 - avoid apply conversion for converters.
234 root 1.562
235 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
236 root 1.558 - (maps) fix travel to valdor and back.
237 root 1.545 - do no longer by default eval map cod ein safe compartments
238     (this can be re-enabled using the safe_eval config option).
239 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
240     in lorak.
241 root 1.559 - fix data corruption issues caused by recursive calls to
242     unordered_mapwalk - now every caller must provide its own
243     buffer.
244 root 1.538 - (maps) improve tindervale maps slightly.
245 root 1.544 - (arch) considerably decrease slag ex price.
246 root 1.540 - (arch) fix filth archetype.
247 root 1.556 - extension dependency resolve was completely broken.
248 root 1.544 - multipart objects would cause save_throw_object to crash - it
249     now acts on the head only.
250 root 1.541 - do not try to connect to an irc server unless explicitly configured.
251 root 1.542 - do not expect decltype() to be available in gcc 4.4.
252 elmex 1.543 - extended the safe perl environment by loops.
253 root 1.547 - (arch) fix "armless cook" facings.
254     - the "experience table" resource item did not have a proper
255     hash associated with it, so updates could not be detected.
256 elmex 1.550 - fixed poison traps in doors.
257 root 1.548 - player->killer_name did not properly flag the name as unicode.
258 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
259     and provide a non-destructive SvPVutf8 variant.
260 root 1.554 - do not allow dragon players to change their title via the settings.
261 elmex 1.552 - ratelimited jeweler skill nugget conversion.
262 root 1.551 - under high load, the server stopped swapping out to make
263     the server more responsive, but making it impossible to reduce
264     the load by... swapping out. slot queuing will now always make
265     some progress.
266     - improve the quality of the load-avg calculation.
267 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
268 root 1.556 - don't fail to write the runtime file if the temporary already exists.
269 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
270     player now.
271 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
272     timestamp and use a tab in the client to increase awareness.
273 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
274     setflag 0 is possible.
275 root 1.560 - make install now deletes old extensions, to ease upgrades in the
276     deliantra vm.
277 root 1.538
278 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
279 root 1.532 - the destruction spell could/would corrupt server memory quite often.
280 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
281     disk, not when it already was in memory.
282 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
283     avoiding livelock during high-load emergency saves.
284 root 1.530 - logging in did not properly unapply all skills.
285 root 1.531 - (maps) make the invite quest marking much more obvious.
286 root 1.533 - (arch) fix warrior archetype names.
287 root 1.532 - map prefetching never prefetch upwards.
288 root 1.534 - wizpass no longer makes you non-blocking.
289 root 1.536 - (maps) add light to some of the special maps, add troll
290     map.
291 root 1.530
292 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
293 root 1.515 - (maps) add gorokh_final mapset from crossfire.
294 root 1.516 - (maps) block most vault-type mlab locations, open up
295     imperial converters for anybody to use.
296 root 1.519 - (maps, arch) replace all permanent stat potions by random
297     variants.
298 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
299 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
300     real player object on player changes.
301 root 1.522 - diseases and maybe other things could sometimes reduce the speed
302     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
303     much grief.
304 root 1.523 - speed_left randomisation was, apparently, totally broken.
305     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
306     of the speed slot internally and in map save files. among other
307     things, this gets rid of all the abs (speed) calls.
308     - reduce map file save files by using abridged keywords aliases.
309 root 1.494 - shop specialisation calculation was totally broken.
310 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
311     now enforced.
312 root 1.498 - fix magic mapping, which only worked for inate spell casting.
313 root 1.495 - godgiven items will now be explicitly described as such.
314 root 1.524 - (arch) dded a quiver of bolts.
315 root 1.504 - materialnames would change "randomly" on every load, only
316     set the material when the materialname was not set before.
317 root 1.497 - balancing change, halve rod recharge speed (instead
318     of 4.8s, the standard rods now recharge in ~10s. not a solution,
319     but still.
320 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
321 root 1.509 the costly flag-checking loop in most cases and using a simple
322     repeat-cache for speed_left.
323 root 1.507 - always delay stats update for players on insert/remove till
324     next tick/command, which saves a lot of cpu cycles on drop/take.
325 root 1.514 - add hint about havign to run to attach unaggressive npcs.
326 root 1.494 - pet monster level was not displayed correctly in "showpets index".
327     - clean up floating point conversions and many similar nitpicks.
328 root 1.502 - fix hanuk altar.
329 root 1.504 - overhaul material system to be much faster, and having less bugs, but
330     still having a lot of cruft :/.
331 root 1.502 - add marble shop floor.
332 root 1.494 - move gcc specifics to new file include/compiler.h.
333     - unrecognised cfpod directives could cause undefined behaviour.
334 root 1.505 - added boes' marble shop to steinwandstadt.
335 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
336     - optimise mapspace updates.
337     - cache volume/items per mapspace.
338 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
339     decrease).
340 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
341     have led to weird item multiplications.
342 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
343 elmex 1.501 - fixed crash bug in learn_spell command.
344 elmex 1.634 - enhanced output of the mapinfo command.
345 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
346 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
347     from perl to c++.
348 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
349     and use it in some "inner" loops.
350 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
351 elmex 1.511 - fixed jeweler experience output to not be floating point.
352 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
353 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
354 root 1.518 - try to prefetch memory inside process_objects, which can give
355     enourmous speed gains.
356     - make some small optimisation to the process_objects loop.
357 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
358     handling different chksum lengths.
359     - check for hash collisions in cfutil.
360     - reduce face checksum size from 6 to 4 bytes.
361 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
362 root 1.523 - removed weather-specific attributes.
363     - fixed genkeywords dependency.
364     - do not clear "randomitems" slot for world underlays.
365     - use "sl" as short-hand for speed_left in save-files, just to make them
366     smaller.
367 root 1.517 - in general, don't crash on value-less resource file lines
368     anymore, due to get_str never returning a 0-pointer.
369 elmex 1.521 - code cleanup in move_symptom.
370 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
371 root 1.494
372 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
373 root 1.481 - some Andrew Madloch wanted, despite being specifically told
374     multiple times that the Deliantra parts additions are under AGPL,
375 root 1.487 lock up the source code of the server within his company.
376 root 1.481 some reorganisations have been done to the sourcecode to make
377     it clearer that this violates the Affero GPL. Help to keep
378     Deliantra free software even for the coming generations
379     and be wary of the promises of Andrew Madloch, he has nothing
380 root 1.487 good in mind for free software.
381 root 1.480 - clarify which files of the server are 100% AGPL.
382 root 1.481 - minor reorganisation, move some GPL code into other files.
383 root 1.483 - implement viewpoint (which is like observe, but only for the map,
384     not stats etc.).
385 root 1.484 - replace magic mapping overlay by a flying bird exposing area
386     on the worldmap (ext/magic_mapping.ext).
387 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
388     - @find results in npc dialogue is now stored in $find.
389 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
390 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
391 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
392     dm instead.
393 root 1.456 - (maps) add town portal to celvear.
394 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
395     mapsets from crossfire, together with associated archetypes.
396 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
397     - (maps) define a new whalingoutpost region.
398 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
399     and most archetypes that go with them (without stoning and swallow effects),
400     casino tokens and stock certificates are also missing.
401 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
402     and santo dominion.
403 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
404     to go with them. also adjusted archetypes to be more korrekt "gotisch".
405 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
406 root 1.460 - properly close client-side dialogue when the player is teleported away.
407 root 1.459 - map-tags did not properly close it's database tables or wait
408     for a quiescent state, causing memory corruption on reload.
409 root 1.454 - support "stat.xyz" accessor in match expressions.
410 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
411 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
412     fixes long answers from npc dialogue).
413 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
414 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
415     and to not add a "put your code here" force needlessly.
416 root 1.463 - (arch) fix or improve many plurals.
417 root 1.465 - markers do no longer add a force if the slaying field is unset.
418 root 1.466 - sped up search-items implementation, but it's still horrible.
419 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
420 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
421     used to reogianise the illogical arch tree a bit.
422 root 1.479 - (maps) import most map names from crossfire.
423 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
424 root 1.483 - fly_high movement gives better los, ignoring blocksview.
425 root 1.488 - the addexp command should now honour skill names with spaces.
426 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
427 root 1.491 - (arch) added many more buildable marble floors.
428 root 1.490 - major namespace cleanup: save 45kb by making functions static
429     that were unnecessarily global.
430 root 1.452
431 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
432 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
433 root 1.451 - fix a memory buffer overflow in the book code.
434 root 1.429 - add @check, @find npc dialogue commands.
435     - (maps) add a number of town interiors.
436 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
437 root 1.451 - (maps) add celvear area from cfextended.
438 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
439     - (server,maps) fix bug causing some library books not to be chained down,
440     cause Scorn/Navar libraries not to have inscribable books.
441 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
442 sf-marcmagus 1.433 inappropriate item power.
443 root 1.448 - (maps) fix intwell balancing issue.
444 root 1.437 - improve the look of generated books.
445 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
446     - fix bug where players could bypass no_drop by putting items in containers.
447 root 1.430 - consecutive commands arriving at the same time in the server would be
448     corrupted if the length was >255.
449 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
450 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
451     and perl.
452 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
453     functionality (and more) inside the same object using the match expressions.
454     - create simpler match expression compiles in many common cases.
455 root 1.439 - reduce object size by removing obsolete "seen_by" member.
456 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
457     of the new dynbuf::splice function (which gave an unexpected net win
458     in code size...).
459 root 1.442 - the server will no longer complain (and subtly fail) when an object
460     being removed from a map causes another object to get removed.
461 root 1.441 - banish strncpy from the server, speed up and simplify sending item
462     descriptions to the client considerably.
463 root 1.442 - add new "in head" set modifier for matches.
464     - new BLOCKED_MOVE event added.
465     - mapscript archetype now has activate_on_xxx true by default, as similar
466     connected elements.
467 root 1.448 - (maps) imported all styles from cfextended except
468 root 1.444 floorstyles/land_plots and monsterstyles.
469 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
470 root 1.446 - don't crash when treasure lists are empty / supply new empty
471     treasurelist for randomitems when none can be found.
472     - implement cf::map::static_maps and use it in map-tags.ext.
473 root 1.449 - fix a bug in map-tag scanning when moving tags.
474 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
475     for a reaction.
476 root 1.447 - implement new "loadall" map loading command, purely for debugging.
477 root 1.429
478 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
479 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
480     but not horns (to make them more useful for content-creators).
481 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
482     2) it skipped spell effects and 3) it didn't handle the case where
483     and object was destroyed while iterating over it correctly. all this
484     allowed players to sometimes walk onto spaces they should not be able to
485     walk on.
486 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
487 root 1.399 - examining an object now dumps the serialised object form when the user
488 root 1.404 is a wizard (wizlook).
489 root 1.421 - altars no longer accept unpaid items.
490 root 1.411 - party spells didn't work all that well.
491 root 1.424 - added complex object matching framework (cf::match), and make altars
492     and pedestals use it.
493 root 1.425 - identified skill-tools show what skill they grant.
494 root 1.399 - display the duration of change_ability spells when examining them
495     (missing: protection spells, but they are a hack...).
496 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
497     adding more variety to the different mushrooms.
498 root 1.398 - fix a minor cfpod formatting bug.
499 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
500     the hintmode setting on the settings page.
501 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
502 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
503 root 1.399 - enable the object loader to also dump archetypes.
504 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
505 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
506 root 1.402 - force the initial face when loading an object that is time-animated
507     or a monster, so it does not have to be specified anymore.
508 root 1.403 - fix a bug where recasting an ability changing spell could shorten
509     its remaining duration.
510 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
511 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
512 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
513     up splay operations as well.
514 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
515 root 1.412 - implement introspection data for C++ classes (%REFLECT).
516 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
517 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
518 root 1.419 - fix transmutation alchemy.
519 root 1.424 - speed up many frequently-invoked C->perl callbacks.
520 root 1.419 - added complex object matching framework, to be used in altars and the like.
521 root 1.426 - switch to YAML::XS from YAML.
522 root 1.396
523 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
524 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
525     that ultimately was not helpful to catch it :)
526 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
527     all callers to use either one or the other, as appropriate. This
528     fixes the (rather fragile) light spell, maybe others.
529     - fixed an overflow and exploit in the bank/payment code.
530     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
531 elmex 1.384 to explain the skill a bit more.
532 root 1.389 - removed a buggy check for zero attacktype. So that we might find
533 elmex 1.388 the real bugs in the archs/maps/objects.
534 elmex 1.394 - Fixed enabling torches with lighters.
535 elmex 1.387 - (maps) Added Heaven Town region.
536     - (arch+maps) Fixed & normalized warriors on map
537     /quests/peterm/CTower/Barracks.
538 root 1.392 - fix the light spell (and possibly diseases and other lights).
539 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
540 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
541     a long time ago, and similar cases are still to be found in the maps.
542     - make the socket_timeout configurable in the code (but not yet for users).
543 root 1.393 - earth wall health bar is now correct.
544 elmex 1.384
545 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
546 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
547     freeze with IO::AIO anymore due this change.
548 root 1.364 - avoid a crash when a player tries to apply a lighter.
549 root 1.376 - allow a spell argument for dimension door.
550 root 1.362 - move shop item listing and some otherstuff into the info tab.
551 root 1.360 - avoid crashes when non-players cast party spells.
552 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
553 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
554     - small improvement of the number of potions in shops
555     (by Job Vranish).
556     - added a few party spells (by Job Vranish).
557 root 1.362 - use a common message dynbuf.
558 root 1.364 - destroying tear down objects will now use the full hp range
559     for animation and will only destroy/lastframe when hp < 0.
560     - allow monsters to use earth to dust.
561     - use manhattan distance for get_rangevector_from_mapcoord, just as
562     in get_rangevector.
563     - los updates now correctly take tiled maps into account.
564     - do los updates even on maps without darkness.
565 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
566 root 1.375 - upgrade to IO::AIO 3.21.
567 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
568 elmex 1.373 - properly catching exceptions from callback in irc.ext.
569 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
570 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
571 elmex 1.368 - (arch) added hint about usage to Slag Ex.
572 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
573     like the rest.
574 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
575 root 1.378 - (arch+maps) added rate limited converter and adjusted
576     /elmex/mana_fountain.
577     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
578     - reduce size of casting_time, move_status, attack_movement,
579     last_heal and last_sp slots, squeezing some more space out of struct
580 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
581     anywhere.
582 root 1.358
583 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
584     - fixed bug in alchemy, where finding the right object for enhancements
585     didn't work.
586 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
587     effects (w.r.t. put_more) per mapspace, to give the server a chance
588     to survive a hundred deathsheads.
589 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
590     disastrous bug of unfortunately unknown proportions...
591 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
592 root 1.343 - use gender-neutral place descriptions for invite.
593 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
594     Thanks go to Lisa Larsen!
595 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
596     anymore).
597 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
598 root 1.345 - use better dependency tracking for include/keyword.h.
599 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
600     so it is possible to invite somebody out of some stck-till-death traps,
601 root 1.346 or simply to commit suicide.
602 root 1.352 - replace the "ignoring delayed commands" message by something more useful
603     (cf. cunning gnome freezeing issue).
604 elmex 1.349 - various fixes for weapon improvements.
605 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
606 root 1.353 - support T and G sequences in cfpod.
607 root 1.343
608 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
609 root 1.339 - convert me command from per-map to chat, which makes more sense, also
610     document it.
611 elmex 1.336 - more than one spellbooks of same class can now be given
612     in class selection.
613 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
614     spell rebalancements.
615 elmex 1.338 - the IRC gateway filters IRC colors now.
616 elmex 1.336
617 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
618 root 1.331 - (arch) fix quiver of Holding Bolts.
619 root 1.332 - applying unpaid items will now examine them.
620 root 1.330 - add "What" column to body command, showing items in that slot.
621 elmex 1.329 - redesigned and rebalanced lamps and torches.
622 root 1.330 - add "..." to item names that have been shortened.
623     - fixed "assign" function that squeezes strings into fixed length.
624 elmex 1.333 - add cursed effect to lamps and (some) torches.
625 elmex 1.334 - fixed bad assigned crafting skills and their tools.
626 root 1.312
627 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
628 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
629 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
630 root 1.312 - make monster smell logic dependent on their wisdom stat.
631 root 1.324 - put the death reason into a separate tab.
632     - converted "connected" slot to string, cleanly got rid of some ugly
633     hacks such as the path_attuned hack.
634 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
635     - replace one-at-a-time hash by faster than smaller FNV-1a hash
636     when hashing strings.
637 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
638 elmex 1.320 whether the right cauldron is used.
639 root 1.313 - considerably optimise shared string implementation by
640 root 1.316 making its null value a compiletime constant.
641 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
642     as well as using shstr_cmp to pass shared stringsa round efficiently,
643     for lots of code size savings.
644 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
645     they are sleeping: generators now check for the sleeping flag.
646 root 1.318 - tell gcc not to excessively inline some perl interface functions.
647 root 1.322 - remove marking rune length limit.
648 root 1.323 - fix formatting of cfpod when a verbatim block was following
649     a single newline.
650     - move resistances, statistics and showpets command output into tabs.
651 root 1.326 - implement map scripts that can replace the boulder logic without
652     having to write extensions.
653 root 1.310
654 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
655 root 1.302 - fix a longstanding bug that teared multipart monsters
656     at map boundaries apart.
657 root 1.292 - temporarily make permanently invisible player visible when
658     he/she makes noise.
659 root 1.284 - fix being able to see through walls a bit.
660 root 1.303 - improve look at output.
661 root 1.285 - completely replaced the line of sight algorithm with a variant
662     of spiral fov capable of visibility grades and arbitrary
663     shadow angles, that uses less memory and less code.
664     - the new los code supports arbitrary map rectangles and loosens
665 root 1.310 other restrictions of the old code, supporting further optimisations.
666     - update los if blocksview-objects are inserted in a map, not just when
667 root 1.287 removed (e.g. for summon fog).
668 root 1.303 - permanent invisibility doesn't make immune against making noise:
669     implement a noise system that allows monsters to locate the player
670     when he/she makes noise.
671     - implement a primitive smell system that monsters can use to track
672     players.
673 elmex 1.288 - create bomb now also works when casted by door traps.
674 elmex 1.290 - (arch) new torch graphics.
675 root 1.289 - (maps) considerably soften the subway spider.
676 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
677     the guards from being killed by players.
678 root 1.310 - (maps) lots of tweaks in and around scorn.
679     - (maps) use special non-blocksview jungle, mountain and
680     darkforest freely on the worldmap, to get gradual sight obstacles
681     instead of total blackout in those areas.
682 root 1.289 - no maximum darkness for outdoor maps anymore.
683 root 1.291 - add more hints, fix some messages.
684 root 1.292 - fix a bug: firing rods should tell you something about them.
685     - make light additive even within players.
686 root 1.293 - darken xrays effect a bit.
687     - improve handling of los changes when inserting or removing
688     objects, not perfect yet.
689     - make map darkness signed (formerly unsigned) to allow
690 root 1.294 ambient lighting and centrally manage darkness as an offset.
691     - revamped, fixed and documented the server calendrics, also
692     tell users the current time and data, to improve awareness.
693     - implement proper wizlook flag and handling of wizlook, instead
694     of dumbly just clearing los once.
695 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
696     and has a smaller runtime variance.
697 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
698     making them actually useful.
699     - see_in_dark now increases the viewing radius by 3.
700 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
701     speedup, as well as in many other places.
702 root 1.299 - remove support for extended map infos - these are not used
703     by the deliantra client and removing them gives us a 10% speedup
704     when sending map changes.
705 root 1.300 - remove most gcfclient and other client bug workarounds, as well
706     as now obsolete protocol versions, simplying the code.
707 root 1.301 - optimise and simplify generation of random numbers.
708 root 1.303 - correctly provide a non-zero default density for materials, to
709     avoid crashes, fix other bugs in the material handling code.
710     - fix volume calculations.
711     - fix cfpod parsing when multiple verbatim blocks were separated by
712     newlines.
713 root 1.305 - increase monster detection radius from wis/5 to wis/3.
714 root 1.306 - remove old pickup modes.
715     - remove obsolete disarm and search commands (search wasn't working
716     anyways).
717 root 1.308 - fix a crash when an npc applied a sign.
718 root 1.284
719 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
720 root 1.283 - this release is assumed to be very stable.
721     - (maps) radically redesigned and improved tutorial.
722 root 1.280 - directional casting no longer immediately removes the invisible effect.
723 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
724 root 1.272 - fix overflow in lighting calculations.
725     - negative glow radii can no longer cause total darkness.
726 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
727     only maximally-lit ones.
728 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
729     - swashbucklers got the oratory skill now.
730 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
731 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
732 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
733 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
734     (which was probably broken, too).
735 root 1.281 - support negative glow radii during daytime, too.
736     - use circular, not rectangular, viewing area.
737     - use minimum viewing distance of 2 in outdoor maps.
738     - negative glow is stronger than viewing area or lamps.
739 root 1.283 - (arch) new darkness spell face.
740 root 1.272
741 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
742     - (maps) completely redesigned scorn.
743 root 1.269 - "cast light" now works on oneself.
744 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
745     negative glow radii again (they were totally broken before).
746 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
747 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
748 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
749 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
750 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
751     back to the player.
752 root 1.251 - attuned/repell and spell base level system reworked.
753 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
754 root 1.247 be less erratic now.
755 root 1.248 - refuse to write the uuid file if the uuid is zero
756     (to avoid writing it in early crashes).
757 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
758     - speed up emergency_save by not syncing every file separately.
759     - no longer reattach perl to every object on reload, it's slow, and no longer
760     necessary since we don't nuke stashes anymore.
761     - do not bootstrap perl from the commandline args, use separate eval for
762     better error reporting.
763 root 1.259 - fix a crash when pushing cone spells met ice attacks.
764 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
765 root 1.255 - speed up map refresh in server a bit.
766 elmex 1.258 - refactored drop code and fixed some programming errors in it.
767 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
768 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
769 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
770     as the current weight of the inventory.
771 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
772     dragonfire has been introduced for the non-dragon players.
773 root 1.265 - remove unused "tooltype", "start_holding" object slots.
774     - change "weapontype" object slot to uint8.
775     - convert "hide" object slot into flag.
776     - reorder object members for better locality of reference and codesize
777     decrease.
778 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
779 root 1.267 - fix a crash when no skill could be found when killing amonster.
780 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
781     every completed aio operation.
782 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
783     and update mapspaces if necessary.
784 root 1.246
785 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
786 root 1.241 - removed all command line parsing, only env variables are supported
787     anymore.
788 root 1.239 - region-specific monsters will now once more be on the worldmap.
789 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
790 root 1.225 would grow out of bounds.
791 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
792 root 1.222 - fixed a double-escaping bug in the pod-parser.
793     - rewrote the cfpod parser in C++.
794     - hintmode moved to C++, players need to re-set their hintmode if
795     they dislike "show".
796 root 1.231 - fix RIP inscription.
797 root 1.239 - bump login name length from 18 to 20 char max.
798 root 1.231 - correctly support gender in emotes.
799     - correctly support gender in the death messages.
800     - correctly generate death messages for players only when they really die,
801     with increased information.
802 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
803     and data corruption (but apparently was never triggered).
804 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
805 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
806     data corruption bug.
807 root 1.223 - tweak coredumping/monitoring a bit.
808 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
809 root 1.227 - do not crash in the loader when an inventory object could not be loaded
810     (from a corrupted file).
811 root 1.241 - redid skills command to send output to proper channel.
812 root 1.233 - object->map is no longer refcounting.
813 root 1.228 - add FLAG_DEBUG for internal debugging.
814 root 1.231 - add NDI_VERBATIM flag to send_msg.
815 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
816 root 1.240 - player->exists is no longer a sync_job.
817 root 1.233 - split login.ext's player scheduler into
818     it's own player-scheduler.ext extension.
819 root 1.222
820 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
821 root 1.212 - require perl 5.10.
822 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
823 root 1.204 - swap player and observed count's on the map when observing.
824 root 1.205 - add (mostly untested) mapspace perl class and accessors.
825 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
826 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
827     could be found.
828 root 1.208 - pits now have a configurable "random spread" range and default
829 root 1.213 to a radius of two now.
830 root 1.212 - rewrite pay_player_arch.
831     - use a more stable perl_reload implementation.
832     - do not use Symbol::delete_package (causes crashes after perl-reload),
833     use our own, safer, clear_package instead.
834     - when asynchronously dumping core, close all file handles to allow
835     the server to restart concurrently.
836 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
837     sequences, without double-encoding. it should be faster, too.
838     - the above fixes wrong display of help tetx and many other issues.
839 root 1.216 - use lzf and frag packets for large messages for clients supporting them
840 root 1.218 (0.9976+), use it for long books and other messages.
841 root 1.210 - eradicate listen command and corresponding code.
842 root 1.211 - eradicate logs command.
843 root 1.218 - let the client log into the server log, used for crash backtraces.
844 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
845     old style spell objects with the spell magic bullet.
846 root 1.220 - (arch) fixed skill less rods in the archetypes
847 root 1.204
848 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
849 elmex 1.197 - made jeweler workbench larger and some other minor map
850     changes in jeweler town.
851 root 1.196 - fixed wrong item handling in jeweler skill code.
852 root 1.198 - (arch) use a special "key_random_map" for random map keys
853     that are used up.
854 root 1.199 - fix a crash when the player who was observed has logged out long
855     enough for his region/map to be gone.
856 root 1.200 - port to g++-4.3's incompatible tr1 changes.
857 root 1.201 - add some missing dependencies.
858 root 1.203 - log to /var/log/deliantra/ by default.
859     - hack observe code to enable smooth movmenet when observing.
860 elmex 1.195
861 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
862 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
863 root 1.179 - correctly move gsay to the party channel.
864 root 1.178 - fix a crash when animate weapon was used in some areas.
865 elmex 1.177 - fixed unnecessary identification of by converters created objects.
866 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
867     with NPCs.
868 elmex 1.175 - (arch) dragon scales got proper type now
869 root 1.193 - object::decrease would sometimes cause container weights to
870     be wrong, this has been fixed.
871 root 1.194 - do not send time updates for newly-seen items.
872 root 1.185 - thawing an icecube will once more drop its contents to the ground.
873 root 1.183 - fix cone spells etc. going through walls sometimes.
874 root 1.186 - fix a weight update bug that sometimes left containers
875     with wrong weights.
876 root 1.194 - added auto_apply event and extension for shop tiles.
877 root 1.172 - work around get_map_flags invoking perl and switching the stack.
878     - make sure the map is loaded when using a town portal return.
879 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
880     where healing spells didn't cost any grace.
881 root 1.173 - fix starvation kill reason.
882 root 1.174 - fix pk killer name message.
883 root 1.189 - don't let people apply signs with @match.
884 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
885     what seems to be the biggets memleak in the server).
886 elmex 1.171
887 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
888 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
889     - use anyevent to manage listen ports (this enables IPv6 support).
890 root 1.167 - server supports ipv6 client connections now.
891 root 1.168 - use newly-available Coro::AnyEvent.
892 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
893     to let it handle AIO requests.
894 root 1.167
895 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
896 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
897     processing considerably (especially in the client) and reduces data transfers
898     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
899 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
900     - (map) fixed npc dialogue in pup_land/s_f/special.
901     - bugfix: fix a crash when a player casts a swarm spell and then logs out
902     (swarm spells now stay in the player's inventory).
903 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
904 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
905     archetype *archname* (chairs of different facings were merged).
906     - bugfix: fix a potential crash issue in find_object_name (not used
907     normally).
908 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
909 root 1.164 (destruction, magic missile etc.).
910 root 1.163 - swarm spells without a direction now use various spiral patterns
911     instead of being fully random.
912 root 1.158 - update AnyEvent API to 3.4 and above.
913 root 1.156
914 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
915 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
916 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
917 root 1.152 - bugfix: the jumping skill now gives experience for jumping
918     and for attacking monsters. it also takes about one second to do a jump.
919 root 1.138 - bugfix: players couldn't starve in 2.53 :(
920 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
921 root 1.152 - bugfix: spell effects like word of recall are removed on death.
922 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
923     were created outside a map.
924 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
925     (fixed by reversing the logic).
926 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
927 root 1.153 - bugfix: the random map generator no longer leaks key objects.
928 root 1.154 - bugfix: support random maps >127x127.
929 root 1.152 - (maps) fixed the death certificate system in nimbus.
930 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
931 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
932 root 1.147 - (arch) give ball lightning a real name.
933 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
934 root 1.155 - support cfpod in ex replies (client item tooltips).
935 root 1.143 - unapply item in range slow when readying a spell.
936 root 1.148 - bugfix: account for rounding errors in weight updates.
937 root 1.139 - remove synchronous mkdir in chargen_race_done.
938     - fix per-race starting maps.
939 root 1.142 - check hiscore on suicide and quit as well.
940 root 1.138 - tell players when they are starving.
941 root 1.133 - get rid of costly object_from_name conversion for altar effects.
942     - fix map difficulty calculation for generators.
943 root 1.146 - slightly more intelligent handling of "is_animated" flag.
944 root 1.149 - support no_drop map header flag (before it was only available internally).
945 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
946 root 1.133
947 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
948 root 1.119 - bugfix: custom skill settings were not saved by the server.
949     - bugfix: remove did not actually remove items from the inventory, leaving
950 root 1.116 ghost items.
951 root 1.119 - bugfix: properly update items identified on the ground.
952 root 1.120 - bugfix: use localtime_r in the logger thread.
953 root 1.122 - bugfix: player starvation will now give the correct kill reason.
954     - bugfix: archetype reloads could crash the server.
955 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
956 elmex 1.114 player is not logged in.
957 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
958 root 1.117 server startup.
959 root 1.128 - bugfix: fix the door surround check in the random map generator.
960     - (maps) fix heaven quest difficulty progression.
961     - (maps) fix some random map styles.
962     - dropping items a shop is not interested in won't sell them anymore.
963     - rods and horns with a too low maximum charge allow now at least one discharge.
964     - implement kill & death statistics.
965     - random map preparation is no longer synchronous.
966     - rewrite find_style in perl, no longer does synchronous I/O.
967     - improve random map specials placement.
968     - make the killer a real object pointer instead of a string, improved
969     kill reason messages.
970 root 1.117 - take advantage of new aio_close and aio_chmod.
971 root 1.128 - implement archetype::get, object::deep_clone and update callers.
972 root 1.125 - change_abil is much faster.
973 root 1.126 - update the floorbox more often to work around the reverses item order
974     display in clients.
975 root 1.125 - cleaned up object copying by encapsulating it to a single place.
976 root 1.126 - add hints to the invite messages.
977 root 1.127 - rewrote key<->value pair handling.
978 root 1.128 - use an independent random number generator for the random map generator.
979 elmex 1.113
980 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
981 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
982     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
983     - completely automate the weight handling, should fix all weight
984     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
985 root 1.103 - reloading archetypes while a user was in the character creation phase
986     could crash the server.
987 root 1.106 - fix a nontrivial number of cases of code commented similar
988     to "is this really correct?", as many of those cases are now handles
989     automatically by lower level code.
990     - replace many ad-hoc checks for client visibility by object::visible_to,
991     should result in broader applicability of functions using it.
992 root 1.104 - merge items with different arch pointers refering to the same arch
993     (due to archetype reloads).
994 root 1.106 - refactored the object remove/insert functions and most related
995     functions (decrease, split, merge_ob etc.).
996 root 1.105 - make it compile better on freebsd (reported by pippijn).
997 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
998 root 1.108 - fix the longstanding "container stays open" bug.
999 root 1.107 - improved floorbox updating to be incremental and other protocol
1000     optimisations.
1001     - get rid of update_after_inventory_change and only do update stats
1002     for weight once/tick/player at max.
1003 root 1.109 - rewrite party commands, use party channel.
1004 root 1.103
1005 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1006 root 1.97 - properly link against libgthread as that is needed to make the slice
1007     allocator thread-safe.
1008 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1009     recommended configuration) (reported by Samuel Gondouin).
1010 root 1.94 - always put godgiven items into the player inventory, never any containers.
1011 root 1.92 - (maps, arch) the scorn go club was founded!
1012 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1013 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1014     became a real spell-class.
1015 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1016     - (arch) considerably strengthened spark shower and destruction.
1017     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1018     finally reloadable at runtime.
1019     - changed archetype loading algorithm to only require one pass and
1020     use delayed resolving of references.
1021 root 1.101 - examine command now uses the examine infobox.
1022 root 1.102 - implement an "incremental garbage collector" for archetypes.
1023 root 1.98 - enable slice allocator again.
1024 root 1.96 - implement optional free memory poisoning.
1025 root 1.91
1026 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1027 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1028 root 1.85 skill.
1029 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1030     names (also update all maps to use money instead of coins).
1031 root 1.78 - add uuid accessors to perl.
1032     - add coin names and archetype accessors to perl.
1033 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1034 root 1.78 - change perl extensions to not use hardcoded coins and values.
1035 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1036     and be more parsimonous of uuid usage by the exact value out on exit.
1037 root 1.86 - write log messages in another thread, removing another sync point.
1038     - support multi-line log messages in a nicer way.
1039 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1040 root 1.81 - fix a minor memleak in the random map generator.
1041     - some parts of the random map generator are not coroutine-safe,
1042     so only call it "single-threaded".
1043     - major cleanup of memory management in random map generator.
1044 root 1.87 - slight refactoring of the random map generator, faster too.
1045 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1046     bookkeeping bug.
1047 root 1.87 - work around "player is on active list" problem by deactivating player
1048     after loading.
1049 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1050     there have in fact been allocations.
1051 root 1.82 - fix object::insert to do as documented and insert into the env
1052     if necessary.
1053     - fix cf::map::unique_maps.
1054     - fix nrof overflow check in can_merge_slow.
1055     - fix converter code to handle >31 bit values.
1056 elmex 1.83 - added support for the player_sold flag
1057 root 1.84 - converters no longer accept unpaid items.
1058 root 1.88 - canonicalize random map meta files for better unification.
1059 root 1.77
1060 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1061 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1062     when mlockall has been used.
1063 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1064 root 1.72 - use separate thread for ticker timing (and more in the future).
1065     this greatly increases timing accuracy and gets rid of an enourmous
1066     number of gettimeofday calls.
1067 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1068 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1069 root 1.71
1070 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1071 root 1.68 - rebalanced default experience table to be more exponential
1072     and much easier up to level ~40, then moderately harder.
1073 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1074 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1075     - do not exit on reload/load errors but properly cleanup.
1076 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1077 root 1.66
1078 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1079 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1080     (this fixes the jeweler skill).
1081 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1082 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1083 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1084     it has reset, which is better than putting it on the savebed, also as
1085 root 1.321 proof that the player didn't use a savebed).
1086 root 1.59
1087 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1088 root 1.56 - work around perl bug in configure perl module version check.
1089 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1090 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1091 root 1.52 - fix a bug in animate_weapon, causing a crash.
1092 root 1.54 - no longer exit when a coroutine throws an exception.
1093 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1094 root 1.53 - fix the "<player> is nuts" message.
1095 root 1.58 - fix an exception at logout due to the json_coder being gone.
1096 root 1.43 - upgrade to EV version 2.0 API.
1097 root 1.47 - when players don't apply a savebed correctly but stand above one,
1098     do not move or kill them.
1099 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1100 root 1.43 - implement generic framework for server-side resource files.
1101     - implement resource file update event.
1102     - hook experience table update into the framework.
1103     - move jeweler.yaml to resources (arch/).
1104 root 1.44 - switch from Crossfire to Deliantra perl module.
1105     - implement json2json arch filter.
1106 root 1.45 - implement widget protocol version 2, support for ui templates.
1107 root 1.54 - mapinfo is now handled fully asynchronously.
1108 root 1.48 - ext/irc: also log irc messages.
1109 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1110 root 1.43
1111 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1112 elmex 1.41 - limited the number of items that can be picked up and dropped
1113 root 1.42 as temporary measurement against bad performance or dropping things
1114     (this lead to long freezes and triggered the watchdog).
1115 elmex 1.41 - improved the performance of the drop command a bit.
1116 root 1.38 - switch from Event to EV for higher performance, easier usage,
1117     less bugs...
1118 root 1.39 - updated to release version of the gnu affero license.
1119 root 1.38
1120 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1121 root 1.36 - more thoroughly rename the binaries, contact addresses.
1122     - update the copyrights.
1123 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1124     crashes.
1125 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1126     potentially causing crashes.
1127 root 1.35 - assign weapons on user load time, not login-time, avoiding
1128     crashes.
1129    
1130 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1131 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1132 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1133     in some of the maps.
1134 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1135     which is now trivial to do.
1136 root 1.33 - removed all traces of the old (and never working) plug-in interface
1137     (70kb code less on amd64).
1138 root 1.34 - improve/tune scheduling priorities.
1139     - fix some freezing bugs.
1140     - fix a memory corruption problem in dynbuf.printf.
1141     - use channels for chat and many informational commands.
1142     - improved the tutorial.
1143     - create missile is now fixed.
1144     - race fields must now contain archetypes.
1145     - jumping skill now works as advertised.
1146 root 1.31
1147 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1148 root 1.24 - relicense under the gnu affero license.
1149 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1150 root 1.24 - implement server-side framework for generic resources.
1151     - use resource framework for server-provided ambient
1152     music.
1153 root 1.27 - save object owners (players only atm).
1154 root 1.24 - replace limited sound api with server-provided sound effects.
1155     - new sc (sound control) protocol command.
1156     - improve fxix protocol to include types.
1157     - exactly fill tcp segments, if possible.
1158     - output-rate is now an upper limit, the server will automatically
1159     (and quite perfectly) adjust to the network conditions, ensuring
1160     low latency even during bulk transfers (music, images, sounds etc.).
1161     - implement server-side widgets (i.e. client widgets controlled
1162     in the server side). this will allow future expansion without
1163     having to upgrade clients.
1164     - implement a (artwork) world map with realtime player position
1165     tracking.
1166     - new and more efficient extcmd (server still supports old extcmd
1167     protocol).
1168 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1169     calcluation that could be easily exploited by users.
1170     - rebalanced diseases to spread more naturally/evenly.
1171     - completely asynchronous map loading even for tiled maps.
1172 root 1.24 - replace simple messaging protocol with channels carrying metadata
1173     (similar to message types, but more directed at the user).
1174     - reduce command processing latency by a whopping 120ms by
1175     reordering some processing steps inside the server. this directly
1176     reduces lag by 120ms.
1177     - actually send spell faces to the client.
1178 root 1.23 - implement player genders.
1179 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1180     otherwise return to savebed and possible kill if the log-out
1181     was for too long.
1182     - fast socket-dead detection (kick player after 8 seconds without ack).
1183     - greatly reduce the cpu time needed to draw maps _again_.
1184     - archetypes are now subclasses of objects.
1185     - rebalanced shop greed and approval functions to be more realistic
1186     (and likely match the actual intention).
1187 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1188     italic, gender-specific text, paragraphs etc.
1189 root 1.24 - implemented hint framework, players can opt to receive hints.
1190     - implemented (long) book framework, added some books from the cf wiki.
1191 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1192     protocol and is capable of transmitting generic meta information.
1193 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1194     - replace the nexus by a per-player tutorial map that teaches stuff
1195     better than the newbie house.
1196 root 1.18 - fix the magicmap colours.
1197 root 1.19 - optimise map update even more by removing unneeded code and checks.
1198     - decouple map and stats update from pl->ob and use pl->observe instead.
1199     - implement observe command.
1200 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1201     calls with a simple comparison.
1202     - fix a latent crossfire bug that could crash the server because the
1203     map refresh did not update the mapspace.
1204 root 1.24 - support custom keys for regions and maps, regions are now
1205     refcount-managed.
1206     - allow worldmap overlays anywhere in the 000..999 range.
1207     - new system to acquire time slices for background jobs, to reduce
1208     jitter.
1209 root 1.27 - semi-persistent object-referencing framework (currently only players
1210     supported).
1211 root 1.22 - dependency tracking for perl extensions.
1212 root 1.24 - new slag-ex extension for cleaning cauldrons.
1213     - fix invoke result processing.
1214     - there are even less i/o syncpoints in the server now.
1215 root 1.29 - added map-tags extension that scans all maps for object tags
1216     and records them in the database (not used yet).
1217 root 1.28 - metaserver 2 support.
1218 root 1.22 - many more bugfixes and minor optimisations.
1219 root 1.16
1220 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1221 root 1.14 - optimised event invocation (non-wanted events can now be
1222     skipped with 4-5 inlined instructions).
1223 root 1.12 - complete rewrite of town_portal: it now creates a portal
1224     to the "nearest" town only, travel is only possible
1225 root 1.13 to the town and back, anybody can use it (also removes
1226     one of the remaining syncpoints in the server).
1227 root 1.10 - complete rewrite of the range/attack skill slot system:
1228     there are now two slots, one for combat, one for ranged
1229     attacks.
1230     - introduce the concept of a current weapon (either a ranged
1231     or a combat weapon/skill/tool) and switch between them as
1232     needed.
1233     - rewrite bow code so bows get more useful: apply damage,
1234     attacktype and other stats to the arrows and treat
1235     bows as weapons. also rebalance the missile weapons skill
1236     so its damage increases with level.
1237     - rewrite the complete player speed logic: weapon_speed now
1238     works as documented and there are no unnatural speed boosts.
1239 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1240     installation, replacing the old collect scripts and
1241 root 1.9 simplying deployment by scaling and cutting faces as required.
1242     - simplify the map protocol extensively by taking advantage
1243     of missing bigfaces, speeding up map generation immensely.
1244 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1245     other archetypes.
1246     - rationalise archetype, region and treasurelist file format
1247     into a single file format and make them reloadable asynchronously.
1248 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1249     reloadable at runtime.
1250 root 1.6 - implement 64x64 faceset support.
1251     - implement fxixsx protocol that saves
1252     a lot of bandwidth over the old image/face/smooth packets
1253 root 1.11 and allows images > packetsize, incremental and background
1254     transfers.
1255 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1256     on a face basis as opposed to a mapspace basis.
1257 root 1.7 - the server can now rate-limit image uploads to not exceed
1258     a certain (client-configurable) speed while guarenteeing full
1259     freedom of movement.
1260 root 1.8 - implement new ex command to request item descriptions.
1261     - implement new msg command for in-game messages with meta
1262     information (using xml).
1263 root 1.9 - enforce utf-8 for all text messages.
1264 root 1.13 - added micropather (not used yet).
1265 root 1.6 - many, many bugfixes.
1266 root 1.1
1267 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1268 root 1.1 - make coroapi accessible to cf+.
1269     - moved map handling logic completely to perl
1270     - per player maps are now marked in the map
1271 root 1.2 - maps are saved completely differently now,
1272     and much more often.
1273 root 1.17 - rewrote map header parser and writer, to be much faster.
1274 pippijn 1.4 - maps and players are now (in the average case) loaded
1275 root 1.2 and saved completely asynchronously, I/O contention will no
1276     longer freeze the server.
1277 pippijn 1.4 - players and maps can be loaded anytime, without the player
1278 root 1.2 being logged in.
1279 root 1.1 - automatically generate method interfaces for perl from headers
1280     - unbundled freezethaw
1281     - mostly rewrote common/map.C
1282     - completely rewrite server/swap.C
1283     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1284     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1285     - better message for apply failures due to applymode
1286     - removed most all of the weather code
1287     - unified logging to stderr and file
1288     - too many minor changes to document
1289 root 1.615