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Revision: 1.734
Committed: Wed Jun 30 23:03:39 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.733: +2 -0 lines
Log Message:
add cave maze type

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.732 TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21     TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 root 1.724 - (maps) hopefully fix tobias' tower.
23     - (maps) hopefully fix healing potion vendor in arena entrance.
24 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
25 root 1.725 - creators no longer identify objects that shouldn't be identified
26     (such as money, which won't stack afterwards).
27 root 1.726 - use same default config in code as on gameserver.deliantra.net.
28 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 root 1.727 our parser.
30 root 1.731 - applying a glowing crystal now gives status messages.
31     - fix a memleak in the random map generator.
32     - rework the random map parameter passign a bit to be extendable.
33 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
34     also, improve the quality of the mazes (no longer will the edges
35     almost always form a passage) and add two new types - "rooms"
36     and "braided".
37 root 1.734 - (random maps) add new "cave" layout, which is much more ...
38     cave-like.
39 root 1.724
40 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
41 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
42     now easily reachable, at a price.
43 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
44 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
45 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
46 elmex 1.630 (by Dustfinger).
47 root 1.681 - (maps) fixed bad floor tile in navar apartment.
48 elmex 1.573 - made (wizard) look_at show also uuids.
49     - added cf::object::find_object_uuid (::find_object already exists!).
50 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
51 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
52 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
53 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
54 elmex 1.568 - (arch) made the hill giants loose more body parts.
55 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
56 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
57     and made them a bit more expensive.
58 root 1.633 - (maps) add more glory hole treasure styles.
59 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
60     in a select number of mlab maps.
61 root 1.667 - (maps) the library should be less of a death trap now.
62     - (maps) exits no longer point to auto-apply exits, most affected
63     maps now have proper doors or a similar solution.
64 root 1.682 - (arch) jumping skill has now physical attacktype.
65 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
66 root 1.691 - enter_map did not normalise the map coordinates when the destination
67     space is blocked, causing badness and freezes for the player.
68 root 1.685 - when applying containers, server checks for the key on activate
69     and also allows players to unapply active containers they don't have
70     a key for.
71 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
72     races files to arch, where they belong (exp_table is no longer in
73     confdir but in datadir now!).
74 root 1.677 - jeweler and sound config files are now normal datafiles as well.
75     - quit_character was causing a runtime exception, causing it to not
76 root 1.672 work since 2.93.
77 root 1.671 - entering a map will now respect move_on and other effects,
78     except for auto-apply exits :/
79 root 1.660 - only talk to the items on the nearest mapspace, or, of there
80     are none, to the player, not ALL items in vicinity.
81 root 1.625 - do not update the floorbox while running, to avoid big item
82     updates that cost network bandwidth and processing power.
83 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
84     caused overflows causing monsters to become living deads.
85 root 1.619 - unapply weapons and armour before trying to improve it.
86 root 1.588 - teach the random map generator the ability to read ".rmg" files
87     that specify which actual style map to generate, and use it for
88     the default decorstyle to avoid inappropriate maps to be used.
89 root 1.639 - support (with some limitations) multiple different skills with the
90     same subtype.
91 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
92     so nekosan could end up beign saved AND escaped to another map.
93 root 1.636 - show invisible no longer makes magic mouths visible.
94 root 1.583 - move_type changes (spells, skills etc.) now will correctly
95     take move_on/move_off into account (e.g. buttons).
96 root 1.582 - display (exit) or (random map) in client for those objects.
97 root 1.606 - removed (useless) spell damage columns from spell info and replace
98 root 1.578 it by effective casting level - clients > 2.10 required to display
99     properly.
100 elmex 1.565 - building of levers/doors works again for all kinds of floors.
101 elmex 1.563 - the player can now withdraw and deposit all the available money.
102 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
103     steinwandstadt/celvear.
104 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
105 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
106     mostly based on the spell's level in the spellbook.
107 root 1.718 - the music scheduler did not properly send new music on region
108     changes.
109 root 1.669 - (maps) fix some map regions and the region tree.
110     - the server will now be more picky when parsing the regions file.
111 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
112 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
113 root 1.566 clients.
114 root 1.690 - follow has been rewritten to be, hopefully, more robust.
115     - follow mode will not be aborted when the follower tries to move.
116 root 1.566 - tcp.ext didn't unbind in reloads.
117     - map-tags.ext didn't properly close the database on reloads.
118 root 1.567 - cfutil skips .-directories when scanning.
119 root 1.571 - build.ext prevents players from building on other player's maps.
120     - rent.ext allows the dm to enter anytime.
121     - NPC_Dialogue adds a new predefined variable, $map.
122     - new "build" event hook.
123 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
124 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
125 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
126     them on loading, for old playerfiles and maps.
127 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
128     would be handled differently nowadays anyway.
129 root 1.584 - random map .meta were not being expired at all.
130 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
131 root 1.586 - update to automake 1.10.
132 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
133     require level 4 anymore.
134 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
135 root 1.590 - monsters now rotate through all skills (in chosen_skill).
136 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
137 root 1.661 - detect/sense curse/magic will no longer work on items that don't
138     need identify.
139 elmex 1.593 - added detect mineral vein spell.
140 root 1.592 - support "wall overlays" in the random map generator - not very generic,
141     used by minable veins.
142 elmex 1.594 - (maps) relocated jeweler town to another directoy.
143 root 1.603 - (arch) implement mining pickaxes and mining skill.
144 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
145 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
146 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
147     of the output is only 1/5th (instead of 1/3rd) of ring level.
148 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
149     generated ring/amulet.
150 root 1.601 - generate most constants for perl automatically.
151 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
152     - when player dies, restore his food to at least 200.
153 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
154 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
155 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
156 root 1.600 - the singing skill actually respects the direction now.
157     - oratory and singing now require a direction.
158 root 1.603 - use_skill now requires that you can actually apply the skill tool.
159 root 1.604 - do not invoke perl on every user command anymore by providing
160 root 1.655 a command and an unknown_command event.
161 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
162     perl to C++, for speed reasons (basically undo patchset 1304).
163     - add a client_destroy event, so we don't have to hook the
164     attachable destroy event (which is called much more often).
165 root 1.606 - removed (unused) FLOOR object type.
166 root 1.607 - fix errornous change_abil messages for rods (and other types).
167 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
168     all into server/commands.C.
169 root 1.609 - save and restore combat/ranged/current slot for players.
170 root 1.610 - the server now batches item's face/fx commands, as opposed
171     to sending one fx per item - helps mostly at connect and
172     with floorbox updates.
173 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
174 root 1.614 - the random map generator now supports selecting difficult for
175     more style categories than just monsters (all except fountains
176     apparently).
177 root 1.617 - object serialiser no longer creates empty "owner" references.
178 root 1.620 - make sure failed castings take some time, too, to avoid being
179     smitten by your god.
180     - many more failmsgs and help texts.
181 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
182 root 1.623 - stop thrown objects when their speed goes too low.
183 root 1.624 - log the number of unique logins seen every minute in a compact
184     format (for statistics).
185 root 1.626 - do not send delitem for players.
186 root 1.627 - support static scalar data members properly in genacc now.
187     - implement "simple" freelist management for objects.
188 root 1.628 - recycle object counts now - to support longer uptimes.
189 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
190     function (and yes, 666 is exact!).
191     - random map generator results should now be fully repeatable.
192 elmex 1.635 - fixed possible crash bug in build code.
193 root 1.638 - rename find_marked_object to ->mark and speed up.
194 root 1.640 - player movers properly destroy themselves when used up, instead
195     of leaking.
196 root 1.642 - do not show msg for unidentified objects that need identification.
197 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
198 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
199     next_line method.
200 root 1.646 - use nicer file format for exp_table and attackmess
201     (more like other resource files).
202     - make parse errors during server startup fatal.
203 root 1.652 - properly initialise all maptile values in constructor.
204     - improved {link} map.
205 root 1.655 - optional unloadable extensions will not lead to an endless loop.
206 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
207 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
208 elmex 1.664 - building listening books is possible again.
209     - (maps, arch) added archetype for building instructions and replaced
210     the copies of the instructions in the maps with it.
211 elmex 1.666 - (arch) made the spark shower spell available in shops.
212 root 1.670 - don't create a second LOGIN event on character creation.
213 root 1.674 - correctly generate "You paid xyz" message in shops.
214 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
215 elmex 1.710 - added a 'password' command, to let DMs change the password of players
216     more conveniently.
217 root 1.680 - correctly save shopitems string, to avoid parse error when reading
218     saved maps.
219     - logging now differentiates between logging levels better.
220 root 1.684 - speed up get_typedata.
221 root 1.689 - fix deadlock problem during server shutdown/reload.
222 root 1.692 - make ext/checkrusage "more" non-blocking.
223     - use common::sense for extensions.
224     - work around a 50.10.0 utf8 caching bug.
225 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
226     "no relation to target" bugs.
227 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
228     modules being loaded from the mainloop, pre-load some more
229     core modules so perl doesn't do it later on.
230 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
231     compiling regexes.
232 root 1.701 - make exp_table and materials file reloadable.
233 root 1.702 - made reload_config non-blocking.
234 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
235     causing server freezes.
236 root 1.704 - store unhashed password, to prepare for safer authentication.
237 root 1.707 - do not log connections from the local host, to help a local
238     watchdog.
239 root 1.714 - fix summon freeze at map borders.
240 root 1.717 - support @group syntax and music config file for music face lists.
241     - run post_init jobs in parallel, they might do I/O.
242 root 1.722 - avoid apply conversion for converters.
243 root 1.562
244 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
245 root 1.558 - (maps) fix travel to valdor and back.
246 root 1.545 - do no longer by default eval map cod ein safe compartments
247     (this can be re-enabled using the safe_eval config option).
248 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
249     in lorak.
250 root 1.559 - fix data corruption issues caused by recursive calls to
251     unordered_mapwalk - now every caller must provide its own
252     buffer.
253 root 1.538 - (maps) improve tindervale maps slightly.
254 root 1.544 - (arch) considerably decrease slag ex price.
255 root 1.540 - (arch) fix filth archetype.
256 root 1.556 - extension dependency resolve was completely broken.
257 root 1.544 - multipart objects would cause save_throw_object to crash - it
258     now acts on the head only.
259 root 1.541 - do not try to connect to an irc server unless explicitly configured.
260 root 1.542 - do not expect decltype() to be available in gcc 4.4.
261 elmex 1.543 - extended the safe perl environment by loops.
262 root 1.547 - (arch) fix "armless cook" facings.
263     - the "experience table" resource item did not have a proper
264     hash associated with it, so updates could not be detected.
265 elmex 1.550 - fixed poison traps in doors.
266 root 1.548 - player->killer_name did not properly flag the name as unicode.
267 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
268     and provide a non-destructive SvPVutf8 variant.
269 root 1.554 - do not allow dragon players to change their title via the settings.
270 elmex 1.552 - ratelimited jeweler skill nugget conversion.
271 root 1.551 - under high load, the server stopped swapping out to make
272     the server more responsive, but making it impossible to reduce
273     the load by... swapping out. slot queuing will now always make
274     some progress.
275     - improve the quality of the load-avg calculation.
276 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
277 root 1.556 - don't fail to write the runtime file if the temporary already exists.
278 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
279     player now.
280 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
281     timestamp and use a tab in the client to increase awareness.
282 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
283     setflag 0 is possible.
284 root 1.560 - make install now deletes old extensions, to ease upgrades in the
285     deliantra vm.
286 root 1.538
287 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
288 root 1.532 - the destruction spell could/would corrupt server memory quite often.
289 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
290     disk, not when it already was in memory.
291 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
292     avoiding livelock during high-load emergency saves.
293 root 1.530 - logging in did not properly unapply all skills.
294 root 1.531 - (maps) make the invite quest marking much more obvious.
295 root 1.533 - (arch) fix warrior archetype names.
296 root 1.532 - map prefetching never prefetch upwards.
297 root 1.534 - wizpass no longer makes you non-blocking.
298 root 1.536 - (maps) add light to some of the special maps, add troll
299     map.
300 root 1.530
301 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
302 root 1.515 - (maps) add gorokh_final mapset from crossfire.
303 root 1.516 - (maps) block most vault-type mlab locations, open up
304     imperial converters for anybody to use.
305 root 1.519 - (maps, arch) replace all permanent stat potions by random
306     variants.
307 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
308 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
309     real player object on player changes.
310 root 1.522 - diseases and maybe other things could sometimes reduce the speed
311     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
312     much grief.
313 root 1.523 - speed_left randomisation was, apparently, totally broken.
314     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
315     of the speed slot internally and in map save files. among other
316     things, this gets rid of all the abs (speed) calls.
317     - reduce map file save files by using abridged keywords aliases.
318 root 1.494 - shop specialisation calculation was totally broken.
319 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
320     now enforced.
321 root 1.498 - fix magic mapping, which only worked for inate spell casting.
322 root 1.495 - godgiven items will now be explicitly described as such.
323 root 1.524 - (arch) dded a quiver of bolts.
324 root 1.504 - materialnames would change "randomly" on every load, only
325     set the material when the materialname was not set before.
326 root 1.497 - balancing change, halve rod recharge speed (instead
327     of 4.8s, the standard rods now recharge in ~10s. not a solution,
328     but still.
329 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
330 root 1.509 the costly flag-checking loop in most cases and using a simple
331     repeat-cache for speed_left.
332 root 1.507 - always delay stats update for players on insert/remove till
333     next tick/command, which saves a lot of cpu cycles on drop/take.
334 root 1.514 - add hint about havign to run to attach unaggressive npcs.
335 root 1.494 - pet monster level was not displayed correctly in "showpets index".
336     - clean up floating point conversions and many similar nitpicks.
337 root 1.502 - fix hanuk altar.
338 root 1.504 - overhaul material system to be much faster, and having less bugs, but
339     still having a lot of cruft :/.
340 root 1.502 - add marble shop floor.
341 root 1.494 - move gcc specifics to new file include/compiler.h.
342     - unrecognised cfpod directives could cause undefined behaviour.
343 root 1.505 - added boes' marble shop to steinwandstadt.
344 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
345     - optimise mapspace updates.
346     - cache volume/items per mapspace.
347 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
348     decrease).
349 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
350     have led to weird item multiplications.
351 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
352 elmex 1.501 - fixed crash bug in learn_spell command.
353 elmex 1.634 - enhanced output of the mapinfo command.
354 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
355 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
356     from perl to c++.
357 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
358     and use it in some "inner" loops.
359 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
360 elmex 1.511 - fixed jeweler experience output to not be floating point.
361 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
362 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
363 root 1.518 - try to prefetch memory inside process_objects, which can give
364     enourmous speed gains.
365     - make some small optimisation to the process_objects loop.
366 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
367     handling different chksum lengths.
368     - check for hash collisions in cfutil.
369     - reduce face checksum size from 6 to 4 bytes.
370 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
371 root 1.523 - removed weather-specific attributes.
372     - fixed genkeywords dependency.
373     - do not clear "randomitems" slot for world underlays.
374     - use "sl" as short-hand for speed_left in save-files, just to make them
375     smaller.
376 root 1.517 - in general, don't crash on value-less resource file lines
377     anymore, due to get_str never returning a 0-pointer.
378 elmex 1.521 - code cleanup in move_symptom.
379 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
380 root 1.494
381 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
382 root 1.481 - some Andrew Madloch wanted, despite being specifically told
383     multiple times that the Deliantra parts additions are under AGPL,
384 root 1.487 lock up the source code of the server within his company.
385 root 1.481 some reorganisations have been done to the sourcecode to make
386     it clearer that this violates the Affero GPL. Help to keep
387     Deliantra free software even for the coming generations
388     and be wary of the promises of Andrew Madloch, he has nothing
389 root 1.487 good in mind for free software.
390 root 1.480 - clarify which files of the server are 100% AGPL.
391 root 1.481 - minor reorganisation, move some GPL code into other files.
392 root 1.483 - implement viewpoint (which is like observe, but only for the map,
393     not stats etc.).
394 root 1.484 - replace magic mapping overlay by a flying bird exposing area
395     on the worldmap (ext/magic_mapping.ext).
396 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
397     - @find results in npc dialogue is now stored in $find.
398 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
399 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
400 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
401     dm instead.
402 root 1.456 - (maps) add town portal to celvear.
403 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
404     mapsets from crossfire, together with associated archetypes.
405 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
406     - (maps) define a new whalingoutpost region.
407 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
408     and most archetypes that go with them (without stoning and swallow effects),
409     casino tokens and stock certificates are also missing.
410 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
411     and santo dominion.
412 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
413     to go with them. also adjusted archetypes to be more korrekt "gotisch".
414 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
415 root 1.460 - properly close client-side dialogue when the player is teleported away.
416 root 1.459 - map-tags did not properly close it's database tables or wait
417     for a quiescent state, causing memory corruption on reload.
418 root 1.454 - support "stat.xyz" accessor in match expressions.
419 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
420 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
421     fixes long answers from npc dialogue).
422 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
423 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
424     and to not add a "put your code here" force needlessly.
425 root 1.463 - (arch) fix or improve many plurals.
426 root 1.465 - markers do no longer add a force if the slaying field is unset.
427 root 1.466 - sped up search-items implementation, but it's still horrible.
428 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
429 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
430     used to reogianise the illogical arch tree a bit.
431 root 1.479 - (maps) import most map names from crossfire.
432 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
433 root 1.483 - fly_high movement gives better los, ignoring blocksview.
434 root 1.488 - the addexp command should now honour skill names with spaces.
435 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
436 root 1.491 - (arch) added many more buildable marble floors.
437 root 1.490 - major namespace cleanup: save 45kb by making functions static
438     that were unnecessarily global.
439 root 1.452
440 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
441 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
442 root 1.451 - fix a memory buffer overflow in the book code.
443 root 1.429 - add @check, @find npc dialogue commands.
444     - (maps) add a number of town interiors.
445 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
446 root 1.451 - (maps) add celvear area from cfextended.
447 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
448     - (server,maps) fix bug causing some library books not to be chained down,
449     cause Scorn/Navar libraries not to have inscribable books.
450 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
451 sf-marcmagus 1.433 inappropriate item power.
452 root 1.448 - (maps) fix intwell balancing issue.
453 root 1.437 - improve the look of generated books.
454 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
455     - fix bug where players could bypass no_drop by putting items in containers.
456 root 1.430 - consecutive commands arriving at the same time in the server would be
457     corrupted if the length was >255.
458 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
459 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
460     and perl.
461 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
462     functionality (and more) inside the same object using the match expressions.
463     - create simpler match expression compiles in many common cases.
464 root 1.439 - reduce object size by removing obsolete "seen_by" member.
465 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
466     of the new dynbuf::splice function (which gave an unexpected net win
467     in code size...).
468 root 1.442 - the server will no longer complain (and subtly fail) when an object
469     being removed from a map causes another object to get removed.
470 root 1.441 - banish strncpy from the server, speed up and simplify sending item
471     descriptions to the client considerably.
472 root 1.442 - add new "in head" set modifier for matches.
473     - new BLOCKED_MOVE event added.
474     - mapscript archetype now has activate_on_xxx true by default, as similar
475     connected elements.
476 root 1.448 - (maps) imported all styles from cfextended except
477 root 1.444 floorstyles/land_plots and monsterstyles.
478 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
479 root 1.446 - don't crash when treasure lists are empty / supply new empty
480     treasurelist for randomitems when none can be found.
481     - implement cf::map::static_maps and use it in map-tags.ext.
482 root 1.449 - fix a bug in map-tag scanning when moving tags.
483 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
484     for a reaction.
485 root 1.447 - implement new "loadall" map loading command, purely for debugging.
486 root 1.429
487 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
488 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
489     but not horns (to make them more useful for content-creators).
490 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
491     2) it skipped spell effects and 3) it didn't handle the case where
492     and object was destroyed while iterating over it correctly. all this
493     allowed players to sometimes walk onto spaces they should not be able to
494     walk on.
495 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
496 root 1.399 - examining an object now dumps the serialised object form when the user
497 root 1.404 is a wizard (wizlook).
498 root 1.421 - altars no longer accept unpaid items.
499 root 1.411 - party spells didn't work all that well.
500 root 1.424 - added complex object matching framework (cf::match), and make altars
501     and pedestals use it.
502 root 1.425 - identified skill-tools show what skill they grant.
503 root 1.399 - display the duration of change_ability spells when examining them
504     (missing: protection spells, but they are a hack...).
505 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
506     adding more variety to the different mushrooms.
507 root 1.398 - fix a minor cfpod formatting bug.
508 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
509     the hintmode setting on the settings page.
510 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
511 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
512 root 1.399 - enable the object loader to also dump archetypes.
513 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
514 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
515 root 1.402 - force the initial face when loading an object that is time-animated
516     or a monster, so it does not have to be specified anymore.
517 root 1.403 - fix a bug where recasting an ability changing spell could shorten
518     its remaining duration.
519 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
520 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
521 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
522     up splay operations as well.
523 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
524 root 1.412 - implement introspection data for C++ classes (%REFLECT).
525 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
526 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
527 root 1.419 - fix transmutation alchemy.
528 root 1.424 - speed up many frequently-invoked C->perl callbacks.
529 root 1.419 - added complex object matching framework, to be used in altars and the like.
530 root 1.426 - switch to YAML::XS from YAML.
531 root 1.396
532 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
533 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
534     that ultimately was not helpful to catch it :)
535 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
536     all callers to use either one or the other, as appropriate. This
537     fixes the (rather fragile) light spell, maybe others.
538     - fixed an overflow and exploit in the bank/payment code.
539     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
540 elmex 1.384 to explain the skill a bit more.
541 root 1.389 - removed a buggy check for zero attacktype. So that we might find
542 elmex 1.388 the real bugs in the archs/maps/objects.
543 elmex 1.394 - Fixed enabling torches with lighters.
544 elmex 1.387 - (maps) Added Heaven Town region.
545     - (arch+maps) Fixed & normalized warriors on map
546     /quests/peterm/CTower/Barracks.
547 root 1.392 - fix the light spell (and possibly diseases and other lights).
548 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
549 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
550     a long time ago, and similar cases are still to be found in the maps.
551     - make the socket_timeout configurable in the code (but not yet for users).
552 root 1.393 - earth wall health bar is now correct.
553 elmex 1.384
554 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
555 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
556     freeze with IO::AIO anymore due this change.
557 root 1.364 - avoid a crash when a player tries to apply a lighter.
558 root 1.376 - allow a spell argument for dimension door.
559 root 1.362 - move shop item listing and some otherstuff into the info tab.
560 root 1.360 - avoid crashes when non-players cast party spells.
561 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
562 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
563     - small improvement of the number of potions in shops
564     (by Job Vranish).
565     - added a few party spells (by Job Vranish).
566 root 1.362 - use a common message dynbuf.
567 root 1.364 - destroying tear down objects will now use the full hp range
568     for animation and will only destroy/lastframe when hp < 0.
569     - allow monsters to use earth to dust.
570     - use manhattan distance for get_rangevector_from_mapcoord, just as
571     in get_rangevector.
572     - los updates now correctly take tiled maps into account.
573     - do los updates even on maps without darkness.
574 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
575 root 1.375 - upgrade to IO::AIO 3.21.
576 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
577 elmex 1.373 - properly catching exceptions from callback in irc.ext.
578 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
579 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
580 elmex 1.368 - (arch) added hint about usage to Slag Ex.
581 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
582     like the rest.
583 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
584 root 1.378 - (arch+maps) added rate limited converter and adjusted
585     /elmex/mana_fountain.
586     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
587     - reduce size of casting_time, move_status, attack_movement,
588     last_heal and last_sp slots, squeezing some more space out of struct
589 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
590     anywhere.
591 root 1.358
592 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
593     - fixed bug in alchemy, where finding the right object for enhancements
594     didn't work.
595 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
596     effects (w.r.t. put_more) per mapspace, to give the server a chance
597     to survive a hundred deathsheads.
598 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
599     disastrous bug of unfortunately unknown proportions...
600 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
601 root 1.343 - use gender-neutral place descriptions for invite.
602 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
603     Thanks go to Lisa Larsen!
604 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
605     anymore).
606 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
607 root 1.345 - use better dependency tracking for include/keyword.h.
608 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
609     so it is possible to invite somebody out of some stck-till-death traps,
610 root 1.346 or simply to commit suicide.
611 root 1.352 - replace the "ignoring delayed commands" message by something more useful
612     (cf. cunning gnome freezeing issue).
613 elmex 1.349 - various fixes for weapon improvements.
614 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
615 root 1.353 - support T and G sequences in cfpod.
616 root 1.343
617 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
618 root 1.339 - convert me command from per-map to chat, which makes more sense, also
619     document it.
620 elmex 1.336 - more than one spellbooks of same class can now be given
621     in class selection.
622 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
623     spell rebalancements.
624 elmex 1.338 - the IRC gateway filters IRC colors now.
625 elmex 1.336
626 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
627 root 1.331 - (arch) fix quiver of Holding Bolts.
628 root 1.332 - applying unpaid items will now examine them.
629 root 1.330 - add "What" column to body command, showing items in that slot.
630 elmex 1.329 - redesigned and rebalanced lamps and torches.
631 root 1.330 - add "..." to item names that have been shortened.
632     - fixed "assign" function that squeezes strings into fixed length.
633 elmex 1.333 - add cursed effect to lamps and (some) torches.
634 elmex 1.334 - fixed bad assigned crafting skills and their tools.
635 root 1.312
636 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
637 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
638 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
639 root 1.312 - make monster smell logic dependent on their wisdom stat.
640 root 1.324 - put the death reason into a separate tab.
641     - converted "connected" slot to string, cleanly got rid of some ugly
642     hacks such as the path_attuned hack.
643 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
644     - replace one-at-a-time hash by faster than smaller FNV-1a hash
645     when hashing strings.
646 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
647 elmex 1.320 whether the right cauldron is used.
648 root 1.313 - considerably optimise shared string implementation by
649 root 1.316 making its null value a compiletime constant.
650 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
651     as well as using shstr_cmp to pass shared stringsa round efficiently,
652     for lots of code size savings.
653 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
654     they are sleeping: generators now check for the sleeping flag.
655 root 1.318 - tell gcc not to excessively inline some perl interface functions.
656 root 1.322 - remove marking rune length limit.
657 root 1.323 - fix formatting of cfpod when a verbatim block was following
658     a single newline.
659     - move resistances, statistics and showpets command output into tabs.
660 root 1.326 - implement map scripts that can replace the boulder logic without
661     having to write extensions.
662 root 1.310
663 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
664 root 1.302 - fix a longstanding bug that teared multipart monsters
665     at map boundaries apart.
666 root 1.292 - temporarily make permanently invisible player visible when
667     he/she makes noise.
668 root 1.284 - fix being able to see through walls a bit.
669 root 1.303 - improve look at output.
670 root 1.285 - completely replaced the line of sight algorithm with a variant
671     of spiral fov capable of visibility grades and arbitrary
672     shadow angles, that uses less memory and less code.
673     - the new los code supports arbitrary map rectangles and loosens
674 root 1.310 other restrictions of the old code, supporting further optimisations.
675     - update los if blocksview-objects are inserted in a map, not just when
676 root 1.287 removed (e.g. for summon fog).
677 root 1.303 - permanent invisibility doesn't make immune against making noise:
678     implement a noise system that allows monsters to locate the player
679     when he/she makes noise.
680     - implement a primitive smell system that monsters can use to track
681     players.
682 elmex 1.288 - create bomb now also works when casted by door traps.
683 elmex 1.290 - (arch) new torch graphics.
684 root 1.289 - (maps) considerably soften the subway spider.
685 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
686     the guards from being killed by players.
687 root 1.310 - (maps) lots of tweaks in and around scorn.
688     - (maps) use special non-blocksview jungle, mountain and
689     darkforest freely on the worldmap, to get gradual sight obstacles
690     instead of total blackout in those areas.
691 root 1.289 - no maximum darkness for outdoor maps anymore.
692 root 1.291 - add more hints, fix some messages.
693 root 1.292 - fix a bug: firing rods should tell you something about them.
694     - make light additive even within players.
695 root 1.293 - darken xrays effect a bit.
696     - improve handling of los changes when inserting or removing
697     objects, not perfect yet.
698     - make map darkness signed (formerly unsigned) to allow
699 root 1.294 ambient lighting and centrally manage darkness as an offset.
700     - revamped, fixed and documented the server calendrics, also
701     tell users the current time and data, to improve awareness.
702     - implement proper wizlook flag and handling of wizlook, instead
703     of dumbly just clearing los once.
704 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
705     and has a smaller runtime variance.
706 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
707     making them actually useful.
708     - see_in_dark now increases the viewing radius by 3.
709 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
710     speedup, as well as in many other places.
711 root 1.299 - remove support for extended map infos - these are not used
712     by the deliantra client and removing them gives us a 10% speedup
713     when sending map changes.
714 root 1.300 - remove most gcfclient and other client bug workarounds, as well
715     as now obsolete protocol versions, simplying the code.
716 root 1.301 - optimise and simplify generation of random numbers.
717 root 1.303 - correctly provide a non-zero default density for materials, to
718     avoid crashes, fix other bugs in the material handling code.
719     - fix volume calculations.
720     - fix cfpod parsing when multiple verbatim blocks were separated by
721     newlines.
722 root 1.305 - increase monster detection radius from wis/5 to wis/3.
723 root 1.306 - remove old pickup modes.
724     - remove obsolete disarm and search commands (search wasn't working
725     anyways).
726 root 1.308 - fix a crash when an npc applied a sign.
727 root 1.284
728 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
729 root 1.283 - this release is assumed to be very stable.
730     - (maps) radically redesigned and improved tutorial.
731 root 1.280 - directional casting no longer immediately removes the invisible effect.
732 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
733 root 1.272 - fix overflow in lighting calculations.
734     - negative glow radii can no longer cause total darkness.
735 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
736     only maximally-lit ones.
737 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
738     - swashbucklers got the oratory skill now.
739 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
740 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
741 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
742 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
743     (which was probably broken, too).
744 root 1.281 - support negative glow radii during daytime, too.
745     - use circular, not rectangular, viewing area.
746     - use minimum viewing distance of 2 in outdoor maps.
747     - negative glow is stronger than viewing area or lamps.
748 root 1.283 - (arch) new darkness spell face.
749 root 1.272
750 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
751     - (maps) completely redesigned scorn.
752 root 1.269 - "cast light" now works on oneself.
753 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
754     negative glow radii again (they were totally broken before).
755 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
756 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
757 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
758 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
759 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
760     back to the player.
761 root 1.251 - attuned/repell and spell base level system reworked.
762 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
763 root 1.247 be less erratic now.
764 root 1.248 - refuse to write the uuid file if the uuid is zero
765     (to avoid writing it in early crashes).
766 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
767     - speed up emergency_save by not syncing every file separately.
768     - no longer reattach perl to every object on reload, it's slow, and no longer
769     necessary since we don't nuke stashes anymore.
770     - do not bootstrap perl from the commandline args, use separate eval for
771     better error reporting.
772 root 1.259 - fix a crash when pushing cone spells met ice attacks.
773 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
774 root 1.255 - speed up map refresh in server a bit.
775 elmex 1.258 - refactored drop code and fixed some programming errors in it.
776 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
777 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
778 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
779     as the current weight of the inventory.
780 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
781     dragonfire has been introduced for the non-dragon players.
782 root 1.265 - remove unused "tooltype", "start_holding" object slots.
783     - change "weapontype" object slot to uint8.
784     - convert "hide" object slot into flag.
785     - reorder object members for better locality of reference and codesize
786     decrease.
787 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
788 root 1.267 - fix a crash when no skill could be found when killing amonster.
789 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
790     every completed aio operation.
791 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
792     and update mapspaces if necessary.
793 root 1.246
794 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
795 root 1.241 - removed all command line parsing, only env variables are supported
796     anymore.
797 root 1.239 - region-specific monsters will now once more be on the worldmap.
798 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
799 root 1.225 would grow out of bounds.
800 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
801 root 1.222 - fixed a double-escaping bug in the pod-parser.
802     - rewrote the cfpod parser in C++.
803     - hintmode moved to C++, players need to re-set their hintmode if
804     they dislike "show".
805 root 1.231 - fix RIP inscription.
806 root 1.239 - bump login name length from 18 to 20 char max.
807 root 1.231 - correctly support gender in emotes.
808     - correctly support gender in the death messages.
809     - correctly generate death messages for players only when they really die,
810     with increased information.
811 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
812     and data corruption (but apparently was never triggered).
813 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
814 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
815     data corruption bug.
816 root 1.223 - tweak coredumping/monitoring a bit.
817 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
818 root 1.227 - do not crash in the loader when an inventory object could not be loaded
819     (from a corrupted file).
820 root 1.241 - redid skills command to send output to proper channel.
821 root 1.233 - object->map is no longer refcounting.
822 root 1.228 - add FLAG_DEBUG for internal debugging.
823 root 1.231 - add NDI_VERBATIM flag to send_msg.
824 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
825 root 1.240 - player->exists is no longer a sync_job.
826 root 1.233 - split login.ext's player scheduler into
827     it's own player-scheduler.ext extension.
828 root 1.222
829 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
830 root 1.212 - require perl 5.10.
831 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
832 root 1.204 - swap player and observed count's on the map when observing.
833 root 1.205 - add (mostly untested) mapspace perl class and accessors.
834 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
835 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
836     could be found.
837 root 1.208 - pits now have a configurable "random spread" range and default
838 root 1.213 to a radius of two now.
839 root 1.212 - rewrite pay_player_arch.
840     - use a more stable perl_reload implementation.
841     - do not use Symbol::delete_package (causes crashes after perl-reload),
842     use our own, safer, clear_package instead.
843     - when asynchronously dumping core, close all file handles to allow
844     the server to restart concurrently.
845 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
846     sequences, without double-encoding. it should be faster, too.
847     - the above fixes wrong display of help tetx and many other issues.
848 root 1.216 - use lzf and frag packets for large messages for clients supporting them
849 root 1.218 (0.9976+), use it for long books and other messages.
850 root 1.210 - eradicate listen command and corresponding code.
851 root 1.211 - eradicate logs command.
852 root 1.218 - let the client log into the server log, used for crash backtraces.
853 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
854     old style spell objects with the spell magic bullet.
855 root 1.220 - (arch) fixed skill less rods in the archetypes
856 root 1.204
857 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
858 elmex 1.197 - made jeweler workbench larger and some other minor map
859     changes in jeweler town.
860 root 1.196 - fixed wrong item handling in jeweler skill code.
861 root 1.198 - (arch) use a special "key_random_map" for random map keys
862     that are used up.
863 root 1.199 - fix a crash when the player who was observed has logged out long
864     enough for his region/map to be gone.
865 root 1.200 - port to g++-4.3's incompatible tr1 changes.
866 root 1.201 - add some missing dependencies.
867 root 1.203 - log to /var/log/deliantra/ by default.
868     - hack observe code to enable smooth movmenet when observing.
869 elmex 1.195
870 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
871 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
872 root 1.179 - correctly move gsay to the party channel.
873 root 1.178 - fix a crash when animate weapon was used in some areas.
874 elmex 1.177 - fixed unnecessary identification of by converters created objects.
875 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
876     with NPCs.
877 elmex 1.175 - (arch) dragon scales got proper type now
878 root 1.193 - object::decrease would sometimes cause container weights to
879     be wrong, this has been fixed.
880 root 1.194 - do not send time updates for newly-seen items.
881 root 1.185 - thawing an icecube will once more drop its contents to the ground.
882 root 1.183 - fix cone spells etc. going through walls sometimes.
883 root 1.186 - fix a weight update bug that sometimes left containers
884     with wrong weights.
885 root 1.194 - added auto_apply event and extension for shop tiles.
886 root 1.172 - work around get_map_flags invoking perl and switching the stack.
887     - make sure the map is loaded when using a town portal return.
888 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
889     where healing spells didn't cost any grace.
890 root 1.173 - fix starvation kill reason.
891 root 1.174 - fix pk killer name message.
892 root 1.189 - don't let people apply signs with @match.
893 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
894     what seems to be the biggets memleak in the server).
895 elmex 1.171
896 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
897 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
898     - use anyevent to manage listen ports (this enables IPv6 support).
899 root 1.167 - server supports ipv6 client connections now.
900 root 1.168 - use newly-available Coro::AnyEvent.
901 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
902     to let it handle AIO requests.
903 root 1.167
904 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
905 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
906     processing considerably (especially in the client) and reduces data transfers
907     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
908 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
909     - (map) fixed npc dialogue in pup_land/s_f/special.
910     - bugfix: fix a crash when a player casts a swarm spell and then logs out
911     (swarm spells now stay in the player's inventory).
912 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
913 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
914     archetype *archname* (chairs of different facings were merged).
915     - bugfix: fix a potential crash issue in find_object_name (not used
916     normally).
917 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
918 root 1.164 (destruction, magic missile etc.).
919 root 1.163 - swarm spells without a direction now use various spiral patterns
920     instead of being fully random.
921 root 1.158 - update AnyEvent API to 3.4 and above.
922 root 1.156
923 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
924 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
925 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
926 root 1.152 - bugfix: the jumping skill now gives experience for jumping
927     and for attacking monsters. it also takes about one second to do a jump.
928 root 1.138 - bugfix: players couldn't starve in 2.53 :(
929 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
930 root 1.152 - bugfix: spell effects like word of recall are removed on death.
931 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
932     were created outside a map.
933 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
934     (fixed by reversing the logic).
935 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
936 root 1.153 - bugfix: the random map generator no longer leaks key objects.
937 root 1.154 - bugfix: support random maps >127x127.
938 root 1.152 - (maps) fixed the death certificate system in nimbus.
939 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
940 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
941 root 1.147 - (arch) give ball lightning a real name.
942 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
943 root 1.155 - support cfpod in ex replies (client item tooltips).
944 root 1.143 - unapply item in range slow when readying a spell.
945 root 1.148 - bugfix: account for rounding errors in weight updates.
946 root 1.139 - remove synchronous mkdir in chargen_race_done.
947     - fix per-race starting maps.
948 root 1.142 - check hiscore on suicide and quit as well.
949 root 1.138 - tell players when they are starving.
950 root 1.133 - get rid of costly object_from_name conversion for altar effects.
951     - fix map difficulty calculation for generators.
952 root 1.146 - slightly more intelligent handling of "is_animated" flag.
953 root 1.149 - support no_drop map header flag (before it was only available internally).
954 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
955 root 1.133
956 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
957 root 1.119 - bugfix: custom skill settings were not saved by the server.
958     - bugfix: remove did not actually remove items from the inventory, leaving
959 root 1.116 ghost items.
960 root 1.119 - bugfix: properly update items identified on the ground.
961 root 1.120 - bugfix: use localtime_r in the logger thread.
962 root 1.122 - bugfix: player starvation will now give the correct kill reason.
963     - bugfix: archetype reloads could crash the server.
964 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
965 elmex 1.114 player is not logged in.
966 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
967 root 1.117 server startup.
968 root 1.128 - bugfix: fix the door surround check in the random map generator.
969     - (maps) fix heaven quest difficulty progression.
970     - (maps) fix some random map styles.
971     - dropping items a shop is not interested in won't sell them anymore.
972     - rods and horns with a too low maximum charge allow now at least one discharge.
973     - implement kill & death statistics.
974     - random map preparation is no longer synchronous.
975     - rewrite find_style in perl, no longer does synchronous I/O.
976     - improve random map specials placement.
977     - make the killer a real object pointer instead of a string, improved
978     kill reason messages.
979 root 1.117 - take advantage of new aio_close and aio_chmod.
980 root 1.128 - implement archetype::get, object::deep_clone and update callers.
981 root 1.125 - change_abil is much faster.
982 root 1.126 - update the floorbox more often to work around the reverses item order
983     display in clients.
984 root 1.125 - cleaned up object copying by encapsulating it to a single place.
985 root 1.126 - add hints to the invite messages.
986 root 1.127 - rewrote key<->value pair handling.
987 root 1.128 - use an independent random number generator for the random map generator.
988 elmex 1.113
989 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
990 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
991     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
992     - completely automate the weight handling, should fix all weight
993     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
994 root 1.103 - reloading archetypes while a user was in the character creation phase
995     could crash the server.
996 root 1.106 - fix a nontrivial number of cases of code commented similar
997     to "is this really correct?", as many of those cases are now handles
998     automatically by lower level code.
999     - replace many ad-hoc checks for client visibility by object::visible_to,
1000     should result in broader applicability of functions using it.
1001 root 1.104 - merge items with different arch pointers refering to the same arch
1002     (due to archetype reloads).
1003 root 1.106 - refactored the object remove/insert functions and most related
1004     functions (decrease, split, merge_ob etc.).
1005 root 1.105 - make it compile better on freebsd (reported by pippijn).
1006 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1007 root 1.108 - fix the longstanding "container stays open" bug.
1008 root 1.107 - improved floorbox updating to be incremental and other protocol
1009     optimisations.
1010     - get rid of update_after_inventory_change and only do update stats
1011     for weight once/tick/player at max.
1012 root 1.109 - rewrite party commands, use party channel.
1013 root 1.103
1014 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1015 root 1.97 - properly link against libgthread as that is needed to make the slice
1016     allocator thread-safe.
1017 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1018     recommended configuration) (reported by Samuel Gondouin).
1019 root 1.94 - always put godgiven items into the player inventory, never any containers.
1020 root 1.92 - (maps, arch) the scorn go club was founded!
1021 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1022 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1023     became a real spell-class.
1024 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1025     - (arch) considerably strengthened spark shower and destruction.
1026     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1027     finally reloadable at runtime.
1028     - changed archetype loading algorithm to only require one pass and
1029     use delayed resolving of references.
1030 root 1.101 - examine command now uses the examine infobox.
1031 root 1.102 - implement an "incremental garbage collector" for archetypes.
1032 root 1.98 - enable slice allocator again.
1033 root 1.96 - implement optional free memory poisoning.
1034 root 1.91
1035 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1036 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1037 root 1.85 skill.
1038 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1039     names (also update all maps to use money instead of coins).
1040 root 1.78 - add uuid accessors to perl.
1041     - add coin names and archetype accessors to perl.
1042 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1043 root 1.78 - change perl extensions to not use hardcoded coins and values.
1044 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1045     and be more parsimonous of uuid usage by the exact value out on exit.
1046 root 1.86 - write log messages in another thread, removing another sync point.
1047     - support multi-line log messages in a nicer way.
1048 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1049 root 1.81 - fix a minor memleak in the random map generator.
1050     - some parts of the random map generator are not coroutine-safe,
1051     so only call it "single-threaded".
1052     - major cleanup of memory management in random map generator.
1053 root 1.87 - slight refactoring of the random map generator, faster too.
1054 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1055     bookkeeping bug.
1056 root 1.87 - work around "player is on active list" problem by deactivating player
1057     after loading.
1058 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1059     there have in fact been allocations.
1060 root 1.82 - fix object::insert to do as documented and insert into the env
1061     if necessary.
1062     - fix cf::map::unique_maps.
1063     - fix nrof overflow check in can_merge_slow.
1064     - fix converter code to handle >31 bit values.
1065 elmex 1.83 - added support for the player_sold flag
1066 root 1.84 - converters no longer accept unpaid items.
1067 root 1.88 - canonicalize random map meta files for better unification.
1068 root 1.77
1069 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1070 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1071     when mlockall has been used.
1072 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1073 root 1.72 - use separate thread for ticker timing (and more in the future).
1074     this greatly increases timing accuracy and gets rid of an enourmous
1075     number of gettimeofday calls.
1076 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1077 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1078 root 1.71
1079 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1080 root 1.68 - rebalanced default experience table to be more exponential
1081     and much easier up to level ~40, then moderately harder.
1082 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1083 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1084     - do not exit on reload/load errors but properly cleanup.
1085 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1086 root 1.66
1087 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1088 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1089     (this fixes the jeweler skill).
1090 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1091 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1092 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1093     it has reset, which is better than putting it on the savebed, also as
1094 root 1.321 proof that the player didn't use a savebed).
1095 root 1.59
1096 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1097 root 1.56 - work around perl bug in configure perl module version check.
1098 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1099 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1100 root 1.52 - fix a bug in animate_weapon, causing a crash.
1101 root 1.54 - no longer exit when a coroutine throws an exception.
1102 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1103 root 1.53 - fix the "<player> is nuts" message.
1104 root 1.58 - fix an exception at logout due to the json_coder being gone.
1105 root 1.43 - upgrade to EV version 2.0 API.
1106 root 1.47 - when players don't apply a savebed correctly but stand above one,
1107     do not move or kill them.
1108 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1109 root 1.43 - implement generic framework for server-side resource files.
1110     - implement resource file update event.
1111     - hook experience table update into the framework.
1112     - move jeweler.yaml to resources (arch/).
1113 root 1.44 - switch from Crossfire to Deliantra perl module.
1114     - implement json2json arch filter.
1115 root 1.45 - implement widget protocol version 2, support for ui templates.
1116 root 1.54 - mapinfo is now handled fully asynchronously.
1117 root 1.48 - ext/irc: also log irc messages.
1118 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1119 root 1.43
1120 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1121 elmex 1.41 - limited the number of items that can be picked up and dropped
1122 root 1.42 as temporary measurement against bad performance or dropping things
1123     (this lead to long freezes and triggered the watchdog).
1124 elmex 1.41 - improved the performance of the drop command a bit.
1125 root 1.38 - switch from Event to EV for higher performance, easier usage,
1126     less bugs...
1127 root 1.39 - updated to release version of the gnu affero license.
1128 root 1.38
1129 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1130 root 1.36 - more thoroughly rename the binaries, contact addresses.
1131     - update the copyrights.
1132 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1133     crashes.
1134 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1135     potentially causing crashes.
1136 root 1.35 - assign weapons on user load time, not login-time, avoiding
1137     crashes.
1138    
1139 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1140 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1141 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1142     in some of the maps.
1143 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1144     which is now trivial to do.
1145 root 1.33 - removed all traces of the old (and never working) plug-in interface
1146     (70kb code less on amd64).
1147 root 1.34 - improve/tune scheduling priorities.
1148     - fix some freezing bugs.
1149     - fix a memory corruption problem in dynbuf.printf.
1150     - use channels for chat and many informational commands.
1151     - improved the tutorial.
1152     - create missile is now fixed.
1153     - race fields must now contain archetypes.
1154     - jumping skill now works as advertised.
1155 root 1.31
1156 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1157 root 1.24 - relicense under the gnu affero license.
1158 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1159 root 1.24 - implement server-side framework for generic resources.
1160     - use resource framework for server-provided ambient
1161     music.
1162 root 1.27 - save object owners (players only atm).
1163 root 1.24 - replace limited sound api with server-provided sound effects.
1164     - new sc (sound control) protocol command.
1165     - improve fxix protocol to include types.
1166     - exactly fill tcp segments, if possible.
1167     - output-rate is now an upper limit, the server will automatically
1168     (and quite perfectly) adjust to the network conditions, ensuring
1169     low latency even during bulk transfers (music, images, sounds etc.).
1170     - implement server-side widgets (i.e. client widgets controlled
1171     in the server side). this will allow future expansion without
1172     having to upgrade clients.
1173     - implement a (artwork) world map with realtime player position
1174     tracking.
1175     - new and more efficient extcmd (server still supports old extcmd
1176     protocol).
1177 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1178     calcluation that could be easily exploited by users.
1179     - rebalanced diseases to spread more naturally/evenly.
1180     - completely asynchronous map loading even for tiled maps.
1181 root 1.24 - replace simple messaging protocol with channels carrying metadata
1182     (similar to message types, but more directed at the user).
1183     - reduce command processing latency by a whopping 120ms by
1184     reordering some processing steps inside the server. this directly
1185     reduces lag by 120ms.
1186     - actually send spell faces to the client.
1187 root 1.23 - implement player genders.
1188 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1189     otherwise return to savebed and possible kill if the log-out
1190     was for too long.
1191     - fast socket-dead detection (kick player after 8 seconds without ack).
1192     - greatly reduce the cpu time needed to draw maps _again_.
1193     - archetypes are now subclasses of objects.
1194     - rebalanced shop greed and approval functions to be more realistic
1195     (and likely match the actual intention).
1196 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1197     italic, gender-specific text, paragraphs etc.
1198 root 1.24 - implemented hint framework, players can opt to receive hints.
1199     - implemented (long) book framework, added some books from the cf wiki.
1200 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1201     protocol and is capable of transmitting generic meta information.
1202 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1203     - replace the nexus by a per-player tutorial map that teaches stuff
1204     better than the newbie house.
1205 root 1.18 - fix the magicmap colours.
1206 root 1.19 - optimise map update even more by removing unneeded code and checks.
1207     - decouple map and stats update from pl->ob and use pl->observe instead.
1208     - implement observe command.
1209 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1210     calls with a simple comparison.
1211     - fix a latent crossfire bug that could crash the server because the
1212     map refresh did not update the mapspace.
1213 root 1.24 - support custom keys for regions and maps, regions are now
1214     refcount-managed.
1215     - allow worldmap overlays anywhere in the 000..999 range.
1216     - new system to acquire time slices for background jobs, to reduce
1217     jitter.
1218 root 1.27 - semi-persistent object-referencing framework (currently only players
1219     supported).
1220 root 1.22 - dependency tracking for perl extensions.
1221 root 1.24 - new slag-ex extension for cleaning cauldrons.
1222     - fix invoke result processing.
1223     - there are even less i/o syncpoints in the server now.
1224 root 1.29 - added map-tags extension that scans all maps for object tags
1225     and records them in the database (not used yet).
1226 root 1.28 - metaserver 2 support.
1227 root 1.22 - many more bugfixes and minor optimisations.
1228 root 1.16
1229 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1230 root 1.14 - optimised event invocation (non-wanted events can now be
1231     skipped with 4-5 inlined instructions).
1232 root 1.12 - complete rewrite of town_portal: it now creates a portal
1233     to the "nearest" town only, travel is only possible
1234 root 1.13 to the town and back, anybody can use it (also removes
1235     one of the remaining syncpoints in the server).
1236 root 1.10 - complete rewrite of the range/attack skill slot system:
1237     there are now two slots, one for combat, one for ranged
1238     attacks.
1239     - introduce the concept of a current weapon (either a ranged
1240     or a combat weapon/skill/tool) and switch between them as
1241     needed.
1242     - rewrite bow code so bows get more useful: apply damage,
1243     attacktype and other stats to the arrows and treat
1244     bows as weapons. also rebalance the missile weapons skill
1245     so its damage increases with level.
1246     - rewrite the complete player speed logic: weapon_speed now
1247     works as documented and there are no unnatural speed boosts.
1248 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1249     installation, replacing the old collect scripts and
1250 root 1.9 simplying deployment by scaling and cutting faces as required.
1251     - simplify the map protocol extensively by taking advantage
1252     of missing bigfaces, speeding up map generation immensely.
1253 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1254     other archetypes.
1255     - rationalise archetype, region and treasurelist file format
1256     into a single file format and make them reloadable asynchronously.
1257 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1258     reloadable at runtime.
1259 root 1.6 - implement 64x64 faceset support.
1260     - implement fxixsx protocol that saves
1261     a lot of bandwidth over the old image/face/smooth packets
1262 root 1.11 and allows images > packetsize, incremental and background
1263     transfers.
1264 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1265     on a face basis as opposed to a mapspace basis.
1266 root 1.7 - the server can now rate-limit image uploads to not exceed
1267     a certain (client-configurable) speed while guarenteeing full
1268     freedom of movement.
1269 root 1.8 - implement new ex command to request item descriptions.
1270     - implement new msg command for in-game messages with meta
1271     information (using xml).
1272 root 1.9 - enforce utf-8 for all text messages.
1273 root 1.13 - added micropather (not used yet).
1274 root 1.6 - many, many bugfixes.
1275 root 1.1
1276 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1277 root 1.1 - make coroapi accessible to cf+.
1278     - moved map handling logic completely to perl
1279     - per player maps are now marked in the map
1280 root 1.2 - maps are saved completely differently now,
1281     and much more often.
1282 root 1.17 - rewrote map header parser and writer, to be much faster.
1283 pippijn 1.4 - maps and players are now (in the average case) loaded
1284 root 1.2 and saved completely asynchronously, I/O contention will no
1285     longer freeze the server.
1286 pippijn 1.4 - players and maps can be loaded anytime, without the player
1287 root 1.2 being logged in.
1288 root 1.1 - automatically generate method interfaces for perl from headers
1289     - unbundled freezethaw
1290     - mostly rewrote common/map.C
1291     - completely rewrite server/swap.C
1292     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1293     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1294     - better message for apply failures due to applymode
1295     - removed most all of the weather code
1296     - unified logging to stderr and file
1297     - too many minor changes to document
1298 root 1.615