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Revision: 1.735
Committed: Thu Jul 1 01:22:43 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.734: +3 -0 lines
Log Message:
got rid of Layout, better memory management etc.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.732 TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21     TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 root 1.724 - (maps) hopefully fix tobias' tower.
23     - (maps) hopefully fix healing potion vendor in arena entrance.
24 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
25 root 1.725 - creators no longer identify objects that shouldn't be identified
26     (such as money, which won't stack afterwards).
27 root 1.726 - use same default config in code as on gameserver.deliantra.net.
28 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 root 1.727 our parser.
30 root 1.731 - applying a glowing crystal now gives status messages.
31     - fix a memleak in the random map generator.
32     - rework the random map parameter passign a bit to be extendable.
33 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
34     also, improve the quality of the mazes (no longer will the edges
35     almost always form a passage) and add two new types - "rooms"
36     and "braided".
37 root 1.734 - (random maps) add new "cave" layout, which is much more ...
38     cave-like.
39 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
40     - rewrite layout management in the random map generator from the
41     ground up.
42 root 1.724
43 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
44 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
45     now easily reachable, at a price.
46 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
47 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
48 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
49 elmex 1.630 (by Dustfinger).
50 root 1.681 - (maps) fixed bad floor tile in navar apartment.
51 elmex 1.573 - made (wizard) look_at show also uuids.
52     - added cf::object::find_object_uuid (::find_object already exists!).
53 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
54 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
55 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
56 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
57 elmex 1.568 - (arch) made the hill giants loose more body parts.
58 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
59 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
60     and made them a bit more expensive.
61 root 1.633 - (maps) add more glory hole treasure styles.
62 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
63     in a select number of mlab maps.
64 root 1.667 - (maps) the library should be less of a death trap now.
65     - (maps) exits no longer point to auto-apply exits, most affected
66     maps now have proper doors or a similar solution.
67 root 1.682 - (arch) jumping skill has now physical attacktype.
68 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
69 root 1.691 - enter_map did not normalise the map coordinates when the destination
70     space is blocked, causing badness and freezes for the player.
71 root 1.685 - when applying containers, server checks for the key on activate
72     and also allows players to unapply active containers they don't have
73     a key for.
74 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
75     races files to arch, where they belong (exp_table is no longer in
76     confdir but in datadir now!).
77 root 1.677 - jeweler and sound config files are now normal datafiles as well.
78     - quit_character was causing a runtime exception, causing it to not
79 root 1.672 work since 2.93.
80 root 1.671 - entering a map will now respect move_on and other effects,
81     except for auto-apply exits :/
82 root 1.660 - only talk to the items on the nearest mapspace, or, of there
83     are none, to the player, not ALL items in vicinity.
84 root 1.625 - do not update the floorbox while running, to avoid big item
85     updates that cost network bandwidth and processing power.
86 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
87     caused overflows causing monsters to become living deads.
88 root 1.619 - unapply weapons and armour before trying to improve it.
89 root 1.588 - teach the random map generator the ability to read ".rmg" files
90     that specify which actual style map to generate, and use it for
91     the default decorstyle to avoid inappropriate maps to be used.
92 root 1.639 - support (with some limitations) multiple different skills with the
93     same subtype.
94 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
95     so nekosan could end up beign saved AND escaped to another map.
96 root 1.636 - show invisible no longer makes magic mouths visible.
97 root 1.583 - move_type changes (spells, skills etc.) now will correctly
98     take move_on/move_off into account (e.g. buttons).
99 root 1.582 - display (exit) or (random map) in client for those objects.
100 root 1.606 - removed (useless) spell damage columns from spell info and replace
101 root 1.578 it by effective casting level - clients > 2.10 required to display
102     properly.
103 elmex 1.565 - building of levers/doors works again for all kinds of floors.
104 elmex 1.563 - the player can now withdraw and deposit all the available money.
105 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
106     steinwandstadt/celvear.
107 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
108 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
109     mostly based on the spell's level in the spellbook.
110 root 1.718 - the music scheduler did not properly send new music on region
111     changes.
112 root 1.669 - (maps) fix some map regions and the region tree.
113     - the server will now be more picky when parsing the regions file.
114 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
115 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
116 root 1.566 clients.
117 root 1.690 - follow has been rewritten to be, hopefully, more robust.
118     - follow mode will not be aborted when the follower tries to move.
119 root 1.566 - tcp.ext didn't unbind in reloads.
120     - map-tags.ext didn't properly close the database on reloads.
121 root 1.567 - cfutil skips .-directories when scanning.
122 root 1.571 - build.ext prevents players from building on other player's maps.
123     - rent.ext allows the dm to enter anytime.
124     - NPC_Dialogue adds a new predefined variable, $map.
125     - new "build" event hook.
126 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
127 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
128 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
129     them on loading, for old playerfiles and maps.
130 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
131     would be handled differently nowadays anyway.
132 root 1.584 - random map .meta were not being expired at all.
133 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
134 root 1.586 - update to automake 1.10.
135 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
136     require level 4 anymore.
137 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
138 root 1.590 - monsters now rotate through all skills (in chosen_skill).
139 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
140 root 1.661 - detect/sense curse/magic will no longer work on items that don't
141     need identify.
142 elmex 1.593 - added detect mineral vein spell.
143 root 1.592 - support "wall overlays" in the random map generator - not very generic,
144     used by minable veins.
145 elmex 1.594 - (maps) relocated jeweler town to another directoy.
146 root 1.603 - (arch) implement mining pickaxes and mining skill.
147 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
148 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
149 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
150     of the output is only 1/5th (instead of 1/3rd) of ring level.
151 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
152     generated ring/amulet.
153 root 1.601 - generate most constants for perl automatically.
154 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
155     - when player dies, restore his food to at least 200.
156 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
157 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
158 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
159 root 1.600 - the singing skill actually respects the direction now.
160     - oratory and singing now require a direction.
161 root 1.603 - use_skill now requires that you can actually apply the skill tool.
162 root 1.604 - do not invoke perl on every user command anymore by providing
163 root 1.655 a command and an unknown_command event.
164 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
165     perl to C++, for speed reasons (basically undo patchset 1304).
166     - add a client_destroy event, so we don't have to hook the
167     attachable destroy event (which is called much more often).
168 root 1.606 - removed (unused) FLOOR object type.
169 root 1.607 - fix errornous change_abil messages for rods (and other types).
170 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
171     all into server/commands.C.
172 root 1.609 - save and restore combat/ranged/current slot for players.
173 root 1.610 - the server now batches item's face/fx commands, as opposed
174     to sending one fx per item - helps mostly at connect and
175     with floorbox updates.
176 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
177 root 1.614 - the random map generator now supports selecting difficult for
178     more style categories than just monsters (all except fountains
179     apparently).
180 root 1.617 - object serialiser no longer creates empty "owner" references.
181 root 1.620 - make sure failed castings take some time, too, to avoid being
182     smitten by your god.
183     - many more failmsgs and help texts.
184 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
185 root 1.623 - stop thrown objects when their speed goes too low.
186 root 1.624 - log the number of unique logins seen every minute in a compact
187     format (for statistics).
188 root 1.626 - do not send delitem for players.
189 root 1.627 - support static scalar data members properly in genacc now.
190     - implement "simple" freelist management for objects.
191 root 1.628 - recycle object counts now - to support longer uptimes.
192 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
193     function (and yes, 666 is exact!).
194     - random map generator results should now be fully repeatable.
195 elmex 1.635 - fixed possible crash bug in build code.
196 root 1.638 - rename find_marked_object to ->mark and speed up.
197 root 1.640 - player movers properly destroy themselves when used up, instead
198     of leaking.
199 root 1.642 - do not show msg for unidentified objects that need identification.
200 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
201 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
202     next_line method.
203 root 1.646 - use nicer file format for exp_table and attackmess
204     (more like other resource files).
205     - make parse errors during server startup fatal.
206 root 1.652 - properly initialise all maptile values in constructor.
207     - improved {link} map.
208 root 1.655 - optional unloadable extensions will not lead to an endless loop.
209 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
210 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
211 elmex 1.664 - building listening books is possible again.
212     - (maps, arch) added archetype for building instructions and replaced
213     the copies of the instructions in the maps with it.
214 elmex 1.666 - (arch) made the spark shower spell available in shops.
215 root 1.670 - don't create a second LOGIN event on character creation.
216 root 1.674 - correctly generate "You paid xyz" message in shops.
217 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
218 elmex 1.710 - added a 'password' command, to let DMs change the password of players
219     more conveniently.
220 root 1.680 - correctly save shopitems string, to avoid parse error when reading
221     saved maps.
222     - logging now differentiates between logging levels better.
223 root 1.684 - speed up get_typedata.
224 root 1.689 - fix deadlock problem during server shutdown/reload.
225 root 1.692 - make ext/checkrusage "more" non-blocking.
226     - use common::sense for extensions.
227     - work around a 50.10.0 utf8 caching bug.
228 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
229     "no relation to target" bugs.
230 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
231     modules being loaded from the mainloop, pre-load some more
232     core modules so perl doesn't do it later on.
233 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
234     compiling regexes.
235 root 1.701 - make exp_table and materials file reloadable.
236 root 1.702 - made reload_config non-blocking.
237 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
238     causing server freezes.
239 root 1.704 - store unhashed password, to prepare for safer authentication.
240 root 1.707 - do not log connections from the local host, to help a local
241     watchdog.
242 root 1.714 - fix summon freeze at map borders.
243 root 1.717 - support @group syntax and music config file for music face lists.
244     - run post_init jobs in parallel, they might do I/O.
245 root 1.722 - avoid apply conversion for converters.
246 root 1.562
247 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
248 root 1.558 - (maps) fix travel to valdor and back.
249 root 1.545 - do no longer by default eval map cod ein safe compartments
250     (this can be re-enabled using the safe_eval config option).
251 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
252     in lorak.
253 root 1.559 - fix data corruption issues caused by recursive calls to
254     unordered_mapwalk - now every caller must provide its own
255     buffer.
256 root 1.538 - (maps) improve tindervale maps slightly.
257 root 1.544 - (arch) considerably decrease slag ex price.
258 root 1.540 - (arch) fix filth archetype.
259 root 1.556 - extension dependency resolve was completely broken.
260 root 1.544 - multipart objects would cause save_throw_object to crash - it
261     now acts on the head only.
262 root 1.541 - do not try to connect to an irc server unless explicitly configured.
263 root 1.542 - do not expect decltype() to be available in gcc 4.4.
264 elmex 1.543 - extended the safe perl environment by loops.
265 root 1.547 - (arch) fix "armless cook" facings.
266     - the "experience table" resource item did not have a proper
267     hash associated with it, so updates could not be detected.
268 elmex 1.550 - fixed poison traps in doors.
269 root 1.548 - player->killer_name did not properly flag the name as unicode.
270 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
271     and provide a non-destructive SvPVutf8 variant.
272 root 1.554 - do not allow dragon players to change their title via the settings.
273 elmex 1.552 - ratelimited jeweler skill nugget conversion.
274 root 1.551 - under high load, the server stopped swapping out to make
275     the server more responsive, but making it impossible to reduce
276     the load by... swapping out. slot queuing will now always make
277     some progress.
278     - improve the quality of the load-avg calculation.
279 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
280 root 1.556 - don't fail to write the runtime file if the temporary already exists.
281 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
282     player now.
283 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
284     timestamp and use a tab in the client to increase awareness.
285 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
286     setflag 0 is possible.
287 root 1.560 - make install now deletes old extensions, to ease upgrades in the
288     deliantra vm.
289 root 1.538
290 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
291 root 1.532 - the destruction spell could/would corrupt server memory quite often.
292 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
293     disk, not when it already was in memory.
294 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
295     avoiding livelock during high-load emergency saves.
296 root 1.530 - logging in did not properly unapply all skills.
297 root 1.531 - (maps) make the invite quest marking much more obvious.
298 root 1.533 - (arch) fix warrior archetype names.
299 root 1.532 - map prefetching never prefetch upwards.
300 root 1.534 - wizpass no longer makes you non-blocking.
301 root 1.536 - (maps) add light to some of the special maps, add troll
302     map.
303 root 1.530
304 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
305 root 1.515 - (maps) add gorokh_final mapset from crossfire.
306 root 1.516 - (maps) block most vault-type mlab locations, open up
307     imperial converters for anybody to use.
308 root 1.519 - (maps, arch) replace all permanent stat potions by random
309     variants.
310 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
311 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
312     real player object on player changes.
313 root 1.522 - diseases and maybe other things could sometimes reduce the speed
314     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
315     much grief.
316 root 1.523 - speed_left randomisation was, apparently, totally broken.
317     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
318     of the speed slot internally and in map save files. among other
319     things, this gets rid of all the abs (speed) calls.
320     - reduce map file save files by using abridged keywords aliases.
321 root 1.494 - shop specialisation calculation was totally broken.
322 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
323     now enforced.
324 root 1.498 - fix magic mapping, which only worked for inate spell casting.
325 root 1.495 - godgiven items will now be explicitly described as such.
326 root 1.524 - (arch) dded a quiver of bolts.
327 root 1.504 - materialnames would change "randomly" on every load, only
328     set the material when the materialname was not set before.
329 root 1.497 - balancing change, halve rod recharge speed (instead
330     of 4.8s, the standard rods now recharge in ~10s. not a solution,
331     but still.
332 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
333 root 1.509 the costly flag-checking loop in most cases and using a simple
334     repeat-cache for speed_left.
335 root 1.507 - always delay stats update for players on insert/remove till
336     next tick/command, which saves a lot of cpu cycles on drop/take.
337 root 1.514 - add hint about havign to run to attach unaggressive npcs.
338 root 1.494 - pet monster level was not displayed correctly in "showpets index".
339     - clean up floating point conversions and many similar nitpicks.
340 root 1.502 - fix hanuk altar.
341 root 1.504 - overhaul material system to be much faster, and having less bugs, but
342     still having a lot of cruft :/.
343 root 1.502 - add marble shop floor.
344 root 1.494 - move gcc specifics to new file include/compiler.h.
345     - unrecognised cfpod directives could cause undefined behaviour.
346 root 1.505 - added boes' marble shop to steinwandstadt.
347 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
348     - optimise mapspace updates.
349     - cache volume/items per mapspace.
350 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
351     decrease).
352 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
353     have led to weird item multiplications.
354 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
355 elmex 1.501 - fixed crash bug in learn_spell command.
356 elmex 1.634 - enhanced output of the mapinfo command.
357 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
358 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
359     from perl to c++.
360 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
361     and use it in some "inner" loops.
362 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
363 elmex 1.511 - fixed jeweler experience output to not be floating point.
364 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
365 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
366 root 1.518 - try to prefetch memory inside process_objects, which can give
367     enourmous speed gains.
368     - make some small optimisation to the process_objects loop.
369 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
370     handling different chksum lengths.
371     - check for hash collisions in cfutil.
372     - reduce face checksum size from 6 to 4 bytes.
373 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
374 root 1.523 - removed weather-specific attributes.
375     - fixed genkeywords dependency.
376     - do not clear "randomitems" slot for world underlays.
377     - use "sl" as short-hand for speed_left in save-files, just to make them
378     smaller.
379 root 1.517 - in general, don't crash on value-less resource file lines
380     anymore, due to get_str never returning a 0-pointer.
381 elmex 1.521 - code cleanup in move_symptom.
382 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
383 root 1.494
384 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
385 root 1.481 - some Andrew Madloch wanted, despite being specifically told
386     multiple times that the Deliantra parts additions are under AGPL,
387 root 1.487 lock up the source code of the server within his company.
388 root 1.481 some reorganisations have been done to the sourcecode to make
389     it clearer that this violates the Affero GPL. Help to keep
390     Deliantra free software even for the coming generations
391     and be wary of the promises of Andrew Madloch, he has nothing
392 root 1.487 good in mind for free software.
393 root 1.480 - clarify which files of the server are 100% AGPL.
394 root 1.481 - minor reorganisation, move some GPL code into other files.
395 root 1.483 - implement viewpoint (which is like observe, but only for the map,
396     not stats etc.).
397 root 1.484 - replace magic mapping overlay by a flying bird exposing area
398     on the worldmap (ext/magic_mapping.ext).
399 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
400     - @find results in npc dialogue is now stored in $find.
401 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
402 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
403 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
404     dm instead.
405 root 1.456 - (maps) add town portal to celvear.
406 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
407     mapsets from crossfire, together with associated archetypes.
408 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
409     - (maps) define a new whalingoutpost region.
410 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
411     and most archetypes that go with them (without stoning and swallow effects),
412     casino tokens and stock certificates are also missing.
413 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
414     and santo dominion.
415 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
416     to go with them. also adjusted archetypes to be more korrekt "gotisch".
417 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
418 root 1.460 - properly close client-side dialogue when the player is teleported away.
419 root 1.459 - map-tags did not properly close it's database tables or wait
420     for a quiescent state, causing memory corruption on reload.
421 root 1.454 - support "stat.xyz" accessor in match expressions.
422 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
423 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
424     fixes long answers from npc dialogue).
425 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
426 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
427     and to not add a "put your code here" force needlessly.
428 root 1.463 - (arch) fix or improve many plurals.
429 root 1.465 - markers do no longer add a force if the slaying field is unset.
430 root 1.466 - sped up search-items implementation, but it's still horrible.
431 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
432 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
433     used to reogianise the illogical arch tree a bit.
434 root 1.479 - (maps) import most map names from crossfire.
435 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
436 root 1.483 - fly_high movement gives better los, ignoring blocksview.
437 root 1.488 - the addexp command should now honour skill names with spaces.
438 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
439 root 1.491 - (arch) added many more buildable marble floors.
440 root 1.490 - major namespace cleanup: save 45kb by making functions static
441     that were unnecessarily global.
442 root 1.452
443 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
444 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
445 root 1.451 - fix a memory buffer overflow in the book code.
446 root 1.429 - add @check, @find npc dialogue commands.
447     - (maps) add a number of town interiors.
448 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
449 root 1.451 - (maps) add celvear area from cfextended.
450 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
451     - (server,maps) fix bug causing some library books not to be chained down,
452     cause Scorn/Navar libraries not to have inscribable books.
453 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
454 sf-marcmagus 1.433 inappropriate item power.
455 root 1.448 - (maps) fix intwell balancing issue.
456 root 1.437 - improve the look of generated books.
457 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
458     - fix bug where players could bypass no_drop by putting items in containers.
459 root 1.430 - consecutive commands arriving at the same time in the server would be
460     corrupted if the length was >255.
461 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
462 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
463     and perl.
464 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
465     functionality (and more) inside the same object using the match expressions.
466     - create simpler match expression compiles in many common cases.
467 root 1.439 - reduce object size by removing obsolete "seen_by" member.
468 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
469     of the new dynbuf::splice function (which gave an unexpected net win
470     in code size...).
471 root 1.442 - the server will no longer complain (and subtly fail) when an object
472     being removed from a map causes another object to get removed.
473 root 1.441 - banish strncpy from the server, speed up and simplify sending item
474     descriptions to the client considerably.
475 root 1.442 - add new "in head" set modifier for matches.
476     - new BLOCKED_MOVE event added.
477     - mapscript archetype now has activate_on_xxx true by default, as similar
478     connected elements.
479 root 1.448 - (maps) imported all styles from cfextended except
480 root 1.444 floorstyles/land_plots and monsterstyles.
481 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
482 root 1.446 - don't crash when treasure lists are empty / supply new empty
483     treasurelist for randomitems when none can be found.
484     - implement cf::map::static_maps and use it in map-tags.ext.
485 root 1.449 - fix a bug in map-tag scanning when moving tags.
486 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
487     for a reaction.
488 root 1.447 - implement new "loadall" map loading command, purely for debugging.
489 root 1.429
490 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
491 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
492     but not horns (to make them more useful for content-creators).
493 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
494     2) it skipped spell effects and 3) it didn't handle the case where
495     and object was destroyed while iterating over it correctly. all this
496     allowed players to sometimes walk onto spaces they should not be able to
497     walk on.
498 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
499 root 1.399 - examining an object now dumps the serialised object form when the user
500 root 1.404 is a wizard (wizlook).
501 root 1.421 - altars no longer accept unpaid items.
502 root 1.411 - party spells didn't work all that well.
503 root 1.424 - added complex object matching framework (cf::match), and make altars
504     and pedestals use it.
505 root 1.425 - identified skill-tools show what skill they grant.
506 root 1.399 - display the duration of change_ability spells when examining them
507     (missing: protection spells, but they are a hack...).
508 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
509     adding more variety to the different mushrooms.
510 root 1.398 - fix a minor cfpod formatting bug.
511 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
512     the hintmode setting on the settings page.
513 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
514 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
515 root 1.399 - enable the object loader to also dump archetypes.
516 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
517 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
518 root 1.402 - force the initial face when loading an object that is time-animated
519     or a monster, so it does not have to be specified anymore.
520 root 1.403 - fix a bug where recasting an ability changing spell could shorten
521     its remaining duration.
522 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
523 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
524 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
525     up splay operations as well.
526 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
527 root 1.412 - implement introspection data for C++ classes (%REFLECT).
528 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
529 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
530 root 1.419 - fix transmutation alchemy.
531 root 1.424 - speed up many frequently-invoked C->perl callbacks.
532 root 1.419 - added complex object matching framework, to be used in altars and the like.
533 root 1.426 - switch to YAML::XS from YAML.
534 root 1.396
535 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
536 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
537     that ultimately was not helpful to catch it :)
538 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
539     all callers to use either one or the other, as appropriate. This
540     fixes the (rather fragile) light spell, maybe others.
541     - fixed an overflow and exploit in the bank/payment code.
542     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
543 elmex 1.384 to explain the skill a bit more.
544 root 1.389 - removed a buggy check for zero attacktype. So that we might find
545 elmex 1.388 the real bugs in the archs/maps/objects.
546 elmex 1.394 - Fixed enabling torches with lighters.
547 elmex 1.387 - (maps) Added Heaven Town region.
548     - (arch+maps) Fixed & normalized warriors on map
549     /quests/peterm/CTower/Barracks.
550 root 1.392 - fix the light spell (and possibly diseases and other lights).
551 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
552 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
553     a long time ago, and similar cases are still to be found in the maps.
554     - make the socket_timeout configurable in the code (but not yet for users).
555 root 1.393 - earth wall health bar is now correct.
556 elmex 1.384
557 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
558 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
559     freeze with IO::AIO anymore due this change.
560 root 1.364 - avoid a crash when a player tries to apply a lighter.
561 root 1.376 - allow a spell argument for dimension door.
562 root 1.362 - move shop item listing and some otherstuff into the info tab.
563 root 1.360 - avoid crashes when non-players cast party spells.
564 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
565 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
566     - small improvement of the number of potions in shops
567     (by Job Vranish).
568     - added a few party spells (by Job Vranish).
569 root 1.362 - use a common message dynbuf.
570 root 1.364 - destroying tear down objects will now use the full hp range
571     for animation and will only destroy/lastframe when hp < 0.
572     - allow monsters to use earth to dust.
573     - use manhattan distance for get_rangevector_from_mapcoord, just as
574     in get_rangevector.
575     - los updates now correctly take tiled maps into account.
576     - do los updates even on maps without darkness.
577 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
578 root 1.375 - upgrade to IO::AIO 3.21.
579 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
580 elmex 1.373 - properly catching exceptions from callback in irc.ext.
581 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
582 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
583 elmex 1.368 - (arch) added hint about usage to Slag Ex.
584 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
585     like the rest.
586 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
587 root 1.378 - (arch+maps) added rate limited converter and adjusted
588     /elmex/mana_fountain.
589     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
590     - reduce size of casting_time, move_status, attack_movement,
591     last_heal and last_sp slots, squeezing some more space out of struct
592 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
593     anywhere.
594 root 1.358
595 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
596     - fixed bug in alchemy, where finding the right object for enhancements
597     didn't work.
598 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
599     effects (w.r.t. put_more) per mapspace, to give the server a chance
600     to survive a hundred deathsheads.
601 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
602     disastrous bug of unfortunately unknown proportions...
603 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
604 root 1.343 - use gender-neutral place descriptions for invite.
605 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
606     Thanks go to Lisa Larsen!
607 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
608     anymore).
609 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
610 root 1.345 - use better dependency tracking for include/keyword.h.
611 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
612     so it is possible to invite somebody out of some stck-till-death traps,
613 root 1.346 or simply to commit suicide.
614 root 1.352 - replace the "ignoring delayed commands" message by something more useful
615     (cf. cunning gnome freezeing issue).
616 elmex 1.349 - various fixes for weapon improvements.
617 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
618 root 1.353 - support T and G sequences in cfpod.
619 root 1.343
620 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
621 root 1.339 - convert me command from per-map to chat, which makes more sense, also
622     document it.
623 elmex 1.336 - more than one spellbooks of same class can now be given
624     in class selection.
625 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
626     spell rebalancements.
627 elmex 1.338 - the IRC gateway filters IRC colors now.
628 elmex 1.336
629 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
630 root 1.331 - (arch) fix quiver of Holding Bolts.
631 root 1.332 - applying unpaid items will now examine them.
632 root 1.330 - add "What" column to body command, showing items in that slot.
633 elmex 1.329 - redesigned and rebalanced lamps and torches.
634 root 1.330 - add "..." to item names that have been shortened.
635     - fixed "assign" function that squeezes strings into fixed length.
636 elmex 1.333 - add cursed effect to lamps and (some) torches.
637 elmex 1.334 - fixed bad assigned crafting skills and their tools.
638 root 1.312
639 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
640 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
641 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
642 root 1.312 - make monster smell logic dependent on their wisdom stat.
643 root 1.324 - put the death reason into a separate tab.
644     - converted "connected" slot to string, cleanly got rid of some ugly
645     hacks such as the path_attuned hack.
646 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
647     - replace one-at-a-time hash by faster than smaller FNV-1a hash
648     when hashing strings.
649 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
650 elmex 1.320 whether the right cauldron is used.
651 root 1.313 - considerably optimise shared string implementation by
652 root 1.316 making its null value a compiletime constant.
653 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
654     as well as using shstr_cmp to pass shared stringsa round efficiently,
655     for lots of code size savings.
656 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
657     they are sleeping: generators now check for the sleeping flag.
658 root 1.318 - tell gcc not to excessively inline some perl interface functions.
659 root 1.322 - remove marking rune length limit.
660 root 1.323 - fix formatting of cfpod when a verbatim block was following
661     a single newline.
662     - move resistances, statistics and showpets command output into tabs.
663 root 1.326 - implement map scripts that can replace the boulder logic without
664     having to write extensions.
665 root 1.310
666 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
667 root 1.302 - fix a longstanding bug that teared multipart monsters
668     at map boundaries apart.
669 root 1.292 - temporarily make permanently invisible player visible when
670     he/she makes noise.
671 root 1.284 - fix being able to see through walls a bit.
672 root 1.303 - improve look at output.
673 root 1.285 - completely replaced the line of sight algorithm with a variant
674     of spiral fov capable of visibility grades and arbitrary
675     shadow angles, that uses less memory and less code.
676     - the new los code supports arbitrary map rectangles and loosens
677 root 1.310 other restrictions of the old code, supporting further optimisations.
678     - update los if blocksview-objects are inserted in a map, not just when
679 root 1.287 removed (e.g. for summon fog).
680 root 1.303 - permanent invisibility doesn't make immune against making noise:
681     implement a noise system that allows monsters to locate the player
682     when he/she makes noise.
683     - implement a primitive smell system that monsters can use to track
684     players.
685 elmex 1.288 - create bomb now also works when casted by door traps.
686 elmex 1.290 - (arch) new torch graphics.
687 root 1.289 - (maps) considerably soften the subway spider.
688 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
689     the guards from being killed by players.
690 root 1.310 - (maps) lots of tweaks in and around scorn.
691     - (maps) use special non-blocksview jungle, mountain and
692     darkforest freely on the worldmap, to get gradual sight obstacles
693     instead of total blackout in those areas.
694 root 1.289 - no maximum darkness for outdoor maps anymore.
695 root 1.291 - add more hints, fix some messages.
696 root 1.292 - fix a bug: firing rods should tell you something about them.
697     - make light additive even within players.
698 root 1.293 - darken xrays effect a bit.
699     - improve handling of los changes when inserting or removing
700     objects, not perfect yet.
701     - make map darkness signed (formerly unsigned) to allow
702 root 1.294 ambient lighting and centrally manage darkness as an offset.
703     - revamped, fixed and documented the server calendrics, also
704     tell users the current time and data, to improve awareness.
705     - implement proper wizlook flag and handling of wizlook, instead
706     of dumbly just clearing los once.
707 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
708     and has a smaller runtime variance.
709 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
710     making them actually useful.
711     - see_in_dark now increases the viewing radius by 3.
712 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
713     speedup, as well as in many other places.
714 root 1.299 - remove support for extended map infos - these are not used
715     by the deliantra client and removing them gives us a 10% speedup
716     when sending map changes.
717 root 1.300 - remove most gcfclient and other client bug workarounds, as well
718     as now obsolete protocol versions, simplying the code.
719 root 1.301 - optimise and simplify generation of random numbers.
720 root 1.303 - correctly provide a non-zero default density for materials, to
721     avoid crashes, fix other bugs in the material handling code.
722     - fix volume calculations.
723     - fix cfpod parsing when multiple verbatim blocks were separated by
724     newlines.
725 root 1.305 - increase monster detection radius from wis/5 to wis/3.
726 root 1.306 - remove old pickup modes.
727     - remove obsolete disarm and search commands (search wasn't working
728     anyways).
729 root 1.308 - fix a crash when an npc applied a sign.
730 root 1.284
731 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
732 root 1.283 - this release is assumed to be very stable.
733     - (maps) radically redesigned and improved tutorial.
734 root 1.280 - directional casting no longer immediately removes the invisible effect.
735 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
736 root 1.272 - fix overflow in lighting calculations.
737     - negative glow radii can no longer cause total darkness.
738 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
739     only maximally-lit ones.
740 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
741     - swashbucklers got the oratory skill now.
742 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
743 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
744 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
745 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
746     (which was probably broken, too).
747 root 1.281 - support negative glow radii during daytime, too.
748     - use circular, not rectangular, viewing area.
749     - use minimum viewing distance of 2 in outdoor maps.
750     - negative glow is stronger than viewing area or lamps.
751 root 1.283 - (arch) new darkness spell face.
752 root 1.272
753 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
754     - (maps) completely redesigned scorn.
755 root 1.269 - "cast light" now works on oneself.
756 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
757     negative glow radii again (they were totally broken before).
758 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
759 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
760 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
761 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
762 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
763     back to the player.
764 root 1.251 - attuned/repell and spell base level system reworked.
765 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
766 root 1.247 be less erratic now.
767 root 1.248 - refuse to write the uuid file if the uuid is zero
768     (to avoid writing it in early crashes).
769 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
770     - speed up emergency_save by not syncing every file separately.
771     - no longer reattach perl to every object on reload, it's slow, and no longer
772     necessary since we don't nuke stashes anymore.
773     - do not bootstrap perl from the commandline args, use separate eval for
774     better error reporting.
775 root 1.259 - fix a crash when pushing cone spells met ice attacks.
776 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
777 root 1.255 - speed up map refresh in server a bit.
778 elmex 1.258 - refactored drop code and fixed some programming errors in it.
779 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
780 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
781 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
782     as the current weight of the inventory.
783 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
784     dragonfire has been introduced for the non-dragon players.
785 root 1.265 - remove unused "tooltype", "start_holding" object slots.
786     - change "weapontype" object slot to uint8.
787     - convert "hide" object slot into flag.
788     - reorder object members for better locality of reference and codesize
789     decrease.
790 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
791 root 1.267 - fix a crash when no skill could be found when killing amonster.
792 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
793     every completed aio operation.
794 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
795     and update mapspaces if necessary.
796 root 1.246
797 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
798 root 1.241 - removed all command line parsing, only env variables are supported
799     anymore.
800 root 1.239 - region-specific monsters will now once more be on the worldmap.
801 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
802 root 1.225 would grow out of bounds.
803 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
804 root 1.222 - fixed a double-escaping bug in the pod-parser.
805     - rewrote the cfpod parser in C++.
806     - hintmode moved to C++, players need to re-set their hintmode if
807     they dislike "show".
808 root 1.231 - fix RIP inscription.
809 root 1.239 - bump login name length from 18 to 20 char max.
810 root 1.231 - correctly support gender in emotes.
811     - correctly support gender in the death messages.
812     - correctly generate death messages for players only when they really die,
813     with increased information.
814 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
815     and data corruption (but apparently was never triggered).
816 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
817 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
818     data corruption bug.
819 root 1.223 - tweak coredumping/monitoring a bit.
820 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
821 root 1.227 - do not crash in the loader when an inventory object could not be loaded
822     (from a corrupted file).
823 root 1.241 - redid skills command to send output to proper channel.
824 root 1.233 - object->map is no longer refcounting.
825 root 1.228 - add FLAG_DEBUG for internal debugging.
826 root 1.231 - add NDI_VERBATIM flag to send_msg.
827 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
828 root 1.240 - player->exists is no longer a sync_job.
829 root 1.233 - split login.ext's player scheduler into
830     it's own player-scheduler.ext extension.
831 root 1.222
832 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
833 root 1.212 - require perl 5.10.
834 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
835 root 1.204 - swap player and observed count's on the map when observing.
836 root 1.205 - add (mostly untested) mapspace perl class and accessors.
837 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
838 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
839     could be found.
840 root 1.208 - pits now have a configurable "random spread" range and default
841 root 1.213 to a radius of two now.
842 root 1.212 - rewrite pay_player_arch.
843     - use a more stable perl_reload implementation.
844     - do not use Symbol::delete_package (causes crashes after perl-reload),
845     use our own, safer, clear_package instead.
846     - when asynchronously dumping core, close all file handles to allow
847     the server to restart concurrently.
848 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
849     sequences, without double-encoding. it should be faster, too.
850     - the above fixes wrong display of help tetx and many other issues.
851 root 1.216 - use lzf and frag packets for large messages for clients supporting them
852 root 1.218 (0.9976+), use it for long books and other messages.
853 root 1.210 - eradicate listen command and corresponding code.
854 root 1.211 - eradicate logs command.
855 root 1.218 - let the client log into the server log, used for crash backtraces.
856 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
857     old style spell objects with the spell magic bullet.
858 root 1.220 - (arch) fixed skill less rods in the archetypes
859 root 1.204
860 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
861 elmex 1.197 - made jeweler workbench larger and some other minor map
862     changes in jeweler town.
863 root 1.196 - fixed wrong item handling in jeweler skill code.
864 root 1.198 - (arch) use a special "key_random_map" for random map keys
865     that are used up.
866 root 1.199 - fix a crash when the player who was observed has logged out long
867     enough for his region/map to be gone.
868 root 1.200 - port to g++-4.3's incompatible tr1 changes.
869 root 1.201 - add some missing dependencies.
870 root 1.203 - log to /var/log/deliantra/ by default.
871     - hack observe code to enable smooth movmenet when observing.
872 elmex 1.195
873 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
874 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
875 root 1.179 - correctly move gsay to the party channel.
876 root 1.178 - fix a crash when animate weapon was used in some areas.
877 elmex 1.177 - fixed unnecessary identification of by converters created objects.
878 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
879     with NPCs.
880 elmex 1.175 - (arch) dragon scales got proper type now
881 root 1.193 - object::decrease would sometimes cause container weights to
882     be wrong, this has been fixed.
883 root 1.194 - do not send time updates for newly-seen items.
884 root 1.185 - thawing an icecube will once more drop its contents to the ground.
885 root 1.183 - fix cone spells etc. going through walls sometimes.
886 root 1.186 - fix a weight update bug that sometimes left containers
887     with wrong weights.
888 root 1.194 - added auto_apply event and extension for shop tiles.
889 root 1.172 - work around get_map_flags invoking perl and switching the stack.
890     - make sure the map is loaded when using a town portal return.
891 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
892     where healing spells didn't cost any grace.
893 root 1.173 - fix starvation kill reason.
894 root 1.174 - fix pk killer name message.
895 root 1.189 - don't let people apply signs with @match.
896 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
897     what seems to be the biggets memleak in the server).
898 elmex 1.171
899 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
900 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
901     - use anyevent to manage listen ports (this enables IPv6 support).
902 root 1.167 - server supports ipv6 client connections now.
903 root 1.168 - use newly-available Coro::AnyEvent.
904 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
905     to let it handle AIO requests.
906 root 1.167
907 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
908 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
909     processing considerably (especially in the client) and reduces data transfers
910     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
911 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
912     - (map) fixed npc dialogue in pup_land/s_f/special.
913     - bugfix: fix a crash when a player casts a swarm spell and then logs out
914     (swarm spells now stay in the player's inventory).
915 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
916 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
917     archetype *archname* (chairs of different facings were merged).
918     - bugfix: fix a potential crash issue in find_object_name (not used
919     normally).
920 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
921 root 1.164 (destruction, magic missile etc.).
922 root 1.163 - swarm spells without a direction now use various spiral patterns
923     instead of being fully random.
924 root 1.158 - update AnyEvent API to 3.4 and above.
925 root 1.156
926 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
927 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
928 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
929 root 1.152 - bugfix: the jumping skill now gives experience for jumping
930     and for attacking monsters. it also takes about one second to do a jump.
931 root 1.138 - bugfix: players couldn't starve in 2.53 :(
932 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
933 root 1.152 - bugfix: spell effects like word of recall are removed on death.
934 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
935     were created outside a map.
936 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
937     (fixed by reversing the logic).
938 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
939 root 1.153 - bugfix: the random map generator no longer leaks key objects.
940 root 1.154 - bugfix: support random maps >127x127.
941 root 1.152 - (maps) fixed the death certificate system in nimbus.
942 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
943 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
944 root 1.147 - (arch) give ball lightning a real name.
945 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
946 root 1.155 - support cfpod in ex replies (client item tooltips).
947 root 1.143 - unapply item in range slow when readying a spell.
948 root 1.148 - bugfix: account for rounding errors in weight updates.
949 root 1.139 - remove synchronous mkdir in chargen_race_done.
950     - fix per-race starting maps.
951 root 1.142 - check hiscore on suicide and quit as well.
952 root 1.138 - tell players when they are starving.
953 root 1.133 - get rid of costly object_from_name conversion for altar effects.
954     - fix map difficulty calculation for generators.
955 root 1.146 - slightly more intelligent handling of "is_animated" flag.
956 root 1.149 - support no_drop map header flag (before it was only available internally).
957 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
958 root 1.133
959 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
960 root 1.119 - bugfix: custom skill settings were not saved by the server.
961     - bugfix: remove did not actually remove items from the inventory, leaving
962 root 1.116 ghost items.
963 root 1.119 - bugfix: properly update items identified on the ground.
964 root 1.120 - bugfix: use localtime_r in the logger thread.
965 root 1.122 - bugfix: player starvation will now give the correct kill reason.
966     - bugfix: archetype reloads could crash the server.
967 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
968 elmex 1.114 player is not logged in.
969 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
970 root 1.117 server startup.
971 root 1.128 - bugfix: fix the door surround check in the random map generator.
972     - (maps) fix heaven quest difficulty progression.
973     - (maps) fix some random map styles.
974     - dropping items a shop is not interested in won't sell them anymore.
975     - rods and horns with a too low maximum charge allow now at least one discharge.
976     - implement kill & death statistics.
977     - random map preparation is no longer synchronous.
978     - rewrite find_style in perl, no longer does synchronous I/O.
979     - improve random map specials placement.
980     - make the killer a real object pointer instead of a string, improved
981     kill reason messages.
982 root 1.117 - take advantage of new aio_close and aio_chmod.
983 root 1.128 - implement archetype::get, object::deep_clone and update callers.
984 root 1.125 - change_abil is much faster.
985 root 1.126 - update the floorbox more often to work around the reverses item order
986     display in clients.
987 root 1.125 - cleaned up object copying by encapsulating it to a single place.
988 root 1.126 - add hints to the invite messages.
989 root 1.127 - rewrote key<->value pair handling.
990 root 1.128 - use an independent random number generator for the random map generator.
991 elmex 1.113
992 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
993 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
994     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
995     - completely automate the weight handling, should fix all weight
996     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
997 root 1.103 - reloading archetypes while a user was in the character creation phase
998     could crash the server.
999 root 1.106 - fix a nontrivial number of cases of code commented similar
1000     to "is this really correct?", as many of those cases are now handles
1001     automatically by lower level code.
1002     - replace many ad-hoc checks for client visibility by object::visible_to,
1003     should result in broader applicability of functions using it.
1004 root 1.104 - merge items with different arch pointers refering to the same arch
1005     (due to archetype reloads).
1006 root 1.106 - refactored the object remove/insert functions and most related
1007     functions (decrease, split, merge_ob etc.).
1008 root 1.105 - make it compile better on freebsd (reported by pippijn).
1009 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1010 root 1.108 - fix the longstanding "container stays open" bug.
1011 root 1.107 - improved floorbox updating to be incremental and other protocol
1012     optimisations.
1013     - get rid of update_after_inventory_change and only do update stats
1014     for weight once/tick/player at max.
1015 root 1.109 - rewrite party commands, use party channel.
1016 root 1.103
1017 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1018 root 1.97 - properly link against libgthread as that is needed to make the slice
1019     allocator thread-safe.
1020 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1021     recommended configuration) (reported by Samuel Gondouin).
1022 root 1.94 - always put godgiven items into the player inventory, never any containers.
1023 root 1.92 - (maps, arch) the scorn go club was founded!
1024 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1025 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1026     became a real spell-class.
1027 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1028     - (arch) considerably strengthened spark shower and destruction.
1029     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1030     finally reloadable at runtime.
1031     - changed archetype loading algorithm to only require one pass and
1032     use delayed resolving of references.
1033 root 1.101 - examine command now uses the examine infobox.
1034 root 1.102 - implement an "incremental garbage collector" for archetypes.
1035 root 1.98 - enable slice allocator again.
1036 root 1.96 - implement optional free memory poisoning.
1037 root 1.91
1038 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1039 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1040 root 1.85 skill.
1041 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1042     names (also update all maps to use money instead of coins).
1043 root 1.78 - add uuid accessors to perl.
1044     - add coin names and archetype accessors to perl.
1045 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1046 root 1.78 - change perl extensions to not use hardcoded coins and values.
1047 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1048     and be more parsimonous of uuid usage by the exact value out on exit.
1049 root 1.86 - write log messages in another thread, removing another sync point.
1050     - support multi-line log messages in a nicer way.
1051 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1052 root 1.81 - fix a minor memleak in the random map generator.
1053     - some parts of the random map generator are not coroutine-safe,
1054     so only call it "single-threaded".
1055     - major cleanup of memory management in random map generator.
1056 root 1.87 - slight refactoring of the random map generator, faster too.
1057 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1058     bookkeeping bug.
1059 root 1.87 - work around "player is on active list" problem by deactivating player
1060     after loading.
1061 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1062     there have in fact been allocations.
1063 root 1.82 - fix object::insert to do as documented and insert into the env
1064     if necessary.
1065     - fix cf::map::unique_maps.
1066     - fix nrof overflow check in can_merge_slow.
1067     - fix converter code to handle >31 bit values.
1068 elmex 1.83 - added support for the player_sold flag
1069 root 1.84 - converters no longer accept unpaid items.
1070 root 1.88 - canonicalize random map meta files for better unification.
1071 root 1.77
1072 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1073 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1074     when mlockall has been used.
1075 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1076 root 1.72 - use separate thread for ticker timing (and more in the future).
1077     this greatly increases timing accuracy and gets rid of an enourmous
1078     number of gettimeofday calls.
1079 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1080 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1081 root 1.71
1082 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1083 root 1.68 - rebalanced default experience table to be more exponential
1084     and much easier up to level ~40, then moderately harder.
1085 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1086 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1087     - do not exit on reload/load errors but properly cleanup.
1088 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1089 root 1.66
1090 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1091 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1092     (this fixes the jeweler skill).
1093 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1094 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1095 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1096     it has reset, which is better than putting it on the savebed, also as
1097 root 1.321 proof that the player didn't use a savebed).
1098 root 1.59
1099 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1100 root 1.56 - work around perl bug in configure perl module version check.
1101 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1102 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1103 root 1.52 - fix a bug in animate_weapon, causing a crash.
1104 root 1.54 - no longer exit when a coroutine throws an exception.
1105 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1106 root 1.53 - fix the "<player> is nuts" message.
1107 root 1.58 - fix an exception at logout due to the json_coder being gone.
1108 root 1.43 - upgrade to EV version 2.0 API.
1109 root 1.47 - when players don't apply a savebed correctly but stand above one,
1110     do not move or kill them.
1111 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1112 root 1.43 - implement generic framework for server-side resource files.
1113     - implement resource file update event.
1114     - hook experience table update into the framework.
1115     - move jeweler.yaml to resources (arch/).
1116 root 1.44 - switch from Crossfire to Deliantra perl module.
1117     - implement json2json arch filter.
1118 root 1.45 - implement widget protocol version 2, support for ui templates.
1119 root 1.54 - mapinfo is now handled fully asynchronously.
1120 root 1.48 - ext/irc: also log irc messages.
1121 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1122 root 1.43
1123 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1124 elmex 1.41 - limited the number of items that can be picked up and dropped
1125 root 1.42 as temporary measurement against bad performance or dropping things
1126     (this lead to long freezes and triggered the watchdog).
1127 elmex 1.41 - improved the performance of the drop command a bit.
1128 root 1.38 - switch from Event to EV for higher performance, easier usage,
1129     less bugs...
1130 root 1.39 - updated to release version of the gnu affero license.
1131 root 1.38
1132 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1133 root 1.36 - more thoroughly rename the binaries, contact addresses.
1134     - update the copyrights.
1135 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1136     crashes.
1137 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1138     potentially causing crashes.
1139 root 1.35 - assign weapons on user load time, not login-time, avoiding
1140     crashes.
1141    
1142 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1143 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1144 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1145     in some of the maps.
1146 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1147     which is now trivial to do.
1148 root 1.33 - removed all traces of the old (and never working) plug-in interface
1149     (70kb code less on amd64).
1150 root 1.34 - improve/tune scheduling priorities.
1151     - fix some freezing bugs.
1152     - fix a memory corruption problem in dynbuf.printf.
1153     - use channels for chat and many informational commands.
1154     - improved the tutorial.
1155     - create missile is now fixed.
1156     - race fields must now contain archetypes.
1157     - jumping skill now works as advertised.
1158 root 1.31
1159 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1160 root 1.24 - relicense under the gnu affero license.
1161 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1162 root 1.24 - implement server-side framework for generic resources.
1163     - use resource framework for server-provided ambient
1164     music.
1165 root 1.27 - save object owners (players only atm).
1166 root 1.24 - replace limited sound api with server-provided sound effects.
1167     - new sc (sound control) protocol command.
1168     - improve fxix protocol to include types.
1169     - exactly fill tcp segments, if possible.
1170     - output-rate is now an upper limit, the server will automatically
1171     (and quite perfectly) adjust to the network conditions, ensuring
1172     low latency even during bulk transfers (music, images, sounds etc.).
1173     - implement server-side widgets (i.e. client widgets controlled
1174     in the server side). this will allow future expansion without
1175     having to upgrade clients.
1176     - implement a (artwork) world map with realtime player position
1177     tracking.
1178     - new and more efficient extcmd (server still supports old extcmd
1179     protocol).
1180 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1181     calcluation that could be easily exploited by users.
1182     - rebalanced diseases to spread more naturally/evenly.
1183     - completely asynchronous map loading even for tiled maps.
1184 root 1.24 - replace simple messaging protocol with channels carrying metadata
1185     (similar to message types, but more directed at the user).
1186     - reduce command processing latency by a whopping 120ms by
1187     reordering some processing steps inside the server. this directly
1188     reduces lag by 120ms.
1189     - actually send spell faces to the client.
1190 root 1.23 - implement player genders.
1191 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1192     otherwise return to savebed and possible kill if the log-out
1193     was for too long.
1194     - fast socket-dead detection (kick player after 8 seconds without ack).
1195     - greatly reduce the cpu time needed to draw maps _again_.
1196     - archetypes are now subclasses of objects.
1197     - rebalanced shop greed and approval functions to be more realistic
1198     (and likely match the actual intention).
1199 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1200     italic, gender-specific text, paragraphs etc.
1201 root 1.24 - implemented hint framework, players can opt to receive hints.
1202     - implemented (long) book framework, added some books from the cf wiki.
1203 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1204     protocol and is capable of transmitting generic meta information.
1205 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1206     - replace the nexus by a per-player tutorial map that teaches stuff
1207     better than the newbie house.
1208 root 1.18 - fix the magicmap colours.
1209 root 1.19 - optimise map update even more by removing unneeded code and checks.
1210     - decouple map and stats update from pl->ob and use pl->observe instead.
1211     - implement observe command.
1212 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1213     calls with a simple comparison.
1214     - fix a latent crossfire bug that could crash the server because the
1215     map refresh did not update the mapspace.
1216 root 1.24 - support custom keys for regions and maps, regions are now
1217     refcount-managed.
1218     - allow worldmap overlays anywhere in the 000..999 range.
1219     - new system to acquire time slices for background jobs, to reduce
1220     jitter.
1221 root 1.27 - semi-persistent object-referencing framework (currently only players
1222     supported).
1223 root 1.22 - dependency tracking for perl extensions.
1224 root 1.24 - new slag-ex extension for cleaning cauldrons.
1225     - fix invoke result processing.
1226     - there are even less i/o syncpoints in the server now.
1227 root 1.29 - added map-tags extension that scans all maps for object tags
1228     and records them in the database (not used yet).
1229 root 1.28 - metaserver 2 support.
1230 root 1.22 - many more bugfixes and minor optimisations.
1231 root 1.16
1232 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1233 root 1.14 - optimised event invocation (non-wanted events can now be
1234     skipped with 4-5 inlined instructions).
1235 root 1.12 - complete rewrite of town_portal: it now creates a portal
1236     to the "nearest" town only, travel is only possible
1237 root 1.13 to the town and back, anybody can use it (also removes
1238     one of the remaining syncpoints in the server).
1239 root 1.10 - complete rewrite of the range/attack skill slot system:
1240     there are now two slots, one for combat, one for ranged
1241     attacks.
1242     - introduce the concept of a current weapon (either a ranged
1243     or a combat weapon/skill/tool) and switch between them as
1244     needed.
1245     - rewrite bow code so bows get more useful: apply damage,
1246     attacktype and other stats to the arrows and treat
1247     bows as weapons. also rebalance the missile weapons skill
1248     so its damage increases with level.
1249     - rewrite the complete player speed logic: weapon_speed now
1250     works as documented and there are no unnatural speed boosts.
1251 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1252     installation, replacing the old collect scripts and
1253 root 1.9 simplying deployment by scaling and cutting faces as required.
1254     - simplify the map protocol extensively by taking advantage
1255     of missing bigfaces, speeding up map generation immensely.
1256 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1257     other archetypes.
1258     - rationalise archetype, region and treasurelist file format
1259     into a single file format and make them reloadable asynchronously.
1260 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1261     reloadable at runtime.
1262 root 1.6 - implement 64x64 faceset support.
1263     - implement fxixsx protocol that saves
1264     a lot of bandwidth over the old image/face/smooth packets
1265 root 1.11 and allows images > packetsize, incremental and background
1266     transfers.
1267 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1268     on a face basis as opposed to a mapspace basis.
1269 root 1.7 - the server can now rate-limit image uploads to not exceed
1270     a certain (client-configurable) speed while guarenteeing full
1271     freedom of movement.
1272 root 1.8 - implement new ex command to request item descriptions.
1273     - implement new msg command for in-game messages with meta
1274     information (using xml).
1275 root 1.9 - enforce utf-8 for all text messages.
1276 root 1.13 - added micropather (not used yet).
1277 root 1.6 - many, many bugfixes.
1278 root 1.1
1279 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1280 root 1.1 - make coroapi accessible to cf+.
1281     - moved map handling logic completely to perl
1282     - per player maps are now marked in the map
1283 root 1.2 - maps are saved completely differently now,
1284     and much more often.
1285 root 1.17 - rewrote map header parser and writer, to be much faster.
1286 pippijn 1.4 - maps and players are now (in the average case) loaded
1287 root 1.2 and saved completely asynchronously, I/O contention will no
1288     longer freeze the server.
1289 pippijn 1.4 - players and maps can be loaded anytime, without the player
1290 root 1.2 being logged in.
1291 root 1.1 - automatically generate method interfaces for perl from headers
1292     - unbundled freezethaw
1293     - mostly rewrote common/map.C
1294     - completely rewrite server/swap.C
1295     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1296     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1297     - better message for apply failures due to applymode
1298     - removed most all of the weather code
1299     - unified logging to stderr and file
1300     - too many minor changes to document
1301 root 1.615