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Revision: 1.736
Committed: Fri Jul 2 02:00:46 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.735: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.732 TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21     TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 root 1.724 - (maps) hopefully fix tobias' tower.
23     - (maps) hopefully fix healing potion vendor in arena entrance.
24 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
25 root 1.725 - creators no longer identify objects that shouldn't be identified
26     (such as money, which won't stack afterwards).
27 root 1.726 - use same default config in code as on gameserver.deliantra.net.
28 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
29 root 1.727 our parser.
30 root 1.731 - applying a glowing crystal now gives status messages.
31     - fix a memleak in the random map generator.
32     - rework the random map parameter passign a bit to be extendable.
33 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
34     also, improve the quality of the mazes (no longer will the edges
35     almost always form a passage) and add two new types - "rooms"
36     and "braided".
37 root 1.734 - (random maps) add new "cave" layout, which is much more ...
38     cave-like.
39 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
40     - rewrite layout management in the random map generator from the
41     ground up.
42 root 1.736 - fix bug in tausworthe rng initialisation.
43     - switched to the faster and hopefully better quality gfsr{24,55} random
44     number generator, the same algorithm that freeciv apparently uses.
45 root 1.724
46 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
47 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
48     now easily reachable, at a price.
49 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
50 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
51 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
52 elmex 1.630 (by Dustfinger).
53 root 1.681 - (maps) fixed bad floor tile in navar apartment.
54 elmex 1.573 - made (wizard) look_at show also uuids.
55     - added cf::object::find_object_uuid (::find_object already exists!).
56 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
57 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
58 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
59 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
60 elmex 1.568 - (arch) made the hill giants loose more body parts.
61 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
62 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
63     and made them a bit more expensive.
64 root 1.633 - (maps) add more glory hole treasure styles.
65 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
66     in a select number of mlab maps.
67 root 1.667 - (maps) the library should be less of a death trap now.
68     - (maps) exits no longer point to auto-apply exits, most affected
69     maps now have proper doors or a similar solution.
70 root 1.682 - (arch) jumping skill has now physical attacktype.
71 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
72 root 1.691 - enter_map did not normalise the map coordinates when the destination
73     space is blocked, causing badness and freezes for the player.
74 root 1.685 - when applying containers, server checks for the key on activate
75     and also allows players to unapply active containers they don't have
76     a key for.
77 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
78     races files to arch, where they belong (exp_table is no longer in
79     confdir but in datadir now!).
80 root 1.677 - jeweler and sound config files are now normal datafiles as well.
81     - quit_character was causing a runtime exception, causing it to not
82 root 1.672 work since 2.93.
83 root 1.671 - entering a map will now respect move_on and other effects,
84     except for auto-apply exits :/
85 root 1.660 - only talk to the items on the nearest mapspace, or, of there
86     are none, to the player, not ALL items in vicinity.
87 root 1.625 - do not update the floorbox while running, to avoid big item
88     updates that cost network bandwidth and processing power.
89 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
90     caused overflows causing monsters to become living deads.
91 root 1.619 - unapply weapons and armour before trying to improve it.
92 root 1.588 - teach the random map generator the ability to read ".rmg" files
93     that specify which actual style map to generate, and use it for
94     the default decorstyle to avoid inappropriate maps to be used.
95 root 1.639 - support (with some limitations) multiple different skills with the
96     same subtype.
97 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
98     so nekosan could end up beign saved AND escaped to another map.
99 root 1.636 - show invisible no longer makes magic mouths visible.
100 root 1.583 - move_type changes (spells, skills etc.) now will correctly
101     take move_on/move_off into account (e.g. buttons).
102 root 1.582 - display (exit) or (random map) in client for those objects.
103 root 1.606 - removed (useless) spell damage columns from spell info and replace
104 root 1.578 it by effective casting level - clients > 2.10 required to display
105     properly.
106 elmex 1.565 - building of levers/doors works again for all kinds of floors.
107 elmex 1.563 - the player can now withdraw and deposit all the available money.
108 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
109     steinwandstadt/celvear.
110 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
111 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
112     mostly based on the spell's level in the spellbook.
113 root 1.718 - the music scheduler did not properly send new music on region
114     changes.
115 root 1.669 - (maps) fix some map regions and the region tree.
116     - the server will now be more picky when parsing the regions file.
117 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
118 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
119 root 1.566 clients.
120 root 1.690 - follow has been rewritten to be, hopefully, more robust.
121     - follow mode will not be aborted when the follower tries to move.
122 root 1.566 - tcp.ext didn't unbind in reloads.
123     - map-tags.ext didn't properly close the database on reloads.
124 root 1.567 - cfutil skips .-directories when scanning.
125 root 1.571 - build.ext prevents players from building on other player's maps.
126     - rent.ext allows the dm to enter anytime.
127     - NPC_Dialogue adds a new predefined variable, $map.
128     - new "build" event hook.
129 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
130 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
131 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
132     them on loading, for old playerfiles and maps.
133 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
134     would be handled differently nowadays anyway.
135 root 1.584 - random map .meta were not being expired at all.
136 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
137 root 1.586 - update to automake 1.10.
138 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
139     require level 4 anymore.
140 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
141 root 1.590 - monsters now rotate through all skills (in chosen_skill).
142 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
143 root 1.661 - detect/sense curse/magic will no longer work on items that don't
144     need identify.
145 elmex 1.593 - added detect mineral vein spell.
146 root 1.592 - support "wall overlays" in the random map generator - not very generic,
147     used by minable veins.
148 elmex 1.594 - (maps) relocated jeweler town to another directoy.
149 root 1.603 - (arch) implement mining pickaxes and mining skill.
150 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
151 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
152 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
153     of the output is only 1/5th (instead of 1/3rd) of ring level.
154 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
155     generated ring/amulet.
156 root 1.601 - generate most constants for perl automatically.
157 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
158     - when player dies, restore his food to at least 200.
159 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
160 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
161 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
162 root 1.600 - the singing skill actually respects the direction now.
163     - oratory and singing now require a direction.
164 root 1.603 - use_skill now requires that you can actually apply the skill tool.
165 root 1.604 - do not invoke perl on every user command anymore by providing
166 root 1.655 a command and an unknown_command event.
167 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
168     perl to C++, for speed reasons (basically undo patchset 1304).
169     - add a client_destroy event, so we don't have to hook the
170     attachable destroy event (which is called much more often).
171 root 1.606 - removed (unused) FLOOR object type.
172 root 1.607 - fix errornous change_abil messages for rods (and other types).
173 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
174     all into server/commands.C.
175 root 1.609 - save and restore combat/ranged/current slot for players.
176 root 1.610 - the server now batches item's face/fx commands, as opposed
177     to sending one fx per item - helps mostly at connect and
178     with floorbox updates.
179 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
180 root 1.614 - the random map generator now supports selecting difficult for
181     more style categories than just monsters (all except fountains
182     apparently).
183 root 1.617 - object serialiser no longer creates empty "owner" references.
184 root 1.620 - make sure failed castings take some time, too, to avoid being
185     smitten by your god.
186     - many more failmsgs and help texts.
187 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
188 root 1.623 - stop thrown objects when their speed goes too low.
189 root 1.624 - log the number of unique logins seen every minute in a compact
190     format (for statistics).
191 root 1.626 - do not send delitem for players.
192 root 1.627 - support static scalar data members properly in genacc now.
193     - implement "simple" freelist management for objects.
194 root 1.628 - recycle object counts now - to support longer uptimes.
195 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
196     function (and yes, 666 is exact!).
197     - random map generator results should now be fully repeatable.
198 elmex 1.635 - fixed possible crash bug in build code.
199 root 1.638 - rename find_marked_object to ->mark and speed up.
200 root 1.640 - player movers properly destroy themselves when used up, instead
201     of leaking.
202 root 1.642 - do not show msg for unidentified objects that need identification.
203 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
204 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
205     next_line method.
206 root 1.646 - use nicer file format for exp_table and attackmess
207     (more like other resource files).
208     - make parse errors during server startup fatal.
209 root 1.652 - properly initialise all maptile values in constructor.
210     - improved {link} map.
211 root 1.655 - optional unloadable extensions will not lead to an endless loop.
212 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
213 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
214 elmex 1.664 - building listening books is possible again.
215     - (maps, arch) added archetype for building instructions and replaced
216     the copies of the instructions in the maps with it.
217 elmex 1.666 - (arch) made the spark shower spell available in shops.
218 root 1.670 - don't create a second LOGIN event on character creation.
219 root 1.674 - correctly generate "You paid xyz" message in shops.
220 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
221 elmex 1.710 - added a 'password' command, to let DMs change the password of players
222     more conveniently.
223 root 1.680 - correctly save shopitems string, to avoid parse error when reading
224     saved maps.
225     - logging now differentiates between logging levels better.
226 root 1.684 - speed up get_typedata.
227 root 1.689 - fix deadlock problem during server shutdown/reload.
228 root 1.692 - make ext/checkrusage "more" non-blocking.
229     - use common::sense for extensions.
230     - work around a 50.10.0 utf8 caching bug.
231 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
232     "no relation to target" bugs.
233 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
234     modules being loaded from the mainloop, pre-load some more
235     core modules so perl doesn't do it later on.
236 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
237     compiling regexes.
238 root 1.701 - make exp_table and materials file reloadable.
239 root 1.702 - made reload_config non-blocking.
240 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
241     causing server freezes.
242 root 1.704 - store unhashed password, to prepare for safer authentication.
243 root 1.707 - do not log connections from the local host, to help a local
244     watchdog.
245 root 1.714 - fix summon freeze at map borders.
246 root 1.717 - support @group syntax and music config file for music face lists.
247     - run post_init jobs in parallel, they might do I/O.
248 root 1.722 - avoid apply conversion for converters.
249 root 1.562
250 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
251 root 1.558 - (maps) fix travel to valdor and back.
252 root 1.545 - do no longer by default eval map cod ein safe compartments
253     (this can be re-enabled using the safe_eval config option).
254 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
255     in lorak.
256 root 1.559 - fix data corruption issues caused by recursive calls to
257     unordered_mapwalk - now every caller must provide its own
258     buffer.
259 root 1.538 - (maps) improve tindervale maps slightly.
260 root 1.544 - (arch) considerably decrease slag ex price.
261 root 1.540 - (arch) fix filth archetype.
262 root 1.556 - extension dependency resolve was completely broken.
263 root 1.544 - multipart objects would cause save_throw_object to crash - it
264     now acts on the head only.
265 root 1.541 - do not try to connect to an irc server unless explicitly configured.
266 root 1.542 - do not expect decltype() to be available in gcc 4.4.
267 elmex 1.543 - extended the safe perl environment by loops.
268 root 1.547 - (arch) fix "armless cook" facings.
269     - the "experience table" resource item did not have a proper
270     hash associated with it, so updates could not be detected.
271 elmex 1.550 - fixed poison traps in doors.
272 root 1.548 - player->killer_name did not properly flag the name as unicode.
273 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
274     and provide a non-destructive SvPVutf8 variant.
275 root 1.554 - do not allow dragon players to change their title via the settings.
276 elmex 1.552 - ratelimited jeweler skill nugget conversion.
277 root 1.551 - under high load, the server stopped swapping out to make
278     the server more responsive, but making it impossible to reduce
279     the load by... swapping out. slot queuing will now always make
280     some progress.
281     - improve the quality of the load-avg calculation.
282 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
283 root 1.556 - don't fail to write the runtime file if the temporary already exists.
284 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
285     player now.
286 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
287     timestamp and use a tab in the client to increase awareness.
288 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
289     setflag 0 is possible.
290 root 1.560 - make install now deletes old extensions, to ease upgrades in the
291     deliantra vm.
292 root 1.538
293 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
294 root 1.532 - the destruction spell could/would corrupt server memory quite often.
295 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
296     disk, not when it already was in memory.
297 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
298     avoiding livelock during high-load emergency saves.
299 root 1.530 - logging in did not properly unapply all skills.
300 root 1.531 - (maps) make the invite quest marking much more obvious.
301 root 1.533 - (arch) fix warrior archetype names.
302 root 1.532 - map prefetching never prefetch upwards.
303 root 1.534 - wizpass no longer makes you non-blocking.
304 root 1.536 - (maps) add light to some of the special maps, add troll
305     map.
306 root 1.530
307 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
308 root 1.515 - (maps) add gorokh_final mapset from crossfire.
309 root 1.516 - (maps) block most vault-type mlab locations, open up
310     imperial converters for anybody to use.
311 root 1.519 - (maps, arch) replace all permanent stat potions by random
312     variants.
313 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
314 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
315     real player object on player changes.
316 root 1.522 - diseases and maybe other things could sometimes reduce the speed
317     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
318     much grief.
319 root 1.523 - speed_left randomisation was, apparently, totally broken.
320     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
321     of the speed slot internally and in map save files. among other
322     things, this gets rid of all the abs (speed) calls.
323     - reduce map file save files by using abridged keywords aliases.
324 root 1.494 - shop specialisation calculation was totally broken.
325 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
326     now enforced.
327 root 1.498 - fix magic mapping, which only worked for inate spell casting.
328 root 1.495 - godgiven items will now be explicitly described as such.
329 root 1.524 - (arch) dded a quiver of bolts.
330 root 1.504 - materialnames would change "randomly" on every load, only
331     set the material when the materialname was not set before.
332 root 1.497 - balancing change, halve rod recharge speed (instead
333     of 4.8s, the standard rods now recharge in ~10s. not a solution,
334     but still.
335 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
336 root 1.509 the costly flag-checking loop in most cases and using a simple
337     repeat-cache for speed_left.
338 root 1.507 - always delay stats update for players on insert/remove till
339     next tick/command, which saves a lot of cpu cycles on drop/take.
340 root 1.514 - add hint about havign to run to attach unaggressive npcs.
341 root 1.494 - pet monster level was not displayed correctly in "showpets index".
342     - clean up floating point conversions and many similar nitpicks.
343 root 1.502 - fix hanuk altar.
344 root 1.504 - overhaul material system to be much faster, and having less bugs, but
345     still having a lot of cruft :/.
346 root 1.502 - add marble shop floor.
347 root 1.494 - move gcc specifics to new file include/compiler.h.
348     - unrecognised cfpod directives could cause undefined behaviour.
349 root 1.505 - added boes' marble shop to steinwandstadt.
350 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
351     - optimise mapspace updates.
352     - cache volume/items per mapspace.
353 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
354     decrease).
355 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
356     have led to weird item multiplications.
357 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
358 elmex 1.501 - fixed crash bug in learn_spell command.
359 elmex 1.634 - enhanced output of the mapinfo command.
360 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
361 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
362     from perl to c++.
363 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
364     and use it in some "inner" loops.
365 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
366 elmex 1.511 - fixed jeweler experience output to not be floating point.
367 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
368 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
369 root 1.518 - try to prefetch memory inside process_objects, which can give
370     enourmous speed gains.
371     - make some small optimisation to the process_objects loop.
372 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
373     handling different chksum lengths.
374     - check for hash collisions in cfutil.
375     - reduce face checksum size from 6 to 4 bytes.
376 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
377 root 1.523 - removed weather-specific attributes.
378     - fixed genkeywords dependency.
379     - do not clear "randomitems" slot for world underlays.
380     - use "sl" as short-hand for speed_left in save-files, just to make them
381     smaller.
382 root 1.517 - in general, don't crash on value-less resource file lines
383     anymore, due to get_str never returning a 0-pointer.
384 elmex 1.521 - code cleanup in move_symptom.
385 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
386 root 1.494
387 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
388 root 1.481 - some Andrew Madloch wanted, despite being specifically told
389     multiple times that the Deliantra parts additions are under AGPL,
390 root 1.487 lock up the source code of the server within his company.
391 root 1.481 some reorganisations have been done to the sourcecode to make
392     it clearer that this violates the Affero GPL. Help to keep
393     Deliantra free software even for the coming generations
394     and be wary of the promises of Andrew Madloch, he has nothing
395 root 1.487 good in mind for free software.
396 root 1.480 - clarify which files of the server are 100% AGPL.
397 root 1.481 - minor reorganisation, move some GPL code into other files.
398 root 1.483 - implement viewpoint (which is like observe, but only for the map,
399     not stats etc.).
400 root 1.484 - replace magic mapping overlay by a flying bird exposing area
401     on the worldmap (ext/magic_mapping.ext).
402 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
403     - @find results in npc dialogue is now stored in $find.
404 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
405 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
406 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
407     dm instead.
408 root 1.456 - (maps) add town portal to celvear.
409 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
410     mapsets from crossfire, together with associated archetypes.
411 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
412     - (maps) define a new whalingoutpost region.
413 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
414     and most archetypes that go with them (without stoning and swallow effects),
415     casino tokens and stock certificates are also missing.
416 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
417     and santo dominion.
418 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
419     to go with them. also adjusted archetypes to be more korrekt "gotisch".
420 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
421 root 1.460 - properly close client-side dialogue when the player is teleported away.
422 root 1.459 - map-tags did not properly close it's database tables or wait
423     for a quiescent state, causing memory corruption on reload.
424 root 1.454 - support "stat.xyz" accessor in match expressions.
425 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
426 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
427     fixes long answers from npc dialogue).
428 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
429 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
430     and to not add a "put your code here" force needlessly.
431 root 1.463 - (arch) fix or improve many plurals.
432 root 1.465 - markers do no longer add a force if the slaying field is unset.
433 root 1.466 - sped up search-items implementation, but it's still horrible.
434 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
435 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
436     used to reogianise the illogical arch tree a bit.
437 root 1.479 - (maps) import most map names from crossfire.
438 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
439 root 1.483 - fly_high movement gives better los, ignoring blocksview.
440 root 1.488 - the addexp command should now honour skill names with spaces.
441 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
442 root 1.491 - (arch) added many more buildable marble floors.
443 root 1.490 - major namespace cleanup: save 45kb by making functions static
444     that were unnecessarily global.
445 root 1.452
446 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
447 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
448 root 1.451 - fix a memory buffer overflow in the book code.
449 root 1.429 - add @check, @find npc dialogue commands.
450     - (maps) add a number of town interiors.
451 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
452 root 1.451 - (maps) add celvear area from cfextended.
453 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
454     - (server,maps) fix bug causing some library books not to be chained down,
455     cause Scorn/Navar libraries not to have inscribable books.
456 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
457 sf-marcmagus 1.433 inappropriate item power.
458 root 1.448 - (maps) fix intwell balancing issue.
459 root 1.437 - improve the look of generated books.
460 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
461     - fix bug where players could bypass no_drop by putting items in containers.
462 root 1.430 - consecutive commands arriving at the same time in the server would be
463     corrupted if the length was >255.
464 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
465 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
466     and perl.
467 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
468     functionality (and more) inside the same object using the match expressions.
469     - create simpler match expression compiles in many common cases.
470 root 1.439 - reduce object size by removing obsolete "seen_by" member.
471 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
472     of the new dynbuf::splice function (which gave an unexpected net win
473     in code size...).
474 root 1.442 - the server will no longer complain (and subtly fail) when an object
475     being removed from a map causes another object to get removed.
476 root 1.441 - banish strncpy from the server, speed up and simplify sending item
477     descriptions to the client considerably.
478 root 1.442 - add new "in head" set modifier for matches.
479     - new BLOCKED_MOVE event added.
480     - mapscript archetype now has activate_on_xxx true by default, as similar
481     connected elements.
482 root 1.448 - (maps) imported all styles from cfextended except
483 root 1.444 floorstyles/land_plots and monsterstyles.
484 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
485 root 1.446 - don't crash when treasure lists are empty / supply new empty
486     treasurelist for randomitems when none can be found.
487     - implement cf::map::static_maps and use it in map-tags.ext.
488 root 1.449 - fix a bug in map-tag scanning when moving tags.
489 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
490     for a reaction.
491 root 1.447 - implement new "loadall" map loading command, purely for debugging.
492 root 1.429
493 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
494 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
495     but not horns (to make them more useful for content-creators).
496 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
497     2) it skipped spell effects and 3) it didn't handle the case where
498     and object was destroyed while iterating over it correctly. all this
499     allowed players to sometimes walk onto spaces they should not be able to
500     walk on.
501 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
502 root 1.399 - examining an object now dumps the serialised object form when the user
503 root 1.404 is a wizard (wizlook).
504 root 1.421 - altars no longer accept unpaid items.
505 root 1.411 - party spells didn't work all that well.
506 root 1.424 - added complex object matching framework (cf::match), and make altars
507     and pedestals use it.
508 root 1.425 - identified skill-tools show what skill they grant.
509 root 1.399 - display the duration of change_ability spells when examining them
510     (missing: protection spells, but they are a hack...).
511 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
512     adding more variety to the different mushrooms.
513 root 1.398 - fix a minor cfpod formatting bug.
514 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
515     the hintmode setting on the settings page.
516 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
517 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
518 root 1.399 - enable the object loader to also dump archetypes.
519 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
520 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
521 root 1.402 - force the initial face when loading an object that is time-animated
522     or a monster, so it does not have to be specified anymore.
523 root 1.403 - fix a bug where recasting an ability changing spell could shorten
524     its remaining duration.
525 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
526 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
527 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
528     up splay operations as well.
529 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
530 root 1.412 - implement introspection data for C++ classes (%REFLECT).
531 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
532 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
533 root 1.419 - fix transmutation alchemy.
534 root 1.424 - speed up many frequently-invoked C->perl callbacks.
535 root 1.419 - added complex object matching framework, to be used in altars and the like.
536 root 1.426 - switch to YAML::XS from YAML.
537 root 1.396
538 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
539 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
540     that ultimately was not helpful to catch it :)
541 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
542     all callers to use either one or the other, as appropriate. This
543     fixes the (rather fragile) light spell, maybe others.
544     - fixed an overflow and exploit in the bank/payment code.
545     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
546 elmex 1.384 to explain the skill a bit more.
547 root 1.389 - removed a buggy check for zero attacktype. So that we might find
548 elmex 1.388 the real bugs in the archs/maps/objects.
549 elmex 1.394 - Fixed enabling torches with lighters.
550 elmex 1.387 - (maps) Added Heaven Town region.
551     - (arch+maps) Fixed & normalized warriors on map
552     /quests/peterm/CTower/Barracks.
553 root 1.392 - fix the light spell (and possibly diseases and other lights).
554 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
555 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
556     a long time ago, and similar cases are still to be found in the maps.
557     - make the socket_timeout configurable in the code (but not yet for users).
558 root 1.393 - earth wall health bar is now correct.
559 elmex 1.384
560 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
561 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
562     freeze with IO::AIO anymore due this change.
563 root 1.364 - avoid a crash when a player tries to apply a lighter.
564 root 1.376 - allow a spell argument for dimension door.
565 root 1.362 - move shop item listing and some otherstuff into the info tab.
566 root 1.360 - avoid crashes when non-players cast party spells.
567 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
568 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
569     - small improvement of the number of potions in shops
570     (by Job Vranish).
571     - added a few party spells (by Job Vranish).
572 root 1.362 - use a common message dynbuf.
573 root 1.364 - destroying tear down objects will now use the full hp range
574     for animation and will only destroy/lastframe when hp < 0.
575     - allow monsters to use earth to dust.
576     - use manhattan distance for get_rangevector_from_mapcoord, just as
577     in get_rangevector.
578     - los updates now correctly take tiled maps into account.
579     - do los updates even on maps without darkness.
580 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
581 root 1.375 - upgrade to IO::AIO 3.21.
582 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
583 elmex 1.373 - properly catching exceptions from callback in irc.ext.
584 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
585 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
586 elmex 1.368 - (arch) added hint about usage to Slag Ex.
587 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
588     like the rest.
589 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
590 root 1.378 - (arch+maps) added rate limited converter and adjusted
591     /elmex/mana_fountain.
592     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
593     - reduce size of casting_time, move_status, attack_movement,
594     last_heal and last_sp slots, squeezing some more space out of struct
595 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
596     anywhere.
597 root 1.358
598 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
599     - fixed bug in alchemy, where finding the right object for enhancements
600     didn't work.
601 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
602     effects (w.r.t. put_more) per mapspace, to give the server a chance
603     to survive a hundred deathsheads.
604 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
605     disastrous bug of unfortunately unknown proportions...
606 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
607 root 1.343 - use gender-neutral place descriptions for invite.
608 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
609     Thanks go to Lisa Larsen!
610 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
611     anymore).
612 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
613 root 1.345 - use better dependency tracking for include/keyword.h.
614 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
615     so it is possible to invite somebody out of some stck-till-death traps,
616 root 1.346 or simply to commit suicide.
617 root 1.352 - replace the "ignoring delayed commands" message by something more useful
618     (cf. cunning gnome freezeing issue).
619 elmex 1.349 - various fixes for weapon improvements.
620 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
621 root 1.353 - support T and G sequences in cfpod.
622 root 1.343
623 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
624 root 1.339 - convert me command from per-map to chat, which makes more sense, also
625     document it.
626 elmex 1.336 - more than one spellbooks of same class can now be given
627     in class selection.
628 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
629     spell rebalancements.
630 elmex 1.338 - the IRC gateway filters IRC colors now.
631 elmex 1.336
632 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
633 root 1.331 - (arch) fix quiver of Holding Bolts.
634 root 1.332 - applying unpaid items will now examine them.
635 root 1.330 - add "What" column to body command, showing items in that slot.
636 elmex 1.329 - redesigned and rebalanced lamps and torches.
637 root 1.330 - add "..." to item names that have been shortened.
638     - fixed "assign" function that squeezes strings into fixed length.
639 elmex 1.333 - add cursed effect to lamps and (some) torches.
640 elmex 1.334 - fixed bad assigned crafting skills and their tools.
641 root 1.312
642 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
643 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
644 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
645 root 1.312 - make monster smell logic dependent on their wisdom stat.
646 root 1.324 - put the death reason into a separate tab.
647     - converted "connected" slot to string, cleanly got rid of some ugly
648     hacks such as the path_attuned hack.
649 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
650     - replace one-at-a-time hash by faster than smaller FNV-1a hash
651     when hashing strings.
652 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
653 elmex 1.320 whether the right cauldron is used.
654 root 1.313 - considerably optimise shared string implementation by
655 root 1.316 making its null value a compiletime constant.
656 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
657     as well as using shstr_cmp to pass shared stringsa round efficiently,
658     for lots of code size savings.
659 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
660     they are sleeping: generators now check for the sleeping flag.
661 root 1.318 - tell gcc not to excessively inline some perl interface functions.
662 root 1.322 - remove marking rune length limit.
663 root 1.323 - fix formatting of cfpod when a verbatim block was following
664     a single newline.
665     - move resistances, statistics and showpets command output into tabs.
666 root 1.326 - implement map scripts that can replace the boulder logic without
667     having to write extensions.
668 root 1.310
669 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
670 root 1.302 - fix a longstanding bug that teared multipart monsters
671     at map boundaries apart.
672 root 1.292 - temporarily make permanently invisible player visible when
673     he/she makes noise.
674 root 1.284 - fix being able to see through walls a bit.
675 root 1.303 - improve look at output.
676 root 1.285 - completely replaced the line of sight algorithm with a variant
677     of spiral fov capable of visibility grades and arbitrary
678     shadow angles, that uses less memory and less code.
679     - the new los code supports arbitrary map rectangles and loosens
680 root 1.310 other restrictions of the old code, supporting further optimisations.
681     - update los if blocksview-objects are inserted in a map, not just when
682 root 1.287 removed (e.g. for summon fog).
683 root 1.303 - permanent invisibility doesn't make immune against making noise:
684     implement a noise system that allows monsters to locate the player
685     when he/she makes noise.
686     - implement a primitive smell system that monsters can use to track
687     players.
688 elmex 1.288 - create bomb now also works when casted by door traps.
689 elmex 1.290 - (arch) new torch graphics.
690 root 1.289 - (maps) considerably soften the subway spider.
691 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
692     the guards from being killed by players.
693 root 1.310 - (maps) lots of tweaks in and around scorn.
694     - (maps) use special non-blocksview jungle, mountain and
695     darkforest freely on the worldmap, to get gradual sight obstacles
696     instead of total blackout in those areas.
697 root 1.289 - no maximum darkness for outdoor maps anymore.
698 root 1.291 - add more hints, fix some messages.
699 root 1.292 - fix a bug: firing rods should tell you something about them.
700     - make light additive even within players.
701 root 1.293 - darken xrays effect a bit.
702     - improve handling of los changes when inserting or removing
703     objects, not perfect yet.
704     - make map darkness signed (formerly unsigned) to allow
705 root 1.294 ambient lighting and centrally manage darkness as an offset.
706     - revamped, fixed and documented the server calendrics, also
707     tell users the current time and data, to improve awareness.
708     - implement proper wizlook flag and handling of wizlook, instead
709     of dumbly just clearing los once.
710 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
711     and has a smaller runtime variance.
712 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
713     making them actually useful.
714     - see_in_dark now increases the viewing radius by 3.
715 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
716     speedup, as well as in many other places.
717 root 1.299 - remove support for extended map infos - these are not used
718     by the deliantra client and removing them gives us a 10% speedup
719     when sending map changes.
720 root 1.300 - remove most gcfclient and other client bug workarounds, as well
721     as now obsolete protocol versions, simplying the code.
722 root 1.301 - optimise and simplify generation of random numbers.
723 root 1.303 - correctly provide a non-zero default density for materials, to
724     avoid crashes, fix other bugs in the material handling code.
725     - fix volume calculations.
726     - fix cfpod parsing when multiple verbatim blocks were separated by
727     newlines.
728 root 1.305 - increase monster detection radius from wis/5 to wis/3.
729 root 1.306 - remove old pickup modes.
730     - remove obsolete disarm and search commands (search wasn't working
731     anyways).
732 root 1.308 - fix a crash when an npc applied a sign.
733 root 1.284
734 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
735 root 1.283 - this release is assumed to be very stable.
736     - (maps) radically redesigned and improved tutorial.
737 root 1.280 - directional casting no longer immediately removes the invisible effect.
738 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
739 root 1.272 - fix overflow in lighting calculations.
740     - negative glow radii can no longer cause total darkness.
741 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
742     only maximally-lit ones.
743 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
744     - swashbucklers got the oratory skill now.
745 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
746 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
747 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
748 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
749     (which was probably broken, too).
750 root 1.281 - support negative glow radii during daytime, too.
751     - use circular, not rectangular, viewing area.
752     - use minimum viewing distance of 2 in outdoor maps.
753     - negative glow is stronger than viewing area or lamps.
754 root 1.283 - (arch) new darkness spell face.
755 root 1.272
756 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
757     - (maps) completely redesigned scorn.
758 root 1.269 - "cast light" now works on oneself.
759 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
760     negative glow radii again (they were totally broken before).
761 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
762 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
763 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
764 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
765 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
766     back to the player.
767 root 1.251 - attuned/repell and spell base level system reworked.
768 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
769 root 1.247 be less erratic now.
770 root 1.248 - refuse to write the uuid file if the uuid is zero
771     (to avoid writing it in early crashes).
772 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
773     - speed up emergency_save by not syncing every file separately.
774     - no longer reattach perl to every object on reload, it's slow, and no longer
775     necessary since we don't nuke stashes anymore.
776     - do not bootstrap perl from the commandline args, use separate eval for
777     better error reporting.
778 root 1.259 - fix a crash when pushing cone spells met ice attacks.
779 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
780 root 1.255 - speed up map refresh in server a bit.
781 elmex 1.258 - refactored drop code and fixed some programming errors in it.
782 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
783 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
784 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
785     as the current weight of the inventory.
786 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
787     dragonfire has been introduced for the non-dragon players.
788 root 1.265 - remove unused "tooltype", "start_holding" object slots.
789     - change "weapontype" object slot to uint8.
790     - convert "hide" object slot into flag.
791     - reorder object members for better locality of reference and codesize
792     decrease.
793 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
794 root 1.267 - fix a crash when no skill could be found when killing amonster.
795 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
796     every completed aio operation.
797 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
798     and update mapspaces if necessary.
799 root 1.246
800 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
801 root 1.241 - removed all command line parsing, only env variables are supported
802     anymore.
803 root 1.239 - region-specific monsters will now once more be on the worldmap.
804 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
805 root 1.225 would grow out of bounds.
806 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
807 root 1.222 - fixed a double-escaping bug in the pod-parser.
808     - rewrote the cfpod parser in C++.
809     - hintmode moved to C++, players need to re-set their hintmode if
810     they dislike "show".
811 root 1.231 - fix RIP inscription.
812 root 1.239 - bump login name length from 18 to 20 char max.
813 root 1.231 - correctly support gender in emotes.
814     - correctly support gender in the death messages.
815     - correctly generate death messages for players only when they really die,
816     with increased information.
817 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
818     and data corruption (but apparently was never triggered).
819 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
820 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
821     data corruption bug.
822 root 1.223 - tweak coredumping/monitoring a bit.
823 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
824 root 1.227 - do not crash in the loader when an inventory object could not be loaded
825     (from a corrupted file).
826 root 1.241 - redid skills command to send output to proper channel.
827 root 1.233 - object->map is no longer refcounting.
828 root 1.228 - add FLAG_DEBUG for internal debugging.
829 root 1.231 - add NDI_VERBATIM flag to send_msg.
830 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
831 root 1.240 - player->exists is no longer a sync_job.
832 root 1.233 - split login.ext's player scheduler into
833     it's own player-scheduler.ext extension.
834 root 1.222
835 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
836 root 1.212 - require perl 5.10.
837 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
838 root 1.204 - swap player and observed count's on the map when observing.
839 root 1.205 - add (mostly untested) mapspace perl class and accessors.
840 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
841 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
842     could be found.
843 root 1.208 - pits now have a configurable "random spread" range and default
844 root 1.213 to a radius of two now.
845 root 1.212 - rewrite pay_player_arch.
846     - use a more stable perl_reload implementation.
847     - do not use Symbol::delete_package (causes crashes after perl-reload),
848     use our own, safer, clear_package instead.
849     - when asynchronously dumping core, close all file handles to allow
850     the server to restart concurrently.
851 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
852     sequences, without double-encoding. it should be faster, too.
853     - the above fixes wrong display of help tetx and many other issues.
854 root 1.216 - use lzf and frag packets for large messages for clients supporting them
855 root 1.218 (0.9976+), use it for long books and other messages.
856 root 1.210 - eradicate listen command and corresponding code.
857 root 1.211 - eradicate logs command.
858 root 1.218 - let the client log into the server log, used for crash backtraces.
859 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
860     old style spell objects with the spell magic bullet.
861 root 1.220 - (arch) fixed skill less rods in the archetypes
862 root 1.204
863 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
864 elmex 1.197 - made jeweler workbench larger and some other minor map
865     changes in jeweler town.
866 root 1.196 - fixed wrong item handling in jeweler skill code.
867 root 1.198 - (arch) use a special "key_random_map" for random map keys
868     that are used up.
869 root 1.199 - fix a crash when the player who was observed has logged out long
870     enough for his region/map to be gone.
871 root 1.200 - port to g++-4.3's incompatible tr1 changes.
872 root 1.201 - add some missing dependencies.
873 root 1.203 - log to /var/log/deliantra/ by default.
874     - hack observe code to enable smooth movmenet when observing.
875 elmex 1.195
876 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
877 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
878 root 1.179 - correctly move gsay to the party channel.
879 root 1.178 - fix a crash when animate weapon was used in some areas.
880 elmex 1.177 - fixed unnecessary identification of by converters created objects.
881 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
882     with NPCs.
883 elmex 1.175 - (arch) dragon scales got proper type now
884 root 1.193 - object::decrease would sometimes cause container weights to
885     be wrong, this has been fixed.
886 root 1.194 - do not send time updates for newly-seen items.
887 root 1.185 - thawing an icecube will once more drop its contents to the ground.
888 root 1.183 - fix cone spells etc. going through walls sometimes.
889 root 1.186 - fix a weight update bug that sometimes left containers
890     with wrong weights.
891 root 1.194 - added auto_apply event and extension for shop tiles.
892 root 1.172 - work around get_map_flags invoking perl and switching the stack.
893     - make sure the map is loaded when using a town portal return.
894 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
895     where healing spells didn't cost any grace.
896 root 1.173 - fix starvation kill reason.
897 root 1.174 - fix pk killer name message.
898 root 1.189 - don't let people apply signs with @match.
899 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
900     what seems to be the biggets memleak in the server).
901 elmex 1.171
902 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
903 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
904     - use anyevent to manage listen ports (this enables IPv6 support).
905 root 1.167 - server supports ipv6 client connections now.
906 root 1.168 - use newly-available Coro::AnyEvent.
907 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
908     to let it handle AIO requests.
909 root 1.167
910 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
911 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
912     processing considerably (especially in the client) and reduces data transfers
913     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
914 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
915     - (map) fixed npc dialogue in pup_land/s_f/special.
916     - bugfix: fix a crash when a player casts a swarm spell and then logs out
917     (swarm spells now stay in the player's inventory).
918 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
919 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
920     archetype *archname* (chairs of different facings were merged).
921     - bugfix: fix a potential crash issue in find_object_name (not used
922     normally).
923 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
924 root 1.164 (destruction, magic missile etc.).
925 root 1.163 - swarm spells without a direction now use various spiral patterns
926     instead of being fully random.
927 root 1.158 - update AnyEvent API to 3.4 and above.
928 root 1.156
929 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
930 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
931 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
932 root 1.152 - bugfix: the jumping skill now gives experience for jumping
933     and for attacking monsters. it also takes about one second to do a jump.
934 root 1.138 - bugfix: players couldn't starve in 2.53 :(
935 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
936 root 1.152 - bugfix: spell effects like word of recall are removed on death.
937 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
938     were created outside a map.
939 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
940     (fixed by reversing the logic).
941 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
942 root 1.153 - bugfix: the random map generator no longer leaks key objects.
943 root 1.154 - bugfix: support random maps >127x127.
944 root 1.152 - (maps) fixed the death certificate system in nimbus.
945 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
946 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
947 root 1.147 - (arch) give ball lightning a real name.
948 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
949 root 1.155 - support cfpod in ex replies (client item tooltips).
950 root 1.143 - unapply item in range slow when readying a spell.
951 root 1.148 - bugfix: account for rounding errors in weight updates.
952 root 1.139 - remove synchronous mkdir in chargen_race_done.
953     - fix per-race starting maps.
954 root 1.142 - check hiscore on suicide and quit as well.
955 root 1.138 - tell players when they are starving.
956 root 1.133 - get rid of costly object_from_name conversion for altar effects.
957     - fix map difficulty calculation for generators.
958 root 1.146 - slightly more intelligent handling of "is_animated" flag.
959 root 1.149 - support no_drop map header flag (before it was only available internally).
960 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
961 root 1.133
962 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
963 root 1.119 - bugfix: custom skill settings were not saved by the server.
964     - bugfix: remove did not actually remove items from the inventory, leaving
965 root 1.116 ghost items.
966 root 1.119 - bugfix: properly update items identified on the ground.
967 root 1.120 - bugfix: use localtime_r in the logger thread.
968 root 1.122 - bugfix: player starvation will now give the correct kill reason.
969     - bugfix: archetype reloads could crash the server.
970 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
971 elmex 1.114 player is not logged in.
972 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
973 root 1.117 server startup.
974 root 1.128 - bugfix: fix the door surround check in the random map generator.
975     - (maps) fix heaven quest difficulty progression.
976     - (maps) fix some random map styles.
977     - dropping items a shop is not interested in won't sell them anymore.
978     - rods and horns with a too low maximum charge allow now at least one discharge.
979     - implement kill & death statistics.
980     - random map preparation is no longer synchronous.
981     - rewrite find_style in perl, no longer does synchronous I/O.
982     - improve random map specials placement.
983     - make the killer a real object pointer instead of a string, improved
984     kill reason messages.
985 root 1.117 - take advantage of new aio_close and aio_chmod.
986 root 1.128 - implement archetype::get, object::deep_clone and update callers.
987 root 1.125 - change_abil is much faster.
988 root 1.126 - update the floorbox more often to work around the reverses item order
989     display in clients.
990 root 1.125 - cleaned up object copying by encapsulating it to a single place.
991 root 1.126 - add hints to the invite messages.
992 root 1.127 - rewrote key<->value pair handling.
993 root 1.128 - use an independent random number generator for the random map generator.
994 elmex 1.113
995 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
996 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
997     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
998     - completely automate the weight handling, should fix all weight
999     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1000 root 1.103 - reloading archetypes while a user was in the character creation phase
1001     could crash the server.
1002 root 1.106 - fix a nontrivial number of cases of code commented similar
1003     to "is this really correct?", as many of those cases are now handles
1004     automatically by lower level code.
1005     - replace many ad-hoc checks for client visibility by object::visible_to,
1006     should result in broader applicability of functions using it.
1007 root 1.104 - merge items with different arch pointers refering to the same arch
1008     (due to archetype reloads).
1009 root 1.106 - refactored the object remove/insert functions and most related
1010     functions (decrease, split, merge_ob etc.).
1011 root 1.105 - make it compile better on freebsd (reported by pippijn).
1012 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1013 root 1.108 - fix the longstanding "container stays open" bug.
1014 root 1.107 - improved floorbox updating to be incremental and other protocol
1015     optimisations.
1016     - get rid of update_after_inventory_change and only do update stats
1017     for weight once/tick/player at max.
1018 root 1.109 - rewrite party commands, use party channel.
1019 root 1.103
1020 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1021 root 1.97 - properly link against libgthread as that is needed to make the slice
1022     allocator thread-safe.
1023 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1024     recommended configuration) (reported by Samuel Gondouin).
1025 root 1.94 - always put godgiven items into the player inventory, never any containers.
1026 root 1.92 - (maps, arch) the scorn go club was founded!
1027 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1028 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1029     became a real spell-class.
1030 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1031     - (arch) considerably strengthened spark shower and destruction.
1032     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1033     finally reloadable at runtime.
1034     - changed archetype loading algorithm to only require one pass and
1035     use delayed resolving of references.
1036 root 1.101 - examine command now uses the examine infobox.
1037 root 1.102 - implement an "incremental garbage collector" for archetypes.
1038 root 1.98 - enable slice allocator again.
1039 root 1.96 - implement optional free memory poisoning.
1040 root 1.91
1041 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1042 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1043 root 1.85 skill.
1044 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1045     names (also update all maps to use money instead of coins).
1046 root 1.78 - add uuid accessors to perl.
1047     - add coin names and archetype accessors to perl.
1048 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1049 root 1.78 - change perl extensions to not use hardcoded coins and values.
1050 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1051     and be more parsimonous of uuid usage by the exact value out on exit.
1052 root 1.86 - write log messages in another thread, removing another sync point.
1053     - support multi-line log messages in a nicer way.
1054 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1055 root 1.81 - fix a minor memleak in the random map generator.
1056     - some parts of the random map generator are not coroutine-safe,
1057     so only call it "single-threaded".
1058     - major cleanup of memory management in random map generator.
1059 root 1.87 - slight refactoring of the random map generator, faster too.
1060 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1061     bookkeeping bug.
1062 root 1.87 - work around "player is on active list" problem by deactivating player
1063     after loading.
1064 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1065     there have in fact been allocations.
1066 root 1.82 - fix object::insert to do as documented and insert into the env
1067     if necessary.
1068     - fix cf::map::unique_maps.
1069     - fix nrof overflow check in can_merge_slow.
1070     - fix converter code to handle >31 bit values.
1071 elmex 1.83 - added support for the player_sold flag
1072 root 1.84 - converters no longer accept unpaid items.
1073 root 1.88 - canonicalize random map meta files for better unification.
1074 root 1.77
1075 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1076 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1077     when mlockall has been used.
1078 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1079 root 1.72 - use separate thread for ticker timing (and more in the future).
1080     this greatly increases timing accuracy and gets rid of an enourmous
1081     number of gettimeofday calls.
1082 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1083 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1084 root 1.71
1085 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1086 root 1.68 - rebalanced default experience table to be more exponential
1087     and much easier up to level ~40, then moderately harder.
1088 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1089 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1090     - do not exit on reload/load errors but properly cleanup.
1091 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1092 root 1.66
1093 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1094 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1095     (this fixes the jeweler skill).
1096 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1097 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1098 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1099     it has reset, which is better than putting it on the savebed, also as
1100 root 1.321 proof that the player didn't use a savebed).
1101 root 1.59
1102 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1103 root 1.56 - work around perl bug in configure perl module version check.
1104 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1105 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1106 root 1.52 - fix a bug in animate_weapon, causing a crash.
1107 root 1.54 - no longer exit when a coroutine throws an exception.
1108 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1109 root 1.53 - fix the "<player> is nuts" message.
1110 root 1.58 - fix an exception at logout due to the json_coder being gone.
1111 root 1.43 - upgrade to EV version 2.0 API.
1112 root 1.47 - when players don't apply a savebed correctly but stand above one,
1113     do not move or kill them.
1114 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1115 root 1.43 - implement generic framework for server-side resource files.
1116     - implement resource file update event.
1117     - hook experience table update into the framework.
1118     - move jeweler.yaml to resources (arch/).
1119 root 1.44 - switch from Crossfire to Deliantra perl module.
1120     - implement json2json arch filter.
1121 root 1.45 - implement widget protocol version 2, support for ui templates.
1122 root 1.54 - mapinfo is now handled fully asynchronously.
1123 root 1.48 - ext/irc: also log irc messages.
1124 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1125 root 1.43
1126 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1127 elmex 1.41 - limited the number of items that can be picked up and dropped
1128 root 1.42 as temporary measurement against bad performance or dropping things
1129     (this lead to long freezes and triggered the watchdog).
1130 elmex 1.41 - improved the performance of the drop command a bit.
1131 root 1.38 - switch from Event to EV for higher performance, easier usage,
1132     less bugs...
1133 root 1.39 - updated to release version of the gnu affero license.
1134 root 1.38
1135 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1136 root 1.36 - more thoroughly rename the binaries, contact addresses.
1137     - update the copyrights.
1138 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1139     crashes.
1140 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1141     potentially causing crashes.
1142 root 1.35 - assign weapons on user load time, not login-time, avoiding
1143     crashes.
1144    
1145 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1146 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1147 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1148     in some of the maps.
1149 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1150     which is now trivial to do.
1151 root 1.33 - removed all traces of the old (and never working) plug-in interface
1152     (70kb code less on amd64).
1153 root 1.34 - improve/tune scheduling priorities.
1154     - fix some freezing bugs.
1155     - fix a memory corruption problem in dynbuf.printf.
1156     - use channels for chat and many informational commands.
1157     - improved the tutorial.
1158     - create missile is now fixed.
1159     - race fields must now contain archetypes.
1160     - jumping skill now works as advertised.
1161 root 1.31
1162 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1163 root 1.24 - relicense under the gnu affero license.
1164 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1165 root 1.24 - implement server-side framework for generic resources.
1166     - use resource framework for server-provided ambient
1167     music.
1168 root 1.27 - save object owners (players only atm).
1169 root 1.24 - replace limited sound api with server-provided sound effects.
1170     - new sc (sound control) protocol command.
1171     - improve fxix protocol to include types.
1172     - exactly fill tcp segments, if possible.
1173     - output-rate is now an upper limit, the server will automatically
1174     (and quite perfectly) adjust to the network conditions, ensuring
1175     low latency even during bulk transfers (music, images, sounds etc.).
1176     - implement server-side widgets (i.e. client widgets controlled
1177     in the server side). this will allow future expansion without
1178     having to upgrade clients.
1179     - implement a (artwork) world map with realtime player position
1180     tracking.
1181     - new and more efficient extcmd (server still supports old extcmd
1182     protocol).
1183 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1184     calcluation that could be easily exploited by users.
1185     - rebalanced diseases to spread more naturally/evenly.
1186     - completely asynchronous map loading even for tiled maps.
1187 root 1.24 - replace simple messaging protocol with channels carrying metadata
1188     (similar to message types, but more directed at the user).
1189     - reduce command processing latency by a whopping 120ms by
1190     reordering some processing steps inside the server. this directly
1191     reduces lag by 120ms.
1192     - actually send spell faces to the client.
1193 root 1.23 - implement player genders.
1194 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1195     otherwise return to savebed and possible kill if the log-out
1196     was for too long.
1197     - fast socket-dead detection (kick player after 8 seconds without ack).
1198     - greatly reduce the cpu time needed to draw maps _again_.
1199     - archetypes are now subclasses of objects.
1200     - rebalanced shop greed and approval functions to be more realistic
1201     (and likely match the actual intention).
1202 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1203     italic, gender-specific text, paragraphs etc.
1204 root 1.24 - implemented hint framework, players can opt to receive hints.
1205     - implemented (long) book framework, added some books from the cf wiki.
1206 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1207     protocol and is capable of transmitting generic meta information.
1208 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1209     - replace the nexus by a per-player tutorial map that teaches stuff
1210     better than the newbie house.
1211 root 1.18 - fix the magicmap colours.
1212 root 1.19 - optimise map update even more by removing unneeded code and checks.
1213     - decouple map and stats update from pl->ob and use pl->observe instead.
1214     - implement observe command.
1215 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1216     calls with a simple comparison.
1217     - fix a latent crossfire bug that could crash the server because the
1218     map refresh did not update the mapspace.
1219 root 1.24 - support custom keys for regions and maps, regions are now
1220     refcount-managed.
1221     - allow worldmap overlays anywhere in the 000..999 range.
1222     - new system to acquire time slices for background jobs, to reduce
1223     jitter.
1224 root 1.27 - semi-persistent object-referencing framework (currently only players
1225     supported).
1226 root 1.22 - dependency tracking for perl extensions.
1227 root 1.24 - new slag-ex extension for cleaning cauldrons.
1228     - fix invoke result processing.
1229     - there are even less i/o syncpoints in the server now.
1230 root 1.29 - added map-tags extension that scans all maps for object tags
1231     and records them in the database (not used yet).
1232 root 1.28 - metaserver 2 support.
1233 root 1.22 - many more bugfixes and minor optimisations.
1234 root 1.16
1235 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1236 root 1.14 - optimised event invocation (non-wanted events can now be
1237     skipped with 4-5 inlined instructions).
1238 root 1.12 - complete rewrite of town_portal: it now creates a portal
1239     to the "nearest" town only, travel is only possible
1240 root 1.13 to the town and back, anybody can use it (also removes
1241     one of the remaining syncpoints in the server).
1242 root 1.10 - complete rewrite of the range/attack skill slot system:
1243     there are now two slots, one for combat, one for ranged
1244     attacks.
1245     - introduce the concept of a current weapon (either a ranged
1246     or a combat weapon/skill/tool) and switch between them as
1247     needed.
1248     - rewrite bow code so bows get more useful: apply damage,
1249     attacktype and other stats to the arrows and treat
1250     bows as weapons. also rebalance the missile weapons skill
1251     so its damage increases with level.
1252     - rewrite the complete player speed logic: weapon_speed now
1253     works as documented and there are no unnatural speed boosts.
1254 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1255     installation, replacing the old collect scripts and
1256 root 1.9 simplying deployment by scaling and cutting faces as required.
1257     - simplify the map protocol extensively by taking advantage
1258     of missing bigfaces, speeding up map generation immensely.
1259 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1260     other archetypes.
1261     - rationalise archetype, region and treasurelist file format
1262     into a single file format and make them reloadable asynchronously.
1263 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1264     reloadable at runtime.
1265 root 1.6 - implement 64x64 faceset support.
1266     - implement fxixsx protocol that saves
1267     a lot of bandwidth over the old image/face/smooth packets
1268 root 1.11 and allows images > packetsize, incremental and background
1269     transfers.
1270 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1271     on a face basis as opposed to a mapspace basis.
1272 root 1.7 - the server can now rate-limit image uploads to not exceed
1273     a certain (client-configurable) speed while guarenteeing full
1274     freedom of movement.
1275 root 1.8 - implement new ex command to request item descriptions.
1276     - implement new msg command for in-game messages with meta
1277     information (using xml).
1278 root 1.9 - enforce utf-8 for all text messages.
1279 root 1.13 - added micropather (not used yet).
1280 root 1.6 - many, many bugfixes.
1281 root 1.1
1282 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1283 root 1.1 - make coroapi accessible to cf+.
1284     - moved map handling logic completely to perl
1285     - per player maps are now marked in the map
1286 root 1.2 - maps are saved completely differently now,
1287     and much more often.
1288 root 1.17 - rewrote map header parser and writer, to be much faster.
1289 pippijn 1.4 - maps and players are now (in the average case) loaded
1290 root 1.2 and saved completely asynchronously, I/O contention will no
1291     longer freeze the server.
1292 pippijn 1.4 - players and maps can be loaded anytime, without the player
1293 root 1.2 being logged in.
1294 root 1.1 - automatically generate method interfaces for perl from headers
1295     - unbundled freezethaw
1296     - mostly rewrote common/map.C
1297     - completely rewrite server/swap.C
1298     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1299     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1300     - better message for apply failures due to applymode
1301     - removed most all of the weather code
1302     - unified logging to stderr and file
1303     - too many minor changes to document
1304 root 1.615