ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.738
Committed: Fri Jul 2 17:18:04 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.737: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.732 TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21     TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 root 1.737 TODO: set flag when isolation remover needed, call finalise
23 root 1.724 - (maps) hopefully fix tobias' tower.
24     - (maps) hopefully fix healing potion vendor in arena entrance.
25 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
26 root 1.725 - creators no longer identify objects that shouldn't be identified
27     (such as money, which won't stack afterwards).
28 root 1.726 - use same default config in code as on gameserver.deliantra.net.
29 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
30 root 1.727 our parser.
31 root 1.731 - applying a glowing crystal now gives status messages.
32     - fix a memleak in the random map generator.
33     - rework the random map parameter passign a bit to be extendable.
34 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
35     also, improve the quality of the mazes (no longer will the edges
36     almost always form a passage) and add two new types - "rooms"
37     and "braided".
38 root 1.734 - (random maps) add new "cave" layout, which is much more ...
39     cave-like.
40 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
41     - rewrite layout management in the random map generator from the
42     ground up.
43 root 1.736 - fix bug in tausworthe rng initialisation.
44     - switched to the faster and hopefully better quality gfsr{24,55} random
45     number generator, the same algorithm that freeciv apparently uses.
46 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
47     memory and imho looks nicer.
48 root 1.724
49 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
50 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
51     now easily reachable, at a price.
52 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
53 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
54 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
55 elmex 1.630 (by Dustfinger).
56 root 1.681 - (maps) fixed bad floor tile in navar apartment.
57 elmex 1.573 - made (wizard) look_at show also uuids.
58     - added cf::object::find_object_uuid (::find_object already exists!).
59 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
60 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
61 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
62 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
63 elmex 1.568 - (arch) made the hill giants loose more body parts.
64 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
65 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
66     and made them a bit more expensive.
67 root 1.633 - (maps) add more glory hole treasure styles.
68 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
69     in a select number of mlab maps.
70 root 1.667 - (maps) the library should be less of a death trap now.
71     - (maps) exits no longer point to auto-apply exits, most affected
72     maps now have proper doors or a similar solution.
73 root 1.682 - (arch) jumping skill has now physical attacktype.
74 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
75 root 1.691 - enter_map did not normalise the map coordinates when the destination
76     space is blocked, causing badness and freezes for the player.
77 root 1.685 - when applying containers, server checks for the key on activate
78     and also allows players to unapply active containers they don't have
79     a key for.
80 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
81     races files to arch, where they belong (exp_table is no longer in
82     confdir but in datadir now!).
83 root 1.677 - jeweler and sound config files are now normal datafiles as well.
84     - quit_character was causing a runtime exception, causing it to not
85 root 1.672 work since 2.93.
86 root 1.671 - entering a map will now respect move_on and other effects,
87     except for auto-apply exits :/
88 root 1.660 - only talk to the items on the nearest mapspace, or, of there
89     are none, to the player, not ALL items in vicinity.
90 root 1.625 - do not update the floorbox while running, to avoid big item
91     updates that cost network bandwidth and processing power.
92 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
93     caused overflows causing monsters to become living deads.
94 root 1.619 - unapply weapons and armour before trying to improve it.
95 root 1.588 - teach the random map generator the ability to read ".rmg" files
96     that specify which actual style map to generate, and use it for
97     the default decorstyle to avoid inappropriate maps to be used.
98 root 1.639 - support (with some limitations) multiple different skills with the
99     same subtype.
100 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
101     so nekosan could end up beign saved AND escaped to another map.
102 root 1.636 - show invisible no longer makes magic mouths visible.
103 root 1.583 - move_type changes (spells, skills etc.) now will correctly
104     take move_on/move_off into account (e.g. buttons).
105 root 1.582 - display (exit) or (random map) in client for those objects.
106 root 1.606 - removed (useless) spell damage columns from spell info and replace
107 root 1.578 it by effective casting level - clients > 2.10 required to display
108     properly.
109 elmex 1.565 - building of levers/doors works again for all kinds of floors.
110 elmex 1.563 - the player can now withdraw and deposit all the available money.
111 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
112     steinwandstadt/celvear.
113 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
114 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
115     mostly based on the spell's level in the spellbook.
116 root 1.718 - the music scheduler did not properly send new music on region
117     changes.
118 root 1.669 - (maps) fix some map regions and the region tree.
119     - the server will now be more picky when parsing the regions file.
120 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
121 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
122 root 1.566 clients.
123 root 1.690 - follow has been rewritten to be, hopefully, more robust.
124     - follow mode will not be aborted when the follower tries to move.
125 root 1.566 - tcp.ext didn't unbind in reloads.
126     - map-tags.ext didn't properly close the database on reloads.
127 root 1.567 - cfutil skips .-directories when scanning.
128 root 1.571 - build.ext prevents players from building on other player's maps.
129     - rent.ext allows the dm to enter anytime.
130     - NPC_Dialogue adds a new predefined variable, $map.
131     - new "build" event hook.
132 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
133 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
134 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
135     them on loading, for old playerfiles and maps.
136 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
137     would be handled differently nowadays anyway.
138 root 1.584 - random map .meta were not being expired at all.
139 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
140 root 1.586 - update to automake 1.10.
141 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
142     require level 4 anymore.
143 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
144 root 1.590 - monsters now rotate through all skills (in chosen_skill).
145 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
146 root 1.661 - detect/sense curse/magic will no longer work on items that don't
147     need identify.
148 elmex 1.593 - added detect mineral vein spell.
149 root 1.592 - support "wall overlays" in the random map generator - not very generic,
150     used by minable veins.
151 elmex 1.594 - (maps) relocated jeweler town to another directoy.
152 root 1.603 - (arch) implement mining pickaxes and mining skill.
153 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
154 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
155 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
156     of the output is only 1/5th (instead of 1/3rd) of ring level.
157 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
158     generated ring/amulet.
159 root 1.601 - generate most constants for perl automatically.
160 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
161     - when player dies, restore his food to at least 200.
162 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
163 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
164 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
165 root 1.600 - the singing skill actually respects the direction now.
166     - oratory and singing now require a direction.
167 root 1.603 - use_skill now requires that you can actually apply the skill tool.
168 root 1.604 - do not invoke perl on every user command anymore by providing
169 root 1.655 a command and an unknown_command event.
170 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
171     perl to C++, for speed reasons (basically undo patchset 1304).
172     - add a client_destroy event, so we don't have to hook the
173     attachable destroy event (which is called much more often).
174 root 1.606 - removed (unused) FLOOR object type.
175 root 1.607 - fix errornous change_abil messages for rods (and other types).
176 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
177     all into server/commands.C.
178 root 1.609 - save and restore combat/ranged/current slot for players.
179 root 1.610 - the server now batches item's face/fx commands, as opposed
180     to sending one fx per item - helps mostly at connect and
181     with floorbox updates.
182 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
183 root 1.614 - the random map generator now supports selecting difficult for
184     more style categories than just monsters (all except fountains
185     apparently).
186 root 1.617 - object serialiser no longer creates empty "owner" references.
187 root 1.620 - make sure failed castings take some time, too, to avoid being
188     smitten by your god.
189     - many more failmsgs and help texts.
190 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
191 root 1.623 - stop thrown objects when their speed goes too low.
192 root 1.624 - log the number of unique logins seen every minute in a compact
193     format (for statistics).
194 root 1.626 - do not send delitem for players.
195 root 1.627 - support static scalar data members properly in genacc now.
196     - implement "simple" freelist management for objects.
197 root 1.628 - recycle object counts now - to support longer uptimes.
198 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
199     function (and yes, 666 is exact!).
200     - random map generator results should now be fully repeatable.
201 elmex 1.635 - fixed possible crash bug in build code.
202 root 1.638 - rename find_marked_object to ->mark and speed up.
203 root 1.640 - player movers properly destroy themselves when used up, instead
204     of leaking.
205 root 1.642 - do not show msg for unidentified objects that need identification.
206 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
207 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
208     next_line method.
209 root 1.646 - use nicer file format for exp_table and attackmess
210     (more like other resource files).
211     - make parse errors during server startup fatal.
212 root 1.652 - properly initialise all maptile values in constructor.
213     - improved {link} map.
214 root 1.655 - optional unloadable extensions will not lead to an endless loop.
215 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
216 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
217 elmex 1.664 - building listening books is possible again.
218     - (maps, arch) added archetype for building instructions and replaced
219     the copies of the instructions in the maps with it.
220 elmex 1.666 - (arch) made the spark shower spell available in shops.
221 root 1.670 - don't create a second LOGIN event on character creation.
222 root 1.674 - correctly generate "You paid xyz" message in shops.
223 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
224 elmex 1.710 - added a 'password' command, to let DMs change the password of players
225     more conveniently.
226 root 1.680 - correctly save shopitems string, to avoid parse error when reading
227     saved maps.
228     - logging now differentiates between logging levels better.
229 root 1.684 - speed up get_typedata.
230 root 1.689 - fix deadlock problem during server shutdown/reload.
231 root 1.692 - make ext/checkrusage "more" non-blocking.
232     - use common::sense for extensions.
233     - work around a 50.10.0 utf8 caching bug.
234 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
235     "no relation to target" bugs.
236 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
237     modules being loaded from the mainloop, pre-load some more
238     core modules so perl doesn't do it later on.
239 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
240     compiling regexes.
241 root 1.701 - make exp_table and materials file reloadable.
242 root 1.702 - made reload_config non-blocking.
243 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
244     causing server freezes.
245 root 1.704 - store unhashed password, to prepare for safer authentication.
246 root 1.707 - do not log connections from the local host, to help a local
247     watchdog.
248 root 1.714 - fix summon freeze at map borders.
249 root 1.717 - support @group syntax and music config file for music face lists.
250     - run post_init jobs in parallel, they might do I/O.
251 root 1.722 - avoid apply conversion for converters.
252 root 1.562
253 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
254 root 1.558 - (maps) fix travel to valdor and back.
255 root 1.545 - do no longer by default eval map cod ein safe compartments
256     (this can be re-enabled using the safe_eval config option).
257 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
258     in lorak.
259 root 1.559 - fix data corruption issues caused by recursive calls to
260     unordered_mapwalk - now every caller must provide its own
261     buffer.
262 root 1.538 - (maps) improve tindervale maps slightly.
263 root 1.544 - (arch) considerably decrease slag ex price.
264 root 1.540 - (arch) fix filth archetype.
265 root 1.556 - extension dependency resolve was completely broken.
266 root 1.544 - multipart objects would cause save_throw_object to crash - it
267     now acts on the head only.
268 root 1.541 - do not try to connect to an irc server unless explicitly configured.
269 root 1.542 - do not expect decltype() to be available in gcc 4.4.
270 elmex 1.543 - extended the safe perl environment by loops.
271 root 1.547 - (arch) fix "armless cook" facings.
272     - the "experience table" resource item did not have a proper
273     hash associated with it, so updates could not be detected.
274 elmex 1.550 - fixed poison traps in doors.
275 root 1.548 - player->killer_name did not properly flag the name as unicode.
276 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
277     and provide a non-destructive SvPVutf8 variant.
278 root 1.554 - do not allow dragon players to change their title via the settings.
279 elmex 1.552 - ratelimited jeweler skill nugget conversion.
280 root 1.551 - under high load, the server stopped swapping out to make
281     the server more responsive, but making it impossible to reduce
282     the load by... swapping out. slot queuing will now always make
283     some progress.
284     - improve the quality of the load-avg calculation.
285 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
286 root 1.556 - don't fail to write the runtime file if the temporary already exists.
287 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
288     player now.
289 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
290     timestamp and use a tab in the client to increase awareness.
291 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
292     setflag 0 is possible.
293 root 1.560 - make install now deletes old extensions, to ease upgrades in the
294     deliantra vm.
295 root 1.538
296 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
297 root 1.532 - the destruction spell could/would corrupt server memory quite often.
298 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
299     disk, not when it already was in memory.
300 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
301     avoiding livelock during high-load emergency saves.
302 root 1.530 - logging in did not properly unapply all skills.
303 root 1.531 - (maps) make the invite quest marking much more obvious.
304 root 1.533 - (arch) fix warrior archetype names.
305 root 1.532 - map prefetching never prefetch upwards.
306 root 1.534 - wizpass no longer makes you non-blocking.
307 root 1.536 - (maps) add light to some of the special maps, add troll
308     map.
309 root 1.530
310 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
311 root 1.515 - (maps) add gorokh_final mapset from crossfire.
312 root 1.516 - (maps) block most vault-type mlab locations, open up
313     imperial converters for anybody to use.
314 root 1.519 - (maps, arch) replace all permanent stat potions by random
315     variants.
316 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
317 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
318     real player object on player changes.
319 root 1.522 - diseases and maybe other things could sometimes reduce the speed
320     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
321     much grief.
322 root 1.523 - speed_left randomisation was, apparently, totally broken.
323     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
324     of the speed slot internally and in map save files. among other
325     things, this gets rid of all the abs (speed) calls.
326     - reduce map file save files by using abridged keywords aliases.
327 root 1.494 - shop specialisation calculation was totally broken.
328 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
329     now enforced.
330 root 1.498 - fix magic mapping, which only worked for inate spell casting.
331 root 1.495 - godgiven items will now be explicitly described as such.
332 root 1.524 - (arch) dded a quiver of bolts.
333 root 1.504 - materialnames would change "randomly" on every load, only
334     set the material when the materialname was not set before.
335 root 1.497 - balancing change, halve rod recharge speed (instead
336     of 4.8s, the standard rods now recharge in ~10s. not a solution,
337     but still.
338 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
339 root 1.509 the costly flag-checking loop in most cases and using a simple
340     repeat-cache for speed_left.
341 root 1.507 - always delay stats update for players on insert/remove till
342     next tick/command, which saves a lot of cpu cycles on drop/take.
343 root 1.514 - add hint about havign to run to attach unaggressive npcs.
344 root 1.494 - pet monster level was not displayed correctly in "showpets index".
345     - clean up floating point conversions and many similar nitpicks.
346 root 1.502 - fix hanuk altar.
347 root 1.504 - overhaul material system to be much faster, and having less bugs, but
348     still having a lot of cruft :/.
349 root 1.502 - add marble shop floor.
350 root 1.494 - move gcc specifics to new file include/compiler.h.
351     - unrecognised cfpod directives could cause undefined behaviour.
352 root 1.505 - added boes' marble shop to steinwandstadt.
353 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
354     - optimise mapspace updates.
355     - cache volume/items per mapspace.
356 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
357     decrease).
358 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
359     have led to weird item multiplications.
360 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
361 elmex 1.501 - fixed crash bug in learn_spell command.
362 elmex 1.634 - enhanced output of the mapinfo command.
363 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
364 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
365     from perl to c++.
366 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
367     and use it in some "inner" loops.
368 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
369 elmex 1.511 - fixed jeweler experience output to not be floating point.
370 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
371 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
372 root 1.518 - try to prefetch memory inside process_objects, which can give
373     enourmous speed gains.
374     - make some small optimisation to the process_objects loop.
375 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
376     handling different chksum lengths.
377     - check for hash collisions in cfutil.
378     - reduce face checksum size from 6 to 4 bytes.
379 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
380 root 1.523 - removed weather-specific attributes.
381     - fixed genkeywords dependency.
382     - do not clear "randomitems" slot for world underlays.
383     - use "sl" as short-hand for speed_left in save-files, just to make them
384     smaller.
385 root 1.517 - in general, don't crash on value-less resource file lines
386     anymore, due to get_str never returning a 0-pointer.
387 elmex 1.521 - code cleanup in move_symptom.
388 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
389 root 1.494
390 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
391 root 1.481 - some Andrew Madloch wanted, despite being specifically told
392     multiple times that the Deliantra parts additions are under AGPL,
393 root 1.487 lock up the source code of the server within his company.
394 root 1.481 some reorganisations have been done to the sourcecode to make
395     it clearer that this violates the Affero GPL. Help to keep
396     Deliantra free software even for the coming generations
397     and be wary of the promises of Andrew Madloch, he has nothing
398 root 1.487 good in mind for free software.
399 root 1.480 - clarify which files of the server are 100% AGPL.
400 root 1.481 - minor reorganisation, move some GPL code into other files.
401 root 1.483 - implement viewpoint (which is like observe, but only for the map,
402     not stats etc.).
403 root 1.484 - replace magic mapping overlay by a flying bird exposing area
404     on the worldmap (ext/magic_mapping.ext).
405 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
406     - @find results in npc dialogue is now stored in $find.
407 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
408 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
409 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
410     dm instead.
411 root 1.456 - (maps) add town portal to celvear.
412 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
413     mapsets from crossfire, together with associated archetypes.
414 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
415     - (maps) define a new whalingoutpost region.
416 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
417     and most archetypes that go with them (without stoning and swallow effects),
418     casino tokens and stock certificates are also missing.
419 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
420     and santo dominion.
421 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
422     to go with them. also adjusted archetypes to be more korrekt "gotisch".
423 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
424 root 1.460 - properly close client-side dialogue when the player is teleported away.
425 root 1.459 - map-tags did not properly close it's database tables or wait
426     for a quiescent state, causing memory corruption on reload.
427 root 1.454 - support "stat.xyz" accessor in match expressions.
428 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
429 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
430     fixes long answers from npc dialogue).
431 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
432 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
433     and to not add a "put your code here" force needlessly.
434 root 1.463 - (arch) fix or improve many plurals.
435 root 1.465 - markers do no longer add a force if the slaying field is unset.
436 root 1.466 - sped up search-items implementation, but it's still horrible.
437 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
438 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
439     used to reogianise the illogical arch tree a bit.
440 root 1.479 - (maps) import most map names from crossfire.
441 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
442 root 1.483 - fly_high movement gives better los, ignoring blocksview.
443 root 1.488 - the addexp command should now honour skill names with spaces.
444 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
445 root 1.491 - (arch) added many more buildable marble floors.
446 root 1.490 - major namespace cleanup: save 45kb by making functions static
447     that were unnecessarily global.
448 root 1.452
449 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
450 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
451 root 1.451 - fix a memory buffer overflow in the book code.
452 root 1.429 - add @check, @find npc dialogue commands.
453     - (maps) add a number of town interiors.
454 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
455 root 1.451 - (maps) add celvear area from cfextended.
456 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
457     - (server,maps) fix bug causing some library books not to be chained down,
458     cause Scorn/Navar libraries not to have inscribable books.
459 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
460 sf-marcmagus 1.433 inappropriate item power.
461 root 1.448 - (maps) fix intwell balancing issue.
462 root 1.437 - improve the look of generated books.
463 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
464     - fix bug where players could bypass no_drop by putting items in containers.
465 root 1.430 - consecutive commands arriving at the same time in the server would be
466     corrupted if the length was >255.
467 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
468 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
469     and perl.
470 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
471     functionality (and more) inside the same object using the match expressions.
472     - create simpler match expression compiles in many common cases.
473 root 1.439 - reduce object size by removing obsolete "seen_by" member.
474 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
475     of the new dynbuf::splice function (which gave an unexpected net win
476     in code size...).
477 root 1.442 - the server will no longer complain (and subtly fail) when an object
478     being removed from a map causes another object to get removed.
479 root 1.441 - banish strncpy from the server, speed up and simplify sending item
480     descriptions to the client considerably.
481 root 1.442 - add new "in head" set modifier for matches.
482     - new BLOCKED_MOVE event added.
483     - mapscript archetype now has activate_on_xxx true by default, as similar
484     connected elements.
485 root 1.448 - (maps) imported all styles from cfextended except
486 root 1.444 floorstyles/land_plots and monsterstyles.
487 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
488 root 1.446 - don't crash when treasure lists are empty / supply new empty
489     treasurelist for randomitems when none can be found.
490     - implement cf::map::static_maps and use it in map-tags.ext.
491 root 1.449 - fix a bug in map-tag scanning when moving tags.
492 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
493     for a reaction.
494 root 1.447 - implement new "loadall" map loading command, purely for debugging.
495 root 1.429
496 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
497 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
498     but not horns (to make them more useful for content-creators).
499 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
500     2) it skipped spell effects and 3) it didn't handle the case where
501     and object was destroyed while iterating over it correctly. all this
502     allowed players to sometimes walk onto spaces they should not be able to
503     walk on.
504 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
505 root 1.399 - examining an object now dumps the serialised object form when the user
506 root 1.404 is a wizard (wizlook).
507 root 1.421 - altars no longer accept unpaid items.
508 root 1.411 - party spells didn't work all that well.
509 root 1.424 - added complex object matching framework (cf::match), and make altars
510     and pedestals use it.
511 root 1.425 - identified skill-tools show what skill they grant.
512 root 1.399 - display the duration of change_ability spells when examining them
513     (missing: protection spells, but they are a hack...).
514 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
515     adding more variety to the different mushrooms.
516 root 1.398 - fix a minor cfpod formatting bug.
517 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
518     the hintmode setting on the settings page.
519 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
520 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
521 root 1.399 - enable the object loader to also dump archetypes.
522 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
523 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
524 root 1.402 - force the initial face when loading an object that is time-animated
525     or a monster, so it does not have to be specified anymore.
526 root 1.403 - fix a bug where recasting an ability changing spell could shorten
527     its remaining duration.
528 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
529 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
530 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
531     up splay operations as well.
532 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
533 root 1.412 - implement introspection data for C++ classes (%REFLECT).
534 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
535 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
536 root 1.419 - fix transmutation alchemy.
537 root 1.424 - speed up many frequently-invoked C->perl callbacks.
538 root 1.419 - added complex object matching framework, to be used in altars and the like.
539 root 1.426 - switch to YAML::XS from YAML.
540 root 1.396
541 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
542 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
543     that ultimately was not helpful to catch it :)
544 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
545     all callers to use either one or the other, as appropriate. This
546     fixes the (rather fragile) light spell, maybe others.
547     - fixed an overflow and exploit in the bank/payment code.
548     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
549 elmex 1.384 to explain the skill a bit more.
550 root 1.389 - removed a buggy check for zero attacktype. So that we might find
551 elmex 1.388 the real bugs in the archs/maps/objects.
552 elmex 1.394 - Fixed enabling torches with lighters.
553 elmex 1.387 - (maps) Added Heaven Town region.
554     - (arch+maps) Fixed & normalized warriors on map
555     /quests/peterm/CTower/Barracks.
556 root 1.392 - fix the light spell (and possibly diseases and other lights).
557 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
558 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
559     a long time ago, and similar cases are still to be found in the maps.
560     - make the socket_timeout configurable in the code (but not yet for users).
561 root 1.393 - earth wall health bar is now correct.
562 elmex 1.384
563 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
564 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
565     freeze with IO::AIO anymore due this change.
566 root 1.364 - avoid a crash when a player tries to apply a lighter.
567 root 1.376 - allow a spell argument for dimension door.
568 root 1.362 - move shop item listing and some otherstuff into the info tab.
569 root 1.360 - avoid crashes when non-players cast party spells.
570 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
571 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
572     - small improvement of the number of potions in shops
573     (by Job Vranish).
574     - added a few party spells (by Job Vranish).
575 root 1.362 - use a common message dynbuf.
576 root 1.364 - destroying tear down objects will now use the full hp range
577     for animation and will only destroy/lastframe when hp < 0.
578     - allow monsters to use earth to dust.
579     - use manhattan distance for get_rangevector_from_mapcoord, just as
580     in get_rangevector.
581     - los updates now correctly take tiled maps into account.
582     - do los updates even on maps without darkness.
583 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
584 root 1.375 - upgrade to IO::AIO 3.21.
585 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
586 elmex 1.373 - properly catching exceptions from callback in irc.ext.
587 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
588 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
589 elmex 1.368 - (arch) added hint about usage to Slag Ex.
590 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
591     like the rest.
592 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
593 root 1.378 - (arch+maps) added rate limited converter and adjusted
594     /elmex/mana_fountain.
595     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
596     - reduce size of casting_time, move_status, attack_movement,
597     last_heal and last_sp slots, squeezing some more space out of struct
598 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
599     anywhere.
600 root 1.358
601 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
602     - fixed bug in alchemy, where finding the right object for enhancements
603     didn't work.
604 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
605     effects (w.r.t. put_more) per mapspace, to give the server a chance
606     to survive a hundred deathsheads.
607 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
608     disastrous bug of unfortunately unknown proportions...
609 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
610 root 1.343 - use gender-neutral place descriptions for invite.
611 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
612     Thanks go to Lisa Larsen!
613 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
614     anymore).
615 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
616 root 1.345 - use better dependency tracking for include/keyword.h.
617 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
618     so it is possible to invite somebody out of some stck-till-death traps,
619 root 1.346 or simply to commit suicide.
620 root 1.352 - replace the "ignoring delayed commands" message by something more useful
621     (cf. cunning gnome freezeing issue).
622 elmex 1.349 - various fixes for weapon improvements.
623 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
624 root 1.353 - support T and G sequences in cfpod.
625 root 1.343
626 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
627 root 1.339 - convert me command from per-map to chat, which makes more sense, also
628     document it.
629 elmex 1.336 - more than one spellbooks of same class can now be given
630     in class selection.
631 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
632     spell rebalancements.
633 elmex 1.338 - the IRC gateway filters IRC colors now.
634 elmex 1.336
635 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
636 root 1.331 - (arch) fix quiver of Holding Bolts.
637 root 1.332 - applying unpaid items will now examine them.
638 root 1.330 - add "What" column to body command, showing items in that slot.
639 elmex 1.329 - redesigned and rebalanced lamps and torches.
640 root 1.330 - add "..." to item names that have been shortened.
641     - fixed "assign" function that squeezes strings into fixed length.
642 elmex 1.333 - add cursed effect to lamps and (some) torches.
643 elmex 1.334 - fixed bad assigned crafting skills and their tools.
644 root 1.312
645 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
646 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
647 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
648 root 1.312 - make monster smell logic dependent on their wisdom stat.
649 root 1.324 - put the death reason into a separate tab.
650     - converted "connected" slot to string, cleanly got rid of some ugly
651     hacks such as the path_attuned hack.
652 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
653     - replace one-at-a-time hash by faster than smaller FNV-1a hash
654     when hashing strings.
655 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
656 elmex 1.320 whether the right cauldron is used.
657 root 1.313 - considerably optimise shared string implementation by
658 root 1.316 making its null value a compiletime constant.
659 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
660     as well as using shstr_cmp to pass shared stringsa round efficiently,
661     for lots of code size savings.
662 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
663     they are sleeping: generators now check for the sleeping flag.
664 root 1.318 - tell gcc not to excessively inline some perl interface functions.
665 root 1.322 - remove marking rune length limit.
666 root 1.323 - fix formatting of cfpod when a verbatim block was following
667     a single newline.
668     - move resistances, statistics and showpets command output into tabs.
669 root 1.326 - implement map scripts that can replace the boulder logic without
670     having to write extensions.
671 root 1.310
672 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
673 root 1.302 - fix a longstanding bug that teared multipart monsters
674     at map boundaries apart.
675 root 1.292 - temporarily make permanently invisible player visible when
676     he/she makes noise.
677 root 1.284 - fix being able to see through walls a bit.
678 root 1.303 - improve look at output.
679 root 1.285 - completely replaced the line of sight algorithm with a variant
680     of spiral fov capable of visibility grades and arbitrary
681     shadow angles, that uses less memory and less code.
682     - the new los code supports arbitrary map rectangles and loosens
683 root 1.310 other restrictions of the old code, supporting further optimisations.
684     - update los if blocksview-objects are inserted in a map, not just when
685 root 1.287 removed (e.g. for summon fog).
686 root 1.303 - permanent invisibility doesn't make immune against making noise:
687     implement a noise system that allows monsters to locate the player
688     when he/she makes noise.
689     - implement a primitive smell system that monsters can use to track
690     players.
691 elmex 1.288 - create bomb now also works when casted by door traps.
692 elmex 1.290 - (arch) new torch graphics.
693 root 1.289 - (maps) considerably soften the subway spider.
694 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
695     the guards from being killed by players.
696 root 1.310 - (maps) lots of tweaks in and around scorn.
697     - (maps) use special non-blocksview jungle, mountain and
698     darkforest freely on the worldmap, to get gradual sight obstacles
699     instead of total blackout in those areas.
700 root 1.289 - no maximum darkness for outdoor maps anymore.
701 root 1.291 - add more hints, fix some messages.
702 root 1.292 - fix a bug: firing rods should tell you something about them.
703     - make light additive even within players.
704 root 1.293 - darken xrays effect a bit.
705     - improve handling of los changes when inserting or removing
706     objects, not perfect yet.
707     - make map darkness signed (formerly unsigned) to allow
708 root 1.294 ambient lighting and centrally manage darkness as an offset.
709     - revamped, fixed and documented the server calendrics, also
710     tell users the current time and data, to improve awareness.
711     - implement proper wizlook flag and handling of wizlook, instead
712     of dumbly just clearing los once.
713 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
714     and has a smaller runtime variance.
715 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
716     making them actually useful.
717     - see_in_dark now increases the viewing radius by 3.
718 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
719     speedup, as well as in many other places.
720 root 1.299 - remove support for extended map infos - these are not used
721     by the deliantra client and removing them gives us a 10% speedup
722     when sending map changes.
723 root 1.300 - remove most gcfclient and other client bug workarounds, as well
724     as now obsolete protocol versions, simplying the code.
725 root 1.301 - optimise and simplify generation of random numbers.
726 root 1.303 - correctly provide a non-zero default density for materials, to
727     avoid crashes, fix other bugs in the material handling code.
728     - fix volume calculations.
729     - fix cfpod parsing when multiple verbatim blocks were separated by
730     newlines.
731 root 1.305 - increase monster detection radius from wis/5 to wis/3.
732 root 1.306 - remove old pickup modes.
733     - remove obsolete disarm and search commands (search wasn't working
734     anyways).
735 root 1.308 - fix a crash when an npc applied a sign.
736 root 1.284
737 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
738 root 1.283 - this release is assumed to be very stable.
739     - (maps) radically redesigned and improved tutorial.
740 root 1.280 - directional casting no longer immediately removes the invisible effect.
741 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
742 root 1.272 - fix overflow in lighting calculations.
743     - negative glow radii can no longer cause total darkness.
744 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
745     only maximally-lit ones.
746 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
747     - swashbucklers got the oratory skill now.
748 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
749 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
750 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
751 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
752     (which was probably broken, too).
753 root 1.281 - support negative glow radii during daytime, too.
754     - use circular, not rectangular, viewing area.
755     - use minimum viewing distance of 2 in outdoor maps.
756     - negative glow is stronger than viewing area or lamps.
757 root 1.283 - (arch) new darkness spell face.
758 root 1.272
759 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
760     - (maps) completely redesigned scorn.
761 root 1.269 - "cast light" now works on oneself.
762 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
763     negative glow radii again (they were totally broken before).
764 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
765 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
766 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
767 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
768 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
769     back to the player.
770 root 1.251 - attuned/repell and spell base level system reworked.
771 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
772 root 1.247 be less erratic now.
773 root 1.248 - refuse to write the uuid file if the uuid is zero
774     (to avoid writing it in early crashes).
775 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
776     - speed up emergency_save by not syncing every file separately.
777     - no longer reattach perl to every object on reload, it's slow, and no longer
778     necessary since we don't nuke stashes anymore.
779     - do not bootstrap perl from the commandline args, use separate eval for
780     better error reporting.
781 root 1.259 - fix a crash when pushing cone spells met ice attacks.
782 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
783 root 1.255 - speed up map refresh in server a bit.
784 elmex 1.258 - refactored drop code and fixed some programming errors in it.
785 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
786 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
787 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
788     as the current weight of the inventory.
789 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
790     dragonfire has been introduced for the non-dragon players.
791 root 1.265 - remove unused "tooltype", "start_holding" object slots.
792     - change "weapontype" object slot to uint8.
793     - convert "hide" object slot into flag.
794     - reorder object members for better locality of reference and codesize
795     decrease.
796 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
797 root 1.267 - fix a crash when no skill could be found when killing amonster.
798 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
799     every completed aio operation.
800 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
801     and update mapspaces if necessary.
802 root 1.246
803 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
804 root 1.241 - removed all command line parsing, only env variables are supported
805     anymore.
806 root 1.239 - region-specific monsters will now once more be on the worldmap.
807 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
808 root 1.225 would grow out of bounds.
809 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
810 root 1.222 - fixed a double-escaping bug in the pod-parser.
811     - rewrote the cfpod parser in C++.
812     - hintmode moved to C++, players need to re-set their hintmode if
813     they dislike "show".
814 root 1.231 - fix RIP inscription.
815 root 1.239 - bump login name length from 18 to 20 char max.
816 root 1.231 - correctly support gender in emotes.
817     - correctly support gender in the death messages.
818     - correctly generate death messages for players only when they really die,
819     with increased information.
820 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
821     and data corruption (but apparently was never triggered).
822 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
823 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
824     data corruption bug.
825 root 1.223 - tweak coredumping/monitoring a bit.
826 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
827 root 1.227 - do not crash in the loader when an inventory object could not be loaded
828     (from a corrupted file).
829 root 1.241 - redid skills command to send output to proper channel.
830 root 1.233 - object->map is no longer refcounting.
831 root 1.228 - add FLAG_DEBUG for internal debugging.
832 root 1.231 - add NDI_VERBATIM flag to send_msg.
833 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
834 root 1.240 - player->exists is no longer a sync_job.
835 root 1.233 - split login.ext's player scheduler into
836     it's own player-scheduler.ext extension.
837 root 1.222
838 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
839 root 1.212 - require perl 5.10.
840 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
841 root 1.204 - swap player and observed count's on the map when observing.
842 root 1.205 - add (mostly untested) mapspace perl class and accessors.
843 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
844 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
845     could be found.
846 root 1.208 - pits now have a configurable "random spread" range and default
847 root 1.213 to a radius of two now.
848 root 1.212 - rewrite pay_player_arch.
849     - use a more stable perl_reload implementation.
850     - do not use Symbol::delete_package (causes crashes after perl-reload),
851     use our own, safer, clear_package instead.
852     - when asynchronously dumping core, close all file handles to allow
853     the server to restart concurrently.
854 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
855     sequences, without double-encoding. it should be faster, too.
856     - the above fixes wrong display of help tetx and many other issues.
857 root 1.216 - use lzf and frag packets for large messages for clients supporting them
858 root 1.218 (0.9976+), use it for long books and other messages.
859 root 1.210 - eradicate listen command and corresponding code.
860 root 1.211 - eradicate logs command.
861 root 1.218 - let the client log into the server log, used for crash backtraces.
862 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
863     old style spell objects with the spell magic bullet.
864 root 1.220 - (arch) fixed skill less rods in the archetypes
865 root 1.204
866 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
867 elmex 1.197 - made jeweler workbench larger and some other minor map
868     changes in jeweler town.
869 root 1.196 - fixed wrong item handling in jeweler skill code.
870 root 1.198 - (arch) use a special "key_random_map" for random map keys
871     that are used up.
872 root 1.199 - fix a crash when the player who was observed has logged out long
873     enough for his region/map to be gone.
874 root 1.200 - port to g++-4.3's incompatible tr1 changes.
875 root 1.201 - add some missing dependencies.
876 root 1.203 - log to /var/log/deliantra/ by default.
877     - hack observe code to enable smooth movmenet when observing.
878 elmex 1.195
879 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
880 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
881 root 1.179 - correctly move gsay to the party channel.
882 root 1.178 - fix a crash when animate weapon was used in some areas.
883 elmex 1.177 - fixed unnecessary identification of by converters created objects.
884 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
885     with NPCs.
886 elmex 1.175 - (arch) dragon scales got proper type now
887 root 1.193 - object::decrease would sometimes cause container weights to
888     be wrong, this has been fixed.
889 root 1.194 - do not send time updates for newly-seen items.
890 root 1.185 - thawing an icecube will once more drop its contents to the ground.
891 root 1.183 - fix cone spells etc. going through walls sometimes.
892 root 1.186 - fix a weight update bug that sometimes left containers
893     with wrong weights.
894 root 1.194 - added auto_apply event and extension for shop tiles.
895 root 1.172 - work around get_map_flags invoking perl and switching the stack.
896     - make sure the map is loaded when using a town portal return.
897 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
898     where healing spells didn't cost any grace.
899 root 1.173 - fix starvation kill reason.
900 root 1.174 - fix pk killer name message.
901 root 1.189 - don't let people apply signs with @match.
902 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
903     what seems to be the biggets memleak in the server).
904 elmex 1.171
905 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
906 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
907     - use anyevent to manage listen ports (this enables IPv6 support).
908 root 1.167 - server supports ipv6 client connections now.
909 root 1.168 - use newly-available Coro::AnyEvent.
910 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
911     to let it handle AIO requests.
912 root 1.167
913 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
914 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
915     processing considerably (especially in the client) and reduces data transfers
916     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
917 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
918     - (map) fixed npc dialogue in pup_land/s_f/special.
919     - bugfix: fix a crash when a player casts a swarm spell and then logs out
920     (swarm spells now stay in the player's inventory).
921 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
922 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
923     archetype *archname* (chairs of different facings were merged).
924     - bugfix: fix a potential crash issue in find_object_name (not used
925     normally).
926 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
927 root 1.164 (destruction, magic missile etc.).
928 root 1.163 - swarm spells without a direction now use various spiral patterns
929     instead of being fully random.
930 root 1.158 - update AnyEvent API to 3.4 and above.
931 root 1.156
932 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
933 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
934 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
935 root 1.152 - bugfix: the jumping skill now gives experience for jumping
936     and for attacking monsters. it also takes about one second to do a jump.
937 root 1.138 - bugfix: players couldn't starve in 2.53 :(
938 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
939 root 1.152 - bugfix: spell effects like word of recall are removed on death.
940 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
941     were created outside a map.
942 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
943     (fixed by reversing the logic).
944 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
945 root 1.153 - bugfix: the random map generator no longer leaks key objects.
946 root 1.154 - bugfix: support random maps >127x127.
947 root 1.152 - (maps) fixed the death certificate system in nimbus.
948 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
949 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
950 root 1.147 - (arch) give ball lightning a real name.
951 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
952 root 1.155 - support cfpod in ex replies (client item tooltips).
953 root 1.143 - unapply item in range slow when readying a spell.
954 root 1.148 - bugfix: account for rounding errors in weight updates.
955 root 1.139 - remove synchronous mkdir in chargen_race_done.
956     - fix per-race starting maps.
957 root 1.142 - check hiscore on suicide and quit as well.
958 root 1.138 - tell players when they are starving.
959 root 1.133 - get rid of costly object_from_name conversion for altar effects.
960     - fix map difficulty calculation for generators.
961 root 1.146 - slightly more intelligent handling of "is_animated" flag.
962 root 1.149 - support no_drop map header flag (before it was only available internally).
963 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
964 root 1.133
965 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
966 root 1.119 - bugfix: custom skill settings were not saved by the server.
967     - bugfix: remove did not actually remove items from the inventory, leaving
968 root 1.116 ghost items.
969 root 1.119 - bugfix: properly update items identified on the ground.
970 root 1.120 - bugfix: use localtime_r in the logger thread.
971 root 1.122 - bugfix: player starvation will now give the correct kill reason.
972     - bugfix: archetype reloads could crash the server.
973 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
974 elmex 1.114 player is not logged in.
975 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
976 root 1.117 server startup.
977 root 1.128 - bugfix: fix the door surround check in the random map generator.
978     - (maps) fix heaven quest difficulty progression.
979     - (maps) fix some random map styles.
980     - dropping items a shop is not interested in won't sell them anymore.
981     - rods and horns with a too low maximum charge allow now at least one discharge.
982     - implement kill & death statistics.
983     - random map preparation is no longer synchronous.
984     - rewrite find_style in perl, no longer does synchronous I/O.
985     - improve random map specials placement.
986     - make the killer a real object pointer instead of a string, improved
987     kill reason messages.
988 root 1.117 - take advantage of new aio_close and aio_chmod.
989 root 1.128 - implement archetype::get, object::deep_clone and update callers.
990 root 1.125 - change_abil is much faster.
991 root 1.126 - update the floorbox more often to work around the reverses item order
992     display in clients.
993 root 1.125 - cleaned up object copying by encapsulating it to a single place.
994 root 1.126 - add hints to the invite messages.
995 root 1.127 - rewrote key<->value pair handling.
996 root 1.128 - use an independent random number generator for the random map generator.
997 elmex 1.113
998 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
999 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1000     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1001     - completely automate the weight handling, should fix all weight
1002     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1003 root 1.103 - reloading archetypes while a user was in the character creation phase
1004     could crash the server.
1005 root 1.106 - fix a nontrivial number of cases of code commented similar
1006     to "is this really correct?", as many of those cases are now handles
1007     automatically by lower level code.
1008     - replace many ad-hoc checks for client visibility by object::visible_to,
1009     should result in broader applicability of functions using it.
1010 root 1.104 - merge items with different arch pointers refering to the same arch
1011     (due to archetype reloads).
1012 root 1.106 - refactored the object remove/insert functions and most related
1013     functions (decrease, split, merge_ob etc.).
1014 root 1.105 - make it compile better on freebsd (reported by pippijn).
1015 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1016 root 1.108 - fix the longstanding "container stays open" bug.
1017 root 1.107 - improved floorbox updating to be incremental and other protocol
1018     optimisations.
1019     - get rid of update_after_inventory_change and only do update stats
1020     for weight once/tick/player at max.
1021 root 1.109 - rewrite party commands, use party channel.
1022 root 1.103
1023 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1024 root 1.97 - properly link against libgthread as that is needed to make the slice
1025     allocator thread-safe.
1026 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1027     recommended configuration) (reported by Samuel Gondouin).
1028 root 1.94 - always put godgiven items into the player inventory, never any containers.
1029 root 1.92 - (maps, arch) the scorn go club was founded!
1030 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1031 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1032     became a real spell-class.
1033 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1034     - (arch) considerably strengthened spark shower and destruction.
1035     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1036     finally reloadable at runtime.
1037     - changed archetype loading algorithm to only require one pass and
1038     use delayed resolving of references.
1039 root 1.101 - examine command now uses the examine infobox.
1040 root 1.102 - implement an "incremental garbage collector" for archetypes.
1041 root 1.98 - enable slice allocator again.
1042 root 1.96 - implement optional free memory poisoning.
1043 root 1.91
1044 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1045 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1046 root 1.85 skill.
1047 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1048     names (also update all maps to use money instead of coins).
1049 root 1.78 - add uuid accessors to perl.
1050     - add coin names and archetype accessors to perl.
1051 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1052 root 1.78 - change perl extensions to not use hardcoded coins and values.
1053 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1054     and be more parsimonous of uuid usage by the exact value out on exit.
1055 root 1.86 - write log messages in another thread, removing another sync point.
1056     - support multi-line log messages in a nicer way.
1057 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1058 root 1.81 - fix a minor memleak in the random map generator.
1059     - some parts of the random map generator are not coroutine-safe,
1060     so only call it "single-threaded".
1061     - major cleanup of memory management in random map generator.
1062 root 1.87 - slight refactoring of the random map generator, faster too.
1063 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1064     bookkeeping bug.
1065 root 1.87 - work around "player is on active list" problem by deactivating player
1066     after loading.
1067 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1068     there have in fact been allocations.
1069 root 1.82 - fix object::insert to do as documented and insert into the env
1070     if necessary.
1071     - fix cf::map::unique_maps.
1072     - fix nrof overflow check in can_merge_slow.
1073     - fix converter code to handle >31 bit values.
1074 elmex 1.83 - added support for the player_sold flag
1075 root 1.84 - converters no longer accept unpaid items.
1076 root 1.88 - canonicalize random map meta files for better unification.
1077 root 1.77
1078 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1079 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1080     when mlockall has been used.
1081 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1082 root 1.72 - use separate thread for ticker timing (and more in the future).
1083     this greatly increases timing accuracy and gets rid of an enourmous
1084     number of gettimeofday calls.
1085 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1086 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1087 root 1.71
1088 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1089 root 1.68 - rebalanced default experience table to be more exponential
1090     and much easier up to level ~40, then moderately harder.
1091 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1092 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1093     - do not exit on reload/load errors but properly cleanup.
1094 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1095 root 1.66
1096 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1097 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1098     (this fixes the jeweler skill).
1099 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1100 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1101 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1102     it has reset, which is better than putting it on the savebed, also as
1103 root 1.321 proof that the player didn't use a savebed).
1104 root 1.59
1105 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1106 root 1.56 - work around perl bug in configure perl module version check.
1107 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1108 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1109 root 1.52 - fix a bug in animate_weapon, causing a crash.
1110 root 1.54 - no longer exit when a coroutine throws an exception.
1111 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1112 root 1.53 - fix the "<player> is nuts" message.
1113 root 1.58 - fix an exception at logout due to the json_coder being gone.
1114 root 1.43 - upgrade to EV version 2.0 API.
1115 root 1.47 - when players don't apply a savebed correctly but stand above one,
1116     do not move or kill them.
1117 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1118 root 1.43 - implement generic framework for server-side resource files.
1119     - implement resource file update event.
1120     - hook experience table update into the framework.
1121     - move jeweler.yaml to resources (arch/).
1122 root 1.44 - switch from Crossfire to Deliantra perl module.
1123     - implement json2json arch filter.
1124 root 1.45 - implement widget protocol version 2, support for ui templates.
1125 root 1.54 - mapinfo is now handled fully asynchronously.
1126 root 1.48 - ext/irc: also log irc messages.
1127 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1128 root 1.43
1129 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1130 elmex 1.41 - limited the number of items that can be picked up and dropped
1131 root 1.42 as temporary measurement against bad performance or dropping things
1132     (this lead to long freezes and triggered the watchdog).
1133 elmex 1.41 - improved the performance of the drop command a bit.
1134 root 1.38 - switch from Event to EV for higher performance, easier usage,
1135     less bugs...
1136 root 1.39 - updated to release version of the gnu affero license.
1137 root 1.38
1138 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1139 root 1.36 - more thoroughly rename the binaries, contact addresses.
1140     - update the copyrights.
1141 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1142     crashes.
1143 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1144     potentially causing crashes.
1145 root 1.35 - assign weapons on user load time, not login-time, avoiding
1146     crashes.
1147    
1148 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1149 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1150 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1151     in some of the maps.
1152 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1153     which is now trivial to do.
1154 root 1.33 - removed all traces of the old (and never working) plug-in interface
1155     (70kb code less on amd64).
1156 root 1.34 - improve/tune scheduling priorities.
1157     - fix some freezing bugs.
1158     - fix a memory corruption problem in dynbuf.printf.
1159     - use channels for chat and many informational commands.
1160     - improved the tutorial.
1161     - create missile is now fixed.
1162     - race fields must now contain archetypes.
1163     - jumping skill now works as advertised.
1164 root 1.31
1165 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1166 root 1.24 - relicense under the gnu affero license.
1167 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1168 root 1.24 - implement server-side framework for generic resources.
1169     - use resource framework for server-provided ambient
1170     music.
1171 root 1.27 - save object owners (players only atm).
1172 root 1.24 - replace limited sound api with server-provided sound effects.
1173     - new sc (sound control) protocol command.
1174     - improve fxix protocol to include types.
1175     - exactly fill tcp segments, if possible.
1176     - output-rate is now an upper limit, the server will automatically
1177     (and quite perfectly) adjust to the network conditions, ensuring
1178     low latency even during bulk transfers (music, images, sounds etc.).
1179     - implement server-side widgets (i.e. client widgets controlled
1180     in the server side). this will allow future expansion without
1181     having to upgrade clients.
1182     - implement a (artwork) world map with realtime player position
1183     tracking.
1184     - new and more efficient extcmd (server still supports old extcmd
1185     protocol).
1186 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1187     calcluation that could be easily exploited by users.
1188     - rebalanced diseases to spread more naturally/evenly.
1189     - completely asynchronous map loading even for tiled maps.
1190 root 1.24 - replace simple messaging protocol with channels carrying metadata
1191     (similar to message types, but more directed at the user).
1192     - reduce command processing latency by a whopping 120ms by
1193     reordering some processing steps inside the server. this directly
1194     reduces lag by 120ms.
1195     - actually send spell faces to the client.
1196 root 1.23 - implement player genders.
1197 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1198     otherwise return to savebed and possible kill if the log-out
1199     was for too long.
1200     - fast socket-dead detection (kick player after 8 seconds without ack).
1201     - greatly reduce the cpu time needed to draw maps _again_.
1202     - archetypes are now subclasses of objects.
1203     - rebalanced shop greed and approval functions to be more realistic
1204     (and likely match the actual intention).
1205 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1206     italic, gender-specific text, paragraphs etc.
1207 root 1.24 - implemented hint framework, players can opt to receive hints.
1208     - implemented (long) book framework, added some books from the cf wiki.
1209 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1210     protocol and is capable of transmitting generic meta information.
1211 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1212     - replace the nexus by a per-player tutorial map that teaches stuff
1213     better than the newbie house.
1214 root 1.18 - fix the magicmap colours.
1215 root 1.19 - optimise map update even more by removing unneeded code and checks.
1216     - decouple map and stats update from pl->ob and use pl->observe instead.
1217     - implement observe command.
1218 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1219     calls with a simple comparison.
1220     - fix a latent crossfire bug that could crash the server because the
1221     map refresh did not update the mapspace.
1222 root 1.24 - support custom keys for regions and maps, regions are now
1223     refcount-managed.
1224     - allow worldmap overlays anywhere in the 000..999 range.
1225     - new system to acquire time slices for background jobs, to reduce
1226     jitter.
1227 root 1.27 - semi-persistent object-referencing framework (currently only players
1228     supported).
1229 root 1.22 - dependency tracking for perl extensions.
1230 root 1.24 - new slag-ex extension for cleaning cauldrons.
1231     - fix invoke result processing.
1232     - there are even less i/o syncpoints in the server now.
1233 root 1.29 - added map-tags extension that scans all maps for object tags
1234     and records them in the database (not used yet).
1235 root 1.28 - metaserver 2 support.
1236 root 1.22 - many more bugfixes and minor optimisations.
1237 root 1.16
1238 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1239 root 1.14 - optimised event invocation (non-wanted events can now be
1240     skipped with 4-5 inlined instructions).
1241 root 1.12 - complete rewrite of town_portal: it now creates a portal
1242     to the "nearest" town only, travel is only possible
1243 root 1.13 to the town and back, anybody can use it (also removes
1244     one of the remaining syncpoints in the server).
1245 root 1.10 - complete rewrite of the range/attack skill slot system:
1246     there are now two slots, one for combat, one for ranged
1247     attacks.
1248     - introduce the concept of a current weapon (either a ranged
1249     or a combat weapon/skill/tool) and switch between them as
1250     needed.
1251     - rewrite bow code so bows get more useful: apply damage,
1252     attacktype and other stats to the arrows and treat
1253     bows as weapons. also rebalance the missile weapons skill
1254     so its damage increases with level.
1255     - rewrite the complete player speed logic: weapon_speed now
1256     works as documented and there are no unnatural speed boosts.
1257 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1258     installation, replacing the old collect scripts and
1259 root 1.9 simplying deployment by scaling and cutting faces as required.
1260     - simplify the map protocol extensively by taking advantage
1261     of missing bigfaces, speeding up map generation immensely.
1262 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1263     other archetypes.
1264     - rationalise archetype, region and treasurelist file format
1265     into a single file format and make them reloadable asynchronously.
1266 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1267     reloadable at runtime.
1268 root 1.6 - implement 64x64 faceset support.
1269     - implement fxixsx protocol that saves
1270     a lot of bandwidth over the old image/face/smooth packets
1271 root 1.11 and allows images > packetsize, incremental and background
1272     transfers.
1273 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1274     on a face basis as opposed to a mapspace basis.
1275 root 1.7 - the server can now rate-limit image uploads to not exceed
1276     a certain (client-configurable) speed while guarenteeing full
1277     freedom of movement.
1278 root 1.8 - implement new ex command to request item descriptions.
1279     - implement new msg command for in-game messages with meta
1280     information (using xml).
1281 root 1.9 - enforce utf-8 for all text messages.
1282 root 1.13 - added micropather (not used yet).
1283 root 1.6 - many, many bugfixes.
1284 root 1.1
1285 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1286 root 1.1 - make coroapi accessible to cf+.
1287     - moved map handling logic completely to perl
1288     - per player maps are now marked in the map
1289 root 1.2 - maps are saved completely differently now,
1290     and much more often.
1291 root 1.17 - rewrote map header parser and writer, to be much faster.
1292 pippijn 1.4 - maps and players are now (in the average case) loaded
1293 root 1.2 and saved completely asynchronously, I/O contention will no
1294     longer freeze the server.
1295 pippijn 1.4 - players and maps can be loaded anytime, without the player
1296 root 1.2 being logged in.
1297 root 1.1 - automatically generate method interfaces for perl from headers
1298     - unbundled freezethaw
1299     - mostly rewrote common/map.C
1300     - completely rewrite server/swap.C
1301     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1302     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1303     - better message for apply failures due to applymode
1304     - removed most all of the weather code
1305     - unified logging to stderr and file
1306     - too many minor changes to document
1307 root 1.615