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Revision: 1.739
Committed: Fri Jul 2 18:41:42 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.738: +2 -0 lines
Log Message:
no longer unapply cursed items

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.732 TODO: unapply cursed items in any way will confuse skills (try apply a bow, then hit monsters => missile weapojn exp and ugly msgs)
21     TODO: remove curse broken - doesn'T apply to unapplied weapons, nor can be cast easily
22 root 1.737 TODO: set flag when isolation remover needed, call finalise
23 root 1.724 - (maps) hopefully fix tobias' tower.
24     - (maps) hopefully fix healing potion vendor in arena entrance.
25 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
26 root 1.739 - it was possible to unapply or half-unapply cursed items in many
27     cases, which confused players and also player state. fixed.
28 root 1.725 - creators no longer identify objects that shouldn't be identified
29     (such as money, which won't stack afterwards).
30 root 1.726 - use same default config in code as on gameserver.deliantra.net.
31 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
32 root 1.727 our parser.
33 root 1.731 - applying a glowing crystal now gives status messages.
34     - fix a memleak in the random map generator.
35     - rework the random map parameter passign a bit to be extendable.
36 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
37     also, improve the quality of the mazes (no longer will the edges
38     almost always form a passage) and add two new types - "rooms"
39     and "braided".
40 root 1.734 - (random maps) add new "cave" layout, which is much more ...
41     cave-like.
42 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
43     - rewrite layout management in the random map generator from the
44     ground up.
45 root 1.736 - fix bug in tausworthe rng initialisation.
46     - switched to the faster and hopefully better quality gfsr{24,55} random
47     number generator, the same algorithm that freeciv apparently uses.
48 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
49     memory and imho looks nicer.
50 root 1.724
51 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
52 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
53     now easily reachable, at a price.
54 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
55 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
56 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
57 elmex 1.630 (by Dustfinger).
58 root 1.681 - (maps) fixed bad floor tile in navar apartment.
59 elmex 1.573 - made (wizard) look_at show also uuids.
60     - added cf::object::find_object_uuid (::find_object already exists!).
61 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
62 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
63 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
64 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
65 elmex 1.568 - (arch) made the hill giants loose more body parts.
66 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
67 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
68     and made them a bit more expensive.
69 root 1.633 - (maps) add more glory hole treasure styles.
70 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
71     in a select number of mlab maps.
72 root 1.667 - (maps) the library should be less of a death trap now.
73     - (maps) exits no longer point to auto-apply exits, most affected
74     maps now have proper doors or a similar solution.
75 root 1.682 - (arch) jumping skill has now physical attacktype.
76 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
77 root 1.691 - enter_map did not normalise the map coordinates when the destination
78     space is blocked, causing badness and freezes for the player.
79 root 1.685 - when applying containers, server checks for the key on activate
80     and also allows players to unapply active containers they don't have
81     a key for.
82 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
83     races files to arch, where they belong (exp_table is no longer in
84     confdir but in datadir now!).
85 root 1.677 - jeweler and sound config files are now normal datafiles as well.
86     - quit_character was causing a runtime exception, causing it to not
87 root 1.672 work since 2.93.
88 root 1.671 - entering a map will now respect move_on and other effects,
89     except for auto-apply exits :/
90 root 1.660 - only talk to the items on the nearest mapspace, or, of there
91     are none, to the player, not ALL items in vicinity.
92 root 1.625 - do not update the floorbox while running, to avoid big item
93     updates that cost network bandwidth and processing power.
94 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
95     caused overflows causing monsters to become living deads.
96 root 1.619 - unapply weapons and armour before trying to improve it.
97 root 1.588 - teach the random map generator the ability to read ".rmg" files
98     that specify which actual style map to generate, and use it for
99     the default decorstyle to avoid inappropriate maps to be used.
100 root 1.639 - support (with some limitations) multiple different skills with the
101     same subtype.
102 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
103     so nekosan could end up beign saved AND escaped to another map.
104 root 1.636 - show invisible no longer makes magic mouths visible.
105 root 1.583 - move_type changes (spells, skills etc.) now will correctly
106     take move_on/move_off into account (e.g. buttons).
107 root 1.582 - display (exit) or (random map) in client for those objects.
108 root 1.606 - removed (useless) spell damage columns from spell info and replace
109 root 1.578 it by effective casting level - clients > 2.10 required to display
110     properly.
111 elmex 1.565 - building of levers/doors works again for all kinds of floors.
112 elmex 1.563 - the player can now withdraw and deposit all the available money.
113 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
114     steinwandstadt/celvear.
115 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
116 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
117     mostly based on the spell's level in the spellbook.
118 root 1.718 - the music scheduler did not properly send new music on region
119     changes.
120 root 1.669 - (maps) fix some map regions and the region tree.
121     - the server will now be more picky when parsing the regions file.
122 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
123 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
124 root 1.566 clients.
125 root 1.690 - follow has been rewritten to be, hopefully, more robust.
126     - follow mode will not be aborted when the follower tries to move.
127 root 1.566 - tcp.ext didn't unbind in reloads.
128     - map-tags.ext didn't properly close the database on reloads.
129 root 1.567 - cfutil skips .-directories when scanning.
130 root 1.571 - build.ext prevents players from building on other player's maps.
131     - rent.ext allows the dm to enter anytime.
132     - NPC_Dialogue adds a new predefined variable, $map.
133     - new "build" event hook.
134 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
135 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
136 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
137     them on loading, for old playerfiles and maps.
138 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
139     would be handled differently nowadays anyway.
140 root 1.584 - random map .meta were not being expired at all.
141 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
142 root 1.586 - update to automake 1.10.
143 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
144     require level 4 anymore.
145 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
146 root 1.590 - monsters now rotate through all skills (in chosen_skill).
147 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
148 root 1.661 - detect/sense curse/magic will no longer work on items that don't
149     need identify.
150 elmex 1.593 - added detect mineral vein spell.
151 root 1.592 - support "wall overlays" in the random map generator - not very generic,
152     used by minable veins.
153 elmex 1.594 - (maps) relocated jeweler town to another directoy.
154 root 1.603 - (arch) implement mining pickaxes and mining skill.
155 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
156 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
157 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
158     of the output is only 1/5th (instead of 1/3rd) of ring level.
159 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
160     generated ring/amulet.
161 root 1.601 - generate most constants for perl automatically.
162 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
163     - when player dies, restore his food to at least 200.
164 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
165 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
166 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
167 root 1.600 - the singing skill actually respects the direction now.
168     - oratory and singing now require a direction.
169 root 1.603 - use_skill now requires that you can actually apply the skill tool.
170 root 1.604 - do not invoke perl on every user command anymore by providing
171 root 1.655 a command and an unknown_command event.
172 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
173     perl to C++, for speed reasons (basically undo patchset 1304).
174     - add a client_destroy event, so we don't have to hook the
175     attachable destroy event (which is called much more often).
176 root 1.606 - removed (unused) FLOOR object type.
177 root 1.607 - fix errornous change_abil messages for rods (and other types).
178 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
179     all into server/commands.C.
180 root 1.609 - save and restore combat/ranged/current slot for players.
181 root 1.610 - the server now batches item's face/fx commands, as opposed
182     to sending one fx per item - helps mostly at connect and
183     with floorbox updates.
184 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
185 root 1.614 - the random map generator now supports selecting difficult for
186     more style categories than just monsters (all except fountains
187     apparently).
188 root 1.617 - object serialiser no longer creates empty "owner" references.
189 root 1.620 - make sure failed castings take some time, too, to avoid being
190     smitten by your god.
191     - many more failmsgs and help texts.
192 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
193 root 1.623 - stop thrown objects when their speed goes too low.
194 root 1.624 - log the number of unique logins seen every minute in a compact
195     format (for statistics).
196 root 1.626 - do not send delitem for players.
197 root 1.627 - support static scalar data members properly in genacc now.
198     - implement "simple" freelist management for objects.
199 root 1.628 - recycle object counts now - to support longer uptimes.
200 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
201     function (and yes, 666 is exact!).
202     - random map generator results should now be fully repeatable.
203 elmex 1.635 - fixed possible crash bug in build code.
204 root 1.638 - rename find_marked_object to ->mark and speed up.
205 root 1.640 - player movers properly destroy themselves when used up, instead
206     of leaking.
207 root 1.642 - do not show msg for unidentified objects that need identification.
208 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
209 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
210     next_line method.
211 root 1.646 - use nicer file format for exp_table and attackmess
212     (more like other resource files).
213     - make parse errors during server startup fatal.
214 root 1.652 - properly initialise all maptile values in constructor.
215     - improved {link} map.
216 root 1.655 - optional unloadable extensions will not lead to an endless loop.
217 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
218 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
219 elmex 1.664 - building listening books is possible again.
220     - (maps, arch) added archetype for building instructions and replaced
221     the copies of the instructions in the maps with it.
222 elmex 1.666 - (arch) made the spark shower spell available in shops.
223 root 1.670 - don't create a second LOGIN event on character creation.
224 root 1.674 - correctly generate "You paid xyz" message in shops.
225 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
226 elmex 1.710 - added a 'password' command, to let DMs change the password of players
227     more conveniently.
228 root 1.680 - correctly save shopitems string, to avoid parse error when reading
229     saved maps.
230     - logging now differentiates between logging levels better.
231 root 1.684 - speed up get_typedata.
232 root 1.689 - fix deadlock problem during server shutdown/reload.
233 root 1.692 - make ext/checkrusage "more" non-blocking.
234     - use common::sense for extensions.
235     - work around a 50.10.0 utf8 caching bug.
236 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
237     "no relation to target" bugs.
238 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
239     modules being loaded from the mainloop, pre-load some more
240     core modules so perl doesn't do it later on.
241 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
242     compiling regexes.
243 root 1.701 - make exp_table and materials file reloadable.
244 root 1.702 - made reload_config non-blocking.
245 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
246     causing server freezes.
247 root 1.704 - store unhashed password, to prepare for safer authentication.
248 root 1.707 - do not log connections from the local host, to help a local
249     watchdog.
250 root 1.714 - fix summon freeze at map borders.
251 root 1.717 - support @group syntax and music config file for music face lists.
252     - run post_init jobs in parallel, they might do I/O.
253 root 1.722 - avoid apply conversion for converters.
254 root 1.562
255 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
256 root 1.558 - (maps) fix travel to valdor and back.
257 root 1.545 - do no longer by default eval map cod ein safe compartments
258     (this can be re-enabled using the safe_eval config option).
259 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
260     in lorak.
261 root 1.559 - fix data corruption issues caused by recursive calls to
262     unordered_mapwalk - now every caller must provide its own
263     buffer.
264 root 1.538 - (maps) improve tindervale maps slightly.
265 root 1.544 - (arch) considerably decrease slag ex price.
266 root 1.540 - (arch) fix filth archetype.
267 root 1.556 - extension dependency resolve was completely broken.
268 root 1.544 - multipart objects would cause save_throw_object to crash - it
269     now acts on the head only.
270 root 1.541 - do not try to connect to an irc server unless explicitly configured.
271 root 1.542 - do not expect decltype() to be available in gcc 4.4.
272 elmex 1.543 - extended the safe perl environment by loops.
273 root 1.547 - (arch) fix "armless cook" facings.
274     - the "experience table" resource item did not have a proper
275     hash associated with it, so updates could not be detected.
276 elmex 1.550 - fixed poison traps in doors.
277 root 1.548 - player->killer_name did not properly flag the name as unicode.
278 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
279     and provide a non-destructive SvPVutf8 variant.
280 root 1.554 - do not allow dragon players to change their title via the settings.
281 elmex 1.552 - ratelimited jeweler skill nugget conversion.
282 root 1.551 - under high load, the server stopped swapping out to make
283     the server more responsive, but making it impossible to reduce
284     the load by... swapping out. slot queuing will now always make
285     some progress.
286     - improve the quality of the load-avg calculation.
287 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
288 root 1.556 - don't fail to write the runtime file if the temporary already exists.
289 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
290     player now.
291 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
292     timestamp and use a tab in the client to increase awareness.
293 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
294     setflag 0 is possible.
295 root 1.560 - make install now deletes old extensions, to ease upgrades in the
296     deliantra vm.
297 root 1.538
298 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
299 root 1.532 - the destruction spell could/would corrupt server memory quite often.
300 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
301     disk, not when it already was in memory.
302 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
303     avoiding livelock during high-load emergency saves.
304 root 1.530 - logging in did not properly unapply all skills.
305 root 1.531 - (maps) make the invite quest marking much more obvious.
306 root 1.533 - (arch) fix warrior archetype names.
307 root 1.532 - map prefetching never prefetch upwards.
308 root 1.534 - wizpass no longer makes you non-blocking.
309 root 1.536 - (maps) add light to some of the special maps, add troll
310     map.
311 root 1.530
312 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
313 root 1.515 - (maps) add gorokh_final mapset from crossfire.
314 root 1.516 - (maps) block most vault-type mlab locations, open up
315     imperial converters for anybody to use.
316 root 1.519 - (maps, arch) replace all permanent stat potions by random
317     variants.
318 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
319 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
320     real player object on player changes.
321 root 1.522 - diseases and maybe other things could sometimes reduce the speed
322     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
323     much grief.
324 root 1.523 - speed_left randomisation was, apparently, totally broken.
325     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
326     of the speed slot internally and in map save files. among other
327     things, this gets rid of all the abs (speed) calls.
328     - reduce map file save files by using abridged keywords aliases.
329 root 1.494 - shop specialisation calculation was totally broken.
330 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
331     now enforced.
332 root 1.498 - fix magic mapping, which only worked for inate spell casting.
333 root 1.495 - godgiven items will now be explicitly described as such.
334 root 1.524 - (arch) dded a quiver of bolts.
335 root 1.504 - materialnames would change "randomly" on every load, only
336     set the material when the materialname was not set before.
337 root 1.497 - balancing change, halve rod recharge speed (instead
338     of 4.8s, the standard rods now recharge in ~10s. not a solution,
339     but still.
340 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
341 root 1.509 the costly flag-checking loop in most cases and using a simple
342     repeat-cache for speed_left.
343 root 1.507 - always delay stats update for players on insert/remove till
344     next tick/command, which saves a lot of cpu cycles on drop/take.
345 root 1.514 - add hint about havign to run to attach unaggressive npcs.
346 root 1.494 - pet monster level was not displayed correctly in "showpets index".
347     - clean up floating point conversions and many similar nitpicks.
348 root 1.502 - fix hanuk altar.
349 root 1.504 - overhaul material system to be much faster, and having less bugs, but
350     still having a lot of cruft :/.
351 root 1.502 - add marble shop floor.
352 root 1.494 - move gcc specifics to new file include/compiler.h.
353     - unrecognised cfpod directives could cause undefined behaviour.
354 root 1.505 - added boes' marble shop to steinwandstadt.
355 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
356     - optimise mapspace updates.
357     - cache volume/items per mapspace.
358 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
359     decrease).
360 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
361     have led to weird item multiplications.
362 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
363 elmex 1.501 - fixed crash bug in learn_spell command.
364 elmex 1.634 - enhanced output of the mapinfo command.
365 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
366 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
367     from perl to c++.
368 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
369     and use it in some "inner" loops.
370 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
371 elmex 1.511 - fixed jeweler experience output to not be floating point.
372 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
373 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
374 root 1.518 - try to prefetch memory inside process_objects, which can give
375     enourmous speed gains.
376     - make some small optimisation to the process_objects loop.
377 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
378     handling different chksum lengths.
379     - check for hash collisions in cfutil.
380     - reduce face checksum size from 6 to 4 bytes.
381 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
382 root 1.523 - removed weather-specific attributes.
383     - fixed genkeywords dependency.
384     - do not clear "randomitems" slot for world underlays.
385     - use "sl" as short-hand for speed_left in save-files, just to make them
386     smaller.
387 root 1.517 - in general, don't crash on value-less resource file lines
388     anymore, due to get_str never returning a 0-pointer.
389 elmex 1.521 - code cleanup in move_symptom.
390 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
391 root 1.494
392 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
393 root 1.481 - some Andrew Madloch wanted, despite being specifically told
394     multiple times that the Deliantra parts additions are under AGPL,
395 root 1.487 lock up the source code of the server within his company.
396 root 1.481 some reorganisations have been done to the sourcecode to make
397     it clearer that this violates the Affero GPL. Help to keep
398     Deliantra free software even for the coming generations
399     and be wary of the promises of Andrew Madloch, he has nothing
400 root 1.487 good in mind for free software.
401 root 1.480 - clarify which files of the server are 100% AGPL.
402 root 1.481 - minor reorganisation, move some GPL code into other files.
403 root 1.483 - implement viewpoint (which is like observe, but only for the map,
404     not stats etc.).
405 root 1.484 - replace magic mapping overlay by a flying bird exposing area
406     on the worldmap (ext/magic_mapping.ext).
407 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
408     - @find results in npc dialogue is now stored in $find.
409 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
410 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
411 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
412     dm instead.
413 root 1.456 - (maps) add town portal to celvear.
414 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
415     mapsets from crossfire, together with associated archetypes.
416 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
417     - (maps) define a new whalingoutpost region.
418 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
419     and most archetypes that go with them (without stoning and swallow effects),
420     casino tokens and stock certificates are also missing.
421 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
422     and santo dominion.
423 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
424     to go with them. also adjusted archetypes to be more korrekt "gotisch".
425 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
426 root 1.460 - properly close client-side dialogue when the player is teleported away.
427 root 1.459 - map-tags did not properly close it's database tables or wait
428     for a quiescent state, causing memory corruption on reload.
429 root 1.454 - support "stat.xyz" accessor in match expressions.
430 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
431 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
432     fixes long answers from npc dialogue).
433 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
434 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
435     and to not add a "put your code here" force needlessly.
436 root 1.463 - (arch) fix or improve many plurals.
437 root 1.465 - markers do no longer add a force if the slaying field is unset.
438 root 1.466 - sped up search-items implementation, but it's still horrible.
439 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
440 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
441     used to reogianise the illogical arch tree a bit.
442 root 1.479 - (maps) import most map names from crossfire.
443 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
444 root 1.483 - fly_high movement gives better los, ignoring blocksview.
445 root 1.488 - the addexp command should now honour skill names with spaces.
446 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
447 root 1.491 - (arch) added many more buildable marble floors.
448 root 1.490 - major namespace cleanup: save 45kb by making functions static
449     that were unnecessarily global.
450 root 1.452
451 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
452 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
453 root 1.451 - fix a memory buffer overflow in the book code.
454 root 1.429 - add @check, @find npc dialogue commands.
455     - (maps) add a number of town interiors.
456 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
457 root 1.451 - (maps) add celvear area from cfextended.
458 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
459     - (server,maps) fix bug causing some library books not to be chained down,
460     cause Scorn/Navar libraries not to have inscribable books.
461 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
462 sf-marcmagus 1.433 inappropriate item power.
463 root 1.448 - (maps) fix intwell balancing issue.
464 root 1.437 - improve the look of generated books.
465 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
466     - fix bug where players could bypass no_drop by putting items in containers.
467 root 1.430 - consecutive commands arriving at the same time in the server would be
468     corrupted if the length was >255.
469 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
470 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
471     and perl.
472 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
473     functionality (and more) inside the same object using the match expressions.
474     - create simpler match expression compiles in many common cases.
475 root 1.439 - reduce object size by removing obsolete "seen_by" member.
476 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
477     of the new dynbuf::splice function (which gave an unexpected net win
478     in code size...).
479 root 1.442 - the server will no longer complain (and subtly fail) when an object
480     being removed from a map causes another object to get removed.
481 root 1.441 - banish strncpy from the server, speed up and simplify sending item
482     descriptions to the client considerably.
483 root 1.442 - add new "in head" set modifier for matches.
484     - new BLOCKED_MOVE event added.
485     - mapscript archetype now has activate_on_xxx true by default, as similar
486     connected elements.
487 root 1.448 - (maps) imported all styles from cfextended except
488 root 1.444 floorstyles/land_plots and monsterstyles.
489 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
490 root 1.446 - don't crash when treasure lists are empty / supply new empty
491     treasurelist for randomitems when none can be found.
492     - implement cf::map::static_maps and use it in map-tags.ext.
493 root 1.449 - fix a bug in map-tag scanning when moving tags.
494 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
495     for a reaction.
496 root 1.447 - implement new "loadall" map loading command, purely for debugging.
497 root 1.429
498 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
499 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
500     but not horns (to make them more useful for content-creators).
501 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
502     2) it skipped spell effects and 3) it didn't handle the case where
503     and object was destroyed while iterating over it correctly. all this
504     allowed players to sometimes walk onto spaces they should not be able to
505     walk on.
506 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
507 root 1.399 - examining an object now dumps the serialised object form when the user
508 root 1.404 is a wizard (wizlook).
509 root 1.421 - altars no longer accept unpaid items.
510 root 1.411 - party spells didn't work all that well.
511 root 1.424 - added complex object matching framework (cf::match), and make altars
512     and pedestals use it.
513 root 1.425 - identified skill-tools show what skill they grant.
514 root 1.399 - display the duration of change_ability spells when examining them
515     (missing: protection spells, but they are a hack...).
516 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
517     adding more variety to the different mushrooms.
518 root 1.398 - fix a minor cfpod formatting bug.
519 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
520     the hintmode setting on the settings page.
521 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
522 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
523 root 1.399 - enable the object loader to also dump archetypes.
524 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
525 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
526 root 1.402 - force the initial face when loading an object that is time-animated
527     or a monster, so it does not have to be specified anymore.
528 root 1.403 - fix a bug where recasting an ability changing spell could shorten
529     its remaining duration.
530 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
531 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
532 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
533     up splay operations as well.
534 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
535 root 1.412 - implement introspection data for C++ classes (%REFLECT).
536 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
537 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
538 root 1.419 - fix transmutation alchemy.
539 root 1.424 - speed up many frequently-invoked C->perl callbacks.
540 root 1.419 - added complex object matching framework, to be used in altars and the like.
541 root 1.426 - switch to YAML::XS from YAML.
542 root 1.396
543 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
544 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
545     that ultimately was not helpful to catch it :)
546 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
547     all callers to use either one or the other, as appropriate. This
548     fixes the (rather fragile) light spell, maybe others.
549     - fixed an overflow and exploit in the bank/payment code.
550     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
551 elmex 1.384 to explain the skill a bit more.
552 root 1.389 - removed a buggy check for zero attacktype. So that we might find
553 elmex 1.388 the real bugs in the archs/maps/objects.
554 elmex 1.394 - Fixed enabling torches with lighters.
555 elmex 1.387 - (maps) Added Heaven Town region.
556     - (arch+maps) Fixed & normalized warriors on map
557     /quests/peterm/CTower/Barracks.
558 root 1.392 - fix the light spell (and possibly diseases and other lights).
559 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
560 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
561     a long time ago, and similar cases are still to be found in the maps.
562     - make the socket_timeout configurable in the code (but not yet for users).
563 root 1.393 - earth wall health bar is now correct.
564 elmex 1.384
565 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
566 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
567     freeze with IO::AIO anymore due this change.
568 root 1.364 - avoid a crash when a player tries to apply a lighter.
569 root 1.376 - allow a spell argument for dimension door.
570 root 1.362 - move shop item listing and some otherstuff into the info tab.
571 root 1.360 - avoid crashes when non-players cast party spells.
572 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
573 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
574     - small improvement of the number of potions in shops
575     (by Job Vranish).
576     - added a few party spells (by Job Vranish).
577 root 1.362 - use a common message dynbuf.
578 root 1.364 - destroying tear down objects will now use the full hp range
579     for animation and will only destroy/lastframe when hp < 0.
580     - allow monsters to use earth to dust.
581     - use manhattan distance for get_rangevector_from_mapcoord, just as
582     in get_rangevector.
583     - los updates now correctly take tiled maps into account.
584     - do los updates even on maps without darkness.
585 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
586 root 1.375 - upgrade to IO::AIO 3.21.
587 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
588 elmex 1.373 - properly catching exceptions from callback in irc.ext.
589 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
590 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
591 elmex 1.368 - (arch) added hint about usage to Slag Ex.
592 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
593     like the rest.
594 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
595 root 1.378 - (arch+maps) added rate limited converter and adjusted
596     /elmex/mana_fountain.
597     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
598     - reduce size of casting_time, move_status, attack_movement,
599     last_heal and last_sp slots, squeezing some more space out of struct
600 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
601     anywhere.
602 root 1.358
603 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
604     - fixed bug in alchemy, where finding the right object for enhancements
605     didn't work.
606 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
607     effects (w.r.t. put_more) per mapspace, to give the server a chance
608     to survive a hundred deathsheads.
609 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
610     disastrous bug of unfortunately unknown proportions...
611 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
612 root 1.343 - use gender-neutral place descriptions for invite.
613 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
614     Thanks go to Lisa Larsen!
615 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
616     anymore).
617 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
618 root 1.345 - use better dependency tracking for include/keyword.h.
619 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
620     so it is possible to invite somebody out of some stck-till-death traps,
621 root 1.346 or simply to commit suicide.
622 root 1.352 - replace the "ignoring delayed commands" message by something more useful
623     (cf. cunning gnome freezeing issue).
624 elmex 1.349 - various fixes for weapon improvements.
625 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
626 root 1.353 - support T and G sequences in cfpod.
627 root 1.343
628 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
629 root 1.339 - convert me command from per-map to chat, which makes more sense, also
630     document it.
631 elmex 1.336 - more than one spellbooks of same class can now be given
632     in class selection.
633 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
634     spell rebalancements.
635 elmex 1.338 - the IRC gateway filters IRC colors now.
636 elmex 1.336
637 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
638 root 1.331 - (arch) fix quiver of Holding Bolts.
639 root 1.332 - applying unpaid items will now examine them.
640 root 1.330 - add "What" column to body command, showing items in that slot.
641 elmex 1.329 - redesigned and rebalanced lamps and torches.
642 root 1.330 - add "..." to item names that have been shortened.
643     - fixed "assign" function that squeezes strings into fixed length.
644 elmex 1.333 - add cursed effect to lamps and (some) torches.
645 elmex 1.334 - fixed bad assigned crafting skills and their tools.
646 root 1.312
647 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
648 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
649 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
650 root 1.312 - make monster smell logic dependent on their wisdom stat.
651 root 1.324 - put the death reason into a separate tab.
652     - converted "connected" slot to string, cleanly got rid of some ugly
653     hacks such as the path_attuned hack.
654 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
655     - replace one-at-a-time hash by faster than smaller FNV-1a hash
656     when hashing strings.
657 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
658 elmex 1.320 whether the right cauldron is used.
659 root 1.313 - considerably optimise shared string implementation by
660 root 1.316 making its null value a compiletime constant.
661 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
662     as well as using shstr_cmp to pass shared stringsa round efficiently,
663     for lots of code size savings.
664 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
665     they are sleeping: generators now check for the sleeping flag.
666 root 1.318 - tell gcc not to excessively inline some perl interface functions.
667 root 1.322 - remove marking rune length limit.
668 root 1.323 - fix formatting of cfpod when a verbatim block was following
669     a single newline.
670     - move resistances, statistics and showpets command output into tabs.
671 root 1.326 - implement map scripts that can replace the boulder logic without
672     having to write extensions.
673 root 1.310
674 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
675 root 1.302 - fix a longstanding bug that teared multipart monsters
676     at map boundaries apart.
677 root 1.292 - temporarily make permanently invisible player visible when
678     he/she makes noise.
679 root 1.284 - fix being able to see through walls a bit.
680 root 1.303 - improve look at output.
681 root 1.285 - completely replaced the line of sight algorithm with a variant
682     of spiral fov capable of visibility grades and arbitrary
683     shadow angles, that uses less memory and less code.
684     - the new los code supports arbitrary map rectangles and loosens
685 root 1.310 other restrictions of the old code, supporting further optimisations.
686     - update los if blocksview-objects are inserted in a map, not just when
687 root 1.287 removed (e.g. for summon fog).
688 root 1.303 - permanent invisibility doesn't make immune against making noise:
689     implement a noise system that allows monsters to locate the player
690     when he/she makes noise.
691     - implement a primitive smell system that monsters can use to track
692     players.
693 elmex 1.288 - create bomb now also works when casted by door traps.
694 elmex 1.290 - (arch) new torch graphics.
695 root 1.289 - (maps) considerably soften the subway spider.
696 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
697     the guards from being killed by players.
698 root 1.310 - (maps) lots of tweaks in and around scorn.
699     - (maps) use special non-blocksview jungle, mountain and
700     darkforest freely on the worldmap, to get gradual sight obstacles
701     instead of total blackout in those areas.
702 root 1.289 - no maximum darkness for outdoor maps anymore.
703 root 1.291 - add more hints, fix some messages.
704 root 1.292 - fix a bug: firing rods should tell you something about them.
705     - make light additive even within players.
706 root 1.293 - darken xrays effect a bit.
707     - improve handling of los changes when inserting or removing
708     objects, not perfect yet.
709     - make map darkness signed (formerly unsigned) to allow
710 root 1.294 ambient lighting and centrally manage darkness as an offset.
711     - revamped, fixed and documented the server calendrics, also
712     tell users the current time and data, to improve awareness.
713     - implement proper wizlook flag and handling of wizlook, instead
714     of dumbly just clearing los once.
715 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
716     and has a smaller runtime variance.
717 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
718     making them actually useful.
719     - see_in_dark now increases the viewing radius by 3.
720 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
721     speedup, as well as in many other places.
722 root 1.299 - remove support for extended map infos - these are not used
723     by the deliantra client and removing them gives us a 10% speedup
724     when sending map changes.
725 root 1.300 - remove most gcfclient and other client bug workarounds, as well
726     as now obsolete protocol versions, simplying the code.
727 root 1.301 - optimise and simplify generation of random numbers.
728 root 1.303 - correctly provide a non-zero default density for materials, to
729     avoid crashes, fix other bugs in the material handling code.
730     - fix volume calculations.
731     - fix cfpod parsing when multiple verbatim blocks were separated by
732     newlines.
733 root 1.305 - increase monster detection radius from wis/5 to wis/3.
734 root 1.306 - remove old pickup modes.
735     - remove obsolete disarm and search commands (search wasn't working
736     anyways).
737 root 1.308 - fix a crash when an npc applied a sign.
738 root 1.284
739 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
740 root 1.283 - this release is assumed to be very stable.
741     - (maps) radically redesigned and improved tutorial.
742 root 1.280 - directional casting no longer immediately removes the invisible effect.
743 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
744 root 1.272 - fix overflow in lighting calculations.
745     - negative glow radii can no longer cause total darkness.
746 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
747     only maximally-lit ones.
748 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
749     - swashbucklers got the oratory skill now.
750 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
751 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
752 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
753 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
754     (which was probably broken, too).
755 root 1.281 - support negative glow radii during daytime, too.
756     - use circular, not rectangular, viewing area.
757     - use minimum viewing distance of 2 in outdoor maps.
758     - negative glow is stronger than viewing area or lamps.
759 root 1.283 - (arch) new darkness spell face.
760 root 1.272
761 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
762     - (maps) completely redesigned scorn.
763 root 1.269 - "cast light" now works on oneself.
764 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
765     negative glow radii again (they were totally broken before).
766 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
767 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
768 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
769 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
770 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
771     back to the player.
772 root 1.251 - attuned/repell and spell base level system reworked.
773 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
774 root 1.247 be less erratic now.
775 root 1.248 - refuse to write the uuid file if the uuid is zero
776     (to avoid writing it in early crashes).
777 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
778     - speed up emergency_save by not syncing every file separately.
779     - no longer reattach perl to every object on reload, it's slow, and no longer
780     necessary since we don't nuke stashes anymore.
781     - do not bootstrap perl from the commandline args, use separate eval for
782     better error reporting.
783 root 1.259 - fix a crash when pushing cone spells met ice attacks.
784 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
785 root 1.255 - speed up map refresh in server a bit.
786 elmex 1.258 - refactored drop code and fixed some programming errors in it.
787 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
788 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
789 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
790     as the current weight of the inventory.
791 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
792     dragonfire has been introduced for the non-dragon players.
793 root 1.265 - remove unused "tooltype", "start_holding" object slots.
794     - change "weapontype" object slot to uint8.
795     - convert "hide" object slot into flag.
796     - reorder object members for better locality of reference and codesize
797     decrease.
798 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
799 root 1.267 - fix a crash when no skill could be found when killing amonster.
800 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
801     every completed aio operation.
802 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
803     and update mapspaces if necessary.
804 root 1.246
805 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
806 root 1.241 - removed all command line parsing, only env variables are supported
807     anymore.
808 root 1.239 - region-specific monsters will now once more be on the worldmap.
809 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
810 root 1.225 would grow out of bounds.
811 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
812 root 1.222 - fixed a double-escaping bug in the pod-parser.
813     - rewrote the cfpod parser in C++.
814     - hintmode moved to C++, players need to re-set their hintmode if
815     they dislike "show".
816 root 1.231 - fix RIP inscription.
817 root 1.239 - bump login name length from 18 to 20 char max.
818 root 1.231 - correctly support gender in emotes.
819     - correctly support gender in the death messages.
820     - correctly generate death messages for players only when they really die,
821     with increased information.
822 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
823     and data corruption (but apparently was never triggered).
824 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
825 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
826     data corruption bug.
827 root 1.223 - tweak coredumping/monitoring a bit.
828 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
829 root 1.227 - do not crash in the loader when an inventory object could not be loaded
830     (from a corrupted file).
831 root 1.241 - redid skills command to send output to proper channel.
832 root 1.233 - object->map is no longer refcounting.
833 root 1.228 - add FLAG_DEBUG for internal debugging.
834 root 1.231 - add NDI_VERBATIM flag to send_msg.
835 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
836 root 1.240 - player->exists is no longer a sync_job.
837 root 1.233 - split login.ext's player scheduler into
838     it's own player-scheduler.ext extension.
839 root 1.222
840 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
841 root 1.212 - require perl 5.10.
842 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
843 root 1.204 - swap player and observed count's on the map when observing.
844 root 1.205 - add (mostly untested) mapspace perl class and accessors.
845 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
846 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
847     could be found.
848 root 1.208 - pits now have a configurable "random spread" range and default
849 root 1.213 to a radius of two now.
850 root 1.212 - rewrite pay_player_arch.
851     - use a more stable perl_reload implementation.
852     - do not use Symbol::delete_package (causes crashes after perl-reload),
853     use our own, safer, clear_package instead.
854     - when asynchronously dumping core, close all file handles to allow
855     the server to restart concurrently.
856 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
857     sequences, without double-encoding. it should be faster, too.
858     - the above fixes wrong display of help tetx and many other issues.
859 root 1.216 - use lzf and frag packets for large messages for clients supporting them
860 root 1.218 (0.9976+), use it for long books and other messages.
861 root 1.210 - eradicate listen command and corresponding code.
862 root 1.211 - eradicate logs command.
863 root 1.218 - let the client log into the server log, used for crash backtraces.
864 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
865     old style spell objects with the spell magic bullet.
866 root 1.220 - (arch) fixed skill less rods in the archetypes
867 root 1.204
868 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
869 elmex 1.197 - made jeweler workbench larger and some other minor map
870     changes in jeweler town.
871 root 1.196 - fixed wrong item handling in jeweler skill code.
872 root 1.198 - (arch) use a special "key_random_map" for random map keys
873     that are used up.
874 root 1.199 - fix a crash when the player who was observed has logged out long
875     enough for his region/map to be gone.
876 root 1.200 - port to g++-4.3's incompatible tr1 changes.
877 root 1.201 - add some missing dependencies.
878 root 1.203 - log to /var/log/deliantra/ by default.
879     - hack observe code to enable smooth movmenet when observing.
880 elmex 1.195
881 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
882 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
883 root 1.179 - correctly move gsay to the party channel.
884 root 1.178 - fix a crash when animate weapon was used in some areas.
885 elmex 1.177 - fixed unnecessary identification of by converters created objects.
886 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
887     with NPCs.
888 elmex 1.175 - (arch) dragon scales got proper type now
889 root 1.193 - object::decrease would sometimes cause container weights to
890     be wrong, this has been fixed.
891 root 1.194 - do not send time updates for newly-seen items.
892 root 1.185 - thawing an icecube will once more drop its contents to the ground.
893 root 1.183 - fix cone spells etc. going through walls sometimes.
894 root 1.186 - fix a weight update bug that sometimes left containers
895     with wrong weights.
896 root 1.194 - added auto_apply event and extension for shop tiles.
897 root 1.172 - work around get_map_flags invoking perl and switching the stack.
898     - make sure the map is loaded when using a town portal return.
899 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
900     where healing spells didn't cost any grace.
901 root 1.173 - fix starvation kill reason.
902 root 1.174 - fix pk killer name message.
903 root 1.189 - don't let people apply signs with @match.
904 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
905     what seems to be the biggets memleak in the server).
906 elmex 1.171
907 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
908 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
909     - use anyevent to manage listen ports (this enables IPv6 support).
910 root 1.167 - server supports ipv6 client connections now.
911 root 1.168 - use newly-available Coro::AnyEvent.
912 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
913     to let it handle AIO requests.
914 root 1.167
915 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
916 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
917     processing considerably (especially in the client) and reduces data transfers
918     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
919 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
920     - (map) fixed npc dialogue in pup_land/s_f/special.
921     - bugfix: fix a crash when a player casts a swarm spell and then logs out
922     (swarm spells now stay in the player's inventory).
923 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
924 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
925     archetype *archname* (chairs of different facings were merged).
926     - bugfix: fix a potential crash issue in find_object_name (not used
927     normally).
928 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
929 root 1.164 (destruction, magic missile etc.).
930 root 1.163 - swarm spells without a direction now use various spiral patterns
931     instead of being fully random.
932 root 1.158 - update AnyEvent API to 3.4 and above.
933 root 1.156
934 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
935 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
936 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
937 root 1.152 - bugfix: the jumping skill now gives experience for jumping
938     and for attacking monsters. it also takes about one second to do a jump.
939 root 1.138 - bugfix: players couldn't starve in 2.53 :(
940 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
941 root 1.152 - bugfix: spell effects like word of recall are removed on death.
942 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
943     were created outside a map.
944 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
945     (fixed by reversing the logic).
946 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
947 root 1.153 - bugfix: the random map generator no longer leaks key objects.
948 root 1.154 - bugfix: support random maps >127x127.
949 root 1.152 - (maps) fixed the death certificate system in nimbus.
950 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
951 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
952 root 1.147 - (arch) give ball lightning a real name.
953 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
954 root 1.155 - support cfpod in ex replies (client item tooltips).
955 root 1.143 - unapply item in range slow when readying a spell.
956 root 1.148 - bugfix: account for rounding errors in weight updates.
957 root 1.139 - remove synchronous mkdir in chargen_race_done.
958     - fix per-race starting maps.
959 root 1.142 - check hiscore on suicide and quit as well.
960 root 1.138 - tell players when they are starving.
961 root 1.133 - get rid of costly object_from_name conversion for altar effects.
962     - fix map difficulty calculation for generators.
963 root 1.146 - slightly more intelligent handling of "is_animated" flag.
964 root 1.149 - support no_drop map header flag (before it was only available internally).
965 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
966 root 1.133
967 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
968 root 1.119 - bugfix: custom skill settings were not saved by the server.
969     - bugfix: remove did not actually remove items from the inventory, leaving
970 root 1.116 ghost items.
971 root 1.119 - bugfix: properly update items identified on the ground.
972 root 1.120 - bugfix: use localtime_r in the logger thread.
973 root 1.122 - bugfix: player starvation will now give the correct kill reason.
974     - bugfix: archetype reloads could crash the server.
975 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
976 elmex 1.114 player is not logged in.
977 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
978 root 1.117 server startup.
979 root 1.128 - bugfix: fix the door surround check in the random map generator.
980     - (maps) fix heaven quest difficulty progression.
981     - (maps) fix some random map styles.
982     - dropping items a shop is not interested in won't sell them anymore.
983     - rods and horns with a too low maximum charge allow now at least one discharge.
984     - implement kill & death statistics.
985     - random map preparation is no longer synchronous.
986     - rewrite find_style in perl, no longer does synchronous I/O.
987     - improve random map specials placement.
988     - make the killer a real object pointer instead of a string, improved
989     kill reason messages.
990 root 1.117 - take advantage of new aio_close and aio_chmod.
991 root 1.128 - implement archetype::get, object::deep_clone and update callers.
992 root 1.125 - change_abil is much faster.
993 root 1.126 - update the floorbox more often to work around the reverses item order
994     display in clients.
995 root 1.125 - cleaned up object copying by encapsulating it to a single place.
996 root 1.126 - add hints to the invite messages.
997 root 1.127 - rewrote key<->value pair handling.
998 root 1.128 - use an independent random number generator for the random map generator.
999 elmex 1.113
1000 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1001 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1002     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1003     - completely automate the weight handling, should fix all weight
1004     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1005 root 1.103 - reloading archetypes while a user was in the character creation phase
1006     could crash the server.
1007 root 1.106 - fix a nontrivial number of cases of code commented similar
1008     to "is this really correct?", as many of those cases are now handles
1009     automatically by lower level code.
1010     - replace many ad-hoc checks for client visibility by object::visible_to,
1011     should result in broader applicability of functions using it.
1012 root 1.104 - merge items with different arch pointers refering to the same arch
1013     (due to archetype reloads).
1014 root 1.106 - refactored the object remove/insert functions and most related
1015     functions (decrease, split, merge_ob etc.).
1016 root 1.105 - make it compile better on freebsd (reported by pippijn).
1017 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1018 root 1.108 - fix the longstanding "container stays open" bug.
1019 root 1.107 - improved floorbox updating to be incremental and other protocol
1020     optimisations.
1021     - get rid of update_after_inventory_change and only do update stats
1022     for weight once/tick/player at max.
1023 root 1.109 - rewrite party commands, use party channel.
1024 root 1.103
1025 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1026 root 1.97 - properly link against libgthread as that is needed to make the slice
1027     allocator thread-safe.
1028 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1029     recommended configuration) (reported by Samuel Gondouin).
1030 root 1.94 - always put godgiven items into the player inventory, never any containers.
1031 root 1.92 - (maps, arch) the scorn go club was founded!
1032 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1033 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1034     became a real spell-class.
1035 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1036     - (arch) considerably strengthened spark shower and destruction.
1037     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1038     finally reloadable at runtime.
1039     - changed archetype loading algorithm to only require one pass and
1040     use delayed resolving of references.
1041 root 1.101 - examine command now uses the examine infobox.
1042 root 1.102 - implement an "incremental garbage collector" for archetypes.
1043 root 1.98 - enable slice allocator again.
1044 root 1.96 - implement optional free memory poisoning.
1045 root 1.91
1046 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1047 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1048 root 1.85 skill.
1049 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1050     names (also update all maps to use money instead of coins).
1051 root 1.78 - add uuid accessors to perl.
1052     - add coin names and archetype accessors to perl.
1053 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1054 root 1.78 - change perl extensions to not use hardcoded coins and values.
1055 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1056     and be more parsimonous of uuid usage by the exact value out on exit.
1057 root 1.86 - write log messages in another thread, removing another sync point.
1058     - support multi-line log messages in a nicer way.
1059 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1060 root 1.81 - fix a minor memleak in the random map generator.
1061     - some parts of the random map generator are not coroutine-safe,
1062     so only call it "single-threaded".
1063     - major cleanup of memory management in random map generator.
1064 root 1.87 - slight refactoring of the random map generator, faster too.
1065 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1066     bookkeeping bug.
1067 root 1.87 - work around "player is on active list" problem by deactivating player
1068     after loading.
1069 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1070     there have in fact been allocations.
1071 root 1.82 - fix object::insert to do as documented and insert into the env
1072     if necessary.
1073     - fix cf::map::unique_maps.
1074     - fix nrof overflow check in can_merge_slow.
1075     - fix converter code to handle >31 bit values.
1076 elmex 1.83 - added support for the player_sold flag
1077 root 1.84 - converters no longer accept unpaid items.
1078 root 1.88 - canonicalize random map meta files for better unification.
1079 root 1.77
1080 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1081 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1082     when mlockall has been used.
1083 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1084 root 1.72 - use separate thread for ticker timing (and more in the future).
1085     this greatly increases timing accuracy and gets rid of an enourmous
1086     number of gettimeofday calls.
1087 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1088 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1089 root 1.71
1090 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1091 root 1.68 - rebalanced default experience table to be more exponential
1092     and much easier up to level ~40, then moderately harder.
1093 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1094 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1095     - do not exit on reload/load errors but properly cleanup.
1096 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1097 root 1.66
1098 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1099 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1100     (this fixes the jeweler skill).
1101 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1102 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1103 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1104     it has reset, which is better than putting it on the savebed, also as
1105 root 1.321 proof that the player didn't use a savebed).
1106 root 1.59
1107 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1108 root 1.56 - work around perl bug in configure perl module version check.
1109 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1110 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1111 root 1.52 - fix a bug in animate_weapon, causing a crash.
1112 root 1.54 - no longer exit when a coroutine throws an exception.
1113 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1114 root 1.53 - fix the "<player> is nuts" message.
1115 root 1.58 - fix an exception at logout due to the json_coder being gone.
1116 root 1.43 - upgrade to EV version 2.0 API.
1117 root 1.47 - when players don't apply a savebed correctly but stand above one,
1118     do not move or kill them.
1119 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1120 root 1.43 - implement generic framework for server-side resource files.
1121     - implement resource file update event.
1122     - hook experience table update into the framework.
1123     - move jeweler.yaml to resources (arch/).
1124 root 1.44 - switch from Crossfire to Deliantra perl module.
1125     - implement json2json arch filter.
1126 root 1.45 - implement widget protocol version 2, support for ui templates.
1127 root 1.54 - mapinfo is now handled fully asynchronously.
1128 root 1.48 - ext/irc: also log irc messages.
1129 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1130 root 1.43
1131 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1132 elmex 1.41 - limited the number of items that can be picked up and dropped
1133 root 1.42 as temporary measurement against bad performance or dropping things
1134     (this lead to long freezes and triggered the watchdog).
1135 elmex 1.41 - improved the performance of the drop command a bit.
1136 root 1.38 - switch from Event to EV for higher performance, easier usage,
1137     less bugs...
1138 root 1.39 - updated to release version of the gnu affero license.
1139 root 1.38
1140 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1141 root 1.36 - more thoroughly rename the binaries, contact addresses.
1142     - update the copyrights.
1143 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1144     crashes.
1145 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1146     potentially causing crashes.
1147 root 1.35 - assign weapons on user load time, not login-time, avoiding
1148     crashes.
1149    
1150 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1151 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1152 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1153     in some of the maps.
1154 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1155     which is now trivial to do.
1156 root 1.33 - removed all traces of the old (and never working) plug-in interface
1157     (70kb code less on amd64).
1158 root 1.34 - improve/tune scheduling priorities.
1159     - fix some freezing bugs.
1160     - fix a memory corruption problem in dynbuf.printf.
1161     - use channels for chat and many informational commands.
1162     - improved the tutorial.
1163     - create missile is now fixed.
1164     - race fields must now contain archetypes.
1165     - jumping skill now works as advertised.
1166 root 1.31
1167 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1168 root 1.24 - relicense under the gnu affero license.
1169 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1170 root 1.24 - implement server-side framework for generic resources.
1171     - use resource framework for server-provided ambient
1172     music.
1173 root 1.27 - save object owners (players only atm).
1174 root 1.24 - replace limited sound api with server-provided sound effects.
1175     - new sc (sound control) protocol command.
1176     - improve fxix protocol to include types.
1177     - exactly fill tcp segments, if possible.
1178     - output-rate is now an upper limit, the server will automatically
1179     (and quite perfectly) adjust to the network conditions, ensuring
1180     low latency even during bulk transfers (music, images, sounds etc.).
1181     - implement server-side widgets (i.e. client widgets controlled
1182     in the server side). this will allow future expansion without
1183     having to upgrade clients.
1184     - implement a (artwork) world map with realtime player position
1185     tracking.
1186     - new and more efficient extcmd (server still supports old extcmd
1187     protocol).
1188 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1189     calcluation that could be easily exploited by users.
1190     - rebalanced diseases to spread more naturally/evenly.
1191     - completely asynchronous map loading even for tiled maps.
1192 root 1.24 - replace simple messaging protocol with channels carrying metadata
1193     (similar to message types, but more directed at the user).
1194     - reduce command processing latency by a whopping 120ms by
1195     reordering some processing steps inside the server. this directly
1196     reduces lag by 120ms.
1197     - actually send spell faces to the client.
1198 root 1.23 - implement player genders.
1199 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1200     otherwise return to savebed and possible kill if the log-out
1201     was for too long.
1202     - fast socket-dead detection (kick player after 8 seconds without ack).
1203     - greatly reduce the cpu time needed to draw maps _again_.
1204     - archetypes are now subclasses of objects.
1205     - rebalanced shop greed and approval functions to be more realistic
1206     (and likely match the actual intention).
1207 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1208     italic, gender-specific text, paragraphs etc.
1209 root 1.24 - implemented hint framework, players can opt to receive hints.
1210     - implemented (long) book framework, added some books from the cf wiki.
1211 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1212     protocol and is capable of transmitting generic meta information.
1213 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1214     - replace the nexus by a per-player tutorial map that teaches stuff
1215     better than the newbie house.
1216 root 1.18 - fix the magicmap colours.
1217 root 1.19 - optimise map update even more by removing unneeded code and checks.
1218     - decouple map and stats update from pl->ob and use pl->observe instead.
1219     - implement observe command.
1220 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1221     calls with a simple comparison.
1222     - fix a latent crossfire bug that could crash the server because the
1223     map refresh did not update the mapspace.
1224 root 1.24 - support custom keys for regions and maps, regions are now
1225     refcount-managed.
1226     - allow worldmap overlays anywhere in the 000..999 range.
1227     - new system to acquire time slices for background jobs, to reduce
1228     jitter.
1229 root 1.27 - semi-persistent object-referencing framework (currently only players
1230     supported).
1231 root 1.22 - dependency tracking for perl extensions.
1232 root 1.24 - new slag-ex extension for cleaning cauldrons.
1233     - fix invoke result processing.
1234     - there are even less i/o syncpoints in the server now.
1235 root 1.29 - added map-tags extension that scans all maps for object tags
1236     and records them in the database (not used yet).
1237 root 1.28 - metaserver 2 support.
1238 root 1.22 - many more bugfixes and minor optimisations.
1239 root 1.16
1240 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1241 root 1.14 - optimised event invocation (non-wanted events can now be
1242     skipped with 4-5 inlined instructions).
1243 root 1.12 - complete rewrite of town_portal: it now creates a portal
1244     to the "nearest" town only, travel is only possible
1245 root 1.13 to the town and back, anybody can use it (also removes
1246     one of the remaining syncpoints in the server).
1247 root 1.10 - complete rewrite of the range/attack skill slot system:
1248     there are now two slots, one for combat, one for ranged
1249     attacks.
1250     - introduce the concept of a current weapon (either a ranged
1251     or a combat weapon/skill/tool) and switch between them as
1252     needed.
1253     - rewrite bow code so bows get more useful: apply damage,
1254     attacktype and other stats to the arrows and treat
1255     bows as weapons. also rebalance the missile weapons skill
1256     so its damage increases with level.
1257     - rewrite the complete player speed logic: weapon_speed now
1258     works as documented and there are no unnatural speed boosts.
1259 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1260     installation, replacing the old collect scripts and
1261 root 1.9 simplying deployment by scaling and cutting faces as required.
1262     - simplify the map protocol extensively by taking advantage
1263     of missing bigfaces, speeding up map generation immensely.
1264 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1265     other archetypes.
1266     - rationalise archetype, region and treasurelist file format
1267     into a single file format and make them reloadable asynchronously.
1268 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1269     reloadable at runtime.
1270 root 1.6 - implement 64x64 faceset support.
1271     - implement fxixsx protocol that saves
1272     a lot of bandwidth over the old image/face/smooth packets
1273 root 1.11 and allows images > packetsize, incremental and background
1274     transfers.
1275 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1276     on a face basis as opposed to a mapspace basis.
1277 root 1.7 - the server can now rate-limit image uploads to not exceed
1278     a certain (client-configurable) speed while guarenteeing full
1279     freedom of movement.
1280 root 1.8 - implement new ex command to request item descriptions.
1281     - implement new msg command for in-game messages with meta
1282     information (using xml).
1283 root 1.9 - enforce utf-8 for all text messages.
1284 root 1.13 - added micropather (not used yet).
1285 root 1.6 - many, many bugfixes.
1286 root 1.1
1287 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1288 root 1.1 - make coroapi accessible to cf+.
1289     - moved map handling logic completely to perl
1290     - per player maps are now marked in the map
1291 root 1.2 - maps are saved completely differently now,
1292     and much more often.
1293 root 1.17 - rewrote map header parser and writer, to be much faster.
1294 pippijn 1.4 - maps and players are now (in the average case) loaded
1295 root 1.2 and saved completely asynchronously, I/O contention will no
1296     longer freeze the server.
1297 pippijn 1.4 - players and maps can be loaded anytime, without the player
1298 root 1.2 being logged in.
1299 root 1.1 - automatically generate method interfaces for perl from headers
1300     - unbundled freezethaw
1301     - mostly rewrote common/map.C
1302     - completely rewrite server/swap.C
1303     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1304     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1305     - better message for apply failures due to applymode
1306     - removed most all of the weather code
1307     - unified logging to stderr and file
1308     - too many minor changes to document
1309 root 1.615