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Revision: 1.741
Committed: Fri Jul 2 20:09:44 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.740: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.740 TODO: uncurse rogue npc
21 root 1.724 - (maps) hopefully fix tobias' tower.
22     - (maps) hopefully fix healing potion vendor in arena entrance.
23 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
24 root 1.739 - it was possible to unapply or half-unapply cursed items in many
25     cases, which confused players and also player state. fixed.
26 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
27     some items. also, no longer uncurses spells or other invisibles.
28     - (arch) remove curse and identify now treta the marked tiem first.
29 root 1.725 - creators no longer identify objects that shouldn't be identified
30     (such as money, which won't stack afterwards).
31 root 1.726 - use same default config in code as on gameserver.deliantra.net.
32 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
33 root 1.727 our parser.
34 root 1.731 - applying a glowing crystal now gives status messages.
35     - fix a memleak in the random map generator.
36     - rework the random map parameter passign a bit to be extendable.
37 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
38     also, improve the quality of the mazes (no longer will the edges
39     almost always form a passage) and add two new types - "rooms"
40     and "braided".
41 root 1.734 - (random maps) add new "cave" layout, which is much more ...
42     cave-like.
43 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
44     - rewrite layout management in the random map generator from the
45     ground up.
46 root 1.736 - fix bug in tausworthe rng initialisation.
47     - switched to the faster and hopefully better quality gfsr{24,55} random
48     number generator, the same algorithm that freeciv apparently uses.
49 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
50     memory and imho looks nicer.
51 root 1.741 - (arch) fix samhlaidh archetype.
52 root 1.724
53 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
54 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
55     now easily reachable, at a price.
56 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
57 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
58 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
59 elmex 1.630 (by Dustfinger).
60 root 1.681 - (maps) fixed bad floor tile in navar apartment.
61 elmex 1.573 - made (wizard) look_at show also uuids.
62     - added cf::object::find_object_uuid (::find_object already exists!).
63 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
64 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
65 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
66 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
67 elmex 1.568 - (arch) made the hill giants loose more body parts.
68 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
69 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
70     and made them a bit more expensive.
71 root 1.633 - (maps) add more glory hole treasure styles.
72 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
73     in a select number of mlab maps.
74 root 1.667 - (maps) the library should be less of a death trap now.
75     - (maps) exits no longer point to auto-apply exits, most affected
76     maps now have proper doors or a similar solution.
77 root 1.682 - (arch) jumping skill has now physical attacktype.
78 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
79 root 1.691 - enter_map did not normalise the map coordinates when the destination
80     space is blocked, causing badness and freezes for the player.
81 root 1.685 - when applying containers, server checks for the key on activate
82     and also allows players to unapply active containers they don't have
83     a key for.
84 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
85     races files to arch, where they belong (exp_table is no longer in
86     confdir but in datadir now!).
87 root 1.677 - jeweler and sound config files are now normal datafiles as well.
88     - quit_character was causing a runtime exception, causing it to not
89 root 1.672 work since 2.93.
90 root 1.671 - entering a map will now respect move_on and other effects,
91     except for auto-apply exits :/
92 root 1.660 - only talk to the items on the nearest mapspace, or, of there
93     are none, to the player, not ALL items in vicinity.
94 root 1.625 - do not update the floorbox while running, to avoid big item
95     updates that cost network bandwidth and processing power.
96 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
97     caused overflows causing monsters to become living deads.
98 root 1.619 - unapply weapons and armour before trying to improve it.
99 root 1.588 - teach the random map generator the ability to read ".rmg" files
100     that specify which actual style map to generate, and use it for
101     the default decorstyle to avoid inappropriate maps to be used.
102 root 1.639 - support (with some limitations) multiple different skills with the
103     same subtype.
104 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
105     so nekosan could end up beign saved AND escaped to another map.
106 root 1.636 - show invisible no longer makes magic mouths visible.
107 root 1.583 - move_type changes (spells, skills etc.) now will correctly
108     take move_on/move_off into account (e.g. buttons).
109 root 1.582 - display (exit) or (random map) in client for those objects.
110 root 1.606 - removed (useless) spell damage columns from spell info and replace
111 root 1.578 it by effective casting level - clients > 2.10 required to display
112     properly.
113 elmex 1.565 - building of levers/doors works again for all kinds of floors.
114 elmex 1.563 - the player can now withdraw and deposit all the available money.
115 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
116     steinwandstadt/celvear.
117 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
118 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
119     mostly based on the spell's level in the spellbook.
120 root 1.718 - the music scheduler did not properly send new music on region
121     changes.
122 root 1.669 - (maps) fix some map regions and the region tree.
123     - the server will now be more picky when parsing the regions file.
124 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
125 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
126 root 1.566 clients.
127 root 1.690 - follow has been rewritten to be, hopefully, more robust.
128     - follow mode will not be aborted when the follower tries to move.
129 root 1.566 - tcp.ext didn't unbind in reloads.
130     - map-tags.ext didn't properly close the database on reloads.
131 root 1.567 - cfutil skips .-directories when scanning.
132 root 1.571 - build.ext prevents players from building on other player's maps.
133     - rent.ext allows the dm to enter anytime.
134     - NPC_Dialogue adds a new predefined variable, $map.
135     - new "build" event hook.
136 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
137 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
138 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
139     them on loading, for old playerfiles and maps.
140 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
141     would be handled differently nowadays anyway.
142 root 1.584 - random map .meta were not being expired at all.
143 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
144 root 1.586 - update to automake 1.10.
145 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
146     require level 4 anymore.
147 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
148 root 1.590 - monsters now rotate through all skills (in chosen_skill).
149 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
150 root 1.661 - detect/sense curse/magic will no longer work on items that don't
151     need identify.
152 elmex 1.593 - added detect mineral vein spell.
153 root 1.592 - support "wall overlays" in the random map generator - not very generic,
154     used by minable veins.
155 elmex 1.594 - (maps) relocated jeweler town to another directoy.
156 root 1.603 - (arch) implement mining pickaxes and mining skill.
157 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
158 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
159 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
160     of the output is only 1/5th (instead of 1/3rd) of ring level.
161 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
162     generated ring/amulet.
163 root 1.601 - generate most constants for perl automatically.
164 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
165     - when player dies, restore his food to at least 200.
166 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
167 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
168 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
169 root 1.600 - the singing skill actually respects the direction now.
170     - oratory and singing now require a direction.
171 root 1.603 - use_skill now requires that you can actually apply the skill tool.
172 root 1.604 - do not invoke perl on every user command anymore by providing
173 root 1.655 a command and an unknown_command event.
174 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
175     perl to C++, for speed reasons (basically undo patchset 1304).
176     - add a client_destroy event, so we don't have to hook the
177     attachable destroy event (which is called much more often).
178 root 1.606 - removed (unused) FLOOR object type.
179 root 1.607 - fix errornous change_abil messages for rods (and other types).
180 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
181     all into server/commands.C.
182 root 1.609 - save and restore combat/ranged/current slot for players.
183 root 1.610 - the server now batches item's face/fx commands, as opposed
184     to sending one fx per item - helps mostly at connect and
185     with floorbox updates.
186 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
187 root 1.614 - the random map generator now supports selecting difficult for
188     more style categories than just monsters (all except fountains
189     apparently).
190 root 1.617 - object serialiser no longer creates empty "owner" references.
191 root 1.620 - make sure failed castings take some time, too, to avoid being
192     smitten by your god.
193     - many more failmsgs and help texts.
194 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
195 root 1.623 - stop thrown objects when their speed goes too low.
196 root 1.624 - log the number of unique logins seen every minute in a compact
197     format (for statistics).
198 root 1.626 - do not send delitem for players.
199 root 1.627 - support static scalar data members properly in genacc now.
200     - implement "simple" freelist management for objects.
201 root 1.628 - recycle object counts now - to support longer uptimes.
202 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
203     function (and yes, 666 is exact!).
204     - random map generator results should now be fully repeatable.
205 elmex 1.635 - fixed possible crash bug in build code.
206 root 1.638 - rename find_marked_object to ->mark and speed up.
207 root 1.640 - player movers properly destroy themselves when used up, instead
208     of leaking.
209 root 1.642 - do not show msg for unidentified objects that need identification.
210 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
211 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
212     next_line method.
213 root 1.646 - use nicer file format for exp_table and attackmess
214     (more like other resource files).
215     - make parse errors during server startup fatal.
216 root 1.652 - properly initialise all maptile values in constructor.
217     - improved {link} map.
218 root 1.655 - optional unloadable extensions will not lead to an endless loop.
219 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
220 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
221 elmex 1.664 - building listening books is possible again.
222     - (maps, arch) added archetype for building instructions and replaced
223     the copies of the instructions in the maps with it.
224 elmex 1.666 - (arch) made the spark shower spell available in shops.
225 root 1.670 - don't create a second LOGIN event on character creation.
226 root 1.674 - correctly generate "You paid xyz" message in shops.
227 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
228 elmex 1.710 - added a 'password' command, to let DMs change the password of players
229     more conveniently.
230 root 1.680 - correctly save shopitems string, to avoid parse error when reading
231     saved maps.
232     - logging now differentiates between logging levels better.
233 root 1.684 - speed up get_typedata.
234 root 1.689 - fix deadlock problem during server shutdown/reload.
235 root 1.692 - make ext/checkrusage "more" non-blocking.
236     - use common::sense for extensions.
237     - work around a 50.10.0 utf8 caching bug.
238 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
239     "no relation to target" bugs.
240 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
241     modules being loaded from the mainloop, pre-load some more
242     core modules so perl doesn't do it later on.
243 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
244     compiling regexes.
245 root 1.701 - make exp_table and materials file reloadable.
246 root 1.702 - made reload_config non-blocking.
247 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
248     causing server freezes.
249 root 1.704 - store unhashed password, to prepare for safer authentication.
250 root 1.707 - do not log connections from the local host, to help a local
251     watchdog.
252 root 1.714 - fix summon freeze at map borders.
253 root 1.717 - support @group syntax and music config file for music face lists.
254     - run post_init jobs in parallel, they might do I/O.
255 root 1.722 - avoid apply conversion for converters.
256 root 1.562
257 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
258 root 1.558 - (maps) fix travel to valdor and back.
259 root 1.545 - do no longer by default eval map cod ein safe compartments
260     (this can be re-enabled using the safe_eval config option).
261 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
262     in lorak.
263 root 1.559 - fix data corruption issues caused by recursive calls to
264     unordered_mapwalk - now every caller must provide its own
265     buffer.
266 root 1.538 - (maps) improve tindervale maps slightly.
267 root 1.544 - (arch) considerably decrease slag ex price.
268 root 1.540 - (arch) fix filth archetype.
269 root 1.556 - extension dependency resolve was completely broken.
270 root 1.544 - multipart objects would cause save_throw_object to crash - it
271     now acts on the head only.
272 root 1.541 - do not try to connect to an irc server unless explicitly configured.
273 root 1.542 - do not expect decltype() to be available in gcc 4.4.
274 elmex 1.543 - extended the safe perl environment by loops.
275 root 1.547 - (arch) fix "armless cook" facings.
276     - the "experience table" resource item did not have a proper
277     hash associated with it, so updates could not be detected.
278 elmex 1.550 - fixed poison traps in doors.
279 root 1.548 - player->killer_name did not properly flag the name as unicode.
280 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
281     and provide a non-destructive SvPVutf8 variant.
282 root 1.554 - do not allow dragon players to change their title via the settings.
283 elmex 1.552 - ratelimited jeweler skill nugget conversion.
284 root 1.551 - under high load, the server stopped swapping out to make
285     the server more responsive, but making it impossible to reduce
286     the load by... swapping out. slot queuing will now always make
287     some progress.
288     - improve the quality of the load-avg calculation.
289 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
290 root 1.556 - don't fail to write the runtime file if the temporary already exists.
291 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
292     player now.
293 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
294     timestamp and use a tab in the client to increase awareness.
295 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
296     setflag 0 is possible.
297 root 1.560 - make install now deletes old extensions, to ease upgrades in the
298     deliantra vm.
299 root 1.538
300 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
301 root 1.532 - the destruction spell could/would corrupt server memory quite often.
302 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
303     disk, not when it already was in memory.
304 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
305     avoiding livelock during high-load emergency saves.
306 root 1.530 - logging in did not properly unapply all skills.
307 root 1.531 - (maps) make the invite quest marking much more obvious.
308 root 1.533 - (arch) fix warrior archetype names.
309 root 1.532 - map prefetching never prefetch upwards.
310 root 1.534 - wizpass no longer makes you non-blocking.
311 root 1.536 - (maps) add light to some of the special maps, add troll
312     map.
313 root 1.530
314 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
315 root 1.515 - (maps) add gorokh_final mapset from crossfire.
316 root 1.516 - (maps) block most vault-type mlab locations, open up
317     imperial converters for anybody to use.
318 root 1.519 - (maps, arch) replace all permanent stat potions by random
319     variants.
320 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
321 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
322     real player object on player changes.
323 root 1.522 - diseases and maybe other things could sometimes reduce the speed
324     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
325     much grief.
326 root 1.523 - speed_left randomisation was, apparently, totally broken.
327     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
328     of the speed slot internally and in map save files. among other
329     things, this gets rid of all the abs (speed) calls.
330     - reduce map file save files by using abridged keywords aliases.
331 root 1.494 - shop specialisation calculation was totally broken.
332 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
333     now enforced.
334 root 1.498 - fix magic mapping, which only worked for inate spell casting.
335 root 1.495 - godgiven items will now be explicitly described as such.
336 root 1.524 - (arch) dded a quiver of bolts.
337 root 1.504 - materialnames would change "randomly" on every load, only
338     set the material when the materialname was not set before.
339 root 1.497 - balancing change, halve rod recharge speed (instead
340     of 4.8s, the standard rods now recharge in ~10s. not a solution,
341     but still.
342 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
343 root 1.509 the costly flag-checking loop in most cases and using a simple
344     repeat-cache for speed_left.
345 root 1.507 - always delay stats update for players on insert/remove till
346     next tick/command, which saves a lot of cpu cycles on drop/take.
347 root 1.514 - add hint about havign to run to attach unaggressive npcs.
348 root 1.494 - pet monster level was not displayed correctly in "showpets index".
349     - clean up floating point conversions and many similar nitpicks.
350 root 1.502 - fix hanuk altar.
351 root 1.504 - overhaul material system to be much faster, and having less bugs, but
352     still having a lot of cruft :/.
353 root 1.502 - add marble shop floor.
354 root 1.494 - move gcc specifics to new file include/compiler.h.
355     - unrecognised cfpod directives could cause undefined behaviour.
356 root 1.505 - added boes' marble shop to steinwandstadt.
357 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
358     - optimise mapspace updates.
359     - cache volume/items per mapspace.
360 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
361     decrease).
362 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
363     have led to weird item multiplications.
364 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
365 elmex 1.501 - fixed crash bug in learn_spell command.
366 elmex 1.634 - enhanced output of the mapinfo command.
367 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
368 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
369     from perl to c++.
370 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
371     and use it in some "inner" loops.
372 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
373 elmex 1.511 - fixed jeweler experience output to not be floating point.
374 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
375 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
376 root 1.518 - try to prefetch memory inside process_objects, which can give
377     enourmous speed gains.
378     - make some small optimisation to the process_objects loop.
379 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
380     handling different chksum lengths.
381     - check for hash collisions in cfutil.
382     - reduce face checksum size from 6 to 4 bytes.
383 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
384 root 1.523 - removed weather-specific attributes.
385     - fixed genkeywords dependency.
386     - do not clear "randomitems" slot for world underlays.
387     - use "sl" as short-hand for speed_left in save-files, just to make them
388     smaller.
389 root 1.517 - in general, don't crash on value-less resource file lines
390     anymore, due to get_str never returning a 0-pointer.
391 elmex 1.521 - code cleanup in move_symptom.
392 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
393 root 1.494
394 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
395 root 1.481 - some Andrew Madloch wanted, despite being specifically told
396     multiple times that the Deliantra parts additions are under AGPL,
397 root 1.487 lock up the source code of the server within his company.
398 root 1.481 some reorganisations have been done to the sourcecode to make
399     it clearer that this violates the Affero GPL. Help to keep
400     Deliantra free software even for the coming generations
401     and be wary of the promises of Andrew Madloch, he has nothing
402 root 1.487 good in mind for free software.
403 root 1.480 - clarify which files of the server are 100% AGPL.
404 root 1.481 - minor reorganisation, move some GPL code into other files.
405 root 1.483 - implement viewpoint (which is like observe, but only for the map,
406     not stats etc.).
407 root 1.484 - replace magic mapping overlay by a flying bird exposing area
408     on the worldmap (ext/magic_mapping.ext).
409 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
410     - @find results in npc dialogue is now stored in $find.
411 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
412 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
413 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
414     dm instead.
415 root 1.456 - (maps) add town portal to celvear.
416 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
417     mapsets from crossfire, together with associated archetypes.
418 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
419     - (maps) define a new whalingoutpost region.
420 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
421     and most archetypes that go with them (without stoning and swallow effects),
422     casino tokens and stock certificates are also missing.
423 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
424     and santo dominion.
425 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
426     to go with them. also adjusted archetypes to be more korrekt "gotisch".
427 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
428 root 1.460 - properly close client-side dialogue when the player is teleported away.
429 root 1.459 - map-tags did not properly close it's database tables or wait
430     for a quiescent state, causing memory corruption on reload.
431 root 1.454 - support "stat.xyz" accessor in match expressions.
432 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
433 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
434     fixes long answers from npc dialogue).
435 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
436 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
437     and to not add a "put your code here" force needlessly.
438 root 1.463 - (arch) fix or improve many plurals.
439 root 1.465 - markers do no longer add a force if the slaying field is unset.
440 root 1.466 - sped up search-items implementation, but it's still horrible.
441 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
442 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
443     used to reogianise the illogical arch tree a bit.
444 root 1.479 - (maps) import most map names from crossfire.
445 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
446 root 1.483 - fly_high movement gives better los, ignoring blocksview.
447 root 1.488 - the addexp command should now honour skill names with spaces.
448 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
449 root 1.491 - (arch) added many more buildable marble floors.
450 root 1.490 - major namespace cleanup: save 45kb by making functions static
451     that were unnecessarily global.
452 root 1.452
453 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
454 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
455 root 1.451 - fix a memory buffer overflow in the book code.
456 root 1.429 - add @check, @find npc dialogue commands.
457     - (maps) add a number of town interiors.
458 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
459 root 1.451 - (maps) add celvear area from cfextended.
460 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
461     - (server,maps) fix bug causing some library books not to be chained down,
462     cause Scorn/Navar libraries not to have inscribable books.
463 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
464 sf-marcmagus 1.433 inappropriate item power.
465 root 1.448 - (maps) fix intwell balancing issue.
466 root 1.437 - improve the look of generated books.
467 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
468     - fix bug where players could bypass no_drop by putting items in containers.
469 root 1.430 - consecutive commands arriving at the same time in the server would be
470     corrupted if the length was >255.
471 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
472 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
473     and perl.
474 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
475     functionality (and more) inside the same object using the match expressions.
476     - create simpler match expression compiles in many common cases.
477 root 1.439 - reduce object size by removing obsolete "seen_by" member.
478 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
479     of the new dynbuf::splice function (which gave an unexpected net win
480     in code size...).
481 root 1.442 - the server will no longer complain (and subtly fail) when an object
482     being removed from a map causes another object to get removed.
483 root 1.441 - banish strncpy from the server, speed up and simplify sending item
484     descriptions to the client considerably.
485 root 1.442 - add new "in head" set modifier for matches.
486     - new BLOCKED_MOVE event added.
487     - mapscript archetype now has activate_on_xxx true by default, as similar
488     connected elements.
489 root 1.448 - (maps) imported all styles from cfextended except
490 root 1.444 floorstyles/land_plots and monsterstyles.
491 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
492 root 1.446 - don't crash when treasure lists are empty / supply new empty
493     treasurelist for randomitems when none can be found.
494     - implement cf::map::static_maps and use it in map-tags.ext.
495 root 1.449 - fix a bug in map-tag scanning when moving tags.
496 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
497     for a reaction.
498 root 1.447 - implement new "loadall" map loading command, purely for debugging.
499 root 1.429
500 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
501 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
502     but not horns (to make them more useful for content-creators).
503 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
504     2) it skipped spell effects and 3) it didn't handle the case where
505     and object was destroyed while iterating over it correctly. all this
506     allowed players to sometimes walk onto spaces they should not be able to
507     walk on.
508 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
509 root 1.399 - examining an object now dumps the serialised object form when the user
510 root 1.404 is a wizard (wizlook).
511 root 1.421 - altars no longer accept unpaid items.
512 root 1.411 - party spells didn't work all that well.
513 root 1.424 - added complex object matching framework (cf::match), and make altars
514     and pedestals use it.
515 root 1.425 - identified skill-tools show what skill they grant.
516 root 1.399 - display the duration of change_ability spells when examining them
517     (missing: protection spells, but they are a hack...).
518 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
519     adding more variety to the different mushrooms.
520 root 1.398 - fix a minor cfpod formatting bug.
521 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
522     the hintmode setting on the settings page.
523 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
524 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
525 root 1.399 - enable the object loader to also dump archetypes.
526 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
527 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
528 root 1.402 - force the initial face when loading an object that is time-animated
529     or a monster, so it does not have to be specified anymore.
530 root 1.403 - fix a bug where recasting an ability changing spell could shorten
531     its remaining duration.
532 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
533 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
534 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
535     up splay operations as well.
536 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
537 root 1.412 - implement introspection data for C++ classes (%REFLECT).
538 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
539 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
540 root 1.419 - fix transmutation alchemy.
541 root 1.424 - speed up many frequently-invoked C->perl callbacks.
542 root 1.419 - added complex object matching framework, to be used in altars and the like.
543 root 1.426 - switch to YAML::XS from YAML.
544 root 1.396
545 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
546 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
547     that ultimately was not helpful to catch it :)
548 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
549     all callers to use either one or the other, as appropriate. This
550     fixes the (rather fragile) light spell, maybe others.
551     - fixed an overflow and exploit in the bank/payment code.
552     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
553 elmex 1.384 to explain the skill a bit more.
554 root 1.389 - removed a buggy check for zero attacktype. So that we might find
555 elmex 1.388 the real bugs in the archs/maps/objects.
556 elmex 1.394 - Fixed enabling torches with lighters.
557 elmex 1.387 - (maps) Added Heaven Town region.
558     - (arch+maps) Fixed & normalized warriors on map
559     /quests/peterm/CTower/Barracks.
560 root 1.392 - fix the light spell (and possibly diseases and other lights).
561 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
562 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
563     a long time ago, and similar cases are still to be found in the maps.
564     - make the socket_timeout configurable in the code (but not yet for users).
565 root 1.393 - earth wall health bar is now correct.
566 elmex 1.384
567 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
568 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
569     freeze with IO::AIO anymore due this change.
570 root 1.364 - avoid a crash when a player tries to apply a lighter.
571 root 1.376 - allow a spell argument for dimension door.
572 root 1.362 - move shop item listing and some otherstuff into the info tab.
573 root 1.360 - avoid crashes when non-players cast party spells.
574 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
575 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
576     - small improvement of the number of potions in shops
577     (by Job Vranish).
578     - added a few party spells (by Job Vranish).
579 root 1.362 - use a common message dynbuf.
580 root 1.364 - destroying tear down objects will now use the full hp range
581     for animation and will only destroy/lastframe when hp < 0.
582     - allow monsters to use earth to dust.
583     - use manhattan distance for get_rangevector_from_mapcoord, just as
584     in get_rangevector.
585     - los updates now correctly take tiled maps into account.
586     - do los updates even on maps without darkness.
587 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
588 root 1.375 - upgrade to IO::AIO 3.21.
589 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
590 elmex 1.373 - properly catching exceptions from callback in irc.ext.
591 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
592 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
593 elmex 1.368 - (arch) added hint about usage to Slag Ex.
594 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
595     like the rest.
596 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
597 root 1.378 - (arch+maps) added rate limited converter and adjusted
598     /elmex/mana_fountain.
599     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
600     - reduce size of casting_time, move_status, attack_movement,
601     last_heal and last_sp slots, squeezing some more space out of struct
602 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
603     anywhere.
604 root 1.358
605 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
606     - fixed bug in alchemy, where finding the right object for enhancements
607     didn't work.
608 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
609     effects (w.r.t. put_more) per mapspace, to give the server a chance
610     to survive a hundred deathsheads.
611 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
612     disastrous bug of unfortunately unknown proportions...
613 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
614 root 1.343 - use gender-neutral place descriptions for invite.
615 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
616     Thanks go to Lisa Larsen!
617 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
618     anymore).
619 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
620 root 1.345 - use better dependency tracking for include/keyword.h.
621 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
622     so it is possible to invite somebody out of some stck-till-death traps,
623 root 1.346 or simply to commit suicide.
624 root 1.352 - replace the "ignoring delayed commands" message by something more useful
625     (cf. cunning gnome freezeing issue).
626 elmex 1.349 - various fixes for weapon improvements.
627 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
628 root 1.353 - support T and G sequences in cfpod.
629 root 1.343
630 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
631 root 1.339 - convert me command from per-map to chat, which makes more sense, also
632     document it.
633 elmex 1.336 - more than one spellbooks of same class can now be given
634     in class selection.
635 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
636     spell rebalancements.
637 elmex 1.338 - the IRC gateway filters IRC colors now.
638 elmex 1.336
639 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
640 root 1.331 - (arch) fix quiver of Holding Bolts.
641 root 1.332 - applying unpaid items will now examine them.
642 root 1.330 - add "What" column to body command, showing items in that slot.
643 elmex 1.329 - redesigned and rebalanced lamps and torches.
644 root 1.330 - add "..." to item names that have been shortened.
645     - fixed "assign" function that squeezes strings into fixed length.
646 elmex 1.333 - add cursed effect to lamps and (some) torches.
647 elmex 1.334 - fixed bad assigned crafting skills and their tools.
648 root 1.312
649 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
650 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
651 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
652 root 1.312 - make monster smell logic dependent on their wisdom stat.
653 root 1.324 - put the death reason into a separate tab.
654     - converted "connected" slot to string, cleanly got rid of some ugly
655     hacks such as the path_attuned hack.
656 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
657     - replace one-at-a-time hash by faster than smaller FNV-1a hash
658     when hashing strings.
659 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
660 elmex 1.320 whether the right cauldron is used.
661 root 1.313 - considerably optimise shared string implementation by
662 root 1.316 making its null value a compiletime constant.
663 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
664     as well as using shstr_cmp to pass shared stringsa round efficiently,
665     for lots of code size savings.
666 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
667     they are sleeping: generators now check for the sleeping flag.
668 root 1.318 - tell gcc not to excessively inline some perl interface functions.
669 root 1.322 - remove marking rune length limit.
670 root 1.323 - fix formatting of cfpod when a verbatim block was following
671     a single newline.
672     - move resistances, statistics and showpets command output into tabs.
673 root 1.326 - implement map scripts that can replace the boulder logic without
674     having to write extensions.
675 root 1.310
676 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
677 root 1.302 - fix a longstanding bug that teared multipart monsters
678     at map boundaries apart.
679 root 1.292 - temporarily make permanently invisible player visible when
680     he/she makes noise.
681 root 1.284 - fix being able to see through walls a bit.
682 root 1.303 - improve look at output.
683 root 1.285 - completely replaced the line of sight algorithm with a variant
684     of spiral fov capable of visibility grades and arbitrary
685     shadow angles, that uses less memory and less code.
686     - the new los code supports arbitrary map rectangles and loosens
687 root 1.310 other restrictions of the old code, supporting further optimisations.
688     - update los if blocksview-objects are inserted in a map, not just when
689 root 1.287 removed (e.g. for summon fog).
690 root 1.303 - permanent invisibility doesn't make immune against making noise:
691     implement a noise system that allows monsters to locate the player
692     when he/she makes noise.
693     - implement a primitive smell system that monsters can use to track
694     players.
695 elmex 1.288 - create bomb now also works when casted by door traps.
696 elmex 1.290 - (arch) new torch graphics.
697 root 1.289 - (maps) considerably soften the subway spider.
698 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
699     the guards from being killed by players.
700 root 1.310 - (maps) lots of tweaks in and around scorn.
701     - (maps) use special non-blocksview jungle, mountain and
702     darkforest freely on the worldmap, to get gradual sight obstacles
703     instead of total blackout in those areas.
704 root 1.289 - no maximum darkness for outdoor maps anymore.
705 root 1.291 - add more hints, fix some messages.
706 root 1.292 - fix a bug: firing rods should tell you something about them.
707     - make light additive even within players.
708 root 1.293 - darken xrays effect a bit.
709     - improve handling of los changes when inserting or removing
710     objects, not perfect yet.
711     - make map darkness signed (formerly unsigned) to allow
712 root 1.294 ambient lighting and centrally manage darkness as an offset.
713     - revamped, fixed and documented the server calendrics, also
714     tell users the current time and data, to improve awareness.
715     - implement proper wizlook flag and handling of wizlook, instead
716     of dumbly just clearing los once.
717 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
718     and has a smaller runtime variance.
719 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
720     making them actually useful.
721     - see_in_dark now increases the viewing radius by 3.
722 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
723     speedup, as well as in many other places.
724 root 1.299 - remove support for extended map infos - these are not used
725     by the deliantra client and removing them gives us a 10% speedup
726     when sending map changes.
727 root 1.300 - remove most gcfclient and other client bug workarounds, as well
728     as now obsolete protocol versions, simplying the code.
729 root 1.301 - optimise and simplify generation of random numbers.
730 root 1.303 - correctly provide a non-zero default density for materials, to
731     avoid crashes, fix other bugs in the material handling code.
732     - fix volume calculations.
733     - fix cfpod parsing when multiple verbatim blocks were separated by
734     newlines.
735 root 1.305 - increase monster detection radius from wis/5 to wis/3.
736 root 1.306 - remove old pickup modes.
737     - remove obsolete disarm and search commands (search wasn't working
738     anyways).
739 root 1.308 - fix a crash when an npc applied a sign.
740 root 1.284
741 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
742 root 1.283 - this release is assumed to be very stable.
743     - (maps) radically redesigned and improved tutorial.
744 root 1.280 - directional casting no longer immediately removes the invisible effect.
745 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
746 root 1.272 - fix overflow in lighting calculations.
747     - negative glow radii can no longer cause total darkness.
748 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
749     only maximally-lit ones.
750 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
751     - swashbucklers got the oratory skill now.
752 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
753 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
754 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
755 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
756     (which was probably broken, too).
757 root 1.281 - support negative glow radii during daytime, too.
758     - use circular, not rectangular, viewing area.
759     - use minimum viewing distance of 2 in outdoor maps.
760     - negative glow is stronger than viewing area or lamps.
761 root 1.283 - (arch) new darkness spell face.
762 root 1.272
763 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
764     - (maps) completely redesigned scorn.
765 root 1.269 - "cast light" now works on oneself.
766 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
767     negative glow radii again (they were totally broken before).
768 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
769 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
770 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
771 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
772 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
773     back to the player.
774 root 1.251 - attuned/repell and spell base level system reworked.
775 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
776 root 1.247 be less erratic now.
777 root 1.248 - refuse to write the uuid file if the uuid is zero
778     (to avoid writing it in early crashes).
779 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
780     - speed up emergency_save by not syncing every file separately.
781     - no longer reattach perl to every object on reload, it's slow, and no longer
782     necessary since we don't nuke stashes anymore.
783     - do not bootstrap perl from the commandline args, use separate eval for
784     better error reporting.
785 root 1.259 - fix a crash when pushing cone spells met ice attacks.
786 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
787 root 1.255 - speed up map refresh in server a bit.
788 elmex 1.258 - refactored drop code and fixed some programming errors in it.
789 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
790 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
791 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
792     as the current weight of the inventory.
793 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
794     dragonfire has been introduced for the non-dragon players.
795 root 1.265 - remove unused "tooltype", "start_holding" object slots.
796     - change "weapontype" object slot to uint8.
797     - convert "hide" object slot into flag.
798     - reorder object members for better locality of reference and codesize
799     decrease.
800 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
801 root 1.267 - fix a crash when no skill could be found when killing amonster.
802 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
803     every completed aio operation.
804 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
805     and update mapspaces if necessary.
806 root 1.246
807 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
808 root 1.241 - removed all command line parsing, only env variables are supported
809     anymore.
810 root 1.239 - region-specific monsters will now once more be on the worldmap.
811 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
812 root 1.225 would grow out of bounds.
813 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
814 root 1.222 - fixed a double-escaping bug in the pod-parser.
815     - rewrote the cfpod parser in C++.
816     - hintmode moved to C++, players need to re-set their hintmode if
817     they dislike "show".
818 root 1.231 - fix RIP inscription.
819 root 1.239 - bump login name length from 18 to 20 char max.
820 root 1.231 - correctly support gender in emotes.
821     - correctly support gender in the death messages.
822     - correctly generate death messages for players only when they really die,
823     with increased information.
824 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
825     and data corruption (but apparently was never triggered).
826 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
827 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
828     data corruption bug.
829 root 1.223 - tweak coredumping/monitoring a bit.
830 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
831 root 1.227 - do not crash in the loader when an inventory object could not be loaded
832     (from a corrupted file).
833 root 1.241 - redid skills command to send output to proper channel.
834 root 1.233 - object->map is no longer refcounting.
835 root 1.228 - add FLAG_DEBUG for internal debugging.
836 root 1.231 - add NDI_VERBATIM flag to send_msg.
837 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
838 root 1.240 - player->exists is no longer a sync_job.
839 root 1.233 - split login.ext's player scheduler into
840     it's own player-scheduler.ext extension.
841 root 1.222
842 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
843 root 1.212 - require perl 5.10.
844 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
845 root 1.204 - swap player and observed count's on the map when observing.
846 root 1.205 - add (mostly untested) mapspace perl class and accessors.
847 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
848 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
849     could be found.
850 root 1.208 - pits now have a configurable "random spread" range and default
851 root 1.213 to a radius of two now.
852 root 1.212 - rewrite pay_player_arch.
853     - use a more stable perl_reload implementation.
854     - do not use Symbol::delete_package (causes crashes after perl-reload),
855     use our own, safer, clear_package instead.
856     - when asynchronously dumping core, close all file handles to allow
857     the server to restart concurrently.
858 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
859     sequences, without double-encoding. it should be faster, too.
860     - the above fixes wrong display of help tetx and many other issues.
861 root 1.216 - use lzf and frag packets for large messages for clients supporting them
862 root 1.218 (0.9976+), use it for long books and other messages.
863 root 1.210 - eradicate listen command and corresponding code.
864 root 1.211 - eradicate logs command.
865 root 1.218 - let the client log into the server log, used for crash backtraces.
866 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
867     old style spell objects with the spell magic bullet.
868 root 1.220 - (arch) fixed skill less rods in the archetypes
869 root 1.204
870 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
871 elmex 1.197 - made jeweler workbench larger and some other minor map
872     changes in jeweler town.
873 root 1.196 - fixed wrong item handling in jeweler skill code.
874 root 1.198 - (arch) use a special "key_random_map" for random map keys
875     that are used up.
876 root 1.199 - fix a crash when the player who was observed has logged out long
877     enough for his region/map to be gone.
878 root 1.200 - port to g++-4.3's incompatible tr1 changes.
879 root 1.201 - add some missing dependencies.
880 root 1.203 - log to /var/log/deliantra/ by default.
881     - hack observe code to enable smooth movmenet when observing.
882 elmex 1.195
883 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
884 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
885 root 1.179 - correctly move gsay to the party channel.
886 root 1.178 - fix a crash when animate weapon was used in some areas.
887 elmex 1.177 - fixed unnecessary identification of by converters created objects.
888 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
889     with NPCs.
890 elmex 1.175 - (arch) dragon scales got proper type now
891 root 1.193 - object::decrease would sometimes cause container weights to
892     be wrong, this has been fixed.
893 root 1.194 - do not send time updates for newly-seen items.
894 root 1.185 - thawing an icecube will once more drop its contents to the ground.
895 root 1.183 - fix cone spells etc. going through walls sometimes.
896 root 1.186 - fix a weight update bug that sometimes left containers
897     with wrong weights.
898 root 1.194 - added auto_apply event and extension for shop tiles.
899 root 1.172 - work around get_map_flags invoking perl and switching the stack.
900     - make sure the map is loaded when using a town portal return.
901 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
902     where healing spells didn't cost any grace.
903 root 1.173 - fix starvation kill reason.
904 root 1.174 - fix pk killer name message.
905 root 1.189 - don't let people apply signs with @match.
906 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
907     what seems to be the biggets memleak in the server).
908 elmex 1.171
909 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
910 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
911     - use anyevent to manage listen ports (this enables IPv6 support).
912 root 1.167 - server supports ipv6 client connections now.
913 root 1.168 - use newly-available Coro::AnyEvent.
914 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
915     to let it handle AIO requests.
916 root 1.167
917 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
918 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
919     processing considerably (especially in the client) and reduces data transfers
920     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
921 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
922     - (map) fixed npc dialogue in pup_land/s_f/special.
923     - bugfix: fix a crash when a player casts a swarm spell and then logs out
924     (swarm spells now stay in the player's inventory).
925 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
926 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
927     archetype *archname* (chairs of different facings were merged).
928     - bugfix: fix a potential crash issue in find_object_name (not used
929     normally).
930 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
931 root 1.164 (destruction, magic missile etc.).
932 root 1.163 - swarm spells without a direction now use various spiral patterns
933     instead of being fully random.
934 root 1.158 - update AnyEvent API to 3.4 and above.
935 root 1.156
936 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
937 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
938 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
939 root 1.152 - bugfix: the jumping skill now gives experience for jumping
940     and for attacking monsters. it also takes about one second to do a jump.
941 root 1.138 - bugfix: players couldn't starve in 2.53 :(
942 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
943 root 1.152 - bugfix: spell effects like word of recall are removed on death.
944 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
945     were created outside a map.
946 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
947     (fixed by reversing the logic).
948 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
949 root 1.153 - bugfix: the random map generator no longer leaks key objects.
950 root 1.154 - bugfix: support random maps >127x127.
951 root 1.152 - (maps) fixed the death certificate system in nimbus.
952 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
953 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
954 root 1.147 - (arch) give ball lightning a real name.
955 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
956 root 1.155 - support cfpod in ex replies (client item tooltips).
957 root 1.143 - unapply item in range slow when readying a spell.
958 root 1.148 - bugfix: account for rounding errors in weight updates.
959 root 1.139 - remove synchronous mkdir in chargen_race_done.
960     - fix per-race starting maps.
961 root 1.142 - check hiscore on suicide and quit as well.
962 root 1.138 - tell players when they are starving.
963 root 1.133 - get rid of costly object_from_name conversion for altar effects.
964     - fix map difficulty calculation for generators.
965 root 1.146 - slightly more intelligent handling of "is_animated" flag.
966 root 1.149 - support no_drop map header flag (before it was only available internally).
967 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
968 root 1.133
969 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
970 root 1.119 - bugfix: custom skill settings were not saved by the server.
971     - bugfix: remove did not actually remove items from the inventory, leaving
972 root 1.116 ghost items.
973 root 1.119 - bugfix: properly update items identified on the ground.
974 root 1.120 - bugfix: use localtime_r in the logger thread.
975 root 1.122 - bugfix: player starvation will now give the correct kill reason.
976     - bugfix: archetype reloads could crash the server.
977 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
978 elmex 1.114 player is not logged in.
979 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
980 root 1.117 server startup.
981 root 1.128 - bugfix: fix the door surround check in the random map generator.
982     - (maps) fix heaven quest difficulty progression.
983     - (maps) fix some random map styles.
984     - dropping items a shop is not interested in won't sell them anymore.
985     - rods and horns with a too low maximum charge allow now at least one discharge.
986     - implement kill & death statistics.
987     - random map preparation is no longer synchronous.
988     - rewrite find_style in perl, no longer does synchronous I/O.
989     - improve random map specials placement.
990     - make the killer a real object pointer instead of a string, improved
991     kill reason messages.
992 root 1.117 - take advantage of new aio_close and aio_chmod.
993 root 1.128 - implement archetype::get, object::deep_clone and update callers.
994 root 1.125 - change_abil is much faster.
995 root 1.126 - update the floorbox more often to work around the reverses item order
996     display in clients.
997 root 1.125 - cleaned up object copying by encapsulating it to a single place.
998 root 1.126 - add hints to the invite messages.
999 root 1.127 - rewrote key<->value pair handling.
1000 root 1.128 - use an independent random number generator for the random map generator.
1001 elmex 1.113
1002 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1003 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1004     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1005     - completely automate the weight handling, should fix all weight
1006     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1007 root 1.103 - reloading archetypes while a user was in the character creation phase
1008     could crash the server.
1009 root 1.106 - fix a nontrivial number of cases of code commented similar
1010     to "is this really correct?", as many of those cases are now handles
1011     automatically by lower level code.
1012     - replace many ad-hoc checks for client visibility by object::visible_to,
1013     should result in broader applicability of functions using it.
1014 root 1.104 - merge items with different arch pointers refering to the same arch
1015     (due to archetype reloads).
1016 root 1.106 - refactored the object remove/insert functions and most related
1017     functions (decrease, split, merge_ob etc.).
1018 root 1.105 - make it compile better on freebsd (reported by pippijn).
1019 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1020 root 1.108 - fix the longstanding "container stays open" bug.
1021 root 1.107 - improved floorbox updating to be incremental and other protocol
1022     optimisations.
1023     - get rid of update_after_inventory_change and only do update stats
1024     for weight once/tick/player at max.
1025 root 1.109 - rewrite party commands, use party channel.
1026 root 1.103
1027 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1028 root 1.97 - properly link against libgthread as that is needed to make the slice
1029     allocator thread-safe.
1030 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1031     recommended configuration) (reported by Samuel Gondouin).
1032 root 1.94 - always put godgiven items into the player inventory, never any containers.
1033 root 1.92 - (maps, arch) the scorn go club was founded!
1034 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1035 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1036     became a real spell-class.
1037 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1038     - (arch) considerably strengthened spark shower and destruction.
1039     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1040     finally reloadable at runtime.
1041     - changed archetype loading algorithm to only require one pass and
1042     use delayed resolving of references.
1043 root 1.101 - examine command now uses the examine infobox.
1044 root 1.102 - implement an "incremental garbage collector" for archetypes.
1045 root 1.98 - enable slice allocator again.
1046 root 1.96 - implement optional free memory poisoning.
1047 root 1.91
1048 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1049 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1050 root 1.85 skill.
1051 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1052     names (also update all maps to use money instead of coins).
1053 root 1.78 - add uuid accessors to perl.
1054     - add coin names and archetype accessors to perl.
1055 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1056 root 1.78 - change perl extensions to not use hardcoded coins and values.
1057 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1058     and be more parsimonous of uuid usage by the exact value out on exit.
1059 root 1.86 - write log messages in another thread, removing another sync point.
1060     - support multi-line log messages in a nicer way.
1061 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1062 root 1.81 - fix a minor memleak in the random map generator.
1063     - some parts of the random map generator are not coroutine-safe,
1064     so only call it "single-threaded".
1065     - major cleanup of memory management in random map generator.
1066 root 1.87 - slight refactoring of the random map generator, faster too.
1067 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1068     bookkeeping bug.
1069 root 1.87 - work around "player is on active list" problem by deactivating player
1070     after loading.
1071 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1072     there have in fact been allocations.
1073 root 1.82 - fix object::insert to do as documented and insert into the env
1074     if necessary.
1075     - fix cf::map::unique_maps.
1076     - fix nrof overflow check in can_merge_slow.
1077     - fix converter code to handle >31 bit values.
1078 elmex 1.83 - added support for the player_sold flag
1079 root 1.84 - converters no longer accept unpaid items.
1080 root 1.88 - canonicalize random map meta files for better unification.
1081 root 1.77
1082 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1083 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1084     when mlockall has been used.
1085 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1086 root 1.72 - use separate thread for ticker timing (and more in the future).
1087     this greatly increases timing accuracy and gets rid of an enourmous
1088     number of gettimeofday calls.
1089 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1090 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1091 root 1.71
1092 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1093 root 1.68 - rebalanced default experience table to be more exponential
1094     and much easier up to level ~40, then moderately harder.
1095 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1096 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1097     - do not exit on reload/load errors but properly cleanup.
1098 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1099 root 1.66
1100 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1101 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1102     (this fixes the jeweler skill).
1103 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1104 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1105 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1106     it has reset, which is better than putting it on the savebed, also as
1107 root 1.321 proof that the player didn't use a savebed).
1108 root 1.59
1109 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1110 root 1.56 - work around perl bug in configure perl module version check.
1111 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1112 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1113 root 1.52 - fix a bug in animate_weapon, causing a crash.
1114 root 1.54 - no longer exit when a coroutine throws an exception.
1115 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1116 root 1.53 - fix the "<player> is nuts" message.
1117 root 1.58 - fix an exception at logout due to the json_coder being gone.
1118 root 1.43 - upgrade to EV version 2.0 API.
1119 root 1.47 - when players don't apply a savebed correctly but stand above one,
1120     do not move or kill them.
1121 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1122 root 1.43 - implement generic framework for server-side resource files.
1123     - implement resource file update event.
1124     - hook experience table update into the framework.
1125     - move jeweler.yaml to resources (arch/).
1126 root 1.44 - switch from Crossfire to Deliantra perl module.
1127     - implement json2json arch filter.
1128 root 1.45 - implement widget protocol version 2, support for ui templates.
1129 root 1.54 - mapinfo is now handled fully asynchronously.
1130 root 1.48 - ext/irc: also log irc messages.
1131 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1132 root 1.43
1133 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1134 elmex 1.41 - limited the number of items that can be picked up and dropped
1135 root 1.42 as temporary measurement against bad performance or dropping things
1136     (this lead to long freezes and triggered the watchdog).
1137 elmex 1.41 - improved the performance of the drop command a bit.
1138 root 1.38 - switch from Event to EV for higher performance, easier usage,
1139     less bugs...
1140 root 1.39 - updated to release version of the gnu affero license.
1141 root 1.38
1142 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1143 root 1.36 - more thoroughly rename the binaries, contact addresses.
1144     - update the copyrights.
1145 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1146     crashes.
1147 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1148     potentially causing crashes.
1149 root 1.35 - assign weapons on user load time, not login-time, avoiding
1150     crashes.
1151    
1152 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1153 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1154 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1155     in some of the maps.
1156 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1157     which is now trivial to do.
1158 root 1.33 - removed all traces of the old (and never working) plug-in interface
1159     (70kb code less on amd64).
1160 root 1.34 - improve/tune scheduling priorities.
1161     - fix some freezing bugs.
1162     - fix a memory corruption problem in dynbuf.printf.
1163     - use channels for chat and many informational commands.
1164     - improved the tutorial.
1165     - create missile is now fixed.
1166     - race fields must now contain archetypes.
1167     - jumping skill now works as advertised.
1168 root 1.31
1169 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1170 root 1.24 - relicense under the gnu affero license.
1171 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1172 root 1.24 - implement server-side framework for generic resources.
1173     - use resource framework for server-provided ambient
1174     music.
1175 root 1.27 - save object owners (players only atm).
1176 root 1.24 - replace limited sound api with server-provided sound effects.
1177     - new sc (sound control) protocol command.
1178     - improve fxix protocol to include types.
1179     - exactly fill tcp segments, if possible.
1180     - output-rate is now an upper limit, the server will automatically
1181     (and quite perfectly) adjust to the network conditions, ensuring
1182     low latency even during bulk transfers (music, images, sounds etc.).
1183     - implement server-side widgets (i.e. client widgets controlled
1184     in the server side). this will allow future expansion without
1185     having to upgrade clients.
1186     - implement a (artwork) world map with realtime player position
1187     tracking.
1188     - new and more efficient extcmd (server still supports old extcmd
1189     protocol).
1190 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1191     calcluation that could be easily exploited by users.
1192     - rebalanced diseases to spread more naturally/evenly.
1193     - completely asynchronous map loading even for tiled maps.
1194 root 1.24 - replace simple messaging protocol with channels carrying metadata
1195     (similar to message types, but more directed at the user).
1196     - reduce command processing latency by a whopping 120ms by
1197     reordering some processing steps inside the server. this directly
1198     reduces lag by 120ms.
1199     - actually send spell faces to the client.
1200 root 1.23 - implement player genders.
1201 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1202     otherwise return to savebed and possible kill if the log-out
1203     was for too long.
1204     - fast socket-dead detection (kick player after 8 seconds without ack).
1205     - greatly reduce the cpu time needed to draw maps _again_.
1206     - archetypes are now subclasses of objects.
1207     - rebalanced shop greed and approval functions to be more realistic
1208     (and likely match the actual intention).
1209 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1210     italic, gender-specific text, paragraphs etc.
1211 root 1.24 - implemented hint framework, players can opt to receive hints.
1212     - implemented (long) book framework, added some books from the cf wiki.
1213 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1214     protocol and is capable of transmitting generic meta information.
1215 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1216     - replace the nexus by a per-player tutorial map that teaches stuff
1217     better than the newbie house.
1218 root 1.18 - fix the magicmap colours.
1219 root 1.19 - optimise map update even more by removing unneeded code and checks.
1220     - decouple map and stats update from pl->ob and use pl->observe instead.
1221     - implement observe command.
1222 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1223     calls with a simple comparison.
1224     - fix a latent crossfire bug that could crash the server because the
1225     map refresh did not update the mapspace.
1226 root 1.24 - support custom keys for regions and maps, regions are now
1227     refcount-managed.
1228     - allow worldmap overlays anywhere in the 000..999 range.
1229     - new system to acquire time slices for background jobs, to reduce
1230     jitter.
1231 root 1.27 - semi-persistent object-referencing framework (currently only players
1232     supported).
1233 root 1.22 - dependency tracking for perl extensions.
1234 root 1.24 - new slag-ex extension for cleaning cauldrons.
1235     - fix invoke result processing.
1236     - there are even less i/o syncpoints in the server now.
1237 root 1.29 - added map-tags extension that scans all maps for object tags
1238     and records them in the database (not used yet).
1239 root 1.28 - metaserver 2 support.
1240 root 1.22 - many more bugfixes and minor optimisations.
1241 root 1.16
1242 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1243 root 1.14 - optimised event invocation (non-wanted events can now be
1244     skipped with 4-5 inlined instructions).
1245 root 1.12 - complete rewrite of town_portal: it now creates a portal
1246     to the "nearest" town only, travel is only possible
1247 root 1.13 to the town and back, anybody can use it (also removes
1248     one of the remaining syncpoints in the server).
1249 root 1.10 - complete rewrite of the range/attack skill slot system:
1250     there are now two slots, one for combat, one for ranged
1251     attacks.
1252     - introduce the concept of a current weapon (either a ranged
1253     or a combat weapon/skill/tool) and switch between them as
1254     needed.
1255     - rewrite bow code so bows get more useful: apply damage,
1256     attacktype and other stats to the arrows and treat
1257     bows as weapons. also rebalance the missile weapons skill
1258     so its damage increases with level.
1259     - rewrite the complete player speed logic: weapon_speed now
1260     works as documented and there are no unnatural speed boosts.
1261 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1262     installation, replacing the old collect scripts and
1263 root 1.9 simplying deployment by scaling and cutting faces as required.
1264     - simplify the map protocol extensively by taking advantage
1265     of missing bigfaces, speeding up map generation immensely.
1266 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1267     other archetypes.
1268     - rationalise archetype, region and treasurelist file format
1269     into a single file format and make them reloadable asynchronously.
1270 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1271     reloadable at runtime.
1272 root 1.6 - implement 64x64 faceset support.
1273     - implement fxixsx protocol that saves
1274     a lot of bandwidth over the old image/face/smooth packets
1275 root 1.11 and allows images > packetsize, incremental and background
1276     transfers.
1277 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1278     on a face basis as opposed to a mapspace basis.
1279 root 1.7 - the server can now rate-limit image uploads to not exceed
1280     a certain (client-configurable) speed while guarenteeing full
1281     freedom of movement.
1282 root 1.8 - implement new ex command to request item descriptions.
1283     - implement new msg command for in-game messages with meta
1284     information (using xml).
1285 root 1.9 - enforce utf-8 for all text messages.
1286 root 1.13 - added micropather (not used yet).
1287 root 1.6 - many, many bugfixes.
1288 root 1.1
1289 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1290 root 1.1 - make coroapi accessible to cf+.
1291     - moved map handling logic completely to perl
1292     - per player maps are now marked in the map
1293 root 1.2 - maps are saved completely differently now,
1294     and much more often.
1295 root 1.17 - rewrote map header parser and writer, to be much faster.
1296 pippijn 1.4 - maps and players are now (in the average case) loaded
1297 root 1.2 and saved completely asynchronously, I/O contention will no
1298     longer freeze the server.
1299 pippijn 1.4 - players and maps can be loaded anytime, without the player
1300 root 1.2 being logged in.
1301 root 1.1 - automatically generate method interfaces for perl from headers
1302     - unbundled freezethaw
1303     - mostly rewrote common/map.C
1304     - completely rewrite server/swap.C
1305     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1306     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1307     - better message for apply failures due to applymode
1308     - removed most all of the weather code
1309     - unified logging to stderr and file
1310     - too many minor changes to document
1311 root 1.615