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Revision: 1.743
Committed: Sat Jul 3 03:09:27 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.742: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.740 TODO: uncurse rogue npc
21 root 1.724 - (maps) hopefully fix tobias' tower.
22     - (maps) hopefully fix healing potion vendor in arena entrance.
23 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
24 root 1.739 - it was possible to unapply or half-unapply cursed items in many
25     cases, which confused players and also player state. fixed.
26 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
27     some items. also, no longer uncurses spells or other invisibles.
28     - (arch) remove curse and identify now treta the marked tiem first.
29 root 1.725 - creators no longer identify objects that shouldn't be identified
30     (such as money, which won't stack afterwards).
31 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
32 root 1.726 - use same default config in code as on gameserver.deliantra.net.
33 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
34 root 1.727 our parser.
35 root 1.731 - applying a glowing crystal now gives status messages.
36     - fix a memleak in the random map generator.
37     - rework the random map parameter passign a bit to be extendable.
38 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
39     also, improve the quality of the mazes (no longer will the edges
40     almost always form a passage) and add two new types - "rooms"
41     and "braided".
42 root 1.734 - (random maps) add new "cave" layout, which is much more ...
43     cave-like.
44 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
45     - rewrite layout management in the random map generator from the
46     ground up.
47 root 1.736 - fix bug in tausworthe rng initialisation.
48     - switched to the faster and hopefully better quality gfsr{24,55} random
49     number generator, the same algorithm that freeciv apparently uses.
50 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
51     memory and imho looks nicer.
52 root 1.741 - (arch) fix samhlaidh archetype.
53 root 1.743 - new random map layoutstyle "multiple" that simply mixes multiple
54     different styles in different areas.
55 root 1.724
56 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
57 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
58     now easily reachable, at a price.
59 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
61 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
62 elmex 1.630 (by Dustfinger).
63 root 1.681 - (maps) fixed bad floor tile in navar apartment.
64 elmex 1.573 - made (wizard) look_at show also uuids.
65     - added cf::object::find_object_uuid (::find_object already exists!).
66 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
67 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
68 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
69 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
70 elmex 1.568 - (arch) made the hill giants loose more body parts.
71 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
72 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
73     and made them a bit more expensive.
74 root 1.633 - (maps) add more glory hole treasure styles.
75 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76     in a select number of mlab maps.
77 root 1.667 - (maps) the library should be less of a death trap now.
78     - (maps) exits no longer point to auto-apply exits, most affected
79     maps now have proper doors or a similar solution.
80 root 1.682 - (arch) jumping skill has now physical attacktype.
81 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
82 root 1.691 - enter_map did not normalise the map coordinates when the destination
83     space is blocked, causing badness and freezes for the player.
84 root 1.685 - when applying containers, server checks for the key on activate
85     and also allows players to unapply active containers they don't have
86     a key for.
87 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
88     races files to arch, where they belong (exp_table is no longer in
89     confdir but in datadir now!).
90 root 1.677 - jeweler and sound config files are now normal datafiles as well.
91     - quit_character was causing a runtime exception, causing it to not
92 root 1.672 work since 2.93.
93 root 1.671 - entering a map will now respect move_on and other effects,
94     except for auto-apply exits :/
95 root 1.660 - only talk to the items on the nearest mapspace, or, of there
96     are none, to the player, not ALL items in vicinity.
97 root 1.625 - do not update the floorbox while running, to avoid big item
98     updates that cost network bandwidth and processing power.
99 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
100     caused overflows causing monsters to become living deads.
101 root 1.619 - unapply weapons and armour before trying to improve it.
102 root 1.588 - teach the random map generator the ability to read ".rmg" files
103     that specify which actual style map to generate, and use it for
104     the default decorstyle to avoid inappropriate maps to be used.
105 root 1.639 - support (with some limitations) multiple different skills with the
106     same subtype.
107 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
108     so nekosan could end up beign saved AND escaped to another map.
109 root 1.636 - show invisible no longer makes magic mouths visible.
110 root 1.583 - move_type changes (spells, skills etc.) now will correctly
111     take move_on/move_off into account (e.g. buttons).
112 root 1.582 - display (exit) or (random map) in client for those objects.
113 root 1.606 - removed (useless) spell damage columns from spell info and replace
114 root 1.578 it by effective casting level - clients > 2.10 required to display
115     properly.
116 elmex 1.565 - building of levers/doors works again for all kinds of floors.
117 elmex 1.563 - the player can now withdraw and deposit all the available money.
118 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
119     steinwandstadt/celvear.
120 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
121 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
122     mostly based on the spell's level in the spellbook.
123 root 1.718 - the music scheduler did not properly send new music on region
124     changes.
125 root 1.669 - (maps) fix some map regions and the region tree.
126     - the server will now be more picky when parsing the regions file.
127 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
128 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
129 root 1.566 clients.
130 root 1.690 - follow has been rewritten to be, hopefully, more robust.
131     - follow mode will not be aborted when the follower tries to move.
132 root 1.566 - tcp.ext didn't unbind in reloads.
133     - map-tags.ext didn't properly close the database on reloads.
134 root 1.567 - cfutil skips .-directories when scanning.
135 root 1.571 - build.ext prevents players from building on other player's maps.
136     - rent.ext allows the dm to enter anytime.
137     - NPC_Dialogue adds a new predefined variable, $map.
138     - new "build" event hook.
139 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
140 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
141 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
142     them on loading, for old playerfiles and maps.
143 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
144     would be handled differently nowadays anyway.
145 root 1.584 - random map .meta were not being expired at all.
146 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
147 root 1.586 - update to automake 1.10.
148 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
149     require level 4 anymore.
150 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
151 root 1.590 - monsters now rotate through all skills (in chosen_skill).
152 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
153 root 1.661 - detect/sense curse/magic will no longer work on items that don't
154     need identify.
155 elmex 1.593 - added detect mineral vein spell.
156 root 1.592 - support "wall overlays" in the random map generator - not very generic,
157     used by minable veins.
158 elmex 1.594 - (maps) relocated jeweler town to another directoy.
159 root 1.603 - (arch) implement mining pickaxes and mining skill.
160 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
161 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
162 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
163     of the output is only 1/5th (instead of 1/3rd) of ring level.
164 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
165     generated ring/amulet.
166 root 1.601 - generate most constants for perl automatically.
167 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
168     - when player dies, restore his food to at least 200.
169 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
170 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
171 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
172 root 1.600 - the singing skill actually respects the direction now.
173     - oratory and singing now require a direction.
174 root 1.603 - use_skill now requires that you can actually apply the skill tool.
175 root 1.604 - do not invoke perl on every user command anymore by providing
176 root 1.655 a command and an unknown_command event.
177 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
178     perl to C++, for speed reasons (basically undo patchset 1304).
179     - add a client_destroy event, so we don't have to hook the
180     attachable destroy event (which is called much more often).
181 root 1.606 - removed (unused) FLOOR object type.
182 root 1.607 - fix errornous change_abil messages for rods (and other types).
183 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
184     all into server/commands.C.
185 root 1.609 - save and restore combat/ranged/current slot for players.
186 root 1.610 - the server now batches item's face/fx commands, as opposed
187     to sending one fx per item - helps mostly at connect and
188     with floorbox updates.
189 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
190 root 1.614 - the random map generator now supports selecting difficult for
191     more style categories than just monsters (all except fountains
192     apparently).
193 root 1.617 - object serialiser no longer creates empty "owner" references.
194 root 1.620 - make sure failed castings take some time, too, to avoid being
195     smitten by your god.
196     - many more failmsgs and help texts.
197 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
198 root 1.623 - stop thrown objects when their speed goes too low.
199 root 1.624 - log the number of unique logins seen every minute in a compact
200     format (for statistics).
201 root 1.626 - do not send delitem for players.
202 root 1.627 - support static scalar data members properly in genacc now.
203     - implement "simple" freelist management for objects.
204 root 1.628 - recycle object counts now - to support longer uptimes.
205 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
206     function (and yes, 666 is exact!).
207     - random map generator results should now be fully repeatable.
208 elmex 1.635 - fixed possible crash bug in build code.
209 root 1.638 - rename find_marked_object to ->mark and speed up.
210 root 1.640 - player movers properly destroy themselves when used up, instead
211     of leaking.
212 root 1.642 - do not show msg for unidentified objects that need identification.
213 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
214 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
215     next_line method.
216 root 1.646 - use nicer file format for exp_table and attackmess
217     (more like other resource files).
218     - make parse errors during server startup fatal.
219 root 1.652 - properly initialise all maptile values in constructor.
220     - improved {link} map.
221 root 1.655 - optional unloadable extensions will not lead to an endless loop.
222 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
223 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
224 elmex 1.664 - building listening books is possible again.
225     - (maps, arch) added archetype for building instructions and replaced
226     the copies of the instructions in the maps with it.
227 elmex 1.666 - (arch) made the spark shower spell available in shops.
228 root 1.670 - don't create a second LOGIN event on character creation.
229 root 1.674 - correctly generate "You paid xyz" message in shops.
230 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
231 elmex 1.710 - added a 'password' command, to let DMs change the password of players
232     more conveniently.
233 root 1.680 - correctly save shopitems string, to avoid parse error when reading
234     saved maps.
235     - logging now differentiates between logging levels better.
236 root 1.684 - speed up get_typedata.
237 root 1.689 - fix deadlock problem during server shutdown/reload.
238 root 1.692 - make ext/checkrusage "more" non-blocking.
239     - use common::sense for extensions.
240     - work around a 50.10.0 utf8 caching bug.
241 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
242     "no relation to target" bugs.
243 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
244     modules being loaded from the mainloop, pre-load some more
245     core modules so perl doesn't do it later on.
246 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
247     compiling regexes.
248 root 1.701 - make exp_table and materials file reloadable.
249 root 1.702 - made reload_config non-blocking.
250 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
251     causing server freezes.
252 root 1.704 - store unhashed password, to prepare for safer authentication.
253 root 1.707 - do not log connections from the local host, to help a local
254     watchdog.
255 root 1.714 - fix summon freeze at map borders.
256 root 1.717 - support @group syntax and music config file for music face lists.
257     - run post_init jobs in parallel, they might do I/O.
258 root 1.722 - avoid apply conversion for converters.
259 root 1.562
260 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
261 root 1.558 - (maps) fix travel to valdor and back.
262 root 1.545 - do no longer by default eval map cod ein safe compartments
263     (this can be re-enabled using the safe_eval config option).
264 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
265     in lorak.
266 root 1.559 - fix data corruption issues caused by recursive calls to
267     unordered_mapwalk - now every caller must provide its own
268     buffer.
269 root 1.538 - (maps) improve tindervale maps slightly.
270 root 1.544 - (arch) considerably decrease slag ex price.
271 root 1.540 - (arch) fix filth archetype.
272 root 1.556 - extension dependency resolve was completely broken.
273 root 1.544 - multipart objects would cause save_throw_object to crash - it
274     now acts on the head only.
275 root 1.541 - do not try to connect to an irc server unless explicitly configured.
276 root 1.542 - do not expect decltype() to be available in gcc 4.4.
277 elmex 1.543 - extended the safe perl environment by loops.
278 root 1.547 - (arch) fix "armless cook" facings.
279     - the "experience table" resource item did not have a proper
280     hash associated with it, so updates could not be detected.
281 elmex 1.550 - fixed poison traps in doors.
282 root 1.548 - player->killer_name did not properly flag the name as unicode.
283 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
284     and provide a non-destructive SvPVutf8 variant.
285 root 1.554 - do not allow dragon players to change their title via the settings.
286 elmex 1.552 - ratelimited jeweler skill nugget conversion.
287 root 1.551 - under high load, the server stopped swapping out to make
288     the server more responsive, but making it impossible to reduce
289     the load by... swapping out. slot queuing will now always make
290     some progress.
291     - improve the quality of the load-avg calculation.
292 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
293 root 1.556 - don't fail to write the runtime file if the temporary already exists.
294 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
295     player now.
296 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
297     timestamp and use a tab in the client to increase awareness.
298 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
299     setflag 0 is possible.
300 root 1.560 - make install now deletes old extensions, to ease upgrades in the
301     deliantra vm.
302 root 1.538
303 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
304 root 1.532 - the destruction spell could/would corrupt server memory quite often.
305 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
306     disk, not when it already was in memory.
307 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
308     avoiding livelock during high-load emergency saves.
309 root 1.530 - logging in did not properly unapply all skills.
310 root 1.531 - (maps) make the invite quest marking much more obvious.
311 root 1.533 - (arch) fix warrior archetype names.
312 root 1.532 - map prefetching never prefetch upwards.
313 root 1.534 - wizpass no longer makes you non-blocking.
314 root 1.536 - (maps) add light to some of the special maps, add troll
315     map.
316 root 1.530
317 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
318 root 1.515 - (maps) add gorokh_final mapset from crossfire.
319 root 1.516 - (maps) block most vault-type mlab locations, open up
320     imperial converters for anybody to use.
321 root 1.519 - (maps, arch) replace all permanent stat potions by random
322     variants.
323 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
324 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
325     real player object on player changes.
326 root 1.522 - diseases and maybe other things could sometimes reduce the speed
327     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
328     much grief.
329 root 1.523 - speed_left randomisation was, apparently, totally broken.
330     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
331     of the speed slot internally and in map save files. among other
332     things, this gets rid of all the abs (speed) calls.
333     - reduce map file save files by using abridged keywords aliases.
334 root 1.494 - shop specialisation calculation was totally broken.
335 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
336     now enforced.
337 root 1.498 - fix magic mapping, which only worked for inate spell casting.
338 root 1.495 - godgiven items will now be explicitly described as such.
339 root 1.524 - (arch) dded a quiver of bolts.
340 root 1.504 - materialnames would change "randomly" on every load, only
341     set the material when the materialname was not set before.
342 root 1.497 - balancing change, halve rod recharge speed (instead
343     of 4.8s, the standard rods now recharge in ~10s. not a solution,
344     but still.
345 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
346 root 1.509 the costly flag-checking loop in most cases and using a simple
347     repeat-cache for speed_left.
348 root 1.507 - always delay stats update for players on insert/remove till
349     next tick/command, which saves a lot of cpu cycles on drop/take.
350 root 1.514 - add hint about havign to run to attach unaggressive npcs.
351 root 1.494 - pet monster level was not displayed correctly in "showpets index".
352     - clean up floating point conversions and many similar nitpicks.
353 root 1.502 - fix hanuk altar.
354 root 1.504 - overhaul material system to be much faster, and having less bugs, but
355     still having a lot of cruft :/.
356 root 1.502 - add marble shop floor.
357 root 1.494 - move gcc specifics to new file include/compiler.h.
358     - unrecognised cfpod directives could cause undefined behaviour.
359 root 1.505 - added boes' marble shop to steinwandstadt.
360 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
361     - optimise mapspace updates.
362     - cache volume/items per mapspace.
363 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
364     decrease).
365 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
366     have led to weird item multiplications.
367 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
368 elmex 1.501 - fixed crash bug in learn_spell command.
369 elmex 1.634 - enhanced output of the mapinfo command.
370 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
371 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
372     from perl to c++.
373 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
374     and use it in some "inner" loops.
375 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
376 elmex 1.511 - fixed jeweler experience output to not be floating point.
377 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
378 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
379 root 1.518 - try to prefetch memory inside process_objects, which can give
380     enourmous speed gains.
381     - make some small optimisation to the process_objects loop.
382 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
383     handling different chksum lengths.
384     - check for hash collisions in cfutil.
385     - reduce face checksum size from 6 to 4 bytes.
386 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
387 root 1.523 - removed weather-specific attributes.
388     - fixed genkeywords dependency.
389     - do not clear "randomitems" slot for world underlays.
390     - use "sl" as short-hand for speed_left in save-files, just to make them
391     smaller.
392 root 1.517 - in general, don't crash on value-less resource file lines
393     anymore, due to get_str never returning a 0-pointer.
394 elmex 1.521 - code cleanup in move_symptom.
395 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
396 root 1.494
397 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
398 root 1.481 - some Andrew Madloch wanted, despite being specifically told
399     multiple times that the Deliantra parts additions are under AGPL,
400 root 1.487 lock up the source code of the server within his company.
401 root 1.481 some reorganisations have been done to the sourcecode to make
402     it clearer that this violates the Affero GPL. Help to keep
403     Deliantra free software even for the coming generations
404     and be wary of the promises of Andrew Madloch, he has nothing
405 root 1.487 good in mind for free software.
406 root 1.480 - clarify which files of the server are 100% AGPL.
407 root 1.481 - minor reorganisation, move some GPL code into other files.
408 root 1.483 - implement viewpoint (which is like observe, but only for the map,
409     not stats etc.).
410 root 1.484 - replace magic mapping overlay by a flying bird exposing area
411     on the worldmap (ext/magic_mapping.ext).
412 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
413     - @find results in npc dialogue is now stored in $find.
414 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
415 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
416 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
417     dm instead.
418 root 1.456 - (maps) add town portal to celvear.
419 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
420     mapsets from crossfire, together with associated archetypes.
421 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
422     - (maps) define a new whalingoutpost region.
423 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
424     and most archetypes that go with them (without stoning and swallow effects),
425     casino tokens and stock certificates are also missing.
426 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
427     and santo dominion.
428 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
429     to go with them. also adjusted archetypes to be more korrekt "gotisch".
430 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
431 root 1.460 - properly close client-side dialogue when the player is teleported away.
432 root 1.459 - map-tags did not properly close it's database tables or wait
433     for a quiescent state, causing memory corruption on reload.
434 root 1.454 - support "stat.xyz" accessor in match expressions.
435 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
436 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
437     fixes long answers from npc dialogue).
438 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
439 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
440     and to not add a "put your code here" force needlessly.
441 root 1.463 - (arch) fix or improve many plurals.
442 root 1.465 - markers do no longer add a force if the slaying field is unset.
443 root 1.466 - sped up search-items implementation, but it's still horrible.
444 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
445 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
446     used to reogianise the illogical arch tree a bit.
447 root 1.479 - (maps) import most map names from crossfire.
448 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
449 root 1.483 - fly_high movement gives better los, ignoring blocksview.
450 root 1.488 - the addexp command should now honour skill names with spaces.
451 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
452 root 1.491 - (arch) added many more buildable marble floors.
453 root 1.490 - major namespace cleanup: save 45kb by making functions static
454     that were unnecessarily global.
455 root 1.452
456 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
457 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
458 root 1.451 - fix a memory buffer overflow in the book code.
459 root 1.429 - add @check, @find npc dialogue commands.
460     - (maps) add a number of town interiors.
461 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
462 root 1.451 - (maps) add celvear area from cfextended.
463 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
464     - (server,maps) fix bug causing some library books not to be chained down,
465     cause Scorn/Navar libraries not to have inscribable books.
466 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
467 sf-marcmagus 1.433 inappropriate item power.
468 root 1.448 - (maps) fix intwell balancing issue.
469 root 1.437 - improve the look of generated books.
470 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
471     - fix bug where players could bypass no_drop by putting items in containers.
472 root 1.430 - consecutive commands arriving at the same time in the server would be
473     corrupted if the length was >255.
474 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
475 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
476     and perl.
477 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
478     functionality (and more) inside the same object using the match expressions.
479     - create simpler match expression compiles in many common cases.
480 root 1.439 - reduce object size by removing obsolete "seen_by" member.
481 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
482     of the new dynbuf::splice function (which gave an unexpected net win
483     in code size...).
484 root 1.442 - the server will no longer complain (and subtly fail) when an object
485     being removed from a map causes another object to get removed.
486 root 1.441 - banish strncpy from the server, speed up and simplify sending item
487     descriptions to the client considerably.
488 root 1.442 - add new "in head" set modifier for matches.
489     - new BLOCKED_MOVE event added.
490     - mapscript archetype now has activate_on_xxx true by default, as similar
491     connected elements.
492 root 1.448 - (maps) imported all styles from cfextended except
493 root 1.444 floorstyles/land_plots and monsterstyles.
494 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
495 root 1.446 - don't crash when treasure lists are empty / supply new empty
496     treasurelist for randomitems when none can be found.
497     - implement cf::map::static_maps and use it in map-tags.ext.
498 root 1.449 - fix a bug in map-tag scanning when moving tags.
499 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
500     for a reaction.
501 root 1.447 - implement new "loadall" map loading command, purely for debugging.
502 root 1.429
503 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
504 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
505     but not horns (to make them more useful for content-creators).
506 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
507     2) it skipped spell effects and 3) it didn't handle the case where
508     and object was destroyed while iterating over it correctly. all this
509     allowed players to sometimes walk onto spaces they should not be able to
510     walk on.
511 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
512 root 1.399 - examining an object now dumps the serialised object form when the user
513 root 1.404 is a wizard (wizlook).
514 root 1.421 - altars no longer accept unpaid items.
515 root 1.411 - party spells didn't work all that well.
516 root 1.424 - added complex object matching framework (cf::match), and make altars
517     and pedestals use it.
518 root 1.425 - identified skill-tools show what skill they grant.
519 root 1.399 - display the duration of change_ability spells when examining them
520     (missing: protection spells, but they are a hack...).
521 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
522     adding more variety to the different mushrooms.
523 root 1.398 - fix a minor cfpod formatting bug.
524 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
525     the hintmode setting on the settings page.
526 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
527 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
528 root 1.399 - enable the object loader to also dump archetypes.
529 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
530 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
531 root 1.402 - force the initial face when loading an object that is time-animated
532     or a monster, so it does not have to be specified anymore.
533 root 1.403 - fix a bug where recasting an ability changing spell could shorten
534     its remaining duration.
535 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
536 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
537 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
538     up splay operations as well.
539 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
540 root 1.412 - implement introspection data for C++ classes (%REFLECT).
541 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
542 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
543 root 1.419 - fix transmutation alchemy.
544 root 1.424 - speed up many frequently-invoked C->perl callbacks.
545 root 1.419 - added complex object matching framework, to be used in altars and the like.
546 root 1.426 - switch to YAML::XS from YAML.
547 root 1.396
548 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
549 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
550     that ultimately was not helpful to catch it :)
551 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
552     all callers to use either one or the other, as appropriate. This
553     fixes the (rather fragile) light spell, maybe others.
554     - fixed an overflow and exploit in the bank/payment code.
555     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
556 elmex 1.384 to explain the skill a bit more.
557 root 1.389 - removed a buggy check for zero attacktype. So that we might find
558 elmex 1.388 the real bugs in the archs/maps/objects.
559 elmex 1.394 - Fixed enabling torches with lighters.
560 elmex 1.387 - (maps) Added Heaven Town region.
561     - (arch+maps) Fixed & normalized warriors on map
562     /quests/peterm/CTower/Barracks.
563 root 1.392 - fix the light spell (and possibly diseases and other lights).
564 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
565 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
566     a long time ago, and similar cases are still to be found in the maps.
567     - make the socket_timeout configurable in the code (but not yet for users).
568 root 1.393 - earth wall health bar is now correct.
569 elmex 1.384
570 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
571 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
572     freeze with IO::AIO anymore due this change.
573 root 1.364 - avoid a crash when a player tries to apply a lighter.
574 root 1.376 - allow a spell argument for dimension door.
575 root 1.362 - move shop item listing and some otherstuff into the info tab.
576 root 1.360 - avoid crashes when non-players cast party spells.
577 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
578 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
579     - small improvement of the number of potions in shops
580     (by Job Vranish).
581     - added a few party spells (by Job Vranish).
582 root 1.362 - use a common message dynbuf.
583 root 1.364 - destroying tear down objects will now use the full hp range
584     for animation and will only destroy/lastframe when hp < 0.
585     - allow monsters to use earth to dust.
586     - use manhattan distance for get_rangevector_from_mapcoord, just as
587     in get_rangevector.
588     - los updates now correctly take tiled maps into account.
589     - do los updates even on maps without darkness.
590 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
591 root 1.375 - upgrade to IO::AIO 3.21.
592 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
593 elmex 1.373 - properly catching exceptions from callback in irc.ext.
594 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
595 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
596 elmex 1.368 - (arch) added hint about usage to Slag Ex.
597 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
598     like the rest.
599 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
600 root 1.378 - (arch+maps) added rate limited converter and adjusted
601     /elmex/mana_fountain.
602     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
603     - reduce size of casting_time, move_status, attack_movement,
604     last_heal and last_sp slots, squeezing some more space out of struct
605 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
606     anywhere.
607 root 1.358
608 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
609     - fixed bug in alchemy, where finding the right object for enhancements
610     didn't work.
611 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
612     effects (w.r.t. put_more) per mapspace, to give the server a chance
613     to survive a hundred deathsheads.
614 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
615     disastrous bug of unfortunately unknown proportions...
616 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
617 root 1.343 - use gender-neutral place descriptions for invite.
618 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
619     Thanks go to Lisa Larsen!
620 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
621     anymore).
622 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
623 root 1.345 - use better dependency tracking for include/keyword.h.
624 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
625     so it is possible to invite somebody out of some stck-till-death traps,
626 root 1.346 or simply to commit suicide.
627 root 1.352 - replace the "ignoring delayed commands" message by something more useful
628     (cf. cunning gnome freezeing issue).
629 elmex 1.349 - various fixes for weapon improvements.
630 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
631 root 1.353 - support T and G sequences in cfpod.
632 root 1.343
633 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
634 root 1.339 - convert me command from per-map to chat, which makes more sense, also
635     document it.
636 elmex 1.336 - more than one spellbooks of same class can now be given
637     in class selection.
638 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
639     spell rebalancements.
640 elmex 1.338 - the IRC gateway filters IRC colors now.
641 elmex 1.336
642 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
643 root 1.331 - (arch) fix quiver of Holding Bolts.
644 root 1.332 - applying unpaid items will now examine them.
645 root 1.330 - add "What" column to body command, showing items in that slot.
646 elmex 1.329 - redesigned and rebalanced lamps and torches.
647 root 1.330 - add "..." to item names that have been shortened.
648     - fixed "assign" function that squeezes strings into fixed length.
649 elmex 1.333 - add cursed effect to lamps and (some) torches.
650 elmex 1.334 - fixed bad assigned crafting skills and their tools.
651 root 1.312
652 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
653 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
654 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
655 root 1.312 - make monster smell logic dependent on their wisdom stat.
656 root 1.324 - put the death reason into a separate tab.
657     - converted "connected" slot to string, cleanly got rid of some ugly
658     hacks such as the path_attuned hack.
659 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
660     - replace one-at-a-time hash by faster than smaller FNV-1a hash
661     when hashing strings.
662 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
663 elmex 1.320 whether the right cauldron is used.
664 root 1.313 - considerably optimise shared string implementation by
665 root 1.316 making its null value a compiletime constant.
666 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
667     as well as using shstr_cmp to pass shared stringsa round efficiently,
668     for lots of code size savings.
669 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
670     they are sleeping: generators now check for the sleeping flag.
671 root 1.318 - tell gcc not to excessively inline some perl interface functions.
672 root 1.322 - remove marking rune length limit.
673 root 1.323 - fix formatting of cfpod when a verbatim block was following
674     a single newline.
675     - move resistances, statistics and showpets command output into tabs.
676 root 1.326 - implement map scripts that can replace the boulder logic without
677     having to write extensions.
678 root 1.310
679 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
680 root 1.302 - fix a longstanding bug that teared multipart monsters
681     at map boundaries apart.
682 root 1.292 - temporarily make permanently invisible player visible when
683     he/she makes noise.
684 root 1.284 - fix being able to see through walls a bit.
685 root 1.303 - improve look at output.
686 root 1.285 - completely replaced the line of sight algorithm with a variant
687     of spiral fov capable of visibility grades and arbitrary
688     shadow angles, that uses less memory and less code.
689     - the new los code supports arbitrary map rectangles and loosens
690 root 1.310 other restrictions of the old code, supporting further optimisations.
691     - update los if blocksview-objects are inserted in a map, not just when
692 root 1.287 removed (e.g. for summon fog).
693 root 1.303 - permanent invisibility doesn't make immune against making noise:
694     implement a noise system that allows monsters to locate the player
695     when he/she makes noise.
696     - implement a primitive smell system that monsters can use to track
697     players.
698 elmex 1.288 - create bomb now also works when casted by door traps.
699 elmex 1.290 - (arch) new torch graphics.
700 root 1.289 - (maps) considerably soften the subway spider.
701 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
702     the guards from being killed by players.
703 root 1.310 - (maps) lots of tweaks in and around scorn.
704     - (maps) use special non-blocksview jungle, mountain and
705     darkforest freely on the worldmap, to get gradual sight obstacles
706     instead of total blackout in those areas.
707 root 1.289 - no maximum darkness for outdoor maps anymore.
708 root 1.291 - add more hints, fix some messages.
709 root 1.292 - fix a bug: firing rods should tell you something about them.
710     - make light additive even within players.
711 root 1.293 - darken xrays effect a bit.
712     - improve handling of los changes when inserting or removing
713     objects, not perfect yet.
714     - make map darkness signed (formerly unsigned) to allow
715 root 1.294 ambient lighting and centrally manage darkness as an offset.
716     - revamped, fixed and documented the server calendrics, also
717     tell users the current time and data, to improve awareness.
718     - implement proper wizlook flag and handling of wizlook, instead
719     of dumbly just clearing los once.
720 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
721     and has a smaller runtime variance.
722 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
723     making them actually useful.
724     - see_in_dark now increases the viewing radius by 3.
725 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
726     speedup, as well as in many other places.
727 root 1.299 - remove support for extended map infos - these are not used
728     by the deliantra client and removing them gives us a 10% speedup
729     when sending map changes.
730 root 1.300 - remove most gcfclient and other client bug workarounds, as well
731     as now obsolete protocol versions, simplying the code.
732 root 1.301 - optimise and simplify generation of random numbers.
733 root 1.303 - correctly provide a non-zero default density for materials, to
734     avoid crashes, fix other bugs in the material handling code.
735     - fix volume calculations.
736     - fix cfpod parsing when multiple verbatim blocks were separated by
737     newlines.
738 root 1.305 - increase monster detection radius from wis/5 to wis/3.
739 root 1.306 - remove old pickup modes.
740     - remove obsolete disarm and search commands (search wasn't working
741     anyways).
742 root 1.308 - fix a crash when an npc applied a sign.
743 root 1.284
744 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
745 root 1.283 - this release is assumed to be very stable.
746     - (maps) radically redesigned and improved tutorial.
747 root 1.280 - directional casting no longer immediately removes the invisible effect.
748 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
749 root 1.272 - fix overflow in lighting calculations.
750     - negative glow radii can no longer cause total darkness.
751 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
752     only maximally-lit ones.
753 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
754     - swashbucklers got the oratory skill now.
755 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
756 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
757 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
758 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
759     (which was probably broken, too).
760 root 1.281 - support negative glow radii during daytime, too.
761     - use circular, not rectangular, viewing area.
762     - use minimum viewing distance of 2 in outdoor maps.
763     - negative glow is stronger than viewing area or lamps.
764 root 1.283 - (arch) new darkness spell face.
765 root 1.272
766 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
767     - (maps) completely redesigned scorn.
768 root 1.269 - "cast light" now works on oneself.
769 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
770     negative glow radii again (they were totally broken before).
771 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
772 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
773 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
774 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
775 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
776     back to the player.
777 root 1.251 - attuned/repell and spell base level system reworked.
778 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
779 root 1.247 be less erratic now.
780 root 1.248 - refuse to write the uuid file if the uuid is zero
781     (to avoid writing it in early crashes).
782 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
783     - speed up emergency_save by not syncing every file separately.
784     - no longer reattach perl to every object on reload, it's slow, and no longer
785     necessary since we don't nuke stashes anymore.
786     - do not bootstrap perl from the commandline args, use separate eval for
787     better error reporting.
788 root 1.259 - fix a crash when pushing cone spells met ice attacks.
789 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
790 root 1.255 - speed up map refresh in server a bit.
791 elmex 1.258 - refactored drop code and fixed some programming errors in it.
792 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
793 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
794 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
795     as the current weight of the inventory.
796 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
797     dragonfire has been introduced for the non-dragon players.
798 root 1.265 - remove unused "tooltype", "start_holding" object slots.
799     - change "weapontype" object slot to uint8.
800     - convert "hide" object slot into flag.
801     - reorder object members for better locality of reference and codesize
802     decrease.
803 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
804 root 1.267 - fix a crash when no skill could be found when killing amonster.
805 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
806     every completed aio operation.
807 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
808     and update mapspaces if necessary.
809 root 1.246
810 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
811 root 1.241 - removed all command line parsing, only env variables are supported
812     anymore.
813 root 1.239 - region-specific monsters will now once more be on the worldmap.
814 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
815 root 1.225 would grow out of bounds.
816 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
817 root 1.222 - fixed a double-escaping bug in the pod-parser.
818     - rewrote the cfpod parser in C++.
819     - hintmode moved to C++, players need to re-set their hintmode if
820     they dislike "show".
821 root 1.231 - fix RIP inscription.
822 root 1.239 - bump login name length from 18 to 20 char max.
823 root 1.231 - correctly support gender in emotes.
824     - correctly support gender in the death messages.
825     - correctly generate death messages for players only when they really die,
826     with increased information.
827 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
828     and data corruption (but apparently was never triggered).
829 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
830 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
831     data corruption bug.
832 root 1.223 - tweak coredumping/monitoring a bit.
833 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
834 root 1.227 - do not crash in the loader when an inventory object could not be loaded
835     (from a corrupted file).
836 root 1.241 - redid skills command to send output to proper channel.
837 root 1.233 - object->map is no longer refcounting.
838 root 1.228 - add FLAG_DEBUG for internal debugging.
839 root 1.231 - add NDI_VERBATIM flag to send_msg.
840 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
841 root 1.240 - player->exists is no longer a sync_job.
842 root 1.233 - split login.ext's player scheduler into
843     it's own player-scheduler.ext extension.
844 root 1.222
845 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
846 root 1.212 - require perl 5.10.
847 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
848 root 1.204 - swap player and observed count's on the map when observing.
849 root 1.205 - add (mostly untested) mapspace perl class and accessors.
850 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
851 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
852     could be found.
853 root 1.208 - pits now have a configurable "random spread" range and default
854 root 1.213 to a radius of two now.
855 root 1.212 - rewrite pay_player_arch.
856     - use a more stable perl_reload implementation.
857     - do not use Symbol::delete_package (causes crashes after perl-reload),
858     use our own, safer, clear_package instead.
859     - when asynchronously dumping core, close all file handles to allow
860     the server to restart concurrently.
861 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
862     sequences, without double-encoding. it should be faster, too.
863     - the above fixes wrong display of help tetx and many other issues.
864 root 1.216 - use lzf and frag packets for large messages for clients supporting them
865 root 1.218 (0.9976+), use it for long books and other messages.
866 root 1.210 - eradicate listen command and corresponding code.
867 root 1.211 - eradicate logs command.
868 root 1.218 - let the client log into the server log, used for crash backtraces.
869 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
870     old style spell objects with the spell magic bullet.
871 root 1.220 - (arch) fixed skill less rods in the archetypes
872 root 1.204
873 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
874 elmex 1.197 - made jeweler workbench larger and some other minor map
875     changes in jeweler town.
876 root 1.196 - fixed wrong item handling in jeweler skill code.
877 root 1.198 - (arch) use a special "key_random_map" for random map keys
878     that are used up.
879 root 1.199 - fix a crash when the player who was observed has logged out long
880     enough for his region/map to be gone.
881 root 1.200 - port to g++-4.3's incompatible tr1 changes.
882 root 1.201 - add some missing dependencies.
883 root 1.203 - log to /var/log/deliantra/ by default.
884     - hack observe code to enable smooth movmenet when observing.
885 elmex 1.195
886 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
887 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
888 root 1.179 - correctly move gsay to the party channel.
889 root 1.178 - fix a crash when animate weapon was used in some areas.
890 elmex 1.177 - fixed unnecessary identification of by converters created objects.
891 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
892     with NPCs.
893 elmex 1.175 - (arch) dragon scales got proper type now
894 root 1.193 - object::decrease would sometimes cause container weights to
895     be wrong, this has been fixed.
896 root 1.194 - do not send time updates for newly-seen items.
897 root 1.185 - thawing an icecube will once more drop its contents to the ground.
898 root 1.183 - fix cone spells etc. going through walls sometimes.
899 root 1.186 - fix a weight update bug that sometimes left containers
900     with wrong weights.
901 root 1.194 - added auto_apply event and extension for shop tiles.
902 root 1.172 - work around get_map_flags invoking perl and switching the stack.
903     - make sure the map is loaded when using a town portal return.
904 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
905     where healing spells didn't cost any grace.
906 root 1.173 - fix starvation kill reason.
907 root 1.174 - fix pk killer name message.
908 root 1.189 - don't let people apply signs with @match.
909 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
910     what seems to be the biggets memleak in the server).
911 elmex 1.171
912 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
913 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
914     - use anyevent to manage listen ports (this enables IPv6 support).
915 root 1.167 - server supports ipv6 client connections now.
916 root 1.168 - use newly-available Coro::AnyEvent.
917 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
918     to let it handle AIO requests.
919 root 1.167
920 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
921 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
922     processing considerably (especially in the client) and reduces data transfers
923     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
924 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
925     - (map) fixed npc dialogue in pup_land/s_f/special.
926     - bugfix: fix a crash when a player casts a swarm spell and then logs out
927     (swarm spells now stay in the player's inventory).
928 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
929 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
930     archetype *archname* (chairs of different facings were merged).
931     - bugfix: fix a potential crash issue in find_object_name (not used
932     normally).
933 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
934 root 1.164 (destruction, magic missile etc.).
935 root 1.163 - swarm spells without a direction now use various spiral patterns
936     instead of being fully random.
937 root 1.158 - update AnyEvent API to 3.4 and above.
938 root 1.156
939 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
940 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
941 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
942 root 1.152 - bugfix: the jumping skill now gives experience for jumping
943     and for attacking monsters. it also takes about one second to do a jump.
944 root 1.138 - bugfix: players couldn't starve in 2.53 :(
945 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
946 root 1.152 - bugfix: spell effects like word of recall are removed on death.
947 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
948     were created outside a map.
949 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
950     (fixed by reversing the logic).
951 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
952 root 1.153 - bugfix: the random map generator no longer leaks key objects.
953 root 1.154 - bugfix: support random maps >127x127.
954 root 1.152 - (maps) fixed the death certificate system in nimbus.
955 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
956 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
957 root 1.147 - (arch) give ball lightning a real name.
958 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
959 root 1.155 - support cfpod in ex replies (client item tooltips).
960 root 1.143 - unapply item in range slow when readying a spell.
961 root 1.148 - bugfix: account for rounding errors in weight updates.
962 root 1.139 - remove synchronous mkdir in chargen_race_done.
963     - fix per-race starting maps.
964 root 1.142 - check hiscore on suicide and quit as well.
965 root 1.138 - tell players when they are starving.
966 root 1.133 - get rid of costly object_from_name conversion for altar effects.
967     - fix map difficulty calculation for generators.
968 root 1.146 - slightly more intelligent handling of "is_animated" flag.
969 root 1.149 - support no_drop map header flag (before it was only available internally).
970 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
971 root 1.133
972 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
973 root 1.119 - bugfix: custom skill settings were not saved by the server.
974     - bugfix: remove did not actually remove items from the inventory, leaving
975 root 1.116 ghost items.
976 root 1.119 - bugfix: properly update items identified on the ground.
977 root 1.120 - bugfix: use localtime_r in the logger thread.
978 root 1.122 - bugfix: player starvation will now give the correct kill reason.
979     - bugfix: archetype reloads could crash the server.
980 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
981 elmex 1.114 player is not logged in.
982 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
983 root 1.117 server startup.
984 root 1.128 - bugfix: fix the door surround check in the random map generator.
985     - (maps) fix heaven quest difficulty progression.
986     - (maps) fix some random map styles.
987     - dropping items a shop is not interested in won't sell them anymore.
988     - rods and horns with a too low maximum charge allow now at least one discharge.
989     - implement kill & death statistics.
990     - random map preparation is no longer synchronous.
991     - rewrite find_style in perl, no longer does synchronous I/O.
992     - improve random map specials placement.
993     - make the killer a real object pointer instead of a string, improved
994     kill reason messages.
995 root 1.117 - take advantage of new aio_close and aio_chmod.
996 root 1.128 - implement archetype::get, object::deep_clone and update callers.
997 root 1.125 - change_abil is much faster.
998 root 1.126 - update the floorbox more often to work around the reverses item order
999     display in clients.
1000 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1001 root 1.126 - add hints to the invite messages.
1002 root 1.127 - rewrote key<->value pair handling.
1003 root 1.128 - use an independent random number generator for the random map generator.
1004 elmex 1.113
1005 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1006 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1007     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1008     - completely automate the weight handling, should fix all weight
1009     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1010 root 1.103 - reloading archetypes while a user was in the character creation phase
1011     could crash the server.
1012 root 1.106 - fix a nontrivial number of cases of code commented similar
1013     to "is this really correct?", as many of those cases are now handles
1014     automatically by lower level code.
1015     - replace many ad-hoc checks for client visibility by object::visible_to,
1016     should result in broader applicability of functions using it.
1017 root 1.104 - merge items with different arch pointers refering to the same arch
1018     (due to archetype reloads).
1019 root 1.106 - refactored the object remove/insert functions and most related
1020     functions (decrease, split, merge_ob etc.).
1021 root 1.105 - make it compile better on freebsd (reported by pippijn).
1022 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1023 root 1.108 - fix the longstanding "container stays open" bug.
1024 root 1.107 - improved floorbox updating to be incremental and other protocol
1025     optimisations.
1026     - get rid of update_after_inventory_change and only do update stats
1027     for weight once/tick/player at max.
1028 root 1.109 - rewrite party commands, use party channel.
1029 root 1.103
1030 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1031 root 1.97 - properly link against libgthread as that is needed to make the slice
1032     allocator thread-safe.
1033 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1034     recommended configuration) (reported by Samuel Gondouin).
1035 root 1.94 - always put godgiven items into the player inventory, never any containers.
1036 root 1.92 - (maps, arch) the scorn go club was founded!
1037 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1038 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1039     became a real spell-class.
1040 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1041     - (arch) considerably strengthened spark shower and destruction.
1042     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1043     finally reloadable at runtime.
1044     - changed archetype loading algorithm to only require one pass and
1045     use delayed resolving of references.
1046 root 1.101 - examine command now uses the examine infobox.
1047 root 1.102 - implement an "incremental garbage collector" for archetypes.
1048 root 1.98 - enable slice allocator again.
1049 root 1.96 - implement optional free memory poisoning.
1050 root 1.91
1051 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1052 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1053 root 1.85 skill.
1054 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1055     names (also update all maps to use money instead of coins).
1056 root 1.78 - add uuid accessors to perl.
1057     - add coin names and archetype accessors to perl.
1058 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1059 root 1.78 - change perl extensions to not use hardcoded coins and values.
1060 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1061     and be more parsimonous of uuid usage by the exact value out on exit.
1062 root 1.86 - write log messages in another thread, removing another sync point.
1063     - support multi-line log messages in a nicer way.
1064 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1065 root 1.81 - fix a minor memleak in the random map generator.
1066     - some parts of the random map generator are not coroutine-safe,
1067     so only call it "single-threaded".
1068     - major cleanup of memory management in random map generator.
1069 root 1.87 - slight refactoring of the random map generator, faster too.
1070 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1071     bookkeeping bug.
1072 root 1.87 - work around "player is on active list" problem by deactivating player
1073     after loading.
1074 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1075     there have in fact been allocations.
1076 root 1.82 - fix object::insert to do as documented and insert into the env
1077     if necessary.
1078     - fix cf::map::unique_maps.
1079     - fix nrof overflow check in can_merge_slow.
1080     - fix converter code to handle >31 bit values.
1081 elmex 1.83 - added support for the player_sold flag
1082 root 1.84 - converters no longer accept unpaid items.
1083 root 1.88 - canonicalize random map meta files for better unification.
1084 root 1.77
1085 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1086 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1087     when mlockall has been used.
1088 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1089 root 1.72 - use separate thread for ticker timing (and more in the future).
1090     this greatly increases timing accuracy and gets rid of an enourmous
1091     number of gettimeofday calls.
1092 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1093 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1094 root 1.71
1095 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1096 root 1.68 - rebalanced default experience table to be more exponential
1097     and much easier up to level ~40, then moderately harder.
1098 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1099 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1100     - do not exit on reload/load errors but properly cleanup.
1101 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1102 root 1.66
1103 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1104 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1105     (this fixes the jeweler skill).
1106 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1107 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1108 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1109     it has reset, which is better than putting it on the savebed, also as
1110 root 1.321 proof that the player didn't use a savebed).
1111 root 1.59
1112 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1113 root 1.56 - work around perl bug in configure perl module version check.
1114 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1115 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1116 root 1.52 - fix a bug in animate_weapon, causing a crash.
1117 root 1.54 - no longer exit when a coroutine throws an exception.
1118 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1119 root 1.53 - fix the "<player> is nuts" message.
1120 root 1.58 - fix an exception at logout due to the json_coder being gone.
1121 root 1.43 - upgrade to EV version 2.0 API.
1122 root 1.47 - when players don't apply a savebed correctly but stand above one,
1123     do not move or kill them.
1124 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1125 root 1.43 - implement generic framework for server-side resource files.
1126     - implement resource file update event.
1127     - hook experience table update into the framework.
1128     - move jeweler.yaml to resources (arch/).
1129 root 1.44 - switch from Crossfire to Deliantra perl module.
1130     - implement json2json arch filter.
1131 root 1.45 - implement widget protocol version 2, support for ui templates.
1132 root 1.54 - mapinfo is now handled fully asynchronously.
1133 root 1.48 - ext/irc: also log irc messages.
1134 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1135 root 1.43
1136 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1137 elmex 1.41 - limited the number of items that can be picked up and dropped
1138 root 1.42 as temporary measurement against bad performance or dropping things
1139     (this lead to long freezes and triggered the watchdog).
1140 elmex 1.41 - improved the performance of the drop command a bit.
1141 root 1.38 - switch from Event to EV for higher performance, easier usage,
1142     less bugs...
1143 root 1.39 - updated to release version of the gnu affero license.
1144 root 1.38
1145 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1146 root 1.36 - more thoroughly rename the binaries, contact addresses.
1147     - update the copyrights.
1148 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1149     crashes.
1150 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1151     potentially causing crashes.
1152 root 1.35 - assign weapons on user load time, not login-time, avoiding
1153     crashes.
1154    
1155 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1156 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1157 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1158     in some of the maps.
1159 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1160     which is now trivial to do.
1161 root 1.33 - removed all traces of the old (and never working) plug-in interface
1162     (70kb code less on amd64).
1163 root 1.34 - improve/tune scheduling priorities.
1164     - fix some freezing bugs.
1165     - fix a memory corruption problem in dynbuf.printf.
1166     - use channels for chat and many informational commands.
1167     - improved the tutorial.
1168     - create missile is now fixed.
1169     - race fields must now contain archetypes.
1170     - jumping skill now works as advertised.
1171 root 1.31
1172 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1173 root 1.24 - relicense under the gnu affero license.
1174 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1175 root 1.24 - implement server-side framework for generic resources.
1176     - use resource framework for server-provided ambient
1177     music.
1178 root 1.27 - save object owners (players only atm).
1179 root 1.24 - replace limited sound api with server-provided sound effects.
1180     - new sc (sound control) protocol command.
1181     - improve fxix protocol to include types.
1182     - exactly fill tcp segments, if possible.
1183     - output-rate is now an upper limit, the server will automatically
1184     (and quite perfectly) adjust to the network conditions, ensuring
1185     low latency even during bulk transfers (music, images, sounds etc.).
1186     - implement server-side widgets (i.e. client widgets controlled
1187     in the server side). this will allow future expansion without
1188     having to upgrade clients.
1189     - implement a (artwork) world map with realtime player position
1190     tracking.
1191     - new and more efficient extcmd (server still supports old extcmd
1192     protocol).
1193 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1194     calcluation that could be easily exploited by users.
1195     - rebalanced diseases to spread more naturally/evenly.
1196     - completely asynchronous map loading even for tiled maps.
1197 root 1.24 - replace simple messaging protocol with channels carrying metadata
1198     (similar to message types, but more directed at the user).
1199     - reduce command processing latency by a whopping 120ms by
1200     reordering some processing steps inside the server. this directly
1201     reduces lag by 120ms.
1202     - actually send spell faces to the client.
1203 root 1.23 - implement player genders.
1204 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1205     otherwise return to savebed and possible kill if the log-out
1206     was for too long.
1207     - fast socket-dead detection (kick player after 8 seconds without ack).
1208     - greatly reduce the cpu time needed to draw maps _again_.
1209     - archetypes are now subclasses of objects.
1210     - rebalanced shop greed and approval functions to be more realistic
1211     (and likely match the actual intention).
1212 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1213     italic, gender-specific text, paragraphs etc.
1214 root 1.24 - implemented hint framework, players can opt to receive hints.
1215     - implemented (long) book framework, added some books from the cf wiki.
1216 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1217     protocol and is capable of transmitting generic meta information.
1218 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1219     - replace the nexus by a per-player tutorial map that teaches stuff
1220     better than the newbie house.
1221 root 1.18 - fix the magicmap colours.
1222 root 1.19 - optimise map update even more by removing unneeded code and checks.
1223     - decouple map and stats update from pl->ob and use pl->observe instead.
1224     - implement observe command.
1225 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1226     calls with a simple comparison.
1227     - fix a latent crossfire bug that could crash the server because the
1228     map refresh did not update the mapspace.
1229 root 1.24 - support custom keys for regions and maps, regions are now
1230     refcount-managed.
1231     - allow worldmap overlays anywhere in the 000..999 range.
1232     - new system to acquire time slices for background jobs, to reduce
1233     jitter.
1234 root 1.27 - semi-persistent object-referencing framework (currently only players
1235     supported).
1236 root 1.22 - dependency tracking for perl extensions.
1237 root 1.24 - new slag-ex extension for cleaning cauldrons.
1238     - fix invoke result processing.
1239     - there are even less i/o syncpoints in the server now.
1240 root 1.29 - added map-tags extension that scans all maps for object tags
1241     and records them in the database (not used yet).
1242 root 1.28 - metaserver 2 support.
1243 root 1.22 - many more bugfixes and minor optimisations.
1244 root 1.16
1245 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1246 root 1.14 - optimised event invocation (non-wanted events can now be
1247     skipped with 4-5 inlined instructions).
1248 root 1.12 - complete rewrite of town_portal: it now creates a portal
1249     to the "nearest" town only, travel is only possible
1250 root 1.13 to the town and back, anybody can use it (also removes
1251     one of the remaining syncpoints in the server).
1252 root 1.10 - complete rewrite of the range/attack skill slot system:
1253     there are now two slots, one for combat, one for ranged
1254     attacks.
1255     - introduce the concept of a current weapon (either a ranged
1256     or a combat weapon/skill/tool) and switch between them as
1257     needed.
1258     - rewrite bow code so bows get more useful: apply damage,
1259     attacktype and other stats to the arrows and treat
1260     bows as weapons. also rebalance the missile weapons skill
1261     so its damage increases with level.
1262     - rewrite the complete player speed logic: weapon_speed now
1263     works as documented and there are no unnatural speed boosts.
1264 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1265     installation, replacing the old collect scripts and
1266 root 1.9 simplying deployment by scaling and cutting faces as required.
1267     - simplify the map protocol extensively by taking advantage
1268     of missing bigfaces, speeding up map generation immensely.
1269 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1270     other archetypes.
1271     - rationalise archetype, region and treasurelist file format
1272     into a single file format and make them reloadable asynchronously.
1273 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1274     reloadable at runtime.
1275 root 1.6 - implement 64x64 faceset support.
1276     - implement fxixsx protocol that saves
1277     a lot of bandwidth over the old image/face/smooth packets
1278 root 1.11 and allows images > packetsize, incremental and background
1279     transfers.
1280 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1281     on a face basis as opposed to a mapspace basis.
1282 root 1.7 - the server can now rate-limit image uploads to not exceed
1283     a certain (client-configurable) speed while guarenteeing full
1284     freedom of movement.
1285 root 1.8 - implement new ex command to request item descriptions.
1286     - implement new msg command for in-game messages with meta
1287     information (using xml).
1288 root 1.9 - enforce utf-8 for all text messages.
1289 root 1.13 - added micropather (not used yet).
1290 root 1.6 - many, many bugfixes.
1291 root 1.1
1292 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1293 root 1.1 - make coroapi accessible to cf+.
1294     - moved map handling logic completely to perl
1295     - per player maps are now marked in the map
1296 root 1.2 - maps are saved completely differently now,
1297     and much more often.
1298 root 1.17 - rewrote map header parser and writer, to be much faster.
1299 pippijn 1.4 - maps and players are now (in the average case) loaded
1300 root 1.2 and saved completely asynchronously, I/O contention will no
1301     longer freeze the server.
1302 pippijn 1.4 - players and maps can be loaded anytime, without the player
1303 root 1.2 being logged in.
1304 root 1.1 - automatically generate method interfaces for perl from headers
1305     - unbundled freezethaw
1306     - mostly rewrote common/map.C
1307     - completely rewrite server/swap.C
1308     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1309     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1310     - better message for apply failures due to applymode
1311     - removed most all of the weather code
1312     - unified logging to stderr and file
1313     - too many minor changes to document
1314 root 1.615