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Revision: 1.746
Committed: Sun Jul 4 00:00:22 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.745: +1 -0 lines
Log Message:
implement wilderness portal

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.745 TODO: you can emote to logged out players
21 root 1.724 - (maps) hopefully fix tobias' tower.
22     - (maps) hopefully fix healing potion vendor in arena entrance.
23 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
24 root 1.739 - it was possible to unapply or half-unapply cursed items in many
25     cases, which confused players and also player state. fixed.
26 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
27     some items. also, no longer uncurses spells or other invisibles.
28     - (arch) remove curse and identify now treta the marked tiem first.
29 root 1.725 - creators no longer identify objects that shouldn't be identified
30     (such as money, which won't stack afterwards).
31 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
32 root 1.746 - (maps) implement a wilderness town portal.
33 root 1.726 - use same default config in code as on gameserver.deliantra.net.
34 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
35 root 1.727 our parser.
36 root 1.731 - applying a glowing crystal now gives status messages.
37     - fix a memleak in the random map generator.
38     - rework the random map parameter passign a bit to be extendable.
39 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
40     also, improve the quality of the mazes (no longer will the edges
41     almost always form a passage) and add two new types - "rooms"
42     and "braided".
43 root 1.734 - (random maps) add new "cave" layout, which is much more ...
44     cave-like.
45 root 1.744 - (random maps) new layout style "castle" that generates straighish,
46     rogue-ish maps.
47     - (random maps) new layout style "multiple" that simply mixes multiple
48     different styles in different areas.
49 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
50     - rewrite layout management in the random map generator from the
51     ground up.
52 root 1.736 - fix bug in tausworthe rng initialisation.
53     - switched to the faster and hopefully better quality gfsr{24,55} random
54     number generator, the same algorithm that freeciv apparently uses.
55 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
56     memory and imho looks nicer.
57 root 1.741 - (arch) fix samhlaidh archetype.
58 root 1.724
59 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
60 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
61     now easily reachable, at a price.
62 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
63 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
64 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
65 elmex 1.630 (by Dustfinger).
66 root 1.681 - (maps) fixed bad floor tile in navar apartment.
67 elmex 1.573 - made (wizard) look_at show also uuids.
68     - added cf::object::find_object_uuid (::find_object already exists!).
69 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
70 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
71 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
72 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
73 elmex 1.568 - (arch) made the hill giants loose more body parts.
74 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
75 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
76     and made them a bit more expensive.
77 root 1.633 - (maps) add more glory hole treasure styles.
78 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
79     in a select number of mlab maps.
80 root 1.667 - (maps) the library should be less of a death trap now.
81     - (maps) exits no longer point to auto-apply exits, most affected
82     maps now have proper doors or a similar solution.
83 root 1.682 - (arch) jumping skill has now physical attacktype.
84 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
85 root 1.691 - enter_map did not normalise the map coordinates when the destination
86     space is blocked, causing badness and freezes for the player.
87 root 1.685 - when applying containers, server checks for the key on activate
88     and also allows players to unapply active containers they don't have
89     a key for.
90 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
91     races files to arch, where they belong (exp_table is no longer in
92     confdir but in datadir now!).
93 root 1.677 - jeweler and sound config files are now normal datafiles as well.
94     - quit_character was causing a runtime exception, causing it to not
95 root 1.672 work since 2.93.
96 root 1.671 - entering a map will now respect move_on and other effects,
97     except for auto-apply exits :/
98 root 1.660 - only talk to the items on the nearest mapspace, or, of there
99     are none, to the player, not ALL items in vicinity.
100 root 1.625 - do not update the floorbox while running, to avoid big item
101     updates that cost network bandwidth and processing power.
102 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
103     caused overflows causing monsters to become living deads.
104 root 1.619 - unapply weapons and armour before trying to improve it.
105 root 1.588 - teach the random map generator the ability to read ".rmg" files
106     that specify which actual style map to generate, and use it for
107     the default decorstyle to avoid inappropriate maps to be used.
108 root 1.639 - support (with some limitations) multiple different skills with the
109     same subtype.
110 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
111     so nekosan could end up beign saved AND escaped to another map.
112 root 1.636 - show invisible no longer makes magic mouths visible.
113 root 1.583 - move_type changes (spells, skills etc.) now will correctly
114     take move_on/move_off into account (e.g. buttons).
115 root 1.582 - display (exit) or (random map) in client for those objects.
116 root 1.606 - removed (useless) spell damage columns from spell info and replace
117 root 1.578 it by effective casting level - clients > 2.10 required to display
118     properly.
119 elmex 1.565 - building of levers/doors works again for all kinds of floors.
120 elmex 1.563 - the player can now withdraw and deposit all the available money.
121 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
122     steinwandstadt/celvear.
123 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
124 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
125     mostly based on the spell's level in the spellbook.
126 root 1.718 - the music scheduler did not properly send new music on region
127     changes.
128 root 1.669 - (maps) fix some map regions and the region tree.
129     - the server will now be more picky when parsing the regions file.
130 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
131 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
132 root 1.566 clients.
133 root 1.690 - follow has been rewritten to be, hopefully, more robust.
134     - follow mode will not be aborted when the follower tries to move.
135 root 1.566 - tcp.ext didn't unbind in reloads.
136     - map-tags.ext didn't properly close the database on reloads.
137 root 1.567 - cfutil skips .-directories when scanning.
138 root 1.571 - build.ext prevents players from building on other player's maps.
139     - rent.ext allows the dm to enter anytime.
140     - NPC_Dialogue adds a new predefined variable, $map.
141     - new "build" event hook.
142 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
143 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
144 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
145     them on loading, for old playerfiles and maps.
146 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
147     would be handled differently nowadays anyway.
148 root 1.584 - random map .meta were not being expired at all.
149 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
150 root 1.586 - update to automake 1.10.
151 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
152     require level 4 anymore.
153 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
154 root 1.590 - monsters now rotate through all skills (in chosen_skill).
155 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
156 root 1.661 - detect/sense curse/magic will no longer work on items that don't
157     need identify.
158 elmex 1.593 - added detect mineral vein spell.
159 root 1.592 - support "wall overlays" in the random map generator - not very generic,
160     used by minable veins.
161 elmex 1.594 - (maps) relocated jeweler town to another directoy.
162 root 1.603 - (arch) implement mining pickaxes and mining skill.
163 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
164 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
165 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
166     of the output is only 1/5th (instead of 1/3rd) of ring level.
167 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
168     generated ring/amulet.
169 root 1.601 - generate most constants for perl automatically.
170 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
171     - when player dies, restore his food to at least 200.
172 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
173 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
174 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
175 root 1.600 - the singing skill actually respects the direction now.
176     - oratory and singing now require a direction.
177 root 1.603 - use_skill now requires that you can actually apply the skill tool.
178 root 1.604 - do not invoke perl on every user command anymore by providing
179 root 1.655 a command and an unknown_command event.
180 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
181     perl to C++, for speed reasons (basically undo patchset 1304).
182     - add a client_destroy event, so we don't have to hook the
183     attachable destroy event (which is called much more often).
184 root 1.606 - removed (unused) FLOOR object type.
185 root 1.607 - fix errornous change_abil messages for rods (and other types).
186 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
187     all into server/commands.C.
188 root 1.609 - save and restore combat/ranged/current slot for players.
189 root 1.610 - the server now batches item's face/fx commands, as opposed
190     to sending one fx per item - helps mostly at connect and
191     with floorbox updates.
192 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
193 root 1.614 - the random map generator now supports selecting difficult for
194     more style categories than just monsters (all except fountains
195     apparently).
196 root 1.617 - object serialiser no longer creates empty "owner" references.
197 root 1.620 - make sure failed castings take some time, too, to avoid being
198     smitten by your god.
199     - many more failmsgs and help texts.
200 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
201 root 1.623 - stop thrown objects when their speed goes too low.
202 root 1.624 - log the number of unique logins seen every minute in a compact
203     format (for statistics).
204 root 1.626 - do not send delitem for players.
205 root 1.627 - support static scalar data members properly in genacc now.
206     - implement "simple" freelist management for objects.
207 root 1.628 - recycle object counts now - to support longer uptimes.
208 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
209     function (and yes, 666 is exact!).
210     - random map generator results should now be fully repeatable.
211 elmex 1.635 - fixed possible crash bug in build code.
212 root 1.638 - rename find_marked_object to ->mark and speed up.
213 root 1.640 - player movers properly destroy themselves when used up, instead
214     of leaking.
215 root 1.642 - do not show msg for unidentified objects that need identification.
216 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
217 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
218     next_line method.
219 root 1.646 - use nicer file format for exp_table and attackmess
220     (more like other resource files).
221     - make parse errors during server startup fatal.
222 root 1.652 - properly initialise all maptile values in constructor.
223     - improved {link} map.
224 root 1.655 - optional unloadable extensions will not lead to an endless loop.
225 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
226 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
227 elmex 1.664 - building listening books is possible again.
228     - (maps, arch) added archetype for building instructions and replaced
229     the copies of the instructions in the maps with it.
230 elmex 1.666 - (arch) made the spark shower spell available in shops.
231 root 1.670 - don't create a second LOGIN event on character creation.
232 root 1.674 - correctly generate "You paid xyz" message in shops.
233 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
234 elmex 1.710 - added a 'password' command, to let DMs change the password of players
235     more conveniently.
236 root 1.680 - correctly save shopitems string, to avoid parse error when reading
237     saved maps.
238     - logging now differentiates between logging levels better.
239 root 1.684 - speed up get_typedata.
240 root 1.689 - fix deadlock problem during server shutdown/reload.
241 root 1.692 - make ext/checkrusage "more" non-blocking.
242     - use common::sense for extensions.
243     - work around a 50.10.0 utf8 caching bug.
244 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
245     "no relation to target" bugs.
246 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
247     modules being loaded from the mainloop, pre-load some more
248     core modules so perl doesn't do it later on.
249 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
250     compiling regexes.
251 root 1.701 - make exp_table and materials file reloadable.
252 root 1.702 - made reload_config non-blocking.
253 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
254     causing server freezes.
255 root 1.704 - store unhashed password, to prepare for safer authentication.
256 root 1.707 - do not log connections from the local host, to help a local
257     watchdog.
258 root 1.714 - fix summon freeze at map borders.
259 root 1.717 - support @group syntax and music config file for music face lists.
260     - run post_init jobs in parallel, they might do I/O.
261 root 1.722 - avoid apply conversion for converters.
262 root 1.562
263 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
264 root 1.558 - (maps) fix travel to valdor and back.
265 root 1.545 - do no longer by default eval map cod ein safe compartments
266     (this can be re-enabled using the safe_eval config option).
267 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
268     in lorak.
269 root 1.559 - fix data corruption issues caused by recursive calls to
270     unordered_mapwalk - now every caller must provide its own
271     buffer.
272 root 1.538 - (maps) improve tindervale maps slightly.
273 root 1.544 - (arch) considerably decrease slag ex price.
274 root 1.540 - (arch) fix filth archetype.
275 root 1.556 - extension dependency resolve was completely broken.
276 root 1.544 - multipart objects would cause save_throw_object to crash - it
277     now acts on the head only.
278 root 1.541 - do not try to connect to an irc server unless explicitly configured.
279 root 1.542 - do not expect decltype() to be available in gcc 4.4.
280 elmex 1.543 - extended the safe perl environment by loops.
281 root 1.547 - (arch) fix "armless cook" facings.
282     - the "experience table" resource item did not have a proper
283     hash associated with it, so updates could not be detected.
284 elmex 1.550 - fixed poison traps in doors.
285 root 1.548 - player->killer_name did not properly flag the name as unicode.
286 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
287     and provide a non-destructive SvPVutf8 variant.
288 root 1.554 - do not allow dragon players to change their title via the settings.
289 elmex 1.552 - ratelimited jeweler skill nugget conversion.
290 root 1.551 - under high load, the server stopped swapping out to make
291     the server more responsive, but making it impossible to reduce
292     the load by... swapping out. slot queuing will now always make
293     some progress.
294     - improve the quality of the load-avg calculation.
295 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
296 root 1.556 - don't fail to write the runtime file if the temporary already exists.
297 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
298     player now.
299 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
300     timestamp and use a tab in the client to increase awareness.
301 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
302     setflag 0 is possible.
303 root 1.560 - make install now deletes old extensions, to ease upgrades in the
304     deliantra vm.
305 root 1.538
306 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
307 root 1.532 - the destruction spell could/would corrupt server memory quite often.
308 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
309     disk, not when it already was in memory.
310 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
311     avoiding livelock during high-load emergency saves.
312 root 1.530 - logging in did not properly unapply all skills.
313 root 1.531 - (maps) make the invite quest marking much more obvious.
314 root 1.533 - (arch) fix warrior archetype names.
315 root 1.532 - map prefetching never prefetch upwards.
316 root 1.534 - wizpass no longer makes you non-blocking.
317 root 1.536 - (maps) add light to some of the special maps, add troll
318     map.
319 root 1.530
320 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
321 root 1.515 - (maps) add gorokh_final mapset from crossfire.
322 root 1.516 - (maps) block most vault-type mlab locations, open up
323     imperial converters for anybody to use.
324 root 1.519 - (maps, arch) replace all permanent stat potions by random
325     variants.
326 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
327 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
328     real player object on player changes.
329 root 1.522 - diseases and maybe other things could sometimes reduce the speed
330     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
331     much grief.
332 root 1.523 - speed_left randomisation was, apparently, totally broken.
333     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
334     of the speed slot internally and in map save files. among other
335     things, this gets rid of all the abs (speed) calls.
336     - reduce map file save files by using abridged keywords aliases.
337 root 1.494 - shop specialisation calculation was totally broken.
338 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
339     now enforced.
340 root 1.498 - fix magic mapping, which only worked for inate spell casting.
341 root 1.495 - godgiven items will now be explicitly described as such.
342 root 1.524 - (arch) dded a quiver of bolts.
343 root 1.504 - materialnames would change "randomly" on every load, only
344     set the material when the materialname was not set before.
345 root 1.497 - balancing change, halve rod recharge speed (instead
346     of 4.8s, the standard rods now recharge in ~10s. not a solution,
347     but still.
348 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
349 root 1.509 the costly flag-checking loop in most cases and using a simple
350     repeat-cache for speed_left.
351 root 1.507 - always delay stats update for players on insert/remove till
352     next tick/command, which saves a lot of cpu cycles on drop/take.
353 root 1.514 - add hint about havign to run to attach unaggressive npcs.
354 root 1.494 - pet monster level was not displayed correctly in "showpets index".
355     - clean up floating point conversions and many similar nitpicks.
356 root 1.502 - fix hanuk altar.
357 root 1.504 - overhaul material system to be much faster, and having less bugs, but
358     still having a lot of cruft :/.
359 root 1.502 - add marble shop floor.
360 root 1.494 - move gcc specifics to new file include/compiler.h.
361     - unrecognised cfpod directives could cause undefined behaviour.
362 root 1.505 - added boes' marble shop to steinwandstadt.
363 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
364     - optimise mapspace updates.
365     - cache volume/items per mapspace.
366 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
367     decrease).
368 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
369     have led to weird item multiplications.
370 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
371 elmex 1.501 - fixed crash bug in learn_spell command.
372 elmex 1.634 - enhanced output of the mapinfo command.
373 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
374 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
375     from perl to c++.
376 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
377     and use it in some "inner" loops.
378 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
379 elmex 1.511 - fixed jeweler experience output to not be floating point.
380 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
381 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
382 root 1.518 - try to prefetch memory inside process_objects, which can give
383     enourmous speed gains.
384     - make some small optimisation to the process_objects loop.
385 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
386     handling different chksum lengths.
387     - check for hash collisions in cfutil.
388     - reduce face checksum size from 6 to 4 bytes.
389 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
390 root 1.523 - removed weather-specific attributes.
391     - fixed genkeywords dependency.
392     - do not clear "randomitems" slot for world underlays.
393     - use "sl" as short-hand for speed_left in save-files, just to make them
394     smaller.
395 root 1.517 - in general, don't crash on value-less resource file lines
396     anymore, due to get_str never returning a 0-pointer.
397 elmex 1.521 - code cleanup in move_symptom.
398 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
399 root 1.494
400 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
401 root 1.481 - some Andrew Madloch wanted, despite being specifically told
402     multiple times that the Deliantra parts additions are under AGPL,
403 root 1.487 lock up the source code of the server within his company.
404 root 1.481 some reorganisations have been done to the sourcecode to make
405     it clearer that this violates the Affero GPL. Help to keep
406     Deliantra free software even for the coming generations
407     and be wary of the promises of Andrew Madloch, he has nothing
408 root 1.487 good in mind for free software.
409 root 1.480 - clarify which files of the server are 100% AGPL.
410 root 1.481 - minor reorganisation, move some GPL code into other files.
411 root 1.483 - implement viewpoint (which is like observe, but only for the map,
412     not stats etc.).
413 root 1.484 - replace magic mapping overlay by a flying bird exposing area
414     on the worldmap (ext/magic_mapping.ext).
415 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
416     - @find results in npc dialogue is now stored in $find.
417 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
418 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
419 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
420     dm instead.
421 root 1.456 - (maps) add town portal to celvear.
422 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
423     mapsets from crossfire, together with associated archetypes.
424 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
425     - (maps) define a new whalingoutpost region.
426 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
427     and most archetypes that go with them (without stoning and swallow effects),
428     casino tokens and stock certificates are also missing.
429 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
430     and santo dominion.
431 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
432     to go with them. also adjusted archetypes to be more korrekt "gotisch".
433 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
434 root 1.460 - properly close client-side dialogue when the player is teleported away.
435 root 1.459 - map-tags did not properly close it's database tables or wait
436     for a quiescent state, causing memory corruption on reload.
437 root 1.454 - support "stat.xyz" accessor in match expressions.
438 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
439 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
440     fixes long answers from npc dialogue).
441 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
442 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
443     and to not add a "put your code here" force needlessly.
444 root 1.463 - (arch) fix or improve many plurals.
445 root 1.465 - markers do no longer add a force if the slaying field is unset.
446 root 1.466 - sped up search-items implementation, but it's still horrible.
447 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
448 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
449     used to reogianise the illogical arch tree a bit.
450 root 1.479 - (maps) import most map names from crossfire.
451 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
452 root 1.483 - fly_high movement gives better los, ignoring blocksview.
453 root 1.488 - the addexp command should now honour skill names with spaces.
454 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
455 root 1.491 - (arch) added many more buildable marble floors.
456 root 1.490 - major namespace cleanup: save 45kb by making functions static
457     that were unnecessarily global.
458 root 1.452
459 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
460 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
461 root 1.451 - fix a memory buffer overflow in the book code.
462 root 1.429 - add @check, @find npc dialogue commands.
463     - (maps) add a number of town interiors.
464 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
465 root 1.451 - (maps) add celvear area from cfextended.
466 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
467     - (server,maps) fix bug causing some library books not to be chained down,
468     cause Scorn/Navar libraries not to have inscribable books.
469 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
470 sf-marcmagus 1.433 inappropriate item power.
471 root 1.448 - (maps) fix intwell balancing issue.
472 root 1.437 - improve the look of generated books.
473 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
474     - fix bug where players could bypass no_drop by putting items in containers.
475 root 1.430 - consecutive commands arriving at the same time in the server would be
476     corrupted if the length was >255.
477 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
478 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
479     and perl.
480 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
481     functionality (and more) inside the same object using the match expressions.
482     - create simpler match expression compiles in many common cases.
483 root 1.439 - reduce object size by removing obsolete "seen_by" member.
484 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
485     of the new dynbuf::splice function (which gave an unexpected net win
486     in code size...).
487 root 1.442 - the server will no longer complain (and subtly fail) when an object
488     being removed from a map causes another object to get removed.
489 root 1.441 - banish strncpy from the server, speed up and simplify sending item
490     descriptions to the client considerably.
491 root 1.442 - add new "in head" set modifier for matches.
492     - new BLOCKED_MOVE event added.
493     - mapscript archetype now has activate_on_xxx true by default, as similar
494     connected elements.
495 root 1.448 - (maps) imported all styles from cfextended except
496 root 1.444 floorstyles/land_plots and monsterstyles.
497 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
498 root 1.446 - don't crash when treasure lists are empty / supply new empty
499     treasurelist for randomitems when none can be found.
500     - implement cf::map::static_maps and use it in map-tags.ext.
501 root 1.449 - fix a bug in map-tag scanning when moving tags.
502 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
503     for a reaction.
504 root 1.447 - implement new "loadall" map loading command, purely for debugging.
505 root 1.429
506 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
507 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
508     but not horns (to make them more useful for content-creators).
509 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
510     2) it skipped spell effects and 3) it didn't handle the case where
511     and object was destroyed while iterating over it correctly. all this
512     allowed players to sometimes walk onto spaces they should not be able to
513     walk on.
514 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
515 root 1.399 - examining an object now dumps the serialised object form when the user
516 root 1.404 is a wizard (wizlook).
517 root 1.421 - altars no longer accept unpaid items.
518 root 1.411 - party spells didn't work all that well.
519 root 1.424 - added complex object matching framework (cf::match), and make altars
520     and pedestals use it.
521 root 1.425 - identified skill-tools show what skill they grant.
522 root 1.399 - display the duration of change_ability spells when examining them
523     (missing: protection spells, but they are a hack...).
524 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
525     adding more variety to the different mushrooms.
526 root 1.398 - fix a minor cfpod formatting bug.
527 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
528     the hintmode setting on the settings page.
529 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
530 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
531 root 1.399 - enable the object loader to also dump archetypes.
532 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
533 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
534 root 1.402 - force the initial face when loading an object that is time-animated
535     or a monster, so it does not have to be specified anymore.
536 root 1.403 - fix a bug where recasting an ability changing spell could shorten
537     its remaining duration.
538 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
539 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
540 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
541     up splay operations as well.
542 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
543 root 1.412 - implement introspection data for C++ classes (%REFLECT).
544 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
545 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
546 root 1.419 - fix transmutation alchemy.
547 root 1.424 - speed up many frequently-invoked C->perl callbacks.
548 root 1.419 - added complex object matching framework, to be used in altars and the like.
549 root 1.426 - switch to YAML::XS from YAML.
550 root 1.396
551 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
552 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
553     that ultimately was not helpful to catch it :)
554 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
555     all callers to use either one or the other, as appropriate. This
556     fixes the (rather fragile) light spell, maybe others.
557     - fixed an overflow and exploit in the bank/payment code.
558     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
559 elmex 1.384 to explain the skill a bit more.
560 root 1.389 - removed a buggy check for zero attacktype. So that we might find
561 elmex 1.388 the real bugs in the archs/maps/objects.
562 elmex 1.394 - Fixed enabling torches with lighters.
563 elmex 1.387 - (maps) Added Heaven Town region.
564     - (arch+maps) Fixed & normalized warriors on map
565     /quests/peterm/CTower/Barracks.
566 root 1.392 - fix the light spell (and possibly diseases and other lights).
567 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
568 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
569     a long time ago, and similar cases are still to be found in the maps.
570     - make the socket_timeout configurable in the code (but not yet for users).
571 root 1.393 - earth wall health bar is now correct.
572 elmex 1.384
573 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
574 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
575     freeze with IO::AIO anymore due this change.
576 root 1.364 - avoid a crash when a player tries to apply a lighter.
577 root 1.376 - allow a spell argument for dimension door.
578 root 1.362 - move shop item listing and some otherstuff into the info tab.
579 root 1.360 - avoid crashes when non-players cast party spells.
580 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
581 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
582     - small improvement of the number of potions in shops
583     (by Job Vranish).
584     - added a few party spells (by Job Vranish).
585 root 1.362 - use a common message dynbuf.
586 root 1.364 - destroying tear down objects will now use the full hp range
587     for animation and will only destroy/lastframe when hp < 0.
588     - allow monsters to use earth to dust.
589     - use manhattan distance for get_rangevector_from_mapcoord, just as
590     in get_rangevector.
591     - los updates now correctly take tiled maps into account.
592     - do los updates even on maps without darkness.
593 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
594 root 1.375 - upgrade to IO::AIO 3.21.
595 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
596 elmex 1.373 - properly catching exceptions from callback in irc.ext.
597 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
598 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
599 elmex 1.368 - (arch) added hint about usage to Slag Ex.
600 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
601     like the rest.
602 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
603 root 1.378 - (arch+maps) added rate limited converter and adjusted
604     /elmex/mana_fountain.
605     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
606     - reduce size of casting_time, move_status, attack_movement,
607     last_heal and last_sp slots, squeezing some more space out of struct
608 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
609     anywhere.
610 root 1.358
611 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
612     - fixed bug in alchemy, where finding the right object for enhancements
613     didn't work.
614 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
615     effects (w.r.t. put_more) per mapspace, to give the server a chance
616     to survive a hundred deathsheads.
617 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
618     disastrous bug of unfortunately unknown proportions...
619 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
620 root 1.343 - use gender-neutral place descriptions for invite.
621 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
622     Thanks go to Lisa Larsen!
623 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
624     anymore).
625 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
626 root 1.345 - use better dependency tracking for include/keyword.h.
627 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
628     so it is possible to invite somebody out of some stck-till-death traps,
629 root 1.346 or simply to commit suicide.
630 root 1.352 - replace the "ignoring delayed commands" message by something more useful
631     (cf. cunning gnome freezeing issue).
632 elmex 1.349 - various fixes for weapon improvements.
633 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
634 root 1.353 - support T and G sequences in cfpod.
635 root 1.343
636 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
637 root 1.339 - convert me command from per-map to chat, which makes more sense, also
638     document it.
639 elmex 1.336 - more than one spellbooks of same class can now be given
640     in class selection.
641 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
642     spell rebalancements.
643 elmex 1.338 - the IRC gateway filters IRC colors now.
644 elmex 1.336
645 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
646 root 1.331 - (arch) fix quiver of Holding Bolts.
647 root 1.332 - applying unpaid items will now examine them.
648 root 1.330 - add "What" column to body command, showing items in that slot.
649 elmex 1.329 - redesigned and rebalanced lamps and torches.
650 root 1.330 - add "..." to item names that have been shortened.
651     - fixed "assign" function that squeezes strings into fixed length.
652 elmex 1.333 - add cursed effect to lamps and (some) torches.
653 elmex 1.334 - fixed bad assigned crafting skills and their tools.
654 root 1.312
655 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
656 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
657 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
658 root 1.312 - make monster smell logic dependent on their wisdom stat.
659 root 1.324 - put the death reason into a separate tab.
660     - converted "connected" slot to string, cleanly got rid of some ugly
661     hacks such as the path_attuned hack.
662 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
663     - replace one-at-a-time hash by faster than smaller FNV-1a hash
664     when hashing strings.
665 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
666 elmex 1.320 whether the right cauldron is used.
667 root 1.313 - considerably optimise shared string implementation by
668 root 1.316 making its null value a compiletime constant.
669 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
670     as well as using shstr_cmp to pass shared stringsa round efficiently,
671     for lots of code size savings.
672 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
673     they are sleeping: generators now check for the sleeping flag.
674 root 1.318 - tell gcc not to excessively inline some perl interface functions.
675 root 1.322 - remove marking rune length limit.
676 root 1.323 - fix formatting of cfpod when a verbatim block was following
677     a single newline.
678     - move resistances, statistics and showpets command output into tabs.
679 root 1.326 - implement map scripts that can replace the boulder logic without
680     having to write extensions.
681 root 1.310
682 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
683 root 1.302 - fix a longstanding bug that teared multipart monsters
684     at map boundaries apart.
685 root 1.292 - temporarily make permanently invisible player visible when
686     he/she makes noise.
687 root 1.284 - fix being able to see through walls a bit.
688 root 1.303 - improve look at output.
689 root 1.285 - completely replaced the line of sight algorithm with a variant
690     of spiral fov capable of visibility grades and arbitrary
691     shadow angles, that uses less memory and less code.
692     - the new los code supports arbitrary map rectangles and loosens
693 root 1.310 other restrictions of the old code, supporting further optimisations.
694     - update los if blocksview-objects are inserted in a map, not just when
695 root 1.287 removed (e.g. for summon fog).
696 root 1.303 - permanent invisibility doesn't make immune against making noise:
697     implement a noise system that allows monsters to locate the player
698     when he/she makes noise.
699     - implement a primitive smell system that monsters can use to track
700     players.
701 elmex 1.288 - create bomb now also works when casted by door traps.
702 elmex 1.290 - (arch) new torch graphics.
703 root 1.289 - (maps) considerably soften the subway spider.
704 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
705     the guards from being killed by players.
706 root 1.310 - (maps) lots of tweaks in and around scorn.
707     - (maps) use special non-blocksview jungle, mountain and
708     darkforest freely on the worldmap, to get gradual sight obstacles
709     instead of total blackout in those areas.
710 root 1.289 - no maximum darkness for outdoor maps anymore.
711 root 1.291 - add more hints, fix some messages.
712 root 1.292 - fix a bug: firing rods should tell you something about them.
713     - make light additive even within players.
714 root 1.293 - darken xrays effect a bit.
715     - improve handling of los changes when inserting or removing
716     objects, not perfect yet.
717     - make map darkness signed (formerly unsigned) to allow
718 root 1.294 ambient lighting and centrally manage darkness as an offset.
719     - revamped, fixed and documented the server calendrics, also
720     tell users the current time and data, to improve awareness.
721     - implement proper wizlook flag and handling of wizlook, instead
722     of dumbly just clearing los once.
723 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
724     and has a smaller runtime variance.
725 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
726     making them actually useful.
727     - see_in_dark now increases the viewing radius by 3.
728 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
729     speedup, as well as in many other places.
730 root 1.299 - remove support for extended map infos - these are not used
731     by the deliantra client and removing them gives us a 10% speedup
732     when sending map changes.
733 root 1.300 - remove most gcfclient and other client bug workarounds, as well
734     as now obsolete protocol versions, simplying the code.
735 root 1.301 - optimise and simplify generation of random numbers.
736 root 1.303 - correctly provide a non-zero default density for materials, to
737     avoid crashes, fix other bugs in the material handling code.
738     - fix volume calculations.
739     - fix cfpod parsing when multiple verbatim blocks were separated by
740     newlines.
741 root 1.305 - increase monster detection radius from wis/5 to wis/3.
742 root 1.306 - remove old pickup modes.
743     - remove obsolete disarm and search commands (search wasn't working
744     anyways).
745 root 1.308 - fix a crash when an npc applied a sign.
746 root 1.284
747 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
748 root 1.283 - this release is assumed to be very stable.
749     - (maps) radically redesigned and improved tutorial.
750 root 1.280 - directional casting no longer immediately removes the invisible effect.
751 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
752 root 1.272 - fix overflow in lighting calculations.
753     - negative glow radii can no longer cause total darkness.
754 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
755     only maximally-lit ones.
756 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
757     - swashbucklers got the oratory skill now.
758 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
759 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
760 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
761 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
762     (which was probably broken, too).
763 root 1.281 - support negative glow radii during daytime, too.
764     - use circular, not rectangular, viewing area.
765     - use minimum viewing distance of 2 in outdoor maps.
766     - negative glow is stronger than viewing area or lamps.
767 root 1.283 - (arch) new darkness spell face.
768 root 1.272
769 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
770     - (maps) completely redesigned scorn.
771 root 1.269 - "cast light" now works on oneself.
772 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
773     negative glow radii again (they were totally broken before).
774 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
775 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
776 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
777 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
778 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
779     back to the player.
780 root 1.251 - attuned/repell and spell base level system reworked.
781 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
782 root 1.247 be less erratic now.
783 root 1.248 - refuse to write the uuid file if the uuid is zero
784     (to avoid writing it in early crashes).
785 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
786     - speed up emergency_save by not syncing every file separately.
787     - no longer reattach perl to every object on reload, it's slow, and no longer
788     necessary since we don't nuke stashes anymore.
789     - do not bootstrap perl from the commandline args, use separate eval for
790     better error reporting.
791 root 1.259 - fix a crash when pushing cone spells met ice attacks.
792 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
793 root 1.255 - speed up map refresh in server a bit.
794 elmex 1.258 - refactored drop code and fixed some programming errors in it.
795 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
796 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
797 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
798     as the current weight of the inventory.
799 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
800     dragonfire has been introduced for the non-dragon players.
801 root 1.265 - remove unused "tooltype", "start_holding" object slots.
802     - change "weapontype" object slot to uint8.
803     - convert "hide" object slot into flag.
804     - reorder object members for better locality of reference and codesize
805     decrease.
806 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
807 root 1.267 - fix a crash when no skill could be found when killing amonster.
808 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
809     every completed aio operation.
810 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
811     and update mapspaces if necessary.
812 root 1.246
813 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
814 root 1.241 - removed all command line parsing, only env variables are supported
815     anymore.
816 root 1.239 - region-specific monsters will now once more be on the worldmap.
817 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
818 root 1.225 would grow out of bounds.
819 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
820 root 1.222 - fixed a double-escaping bug in the pod-parser.
821     - rewrote the cfpod parser in C++.
822     - hintmode moved to C++, players need to re-set their hintmode if
823     they dislike "show".
824 root 1.231 - fix RIP inscription.
825 root 1.239 - bump login name length from 18 to 20 char max.
826 root 1.231 - correctly support gender in emotes.
827     - correctly support gender in the death messages.
828     - correctly generate death messages for players only when they really die,
829     with increased information.
830 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
831     and data corruption (but apparently was never triggered).
832 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
833 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
834     data corruption bug.
835 root 1.223 - tweak coredumping/monitoring a bit.
836 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
837 root 1.227 - do not crash in the loader when an inventory object could not be loaded
838     (from a corrupted file).
839 root 1.241 - redid skills command to send output to proper channel.
840 root 1.233 - object->map is no longer refcounting.
841 root 1.228 - add FLAG_DEBUG for internal debugging.
842 root 1.231 - add NDI_VERBATIM flag to send_msg.
843 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
844 root 1.240 - player->exists is no longer a sync_job.
845 root 1.233 - split login.ext's player scheduler into
846     it's own player-scheduler.ext extension.
847 root 1.222
848 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
849 root 1.212 - require perl 5.10.
850 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
851 root 1.204 - swap player and observed count's on the map when observing.
852 root 1.205 - add (mostly untested) mapspace perl class and accessors.
853 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
854 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
855     could be found.
856 root 1.208 - pits now have a configurable "random spread" range and default
857 root 1.213 to a radius of two now.
858 root 1.212 - rewrite pay_player_arch.
859     - use a more stable perl_reload implementation.
860     - do not use Symbol::delete_package (causes crashes after perl-reload),
861     use our own, safer, clear_package instead.
862     - when asynchronously dumping core, close all file handles to allow
863     the server to restart concurrently.
864 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
865     sequences, without double-encoding. it should be faster, too.
866     - the above fixes wrong display of help tetx and many other issues.
867 root 1.216 - use lzf and frag packets for large messages for clients supporting them
868 root 1.218 (0.9976+), use it for long books and other messages.
869 root 1.210 - eradicate listen command and corresponding code.
870 root 1.211 - eradicate logs command.
871 root 1.218 - let the client log into the server log, used for crash backtraces.
872 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
873     old style spell objects with the spell magic bullet.
874 root 1.220 - (arch) fixed skill less rods in the archetypes
875 root 1.204
876 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
877 elmex 1.197 - made jeweler workbench larger and some other minor map
878     changes in jeweler town.
879 root 1.196 - fixed wrong item handling in jeweler skill code.
880 root 1.198 - (arch) use a special "key_random_map" for random map keys
881     that are used up.
882 root 1.199 - fix a crash when the player who was observed has logged out long
883     enough for his region/map to be gone.
884 root 1.200 - port to g++-4.3's incompatible tr1 changes.
885 root 1.201 - add some missing dependencies.
886 root 1.203 - log to /var/log/deliantra/ by default.
887     - hack observe code to enable smooth movmenet when observing.
888 elmex 1.195
889 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
890 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
891 root 1.179 - correctly move gsay to the party channel.
892 root 1.178 - fix a crash when animate weapon was used in some areas.
893 elmex 1.177 - fixed unnecessary identification of by converters created objects.
894 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
895     with NPCs.
896 elmex 1.175 - (arch) dragon scales got proper type now
897 root 1.193 - object::decrease would sometimes cause container weights to
898     be wrong, this has been fixed.
899 root 1.194 - do not send time updates for newly-seen items.
900 root 1.185 - thawing an icecube will once more drop its contents to the ground.
901 root 1.183 - fix cone spells etc. going through walls sometimes.
902 root 1.186 - fix a weight update bug that sometimes left containers
903     with wrong weights.
904 root 1.194 - added auto_apply event and extension for shop tiles.
905 root 1.172 - work around get_map_flags invoking perl and switching the stack.
906     - make sure the map is loaded when using a town portal return.
907 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
908     where healing spells didn't cost any grace.
909 root 1.173 - fix starvation kill reason.
910 root 1.174 - fix pk killer name message.
911 root 1.189 - don't let people apply signs with @match.
912 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
913     what seems to be the biggets memleak in the server).
914 elmex 1.171
915 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
916 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
917     - use anyevent to manage listen ports (this enables IPv6 support).
918 root 1.167 - server supports ipv6 client connections now.
919 root 1.168 - use newly-available Coro::AnyEvent.
920 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
921     to let it handle AIO requests.
922 root 1.167
923 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
924 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
925     processing considerably (especially in the client) and reduces data transfers
926     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
927 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
928     - (map) fixed npc dialogue in pup_land/s_f/special.
929     - bugfix: fix a crash when a player casts a swarm spell and then logs out
930     (swarm spells now stay in the player's inventory).
931 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
932 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
933     archetype *archname* (chairs of different facings were merged).
934     - bugfix: fix a potential crash issue in find_object_name (not used
935     normally).
936 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
937 root 1.164 (destruction, magic missile etc.).
938 root 1.163 - swarm spells without a direction now use various spiral patterns
939     instead of being fully random.
940 root 1.158 - update AnyEvent API to 3.4 and above.
941 root 1.156
942 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
943 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
944 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
945 root 1.152 - bugfix: the jumping skill now gives experience for jumping
946     and for attacking monsters. it also takes about one second to do a jump.
947 root 1.138 - bugfix: players couldn't starve in 2.53 :(
948 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
949 root 1.152 - bugfix: spell effects like word of recall are removed on death.
950 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
951     were created outside a map.
952 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
953     (fixed by reversing the logic).
954 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
955 root 1.153 - bugfix: the random map generator no longer leaks key objects.
956 root 1.154 - bugfix: support random maps >127x127.
957 root 1.152 - (maps) fixed the death certificate system in nimbus.
958 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
959 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
960 root 1.147 - (arch) give ball lightning a real name.
961 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
962 root 1.155 - support cfpod in ex replies (client item tooltips).
963 root 1.143 - unapply item in range slow when readying a spell.
964 root 1.148 - bugfix: account for rounding errors in weight updates.
965 root 1.139 - remove synchronous mkdir in chargen_race_done.
966     - fix per-race starting maps.
967 root 1.142 - check hiscore on suicide and quit as well.
968 root 1.138 - tell players when they are starving.
969 root 1.133 - get rid of costly object_from_name conversion for altar effects.
970     - fix map difficulty calculation for generators.
971 root 1.146 - slightly more intelligent handling of "is_animated" flag.
972 root 1.149 - support no_drop map header flag (before it was only available internally).
973 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
974 root 1.133
975 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
976 root 1.119 - bugfix: custom skill settings were not saved by the server.
977     - bugfix: remove did not actually remove items from the inventory, leaving
978 root 1.116 ghost items.
979 root 1.119 - bugfix: properly update items identified on the ground.
980 root 1.120 - bugfix: use localtime_r in the logger thread.
981 root 1.122 - bugfix: player starvation will now give the correct kill reason.
982     - bugfix: archetype reloads could crash the server.
983 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
984 elmex 1.114 player is not logged in.
985 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
986 root 1.117 server startup.
987 root 1.128 - bugfix: fix the door surround check in the random map generator.
988     - (maps) fix heaven quest difficulty progression.
989     - (maps) fix some random map styles.
990     - dropping items a shop is not interested in won't sell them anymore.
991     - rods and horns with a too low maximum charge allow now at least one discharge.
992     - implement kill & death statistics.
993     - random map preparation is no longer synchronous.
994     - rewrite find_style in perl, no longer does synchronous I/O.
995     - improve random map specials placement.
996     - make the killer a real object pointer instead of a string, improved
997     kill reason messages.
998 root 1.117 - take advantage of new aio_close and aio_chmod.
999 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1000 root 1.125 - change_abil is much faster.
1001 root 1.126 - update the floorbox more often to work around the reverses item order
1002     display in clients.
1003 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1004 root 1.126 - add hints to the invite messages.
1005 root 1.127 - rewrote key<->value pair handling.
1006 root 1.128 - use an independent random number generator for the random map generator.
1007 elmex 1.113
1008 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1009 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1010     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1011     - completely automate the weight handling, should fix all weight
1012     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1013 root 1.103 - reloading archetypes while a user was in the character creation phase
1014     could crash the server.
1015 root 1.106 - fix a nontrivial number of cases of code commented similar
1016     to "is this really correct?", as many of those cases are now handles
1017     automatically by lower level code.
1018     - replace many ad-hoc checks for client visibility by object::visible_to,
1019     should result in broader applicability of functions using it.
1020 root 1.104 - merge items with different arch pointers refering to the same arch
1021     (due to archetype reloads).
1022 root 1.106 - refactored the object remove/insert functions and most related
1023     functions (decrease, split, merge_ob etc.).
1024 root 1.105 - make it compile better on freebsd (reported by pippijn).
1025 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1026 root 1.108 - fix the longstanding "container stays open" bug.
1027 root 1.107 - improved floorbox updating to be incremental and other protocol
1028     optimisations.
1029     - get rid of update_after_inventory_change and only do update stats
1030     for weight once/tick/player at max.
1031 root 1.109 - rewrite party commands, use party channel.
1032 root 1.103
1033 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1034 root 1.97 - properly link against libgthread as that is needed to make the slice
1035     allocator thread-safe.
1036 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1037     recommended configuration) (reported by Samuel Gondouin).
1038 root 1.94 - always put godgiven items into the player inventory, never any containers.
1039 root 1.92 - (maps, arch) the scorn go club was founded!
1040 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1041 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1042     became a real spell-class.
1043 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1044     - (arch) considerably strengthened spark shower and destruction.
1045     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1046     finally reloadable at runtime.
1047     - changed archetype loading algorithm to only require one pass and
1048     use delayed resolving of references.
1049 root 1.101 - examine command now uses the examine infobox.
1050 root 1.102 - implement an "incremental garbage collector" for archetypes.
1051 root 1.98 - enable slice allocator again.
1052 root 1.96 - implement optional free memory poisoning.
1053 root 1.91
1054 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1055 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1056 root 1.85 skill.
1057 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1058     names (also update all maps to use money instead of coins).
1059 root 1.78 - add uuid accessors to perl.
1060     - add coin names and archetype accessors to perl.
1061 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1062 root 1.78 - change perl extensions to not use hardcoded coins and values.
1063 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1064     and be more parsimonous of uuid usage by the exact value out on exit.
1065 root 1.86 - write log messages in another thread, removing another sync point.
1066     - support multi-line log messages in a nicer way.
1067 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1068 root 1.81 - fix a minor memleak in the random map generator.
1069     - some parts of the random map generator are not coroutine-safe,
1070     so only call it "single-threaded".
1071     - major cleanup of memory management in random map generator.
1072 root 1.87 - slight refactoring of the random map generator, faster too.
1073 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1074     bookkeeping bug.
1075 root 1.87 - work around "player is on active list" problem by deactivating player
1076     after loading.
1077 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1078     there have in fact been allocations.
1079 root 1.82 - fix object::insert to do as documented and insert into the env
1080     if necessary.
1081     - fix cf::map::unique_maps.
1082     - fix nrof overflow check in can_merge_slow.
1083     - fix converter code to handle >31 bit values.
1084 elmex 1.83 - added support for the player_sold flag
1085 root 1.84 - converters no longer accept unpaid items.
1086 root 1.88 - canonicalize random map meta files for better unification.
1087 root 1.77
1088 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1089 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1090     when mlockall has been used.
1091 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1092 root 1.72 - use separate thread for ticker timing (and more in the future).
1093     this greatly increases timing accuracy and gets rid of an enourmous
1094     number of gettimeofday calls.
1095 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1096 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1097 root 1.71
1098 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1099 root 1.68 - rebalanced default experience table to be more exponential
1100     and much easier up to level ~40, then moderately harder.
1101 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1102 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1103     - do not exit on reload/load errors but properly cleanup.
1104 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1105 root 1.66
1106 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1107 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1108     (this fixes the jeweler skill).
1109 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1110 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1111 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1112     it has reset, which is better than putting it on the savebed, also as
1113 root 1.321 proof that the player didn't use a savebed).
1114 root 1.59
1115 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1116 root 1.56 - work around perl bug in configure perl module version check.
1117 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1118 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1119 root 1.52 - fix a bug in animate_weapon, causing a crash.
1120 root 1.54 - no longer exit when a coroutine throws an exception.
1121 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1122 root 1.53 - fix the "<player> is nuts" message.
1123 root 1.58 - fix an exception at logout due to the json_coder being gone.
1124 root 1.43 - upgrade to EV version 2.0 API.
1125 root 1.47 - when players don't apply a savebed correctly but stand above one,
1126     do not move or kill them.
1127 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1128 root 1.43 - implement generic framework for server-side resource files.
1129     - implement resource file update event.
1130     - hook experience table update into the framework.
1131     - move jeweler.yaml to resources (arch/).
1132 root 1.44 - switch from Crossfire to Deliantra perl module.
1133     - implement json2json arch filter.
1134 root 1.45 - implement widget protocol version 2, support for ui templates.
1135 root 1.54 - mapinfo is now handled fully asynchronously.
1136 root 1.48 - ext/irc: also log irc messages.
1137 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1138 root 1.43
1139 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1140 elmex 1.41 - limited the number of items that can be picked up and dropped
1141 root 1.42 as temporary measurement against bad performance or dropping things
1142     (this lead to long freezes and triggered the watchdog).
1143 elmex 1.41 - improved the performance of the drop command a bit.
1144 root 1.38 - switch from Event to EV for higher performance, easier usage,
1145     less bugs...
1146 root 1.39 - updated to release version of the gnu affero license.
1147 root 1.38
1148 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1149 root 1.36 - more thoroughly rename the binaries, contact addresses.
1150     - update the copyrights.
1151 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1152     crashes.
1153 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1154     potentially causing crashes.
1155 root 1.35 - assign weapons on user load time, not login-time, avoiding
1156     crashes.
1157    
1158 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1159 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1160 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1161     in some of the maps.
1162 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1163     which is now trivial to do.
1164 root 1.33 - removed all traces of the old (and never working) plug-in interface
1165     (70kb code less on amd64).
1166 root 1.34 - improve/tune scheduling priorities.
1167     - fix some freezing bugs.
1168     - fix a memory corruption problem in dynbuf.printf.
1169     - use channels for chat and many informational commands.
1170     - improved the tutorial.
1171     - create missile is now fixed.
1172     - race fields must now contain archetypes.
1173     - jumping skill now works as advertised.
1174 root 1.31
1175 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1176 root 1.24 - relicense under the gnu affero license.
1177 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1178 root 1.24 - implement server-side framework for generic resources.
1179     - use resource framework for server-provided ambient
1180     music.
1181 root 1.27 - save object owners (players only atm).
1182 root 1.24 - replace limited sound api with server-provided sound effects.
1183     - new sc (sound control) protocol command.
1184     - improve fxix protocol to include types.
1185     - exactly fill tcp segments, if possible.
1186     - output-rate is now an upper limit, the server will automatically
1187     (and quite perfectly) adjust to the network conditions, ensuring
1188     low latency even during bulk transfers (music, images, sounds etc.).
1189     - implement server-side widgets (i.e. client widgets controlled
1190     in the server side). this will allow future expansion without
1191     having to upgrade clients.
1192     - implement a (artwork) world map with realtime player position
1193     tracking.
1194     - new and more efficient extcmd (server still supports old extcmd
1195     protocol).
1196 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1197     calcluation that could be easily exploited by users.
1198     - rebalanced diseases to spread more naturally/evenly.
1199     - completely asynchronous map loading even for tiled maps.
1200 root 1.24 - replace simple messaging protocol with channels carrying metadata
1201     (similar to message types, but more directed at the user).
1202     - reduce command processing latency by a whopping 120ms by
1203     reordering some processing steps inside the server. this directly
1204     reduces lag by 120ms.
1205     - actually send spell faces to the client.
1206 root 1.23 - implement player genders.
1207 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1208     otherwise return to savebed and possible kill if the log-out
1209     was for too long.
1210     - fast socket-dead detection (kick player after 8 seconds without ack).
1211     - greatly reduce the cpu time needed to draw maps _again_.
1212     - archetypes are now subclasses of objects.
1213     - rebalanced shop greed and approval functions to be more realistic
1214     (and likely match the actual intention).
1215 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1216     italic, gender-specific text, paragraphs etc.
1217 root 1.24 - implemented hint framework, players can opt to receive hints.
1218     - implemented (long) book framework, added some books from the cf wiki.
1219 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1220     protocol and is capable of transmitting generic meta information.
1221 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1222     - replace the nexus by a per-player tutorial map that teaches stuff
1223     better than the newbie house.
1224 root 1.18 - fix the magicmap colours.
1225 root 1.19 - optimise map update even more by removing unneeded code and checks.
1226     - decouple map and stats update from pl->ob and use pl->observe instead.
1227     - implement observe command.
1228 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1229     calls with a simple comparison.
1230     - fix a latent crossfire bug that could crash the server because the
1231     map refresh did not update the mapspace.
1232 root 1.24 - support custom keys for regions and maps, regions are now
1233     refcount-managed.
1234     - allow worldmap overlays anywhere in the 000..999 range.
1235     - new system to acquire time slices for background jobs, to reduce
1236     jitter.
1237 root 1.27 - semi-persistent object-referencing framework (currently only players
1238     supported).
1239 root 1.22 - dependency tracking for perl extensions.
1240 root 1.24 - new slag-ex extension for cleaning cauldrons.
1241     - fix invoke result processing.
1242     - there are even less i/o syncpoints in the server now.
1243 root 1.29 - added map-tags extension that scans all maps for object tags
1244     and records them in the database (not used yet).
1245 root 1.28 - metaserver 2 support.
1246 root 1.22 - many more bugfixes and minor optimisations.
1247 root 1.16
1248 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1249 root 1.14 - optimised event invocation (non-wanted events can now be
1250     skipped with 4-5 inlined instructions).
1251 root 1.12 - complete rewrite of town_portal: it now creates a portal
1252     to the "nearest" town only, travel is only possible
1253 root 1.13 to the town and back, anybody can use it (also removes
1254     one of the remaining syncpoints in the server).
1255 root 1.10 - complete rewrite of the range/attack skill slot system:
1256     there are now two slots, one for combat, one for ranged
1257     attacks.
1258     - introduce the concept of a current weapon (either a ranged
1259     or a combat weapon/skill/tool) and switch between them as
1260     needed.
1261     - rewrite bow code so bows get more useful: apply damage,
1262     attacktype and other stats to the arrows and treat
1263     bows as weapons. also rebalance the missile weapons skill
1264     so its damage increases with level.
1265     - rewrite the complete player speed logic: weapon_speed now
1266     works as documented and there are no unnatural speed boosts.
1267 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1268     installation, replacing the old collect scripts and
1269 root 1.9 simplying deployment by scaling and cutting faces as required.
1270     - simplify the map protocol extensively by taking advantage
1271     of missing bigfaces, speeding up map generation immensely.
1272 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1273     other archetypes.
1274     - rationalise archetype, region and treasurelist file format
1275     into a single file format and make them reloadable asynchronously.
1276 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1277     reloadable at runtime.
1278 root 1.6 - implement 64x64 faceset support.
1279     - implement fxixsx protocol that saves
1280     a lot of bandwidth over the old image/face/smooth packets
1281 root 1.11 and allows images > packetsize, incremental and background
1282     transfers.
1283 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1284     on a face basis as opposed to a mapspace basis.
1285 root 1.7 - the server can now rate-limit image uploads to not exceed
1286     a certain (client-configurable) speed while guarenteeing full
1287     freedom of movement.
1288 root 1.8 - implement new ex command to request item descriptions.
1289     - implement new msg command for in-game messages with meta
1290     information (using xml).
1291 root 1.9 - enforce utf-8 for all text messages.
1292 root 1.13 - added micropather (not used yet).
1293 root 1.6 - many, many bugfixes.
1294 root 1.1
1295 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1296 root 1.1 - make coroapi accessible to cf+.
1297     - moved map handling logic completely to perl
1298     - per player maps are now marked in the map
1299 root 1.2 - maps are saved completely differently now,
1300     and much more often.
1301 root 1.17 - rewrote map header parser and writer, to be much faster.
1302 pippijn 1.4 - maps and players are now (in the average case) loaded
1303 root 1.2 and saved completely asynchronously, I/O contention will no
1304     longer freeze the server.
1305 pippijn 1.4 - players and maps can be loaded anytime, without the player
1306 root 1.2 being logged in.
1307 root 1.1 - automatically generate method interfaces for perl from headers
1308     - unbundled freezethaw
1309     - mostly rewrote common/map.C
1310     - completely rewrite server/swap.C
1311     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1312     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1313     - better message for apply failures due to applymode
1314     - removed most all of the weather code
1315     - unified logging to stderr and file
1316     - too many minor changes to document
1317 root 1.615