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Revision: 1.747
Committed: Sun Jul 4 00:58:18 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.746: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.745 TODO: you can emote to logged out players
22 root 1.724 - (maps) hopefully fix tobias' tower.
23     - (maps) hopefully fix healing potion vendor in arena entrance.
24 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
25 root 1.739 - it was possible to unapply or half-unapply cursed items in many
26     cases, which confused players and also player state. fixed.
27 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
28     some items. also, no longer uncurses spells or other invisibles.
29     - (arch) remove curse and identify now treta the marked tiem first.
30 root 1.725 - creators no longer identify objects that shouldn't be identified
31     (such as money, which won't stack afterwards).
32 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
33 root 1.746 - (maps) implement a wilderness town portal.
34 root 1.726 - use same default config in code as on gameserver.deliantra.net.
35 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
36 root 1.727 our parser.
37 root 1.731 - applying a glowing crystal now gives status messages.
38     - fix a memleak in the random map generator.
39     - rework the random map parameter passign a bit to be extendable.
40 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
41     also, improve the quality of the mazes (no longer will the edges
42     almost always form a passage) and add two new types - "rooms"
43     and "braided".
44 root 1.734 - (random maps) add new "cave" layout, which is much more ...
45     cave-like.
46 root 1.744 - (random maps) new layout style "castle" that generates straighish,
47     rogue-ish maps.
48     - (random maps) new layout style "multiple" that simply mixes multiple
49     different styles in different areas.
50 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
51     - rewrite layout management in the random map generator from the
52     ground up.
53 root 1.736 - fix bug in tausworthe rng initialisation.
54     - switched to the faster and hopefully better quality gfsr{24,55} random
55     number generator, the same algorithm that freeciv apparently uses.
56 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
57     memory and imho looks nicer.
58 root 1.741 - (arch) fix samhlaidh archetype.
59 root 1.724
60 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
61 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
62     now easily reachable, at a price.
63 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
64 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
65 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
66 elmex 1.630 (by Dustfinger).
67 root 1.681 - (maps) fixed bad floor tile in navar apartment.
68 elmex 1.573 - made (wizard) look_at show also uuids.
69     - added cf::object::find_object_uuid (::find_object already exists!).
70 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
71 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
72 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
73 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
74 elmex 1.568 - (arch) made the hill giants loose more body parts.
75 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
76 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
77     and made them a bit more expensive.
78 root 1.633 - (maps) add more glory hole treasure styles.
79 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
80     in a select number of mlab maps.
81 root 1.667 - (maps) the library should be less of a death trap now.
82     - (maps) exits no longer point to auto-apply exits, most affected
83     maps now have proper doors or a similar solution.
84 root 1.682 - (arch) jumping skill has now physical attacktype.
85 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
86 root 1.691 - enter_map did not normalise the map coordinates when the destination
87     space is blocked, causing badness and freezes for the player.
88 root 1.685 - when applying containers, server checks for the key on activate
89     and also allows players to unapply active containers they don't have
90     a key for.
91 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
92     races files to arch, where they belong (exp_table is no longer in
93     confdir but in datadir now!).
94 root 1.677 - jeweler and sound config files are now normal datafiles as well.
95     - quit_character was causing a runtime exception, causing it to not
96 root 1.672 work since 2.93.
97 root 1.671 - entering a map will now respect move_on and other effects,
98     except for auto-apply exits :/
99 root 1.660 - only talk to the items on the nearest mapspace, or, of there
100     are none, to the player, not ALL items in vicinity.
101 root 1.625 - do not update the floorbox while running, to avoid big item
102     updates that cost network bandwidth and processing power.
103 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
104     caused overflows causing monsters to become living deads.
105 root 1.619 - unapply weapons and armour before trying to improve it.
106 root 1.588 - teach the random map generator the ability to read ".rmg" files
107     that specify which actual style map to generate, and use it for
108     the default decorstyle to avoid inappropriate maps to be used.
109 root 1.639 - support (with some limitations) multiple different skills with the
110     same subtype.
111 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
112     so nekosan could end up beign saved AND escaped to another map.
113 root 1.636 - show invisible no longer makes magic mouths visible.
114 root 1.583 - move_type changes (spells, skills etc.) now will correctly
115     take move_on/move_off into account (e.g. buttons).
116 root 1.582 - display (exit) or (random map) in client for those objects.
117 root 1.606 - removed (useless) spell damage columns from spell info and replace
118 root 1.578 it by effective casting level - clients > 2.10 required to display
119     properly.
120 elmex 1.565 - building of levers/doors works again for all kinds of floors.
121 elmex 1.563 - the player can now withdraw and deposit all the available money.
122 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
123     steinwandstadt/celvear.
124 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
125 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
126     mostly based on the spell's level in the spellbook.
127 root 1.718 - the music scheduler did not properly send new music on region
128     changes.
129 root 1.669 - (maps) fix some map regions and the region tree.
130     - the server will now be more picky when parsing the regions file.
131 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
132 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
133 root 1.566 clients.
134 root 1.690 - follow has been rewritten to be, hopefully, more robust.
135     - follow mode will not be aborted when the follower tries to move.
136 root 1.566 - tcp.ext didn't unbind in reloads.
137     - map-tags.ext didn't properly close the database on reloads.
138 root 1.567 - cfutil skips .-directories when scanning.
139 root 1.571 - build.ext prevents players from building on other player's maps.
140     - rent.ext allows the dm to enter anytime.
141     - NPC_Dialogue adds a new predefined variable, $map.
142     - new "build" event hook.
143 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
144 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
145 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
146     them on loading, for old playerfiles and maps.
147 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
148     would be handled differently nowadays anyway.
149 root 1.584 - random map .meta were not being expired at all.
150 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
151 root 1.586 - update to automake 1.10.
152 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
153     require level 4 anymore.
154 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
155 root 1.590 - monsters now rotate through all skills (in chosen_skill).
156 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
157 root 1.661 - detect/sense curse/magic will no longer work on items that don't
158     need identify.
159 elmex 1.593 - added detect mineral vein spell.
160 root 1.592 - support "wall overlays" in the random map generator - not very generic,
161     used by minable veins.
162 elmex 1.594 - (maps) relocated jeweler town to another directoy.
163 root 1.603 - (arch) implement mining pickaxes and mining skill.
164 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
165 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
166 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
167     of the output is only 1/5th (instead of 1/3rd) of ring level.
168 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
169     generated ring/amulet.
170 root 1.601 - generate most constants for perl automatically.
171 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
172     - when player dies, restore his food to at least 200.
173 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
174 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
175 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
176 root 1.600 - the singing skill actually respects the direction now.
177     - oratory and singing now require a direction.
178 root 1.603 - use_skill now requires that you can actually apply the skill tool.
179 root 1.604 - do not invoke perl on every user command anymore by providing
180 root 1.655 a command and an unknown_command event.
181 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
182     perl to C++, for speed reasons (basically undo patchset 1304).
183     - add a client_destroy event, so we don't have to hook the
184     attachable destroy event (which is called much more often).
185 root 1.606 - removed (unused) FLOOR object type.
186 root 1.607 - fix errornous change_abil messages for rods (and other types).
187 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
188     all into server/commands.C.
189 root 1.609 - save and restore combat/ranged/current slot for players.
190 root 1.610 - the server now batches item's face/fx commands, as opposed
191     to sending one fx per item - helps mostly at connect and
192     with floorbox updates.
193 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
194 root 1.614 - the random map generator now supports selecting difficult for
195     more style categories than just monsters (all except fountains
196     apparently).
197 root 1.617 - object serialiser no longer creates empty "owner" references.
198 root 1.620 - make sure failed castings take some time, too, to avoid being
199     smitten by your god.
200     - many more failmsgs and help texts.
201 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
202 root 1.623 - stop thrown objects when their speed goes too low.
203 root 1.624 - log the number of unique logins seen every minute in a compact
204     format (for statistics).
205 root 1.626 - do not send delitem for players.
206 root 1.627 - support static scalar data members properly in genacc now.
207     - implement "simple" freelist management for objects.
208 root 1.628 - recycle object counts now - to support longer uptimes.
209 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
210     function (and yes, 666 is exact!).
211     - random map generator results should now be fully repeatable.
212 elmex 1.635 - fixed possible crash bug in build code.
213 root 1.638 - rename find_marked_object to ->mark and speed up.
214 root 1.640 - player movers properly destroy themselves when used up, instead
215     of leaking.
216 root 1.642 - do not show msg for unidentified objects that need identification.
217 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
218 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
219     next_line method.
220 root 1.646 - use nicer file format for exp_table and attackmess
221     (more like other resource files).
222     - make parse errors during server startup fatal.
223 root 1.652 - properly initialise all maptile values in constructor.
224     - improved {link} map.
225 root 1.655 - optional unloadable extensions will not lead to an endless loop.
226 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
227 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
228 elmex 1.664 - building listening books is possible again.
229     - (maps, arch) added archetype for building instructions and replaced
230     the copies of the instructions in the maps with it.
231 elmex 1.666 - (arch) made the spark shower spell available in shops.
232 root 1.670 - don't create a second LOGIN event on character creation.
233 root 1.674 - correctly generate "You paid xyz" message in shops.
234 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
235 elmex 1.710 - added a 'password' command, to let DMs change the password of players
236     more conveniently.
237 root 1.680 - correctly save shopitems string, to avoid parse error when reading
238     saved maps.
239     - logging now differentiates between logging levels better.
240 root 1.684 - speed up get_typedata.
241 root 1.689 - fix deadlock problem during server shutdown/reload.
242 root 1.692 - make ext/checkrusage "more" non-blocking.
243     - use common::sense for extensions.
244     - work around a 50.10.0 utf8 caching bug.
245 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
246     "no relation to target" bugs.
247 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
248     modules being loaded from the mainloop, pre-load some more
249     core modules so perl doesn't do it later on.
250 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
251     compiling regexes.
252 root 1.701 - make exp_table and materials file reloadable.
253 root 1.702 - made reload_config non-blocking.
254 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
255     causing server freezes.
256 root 1.704 - store unhashed password, to prepare for safer authentication.
257 root 1.707 - do not log connections from the local host, to help a local
258     watchdog.
259 root 1.714 - fix summon freeze at map borders.
260 root 1.717 - support @group syntax and music config file for music face lists.
261     - run post_init jobs in parallel, they might do I/O.
262 root 1.722 - avoid apply conversion for converters.
263 root 1.562
264 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
265 root 1.558 - (maps) fix travel to valdor and back.
266 root 1.545 - do no longer by default eval map cod ein safe compartments
267     (this can be re-enabled using the safe_eval config option).
268 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
269     in lorak.
270 root 1.559 - fix data corruption issues caused by recursive calls to
271     unordered_mapwalk - now every caller must provide its own
272     buffer.
273 root 1.538 - (maps) improve tindervale maps slightly.
274 root 1.544 - (arch) considerably decrease slag ex price.
275 root 1.540 - (arch) fix filth archetype.
276 root 1.556 - extension dependency resolve was completely broken.
277 root 1.544 - multipart objects would cause save_throw_object to crash - it
278     now acts on the head only.
279 root 1.541 - do not try to connect to an irc server unless explicitly configured.
280 root 1.542 - do not expect decltype() to be available in gcc 4.4.
281 elmex 1.543 - extended the safe perl environment by loops.
282 root 1.547 - (arch) fix "armless cook" facings.
283     - the "experience table" resource item did not have a proper
284     hash associated with it, so updates could not be detected.
285 elmex 1.550 - fixed poison traps in doors.
286 root 1.548 - player->killer_name did not properly flag the name as unicode.
287 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
288     and provide a non-destructive SvPVutf8 variant.
289 root 1.554 - do not allow dragon players to change their title via the settings.
290 elmex 1.552 - ratelimited jeweler skill nugget conversion.
291 root 1.551 - under high load, the server stopped swapping out to make
292     the server more responsive, but making it impossible to reduce
293     the load by... swapping out. slot queuing will now always make
294     some progress.
295     - improve the quality of the load-avg calculation.
296 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
297 root 1.556 - don't fail to write the runtime file if the temporary already exists.
298 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
299     player now.
300 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
301     timestamp and use a tab in the client to increase awareness.
302 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
303     setflag 0 is possible.
304 root 1.560 - make install now deletes old extensions, to ease upgrades in the
305     deliantra vm.
306 root 1.538
307 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
308 root 1.532 - the destruction spell could/would corrupt server memory quite often.
309 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
310     disk, not when it already was in memory.
311 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
312     avoiding livelock during high-load emergency saves.
313 root 1.530 - logging in did not properly unapply all skills.
314 root 1.531 - (maps) make the invite quest marking much more obvious.
315 root 1.533 - (arch) fix warrior archetype names.
316 root 1.532 - map prefetching never prefetch upwards.
317 root 1.534 - wizpass no longer makes you non-blocking.
318 root 1.536 - (maps) add light to some of the special maps, add troll
319     map.
320 root 1.530
321 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
322 root 1.515 - (maps) add gorokh_final mapset from crossfire.
323 root 1.516 - (maps) block most vault-type mlab locations, open up
324     imperial converters for anybody to use.
325 root 1.519 - (maps, arch) replace all permanent stat potions by random
326     variants.
327 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
328 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
329     real player object on player changes.
330 root 1.522 - diseases and maybe other things could sometimes reduce the speed
331     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
332     much grief.
333 root 1.523 - speed_left randomisation was, apparently, totally broken.
334     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
335     of the speed slot internally and in map save files. among other
336     things, this gets rid of all the abs (speed) calls.
337     - reduce map file save files by using abridged keywords aliases.
338 root 1.494 - shop specialisation calculation was totally broken.
339 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
340     now enforced.
341 root 1.498 - fix magic mapping, which only worked for inate spell casting.
342 root 1.495 - godgiven items will now be explicitly described as such.
343 root 1.524 - (arch) dded a quiver of bolts.
344 root 1.504 - materialnames would change "randomly" on every load, only
345     set the material when the materialname was not set before.
346 root 1.497 - balancing change, halve rod recharge speed (instead
347     of 4.8s, the standard rods now recharge in ~10s. not a solution,
348     but still.
349 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
350 root 1.509 the costly flag-checking loop in most cases and using a simple
351     repeat-cache for speed_left.
352 root 1.507 - always delay stats update for players on insert/remove till
353     next tick/command, which saves a lot of cpu cycles on drop/take.
354 root 1.514 - add hint about havign to run to attach unaggressive npcs.
355 root 1.494 - pet monster level was not displayed correctly in "showpets index".
356     - clean up floating point conversions and many similar nitpicks.
357 root 1.502 - fix hanuk altar.
358 root 1.504 - overhaul material system to be much faster, and having less bugs, but
359     still having a lot of cruft :/.
360 root 1.502 - add marble shop floor.
361 root 1.494 - move gcc specifics to new file include/compiler.h.
362     - unrecognised cfpod directives could cause undefined behaviour.
363 root 1.505 - added boes' marble shop to steinwandstadt.
364 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
365     - optimise mapspace updates.
366     - cache volume/items per mapspace.
367 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
368     decrease).
369 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
370     have led to weird item multiplications.
371 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
372 elmex 1.501 - fixed crash bug in learn_spell command.
373 elmex 1.634 - enhanced output of the mapinfo command.
374 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
375 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
376     from perl to c++.
377 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
378     and use it in some "inner" loops.
379 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
380 elmex 1.511 - fixed jeweler experience output to not be floating point.
381 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
382 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
383 root 1.518 - try to prefetch memory inside process_objects, which can give
384     enourmous speed gains.
385     - make some small optimisation to the process_objects loop.
386 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
387     handling different chksum lengths.
388     - check for hash collisions in cfutil.
389     - reduce face checksum size from 6 to 4 bytes.
390 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
391 root 1.523 - removed weather-specific attributes.
392     - fixed genkeywords dependency.
393     - do not clear "randomitems" slot for world underlays.
394     - use "sl" as short-hand for speed_left in save-files, just to make them
395     smaller.
396 root 1.517 - in general, don't crash on value-less resource file lines
397     anymore, due to get_str never returning a 0-pointer.
398 elmex 1.521 - code cleanup in move_symptom.
399 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
400 root 1.494
401 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
402 root 1.481 - some Andrew Madloch wanted, despite being specifically told
403     multiple times that the Deliantra parts additions are under AGPL,
404 root 1.487 lock up the source code of the server within his company.
405 root 1.481 some reorganisations have been done to the sourcecode to make
406     it clearer that this violates the Affero GPL. Help to keep
407     Deliantra free software even for the coming generations
408     and be wary of the promises of Andrew Madloch, he has nothing
409 root 1.487 good in mind for free software.
410 root 1.480 - clarify which files of the server are 100% AGPL.
411 root 1.481 - minor reorganisation, move some GPL code into other files.
412 root 1.483 - implement viewpoint (which is like observe, but only for the map,
413     not stats etc.).
414 root 1.484 - replace magic mapping overlay by a flying bird exposing area
415     on the worldmap (ext/magic_mapping.ext).
416 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
417     - @find results in npc dialogue is now stored in $find.
418 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
419 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
420 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
421     dm instead.
422 root 1.456 - (maps) add town portal to celvear.
423 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
424     mapsets from crossfire, together with associated archetypes.
425 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
426     - (maps) define a new whalingoutpost region.
427 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
428     and most archetypes that go with them (without stoning and swallow effects),
429     casino tokens and stock certificates are also missing.
430 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
431     and santo dominion.
432 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
433     to go with them. also adjusted archetypes to be more korrekt "gotisch".
434 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
435 root 1.460 - properly close client-side dialogue when the player is teleported away.
436 root 1.459 - map-tags did not properly close it's database tables or wait
437     for a quiescent state, causing memory corruption on reload.
438 root 1.454 - support "stat.xyz" accessor in match expressions.
439 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
440 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
441     fixes long answers from npc dialogue).
442 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
443 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
444     and to not add a "put your code here" force needlessly.
445 root 1.463 - (arch) fix or improve many plurals.
446 root 1.465 - markers do no longer add a force if the slaying field is unset.
447 root 1.466 - sped up search-items implementation, but it's still horrible.
448 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
449 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
450     used to reogianise the illogical arch tree a bit.
451 root 1.479 - (maps) import most map names from crossfire.
452 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
453 root 1.483 - fly_high movement gives better los, ignoring blocksview.
454 root 1.488 - the addexp command should now honour skill names with spaces.
455 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
456 root 1.491 - (arch) added many more buildable marble floors.
457 root 1.490 - major namespace cleanup: save 45kb by making functions static
458     that were unnecessarily global.
459 root 1.452
460 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
461 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
462 root 1.451 - fix a memory buffer overflow in the book code.
463 root 1.429 - add @check, @find npc dialogue commands.
464     - (maps) add a number of town interiors.
465 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
466 root 1.451 - (maps) add celvear area from cfextended.
467 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
468     - (server,maps) fix bug causing some library books not to be chained down,
469     cause Scorn/Navar libraries not to have inscribable books.
470 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
471 sf-marcmagus 1.433 inappropriate item power.
472 root 1.448 - (maps) fix intwell balancing issue.
473 root 1.437 - improve the look of generated books.
474 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
475     - fix bug where players could bypass no_drop by putting items in containers.
476 root 1.430 - consecutive commands arriving at the same time in the server would be
477     corrupted if the length was >255.
478 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
479 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
480     and perl.
481 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
482     functionality (and more) inside the same object using the match expressions.
483     - create simpler match expression compiles in many common cases.
484 root 1.439 - reduce object size by removing obsolete "seen_by" member.
485 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
486     of the new dynbuf::splice function (which gave an unexpected net win
487     in code size...).
488 root 1.442 - the server will no longer complain (and subtly fail) when an object
489     being removed from a map causes another object to get removed.
490 root 1.441 - banish strncpy from the server, speed up and simplify sending item
491     descriptions to the client considerably.
492 root 1.442 - add new "in head" set modifier for matches.
493     - new BLOCKED_MOVE event added.
494     - mapscript archetype now has activate_on_xxx true by default, as similar
495     connected elements.
496 root 1.448 - (maps) imported all styles from cfextended except
497 root 1.444 floorstyles/land_plots and monsterstyles.
498 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
499 root 1.446 - don't crash when treasure lists are empty / supply new empty
500     treasurelist for randomitems when none can be found.
501     - implement cf::map::static_maps and use it in map-tags.ext.
502 root 1.449 - fix a bug in map-tag scanning when moving tags.
503 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
504     for a reaction.
505 root 1.447 - implement new "loadall" map loading command, purely for debugging.
506 root 1.429
507 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
508 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
509     but not horns (to make them more useful for content-creators).
510 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
511     2) it skipped spell effects and 3) it didn't handle the case where
512     and object was destroyed while iterating over it correctly. all this
513     allowed players to sometimes walk onto spaces they should not be able to
514     walk on.
515 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
516 root 1.399 - examining an object now dumps the serialised object form when the user
517 root 1.404 is a wizard (wizlook).
518 root 1.421 - altars no longer accept unpaid items.
519 root 1.411 - party spells didn't work all that well.
520 root 1.424 - added complex object matching framework (cf::match), and make altars
521     and pedestals use it.
522 root 1.425 - identified skill-tools show what skill they grant.
523 root 1.399 - display the duration of change_ability spells when examining them
524     (missing: protection spells, but they are a hack...).
525 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
526     adding more variety to the different mushrooms.
527 root 1.398 - fix a minor cfpod formatting bug.
528 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
529     the hintmode setting on the settings page.
530 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
531 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
532 root 1.399 - enable the object loader to also dump archetypes.
533 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
534 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
535 root 1.402 - force the initial face when loading an object that is time-animated
536     or a monster, so it does not have to be specified anymore.
537 root 1.403 - fix a bug where recasting an ability changing spell could shorten
538     its remaining duration.
539 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
540 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
541 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
542     up splay operations as well.
543 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
544 root 1.412 - implement introspection data for C++ classes (%REFLECT).
545 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
546 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
547 root 1.419 - fix transmutation alchemy.
548 root 1.424 - speed up many frequently-invoked C->perl callbacks.
549 root 1.419 - added complex object matching framework, to be used in altars and the like.
550 root 1.426 - switch to YAML::XS from YAML.
551 root 1.396
552 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
553 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
554     that ultimately was not helpful to catch it :)
555 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
556     all callers to use either one or the other, as appropriate. This
557     fixes the (rather fragile) light spell, maybe others.
558     - fixed an overflow and exploit in the bank/payment code.
559     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
560 elmex 1.384 to explain the skill a bit more.
561 root 1.389 - removed a buggy check for zero attacktype. So that we might find
562 elmex 1.388 the real bugs in the archs/maps/objects.
563 elmex 1.394 - Fixed enabling torches with lighters.
564 elmex 1.387 - (maps) Added Heaven Town region.
565     - (arch+maps) Fixed & normalized warriors on map
566     /quests/peterm/CTower/Barracks.
567 root 1.392 - fix the light spell (and possibly diseases and other lights).
568 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
569 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
570     a long time ago, and similar cases are still to be found in the maps.
571     - make the socket_timeout configurable in the code (but not yet for users).
572 root 1.393 - earth wall health bar is now correct.
573 elmex 1.384
574 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
575 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
576     freeze with IO::AIO anymore due this change.
577 root 1.364 - avoid a crash when a player tries to apply a lighter.
578 root 1.376 - allow a spell argument for dimension door.
579 root 1.362 - move shop item listing and some otherstuff into the info tab.
580 root 1.360 - avoid crashes when non-players cast party spells.
581 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
582 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
583     - small improvement of the number of potions in shops
584     (by Job Vranish).
585     - added a few party spells (by Job Vranish).
586 root 1.362 - use a common message dynbuf.
587 root 1.364 - destroying tear down objects will now use the full hp range
588     for animation and will only destroy/lastframe when hp < 0.
589     - allow monsters to use earth to dust.
590     - use manhattan distance for get_rangevector_from_mapcoord, just as
591     in get_rangevector.
592     - los updates now correctly take tiled maps into account.
593     - do los updates even on maps without darkness.
594 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
595 root 1.375 - upgrade to IO::AIO 3.21.
596 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
597 elmex 1.373 - properly catching exceptions from callback in irc.ext.
598 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
599 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
600 elmex 1.368 - (arch) added hint about usage to Slag Ex.
601 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
602     like the rest.
603 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
604 root 1.378 - (arch+maps) added rate limited converter and adjusted
605     /elmex/mana_fountain.
606     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
607     - reduce size of casting_time, move_status, attack_movement,
608     last_heal and last_sp slots, squeezing some more space out of struct
609 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
610     anywhere.
611 root 1.358
612 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
613     - fixed bug in alchemy, where finding the right object for enhancements
614     didn't work.
615 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
616     effects (w.r.t. put_more) per mapspace, to give the server a chance
617     to survive a hundred deathsheads.
618 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
619     disastrous bug of unfortunately unknown proportions...
620 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
621 root 1.343 - use gender-neutral place descriptions for invite.
622 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
623     Thanks go to Lisa Larsen!
624 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
625     anymore).
626 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
627 root 1.345 - use better dependency tracking for include/keyword.h.
628 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
629     so it is possible to invite somebody out of some stck-till-death traps,
630 root 1.346 or simply to commit suicide.
631 root 1.352 - replace the "ignoring delayed commands" message by something more useful
632     (cf. cunning gnome freezeing issue).
633 elmex 1.349 - various fixes for weapon improvements.
634 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
635 root 1.353 - support T and G sequences in cfpod.
636 root 1.343
637 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
638 root 1.339 - convert me command from per-map to chat, which makes more sense, also
639     document it.
640 elmex 1.336 - more than one spellbooks of same class can now be given
641     in class selection.
642 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
643     spell rebalancements.
644 elmex 1.338 - the IRC gateway filters IRC colors now.
645 elmex 1.336
646 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
647 root 1.331 - (arch) fix quiver of Holding Bolts.
648 root 1.332 - applying unpaid items will now examine them.
649 root 1.330 - add "What" column to body command, showing items in that slot.
650 elmex 1.329 - redesigned and rebalanced lamps and torches.
651 root 1.330 - add "..." to item names that have been shortened.
652     - fixed "assign" function that squeezes strings into fixed length.
653 elmex 1.333 - add cursed effect to lamps and (some) torches.
654 elmex 1.334 - fixed bad assigned crafting skills and their tools.
655 root 1.312
656 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
657 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
658 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
659 root 1.312 - make monster smell logic dependent on their wisdom stat.
660 root 1.324 - put the death reason into a separate tab.
661     - converted "connected" slot to string, cleanly got rid of some ugly
662     hacks such as the path_attuned hack.
663 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
664     - replace one-at-a-time hash by faster than smaller FNV-1a hash
665     when hashing strings.
666 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
667 elmex 1.320 whether the right cauldron is used.
668 root 1.313 - considerably optimise shared string implementation by
669 root 1.316 making its null value a compiletime constant.
670 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
671     as well as using shstr_cmp to pass shared stringsa round efficiently,
672     for lots of code size savings.
673 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
674     they are sleeping: generators now check for the sleeping flag.
675 root 1.318 - tell gcc not to excessively inline some perl interface functions.
676 root 1.322 - remove marking rune length limit.
677 root 1.323 - fix formatting of cfpod when a verbatim block was following
678     a single newline.
679     - move resistances, statistics and showpets command output into tabs.
680 root 1.326 - implement map scripts that can replace the boulder logic without
681     having to write extensions.
682 root 1.310
683 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
684 root 1.302 - fix a longstanding bug that teared multipart monsters
685     at map boundaries apart.
686 root 1.292 - temporarily make permanently invisible player visible when
687     he/she makes noise.
688 root 1.284 - fix being able to see through walls a bit.
689 root 1.303 - improve look at output.
690 root 1.285 - completely replaced the line of sight algorithm with a variant
691     of spiral fov capable of visibility grades and arbitrary
692     shadow angles, that uses less memory and less code.
693     - the new los code supports arbitrary map rectangles and loosens
694 root 1.310 other restrictions of the old code, supporting further optimisations.
695     - update los if blocksview-objects are inserted in a map, not just when
696 root 1.287 removed (e.g. for summon fog).
697 root 1.303 - permanent invisibility doesn't make immune against making noise:
698     implement a noise system that allows monsters to locate the player
699     when he/she makes noise.
700     - implement a primitive smell system that monsters can use to track
701     players.
702 elmex 1.288 - create bomb now also works when casted by door traps.
703 elmex 1.290 - (arch) new torch graphics.
704 root 1.289 - (maps) considerably soften the subway spider.
705 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
706     the guards from being killed by players.
707 root 1.310 - (maps) lots of tweaks in and around scorn.
708     - (maps) use special non-blocksview jungle, mountain and
709     darkforest freely on the worldmap, to get gradual sight obstacles
710     instead of total blackout in those areas.
711 root 1.289 - no maximum darkness for outdoor maps anymore.
712 root 1.291 - add more hints, fix some messages.
713 root 1.292 - fix a bug: firing rods should tell you something about them.
714     - make light additive even within players.
715 root 1.293 - darken xrays effect a bit.
716     - improve handling of los changes when inserting or removing
717     objects, not perfect yet.
718     - make map darkness signed (formerly unsigned) to allow
719 root 1.294 ambient lighting and centrally manage darkness as an offset.
720     - revamped, fixed and documented the server calendrics, also
721     tell users the current time and data, to improve awareness.
722     - implement proper wizlook flag and handling of wizlook, instead
723     of dumbly just clearing los once.
724 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
725     and has a smaller runtime variance.
726 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
727     making them actually useful.
728     - see_in_dark now increases the viewing radius by 3.
729 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
730     speedup, as well as in many other places.
731 root 1.299 - remove support for extended map infos - these are not used
732     by the deliantra client and removing them gives us a 10% speedup
733     when sending map changes.
734 root 1.300 - remove most gcfclient and other client bug workarounds, as well
735     as now obsolete protocol versions, simplying the code.
736 root 1.301 - optimise and simplify generation of random numbers.
737 root 1.303 - correctly provide a non-zero default density for materials, to
738     avoid crashes, fix other bugs in the material handling code.
739     - fix volume calculations.
740     - fix cfpod parsing when multiple verbatim blocks were separated by
741     newlines.
742 root 1.305 - increase monster detection radius from wis/5 to wis/3.
743 root 1.306 - remove old pickup modes.
744     - remove obsolete disarm and search commands (search wasn't working
745     anyways).
746 root 1.308 - fix a crash when an npc applied a sign.
747 root 1.284
748 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
749 root 1.283 - this release is assumed to be very stable.
750     - (maps) radically redesigned and improved tutorial.
751 root 1.280 - directional casting no longer immediately removes the invisible effect.
752 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
753 root 1.272 - fix overflow in lighting calculations.
754     - negative glow radii can no longer cause total darkness.
755 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
756     only maximally-lit ones.
757 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
758     - swashbucklers got the oratory skill now.
759 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
760 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
761 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
762 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
763     (which was probably broken, too).
764 root 1.281 - support negative glow radii during daytime, too.
765     - use circular, not rectangular, viewing area.
766     - use minimum viewing distance of 2 in outdoor maps.
767     - negative glow is stronger than viewing area or lamps.
768 root 1.283 - (arch) new darkness spell face.
769 root 1.272
770 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
771     - (maps) completely redesigned scorn.
772 root 1.269 - "cast light" now works on oneself.
773 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
774     negative glow radii again (they were totally broken before).
775 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
776 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
777 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
778 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
779 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
780     back to the player.
781 root 1.251 - attuned/repell and spell base level system reworked.
782 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
783 root 1.247 be less erratic now.
784 root 1.248 - refuse to write the uuid file if the uuid is zero
785     (to avoid writing it in early crashes).
786 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
787     - speed up emergency_save by not syncing every file separately.
788     - no longer reattach perl to every object on reload, it's slow, and no longer
789     necessary since we don't nuke stashes anymore.
790     - do not bootstrap perl from the commandline args, use separate eval for
791     better error reporting.
792 root 1.259 - fix a crash when pushing cone spells met ice attacks.
793 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
794 root 1.255 - speed up map refresh in server a bit.
795 elmex 1.258 - refactored drop code and fixed some programming errors in it.
796 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
797 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
798 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
799     as the current weight of the inventory.
800 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
801     dragonfire has been introduced for the non-dragon players.
802 root 1.265 - remove unused "tooltype", "start_holding" object slots.
803     - change "weapontype" object slot to uint8.
804     - convert "hide" object slot into flag.
805     - reorder object members for better locality of reference and codesize
806     decrease.
807 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
808 root 1.267 - fix a crash when no skill could be found when killing amonster.
809 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
810     every completed aio operation.
811 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
812     and update mapspaces if necessary.
813 root 1.246
814 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
815 root 1.241 - removed all command line parsing, only env variables are supported
816     anymore.
817 root 1.239 - region-specific monsters will now once more be on the worldmap.
818 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
819 root 1.225 would grow out of bounds.
820 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
821 root 1.222 - fixed a double-escaping bug in the pod-parser.
822     - rewrote the cfpod parser in C++.
823     - hintmode moved to C++, players need to re-set their hintmode if
824     they dislike "show".
825 root 1.231 - fix RIP inscription.
826 root 1.239 - bump login name length from 18 to 20 char max.
827 root 1.231 - correctly support gender in emotes.
828     - correctly support gender in the death messages.
829     - correctly generate death messages for players only when they really die,
830     with increased information.
831 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
832     and data corruption (but apparently was never triggered).
833 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
834 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
835     data corruption bug.
836 root 1.223 - tweak coredumping/monitoring a bit.
837 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
838 root 1.227 - do not crash in the loader when an inventory object could not be loaded
839     (from a corrupted file).
840 root 1.241 - redid skills command to send output to proper channel.
841 root 1.233 - object->map is no longer refcounting.
842 root 1.228 - add FLAG_DEBUG for internal debugging.
843 root 1.231 - add NDI_VERBATIM flag to send_msg.
844 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
845 root 1.240 - player->exists is no longer a sync_job.
846 root 1.233 - split login.ext's player scheduler into
847     it's own player-scheduler.ext extension.
848 root 1.222
849 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
850 root 1.212 - require perl 5.10.
851 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
852 root 1.204 - swap player and observed count's on the map when observing.
853 root 1.205 - add (mostly untested) mapspace perl class and accessors.
854 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
855 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
856     could be found.
857 root 1.208 - pits now have a configurable "random spread" range and default
858 root 1.213 to a radius of two now.
859 root 1.212 - rewrite pay_player_arch.
860     - use a more stable perl_reload implementation.
861     - do not use Symbol::delete_package (causes crashes after perl-reload),
862     use our own, safer, clear_package instead.
863     - when asynchronously dumping core, close all file handles to allow
864     the server to restart concurrently.
865 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
866     sequences, without double-encoding. it should be faster, too.
867     - the above fixes wrong display of help tetx and many other issues.
868 root 1.216 - use lzf and frag packets for large messages for clients supporting them
869 root 1.218 (0.9976+), use it for long books and other messages.
870 root 1.210 - eradicate listen command and corresponding code.
871 root 1.211 - eradicate logs command.
872 root 1.218 - let the client log into the server log, used for crash backtraces.
873 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
874     old style spell objects with the spell magic bullet.
875 root 1.220 - (arch) fixed skill less rods in the archetypes
876 root 1.204
877 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
878 elmex 1.197 - made jeweler workbench larger and some other minor map
879     changes in jeweler town.
880 root 1.196 - fixed wrong item handling in jeweler skill code.
881 root 1.198 - (arch) use a special "key_random_map" for random map keys
882     that are used up.
883 root 1.199 - fix a crash when the player who was observed has logged out long
884     enough for his region/map to be gone.
885 root 1.200 - port to g++-4.3's incompatible tr1 changes.
886 root 1.201 - add some missing dependencies.
887 root 1.203 - log to /var/log/deliantra/ by default.
888     - hack observe code to enable smooth movmenet when observing.
889 elmex 1.195
890 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
891 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
892 root 1.179 - correctly move gsay to the party channel.
893 root 1.178 - fix a crash when animate weapon was used in some areas.
894 elmex 1.177 - fixed unnecessary identification of by converters created objects.
895 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
896     with NPCs.
897 elmex 1.175 - (arch) dragon scales got proper type now
898 root 1.193 - object::decrease would sometimes cause container weights to
899     be wrong, this has been fixed.
900 root 1.194 - do not send time updates for newly-seen items.
901 root 1.185 - thawing an icecube will once more drop its contents to the ground.
902 root 1.183 - fix cone spells etc. going through walls sometimes.
903 root 1.186 - fix a weight update bug that sometimes left containers
904     with wrong weights.
905 root 1.194 - added auto_apply event and extension for shop tiles.
906 root 1.172 - work around get_map_flags invoking perl and switching the stack.
907     - make sure the map is loaded when using a town portal return.
908 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
909     where healing spells didn't cost any grace.
910 root 1.173 - fix starvation kill reason.
911 root 1.174 - fix pk killer name message.
912 root 1.189 - don't let people apply signs with @match.
913 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
914     what seems to be the biggets memleak in the server).
915 elmex 1.171
916 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
917 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
918     - use anyevent to manage listen ports (this enables IPv6 support).
919 root 1.167 - server supports ipv6 client connections now.
920 root 1.168 - use newly-available Coro::AnyEvent.
921 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
922     to let it handle AIO requests.
923 root 1.167
924 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
925 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
926     processing considerably (especially in the client) and reduces data transfers
927     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
928 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
929     - (map) fixed npc dialogue in pup_land/s_f/special.
930     - bugfix: fix a crash when a player casts a swarm spell and then logs out
931     (swarm spells now stay in the player's inventory).
932 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
933 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
934     archetype *archname* (chairs of different facings were merged).
935     - bugfix: fix a potential crash issue in find_object_name (not used
936     normally).
937 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
938 root 1.164 (destruction, magic missile etc.).
939 root 1.163 - swarm spells without a direction now use various spiral patterns
940     instead of being fully random.
941 root 1.158 - update AnyEvent API to 3.4 and above.
942 root 1.156
943 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
944 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
945 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
946 root 1.152 - bugfix: the jumping skill now gives experience for jumping
947     and for attacking monsters. it also takes about one second to do a jump.
948 root 1.138 - bugfix: players couldn't starve in 2.53 :(
949 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
950 root 1.152 - bugfix: spell effects like word of recall are removed on death.
951 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
952     were created outside a map.
953 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
954     (fixed by reversing the logic).
955 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
956 root 1.153 - bugfix: the random map generator no longer leaks key objects.
957 root 1.154 - bugfix: support random maps >127x127.
958 root 1.152 - (maps) fixed the death certificate system in nimbus.
959 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
960 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
961 root 1.147 - (arch) give ball lightning a real name.
962 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
963 root 1.155 - support cfpod in ex replies (client item tooltips).
964 root 1.143 - unapply item in range slow when readying a spell.
965 root 1.148 - bugfix: account for rounding errors in weight updates.
966 root 1.139 - remove synchronous mkdir in chargen_race_done.
967     - fix per-race starting maps.
968 root 1.142 - check hiscore on suicide and quit as well.
969 root 1.138 - tell players when they are starving.
970 root 1.133 - get rid of costly object_from_name conversion for altar effects.
971     - fix map difficulty calculation for generators.
972 root 1.146 - slightly more intelligent handling of "is_animated" flag.
973 root 1.149 - support no_drop map header flag (before it was only available internally).
974 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
975 root 1.133
976 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
977 root 1.119 - bugfix: custom skill settings were not saved by the server.
978     - bugfix: remove did not actually remove items from the inventory, leaving
979 root 1.116 ghost items.
980 root 1.119 - bugfix: properly update items identified on the ground.
981 root 1.120 - bugfix: use localtime_r in the logger thread.
982 root 1.122 - bugfix: player starvation will now give the correct kill reason.
983     - bugfix: archetype reloads could crash the server.
984 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
985 elmex 1.114 player is not logged in.
986 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
987 root 1.117 server startup.
988 root 1.128 - bugfix: fix the door surround check in the random map generator.
989     - (maps) fix heaven quest difficulty progression.
990     - (maps) fix some random map styles.
991     - dropping items a shop is not interested in won't sell them anymore.
992     - rods and horns with a too low maximum charge allow now at least one discharge.
993     - implement kill & death statistics.
994     - random map preparation is no longer synchronous.
995     - rewrite find_style in perl, no longer does synchronous I/O.
996     - improve random map specials placement.
997     - make the killer a real object pointer instead of a string, improved
998     kill reason messages.
999 root 1.117 - take advantage of new aio_close and aio_chmod.
1000 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1001 root 1.125 - change_abil is much faster.
1002 root 1.126 - update the floorbox more often to work around the reverses item order
1003     display in clients.
1004 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1005 root 1.126 - add hints to the invite messages.
1006 root 1.127 - rewrote key<->value pair handling.
1007 root 1.128 - use an independent random number generator for the random map generator.
1008 elmex 1.113
1009 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1010 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1011     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1012     - completely automate the weight handling, should fix all weight
1013     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1014 root 1.103 - reloading archetypes while a user was in the character creation phase
1015     could crash the server.
1016 root 1.106 - fix a nontrivial number of cases of code commented similar
1017     to "is this really correct?", as many of those cases are now handles
1018     automatically by lower level code.
1019     - replace many ad-hoc checks for client visibility by object::visible_to,
1020     should result in broader applicability of functions using it.
1021 root 1.104 - merge items with different arch pointers refering to the same arch
1022     (due to archetype reloads).
1023 root 1.106 - refactored the object remove/insert functions and most related
1024     functions (decrease, split, merge_ob etc.).
1025 root 1.105 - make it compile better on freebsd (reported by pippijn).
1026 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1027 root 1.108 - fix the longstanding "container stays open" bug.
1028 root 1.107 - improved floorbox updating to be incremental and other protocol
1029     optimisations.
1030     - get rid of update_after_inventory_change and only do update stats
1031     for weight once/tick/player at max.
1032 root 1.109 - rewrite party commands, use party channel.
1033 root 1.103
1034 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1035 root 1.97 - properly link against libgthread as that is needed to make the slice
1036     allocator thread-safe.
1037 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1038     recommended configuration) (reported by Samuel Gondouin).
1039 root 1.94 - always put godgiven items into the player inventory, never any containers.
1040 root 1.92 - (maps, arch) the scorn go club was founded!
1041 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1042 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1043     became a real spell-class.
1044 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1045     - (arch) considerably strengthened spark shower and destruction.
1046     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1047     finally reloadable at runtime.
1048     - changed archetype loading algorithm to only require one pass and
1049     use delayed resolving of references.
1050 root 1.101 - examine command now uses the examine infobox.
1051 root 1.102 - implement an "incremental garbage collector" for archetypes.
1052 root 1.98 - enable slice allocator again.
1053 root 1.96 - implement optional free memory poisoning.
1054 root 1.91
1055 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1056 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1057 root 1.85 skill.
1058 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1059     names (also update all maps to use money instead of coins).
1060 root 1.78 - add uuid accessors to perl.
1061     - add coin names and archetype accessors to perl.
1062 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1063 root 1.78 - change perl extensions to not use hardcoded coins and values.
1064 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1065     and be more parsimonous of uuid usage by the exact value out on exit.
1066 root 1.86 - write log messages in another thread, removing another sync point.
1067     - support multi-line log messages in a nicer way.
1068 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1069 root 1.81 - fix a minor memleak in the random map generator.
1070     - some parts of the random map generator are not coroutine-safe,
1071     so only call it "single-threaded".
1072     - major cleanup of memory management in random map generator.
1073 root 1.87 - slight refactoring of the random map generator, faster too.
1074 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1075     bookkeeping bug.
1076 root 1.87 - work around "player is on active list" problem by deactivating player
1077     after loading.
1078 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1079     there have in fact been allocations.
1080 root 1.82 - fix object::insert to do as documented and insert into the env
1081     if necessary.
1082     - fix cf::map::unique_maps.
1083     - fix nrof overflow check in can_merge_slow.
1084     - fix converter code to handle >31 bit values.
1085 elmex 1.83 - added support for the player_sold flag
1086 root 1.84 - converters no longer accept unpaid items.
1087 root 1.88 - canonicalize random map meta files for better unification.
1088 root 1.77
1089 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1090 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1091     when mlockall has been used.
1092 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1093 root 1.72 - use separate thread for ticker timing (and more in the future).
1094     this greatly increases timing accuracy and gets rid of an enourmous
1095     number of gettimeofday calls.
1096 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1097 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1098 root 1.71
1099 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1100 root 1.68 - rebalanced default experience table to be more exponential
1101     and much easier up to level ~40, then moderately harder.
1102 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1103 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1104     - do not exit on reload/load errors but properly cleanup.
1105 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1106 root 1.66
1107 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1108 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1109     (this fixes the jeweler skill).
1110 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1111 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1112 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1113     it has reset, which is better than putting it on the savebed, also as
1114 root 1.321 proof that the player didn't use a savebed).
1115 root 1.59
1116 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1117 root 1.56 - work around perl bug in configure perl module version check.
1118 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1119 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1120 root 1.52 - fix a bug in animate_weapon, causing a crash.
1121 root 1.54 - no longer exit when a coroutine throws an exception.
1122 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1123 root 1.53 - fix the "<player> is nuts" message.
1124 root 1.58 - fix an exception at logout due to the json_coder being gone.
1125 root 1.43 - upgrade to EV version 2.0 API.
1126 root 1.47 - when players don't apply a savebed correctly but stand above one,
1127     do not move or kill them.
1128 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1129 root 1.43 - implement generic framework for server-side resource files.
1130     - implement resource file update event.
1131     - hook experience table update into the framework.
1132     - move jeweler.yaml to resources (arch/).
1133 root 1.44 - switch from Crossfire to Deliantra perl module.
1134     - implement json2json arch filter.
1135 root 1.45 - implement widget protocol version 2, support for ui templates.
1136 root 1.54 - mapinfo is now handled fully asynchronously.
1137 root 1.48 - ext/irc: also log irc messages.
1138 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1139 root 1.43
1140 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1141 elmex 1.41 - limited the number of items that can be picked up and dropped
1142 root 1.42 as temporary measurement against bad performance or dropping things
1143     (this lead to long freezes and triggered the watchdog).
1144 elmex 1.41 - improved the performance of the drop command a bit.
1145 root 1.38 - switch from Event to EV for higher performance, easier usage,
1146     less bugs...
1147 root 1.39 - updated to release version of the gnu affero license.
1148 root 1.38
1149 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1150 root 1.36 - more thoroughly rename the binaries, contact addresses.
1151     - update the copyrights.
1152 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1153     crashes.
1154 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1155     potentially causing crashes.
1156 root 1.35 - assign weapons on user load time, not login-time, avoiding
1157     crashes.
1158    
1159 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1160 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1161 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1162     in some of the maps.
1163 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1164     which is now trivial to do.
1165 root 1.33 - removed all traces of the old (and never working) plug-in interface
1166     (70kb code less on amd64).
1167 root 1.34 - improve/tune scheduling priorities.
1168     - fix some freezing bugs.
1169     - fix a memory corruption problem in dynbuf.printf.
1170     - use channels for chat and many informational commands.
1171     - improved the tutorial.
1172     - create missile is now fixed.
1173     - race fields must now contain archetypes.
1174     - jumping skill now works as advertised.
1175 root 1.31
1176 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1177 root 1.24 - relicense under the gnu affero license.
1178 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1179 root 1.24 - implement server-side framework for generic resources.
1180     - use resource framework for server-provided ambient
1181     music.
1182 root 1.27 - save object owners (players only atm).
1183 root 1.24 - replace limited sound api with server-provided sound effects.
1184     - new sc (sound control) protocol command.
1185     - improve fxix protocol to include types.
1186     - exactly fill tcp segments, if possible.
1187     - output-rate is now an upper limit, the server will automatically
1188     (and quite perfectly) adjust to the network conditions, ensuring
1189     low latency even during bulk transfers (music, images, sounds etc.).
1190     - implement server-side widgets (i.e. client widgets controlled
1191     in the server side). this will allow future expansion without
1192     having to upgrade clients.
1193     - implement a (artwork) world map with realtime player position
1194     tracking.
1195     - new and more efficient extcmd (server still supports old extcmd
1196     protocol).
1197 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1198     calcluation that could be easily exploited by users.
1199     - rebalanced diseases to spread more naturally/evenly.
1200     - completely asynchronous map loading even for tiled maps.
1201 root 1.24 - replace simple messaging protocol with channels carrying metadata
1202     (similar to message types, but more directed at the user).
1203     - reduce command processing latency by a whopping 120ms by
1204     reordering some processing steps inside the server. this directly
1205     reduces lag by 120ms.
1206     - actually send spell faces to the client.
1207 root 1.23 - implement player genders.
1208 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1209     otherwise return to savebed and possible kill if the log-out
1210     was for too long.
1211     - fast socket-dead detection (kick player after 8 seconds without ack).
1212     - greatly reduce the cpu time needed to draw maps _again_.
1213     - archetypes are now subclasses of objects.
1214     - rebalanced shop greed and approval functions to be more realistic
1215     (and likely match the actual intention).
1216 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1217     italic, gender-specific text, paragraphs etc.
1218 root 1.24 - implemented hint framework, players can opt to receive hints.
1219     - implemented (long) book framework, added some books from the cf wiki.
1220 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1221     protocol and is capable of transmitting generic meta information.
1222 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1223     - replace the nexus by a per-player tutorial map that teaches stuff
1224     better than the newbie house.
1225 root 1.18 - fix the magicmap colours.
1226 root 1.19 - optimise map update even more by removing unneeded code and checks.
1227     - decouple map and stats update from pl->ob and use pl->observe instead.
1228     - implement observe command.
1229 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1230     calls with a simple comparison.
1231     - fix a latent crossfire bug that could crash the server because the
1232     map refresh did not update the mapspace.
1233 root 1.24 - support custom keys for regions and maps, regions are now
1234     refcount-managed.
1235     - allow worldmap overlays anywhere in the 000..999 range.
1236     - new system to acquire time slices for background jobs, to reduce
1237     jitter.
1238 root 1.27 - semi-persistent object-referencing framework (currently only players
1239     supported).
1240 root 1.22 - dependency tracking for perl extensions.
1241 root 1.24 - new slag-ex extension for cleaning cauldrons.
1242     - fix invoke result processing.
1243     - there are even less i/o syncpoints in the server now.
1244 root 1.29 - added map-tags extension that scans all maps for object tags
1245     and records them in the database (not used yet).
1246 root 1.28 - metaserver 2 support.
1247 root 1.22 - many more bugfixes and minor optimisations.
1248 root 1.16
1249 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1250 root 1.14 - optimised event invocation (non-wanted events can now be
1251     skipped with 4-5 inlined instructions).
1252 root 1.12 - complete rewrite of town_portal: it now creates a portal
1253     to the "nearest" town only, travel is only possible
1254 root 1.13 to the town and back, anybody can use it (also removes
1255     one of the remaining syncpoints in the server).
1256 root 1.10 - complete rewrite of the range/attack skill slot system:
1257     there are now two slots, one for combat, one for ranged
1258     attacks.
1259     - introduce the concept of a current weapon (either a ranged
1260     or a combat weapon/skill/tool) and switch between them as
1261     needed.
1262     - rewrite bow code so bows get more useful: apply damage,
1263     attacktype and other stats to the arrows and treat
1264     bows as weapons. also rebalance the missile weapons skill
1265     so its damage increases with level.
1266     - rewrite the complete player speed logic: weapon_speed now
1267     works as documented and there are no unnatural speed boosts.
1268 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1269     installation, replacing the old collect scripts and
1270 root 1.9 simplying deployment by scaling and cutting faces as required.
1271     - simplify the map protocol extensively by taking advantage
1272     of missing bigfaces, speeding up map generation immensely.
1273 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1274     other archetypes.
1275     - rationalise archetype, region and treasurelist file format
1276     into a single file format and make them reloadable asynchronously.
1277 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1278     reloadable at runtime.
1279 root 1.6 - implement 64x64 faceset support.
1280     - implement fxixsx protocol that saves
1281     a lot of bandwidth over the old image/face/smooth packets
1282 root 1.11 and allows images > packetsize, incremental and background
1283     transfers.
1284 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1285     on a face basis as opposed to a mapspace basis.
1286 root 1.7 - the server can now rate-limit image uploads to not exceed
1287     a certain (client-configurable) speed while guarenteeing full
1288     freedom of movement.
1289 root 1.8 - implement new ex command to request item descriptions.
1290     - implement new msg command for in-game messages with meta
1291     information (using xml).
1292 root 1.9 - enforce utf-8 for all text messages.
1293 root 1.13 - added micropather (not used yet).
1294 root 1.6 - many, many bugfixes.
1295 root 1.1
1296 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1297 root 1.1 - make coroapi accessible to cf+.
1298     - moved map handling logic completely to perl
1299     - per player maps are now marked in the map
1300 root 1.2 - maps are saved completely differently now,
1301     and much more often.
1302 root 1.17 - rewrote map header parser and writer, to be much faster.
1303 pippijn 1.4 - maps and players are now (in the average case) loaded
1304 root 1.2 and saved completely asynchronously, I/O contention will no
1305     longer freeze the server.
1306 pippijn 1.4 - players and maps can be loaded anytime, without the player
1307 root 1.2 being logged in.
1308 root 1.1 - automatically generate method interfaces for perl from headers
1309     - unbundled freezethaw
1310     - mostly rewrote common/map.C
1311     - completely rewrite server/swap.C
1312     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1313     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1314     - better message for apply failures due to applymode
1315     - removed most all of the weather code
1316     - unified logging to stderr and file
1317     - too many minor changes to document
1318 root 1.615