ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.748
Committed: Sun Jul 11 04:01:48 2010 UTC (13 years, 10 months ago) by root
Branch: MAIN
Changes since 1.747: +3 -0 lines
Log Message:
add noise library, as of yet, unused

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.745 TODO: you can emote to logged out players
22 root 1.724 - (maps) hopefully fix tobias' tower.
23     - (maps) hopefully fix healing potion vendor in arena entrance.
24 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
25 root 1.739 - it was possible to unapply or half-unapply cursed items in many
26     cases, which confused players and also player state. fixed.
27 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
28     some items. also, no longer uncurses spells or other invisibles.
29     - (arch) remove curse and identify now treta the marked tiem first.
30 root 1.725 - creators no longer identify objects that shouldn't be identified
31     (such as money, which won't stack afterwards).
32 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
33 root 1.746 - (maps) implement a wilderness town portal.
34 root 1.748 - (arch) set proper(?) int values for all monsters.
35 root 1.726 - use same default config in code as on gameserver.deliantra.net.
36 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
37 root 1.727 our parser.
38 root 1.731 - applying a glowing crystal now gives status messages.
39     - fix a memleak in the random map generator.
40     - rework the random map parameter passign a bit to be extendable.
41 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
42     also, improve the quality of the mazes (no longer will the edges
43     almost always form a passage) and add two new types - "rooms"
44     and "braided".
45 root 1.734 - (random maps) add new "cave" layout, which is much more ...
46     cave-like.
47 root 1.744 - (random maps) new layout style "castle" that generates straighish,
48     rogue-ish maps.
49     - (random maps) new layout style "multiple" that simply mixes multiple
50     different styles in different areas.
51 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
52     - rewrite layout management in the random map generator from the
53     ground up.
54 root 1.736 - fix bug in tausworthe rng initialisation.
55     - switched to the faster and hopefully better quality gfsr{24,55} random
56     number generator, the same algorithm that freeciv apparently uses.
57 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
58     memory and imho looks nicer.
59 root 1.741 - (arch) fix samhlaidh archetype.
60 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
61     and other fractal algorithms.
62 root 1.724
63 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
64 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
65     now easily reachable, at a price.
66 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
67 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
68 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
69 elmex 1.630 (by Dustfinger).
70 root 1.681 - (maps) fixed bad floor tile in navar apartment.
71 elmex 1.573 - made (wizard) look_at show also uuids.
72     - added cf::object::find_object_uuid (::find_object already exists!).
73 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
74 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
75 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
76 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
77 elmex 1.568 - (arch) made the hill giants loose more body parts.
78 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
79 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
80     and made them a bit more expensive.
81 root 1.633 - (maps) add more glory hole treasure styles.
82 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
83     in a select number of mlab maps.
84 root 1.667 - (maps) the library should be less of a death trap now.
85     - (maps) exits no longer point to auto-apply exits, most affected
86     maps now have proper doors or a similar solution.
87 root 1.682 - (arch) jumping skill has now physical attacktype.
88 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
89 root 1.691 - enter_map did not normalise the map coordinates when the destination
90     space is blocked, causing badness and freezes for the player.
91 root 1.685 - when applying containers, server checks for the key on activate
92     and also allows players to unapply active containers they don't have
93     a key for.
94 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
95     races files to arch, where they belong (exp_table is no longer in
96     confdir but in datadir now!).
97 root 1.677 - jeweler and sound config files are now normal datafiles as well.
98     - quit_character was causing a runtime exception, causing it to not
99 root 1.672 work since 2.93.
100 root 1.671 - entering a map will now respect move_on and other effects,
101     except for auto-apply exits :/
102 root 1.660 - only talk to the items on the nearest mapspace, or, of there
103     are none, to the player, not ALL items in vicinity.
104 root 1.625 - do not update the floorbox while running, to avoid big item
105     updates that cost network bandwidth and processing power.
106 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
107     caused overflows causing monsters to become living deads.
108 root 1.619 - unapply weapons and armour before trying to improve it.
109 root 1.588 - teach the random map generator the ability to read ".rmg" files
110     that specify which actual style map to generate, and use it for
111     the default decorstyle to avoid inappropriate maps to be used.
112 root 1.639 - support (with some limitations) multiple different skills with the
113     same subtype.
114 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
115     so nekosan could end up beign saved AND escaped to another map.
116 root 1.636 - show invisible no longer makes magic mouths visible.
117 root 1.583 - move_type changes (spells, skills etc.) now will correctly
118     take move_on/move_off into account (e.g. buttons).
119 root 1.582 - display (exit) or (random map) in client for those objects.
120 root 1.606 - removed (useless) spell damage columns from spell info and replace
121 root 1.578 it by effective casting level - clients > 2.10 required to display
122     properly.
123 elmex 1.565 - building of levers/doors works again for all kinds of floors.
124 elmex 1.563 - the player can now withdraw and deposit all the available money.
125 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
126     steinwandstadt/celvear.
127 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
128 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
129     mostly based on the spell's level in the spellbook.
130 root 1.718 - the music scheduler did not properly send new music on region
131     changes.
132 root 1.669 - (maps) fix some map regions and the region tree.
133     - the server will now be more picky when parsing the regions file.
134 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
135 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
136 root 1.566 clients.
137 root 1.690 - follow has been rewritten to be, hopefully, more robust.
138     - follow mode will not be aborted when the follower tries to move.
139 root 1.566 - tcp.ext didn't unbind in reloads.
140     - map-tags.ext didn't properly close the database on reloads.
141 root 1.567 - cfutil skips .-directories when scanning.
142 root 1.571 - build.ext prevents players from building on other player's maps.
143     - rent.ext allows the dm to enter anytime.
144     - NPC_Dialogue adds a new predefined variable, $map.
145     - new "build" event hook.
146 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
147 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
148 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
149     them on loading, for old playerfiles and maps.
150 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
151     would be handled differently nowadays anyway.
152 root 1.584 - random map .meta were not being expired at all.
153 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
154 root 1.586 - update to automake 1.10.
155 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
156     require level 4 anymore.
157 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
158 root 1.590 - monsters now rotate through all skills (in chosen_skill).
159 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
160 root 1.661 - detect/sense curse/magic will no longer work on items that don't
161     need identify.
162 elmex 1.593 - added detect mineral vein spell.
163 root 1.592 - support "wall overlays" in the random map generator - not very generic,
164     used by minable veins.
165 elmex 1.594 - (maps) relocated jeweler town to another directoy.
166 root 1.603 - (arch) implement mining pickaxes and mining skill.
167 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
168 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
169 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
170     of the output is only 1/5th (instead of 1/3rd) of ring level.
171 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
172     generated ring/amulet.
173 root 1.601 - generate most constants for perl automatically.
174 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
175     - when player dies, restore his food to at least 200.
176 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
177 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
178 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
179 root 1.600 - the singing skill actually respects the direction now.
180     - oratory and singing now require a direction.
181 root 1.603 - use_skill now requires that you can actually apply the skill tool.
182 root 1.604 - do not invoke perl on every user command anymore by providing
183 root 1.655 a command and an unknown_command event.
184 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
185     perl to C++, for speed reasons (basically undo patchset 1304).
186     - add a client_destroy event, so we don't have to hook the
187     attachable destroy event (which is called much more often).
188 root 1.606 - removed (unused) FLOOR object type.
189 root 1.607 - fix errornous change_abil messages for rods (and other types).
190 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
191     all into server/commands.C.
192 root 1.609 - save and restore combat/ranged/current slot for players.
193 root 1.610 - the server now batches item's face/fx commands, as opposed
194     to sending one fx per item - helps mostly at connect and
195     with floorbox updates.
196 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
197 root 1.614 - the random map generator now supports selecting difficult for
198     more style categories than just monsters (all except fountains
199     apparently).
200 root 1.617 - object serialiser no longer creates empty "owner" references.
201 root 1.620 - make sure failed castings take some time, too, to avoid being
202     smitten by your god.
203     - many more failmsgs and help texts.
204 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
205 root 1.623 - stop thrown objects when their speed goes too low.
206 root 1.624 - log the number of unique logins seen every minute in a compact
207     format (for statistics).
208 root 1.626 - do not send delitem for players.
209 root 1.627 - support static scalar data members properly in genacc now.
210     - implement "simple" freelist management for objects.
211 root 1.628 - recycle object counts now - to support longer uptimes.
212 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
213     function (and yes, 666 is exact!).
214     - random map generator results should now be fully repeatable.
215 elmex 1.635 - fixed possible crash bug in build code.
216 root 1.638 - rename find_marked_object to ->mark and speed up.
217 root 1.640 - player movers properly destroy themselves when used up, instead
218     of leaking.
219 root 1.642 - do not show msg for unidentified objects that need identification.
220 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
221 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
222     next_line method.
223 root 1.646 - use nicer file format for exp_table and attackmess
224     (more like other resource files).
225     - make parse errors during server startup fatal.
226 root 1.652 - properly initialise all maptile values in constructor.
227     - improved {link} map.
228 root 1.655 - optional unloadable extensions will not lead to an endless loop.
229 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
230 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
231 elmex 1.664 - building listening books is possible again.
232     - (maps, arch) added archetype for building instructions and replaced
233     the copies of the instructions in the maps with it.
234 elmex 1.666 - (arch) made the spark shower spell available in shops.
235 root 1.670 - don't create a second LOGIN event on character creation.
236 root 1.674 - correctly generate "You paid xyz" message in shops.
237 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
238 elmex 1.710 - added a 'password' command, to let DMs change the password of players
239     more conveniently.
240 root 1.680 - correctly save shopitems string, to avoid parse error when reading
241     saved maps.
242     - logging now differentiates between logging levels better.
243 root 1.684 - speed up get_typedata.
244 root 1.689 - fix deadlock problem during server shutdown/reload.
245 root 1.692 - make ext/checkrusage "more" non-blocking.
246     - use common::sense for extensions.
247     - work around a 50.10.0 utf8 caching bug.
248 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
249     "no relation to target" bugs.
250 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
251     modules being loaded from the mainloop, pre-load some more
252     core modules so perl doesn't do it later on.
253 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
254     compiling regexes.
255 root 1.701 - make exp_table and materials file reloadable.
256 root 1.702 - made reload_config non-blocking.
257 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
258     causing server freezes.
259 root 1.704 - store unhashed password, to prepare for safer authentication.
260 root 1.707 - do not log connections from the local host, to help a local
261     watchdog.
262 root 1.714 - fix summon freeze at map borders.
263 root 1.717 - support @group syntax and music config file for music face lists.
264     - run post_init jobs in parallel, they might do I/O.
265 root 1.722 - avoid apply conversion for converters.
266 root 1.562
267 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
268 root 1.558 - (maps) fix travel to valdor and back.
269 root 1.545 - do no longer by default eval map cod ein safe compartments
270     (this can be re-enabled using the safe_eval config option).
271 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
272     in lorak.
273 root 1.559 - fix data corruption issues caused by recursive calls to
274     unordered_mapwalk - now every caller must provide its own
275     buffer.
276 root 1.538 - (maps) improve tindervale maps slightly.
277 root 1.544 - (arch) considerably decrease slag ex price.
278 root 1.540 - (arch) fix filth archetype.
279 root 1.556 - extension dependency resolve was completely broken.
280 root 1.544 - multipart objects would cause save_throw_object to crash - it
281     now acts on the head only.
282 root 1.541 - do not try to connect to an irc server unless explicitly configured.
283 root 1.542 - do not expect decltype() to be available in gcc 4.4.
284 elmex 1.543 - extended the safe perl environment by loops.
285 root 1.547 - (arch) fix "armless cook" facings.
286     - the "experience table" resource item did not have a proper
287     hash associated with it, so updates could not be detected.
288 elmex 1.550 - fixed poison traps in doors.
289 root 1.548 - player->killer_name did not properly flag the name as unicode.
290 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
291     and provide a non-destructive SvPVutf8 variant.
292 root 1.554 - do not allow dragon players to change their title via the settings.
293 elmex 1.552 - ratelimited jeweler skill nugget conversion.
294 root 1.551 - under high load, the server stopped swapping out to make
295     the server more responsive, but making it impossible to reduce
296     the load by... swapping out. slot queuing will now always make
297     some progress.
298     - improve the quality of the load-avg calculation.
299 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
300 root 1.556 - don't fail to write the runtime file if the temporary already exists.
301 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
302     player now.
303 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
304     timestamp and use a tab in the client to increase awareness.
305 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
306     setflag 0 is possible.
307 root 1.560 - make install now deletes old extensions, to ease upgrades in the
308     deliantra vm.
309 root 1.538
310 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
311 root 1.532 - the destruction spell could/would corrupt server memory quite often.
312 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
313     disk, not when it already was in memory.
314 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
315     avoiding livelock during high-load emergency saves.
316 root 1.530 - logging in did not properly unapply all skills.
317 root 1.531 - (maps) make the invite quest marking much more obvious.
318 root 1.533 - (arch) fix warrior archetype names.
319 root 1.532 - map prefetching never prefetch upwards.
320 root 1.534 - wizpass no longer makes you non-blocking.
321 root 1.536 - (maps) add light to some of the special maps, add troll
322     map.
323 root 1.530
324 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
325 root 1.515 - (maps) add gorokh_final mapset from crossfire.
326 root 1.516 - (maps) block most vault-type mlab locations, open up
327     imperial converters for anybody to use.
328 root 1.519 - (maps, arch) replace all permanent stat potions by random
329     variants.
330 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
331 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
332     real player object on player changes.
333 root 1.522 - diseases and maybe other things could sometimes reduce the speed
334     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
335     much grief.
336 root 1.523 - speed_left randomisation was, apparently, totally broken.
337     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
338     of the speed slot internally and in map save files. among other
339     things, this gets rid of all the abs (speed) calls.
340     - reduce map file save files by using abridged keywords aliases.
341 root 1.494 - shop specialisation calculation was totally broken.
342 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
343     now enforced.
344 root 1.498 - fix magic mapping, which only worked for inate spell casting.
345 root 1.495 - godgiven items will now be explicitly described as such.
346 root 1.524 - (arch) dded a quiver of bolts.
347 root 1.504 - materialnames would change "randomly" on every load, only
348     set the material when the materialname was not set before.
349 root 1.497 - balancing change, halve rod recharge speed (instead
350     of 4.8s, the standard rods now recharge in ~10s. not a solution,
351     but still.
352 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
353 root 1.509 the costly flag-checking loop in most cases and using a simple
354     repeat-cache for speed_left.
355 root 1.507 - always delay stats update for players on insert/remove till
356     next tick/command, which saves a lot of cpu cycles on drop/take.
357 root 1.514 - add hint about havign to run to attach unaggressive npcs.
358 root 1.494 - pet monster level was not displayed correctly in "showpets index".
359     - clean up floating point conversions and many similar nitpicks.
360 root 1.502 - fix hanuk altar.
361 root 1.504 - overhaul material system to be much faster, and having less bugs, but
362     still having a lot of cruft :/.
363 root 1.502 - add marble shop floor.
364 root 1.494 - move gcc specifics to new file include/compiler.h.
365     - unrecognised cfpod directives could cause undefined behaviour.
366 root 1.505 - added boes' marble shop to steinwandstadt.
367 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
368     - optimise mapspace updates.
369     - cache volume/items per mapspace.
370 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
371     decrease).
372 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
373     have led to weird item multiplications.
374 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
375 elmex 1.501 - fixed crash bug in learn_spell command.
376 elmex 1.634 - enhanced output of the mapinfo command.
377 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
378 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
379     from perl to c++.
380 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
381     and use it in some "inner" loops.
382 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
383 elmex 1.511 - fixed jeweler experience output to not be floating point.
384 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
385 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
386 root 1.518 - try to prefetch memory inside process_objects, which can give
387     enourmous speed gains.
388     - make some small optimisation to the process_objects loop.
389 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
390     handling different chksum lengths.
391     - check for hash collisions in cfutil.
392     - reduce face checksum size from 6 to 4 bytes.
393 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
394 root 1.523 - removed weather-specific attributes.
395     - fixed genkeywords dependency.
396     - do not clear "randomitems" slot for world underlays.
397     - use "sl" as short-hand for speed_left in save-files, just to make them
398     smaller.
399 root 1.517 - in general, don't crash on value-less resource file lines
400     anymore, due to get_str never returning a 0-pointer.
401 elmex 1.521 - code cleanup in move_symptom.
402 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
403 root 1.494
404 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
405 root 1.481 - some Andrew Madloch wanted, despite being specifically told
406     multiple times that the Deliantra parts additions are under AGPL,
407 root 1.487 lock up the source code of the server within his company.
408 root 1.481 some reorganisations have been done to the sourcecode to make
409     it clearer that this violates the Affero GPL. Help to keep
410     Deliantra free software even for the coming generations
411     and be wary of the promises of Andrew Madloch, he has nothing
412 root 1.487 good in mind for free software.
413 root 1.480 - clarify which files of the server are 100% AGPL.
414 root 1.481 - minor reorganisation, move some GPL code into other files.
415 root 1.483 - implement viewpoint (which is like observe, but only for the map,
416     not stats etc.).
417 root 1.484 - replace magic mapping overlay by a flying bird exposing area
418     on the worldmap (ext/magic_mapping.ext).
419 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
420     - @find results in npc dialogue is now stored in $find.
421 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
422 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
423 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
424     dm instead.
425 root 1.456 - (maps) add town portal to celvear.
426 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
427     mapsets from crossfire, together with associated archetypes.
428 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
429     - (maps) define a new whalingoutpost region.
430 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
431     and most archetypes that go with them (without stoning and swallow effects),
432     casino tokens and stock certificates are also missing.
433 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
434     and santo dominion.
435 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
436     to go with them. also adjusted archetypes to be more korrekt "gotisch".
437 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
438 root 1.460 - properly close client-side dialogue when the player is teleported away.
439 root 1.459 - map-tags did not properly close it's database tables or wait
440     for a quiescent state, causing memory corruption on reload.
441 root 1.454 - support "stat.xyz" accessor in match expressions.
442 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
443 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
444     fixes long answers from npc dialogue).
445 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
446 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
447     and to not add a "put your code here" force needlessly.
448 root 1.463 - (arch) fix or improve many plurals.
449 root 1.465 - markers do no longer add a force if the slaying field is unset.
450 root 1.466 - sped up search-items implementation, but it's still horrible.
451 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
452 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
453     used to reogianise the illogical arch tree a bit.
454 root 1.479 - (maps) import most map names from crossfire.
455 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
456 root 1.483 - fly_high movement gives better los, ignoring blocksview.
457 root 1.488 - the addexp command should now honour skill names with spaces.
458 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
459 root 1.491 - (arch) added many more buildable marble floors.
460 root 1.490 - major namespace cleanup: save 45kb by making functions static
461     that were unnecessarily global.
462 root 1.452
463 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
464 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
465 root 1.451 - fix a memory buffer overflow in the book code.
466 root 1.429 - add @check, @find npc dialogue commands.
467     - (maps) add a number of town interiors.
468 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
469 root 1.451 - (maps) add celvear area from cfextended.
470 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
471     - (server,maps) fix bug causing some library books not to be chained down,
472     cause Scorn/Navar libraries not to have inscribable books.
473 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
474 sf-marcmagus 1.433 inappropriate item power.
475 root 1.448 - (maps) fix intwell balancing issue.
476 root 1.437 - improve the look of generated books.
477 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
478     - fix bug where players could bypass no_drop by putting items in containers.
479 root 1.430 - consecutive commands arriving at the same time in the server would be
480     corrupted if the length was >255.
481 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
482 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
483     and perl.
484 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
485     functionality (and more) inside the same object using the match expressions.
486     - create simpler match expression compiles in many common cases.
487 root 1.439 - reduce object size by removing obsolete "seen_by" member.
488 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
489     of the new dynbuf::splice function (which gave an unexpected net win
490     in code size...).
491 root 1.442 - the server will no longer complain (and subtly fail) when an object
492     being removed from a map causes another object to get removed.
493 root 1.441 - banish strncpy from the server, speed up and simplify sending item
494     descriptions to the client considerably.
495 root 1.442 - add new "in head" set modifier for matches.
496     - new BLOCKED_MOVE event added.
497     - mapscript archetype now has activate_on_xxx true by default, as similar
498     connected elements.
499 root 1.448 - (maps) imported all styles from cfextended except
500 root 1.444 floorstyles/land_plots and monsterstyles.
501 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
502 root 1.446 - don't crash when treasure lists are empty / supply new empty
503     treasurelist for randomitems when none can be found.
504     - implement cf::map::static_maps and use it in map-tags.ext.
505 root 1.449 - fix a bug in map-tag scanning when moving tags.
506 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
507     for a reaction.
508 root 1.447 - implement new "loadall" map loading command, purely for debugging.
509 root 1.429
510 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
511 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
512     but not horns (to make them more useful for content-creators).
513 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
514     2) it skipped spell effects and 3) it didn't handle the case where
515     and object was destroyed while iterating over it correctly. all this
516     allowed players to sometimes walk onto spaces they should not be able to
517     walk on.
518 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
519 root 1.399 - examining an object now dumps the serialised object form when the user
520 root 1.404 is a wizard (wizlook).
521 root 1.421 - altars no longer accept unpaid items.
522 root 1.411 - party spells didn't work all that well.
523 root 1.424 - added complex object matching framework (cf::match), and make altars
524     and pedestals use it.
525 root 1.425 - identified skill-tools show what skill they grant.
526 root 1.399 - display the duration of change_ability spells when examining them
527     (missing: protection spells, but they are a hack...).
528 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
529     adding more variety to the different mushrooms.
530 root 1.398 - fix a minor cfpod formatting bug.
531 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
532     the hintmode setting on the settings page.
533 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
534 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
535 root 1.399 - enable the object loader to also dump archetypes.
536 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
537 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
538 root 1.402 - force the initial face when loading an object that is time-animated
539     or a monster, so it does not have to be specified anymore.
540 root 1.403 - fix a bug where recasting an ability changing spell could shorten
541     its remaining duration.
542 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
543 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
544 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
545     up splay operations as well.
546 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
547 root 1.412 - implement introspection data for C++ classes (%REFLECT).
548 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
549 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
550 root 1.419 - fix transmutation alchemy.
551 root 1.424 - speed up many frequently-invoked C->perl callbacks.
552 root 1.419 - added complex object matching framework, to be used in altars and the like.
553 root 1.426 - switch to YAML::XS from YAML.
554 root 1.396
555 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
556 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
557     that ultimately was not helpful to catch it :)
558 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
559     all callers to use either one or the other, as appropriate. This
560     fixes the (rather fragile) light spell, maybe others.
561     - fixed an overflow and exploit in the bank/payment code.
562     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
563 elmex 1.384 to explain the skill a bit more.
564 root 1.389 - removed a buggy check for zero attacktype. So that we might find
565 elmex 1.388 the real bugs in the archs/maps/objects.
566 elmex 1.394 - Fixed enabling torches with lighters.
567 elmex 1.387 - (maps) Added Heaven Town region.
568     - (arch+maps) Fixed & normalized warriors on map
569     /quests/peterm/CTower/Barracks.
570 root 1.392 - fix the light spell (and possibly diseases and other lights).
571 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
572 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
573     a long time ago, and similar cases are still to be found in the maps.
574     - make the socket_timeout configurable in the code (but not yet for users).
575 root 1.393 - earth wall health bar is now correct.
576 elmex 1.384
577 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
578 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
579     freeze with IO::AIO anymore due this change.
580 root 1.364 - avoid a crash when a player tries to apply a lighter.
581 root 1.376 - allow a spell argument for dimension door.
582 root 1.362 - move shop item listing and some otherstuff into the info tab.
583 root 1.360 - avoid crashes when non-players cast party spells.
584 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
585 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
586     - small improvement of the number of potions in shops
587     (by Job Vranish).
588     - added a few party spells (by Job Vranish).
589 root 1.362 - use a common message dynbuf.
590 root 1.364 - destroying tear down objects will now use the full hp range
591     for animation and will only destroy/lastframe when hp < 0.
592     - allow monsters to use earth to dust.
593     - use manhattan distance for get_rangevector_from_mapcoord, just as
594     in get_rangevector.
595     - los updates now correctly take tiled maps into account.
596     - do los updates even on maps without darkness.
597 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
598 root 1.375 - upgrade to IO::AIO 3.21.
599 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
600 elmex 1.373 - properly catching exceptions from callback in irc.ext.
601 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
602 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
603 elmex 1.368 - (arch) added hint about usage to Slag Ex.
604 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
605     like the rest.
606 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
607 root 1.378 - (arch+maps) added rate limited converter and adjusted
608     /elmex/mana_fountain.
609     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
610     - reduce size of casting_time, move_status, attack_movement,
611     last_heal and last_sp slots, squeezing some more space out of struct
612 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
613     anywhere.
614 root 1.358
615 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
616     - fixed bug in alchemy, where finding the right object for enhancements
617     didn't work.
618 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
619     effects (w.r.t. put_more) per mapspace, to give the server a chance
620     to survive a hundred deathsheads.
621 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
622     disastrous bug of unfortunately unknown proportions...
623 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
624 root 1.343 - use gender-neutral place descriptions for invite.
625 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
626     Thanks go to Lisa Larsen!
627 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
628     anymore).
629 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
630 root 1.345 - use better dependency tracking for include/keyword.h.
631 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
632     so it is possible to invite somebody out of some stck-till-death traps,
633 root 1.346 or simply to commit suicide.
634 root 1.352 - replace the "ignoring delayed commands" message by something more useful
635     (cf. cunning gnome freezeing issue).
636 elmex 1.349 - various fixes for weapon improvements.
637 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
638 root 1.353 - support T and G sequences in cfpod.
639 root 1.343
640 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
641 root 1.339 - convert me command from per-map to chat, which makes more sense, also
642     document it.
643 elmex 1.336 - more than one spellbooks of same class can now be given
644     in class selection.
645 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
646     spell rebalancements.
647 elmex 1.338 - the IRC gateway filters IRC colors now.
648 elmex 1.336
649 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
650 root 1.331 - (arch) fix quiver of Holding Bolts.
651 root 1.332 - applying unpaid items will now examine them.
652 root 1.330 - add "What" column to body command, showing items in that slot.
653 elmex 1.329 - redesigned and rebalanced lamps and torches.
654 root 1.330 - add "..." to item names that have been shortened.
655     - fixed "assign" function that squeezes strings into fixed length.
656 elmex 1.333 - add cursed effect to lamps and (some) torches.
657 elmex 1.334 - fixed bad assigned crafting skills and their tools.
658 root 1.312
659 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
660 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
661 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
662 root 1.312 - make monster smell logic dependent on their wisdom stat.
663 root 1.324 - put the death reason into a separate tab.
664     - converted "connected" slot to string, cleanly got rid of some ugly
665     hacks such as the path_attuned hack.
666 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
667     - replace one-at-a-time hash by faster than smaller FNV-1a hash
668     when hashing strings.
669 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
670 elmex 1.320 whether the right cauldron is used.
671 root 1.313 - considerably optimise shared string implementation by
672 root 1.316 making its null value a compiletime constant.
673 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
674     as well as using shstr_cmp to pass shared stringsa round efficiently,
675     for lots of code size savings.
676 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
677     they are sleeping: generators now check for the sleeping flag.
678 root 1.318 - tell gcc not to excessively inline some perl interface functions.
679 root 1.322 - remove marking rune length limit.
680 root 1.323 - fix formatting of cfpod when a verbatim block was following
681     a single newline.
682     - move resistances, statistics and showpets command output into tabs.
683 root 1.326 - implement map scripts that can replace the boulder logic without
684     having to write extensions.
685 root 1.310
686 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
687 root 1.302 - fix a longstanding bug that teared multipart monsters
688     at map boundaries apart.
689 root 1.292 - temporarily make permanently invisible player visible when
690     he/she makes noise.
691 root 1.284 - fix being able to see through walls a bit.
692 root 1.303 - improve look at output.
693 root 1.285 - completely replaced the line of sight algorithm with a variant
694     of spiral fov capable of visibility grades and arbitrary
695     shadow angles, that uses less memory and less code.
696     - the new los code supports arbitrary map rectangles and loosens
697 root 1.310 other restrictions of the old code, supporting further optimisations.
698     - update los if blocksview-objects are inserted in a map, not just when
699 root 1.287 removed (e.g. for summon fog).
700 root 1.303 - permanent invisibility doesn't make immune against making noise:
701     implement a noise system that allows monsters to locate the player
702     when he/she makes noise.
703     - implement a primitive smell system that monsters can use to track
704     players.
705 elmex 1.288 - create bomb now also works when casted by door traps.
706 elmex 1.290 - (arch) new torch graphics.
707 root 1.289 - (maps) considerably soften the subway spider.
708 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
709     the guards from being killed by players.
710 root 1.310 - (maps) lots of tweaks in and around scorn.
711     - (maps) use special non-blocksview jungle, mountain and
712     darkforest freely on the worldmap, to get gradual sight obstacles
713     instead of total blackout in those areas.
714 root 1.289 - no maximum darkness for outdoor maps anymore.
715 root 1.291 - add more hints, fix some messages.
716 root 1.292 - fix a bug: firing rods should tell you something about them.
717     - make light additive even within players.
718 root 1.293 - darken xrays effect a bit.
719     - improve handling of los changes when inserting or removing
720     objects, not perfect yet.
721     - make map darkness signed (formerly unsigned) to allow
722 root 1.294 ambient lighting and centrally manage darkness as an offset.
723     - revamped, fixed and documented the server calendrics, also
724     tell users the current time and data, to improve awareness.
725     - implement proper wizlook flag and handling of wizlook, instead
726     of dumbly just clearing los once.
727 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
728     and has a smaller runtime variance.
729 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
730     making them actually useful.
731     - see_in_dark now increases the viewing radius by 3.
732 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
733     speedup, as well as in many other places.
734 root 1.299 - remove support for extended map infos - these are not used
735     by the deliantra client and removing them gives us a 10% speedup
736     when sending map changes.
737 root 1.300 - remove most gcfclient and other client bug workarounds, as well
738     as now obsolete protocol versions, simplying the code.
739 root 1.301 - optimise and simplify generation of random numbers.
740 root 1.303 - correctly provide a non-zero default density for materials, to
741     avoid crashes, fix other bugs in the material handling code.
742     - fix volume calculations.
743     - fix cfpod parsing when multiple verbatim blocks were separated by
744     newlines.
745 root 1.305 - increase monster detection radius from wis/5 to wis/3.
746 root 1.306 - remove old pickup modes.
747     - remove obsolete disarm and search commands (search wasn't working
748     anyways).
749 root 1.308 - fix a crash when an npc applied a sign.
750 root 1.284
751 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
752 root 1.283 - this release is assumed to be very stable.
753     - (maps) radically redesigned and improved tutorial.
754 root 1.280 - directional casting no longer immediately removes the invisible effect.
755 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
756 root 1.272 - fix overflow in lighting calculations.
757     - negative glow radii can no longer cause total darkness.
758 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
759     only maximally-lit ones.
760 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
761     - swashbucklers got the oratory skill now.
762 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
763 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
764 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
765 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
766     (which was probably broken, too).
767 root 1.281 - support negative glow radii during daytime, too.
768     - use circular, not rectangular, viewing area.
769     - use minimum viewing distance of 2 in outdoor maps.
770     - negative glow is stronger than viewing area or lamps.
771 root 1.283 - (arch) new darkness spell face.
772 root 1.272
773 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
774     - (maps) completely redesigned scorn.
775 root 1.269 - "cast light" now works on oneself.
776 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
777     negative glow radii again (they were totally broken before).
778 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
779 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
780 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
781 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
782 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
783     back to the player.
784 root 1.251 - attuned/repell and spell base level system reworked.
785 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
786 root 1.247 be less erratic now.
787 root 1.248 - refuse to write the uuid file if the uuid is zero
788     (to avoid writing it in early crashes).
789 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
790     - speed up emergency_save by not syncing every file separately.
791     - no longer reattach perl to every object on reload, it's slow, and no longer
792     necessary since we don't nuke stashes anymore.
793     - do not bootstrap perl from the commandline args, use separate eval for
794     better error reporting.
795 root 1.259 - fix a crash when pushing cone spells met ice attacks.
796 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
797 root 1.255 - speed up map refresh in server a bit.
798 elmex 1.258 - refactored drop code and fixed some programming errors in it.
799 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
800 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
801 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
802     as the current weight of the inventory.
803 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
804     dragonfire has been introduced for the non-dragon players.
805 root 1.265 - remove unused "tooltype", "start_holding" object slots.
806     - change "weapontype" object slot to uint8.
807     - convert "hide" object slot into flag.
808     - reorder object members for better locality of reference and codesize
809     decrease.
810 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
811 root 1.267 - fix a crash when no skill could be found when killing amonster.
812 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
813     every completed aio operation.
814 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
815     and update mapspaces if necessary.
816 root 1.246
817 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
818 root 1.241 - removed all command line parsing, only env variables are supported
819     anymore.
820 root 1.239 - region-specific monsters will now once more be on the worldmap.
821 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
822 root 1.225 would grow out of bounds.
823 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
824 root 1.222 - fixed a double-escaping bug in the pod-parser.
825     - rewrote the cfpod parser in C++.
826     - hintmode moved to C++, players need to re-set their hintmode if
827     they dislike "show".
828 root 1.231 - fix RIP inscription.
829 root 1.239 - bump login name length from 18 to 20 char max.
830 root 1.231 - correctly support gender in emotes.
831     - correctly support gender in the death messages.
832     - correctly generate death messages for players only when they really die,
833     with increased information.
834 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
835     and data corruption (but apparently was never triggered).
836 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
837 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
838     data corruption bug.
839 root 1.223 - tweak coredumping/monitoring a bit.
840 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
841 root 1.227 - do not crash in the loader when an inventory object could not be loaded
842     (from a corrupted file).
843 root 1.241 - redid skills command to send output to proper channel.
844 root 1.233 - object->map is no longer refcounting.
845 root 1.228 - add FLAG_DEBUG for internal debugging.
846 root 1.231 - add NDI_VERBATIM flag to send_msg.
847 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
848 root 1.240 - player->exists is no longer a sync_job.
849 root 1.233 - split login.ext's player scheduler into
850     it's own player-scheduler.ext extension.
851 root 1.222
852 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
853 root 1.212 - require perl 5.10.
854 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
855 root 1.204 - swap player and observed count's on the map when observing.
856 root 1.205 - add (mostly untested) mapspace perl class and accessors.
857 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
858 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
859     could be found.
860 root 1.208 - pits now have a configurable "random spread" range and default
861 root 1.213 to a radius of two now.
862 root 1.212 - rewrite pay_player_arch.
863     - use a more stable perl_reload implementation.
864     - do not use Symbol::delete_package (causes crashes after perl-reload),
865     use our own, safer, clear_package instead.
866     - when asynchronously dumping core, close all file handles to allow
867     the server to restart concurrently.
868 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
869     sequences, without double-encoding. it should be faster, too.
870     - the above fixes wrong display of help tetx and many other issues.
871 root 1.216 - use lzf and frag packets for large messages for clients supporting them
872 root 1.218 (0.9976+), use it for long books and other messages.
873 root 1.210 - eradicate listen command and corresponding code.
874 root 1.211 - eradicate logs command.
875 root 1.218 - let the client log into the server log, used for crash backtraces.
876 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
877     old style spell objects with the spell magic bullet.
878 root 1.220 - (arch) fixed skill less rods in the archetypes
879 root 1.204
880 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
881 elmex 1.197 - made jeweler workbench larger and some other minor map
882     changes in jeweler town.
883 root 1.196 - fixed wrong item handling in jeweler skill code.
884 root 1.198 - (arch) use a special "key_random_map" for random map keys
885     that are used up.
886 root 1.199 - fix a crash when the player who was observed has logged out long
887     enough for his region/map to be gone.
888 root 1.200 - port to g++-4.3's incompatible tr1 changes.
889 root 1.201 - add some missing dependencies.
890 root 1.203 - log to /var/log/deliantra/ by default.
891     - hack observe code to enable smooth movmenet when observing.
892 elmex 1.195
893 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
894 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
895 root 1.179 - correctly move gsay to the party channel.
896 root 1.178 - fix a crash when animate weapon was used in some areas.
897 elmex 1.177 - fixed unnecessary identification of by converters created objects.
898 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
899     with NPCs.
900 elmex 1.175 - (arch) dragon scales got proper type now
901 root 1.193 - object::decrease would sometimes cause container weights to
902     be wrong, this has been fixed.
903 root 1.194 - do not send time updates for newly-seen items.
904 root 1.185 - thawing an icecube will once more drop its contents to the ground.
905 root 1.183 - fix cone spells etc. going through walls sometimes.
906 root 1.186 - fix a weight update bug that sometimes left containers
907     with wrong weights.
908 root 1.194 - added auto_apply event and extension for shop tiles.
909 root 1.172 - work around get_map_flags invoking perl and switching the stack.
910     - make sure the map is loaded when using a town portal return.
911 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
912     where healing spells didn't cost any grace.
913 root 1.173 - fix starvation kill reason.
914 root 1.174 - fix pk killer name message.
915 root 1.189 - don't let people apply signs with @match.
916 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
917     what seems to be the biggets memleak in the server).
918 elmex 1.171
919 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
920 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
921     - use anyevent to manage listen ports (this enables IPv6 support).
922 root 1.167 - server supports ipv6 client connections now.
923 root 1.168 - use newly-available Coro::AnyEvent.
924 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
925     to let it handle AIO requests.
926 root 1.167
927 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
928 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
929     processing considerably (especially in the client) and reduces data transfers
930     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
931 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
932     - (map) fixed npc dialogue in pup_land/s_f/special.
933     - bugfix: fix a crash when a player casts a swarm spell and then logs out
934     (swarm spells now stay in the player's inventory).
935 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
936 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
937     archetype *archname* (chairs of different facings were merged).
938     - bugfix: fix a potential crash issue in find_object_name (not used
939     normally).
940 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
941 root 1.164 (destruction, magic missile etc.).
942 root 1.163 - swarm spells without a direction now use various spiral patterns
943     instead of being fully random.
944 root 1.158 - update AnyEvent API to 3.4 and above.
945 root 1.156
946 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
947 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
948 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
949 root 1.152 - bugfix: the jumping skill now gives experience for jumping
950     and for attacking monsters. it also takes about one second to do a jump.
951 root 1.138 - bugfix: players couldn't starve in 2.53 :(
952 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
953 root 1.152 - bugfix: spell effects like word of recall are removed on death.
954 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
955     were created outside a map.
956 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
957     (fixed by reversing the logic).
958 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
959 root 1.153 - bugfix: the random map generator no longer leaks key objects.
960 root 1.154 - bugfix: support random maps >127x127.
961 root 1.152 - (maps) fixed the death certificate system in nimbus.
962 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
963 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
964 root 1.147 - (arch) give ball lightning a real name.
965 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
966 root 1.155 - support cfpod in ex replies (client item tooltips).
967 root 1.143 - unapply item in range slow when readying a spell.
968 root 1.148 - bugfix: account for rounding errors in weight updates.
969 root 1.139 - remove synchronous mkdir in chargen_race_done.
970     - fix per-race starting maps.
971 root 1.142 - check hiscore on suicide and quit as well.
972 root 1.138 - tell players when they are starving.
973 root 1.133 - get rid of costly object_from_name conversion for altar effects.
974     - fix map difficulty calculation for generators.
975 root 1.146 - slightly more intelligent handling of "is_animated" flag.
976 root 1.149 - support no_drop map header flag (before it was only available internally).
977 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
978 root 1.133
979 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
980 root 1.119 - bugfix: custom skill settings were not saved by the server.
981     - bugfix: remove did not actually remove items from the inventory, leaving
982 root 1.116 ghost items.
983 root 1.119 - bugfix: properly update items identified on the ground.
984 root 1.120 - bugfix: use localtime_r in the logger thread.
985 root 1.122 - bugfix: player starvation will now give the correct kill reason.
986     - bugfix: archetype reloads could crash the server.
987 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
988 elmex 1.114 player is not logged in.
989 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
990 root 1.117 server startup.
991 root 1.128 - bugfix: fix the door surround check in the random map generator.
992     - (maps) fix heaven quest difficulty progression.
993     - (maps) fix some random map styles.
994     - dropping items a shop is not interested in won't sell them anymore.
995     - rods and horns with a too low maximum charge allow now at least one discharge.
996     - implement kill & death statistics.
997     - random map preparation is no longer synchronous.
998     - rewrite find_style in perl, no longer does synchronous I/O.
999     - improve random map specials placement.
1000     - make the killer a real object pointer instead of a string, improved
1001     kill reason messages.
1002 root 1.117 - take advantage of new aio_close and aio_chmod.
1003 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1004 root 1.125 - change_abil is much faster.
1005 root 1.126 - update the floorbox more often to work around the reverses item order
1006     display in clients.
1007 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1008 root 1.126 - add hints to the invite messages.
1009 root 1.127 - rewrote key<->value pair handling.
1010 root 1.128 - use an independent random number generator for the random map generator.
1011 elmex 1.113
1012 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1013 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1014     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1015     - completely automate the weight handling, should fix all weight
1016     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1017 root 1.103 - reloading archetypes while a user was in the character creation phase
1018     could crash the server.
1019 root 1.106 - fix a nontrivial number of cases of code commented similar
1020     to "is this really correct?", as many of those cases are now handles
1021     automatically by lower level code.
1022     - replace many ad-hoc checks for client visibility by object::visible_to,
1023     should result in broader applicability of functions using it.
1024 root 1.104 - merge items with different arch pointers refering to the same arch
1025     (due to archetype reloads).
1026 root 1.106 - refactored the object remove/insert functions and most related
1027     functions (decrease, split, merge_ob etc.).
1028 root 1.105 - make it compile better on freebsd (reported by pippijn).
1029 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1030 root 1.108 - fix the longstanding "container stays open" bug.
1031 root 1.107 - improved floorbox updating to be incremental and other protocol
1032     optimisations.
1033     - get rid of update_after_inventory_change and only do update stats
1034     for weight once/tick/player at max.
1035 root 1.109 - rewrite party commands, use party channel.
1036 root 1.103
1037 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1038 root 1.97 - properly link against libgthread as that is needed to make the slice
1039     allocator thread-safe.
1040 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1041     recommended configuration) (reported by Samuel Gondouin).
1042 root 1.94 - always put godgiven items into the player inventory, never any containers.
1043 root 1.92 - (maps, arch) the scorn go club was founded!
1044 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1045 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1046     became a real spell-class.
1047 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1048     - (arch) considerably strengthened spark shower and destruction.
1049     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1050     finally reloadable at runtime.
1051     - changed archetype loading algorithm to only require one pass and
1052     use delayed resolving of references.
1053 root 1.101 - examine command now uses the examine infobox.
1054 root 1.102 - implement an "incremental garbage collector" for archetypes.
1055 root 1.98 - enable slice allocator again.
1056 root 1.96 - implement optional free memory poisoning.
1057 root 1.91
1058 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1059 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1060 root 1.85 skill.
1061 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1062     names (also update all maps to use money instead of coins).
1063 root 1.78 - add uuid accessors to perl.
1064     - add coin names and archetype accessors to perl.
1065 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1066 root 1.78 - change perl extensions to not use hardcoded coins and values.
1067 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1068     and be more parsimonous of uuid usage by the exact value out on exit.
1069 root 1.86 - write log messages in another thread, removing another sync point.
1070     - support multi-line log messages in a nicer way.
1071 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1072 root 1.81 - fix a minor memleak in the random map generator.
1073     - some parts of the random map generator are not coroutine-safe,
1074     so only call it "single-threaded".
1075     - major cleanup of memory management in random map generator.
1076 root 1.87 - slight refactoring of the random map generator, faster too.
1077 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1078     bookkeeping bug.
1079 root 1.87 - work around "player is on active list" problem by deactivating player
1080     after loading.
1081 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1082     there have in fact been allocations.
1083 root 1.82 - fix object::insert to do as documented and insert into the env
1084     if necessary.
1085     - fix cf::map::unique_maps.
1086     - fix nrof overflow check in can_merge_slow.
1087     - fix converter code to handle >31 bit values.
1088 elmex 1.83 - added support for the player_sold flag
1089 root 1.84 - converters no longer accept unpaid items.
1090 root 1.88 - canonicalize random map meta files for better unification.
1091 root 1.77
1092 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1093 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1094     when mlockall has been used.
1095 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1096 root 1.72 - use separate thread for ticker timing (and more in the future).
1097     this greatly increases timing accuracy and gets rid of an enourmous
1098     number of gettimeofday calls.
1099 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1100 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1101 root 1.71
1102 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1103 root 1.68 - rebalanced default experience table to be more exponential
1104     and much easier up to level ~40, then moderately harder.
1105 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1106 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1107     - do not exit on reload/load errors but properly cleanup.
1108 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1109 root 1.66
1110 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1111 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1112     (this fixes the jeweler skill).
1113 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1114 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1115 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1116     it has reset, which is better than putting it on the savebed, also as
1117 root 1.321 proof that the player didn't use a savebed).
1118 root 1.59
1119 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1120 root 1.56 - work around perl bug in configure perl module version check.
1121 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1122 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1123 root 1.52 - fix a bug in animate_weapon, causing a crash.
1124 root 1.54 - no longer exit when a coroutine throws an exception.
1125 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1126 root 1.53 - fix the "<player> is nuts" message.
1127 root 1.58 - fix an exception at logout due to the json_coder being gone.
1128 root 1.43 - upgrade to EV version 2.0 API.
1129 root 1.47 - when players don't apply a savebed correctly but stand above one,
1130     do not move or kill them.
1131 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1132 root 1.43 - implement generic framework for server-side resource files.
1133     - implement resource file update event.
1134     - hook experience table update into the framework.
1135     - move jeweler.yaml to resources (arch/).
1136 root 1.44 - switch from Crossfire to Deliantra perl module.
1137     - implement json2json arch filter.
1138 root 1.45 - implement widget protocol version 2, support for ui templates.
1139 root 1.54 - mapinfo is now handled fully asynchronously.
1140 root 1.48 - ext/irc: also log irc messages.
1141 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1142 root 1.43
1143 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1144 elmex 1.41 - limited the number of items that can be picked up and dropped
1145 root 1.42 as temporary measurement against bad performance or dropping things
1146     (this lead to long freezes and triggered the watchdog).
1147 elmex 1.41 - improved the performance of the drop command a bit.
1148 root 1.38 - switch from Event to EV for higher performance, easier usage,
1149     less bugs...
1150 root 1.39 - updated to release version of the gnu affero license.
1151 root 1.38
1152 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1153 root 1.36 - more thoroughly rename the binaries, contact addresses.
1154     - update the copyrights.
1155 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1156     crashes.
1157 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1158     potentially causing crashes.
1159 root 1.35 - assign weapons on user load time, not login-time, avoiding
1160     crashes.
1161    
1162 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1163 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1164 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1165     in some of the maps.
1166 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1167     which is now trivial to do.
1168 root 1.33 - removed all traces of the old (and never working) plug-in interface
1169     (70kb code less on amd64).
1170 root 1.34 - improve/tune scheduling priorities.
1171     - fix some freezing bugs.
1172     - fix a memory corruption problem in dynbuf.printf.
1173     - use channels for chat and many informational commands.
1174     - improved the tutorial.
1175     - create missile is now fixed.
1176     - race fields must now contain archetypes.
1177     - jumping skill now works as advertised.
1178 root 1.31
1179 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1180 root 1.24 - relicense under the gnu affero license.
1181 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1182 root 1.24 - implement server-side framework for generic resources.
1183     - use resource framework for server-provided ambient
1184     music.
1185 root 1.27 - save object owners (players only atm).
1186 root 1.24 - replace limited sound api with server-provided sound effects.
1187     - new sc (sound control) protocol command.
1188     - improve fxix protocol to include types.
1189     - exactly fill tcp segments, if possible.
1190     - output-rate is now an upper limit, the server will automatically
1191     (and quite perfectly) adjust to the network conditions, ensuring
1192     low latency even during bulk transfers (music, images, sounds etc.).
1193     - implement server-side widgets (i.e. client widgets controlled
1194     in the server side). this will allow future expansion without
1195     having to upgrade clients.
1196     - implement a (artwork) world map with realtime player position
1197     tracking.
1198     - new and more efficient extcmd (server still supports old extcmd
1199     protocol).
1200 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1201     calcluation that could be easily exploited by users.
1202     - rebalanced diseases to spread more naturally/evenly.
1203     - completely asynchronous map loading even for tiled maps.
1204 root 1.24 - replace simple messaging protocol with channels carrying metadata
1205     (similar to message types, but more directed at the user).
1206     - reduce command processing latency by a whopping 120ms by
1207     reordering some processing steps inside the server. this directly
1208     reduces lag by 120ms.
1209     - actually send spell faces to the client.
1210 root 1.23 - implement player genders.
1211 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1212     otherwise return to savebed and possible kill if the log-out
1213     was for too long.
1214     - fast socket-dead detection (kick player after 8 seconds without ack).
1215     - greatly reduce the cpu time needed to draw maps _again_.
1216     - archetypes are now subclasses of objects.
1217     - rebalanced shop greed and approval functions to be more realistic
1218     (and likely match the actual intention).
1219 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1220     italic, gender-specific text, paragraphs etc.
1221 root 1.24 - implemented hint framework, players can opt to receive hints.
1222     - implemented (long) book framework, added some books from the cf wiki.
1223 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1224     protocol and is capable of transmitting generic meta information.
1225 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1226     - replace the nexus by a per-player tutorial map that teaches stuff
1227     better than the newbie house.
1228 root 1.18 - fix the magicmap colours.
1229 root 1.19 - optimise map update even more by removing unneeded code and checks.
1230     - decouple map and stats update from pl->ob and use pl->observe instead.
1231     - implement observe command.
1232 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1233     calls with a simple comparison.
1234     - fix a latent crossfire bug that could crash the server because the
1235     map refresh did not update the mapspace.
1236 root 1.24 - support custom keys for regions and maps, regions are now
1237     refcount-managed.
1238     - allow worldmap overlays anywhere in the 000..999 range.
1239     - new system to acquire time slices for background jobs, to reduce
1240     jitter.
1241 root 1.27 - semi-persistent object-referencing framework (currently only players
1242     supported).
1243 root 1.22 - dependency tracking for perl extensions.
1244 root 1.24 - new slag-ex extension for cleaning cauldrons.
1245     - fix invoke result processing.
1246     - there are even less i/o syncpoints in the server now.
1247 root 1.29 - added map-tags extension that scans all maps for object tags
1248     and records them in the database (not used yet).
1249 root 1.28 - metaserver 2 support.
1250 root 1.22 - many more bugfixes and minor optimisations.
1251 root 1.16
1252 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1253 root 1.14 - optimised event invocation (non-wanted events can now be
1254     skipped with 4-5 inlined instructions).
1255 root 1.12 - complete rewrite of town_portal: it now creates a portal
1256     to the "nearest" town only, travel is only possible
1257 root 1.13 to the town and back, anybody can use it (also removes
1258     one of the remaining syncpoints in the server).
1259 root 1.10 - complete rewrite of the range/attack skill slot system:
1260     there are now two slots, one for combat, one for ranged
1261     attacks.
1262     - introduce the concept of a current weapon (either a ranged
1263     or a combat weapon/skill/tool) and switch between them as
1264     needed.
1265     - rewrite bow code so bows get more useful: apply damage,
1266     attacktype and other stats to the arrows and treat
1267     bows as weapons. also rebalance the missile weapons skill
1268     so its damage increases with level.
1269     - rewrite the complete player speed logic: weapon_speed now
1270     works as documented and there are no unnatural speed boosts.
1271 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1272     installation, replacing the old collect scripts and
1273 root 1.9 simplying deployment by scaling and cutting faces as required.
1274     - simplify the map protocol extensively by taking advantage
1275     of missing bigfaces, speeding up map generation immensely.
1276 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1277     other archetypes.
1278     - rationalise archetype, region and treasurelist file format
1279     into a single file format and make them reloadable asynchronously.
1280 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1281     reloadable at runtime.
1282 root 1.6 - implement 64x64 faceset support.
1283     - implement fxixsx protocol that saves
1284     a lot of bandwidth over the old image/face/smooth packets
1285 root 1.11 and allows images > packetsize, incremental and background
1286     transfers.
1287 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1288     on a face basis as opposed to a mapspace basis.
1289 root 1.7 - the server can now rate-limit image uploads to not exceed
1290     a certain (client-configurable) speed while guarenteeing full
1291     freedom of movement.
1292 root 1.8 - implement new ex command to request item descriptions.
1293     - implement new msg command for in-game messages with meta
1294     information (using xml).
1295 root 1.9 - enforce utf-8 for all text messages.
1296 root 1.13 - added micropather (not used yet).
1297 root 1.6 - many, many bugfixes.
1298 root 1.1
1299 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1300 root 1.1 - make coroapi accessible to cf+.
1301     - moved map handling logic completely to perl
1302     - per player maps are now marked in the map
1303 root 1.2 - maps are saved completely differently now,
1304     and much more often.
1305 root 1.17 - rewrote map header parser and writer, to be much faster.
1306 pippijn 1.4 - maps and players are now (in the average case) loaded
1307 root 1.2 and saved completely asynchronously, I/O contention will no
1308     longer freeze the server.
1309 pippijn 1.4 - players and maps can be loaded anytime, without the player
1310 root 1.2 being logged in.
1311 root 1.1 - automatically generate method interfaces for perl from headers
1312     - unbundled freezethaw
1313     - mostly rewrote common/map.C
1314     - completely rewrite server/swap.C
1315     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1316     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1317     - better message for apply failures due to applymode
1318     - removed most all of the weather code
1319     - unified logging to stderr and file
1320     - too many minor changes to document
1321 root 1.615