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Revision: 1.750
Committed: Mon Aug 23 16:26:31 2010 UTC (13 years, 8 months ago) by root
Branch: MAIN
Changes since 1.749: +1 -0 lines
Log Message:
use last_sp, not cursed/damned flags for remove_curse/damnation spells

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.745 TODO: you can emote to logged out players
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.724 - (maps) hopefully fix tobias' tower.
25     - (maps) hopefully fix healing potion vendor in arena entrance.
26 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
27 root 1.739 - it was possible to unapply or half-unapply cursed items in many
28     cases, which confused players and also player state. fixed.
29 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
30     some items. also, no longer uncurses spells or other invisibles.
31     - (arch) remove curse and identify now treta the marked tiem first.
32 root 1.725 - creators no longer identify objects that shouldn't be identified
33     (such as money, which won't stack afterwards).
34 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
35 root 1.746 - (maps) implement a wilderness town portal.
36 root 1.748 - (arch) set proper(?) int values for all monsters.
37 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
38 root 1.749 - god enemy race check fixed ("god detests your race").
39     - gods errornously allowed any kind of worshipping race, even
40     ones they hate.
41 root 1.726 - use same default config in code as on gameserver.deliantra.net.
42 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
43 root 1.727 our parser.
44 root 1.731 - applying a glowing crystal now gives status messages.
45     - fix a memleak in the random map generator.
46     - rework the random map parameter passign a bit to be extendable.
47 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
48     also, improve the quality of the mazes (no longer will the edges
49     almost always form a passage) and add two new types - "rooms"
50     and "braided".
51 root 1.734 - (random maps) add new "cave" layout, which is much more ...
52     cave-like.
53 root 1.744 - (random maps) new layout style "castle" that generates straighish,
54     rogue-ish maps.
55     - (random maps) new layout style "multiple" that simply mixes multiple
56     different styles in different areas.
57 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
58     - rewrite layout management in the random map generator from the
59     ground up.
60 root 1.736 - fix bug in tausworthe rng initialisation.
61     - switched to the faster and hopefully better quality gfsr{24,55} random
62     number generator, the same algorithm that freeciv apparently uses.
63 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
64     memory and imho looks nicer.
65 root 1.741 - (arch) fix samhlaidh archetype.
66 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
67     and other fractal algorithms.
68 root 1.724
69 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
70 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
71     now easily reachable, at a price.
72 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
73 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
74 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
75 elmex 1.630 (by Dustfinger).
76 root 1.681 - (maps) fixed bad floor tile in navar apartment.
77 elmex 1.573 - made (wizard) look_at show also uuids.
78     - added cf::object::find_object_uuid (::find_object already exists!).
79 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
80 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
81 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
82 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
83 elmex 1.568 - (arch) made the hill giants loose more body parts.
84 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
85 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
86     and made them a bit more expensive.
87 root 1.633 - (maps) add more glory hole treasure styles.
88 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
89     in a select number of mlab maps.
90 root 1.667 - (maps) the library should be less of a death trap now.
91     - (maps) exits no longer point to auto-apply exits, most affected
92     maps now have proper doors or a similar solution.
93 root 1.682 - (arch) jumping skill has now physical attacktype.
94 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
95 root 1.691 - enter_map did not normalise the map coordinates when the destination
96     space is blocked, causing badness and freezes for the player.
97 root 1.685 - when applying containers, server checks for the key on activate
98     and also allows players to unapply active containers they don't have
99     a key for.
100 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
101     races files to arch, where they belong (exp_table is no longer in
102     confdir but in datadir now!).
103 root 1.677 - jeweler and sound config files are now normal datafiles as well.
104     - quit_character was causing a runtime exception, causing it to not
105 root 1.672 work since 2.93.
106 root 1.671 - entering a map will now respect move_on and other effects,
107     except for auto-apply exits :/
108 root 1.660 - only talk to the items on the nearest mapspace, or, of there
109     are none, to the player, not ALL items in vicinity.
110 root 1.625 - do not update the floorbox while running, to avoid big item
111     updates that cost network bandwidth and processing power.
112 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
113     caused overflows causing monsters to become living deads.
114 root 1.619 - unapply weapons and armour before trying to improve it.
115 root 1.588 - teach the random map generator the ability to read ".rmg" files
116     that specify which actual style map to generate, and use it for
117     the default decorstyle to avoid inappropriate maps to be used.
118 root 1.639 - support (with some limitations) multiple different skills with the
119     same subtype.
120 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
121     so nekosan could end up beign saved AND escaped to another map.
122 root 1.636 - show invisible no longer makes magic mouths visible.
123 root 1.583 - move_type changes (spells, skills etc.) now will correctly
124     take move_on/move_off into account (e.g. buttons).
125 root 1.582 - display (exit) or (random map) in client for those objects.
126 root 1.606 - removed (useless) spell damage columns from spell info and replace
127 root 1.578 it by effective casting level - clients > 2.10 required to display
128     properly.
129 elmex 1.565 - building of levers/doors works again for all kinds of floors.
130 elmex 1.563 - the player can now withdraw and deposit all the available money.
131 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
132     steinwandstadt/celvear.
133 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
134 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
135     mostly based on the spell's level in the spellbook.
136 root 1.718 - the music scheduler did not properly send new music on region
137     changes.
138 root 1.669 - (maps) fix some map regions and the region tree.
139     - the server will now be more picky when parsing the regions file.
140 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
141 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
142 root 1.566 clients.
143 root 1.690 - follow has been rewritten to be, hopefully, more robust.
144     - follow mode will not be aborted when the follower tries to move.
145 root 1.566 - tcp.ext didn't unbind in reloads.
146     - map-tags.ext didn't properly close the database on reloads.
147 root 1.567 - cfutil skips .-directories when scanning.
148 root 1.571 - build.ext prevents players from building on other player's maps.
149     - rent.ext allows the dm to enter anytime.
150     - NPC_Dialogue adds a new predefined variable, $map.
151     - new "build" event hook.
152 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
153 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
154 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
155     them on loading, for old playerfiles and maps.
156 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
157     would be handled differently nowadays anyway.
158 root 1.584 - random map .meta were not being expired at all.
159 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
160 root 1.586 - update to automake 1.10.
161 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
162     require level 4 anymore.
163 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
164 root 1.590 - monsters now rotate through all skills (in chosen_skill).
165 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
166 root 1.661 - detect/sense curse/magic will no longer work on items that don't
167     need identify.
168 elmex 1.593 - added detect mineral vein spell.
169 root 1.592 - support "wall overlays" in the random map generator - not very generic,
170     used by minable veins.
171 elmex 1.594 - (maps) relocated jeweler town to another directoy.
172 root 1.603 - (arch) implement mining pickaxes and mining skill.
173 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
174 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
175 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
176     of the output is only 1/5th (instead of 1/3rd) of ring level.
177 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
178     generated ring/amulet.
179 root 1.601 - generate most constants for perl automatically.
180 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
181     - when player dies, restore his food to at least 200.
182 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
183 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
184 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
185 root 1.600 - the singing skill actually respects the direction now.
186     - oratory and singing now require a direction.
187 root 1.603 - use_skill now requires that you can actually apply the skill tool.
188 root 1.604 - do not invoke perl on every user command anymore by providing
189 root 1.655 a command and an unknown_command event.
190 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
191     perl to C++, for speed reasons (basically undo patchset 1304).
192     - add a client_destroy event, so we don't have to hook the
193     attachable destroy event (which is called much more often).
194 root 1.606 - removed (unused) FLOOR object type.
195 root 1.607 - fix errornous change_abil messages for rods (and other types).
196 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
197     all into server/commands.C.
198 root 1.609 - save and restore combat/ranged/current slot for players.
199 root 1.610 - the server now batches item's face/fx commands, as opposed
200     to sending one fx per item - helps mostly at connect and
201     with floorbox updates.
202 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
203 root 1.614 - the random map generator now supports selecting difficult for
204     more style categories than just monsters (all except fountains
205     apparently).
206 root 1.617 - object serialiser no longer creates empty "owner" references.
207 root 1.620 - make sure failed castings take some time, too, to avoid being
208     smitten by your god.
209     - many more failmsgs and help texts.
210 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
211 root 1.623 - stop thrown objects when their speed goes too low.
212 root 1.624 - log the number of unique logins seen every minute in a compact
213     format (for statistics).
214 root 1.626 - do not send delitem for players.
215 root 1.627 - support static scalar data members properly in genacc now.
216     - implement "simple" freelist management for objects.
217 root 1.628 - recycle object counts now - to support longer uptimes.
218 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
219     function (and yes, 666 is exact!).
220     - random map generator results should now be fully repeatable.
221 elmex 1.635 - fixed possible crash bug in build code.
222 root 1.638 - rename find_marked_object to ->mark and speed up.
223 root 1.640 - player movers properly destroy themselves when used up, instead
224     of leaking.
225 root 1.642 - do not show msg for unidentified objects that need identification.
226 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
227 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
228     next_line method.
229 root 1.646 - use nicer file format for exp_table and attackmess
230     (more like other resource files).
231     - make parse errors during server startup fatal.
232 root 1.652 - properly initialise all maptile values in constructor.
233     - improved {link} map.
234 root 1.655 - optional unloadable extensions will not lead to an endless loop.
235 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
236 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
237 elmex 1.664 - building listening books is possible again.
238     - (maps, arch) added archetype for building instructions and replaced
239     the copies of the instructions in the maps with it.
240 elmex 1.666 - (arch) made the spark shower spell available in shops.
241 root 1.670 - don't create a second LOGIN event on character creation.
242 root 1.674 - correctly generate "You paid xyz" message in shops.
243 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
244 elmex 1.710 - added a 'password' command, to let DMs change the password of players
245     more conveniently.
246 root 1.680 - correctly save shopitems string, to avoid parse error when reading
247     saved maps.
248     - logging now differentiates between logging levels better.
249 root 1.684 - speed up get_typedata.
250 root 1.689 - fix deadlock problem during server shutdown/reload.
251 root 1.692 - make ext/checkrusage "more" non-blocking.
252     - use common::sense for extensions.
253     - work around a 50.10.0 utf8 caching bug.
254 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
255     "no relation to target" bugs.
256 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
257     modules being loaded from the mainloop, pre-load some more
258     core modules so perl doesn't do it later on.
259 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
260     compiling regexes.
261 root 1.701 - make exp_table and materials file reloadable.
262 root 1.702 - made reload_config non-blocking.
263 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
264     causing server freezes.
265 root 1.704 - store unhashed password, to prepare for safer authentication.
266 root 1.707 - do not log connections from the local host, to help a local
267     watchdog.
268 root 1.714 - fix summon freeze at map borders.
269 root 1.717 - support @group syntax and music config file for music face lists.
270     - run post_init jobs in parallel, they might do I/O.
271 root 1.722 - avoid apply conversion for converters.
272 root 1.562
273 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
274 root 1.558 - (maps) fix travel to valdor and back.
275 root 1.545 - do no longer by default eval map cod ein safe compartments
276     (this can be re-enabled using the safe_eval config option).
277 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
278     in lorak.
279 root 1.559 - fix data corruption issues caused by recursive calls to
280     unordered_mapwalk - now every caller must provide its own
281     buffer.
282 root 1.538 - (maps) improve tindervale maps slightly.
283 root 1.544 - (arch) considerably decrease slag ex price.
284 root 1.540 - (arch) fix filth archetype.
285 root 1.556 - extension dependency resolve was completely broken.
286 root 1.544 - multipart objects would cause save_throw_object to crash - it
287     now acts on the head only.
288 root 1.541 - do not try to connect to an irc server unless explicitly configured.
289 root 1.542 - do not expect decltype() to be available in gcc 4.4.
290 elmex 1.543 - extended the safe perl environment by loops.
291 root 1.547 - (arch) fix "armless cook" facings.
292     - the "experience table" resource item did not have a proper
293     hash associated with it, so updates could not be detected.
294 elmex 1.550 - fixed poison traps in doors.
295 root 1.548 - player->killer_name did not properly flag the name as unicode.
296 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
297     and provide a non-destructive SvPVutf8 variant.
298 root 1.554 - do not allow dragon players to change their title via the settings.
299 elmex 1.552 - ratelimited jeweler skill nugget conversion.
300 root 1.551 - under high load, the server stopped swapping out to make
301     the server more responsive, but making it impossible to reduce
302     the load by... swapping out. slot queuing will now always make
303     some progress.
304     - improve the quality of the load-avg calculation.
305 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
306 root 1.556 - don't fail to write the runtime file if the temporary already exists.
307 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
308     player now.
309 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
310     timestamp and use a tab in the client to increase awareness.
311 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
312     setflag 0 is possible.
313 root 1.560 - make install now deletes old extensions, to ease upgrades in the
314     deliantra vm.
315 root 1.538
316 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
317 root 1.532 - the destruction spell could/would corrupt server memory quite often.
318 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
319     disk, not when it already was in memory.
320 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
321     avoiding livelock during high-load emergency saves.
322 root 1.530 - logging in did not properly unapply all skills.
323 root 1.531 - (maps) make the invite quest marking much more obvious.
324 root 1.533 - (arch) fix warrior archetype names.
325 root 1.532 - map prefetching never prefetch upwards.
326 root 1.534 - wizpass no longer makes you non-blocking.
327 root 1.536 - (maps) add light to some of the special maps, add troll
328     map.
329 root 1.530
330 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
331 root 1.515 - (maps) add gorokh_final mapset from crossfire.
332 root 1.516 - (maps) block most vault-type mlab locations, open up
333     imperial converters for anybody to use.
334 root 1.519 - (maps, arch) replace all permanent stat potions by random
335     variants.
336 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
337 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
338     real player object on player changes.
339 root 1.522 - diseases and maybe other things could sometimes reduce the speed
340     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
341     much grief.
342 root 1.523 - speed_left randomisation was, apparently, totally broken.
343     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
344     of the speed slot internally and in map save files. among other
345     things, this gets rid of all the abs (speed) calls.
346     - reduce map file save files by using abridged keywords aliases.
347 root 1.494 - shop specialisation calculation was totally broken.
348 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
349     now enforced.
350 root 1.498 - fix magic mapping, which only worked for inate spell casting.
351 root 1.495 - godgiven items will now be explicitly described as such.
352 root 1.524 - (arch) dded a quiver of bolts.
353 root 1.504 - materialnames would change "randomly" on every load, only
354     set the material when the materialname was not set before.
355 root 1.497 - balancing change, halve rod recharge speed (instead
356     of 4.8s, the standard rods now recharge in ~10s. not a solution,
357     but still.
358 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
359 root 1.509 the costly flag-checking loop in most cases and using a simple
360     repeat-cache for speed_left.
361 root 1.507 - always delay stats update for players on insert/remove till
362     next tick/command, which saves a lot of cpu cycles on drop/take.
363 root 1.514 - add hint about havign to run to attach unaggressive npcs.
364 root 1.494 - pet monster level was not displayed correctly in "showpets index".
365     - clean up floating point conversions and many similar nitpicks.
366 root 1.502 - fix hanuk altar.
367 root 1.504 - overhaul material system to be much faster, and having less bugs, but
368     still having a lot of cruft :/.
369 root 1.502 - add marble shop floor.
370 root 1.494 - move gcc specifics to new file include/compiler.h.
371     - unrecognised cfpod directives could cause undefined behaviour.
372 root 1.505 - added boes' marble shop to steinwandstadt.
373 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
374     - optimise mapspace updates.
375     - cache volume/items per mapspace.
376 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
377     decrease).
378 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
379     have led to weird item multiplications.
380 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
381 elmex 1.501 - fixed crash bug in learn_spell command.
382 elmex 1.634 - enhanced output of the mapinfo command.
383 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
384 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
385     from perl to c++.
386 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
387     and use it in some "inner" loops.
388 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
389 elmex 1.511 - fixed jeweler experience output to not be floating point.
390 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
391 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
392 root 1.518 - try to prefetch memory inside process_objects, which can give
393     enourmous speed gains.
394     - make some small optimisation to the process_objects loop.
395 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
396     handling different chksum lengths.
397     - check for hash collisions in cfutil.
398     - reduce face checksum size from 6 to 4 bytes.
399 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
400 root 1.523 - removed weather-specific attributes.
401     - fixed genkeywords dependency.
402     - do not clear "randomitems" slot for world underlays.
403     - use "sl" as short-hand for speed_left in save-files, just to make them
404     smaller.
405 root 1.517 - in general, don't crash on value-less resource file lines
406     anymore, due to get_str never returning a 0-pointer.
407 elmex 1.521 - code cleanup in move_symptom.
408 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
409 root 1.494
410 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
411 root 1.481 - some Andrew Madloch wanted, despite being specifically told
412     multiple times that the Deliantra parts additions are under AGPL,
413 root 1.487 lock up the source code of the server within his company.
414 root 1.481 some reorganisations have been done to the sourcecode to make
415     it clearer that this violates the Affero GPL. Help to keep
416     Deliantra free software even for the coming generations
417     and be wary of the promises of Andrew Madloch, he has nothing
418 root 1.487 good in mind for free software.
419 root 1.480 - clarify which files of the server are 100% AGPL.
420 root 1.481 - minor reorganisation, move some GPL code into other files.
421 root 1.483 - implement viewpoint (which is like observe, but only for the map,
422     not stats etc.).
423 root 1.484 - replace magic mapping overlay by a flying bird exposing area
424     on the worldmap (ext/magic_mapping.ext).
425 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
426     - @find results in npc dialogue is now stored in $find.
427 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
428 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
429 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
430     dm instead.
431 root 1.456 - (maps) add town portal to celvear.
432 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
433     mapsets from crossfire, together with associated archetypes.
434 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
435     - (maps) define a new whalingoutpost region.
436 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
437     and most archetypes that go with them (without stoning and swallow effects),
438     casino tokens and stock certificates are also missing.
439 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
440     and santo dominion.
441 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
442     to go with them. also adjusted archetypes to be more korrekt "gotisch".
443 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
444 root 1.460 - properly close client-side dialogue when the player is teleported away.
445 root 1.459 - map-tags did not properly close it's database tables or wait
446     for a quiescent state, causing memory corruption on reload.
447 root 1.454 - support "stat.xyz" accessor in match expressions.
448 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
449 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
450     fixes long answers from npc dialogue).
451 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
452 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
453     and to not add a "put your code here" force needlessly.
454 root 1.463 - (arch) fix or improve many plurals.
455 root 1.465 - markers do no longer add a force if the slaying field is unset.
456 root 1.466 - sped up search-items implementation, but it's still horrible.
457 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
458 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
459     used to reogianise the illogical arch tree a bit.
460 root 1.479 - (maps) import most map names from crossfire.
461 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
462 root 1.483 - fly_high movement gives better los, ignoring blocksview.
463 root 1.488 - the addexp command should now honour skill names with spaces.
464 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
465 root 1.491 - (arch) added many more buildable marble floors.
466 root 1.490 - major namespace cleanup: save 45kb by making functions static
467     that were unnecessarily global.
468 root 1.452
469 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
470 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
471 root 1.451 - fix a memory buffer overflow in the book code.
472 root 1.429 - add @check, @find npc dialogue commands.
473     - (maps) add a number of town interiors.
474 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
475 root 1.451 - (maps) add celvear area from cfextended.
476 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
477     - (server,maps) fix bug causing some library books not to be chained down,
478     cause Scorn/Navar libraries not to have inscribable books.
479 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
480 sf-marcmagus 1.433 inappropriate item power.
481 root 1.448 - (maps) fix intwell balancing issue.
482 root 1.437 - improve the look of generated books.
483 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
484     - fix bug where players could bypass no_drop by putting items in containers.
485 root 1.430 - consecutive commands arriving at the same time in the server would be
486     corrupted if the length was >255.
487 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
488 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
489     and perl.
490 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
491     functionality (and more) inside the same object using the match expressions.
492     - create simpler match expression compiles in many common cases.
493 root 1.439 - reduce object size by removing obsolete "seen_by" member.
494 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
495     of the new dynbuf::splice function (which gave an unexpected net win
496     in code size...).
497 root 1.442 - the server will no longer complain (and subtly fail) when an object
498     being removed from a map causes another object to get removed.
499 root 1.441 - banish strncpy from the server, speed up and simplify sending item
500     descriptions to the client considerably.
501 root 1.442 - add new "in head" set modifier for matches.
502     - new BLOCKED_MOVE event added.
503     - mapscript archetype now has activate_on_xxx true by default, as similar
504     connected elements.
505 root 1.448 - (maps) imported all styles from cfextended except
506 root 1.444 floorstyles/land_plots and monsterstyles.
507 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
508 root 1.446 - don't crash when treasure lists are empty / supply new empty
509     treasurelist for randomitems when none can be found.
510     - implement cf::map::static_maps and use it in map-tags.ext.
511 root 1.449 - fix a bug in map-tag scanning when moving tags.
512 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
513     for a reaction.
514 root 1.447 - implement new "loadall" map loading command, purely for debugging.
515 root 1.429
516 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
517 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
518     but not horns (to make them more useful for content-creators).
519 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
520     2) it skipped spell effects and 3) it didn't handle the case where
521     and object was destroyed while iterating over it correctly. all this
522     allowed players to sometimes walk onto spaces they should not be able to
523     walk on.
524 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
525 root 1.399 - examining an object now dumps the serialised object form when the user
526 root 1.404 is a wizard (wizlook).
527 root 1.421 - altars no longer accept unpaid items.
528 root 1.411 - party spells didn't work all that well.
529 root 1.424 - added complex object matching framework (cf::match), and make altars
530     and pedestals use it.
531 root 1.425 - identified skill-tools show what skill they grant.
532 root 1.399 - display the duration of change_ability spells when examining them
533     (missing: protection spells, but they are a hack...).
534 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
535     adding more variety to the different mushrooms.
536 root 1.398 - fix a minor cfpod formatting bug.
537 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
538     the hintmode setting on the settings page.
539 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
540 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
541 root 1.399 - enable the object loader to also dump archetypes.
542 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
543 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
544 root 1.402 - force the initial face when loading an object that is time-animated
545     or a monster, so it does not have to be specified anymore.
546 root 1.403 - fix a bug where recasting an ability changing spell could shorten
547     its remaining duration.
548 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
549 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
550 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
551     up splay operations as well.
552 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
553 root 1.412 - implement introspection data for C++ classes (%REFLECT).
554 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
555 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
556 root 1.419 - fix transmutation alchemy.
557 root 1.424 - speed up many frequently-invoked C->perl callbacks.
558 root 1.419 - added complex object matching framework, to be used in altars and the like.
559 root 1.426 - switch to YAML::XS from YAML.
560 root 1.396
561 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
562 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
563     that ultimately was not helpful to catch it :)
564 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
565     all callers to use either one or the other, as appropriate. This
566     fixes the (rather fragile) light spell, maybe others.
567     - fixed an overflow and exploit in the bank/payment code.
568     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
569 elmex 1.384 to explain the skill a bit more.
570 root 1.389 - removed a buggy check for zero attacktype. So that we might find
571 elmex 1.388 the real bugs in the archs/maps/objects.
572 elmex 1.394 - Fixed enabling torches with lighters.
573 elmex 1.387 - (maps) Added Heaven Town region.
574     - (arch+maps) Fixed & normalized warriors on map
575     /quests/peterm/CTower/Barracks.
576 root 1.392 - fix the light spell (and possibly diseases and other lights).
577 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
578 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
579     a long time ago, and similar cases are still to be found in the maps.
580     - make the socket_timeout configurable in the code (but not yet for users).
581 root 1.393 - earth wall health bar is now correct.
582 elmex 1.384
583 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
584 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
585     freeze with IO::AIO anymore due this change.
586 root 1.364 - avoid a crash when a player tries to apply a lighter.
587 root 1.376 - allow a spell argument for dimension door.
588 root 1.362 - move shop item listing and some otherstuff into the info tab.
589 root 1.360 - avoid crashes when non-players cast party spells.
590 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
591 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
592     - small improvement of the number of potions in shops
593     (by Job Vranish).
594     - added a few party spells (by Job Vranish).
595 root 1.362 - use a common message dynbuf.
596 root 1.364 - destroying tear down objects will now use the full hp range
597     for animation and will only destroy/lastframe when hp < 0.
598     - allow monsters to use earth to dust.
599     - use manhattan distance for get_rangevector_from_mapcoord, just as
600     in get_rangevector.
601     - los updates now correctly take tiled maps into account.
602     - do los updates even on maps without darkness.
603 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
604 root 1.375 - upgrade to IO::AIO 3.21.
605 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
606 elmex 1.373 - properly catching exceptions from callback in irc.ext.
607 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
608 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
609 elmex 1.368 - (arch) added hint about usage to Slag Ex.
610 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
611     like the rest.
612 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
613 root 1.378 - (arch+maps) added rate limited converter and adjusted
614     /elmex/mana_fountain.
615     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
616     - reduce size of casting_time, move_status, attack_movement,
617     last_heal and last_sp slots, squeezing some more space out of struct
618 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
619     anywhere.
620 root 1.358
621 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
622     - fixed bug in alchemy, where finding the right object for enhancements
623     didn't work.
624 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
625     effects (w.r.t. put_more) per mapspace, to give the server a chance
626     to survive a hundred deathsheads.
627 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
628     disastrous bug of unfortunately unknown proportions...
629 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
630 root 1.343 - use gender-neutral place descriptions for invite.
631 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
632     Thanks go to Lisa Larsen!
633 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
634     anymore).
635 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
636 root 1.345 - use better dependency tracking for include/keyword.h.
637 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
638     so it is possible to invite somebody out of some stck-till-death traps,
639 root 1.346 or simply to commit suicide.
640 root 1.352 - replace the "ignoring delayed commands" message by something more useful
641     (cf. cunning gnome freezeing issue).
642 elmex 1.349 - various fixes for weapon improvements.
643 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
644 root 1.353 - support T and G sequences in cfpod.
645 root 1.343
646 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
647 root 1.339 - convert me command from per-map to chat, which makes more sense, also
648     document it.
649 elmex 1.336 - more than one spellbooks of same class can now be given
650     in class selection.
651 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
652     spell rebalancements.
653 elmex 1.338 - the IRC gateway filters IRC colors now.
654 elmex 1.336
655 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
656 root 1.331 - (arch) fix quiver of Holding Bolts.
657 root 1.332 - applying unpaid items will now examine them.
658 root 1.330 - add "What" column to body command, showing items in that slot.
659 elmex 1.329 - redesigned and rebalanced lamps and torches.
660 root 1.330 - add "..." to item names that have been shortened.
661     - fixed "assign" function that squeezes strings into fixed length.
662 elmex 1.333 - add cursed effect to lamps and (some) torches.
663 elmex 1.334 - fixed bad assigned crafting skills and their tools.
664 root 1.312
665 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
666 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
667 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
668 root 1.312 - make monster smell logic dependent on their wisdom stat.
669 root 1.324 - put the death reason into a separate tab.
670     - converted "connected" slot to string, cleanly got rid of some ugly
671     hacks such as the path_attuned hack.
672 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
673     - replace one-at-a-time hash by faster than smaller FNV-1a hash
674     when hashing strings.
675 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
676 elmex 1.320 whether the right cauldron is used.
677 root 1.313 - considerably optimise shared string implementation by
678 root 1.316 making its null value a compiletime constant.
679 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
680     as well as using shstr_cmp to pass shared stringsa round efficiently,
681     for lots of code size savings.
682 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
683     they are sleeping: generators now check for the sleeping flag.
684 root 1.318 - tell gcc not to excessively inline some perl interface functions.
685 root 1.322 - remove marking rune length limit.
686 root 1.323 - fix formatting of cfpod when a verbatim block was following
687     a single newline.
688     - move resistances, statistics and showpets command output into tabs.
689 root 1.326 - implement map scripts that can replace the boulder logic without
690     having to write extensions.
691 root 1.310
692 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
693 root 1.302 - fix a longstanding bug that teared multipart monsters
694     at map boundaries apart.
695 root 1.292 - temporarily make permanently invisible player visible when
696     he/she makes noise.
697 root 1.284 - fix being able to see through walls a bit.
698 root 1.303 - improve look at output.
699 root 1.285 - completely replaced the line of sight algorithm with a variant
700     of spiral fov capable of visibility grades and arbitrary
701     shadow angles, that uses less memory and less code.
702     - the new los code supports arbitrary map rectangles and loosens
703 root 1.310 other restrictions of the old code, supporting further optimisations.
704     - update los if blocksview-objects are inserted in a map, not just when
705 root 1.287 removed (e.g. for summon fog).
706 root 1.303 - permanent invisibility doesn't make immune against making noise:
707     implement a noise system that allows monsters to locate the player
708     when he/she makes noise.
709     - implement a primitive smell system that monsters can use to track
710     players.
711 elmex 1.288 - create bomb now also works when casted by door traps.
712 elmex 1.290 - (arch) new torch graphics.
713 root 1.289 - (maps) considerably soften the subway spider.
714 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
715     the guards from being killed by players.
716 root 1.310 - (maps) lots of tweaks in and around scorn.
717     - (maps) use special non-blocksview jungle, mountain and
718     darkforest freely on the worldmap, to get gradual sight obstacles
719     instead of total blackout in those areas.
720 root 1.289 - no maximum darkness for outdoor maps anymore.
721 root 1.291 - add more hints, fix some messages.
722 root 1.292 - fix a bug: firing rods should tell you something about them.
723     - make light additive even within players.
724 root 1.293 - darken xrays effect a bit.
725     - improve handling of los changes when inserting or removing
726     objects, not perfect yet.
727     - make map darkness signed (formerly unsigned) to allow
728 root 1.294 ambient lighting and centrally manage darkness as an offset.
729     - revamped, fixed and documented the server calendrics, also
730     tell users the current time and data, to improve awareness.
731     - implement proper wizlook flag and handling of wizlook, instead
732     of dumbly just clearing los once.
733 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
734     and has a smaller runtime variance.
735 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
736     making them actually useful.
737     - see_in_dark now increases the viewing radius by 3.
738 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
739     speedup, as well as in many other places.
740 root 1.299 - remove support for extended map infos - these are not used
741     by the deliantra client and removing them gives us a 10% speedup
742     when sending map changes.
743 root 1.300 - remove most gcfclient and other client bug workarounds, as well
744     as now obsolete protocol versions, simplying the code.
745 root 1.301 - optimise and simplify generation of random numbers.
746 root 1.303 - correctly provide a non-zero default density for materials, to
747     avoid crashes, fix other bugs in the material handling code.
748     - fix volume calculations.
749     - fix cfpod parsing when multiple verbatim blocks were separated by
750     newlines.
751 root 1.305 - increase monster detection radius from wis/5 to wis/3.
752 root 1.306 - remove old pickup modes.
753     - remove obsolete disarm and search commands (search wasn't working
754     anyways).
755 root 1.308 - fix a crash when an npc applied a sign.
756 root 1.284
757 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
758 root 1.283 - this release is assumed to be very stable.
759     - (maps) radically redesigned and improved tutorial.
760 root 1.280 - directional casting no longer immediately removes the invisible effect.
761 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
762 root 1.272 - fix overflow in lighting calculations.
763     - negative glow radii can no longer cause total darkness.
764 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
765     only maximally-lit ones.
766 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
767     - swashbucklers got the oratory skill now.
768 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
769 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
770 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
771 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
772     (which was probably broken, too).
773 root 1.281 - support negative glow radii during daytime, too.
774     - use circular, not rectangular, viewing area.
775     - use minimum viewing distance of 2 in outdoor maps.
776     - negative glow is stronger than viewing area or lamps.
777 root 1.283 - (arch) new darkness spell face.
778 root 1.272
779 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
780     - (maps) completely redesigned scorn.
781 root 1.269 - "cast light" now works on oneself.
782 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
783     negative glow radii again (they were totally broken before).
784 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
785 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
786 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
787 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
788 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
789     back to the player.
790 root 1.251 - attuned/repell and spell base level system reworked.
791 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
792 root 1.247 be less erratic now.
793 root 1.248 - refuse to write the uuid file if the uuid is zero
794     (to avoid writing it in early crashes).
795 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
796     - speed up emergency_save by not syncing every file separately.
797     - no longer reattach perl to every object on reload, it's slow, and no longer
798     necessary since we don't nuke stashes anymore.
799     - do not bootstrap perl from the commandline args, use separate eval for
800     better error reporting.
801 root 1.259 - fix a crash when pushing cone spells met ice attacks.
802 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
803 root 1.255 - speed up map refresh in server a bit.
804 elmex 1.258 - refactored drop code and fixed some programming errors in it.
805 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
806 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
807 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
808     as the current weight of the inventory.
809 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
810     dragonfire has been introduced for the non-dragon players.
811 root 1.265 - remove unused "tooltype", "start_holding" object slots.
812     - change "weapontype" object slot to uint8.
813     - convert "hide" object slot into flag.
814     - reorder object members for better locality of reference and codesize
815     decrease.
816 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
817 root 1.267 - fix a crash when no skill could be found when killing amonster.
818 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
819     every completed aio operation.
820 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
821     and update mapspaces if necessary.
822 root 1.246
823 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
824 root 1.241 - removed all command line parsing, only env variables are supported
825     anymore.
826 root 1.239 - region-specific monsters will now once more be on the worldmap.
827 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
828 root 1.225 would grow out of bounds.
829 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
830 root 1.222 - fixed a double-escaping bug in the pod-parser.
831     - rewrote the cfpod parser in C++.
832     - hintmode moved to C++, players need to re-set their hintmode if
833     they dislike "show".
834 root 1.231 - fix RIP inscription.
835 root 1.239 - bump login name length from 18 to 20 char max.
836 root 1.231 - correctly support gender in emotes.
837     - correctly support gender in the death messages.
838     - correctly generate death messages for players only when they really die,
839     with increased information.
840 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
841     and data corruption (but apparently was never triggered).
842 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
843 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
844     data corruption bug.
845 root 1.223 - tweak coredumping/monitoring a bit.
846 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
847 root 1.227 - do not crash in the loader when an inventory object could not be loaded
848     (from a corrupted file).
849 root 1.241 - redid skills command to send output to proper channel.
850 root 1.233 - object->map is no longer refcounting.
851 root 1.228 - add FLAG_DEBUG for internal debugging.
852 root 1.231 - add NDI_VERBATIM flag to send_msg.
853 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
854 root 1.240 - player->exists is no longer a sync_job.
855 root 1.233 - split login.ext's player scheduler into
856     it's own player-scheduler.ext extension.
857 root 1.222
858 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
859 root 1.212 - require perl 5.10.
860 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
861 root 1.204 - swap player and observed count's on the map when observing.
862 root 1.205 - add (mostly untested) mapspace perl class and accessors.
863 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
864 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
865     could be found.
866 root 1.208 - pits now have a configurable "random spread" range and default
867 root 1.213 to a radius of two now.
868 root 1.212 - rewrite pay_player_arch.
869     - use a more stable perl_reload implementation.
870     - do not use Symbol::delete_package (causes crashes after perl-reload),
871     use our own, safer, clear_package instead.
872     - when asynchronously dumping core, close all file handles to allow
873     the server to restart concurrently.
874 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
875     sequences, without double-encoding. it should be faster, too.
876     - the above fixes wrong display of help tetx and many other issues.
877 root 1.216 - use lzf and frag packets for large messages for clients supporting them
878 root 1.218 (0.9976+), use it for long books and other messages.
879 root 1.210 - eradicate listen command and corresponding code.
880 root 1.211 - eradicate logs command.
881 root 1.218 - let the client log into the server log, used for crash backtraces.
882 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
883     old style spell objects with the spell magic bullet.
884 root 1.220 - (arch) fixed skill less rods in the archetypes
885 root 1.204
886 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
887 elmex 1.197 - made jeweler workbench larger and some other minor map
888     changes in jeweler town.
889 root 1.196 - fixed wrong item handling in jeweler skill code.
890 root 1.198 - (arch) use a special "key_random_map" for random map keys
891     that are used up.
892 root 1.199 - fix a crash when the player who was observed has logged out long
893     enough for his region/map to be gone.
894 root 1.200 - port to g++-4.3's incompatible tr1 changes.
895 root 1.201 - add some missing dependencies.
896 root 1.203 - log to /var/log/deliantra/ by default.
897     - hack observe code to enable smooth movmenet when observing.
898 elmex 1.195
899 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
900 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
901 root 1.179 - correctly move gsay to the party channel.
902 root 1.178 - fix a crash when animate weapon was used in some areas.
903 elmex 1.177 - fixed unnecessary identification of by converters created objects.
904 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
905     with NPCs.
906 elmex 1.175 - (arch) dragon scales got proper type now
907 root 1.193 - object::decrease would sometimes cause container weights to
908     be wrong, this has been fixed.
909 root 1.194 - do not send time updates for newly-seen items.
910 root 1.185 - thawing an icecube will once more drop its contents to the ground.
911 root 1.183 - fix cone spells etc. going through walls sometimes.
912 root 1.186 - fix a weight update bug that sometimes left containers
913     with wrong weights.
914 root 1.194 - added auto_apply event and extension for shop tiles.
915 root 1.172 - work around get_map_flags invoking perl and switching the stack.
916     - make sure the map is loaded when using a town portal return.
917 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
918     where healing spells didn't cost any grace.
919 root 1.173 - fix starvation kill reason.
920 root 1.174 - fix pk killer name message.
921 root 1.189 - don't let people apply signs with @match.
922 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
923     what seems to be the biggets memleak in the server).
924 elmex 1.171
925 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
926 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
927     - use anyevent to manage listen ports (this enables IPv6 support).
928 root 1.167 - server supports ipv6 client connections now.
929 root 1.168 - use newly-available Coro::AnyEvent.
930 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
931     to let it handle AIO requests.
932 root 1.167
933 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
934 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
935     processing considerably (especially in the client) and reduces data transfers
936     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
937 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
938     - (map) fixed npc dialogue in pup_land/s_f/special.
939     - bugfix: fix a crash when a player casts a swarm spell and then logs out
940     (swarm spells now stay in the player's inventory).
941 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
942 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
943     archetype *archname* (chairs of different facings were merged).
944     - bugfix: fix a potential crash issue in find_object_name (not used
945     normally).
946 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
947 root 1.164 (destruction, magic missile etc.).
948 root 1.163 - swarm spells without a direction now use various spiral patterns
949     instead of being fully random.
950 root 1.158 - update AnyEvent API to 3.4 and above.
951 root 1.156
952 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
953 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
954 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
955 root 1.152 - bugfix: the jumping skill now gives experience for jumping
956     and for attacking monsters. it also takes about one second to do a jump.
957 root 1.138 - bugfix: players couldn't starve in 2.53 :(
958 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
959 root 1.152 - bugfix: spell effects like word of recall are removed on death.
960 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
961     were created outside a map.
962 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
963     (fixed by reversing the logic).
964 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
965 root 1.153 - bugfix: the random map generator no longer leaks key objects.
966 root 1.154 - bugfix: support random maps >127x127.
967 root 1.152 - (maps) fixed the death certificate system in nimbus.
968 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
969 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
970 root 1.147 - (arch) give ball lightning a real name.
971 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
972 root 1.155 - support cfpod in ex replies (client item tooltips).
973 root 1.143 - unapply item in range slow when readying a spell.
974 root 1.148 - bugfix: account for rounding errors in weight updates.
975 root 1.139 - remove synchronous mkdir in chargen_race_done.
976     - fix per-race starting maps.
977 root 1.142 - check hiscore on suicide and quit as well.
978 root 1.138 - tell players when they are starving.
979 root 1.133 - get rid of costly object_from_name conversion for altar effects.
980     - fix map difficulty calculation for generators.
981 root 1.146 - slightly more intelligent handling of "is_animated" flag.
982 root 1.149 - support no_drop map header flag (before it was only available internally).
983 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
984 root 1.133
985 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
986 root 1.119 - bugfix: custom skill settings were not saved by the server.
987     - bugfix: remove did not actually remove items from the inventory, leaving
988 root 1.116 ghost items.
989 root 1.119 - bugfix: properly update items identified on the ground.
990 root 1.120 - bugfix: use localtime_r in the logger thread.
991 root 1.122 - bugfix: player starvation will now give the correct kill reason.
992     - bugfix: archetype reloads could crash the server.
993 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
994 elmex 1.114 player is not logged in.
995 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
996 root 1.117 server startup.
997 root 1.128 - bugfix: fix the door surround check in the random map generator.
998     - (maps) fix heaven quest difficulty progression.
999     - (maps) fix some random map styles.
1000     - dropping items a shop is not interested in won't sell them anymore.
1001     - rods and horns with a too low maximum charge allow now at least one discharge.
1002     - implement kill & death statistics.
1003     - random map preparation is no longer synchronous.
1004     - rewrite find_style in perl, no longer does synchronous I/O.
1005     - improve random map specials placement.
1006     - make the killer a real object pointer instead of a string, improved
1007     kill reason messages.
1008 root 1.117 - take advantage of new aio_close and aio_chmod.
1009 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1010 root 1.125 - change_abil is much faster.
1011 root 1.126 - update the floorbox more often to work around the reverses item order
1012     display in clients.
1013 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1014 root 1.126 - add hints to the invite messages.
1015 root 1.127 - rewrote key<->value pair handling.
1016 root 1.128 - use an independent random number generator for the random map generator.
1017 elmex 1.113
1018 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1019 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1020     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1021     - completely automate the weight handling, should fix all weight
1022     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1023 root 1.103 - reloading archetypes while a user was in the character creation phase
1024     could crash the server.
1025 root 1.106 - fix a nontrivial number of cases of code commented similar
1026     to "is this really correct?", as many of those cases are now handles
1027     automatically by lower level code.
1028     - replace many ad-hoc checks for client visibility by object::visible_to,
1029     should result in broader applicability of functions using it.
1030 root 1.104 - merge items with different arch pointers refering to the same arch
1031     (due to archetype reloads).
1032 root 1.106 - refactored the object remove/insert functions and most related
1033     functions (decrease, split, merge_ob etc.).
1034 root 1.105 - make it compile better on freebsd (reported by pippijn).
1035 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1036 root 1.108 - fix the longstanding "container stays open" bug.
1037 root 1.107 - improved floorbox updating to be incremental and other protocol
1038     optimisations.
1039     - get rid of update_after_inventory_change and only do update stats
1040     for weight once/tick/player at max.
1041 root 1.109 - rewrite party commands, use party channel.
1042 root 1.103
1043 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1044 root 1.97 - properly link against libgthread as that is needed to make the slice
1045     allocator thread-safe.
1046 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1047     recommended configuration) (reported by Samuel Gondouin).
1048 root 1.94 - always put godgiven items into the player inventory, never any containers.
1049 root 1.92 - (maps, arch) the scorn go club was founded!
1050 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1051 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1052     became a real spell-class.
1053 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1054     - (arch) considerably strengthened spark shower and destruction.
1055     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1056     finally reloadable at runtime.
1057     - changed archetype loading algorithm to only require one pass and
1058     use delayed resolving of references.
1059 root 1.101 - examine command now uses the examine infobox.
1060 root 1.102 - implement an "incremental garbage collector" for archetypes.
1061 root 1.98 - enable slice allocator again.
1062 root 1.96 - implement optional free memory poisoning.
1063 root 1.91
1064 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1065 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1066 root 1.85 skill.
1067 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1068     names (also update all maps to use money instead of coins).
1069 root 1.78 - add uuid accessors to perl.
1070     - add coin names and archetype accessors to perl.
1071 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1072 root 1.78 - change perl extensions to not use hardcoded coins and values.
1073 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1074     and be more parsimonous of uuid usage by the exact value out on exit.
1075 root 1.86 - write log messages in another thread, removing another sync point.
1076     - support multi-line log messages in a nicer way.
1077 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1078 root 1.81 - fix a minor memleak in the random map generator.
1079     - some parts of the random map generator are not coroutine-safe,
1080     so only call it "single-threaded".
1081     - major cleanup of memory management in random map generator.
1082 root 1.87 - slight refactoring of the random map generator, faster too.
1083 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1084     bookkeeping bug.
1085 root 1.87 - work around "player is on active list" problem by deactivating player
1086     after loading.
1087 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1088     there have in fact been allocations.
1089 root 1.82 - fix object::insert to do as documented and insert into the env
1090     if necessary.
1091     - fix cf::map::unique_maps.
1092     - fix nrof overflow check in can_merge_slow.
1093     - fix converter code to handle >31 bit values.
1094 elmex 1.83 - added support for the player_sold flag
1095 root 1.84 - converters no longer accept unpaid items.
1096 root 1.88 - canonicalize random map meta files for better unification.
1097 root 1.77
1098 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1099 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1100     when mlockall has been used.
1101 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1102 root 1.72 - use separate thread for ticker timing (and more in the future).
1103     this greatly increases timing accuracy and gets rid of an enourmous
1104     number of gettimeofday calls.
1105 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1106 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1107 root 1.71
1108 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1109 root 1.68 - rebalanced default experience table to be more exponential
1110     and much easier up to level ~40, then moderately harder.
1111 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1112 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1113     - do not exit on reload/load errors but properly cleanup.
1114 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1115 root 1.66
1116 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1117 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1118     (this fixes the jeweler skill).
1119 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1120 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1121 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1122     it has reset, which is better than putting it on the savebed, also as
1123 root 1.321 proof that the player didn't use a savebed).
1124 root 1.59
1125 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1126 root 1.56 - work around perl bug in configure perl module version check.
1127 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1128 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1129 root 1.52 - fix a bug in animate_weapon, causing a crash.
1130 root 1.54 - no longer exit when a coroutine throws an exception.
1131 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1132 root 1.53 - fix the "<player> is nuts" message.
1133 root 1.58 - fix an exception at logout due to the json_coder being gone.
1134 root 1.43 - upgrade to EV version 2.0 API.
1135 root 1.47 - when players don't apply a savebed correctly but stand above one,
1136     do not move or kill them.
1137 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1138 root 1.43 - implement generic framework for server-side resource files.
1139     - implement resource file update event.
1140     - hook experience table update into the framework.
1141     - move jeweler.yaml to resources (arch/).
1142 root 1.44 - switch from Crossfire to Deliantra perl module.
1143     - implement json2json arch filter.
1144 root 1.45 - implement widget protocol version 2, support for ui templates.
1145 root 1.54 - mapinfo is now handled fully asynchronously.
1146 root 1.48 - ext/irc: also log irc messages.
1147 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1148 root 1.43
1149 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1150 elmex 1.41 - limited the number of items that can be picked up and dropped
1151 root 1.42 as temporary measurement against bad performance or dropping things
1152     (this lead to long freezes and triggered the watchdog).
1153 elmex 1.41 - improved the performance of the drop command a bit.
1154 root 1.38 - switch from Event to EV for higher performance, easier usage,
1155     less bugs...
1156 root 1.39 - updated to release version of the gnu affero license.
1157 root 1.38
1158 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1159 root 1.36 - more thoroughly rename the binaries, contact addresses.
1160     - update the copyrights.
1161 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1162     crashes.
1163 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1164     potentially causing crashes.
1165 root 1.35 - assign weapons on user load time, not login-time, avoiding
1166     crashes.
1167    
1168 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1169 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1170 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1171     in some of the maps.
1172 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1173     which is now trivial to do.
1174 root 1.33 - removed all traces of the old (and never working) plug-in interface
1175     (70kb code less on amd64).
1176 root 1.34 - improve/tune scheduling priorities.
1177     - fix some freezing bugs.
1178     - fix a memory corruption problem in dynbuf.printf.
1179     - use channels for chat and many informational commands.
1180     - improved the tutorial.
1181     - create missile is now fixed.
1182     - race fields must now contain archetypes.
1183     - jumping skill now works as advertised.
1184 root 1.31
1185 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1186 root 1.24 - relicense under the gnu affero license.
1187 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1188 root 1.24 - implement server-side framework for generic resources.
1189     - use resource framework for server-provided ambient
1190     music.
1191 root 1.27 - save object owners (players only atm).
1192 root 1.24 - replace limited sound api with server-provided sound effects.
1193     - new sc (sound control) protocol command.
1194     - improve fxix protocol to include types.
1195     - exactly fill tcp segments, if possible.
1196     - output-rate is now an upper limit, the server will automatically
1197     (and quite perfectly) adjust to the network conditions, ensuring
1198     low latency even during bulk transfers (music, images, sounds etc.).
1199     - implement server-side widgets (i.e. client widgets controlled
1200     in the server side). this will allow future expansion without
1201     having to upgrade clients.
1202     - implement a (artwork) world map with realtime player position
1203     tracking.
1204     - new and more efficient extcmd (server still supports old extcmd
1205     protocol).
1206 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1207     calcluation that could be easily exploited by users.
1208     - rebalanced diseases to spread more naturally/evenly.
1209     - completely asynchronous map loading even for tiled maps.
1210 root 1.24 - replace simple messaging protocol with channels carrying metadata
1211     (similar to message types, but more directed at the user).
1212     - reduce command processing latency by a whopping 120ms by
1213     reordering some processing steps inside the server. this directly
1214     reduces lag by 120ms.
1215     - actually send spell faces to the client.
1216 root 1.23 - implement player genders.
1217 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1218     otherwise return to savebed and possible kill if the log-out
1219     was for too long.
1220     - fast socket-dead detection (kick player after 8 seconds without ack).
1221     - greatly reduce the cpu time needed to draw maps _again_.
1222     - archetypes are now subclasses of objects.
1223     - rebalanced shop greed and approval functions to be more realistic
1224     (and likely match the actual intention).
1225 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1226     italic, gender-specific text, paragraphs etc.
1227 root 1.24 - implemented hint framework, players can opt to receive hints.
1228     - implemented (long) book framework, added some books from the cf wiki.
1229 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1230     protocol and is capable of transmitting generic meta information.
1231 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1232     - replace the nexus by a per-player tutorial map that teaches stuff
1233     better than the newbie house.
1234 root 1.18 - fix the magicmap colours.
1235 root 1.19 - optimise map update even more by removing unneeded code and checks.
1236     - decouple map and stats update from pl->ob and use pl->observe instead.
1237     - implement observe command.
1238 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1239     calls with a simple comparison.
1240     - fix a latent crossfire bug that could crash the server because the
1241     map refresh did not update the mapspace.
1242 root 1.24 - support custom keys for regions and maps, regions are now
1243     refcount-managed.
1244     - allow worldmap overlays anywhere in the 000..999 range.
1245     - new system to acquire time slices for background jobs, to reduce
1246     jitter.
1247 root 1.27 - semi-persistent object-referencing framework (currently only players
1248     supported).
1249 root 1.22 - dependency tracking for perl extensions.
1250 root 1.24 - new slag-ex extension for cleaning cauldrons.
1251     - fix invoke result processing.
1252     - there are even less i/o syncpoints in the server now.
1253 root 1.29 - added map-tags extension that scans all maps for object tags
1254     and records them in the database (not used yet).
1255 root 1.28 - metaserver 2 support.
1256 root 1.22 - many more bugfixes and minor optimisations.
1257 root 1.16
1258 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1259 root 1.14 - optimised event invocation (non-wanted events can now be
1260     skipped with 4-5 inlined instructions).
1261 root 1.12 - complete rewrite of town_portal: it now creates a portal
1262     to the "nearest" town only, travel is only possible
1263 root 1.13 to the town and back, anybody can use it (also removes
1264     one of the remaining syncpoints in the server).
1265 root 1.10 - complete rewrite of the range/attack skill slot system:
1266     there are now two slots, one for combat, one for ranged
1267     attacks.
1268     - introduce the concept of a current weapon (either a ranged
1269     or a combat weapon/skill/tool) and switch between them as
1270     needed.
1271     - rewrite bow code so bows get more useful: apply damage,
1272     attacktype and other stats to the arrows and treat
1273     bows as weapons. also rebalance the missile weapons skill
1274     so its damage increases with level.
1275     - rewrite the complete player speed logic: weapon_speed now
1276     works as documented and there are no unnatural speed boosts.
1277 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1278     installation, replacing the old collect scripts and
1279 root 1.9 simplying deployment by scaling and cutting faces as required.
1280     - simplify the map protocol extensively by taking advantage
1281     of missing bigfaces, speeding up map generation immensely.
1282 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1283     other archetypes.
1284     - rationalise archetype, region and treasurelist file format
1285     into a single file format and make them reloadable asynchronously.
1286 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1287     reloadable at runtime.
1288 root 1.6 - implement 64x64 faceset support.
1289     - implement fxixsx protocol that saves
1290     a lot of bandwidth over the old image/face/smooth packets
1291 root 1.11 and allows images > packetsize, incremental and background
1292     transfers.
1293 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1294     on a face basis as opposed to a mapspace basis.
1295 root 1.7 - the server can now rate-limit image uploads to not exceed
1296     a certain (client-configurable) speed while guarenteeing full
1297     freedom of movement.
1298 root 1.8 - implement new ex command to request item descriptions.
1299     - implement new msg command for in-game messages with meta
1300     information (using xml).
1301 root 1.9 - enforce utf-8 for all text messages.
1302 root 1.13 - added micropather (not used yet).
1303 root 1.6 - many, many bugfixes.
1304 root 1.1
1305 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1306 root 1.1 - make coroapi accessible to cf+.
1307     - moved map handling logic completely to perl
1308     - per player maps are now marked in the map
1309 root 1.2 - maps are saved completely differently now,
1310     and much more often.
1311 root 1.17 - rewrote map header parser and writer, to be much faster.
1312 pippijn 1.4 - maps and players are now (in the average case) loaded
1313 root 1.2 and saved completely asynchronously, I/O contention will no
1314     longer freeze the server.
1315 pippijn 1.4 - players and maps can be loaded anytime, without the player
1316 root 1.2 being logged in.
1317 root 1.1 - automatically generate method interfaces for perl from headers
1318     - unbundled freezethaw
1319     - mostly rewrote common/map.C
1320     - completely rewrite server/swap.C
1321     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1322     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1323     - better message for apply failures due to applymode
1324     - removed most all of the weather code
1325     - unified logging to stderr and file
1326     - too many minor changes to document
1327 root 1.615