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Revision: 1.751
Committed: Sat Aug 28 00:30:28 2010 UTC (13 years, 8 months ago) by root
Branch: MAIN
Changes since 1.750: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.745 TODO: you can emote to logged out players
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.724 - (maps) hopefully fix tobias' tower.
25     - (maps) hopefully fix healing potion vendor in arena entrance.
26 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
27 root 1.739 - it was possible to unapply or half-unapply cursed items in many
28     cases, which confused players and also player state. fixed.
29 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
30     some items. also, no longer uncurses spells or other invisibles.
31     - (arch) remove curse and identify now treta the marked tiem first.
32 root 1.725 - creators no longer identify objects that shouldn't be identified
33     (such as money, which won't stack afterwards).
34 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
35 root 1.746 - (maps) implement a wilderness town portal.
36 root 1.748 - (arch) set proper(?) int values for all monsters.
37 root 1.751 - (maps) fire5.map could destroy players.
38     - altars with match expressions did not work properly.
39 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
40 root 1.749 - god enemy race check fixed ("god detests your race").
41     - gods errornously allowed any kind of worshipping race, even
42     ones they hate.
43 root 1.726 - use same default config in code as on gameserver.deliantra.net.
44 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
45 root 1.727 our parser.
46 root 1.731 - applying a glowing crystal now gives status messages.
47     - fix a memleak in the random map generator.
48     - rework the random map parameter passign a bit to be extendable.
49 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
50     also, improve the quality of the mazes (no longer will the edges
51     almost always form a passage) and add two new types - "rooms"
52     and "braided".
53 root 1.734 - (random maps) add new "cave" layout, which is much more ...
54     cave-like.
55 root 1.744 - (random maps) new layout style "castle" that generates straighish,
56     rogue-ish maps.
57     - (random maps) new layout style "multiple" that simply mixes multiple
58     different styles in different areas.
59 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
60     - rewrite layout management in the random map generator from the
61     ground up.
62 root 1.736 - fix bug in tausworthe rng initialisation.
63     - switched to the faster and hopefully better quality gfsr{24,55} random
64     number generator, the same algorithm that freeciv apparently uses.
65 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
66     memory and imho looks nicer.
67 root 1.741 - (arch) fix samhlaidh archetype.
68 root 1.751 - fix the "archname" match special function.
69 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
70     and other fractal algorithms.
71 root 1.724
72 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
73 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
74     now easily reachable, at a price.
75 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
76 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
77 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
78 elmex 1.630 (by Dustfinger).
79 root 1.681 - (maps) fixed bad floor tile in navar apartment.
80 elmex 1.573 - made (wizard) look_at show also uuids.
81     - added cf::object::find_object_uuid (::find_object already exists!).
82 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
83 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
84 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
85 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
86 elmex 1.568 - (arch) made the hill giants loose more body parts.
87 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
88 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
89     and made them a bit more expensive.
90 root 1.633 - (maps) add more glory hole treasure styles.
91 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
92     in a select number of mlab maps.
93 root 1.667 - (maps) the library should be less of a death trap now.
94     - (maps) exits no longer point to auto-apply exits, most affected
95     maps now have proper doors or a similar solution.
96 root 1.682 - (arch) jumping skill has now physical attacktype.
97 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
98 root 1.691 - enter_map did not normalise the map coordinates when the destination
99     space is blocked, causing badness and freezes for the player.
100 root 1.685 - when applying containers, server checks for the key on activate
101     and also allows players to unapply active containers they don't have
102     a key for.
103 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
104     races files to arch, where they belong (exp_table is no longer in
105     confdir but in datadir now!).
106 root 1.677 - jeweler and sound config files are now normal datafiles as well.
107     - quit_character was causing a runtime exception, causing it to not
108 root 1.672 work since 2.93.
109 root 1.671 - entering a map will now respect move_on and other effects,
110     except for auto-apply exits :/
111 root 1.660 - only talk to the items on the nearest mapspace, or, of there
112     are none, to the player, not ALL items in vicinity.
113 root 1.625 - do not update the floorbox while running, to avoid big item
114     updates that cost network bandwidth and processing power.
115 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
116     caused overflows causing monsters to become living deads.
117 root 1.619 - unapply weapons and armour before trying to improve it.
118 root 1.588 - teach the random map generator the ability to read ".rmg" files
119     that specify which actual style map to generate, and use it for
120     the default decorstyle to avoid inappropriate maps to be used.
121 root 1.639 - support (with some limitations) multiple different skills with the
122     same subtype.
123 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
124     so nekosan could end up beign saved AND escaped to another map.
125 root 1.636 - show invisible no longer makes magic mouths visible.
126 root 1.583 - move_type changes (spells, skills etc.) now will correctly
127     take move_on/move_off into account (e.g. buttons).
128 root 1.582 - display (exit) or (random map) in client for those objects.
129 root 1.606 - removed (useless) spell damage columns from spell info and replace
130 root 1.578 it by effective casting level - clients > 2.10 required to display
131     properly.
132 elmex 1.565 - building of levers/doors works again for all kinds of floors.
133 elmex 1.563 - the player can now withdraw and deposit all the available money.
134 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
135     steinwandstadt/celvear.
136 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
137 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
138     mostly based on the spell's level in the spellbook.
139 root 1.718 - the music scheduler did not properly send new music on region
140     changes.
141 root 1.669 - (maps) fix some map regions and the region tree.
142     - the server will now be more picky when parsing the regions file.
143 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
144 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
145 root 1.566 clients.
146 root 1.690 - follow has been rewritten to be, hopefully, more robust.
147     - follow mode will not be aborted when the follower tries to move.
148 root 1.566 - tcp.ext didn't unbind in reloads.
149     - map-tags.ext didn't properly close the database on reloads.
150 root 1.567 - cfutil skips .-directories when scanning.
151 root 1.571 - build.ext prevents players from building on other player's maps.
152     - rent.ext allows the dm to enter anytime.
153     - NPC_Dialogue adds a new predefined variable, $map.
154     - new "build" event hook.
155 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
156 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
157 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
158     them on loading, for old playerfiles and maps.
159 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
160     would be handled differently nowadays anyway.
161 root 1.584 - random map .meta were not being expired at all.
162 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
163 root 1.586 - update to automake 1.10.
164 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
165     require level 4 anymore.
166 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
167 root 1.590 - monsters now rotate through all skills (in chosen_skill).
168 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
169 root 1.661 - detect/sense curse/magic will no longer work on items that don't
170     need identify.
171 elmex 1.593 - added detect mineral vein spell.
172 root 1.592 - support "wall overlays" in the random map generator - not very generic,
173     used by minable veins.
174 elmex 1.594 - (maps) relocated jeweler town to another directoy.
175 root 1.603 - (arch) implement mining pickaxes and mining skill.
176 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
177 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
178 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
179     of the output is only 1/5th (instead of 1/3rd) of ring level.
180 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
181     generated ring/amulet.
182 root 1.601 - generate most constants for perl automatically.
183 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
184     - when player dies, restore his food to at least 200.
185 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
186 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
187 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
188 root 1.600 - the singing skill actually respects the direction now.
189     - oratory and singing now require a direction.
190 root 1.603 - use_skill now requires that you can actually apply the skill tool.
191 root 1.604 - do not invoke perl on every user command anymore by providing
192 root 1.655 a command and an unknown_command event.
193 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
194     perl to C++, for speed reasons (basically undo patchset 1304).
195     - add a client_destroy event, so we don't have to hook the
196     attachable destroy event (which is called much more often).
197 root 1.606 - removed (unused) FLOOR object type.
198 root 1.607 - fix errornous change_abil messages for rods (and other types).
199 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
200     all into server/commands.C.
201 root 1.609 - save and restore combat/ranged/current slot for players.
202 root 1.610 - the server now batches item's face/fx commands, as opposed
203     to sending one fx per item - helps mostly at connect and
204     with floorbox updates.
205 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
206 root 1.614 - the random map generator now supports selecting difficult for
207     more style categories than just monsters (all except fountains
208     apparently).
209 root 1.617 - object serialiser no longer creates empty "owner" references.
210 root 1.620 - make sure failed castings take some time, too, to avoid being
211     smitten by your god.
212     - many more failmsgs and help texts.
213 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
214 root 1.623 - stop thrown objects when their speed goes too low.
215 root 1.624 - log the number of unique logins seen every minute in a compact
216     format (for statistics).
217 root 1.626 - do not send delitem for players.
218 root 1.627 - support static scalar data members properly in genacc now.
219     - implement "simple" freelist management for objects.
220 root 1.628 - recycle object counts now - to support longer uptimes.
221 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
222     function (and yes, 666 is exact!).
223     - random map generator results should now be fully repeatable.
224 elmex 1.635 - fixed possible crash bug in build code.
225 root 1.638 - rename find_marked_object to ->mark and speed up.
226 root 1.640 - player movers properly destroy themselves when used up, instead
227     of leaking.
228 root 1.642 - do not show msg for unidentified objects that need identification.
229 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
230 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
231     next_line method.
232 root 1.646 - use nicer file format for exp_table and attackmess
233     (more like other resource files).
234     - make parse errors during server startup fatal.
235 root 1.652 - properly initialise all maptile values in constructor.
236     - improved {link} map.
237 root 1.655 - optional unloadable extensions will not lead to an endless loop.
238 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
239 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
240 elmex 1.664 - building listening books is possible again.
241     - (maps, arch) added archetype for building instructions and replaced
242     the copies of the instructions in the maps with it.
243 elmex 1.666 - (arch) made the spark shower spell available in shops.
244 root 1.670 - don't create a second LOGIN event on character creation.
245 root 1.674 - correctly generate "You paid xyz" message in shops.
246 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
247 elmex 1.710 - added a 'password' command, to let DMs change the password of players
248     more conveniently.
249 root 1.680 - correctly save shopitems string, to avoid parse error when reading
250     saved maps.
251     - logging now differentiates between logging levels better.
252 root 1.684 - speed up get_typedata.
253 root 1.689 - fix deadlock problem during server shutdown/reload.
254 root 1.692 - make ext/checkrusage "more" non-blocking.
255     - use common::sense for extensions.
256     - work around a 50.10.0 utf8 caching bug.
257 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
258     "no relation to target" bugs.
259 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
260     modules being loaded from the mainloop, pre-load some more
261     core modules so perl doesn't do it later on.
262 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
263     compiling regexes.
264 root 1.701 - make exp_table and materials file reloadable.
265 root 1.702 - made reload_config non-blocking.
266 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
267     causing server freezes.
268 root 1.704 - store unhashed password, to prepare for safer authentication.
269 root 1.707 - do not log connections from the local host, to help a local
270     watchdog.
271 root 1.714 - fix summon freeze at map borders.
272 root 1.717 - support @group syntax and music config file for music face lists.
273     - run post_init jobs in parallel, they might do I/O.
274 root 1.722 - avoid apply conversion for converters.
275 root 1.562
276 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
277 root 1.558 - (maps) fix travel to valdor and back.
278 root 1.545 - do no longer by default eval map cod ein safe compartments
279     (this can be re-enabled using the safe_eval config option).
280 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
281     in lorak.
282 root 1.559 - fix data corruption issues caused by recursive calls to
283     unordered_mapwalk - now every caller must provide its own
284     buffer.
285 root 1.538 - (maps) improve tindervale maps slightly.
286 root 1.544 - (arch) considerably decrease slag ex price.
287 root 1.540 - (arch) fix filth archetype.
288 root 1.556 - extension dependency resolve was completely broken.
289 root 1.544 - multipart objects would cause save_throw_object to crash - it
290     now acts on the head only.
291 root 1.541 - do not try to connect to an irc server unless explicitly configured.
292 root 1.542 - do not expect decltype() to be available in gcc 4.4.
293 elmex 1.543 - extended the safe perl environment by loops.
294 root 1.547 - (arch) fix "armless cook" facings.
295     - the "experience table" resource item did not have a proper
296     hash associated with it, so updates could not be detected.
297 elmex 1.550 - fixed poison traps in doors.
298 root 1.548 - player->killer_name did not properly flag the name as unicode.
299 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
300     and provide a non-destructive SvPVutf8 variant.
301 root 1.554 - do not allow dragon players to change their title via the settings.
302 elmex 1.552 - ratelimited jeweler skill nugget conversion.
303 root 1.551 - under high load, the server stopped swapping out to make
304     the server more responsive, but making it impossible to reduce
305     the load by... swapping out. slot queuing will now always make
306     some progress.
307     - improve the quality of the load-avg calculation.
308 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
309 root 1.556 - don't fail to write the runtime file if the temporary already exists.
310 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
311     player now.
312 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
313     timestamp and use a tab in the client to increase awareness.
314 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
315     setflag 0 is possible.
316 root 1.560 - make install now deletes old extensions, to ease upgrades in the
317     deliantra vm.
318 root 1.538
319 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
320 root 1.532 - the destruction spell could/would corrupt server memory quite often.
321 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
322     disk, not when it already was in memory.
323 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
324     avoiding livelock during high-load emergency saves.
325 root 1.530 - logging in did not properly unapply all skills.
326 root 1.531 - (maps) make the invite quest marking much more obvious.
327 root 1.533 - (arch) fix warrior archetype names.
328 root 1.532 - map prefetching never prefetch upwards.
329 root 1.534 - wizpass no longer makes you non-blocking.
330 root 1.536 - (maps) add light to some of the special maps, add troll
331     map.
332 root 1.530
333 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
334 root 1.515 - (maps) add gorokh_final mapset from crossfire.
335 root 1.516 - (maps) block most vault-type mlab locations, open up
336     imperial converters for anybody to use.
337 root 1.519 - (maps, arch) replace all permanent stat potions by random
338     variants.
339 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
340 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
341     real player object on player changes.
342 root 1.522 - diseases and maybe other things could sometimes reduce the speed
343     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
344     much grief.
345 root 1.523 - speed_left randomisation was, apparently, totally broken.
346     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
347     of the speed slot internally and in map save files. among other
348     things, this gets rid of all the abs (speed) calls.
349     - reduce map file save files by using abridged keywords aliases.
350 root 1.494 - shop specialisation calculation was totally broken.
351 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
352     now enforced.
353 root 1.498 - fix magic mapping, which only worked for inate spell casting.
354 root 1.495 - godgiven items will now be explicitly described as such.
355 root 1.524 - (arch) dded a quiver of bolts.
356 root 1.504 - materialnames would change "randomly" on every load, only
357     set the material when the materialname was not set before.
358 root 1.497 - balancing change, halve rod recharge speed (instead
359     of 4.8s, the standard rods now recharge in ~10s. not a solution,
360     but still.
361 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
362 root 1.509 the costly flag-checking loop in most cases and using a simple
363     repeat-cache for speed_left.
364 root 1.507 - always delay stats update for players on insert/remove till
365     next tick/command, which saves a lot of cpu cycles on drop/take.
366 root 1.514 - add hint about havign to run to attach unaggressive npcs.
367 root 1.494 - pet monster level was not displayed correctly in "showpets index".
368     - clean up floating point conversions and many similar nitpicks.
369 root 1.502 - fix hanuk altar.
370 root 1.504 - overhaul material system to be much faster, and having less bugs, but
371     still having a lot of cruft :/.
372 root 1.502 - add marble shop floor.
373 root 1.494 - move gcc specifics to new file include/compiler.h.
374     - unrecognised cfpod directives could cause undefined behaviour.
375 root 1.505 - added boes' marble shop to steinwandstadt.
376 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
377     - optimise mapspace updates.
378     - cache volume/items per mapspace.
379 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
380     decrease).
381 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
382     have led to weird item multiplications.
383 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
384 elmex 1.501 - fixed crash bug in learn_spell command.
385 elmex 1.634 - enhanced output of the mapinfo command.
386 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
387 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
388     from perl to c++.
389 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
390     and use it in some "inner" loops.
391 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
392 elmex 1.511 - fixed jeweler experience output to not be floating point.
393 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
394 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
395 root 1.518 - try to prefetch memory inside process_objects, which can give
396     enourmous speed gains.
397     - make some small optimisation to the process_objects loop.
398 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
399     handling different chksum lengths.
400     - check for hash collisions in cfutil.
401     - reduce face checksum size from 6 to 4 bytes.
402 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
403 root 1.523 - removed weather-specific attributes.
404     - fixed genkeywords dependency.
405     - do not clear "randomitems" slot for world underlays.
406     - use "sl" as short-hand for speed_left in save-files, just to make them
407     smaller.
408 root 1.517 - in general, don't crash on value-less resource file lines
409     anymore, due to get_str never returning a 0-pointer.
410 elmex 1.521 - code cleanup in move_symptom.
411 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
412 root 1.494
413 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
414 root 1.481 - some Andrew Madloch wanted, despite being specifically told
415     multiple times that the Deliantra parts additions are under AGPL,
416 root 1.487 lock up the source code of the server within his company.
417 root 1.481 some reorganisations have been done to the sourcecode to make
418     it clearer that this violates the Affero GPL. Help to keep
419     Deliantra free software even for the coming generations
420     and be wary of the promises of Andrew Madloch, he has nothing
421 root 1.487 good in mind for free software.
422 root 1.480 - clarify which files of the server are 100% AGPL.
423 root 1.481 - minor reorganisation, move some GPL code into other files.
424 root 1.483 - implement viewpoint (which is like observe, but only for the map,
425     not stats etc.).
426 root 1.484 - replace magic mapping overlay by a flying bird exposing area
427     on the worldmap (ext/magic_mapping.ext).
428 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
429     - @find results in npc dialogue is now stored in $find.
430 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
431 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
432 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
433     dm instead.
434 root 1.456 - (maps) add town portal to celvear.
435 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
436     mapsets from crossfire, together with associated archetypes.
437 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
438     - (maps) define a new whalingoutpost region.
439 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
440     and most archetypes that go with them (without stoning and swallow effects),
441     casino tokens and stock certificates are also missing.
442 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
443     and santo dominion.
444 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
445     to go with them. also adjusted archetypes to be more korrekt "gotisch".
446 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
447 root 1.460 - properly close client-side dialogue when the player is teleported away.
448 root 1.459 - map-tags did not properly close it's database tables or wait
449     for a quiescent state, causing memory corruption on reload.
450 root 1.454 - support "stat.xyz" accessor in match expressions.
451 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
452 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
453     fixes long answers from npc dialogue).
454 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
455 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
456     and to not add a "put your code here" force needlessly.
457 root 1.463 - (arch) fix or improve many plurals.
458 root 1.465 - markers do no longer add a force if the slaying field is unset.
459 root 1.466 - sped up search-items implementation, but it's still horrible.
460 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
461 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
462     used to reogianise the illogical arch tree a bit.
463 root 1.479 - (maps) import most map names from crossfire.
464 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
465 root 1.483 - fly_high movement gives better los, ignoring blocksview.
466 root 1.488 - the addexp command should now honour skill names with spaces.
467 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
468 root 1.491 - (arch) added many more buildable marble floors.
469 root 1.490 - major namespace cleanup: save 45kb by making functions static
470     that were unnecessarily global.
471 root 1.452
472 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
473 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
474 root 1.451 - fix a memory buffer overflow in the book code.
475 root 1.429 - add @check, @find npc dialogue commands.
476     - (maps) add a number of town interiors.
477 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
478 root 1.451 - (maps) add celvear area from cfextended.
479 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
480     - (server,maps) fix bug causing some library books not to be chained down,
481     cause Scorn/Navar libraries not to have inscribable books.
482 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
483 sf-marcmagus 1.433 inappropriate item power.
484 root 1.448 - (maps) fix intwell balancing issue.
485 root 1.437 - improve the look of generated books.
486 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
487     - fix bug where players could bypass no_drop by putting items in containers.
488 root 1.430 - consecutive commands arriving at the same time in the server would be
489     corrupted if the length was >255.
490 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
491 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
492     and perl.
493 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
494     functionality (and more) inside the same object using the match expressions.
495     - create simpler match expression compiles in many common cases.
496 root 1.439 - reduce object size by removing obsolete "seen_by" member.
497 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
498     of the new dynbuf::splice function (which gave an unexpected net win
499     in code size...).
500 root 1.442 - the server will no longer complain (and subtly fail) when an object
501     being removed from a map causes another object to get removed.
502 root 1.441 - banish strncpy from the server, speed up and simplify sending item
503     descriptions to the client considerably.
504 root 1.442 - add new "in head" set modifier for matches.
505     - new BLOCKED_MOVE event added.
506     - mapscript archetype now has activate_on_xxx true by default, as similar
507     connected elements.
508 root 1.448 - (maps) imported all styles from cfextended except
509 root 1.444 floorstyles/land_plots and monsterstyles.
510 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
511 root 1.446 - don't crash when treasure lists are empty / supply new empty
512     treasurelist for randomitems when none can be found.
513     - implement cf::map::static_maps and use it in map-tags.ext.
514 root 1.449 - fix a bug in map-tag scanning when moving tags.
515 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
516     for a reaction.
517 root 1.447 - implement new "loadall" map loading command, purely for debugging.
518 root 1.429
519 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
520 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
521     but not horns (to make them more useful for content-creators).
522 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
523     2) it skipped spell effects and 3) it didn't handle the case where
524     and object was destroyed while iterating over it correctly. all this
525     allowed players to sometimes walk onto spaces they should not be able to
526     walk on.
527 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
528 root 1.399 - examining an object now dumps the serialised object form when the user
529 root 1.404 is a wizard (wizlook).
530 root 1.421 - altars no longer accept unpaid items.
531 root 1.411 - party spells didn't work all that well.
532 root 1.424 - added complex object matching framework (cf::match), and make altars
533     and pedestals use it.
534 root 1.425 - identified skill-tools show what skill they grant.
535 root 1.399 - display the duration of change_ability spells when examining them
536     (missing: protection spells, but they are a hack...).
537 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
538     adding more variety to the different mushrooms.
539 root 1.398 - fix a minor cfpod formatting bug.
540 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
541     the hintmode setting on the settings page.
542 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
543 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
544 root 1.399 - enable the object loader to also dump archetypes.
545 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
546 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
547 root 1.402 - force the initial face when loading an object that is time-animated
548     or a monster, so it does not have to be specified anymore.
549 root 1.403 - fix a bug where recasting an ability changing spell could shorten
550     its remaining duration.
551 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
552 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
553 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
554     up splay operations as well.
555 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
556 root 1.412 - implement introspection data for C++ classes (%REFLECT).
557 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
558 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
559 root 1.419 - fix transmutation alchemy.
560 root 1.424 - speed up many frequently-invoked C->perl callbacks.
561 root 1.419 - added complex object matching framework, to be used in altars and the like.
562 root 1.426 - switch to YAML::XS from YAML.
563 root 1.396
564 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
565 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
566     that ultimately was not helpful to catch it :)
567 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
568     all callers to use either one or the other, as appropriate. This
569     fixes the (rather fragile) light spell, maybe others.
570     - fixed an overflow and exploit in the bank/payment code.
571     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
572 elmex 1.384 to explain the skill a bit more.
573 root 1.389 - removed a buggy check for zero attacktype. So that we might find
574 elmex 1.388 the real bugs in the archs/maps/objects.
575 elmex 1.394 - Fixed enabling torches with lighters.
576 elmex 1.387 - (maps) Added Heaven Town region.
577     - (arch+maps) Fixed & normalized warriors on map
578     /quests/peterm/CTower/Barracks.
579 root 1.392 - fix the light spell (and possibly diseases and other lights).
580 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
581 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
582     a long time ago, and similar cases are still to be found in the maps.
583     - make the socket_timeout configurable in the code (but not yet for users).
584 root 1.393 - earth wall health bar is now correct.
585 elmex 1.384
586 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
587 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
588     freeze with IO::AIO anymore due this change.
589 root 1.364 - avoid a crash when a player tries to apply a lighter.
590 root 1.376 - allow a spell argument for dimension door.
591 root 1.362 - move shop item listing and some otherstuff into the info tab.
592 root 1.360 - avoid crashes when non-players cast party spells.
593 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
594 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
595     - small improvement of the number of potions in shops
596     (by Job Vranish).
597     - added a few party spells (by Job Vranish).
598 root 1.362 - use a common message dynbuf.
599 root 1.364 - destroying tear down objects will now use the full hp range
600     for animation and will only destroy/lastframe when hp < 0.
601     - allow monsters to use earth to dust.
602     - use manhattan distance for get_rangevector_from_mapcoord, just as
603     in get_rangevector.
604     - los updates now correctly take tiled maps into account.
605     - do los updates even on maps without darkness.
606 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
607 root 1.375 - upgrade to IO::AIO 3.21.
608 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
609 elmex 1.373 - properly catching exceptions from callback in irc.ext.
610 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
611 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
612 elmex 1.368 - (arch) added hint about usage to Slag Ex.
613 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
614     like the rest.
615 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
616 root 1.378 - (arch+maps) added rate limited converter and adjusted
617     /elmex/mana_fountain.
618     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
619     - reduce size of casting_time, move_status, attack_movement,
620     last_heal and last_sp slots, squeezing some more space out of struct
621 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
622     anywhere.
623 root 1.358
624 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
625     - fixed bug in alchemy, where finding the right object for enhancements
626     didn't work.
627 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
628     effects (w.r.t. put_more) per mapspace, to give the server a chance
629     to survive a hundred deathsheads.
630 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
631     disastrous bug of unfortunately unknown proportions...
632 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
633 root 1.343 - use gender-neutral place descriptions for invite.
634 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
635     Thanks go to Lisa Larsen!
636 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
637     anymore).
638 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
639 root 1.345 - use better dependency tracking for include/keyword.h.
640 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
641     so it is possible to invite somebody out of some stck-till-death traps,
642 root 1.346 or simply to commit suicide.
643 root 1.352 - replace the "ignoring delayed commands" message by something more useful
644     (cf. cunning gnome freezeing issue).
645 elmex 1.349 - various fixes for weapon improvements.
646 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
647 root 1.353 - support T and G sequences in cfpod.
648 root 1.343
649 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
650 root 1.339 - convert me command from per-map to chat, which makes more sense, also
651     document it.
652 elmex 1.336 - more than one spellbooks of same class can now be given
653     in class selection.
654 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
655     spell rebalancements.
656 elmex 1.338 - the IRC gateway filters IRC colors now.
657 elmex 1.336
658 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
659 root 1.331 - (arch) fix quiver of Holding Bolts.
660 root 1.332 - applying unpaid items will now examine them.
661 root 1.330 - add "What" column to body command, showing items in that slot.
662 elmex 1.329 - redesigned and rebalanced lamps and torches.
663 root 1.330 - add "..." to item names that have been shortened.
664     - fixed "assign" function that squeezes strings into fixed length.
665 elmex 1.333 - add cursed effect to lamps and (some) torches.
666 elmex 1.334 - fixed bad assigned crafting skills and their tools.
667 root 1.312
668 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
669 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
670 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
671 root 1.312 - make monster smell logic dependent on their wisdom stat.
672 root 1.324 - put the death reason into a separate tab.
673     - converted "connected" slot to string, cleanly got rid of some ugly
674     hacks such as the path_attuned hack.
675 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
676     - replace one-at-a-time hash by faster than smaller FNV-1a hash
677     when hashing strings.
678 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
679 elmex 1.320 whether the right cauldron is used.
680 root 1.313 - considerably optimise shared string implementation by
681 root 1.316 making its null value a compiletime constant.
682 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
683     as well as using shstr_cmp to pass shared stringsa round efficiently,
684     for lots of code size savings.
685 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
686     they are sleeping: generators now check for the sleeping flag.
687 root 1.318 - tell gcc not to excessively inline some perl interface functions.
688 root 1.322 - remove marking rune length limit.
689 root 1.323 - fix formatting of cfpod when a verbatim block was following
690     a single newline.
691     - move resistances, statistics and showpets command output into tabs.
692 root 1.326 - implement map scripts that can replace the boulder logic without
693     having to write extensions.
694 root 1.310
695 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
696 root 1.302 - fix a longstanding bug that teared multipart monsters
697     at map boundaries apart.
698 root 1.292 - temporarily make permanently invisible player visible when
699     he/she makes noise.
700 root 1.284 - fix being able to see through walls a bit.
701 root 1.303 - improve look at output.
702 root 1.285 - completely replaced the line of sight algorithm with a variant
703     of spiral fov capable of visibility grades and arbitrary
704     shadow angles, that uses less memory and less code.
705     - the new los code supports arbitrary map rectangles and loosens
706 root 1.310 other restrictions of the old code, supporting further optimisations.
707     - update los if blocksview-objects are inserted in a map, not just when
708 root 1.287 removed (e.g. for summon fog).
709 root 1.303 - permanent invisibility doesn't make immune against making noise:
710     implement a noise system that allows monsters to locate the player
711     when he/she makes noise.
712     - implement a primitive smell system that monsters can use to track
713     players.
714 elmex 1.288 - create bomb now also works when casted by door traps.
715 elmex 1.290 - (arch) new torch graphics.
716 root 1.289 - (maps) considerably soften the subway spider.
717 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
718     the guards from being killed by players.
719 root 1.310 - (maps) lots of tweaks in and around scorn.
720     - (maps) use special non-blocksview jungle, mountain and
721     darkforest freely on the worldmap, to get gradual sight obstacles
722     instead of total blackout in those areas.
723 root 1.289 - no maximum darkness for outdoor maps anymore.
724 root 1.291 - add more hints, fix some messages.
725 root 1.292 - fix a bug: firing rods should tell you something about them.
726     - make light additive even within players.
727 root 1.293 - darken xrays effect a bit.
728     - improve handling of los changes when inserting or removing
729     objects, not perfect yet.
730     - make map darkness signed (formerly unsigned) to allow
731 root 1.294 ambient lighting and centrally manage darkness as an offset.
732     - revamped, fixed and documented the server calendrics, also
733     tell users the current time and data, to improve awareness.
734     - implement proper wizlook flag and handling of wizlook, instead
735     of dumbly just clearing los once.
736 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
737     and has a smaller runtime variance.
738 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
739     making them actually useful.
740     - see_in_dark now increases the viewing radius by 3.
741 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
742     speedup, as well as in many other places.
743 root 1.299 - remove support for extended map infos - these are not used
744     by the deliantra client and removing them gives us a 10% speedup
745     when sending map changes.
746 root 1.300 - remove most gcfclient and other client bug workarounds, as well
747     as now obsolete protocol versions, simplying the code.
748 root 1.301 - optimise and simplify generation of random numbers.
749 root 1.303 - correctly provide a non-zero default density for materials, to
750     avoid crashes, fix other bugs in the material handling code.
751     - fix volume calculations.
752     - fix cfpod parsing when multiple verbatim blocks were separated by
753     newlines.
754 root 1.305 - increase monster detection radius from wis/5 to wis/3.
755 root 1.306 - remove old pickup modes.
756     - remove obsolete disarm and search commands (search wasn't working
757     anyways).
758 root 1.308 - fix a crash when an npc applied a sign.
759 root 1.284
760 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
761 root 1.283 - this release is assumed to be very stable.
762     - (maps) radically redesigned and improved tutorial.
763 root 1.280 - directional casting no longer immediately removes the invisible effect.
764 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
765 root 1.272 - fix overflow in lighting calculations.
766     - negative glow radii can no longer cause total darkness.
767 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
768     only maximally-lit ones.
769 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
770     - swashbucklers got the oratory skill now.
771 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
772 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
773 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
774 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
775     (which was probably broken, too).
776 root 1.281 - support negative glow radii during daytime, too.
777     - use circular, not rectangular, viewing area.
778     - use minimum viewing distance of 2 in outdoor maps.
779     - negative glow is stronger than viewing area or lamps.
780 root 1.283 - (arch) new darkness spell face.
781 root 1.272
782 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
783     - (maps) completely redesigned scorn.
784 root 1.269 - "cast light" now works on oneself.
785 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
786     negative glow radii again (they were totally broken before).
787 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
788 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
789 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
790 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
791 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
792     back to the player.
793 root 1.251 - attuned/repell and spell base level system reworked.
794 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
795 root 1.247 be less erratic now.
796 root 1.248 - refuse to write the uuid file if the uuid is zero
797     (to avoid writing it in early crashes).
798 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
799     - speed up emergency_save by not syncing every file separately.
800     - no longer reattach perl to every object on reload, it's slow, and no longer
801     necessary since we don't nuke stashes anymore.
802     - do not bootstrap perl from the commandline args, use separate eval for
803     better error reporting.
804 root 1.259 - fix a crash when pushing cone spells met ice attacks.
805 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
806 root 1.255 - speed up map refresh in server a bit.
807 elmex 1.258 - refactored drop code and fixed some programming errors in it.
808 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
809 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
810 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
811     as the current weight of the inventory.
812 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
813     dragonfire has been introduced for the non-dragon players.
814 root 1.265 - remove unused "tooltype", "start_holding" object slots.
815     - change "weapontype" object slot to uint8.
816     - convert "hide" object slot into flag.
817     - reorder object members for better locality of reference and codesize
818     decrease.
819 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
820 root 1.267 - fix a crash when no skill could be found when killing amonster.
821 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
822     every completed aio operation.
823 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
824     and update mapspaces if necessary.
825 root 1.246
826 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
827 root 1.241 - removed all command line parsing, only env variables are supported
828     anymore.
829 root 1.239 - region-specific monsters will now once more be on the worldmap.
830 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
831 root 1.225 would grow out of bounds.
832 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
833 root 1.222 - fixed a double-escaping bug in the pod-parser.
834     - rewrote the cfpod parser in C++.
835     - hintmode moved to C++, players need to re-set their hintmode if
836     they dislike "show".
837 root 1.231 - fix RIP inscription.
838 root 1.239 - bump login name length from 18 to 20 char max.
839 root 1.231 - correctly support gender in emotes.
840     - correctly support gender in the death messages.
841     - correctly generate death messages for players only when they really die,
842     with increased information.
843 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
844     and data corruption (but apparently was never triggered).
845 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
846 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
847     data corruption bug.
848 root 1.223 - tweak coredumping/monitoring a bit.
849 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
850 root 1.227 - do not crash in the loader when an inventory object could not be loaded
851     (from a corrupted file).
852 root 1.241 - redid skills command to send output to proper channel.
853 root 1.233 - object->map is no longer refcounting.
854 root 1.228 - add FLAG_DEBUG for internal debugging.
855 root 1.231 - add NDI_VERBATIM flag to send_msg.
856 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
857 root 1.240 - player->exists is no longer a sync_job.
858 root 1.233 - split login.ext's player scheduler into
859     it's own player-scheduler.ext extension.
860 root 1.222
861 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
862 root 1.212 - require perl 5.10.
863 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
864 root 1.204 - swap player and observed count's on the map when observing.
865 root 1.205 - add (mostly untested) mapspace perl class and accessors.
866 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
867 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
868     could be found.
869 root 1.208 - pits now have a configurable "random spread" range and default
870 root 1.213 to a radius of two now.
871 root 1.212 - rewrite pay_player_arch.
872     - use a more stable perl_reload implementation.
873     - do not use Symbol::delete_package (causes crashes after perl-reload),
874     use our own, safer, clear_package instead.
875     - when asynchronously dumping core, close all file handles to allow
876     the server to restart concurrently.
877 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
878     sequences, without double-encoding. it should be faster, too.
879     - the above fixes wrong display of help tetx and many other issues.
880 root 1.216 - use lzf and frag packets for large messages for clients supporting them
881 root 1.218 (0.9976+), use it for long books and other messages.
882 root 1.210 - eradicate listen command and corresponding code.
883 root 1.211 - eradicate logs command.
884 root 1.218 - let the client log into the server log, used for crash backtraces.
885 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
886     old style spell objects with the spell magic bullet.
887 root 1.220 - (arch) fixed skill less rods in the archetypes
888 root 1.204
889 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
890 elmex 1.197 - made jeweler workbench larger and some other minor map
891     changes in jeweler town.
892 root 1.196 - fixed wrong item handling in jeweler skill code.
893 root 1.198 - (arch) use a special "key_random_map" for random map keys
894     that are used up.
895 root 1.199 - fix a crash when the player who was observed has logged out long
896     enough for his region/map to be gone.
897 root 1.200 - port to g++-4.3's incompatible tr1 changes.
898 root 1.201 - add some missing dependencies.
899 root 1.203 - log to /var/log/deliantra/ by default.
900     - hack observe code to enable smooth movmenet when observing.
901 elmex 1.195
902 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
903 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
904 root 1.179 - correctly move gsay to the party channel.
905 root 1.178 - fix a crash when animate weapon was used in some areas.
906 elmex 1.177 - fixed unnecessary identification of by converters created objects.
907 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
908     with NPCs.
909 elmex 1.175 - (arch) dragon scales got proper type now
910 root 1.193 - object::decrease would sometimes cause container weights to
911     be wrong, this has been fixed.
912 root 1.194 - do not send time updates for newly-seen items.
913 root 1.185 - thawing an icecube will once more drop its contents to the ground.
914 root 1.183 - fix cone spells etc. going through walls sometimes.
915 root 1.186 - fix a weight update bug that sometimes left containers
916     with wrong weights.
917 root 1.194 - added auto_apply event and extension for shop tiles.
918 root 1.172 - work around get_map_flags invoking perl and switching the stack.
919     - make sure the map is loaded when using a town portal return.
920 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
921     where healing spells didn't cost any grace.
922 root 1.173 - fix starvation kill reason.
923 root 1.174 - fix pk killer name message.
924 root 1.189 - don't let people apply signs with @match.
925 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
926     what seems to be the biggets memleak in the server).
927 elmex 1.171
928 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
929 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
930     - use anyevent to manage listen ports (this enables IPv6 support).
931 root 1.167 - server supports ipv6 client connections now.
932 root 1.168 - use newly-available Coro::AnyEvent.
933 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
934     to let it handle AIO requests.
935 root 1.167
936 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
937 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
938     processing considerably (especially in the client) and reduces data transfers
939     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
940 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
941     - (map) fixed npc dialogue in pup_land/s_f/special.
942     - bugfix: fix a crash when a player casts a swarm spell and then logs out
943     (swarm spells now stay in the player's inventory).
944 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
945 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
946     archetype *archname* (chairs of different facings were merged).
947     - bugfix: fix a potential crash issue in find_object_name (not used
948     normally).
949 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
950 root 1.164 (destruction, magic missile etc.).
951 root 1.163 - swarm spells without a direction now use various spiral patterns
952     instead of being fully random.
953 root 1.158 - update AnyEvent API to 3.4 and above.
954 root 1.156
955 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
956 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
957 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
958 root 1.152 - bugfix: the jumping skill now gives experience for jumping
959     and for attacking monsters. it also takes about one second to do a jump.
960 root 1.138 - bugfix: players couldn't starve in 2.53 :(
961 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
962 root 1.152 - bugfix: spell effects like word of recall are removed on death.
963 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
964     were created outside a map.
965 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
966     (fixed by reversing the logic).
967 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
968 root 1.153 - bugfix: the random map generator no longer leaks key objects.
969 root 1.154 - bugfix: support random maps >127x127.
970 root 1.152 - (maps) fixed the death certificate system in nimbus.
971 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
972 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
973 root 1.147 - (arch) give ball lightning a real name.
974 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
975 root 1.155 - support cfpod in ex replies (client item tooltips).
976 root 1.143 - unapply item in range slow when readying a spell.
977 root 1.148 - bugfix: account for rounding errors in weight updates.
978 root 1.139 - remove synchronous mkdir in chargen_race_done.
979     - fix per-race starting maps.
980 root 1.142 - check hiscore on suicide and quit as well.
981 root 1.138 - tell players when they are starving.
982 root 1.133 - get rid of costly object_from_name conversion for altar effects.
983     - fix map difficulty calculation for generators.
984 root 1.146 - slightly more intelligent handling of "is_animated" flag.
985 root 1.149 - support no_drop map header flag (before it was only available internally).
986 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
987 root 1.133
988 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
989 root 1.119 - bugfix: custom skill settings were not saved by the server.
990     - bugfix: remove did not actually remove items from the inventory, leaving
991 root 1.116 ghost items.
992 root 1.119 - bugfix: properly update items identified on the ground.
993 root 1.120 - bugfix: use localtime_r in the logger thread.
994 root 1.122 - bugfix: player starvation will now give the correct kill reason.
995     - bugfix: archetype reloads could crash the server.
996 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
997 elmex 1.114 player is not logged in.
998 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
999 root 1.117 server startup.
1000 root 1.128 - bugfix: fix the door surround check in the random map generator.
1001     - (maps) fix heaven quest difficulty progression.
1002     - (maps) fix some random map styles.
1003     - dropping items a shop is not interested in won't sell them anymore.
1004     - rods and horns with a too low maximum charge allow now at least one discharge.
1005     - implement kill & death statistics.
1006     - random map preparation is no longer synchronous.
1007     - rewrite find_style in perl, no longer does synchronous I/O.
1008     - improve random map specials placement.
1009     - make the killer a real object pointer instead of a string, improved
1010     kill reason messages.
1011 root 1.117 - take advantage of new aio_close and aio_chmod.
1012 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1013 root 1.125 - change_abil is much faster.
1014 root 1.126 - update the floorbox more often to work around the reverses item order
1015     display in clients.
1016 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1017 root 1.126 - add hints to the invite messages.
1018 root 1.127 - rewrote key<->value pair handling.
1019 root 1.128 - use an independent random number generator for the random map generator.
1020 elmex 1.113
1021 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1022 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1023     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1024     - completely automate the weight handling, should fix all weight
1025     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1026 root 1.103 - reloading archetypes while a user was in the character creation phase
1027     could crash the server.
1028 root 1.106 - fix a nontrivial number of cases of code commented similar
1029     to "is this really correct?", as many of those cases are now handles
1030     automatically by lower level code.
1031     - replace many ad-hoc checks for client visibility by object::visible_to,
1032     should result in broader applicability of functions using it.
1033 root 1.104 - merge items with different arch pointers refering to the same arch
1034     (due to archetype reloads).
1035 root 1.106 - refactored the object remove/insert functions and most related
1036     functions (decrease, split, merge_ob etc.).
1037 root 1.105 - make it compile better on freebsd (reported by pippijn).
1038 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1039 root 1.108 - fix the longstanding "container stays open" bug.
1040 root 1.107 - improved floorbox updating to be incremental and other protocol
1041     optimisations.
1042     - get rid of update_after_inventory_change and only do update stats
1043     for weight once/tick/player at max.
1044 root 1.109 - rewrite party commands, use party channel.
1045 root 1.103
1046 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1047 root 1.97 - properly link against libgthread as that is needed to make the slice
1048     allocator thread-safe.
1049 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1050     recommended configuration) (reported by Samuel Gondouin).
1051 root 1.94 - always put godgiven items into the player inventory, never any containers.
1052 root 1.92 - (maps, arch) the scorn go club was founded!
1053 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1054 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1055     became a real spell-class.
1056 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1057     - (arch) considerably strengthened spark shower and destruction.
1058     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1059     finally reloadable at runtime.
1060     - changed archetype loading algorithm to only require one pass and
1061     use delayed resolving of references.
1062 root 1.101 - examine command now uses the examine infobox.
1063 root 1.102 - implement an "incremental garbage collector" for archetypes.
1064 root 1.98 - enable slice allocator again.
1065 root 1.96 - implement optional free memory poisoning.
1066 root 1.91
1067 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1068 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1069 root 1.85 skill.
1070 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1071     names (also update all maps to use money instead of coins).
1072 root 1.78 - add uuid accessors to perl.
1073     - add coin names and archetype accessors to perl.
1074 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1075 root 1.78 - change perl extensions to not use hardcoded coins and values.
1076 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1077     and be more parsimonous of uuid usage by the exact value out on exit.
1078 root 1.86 - write log messages in another thread, removing another sync point.
1079     - support multi-line log messages in a nicer way.
1080 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1081 root 1.81 - fix a minor memleak in the random map generator.
1082     - some parts of the random map generator are not coroutine-safe,
1083     so only call it "single-threaded".
1084     - major cleanup of memory management in random map generator.
1085 root 1.87 - slight refactoring of the random map generator, faster too.
1086 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1087     bookkeeping bug.
1088 root 1.87 - work around "player is on active list" problem by deactivating player
1089     after loading.
1090 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1091     there have in fact been allocations.
1092 root 1.82 - fix object::insert to do as documented and insert into the env
1093     if necessary.
1094     - fix cf::map::unique_maps.
1095     - fix nrof overflow check in can_merge_slow.
1096     - fix converter code to handle >31 bit values.
1097 elmex 1.83 - added support for the player_sold flag
1098 root 1.84 - converters no longer accept unpaid items.
1099 root 1.88 - canonicalize random map meta files for better unification.
1100 root 1.77
1101 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1102 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1103     when mlockall has been used.
1104 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1105 root 1.72 - use separate thread for ticker timing (and more in the future).
1106     this greatly increases timing accuracy and gets rid of an enourmous
1107     number of gettimeofday calls.
1108 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1109 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1110 root 1.71
1111 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1112 root 1.68 - rebalanced default experience table to be more exponential
1113     and much easier up to level ~40, then moderately harder.
1114 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1115 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1116     - do not exit on reload/load errors but properly cleanup.
1117 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1118 root 1.66
1119 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1120 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1121     (this fixes the jeweler skill).
1122 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1123 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1124 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1125     it has reset, which is better than putting it on the savebed, also as
1126 root 1.321 proof that the player didn't use a savebed).
1127 root 1.59
1128 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1129 root 1.56 - work around perl bug in configure perl module version check.
1130 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1131 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1132 root 1.52 - fix a bug in animate_weapon, causing a crash.
1133 root 1.54 - no longer exit when a coroutine throws an exception.
1134 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1135 root 1.53 - fix the "<player> is nuts" message.
1136 root 1.58 - fix an exception at logout due to the json_coder being gone.
1137 root 1.43 - upgrade to EV version 2.0 API.
1138 root 1.47 - when players don't apply a savebed correctly but stand above one,
1139     do not move or kill them.
1140 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1141 root 1.43 - implement generic framework for server-side resource files.
1142     - implement resource file update event.
1143     - hook experience table update into the framework.
1144     - move jeweler.yaml to resources (arch/).
1145 root 1.44 - switch from Crossfire to Deliantra perl module.
1146     - implement json2json arch filter.
1147 root 1.45 - implement widget protocol version 2, support for ui templates.
1148 root 1.54 - mapinfo is now handled fully asynchronously.
1149 root 1.48 - ext/irc: also log irc messages.
1150 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1151 root 1.43
1152 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1153 elmex 1.41 - limited the number of items that can be picked up and dropped
1154 root 1.42 as temporary measurement against bad performance or dropping things
1155     (this lead to long freezes and triggered the watchdog).
1156 elmex 1.41 - improved the performance of the drop command a bit.
1157 root 1.38 - switch from Event to EV for higher performance, easier usage,
1158     less bugs...
1159 root 1.39 - updated to release version of the gnu affero license.
1160 root 1.38
1161 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1162 root 1.36 - more thoroughly rename the binaries, contact addresses.
1163     - update the copyrights.
1164 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1165     crashes.
1166 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1167     potentially causing crashes.
1168 root 1.35 - assign weapons on user load time, not login-time, avoiding
1169     crashes.
1170    
1171 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1172 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1173 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1174     in some of the maps.
1175 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1176     which is now trivial to do.
1177 root 1.33 - removed all traces of the old (and never working) plug-in interface
1178     (70kb code less on amd64).
1179 root 1.34 - improve/tune scheduling priorities.
1180     - fix some freezing bugs.
1181     - fix a memory corruption problem in dynbuf.printf.
1182     - use channels for chat and many informational commands.
1183     - improved the tutorial.
1184     - create missile is now fixed.
1185     - race fields must now contain archetypes.
1186     - jumping skill now works as advertised.
1187 root 1.31
1188 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1189 root 1.24 - relicense under the gnu affero license.
1190 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1191 root 1.24 - implement server-side framework for generic resources.
1192     - use resource framework for server-provided ambient
1193     music.
1194 root 1.27 - save object owners (players only atm).
1195 root 1.24 - replace limited sound api with server-provided sound effects.
1196     - new sc (sound control) protocol command.
1197     - improve fxix protocol to include types.
1198     - exactly fill tcp segments, if possible.
1199     - output-rate is now an upper limit, the server will automatically
1200     (and quite perfectly) adjust to the network conditions, ensuring
1201     low latency even during bulk transfers (music, images, sounds etc.).
1202     - implement server-side widgets (i.e. client widgets controlled
1203     in the server side). this will allow future expansion without
1204     having to upgrade clients.
1205     - implement a (artwork) world map with realtime player position
1206     tracking.
1207     - new and more efficient extcmd (server still supports old extcmd
1208     protocol).
1209 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1210     calcluation that could be easily exploited by users.
1211     - rebalanced diseases to spread more naturally/evenly.
1212     - completely asynchronous map loading even for tiled maps.
1213 root 1.24 - replace simple messaging protocol with channels carrying metadata
1214     (similar to message types, but more directed at the user).
1215     - reduce command processing latency by a whopping 120ms by
1216     reordering some processing steps inside the server. this directly
1217     reduces lag by 120ms.
1218     - actually send spell faces to the client.
1219 root 1.23 - implement player genders.
1220 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1221     otherwise return to savebed and possible kill if the log-out
1222     was for too long.
1223     - fast socket-dead detection (kick player after 8 seconds without ack).
1224     - greatly reduce the cpu time needed to draw maps _again_.
1225     - archetypes are now subclasses of objects.
1226     - rebalanced shop greed and approval functions to be more realistic
1227     (and likely match the actual intention).
1228 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1229     italic, gender-specific text, paragraphs etc.
1230 root 1.24 - implemented hint framework, players can opt to receive hints.
1231     - implemented (long) book framework, added some books from the cf wiki.
1232 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1233     protocol and is capable of transmitting generic meta information.
1234 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1235     - replace the nexus by a per-player tutorial map that teaches stuff
1236     better than the newbie house.
1237 root 1.18 - fix the magicmap colours.
1238 root 1.19 - optimise map update even more by removing unneeded code and checks.
1239     - decouple map and stats update from pl->ob and use pl->observe instead.
1240     - implement observe command.
1241 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1242     calls with a simple comparison.
1243     - fix a latent crossfire bug that could crash the server because the
1244     map refresh did not update the mapspace.
1245 root 1.24 - support custom keys for regions and maps, regions are now
1246     refcount-managed.
1247     - allow worldmap overlays anywhere in the 000..999 range.
1248     - new system to acquire time slices for background jobs, to reduce
1249     jitter.
1250 root 1.27 - semi-persistent object-referencing framework (currently only players
1251     supported).
1252 root 1.22 - dependency tracking for perl extensions.
1253 root 1.24 - new slag-ex extension for cleaning cauldrons.
1254     - fix invoke result processing.
1255     - there are even less i/o syncpoints in the server now.
1256 root 1.29 - added map-tags extension that scans all maps for object tags
1257     and records them in the database (not used yet).
1258 root 1.28 - metaserver 2 support.
1259 root 1.22 - many more bugfixes and minor optimisations.
1260 root 1.16
1261 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1262 root 1.14 - optimised event invocation (non-wanted events can now be
1263     skipped with 4-5 inlined instructions).
1264 root 1.12 - complete rewrite of town_portal: it now creates a portal
1265     to the "nearest" town only, travel is only possible
1266 root 1.13 to the town and back, anybody can use it (also removes
1267     one of the remaining syncpoints in the server).
1268 root 1.10 - complete rewrite of the range/attack skill slot system:
1269     there are now two slots, one for combat, one for ranged
1270     attacks.
1271     - introduce the concept of a current weapon (either a ranged
1272     or a combat weapon/skill/tool) and switch between them as
1273     needed.
1274     - rewrite bow code so bows get more useful: apply damage,
1275     attacktype and other stats to the arrows and treat
1276     bows as weapons. also rebalance the missile weapons skill
1277     so its damage increases with level.
1278     - rewrite the complete player speed logic: weapon_speed now
1279     works as documented and there are no unnatural speed boosts.
1280 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1281     installation, replacing the old collect scripts and
1282 root 1.9 simplying deployment by scaling and cutting faces as required.
1283     - simplify the map protocol extensively by taking advantage
1284     of missing bigfaces, speeding up map generation immensely.
1285 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1286     other archetypes.
1287     - rationalise archetype, region and treasurelist file format
1288     into a single file format and make them reloadable asynchronously.
1289 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1290     reloadable at runtime.
1291 root 1.6 - implement 64x64 faceset support.
1292     - implement fxixsx protocol that saves
1293     a lot of bandwidth over the old image/face/smooth packets
1294 root 1.11 and allows images > packetsize, incremental and background
1295     transfers.
1296 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1297     on a face basis as opposed to a mapspace basis.
1298 root 1.7 - the server can now rate-limit image uploads to not exceed
1299     a certain (client-configurable) speed while guarenteeing full
1300     freedom of movement.
1301 root 1.8 - implement new ex command to request item descriptions.
1302     - implement new msg command for in-game messages with meta
1303     information (using xml).
1304 root 1.9 - enforce utf-8 for all text messages.
1305 root 1.13 - added micropather (not used yet).
1306 root 1.6 - many, many bugfixes.
1307 root 1.1
1308 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1309 root 1.1 - make coroapi accessible to cf+.
1310     - moved map handling logic completely to perl
1311     - per player maps are now marked in the map
1312 root 1.2 - maps are saved completely differently now,
1313     and much more often.
1314 root 1.17 - rewrote map header parser and writer, to be much faster.
1315 pippijn 1.4 - maps and players are now (in the average case) loaded
1316 root 1.2 and saved completely asynchronously, I/O contention will no
1317     longer freeze the server.
1318 pippijn 1.4 - players and maps can be loaded anytime, without the player
1319 root 1.2 being logged in.
1320 root 1.1 - automatically generate method interfaces for perl from headers
1321     - unbundled freezethaw
1322     - mostly rewrote common/map.C
1323     - completely rewrite server/swap.C
1324     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1325     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1326     - better message for apply failures due to applymode
1327     - removed most all of the weather code
1328     - unified logging to stderr and file
1329     - too many minor changes to document
1330 root 1.615