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Revision: 1.752
Committed: Wed Sep 1 12:59:00 2010 UTC (13 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.751: +2 -0 lines
Log Message:
added changes entry.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.745 TODO: you can emote to logged out players
22 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
23     when trying to load a map that apparently could not been saved during chargen.
24 root 1.724 - (maps) hopefully fix tobias' tower.
25     - (maps) hopefully fix healing potion vendor in arena entrance.
26 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
27 root 1.739 - it was possible to unapply or half-unapply cursed items in many
28     cases, which confused players and also player state. fixed.
29 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
30     some items. also, no longer uncurses spells or other invisibles.
31     - (arch) remove curse and identify now treta the marked tiem first.
32 root 1.725 - creators no longer identify objects that shouldn't be identified
33     (such as money, which won't stack afterwards).
34 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
35 root 1.746 - (maps) implement a wilderness town portal.
36 root 1.748 - (arch) set proper(?) int values for all monsters.
37 root 1.751 - (maps) fire5.map could destroy players.
38     - altars with match expressions did not work properly.
39 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
40 root 1.749 - god enemy race check fixed ("god detests your race").
41     - gods errornously allowed any kind of worshipping race, even
42     ones they hate.
43 root 1.726 - use same default config in code as on gameserver.deliantra.net.
44 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
45 root 1.727 our parser.
46 root 1.731 - applying a glowing crystal now gives status messages.
47     - fix a memleak in the random map generator.
48     - rework the random map parameter passign a bit to be extendable.
49 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
50     also, improve the quality of the mazes (no longer will the edges
51     almost always form a passage) and add two new types - "rooms"
52     and "braided".
53 root 1.734 - (random maps) add new "cave" layout, which is much more ...
54     cave-like.
55 root 1.744 - (random maps) new layout style "castle" that generates straighish,
56     rogue-ish maps.
57     - (random maps) new layout style "multiple" that simply mixes multiple
58     different styles in different areas.
59 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
60     - rewrite layout management in the random map generator from the
61     ground up.
62 root 1.736 - fix bug in tausworthe rng initialisation.
63     - switched to the faster and hopefully better quality gfsr{24,55} random
64     number generator, the same algorithm that freeciv apparently uses.
65 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
66     memory and imho looks nicer.
67 root 1.741 - (arch) fix samhlaidh archetype.
68 root 1.751 - fix the "archname" match special function.
69 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
70     and other fractal algorithms.
71 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
72     sacks fit on a tile again.
73 root 1.724
74 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
75 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
76     now easily reachable, at a price.
77 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
78 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
79 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
80 elmex 1.630 (by Dustfinger).
81 root 1.681 - (maps) fixed bad floor tile in navar apartment.
82 elmex 1.573 - made (wizard) look_at show also uuids.
83     - added cf::object::find_object_uuid (::find_object already exists!).
84 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
85 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
86 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
87 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
88 elmex 1.568 - (arch) made the hill giants loose more body parts.
89 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
90 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
91     and made them a bit more expensive.
92 root 1.633 - (maps) add more glory hole treasure styles.
93 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
94     in a select number of mlab maps.
95 root 1.667 - (maps) the library should be less of a death trap now.
96     - (maps) exits no longer point to auto-apply exits, most affected
97     maps now have proper doors or a similar solution.
98 root 1.682 - (arch) jumping skill has now physical attacktype.
99 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
100 root 1.691 - enter_map did not normalise the map coordinates when the destination
101     space is blocked, causing badness and freezes for the player.
102 root 1.685 - when applying containers, server checks for the key on activate
103     and also allows players to unapply active containers they don't have
104     a key for.
105 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
106     races files to arch, where they belong (exp_table is no longer in
107     confdir but in datadir now!).
108 root 1.677 - jeweler and sound config files are now normal datafiles as well.
109     - quit_character was causing a runtime exception, causing it to not
110 root 1.672 work since 2.93.
111 root 1.671 - entering a map will now respect move_on and other effects,
112     except for auto-apply exits :/
113 root 1.660 - only talk to the items on the nearest mapspace, or, of there
114     are none, to the player, not ALL items in vicinity.
115 root 1.625 - do not update the floorbox while running, to avoid big item
116     updates that cost network bandwidth and processing power.
117 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
118     caused overflows causing monsters to become living deads.
119 root 1.619 - unapply weapons and armour before trying to improve it.
120 root 1.588 - teach the random map generator the ability to read ".rmg" files
121     that specify which actual style map to generate, and use it for
122     the default decorstyle to avoid inappropriate maps to be used.
123 root 1.639 - support (with some limitations) multiple different skills with the
124     same subtype.
125 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
126     so nekosan could end up beign saved AND escaped to another map.
127 root 1.636 - show invisible no longer makes magic mouths visible.
128 root 1.583 - move_type changes (spells, skills etc.) now will correctly
129     take move_on/move_off into account (e.g. buttons).
130 root 1.582 - display (exit) or (random map) in client for those objects.
131 root 1.606 - removed (useless) spell damage columns from spell info and replace
132 root 1.578 it by effective casting level - clients > 2.10 required to display
133     properly.
134 elmex 1.565 - building of levers/doors works again for all kinds of floors.
135 elmex 1.563 - the player can now withdraw and deposit all the available money.
136 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
137     steinwandstadt/celvear.
138 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
139 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
140     mostly based on the spell's level in the spellbook.
141 root 1.718 - the music scheduler did not properly send new music on region
142     changes.
143 root 1.669 - (maps) fix some map regions and the region tree.
144     - the server will now be more picky when parsing the regions file.
145 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
146 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
147 root 1.566 clients.
148 root 1.690 - follow has been rewritten to be, hopefully, more robust.
149     - follow mode will not be aborted when the follower tries to move.
150 root 1.566 - tcp.ext didn't unbind in reloads.
151     - map-tags.ext didn't properly close the database on reloads.
152 root 1.567 - cfutil skips .-directories when scanning.
153 root 1.571 - build.ext prevents players from building on other player's maps.
154     - rent.ext allows the dm to enter anytime.
155     - NPC_Dialogue adds a new predefined variable, $map.
156     - new "build" event hook.
157 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
158 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
159 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
160     them on loading, for old playerfiles and maps.
161 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
162     would be handled differently nowadays anyway.
163 root 1.584 - random map .meta were not being expired at all.
164 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
165 root 1.586 - update to automake 1.10.
166 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
167     require level 4 anymore.
168 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
169 root 1.590 - monsters now rotate through all skills (in chosen_skill).
170 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
171 root 1.661 - detect/sense curse/magic will no longer work on items that don't
172     need identify.
173 elmex 1.593 - added detect mineral vein spell.
174 root 1.592 - support "wall overlays" in the random map generator - not very generic,
175     used by minable veins.
176 elmex 1.594 - (maps) relocated jeweler town to another directoy.
177 root 1.603 - (arch) implement mining pickaxes and mining skill.
178 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
179 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
180 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
181     of the output is only 1/5th (instead of 1/3rd) of ring level.
182 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
183     generated ring/amulet.
184 root 1.601 - generate most constants for perl automatically.
185 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
186     - when player dies, restore his food to at least 200.
187 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
188 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
189 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
190 root 1.600 - the singing skill actually respects the direction now.
191     - oratory and singing now require a direction.
192 root 1.603 - use_skill now requires that you can actually apply the skill tool.
193 root 1.604 - do not invoke perl on every user command anymore by providing
194 root 1.655 a command and an unknown_command event.
195 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
196     perl to C++, for speed reasons (basically undo patchset 1304).
197     - add a client_destroy event, so we don't have to hook the
198     attachable destroy event (which is called much more often).
199 root 1.606 - removed (unused) FLOOR object type.
200 root 1.607 - fix errornous change_abil messages for rods (and other types).
201 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
202     all into server/commands.C.
203 root 1.609 - save and restore combat/ranged/current slot for players.
204 root 1.610 - the server now batches item's face/fx commands, as opposed
205     to sending one fx per item - helps mostly at connect and
206     with floorbox updates.
207 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
208 root 1.614 - the random map generator now supports selecting difficult for
209     more style categories than just monsters (all except fountains
210     apparently).
211 root 1.617 - object serialiser no longer creates empty "owner" references.
212 root 1.620 - make sure failed castings take some time, too, to avoid being
213     smitten by your god.
214     - many more failmsgs and help texts.
215 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
216 root 1.623 - stop thrown objects when their speed goes too low.
217 root 1.624 - log the number of unique logins seen every minute in a compact
218     format (for statistics).
219 root 1.626 - do not send delitem for players.
220 root 1.627 - support static scalar data members properly in genacc now.
221     - implement "simple" freelist management for objects.
222 root 1.628 - recycle object counts now - to support longer uptimes.
223 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
224     function (and yes, 666 is exact!).
225     - random map generator results should now be fully repeatable.
226 elmex 1.635 - fixed possible crash bug in build code.
227 root 1.638 - rename find_marked_object to ->mark and speed up.
228 root 1.640 - player movers properly destroy themselves when used up, instead
229     of leaking.
230 root 1.642 - do not show msg for unidentified objects that need identification.
231 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
232 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
233     next_line method.
234 root 1.646 - use nicer file format for exp_table and attackmess
235     (more like other resource files).
236     - make parse errors during server startup fatal.
237 root 1.652 - properly initialise all maptile values in constructor.
238     - improved {link} map.
239 root 1.655 - optional unloadable extensions will not lead to an endless loop.
240 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
241 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
242 elmex 1.664 - building listening books is possible again.
243     - (maps, arch) added archetype for building instructions and replaced
244     the copies of the instructions in the maps with it.
245 elmex 1.666 - (arch) made the spark shower spell available in shops.
246 root 1.670 - don't create a second LOGIN event on character creation.
247 root 1.674 - correctly generate "You paid xyz" message in shops.
248 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
249 elmex 1.710 - added a 'password' command, to let DMs change the password of players
250     more conveniently.
251 root 1.680 - correctly save shopitems string, to avoid parse error when reading
252     saved maps.
253     - logging now differentiates between logging levels better.
254 root 1.684 - speed up get_typedata.
255 root 1.689 - fix deadlock problem during server shutdown/reload.
256 root 1.692 - make ext/checkrusage "more" non-blocking.
257     - use common::sense for extensions.
258     - work around a 50.10.0 utf8 caching bug.
259 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
260     "no relation to target" bugs.
261 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
262     modules being loaded from the mainloop, pre-load some more
263     core modules so perl doesn't do it later on.
264 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
265     compiling regexes.
266 root 1.701 - make exp_table and materials file reloadable.
267 root 1.702 - made reload_config non-blocking.
268 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
269     causing server freezes.
270 root 1.704 - store unhashed password, to prepare for safer authentication.
271 root 1.707 - do not log connections from the local host, to help a local
272     watchdog.
273 root 1.714 - fix summon freeze at map borders.
274 root 1.717 - support @group syntax and music config file for music face lists.
275     - run post_init jobs in parallel, they might do I/O.
276 root 1.722 - avoid apply conversion for converters.
277 root 1.562
278 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
279 root 1.558 - (maps) fix travel to valdor and back.
280 root 1.545 - do no longer by default eval map cod ein safe compartments
281     (this can be re-enabled using the safe_eval config option).
282 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
283     in lorak.
284 root 1.559 - fix data corruption issues caused by recursive calls to
285     unordered_mapwalk - now every caller must provide its own
286     buffer.
287 root 1.538 - (maps) improve tindervale maps slightly.
288 root 1.544 - (arch) considerably decrease slag ex price.
289 root 1.540 - (arch) fix filth archetype.
290 root 1.556 - extension dependency resolve was completely broken.
291 root 1.544 - multipart objects would cause save_throw_object to crash - it
292     now acts on the head only.
293 root 1.541 - do not try to connect to an irc server unless explicitly configured.
294 root 1.542 - do not expect decltype() to be available in gcc 4.4.
295 elmex 1.543 - extended the safe perl environment by loops.
296 root 1.547 - (arch) fix "armless cook" facings.
297     - the "experience table" resource item did not have a proper
298     hash associated with it, so updates could not be detected.
299 elmex 1.550 - fixed poison traps in doors.
300 root 1.548 - player->killer_name did not properly flag the name as unicode.
301 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
302     and provide a non-destructive SvPVutf8 variant.
303 root 1.554 - do not allow dragon players to change their title via the settings.
304 elmex 1.552 - ratelimited jeweler skill nugget conversion.
305 root 1.551 - under high load, the server stopped swapping out to make
306     the server more responsive, but making it impossible to reduce
307     the load by... swapping out. slot queuing will now always make
308     some progress.
309     - improve the quality of the load-avg calculation.
310 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
311 root 1.556 - don't fail to write the runtime file if the temporary already exists.
312 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
313     player now.
314 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
315     timestamp and use a tab in the client to increase awareness.
316 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
317     setflag 0 is possible.
318 root 1.560 - make install now deletes old extensions, to ease upgrades in the
319     deliantra vm.
320 root 1.538
321 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
322 root 1.532 - the destruction spell could/would corrupt server memory quite often.
323 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
324     disk, not when it already was in memory.
325 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
326     avoiding livelock during high-load emergency saves.
327 root 1.530 - logging in did not properly unapply all skills.
328 root 1.531 - (maps) make the invite quest marking much more obvious.
329 root 1.533 - (arch) fix warrior archetype names.
330 root 1.532 - map prefetching never prefetch upwards.
331 root 1.534 - wizpass no longer makes you non-blocking.
332 root 1.536 - (maps) add light to some of the special maps, add troll
333     map.
334 root 1.530
335 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
336 root 1.515 - (maps) add gorokh_final mapset from crossfire.
337 root 1.516 - (maps) block most vault-type mlab locations, open up
338     imperial converters for anybody to use.
339 root 1.519 - (maps, arch) replace all permanent stat potions by random
340     variants.
341 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
342 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
343     real player object on player changes.
344 root 1.522 - diseases and maybe other things could sometimes reduce the speed
345     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
346     much grief.
347 root 1.523 - speed_left randomisation was, apparently, totally broken.
348     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
349     of the speed slot internally and in map save files. among other
350     things, this gets rid of all the abs (speed) calls.
351     - reduce map file save files by using abridged keywords aliases.
352 root 1.494 - shop specialisation calculation was totally broken.
353 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
354     now enforced.
355 root 1.498 - fix magic mapping, which only worked for inate spell casting.
356 root 1.495 - godgiven items will now be explicitly described as such.
357 root 1.524 - (arch) dded a quiver of bolts.
358 root 1.504 - materialnames would change "randomly" on every load, only
359     set the material when the materialname was not set before.
360 root 1.497 - balancing change, halve rod recharge speed (instead
361     of 4.8s, the standard rods now recharge in ~10s. not a solution,
362     but still.
363 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
364 root 1.509 the costly flag-checking loop in most cases and using a simple
365     repeat-cache for speed_left.
366 root 1.507 - always delay stats update for players on insert/remove till
367     next tick/command, which saves a lot of cpu cycles on drop/take.
368 root 1.514 - add hint about havign to run to attach unaggressive npcs.
369 root 1.494 - pet monster level was not displayed correctly in "showpets index".
370     - clean up floating point conversions and many similar nitpicks.
371 root 1.502 - fix hanuk altar.
372 root 1.504 - overhaul material system to be much faster, and having less bugs, but
373     still having a lot of cruft :/.
374 root 1.502 - add marble shop floor.
375 root 1.494 - move gcc specifics to new file include/compiler.h.
376     - unrecognised cfpod directives could cause undefined behaviour.
377 root 1.505 - added boes' marble shop to steinwandstadt.
378 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
379     - optimise mapspace updates.
380     - cache volume/items per mapspace.
381 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
382     decrease).
383 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
384     have led to weird item multiplications.
385 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
386 elmex 1.501 - fixed crash bug in learn_spell command.
387 elmex 1.634 - enhanced output of the mapinfo command.
388 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
389 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
390     from perl to c++.
391 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
392     and use it in some "inner" loops.
393 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
394 elmex 1.511 - fixed jeweler experience output to not be floating point.
395 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
396 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
397 root 1.518 - try to prefetch memory inside process_objects, which can give
398     enourmous speed gains.
399     - make some small optimisation to the process_objects loop.
400 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
401     handling different chksum lengths.
402     - check for hash collisions in cfutil.
403     - reduce face checksum size from 6 to 4 bytes.
404 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
405 root 1.523 - removed weather-specific attributes.
406     - fixed genkeywords dependency.
407     - do not clear "randomitems" slot for world underlays.
408     - use "sl" as short-hand for speed_left in save-files, just to make them
409     smaller.
410 root 1.517 - in general, don't crash on value-less resource file lines
411     anymore, due to get_str never returning a 0-pointer.
412 elmex 1.521 - code cleanup in move_symptom.
413 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
414 root 1.494
415 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
416 root 1.481 - some Andrew Madloch wanted, despite being specifically told
417     multiple times that the Deliantra parts additions are under AGPL,
418 root 1.487 lock up the source code of the server within his company.
419 root 1.481 some reorganisations have been done to the sourcecode to make
420     it clearer that this violates the Affero GPL. Help to keep
421     Deliantra free software even for the coming generations
422     and be wary of the promises of Andrew Madloch, he has nothing
423 root 1.487 good in mind for free software.
424 root 1.480 - clarify which files of the server are 100% AGPL.
425 root 1.481 - minor reorganisation, move some GPL code into other files.
426 root 1.483 - implement viewpoint (which is like observe, but only for the map,
427     not stats etc.).
428 root 1.484 - replace magic mapping overlay by a flying bird exposing area
429     on the worldmap (ext/magic_mapping.ext).
430 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
431     - @find results in npc dialogue is now stored in $find.
432 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
433 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
434 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
435     dm instead.
436 root 1.456 - (maps) add town portal to celvear.
437 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
438     mapsets from crossfire, together with associated archetypes.
439 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
440     - (maps) define a new whalingoutpost region.
441 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
442     and most archetypes that go with them (without stoning and swallow effects),
443     casino tokens and stock certificates are also missing.
444 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
445     and santo dominion.
446 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
447     to go with them. also adjusted archetypes to be more korrekt "gotisch".
448 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
449 root 1.460 - properly close client-side dialogue when the player is teleported away.
450 root 1.459 - map-tags did not properly close it's database tables or wait
451     for a quiescent state, causing memory corruption on reload.
452 root 1.454 - support "stat.xyz" accessor in match expressions.
453 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
454 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
455     fixes long answers from npc dialogue).
456 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
457 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
458     and to not add a "put your code here" force needlessly.
459 root 1.463 - (arch) fix or improve many plurals.
460 root 1.465 - markers do no longer add a force if the slaying field is unset.
461 root 1.466 - sped up search-items implementation, but it's still horrible.
462 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
463 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
464     used to reogianise the illogical arch tree a bit.
465 root 1.479 - (maps) import most map names from crossfire.
466 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
467 root 1.483 - fly_high movement gives better los, ignoring blocksview.
468 root 1.488 - the addexp command should now honour skill names with spaces.
469 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
470 root 1.491 - (arch) added many more buildable marble floors.
471 root 1.490 - major namespace cleanup: save 45kb by making functions static
472     that were unnecessarily global.
473 root 1.452
474 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
475 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
476 root 1.451 - fix a memory buffer overflow in the book code.
477 root 1.429 - add @check, @find npc dialogue commands.
478     - (maps) add a number of town interiors.
479 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
480 root 1.451 - (maps) add celvear area from cfextended.
481 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
482     - (server,maps) fix bug causing some library books not to be chained down,
483     cause Scorn/Navar libraries not to have inscribable books.
484 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
485 sf-marcmagus 1.433 inappropriate item power.
486 root 1.448 - (maps) fix intwell balancing issue.
487 root 1.437 - improve the look of generated books.
488 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
489     - fix bug where players could bypass no_drop by putting items in containers.
490 root 1.430 - consecutive commands arriving at the same time in the server would be
491     corrupted if the length was >255.
492 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
493 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
494     and perl.
495 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
496     functionality (and more) inside the same object using the match expressions.
497     - create simpler match expression compiles in many common cases.
498 root 1.439 - reduce object size by removing obsolete "seen_by" member.
499 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
500     of the new dynbuf::splice function (which gave an unexpected net win
501     in code size...).
502 root 1.442 - the server will no longer complain (and subtly fail) when an object
503     being removed from a map causes another object to get removed.
504 root 1.441 - banish strncpy from the server, speed up and simplify sending item
505     descriptions to the client considerably.
506 root 1.442 - add new "in head" set modifier for matches.
507     - new BLOCKED_MOVE event added.
508     - mapscript archetype now has activate_on_xxx true by default, as similar
509     connected elements.
510 root 1.448 - (maps) imported all styles from cfextended except
511 root 1.444 floorstyles/land_plots and monsterstyles.
512 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
513 root 1.446 - don't crash when treasure lists are empty / supply new empty
514     treasurelist for randomitems when none can be found.
515     - implement cf::map::static_maps and use it in map-tags.ext.
516 root 1.449 - fix a bug in map-tag scanning when moving tags.
517 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
518     for a reaction.
519 root 1.447 - implement new "loadall" map loading command, purely for debugging.
520 root 1.429
521 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
522 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
523     but not horns (to make them more useful for content-creators).
524 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
525     2) it skipped spell effects and 3) it didn't handle the case where
526     and object was destroyed while iterating over it correctly. all this
527     allowed players to sometimes walk onto spaces they should not be able to
528     walk on.
529 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
530 root 1.399 - examining an object now dumps the serialised object form when the user
531 root 1.404 is a wizard (wizlook).
532 root 1.421 - altars no longer accept unpaid items.
533 root 1.411 - party spells didn't work all that well.
534 root 1.424 - added complex object matching framework (cf::match), and make altars
535     and pedestals use it.
536 root 1.425 - identified skill-tools show what skill they grant.
537 root 1.399 - display the duration of change_ability spells when examining them
538     (missing: protection spells, but they are a hack...).
539 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
540     adding more variety to the different mushrooms.
541 root 1.398 - fix a minor cfpod formatting bug.
542 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
543     the hintmode setting on the settings page.
544 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
545 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
546 root 1.399 - enable the object loader to also dump archetypes.
547 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
548 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
549 root 1.402 - force the initial face when loading an object that is time-animated
550     or a monster, so it does not have to be specified anymore.
551 root 1.403 - fix a bug where recasting an ability changing spell could shorten
552     its remaining duration.
553 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
554 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
555 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
556     up splay operations as well.
557 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
558 root 1.412 - implement introspection data for C++ classes (%REFLECT).
559 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
560 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
561 root 1.419 - fix transmutation alchemy.
562 root 1.424 - speed up many frequently-invoked C->perl callbacks.
563 root 1.419 - added complex object matching framework, to be used in altars and the like.
564 root 1.426 - switch to YAML::XS from YAML.
565 root 1.396
566 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
567 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
568     that ultimately was not helpful to catch it :)
569 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
570     all callers to use either one or the other, as appropriate. This
571     fixes the (rather fragile) light spell, maybe others.
572     - fixed an overflow and exploit in the bank/payment code.
573     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
574 elmex 1.384 to explain the skill a bit more.
575 root 1.389 - removed a buggy check for zero attacktype. So that we might find
576 elmex 1.388 the real bugs in the archs/maps/objects.
577 elmex 1.394 - Fixed enabling torches with lighters.
578 elmex 1.387 - (maps) Added Heaven Town region.
579     - (arch+maps) Fixed & normalized warriors on map
580     /quests/peterm/CTower/Barracks.
581 root 1.392 - fix the light spell (and possibly diseases and other lights).
582 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
583 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
584     a long time ago, and similar cases are still to be found in the maps.
585     - make the socket_timeout configurable in the code (but not yet for users).
586 root 1.393 - earth wall health bar is now correct.
587 elmex 1.384
588 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
589 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
590     freeze with IO::AIO anymore due this change.
591 root 1.364 - avoid a crash when a player tries to apply a lighter.
592 root 1.376 - allow a spell argument for dimension door.
593 root 1.362 - move shop item listing and some otherstuff into the info tab.
594 root 1.360 - avoid crashes when non-players cast party spells.
595 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
596 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
597     - small improvement of the number of potions in shops
598     (by Job Vranish).
599     - added a few party spells (by Job Vranish).
600 root 1.362 - use a common message dynbuf.
601 root 1.364 - destroying tear down objects will now use the full hp range
602     for animation and will only destroy/lastframe when hp < 0.
603     - allow monsters to use earth to dust.
604     - use manhattan distance for get_rangevector_from_mapcoord, just as
605     in get_rangevector.
606     - los updates now correctly take tiled maps into account.
607     - do los updates even on maps without darkness.
608 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
609 root 1.375 - upgrade to IO::AIO 3.21.
610 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
611 elmex 1.373 - properly catching exceptions from callback in irc.ext.
612 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
613 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
614 elmex 1.368 - (arch) added hint about usage to Slag Ex.
615 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
616     like the rest.
617 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
618 root 1.378 - (arch+maps) added rate limited converter and adjusted
619     /elmex/mana_fountain.
620     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
621     - reduce size of casting_time, move_status, attack_movement,
622     last_heal and last_sp slots, squeezing some more space out of struct
623 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
624     anywhere.
625 root 1.358
626 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
627     - fixed bug in alchemy, where finding the right object for enhancements
628     didn't work.
629 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
630     effects (w.r.t. put_more) per mapspace, to give the server a chance
631     to survive a hundred deathsheads.
632 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
633     disastrous bug of unfortunately unknown proportions...
634 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
635 root 1.343 - use gender-neutral place descriptions for invite.
636 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
637     Thanks go to Lisa Larsen!
638 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
639     anymore).
640 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
641 root 1.345 - use better dependency tracking for include/keyword.h.
642 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
643     so it is possible to invite somebody out of some stck-till-death traps,
644 root 1.346 or simply to commit suicide.
645 root 1.352 - replace the "ignoring delayed commands" message by something more useful
646     (cf. cunning gnome freezeing issue).
647 elmex 1.349 - various fixes for weapon improvements.
648 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
649 root 1.353 - support T and G sequences in cfpod.
650 root 1.343
651 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
652 root 1.339 - convert me command from per-map to chat, which makes more sense, also
653     document it.
654 elmex 1.336 - more than one spellbooks of same class can now be given
655     in class selection.
656 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
657     spell rebalancements.
658 elmex 1.338 - the IRC gateway filters IRC colors now.
659 elmex 1.336
660 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
661 root 1.331 - (arch) fix quiver of Holding Bolts.
662 root 1.332 - applying unpaid items will now examine them.
663 root 1.330 - add "What" column to body command, showing items in that slot.
664 elmex 1.329 - redesigned and rebalanced lamps and torches.
665 root 1.330 - add "..." to item names that have been shortened.
666     - fixed "assign" function that squeezes strings into fixed length.
667 elmex 1.333 - add cursed effect to lamps and (some) torches.
668 elmex 1.334 - fixed bad assigned crafting skills and their tools.
669 root 1.312
670 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
671 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
672 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
673 root 1.312 - make monster smell logic dependent on their wisdom stat.
674 root 1.324 - put the death reason into a separate tab.
675     - converted "connected" slot to string, cleanly got rid of some ugly
676     hacks such as the path_attuned hack.
677 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
678     - replace one-at-a-time hash by faster than smaller FNV-1a hash
679     when hashing strings.
680 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
681 elmex 1.320 whether the right cauldron is used.
682 root 1.313 - considerably optimise shared string implementation by
683 root 1.316 making its null value a compiletime constant.
684 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
685     as well as using shstr_cmp to pass shared stringsa round efficiently,
686     for lots of code size savings.
687 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
688     they are sleeping: generators now check for the sleeping flag.
689 root 1.318 - tell gcc not to excessively inline some perl interface functions.
690 root 1.322 - remove marking rune length limit.
691 root 1.323 - fix formatting of cfpod when a verbatim block was following
692     a single newline.
693     - move resistances, statistics and showpets command output into tabs.
694 root 1.326 - implement map scripts that can replace the boulder logic without
695     having to write extensions.
696 root 1.310
697 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
698 root 1.302 - fix a longstanding bug that teared multipart monsters
699     at map boundaries apart.
700 root 1.292 - temporarily make permanently invisible player visible when
701     he/she makes noise.
702 root 1.284 - fix being able to see through walls a bit.
703 root 1.303 - improve look at output.
704 root 1.285 - completely replaced the line of sight algorithm with a variant
705     of spiral fov capable of visibility grades and arbitrary
706     shadow angles, that uses less memory and less code.
707     - the new los code supports arbitrary map rectangles and loosens
708 root 1.310 other restrictions of the old code, supporting further optimisations.
709     - update los if blocksview-objects are inserted in a map, not just when
710 root 1.287 removed (e.g. for summon fog).
711 root 1.303 - permanent invisibility doesn't make immune against making noise:
712     implement a noise system that allows monsters to locate the player
713     when he/she makes noise.
714     - implement a primitive smell system that monsters can use to track
715     players.
716 elmex 1.288 - create bomb now also works when casted by door traps.
717 elmex 1.290 - (arch) new torch graphics.
718 root 1.289 - (maps) considerably soften the subway spider.
719 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
720     the guards from being killed by players.
721 root 1.310 - (maps) lots of tweaks in and around scorn.
722     - (maps) use special non-blocksview jungle, mountain and
723     darkforest freely on the worldmap, to get gradual sight obstacles
724     instead of total blackout in those areas.
725 root 1.289 - no maximum darkness for outdoor maps anymore.
726 root 1.291 - add more hints, fix some messages.
727 root 1.292 - fix a bug: firing rods should tell you something about them.
728     - make light additive even within players.
729 root 1.293 - darken xrays effect a bit.
730     - improve handling of los changes when inserting or removing
731     objects, not perfect yet.
732     - make map darkness signed (formerly unsigned) to allow
733 root 1.294 ambient lighting and centrally manage darkness as an offset.
734     - revamped, fixed and documented the server calendrics, also
735     tell users the current time and data, to improve awareness.
736     - implement proper wizlook flag and handling of wizlook, instead
737     of dumbly just clearing los once.
738 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
739     and has a smaller runtime variance.
740 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
741     making them actually useful.
742     - see_in_dark now increases the viewing radius by 3.
743 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
744     speedup, as well as in many other places.
745 root 1.299 - remove support for extended map infos - these are not used
746     by the deliantra client and removing them gives us a 10% speedup
747     when sending map changes.
748 root 1.300 - remove most gcfclient and other client bug workarounds, as well
749     as now obsolete protocol versions, simplying the code.
750 root 1.301 - optimise and simplify generation of random numbers.
751 root 1.303 - correctly provide a non-zero default density for materials, to
752     avoid crashes, fix other bugs in the material handling code.
753     - fix volume calculations.
754     - fix cfpod parsing when multiple verbatim blocks were separated by
755     newlines.
756 root 1.305 - increase monster detection radius from wis/5 to wis/3.
757 root 1.306 - remove old pickup modes.
758     - remove obsolete disarm and search commands (search wasn't working
759     anyways).
760 root 1.308 - fix a crash when an npc applied a sign.
761 root 1.284
762 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
763 root 1.283 - this release is assumed to be very stable.
764     - (maps) radically redesigned and improved tutorial.
765 root 1.280 - directional casting no longer immediately removes the invisible effect.
766 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
767 root 1.272 - fix overflow in lighting calculations.
768     - negative glow radii can no longer cause total darkness.
769 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
770     only maximally-lit ones.
771 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
772     - swashbucklers got the oratory skill now.
773 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
774 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
775 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
776 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
777     (which was probably broken, too).
778 root 1.281 - support negative glow radii during daytime, too.
779     - use circular, not rectangular, viewing area.
780     - use minimum viewing distance of 2 in outdoor maps.
781     - negative glow is stronger than viewing area or lamps.
782 root 1.283 - (arch) new darkness spell face.
783 root 1.272
784 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
785     - (maps) completely redesigned scorn.
786 root 1.269 - "cast light" now works on oneself.
787 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
788     negative glow radii again (they were totally broken before).
789 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
790 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
791 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
792 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
793 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
794     back to the player.
795 root 1.251 - attuned/repell and spell base level system reworked.
796 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
797 root 1.247 be less erratic now.
798 root 1.248 - refuse to write the uuid file if the uuid is zero
799     (to avoid writing it in early crashes).
800 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
801     - speed up emergency_save by not syncing every file separately.
802     - no longer reattach perl to every object on reload, it's slow, and no longer
803     necessary since we don't nuke stashes anymore.
804     - do not bootstrap perl from the commandline args, use separate eval for
805     better error reporting.
806 root 1.259 - fix a crash when pushing cone spells met ice attacks.
807 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
808 root 1.255 - speed up map refresh in server a bit.
809 elmex 1.258 - refactored drop code and fixed some programming errors in it.
810 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
811 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
812 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
813     as the current weight of the inventory.
814 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
815     dragonfire has been introduced for the non-dragon players.
816 root 1.265 - remove unused "tooltype", "start_holding" object slots.
817     - change "weapontype" object slot to uint8.
818     - convert "hide" object slot into flag.
819     - reorder object members for better locality of reference and codesize
820     decrease.
821 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
822 root 1.267 - fix a crash when no skill could be found when killing amonster.
823 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
824     every completed aio operation.
825 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
826     and update mapspaces if necessary.
827 root 1.246
828 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
829 root 1.241 - removed all command line parsing, only env variables are supported
830     anymore.
831 root 1.239 - region-specific monsters will now once more be on the worldmap.
832 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
833 root 1.225 would grow out of bounds.
834 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
835 root 1.222 - fixed a double-escaping bug in the pod-parser.
836     - rewrote the cfpod parser in C++.
837     - hintmode moved to C++, players need to re-set their hintmode if
838     they dislike "show".
839 root 1.231 - fix RIP inscription.
840 root 1.239 - bump login name length from 18 to 20 char max.
841 root 1.231 - correctly support gender in emotes.
842     - correctly support gender in the death messages.
843     - correctly generate death messages for players only when they really die,
844     with increased information.
845 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
846     and data corruption (but apparently was never triggered).
847 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
848 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
849     data corruption bug.
850 root 1.223 - tweak coredumping/monitoring a bit.
851 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
852 root 1.227 - do not crash in the loader when an inventory object could not be loaded
853     (from a corrupted file).
854 root 1.241 - redid skills command to send output to proper channel.
855 root 1.233 - object->map is no longer refcounting.
856 root 1.228 - add FLAG_DEBUG for internal debugging.
857 root 1.231 - add NDI_VERBATIM flag to send_msg.
858 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
859 root 1.240 - player->exists is no longer a sync_job.
860 root 1.233 - split login.ext's player scheduler into
861     it's own player-scheduler.ext extension.
862 root 1.222
863 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
864 root 1.212 - require perl 5.10.
865 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
866 root 1.204 - swap player and observed count's on the map when observing.
867 root 1.205 - add (mostly untested) mapspace perl class and accessors.
868 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
869 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
870     could be found.
871 root 1.208 - pits now have a configurable "random spread" range and default
872 root 1.213 to a radius of two now.
873 root 1.212 - rewrite pay_player_arch.
874     - use a more stable perl_reload implementation.
875     - do not use Symbol::delete_package (causes crashes after perl-reload),
876     use our own, safer, clear_package instead.
877     - when asynchronously dumping core, close all file handles to allow
878     the server to restart concurrently.
879 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
880     sequences, without double-encoding. it should be faster, too.
881     - the above fixes wrong display of help tetx and many other issues.
882 root 1.216 - use lzf and frag packets for large messages for clients supporting them
883 root 1.218 (0.9976+), use it for long books and other messages.
884 root 1.210 - eradicate listen command and corresponding code.
885 root 1.211 - eradicate logs command.
886 root 1.218 - let the client log into the server log, used for crash backtraces.
887 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
888     old style spell objects with the spell magic bullet.
889 root 1.220 - (arch) fixed skill less rods in the archetypes
890 root 1.204
891 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
892 elmex 1.197 - made jeweler workbench larger and some other minor map
893     changes in jeweler town.
894 root 1.196 - fixed wrong item handling in jeweler skill code.
895 root 1.198 - (arch) use a special "key_random_map" for random map keys
896     that are used up.
897 root 1.199 - fix a crash when the player who was observed has logged out long
898     enough for his region/map to be gone.
899 root 1.200 - port to g++-4.3's incompatible tr1 changes.
900 root 1.201 - add some missing dependencies.
901 root 1.203 - log to /var/log/deliantra/ by default.
902     - hack observe code to enable smooth movmenet when observing.
903 elmex 1.195
904 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
905 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
906 root 1.179 - correctly move gsay to the party channel.
907 root 1.178 - fix a crash when animate weapon was used in some areas.
908 elmex 1.177 - fixed unnecessary identification of by converters created objects.
909 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
910     with NPCs.
911 elmex 1.175 - (arch) dragon scales got proper type now
912 root 1.193 - object::decrease would sometimes cause container weights to
913     be wrong, this has been fixed.
914 root 1.194 - do not send time updates for newly-seen items.
915 root 1.185 - thawing an icecube will once more drop its contents to the ground.
916 root 1.183 - fix cone spells etc. going through walls sometimes.
917 root 1.186 - fix a weight update bug that sometimes left containers
918     with wrong weights.
919 root 1.194 - added auto_apply event and extension for shop tiles.
920 root 1.172 - work around get_map_flags invoking perl and switching the stack.
921     - make sure the map is loaded when using a town portal return.
922 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
923     where healing spells didn't cost any grace.
924 root 1.173 - fix starvation kill reason.
925 root 1.174 - fix pk killer name message.
926 root 1.189 - don't let people apply signs with @match.
927 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
928     what seems to be the biggets memleak in the server).
929 elmex 1.171
930 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
931 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
932     - use anyevent to manage listen ports (this enables IPv6 support).
933 root 1.167 - server supports ipv6 client connections now.
934 root 1.168 - use newly-available Coro::AnyEvent.
935 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
936     to let it handle AIO requests.
937 root 1.167
938 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
939 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
940     processing considerably (especially in the client) and reduces data transfers
941     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
942 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
943     - (map) fixed npc dialogue in pup_land/s_f/special.
944     - bugfix: fix a crash when a player casts a swarm spell and then logs out
945     (swarm spells now stay in the player's inventory).
946 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
947 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
948     archetype *archname* (chairs of different facings were merged).
949     - bugfix: fix a potential crash issue in find_object_name (not used
950     normally).
951 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
952 root 1.164 (destruction, magic missile etc.).
953 root 1.163 - swarm spells without a direction now use various spiral patterns
954     instead of being fully random.
955 root 1.158 - update AnyEvent API to 3.4 and above.
956 root 1.156
957 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
958 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
959 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
960 root 1.152 - bugfix: the jumping skill now gives experience for jumping
961     and for attacking monsters. it also takes about one second to do a jump.
962 root 1.138 - bugfix: players couldn't starve in 2.53 :(
963 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
964 root 1.152 - bugfix: spell effects like word of recall are removed on death.
965 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
966     were created outside a map.
967 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
968     (fixed by reversing the logic).
969 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
970 root 1.153 - bugfix: the random map generator no longer leaks key objects.
971 root 1.154 - bugfix: support random maps >127x127.
972 root 1.152 - (maps) fixed the death certificate system in nimbus.
973 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
974 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
975 root 1.147 - (arch) give ball lightning a real name.
976 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
977 root 1.155 - support cfpod in ex replies (client item tooltips).
978 root 1.143 - unapply item in range slow when readying a spell.
979 root 1.148 - bugfix: account for rounding errors in weight updates.
980 root 1.139 - remove synchronous mkdir in chargen_race_done.
981     - fix per-race starting maps.
982 root 1.142 - check hiscore on suicide and quit as well.
983 root 1.138 - tell players when they are starving.
984 root 1.133 - get rid of costly object_from_name conversion for altar effects.
985     - fix map difficulty calculation for generators.
986 root 1.146 - slightly more intelligent handling of "is_animated" flag.
987 root 1.149 - support no_drop map header flag (before it was only available internally).
988 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
989 root 1.133
990 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
991 root 1.119 - bugfix: custom skill settings were not saved by the server.
992     - bugfix: remove did not actually remove items from the inventory, leaving
993 root 1.116 ghost items.
994 root 1.119 - bugfix: properly update items identified on the ground.
995 root 1.120 - bugfix: use localtime_r in the logger thread.
996 root 1.122 - bugfix: player starvation will now give the correct kill reason.
997     - bugfix: archetype reloads could crash the server.
998 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
999 elmex 1.114 player is not logged in.
1000 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1001 root 1.117 server startup.
1002 root 1.128 - bugfix: fix the door surround check in the random map generator.
1003     - (maps) fix heaven quest difficulty progression.
1004     - (maps) fix some random map styles.
1005     - dropping items a shop is not interested in won't sell them anymore.
1006     - rods and horns with a too low maximum charge allow now at least one discharge.
1007     - implement kill & death statistics.
1008     - random map preparation is no longer synchronous.
1009     - rewrite find_style in perl, no longer does synchronous I/O.
1010     - improve random map specials placement.
1011     - make the killer a real object pointer instead of a string, improved
1012     kill reason messages.
1013 root 1.117 - take advantage of new aio_close and aio_chmod.
1014 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1015 root 1.125 - change_abil is much faster.
1016 root 1.126 - update the floorbox more often to work around the reverses item order
1017     display in clients.
1018 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1019 root 1.126 - add hints to the invite messages.
1020 root 1.127 - rewrote key<->value pair handling.
1021 root 1.128 - use an independent random number generator for the random map generator.
1022 elmex 1.113
1023 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1024 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1025     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1026     - completely automate the weight handling, should fix all weight
1027     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1028 root 1.103 - reloading archetypes while a user was in the character creation phase
1029     could crash the server.
1030 root 1.106 - fix a nontrivial number of cases of code commented similar
1031     to "is this really correct?", as many of those cases are now handles
1032     automatically by lower level code.
1033     - replace many ad-hoc checks for client visibility by object::visible_to,
1034     should result in broader applicability of functions using it.
1035 root 1.104 - merge items with different arch pointers refering to the same arch
1036     (due to archetype reloads).
1037 root 1.106 - refactored the object remove/insert functions and most related
1038     functions (decrease, split, merge_ob etc.).
1039 root 1.105 - make it compile better on freebsd (reported by pippijn).
1040 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1041 root 1.108 - fix the longstanding "container stays open" bug.
1042 root 1.107 - improved floorbox updating to be incremental and other protocol
1043     optimisations.
1044     - get rid of update_after_inventory_change and only do update stats
1045     for weight once/tick/player at max.
1046 root 1.109 - rewrite party commands, use party channel.
1047 root 1.103
1048 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1049 root 1.97 - properly link against libgthread as that is needed to make the slice
1050     allocator thread-safe.
1051 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1052     recommended configuration) (reported by Samuel Gondouin).
1053 root 1.94 - always put godgiven items into the player inventory, never any containers.
1054 root 1.92 - (maps, arch) the scorn go club was founded!
1055 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1056 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1057     became a real spell-class.
1058 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1059     - (arch) considerably strengthened spark shower and destruction.
1060     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1061     finally reloadable at runtime.
1062     - changed archetype loading algorithm to only require one pass and
1063     use delayed resolving of references.
1064 root 1.101 - examine command now uses the examine infobox.
1065 root 1.102 - implement an "incremental garbage collector" for archetypes.
1066 root 1.98 - enable slice allocator again.
1067 root 1.96 - implement optional free memory poisoning.
1068 root 1.91
1069 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1070 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1071 root 1.85 skill.
1072 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1073     names (also update all maps to use money instead of coins).
1074 root 1.78 - add uuid accessors to perl.
1075     - add coin names and archetype accessors to perl.
1076 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1077 root 1.78 - change perl extensions to not use hardcoded coins and values.
1078 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1079     and be more parsimonous of uuid usage by the exact value out on exit.
1080 root 1.86 - write log messages in another thread, removing another sync point.
1081     - support multi-line log messages in a nicer way.
1082 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1083 root 1.81 - fix a minor memleak in the random map generator.
1084     - some parts of the random map generator are not coroutine-safe,
1085     so only call it "single-threaded".
1086     - major cleanup of memory management in random map generator.
1087 root 1.87 - slight refactoring of the random map generator, faster too.
1088 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1089     bookkeeping bug.
1090 root 1.87 - work around "player is on active list" problem by deactivating player
1091     after loading.
1092 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1093     there have in fact been allocations.
1094 root 1.82 - fix object::insert to do as documented and insert into the env
1095     if necessary.
1096     - fix cf::map::unique_maps.
1097     - fix nrof overflow check in can_merge_slow.
1098     - fix converter code to handle >31 bit values.
1099 elmex 1.83 - added support for the player_sold flag
1100 root 1.84 - converters no longer accept unpaid items.
1101 root 1.88 - canonicalize random map meta files for better unification.
1102 root 1.77
1103 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1104 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1105     when mlockall has been used.
1106 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1107 root 1.72 - use separate thread for ticker timing (and more in the future).
1108     this greatly increases timing accuracy and gets rid of an enourmous
1109     number of gettimeofday calls.
1110 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1111 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1112 root 1.71
1113 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1114 root 1.68 - rebalanced default experience table to be more exponential
1115     and much easier up to level ~40, then moderately harder.
1116 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1117 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1118     - do not exit on reload/load errors but properly cleanup.
1119 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1120 root 1.66
1121 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1122 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1123     (this fixes the jeweler skill).
1124 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1125 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1126 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1127     it has reset, which is better than putting it on the savebed, also as
1128 root 1.321 proof that the player didn't use a savebed).
1129 root 1.59
1130 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1131 root 1.56 - work around perl bug in configure perl module version check.
1132 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1133 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1134 root 1.52 - fix a bug in animate_weapon, causing a crash.
1135 root 1.54 - no longer exit when a coroutine throws an exception.
1136 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1137 root 1.53 - fix the "<player> is nuts" message.
1138 root 1.58 - fix an exception at logout due to the json_coder being gone.
1139 root 1.43 - upgrade to EV version 2.0 API.
1140 root 1.47 - when players don't apply a savebed correctly but stand above one,
1141     do not move or kill them.
1142 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1143 root 1.43 - implement generic framework for server-side resource files.
1144     - implement resource file update event.
1145     - hook experience table update into the framework.
1146     - move jeweler.yaml to resources (arch/).
1147 root 1.44 - switch from Crossfire to Deliantra perl module.
1148     - implement json2json arch filter.
1149 root 1.45 - implement widget protocol version 2, support for ui templates.
1150 root 1.54 - mapinfo is now handled fully asynchronously.
1151 root 1.48 - ext/irc: also log irc messages.
1152 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1153 root 1.43
1154 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1155 elmex 1.41 - limited the number of items that can be picked up and dropped
1156 root 1.42 as temporary measurement against bad performance or dropping things
1157     (this lead to long freezes and triggered the watchdog).
1158 elmex 1.41 - improved the performance of the drop command a bit.
1159 root 1.38 - switch from Event to EV for higher performance, easier usage,
1160     less bugs...
1161 root 1.39 - updated to release version of the gnu affero license.
1162 root 1.38
1163 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1164 root 1.36 - more thoroughly rename the binaries, contact addresses.
1165     - update the copyrights.
1166 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1167     crashes.
1168 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1169     potentially causing crashes.
1170 root 1.35 - assign weapons on user load time, not login-time, avoiding
1171     crashes.
1172    
1173 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1174 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1175 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1176     in some of the maps.
1177 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1178     which is now trivial to do.
1179 root 1.33 - removed all traces of the old (and never working) plug-in interface
1180     (70kb code less on amd64).
1181 root 1.34 - improve/tune scheduling priorities.
1182     - fix some freezing bugs.
1183     - fix a memory corruption problem in dynbuf.printf.
1184     - use channels for chat and many informational commands.
1185     - improved the tutorial.
1186     - create missile is now fixed.
1187     - race fields must now contain archetypes.
1188     - jumping skill now works as advertised.
1189 root 1.31
1190 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1191 root 1.24 - relicense under the gnu affero license.
1192 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1193 root 1.24 - implement server-side framework for generic resources.
1194     - use resource framework for server-provided ambient
1195     music.
1196 root 1.27 - save object owners (players only atm).
1197 root 1.24 - replace limited sound api with server-provided sound effects.
1198     - new sc (sound control) protocol command.
1199     - improve fxix protocol to include types.
1200     - exactly fill tcp segments, if possible.
1201     - output-rate is now an upper limit, the server will automatically
1202     (and quite perfectly) adjust to the network conditions, ensuring
1203     low latency even during bulk transfers (music, images, sounds etc.).
1204     - implement server-side widgets (i.e. client widgets controlled
1205     in the server side). this will allow future expansion without
1206     having to upgrade clients.
1207     - implement a (artwork) world map with realtime player position
1208     tracking.
1209     - new and more efficient extcmd (server still supports old extcmd
1210     protocol).
1211 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1212     calcluation that could be easily exploited by users.
1213     - rebalanced diseases to spread more naturally/evenly.
1214     - completely asynchronous map loading even for tiled maps.
1215 root 1.24 - replace simple messaging protocol with channels carrying metadata
1216     (similar to message types, but more directed at the user).
1217     - reduce command processing latency by a whopping 120ms by
1218     reordering some processing steps inside the server. this directly
1219     reduces lag by 120ms.
1220     - actually send spell faces to the client.
1221 root 1.23 - implement player genders.
1222 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1223     otherwise return to savebed and possible kill if the log-out
1224     was for too long.
1225     - fast socket-dead detection (kick player after 8 seconds without ack).
1226     - greatly reduce the cpu time needed to draw maps _again_.
1227     - archetypes are now subclasses of objects.
1228     - rebalanced shop greed and approval functions to be more realistic
1229     (and likely match the actual intention).
1230 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1231     italic, gender-specific text, paragraphs etc.
1232 root 1.24 - implemented hint framework, players can opt to receive hints.
1233     - implemented (long) book framework, added some books from the cf wiki.
1234 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1235     protocol and is capable of transmitting generic meta information.
1236 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1237     - replace the nexus by a per-player tutorial map that teaches stuff
1238     better than the newbie house.
1239 root 1.18 - fix the magicmap colours.
1240 root 1.19 - optimise map update even more by removing unneeded code and checks.
1241     - decouple map and stats update from pl->ob and use pl->observe instead.
1242     - implement observe command.
1243 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1244     calls with a simple comparison.
1245     - fix a latent crossfire bug that could crash the server because the
1246     map refresh did not update the mapspace.
1247 root 1.24 - support custom keys for regions and maps, regions are now
1248     refcount-managed.
1249     - allow worldmap overlays anywhere in the 000..999 range.
1250     - new system to acquire time slices for background jobs, to reduce
1251     jitter.
1252 root 1.27 - semi-persistent object-referencing framework (currently only players
1253     supported).
1254 root 1.22 - dependency tracking for perl extensions.
1255 root 1.24 - new slag-ex extension for cleaning cauldrons.
1256     - fix invoke result processing.
1257     - there are even less i/o syncpoints in the server now.
1258 root 1.29 - added map-tags extension that scans all maps for object tags
1259     and records them in the database (not used yet).
1260 root 1.28 - metaserver 2 support.
1261 root 1.22 - many more bugfixes and minor optimisations.
1262 root 1.16
1263 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1264 root 1.14 - optimised event invocation (non-wanted events can now be
1265     skipped with 4-5 inlined instructions).
1266 root 1.12 - complete rewrite of town_portal: it now creates a portal
1267     to the "nearest" town only, travel is only possible
1268 root 1.13 to the town and back, anybody can use it (also removes
1269     one of the remaining syncpoints in the server).
1270 root 1.10 - complete rewrite of the range/attack skill slot system:
1271     there are now two slots, one for combat, one for ranged
1272     attacks.
1273     - introduce the concept of a current weapon (either a ranged
1274     or a combat weapon/skill/tool) and switch between them as
1275     needed.
1276     - rewrite bow code so bows get more useful: apply damage,
1277     attacktype and other stats to the arrows and treat
1278     bows as weapons. also rebalance the missile weapons skill
1279     so its damage increases with level.
1280     - rewrite the complete player speed logic: weapon_speed now
1281     works as documented and there are no unnatural speed boosts.
1282 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1283     installation, replacing the old collect scripts and
1284 root 1.9 simplying deployment by scaling and cutting faces as required.
1285     - simplify the map protocol extensively by taking advantage
1286     of missing bigfaces, speeding up map generation immensely.
1287 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1288     other archetypes.
1289     - rationalise archetype, region and treasurelist file format
1290     into a single file format and make them reloadable asynchronously.
1291 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1292     reloadable at runtime.
1293 root 1.6 - implement 64x64 faceset support.
1294     - implement fxixsx protocol that saves
1295     a lot of bandwidth over the old image/face/smooth packets
1296 root 1.11 and allows images > packetsize, incremental and background
1297     transfers.
1298 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1299     on a face basis as opposed to a mapspace basis.
1300 root 1.7 - the server can now rate-limit image uploads to not exceed
1301     a certain (client-configurable) speed while guarenteeing full
1302     freedom of movement.
1303 root 1.8 - implement new ex command to request item descriptions.
1304     - implement new msg command for in-game messages with meta
1305     information (using xml).
1306 root 1.9 - enforce utf-8 for all text messages.
1307 root 1.13 - added micropather (not used yet).
1308 root 1.6 - many, many bugfixes.
1309 root 1.1
1310 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1311 root 1.1 - make coroapi accessible to cf+.
1312     - moved map handling logic completely to perl
1313     - per player maps are now marked in the map
1314 root 1.2 - maps are saved completely differently now,
1315     and much more often.
1316 root 1.17 - rewrote map header parser and writer, to be much faster.
1317 pippijn 1.4 - maps and players are now (in the average case) loaded
1318 root 1.2 and saved completely asynchronously, I/O contention will no
1319     longer freeze the server.
1320 pippijn 1.4 - players and maps can be loaded anytime, without the player
1321 root 1.2 being logged in.
1322 root 1.1 - automatically generate method interfaces for perl from headers
1323     - unbundled freezethaw
1324     - mostly rewrote common/map.C
1325     - completely rewrite server/swap.C
1326     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1327     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1328     - better message for apply failures due to applymode
1329     - removed most all of the weather code
1330     - unified logging to stderr and file
1331     - too many minor changes to document
1332 root 1.615