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Revision: 1.754
Committed: Sun Sep 5 05:01:39 2010 UTC (13 years, 8 months ago) by root
Branch: MAIN
Changes since 1.753: +1 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24    
25 root 1.724 - (maps) hopefully fix tobias' tower.
26     - (maps) hopefully fix healing potion vendor in arena entrance.
27 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
28 root 1.739 - it was possible to unapply or half-unapply cursed items in many
29     cases, which confused players and also player state. fixed.
30 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
31     some items. also, no longer uncurses spells or other invisibles.
32     - (arch) remove curse and identify now treta the marked tiem first.
33 root 1.725 - creators no longer identify objects that shouldn't be identified
34     (such as money, which won't stack afterwards).
35 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
36 root 1.746 - (maps) implement a wilderness town portal.
37 root 1.748 - (arch) set proper(?) int values for all monsters.
38 root 1.751 - (maps) fire5.map could destroy players.
39     - altars with match expressions did not work properly.
40 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
41 root 1.749 - god enemy race check fixed ("god detests your race").
42     - gods errornously allowed any kind of worshipping race, even
43     ones they hate.
44 root 1.726 - use same default config in code as on gameserver.deliantra.net.
45 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
46 root 1.727 our parser.
47 root 1.731 - applying a glowing crystal now gives status messages.
48     - fix a memleak in the random map generator.
49     - rework the random map parameter passign a bit to be extendable.
50 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
51     also, improve the quality of the mazes (no longer will the edges
52     almost always form a passage) and add two new types - "rooms"
53     and "braided".
54 root 1.734 - (random maps) add new "cave" layout, which is much more ...
55     cave-like.
56 root 1.744 - (random maps) new layout style "castle" that generates straighish,
57     rogue-ish maps.
58     - (random maps) new layout style "multiple" that simply mixes multiple
59     different styles in different areas.
60 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
61     - rewrite layout management in the random map generator from the
62     ground up.
63 root 1.736 - fix bug in tausworthe rng initialisation.
64     - switched to the faster and hopefully better quality gfsr{24,55} random
65     number generator, the same algorithm that freeciv apparently uses.
66 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
67     memory and imho looks nicer.
68 root 1.741 - (arch) fix samhlaidh archetype.
69 root 1.751 - fix the "archname" match special function.
70 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
71     and other fractal algorithms.
72 root 1.754 - one can no longer emote to logged-out players.
73 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
74     sacks fit on a tile again.
75 root 1.724
76 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
77 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
78     now easily reachable, at a price.
79 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
80 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
81 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
82 elmex 1.630 (by Dustfinger).
83 root 1.681 - (maps) fixed bad floor tile in navar apartment.
84 elmex 1.573 - made (wizard) look_at show also uuids.
85     - added cf::object::find_object_uuid (::find_object already exists!).
86 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
87 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
88 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
89 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
90 elmex 1.568 - (arch) made the hill giants loose more body parts.
91 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
92 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
93     and made them a bit more expensive.
94 root 1.633 - (maps) add more glory hole treasure styles.
95 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
96     in a select number of mlab maps.
97 root 1.667 - (maps) the library should be less of a death trap now.
98     - (maps) exits no longer point to auto-apply exits, most affected
99     maps now have proper doors or a similar solution.
100 root 1.682 - (arch) jumping skill has now physical attacktype.
101 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
102 root 1.691 - enter_map did not normalise the map coordinates when the destination
103     space is blocked, causing badness and freezes for the player.
104 root 1.685 - when applying containers, server checks for the key on activate
105     and also allows players to unapply active containers they don't have
106     a key for.
107 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
108     races files to arch, where they belong (exp_table is no longer in
109     confdir but in datadir now!).
110 root 1.677 - jeweler and sound config files are now normal datafiles as well.
111     - quit_character was causing a runtime exception, causing it to not
112 root 1.672 work since 2.93.
113 root 1.671 - entering a map will now respect move_on and other effects,
114     except for auto-apply exits :/
115 root 1.660 - only talk to the items on the nearest mapspace, or, of there
116     are none, to the player, not ALL items in vicinity.
117 root 1.625 - do not update the floorbox while running, to avoid big item
118     updates that cost network bandwidth and processing power.
119 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
120     caused overflows causing monsters to become living deads.
121 root 1.619 - unapply weapons and armour before trying to improve it.
122 root 1.588 - teach the random map generator the ability to read ".rmg" files
123     that specify which actual style map to generate, and use it for
124     the default decorstyle to avoid inappropriate maps to be used.
125 root 1.639 - support (with some limitations) multiple different skills with the
126     same subtype.
127 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
128     so nekosan could end up beign saved AND escaped to another map.
129 root 1.636 - show invisible no longer makes magic mouths visible.
130 root 1.583 - move_type changes (spells, skills etc.) now will correctly
131     take move_on/move_off into account (e.g. buttons).
132 root 1.582 - display (exit) or (random map) in client for those objects.
133 root 1.606 - removed (useless) spell damage columns from spell info and replace
134 root 1.578 it by effective casting level - clients > 2.10 required to display
135     properly.
136 elmex 1.565 - building of levers/doors works again for all kinds of floors.
137 elmex 1.563 - the player can now withdraw and deposit all the available money.
138 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
139     steinwandstadt/celvear.
140 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
141 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
142     mostly based on the spell's level in the spellbook.
143 root 1.718 - the music scheduler did not properly send new music on region
144     changes.
145 root 1.669 - (maps) fix some map regions and the region tree.
146     - the server will now be more picky when parsing the regions file.
147 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
148 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
149 root 1.566 clients.
150 root 1.690 - follow has been rewritten to be, hopefully, more robust.
151     - follow mode will not be aborted when the follower tries to move.
152 root 1.566 - tcp.ext didn't unbind in reloads.
153     - map-tags.ext didn't properly close the database on reloads.
154 root 1.567 - cfutil skips .-directories when scanning.
155 root 1.571 - build.ext prevents players from building on other player's maps.
156     - rent.ext allows the dm to enter anytime.
157     - NPC_Dialogue adds a new predefined variable, $map.
158     - new "build" event hook.
159 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
160 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
161 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
162     them on loading, for old playerfiles and maps.
163 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
164     would be handled differently nowadays anyway.
165 root 1.584 - random map .meta were not being expired at all.
166 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
167 root 1.586 - update to automake 1.10.
168 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
169     require level 4 anymore.
170 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
171 root 1.590 - monsters now rotate through all skills (in chosen_skill).
172 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
173 root 1.661 - detect/sense curse/magic will no longer work on items that don't
174     need identify.
175 elmex 1.593 - added detect mineral vein spell.
176 root 1.592 - support "wall overlays" in the random map generator - not very generic,
177     used by minable veins.
178 elmex 1.594 - (maps) relocated jeweler town to another directoy.
179 root 1.603 - (arch) implement mining pickaxes and mining skill.
180 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
181 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
182 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
183     of the output is only 1/5th (instead of 1/3rd) of ring level.
184 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
185     generated ring/amulet.
186 root 1.601 - generate most constants for perl automatically.
187 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
188     - when player dies, restore his food to at least 200.
189 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
190 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
191 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
192 root 1.600 - the singing skill actually respects the direction now.
193     - oratory and singing now require a direction.
194 root 1.603 - use_skill now requires that you can actually apply the skill tool.
195 root 1.604 - do not invoke perl on every user command anymore by providing
196 root 1.655 a command and an unknown_command event.
197 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
198     perl to C++, for speed reasons (basically undo patchset 1304).
199     - add a client_destroy event, so we don't have to hook the
200     attachable destroy event (which is called much more often).
201 root 1.606 - removed (unused) FLOOR object type.
202 root 1.607 - fix errornous change_abil messages for rods (and other types).
203 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
204     all into server/commands.C.
205 root 1.609 - save and restore combat/ranged/current slot for players.
206 root 1.610 - the server now batches item's face/fx commands, as opposed
207     to sending one fx per item - helps mostly at connect and
208     with floorbox updates.
209 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
210 root 1.614 - the random map generator now supports selecting difficult for
211     more style categories than just monsters (all except fountains
212     apparently).
213 root 1.617 - object serialiser no longer creates empty "owner" references.
214 root 1.620 - make sure failed castings take some time, too, to avoid being
215     smitten by your god.
216     - many more failmsgs and help texts.
217 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
218 root 1.623 - stop thrown objects when their speed goes too low.
219 root 1.624 - log the number of unique logins seen every minute in a compact
220     format (for statistics).
221 root 1.626 - do not send delitem for players.
222 root 1.627 - support static scalar data members properly in genacc now.
223     - implement "simple" freelist management for objects.
224 root 1.628 - recycle object counts now - to support longer uptimes.
225 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
226     function (and yes, 666 is exact!).
227     - random map generator results should now be fully repeatable.
228 elmex 1.635 - fixed possible crash bug in build code.
229 root 1.638 - rename find_marked_object to ->mark and speed up.
230 root 1.640 - player movers properly destroy themselves when used up, instead
231     of leaking.
232 root 1.642 - do not show msg for unidentified objects that need identification.
233 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
234 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
235     next_line method.
236 root 1.646 - use nicer file format for exp_table and attackmess
237     (more like other resource files).
238     - make parse errors during server startup fatal.
239 root 1.652 - properly initialise all maptile values in constructor.
240     - improved {link} map.
241 root 1.655 - optional unloadable extensions will not lead to an endless loop.
242 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
243 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
244 elmex 1.664 - building listening books is possible again.
245     - (maps, arch) added archetype for building instructions and replaced
246     the copies of the instructions in the maps with it.
247 elmex 1.666 - (arch) made the spark shower spell available in shops.
248 root 1.670 - don't create a second LOGIN event on character creation.
249 root 1.674 - correctly generate "You paid xyz" message in shops.
250 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
251 elmex 1.710 - added a 'password' command, to let DMs change the password of players
252     more conveniently.
253 root 1.680 - correctly save shopitems string, to avoid parse error when reading
254     saved maps.
255     - logging now differentiates between logging levels better.
256 root 1.684 - speed up get_typedata.
257 root 1.689 - fix deadlock problem during server shutdown/reload.
258 root 1.692 - make ext/checkrusage "more" non-blocking.
259     - use common::sense for extensions.
260     - work around a 50.10.0 utf8 caching bug.
261 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
262     "no relation to target" bugs.
263 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
264     modules being loaded from the mainloop, pre-load some more
265     core modules so perl doesn't do it later on.
266 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
267     compiling regexes.
268 root 1.701 - make exp_table and materials file reloadable.
269 root 1.702 - made reload_config non-blocking.
270 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
271     causing server freezes.
272 root 1.704 - store unhashed password, to prepare for safer authentication.
273 root 1.707 - do not log connections from the local host, to help a local
274     watchdog.
275 root 1.714 - fix summon freeze at map borders.
276 root 1.717 - support @group syntax and music config file for music face lists.
277     - run post_init jobs in parallel, they might do I/O.
278 root 1.722 - avoid apply conversion for converters.
279 root 1.562
280 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
281 root 1.558 - (maps) fix travel to valdor and back.
282 root 1.545 - do no longer by default eval map cod ein safe compartments
283     (this can be re-enabled using the safe_eval config option).
284 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
285     in lorak.
286 root 1.559 - fix data corruption issues caused by recursive calls to
287     unordered_mapwalk - now every caller must provide its own
288     buffer.
289 root 1.538 - (maps) improve tindervale maps slightly.
290 root 1.544 - (arch) considerably decrease slag ex price.
291 root 1.540 - (arch) fix filth archetype.
292 root 1.556 - extension dependency resolve was completely broken.
293 root 1.544 - multipart objects would cause save_throw_object to crash - it
294     now acts on the head only.
295 root 1.541 - do not try to connect to an irc server unless explicitly configured.
296 root 1.542 - do not expect decltype() to be available in gcc 4.4.
297 elmex 1.543 - extended the safe perl environment by loops.
298 root 1.547 - (arch) fix "armless cook" facings.
299     - the "experience table" resource item did not have a proper
300     hash associated with it, so updates could not be detected.
301 elmex 1.550 - fixed poison traps in doors.
302 root 1.548 - player->killer_name did not properly flag the name as unicode.
303 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
304     and provide a non-destructive SvPVutf8 variant.
305 root 1.554 - do not allow dragon players to change their title via the settings.
306 elmex 1.552 - ratelimited jeweler skill nugget conversion.
307 root 1.551 - under high load, the server stopped swapping out to make
308     the server more responsive, but making it impossible to reduce
309     the load by... swapping out. slot queuing will now always make
310     some progress.
311     - improve the quality of the load-avg calculation.
312 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
313 root 1.556 - don't fail to write the runtime file if the temporary already exists.
314 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
315     player now.
316 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
317     timestamp and use a tab in the client to increase awareness.
318 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
319     setflag 0 is possible.
320 root 1.560 - make install now deletes old extensions, to ease upgrades in the
321     deliantra vm.
322 root 1.538
323 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
324 root 1.532 - the destruction spell could/would corrupt server memory quite often.
325 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
326     disk, not when it already was in memory.
327 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
328     avoiding livelock during high-load emergency saves.
329 root 1.530 - logging in did not properly unapply all skills.
330 root 1.531 - (maps) make the invite quest marking much more obvious.
331 root 1.533 - (arch) fix warrior archetype names.
332 root 1.532 - map prefetching never prefetch upwards.
333 root 1.534 - wizpass no longer makes you non-blocking.
334 root 1.536 - (maps) add light to some of the special maps, add troll
335     map.
336 root 1.530
337 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
338 root 1.515 - (maps) add gorokh_final mapset from crossfire.
339 root 1.516 - (maps) block most vault-type mlab locations, open up
340     imperial converters for anybody to use.
341 root 1.519 - (maps, arch) replace all permanent stat potions by random
342     variants.
343 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
344 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
345     real player object on player changes.
346 root 1.522 - diseases and maybe other things could sometimes reduce the speed
347     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
348     much grief.
349 root 1.523 - speed_left randomisation was, apparently, totally broken.
350     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
351     of the speed slot internally and in map save files. among other
352     things, this gets rid of all the abs (speed) calls.
353     - reduce map file save files by using abridged keywords aliases.
354 root 1.494 - shop specialisation calculation was totally broken.
355 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
356     now enforced.
357 root 1.498 - fix magic mapping, which only worked for inate spell casting.
358 root 1.495 - godgiven items will now be explicitly described as such.
359 root 1.524 - (arch) dded a quiver of bolts.
360 root 1.504 - materialnames would change "randomly" on every load, only
361     set the material when the materialname was not set before.
362 root 1.497 - balancing change, halve rod recharge speed (instead
363     of 4.8s, the standard rods now recharge in ~10s. not a solution,
364     but still.
365 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
366 root 1.509 the costly flag-checking loop in most cases and using a simple
367     repeat-cache for speed_left.
368 root 1.507 - always delay stats update for players on insert/remove till
369     next tick/command, which saves a lot of cpu cycles on drop/take.
370 root 1.514 - add hint about havign to run to attach unaggressive npcs.
371 root 1.494 - pet monster level was not displayed correctly in "showpets index".
372     - clean up floating point conversions and many similar nitpicks.
373 root 1.502 - fix hanuk altar.
374 root 1.504 - overhaul material system to be much faster, and having less bugs, but
375     still having a lot of cruft :/.
376 root 1.502 - add marble shop floor.
377 root 1.494 - move gcc specifics to new file include/compiler.h.
378     - unrecognised cfpod directives could cause undefined behaviour.
379 root 1.505 - added boes' marble shop to steinwandstadt.
380 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
381     - optimise mapspace updates.
382     - cache volume/items per mapspace.
383 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
384     decrease).
385 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
386     have led to weird item multiplications.
387 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
388 elmex 1.501 - fixed crash bug in learn_spell command.
389 elmex 1.634 - enhanced output of the mapinfo command.
390 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
391 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
392     from perl to c++.
393 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
394     and use it in some "inner" loops.
395 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
396 elmex 1.511 - fixed jeweler experience output to not be floating point.
397 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
398 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
399 root 1.518 - try to prefetch memory inside process_objects, which can give
400     enourmous speed gains.
401     - make some small optimisation to the process_objects loop.
402 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
403     handling different chksum lengths.
404     - check for hash collisions in cfutil.
405     - reduce face checksum size from 6 to 4 bytes.
406 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
407 root 1.523 - removed weather-specific attributes.
408     - fixed genkeywords dependency.
409     - do not clear "randomitems" slot for world underlays.
410     - use "sl" as short-hand for speed_left in save-files, just to make them
411     smaller.
412 root 1.517 - in general, don't crash on value-less resource file lines
413     anymore, due to get_str never returning a 0-pointer.
414 elmex 1.521 - code cleanup in move_symptom.
415 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
416 root 1.494
417 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
418 root 1.481 - some Andrew Madloch wanted, despite being specifically told
419     multiple times that the Deliantra parts additions are under AGPL,
420 root 1.487 lock up the source code of the server within his company.
421 root 1.481 some reorganisations have been done to the sourcecode to make
422     it clearer that this violates the Affero GPL. Help to keep
423     Deliantra free software even for the coming generations
424     and be wary of the promises of Andrew Madloch, he has nothing
425 root 1.487 good in mind for free software.
426 root 1.480 - clarify which files of the server are 100% AGPL.
427 root 1.481 - minor reorganisation, move some GPL code into other files.
428 root 1.483 - implement viewpoint (which is like observe, but only for the map,
429     not stats etc.).
430 root 1.484 - replace magic mapping overlay by a flying bird exposing area
431     on the worldmap (ext/magic_mapping.ext).
432 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
433     - @find results in npc dialogue is now stored in $find.
434 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
435 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
436 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
437     dm instead.
438 root 1.456 - (maps) add town portal to celvear.
439 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
440     mapsets from crossfire, together with associated archetypes.
441 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
442     - (maps) define a new whalingoutpost region.
443 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
444     and most archetypes that go with them (without stoning and swallow effects),
445     casino tokens and stock certificates are also missing.
446 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
447     and santo dominion.
448 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
449     to go with them. also adjusted archetypes to be more korrekt "gotisch".
450 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
451 root 1.460 - properly close client-side dialogue when the player is teleported away.
452 root 1.459 - map-tags did not properly close it's database tables or wait
453     for a quiescent state, causing memory corruption on reload.
454 root 1.454 - support "stat.xyz" accessor in match expressions.
455 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
456 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
457     fixes long answers from npc dialogue).
458 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
459 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
460     and to not add a "put your code here" force needlessly.
461 root 1.463 - (arch) fix or improve many plurals.
462 root 1.465 - markers do no longer add a force if the slaying field is unset.
463 root 1.466 - sped up search-items implementation, but it's still horrible.
464 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
465 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
466     used to reogianise the illogical arch tree a bit.
467 root 1.479 - (maps) import most map names from crossfire.
468 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
469 root 1.483 - fly_high movement gives better los, ignoring blocksview.
470 root 1.488 - the addexp command should now honour skill names with spaces.
471 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
472 root 1.491 - (arch) added many more buildable marble floors.
473 root 1.490 - major namespace cleanup: save 45kb by making functions static
474     that were unnecessarily global.
475 root 1.452
476 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
477 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
478 root 1.451 - fix a memory buffer overflow in the book code.
479 root 1.429 - add @check, @find npc dialogue commands.
480     - (maps) add a number of town interiors.
481 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
482 root 1.451 - (maps) add celvear area from cfextended.
483 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
484     - (server,maps) fix bug causing some library books not to be chained down,
485     cause Scorn/Navar libraries not to have inscribable books.
486 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
487 sf-marcmagus 1.433 inappropriate item power.
488 root 1.448 - (maps) fix intwell balancing issue.
489 root 1.437 - improve the look of generated books.
490 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
491     - fix bug where players could bypass no_drop by putting items in containers.
492 root 1.430 - consecutive commands arriving at the same time in the server would be
493     corrupted if the length was >255.
494 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
495 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
496     and perl.
497 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
498     functionality (and more) inside the same object using the match expressions.
499     - create simpler match expression compiles in many common cases.
500 root 1.439 - reduce object size by removing obsolete "seen_by" member.
501 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
502     of the new dynbuf::splice function (which gave an unexpected net win
503     in code size...).
504 root 1.442 - the server will no longer complain (and subtly fail) when an object
505     being removed from a map causes another object to get removed.
506 root 1.441 - banish strncpy from the server, speed up and simplify sending item
507     descriptions to the client considerably.
508 root 1.442 - add new "in head" set modifier for matches.
509     - new BLOCKED_MOVE event added.
510     - mapscript archetype now has activate_on_xxx true by default, as similar
511     connected elements.
512 root 1.448 - (maps) imported all styles from cfextended except
513 root 1.444 floorstyles/land_plots and monsterstyles.
514 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
515 root 1.446 - don't crash when treasure lists are empty / supply new empty
516     treasurelist for randomitems when none can be found.
517     - implement cf::map::static_maps and use it in map-tags.ext.
518 root 1.449 - fix a bug in map-tag scanning when moving tags.
519 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
520     for a reaction.
521 root 1.447 - implement new "loadall" map loading command, purely for debugging.
522 root 1.429
523 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
524 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
525     but not horns (to make them more useful for content-creators).
526 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
527     2) it skipped spell effects and 3) it didn't handle the case where
528     and object was destroyed while iterating over it correctly. all this
529     allowed players to sometimes walk onto spaces they should not be able to
530     walk on.
531 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
532 root 1.399 - examining an object now dumps the serialised object form when the user
533 root 1.404 is a wizard (wizlook).
534 root 1.421 - altars no longer accept unpaid items.
535 root 1.411 - party spells didn't work all that well.
536 root 1.424 - added complex object matching framework (cf::match), and make altars
537     and pedestals use it.
538 root 1.425 - identified skill-tools show what skill they grant.
539 root 1.399 - display the duration of change_ability spells when examining them
540     (missing: protection spells, but they are a hack...).
541 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
542     adding more variety to the different mushrooms.
543 root 1.398 - fix a minor cfpod formatting bug.
544 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
545     the hintmode setting on the settings page.
546 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
547 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
548 root 1.399 - enable the object loader to also dump archetypes.
549 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
550 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
551 root 1.402 - force the initial face when loading an object that is time-animated
552     or a monster, so it does not have to be specified anymore.
553 root 1.403 - fix a bug where recasting an ability changing spell could shorten
554     its remaining duration.
555 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
556 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
557 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
558     up splay operations as well.
559 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
560 root 1.412 - implement introspection data for C++ classes (%REFLECT).
561 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
562 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
563 root 1.419 - fix transmutation alchemy.
564 root 1.424 - speed up many frequently-invoked C->perl callbacks.
565 root 1.419 - added complex object matching framework, to be used in altars and the like.
566 root 1.426 - switch to YAML::XS from YAML.
567 root 1.396
568 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
569 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
570     that ultimately was not helpful to catch it :)
571 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
572     all callers to use either one or the other, as appropriate. This
573     fixes the (rather fragile) light spell, maybe others.
574     - fixed an overflow and exploit in the bank/payment code.
575     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
576 elmex 1.384 to explain the skill a bit more.
577 root 1.389 - removed a buggy check for zero attacktype. So that we might find
578 elmex 1.388 the real bugs in the archs/maps/objects.
579 elmex 1.394 - Fixed enabling torches with lighters.
580 elmex 1.387 - (maps) Added Heaven Town region.
581     - (arch+maps) Fixed & normalized warriors on map
582     /quests/peterm/CTower/Barracks.
583 root 1.392 - fix the light spell (and possibly diseases and other lights).
584 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
585 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
586     a long time ago, and similar cases are still to be found in the maps.
587     - make the socket_timeout configurable in the code (but not yet for users).
588 root 1.393 - earth wall health bar is now correct.
589 elmex 1.384
590 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
591 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
592     freeze with IO::AIO anymore due this change.
593 root 1.364 - avoid a crash when a player tries to apply a lighter.
594 root 1.376 - allow a spell argument for dimension door.
595 root 1.362 - move shop item listing and some otherstuff into the info tab.
596 root 1.360 - avoid crashes when non-players cast party spells.
597 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
598 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
599     - small improvement of the number of potions in shops
600     (by Job Vranish).
601     - added a few party spells (by Job Vranish).
602 root 1.362 - use a common message dynbuf.
603 root 1.364 - destroying tear down objects will now use the full hp range
604     for animation and will only destroy/lastframe when hp < 0.
605     - allow monsters to use earth to dust.
606     - use manhattan distance for get_rangevector_from_mapcoord, just as
607     in get_rangevector.
608     - los updates now correctly take tiled maps into account.
609     - do los updates even on maps without darkness.
610 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
611 root 1.375 - upgrade to IO::AIO 3.21.
612 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
613 elmex 1.373 - properly catching exceptions from callback in irc.ext.
614 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
615 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
616 elmex 1.368 - (arch) added hint about usage to Slag Ex.
617 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
618     like the rest.
619 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
620 root 1.378 - (arch+maps) added rate limited converter and adjusted
621     /elmex/mana_fountain.
622     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
623     - reduce size of casting_time, move_status, attack_movement,
624     last_heal and last_sp slots, squeezing some more space out of struct
625 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
626     anywhere.
627 root 1.358
628 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
629     - fixed bug in alchemy, where finding the right object for enhancements
630     didn't work.
631 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
632     effects (w.r.t. put_more) per mapspace, to give the server a chance
633     to survive a hundred deathsheads.
634 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
635     disastrous bug of unfortunately unknown proportions...
636 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
637 root 1.343 - use gender-neutral place descriptions for invite.
638 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
639     Thanks go to Lisa Larsen!
640 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
641     anymore).
642 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
643 root 1.345 - use better dependency tracking for include/keyword.h.
644 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
645     so it is possible to invite somebody out of some stck-till-death traps,
646 root 1.346 or simply to commit suicide.
647 root 1.352 - replace the "ignoring delayed commands" message by something more useful
648     (cf. cunning gnome freezeing issue).
649 elmex 1.349 - various fixes for weapon improvements.
650 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
651 root 1.353 - support T and G sequences in cfpod.
652 root 1.343
653 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
654 root 1.339 - convert me command from per-map to chat, which makes more sense, also
655     document it.
656 elmex 1.336 - more than one spellbooks of same class can now be given
657     in class selection.
658 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
659     spell rebalancements.
660 elmex 1.338 - the IRC gateway filters IRC colors now.
661 elmex 1.336
662 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
663 root 1.331 - (arch) fix quiver of Holding Bolts.
664 root 1.332 - applying unpaid items will now examine them.
665 root 1.330 - add "What" column to body command, showing items in that slot.
666 elmex 1.329 - redesigned and rebalanced lamps and torches.
667 root 1.330 - add "..." to item names that have been shortened.
668     - fixed "assign" function that squeezes strings into fixed length.
669 elmex 1.333 - add cursed effect to lamps and (some) torches.
670 elmex 1.334 - fixed bad assigned crafting skills and their tools.
671 root 1.312
672 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
673 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
674 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
675 root 1.312 - make monster smell logic dependent on their wisdom stat.
676 root 1.324 - put the death reason into a separate tab.
677     - converted "connected" slot to string, cleanly got rid of some ugly
678     hacks such as the path_attuned hack.
679 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
680     - replace one-at-a-time hash by faster than smaller FNV-1a hash
681     when hashing strings.
682 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
683 elmex 1.320 whether the right cauldron is used.
684 root 1.313 - considerably optimise shared string implementation by
685 root 1.316 making its null value a compiletime constant.
686 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
687     as well as using shstr_cmp to pass shared stringsa round efficiently,
688     for lots of code size savings.
689 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
690     they are sleeping: generators now check for the sleeping flag.
691 root 1.318 - tell gcc not to excessively inline some perl interface functions.
692 root 1.322 - remove marking rune length limit.
693 root 1.323 - fix formatting of cfpod when a verbatim block was following
694     a single newline.
695     - move resistances, statistics and showpets command output into tabs.
696 root 1.326 - implement map scripts that can replace the boulder logic without
697     having to write extensions.
698 root 1.310
699 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
700 root 1.302 - fix a longstanding bug that teared multipart monsters
701     at map boundaries apart.
702 root 1.292 - temporarily make permanently invisible player visible when
703     he/she makes noise.
704 root 1.284 - fix being able to see through walls a bit.
705 root 1.303 - improve look at output.
706 root 1.285 - completely replaced the line of sight algorithm with a variant
707     of spiral fov capable of visibility grades and arbitrary
708     shadow angles, that uses less memory and less code.
709     - the new los code supports arbitrary map rectangles and loosens
710 root 1.310 other restrictions of the old code, supporting further optimisations.
711     - update los if blocksview-objects are inserted in a map, not just when
712 root 1.287 removed (e.g. for summon fog).
713 root 1.303 - permanent invisibility doesn't make immune against making noise:
714     implement a noise system that allows monsters to locate the player
715     when he/she makes noise.
716     - implement a primitive smell system that monsters can use to track
717     players.
718 elmex 1.288 - create bomb now also works when casted by door traps.
719 elmex 1.290 - (arch) new torch graphics.
720 root 1.289 - (maps) considerably soften the subway spider.
721 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
722     the guards from being killed by players.
723 root 1.310 - (maps) lots of tweaks in and around scorn.
724     - (maps) use special non-blocksview jungle, mountain and
725     darkforest freely on the worldmap, to get gradual sight obstacles
726     instead of total blackout in those areas.
727 root 1.289 - no maximum darkness for outdoor maps anymore.
728 root 1.291 - add more hints, fix some messages.
729 root 1.292 - fix a bug: firing rods should tell you something about them.
730     - make light additive even within players.
731 root 1.293 - darken xrays effect a bit.
732     - improve handling of los changes when inserting or removing
733     objects, not perfect yet.
734     - make map darkness signed (formerly unsigned) to allow
735 root 1.294 ambient lighting and centrally manage darkness as an offset.
736     - revamped, fixed and documented the server calendrics, also
737     tell users the current time and data, to improve awareness.
738     - implement proper wizlook flag and handling of wizlook, instead
739     of dumbly just clearing los once.
740 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
741     and has a smaller runtime variance.
742 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
743     making them actually useful.
744     - see_in_dark now increases the viewing radius by 3.
745 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
746     speedup, as well as in many other places.
747 root 1.299 - remove support for extended map infos - these are not used
748     by the deliantra client and removing them gives us a 10% speedup
749     when sending map changes.
750 root 1.300 - remove most gcfclient and other client bug workarounds, as well
751     as now obsolete protocol versions, simplying the code.
752 root 1.301 - optimise and simplify generation of random numbers.
753 root 1.303 - correctly provide a non-zero default density for materials, to
754     avoid crashes, fix other bugs in the material handling code.
755     - fix volume calculations.
756     - fix cfpod parsing when multiple verbatim blocks were separated by
757     newlines.
758 root 1.305 - increase monster detection radius from wis/5 to wis/3.
759 root 1.306 - remove old pickup modes.
760     - remove obsolete disarm and search commands (search wasn't working
761     anyways).
762 root 1.308 - fix a crash when an npc applied a sign.
763 root 1.284
764 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
765 root 1.283 - this release is assumed to be very stable.
766     - (maps) radically redesigned and improved tutorial.
767 root 1.280 - directional casting no longer immediately removes the invisible effect.
768 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
769 root 1.272 - fix overflow in lighting calculations.
770     - negative glow radii can no longer cause total darkness.
771 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
772     only maximally-lit ones.
773 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
774     - swashbucklers got the oratory skill now.
775 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
776 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
777 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
778 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
779     (which was probably broken, too).
780 root 1.281 - support negative glow radii during daytime, too.
781     - use circular, not rectangular, viewing area.
782     - use minimum viewing distance of 2 in outdoor maps.
783     - negative glow is stronger than viewing area or lamps.
784 root 1.283 - (arch) new darkness spell face.
785 root 1.272
786 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
787     - (maps) completely redesigned scorn.
788 root 1.269 - "cast light" now works on oneself.
789 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
790     negative glow radii again (they were totally broken before).
791 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
792 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
793 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
794 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
795 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
796     back to the player.
797 root 1.251 - attuned/repell and spell base level system reworked.
798 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
799 root 1.247 be less erratic now.
800 root 1.248 - refuse to write the uuid file if the uuid is zero
801     (to avoid writing it in early crashes).
802 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
803     - speed up emergency_save by not syncing every file separately.
804     - no longer reattach perl to every object on reload, it's slow, and no longer
805     necessary since we don't nuke stashes anymore.
806     - do not bootstrap perl from the commandline args, use separate eval for
807     better error reporting.
808 root 1.259 - fix a crash when pushing cone spells met ice attacks.
809 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
810 root 1.255 - speed up map refresh in server a bit.
811 elmex 1.258 - refactored drop code and fixed some programming errors in it.
812 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
813 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
814 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
815     as the current weight of the inventory.
816 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
817     dragonfire has been introduced for the non-dragon players.
818 root 1.265 - remove unused "tooltype", "start_holding" object slots.
819     - change "weapontype" object slot to uint8.
820     - convert "hide" object slot into flag.
821     - reorder object members for better locality of reference and codesize
822     decrease.
823 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
824 root 1.267 - fix a crash when no skill could be found when killing amonster.
825 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
826     every completed aio operation.
827 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
828     and update mapspaces if necessary.
829 root 1.246
830 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
831 root 1.241 - removed all command line parsing, only env variables are supported
832     anymore.
833 root 1.239 - region-specific monsters will now once more be on the worldmap.
834 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
835 root 1.225 would grow out of bounds.
836 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
837 root 1.222 - fixed a double-escaping bug in the pod-parser.
838     - rewrote the cfpod parser in C++.
839     - hintmode moved to C++, players need to re-set their hintmode if
840     they dislike "show".
841 root 1.231 - fix RIP inscription.
842 root 1.239 - bump login name length from 18 to 20 char max.
843 root 1.231 - correctly support gender in emotes.
844     - correctly support gender in the death messages.
845     - correctly generate death messages for players only when they really die,
846     with increased information.
847 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
848     and data corruption (but apparently was never triggered).
849 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
850 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
851     data corruption bug.
852 root 1.223 - tweak coredumping/monitoring a bit.
853 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
854 root 1.227 - do not crash in the loader when an inventory object could not be loaded
855     (from a corrupted file).
856 root 1.241 - redid skills command to send output to proper channel.
857 root 1.233 - object->map is no longer refcounting.
858 root 1.228 - add FLAG_DEBUG for internal debugging.
859 root 1.231 - add NDI_VERBATIM flag to send_msg.
860 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
861 root 1.240 - player->exists is no longer a sync_job.
862 root 1.233 - split login.ext's player scheduler into
863     it's own player-scheduler.ext extension.
864 root 1.222
865 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
866 root 1.212 - require perl 5.10.
867 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
868 root 1.204 - swap player and observed count's on the map when observing.
869 root 1.205 - add (mostly untested) mapspace perl class and accessors.
870 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
871 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
872     could be found.
873 root 1.208 - pits now have a configurable "random spread" range and default
874 root 1.213 to a radius of two now.
875 root 1.212 - rewrite pay_player_arch.
876     - use a more stable perl_reload implementation.
877     - do not use Symbol::delete_package (causes crashes after perl-reload),
878     use our own, safer, clear_package instead.
879     - when asynchronously dumping core, close all file handles to allow
880     the server to restart concurrently.
881 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
882     sequences, without double-encoding. it should be faster, too.
883     - the above fixes wrong display of help tetx and many other issues.
884 root 1.216 - use lzf and frag packets for large messages for clients supporting them
885 root 1.218 (0.9976+), use it for long books and other messages.
886 root 1.210 - eradicate listen command and corresponding code.
887 root 1.211 - eradicate logs command.
888 root 1.218 - let the client log into the server log, used for crash backtraces.
889 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
890     old style spell objects with the spell magic bullet.
891 root 1.220 - (arch) fixed skill less rods in the archetypes
892 root 1.204
893 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
894 elmex 1.197 - made jeweler workbench larger and some other minor map
895     changes in jeweler town.
896 root 1.196 - fixed wrong item handling in jeweler skill code.
897 root 1.198 - (arch) use a special "key_random_map" for random map keys
898     that are used up.
899 root 1.199 - fix a crash when the player who was observed has logged out long
900     enough for his region/map to be gone.
901 root 1.200 - port to g++-4.3's incompatible tr1 changes.
902 root 1.201 - add some missing dependencies.
903 root 1.203 - log to /var/log/deliantra/ by default.
904     - hack observe code to enable smooth movmenet when observing.
905 elmex 1.195
906 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
907 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
908 root 1.179 - correctly move gsay to the party channel.
909 root 1.178 - fix a crash when animate weapon was used in some areas.
910 elmex 1.177 - fixed unnecessary identification of by converters created objects.
911 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
912     with NPCs.
913 elmex 1.175 - (arch) dragon scales got proper type now
914 root 1.193 - object::decrease would sometimes cause container weights to
915     be wrong, this has been fixed.
916 root 1.194 - do not send time updates for newly-seen items.
917 root 1.185 - thawing an icecube will once more drop its contents to the ground.
918 root 1.183 - fix cone spells etc. going through walls sometimes.
919 root 1.186 - fix a weight update bug that sometimes left containers
920     with wrong weights.
921 root 1.194 - added auto_apply event and extension for shop tiles.
922 root 1.172 - work around get_map_flags invoking perl and switching the stack.
923     - make sure the map is loaded when using a town portal return.
924 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
925     where healing spells didn't cost any grace.
926 root 1.173 - fix starvation kill reason.
927 root 1.174 - fix pk killer name message.
928 root 1.189 - don't let people apply signs with @match.
929 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
930     what seems to be the biggets memleak in the server).
931 elmex 1.171
932 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
933 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
934     - use anyevent to manage listen ports (this enables IPv6 support).
935 root 1.167 - server supports ipv6 client connections now.
936 root 1.168 - use newly-available Coro::AnyEvent.
937 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
938     to let it handle AIO requests.
939 root 1.167
940 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
941 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
942     processing considerably (especially in the client) and reduces data transfers
943     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
944 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
945     - (map) fixed npc dialogue in pup_land/s_f/special.
946     - bugfix: fix a crash when a player casts a swarm spell and then logs out
947     (swarm spells now stay in the player's inventory).
948 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
949 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
950     archetype *archname* (chairs of different facings were merged).
951     - bugfix: fix a potential crash issue in find_object_name (not used
952     normally).
953 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
954 root 1.164 (destruction, magic missile etc.).
955 root 1.163 - swarm spells without a direction now use various spiral patterns
956     instead of being fully random.
957 root 1.158 - update AnyEvent API to 3.4 and above.
958 root 1.156
959 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
960 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
961 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
962 root 1.152 - bugfix: the jumping skill now gives experience for jumping
963     and for attacking monsters. it also takes about one second to do a jump.
964 root 1.138 - bugfix: players couldn't starve in 2.53 :(
965 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
966 root 1.152 - bugfix: spell effects like word of recall are removed on death.
967 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
968     were created outside a map.
969 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
970     (fixed by reversing the logic).
971 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
972 root 1.153 - bugfix: the random map generator no longer leaks key objects.
973 root 1.154 - bugfix: support random maps >127x127.
974 root 1.152 - (maps) fixed the death certificate system in nimbus.
975 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
976 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
977 root 1.147 - (arch) give ball lightning a real name.
978 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
979 root 1.155 - support cfpod in ex replies (client item tooltips).
980 root 1.143 - unapply item in range slow when readying a spell.
981 root 1.148 - bugfix: account for rounding errors in weight updates.
982 root 1.139 - remove synchronous mkdir in chargen_race_done.
983     - fix per-race starting maps.
984 root 1.142 - check hiscore on suicide and quit as well.
985 root 1.138 - tell players when they are starving.
986 root 1.133 - get rid of costly object_from_name conversion for altar effects.
987     - fix map difficulty calculation for generators.
988 root 1.146 - slightly more intelligent handling of "is_animated" flag.
989 root 1.149 - support no_drop map header flag (before it was only available internally).
990 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
991 root 1.133
992 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
993 root 1.119 - bugfix: custom skill settings were not saved by the server.
994     - bugfix: remove did not actually remove items from the inventory, leaving
995 root 1.116 ghost items.
996 root 1.119 - bugfix: properly update items identified on the ground.
997 root 1.120 - bugfix: use localtime_r in the logger thread.
998 root 1.122 - bugfix: player starvation will now give the correct kill reason.
999     - bugfix: archetype reloads could crash the server.
1000 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1001 elmex 1.114 player is not logged in.
1002 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1003 root 1.117 server startup.
1004 root 1.128 - bugfix: fix the door surround check in the random map generator.
1005     - (maps) fix heaven quest difficulty progression.
1006     - (maps) fix some random map styles.
1007     - dropping items a shop is not interested in won't sell them anymore.
1008     - rods and horns with a too low maximum charge allow now at least one discharge.
1009     - implement kill & death statistics.
1010     - random map preparation is no longer synchronous.
1011     - rewrite find_style in perl, no longer does synchronous I/O.
1012     - improve random map specials placement.
1013     - make the killer a real object pointer instead of a string, improved
1014     kill reason messages.
1015 root 1.117 - take advantage of new aio_close and aio_chmod.
1016 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1017 root 1.125 - change_abil is much faster.
1018 root 1.126 - update the floorbox more often to work around the reverses item order
1019     display in clients.
1020 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1021 root 1.126 - add hints to the invite messages.
1022 root 1.127 - rewrote key<->value pair handling.
1023 root 1.128 - use an independent random number generator for the random map generator.
1024 elmex 1.113
1025 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1026 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1027     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1028     - completely automate the weight handling, should fix all weight
1029     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1030 root 1.103 - reloading archetypes while a user was in the character creation phase
1031     could crash the server.
1032 root 1.106 - fix a nontrivial number of cases of code commented similar
1033     to "is this really correct?", as many of those cases are now handles
1034     automatically by lower level code.
1035     - replace many ad-hoc checks for client visibility by object::visible_to,
1036     should result in broader applicability of functions using it.
1037 root 1.104 - merge items with different arch pointers refering to the same arch
1038     (due to archetype reloads).
1039 root 1.106 - refactored the object remove/insert functions and most related
1040     functions (decrease, split, merge_ob etc.).
1041 root 1.105 - make it compile better on freebsd (reported by pippijn).
1042 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1043 root 1.108 - fix the longstanding "container stays open" bug.
1044 root 1.107 - improved floorbox updating to be incremental and other protocol
1045     optimisations.
1046     - get rid of update_after_inventory_change and only do update stats
1047     for weight once/tick/player at max.
1048 root 1.109 - rewrite party commands, use party channel.
1049 root 1.103
1050 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1051 root 1.97 - properly link against libgthread as that is needed to make the slice
1052     allocator thread-safe.
1053 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1054     recommended configuration) (reported by Samuel Gondouin).
1055 root 1.94 - always put godgiven items into the player inventory, never any containers.
1056 root 1.92 - (maps, arch) the scorn go club was founded!
1057 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1058 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1059     became a real spell-class.
1060 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1061     - (arch) considerably strengthened spark shower and destruction.
1062     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1063     finally reloadable at runtime.
1064     - changed archetype loading algorithm to only require one pass and
1065     use delayed resolving of references.
1066 root 1.101 - examine command now uses the examine infobox.
1067 root 1.102 - implement an "incremental garbage collector" for archetypes.
1068 root 1.98 - enable slice allocator again.
1069 root 1.96 - implement optional free memory poisoning.
1070 root 1.91
1071 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1072 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1073 root 1.85 skill.
1074 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1075     names (also update all maps to use money instead of coins).
1076 root 1.78 - add uuid accessors to perl.
1077     - add coin names and archetype accessors to perl.
1078 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1079 root 1.78 - change perl extensions to not use hardcoded coins and values.
1080 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1081     and be more parsimonous of uuid usage by the exact value out on exit.
1082 root 1.86 - write log messages in another thread, removing another sync point.
1083     - support multi-line log messages in a nicer way.
1084 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1085 root 1.81 - fix a minor memleak in the random map generator.
1086     - some parts of the random map generator are not coroutine-safe,
1087     so only call it "single-threaded".
1088     - major cleanup of memory management in random map generator.
1089 root 1.87 - slight refactoring of the random map generator, faster too.
1090 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1091     bookkeeping bug.
1092 root 1.87 - work around "player is on active list" problem by deactivating player
1093     after loading.
1094 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1095     there have in fact been allocations.
1096 root 1.82 - fix object::insert to do as documented and insert into the env
1097     if necessary.
1098     - fix cf::map::unique_maps.
1099     - fix nrof overflow check in can_merge_slow.
1100     - fix converter code to handle >31 bit values.
1101 elmex 1.83 - added support for the player_sold flag
1102 root 1.84 - converters no longer accept unpaid items.
1103 root 1.88 - canonicalize random map meta files for better unification.
1104 root 1.77
1105 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1106 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1107     when mlockall has been used.
1108 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1109 root 1.72 - use separate thread for ticker timing (and more in the future).
1110     this greatly increases timing accuracy and gets rid of an enourmous
1111     number of gettimeofday calls.
1112 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1113 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1114 root 1.71
1115 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1116 root 1.68 - rebalanced default experience table to be more exponential
1117     and much easier up to level ~40, then moderately harder.
1118 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1119 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1120     - do not exit on reload/load errors but properly cleanup.
1121 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1122 root 1.66
1123 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1124 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1125     (this fixes the jeweler skill).
1126 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1127 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1128 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1129     it has reset, which is better than putting it on the savebed, also as
1130 root 1.321 proof that the player didn't use a savebed).
1131 root 1.59
1132 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1133 root 1.56 - work around perl bug in configure perl module version check.
1134 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1135 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1136 root 1.52 - fix a bug in animate_weapon, causing a crash.
1137 root 1.54 - no longer exit when a coroutine throws an exception.
1138 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1139 root 1.53 - fix the "<player> is nuts" message.
1140 root 1.58 - fix an exception at logout due to the json_coder being gone.
1141 root 1.43 - upgrade to EV version 2.0 API.
1142 root 1.47 - when players don't apply a savebed correctly but stand above one,
1143     do not move or kill them.
1144 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1145 root 1.43 - implement generic framework for server-side resource files.
1146     - implement resource file update event.
1147     - hook experience table update into the framework.
1148     - move jeweler.yaml to resources (arch/).
1149 root 1.44 - switch from Crossfire to Deliantra perl module.
1150     - implement json2json arch filter.
1151 root 1.45 - implement widget protocol version 2, support for ui templates.
1152 root 1.54 - mapinfo is now handled fully asynchronously.
1153 root 1.48 - ext/irc: also log irc messages.
1154 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1155 root 1.43
1156 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1157 elmex 1.41 - limited the number of items that can be picked up and dropped
1158 root 1.42 as temporary measurement against bad performance or dropping things
1159     (this lead to long freezes and triggered the watchdog).
1160 elmex 1.41 - improved the performance of the drop command a bit.
1161 root 1.38 - switch from Event to EV for higher performance, easier usage,
1162     less bugs...
1163 root 1.39 - updated to release version of the gnu affero license.
1164 root 1.38
1165 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1166 root 1.36 - more thoroughly rename the binaries, contact addresses.
1167     - update the copyrights.
1168 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1169     crashes.
1170 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1171     potentially causing crashes.
1172 root 1.35 - assign weapons on user load time, not login-time, avoiding
1173     crashes.
1174    
1175 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1176 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1177 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1178     in some of the maps.
1179 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1180     which is now trivial to do.
1181 root 1.33 - removed all traces of the old (and never working) plug-in interface
1182     (70kb code less on amd64).
1183 root 1.34 - improve/tune scheduling priorities.
1184     - fix some freezing bugs.
1185     - fix a memory corruption problem in dynbuf.printf.
1186     - use channels for chat and many informational commands.
1187     - improved the tutorial.
1188     - create missile is now fixed.
1189     - race fields must now contain archetypes.
1190     - jumping skill now works as advertised.
1191 root 1.31
1192 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1193 root 1.24 - relicense under the gnu affero license.
1194 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1195 root 1.24 - implement server-side framework for generic resources.
1196     - use resource framework for server-provided ambient
1197     music.
1198 root 1.27 - save object owners (players only atm).
1199 root 1.24 - replace limited sound api with server-provided sound effects.
1200     - new sc (sound control) protocol command.
1201     - improve fxix protocol to include types.
1202     - exactly fill tcp segments, if possible.
1203     - output-rate is now an upper limit, the server will automatically
1204     (and quite perfectly) adjust to the network conditions, ensuring
1205     low latency even during bulk transfers (music, images, sounds etc.).
1206     - implement server-side widgets (i.e. client widgets controlled
1207     in the server side). this will allow future expansion without
1208     having to upgrade clients.
1209     - implement a (artwork) world map with realtime player position
1210     tracking.
1211     - new and more efficient extcmd (server still supports old extcmd
1212     protocol).
1213 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1214     calcluation that could be easily exploited by users.
1215     - rebalanced diseases to spread more naturally/evenly.
1216     - completely asynchronous map loading even for tiled maps.
1217 root 1.24 - replace simple messaging protocol with channels carrying metadata
1218     (similar to message types, but more directed at the user).
1219     - reduce command processing latency by a whopping 120ms by
1220     reordering some processing steps inside the server. this directly
1221     reduces lag by 120ms.
1222     - actually send spell faces to the client.
1223 root 1.23 - implement player genders.
1224 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1225     otherwise return to savebed and possible kill if the log-out
1226     was for too long.
1227     - fast socket-dead detection (kick player after 8 seconds without ack).
1228     - greatly reduce the cpu time needed to draw maps _again_.
1229     - archetypes are now subclasses of objects.
1230     - rebalanced shop greed and approval functions to be more realistic
1231     (and likely match the actual intention).
1232 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1233     italic, gender-specific text, paragraphs etc.
1234 root 1.24 - implemented hint framework, players can opt to receive hints.
1235     - implemented (long) book framework, added some books from the cf wiki.
1236 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1237     protocol and is capable of transmitting generic meta information.
1238 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1239     - replace the nexus by a per-player tutorial map that teaches stuff
1240     better than the newbie house.
1241 root 1.18 - fix the magicmap colours.
1242 root 1.19 - optimise map update even more by removing unneeded code and checks.
1243     - decouple map and stats update from pl->ob and use pl->observe instead.
1244     - implement observe command.
1245 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1246     calls with a simple comparison.
1247     - fix a latent crossfire bug that could crash the server because the
1248     map refresh did not update the mapspace.
1249 root 1.24 - support custom keys for regions and maps, regions are now
1250     refcount-managed.
1251     - allow worldmap overlays anywhere in the 000..999 range.
1252     - new system to acquire time slices for background jobs, to reduce
1253     jitter.
1254 root 1.27 - semi-persistent object-referencing framework (currently only players
1255     supported).
1256 root 1.22 - dependency tracking for perl extensions.
1257 root 1.24 - new slag-ex extension for cleaning cauldrons.
1258     - fix invoke result processing.
1259     - there are even less i/o syncpoints in the server now.
1260 root 1.29 - added map-tags extension that scans all maps for object tags
1261     and records them in the database (not used yet).
1262 root 1.28 - metaserver 2 support.
1263 root 1.22 - many more bugfixes and minor optimisations.
1264 root 1.16
1265 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1266 root 1.14 - optimised event invocation (non-wanted events can now be
1267     skipped with 4-5 inlined instructions).
1268 root 1.12 - complete rewrite of town_portal: it now creates a portal
1269     to the "nearest" town only, travel is only possible
1270 root 1.13 to the town and back, anybody can use it (also removes
1271     one of the remaining syncpoints in the server).
1272 root 1.10 - complete rewrite of the range/attack skill slot system:
1273     there are now two slots, one for combat, one for ranged
1274     attacks.
1275     - introduce the concept of a current weapon (either a ranged
1276     or a combat weapon/skill/tool) and switch between them as
1277     needed.
1278     - rewrite bow code so bows get more useful: apply damage,
1279     attacktype and other stats to the arrows and treat
1280     bows as weapons. also rebalance the missile weapons skill
1281     so its damage increases with level.
1282     - rewrite the complete player speed logic: weapon_speed now
1283     works as documented and there are no unnatural speed boosts.
1284 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1285     installation, replacing the old collect scripts and
1286 root 1.9 simplying deployment by scaling and cutting faces as required.
1287     - simplify the map protocol extensively by taking advantage
1288     of missing bigfaces, speeding up map generation immensely.
1289 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1290     other archetypes.
1291     - rationalise archetype, region and treasurelist file format
1292     into a single file format and make them reloadable asynchronously.
1293 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1294     reloadable at runtime.
1295 root 1.6 - implement 64x64 faceset support.
1296     - implement fxixsx protocol that saves
1297     a lot of bandwidth over the old image/face/smooth packets
1298 root 1.11 and allows images > packetsize, incremental and background
1299     transfers.
1300 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1301     on a face basis as opposed to a mapspace basis.
1302 root 1.7 - the server can now rate-limit image uploads to not exceed
1303     a certain (client-configurable) speed while guarenteeing full
1304     freedom of movement.
1305 root 1.8 - implement new ex command to request item descriptions.
1306     - implement new msg command for in-game messages with meta
1307     information (using xml).
1308 root 1.9 - enforce utf-8 for all text messages.
1309 root 1.13 - added micropather (not used yet).
1310 root 1.6 - many, many bugfixes.
1311 root 1.1
1312 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1313 root 1.1 - make coroapi accessible to cf+.
1314     - moved map handling logic completely to perl
1315     - per player maps are now marked in the map
1316 root 1.2 - maps are saved completely differently now,
1317     and much more often.
1318 root 1.17 - rewrote map header parser and writer, to be much faster.
1319 pippijn 1.4 - maps and players are now (in the average case) loaded
1320 root 1.2 and saved completely asynchronously, I/O contention will no
1321     longer freeze the server.
1322 pippijn 1.4 - players and maps can be loaded anytime, without the player
1323 root 1.2 being logged in.
1324 root 1.1 - automatically generate method interfaces for perl from headers
1325     - unbundled freezethaw
1326     - mostly rewrote common/map.C
1327     - completely rewrite server/swap.C
1328     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1329     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1330     - better message for apply failures due to applymode
1331     - removed most all of the weather code
1332     - unified logging to stderr and file
1333     - too many minor changes to document
1334 root 1.615