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Revision: 1.756
Committed: Tue Oct 5 22:33:10 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.755: +1 -0 lines
Log Message:
support default glyph in cfutil

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.756 TODO: get_sv clashes with perl's macro in threaded perls?
25 root 1.753
26 root 1.724 - (maps) hopefully fix tobias' tower.
27     - (maps) hopefully fix healing potion vendor in arena entrance.
28 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
29 root 1.739 - it was possible to unapply or half-unapply cursed items in many
30     cases, which confused players and also player state. fixed.
31 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
32     some items. also, no longer uncurses spells or other invisibles.
33     - (arch) remove curse and identify now treta the marked tiem first.
34 root 1.725 - creators no longer identify objects that shouldn't be identified
35     (such as money, which won't stack afterwards).
36 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
37 root 1.746 - (maps) implement a wilderness town portal.
38 root 1.748 - (arch) set proper(?) int values for all monsters.
39 root 1.751 - (maps) fire5.map could destroy players.
40     - altars with match expressions did not work properly.
41 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
42 root 1.749 - god enemy race check fixed ("god detests your race").
43     - gods errornously allowed any kind of worshipping race, even
44     ones they hate.
45 root 1.726 - use same default config in code as on gameserver.deliantra.net.
46 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
47 root 1.727 our parser.
48 root 1.731 - applying a glowing crystal now gives status messages.
49     - fix a memleak in the random map generator.
50     - rework the random map parameter passign a bit to be extendable.
51 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
52     also, improve the quality of the mazes (no longer will the edges
53     almost always form a passage) and add two new types - "rooms"
54     and "braided".
55 root 1.734 - (random maps) add new "cave" layout, which is much more ...
56     cave-like.
57 root 1.744 - (random maps) new layout style "castle" that generates straighish,
58     rogue-ish maps.
59     - (random maps) new layout style "multiple" that simply mixes multiple
60     different styles in different areas.
61 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
62     - rewrite layout management in the random map generator from the
63     ground up.
64 root 1.736 - fix bug in tausworthe rng initialisation.
65     - switched to the faster and hopefully better quality gfsr{24,55} random
66     number generator, the same algorithm that freeciv apparently uses.
67 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
68     memory and imho looks nicer.
69 root 1.741 - (arch) fix samhlaidh archetype.
70 root 1.751 - fix the "archname" match special function.
71 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
72     and other fractal algorithms.
73 root 1.754 - one can no longer emote to logged-out players.
74 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
75     sacks fit on a tile again.
76 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
77 root 1.724
78 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
79 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
80     now easily reachable, at a price.
81 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
82 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
83 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
84 elmex 1.630 (by Dustfinger).
85 root 1.681 - (maps) fixed bad floor tile in navar apartment.
86 elmex 1.573 - made (wizard) look_at show also uuids.
87     - added cf::object::find_object_uuid (::find_object already exists!).
88 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
89 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
90 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
91 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
92 elmex 1.568 - (arch) made the hill giants loose more body parts.
93 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
94 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
95     and made them a bit more expensive.
96 root 1.633 - (maps) add more glory hole treasure styles.
97 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
98     in a select number of mlab maps.
99 root 1.667 - (maps) the library should be less of a death trap now.
100     - (maps) exits no longer point to auto-apply exits, most affected
101     maps now have proper doors or a similar solution.
102 root 1.682 - (arch) jumping skill has now physical attacktype.
103 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
104 root 1.691 - enter_map did not normalise the map coordinates when the destination
105     space is blocked, causing badness and freezes for the player.
106 root 1.685 - when applying containers, server checks for the key on activate
107     and also allows players to unapply active containers they don't have
108     a key for.
109 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
110     races files to arch, where they belong (exp_table is no longer in
111     confdir but in datadir now!).
112 root 1.677 - jeweler and sound config files are now normal datafiles as well.
113     - quit_character was causing a runtime exception, causing it to not
114 root 1.672 work since 2.93.
115 root 1.671 - entering a map will now respect move_on and other effects,
116     except for auto-apply exits :/
117 root 1.660 - only talk to the items on the nearest mapspace, or, of there
118     are none, to the player, not ALL items in vicinity.
119 root 1.625 - do not update the floorbox while running, to avoid big item
120     updates that cost network bandwidth and processing power.
121 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
122     caused overflows causing monsters to become living deads.
123 root 1.619 - unapply weapons and armour before trying to improve it.
124 root 1.588 - teach the random map generator the ability to read ".rmg" files
125     that specify which actual style map to generate, and use it for
126     the default decorstyle to avoid inappropriate maps to be used.
127 root 1.639 - support (with some limitations) multiple different skills with the
128     same subtype.
129 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
130     so nekosan could end up beign saved AND escaped to another map.
131 root 1.636 - show invisible no longer makes magic mouths visible.
132 root 1.583 - move_type changes (spells, skills etc.) now will correctly
133     take move_on/move_off into account (e.g. buttons).
134 root 1.582 - display (exit) or (random map) in client for those objects.
135 root 1.606 - removed (useless) spell damage columns from spell info and replace
136 root 1.578 it by effective casting level - clients > 2.10 required to display
137     properly.
138 elmex 1.565 - building of levers/doors works again for all kinds of floors.
139 elmex 1.563 - the player can now withdraw and deposit all the available money.
140 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
141     steinwandstadt/celvear.
142 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
143 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
144     mostly based on the spell's level in the spellbook.
145 root 1.718 - the music scheduler did not properly send new music on region
146     changes.
147 root 1.669 - (maps) fix some map regions and the region tree.
148     - the server will now be more picky when parsing the regions file.
149 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
150 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
151 root 1.566 clients.
152 root 1.690 - follow has been rewritten to be, hopefully, more robust.
153     - follow mode will not be aborted when the follower tries to move.
154 root 1.566 - tcp.ext didn't unbind in reloads.
155     - map-tags.ext didn't properly close the database on reloads.
156 root 1.567 - cfutil skips .-directories when scanning.
157 root 1.571 - build.ext prevents players from building on other player's maps.
158     - rent.ext allows the dm to enter anytime.
159     - NPC_Dialogue adds a new predefined variable, $map.
160     - new "build" event hook.
161 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
162 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
163 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
164     them on loading, for old playerfiles and maps.
165 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
166     would be handled differently nowadays anyway.
167 root 1.584 - random map .meta were not being expired at all.
168 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
169 root 1.586 - update to automake 1.10.
170 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
171     require level 4 anymore.
172 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
173 root 1.590 - monsters now rotate through all skills (in chosen_skill).
174 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
175 root 1.661 - detect/sense curse/magic will no longer work on items that don't
176     need identify.
177 elmex 1.593 - added detect mineral vein spell.
178 root 1.592 - support "wall overlays" in the random map generator - not very generic,
179     used by minable veins.
180 elmex 1.594 - (maps) relocated jeweler town to another directoy.
181 root 1.603 - (arch) implement mining pickaxes and mining skill.
182 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
183 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
184 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
185     of the output is only 1/5th (instead of 1/3rd) of ring level.
186 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
187     generated ring/amulet.
188 root 1.601 - generate most constants for perl automatically.
189 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
190     - when player dies, restore his food to at least 200.
191 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
192 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
193 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
194 root 1.600 - the singing skill actually respects the direction now.
195     - oratory and singing now require a direction.
196 root 1.603 - use_skill now requires that you can actually apply the skill tool.
197 root 1.604 - do not invoke perl on every user command anymore by providing
198 root 1.655 a command and an unknown_command event.
199 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
200     perl to C++, for speed reasons (basically undo patchset 1304).
201     - add a client_destroy event, so we don't have to hook the
202     attachable destroy event (which is called much more often).
203 root 1.606 - removed (unused) FLOOR object type.
204 root 1.607 - fix errornous change_abil messages for rods (and other types).
205 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
206     all into server/commands.C.
207 root 1.609 - save and restore combat/ranged/current slot for players.
208 root 1.610 - the server now batches item's face/fx commands, as opposed
209     to sending one fx per item - helps mostly at connect and
210     with floorbox updates.
211 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
212 root 1.614 - the random map generator now supports selecting difficult for
213     more style categories than just monsters (all except fountains
214     apparently).
215 root 1.617 - object serialiser no longer creates empty "owner" references.
216 root 1.620 - make sure failed castings take some time, too, to avoid being
217     smitten by your god.
218     - many more failmsgs and help texts.
219 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
220 root 1.623 - stop thrown objects when their speed goes too low.
221 root 1.624 - log the number of unique logins seen every minute in a compact
222     format (for statistics).
223 root 1.626 - do not send delitem for players.
224 root 1.627 - support static scalar data members properly in genacc now.
225     - implement "simple" freelist management for objects.
226 root 1.628 - recycle object counts now - to support longer uptimes.
227 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
228     function (and yes, 666 is exact!).
229     - random map generator results should now be fully repeatable.
230 elmex 1.635 - fixed possible crash bug in build code.
231 root 1.638 - rename find_marked_object to ->mark and speed up.
232 root 1.640 - player movers properly destroy themselves when used up, instead
233     of leaking.
234 root 1.642 - do not show msg for unidentified objects that need identification.
235 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
236 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
237     next_line method.
238 root 1.646 - use nicer file format for exp_table and attackmess
239     (more like other resource files).
240     - make parse errors during server startup fatal.
241 root 1.652 - properly initialise all maptile values in constructor.
242     - improved {link} map.
243 root 1.655 - optional unloadable extensions will not lead to an endless loop.
244 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
245 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
246 elmex 1.664 - building listening books is possible again.
247     - (maps, arch) added archetype for building instructions and replaced
248     the copies of the instructions in the maps with it.
249 elmex 1.666 - (arch) made the spark shower spell available in shops.
250 root 1.670 - don't create a second LOGIN event on character creation.
251 root 1.674 - correctly generate "You paid xyz" message in shops.
252 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
253 elmex 1.710 - added a 'password' command, to let DMs change the password of players
254     more conveniently.
255 root 1.680 - correctly save shopitems string, to avoid parse error when reading
256     saved maps.
257     - logging now differentiates between logging levels better.
258 root 1.684 - speed up get_typedata.
259 root 1.689 - fix deadlock problem during server shutdown/reload.
260 root 1.692 - make ext/checkrusage "more" non-blocking.
261     - use common::sense for extensions.
262     - work around a 50.10.0 utf8 caching bug.
263 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
264     "no relation to target" bugs.
265 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
266     modules being loaded from the mainloop, pre-load some more
267     core modules so perl doesn't do it later on.
268 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
269     compiling regexes.
270 root 1.701 - make exp_table and materials file reloadable.
271 root 1.702 - made reload_config non-blocking.
272 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
273     causing server freezes.
274 root 1.704 - store unhashed password, to prepare for safer authentication.
275 root 1.707 - do not log connections from the local host, to help a local
276     watchdog.
277 root 1.714 - fix summon freeze at map borders.
278 root 1.717 - support @group syntax and music config file for music face lists.
279     - run post_init jobs in parallel, they might do I/O.
280 root 1.722 - avoid apply conversion for converters.
281 root 1.562
282 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
283 root 1.558 - (maps) fix travel to valdor and back.
284 root 1.545 - do no longer by default eval map cod ein safe compartments
285     (this can be re-enabled using the safe_eval config option).
286 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
287     in lorak.
288 root 1.559 - fix data corruption issues caused by recursive calls to
289     unordered_mapwalk - now every caller must provide its own
290     buffer.
291 root 1.538 - (maps) improve tindervale maps slightly.
292 root 1.544 - (arch) considerably decrease slag ex price.
293 root 1.540 - (arch) fix filth archetype.
294 root 1.556 - extension dependency resolve was completely broken.
295 root 1.544 - multipart objects would cause save_throw_object to crash - it
296     now acts on the head only.
297 root 1.541 - do not try to connect to an irc server unless explicitly configured.
298 root 1.542 - do not expect decltype() to be available in gcc 4.4.
299 elmex 1.543 - extended the safe perl environment by loops.
300 root 1.547 - (arch) fix "armless cook" facings.
301     - the "experience table" resource item did not have a proper
302     hash associated with it, so updates could not be detected.
303 elmex 1.550 - fixed poison traps in doors.
304 root 1.548 - player->killer_name did not properly flag the name as unicode.
305 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
306     and provide a non-destructive SvPVutf8 variant.
307 root 1.554 - do not allow dragon players to change their title via the settings.
308 elmex 1.552 - ratelimited jeweler skill nugget conversion.
309 root 1.551 - under high load, the server stopped swapping out to make
310     the server more responsive, but making it impossible to reduce
311     the load by... swapping out. slot queuing will now always make
312     some progress.
313     - improve the quality of the load-avg calculation.
314 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
315 root 1.556 - don't fail to write the runtime file if the temporary already exists.
316 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
317     player now.
318 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
319     timestamp and use a tab in the client to increase awareness.
320 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
321     setflag 0 is possible.
322 root 1.560 - make install now deletes old extensions, to ease upgrades in the
323     deliantra vm.
324 root 1.538
325 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
326 root 1.532 - the destruction spell could/would corrupt server memory quite often.
327 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
328     disk, not when it already was in memory.
329 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
330     avoiding livelock during high-load emergency saves.
331 root 1.530 - logging in did not properly unapply all skills.
332 root 1.531 - (maps) make the invite quest marking much more obvious.
333 root 1.533 - (arch) fix warrior archetype names.
334 root 1.532 - map prefetching never prefetch upwards.
335 root 1.534 - wizpass no longer makes you non-blocking.
336 root 1.536 - (maps) add light to some of the special maps, add troll
337     map.
338 root 1.530
339 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
340 root 1.515 - (maps) add gorokh_final mapset from crossfire.
341 root 1.516 - (maps) block most vault-type mlab locations, open up
342     imperial converters for anybody to use.
343 root 1.519 - (maps, arch) replace all permanent stat potions by random
344     variants.
345 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
346 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
347     real player object on player changes.
348 root 1.522 - diseases and maybe other things could sometimes reduce the speed
349     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
350     much grief.
351 root 1.523 - speed_left randomisation was, apparently, totally broken.
352     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
353     of the speed slot internally and in map save files. among other
354     things, this gets rid of all the abs (speed) calls.
355     - reduce map file save files by using abridged keywords aliases.
356 root 1.494 - shop specialisation calculation was totally broken.
357 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
358     now enforced.
359 root 1.498 - fix magic mapping, which only worked for inate spell casting.
360 root 1.495 - godgiven items will now be explicitly described as such.
361 root 1.524 - (arch) dded a quiver of bolts.
362 root 1.504 - materialnames would change "randomly" on every load, only
363     set the material when the materialname was not set before.
364 root 1.497 - balancing change, halve rod recharge speed (instead
365     of 4.8s, the standard rods now recharge in ~10s. not a solution,
366     but still.
367 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
368 root 1.509 the costly flag-checking loop in most cases and using a simple
369     repeat-cache for speed_left.
370 root 1.507 - always delay stats update for players on insert/remove till
371     next tick/command, which saves a lot of cpu cycles on drop/take.
372 root 1.514 - add hint about havign to run to attach unaggressive npcs.
373 root 1.494 - pet monster level was not displayed correctly in "showpets index".
374     - clean up floating point conversions and many similar nitpicks.
375 root 1.502 - fix hanuk altar.
376 root 1.504 - overhaul material system to be much faster, and having less bugs, but
377     still having a lot of cruft :/.
378 root 1.502 - add marble shop floor.
379 root 1.494 - move gcc specifics to new file include/compiler.h.
380     - unrecognised cfpod directives could cause undefined behaviour.
381 root 1.505 - added boes' marble shop to steinwandstadt.
382 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
383     - optimise mapspace updates.
384     - cache volume/items per mapspace.
385 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
386     decrease).
387 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
388     have led to weird item multiplications.
389 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
390 elmex 1.501 - fixed crash bug in learn_spell command.
391 elmex 1.634 - enhanced output of the mapinfo command.
392 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
393 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
394     from perl to c++.
395 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
396     and use it in some "inner" loops.
397 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
398 elmex 1.511 - fixed jeweler experience output to not be floating point.
399 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
400 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
401 root 1.518 - try to prefetch memory inside process_objects, which can give
402     enourmous speed gains.
403     - make some small optimisation to the process_objects loop.
404 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
405     handling different chksum lengths.
406     - check for hash collisions in cfutil.
407     - reduce face checksum size from 6 to 4 bytes.
408 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
409 root 1.523 - removed weather-specific attributes.
410     - fixed genkeywords dependency.
411     - do not clear "randomitems" slot for world underlays.
412     - use "sl" as short-hand for speed_left in save-files, just to make them
413     smaller.
414 root 1.517 - in general, don't crash on value-less resource file lines
415     anymore, due to get_str never returning a 0-pointer.
416 elmex 1.521 - code cleanup in move_symptom.
417 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
418 root 1.494
419 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
420 root 1.481 - some Andrew Madloch wanted, despite being specifically told
421     multiple times that the Deliantra parts additions are under AGPL,
422 root 1.487 lock up the source code of the server within his company.
423 root 1.481 some reorganisations have been done to the sourcecode to make
424     it clearer that this violates the Affero GPL. Help to keep
425     Deliantra free software even for the coming generations
426     and be wary of the promises of Andrew Madloch, he has nothing
427 root 1.487 good in mind for free software.
428 root 1.480 - clarify which files of the server are 100% AGPL.
429 root 1.481 - minor reorganisation, move some GPL code into other files.
430 root 1.483 - implement viewpoint (which is like observe, but only for the map,
431     not stats etc.).
432 root 1.484 - replace magic mapping overlay by a flying bird exposing area
433     on the worldmap (ext/magic_mapping.ext).
434 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
435     - @find results in npc dialogue is now stored in $find.
436 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
437 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
438 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
439     dm instead.
440 root 1.456 - (maps) add town portal to celvear.
441 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
442     mapsets from crossfire, together with associated archetypes.
443 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
444     - (maps) define a new whalingoutpost region.
445 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
446     and most archetypes that go with them (without stoning and swallow effects),
447     casino tokens and stock certificates are also missing.
448 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
449     and santo dominion.
450 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
451     to go with them. also adjusted archetypes to be more korrekt "gotisch".
452 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
453 root 1.460 - properly close client-side dialogue when the player is teleported away.
454 root 1.459 - map-tags did not properly close it's database tables or wait
455     for a quiescent state, causing memory corruption on reload.
456 root 1.454 - support "stat.xyz" accessor in match expressions.
457 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
458 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
459     fixes long answers from npc dialogue).
460 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
461 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
462     and to not add a "put your code here" force needlessly.
463 root 1.463 - (arch) fix or improve many plurals.
464 root 1.465 - markers do no longer add a force if the slaying field is unset.
465 root 1.466 - sped up search-items implementation, but it's still horrible.
466 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
467 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
468     used to reogianise the illogical arch tree a bit.
469 root 1.479 - (maps) import most map names from crossfire.
470 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
471 root 1.483 - fly_high movement gives better los, ignoring blocksview.
472 root 1.488 - the addexp command should now honour skill names with spaces.
473 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
474 root 1.491 - (arch) added many more buildable marble floors.
475 root 1.490 - major namespace cleanup: save 45kb by making functions static
476     that were unnecessarily global.
477 root 1.452
478 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
479 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
480 root 1.451 - fix a memory buffer overflow in the book code.
481 root 1.429 - add @check, @find npc dialogue commands.
482     - (maps) add a number of town interiors.
483 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
484 root 1.451 - (maps) add celvear area from cfextended.
485 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
486     - (server,maps) fix bug causing some library books not to be chained down,
487     cause Scorn/Navar libraries not to have inscribable books.
488 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
489 sf-marcmagus 1.433 inappropriate item power.
490 root 1.448 - (maps) fix intwell balancing issue.
491 root 1.437 - improve the look of generated books.
492 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
493     - fix bug where players could bypass no_drop by putting items in containers.
494 root 1.430 - consecutive commands arriving at the same time in the server would be
495     corrupted if the length was >255.
496 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
497 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
498     and perl.
499 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
500     functionality (and more) inside the same object using the match expressions.
501     - create simpler match expression compiles in many common cases.
502 root 1.439 - reduce object size by removing obsolete "seen_by" member.
503 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
504     of the new dynbuf::splice function (which gave an unexpected net win
505     in code size...).
506 root 1.442 - the server will no longer complain (and subtly fail) when an object
507     being removed from a map causes another object to get removed.
508 root 1.441 - banish strncpy from the server, speed up and simplify sending item
509     descriptions to the client considerably.
510 root 1.442 - add new "in head" set modifier for matches.
511     - new BLOCKED_MOVE event added.
512     - mapscript archetype now has activate_on_xxx true by default, as similar
513     connected elements.
514 root 1.448 - (maps) imported all styles from cfextended except
515 root 1.444 floorstyles/land_plots and monsterstyles.
516 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
517 root 1.446 - don't crash when treasure lists are empty / supply new empty
518     treasurelist for randomitems when none can be found.
519     - implement cf::map::static_maps and use it in map-tags.ext.
520 root 1.449 - fix a bug in map-tag scanning when moving tags.
521 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
522     for a reaction.
523 root 1.447 - implement new "loadall" map loading command, purely for debugging.
524 root 1.429
525 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
526 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
527     but not horns (to make them more useful for content-creators).
528 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
529     2) it skipped spell effects and 3) it didn't handle the case where
530     and object was destroyed while iterating over it correctly. all this
531     allowed players to sometimes walk onto spaces they should not be able to
532     walk on.
533 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
534 root 1.399 - examining an object now dumps the serialised object form when the user
535 root 1.404 is a wizard (wizlook).
536 root 1.421 - altars no longer accept unpaid items.
537 root 1.411 - party spells didn't work all that well.
538 root 1.424 - added complex object matching framework (cf::match), and make altars
539     and pedestals use it.
540 root 1.425 - identified skill-tools show what skill they grant.
541 root 1.399 - display the duration of change_ability spells when examining them
542     (missing: protection spells, but they are a hack...).
543 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
544     adding more variety to the different mushrooms.
545 root 1.398 - fix a minor cfpod formatting bug.
546 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
547     the hintmode setting on the settings page.
548 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
549 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
550 root 1.399 - enable the object loader to also dump archetypes.
551 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
552 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
553 root 1.402 - force the initial face when loading an object that is time-animated
554     or a monster, so it does not have to be specified anymore.
555 root 1.403 - fix a bug where recasting an ability changing spell could shorten
556     its remaining duration.
557 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
558 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
559 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
560     up splay operations as well.
561 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
562 root 1.412 - implement introspection data for C++ classes (%REFLECT).
563 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
564 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
565 root 1.419 - fix transmutation alchemy.
566 root 1.424 - speed up many frequently-invoked C->perl callbacks.
567 root 1.419 - added complex object matching framework, to be used in altars and the like.
568 root 1.426 - switch to YAML::XS from YAML.
569 root 1.396
570 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
571 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
572     that ultimately was not helpful to catch it :)
573 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
574     all callers to use either one or the other, as appropriate. This
575     fixes the (rather fragile) light spell, maybe others.
576     - fixed an overflow and exploit in the bank/payment code.
577     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
578 elmex 1.384 to explain the skill a bit more.
579 root 1.389 - removed a buggy check for zero attacktype. So that we might find
580 elmex 1.388 the real bugs in the archs/maps/objects.
581 elmex 1.394 - Fixed enabling torches with lighters.
582 elmex 1.387 - (maps) Added Heaven Town region.
583     - (arch+maps) Fixed & normalized warriors on map
584     /quests/peterm/CTower/Barracks.
585 root 1.392 - fix the light spell (and possibly diseases and other lights).
586 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
587 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
588     a long time ago, and similar cases are still to be found in the maps.
589     - make the socket_timeout configurable in the code (but not yet for users).
590 root 1.393 - earth wall health bar is now correct.
591 elmex 1.384
592 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
593 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
594     freeze with IO::AIO anymore due this change.
595 root 1.364 - avoid a crash when a player tries to apply a lighter.
596 root 1.376 - allow a spell argument for dimension door.
597 root 1.362 - move shop item listing and some otherstuff into the info tab.
598 root 1.360 - avoid crashes when non-players cast party spells.
599 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
600 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
601     - small improvement of the number of potions in shops
602     (by Job Vranish).
603     - added a few party spells (by Job Vranish).
604 root 1.362 - use a common message dynbuf.
605 root 1.364 - destroying tear down objects will now use the full hp range
606     for animation and will only destroy/lastframe when hp < 0.
607     - allow monsters to use earth to dust.
608     - use manhattan distance for get_rangevector_from_mapcoord, just as
609     in get_rangevector.
610     - los updates now correctly take tiled maps into account.
611     - do los updates even on maps without darkness.
612 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
613 root 1.375 - upgrade to IO::AIO 3.21.
614 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
615 elmex 1.373 - properly catching exceptions from callback in irc.ext.
616 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
617 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
618 elmex 1.368 - (arch) added hint about usage to Slag Ex.
619 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
620     like the rest.
621 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
622 root 1.378 - (arch+maps) added rate limited converter and adjusted
623     /elmex/mana_fountain.
624     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
625     - reduce size of casting_time, move_status, attack_movement,
626     last_heal and last_sp slots, squeezing some more space out of struct
627 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
628     anywhere.
629 root 1.358
630 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
631     - fixed bug in alchemy, where finding the right object for enhancements
632     didn't work.
633 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
634     effects (w.r.t. put_more) per mapspace, to give the server a chance
635     to survive a hundred deathsheads.
636 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
637     disastrous bug of unfortunately unknown proportions...
638 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
639 root 1.343 - use gender-neutral place descriptions for invite.
640 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
641     Thanks go to Lisa Larsen!
642 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
643     anymore).
644 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
645 root 1.345 - use better dependency tracking for include/keyword.h.
646 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
647     so it is possible to invite somebody out of some stck-till-death traps,
648 root 1.346 or simply to commit suicide.
649 root 1.352 - replace the "ignoring delayed commands" message by something more useful
650     (cf. cunning gnome freezeing issue).
651 elmex 1.349 - various fixes for weapon improvements.
652 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
653 root 1.353 - support T and G sequences in cfpod.
654 root 1.343
655 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
656 root 1.339 - convert me command from per-map to chat, which makes more sense, also
657     document it.
658 elmex 1.336 - more than one spellbooks of same class can now be given
659     in class selection.
660 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
661     spell rebalancements.
662 elmex 1.338 - the IRC gateway filters IRC colors now.
663 elmex 1.336
664 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
665 root 1.331 - (arch) fix quiver of Holding Bolts.
666 root 1.332 - applying unpaid items will now examine them.
667 root 1.330 - add "What" column to body command, showing items in that slot.
668 elmex 1.329 - redesigned and rebalanced lamps and torches.
669 root 1.330 - add "..." to item names that have been shortened.
670     - fixed "assign" function that squeezes strings into fixed length.
671 elmex 1.333 - add cursed effect to lamps and (some) torches.
672 elmex 1.334 - fixed bad assigned crafting skills and their tools.
673 root 1.312
674 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
675 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
676 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
677 root 1.312 - make monster smell logic dependent on their wisdom stat.
678 root 1.324 - put the death reason into a separate tab.
679     - converted "connected" slot to string, cleanly got rid of some ugly
680     hacks such as the path_attuned hack.
681 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
682     - replace one-at-a-time hash by faster than smaller FNV-1a hash
683     when hashing strings.
684 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
685 elmex 1.320 whether the right cauldron is used.
686 root 1.313 - considerably optimise shared string implementation by
687 root 1.316 making its null value a compiletime constant.
688 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
689     as well as using shstr_cmp to pass shared stringsa round efficiently,
690     for lots of code size savings.
691 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
692     they are sleeping: generators now check for the sleeping flag.
693 root 1.318 - tell gcc not to excessively inline some perl interface functions.
694 root 1.322 - remove marking rune length limit.
695 root 1.323 - fix formatting of cfpod when a verbatim block was following
696     a single newline.
697     - move resistances, statistics and showpets command output into tabs.
698 root 1.326 - implement map scripts that can replace the boulder logic without
699     having to write extensions.
700 root 1.310
701 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
702 root 1.302 - fix a longstanding bug that teared multipart monsters
703     at map boundaries apart.
704 root 1.292 - temporarily make permanently invisible player visible when
705     he/she makes noise.
706 root 1.284 - fix being able to see through walls a bit.
707 root 1.303 - improve look at output.
708 root 1.285 - completely replaced the line of sight algorithm with a variant
709     of spiral fov capable of visibility grades and arbitrary
710     shadow angles, that uses less memory and less code.
711     - the new los code supports arbitrary map rectangles and loosens
712 root 1.310 other restrictions of the old code, supporting further optimisations.
713     - update los if blocksview-objects are inserted in a map, not just when
714 root 1.287 removed (e.g. for summon fog).
715 root 1.303 - permanent invisibility doesn't make immune against making noise:
716     implement a noise system that allows monsters to locate the player
717     when he/she makes noise.
718     - implement a primitive smell system that monsters can use to track
719     players.
720 elmex 1.288 - create bomb now also works when casted by door traps.
721 elmex 1.290 - (arch) new torch graphics.
722 root 1.289 - (maps) considerably soften the subway spider.
723 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
724     the guards from being killed by players.
725 root 1.310 - (maps) lots of tweaks in and around scorn.
726     - (maps) use special non-blocksview jungle, mountain and
727     darkforest freely on the worldmap, to get gradual sight obstacles
728     instead of total blackout in those areas.
729 root 1.289 - no maximum darkness for outdoor maps anymore.
730 root 1.291 - add more hints, fix some messages.
731 root 1.292 - fix a bug: firing rods should tell you something about them.
732     - make light additive even within players.
733 root 1.293 - darken xrays effect a bit.
734     - improve handling of los changes when inserting or removing
735     objects, not perfect yet.
736     - make map darkness signed (formerly unsigned) to allow
737 root 1.294 ambient lighting and centrally manage darkness as an offset.
738     - revamped, fixed and documented the server calendrics, also
739     tell users the current time and data, to improve awareness.
740     - implement proper wizlook flag and handling of wizlook, instead
741     of dumbly just clearing los once.
742 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
743     and has a smaller runtime variance.
744 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
745     making them actually useful.
746     - see_in_dark now increases the viewing radius by 3.
747 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
748     speedup, as well as in many other places.
749 root 1.299 - remove support for extended map infos - these are not used
750     by the deliantra client and removing them gives us a 10% speedup
751     when sending map changes.
752 root 1.300 - remove most gcfclient and other client bug workarounds, as well
753     as now obsolete protocol versions, simplying the code.
754 root 1.301 - optimise and simplify generation of random numbers.
755 root 1.303 - correctly provide a non-zero default density for materials, to
756     avoid crashes, fix other bugs in the material handling code.
757     - fix volume calculations.
758     - fix cfpod parsing when multiple verbatim blocks were separated by
759     newlines.
760 root 1.305 - increase monster detection radius from wis/5 to wis/3.
761 root 1.306 - remove old pickup modes.
762     - remove obsolete disarm and search commands (search wasn't working
763     anyways).
764 root 1.308 - fix a crash when an npc applied a sign.
765 root 1.284
766 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
767 root 1.283 - this release is assumed to be very stable.
768     - (maps) radically redesigned and improved tutorial.
769 root 1.280 - directional casting no longer immediately removes the invisible effect.
770 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
771 root 1.272 - fix overflow in lighting calculations.
772     - negative glow radii can no longer cause total darkness.
773 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
774     only maximally-lit ones.
775 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
776     - swashbucklers got the oratory skill now.
777 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
778 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
779 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
780 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
781     (which was probably broken, too).
782 root 1.281 - support negative glow radii during daytime, too.
783     - use circular, not rectangular, viewing area.
784     - use minimum viewing distance of 2 in outdoor maps.
785     - negative glow is stronger than viewing area or lamps.
786 root 1.283 - (arch) new darkness spell face.
787 root 1.272
788 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
789     - (maps) completely redesigned scorn.
790 root 1.269 - "cast light" now works on oneself.
791 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
792     negative glow radii again (they were totally broken before).
793 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
794 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
795 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
796 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
797 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
798     back to the player.
799 root 1.251 - attuned/repell and spell base level system reworked.
800 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
801 root 1.247 be less erratic now.
802 root 1.248 - refuse to write the uuid file if the uuid is zero
803     (to avoid writing it in early crashes).
804 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
805     - speed up emergency_save by not syncing every file separately.
806     - no longer reattach perl to every object on reload, it's slow, and no longer
807     necessary since we don't nuke stashes anymore.
808     - do not bootstrap perl from the commandline args, use separate eval for
809     better error reporting.
810 root 1.259 - fix a crash when pushing cone spells met ice attacks.
811 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
812 root 1.255 - speed up map refresh in server a bit.
813 elmex 1.258 - refactored drop code and fixed some programming errors in it.
814 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
815 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
816 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
817     as the current weight of the inventory.
818 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
819     dragonfire has been introduced for the non-dragon players.
820 root 1.265 - remove unused "tooltype", "start_holding" object slots.
821     - change "weapontype" object slot to uint8.
822     - convert "hide" object slot into flag.
823     - reorder object members for better locality of reference and codesize
824     decrease.
825 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
826 root 1.267 - fix a crash when no skill could be found when killing amonster.
827 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
828     every completed aio operation.
829 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
830     and update mapspaces if necessary.
831 root 1.246
832 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
833 root 1.241 - removed all command line parsing, only env variables are supported
834     anymore.
835 root 1.239 - region-specific monsters will now once more be on the worldmap.
836 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
837 root 1.225 would grow out of bounds.
838 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
839 root 1.222 - fixed a double-escaping bug in the pod-parser.
840     - rewrote the cfpod parser in C++.
841     - hintmode moved to C++, players need to re-set their hintmode if
842     they dislike "show".
843 root 1.231 - fix RIP inscription.
844 root 1.239 - bump login name length from 18 to 20 char max.
845 root 1.231 - correctly support gender in emotes.
846     - correctly support gender in the death messages.
847     - correctly generate death messages for players only when they really die,
848     with increased information.
849 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
850     and data corruption (but apparently was never triggered).
851 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
852 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
853     data corruption bug.
854 root 1.223 - tweak coredumping/monitoring a bit.
855 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
856 root 1.227 - do not crash in the loader when an inventory object could not be loaded
857     (from a corrupted file).
858 root 1.241 - redid skills command to send output to proper channel.
859 root 1.233 - object->map is no longer refcounting.
860 root 1.228 - add FLAG_DEBUG for internal debugging.
861 root 1.231 - add NDI_VERBATIM flag to send_msg.
862 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
863 root 1.240 - player->exists is no longer a sync_job.
864 root 1.233 - split login.ext's player scheduler into
865     it's own player-scheduler.ext extension.
866 root 1.222
867 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
868 root 1.212 - require perl 5.10.
869 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
870 root 1.204 - swap player and observed count's on the map when observing.
871 root 1.205 - add (mostly untested) mapspace perl class and accessors.
872 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
873 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
874     could be found.
875 root 1.208 - pits now have a configurable "random spread" range and default
876 root 1.213 to a radius of two now.
877 root 1.212 - rewrite pay_player_arch.
878     - use a more stable perl_reload implementation.
879     - do not use Symbol::delete_package (causes crashes after perl-reload),
880     use our own, safer, clear_package instead.
881     - when asynchronously dumping core, close all file handles to allow
882     the server to restart concurrently.
883 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
884     sequences, without double-encoding. it should be faster, too.
885     - the above fixes wrong display of help tetx and many other issues.
886 root 1.216 - use lzf and frag packets for large messages for clients supporting them
887 root 1.218 (0.9976+), use it for long books and other messages.
888 root 1.210 - eradicate listen command and corresponding code.
889 root 1.211 - eradicate logs command.
890 root 1.218 - let the client log into the server log, used for crash backtraces.
891 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
892     old style spell objects with the spell magic bullet.
893 root 1.220 - (arch) fixed skill less rods in the archetypes
894 root 1.204
895 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
896 elmex 1.197 - made jeweler workbench larger and some other minor map
897     changes in jeweler town.
898 root 1.196 - fixed wrong item handling in jeweler skill code.
899 root 1.198 - (arch) use a special "key_random_map" for random map keys
900     that are used up.
901 root 1.199 - fix a crash when the player who was observed has logged out long
902     enough for his region/map to be gone.
903 root 1.200 - port to g++-4.3's incompatible tr1 changes.
904 root 1.201 - add some missing dependencies.
905 root 1.203 - log to /var/log/deliantra/ by default.
906     - hack observe code to enable smooth movmenet when observing.
907 elmex 1.195
908 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
909 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
910 root 1.179 - correctly move gsay to the party channel.
911 root 1.178 - fix a crash when animate weapon was used in some areas.
912 elmex 1.177 - fixed unnecessary identification of by converters created objects.
913 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
914     with NPCs.
915 elmex 1.175 - (arch) dragon scales got proper type now
916 root 1.193 - object::decrease would sometimes cause container weights to
917     be wrong, this has been fixed.
918 root 1.194 - do not send time updates for newly-seen items.
919 root 1.185 - thawing an icecube will once more drop its contents to the ground.
920 root 1.183 - fix cone spells etc. going through walls sometimes.
921 root 1.186 - fix a weight update bug that sometimes left containers
922     with wrong weights.
923 root 1.194 - added auto_apply event and extension for shop tiles.
924 root 1.172 - work around get_map_flags invoking perl and switching the stack.
925     - make sure the map is loaded when using a town portal return.
926 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
927     where healing spells didn't cost any grace.
928 root 1.173 - fix starvation kill reason.
929 root 1.174 - fix pk killer name message.
930 root 1.189 - don't let people apply signs with @match.
931 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
932     what seems to be the biggets memleak in the server).
933 elmex 1.171
934 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
935 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
936     - use anyevent to manage listen ports (this enables IPv6 support).
937 root 1.167 - server supports ipv6 client connections now.
938 root 1.168 - use newly-available Coro::AnyEvent.
939 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
940     to let it handle AIO requests.
941 root 1.167
942 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
943 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
944     processing considerably (especially in the client) and reduces data transfers
945     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
946 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
947     - (map) fixed npc dialogue in pup_land/s_f/special.
948     - bugfix: fix a crash when a player casts a swarm spell and then logs out
949     (swarm spells now stay in the player's inventory).
950 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
951 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
952     archetype *archname* (chairs of different facings were merged).
953     - bugfix: fix a potential crash issue in find_object_name (not used
954     normally).
955 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
956 root 1.164 (destruction, magic missile etc.).
957 root 1.163 - swarm spells without a direction now use various spiral patterns
958     instead of being fully random.
959 root 1.158 - update AnyEvent API to 3.4 and above.
960 root 1.156
961 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
962 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
963 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
964 root 1.152 - bugfix: the jumping skill now gives experience for jumping
965     and for attacking monsters. it also takes about one second to do a jump.
966 root 1.138 - bugfix: players couldn't starve in 2.53 :(
967 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
968 root 1.152 - bugfix: spell effects like word of recall are removed on death.
969 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
970     were created outside a map.
971 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
972     (fixed by reversing the logic).
973 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
974 root 1.153 - bugfix: the random map generator no longer leaks key objects.
975 root 1.154 - bugfix: support random maps >127x127.
976 root 1.152 - (maps) fixed the death certificate system in nimbus.
977 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
978 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
979 root 1.147 - (arch) give ball lightning a real name.
980 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
981 root 1.155 - support cfpod in ex replies (client item tooltips).
982 root 1.143 - unapply item in range slow when readying a spell.
983 root 1.148 - bugfix: account for rounding errors in weight updates.
984 root 1.139 - remove synchronous mkdir in chargen_race_done.
985     - fix per-race starting maps.
986 root 1.142 - check hiscore on suicide and quit as well.
987 root 1.138 - tell players when they are starving.
988 root 1.133 - get rid of costly object_from_name conversion for altar effects.
989     - fix map difficulty calculation for generators.
990 root 1.146 - slightly more intelligent handling of "is_animated" flag.
991 root 1.149 - support no_drop map header flag (before it was only available internally).
992 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
993 root 1.133
994 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
995 root 1.119 - bugfix: custom skill settings were not saved by the server.
996     - bugfix: remove did not actually remove items from the inventory, leaving
997 root 1.116 ghost items.
998 root 1.119 - bugfix: properly update items identified on the ground.
999 root 1.120 - bugfix: use localtime_r in the logger thread.
1000 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1001     - bugfix: archetype reloads could crash the server.
1002 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1003 elmex 1.114 player is not logged in.
1004 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1005 root 1.117 server startup.
1006 root 1.128 - bugfix: fix the door surround check in the random map generator.
1007     - (maps) fix heaven quest difficulty progression.
1008     - (maps) fix some random map styles.
1009     - dropping items a shop is not interested in won't sell them anymore.
1010     - rods and horns with a too low maximum charge allow now at least one discharge.
1011     - implement kill & death statistics.
1012     - random map preparation is no longer synchronous.
1013     - rewrite find_style in perl, no longer does synchronous I/O.
1014     - improve random map specials placement.
1015     - make the killer a real object pointer instead of a string, improved
1016     kill reason messages.
1017 root 1.117 - take advantage of new aio_close and aio_chmod.
1018 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1019 root 1.125 - change_abil is much faster.
1020 root 1.126 - update the floorbox more often to work around the reverses item order
1021     display in clients.
1022 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1023 root 1.126 - add hints to the invite messages.
1024 root 1.127 - rewrote key<->value pair handling.
1025 root 1.128 - use an independent random number generator for the random map generator.
1026 elmex 1.113
1027 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1028 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1029     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1030     - completely automate the weight handling, should fix all weight
1031     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1032 root 1.103 - reloading archetypes while a user was in the character creation phase
1033     could crash the server.
1034 root 1.106 - fix a nontrivial number of cases of code commented similar
1035     to "is this really correct?", as many of those cases are now handles
1036     automatically by lower level code.
1037     - replace many ad-hoc checks for client visibility by object::visible_to,
1038     should result in broader applicability of functions using it.
1039 root 1.104 - merge items with different arch pointers refering to the same arch
1040     (due to archetype reloads).
1041 root 1.106 - refactored the object remove/insert functions and most related
1042     functions (decrease, split, merge_ob etc.).
1043 root 1.105 - make it compile better on freebsd (reported by pippijn).
1044 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1045 root 1.108 - fix the longstanding "container stays open" bug.
1046 root 1.107 - improved floorbox updating to be incremental and other protocol
1047     optimisations.
1048     - get rid of update_after_inventory_change and only do update stats
1049     for weight once/tick/player at max.
1050 root 1.109 - rewrite party commands, use party channel.
1051 root 1.103
1052 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1053 root 1.97 - properly link against libgthread as that is needed to make the slice
1054     allocator thread-safe.
1055 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1056     recommended configuration) (reported by Samuel Gondouin).
1057 root 1.94 - always put godgiven items into the player inventory, never any containers.
1058 root 1.92 - (maps, arch) the scorn go club was founded!
1059 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1060 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1061     became a real spell-class.
1062 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1063     - (arch) considerably strengthened spark shower and destruction.
1064     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1065     finally reloadable at runtime.
1066     - changed archetype loading algorithm to only require one pass and
1067     use delayed resolving of references.
1068 root 1.101 - examine command now uses the examine infobox.
1069 root 1.102 - implement an "incremental garbage collector" for archetypes.
1070 root 1.98 - enable slice allocator again.
1071 root 1.96 - implement optional free memory poisoning.
1072 root 1.91
1073 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1074 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1075 root 1.85 skill.
1076 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1077     names (also update all maps to use money instead of coins).
1078 root 1.78 - add uuid accessors to perl.
1079     - add coin names and archetype accessors to perl.
1080 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1081 root 1.78 - change perl extensions to not use hardcoded coins and values.
1082 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1083     and be more parsimonous of uuid usage by the exact value out on exit.
1084 root 1.86 - write log messages in another thread, removing another sync point.
1085     - support multi-line log messages in a nicer way.
1086 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1087 root 1.81 - fix a minor memleak in the random map generator.
1088     - some parts of the random map generator are not coroutine-safe,
1089     so only call it "single-threaded".
1090     - major cleanup of memory management in random map generator.
1091 root 1.87 - slight refactoring of the random map generator, faster too.
1092 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1093     bookkeeping bug.
1094 root 1.87 - work around "player is on active list" problem by deactivating player
1095     after loading.
1096 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1097     there have in fact been allocations.
1098 root 1.82 - fix object::insert to do as documented and insert into the env
1099     if necessary.
1100     - fix cf::map::unique_maps.
1101     - fix nrof overflow check in can_merge_slow.
1102     - fix converter code to handle >31 bit values.
1103 elmex 1.83 - added support for the player_sold flag
1104 root 1.84 - converters no longer accept unpaid items.
1105 root 1.88 - canonicalize random map meta files for better unification.
1106 root 1.77
1107 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1108 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1109     when mlockall has been used.
1110 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1111 root 1.72 - use separate thread for ticker timing (and more in the future).
1112     this greatly increases timing accuracy and gets rid of an enourmous
1113     number of gettimeofday calls.
1114 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1115 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1116 root 1.71
1117 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1118 root 1.68 - rebalanced default experience table to be more exponential
1119     and much easier up to level ~40, then moderately harder.
1120 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1121 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1122     - do not exit on reload/load errors but properly cleanup.
1123 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1124 root 1.66
1125 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1126 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1127     (this fixes the jeweler skill).
1128 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1129 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1130 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1131     it has reset, which is better than putting it on the savebed, also as
1132 root 1.321 proof that the player didn't use a savebed).
1133 root 1.59
1134 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1135 root 1.56 - work around perl bug in configure perl module version check.
1136 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1137 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1138 root 1.52 - fix a bug in animate_weapon, causing a crash.
1139 root 1.54 - no longer exit when a coroutine throws an exception.
1140 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1141 root 1.53 - fix the "<player> is nuts" message.
1142 root 1.58 - fix an exception at logout due to the json_coder being gone.
1143 root 1.43 - upgrade to EV version 2.0 API.
1144 root 1.47 - when players don't apply a savebed correctly but stand above one,
1145     do not move or kill them.
1146 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1147 root 1.43 - implement generic framework for server-side resource files.
1148     - implement resource file update event.
1149     - hook experience table update into the framework.
1150     - move jeweler.yaml to resources (arch/).
1151 root 1.44 - switch from Crossfire to Deliantra perl module.
1152     - implement json2json arch filter.
1153 root 1.45 - implement widget protocol version 2, support for ui templates.
1154 root 1.54 - mapinfo is now handled fully asynchronously.
1155 root 1.48 - ext/irc: also log irc messages.
1156 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1157 root 1.43
1158 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1159 elmex 1.41 - limited the number of items that can be picked up and dropped
1160 root 1.42 as temporary measurement against bad performance or dropping things
1161     (this lead to long freezes and triggered the watchdog).
1162 elmex 1.41 - improved the performance of the drop command a bit.
1163 root 1.38 - switch from Event to EV for higher performance, easier usage,
1164     less bugs...
1165 root 1.39 - updated to release version of the gnu affero license.
1166 root 1.38
1167 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1168 root 1.36 - more thoroughly rename the binaries, contact addresses.
1169     - update the copyrights.
1170 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1171     crashes.
1172 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1173     potentially causing crashes.
1174 root 1.35 - assign weapons on user load time, not login-time, avoiding
1175     crashes.
1176    
1177 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1178 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1179 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1180     in some of the maps.
1181 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1182     which is now trivial to do.
1183 root 1.33 - removed all traces of the old (and never working) plug-in interface
1184     (70kb code less on amd64).
1185 root 1.34 - improve/tune scheduling priorities.
1186     - fix some freezing bugs.
1187     - fix a memory corruption problem in dynbuf.printf.
1188     - use channels for chat and many informational commands.
1189     - improved the tutorial.
1190     - create missile is now fixed.
1191     - race fields must now contain archetypes.
1192     - jumping skill now works as advertised.
1193 root 1.31
1194 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1195 root 1.24 - relicense under the gnu affero license.
1196 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1197 root 1.24 - implement server-side framework for generic resources.
1198     - use resource framework for server-provided ambient
1199     music.
1200 root 1.27 - save object owners (players only atm).
1201 root 1.24 - replace limited sound api with server-provided sound effects.
1202     - new sc (sound control) protocol command.
1203     - improve fxix protocol to include types.
1204     - exactly fill tcp segments, if possible.
1205     - output-rate is now an upper limit, the server will automatically
1206     (and quite perfectly) adjust to the network conditions, ensuring
1207     low latency even during bulk transfers (music, images, sounds etc.).
1208     - implement server-side widgets (i.e. client widgets controlled
1209     in the server side). this will allow future expansion without
1210     having to upgrade clients.
1211     - implement a (artwork) world map with realtime player position
1212     tracking.
1213     - new and more efficient extcmd (server still supports old extcmd
1214     protocol).
1215 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1216     calcluation that could be easily exploited by users.
1217     - rebalanced diseases to spread more naturally/evenly.
1218     - completely asynchronous map loading even for tiled maps.
1219 root 1.24 - replace simple messaging protocol with channels carrying metadata
1220     (similar to message types, but more directed at the user).
1221     - reduce command processing latency by a whopping 120ms by
1222     reordering some processing steps inside the server. this directly
1223     reduces lag by 120ms.
1224     - actually send spell faces to the client.
1225 root 1.23 - implement player genders.
1226 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1227     otherwise return to savebed and possible kill if the log-out
1228     was for too long.
1229     - fast socket-dead detection (kick player after 8 seconds without ack).
1230     - greatly reduce the cpu time needed to draw maps _again_.
1231     - archetypes are now subclasses of objects.
1232     - rebalanced shop greed and approval functions to be more realistic
1233     (and likely match the actual intention).
1234 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1235     italic, gender-specific text, paragraphs etc.
1236 root 1.24 - implemented hint framework, players can opt to receive hints.
1237     - implemented (long) book framework, added some books from the cf wiki.
1238 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1239     protocol and is capable of transmitting generic meta information.
1240 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1241     - replace the nexus by a per-player tutorial map that teaches stuff
1242     better than the newbie house.
1243 root 1.18 - fix the magicmap colours.
1244 root 1.19 - optimise map update even more by removing unneeded code and checks.
1245     - decouple map and stats update from pl->ob and use pl->observe instead.
1246     - implement observe command.
1247 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1248     calls with a simple comparison.
1249     - fix a latent crossfire bug that could crash the server because the
1250     map refresh did not update the mapspace.
1251 root 1.24 - support custom keys for regions and maps, regions are now
1252     refcount-managed.
1253     - allow worldmap overlays anywhere in the 000..999 range.
1254     - new system to acquire time slices for background jobs, to reduce
1255     jitter.
1256 root 1.27 - semi-persistent object-referencing framework (currently only players
1257     supported).
1258 root 1.22 - dependency tracking for perl extensions.
1259 root 1.24 - new slag-ex extension for cleaning cauldrons.
1260     - fix invoke result processing.
1261     - there are even less i/o syncpoints in the server now.
1262 root 1.29 - added map-tags extension that scans all maps for object tags
1263     and records them in the database (not used yet).
1264 root 1.28 - metaserver 2 support.
1265 root 1.22 - many more bugfixes and minor optimisations.
1266 root 1.16
1267 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1268 root 1.14 - optimised event invocation (non-wanted events can now be
1269     skipped with 4-5 inlined instructions).
1270 root 1.12 - complete rewrite of town_portal: it now creates a portal
1271     to the "nearest" town only, travel is only possible
1272 root 1.13 to the town and back, anybody can use it (also removes
1273     one of the remaining syncpoints in the server).
1274 root 1.10 - complete rewrite of the range/attack skill slot system:
1275     there are now two slots, one for combat, one for ranged
1276     attacks.
1277     - introduce the concept of a current weapon (either a ranged
1278     or a combat weapon/skill/tool) and switch between them as
1279     needed.
1280     - rewrite bow code so bows get more useful: apply damage,
1281     attacktype and other stats to the arrows and treat
1282     bows as weapons. also rebalance the missile weapons skill
1283     so its damage increases with level.
1284     - rewrite the complete player speed logic: weapon_speed now
1285     works as documented and there are no unnatural speed boosts.
1286 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1287     installation, replacing the old collect scripts and
1288 root 1.9 simplying deployment by scaling and cutting faces as required.
1289     - simplify the map protocol extensively by taking advantage
1290     of missing bigfaces, speeding up map generation immensely.
1291 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1292     other archetypes.
1293     - rationalise archetype, region and treasurelist file format
1294     into a single file format and make them reloadable asynchronously.
1295 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1296     reloadable at runtime.
1297 root 1.6 - implement 64x64 faceset support.
1298     - implement fxixsx protocol that saves
1299     a lot of bandwidth over the old image/face/smooth packets
1300 root 1.11 and allows images > packetsize, incremental and background
1301     transfers.
1302 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1303     on a face basis as opposed to a mapspace basis.
1304 root 1.7 - the server can now rate-limit image uploads to not exceed
1305     a certain (client-configurable) speed while guarenteeing full
1306     freedom of movement.
1307 root 1.8 - implement new ex command to request item descriptions.
1308     - implement new msg command for in-game messages with meta
1309     information (using xml).
1310 root 1.9 - enforce utf-8 for all text messages.
1311 root 1.13 - added micropather (not used yet).
1312 root 1.6 - many, many bugfixes.
1313 root 1.1
1314 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1315 root 1.1 - make coroapi accessible to cf+.
1316     - moved map handling logic completely to perl
1317     - per player maps are now marked in the map
1318 root 1.2 - maps are saved completely differently now,
1319     and much more often.
1320 root 1.17 - rewrote map header parser and writer, to be much faster.
1321 pippijn 1.4 - maps and players are now (in the average case) loaded
1322 root 1.2 and saved completely asynchronously, I/O contention will no
1323     longer freeze the server.
1324 pippijn 1.4 - players and maps can be loaded anytime, without the player
1325 root 1.2 being logged in.
1326 root 1.1 - automatically generate method interfaces for perl from headers
1327     - unbundled freezethaw
1328     - mostly rewrote common/map.C
1329     - completely rewrite server/swap.C
1330     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1331     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1332     - better message for apply failures due to applymode
1333     - removed most all of the weather code
1334     - unified logging to stderr and file
1335     - too many minor changes to document
1336 root 1.615