ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.757
Committed: Wed Oct 6 01:23:11 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.756: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.756 TODO: get_sv clashes with perl's macro in threaded perls?
25 root 1.753
26 root 1.724 - (maps) hopefully fix tobias' tower.
27     - (maps) hopefully fix healing potion vendor in arena entrance.
28 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
29 root 1.739 - it was possible to unapply or half-unapply cursed items in many
30     cases, which confused players and also player state. fixed.
31 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
32     some items. also, no longer uncurses spells or other invisibles.
33     - (arch) remove curse and identify now treta the marked tiem first.
34 root 1.725 - creators no longer identify objects that shouldn't be identified
35     (such as money, which won't stack afterwards).
36 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
37 root 1.746 - (maps) implement a wilderness town portal.
38 root 1.748 - (arch) set proper(?) int values for all monsters.
39 root 1.751 - (maps) fire5.map could destroy players.
40     - altars with match expressions did not work properly.
41 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
42 root 1.749 - god enemy race check fixed ("god detests your race").
43     - gods errornously allowed any kind of worshipping race, even
44     ones they hate.
45 root 1.726 - use same default config in code as on gameserver.deliantra.net.
46 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
47 root 1.727 our parser.
48 root 1.731 - applying a glowing crystal now gives status messages.
49     - fix a memleak in the random map generator.
50     - rework the random map parameter passign a bit to be extendable.
51 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
52     also, improve the quality of the mazes (no longer will the edges
53     almost always form a passage) and add two new types - "rooms"
54     and "braided".
55 root 1.734 - (random maps) add new "cave" layout, which is much more ...
56     cave-like.
57 root 1.744 - (random maps) new layout style "castle" that generates straighish,
58     rogue-ish maps.
59     - (random maps) new layout style "multiple" that simply mixes multiple
60     different styles in different areas.
61 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
62     - rewrite layout management in the random map generator from the
63     ground up.
64 root 1.736 - fix bug in tausworthe rng initialisation.
65     - switched to the faster and hopefully better quality gfsr{24,55} random
66     number generator, the same algorithm that freeciv apparently uses.
67 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
68     memory and imho looks nicer.
69 root 1.741 - (arch) fix samhlaidh archetype.
70 root 1.751 - fix the "archname" match special function.
71 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
72     and other fractal algorithms.
73 root 1.754 - one can no longer emote to logged-out players.
74 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
75     sacks fit on a tile again.
76 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
77 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
78 root 1.724
79 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
80 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
81     now easily reachable, at a price.
82 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
83 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
84 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
85 elmex 1.630 (by Dustfinger).
86 root 1.681 - (maps) fixed bad floor tile in navar apartment.
87 elmex 1.573 - made (wizard) look_at show also uuids.
88     - added cf::object::find_object_uuid (::find_object already exists!).
89 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
90 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
91 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
92 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
93 elmex 1.568 - (arch) made the hill giants loose more body parts.
94 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
95 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
96     and made them a bit more expensive.
97 root 1.633 - (maps) add more glory hole treasure styles.
98 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
99     in a select number of mlab maps.
100 root 1.667 - (maps) the library should be less of a death trap now.
101     - (maps) exits no longer point to auto-apply exits, most affected
102     maps now have proper doors or a similar solution.
103 root 1.682 - (arch) jumping skill has now physical attacktype.
104 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
105 root 1.691 - enter_map did not normalise the map coordinates when the destination
106     space is blocked, causing badness and freezes for the player.
107 root 1.685 - when applying containers, server checks for the key on activate
108     and also allows players to unapply active containers they don't have
109     a key for.
110 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
111     races files to arch, where they belong (exp_table is no longer in
112     confdir but in datadir now!).
113 root 1.677 - jeweler and sound config files are now normal datafiles as well.
114     - quit_character was causing a runtime exception, causing it to not
115 root 1.672 work since 2.93.
116 root 1.671 - entering a map will now respect move_on and other effects,
117     except for auto-apply exits :/
118 root 1.660 - only talk to the items on the nearest mapspace, or, of there
119     are none, to the player, not ALL items in vicinity.
120 root 1.625 - do not update the floorbox while running, to avoid big item
121     updates that cost network bandwidth and processing power.
122 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
123     caused overflows causing monsters to become living deads.
124 root 1.619 - unapply weapons and armour before trying to improve it.
125 root 1.588 - teach the random map generator the ability to read ".rmg" files
126     that specify which actual style map to generate, and use it for
127     the default decorstyle to avoid inappropriate maps to be used.
128 root 1.639 - support (with some limitations) multiple different skills with the
129     same subtype.
130 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
131     so nekosan could end up beign saved AND escaped to another map.
132 root 1.636 - show invisible no longer makes magic mouths visible.
133 root 1.583 - move_type changes (spells, skills etc.) now will correctly
134     take move_on/move_off into account (e.g. buttons).
135 root 1.582 - display (exit) or (random map) in client for those objects.
136 root 1.606 - removed (useless) spell damage columns from spell info and replace
137 root 1.578 it by effective casting level - clients > 2.10 required to display
138     properly.
139 elmex 1.565 - building of levers/doors works again for all kinds of floors.
140 elmex 1.563 - the player can now withdraw and deposit all the available money.
141 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
142     steinwandstadt/celvear.
143 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
144 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
145     mostly based on the spell's level in the spellbook.
146 root 1.718 - the music scheduler did not properly send new music on region
147     changes.
148 root 1.669 - (maps) fix some map regions and the region tree.
149     - the server will now be more picky when parsing the regions file.
150 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
151 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
152 root 1.566 clients.
153 root 1.690 - follow has been rewritten to be, hopefully, more robust.
154     - follow mode will not be aborted when the follower tries to move.
155 root 1.566 - tcp.ext didn't unbind in reloads.
156     - map-tags.ext didn't properly close the database on reloads.
157 root 1.567 - cfutil skips .-directories when scanning.
158 root 1.571 - build.ext prevents players from building on other player's maps.
159     - rent.ext allows the dm to enter anytime.
160     - NPC_Dialogue adds a new predefined variable, $map.
161     - new "build" event hook.
162 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
163 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
164 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
165     them on loading, for old playerfiles and maps.
166 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
167     would be handled differently nowadays anyway.
168 root 1.584 - random map .meta were not being expired at all.
169 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
170 root 1.586 - update to automake 1.10.
171 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
172     require level 4 anymore.
173 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
174 root 1.590 - monsters now rotate through all skills (in chosen_skill).
175 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
176 root 1.661 - detect/sense curse/magic will no longer work on items that don't
177     need identify.
178 elmex 1.593 - added detect mineral vein spell.
179 root 1.592 - support "wall overlays" in the random map generator - not very generic,
180     used by minable veins.
181 elmex 1.594 - (maps) relocated jeweler town to another directoy.
182 root 1.603 - (arch) implement mining pickaxes and mining skill.
183 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
184 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
185 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
186     of the output is only 1/5th (instead of 1/3rd) of ring level.
187 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
188     generated ring/amulet.
189 root 1.601 - generate most constants for perl automatically.
190 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
191     - when player dies, restore his food to at least 200.
192 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
193 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
194 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
195 root 1.600 - the singing skill actually respects the direction now.
196     - oratory and singing now require a direction.
197 root 1.603 - use_skill now requires that you can actually apply the skill tool.
198 root 1.604 - do not invoke perl on every user command anymore by providing
199 root 1.655 a command and an unknown_command event.
200 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
201     perl to C++, for speed reasons (basically undo patchset 1304).
202     - add a client_destroy event, so we don't have to hook the
203     attachable destroy event (which is called much more often).
204 root 1.606 - removed (unused) FLOOR object type.
205 root 1.607 - fix errornous change_abil messages for rods (and other types).
206 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
207     all into server/commands.C.
208 root 1.609 - save and restore combat/ranged/current slot for players.
209 root 1.610 - the server now batches item's face/fx commands, as opposed
210     to sending one fx per item - helps mostly at connect and
211     with floorbox updates.
212 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
213 root 1.614 - the random map generator now supports selecting difficult for
214     more style categories than just monsters (all except fountains
215     apparently).
216 root 1.617 - object serialiser no longer creates empty "owner" references.
217 root 1.620 - make sure failed castings take some time, too, to avoid being
218     smitten by your god.
219     - many more failmsgs and help texts.
220 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
221 root 1.623 - stop thrown objects when their speed goes too low.
222 root 1.624 - log the number of unique logins seen every minute in a compact
223     format (for statistics).
224 root 1.626 - do not send delitem for players.
225 root 1.627 - support static scalar data members properly in genacc now.
226     - implement "simple" freelist management for objects.
227 root 1.628 - recycle object counts now - to support longer uptimes.
228 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
229     function (and yes, 666 is exact!).
230     - random map generator results should now be fully repeatable.
231 elmex 1.635 - fixed possible crash bug in build code.
232 root 1.638 - rename find_marked_object to ->mark and speed up.
233 root 1.640 - player movers properly destroy themselves when used up, instead
234     of leaking.
235 root 1.642 - do not show msg for unidentified objects that need identification.
236 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
237 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
238     next_line method.
239 root 1.646 - use nicer file format for exp_table and attackmess
240     (more like other resource files).
241     - make parse errors during server startup fatal.
242 root 1.652 - properly initialise all maptile values in constructor.
243     - improved {link} map.
244 root 1.655 - optional unloadable extensions will not lead to an endless loop.
245 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
246 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
247 elmex 1.664 - building listening books is possible again.
248     - (maps, arch) added archetype for building instructions and replaced
249     the copies of the instructions in the maps with it.
250 elmex 1.666 - (arch) made the spark shower spell available in shops.
251 root 1.670 - don't create a second LOGIN event on character creation.
252 root 1.674 - correctly generate "You paid xyz" message in shops.
253 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
254 elmex 1.710 - added a 'password' command, to let DMs change the password of players
255     more conveniently.
256 root 1.680 - correctly save shopitems string, to avoid parse error when reading
257     saved maps.
258     - logging now differentiates between logging levels better.
259 root 1.684 - speed up get_typedata.
260 root 1.689 - fix deadlock problem during server shutdown/reload.
261 root 1.692 - make ext/checkrusage "more" non-blocking.
262     - use common::sense for extensions.
263     - work around a 50.10.0 utf8 caching bug.
264 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
265     "no relation to target" bugs.
266 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
267     modules being loaded from the mainloop, pre-load some more
268     core modules so perl doesn't do it later on.
269 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
270     compiling regexes.
271 root 1.701 - make exp_table and materials file reloadable.
272 root 1.702 - made reload_config non-blocking.
273 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
274     causing server freezes.
275 root 1.704 - store unhashed password, to prepare for safer authentication.
276 root 1.707 - do not log connections from the local host, to help a local
277     watchdog.
278 root 1.714 - fix summon freeze at map borders.
279 root 1.717 - support @group syntax and music config file for music face lists.
280     - run post_init jobs in parallel, they might do I/O.
281 root 1.722 - avoid apply conversion for converters.
282 root 1.562
283 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
284 root 1.558 - (maps) fix travel to valdor and back.
285 root 1.545 - do no longer by default eval map cod ein safe compartments
286     (this can be re-enabled using the safe_eval config option).
287 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
288     in lorak.
289 root 1.559 - fix data corruption issues caused by recursive calls to
290     unordered_mapwalk - now every caller must provide its own
291     buffer.
292 root 1.538 - (maps) improve tindervale maps slightly.
293 root 1.544 - (arch) considerably decrease slag ex price.
294 root 1.540 - (arch) fix filth archetype.
295 root 1.556 - extension dependency resolve was completely broken.
296 root 1.544 - multipart objects would cause save_throw_object to crash - it
297     now acts on the head only.
298 root 1.541 - do not try to connect to an irc server unless explicitly configured.
299 root 1.542 - do not expect decltype() to be available in gcc 4.4.
300 elmex 1.543 - extended the safe perl environment by loops.
301 root 1.547 - (arch) fix "armless cook" facings.
302     - the "experience table" resource item did not have a proper
303     hash associated with it, so updates could not be detected.
304 elmex 1.550 - fixed poison traps in doors.
305 root 1.548 - player->killer_name did not properly flag the name as unicode.
306 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
307     and provide a non-destructive SvPVutf8 variant.
308 root 1.554 - do not allow dragon players to change their title via the settings.
309 elmex 1.552 - ratelimited jeweler skill nugget conversion.
310 root 1.551 - under high load, the server stopped swapping out to make
311     the server more responsive, but making it impossible to reduce
312     the load by... swapping out. slot queuing will now always make
313     some progress.
314     - improve the quality of the load-avg calculation.
315 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
316 root 1.556 - don't fail to write the runtime file if the temporary already exists.
317 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
318     player now.
319 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
320     timestamp and use a tab in the client to increase awareness.
321 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
322     setflag 0 is possible.
323 root 1.560 - make install now deletes old extensions, to ease upgrades in the
324     deliantra vm.
325 root 1.538
326 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
327 root 1.532 - the destruction spell could/would corrupt server memory quite often.
328 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
329     disk, not when it already was in memory.
330 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
331     avoiding livelock during high-load emergency saves.
332 root 1.530 - logging in did not properly unapply all skills.
333 root 1.531 - (maps) make the invite quest marking much more obvious.
334 root 1.533 - (arch) fix warrior archetype names.
335 root 1.532 - map prefetching never prefetch upwards.
336 root 1.534 - wizpass no longer makes you non-blocking.
337 root 1.536 - (maps) add light to some of the special maps, add troll
338     map.
339 root 1.530
340 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
341 root 1.515 - (maps) add gorokh_final mapset from crossfire.
342 root 1.516 - (maps) block most vault-type mlab locations, open up
343     imperial converters for anybody to use.
344 root 1.519 - (maps, arch) replace all permanent stat potions by random
345     variants.
346 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
347 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
348     real player object on player changes.
349 root 1.522 - diseases and maybe other things could sometimes reduce the speed
350     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
351     much grief.
352 root 1.523 - speed_left randomisation was, apparently, totally broken.
353     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
354     of the speed slot internally and in map save files. among other
355     things, this gets rid of all the abs (speed) calls.
356     - reduce map file save files by using abridged keywords aliases.
357 root 1.494 - shop specialisation calculation was totally broken.
358 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
359     now enforced.
360 root 1.498 - fix magic mapping, which only worked for inate spell casting.
361 root 1.495 - godgiven items will now be explicitly described as such.
362 root 1.524 - (arch) dded a quiver of bolts.
363 root 1.504 - materialnames would change "randomly" on every load, only
364     set the material when the materialname was not set before.
365 root 1.497 - balancing change, halve rod recharge speed (instead
366     of 4.8s, the standard rods now recharge in ~10s. not a solution,
367     but still.
368 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
369 root 1.509 the costly flag-checking loop in most cases and using a simple
370     repeat-cache for speed_left.
371 root 1.507 - always delay stats update for players on insert/remove till
372     next tick/command, which saves a lot of cpu cycles on drop/take.
373 root 1.514 - add hint about havign to run to attach unaggressive npcs.
374 root 1.494 - pet monster level was not displayed correctly in "showpets index".
375     - clean up floating point conversions and many similar nitpicks.
376 root 1.502 - fix hanuk altar.
377 root 1.504 - overhaul material system to be much faster, and having less bugs, but
378     still having a lot of cruft :/.
379 root 1.502 - add marble shop floor.
380 root 1.494 - move gcc specifics to new file include/compiler.h.
381     - unrecognised cfpod directives could cause undefined behaviour.
382 root 1.505 - added boes' marble shop to steinwandstadt.
383 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
384     - optimise mapspace updates.
385     - cache volume/items per mapspace.
386 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
387     decrease).
388 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
389     have led to weird item multiplications.
390 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
391 elmex 1.501 - fixed crash bug in learn_spell command.
392 elmex 1.634 - enhanced output of the mapinfo command.
393 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
394 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
395     from perl to c++.
396 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
397     and use it in some "inner" loops.
398 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
399 elmex 1.511 - fixed jeweler experience output to not be floating point.
400 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
401 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
402 root 1.518 - try to prefetch memory inside process_objects, which can give
403     enourmous speed gains.
404     - make some small optimisation to the process_objects loop.
405 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
406     handling different chksum lengths.
407     - check for hash collisions in cfutil.
408     - reduce face checksum size from 6 to 4 bytes.
409 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
410 root 1.523 - removed weather-specific attributes.
411     - fixed genkeywords dependency.
412     - do not clear "randomitems" slot for world underlays.
413     - use "sl" as short-hand for speed_left in save-files, just to make them
414     smaller.
415 root 1.517 - in general, don't crash on value-less resource file lines
416     anymore, due to get_str never returning a 0-pointer.
417 elmex 1.521 - code cleanup in move_symptom.
418 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
419 root 1.494
420 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
421 root 1.481 - some Andrew Madloch wanted, despite being specifically told
422     multiple times that the Deliantra parts additions are under AGPL,
423 root 1.487 lock up the source code of the server within his company.
424 root 1.481 some reorganisations have been done to the sourcecode to make
425     it clearer that this violates the Affero GPL. Help to keep
426     Deliantra free software even for the coming generations
427     and be wary of the promises of Andrew Madloch, he has nothing
428 root 1.487 good in mind for free software.
429 root 1.480 - clarify which files of the server are 100% AGPL.
430 root 1.481 - minor reorganisation, move some GPL code into other files.
431 root 1.483 - implement viewpoint (which is like observe, but only for the map,
432     not stats etc.).
433 root 1.484 - replace magic mapping overlay by a flying bird exposing area
434     on the worldmap (ext/magic_mapping.ext).
435 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
436     - @find results in npc dialogue is now stored in $find.
437 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
438 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
439 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
440     dm instead.
441 root 1.456 - (maps) add town portal to celvear.
442 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
443     mapsets from crossfire, together with associated archetypes.
444 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
445     - (maps) define a new whalingoutpost region.
446 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
447     and most archetypes that go with them (without stoning and swallow effects),
448     casino tokens and stock certificates are also missing.
449 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
450     and santo dominion.
451 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
452     to go with them. also adjusted archetypes to be more korrekt "gotisch".
453 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
454 root 1.460 - properly close client-side dialogue when the player is teleported away.
455 root 1.459 - map-tags did not properly close it's database tables or wait
456     for a quiescent state, causing memory corruption on reload.
457 root 1.454 - support "stat.xyz" accessor in match expressions.
458 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
459 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
460     fixes long answers from npc dialogue).
461 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
462 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
463     and to not add a "put your code here" force needlessly.
464 root 1.463 - (arch) fix or improve many plurals.
465 root 1.465 - markers do no longer add a force if the slaying field is unset.
466 root 1.466 - sped up search-items implementation, but it's still horrible.
467 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
468 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
469     used to reogianise the illogical arch tree a bit.
470 root 1.479 - (maps) import most map names from crossfire.
471 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
472 root 1.483 - fly_high movement gives better los, ignoring blocksview.
473 root 1.488 - the addexp command should now honour skill names with spaces.
474 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
475 root 1.491 - (arch) added many more buildable marble floors.
476 root 1.490 - major namespace cleanup: save 45kb by making functions static
477     that were unnecessarily global.
478 root 1.452
479 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
480 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
481 root 1.451 - fix a memory buffer overflow in the book code.
482 root 1.429 - add @check, @find npc dialogue commands.
483     - (maps) add a number of town interiors.
484 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
485 root 1.451 - (maps) add celvear area from cfextended.
486 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
487     - (server,maps) fix bug causing some library books not to be chained down,
488     cause Scorn/Navar libraries not to have inscribable books.
489 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
490 sf-marcmagus 1.433 inappropriate item power.
491 root 1.448 - (maps) fix intwell balancing issue.
492 root 1.437 - improve the look of generated books.
493 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
494     - fix bug where players could bypass no_drop by putting items in containers.
495 root 1.430 - consecutive commands arriving at the same time in the server would be
496     corrupted if the length was >255.
497 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
498 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
499     and perl.
500 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
501     functionality (and more) inside the same object using the match expressions.
502     - create simpler match expression compiles in many common cases.
503 root 1.439 - reduce object size by removing obsolete "seen_by" member.
504 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
505     of the new dynbuf::splice function (which gave an unexpected net win
506     in code size...).
507 root 1.442 - the server will no longer complain (and subtly fail) when an object
508     being removed from a map causes another object to get removed.
509 root 1.441 - banish strncpy from the server, speed up and simplify sending item
510     descriptions to the client considerably.
511 root 1.442 - add new "in head" set modifier for matches.
512     - new BLOCKED_MOVE event added.
513     - mapscript archetype now has activate_on_xxx true by default, as similar
514     connected elements.
515 root 1.448 - (maps) imported all styles from cfextended except
516 root 1.444 floorstyles/land_plots and monsterstyles.
517 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
518 root 1.446 - don't crash when treasure lists are empty / supply new empty
519     treasurelist for randomitems when none can be found.
520     - implement cf::map::static_maps and use it in map-tags.ext.
521 root 1.449 - fix a bug in map-tag scanning when moving tags.
522 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
523     for a reaction.
524 root 1.447 - implement new "loadall" map loading command, purely for debugging.
525 root 1.429
526 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
527 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
528     but not horns (to make them more useful for content-creators).
529 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
530     2) it skipped spell effects and 3) it didn't handle the case where
531     and object was destroyed while iterating over it correctly. all this
532     allowed players to sometimes walk onto spaces they should not be able to
533     walk on.
534 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
535 root 1.399 - examining an object now dumps the serialised object form when the user
536 root 1.404 is a wizard (wizlook).
537 root 1.421 - altars no longer accept unpaid items.
538 root 1.411 - party spells didn't work all that well.
539 root 1.424 - added complex object matching framework (cf::match), and make altars
540     and pedestals use it.
541 root 1.425 - identified skill-tools show what skill they grant.
542 root 1.399 - display the duration of change_ability spells when examining them
543     (missing: protection spells, but they are a hack...).
544 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
545     adding more variety to the different mushrooms.
546 root 1.398 - fix a minor cfpod formatting bug.
547 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
548     the hintmode setting on the settings page.
549 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
550 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
551 root 1.399 - enable the object loader to also dump archetypes.
552 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
553 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
554 root 1.402 - force the initial face when loading an object that is time-animated
555     or a monster, so it does not have to be specified anymore.
556 root 1.403 - fix a bug where recasting an ability changing spell could shorten
557     its remaining duration.
558 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
559 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
560 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
561     up splay operations as well.
562 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
563 root 1.412 - implement introspection data for C++ classes (%REFLECT).
564 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
565 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
566 root 1.419 - fix transmutation alchemy.
567 root 1.424 - speed up many frequently-invoked C->perl callbacks.
568 root 1.419 - added complex object matching framework, to be used in altars and the like.
569 root 1.426 - switch to YAML::XS from YAML.
570 root 1.396
571 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
572 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
573     that ultimately was not helpful to catch it :)
574 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
575     all callers to use either one or the other, as appropriate. This
576     fixes the (rather fragile) light spell, maybe others.
577     - fixed an overflow and exploit in the bank/payment code.
578     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
579 elmex 1.384 to explain the skill a bit more.
580 root 1.389 - removed a buggy check for zero attacktype. So that we might find
581 elmex 1.388 the real bugs in the archs/maps/objects.
582 elmex 1.394 - Fixed enabling torches with lighters.
583 elmex 1.387 - (maps) Added Heaven Town region.
584     - (arch+maps) Fixed & normalized warriors on map
585     /quests/peterm/CTower/Barracks.
586 root 1.392 - fix the light spell (and possibly diseases and other lights).
587 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
588 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
589     a long time ago, and similar cases are still to be found in the maps.
590     - make the socket_timeout configurable in the code (but not yet for users).
591 root 1.393 - earth wall health bar is now correct.
592 elmex 1.384
593 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
594 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
595     freeze with IO::AIO anymore due this change.
596 root 1.364 - avoid a crash when a player tries to apply a lighter.
597 root 1.376 - allow a spell argument for dimension door.
598 root 1.362 - move shop item listing and some otherstuff into the info tab.
599 root 1.360 - avoid crashes when non-players cast party spells.
600 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
601 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
602     - small improvement of the number of potions in shops
603     (by Job Vranish).
604     - added a few party spells (by Job Vranish).
605 root 1.362 - use a common message dynbuf.
606 root 1.364 - destroying tear down objects will now use the full hp range
607     for animation and will only destroy/lastframe when hp < 0.
608     - allow monsters to use earth to dust.
609     - use manhattan distance for get_rangevector_from_mapcoord, just as
610     in get_rangevector.
611     - los updates now correctly take tiled maps into account.
612     - do los updates even on maps without darkness.
613 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
614 root 1.375 - upgrade to IO::AIO 3.21.
615 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
616 elmex 1.373 - properly catching exceptions from callback in irc.ext.
617 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
618 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
619 elmex 1.368 - (arch) added hint about usage to Slag Ex.
620 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
621     like the rest.
622 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
623 root 1.378 - (arch+maps) added rate limited converter and adjusted
624     /elmex/mana_fountain.
625     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
626     - reduce size of casting_time, move_status, attack_movement,
627     last_heal and last_sp slots, squeezing some more space out of struct
628 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
629     anywhere.
630 root 1.358
631 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
632     - fixed bug in alchemy, where finding the right object for enhancements
633     didn't work.
634 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
635     effects (w.r.t. put_more) per mapspace, to give the server a chance
636     to survive a hundred deathsheads.
637 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
638     disastrous bug of unfortunately unknown proportions...
639 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
640 root 1.343 - use gender-neutral place descriptions for invite.
641 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
642     Thanks go to Lisa Larsen!
643 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
644     anymore).
645 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
646 root 1.345 - use better dependency tracking for include/keyword.h.
647 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
648     so it is possible to invite somebody out of some stck-till-death traps,
649 root 1.346 or simply to commit suicide.
650 root 1.352 - replace the "ignoring delayed commands" message by something more useful
651     (cf. cunning gnome freezeing issue).
652 elmex 1.349 - various fixes for weapon improvements.
653 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
654 root 1.353 - support T and G sequences in cfpod.
655 root 1.343
656 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
657 root 1.339 - convert me command from per-map to chat, which makes more sense, also
658     document it.
659 elmex 1.336 - more than one spellbooks of same class can now be given
660     in class selection.
661 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
662     spell rebalancements.
663 elmex 1.338 - the IRC gateway filters IRC colors now.
664 elmex 1.336
665 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
666 root 1.331 - (arch) fix quiver of Holding Bolts.
667 root 1.332 - applying unpaid items will now examine them.
668 root 1.330 - add "What" column to body command, showing items in that slot.
669 elmex 1.329 - redesigned and rebalanced lamps and torches.
670 root 1.330 - add "..." to item names that have been shortened.
671     - fixed "assign" function that squeezes strings into fixed length.
672 elmex 1.333 - add cursed effect to lamps and (some) torches.
673 elmex 1.334 - fixed bad assigned crafting skills and their tools.
674 root 1.312
675 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
676 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
677 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
678 root 1.312 - make monster smell logic dependent on their wisdom stat.
679 root 1.324 - put the death reason into a separate tab.
680     - converted "connected" slot to string, cleanly got rid of some ugly
681     hacks such as the path_attuned hack.
682 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
683     - replace one-at-a-time hash by faster than smaller FNV-1a hash
684     when hashing strings.
685 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
686 elmex 1.320 whether the right cauldron is used.
687 root 1.313 - considerably optimise shared string implementation by
688 root 1.316 making its null value a compiletime constant.
689 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
690     as well as using shstr_cmp to pass shared stringsa round efficiently,
691     for lots of code size savings.
692 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
693     they are sleeping: generators now check for the sleeping flag.
694 root 1.318 - tell gcc not to excessively inline some perl interface functions.
695 root 1.322 - remove marking rune length limit.
696 root 1.323 - fix formatting of cfpod when a verbatim block was following
697     a single newline.
698     - move resistances, statistics and showpets command output into tabs.
699 root 1.326 - implement map scripts that can replace the boulder logic without
700     having to write extensions.
701 root 1.310
702 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
703 root 1.302 - fix a longstanding bug that teared multipart monsters
704     at map boundaries apart.
705 root 1.292 - temporarily make permanently invisible player visible when
706     he/she makes noise.
707 root 1.284 - fix being able to see through walls a bit.
708 root 1.303 - improve look at output.
709 root 1.285 - completely replaced the line of sight algorithm with a variant
710     of spiral fov capable of visibility grades and arbitrary
711     shadow angles, that uses less memory and less code.
712     - the new los code supports arbitrary map rectangles and loosens
713 root 1.310 other restrictions of the old code, supporting further optimisations.
714     - update los if blocksview-objects are inserted in a map, not just when
715 root 1.287 removed (e.g. for summon fog).
716 root 1.303 - permanent invisibility doesn't make immune against making noise:
717     implement a noise system that allows monsters to locate the player
718     when he/she makes noise.
719     - implement a primitive smell system that monsters can use to track
720     players.
721 elmex 1.288 - create bomb now also works when casted by door traps.
722 elmex 1.290 - (arch) new torch graphics.
723 root 1.289 - (maps) considerably soften the subway spider.
724 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
725     the guards from being killed by players.
726 root 1.310 - (maps) lots of tweaks in and around scorn.
727     - (maps) use special non-blocksview jungle, mountain and
728     darkforest freely on the worldmap, to get gradual sight obstacles
729     instead of total blackout in those areas.
730 root 1.289 - no maximum darkness for outdoor maps anymore.
731 root 1.291 - add more hints, fix some messages.
732 root 1.292 - fix a bug: firing rods should tell you something about them.
733     - make light additive even within players.
734 root 1.293 - darken xrays effect a bit.
735     - improve handling of los changes when inserting or removing
736     objects, not perfect yet.
737     - make map darkness signed (formerly unsigned) to allow
738 root 1.294 ambient lighting and centrally manage darkness as an offset.
739     - revamped, fixed and documented the server calendrics, also
740     tell users the current time and data, to improve awareness.
741     - implement proper wizlook flag and handling of wizlook, instead
742     of dumbly just clearing los once.
743 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
744     and has a smaller runtime variance.
745 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
746     making them actually useful.
747     - see_in_dark now increases the viewing radius by 3.
748 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
749     speedup, as well as in many other places.
750 root 1.299 - remove support for extended map infos - these are not used
751     by the deliantra client and removing them gives us a 10% speedup
752     when sending map changes.
753 root 1.300 - remove most gcfclient and other client bug workarounds, as well
754     as now obsolete protocol versions, simplying the code.
755 root 1.301 - optimise and simplify generation of random numbers.
756 root 1.303 - correctly provide a non-zero default density for materials, to
757     avoid crashes, fix other bugs in the material handling code.
758     - fix volume calculations.
759     - fix cfpod parsing when multiple verbatim blocks were separated by
760     newlines.
761 root 1.305 - increase monster detection radius from wis/5 to wis/3.
762 root 1.306 - remove old pickup modes.
763     - remove obsolete disarm and search commands (search wasn't working
764     anyways).
765 root 1.308 - fix a crash when an npc applied a sign.
766 root 1.284
767 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
768 root 1.283 - this release is assumed to be very stable.
769     - (maps) radically redesigned and improved tutorial.
770 root 1.280 - directional casting no longer immediately removes the invisible effect.
771 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
772 root 1.272 - fix overflow in lighting calculations.
773     - negative glow radii can no longer cause total darkness.
774 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
775     only maximally-lit ones.
776 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
777     - swashbucklers got the oratory skill now.
778 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
779 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
780 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
781 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
782     (which was probably broken, too).
783 root 1.281 - support negative glow radii during daytime, too.
784     - use circular, not rectangular, viewing area.
785     - use minimum viewing distance of 2 in outdoor maps.
786     - negative glow is stronger than viewing area or lamps.
787 root 1.283 - (arch) new darkness spell face.
788 root 1.272
789 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
790     - (maps) completely redesigned scorn.
791 root 1.269 - "cast light" now works on oneself.
792 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
793     negative glow radii again (they were totally broken before).
794 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
795 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
796 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
797 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
798 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
799     back to the player.
800 root 1.251 - attuned/repell and spell base level system reworked.
801 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
802 root 1.247 be less erratic now.
803 root 1.248 - refuse to write the uuid file if the uuid is zero
804     (to avoid writing it in early crashes).
805 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
806     - speed up emergency_save by not syncing every file separately.
807     - no longer reattach perl to every object on reload, it's slow, and no longer
808     necessary since we don't nuke stashes anymore.
809     - do not bootstrap perl from the commandline args, use separate eval for
810     better error reporting.
811 root 1.259 - fix a crash when pushing cone spells met ice attacks.
812 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
813 root 1.255 - speed up map refresh in server a bit.
814 elmex 1.258 - refactored drop code and fixed some programming errors in it.
815 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
816 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
817 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
818     as the current weight of the inventory.
819 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
820     dragonfire has been introduced for the non-dragon players.
821 root 1.265 - remove unused "tooltype", "start_holding" object slots.
822     - change "weapontype" object slot to uint8.
823     - convert "hide" object slot into flag.
824     - reorder object members for better locality of reference and codesize
825     decrease.
826 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
827 root 1.267 - fix a crash when no skill could be found when killing amonster.
828 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
829     every completed aio operation.
830 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
831     and update mapspaces if necessary.
832 root 1.246
833 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
834 root 1.241 - removed all command line parsing, only env variables are supported
835     anymore.
836 root 1.239 - region-specific monsters will now once more be on the worldmap.
837 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
838 root 1.225 would grow out of bounds.
839 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
840 root 1.222 - fixed a double-escaping bug in the pod-parser.
841     - rewrote the cfpod parser in C++.
842     - hintmode moved to C++, players need to re-set their hintmode if
843     they dislike "show".
844 root 1.231 - fix RIP inscription.
845 root 1.239 - bump login name length from 18 to 20 char max.
846 root 1.231 - correctly support gender in emotes.
847     - correctly support gender in the death messages.
848     - correctly generate death messages for players only when they really die,
849     with increased information.
850 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
851     and data corruption (but apparently was never triggered).
852 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
853 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
854     data corruption bug.
855 root 1.223 - tweak coredumping/monitoring a bit.
856 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
857 root 1.227 - do not crash in the loader when an inventory object could not be loaded
858     (from a corrupted file).
859 root 1.241 - redid skills command to send output to proper channel.
860 root 1.233 - object->map is no longer refcounting.
861 root 1.228 - add FLAG_DEBUG for internal debugging.
862 root 1.231 - add NDI_VERBATIM flag to send_msg.
863 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
864 root 1.240 - player->exists is no longer a sync_job.
865 root 1.233 - split login.ext's player scheduler into
866     it's own player-scheduler.ext extension.
867 root 1.222
868 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
869 root 1.212 - require perl 5.10.
870 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
871 root 1.204 - swap player and observed count's on the map when observing.
872 root 1.205 - add (mostly untested) mapspace perl class and accessors.
873 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
874 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
875     could be found.
876 root 1.208 - pits now have a configurable "random spread" range and default
877 root 1.213 to a radius of two now.
878 root 1.212 - rewrite pay_player_arch.
879     - use a more stable perl_reload implementation.
880     - do not use Symbol::delete_package (causes crashes after perl-reload),
881     use our own, safer, clear_package instead.
882     - when asynchronously dumping core, close all file handles to allow
883     the server to restart concurrently.
884 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
885     sequences, without double-encoding. it should be faster, too.
886     - the above fixes wrong display of help tetx and many other issues.
887 root 1.216 - use lzf and frag packets for large messages for clients supporting them
888 root 1.218 (0.9976+), use it for long books and other messages.
889 root 1.210 - eradicate listen command and corresponding code.
890 root 1.211 - eradicate logs command.
891 root 1.218 - let the client log into the server log, used for crash backtraces.
892 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
893     old style spell objects with the spell magic bullet.
894 root 1.220 - (arch) fixed skill less rods in the archetypes
895 root 1.204
896 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
897 elmex 1.197 - made jeweler workbench larger and some other minor map
898     changes in jeweler town.
899 root 1.196 - fixed wrong item handling in jeweler skill code.
900 root 1.198 - (arch) use a special "key_random_map" for random map keys
901     that are used up.
902 root 1.199 - fix a crash when the player who was observed has logged out long
903     enough for his region/map to be gone.
904 root 1.200 - port to g++-4.3's incompatible tr1 changes.
905 root 1.201 - add some missing dependencies.
906 root 1.203 - log to /var/log/deliantra/ by default.
907     - hack observe code to enable smooth movmenet when observing.
908 elmex 1.195
909 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
910 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
911 root 1.179 - correctly move gsay to the party channel.
912 root 1.178 - fix a crash when animate weapon was used in some areas.
913 elmex 1.177 - fixed unnecessary identification of by converters created objects.
914 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
915     with NPCs.
916 elmex 1.175 - (arch) dragon scales got proper type now
917 root 1.193 - object::decrease would sometimes cause container weights to
918     be wrong, this has been fixed.
919 root 1.194 - do not send time updates for newly-seen items.
920 root 1.185 - thawing an icecube will once more drop its contents to the ground.
921 root 1.183 - fix cone spells etc. going through walls sometimes.
922 root 1.186 - fix a weight update bug that sometimes left containers
923     with wrong weights.
924 root 1.194 - added auto_apply event and extension for shop tiles.
925 root 1.172 - work around get_map_flags invoking perl and switching the stack.
926     - make sure the map is loaded when using a town portal return.
927 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
928     where healing spells didn't cost any grace.
929 root 1.173 - fix starvation kill reason.
930 root 1.174 - fix pk killer name message.
931 root 1.189 - don't let people apply signs with @match.
932 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
933     what seems to be the biggets memleak in the server).
934 elmex 1.171
935 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
936 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
937     - use anyevent to manage listen ports (this enables IPv6 support).
938 root 1.167 - server supports ipv6 client connections now.
939 root 1.168 - use newly-available Coro::AnyEvent.
940 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
941     to let it handle AIO requests.
942 root 1.167
943 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
944 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
945     processing considerably (especially in the client) and reduces data transfers
946     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
947 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
948     - (map) fixed npc dialogue in pup_land/s_f/special.
949     - bugfix: fix a crash when a player casts a swarm spell and then logs out
950     (swarm spells now stay in the player's inventory).
951 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
952 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
953     archetype *archname* (chairs of different facings were merged).
954     - bugfix: fix a potential crash issue in find_object_name (not used
955     normally).
956 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
957 root 1.164 (destruction, magic missile etc.).
958 root 1.163 - swarm spells without a direction now use various spiral patterns
959     instead of being fully random.
960 root 1.158 - update AnyEvent API to 3.4 and above.
961 root 1.156
962 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
963 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
964 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
965 root 1.152 - bugfix: the jumping skill now gives experience for jumping
966     and for attacking monsters. it also takes about one second to do a jump.
967 root 1.138 - bugfix: players couldn't starve in 2.53 :(
968 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
969 root 1.152 - bugfix: spell effects like word of recall are removed on death.
970 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
971     were created outside a map.
972 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
973     (fixed by reversing the logic).
974 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
975 root 1.153 - bugfix: the random map generator no longer leaks key objects.
976 root 1.154 - bugfix: support random maps >127x127.
977 root 1.152 - (maps) fixed the death certificate system in nimbus.
978 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
979 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
980 root 1.147 - (arch) give ball lightning a real name.
981 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
982 root 1.155 - support cfpod in ex replies (client item tooltips).
983 root 1.143 - unapply item in range slow when readying a spell.
984 root 1.148 - bugfix: account for rounding errors in weight updates.
985 root 1.139 - remove synchronous mkdir in chargen_race_done.
986     - fix per-race starting maps.
987 root 1.142 - check hiscore on suicide and quit as well.
988 root 1.138 - tell players when they are starving.
989 root 1.133 - get rid of costly object_from_name conversion for altar effects.
990     - fix map difficulty calculation for generators.
991 root 1.146 - slightly more intelligent handling of "is_animated" flag.
992 root 1.149 - support no_drop map header flag (before it was only available internally).
993 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
994 root 1.133
995 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
996 root 1.119 - bugfix: custom skill settings were not saved by the server.
997     - bugfix: remove did not actually remove items from the inventory, leaving
998 root 1.116 ghost items.
999 root 1.119 - bugfix: properly update items identified on the ground.
1000 root 1.120 - bugfix: use localtime_r in the logger thread.
1001 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1002     - bugfix: archetype reloads could crash the server.
1003 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1004 elmex 1.114 player is not logged in.
1005 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1006 root 1.117 server startup.
1007 root 1.128 - bugfix: fix the door surround check in the random map generator.
1008     - (maps) fix heaven quest difficulty progression.
1009     - (maps) fix some random map styles.
1010     - dropping items a shop is not interested in won't sell them anymore.
1011     - rods and horns with a too low maximum charge allow now at least one discharge.
1012     - implement kill & death statistics.
1013     - random map preparation is no longer synchronous.
1014     - rewrite find_style in perl, no longer does synchronous I/O.
1015     - improve random map specials placement.
1016     - make the killer a real object pointer instead of a string, improved
1017     kill reason messages.
1018 root 1.117 - take advantage of new aio_close and aio_chmod.
1019 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1020 root 1.125 - change_abil is much faster.
1021 root 1.126 - update the floorbox more often to work around the reverses item order
1022     display in clients.
1023 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1024 root 1.126 - add hints to the invite messages.
1025 root 1.127 - rewrote key<->value pair handling.
1026 root 1.128 - use an independent random number generator for the random map generator.
1027 elmex 1.113
1028 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1029 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1030     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1031     - completely automate the weight handling, should fix all weight
1032     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1033 root 1.103 - reloading archetypes while a user was in the character creation phase
1034     could crash the server.
1035 root 1.106 - fix a nontrivial number of cases of code commented similar
1036     to "is this really correct?", as many of those cases are now handles
1037     automatically by lower level code.
1038     - replace many ad-hoc checks for client visibility by object::visible_to,
1039     should result in broader applicability of functions using it.
1040 root 1.104 - merge items with different arch pointers refering to the same arch
1041     (due to archetype reloads).
1042 root 1.106 - refactored the object remove/insert functions and most related
1043     functions (decrease, split, merge_ob etc.).
1044 root 1.105 - make it compile better on freebsd (reported by pippijn).
1045 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1046 root 1.108 - fix the longstanding "container stays open" bug.
1047 root 1.107 - improved floorbox updating to be incremental and other protocol
1048     optimisations.
1049     - get rid of update_after_inventory_change and only do update stats
1050     for weight once/tick/player at max.
1051 root 1.109 - rewrite party commands, use party channel.
1052 root 1.103
1053 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1054 root 1.97 - properly link against libgthread as that is needed to make the slice
1055     allocator thread-safe.
1056 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1057     recommended configuration) (reported by Samuel Gondouin).
1058 root 1.94 - always put godgiven items into the player inventory, never any containers.
1059 root 1.92 - (maps, arch) the scorn go club was founded!
1060 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1061 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1062     became a real spell-class.
1063 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1064     - (arch) considerably strengthened spark shower and destruction.
1065     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1066     finally reloadable at runtime.
1067     - changed archetype loading algorithm to only require one pass and
1068     use delayed resolving of references.
1069 root 1.101 - examine command now uses the examine infobox.
1070 root 1.102 - implement an "incremental garbage collector" for archetypes.
1071 root 1.98 - enable slice allocator again.
1072 root 1.96 - implement optional free memory poisoning.
1073 root 1.91
1074 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1075 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1076 root 1.85 skill.
1077 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1078     names (also update all maps to use money instead of coins).
1079 root 1.78 - add uuid accessors to perl.
1080     - add coin names and archetype accessors to perl.
1081 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1082 root 1.78 - change perl extensions to not use hardcoded coins and values.
1083 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1084     and be more parsimonous of uuid usage by the exact value out on exit.
1085 root 1.86 - write log messages in another thread, removing another sync point.
1086     - support multi-line log messages in a nicer way.
1087 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1088 root 1.81 - fix a minor memleak in the random map generator.
1089     - some parts of the random map generator are not coroutine-safe,
1090     so only call it "single-threaded".
1091     - major cleanup of memory management in random map generator.
1092 root 1.87 - slight refactoring of the random map generator, faster too.
1093 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1094     bookkeeping bug.
1095 root 1.87 - work around "player is on active list" problem by deactivating player
1096     after loading.
1097 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1098     there have in fact been allocations.
1099 root 1.82 - fix object::insert to do as documented and insert into the env
1100     if necessary.
1101     - fix cf::map::unique_maps.
1102     - fix nrof overflow check in can_merge_slow.
1103     - fix converter code to handle >31 bit values.
1104 elmex 1.83 - added support for the player_sold flag
1105 root 1.84 - converters no longer accept unpaid items.
1106 root 1.88 - canonicalize random map meta files for better unification.
1107 root 1.77
1108 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1109 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1110     when mlockall has been used.
1111 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1112 root 1.72 - use separate thread for ticker timing (and more in the future).
1113     this greatly increases timing accuracy and gets rid of an enourmous
1114     number of gettimeofday calls.
1115 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1116 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1117 root 1.71
1118 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1119 root 1.68 - rebalanced default experience table to be more exponential
1120     and much easier up to level ~40, then moderately harder.
1121 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1122 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1123     - do not exit on reload/load errors but properly cleanup.
1124 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1125 root 1.66
1126 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1127 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1128     (this fixes the jeweler skill).
1129 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1130 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1131 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1132     it has reset, which is better than putting it on the savebed, also as
1133 root 1.321 proof that the player didn't use a savebed).
1134 root 1.59
1135 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1136 root 1.56 - work around perl bug in configure perl module version check.
1137 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1138 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1139 root 1.52 - fix a bug in animate_weapon, causing a crash.
1140 root 1.54 - no longer exit when a coroutine throws an exception.
1141 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1142 root 1.53 - fix the "<player> is nuts" message.
1143 root 1.58 - fix an exception at logout due to the json_coder being gone.
1144 root 1.43 - upgrade to EV version 2.0 API.
1145 root 1.47 - when players don't apply a savebed correctly but stand above one,
1146     do not move or kill them.
1147 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1148 root 1.43 - implement generic framework for server-side resource files.
1149     - implement resource file update event.
1150     - hook experience table update into the framework.
1151     - move jeweler.yaml to resources (arch/).
1152 root 1.44 - switch from Crossfire to Deliantra perl module.
1153     - implement json2json arch filter.
1154 root 1.45 - implement widget protocol version 2, support for ui templates.
1155 root 1.54 - mapinfo is now handled fully asynchronously.
1156 root 1.48 - ext/irc: also log irc messages.
1157 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1158 root 1.43
1159 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1160 elmex 1.41 - limited the number of items that can be picked up and dropped
1161 root 1.42 as temporary measurement against bad performance or dropping things
1162     (this lead to long freezes and triggered the watchdog).
1163 elmex 1.41 - improved the performance of the drop command a bit.
1164 root 1.38 - switch from Event to EV for higher performance, easier usage,
1165     less bugs...
1166 root 1.39 - updated to release version of the gnu affero license.
1167 root 1.38
1168 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1169 root 1.36 - more thoroughly rename the binaries, contact addresses.
1170     - update the copyrights.
1171 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1172     crashes.
1173 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1174     potentially causing crashes.
1175 root 1.35 - assign weapons on user load time, not login-time, avoiding
1176     crashes.
1177    
1178 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1179 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1180 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1181     in some of the maps.
1182 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1183     which is now trivial to do.
1184 root 1.33 - removed all traces of the old (and never working) plug-in interface
1185     (70kb code less on amd64).
1186 root 1.34 - improve/tune scheduling priorities.
1187     - fix some freezing bugs.
1188     - fix a memory corruption problem in dynbuf.printf.
1189     - use channels for chat and many informational commands.
1190     - improved the tutorial.
1191     - create missile is now fixed.
1192     - race fields must now contain archetypes.
1193     - jumping skill now works as advertised.
1194 root 1.31
1195 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1196 root 1.24 - relicense under the gnu affero license.
1197 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1198 root 1.24 - implement server-side framework for generic resources.
1199     - use resource framework for server-provided ambient
1200     music.
1201 root 1.27 - save object owners (players only atm).
1202 root 1.24 - replace limited sound api with server-provided sound effects.
1203     - new sc (sound control) protocol command.
1204     - improve fxix protocol to include types.
1205     - exactly fill tcp segments, if possible.
1206     - output-rate is now an upper limit, the server will automatically
1207     (and quite perfectly) adjust to the network conditions, ensuring
1208     low latency even during bulk transfers (music, images, sounds etc.).
1209     - implement server-side widgets (i.e. client widgets controlled
1210     in the server side). this will allow future expansion without
1211     having to upgrade clients.
1212     - implement a (artwork) world map with realtime player position
1213     tracking.
1214     - new and more efficient extcmd (server still supports old extcmd
1215     protocol).
1216 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1217     calcluation that could be easily exploited by users.
1218     - rebalanced diseases to spread more naturally/evenly.
1219     - completely asynchronous map loading even for tiled maps.
1220 root 1.24 - replace simple messaging protocol with channels carrying metadata
1221     (similar to message types, but more directed at the user).
1222     - reduce command processing latency by a whopping 120ms by
1223     reordering some processing steps inside the server. this directly
1224     reduces lag by 120ms.
1225     - actually send spell faces to the client.
1226 root 1.23 - implement player genders.
1227 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1228     otherwise return to savebed and possible kill if the log-out
1229     was for too long.
1230     - fast socket-dead detection (kick player after 8 seconds without ack).
1231     - greatly reduce the cpu time needed to draw maps _again_.
1232     - archetypes are now subclasses of objects.
1233     - rebalanced shop greed and approval functions to be more realistic
1234     (and likely match the actual intention).
1235 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1236     italic, gender-specific text, paragraphs etc.
1237 root 1.24 - implemented hint framework, players can opt to receive hints.
1238     - implemented (long) book framework, added some books from the cf wiki.
1239 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1240     protocol and is capable of transmitting generic meta information.
1241 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1242     - replace the nexus by a per-player tutorial map that teaches stuff
1243     better than the newbie house.
1244 root 1.18 - fix the magicmap colours.
1245 root 1.19 - optimise map update even more by removing unneeded code and checks.
1246     - decouple map and stats update from pl->ob and use pl->observe instead.
1247     - implement observe command.
1248 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1249     calls with a simple comparison.
1250     - fix a latent crossfire bug that could crash the server because the
1251     map refresh did not update the mapspace.
1252 root 1.24 - support custom keys for regions and maps, regions are now
1253     refcount-managed.
1254     - allow worldmap overlays anywhere in the 000..999 range.
1255     - new system to acquire time slices for background jobs, to reduce
1256     jitter.
1257 root 1.27 - semi-persistent object-referencing framework (currently only players
1258     supported).
1259 root 1.22 - dependency tracking for perl extensions.
1260 root 1.24 - new slag-ex extension for cleaning cauldrons.
1261     - fix invoke result processing.
1262     - there are even less i/o syncpoints in the server now.
1263 root 1.29 - added map-tags extension that scans all maps for object tags
1264     and records them in the database (not used yet).
1265 root 1.28 - metaserver 2 support.
1266 root 1.22 - many more bugfixes and minor optimisations.
1267 root 1.16
1268 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1269 root 1.14 - optimised event invocation (non-wanted events can now be
1270     skipped with 4-5 inlined instructions).
1271 root 1.12 - complete rewrite of town_portal: it now creates a portal
1272     to the "nearest" town only, travel is only possible
1273 root 1.13 to the town and back, anybody can use it (also removes
1274     one of the remaining syncpoints in the server).
1275 root 1.10 - complete rewrite of the range/attack skill slot system:
1276     there are now two slots, one for combat, one for ranged
1277     attacks.
1278     - introduce the concept of a current weapon (either a ranged
1279     or a combat weapon/skill/tool) and switch between them as
1280     needed.
1281     - rewrite bow code so bows get more useful: apply damage,
1282     attacktype and other stats to the arrows and treat
1283     bows as weapons. also rebalance the missile weapons skill
1284     so its damage increases with level.
1285     - rewrite the complete player speed logic: weapon_speed now
1286     works as documented and there are no unnatural speed boosts.
1287 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1288     installation, replacing the old collect scripts and
1289 root 1.9 simplying deployment by scaling and cutting faces as required.
1290     - simplify the map protocol extensively by taking advantage
1291     of missing bigfaces, speeding up map generation immensely.
1292 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1293     other archetypes.
1294     - rationalise archetype, region and treasurelist file format
1295     into a single file format and make them reloadable asynchronously.
1296 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1297     reloadable at runtime.
1298 root 1.6 - implement 64x64 faceset support.
1299     - implement fxixsx protocol that saves
1300     a lot of bandwidth over the old image/face/smooth packets
1301 root 1.11 and allows images > packetsize, incremental and background
1302     transfers.
1303 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1304     on a face basis as opposed to a mapspace basis.
1305 root 1.7 - the server can now rate-limit image uploads to not exceed
1306     a certain (client-configurable) speed while guarenteeing full
1307     freedom of movement.
1308 root 1.8 - implement new ex command to request item descriptions.
1309     - implement new msg command for in-game messages with meta
1310     information (using xml).
1311 root 1.9 - enforce utf-8 for all text messages.
1312 root 1.13 - added micropather (not used yet).
1313 root 1.6 - many, many bugfixes.
1314 root 1.1
1315 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1316 root 1.1 - make coroapi accessible to cf+.
1317     - moved map handling logic completely to perl
1318     - per player maps are now marked in the map
1319 root 1.2 - maps are saved completely differently now,
1320     and much more often.
1321 root 1.17 - rewrote map header parser and writer, to be much faster.
1322 pippijn 1.4 - maps and players are now (in the average case) loaded
1323 root 1.2 and saved completely asynchronously, I/O contention will no
1324     longer freeze the server.
1325 pippijn 1.4 - players and maps can be loaded anytime, without the player
1326 root 1.2 being logged in.
1327 root 1.1 - automatically generate method interfaces for perl from headers
1328     - unbundled freezethaw
1329     - mostly rewrote common/map.C
1330     - completely rewrite server/swap.C
1331     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1332     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1333     - better message for apply failures due to applymode
1334     - removed most all of the weather code
1335     - unified logging to stderr and file
1336     - too many minor changes to document
1337 root 1.615