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Revision: 1.758
Committed: Mon Oct 11 18:40:42 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.757: +2 -0 lines
Log Message:
resists_xxx body_xxx_yyy match

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.756 TODO: get_sv clashes with perl's macro in threaded perls?
25 root 1.753
26 root 1.724 - (maps) hopefully fix tobias' tower.
27     - (maps) hopefully fix healing potion vendor in arena entrance.
28 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
29 root 1.739 - it was possible to unapply or half-unapply cursed items in many
30     cases, which confused players and also player state. fixed.
31 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
32     some items. also, no longer uncurses spells or other invisibles.
33     - (arch) remove curse and identify now treta the marked tiem first.
34 root 1.725 - creators no longer identify objects that shouldn't be identified
35     (such as money, which won't stack afterwards).
36 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
37 root 1.746 - (maps) implement a wilderness town portal.
38 root 1.748 - (arch) set proper(?) int values for all monsters.
39 root 1.751 - (maps) fire5.map could destroy players.
40     - altars with match expressions did not work properly.
41 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
42 root 1.749 - god enemy race check fixed ("god detests your race").
43     - gods errornously allowed any kind of worshipping race, even
44     ones they hate.
45 root 1.726 - use same default config in code as on gameserver.deliantra.net.
46 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
47 root 1.727 our parser.
48 root 1.731 - applying a glowing crystal now gives status messages.
49     - fix a memleak in the random map generator.
50     - rework the random map parameter passign a bit to be extendable.
51 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
52     also, improve the quality of the mazes (no longer will the edges
53     almost always form a passage) and add two new types - "rooms"
54     and "braided".
55 root 1.734 - (random maps) add new "cave" layout, which is much more ...
56     cave-like.
57 root 1.744 - (random maps) new layout style "castle" that generates straighish,
58     rogue-ish maps.
59     - (random maps) new layout style "multiple" that simply mixes multiple
60     different styles in different areas.
61 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
62     - rewrite layout management in the random map generator from the
63     ground up.
64 root 1.736 - fix bug in tausworthe rng initialisation.
65     - switched to the faster and hopefully better quality gfsr{24,55} random
66     number generator, the same algorithm that freeciv apparently uses.
67 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
68     memory and imho looks nicer.
69 root 1.741 - (arch) fix samhlaidh archetype.
70 root 1.751 - fix the "archname" match special function.
71 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
72     and other fractal algorithms.
73 root 1.754 - one can no longer emote to logged-out players.
74 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
75     sacks fit on a tile again.
76 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
77 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
78 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
79     match expressions.
80 root 1.724
81 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
82 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
83     now easily reachable, at a price.
84 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
85 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
86 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
87 elmex 1.630 (by Dustfinger).
88 root 1.681 - (maps) fixed bad floor tile in navar apartment.
89 elmex 1.573 - made (wizard) look_at show also uuids.
90     - added cf::object::find_object_uuid (::find_object already exists!).
91 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
92 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
93 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
94 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
95 elmex 1.568 - (arch) made the hill giants loose more body parts.
96 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
97 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
98     and made them a bit more expensive.
99 root 1.633 - (maps) add more glory hole treasure styles.
100 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
101     in a select number of mlab maps.
102 root 1.667 - (maps) the library should be less of a death trap now.
103     - (maps) exits no longer point to auto-apply exits, most affected
104     maps now have proper doors or a similar solution.
105 root 1.682 - (arch) jumping skill has now physical attacktype.
106 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
107 root 1.691 - enter_map did not normalise the map coordinates when the destination
108     space is blocked, causing badness and freezes for the player.
109 root 1.685 - when applying containers, server checks for the key on activate
110     and also allows players to unapply active containers they don't have
111     a key for.
112 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
113     races files to arch, where they belong (exp_table is no longer in
114     confdir but in datadir now!).
115 root 1.677 - jeweler and sound config files are now normal datafiles as well.
116     - quit_character was causing a runtime exception, causing it to not
117 root 1.672 work since 2.93.
118 root 1.671 - entering a map will now respect move_on and other effects,
119     except for auto-apply exits :/
120 root 1.660 - only talk to the items on the nearest mapspace, or, of there
121     are none, to the player, not ALL items in vicinity.
122 root 1.625 - do not update the floorbox while running, to avoid big item
123     updates that cost network bandwidth and processing power.
124 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
125     caused overflows causing monsters to become living deads.
126 root 1.619 - unapply weapons and armour before trying to improve it.
127 root 1.588 - teach the random map generator the ability to read ".rmg" files
128     that specify which actual style map to generate, and use it for
129     the default decorstyle to avoid inappropriate maps to be used.
130 root 1.639 - support (with some limitations) multiple different skills with the
131     same subtype.
132 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
133     so nekosan could end up beign saved AND escaped to another map.
134 root 1.636 - show invisible no longer makes magic mouths visible.
135 root 1.583 - move_type changes (spells, skills etc.) now will correctly
136     take move_on/move_off into account (e.g. buttons).
137 root 1.582 - display (exit) or (random map) in client for those objects.
138 root 1.606 - removed (useless) spell damage columns from spell info and replace
139 root 1.578 it by effective casting level - clients > 2.10 required to display
140     properly.
141 elmex 1.565 - building of levers/doors works again for all kinds of floors.
142 elmex 1.563 - the player can now withdraw and deposit all the available money.
143 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
144     steinwandstadt/celvear.
145 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
146 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
147     mostly based on the spell's level in the spellbook.
148 root 1.718 - the music scheduler did not properly send new music on region
149     changes.
150 root 1.669 - (maps) fix some map regions and the region tree.
151     - the server will now be more picky when parsing the regions file.
152 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
153 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
154 root 1.566 clients.
155 root 1.690 - follow has been rewritten to be, hopefully, more robust.
156     - follow mode will not be aborted when the follower tries to move.
157 root 1.566 - tcp.ext didn't unbind in reloads.
158     - map-tags.ext didn't properly close the database on reloads.
159 root 1.567 - cfutil skips .-directories when scanning.
160 root 1.571 - build.ext prevents players from building on other player's maps.
161     - rent.ext allows the dm to enter anytime.
162     - NPC_Dialogue adds a new predefined variable, $map.
163     - new "build" event hook.
164 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
165 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
166 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
167     them on loading, for old playerfiles and maps.
168 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
169     would be handled differently nowadays anyway.
170 root 1.584 - random map .meta were not being expired at all.
171 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
172 root 1.586 - update to automake 1.10.
173 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
174     require level 4 anymore.
175 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
176 root 1.590 - monsters now rotate through all skills (in chosen_skill).
177 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
178 root 1.661 - detect/sense curse/magic will no longer work on items that don't
179     need identify.
180 elmex 1.593 - added detect mineral vein spell.
181 root 1.592 - support "wall overlays" in the random map generator - not very generic,
182     used by minable veins.
183 elmex 1.594 - (maps) relocated jeweler town to another directoy.
184 root 1.603 - (arch) implement mining pickaxes and mining skill.
185 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
186 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
187 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
188     of the output is only 1/5th (instead of 1/3rd) of ring level.
189 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
190     generated ring/amulet.
191 root 1.601 - generate most constants for perl automatically.
192 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
193     - when player dies, restore his food to at least 200.
194 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
195 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
196 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
197 root 1.600 - the singing skill actually respects the direction now.
198     - oratory and singing now require a direction.
199 root 1.603 - use_skill now requires that you can actually apply the skill tool.
200 root 1.604 - do not invoke perl on every user command anymore by providing
201 root 1.655 a command and an unknown_command event.
202 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
203     perl to C++, for speed reasons (basically undo patchset 1304).
204     - add a client_destroy event, so we don't have to hook the
205     attachable destroy event (which is called much more often).
206 root 1.606 - removed (unused) FLOOR object type.
207 root 1.607 - fix errornous change_abil messages for rods (and other types).
208 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
209     all into server/commands.C.
210 root 1.609 - save and restore combat/ranged/current slot for players.
211 root 1.610 - the server now batches item's face/fx commands, as opposed
212     to sending one fx per item - helps mostly at connect and
213     with floorbox updates.
214 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
215 root 1.614 - the random map generator now supports selecting difficult for
216     more style categories than just monsters (all except fountains
217     apparently).
218 root 1.617 - object serialiser no longer creates empty "owner" references.
219 root 1.620 - make sure failed castings take some time, too, to avoid being
220     smitten by your god.
221     - many more failmsgs and help texts.
222 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
223 root 1.623 - stop thrown objects when their speed goes too low.
224 root 1.624 - log the number of unique logins seen every minute in a compact
225     format (for statistics).
226 root 1.626 - do not send delitem for players.
227 root 1.627 - support static scalar data members properly in genacc now.
228     - implement "simple" freelist management for objects.
229 root 1.628 - recycle object counts now - to support longer uptimes.
230 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
231     function (and yes, 666 is exact!).
232     - random map generator results should now be fully repeatable.
233 elmex 1.635 - fixed possible crash bug in build code.
234 root 1.638 - rename find_marked_object to ->mark and speed up.
235 root 1.640 - player movers properly destroy themselves when used up, instead
236     of leaking.
237 root 1.642 - do not show msg for unidentified objects that need identification.
238 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
239 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
240     next_line method.
241 root 1.646 - use nicer file format for exp_table and attackmess
242     (more like other resource files).
243     - make parse errors during server startup fatal.
244 root 1.652 - properly initialise all maptile values in constructor.
245     - improved {link} map.
246 root 1.655 - optional unloadable extensions will not lead to an endless loop.
247 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
248 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
249 elmex 1.664 - building listening books is possible again.
250     - (maps, arch) added archetype for building instructions and replaced
251     the copies of the instructions in the maps with it.
252 elmex 1.666 - (arch) made the spark shower spell available in shops.
253 root 1.670 - don't create a second LOGIN event on character creation.
254 root 1.674 - correctly generate "You paid xyz" message in shops.
255 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
256 elmex 1.710 - added a 'password' command, to let DMs change the password of players
257     more conveniently.
258 root 1.680 - correctly save shopitems string, to avoid parse error when reading
259     saved maps.
260     - logging now differentiates between logging levels better.
261 root 1.684 - speed up get_typedata.
262 root 1.689 - fix deadlock problem during server shutdown/reload.
263 root 1.692 - make ext/checkrusage "more" non-blocking.
264     - use common::sense for extensions.
265     - work around a 50.10.0 utf8 caching bug.
266 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
267     "no relation to target" bugs.
268 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
269     modules being loaded from the mainloop, pre-load some more
270     core modules so perl doesn't do it later on.
271 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
272     compiling regexes.
273 root 1.701 - make exp_table and materials file reloadable.
274 root 1.702 - made reload_config non-blocking.
275 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
276     causing server freezes.
277 root 1.704 - store unhashed password, to prepare for safer authentication.
278 root 1.707 - do not log connections from the local host, to help a local
279     watchdog.
280 root 1.714 - fix summon freeze at map borders.
281 root 1.717 - support @group syntax and music config file for music face lists.
282     - run post_init jobs in parallel, they might do I/O.
283 root 1.722 - avoid apply conversion for converters.
284 root 1.562
285 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
286 root 1.558 - (maps) fix travel to valdor and back.
287 root 1.545 - do no longer by default eval map cod ein safe compartments
288     (this can be re-enabled using the safe_eval config option).
289 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
290     in lorak.
291 root 1.559 - fix data corruption issues caused by recursive calls to
292     unordered_mapwalk - now every caller must provide its own
293     buffer.
294 root 1.538 - (maps) improve tindervale maps slightly.
295 root 1.544 - (arch) considerably decrease slag ex price.
296 root 1.540 - (arch) fix filth archetype.
297 root 1.556 - extension dependency resolve was completely broken.
298 root 1.544 - multipart objects would cause save_throw_object to crash - it
299     now acts on the head only.
300 root 1.541 - do not try to connect to an irc server unless explicitly configured.
301 root 1.542 - do not expect decltype() to be available in gcc 4.4.
302 elmex 1.543 - extended the safe perl environment by loops.
303 root 1.547 - (arch) fix "armless cook" facings.
304     - the "experience table" resource item did not have a proper
305     hash associated with it, so updates could not be detected.
306 elmex 1.550 - fixed poison traps in doors.
307 root 1.548 - player->killer_name did not properly flag the name as unicode.
308 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
309     and provide a non-destructive SvPVutf8 variant.
310 root 1.554 - do not allow dragon players to change their title via the settings.
311 elmex 1.552 - ratelimited jeweler skill nugget conversion.
312 root 1.551 - under high load, the server stopped swapping out to make
313     the server more responsive, but making it impossible to reduce
314     the load by... swapping out. slot queuing will now always make
315     some progress.
316     - improve the quality of the load-avg calculation.
317 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
318 root 1.556 - don't fail to write the runtime file if the temporary already exists.
319 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
320     player now.
321 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
322     timestamp and use a tab in the client to increase awareness.
323 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
324     setflag 0 is possible.
325 root 1.560 - make install now deletes old extensions, to ease upgrades in the
326     deliantra vm.
327 root 1.538
328 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
329 root 1.532 - the destruction spell could/would corrupt server memory quite often.
330 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
331     disk, not when it already was in memory.
332 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
333     avoiding livelock during high-load emergency saves.
334 root 1.530 - logging in did not properly unapply all skills.
335 root 1.531 - (maps) make the invite quest marking much more obvious.
336 root 1.533 - (arch) fix warrior archetype names.
337 root 1.532 - map prefetching never prefetch upwards.
338 root 1.534 - wizpass no longer makes you non-blocking.
339 root 1.536 - (maps) add light to some of the special maps, add troll
340     map.
341 root 1.530
342 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
343 root 1.515 - (maps) add gorokh_final mapset from crossfire.
344 root 1.516 - (maps) block most vault-type mlab locations, open up
345     imperial converters for anybody to use.
346 root 1.519 - (maps, arch) replace all permanent stat potions by random
347     variants.
348 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
349 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
350     real player object on player changes.
351 root 1.522 - diseases and maybe other things could sometimes reduce the speed
352     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
353     much grief.
354 root 1.523 - speed_left randomisation was, apparently, totally broken.
355     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
356     of the speed slot internally and in map save files. among other
357     things, this gets rid of all the abs (speed) calls.
358     - reduce map file save files by using abridged keywords aliases.
359 root 1.494 - shop specialisation calculation was totally broken.
360 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
361     now enforced.
362 root 1.498 - fix magic mapping, which only worked for inate spell casting.
363 root 1.495 - godgiven items will now be explicitly described as such.
364 root 1.524 - (arch) dded a quiver of bolts.
365 root 1.504 - materialnames would change "randomly" on every load, only
366     set the material when the materialname was not set before.
367 root 1.497 - balancing change, halve rod recharge speed (instead
368     of 4.8s, the standard rods now recharge in ~10s. not a solution,
369     but still.
370 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
371 root 1.509 the costly flag-checking loop in most cases and using a simple
372     repeat-cache for speed_left.
373 root 1.507 - always delay stats update for players on insert/remove till
374     next tick/command, which saves a lot of cpu cycles on drop/take.
375 root 1.514 - add hint about havign to run to attach unaggressive npcs.
376 root 1.494 - pet monster level was not displayed correctly in "showpets index".
377     - clean up floating point conversions and many similar nitpicks.
378 root 1.502 - fix hanuk altar.
379 root 1.504 - overhaul material system to be much faster, and having less bugs, but
380     still having a lot of cruft :/.
381 root 1.502 - add marble shop floor.
382 root 1.494 - move gcc specifics to new file include/compiler.h.
383     - unrecognised cfpod directives could cause undefined behaviour.
384 root 1.505 - added boes' marble shop to steinwandstadt.
385 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
386     - optimise mapspace updates.
387     - cache volume/items per mapspace.
388 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
389     decrease).
390 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
391     have led to weird item multiplications.
392 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
393 elmex 1.501 - fixed crash bug in learn_spell command.
394 elmex 1.634 - enhanced output of the mapinfo command.
395 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
396 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
397     from perl to c++.
398 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
399     and use it in some "inner" loops.
400 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
401 elmex 1.511 - fixed jeweler experience output to not be floating point.
402 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
403 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
404 root 1.518 - try to prefetch memory inside process_objects, which can give
405     enourmous speed gains.
406     - make some small optimisation to the process_objects loop.
407 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
408     handling different chksum lengths.
409     - check for hash collisions in cfutil.
410     - reduce face checksum size from 6 to 4 bytes.
411 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
412 root 1.523 - removed weather-specific attributes.
413     - fixed genkeywords dependency.
414     - do not clear "randomitems" slot for world underlays.
415     - use "sl" as short-hand for speed_left in save-files, just to make them
416     smaller.
417 root 1.517 - in general, don't crash on value-less resource file lines
418     anymore, due to get_str never returning a 0-pointer.
419 elmex 1.521 - code cleanup in move_symptom.
420 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
421 root 1.494
422 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
423 root 1.481 - some Andrew Madloch wanted, despite being specifically told
424     multiple times that the Deliantra parts additions are under AGPL,
425 root 1.487 lock up the source code of the server within his company.
426 root 1.481 some reorganisations have been done to the sourcecode to make
427     it clearer that this violates the Affero GPL. Help to keep
428     Deliantra free software even for the coming generations
429     and be wary of the promises of Andrew Madloch, he has nothing
430 root 1.487 good in mind for free software.
431 root 1.480 - clarify which files of the server are 100% AGPL.
432 root 1.481 - minor reorganisation, move some GPL code into other files.
433 root 1.483 - implement viewpoint (which is like observe, but only for the map,
434     not stats etc.).
435 root 1.484 - replace magic mapping overlay by a flying bird exposing area
436     on the worldmap (ext/magic_mapping.ext).
437 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
438     - @find results in npc dialogue is now stored in $find.
439 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
440 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
441 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
442     dm instead.
443 root 1.456 - (maps) add town portal to celvear.
444 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
445     mapsets from crossfire, together with associated archetypes.
446 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
447     - (maps) define a new whalingoutpost region.
448 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
449     and most archetypes that go with them (without stoning and swallow effects),
450     casino tokens and stock certificates are also missing.
451 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
452     and santo dominion.
453 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
454     to go with them. also adjusted archetypes to be more korrekt "gotisch".
455 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
456 root 1.460 - properly close client-side dialogue when the player is teleported away.
457 root 1.459 - map-tags did not properly close it's database tables or wait
458     for a quiescent state, causing memory corruption on reload.
459 root 1.454 - support "stat.xyz" accessor in match expressions.
460 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
461 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
462     fixes long answers from npc dialogue).
463 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
464 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
465     and to not add a "put your code here" force needlessly.
466 root 1.463 - (arch) fix or improve many plurals.
467 root 1.465 - markers do no longer add a force if the slaying field is unset.
468 root 1.466 - sped up search-items implementation, but it's still horrible.
469 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
470 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
471     used to reogianise the illogical arch tree a bit.
472 root 1.479 - (maps) import most map names from crossfire.
473 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
474 root 1.483 - fly_high movement gives better los, ignoring blocksview.
475 root 1.488 - the addexp command should now honour skill names with spaces.
476 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
477 root 1.491 - (arch) added many more buildable marble floors.
478 root 1.490 - major namespace cleanup: save 45kb by making functions static
479     that were unnecessarily global.
480 root 1.452
481 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
482 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
483 root 1.451 - fix a memory buffer overflow in the book code.
484 root 1.429 - add @check, @find npc dialogue commands.
485     - (maps) add a number of town interiors.
486 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
487 root 1.451 - (maps) add celvear area from cfextended.
488 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
489     - (server,maps) fix bug causing some library books not to be chained down,
490     cause Scorn/Navar libraries not to have inscribable books.
491 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
492 sf-marcmagus 1.433 inappropriate item power.
493 root 1.448 - (maps) fix intwell balancing issue.
494 root 1.437 - improve the look of generated books.
495 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
496     - fix bug where players could bypass no_drop by putting items in containers.
497 root 1.430 - consecutive commands arriving at the same time in the server would be
498     corrupted if the length was >255.
499 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
500 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
501     and perl.
502 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
503     functionality (and more) inside the same object using the match expressions.
504     - create simpler match expression compiles in many common cases.
505 root 1.439 - reduce object size by removing obsolete "seen_by" member.
506 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
507     of the new dynbuf::splice function (which gave an unexpected net win
508     in code size...).
509 root 1.442 - the server will no longer complain (and subtly fail) when an object
510     being removed from a map causes another object to get removed.
511 root 1.441 - banish strncpy from the server, speed up and simplify sending item
512     descriptions to the client considerably.
513 root 1.442 - add new "in head" set modifier for matches.
514     - new BLOCKED_MOVE event added.
515     - mapscript archetype now has activate_on_xxx true by default, as similar
516     connected elements.
517 root 1.448 - (maps) imported all styles from cfextended except
518 root 1.444 floorstyles/land_plots and monsterstyles.
519 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
520 root 1.446 - don't crash when treasure lists are empty / supply new empty
521     treasurelist for randomitems when none can be found.
522     - implement cf::map::static_maps and use it in map-tags.ext.
523 root 1.449 - fix a bug in map-tag scanning when moving tags.
524 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
525     for a reaction.
526 root 1.447 - implement new "loadall" map loading command, purely for debugging.
527 root 1.429
528 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
529 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
530     but not horns (to make them more useful for content-creators).
531 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
532     2) it skipped spell effects and 3) it didn't handle the case where
533     and object was destroyed while iterating over it correctly. all this
534     allowed players to sometimes walk onto spaces they should not be able to
535     walk on.
536 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
537 root 1.399 - examining an object now dumps the serialised object form when the user
538 root 1.404 is a wizard (wizlook).
539 root 1.421 - altars no longer accept unpaid items.
540 root 1.411 - party spells didn't work all that well.
541 root 1.424 - added complex object matching framework (cf::match), and make altars
542     and pedestals use it.
543 root 1.425 - identified skill-tools show what skill they grant.
544 root 1.399 - display the duration of change_ability spells when examining them
545     (missing: protection spells, but they are a hack...).
546 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
547     adding more variety to the different mushrooms.
548 root 1.398 - fix a minor cfpod formatting bug.
549 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
550     the hintmode setting on the settings page.
551 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
552 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
553 root 1.399 - enable the object loader to also dump archetypes.
554 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
555 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
556 root 1.402 - force the initial face when loading an object that is time-animated
557     or a monster, so it does not have to be specified anymore.
558 root 1.403 - fix a bug where recasting an ability changing spell could shorten
559     its remaining duration.
560 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
561 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
562 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
563     up splay operations as well.
564 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
565 root 1.412 - implement introspection data for C++ classes (%REFLECT).
566 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
567 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
568 root 1.419 - fix transmutation alchemy.
569 root 1.424 - speed up many frequently-invoked C->perl callbacks.
570 root 1.419 - added complex object matching framework, to be used in altars and the like.
571 root 1.426 - switch to YAML::XS from YAML.
572 root 1.396
573 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
574 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
575     that ultimately was not helpful to catch it :)
576 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
577     all callers to use either one or the other, as appropriate. This
578     fixes the (rather fragile) light spell, maybe others.
579     - fixed an overflow and exploit in the bank/payment code.
580     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
581 elmex 1.384 to explain the skill a bit more.
582 root 1.389 - removed a buggy check for zero attacktype. So that we might find
583 elmex 1.388 the real bugs in the archs/maps/objects.
584 elmex 1.394 - Fixed enabling torches with lighters.
585 elmex 1.387 - (maps) Added Heaven Town region.
586     - (arch+maps) Fixed & normalized warriors on map
587     /quests/peterm/CTower/Barracks.
588 root 1.392 - fix the light spell (and possibly diseases and other lights).
589 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
590 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
591     a long time ago, and similar cases are still to be found in the maps.
592     - make the socket_timeout configurable in the code (but not yet for users).
593 root 1.393 - earth wall health bar is now correct.
594 elmex 1.384
595 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
596 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
597     freeze with IO::AIO anymore due this change.
598 root 1.364 - avoid a crash when a player tries to apply a lighter.
599 root 1.376 - allow a spell argument for dimension door.
600 root 1.362 - move shop item listing and some otherstuff into the info tab.
601 root 1.360 - avoid crashes when non-players cast party spells.
602 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
603 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
604     - small improvement of the number of potions in shops
605     (by Job Vranish).
606     - added a few party spells (by Job Vranish).
607 root 1.362 - use a common message dynbuf.
608 root 1.364 - destroying tear down objects will now use the full hp range
609     for animation and will only destroy/lastframe when hp < 0.
610     - allow monsters to use earth to dust.
611     - use manhattan distance for get_rangevector_from_mapcoord, just as
612     in get_rangevector.
613     - los updates now correctly take tiled maps into account.
614     - do los updates even on maps without darkness.
615 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
616 root 1.375 - upgrade to IO::AIO 3.21.
617 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
618 elmex 1.373 - properly catching exceptions from callback in irc.ext.
619 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
620 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
621 elmex 1.368 - (arch) added hint about usage to Slag Ex.
622 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
623     like the rest.
624 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
625 root 1.378 - (arch+maps) added rate limited converter and adjusted
626     /elmex/mana_fountain.
627     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
628     - reduce size of casting_time, move_status, attack_movement,
629     last_heal and last_sp slots, squeezing some more space out of struct
630 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
631     anywhere.
632 root 1.358
633 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
634     - fixed bug in alchemy, where finding the right object for enhancements
635     didn't work.
636 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
637     effects (w.r.t. put_more) per mapspace, to give the server a chance
638     to survive a hundred deathsheads.
639 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
640     disastrous bug of unfortunately unknown proportions...
641 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
642 root 1.343 - use gender-neutral place descriptions for invite.
643 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
644     Thanks go to Lisa Larsen!
645 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
646     anymore).
647 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
648 root 1.345 - use better dependency tracking for include/keyword.h.
649 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
650     so it is possible to invite somebody out of some stck-till-death traps,
651 root 1.346 or simply to commit suicide.
652 root 1.352 - replace the "ignoring delayed commands" message by something more useful
653     (cf. cunning gnome freezeing issue).
654 elmex 1.349 - various fixes for weapon improvements.
655 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
656 root 1.353 - support T and G sequences in cfpod.
657 root 1.343
658 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
659 root 1.339 - convert me command from per-map to chat, which makes more sense, also
660     document it.
661 elmex 1.336 - more than one spellbooks of same class can now be given
662     in class selection.
663 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
664     spell rebalancements.
665 elmex 1.338 - the IRC gateway filters IRC colors now.
666 elmex 1.336
667 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
668 root 1.331 - (arch) fix quiver of Holding Bolts.
669 root 1.332 - applying unpaid items will now examine them.
670 root 1.330 - add "What" column to body command, showing items in that slot.
671 elmex 1.329 - redesigned and rebalanced lamps and torches.
672 root 1.330 - add "..." to item names that have been shortened.
673     - fixed "assign" function that squeezes strings into fixed length.
674 elmex 1.333 - add cursed effect to lamps and (some) torches.
675 elmex 1.334 - fixed bad assigned crafting skills and their tools.
676 root 1.312
677 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
678 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
679 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
680 root 1.312 - make monster smell logic dependent on their wisdom stat.
681 root 1.324 - put the death reason into a separate tab.
682     - converted "connected" slot to string, cleanly got rid of some ugly
683     hacks such as the path_attuned hack.
684 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
685     - replace one-at-a-time hash by faster than smaller FNV-1a hash
686     when hashing strings.
687 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
688 elmex 1.320 whether the right cauldron is used.
689 root 1.313 - considerably optimise shared string implementation by
690 root 1.316 making its null value a compiletime constant.
691 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
692     as well as using shstr_cmp to pass shared stringsa round efficiently,
693     for lots of code size savings.
694 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
695     they are sleeping: generators now check for the sleeping flag.
696 root 1.318 - tell gcc not to excessively inline some perl interface functions.
697 root 1.322 - remove marking rune length limit.
698 root 1.323 - fix formatting of cfpod when a verbatim block was following
699     a single newline.
700     - move resistances, statistics and showpets command output into tabs.
701 root 1.326 - implement map scripts that can replace the boulder logic without
702     having to write extensions.
703 root 1.310
704 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
705 root 1.302 - fix a longstanding bug that teared multipart monsters
706     at map boundaries apart.
707 root 1.292 - temporarily make permanently invisible player visible when
708     he/she makes noise.
709 root 1.284 - fix being able to see through walls a bit.
710 root 1.303 - improve look at output.
711 root 1.285 - completely replaced the line of sight algorithm with a variant
712     of spiral fov capable of visibility grades and arbitrary
713     shadow angles, that uses less memory and less code.
714     - the new los code supports arbitrary map rectangles and loosens
715 root 1.310 other restrictions of the old code, supporting further optimisations.
716     - update los if blocksview-objects are inserted in a map, not just when
717 root 1.287 removed (e.g. for summon fog).
718 root 1.303 - permanent invisibility doesn't make immune against making noise:
719     implement a noise system that allows monsters to locate the player
720     when he/she makes noise.
721     - implement a primitive smell system that monsters can use to track
722     players.
723 elmex 1.288 - create bomb now also works when casted by door traps.
724 elmex 1.290 - (arch) new torch graphics.
725 root 1.289 - (maps) considerably soften the subway spider.
726 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
727     the guards from being killed by players.
728 root 1.310 - (maps) lots of tweaks in and around scorn.
729     - (maps) use special non-blocksview jungle, mountain and
730     darkforest freely on the worldmap, to get gradual sight obstacles
731     instead of total blackout in those areas.
732 root 1.289 - no maximum darkness for outdoor maps anymore.
733 root 1.291 - add more hints, fix some messages.
734 root 1.292 - fix a bug: firing rods should tell you something about them.
735     - make light additive even within players.
736 root 1.293 - darken xrays effect a bit.
737     - improve handling of los changes when inserting or removing
738     objects, not perfect yet.
739     - make map darkness signed (formerly unsigned) to allow
740 root 1.294 ambient lighting and centrally manage darkness as an offset.
741     - revamped, fixed and documented the server calendrics, also
742     tell users the current time and data, to improve awareness.
743     - implement proper wizlook flag and handling of wizlook, instead
744     of dumbly just clearing los once.
745 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
746     and has a smaller runtime variance.
747 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
748     making them actually useful.
749     - see_in_dark now increases the viewing radius by 3.
750 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
751     speedup, as well as in many other places.
752 root 1.299 - remove support for extended map infos - these are not used
753     by the deliantra client and removing them gives us a 10% speedup
754     when sending map changes.
755 root 1.300 - remove most gcfclient and other client bug workarounds, as well
756     as now obsolete protocol versions, simplying the code.
757 root 1.301 - optimise and simplify generation of random numbers.
758 root 1.303 - correctly provide a non-zero default density for materials, to
759     avoid crashes, fix other bugs in the material handling code.
760     - fix volume calculations.
761     - fix cfpod parsing when multiple verbatim blocks were separated by
762     newlines.
763 root 1.305 - increase monster detection radius from wis/5 to wis/3.
764 root 1.306 - remove old pickup modes.
765     - remove obsolete disarm and search commands (search wasn't working
766     anyways).
767 root 1.308 - fix a crash when an npc applied a sign.
768 root 1.284
769 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
770 root 1.283 - this release is assumed to be very stable.
771     - (maps) radically redesigned and improved tutorial.
772 root 1.280 - directional casting no longer immediately removes the invisible effect.
773 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
774 root 1.272 - fix overflow in lighting calculations.
775     - negative glow radii can no longer cause total darkness.
776 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
777     only maximally-lit ones.
778 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
779     - swashbucklers got the oratory skill now.
780 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
781 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
782 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
783 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
784     (which was probably broken, too).
785 root 1.281 - support negative glow radii during daytime, too.
786     - use circular, not rectangular, viewing area.
787     - use minimum viewing distance of 2 in outdoor maps.
788     - negative glow is stronger than viewing area or lamps.
789 root 1.283 - (arch) new darkness spell face.
790 root 1.272
791 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
792     - (maps) completely redesigned scorn.
793 root 1.269 - "cast light" now works on oneself.
794 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
795     negative glow radii again (they were totally broken before).
796 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
797 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
798 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
799 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
800 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
801     back to the player.
802 root 1.251 - attuned/repell and spell base level system reworked.
803 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
804 root 1.247 be less erratic now.
805 root 1.248 - refuse to write the uuid file if the uuid is zero
806     (to avoid writing it in early crashes).
807 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
808     - speed up emergency_save by not syncing every file separately.
809     - no longer reattach perl to every object on reload, it's slow, and no longer
810     necessary since we don't nuke stashes anymore.
811     - do not bootstrap perl from the commandline args, use separate eval for
812     better error reporting.
813 root 1.259 - fix a crash when pushing cone spells met ice attacks.
814 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
815 root 1.255 - speed up map refresh in server a bit.
816 elmex 1.258 - refactored drop code and fixed some programming errors in it.
817 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
818 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
819 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
820     as the current weight of the inventory.
821 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
822     dragonfire has been introduced for the non-dragon players.
823 root 1.265 - remove unused "tooltype", "start_holding" object slots.
824     - change "weapontype" object slot to uint8.
825     - convert "hide" object slot into flag.
826     - reorder object members for better locality of reference and codesize
827     decrease.
828 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
829 root 1.267 - fix a crash when no skill could be found when killing amonster.
830 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
831     every completed aio operation.
832 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
833     and update mapspaces if necessary.
834 root 1.246
835 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
836 root 1.241 - removed all command line parsing, only env variables are supported
837     anymore.
838 root 1.239 - region-specific monsters will now once more be on the worldmap.
839 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
840 root 1.225 would grow out of bounds.
841 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
842 root 1.222 - fixed a double-escaping bug in the pod-parser.
843     - rewrote the cfpod parser in C++.
844     - hintmode moved to C++, players need to re-set their hintmode if
845     they dislike "show".
846 root 1.231 - fix RIP inscription.
847 root 1.239 - bump login name length from 18 to 20 char max.
848 root 1.231 - correctly support gender in emotes.
849     - correctly support gender in the death messages.
850     - correctly generate death messages for players only when they really die,
851     with increased information.
852 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
853     and data corruption (but apparently was never triggered).
854 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
855 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
856     data corruption bug.
857 root 1.223 - tweak coredumping/monitoring a bit.
858 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
859 root 1.227 - do not crash in the loader when an inventory object could not be loaded
860     (from a corrupted file).
861 root 1.241 - redid skills command to send output to proper channel.
862 root 1.233 - object->map is no longer refcounting.
863 root 1.228 - add FLAG_DEBUG for internal debugging.
864 root 1.231 - add NDI_VERBATIM flag to send_msg.
865 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
866 root 1.240 - player->exists is no longer a sync_job.
867 root 1.233 - split login.ext's player scheduler into
868     it's own player-scheduler.ext extension.
869 root 1.222
870 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
871 root 1.212 - require perl 5.10.
872 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
873 root 1.204 - swap player and observed count's on the map when observing.
874 root 1.205 - add (mostly untested) mapspace perl class and accessors.
875 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
876 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
877     could be found.
878 root 1.208 - pits now have a configurable "random spread" range and default
879 root 1.213 to a radius of two now.
880 root 1.212 - rewrite pay_player_arch.
881     - use a more stable perl_reload implementation.
882     - do not use Symbol::delete_package (causes crashes after perl-reload),
883     use our own, safer, clear_package instead.
884     - when asynchronously dumping core, close all file handles to allow
885     the server to restart concurrently.
886 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
887     sequences, without double-encoding. it should be faster, too.
888     - the above fixes wrong display of help tetx and many other issues.
889 root 1.216 - use lzf and frag packets for large messages for clients supporting them
890 root 1.218 (0.9976+), use it for long books and other messages.
891 root 1.210 - eradicate listen command and corresponding code.
892 root 1.211 - eradicate logs command.
893 root 1.218 - let the client log into the server log, used for crash backtraces.
894 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
895     old style spell objects with the spell magic bullet.
896 root 1.220 - (arch) fixed skill less rods in the archetypes
897 root 1.204
898 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
899 elmex 1.197 - made jeweler workbench larger and some other minor map
900     changes in jeweler town.
901 root 1.196 - fixed wrong item handling in jeweler skill code.
902 root 1.198 - (arch) use a special "key_random_map" for random map keys
903     that are used up.
904 root 1.199 - fix a crash when the player who was observed has logged out long
905     enough for his region/map to be gone.
906 root 1.200 - port to g++-4.3's incompatible tr1 changes.
907 root 1.201 - add some missing dependencies.
908 root 1.203 - log to /var/log/deliantra/ by default.
909     - hack observe code to enable smooth movmenet when observing.
910 elmex 1.195
911 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
912 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
913 root 1.179 - correctly move gsay to the party channel.
914 root 1.178 - fix a crash when animate weapon was used in some areas.
915 elmex 1.177 - fixed unnecessary identification of by converters created objects.
916 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
917     with NPCs.
918 elmex 1.175 - (arch) dragon scales got proper type now
919 root 1.193 - object::decrease would sometimes cause container weights to
920     be wrong, this has been fixed.
921 root 1.194 - do not send time updates for newly-seen items.
922 root 1.185 - thawing an icecube will once more drop its contents to the ground.
923 root 1.183 - fix cone spells etc. going through walls sometimes.
924 root 1.186 - fix a weight update bug that sometimes left containers
925     with wrong weights.
926 root 1.194 - added auto_apply event and extension for shop tiles.
927 root 1.172 - work around get_map_flags invoking perl and switching the stack.
928     - make sure the map is loaded when using a town portal return.
929 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
930     where healing spells didn't cost any grace.
931 root 1.173 - fix starvation kill reason.
932 root 1.174 - fix pk killer name message.
933 root 1.189 - don't let people apply signs with @match.
934 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
935     what seems to be the biggets memleak in the server).
936 elmex 1.171
937 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
938 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
939     - use anyevent to manage listen ports (this enables IPv6 support).
940 root 1.167 - server supports ipv6 client connections now.
941 root 1.168 - use newly-available Coro::AnyEvent.
942 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
943     to let it handle AIO requests.
944 root 1.167
945 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
946 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
947     processing considerably (especially in the client) and reduces data transfers
948     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
949 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
950     - (map) fixed npc dialogue in pup_land/s_f/special.
951     - bugfix: fix a crash when a player casts a swarm spell and then logs out
952     (swarm spells now stay in the player's inventory).
953 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
954 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
955     archetype *archname* (chairs of different facings were merged).
956     - bugfix: fix a potential crash issue in find_object_name (not used
957     normally).
958 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
959 root 1.164 (destruction, magic missile etc.).
960 root 1.163 - swarm spells without a direction now use various spiral patterns
961     instead of being fully random.
962 root 1.158 - update AnyEvent API to 3.4 and above.
963 root 1.156
964 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
965 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
966 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
967 root 1.152 - bugfix: the jumping skill now gives experience for jumping
968     and for attacking monsters. it also takes about one second to do a jump.
969 root 1.138 - bugfix: players couldn't starve in 2.53 :(
970 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
971 root 1.152 - bugfix: spell effects like word of recall are removed on death.
972 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
973     were created outside a map.
974 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
975     (fixed by reversing the logic).
976 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
977 root 1.153 - bugfix: the random map generator no longer leaks key objects.
978 root 1.154 - bugfix: support random maps >127x127.
979 root 1.152 - (maps) fixed the death certificate system in nimbus.
980 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
981 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
982 root 1.147 - (arch) give ball lightning a real name.
983 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
984 root 1.155 - support cfpod in ex replies (client item tooltips).
985 root 1.143 - unapply item in range slow when readying a spell.
986 root 1.148 - bugfix: account for rounding errors in weight updates.
987 root 1.139 - remove synchronous mkdir in chargen_race_done.
988     - fix per-race starting maps.
989 root 1.142 - check hiscore on suicide and quit as well.
990 root 1.138 - tell players when they are starving.
991 root 1.133 - get rid of costly object_from_name conversion for altar effects.
992     - fix map difficulty calculation for generators.
993 root 1.146 - slightly more intelligent handling of "is_animated" flag.
994 root 1.149 - support no_drop map header flag (before it was only available internally).
995 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
996 root 1.133
997 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
998 root 1.119 - bugfix: custom skill settings were not saved by the server.
999     - bugfix: remove did not actually remove items from the inventory, leaving
1000 root 1.116 ghost items.
1001 root 1.119 - bugfix: properly update items identified on the ground.
1002 root 1.120 - bugfix: use localtime_r in the logger thread.
1003 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1004     - bugfix: archetype reloads could crash the server.
1005 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1006 elmex 1.114 player is not logged in.
1007 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1008 root 1.117 server startup.
1009 root 1.128 - bugfix: fix the door surround check in the random map generator.
1010     - (maps) fix heaven quest difficulty progression.
1011     - (maps) fix some random map styles.
1012     - dropping items a shop is not interested in won't sell them anymore.
1013     - rods and horns with a too low maximum charge allow now at least one discharge.
1014     - implement kill & death statistics.
1015     - random map preparation is no longer synchronous.
1016     - rewrite find_style in perl, no longer does synchronous I/O.
1017     - improve random map specials placement.
1018     - make the killer a real object pointer instead of a string, improved
1019     kill reason messages.
1020 root 1.117 - take advantage of new aio_close and aio_chmod.
1021 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1022 root 1.125 - change_abil is much faster.
1023 root 1.126 - update the floorbox more often to work around the reverses item order
1024     display in clients.
1025 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1026 root 1.126 - add hints to the invite messages.
1027 root 1.127 - rewrote key<->value pair handling.
1028 root 1.128 - use an independent random number generator for the random map generator.
1029 elmex 1.113
1030 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1031 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1032     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1033     - completely automate the weight handling, should fix all weight
1034     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1035 root 1.103 - reloading archetypes while a user was in the character creation phase
1036     could crash the server.
1037 root 1.106 - fix a nontrivial number of cases of code commented similar
1038     to "is this really correct?", as many of those cases are now handles
1039     automatically by lower level code.
1040     - replace many ad-hoc checks for client visibility by object::visible_to,
1041     should result in broader applicability of functions using it.
1042 root 1.104 - merge items with different arch pointers refering to the same arch
1043     (due to archetype reloads).
1044 root 1.106 - refactored the object remove/insert functions and most related
1045     functions (decrease, split, merge_ob etc.).
1046 root 1.105 - make it compile better on freebsd (reported by pippijn).
1047 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1048 root 1.108 - fix the longstanding "container stays open" bug.
1049 root 1.107 - improved floorbox updating to be incremental and other protocol
1050     optimisations.
1051     - get rid of update_after_inventory_change and only do update stats
1052     for weight once/tick/player at max.
1053 root 1.109 - rewrite party commands, use party channel.
1054 root 1.103
1055 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1056 root 1.97 - properly link against libgthread as that is needed to make the slice
1057     allocator thread-safe.
1058 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1059     recommended configuration) (reported by Samuel Gondouin).
1060 root 1.94 - always put godgiven items into the player inventory, never any containers.
1061 root 1.92 - (maps, arch) the scorn go club was founded!
1062 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1063 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1064     became a real spell-class.
1065 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1066     - (arch) considerably strengthened spark shower and destruction.
1067     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1068     finally reloadable at runtime.
1069     - changed archetype loading algorithm to only require one pass and
1070     use delayed resolving of references.
1071 root 1.101 - examine command now uses the examine infobox.
1072 root 1.102 - implement an "incremental garbage collector" for archetypes.
1073 root 1.98 - enable slice allocator again.
1074 root 1.96 - implement optional free memory poisoning.
1075 root 1.91
1076 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1077 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1078 root 1.85 skill.
1079 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1080     names (also update all maps to use money instead of coins).
1081 root 1.78 - add uuid accessors to perl.
1082     - add coin names and archetype accessors to perl.
1083 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1084 root 1.78 - change perl extensions to not use hardcoded coins and values.
1085 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1086     and be more parsimonous of uuid usage by the exact value out on exit.
1087 root 1.86 - write log messages in another thread, removing another sync point.
1088     - support multi-line log messages in a nicer way.
1089 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1090 root 1.81 - fix a minor memleak in the random map generator.
1091     - some parts of the random map generator are not coroutine-safe,
1092     so only call it "single-threaded".
1093     - major cleanup of memory management in random map generator.
1094 root 1.87 - slight refactoring of the random map generator, faster too.
1095 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1096     bookkeeping bug.
1097 root 1.87 - work around "player is on active list" problem by deactivating player
1098     after loading.
1099 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1100     there have in fact been allocations.
1101 root 1.82 - fix object::insert to do as documented and insert into the env
1102     if necessary.
1103     - fix cf::map::unique_maps.
1104     - fix nrof overflow check in can_merge_slow.
1105     - fix converter code to handle >31 bit values.
1106 elmex 1.83 - added support for the player_sold flag
1107 root 1.84 - converters no longer accept unpaid items.
1108 root 1.88 - canonicalize random map meta files for better unification.
1109 root 1.77
1110 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1111 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1112     when mlockall has been used.
1113 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1114 root 1.72 - use separate thread for ticker timing (and more in the future).
1115     this greatly increases timing accuracy and gets rid of an enourmous
1116     number of gettimeofday calls.
1117 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1118 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1119 root 1.71
1120 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1121 root 1.68 - rebalanced default experience table to be more exponential
1122     and much easier up to level ~40, then moderately harder.
1123 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1124 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1125     - do not exit on reload/load errors but properly cleanup.
1126 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1127 root 1.66
1128 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1129 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1130     (this fixes the jeweler skill).
1131 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1132 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1133 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1134     it has reset, which is better than putting it on the savebed, also as
1135 root 1.321 proof that the player didn't use a savebed).
1136 root 1.59
1137 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1138 root 1.56 - work around perl bug in configure perl module version check.
1139 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1140 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1141 root 1.52 - fix a bug in animate_weapon, causing a crash.
1142 root 1.54 - no longer exit when a coroutine throws an exception.
1143 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1144 root 1.53 - fix the "<player> is nuts" message.
1145 root 1.58 - fix an exception at logout due to the json_coder being gone.
1146 root 1.43 - upgrade to EV version 2.0 API.
1147 root 1.47 - when players don't apply a savebed correctly but stand above one,
1148     do not move or kill them.
1149 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1150 root 1.43 - implement generic framework for server-side resource files.
1151     - implement resource file update event.
1152     - hook experience table update into the framework.
1153     - move jeweler.yaml to resources (arch/).
1154 root 1.44 - switch from Crossfire to Deliantra perl module.
1155     - implement json2json arch filter.
1156 root 1.45 - implement widget protocol version 2, support for ui templates.
1157 root 1.54 - mapinfo is now handled fully asynchronously.
1158 root 1.48 - ext/irc: also log irc messages.
1159 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1160 root 1.43
1161 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1162 elmex 1.41 - limited the number of items that can be picked up and dropped
1163 root 1.42 as temporary measurement against bad performance or dropping things
1164     (this lead to long freezes and triggered the watchdog).
1165 elmex 1.41 - improved the performance of the drop command a bit.
1166 root 1.38 - switch from Event to EV for higher performance, easier usage,
1167     less bugs...
1168 root 1.39 - updated to release version of the gnu affero license.
1169 root 1.38
1170 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1171 root 1.36 - more thoroughly rename the binaries, contact addresses.
1172     - update the copyrights.
1173 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1174     crashes.
1175 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1176     potentially causing crashes.
1177 root 1.35 - assign weapons on user load time, not login-time, avoiding
1178     crashes.
1179    
1180 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1181 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1182 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1183     in some of the maps.
1184 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1185     which is now trivial to do.
1186 root 1.33 - removed all traces of the old (and never working) plug-in interface
1187     (70kb code less on amd64).
1188 root 1.34 - improve/tune scheduling priorities.
1189     - fix some freezing bugs.
1190     - fix a memory corruption problem in dynbuf.printf.
1191     - use channels for chat and many informational commands.
1192     - improved the tutorial.
1193     - create missile is now fixed.
1194     - race fields must now contain archetypes.
1195     - jumping skill now works as advertised.
1196 root 1.31
1197 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1198 root 1.24 - relicense under the gnu affero license.
1199 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1200 root 1.24 - implement server-side framework for generic resources.
1201     - use resource framework for server-provided ambient
1202     music.
1203 root 1.27 - save object owners (players only atm).
1204 root 1.24 - replace limited sound api with server-provided sound effects.
1205     - new sc (sound control) protocol command.
1206     - improve fxix protocol to include types.
1207     - exactly fill tcp segments, if possible.
1208     - output-rate is now an upper limit, the server will automatically
1209     (and quite perfectly) adjust to the network conditions, ensuring
1210     low latency even during bulk transfers (music, images, sounds etc.).
1211     - implement server-side widgets (i.e. client widgets controlled
1212     in the server side). this will allow future expansion without
1213     having to upgrade clients.
1214     - implement a (artwork) world map with realtime player position
1215     tracking.
1216     - new and more efficient extcmd (server still supports old extcmd
1217     protocol).
1218 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1219     calcluation that could be easily exploited by users.
1220     - rebalanced diseases to spread more naturally/evenly.
1221     - completely asynchronous map loading even for tiled maps.
1222 root 1.24 - replace simple messaging protocol with channels carrying metadata
1223     (similar to message types, but more directed at the user).
1224     - reduce command processing latency by a whopping 120ms by
1225     reordering some processing steps inside the server. this directly
1226     reduces lag by 120ms.
1227     - actually send spell faces to the client.
1228 root 1.23 - implement player genders.
1229 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1230     otherwise return to savebed and possible kill if the log-out
1231     was for too long.
1232     - fast socket-dead detection (kick player after 8 seconds without ack).
1233     - greatly reduce the cpu time needed to draw maps _again_.
1234     - archetypes are now subclasses of objects.
1235     - rebalanced shop greed and approval functions to be more realistic
1236     (and likely match the actual intention).
1237 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1238     italic, gender-specific text, paragraphs etc.
1239 root 1.24 - implemented hint framework, players can opt to receive hints.
1240     - implemented (long) book framework, added some books from the cf wiki.
1241 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1242     protocol and is capable of transmitting generic meta information.
1243 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1244     - replace the nexus by a per-player tutorial map that teaches stuff
1245     better than the newbie house.
1246 root 1.18 - fix the magicmap colours.
1247 root 1.19 - optimise map update even more by removing unneeded code and checks.
1248     - decouple map and stats update from pl->ob and use pl->observe instead.
1249     - implement observe command.
1250 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1251     calls with a simple comparison.
1252     - fix a latent crossfire bug that could crash the server because the
1253     map refresh did not update the mapspace.
1254 root 1.24 - support custom keys for regions and maps, regions are now
1255     refcount-managed.
1256     - allow worldmap overlays anywhere in the 000..999 range.
1257     - new system to acquire time slices for background jobs, to reduce
1258     jitter.
1259 root 1.27 - semi-persistent object-referencing framework (currently only players
1260     supported).
1261 root 1.22 - dependency tracking for perl extensions.
1262 root 1.24 - new slag-ex extension for cleaning cauldrons.
1263     - fix invoke result processing.
1264     - there are even less i/o syncpoints in the server now.
1265 root 1.29 - added map-tags extension that scans all maps for object tags
1266     and records them in the database (not used yet).
1267 root 1.28 - metaserver 2 support.
1268 root 1.22 - many more bugfixes and minor optimisations.
1269 root 1.16
1270 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1271 root 1.14 - optimised event invocation (non-wanted events can now be
1272     skipped with 4-5 inlined instructions).
1273 root 1.12 - complete rewrite of town_portal: it now creates a portal
1274     to the "nearest" town only, travel is only possible
1275 root 1.13 to the town and back, anybody can use it (also removes
1276     one of the remaining syncpoints in the server).
1277 root 1.10 - complete rewrite of the range/attack skill slot system:
1278     there are now two slots, one for combat, one for ranged
1279     attacks.
1280     - introduce the concept of a current weapon (either a ranged
1281     or a combat weapon/skill/tool) and switch between them as
1282     needed.
1283     - rewrite bow code so bows get more useful: apply damage,
1284     attacktype and other stats to the arrows and treat
1285     bows as weapons. also rebalance the missile weapons skill
1286     so its damage increases with level.
1287     - rewrite the complete player speed logic: weapon_speed now
1288     works as documented and there are no unnatural speed boosts.
1289 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1290     installation, replacing the old collect scripts and
1291 root 1.9 simplying deployment by scaling and cutting faces as required.
1292     - simplify the map protocol extensively by taking advantage
1293     of missing bigfaces, speeding up map generation immensely.
1294 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1295     other archetypes.
1296     - rationalise archetype, region and treasurelist file format
1297     into a single file format and make them reloadable asynchronously.
1298 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1299     reloadable at runtime.
1300 root 1.6 - implement 64x64 faceset support.
1301     - implement fxixsx protocol that saves
1302     a lot of bandwidth over the old image/face/smooth packets
1303 root 1.11 and allows images > packetsize, incremental and background
1304     transfers.
1305 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1306     on a face basis as opposed to a mapspace basis.
1307 root 1.7 - the server can now rate-limit image uploads to not exceed
1308     a certain (client-configurable) speed while guarenteeing full
1309     freedom of movement.
1310 root 1.8 - implement new ex command to request item descriptions.
1311     - implement new msg command for in-game messages with meta
1312     information (using xml).
1313 root 1.9 - enforce utf-8 for all text messages.
1314 root 1.13 - added micropather (not used yet).
1315 root 1.6 - many, many bugfixes.
1316 root 1.1
1317 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1318 root 1.1 - make coroapi accessible to cf+.
1319     - moved map handling logic completely to perl
1320     - per player maps are now marked in the map
1321 root 1.2 - maps are saved completely differently now,
1322     and much more often.
1323 root 1.17 - rewrote map header parser and writer, to be much faster.
1324 pippijn 1.4 - maps and players are now (in the average case) loaded
1325 root 1.2 and saved completely asynchronously, I/O contention will no
1326     longer freeze the server.
1327 pippijn 1.4 - players and maps can be loaded anytime, without the player
1328 root 1.2 being logged in.
1329 root 1.1 - automatically generate method interfaces for perl from headers
1330     - unbundled freezethaw
1331     - mostly rewrote common/map.C
1332     - completely rewrite server/swap.C
1333     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1334     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1335     - better message for apply failures due to applymode
1336     - removed most all of the weather code
1337     - unified logging to stderr and file
1338     - too many minor changes to document
1339 root 1.615