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Revision: 1.759
Committed: Tue Oct 12 05:09:54 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.758: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.756 TODO: get_sv clashes with perl's macro in threaded perls?
25 root 1.753
26 root 1.724 - (maps) hopefully fix tobias' tower.
27     - (maps) hopefully fix healing potion vendor in arena entrance.
28 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
29 root 1.739 - it was possible to unapply or half-unapply cursed items in many
30     cases, which confused players and also player state. fixed.
31 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
32     some items. also, no longer uncurses spells or other invisibles.
33     - (arch) remove curse and identify now treta the marked tiem first.
34 root 1.725 - creators no longer identify objects that shouldn't be identified
35     (such as money, which won't stack afterwards).
36 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
37 root 1.746 - (maps) implement a wilderness town portal.
38 root 1.748 - (arch) set proper(?) int values for all monsters.
39 root 1.751 - (maps) fire5.map could destroy players.
40     - altars with match expressions did not work properly.
41 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
42 root 1.749 - god enemy race check fixed ("god detests your race").
43     - gods errornously allowed any kind of worshipping race, even
44     ones they hate.
45 root 1.726 - use same default config in code as on gameserver.deliantra.net.
46 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
47 root 1.727 our parser.
48 root 1.731 - applying a glowing crystal now gives status messages.
49     - fix a memleak in the random map generator.
50     - rework the random map parameter passign a bit to be extendable.
51 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
52     also, improve the quality of the mazes (no longer will the edges
53     almost always form a passage) and add two new types - "rooms"
54     and "braided".
55 root 1.734 - (random maps) add new "cave" layout, which is much more ...
56     cave-like.
57 root 1.744 - (random maps) new layout style "castle" that generates straighish,
58     rogue-ish maps.
59     - (random maps) new layout style "multiple" that simply mixes multiple
60     different styles in different areas.
61 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
62     - rewrite layout management in the random map generator from the
63     ground up.
64 root 1.736 - fix bug in tausworthe rng initialisation.
65     - switched to the faster and hopefully better quality gfsr{24,55} random
66     number generator, the same algorithm that freeciv apparently uses.
67 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
68     memory and imho looks nicer.
69 root 1.741 - (arch) fix samhlaidh archetype.
70 root 1.751 - fix the "archname" match special function.
71 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
72     and other fractal algorithms.
73 root 1.754 - one can no longer emote to logged-out players.
74 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
75     sacks fit on a tile again.
76 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
77 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
78 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
79     match expressions.
80 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
81 root 1.724
82 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
83 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
84     now easily reachable, at a price.
85 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
86 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
87 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
88 elmex 1.630 (by Dustfinger).
89 root 1.681 - (maps) fixed bad floor tile in navar apartment.
90 elmex 1.573 - made (wizard) look_at show also uuids.
91     - added cf::object::find_object_uuid (::find_object already exists!).
92 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
93 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
94 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
95 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
96 elmex 1.568 - (arch) made the hill giants loose more body parts.
97 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
98 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
99     and made them a bit more expensive.
100 root 1.633 - (maps) add more glory hole treasure styles.
101 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
102     in a select number of mlab maps.
103 root 1.667 - (maps) the library should be less of a death trap now.
104     - (maps) exits no longer point to auto-apply exits, most affected
105     maps now have proper doors or a similar solution.
106 root 1.682 - (arch) jumping skill has now physical attacktype.
107 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
108 root 1.691 - enter_map did not normalise the map coordinates when the destination
109     space is blocked, causing badness and freezes for the player.
110 root 1.685 - when applying containers, server checks for the key on activate
111     and also allows players to unapply active containers they don't have
112     a key for.
113 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
114     races files to arch, where they belong (exp_table is no longer in
115     confdir but in datadir now!).
116 root 1.677 - jeweler and sound config files are now normal datafiles as well.
117     - quit_character was causing a runtime exception, causing it to not
118 root 1.672 work since 2.93.
119 root 1.671 - entering a map will now respect move_on and other effects,
120     except for auto-apply exits :/
121 root 1.660 - only talk to the items on the nearest mapspace, or, of there
122     are none, to the player, not ALL items in vicinity.
123 root 1.625 - do not update the floorbox while running, to avoid big item
124     updates that cost network bandwidth and processing power.
125 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
126     caused overflows causing monsters to become living deads.
127 root 1.619 - unapply weapons and armour before trying to improve it.
128 root 1.588 - teach the random map generator the ability to read ".rmg" files
129     that specify which actual style map to generate, and use it for
130     the default decorstyle to avoid inappropriate maps to be used.
131 root 1.639 - support (with some limitations) multiple different skills with the
132     same subtype.
133 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
134     so nekosan could end up beign saved AND escaped to another map.
135 root 1.636 - show invisible no longer makes magic mouths visible.
136 root 1.583 - move_type changes (spells, skills etc.) now will correctly
137     take move_on/move_off into account (e.g. buttons).
138 root 1.582 - display (exit) or (random map) in client for those objects.
139 root 1.606 - removed (useless) spell damage columns from spell info and replace
140 root 1.578 it by effective casting level - clients > 2.10 required to display
141     properly.
142 elmex 1.565 - building of levers/doors works again for all kinds of floors.
143 elmex 1.563 - the player can now withdraw and deposit all the available money.
144 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
145     steinwandstadt/celvear.
146 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
147 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
148     mostly based on the spell's level in the spellbook.
149 root 1.718 - the music scheduler did not properly send new music on region
150     changes.
151 root 1.669 - (maps) fix some map regions and the region tree.
152     - the server will now be more picky when parsing the regions file.
153 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
154 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
155 root 1.566 clients.
156 root 1.690 - follow has been rewritten to be, hopefully, more robust.
157     - follow mode will not be aborted when the follower tries to move.
158 root 1.566 - tcp.ext didn't unbind in reloads.
159     - map-tags.ext didn't properly close the database on reloads.
160 root 1.567 - cfutil skips .-directories when scanning.
161 root 1.571 - build.ext prevents players from building on other player's maps.
162     - rent.ext allows the dm to enter anytime.
163     - NPC_Dialogue adds a new predefined variable, $map.
164     - new "build" event hook.
165 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
166 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
167 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
168     them on loading, for old playerfiles and maps.
169 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
170     would be handled differently nowadays anyway.
171 root 1.584 - random map .meta were not being expired at all.
172 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
173 root 1.586 - update to automake 1.10.
174 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
175     require level 4 anymore.
176 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
177 root 1.590 - monsters now rotate through all skills (in chosen_skill).
178 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
179 root 1.661 - detect/sense curse/magic will no longer work on items that don't
180     need identify.
181 elmex 1.593 - added detect mineral vein spell.
182 root 1.592 - support "wall overlays" in the random map generator - not very generic,
183     used by minable veins.
184 elmex 1.594 - (maps) relocated jeweler town to another directoy.
185 root 1.603 - (arch) implement mining pickaxes and mining skill.
186 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
187 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
188 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
189     of the output is only 1/5th (instead of 1/3rd) of ring level.
190 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
191     generated ring/amulet.
192 root 1.601 - generate most constants for perl automatically.
193 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
194     - when player dies, restore his food to at least 200.
195 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
196 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
197 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
198 root 1.600 - the singing skill actually respects the direction now.
199     - oratory and singing now require a direction.
200 root 1.603 - use_skill now requires that you can actually apply the skill tool.
201 root 1.604 - do not invoke perl on every user command anymore by providing
202 root 1.655 a command and an unknown_command event.
203 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
204     perl to C++, for speed reasons (basically undo patchset 1304).
205     - add a client_destroy event, so we don't have to hook the
206     attachable destroy event (which is called much more often).
207 root 1.606 - removed (unused) FLOOR object type.
208 root 1.607 - fix errornous change_abil messages for rods (and other types).
209 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
210     all into server/commands.C.
211 root 1.609 - save and restore combat/ranged/current slot for players.
212 root 1.610 - the server now batches item's face/fx commands, as opposed
213     to sending one fx per item - helps mostly at connect and
214     with floorbox updates.
215 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
216 root 1.614 - the random map generator now supports selecting difficult for
217     more style categories than just monsters (all except fountains
218     apparently).
219 root 1.617 - object serialiser no longer creates empty "owner" references.
220 root 1.620 - make sure failed castings take some time, too, to avoid being
221     smitten by your god.
222     - many more failmsgs and help texts.
223 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
224 root 1.623 - stop thrown objects when their speed goes too low.
225 root 1.624 - log the number of unique logins seen every minute in a compact
226     format (for statistics).
227 root 1.626 - do not send delitem for players.
228 root 1.627 - support static scalar data members properly in genacc now.
229     - implement "simple" freelist management for objects.
230 root 1.628 - recycle object counts now - to support longer uptimes.
231 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
232     function (and yes, 666 is exact!).
233     - random map generator results should now be fully repeatable.
234 elmex 1.635 - fixed possible crash bug in build code.
235 root 1.638 - rename find_marked_object to ->mark and speed up.
236 root 1.640 - player movers properly destroy themselves when used up, instead
237     of leaking.
238 root 1.642 - do not show msg for unidentified objects that need identification.
239 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
240 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
241     next_line method.
242 root 1.646 - use nicer file format for exp_table and attackmess
243     (more like other resource files).
244     - make parse errors during server startup fatal.
245 root 1.652 - properly initialise all maptile values in constructor.
246     - improved {link} map.
247 root 1.655 - optional unloadable extensions will not lead to an endless loop.
248 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
249 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
250 elmex 1.664 - building listening books is possible again.
251     - (maps, arch) added archetype for building instructions and replaced
252     the copies of the instructions in the maps with it.
253 elmex 1.666 - (arch) made the spark shower spell available in shops.
254 root 1.670 - don't create a second LOGIN event on character creation.
255 root 1.674 - correctly generate "You paid xyz" message in shops.
256 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
257 elmex 1.710 - added a 'password' command, to let DMs change the password of players
258     more conveniently.
259 root 1.680 - correctly save shopitems string, to avoid parse error when reading
260     saved maps.
261     - logging now differentiates between logging levels better.
262 root 1.684 - speed up get_typedata.
263 root 1.689 - fix deadlock problem during server shutdown/reload.
264 root 1.692 - make ext/checkrusage "more" non-blocking.
265     - use common::sense for extensions.
266     - work around a 50.10.0 utf8 caching bug.
267 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
268     "no relation to target" bugs.
269 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
270     modules being loaded from the mainloop, pre-load some more
271     core modules so perl doesn't do it later on.
272 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
273     compiling regexes.
274 root 1.701 - make exp_table and materials file reloadable.
275 root 1.702 - made reload_config non-blocking.
276 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
277     causing server freezes.
278 root 1.704 - store unhashed password, to prepare for safer authentication.
279 root 1.707 - do not log connections from the local host, to help a local
280     watchdog.
281 root 1.714 - fix summon freeze at map borders.
282 root 1.717 - support @group syntax and music config file for music face lists.
283     - run post_init jobs in parallel, they might do I/O.
284 root 1.722 - avoid apply conversion for converters.
285 root 1.562
286 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
287 root 1.558 - (maps) fix travel to valdor and back.
288 root 1.545 - do no longer by default eval map cod ein safe compartments
289     (this can be re-enabled using the safe_eval config option).
290 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
291     in lorak.
292 root 1.559 - fix data corruption issues caused by recursive calls to
293     unordered_mapwalk - now every caller must provide its own
294     buffer.
295 root 1.538 - (maps) improve tindervale maps slightly.
296 root 1.544 - (arch) considerably decrease slag ex price.
297 root 1.540 - (arch) fix filth archetype.
298 root 1.556 - extension dependency resolve was completely broken.
299 root 1.544 - multipart objects would cause save_throw_object to crash - it
300     now acts on the head only.
301 root 1.541 - do not try to connect to an irc server unless explicitly configured.
302 root 1.542 - do not expect decltype() to be available in gcc 4.4.
303 elmex 1.543 - extended the safe perl environment by loops.
304 root 1.547 - (arch) fix "armless cook" facings.
305     - the "experience table" resource item did not have a proper
306     hash associated with it, so updates could not be detected.
307 elmex 1.550 - fixed poison traps in doors.
308 root 1.548 - player->killer_name did not properly flag the name as unicode.
309 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
310     and provide a non-destructive SvPVutf8 variant.
311 root 1.554 - do not allow dragon players to change their title via the settings.
312 elmex 1.552 - ratelimited jeweler skill nugget conversion.
313 root 1.551 - under high load, the server stopped swapping out to make
314     the server more responsive, but making it impossible to reduce
315     the load by... swapping out. slot queuing will now always make
316     some progress.
317     - improve the quality of the load-avg calculation.
318 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
319 root 1.556 - don't fail to write the runtime file if the temporary already exists.
320 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
321     player now.
322 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
323     timestamp and use a tab in the client to increase awareness.
324 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
325     setflag 0 is possible.
326 root 1.560 - make install now deletes old extensions, to ease upgrades in the
327     deliantra vm.
328 root 1.538
329 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
330 root 1.532 - the destruction spell could/would corrupt server memory quite often.
331 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
332     disk, not when it already was in memory.
333 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
334     avoiding livelock during high-load emergency saves.
335 root 1.530 - logging in did not properly unapply all skills.
336 root 1.531 - (maps) make the invite quest marking much more obvious.
337 root 1.533 - (arch) fix warrior archetype names.
338 root 1.532 - map prefetching never prefetch upwards.
339 root 1.534 - wizpass no longer makes you non-blocking.
340 root 1.536 - (maps) add light to some of the special maps, add troll
341     map.
342 root 1.530
343 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
344 root 1.515 - (maps) add gorokh_final mapset from crossfire.
345 root 1.516 - (maps) block most vault-type mlab locations, open up
346     imperial converters for anybody to use.
347 root 1.519 - (maps, arch) replace all permanent stat potions by random
348     variants.
349 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
350 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
351     real player object on player changes.
352 root 1.522 - diseases and maybe other things could sometimes reduce the speed
353     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
354     much grief.
355 root 1.523 - speed_left randomisation was, apparently, totally broken.
356     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
357     of the speed slot internally and in map save files. among other
358     things, this gets rid of all the abs (speed) calls.
359     - reduce map file save files by using abridged keywords aliases.
360 root 1.494 - shop specialisation calculation was totally broken.
361 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
362     now enforced.
363 root 1.498 - fix magic mapping, which only worked for inate spell casting.
364 root 1.495 - godgiven items will now be explicitly described as such.
365 root 1.524 - (arch) dded a quiver of bolts.
366 root 1.504 - materialnames would change "randomly" on every load, only
367     set the material when the materialname was not set before.
368 root 1.497 - balancing change, halve rod recharge speed (instead
369     of 4.8s, the standard rods now recharge in ~10s. not a solution,
370     but still.
371 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
372 root 1.509 the costly flag-checking loop in most cases and using a simple
373     repeat-cache for speed_left.
374 root 1.507 - always delay stats update for players on insert/remove till
375     next tick/command, which saves a lot of cpu cycles on drop/take.
376 root 1.514 - add hint about havign to run to attach unaggressive npcs.
377 root 1.494 - pet monster level was not displayed correctly in "showpets index".
378     - clean up floating point conversions and many similar nitpicks.
379 root 1.502 - fix hanuk altar.
380 root 1.504 - overhaul material system to be much faster, and having less bugs, but
381     still having a lot of cruft :/.
382 root 1.502 - add marble shop floor.
383 root 1.494 - move gcc specifics to new file include/compiler.h.
384     - unrecognised cfpod directives could cause undefined behaviour.
385 root 1.505 - added boes' marble shop to steinwandstadt.
386 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
387     - optimise mapspace updates.
388     - cache volume/items per mapspace.
389 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
390     decrease).
391 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
392     have led to weird item multiplications.
393 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
394 elmex 1.501 - fixed crash bug in learn_spell command.
395 elmex 1.634 - enhanced output of the mapinfo command.
396 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
397 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
398     from perl to c++.
399 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
400     and use it in some "inner" loops.
401 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
402 elmex 1.511 - fixed jeweler experience output to not be floating point.
403 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
404 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
405 root 1.518 - try to prefetch memory inside process_objects, which can give
406     enourmous speed gains.
407     - make some small optimisation to the process_objects loop.
408 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
409     handling different chksum lengths.
410     - check for hash collisions in cfutil.
411     - reduce face checksum size from 6 to 4 bytes.
412 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
413 root 1.523 - removed weather-specific attributes.
414     - fixed genkeywords dependency.
415     - do not clear "randomitems" slot for world underlays.
416     - use "sl" as short-hand for speed_left in save-files, just to make them
417     smaller.
418 root 1.517 - in general, don't crash on value-less resource file lines
419     anymore, due to get_str never returning a 0-pointer.
420 elmex 1.521 - code cleanup in move_symptom.
421 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
422 root 1.494
423 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
424 root 1.481 - some Andrew Madloch wanted, despite being specifically told
425     multiple times that the Deliantra parts additions are under AGPL,
426 root 1.487 lock up the source code of the server within his company.
427 root 1.481 some reorganisations have been done to the sourcecode to make
428     it clearer that this violates the Affero GPL. Help to keep
429     Deliantra free software even for the coming generations
430     and be wary of the promises of Andrew Madloch, he has nothing
431 root 1.487 good in mind for free software.
432 root 1.480 - clarify which files of the server are 100% AGPL.
433 root 1.481 - minor reorganisation, move some GPL code into other files.
434 root 1.483 - implement viewpoint (which is like observe, but only for the map,
435     not stats etc.).
436 root 1.484 - replace magic mapping overlay by a flying bird exposing area
437     on the worldmap (ext/magic_mapping.ext).
438 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
439     - @find results in npc dialogue is now stored in $find.
440 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
441 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
442 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
443     dm instead.
444 root 1.456 - (maps) add town portal to celvear.
445 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
446     mapsets from crossfire, together with associated archetypes.
447 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
448     - (maps) define a new whalingoutpost region.
449 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
450     and most archetypes that go with them (without stoning and swallow effects),
451     casino tokens and stock certificates are also missing.
452 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
453     and santo dominion.
454 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
455     to go with them. also adjusted archetypes to be more korrekt "gotisch".
456 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
457 root 1.460 - properly close client-side dialogue when the player is teleported away.
458 root 1.459 - map-tags did not properly close it's database tables or wait
459     for a quiescent state, causing memory corruption on reload.
460 root 1.454 - support "stat.xyz" accessor in match expressions.
461 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
462 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
463     fixes long answers from npc dialogue).
464 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
465 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
466     and to not add a "put your code here" force needlessly.
467 root 1.463 - (arch) fix or improve many plurals.
468 root 1.465 - markers do no longer add a force if the slaying field is unset.
469 root 1.466 - sped up search-items implementation, but it's still horrible.
470 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
471 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
472     used to reogianise the illogical arch tree a bit.
473 root 1.479 - (maps) import most map names from crossfire.
474 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
475 root 1.483 - fly_high movement gives better los, ignoring blocksview.
476 root 1.488 - the addexp command should now honour skill names with spaces.
477 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
478 root 1.491 - (arch) added many more buildable marble floors.
479 root 1.490 - major namespace cleanup: save 45kb by making functions static
480     that were unnecessarily global.
481 root 1.452
482 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
483 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
484 root 1.451 - fix a memory buffer overflow in the book code.
485 root 1.429 - add @check, @find npc dialogue commands.
486     - (maps) add a number of town interiors.
487 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
488 root 1.451 - (maps) add celvear area from cfextended.
489 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
490     - (server,maps) fix bug causing some library books not to be chained down,
491     cause Scorn/Navar libraries not to have inscribable books.
492 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
493 sf-marcmagus 1.433 inappropriate item power.
494 root 1.448 - (maps) fix intwell balancing issue.
495 root 1.437 - improve the look of generated books.
496 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
497     - fix bug where players could bypass no_drop by putting items in containers.
498 root 1.430 - consecutive commands arriving at the same time in the server would be
499     corrupted if the length was >255.
500 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
501 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
502     and perl.
503 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
504     functionality (and more) inside the same object using the match expressions.
505     - create simpler match expression compiles in many common cases.
506 root 1.439 - reduce object size by removing obsolete "seen_by" member.
507 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
508     of the new dynbuf::splice function (which gave an unexpected net win
509     in code size...).
510 root 1.442 - the server will no longer complain (and subtly fail) when an object
511     being removed from a map causes another object to get removed.
512 root 1.441 - banish strncpy from the server, speed up and simplify sending item
513     descriptions to the client considerably.
514 root 1.442 - add new "in head" set modifier for matches.
515     - new BLOCKED_MOVE event added.
516     - mapscript archetype now has activate_on_xxx true by default, as similar
517     connected elements.
518 root 1.448 - (maps) imported all styles from cfextended except
519 root 1.444 floorstyles/land_plots and monsterstyles.
520 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
521 root 1.446 - don't crash when treasure lists are empty / supply new empty
522     treasurelist for randomitems when none can be found.
523     - implement cf::map::static_maps and use it in map-tags.ext.
524 root 1.449 - fix a bug in map-tag scanning when moving tags.
525 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
526     for a reaction.
527 root 1.447 - implement new "loadall" map loading command, purely for debugging.
528 root 1.429
529 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
530 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
531     but not horns (to make them more useful for content-creators).
532 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
533     2) it skipped spell effects and 3) it didn't handle the case where
534     and object was destroyed while iterating over it correctly. all this
535     allowed players to sometimes walk onto spaces they should not be able to
536     walk on.
537 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
538 root 1.399 - examining an object now dumps the serialised object form when the user
539 root 1.404 is a wizard (wizlook).
540 root 1.421 - altars no longer accept unpaid items.
541 root 1.411 - party spells didn't work all that well.
542 root 1.424 - added complex object matching framework (cf::match), and make altars
543     and pedestals use it.
544 root 1.425 - identified skill-tools show what skill they grant.
545 root 1.399 - display the duration of change_ability spells when examining them
546     (missing: protection spells, but they are a hack...).
547 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
548     adding more variety to the different mushrooms.
549 root 1.398 - fix a minor cfpod formatting bug.
550 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
551     the hintmode setting on the settings page.
552 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
553 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
554 root 1.399 - enable the object loader to also dump archetypes.
555 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
556 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
557 root 1.402 - force the initial face when loading an object that is time-animated
558     or a monster, so it does not have to be specified anymore.
559 root 1.403 - fix a bug where recasting an ability changing spell could shorten
560     its remaining duration.
561 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
562 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
563 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
564     up splay operations as well.
565 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
566 root 1.412 - implement introspection data for C++ classes (%REFLECT).
567 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
568 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
569 root 1.419 - fix transmutation alchemy.
570 root 1.424 - speed up many frequently-invoked C->perl callbacks.
571 root 1.419 - added complex object matching framework, to be used in altars and the like.
572 root 1.426 - switch to YAML::XS from YAML.
573 root 1.396
574 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
575 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
576     that ultimately was not helpful to catch it :)
577 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
578     all callers to use either one or the other, as appropriate. This
579     fixes the (rather fragile) light spell, maybe others.
580     - fixed an overflow and exploit in the bank/payment code.
581     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
582 elmex 1.384 to explain the skill a bit more.
583 root 1.389 - removed a buggy check for zero attacktype. So that we might find
584 elmex 1.388 the real bugs in the archs/maps/objects.
585 elmex 1.394 - Fixed enabling torches with lighters.
586 elmex 1.387 - (maps) Added Heaven Town region.
587     - (arch+maps) Fixed & normalized warriors on map
588     /quests/peterm/CTower/Barracks.
589 root 1.392 - fix the light spell (and possibly diseases and other lights).
590 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
591 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
592     a long time ago, and similar cases are still to be found in the maps.
593     - make the socket_timeout configurable in the code (but not yet for users).
594 root 1.393 - earth wall health bar is now correct.
595 elmex 1.384
596 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
597 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
598     freeze with IO::AIO anymore due this change.
599 root 1.364 - avoid a crash when a player tries to apply a lighter.
600 root 1.376 - allow a spell argument for dimension door.
601 root 1.362 - move shop item listing and some otherstuff into the info tab.
602 root 1.360 - avoid crashes when non-players cast party spells.
603 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
604 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
605     - small improvement of the number of potions in shops
606     (by Job Vranish).
607     - added a few party spells (by Job Vranish).
608 root 1.362 - use a common message dynbuf.
609 root 1.364 - destroying tear down objects will now use the full hp range
610     for animation and will only destroy/lastframe when hp < 0.
611     - allow monsters to use earth to dust.
612     - use manhattan distance for get_rangevector_from_mapcoord, just as
613     in get_rangevector.
614     - los updates now correctly take tiled maps into account.
615     - do los updates even on maps without darkness.
616 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
617 root 1.375 - upgrade to IO::AIO 3.21.
618 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
619 elmex 1.373 - properly catching exceptions from callback in irc.ext.
620 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
621 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
622 elmex 1.368 - (arch) added hint about usage to Slag Ex.
623 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
624     like the rest.
625 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
626 root 1.378 - (arch+maps) added rate limited converter and adjusted
627     /elmex/mana_fountain.
628     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
629     - reduce size of casting_time, move_status, attack_movement,
630     last_heal and last_sp slots, squeezing some more space out of struct
631 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
632     anywhere.
633 root 1.358
634 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
635     - fixed bug in alchemy, where finding the right object for enhancements
636     didn't work.
637 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
638     effects (w.r.t. put_more) per mapspace, to give the server a chance
639     to survive a hundred deathsheads.
640 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
641     disastrous bug of unfortunately unknown proportions...
642 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
643 root 1.343 - use gender-neutral place descriptions for invite.
644 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
645     Thanks go to Lisa Larsen!
646 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
647     anymore).
648 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
649 root 1.345 - use better dependency tracking for include/keyword.h.
650 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
651     so it is possible to invite somebody out of some stck-till-death traps,
652 root 1.346 or simply to commit suicide.
653 root 1.352 - replace the "ignoring delayed commands" message by something more useful
654     (cf. cunning gnome freezeing issue).
655 elmex 1.349 - various fixes for weapon improvements.
656 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
657 root 1.353 - support T and G sequences in cfpod.
658 root 1.343
659 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
660 root 1.339 - convert me command from per-map to chat, which makes more sense, also
661     document it.
662 elmex 1.336 - more than one spellbooks of same class can now be given
663     in class selection.
664 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
665     spell rebalancements.
666 elmex 1.338 - the IRC gateway filters IRC colors now.
667 elmex 1.336
668 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
669 root 1.331 - (arch) fix quiver of Holding Bolts.
670 root 1.332 - applying unpaid items will now examine them.
671 root 1.330 - add "What" column to body command, showing items in that slot.
672 elmex 1.329 - redesigned and rebalanced lamps and torches.
673 root 1.330 - add "..." to item names that have been shortened.
674     - fixed "assign" function that squeezes strings into fixed length.
675 elmex 1.333 - add cursed effect to lamps and (some) torches.
676 elmex 1.334 - fixed bad assigned crafting skills and their tools.
677 root 1.312
678 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
679 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
680 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
681 root 1.312 - make monster smell logic dependent on their wisdom stat.
682 root 1.324 - put the death reason into a separate tab.
683     - converted "connected" slot to string, cleanly got rid of some ugly
684     hacks such as the path_attuned hack.
685 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
686     - replace one-at-a-time hash by faster than smaller FNV-1a hash
687     when hashing strings.
688 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
689 elmex 1.320 whether the right cauldron is used.
690 root 1.313 - considerably optimise shared string implementation by
691 root 1.316 making its null value a compiletime constant.
692 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
693     as well as using shstr_cmp to pass shared stringsa round efficiently,
694     for lots of code size savings.
695 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
696     they are sleeping: generators now check for the sleeping flag.
697 root 1.318 - tell gcc not to excessively inline some perl interface functions.
698 root 1.322 - remove marking rune length limit.
699 root 1.323 - fix formatting of cfpod when a verbatim block was following
700     a single newline.
701     - move resistances, statistics and showpets command output into tabs.
702 root 1.326 - implement map scripts that can replace the boulder logic without
703     having to write extensions.
704 root 1.310
705 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
706 root 1.302 - fix a longstanding bug that teared multipart monsters
707     at map boundaries apart.
708 root 1.292 - temporarily make permanently invisible player visible when
709     he/she makes noise.
710 root 1.284 - fix being able to see through walls a bit.
711 root 1.303 - improve look at output.
712 root 1.285 - completely replaced the line of sight algorithm with a variant
713     of spiral fov capable of visibility grades and arbitrary
714     shadow angles, that uses less memory and less code.
715     - the new los code supports arbitrary map rectangles and loosens
716 root 1.310 other restrictions of the old code, supporting further optimisations.
717     - update los if blocksview-objects are inserted in a map, not just when
718 root 1.287 removed (e.g. for summon fog).
719 root 1.303 - permanent invisibility doesn't make immune against making noise:
720     implement a noise system that allows monsters to locate the player
721     when he/she makes noise.
722     - implement a primitive smell system that monsters can use to track
723     players.
724 elmex 1.288 - create bomb now also works when casted by door traps.
725 elmex 1.290 - (arch) new torch graphics.
726 root 1.289 - (maps) considerably soften the subway spider.
727 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
728     the guards from being killed by players.
729 root 1.310 - (maps) lots of tweaks in and around scorn.
730     - (maps) use special non-blocksview jungle, mountain and
731     darkforest freely on the worldmap, to get gradual sight obstacles
732     instead of total blackout in those areas.
733 root 1.289 - no maximum darkness for outdoor maps anymore.
734 root 1.291 - add more hints, fix some messages.
735 root 1.292 - fix a bug: firing rods should tell you something about them.
736     - make light additive even within players.
737 root 1.293 - darken xrays effect a bit.
738     - improve handling of los changes when inserting or removing
739     objects, not perfect yet.
740     - make map darkness signed (formerly unsigned) to allow
741 root 1.294 ambient lighting and centrally manage darkness as an offset.
742     - revamped, fixed and documented the server calendrics, also
743     tell users the current time and data, to improve awareness.
744     - implement proper wizlook flag and handling of wizlook, instead
745     of dumbly just clearing los once.
746 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
747     and has a smaller runtime variance.
748 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
749     making them actually useful.
750     - see_in_dark now increases the viewing radius by 3.
751 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
752     speedup, as well as in many other places.
753 root 1.299 - remove support for extended map infos - these are not used
754     by the deliantra client and removing them gives us a 10% speedup
755     when sending map changes.
756 root 1.300 - remove most gcfclient and other client bug workarounds, as well
757     as now obsolete protocol versions, simplying the code.
758 root 1.301 - optimise and simplify generation of random numbers.
759 root 1.303 - correctly provide a non-zero default density for materials, to
760     avoid crashes, fix other bugs in the material handling code.
761     - fix volume calculations.
762     - fix cfpod parsing when multiple verbatim blocks were separated by
763     newlines.
764 root 1.305 - increase monster detection radius from wis/5 to wis/3.
765 root 1.306 - remove old pickup modes.
766     - remove obsolete disarm and search commands (search wasn't working
767     anyways).
768 root 1.308 - fix a crash when an npc applied a sign.
769 root 1.284
770 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
771 root 1.283 - this release is assumed to be very stable.
772     - (maps) radically redesigned and improved tutorial.
773 root 1.280 - directional casting no longer immediately removes the invisible effect.
774 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
775 root 1.272 - fix overflow in lighting calculations.
776     - negative glow radii can no longer cause total darkness.
777 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
778     only maximally-lit ones.
779 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
780     - swashbucklers got the oratory skill now.
781 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
782 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
783 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
784 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
785     (which was probably broken, too).
786 root 1.281 - support negative glow radii during daytime, too.
787     - use circular, not rectangular, viewing area.
788     - use minimum viewing distance of 2 in outdoor maps.
789     - negative glow is stronger than viewing area or lamps.
790 root 1.283 - (arch) new darkness spell face.
791 root 1.272
792 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
793     - (maps) completely redesigned scorn.
794 root 1.269 - "cast light" now works on oneself.
795 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
796     negative glow radii again (they were totally broken before).
797 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
798 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
799 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
800 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
801 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
802     back to the player.
803 root 1.251 - attuned/repell and spell base level system reworked.
804 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
805 root 1.247 be less erratic now.
806 root 1.248 - refuse to write the uuid file if the uuid is zero
807     (to avoid writing it in early crashes).
808 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
809     - speed up emergency_save by not syncing every file separately.
810     - no longer reattach perl to every object on reload, it's slow, and no longer
811     necessary since we don't nuke stashes anymore.
812     - do not bootstrap perl from the commandline args, use separate eval for
813     better error reporting.
814 root 1.259 - fix a crash when pushing cone spells met ice attacks.
815 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
816 root 1.255 - speed up map refresh in server a bit.
817 elmex 1.258 - refactored drop code and fixed some programming errors in it.
818 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
819 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
820 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
821     as the current weight of the inventory.
822 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
823     dragonfire has been introduced for the non-dragon players.
824 root 1.265 - remove unused "tooltype", "start_holding" object slots.
825     - change "weapontype" object slot to uint8.
826     - convert "hide" object slot into flag.
827     - reorder object members for better locality of reference and codesize
828     decrease.
829 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
830 root 1.267 - fix a crash when no skill could be found when killing amonster.
831 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
832     every completed aio operation.
833 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
834     and update mapspaces if necessary.
835 root 1.246
836 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
837 root 1.241 - removed all command line parsing, only env variables are supported
838     anymore.
839 root 1.239 - region-specific monsters will now once more be on the worldmap.
840 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
841 root 1.225 would grow out of bounds.
842 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
843 root 1.222 - fixed a double-escaping bug in the pod-parser.
844     - rewrote the cfpod parser in C++.
845     - hintmode moved to C++, players need to re-set their hintmode if
846     they dislike "show".
847 root 1.231 - fix RIP inscription.
848 root 1.239 - bump login name length from 18 to 20 char max.
849 root 1.231 - correctly support gender in emotes.
850     - correctly support gender in the death messages.
851     - correctly generate death messages for players only when they really die,
852     with increased information.
853 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
854     and data corruption (but apparently was never triggered).
855 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
856 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
857     data corruption bug.
858 root 1.223 - tweak coredumping/monitoring a bit.
859 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
860 root 1.227 - do not crash in the loader when an inventory object could not be loaded
861     (from a corrupted file).
862 root 1.241 - redid skills command to send output to proper channel.
863 root 1.233 - object->map is no longer refcounting.
864 root 1.228 - add FLAG_DEBUG for internal debugging.
865 root 1.231 - add NDI_VERBATIM flag to send_msg.
866 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
867 root 1.240 - player->exists is no longer a sync_job.
868 root 1.233 - split login.ext's player scheduler into
869     it's own player-scheduler.ext extension.
870 root 1.222
871 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
872 root 1.212 - require perl 5.10.
873 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
874 root 1.204 - swap player and observed count's on the map when observing.
875 root 1.205 - add (mostly untested) mapspace perl class and accessors.
876 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
877 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
878     could be found.
879 root 1.208 - pits now have a configurable "random spread" range and default
880 root 1.213 to a radius of two now.
881 root 1.212 - rewrite pay_player_arch.
882     - use a more stable perl_reload implementation.
883     - do not use Symbol::delete_package (causes crashes after perl-reload),
884     use our own, safer, clear_package instead.
885     - when asynchronously dumping core, close all file handles to allow
886     the server to restart concurrently.
887 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
888     sequences, without double-encoding. it should be faster, too.
889     - the above fixes wrong display of help tetx and many other issues.
890 root 1.216 - use lzf and frag packets for large messages for clients supporting them
891 root 1.218 (0.9976+), use it for long books and other messages.
892 root 1.210 - eradicate listen command and corresponding code.
893 root 1.211 - eradicate logs command.
894 root 1.218 - let the client log into the server log, used for crash backtraces.
895 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
896     old style spell objects with the spell magic bullet.
897 root 1.220 - (arch) fixed skill less rods in the archetypes
898 root 1.204
899 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
900 elmex 1.197 - made jeweler workbench larger and some other minor map
901     changes in jeweler town.
902 root 1.196 - fixed wrong item handling in jeweler skill code.
903 root 1.198 - (arch) use a special "key_random_map" for random map keys
904     that are used up.
905 root 1.199 - fix a crash when the player who was observed has logged out long
906     enough for his region/map to be gone.
907 root 1.200 - port to g++-4.3's incompatible tr1 changes.
908 root 1.201 - add some missing dependencies.
909 root 1.203 - log to /var/log/deliantra/ by default.
910     - hack observe code to enable smooth movmenet when observing.
911 elmex 1.195
912 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
913 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
914 root 1.179 - correctly move gsay to the party channel.
915 root 1.178 - fix a crash when animate weapon was used in some areas.
916 elmex 1.177 - fixed unnecessary identification of by converters created objects.
917 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
918     with NPCs.
919 elmex 1.175 - (arch) dragon scales got proper type now
920 root 1.193 - object::decrease would sometimes cause container weights to
921     be wrong, this has been fixed.
922 root 1.194 - do not send time updates for newly-seen items.
923 root 1.185 - thawing an icecube will once more drop its contents to the ground.
924 root 1.183 - fix cone spells etc. going through walls sometimes.
925 root 1.186 - fix a weight update bug that sometimes left containers
926     with wrong weights.
927 root 1.194 - added auto_apply event and extension for shop tiles.
928 root 1.172 - work around get_map_flags invoking perl and switching the stack.
929     - make sure the map is loaded when using a town portal return.
930 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
931     where healing spells didn't cost any grace.
932 root 1.173 - fix starvation kill reason.
933 root 1.174 - fix pk killer name message.
934 root 1.189 - don't let people apply signs with @match.
935 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
936     what seems to be the biggets memleak in the server).
937 elmex 1.171
938 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
939 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
940     - use anyevent to manage listen ports (this enables IPv6 support).
941 root 1.167 - server supports ipv6 client connections now.
942 root 1.168 - use newly-available Coro::AnyEvent.
943 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
944     to let it handle AIO requests.
945 root 1.167
946 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
947 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
948     processing considerably (especially in the client) and reduces data transfers
949     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
950 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
951     - (map) fixed npc dialogue in pup_land/s_f/special.
952     - bugfix: fix a crash when a player casts a swarm spell and then logs out
953     (swarm spells now stay in the player's inventory).
954 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
955 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
956     archetype *archname* (chairs of different facings were merged).
957     - bugfix: fix a potential crash issue in find_object_name (not used
958     normally).
959 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
960 root 1.164 (destruction, magic missile etc.).
961 root 1.163 - swarm spells without a direction now use various spiral patterns
962     instead of being fully random.
963 root 1.158 - update AnyEvent API to 3.4 and above.
964 root 1.156
965 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
966 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
967 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
968 root 1.152 - bugfix: the jumping skill now gives experience for jumping
969     and for attacking monsters. it also takes about one second to do a jump.
970 root 1.138 - bugfix: players couldn't starve in 2.53 :(
971 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
972 root 1.152 - bugfix: spell effects like word of recall are removed on death.
973 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
974     were created outside a map.
975 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
976     (fixed by reversing the logic).
977 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
978 root 1.153 - bugfix: the random map generator no longer leaks key objects.
979 root 1.154 - bugfix: support random maps >127x127.
980 root 1.152 - (maps) fixed the death certificate system in nimbus.
981 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
982 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
983 root 1.147 - (arch) give ball lightning a real name.
984 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
985 root 1.155 - support cfpod in ex replies (client item tooltips).
986 root 1.143 - unapply item in range slow when readying a spell.
987 root 1.148 - bugfix: account for rounding errors in weight updates.
988 root 1.139 - remove synchronous mkdir in chargen_race_done.
989     - fix per-race starting maps.
990 root 1.142 - check hiscore on suicide and quit as well.
991 root 1.138 - tell players when they are starving.
992 root 1.133 - get rid of costly object_from_name conversion for altar effects.
993     - fix map difficulty calculation for generators.
994 root 1.146 - slightly more intelligent handling of "is_animated" flag.
995 root 1.149 - support no_drop map header flag (before it was only available internally).
996 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
997 root 1.133
998 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
999 root 1.119 - bugfix: custom skill settings were not saved by the server.
1000     - bugfix: remove did not actually remove items from the inventory, leaving
1001 root 1.116 ghost items.
1002 root 1.119 - bugfix: properly update items identified on the ground.
1003 root 1.120 - bugfix: use localtime_r in the logger thread.
1004 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1005     - bugfix: archetype reloads could crash the server.
1006 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1007 elmex 1.114 player is not logged in.
1008 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1009 root 1.117 server startup.
1010 root 1.128 - bugfix: fix the door surround check in the random map generator.
1011     - (maps) fix heaven quest difficulty progression.
1012     - (maps) fix some random map styles.
1013     - dropping items a shop is not interested in won't sell them anymore.
1014     - rods and horns with a too low maximum charge allow now at least one discharge.
1015     - implement kill & death statistics.
1016     - random map preparation is no longer synchronous.
1017     - rewrite find_style in perl, no longer does synchronous I/O.
1018     - improve random map specials placement.
1019     - make the killer a real object pointer instead of a string, improved
1020     kill reason messages.
1021 root 1.117 - take advantage of new aio_close and aio_chmod.
1022 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1023 root 1.125 - change_abil is much faster.
1024 root 1.126 - update the floorbox more often to work around the reverses item order
1025     display in clients.
1026 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1027 root 1.126 - add hints to the invite messages.
1028 root 1.127 - rewrote key<->value pair handling.
1029 root 1.128 - use an independent random number generator for the random map generator.
1030 elmex 1.113
1031 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1032 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1033     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1034     - completely automate the weight handling, should fix all weight
1035     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1036 root 1.103 - reloading archetypes while a user was in the character creation phase
1037     could crash the server.
1038 root 1.106 - fix a nontrivial number of cases of code commented similar
1039     to "is this really correct?", as many of those cases are now handles
1040     automatically by lower level code.
1041     - replace many ad-hoc checks for client visibility by object::visible_to,
1042     should result in broader applicability of functions using it.
1043 root 1.104 - merge items with different arch pointers refering to the same arch
1044     (due to archetype reloads).
1045 root 1.106 - refactored the object remove/insert functions and most related
1046     functions (decrease, split, merge_ob etc.).
1047 root 1.105 - make it compile better on freebsd (reported by pippijn).
1048 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1049 root 1.108 - fix the longstanding "container stays open" bug.
1050 root 1.107 - improved floorbox updating to be incremental and other protocol
1051     optimisations.
1052     - get rid of update_after_inventory_change and only do update stats
1053     for weight once/tick/player at max.
1054 root 1.109 - rewrite party commands, use party channel.
1055 root 1.103
1056 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1057 root 1.97 - properly link against libgthread as that is needed to make the slice
1058     allocator thread-safe.
1059 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1060     recommended configuration) (reported by Samuel Gondouin).
1061 root 1.94 - always put godgiven items into the player inventory, never any containers.
1062 root 1.92 - (maps, arch) the scorn go club was founded!
1063 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1064 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1065     became a real spell-class.
1066 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1067     - (arch) considerably strengthened spark shower and destruction.
1068     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1069     finally reloadable at runtime.
1070     - changed archetype loading algorithm to only require one pass and
1071     use delayed resolving of references.
1072 root 1.101 - examine command now uses the examine infobox.
1073 root 1.102 - implement an "incremental garbage collector" for archetypes.
1074 root 1.98 - enable slice allocator again.
1075 root 1.96 - implement optional free memory poisoning.
1076 root 1.91
1077 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1078 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1079 root 1.85 skill.
1080 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1081     names (also update all maps to use money instead of coins).
1082 root 1.78 - add uuid accessors to perl.
1083     - add coin names and archetype accessors to perl.
1084 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1085 root 1.78 - change perl extensions to not use hardcoded coins and values.
1086 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1087     and be more parsimonous of uuid usage by the exact value out on exit.
1088 root 1.86 - write log messages in another thread, removing another sync point.
1089     - support multi-line log messages in a nicer way.
1090 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1091 root 1.81 - fix a minor memleak in the random map generator.
1092     - some parts of the random map generator are not coroutine-safe,
1093     so only call it "single-threaded".
1094     - major cleanup of memory management in random map generator.
1095 root 1.87 - slight refactoring of the random map generator, faster too.
1096 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1097     bookkeeping bug.
1098 root 1.87 - work around "player is on active list" problem by deactivating player
1099     after loading.
1100 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1101     there have in fact been allocations.
1102 root 1.82 - fix object::insert to do as documented and insert into the env
1103     if necessary.
1104     - fix cf::map::unique_maps.
1105     - fix nrof overflow check in can_merge_slow.
1106     - fix converter code to handle >31 bit values.
1107 elmex 1.83 - added support for the player_sold flag
1108 root 1.84 - converters no longer accept unpaid items.
1109 root 1.88 - canonicalize random map meta files for better unification.
1110 root 1.77
1111 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1112 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1113     when mlockall has been used.
1114 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1115 root 1.72 - use separate thread for ticker timing (and more in the future).
1116     this greatly increases timing accuracy and gets rid of an enourmous
1117     number of gettimeofday calls.
1118 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1119 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1120 root 1.71
1121 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1122 root 1.68 - rebalanced default experience table to be more exponential
1123     and much easier up to level ~40, then moderately harder.
1124 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1125 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1126     - do not exit on reload/load errors but properly cleanup.
1127 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1128 root 1.66
1129 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1130 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1131     (this fixes the jeweler skill).
1132 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1133 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1134 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1135     it has reset, which is better than putting it on the savebed, also as
1136 root 1.321 proof that the player didn't use a savebed).
1137 root 1.59
1138 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1139 root 1.56 - work around perl bug in configure perl module version check.
1140 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1141 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1142 root 1.52 - fix a bug in animate_weapon, causing a crash.
1143 root 1.54 - no longer exit when a coroutine throws an exception.
1144 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1145 root 1.53 - fix the "<player> is nuts" message.
1146 root 1.58 - fix an exception at logout due to the json_coder being gone.
1147 root 1.43 - upgrade to EV version 2.0 API.
1148 root 1.47 - when players don't apply a savebed correctly but stand above one,
1149     do not move or kill them.
1150 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1151 root 1.43 - implement generic framework for server-side resource files.
1152     - implement resource file update event.
1153     - hook experience table update into the framework.
1154     - move jeweler.yaml to resources (arch/).
1155 root 1.44 - switch from Crossfire to Deliantra perl module.
1156     - implement json2json arch filter.
1157 root 1.45 - implement widget protocol version 2, support for ui templates.
1158 root 1.54 - mapinfo is now handled fully asynchronously.
1159 root 1.48 - ext/irc: also log irc messages.
1160 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1161 root 1.43
1162 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1163 elmex 1.41 - limited the number of items that can be picked up and dropped
1164 root 1.42 as temporary measurement against bad performance or dropping things
1165     (this lead to long freezes and triggered the watchdog).
1166 elmex 1.41 - improved the performance of the drop command a bit.
1167 root 1.38 - switch from Event to EV for higher performance, easier usage,
1168     less bugs...
1169 root 1.39 - updated to release version of the gnu affero license.
1170 root 1.38
1171 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1172 root 1.36 - more thoroughly rename the binaries, contact addresses.
1173     - update the copyrights.
1174 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1175     crashes.
1176 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1177     potentially causing crashes.
1178 root 1.35 - assign weapons on user load time, not login-time, avoiding
1179     crashes.
1180    
1181 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1182 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1183 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1184     in some of the maps.
1185 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1186     which is now trivial to do.
1187 root 1.33 - removed all traces of the old (and never working) plug-in interface
1188     (70kb code less on amd64).
1189 root 1.34 - improve/tune scheduling priorities.
1190     - fix some freezing bugs.
1191     - fix a memory corruption problem in dynbuf.printf.
1192     - use channels for chat and many informational commands.
1193     - improved the tutorial.
1194     - create missile is now fixed.
1195     - race fields must now contain archetypes.
1196     - jumping skill now works as advertised.
1197 root 1.31
1198 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1199 root 1.24 - relicense under the gnu affero license.
1200 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1201 root 1.24 - implement server-side framework for generic resources.
1202     - use resource framework for server-provided ambient
1203     music.
1204 root 1.27 - save object owners (players only atm).
1205 root 1.24 - replace limited sound api with server-provided sound effects.
1206     - new sc (sound control) protocol command.
1207     - improve fxix protocol to include types.
1208     - exactly fill tcp segments, if possible.
1209     - output-rate is now an upper limit, the server will automatically
1210     (and quite perfectly) adjust to the network conditions, ensuring
1211     low latency even during bulk transfers (music, images, sounds etc.).
1212     - implement server-side widgets (i.e. client widgets controlled
1213     in the server side). this will allow future expansion without
1214     having to upgrade clients.
1215     - implement a (artwork) world map with realtime player position
1216     tracking.
1217     - new and more efficient extcmd (server still supports old extcmd
1218     protocol).
1219 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1220     calcluation that could be easily exploited by users.
1221     - rebalanced diseases to spread more naturally/evenly.
1222     - completely asynchronous map loading even for tiled maps.
1223 root 1.24 - replace simple messaging protocol with channels carrying metadata
1224     (similar to message types, but more directed at the user).
1225     - reduce command processing latency by a whopping 120ms by
1226     reordering some processing steps inside the server. this directly
1227     reduces lag by 120ms.
1228     - actually send spell faces to the client.
1229 root 1.23 - implement player genders.
1230 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1231     otherwise return to savebed and possible kill if the log-out
1232     was for too long.
1233     - fast socket-dead detection (kick player after 8 seconds without ack).
1234     - greatly reduce the cpu time needed to draw maps _again_.
1235     - archetypes are now subclasses of objects.
1236     - rebalanced shop greed and approval functions to be more realistic
1237     (and likely match the actual intention).
1238 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1239     italic, gender-specific text, paragraphs etc.
1240 root 1.24 - implemented hint framework, players can opt to receive hints.
1241     - implemented (long) book framework, added some books from the cf wiki.
1242 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1243     protocol and is capable of transmitting generic meta information.
1244 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1245     - replace the nexus by a per-player tutorial map that teaches stuff
1246     better than the newbie house.
1247 root 1.18 - fix the magicmap colours.
1248 root 1.19 - optimise map update even more by removing unneeded code and checks.
1249     - decouple map and stats update from pl->ob and use pl->observe instead.
1250     - implement observe command.
1251 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1252     calls with a simple comparison.
1253     - fix a latent crossfire bug that could crash the server because the
1254     map refresh did not update the mapspace.
1255 root 1.24 - support custom keys for regions and maps, regions are now
1256     refcount-managed.
1257     - allow worldmap overlays anywhere in the 000..999 range.
1258     - new system to acquire time slices for background jobs, to reduce
1259     jitter.
1260 root 1.27 - semi-persistent object-referencing framework (currently only players
1261     supported).
1262 root 1.22 - dependency tracking for perl extensions.
1263 root 1.24 - new slag-ex extension for cleaning cauldrons.
1264     - fix invoke result processing.
1265     - there are even less i/o syncpoints in the server now.
1266 root 1.29 - added map-tags extension that scans all maps for object tags
1267     and records them in the database (not used yet).
1268 root 1.28 - metaserver 2 support.
1269 root 1.22 - many more bugfixes and minor optimisations.
1270 root 1.16
1271 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1272 root 1.14 - optimised event invocation (non-wanted events can now be
1273     skipped with 4-5 inlined instructions).
1274 root 1.12 - complete rewrite of town_portal: it now creates a portal
1275     to the "nearest" town only, travel is only possible
1276 root 1.13 to the town and back, anybody can use it (also removes
1277     one of the remaining syncpoints in the server).
1278 root 1.10 - complete rewrite of the range/attack skill slot system:
1279     there are now two slots, one for combat, one for ranged
1280     attacks.
1281     - introduce the concept of a current weapon (either a ranged
1282     or a combat weapon/skill/tool) and switch between them as
1283     needed.
1284     - rewrite bow code so bows get more useful: apply damage,
1285     attacktype and other stats to the arrows and treat
1286     bows as weapons. also rebalance the missile weapons skill
1287     so its damage increases with level.
1288     - rewrite the complete player speed logic: weapon_speed now
1289     works as documented and there are no unnatural speed boosts.
1290 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1291     installation, replacing the old collect scripts and
1292 root 1.9 simplying deployment by scaling and cutting faces as required.
1293     - simplify the map protocol extensively by taking advantage
1294     of missing bigfaces, speeding up map generation immensely.
1295 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1296     other archetypes.
1297     - rationalise archetype, region and treasurelist file format
1298     into a single file format and make them reloadable asynchronously.
1299 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1300     reloadable at runtime.
1301 root 1.6 - implement 64x64 faceset support.
1302     - implement fxixsx protocol that saves
1303     a lot of bandwidth over the old image/face/smooth packets
1304 root 1.11 and allows images > packetsize, incremental and background
1305     transfers.
1306 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1307     on a face basis as opposed to a mapspace basis.
1308 root 1.7 - the server can now rate-limit image uploads to not exceed
1309     a certain (client-configurable) speed while guarenteeing full
1310     freedom of movement.
1311 root 1.8 - implement new ex command to request item descriptions.
1312     - implement new msg command for in-game messages with meta
1313     information (using xml).
1314 root 1.9 - enforce utf-8 for all text messages.
1315 root 1.13 - added micropather (not used yet).
1316 root 1.6 - many, many bugfixes.
1317 root 1.1
1318 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1319 root 1.1 - make coroapi accessible to cf+.
1320     - moved map handling logic completely to perl
1321     - per player maps are now marked in the map
1322 root 1.2 - maps are saved completely differently now,
1323     and much more often.
1324 root 1.17 - rewrote map header parser and writer, to be much faster.
1325 pippijn 1.4 - maps and players are now (in the average case) loaded
1326 root 1.2 and saved completely asynchronously, I/O contention will no
1327     longer freeze the server.
1328 pippijn 1.4 - players and maps can be loaded anytime, without the player
1329 root 1.2 being logged in.
1330 root 1.1 - automatically generate method interfaces for perl from headers
1331     - unbundled freezethaw
1332     - mostly rewrote common/map.C
1333     - completely rewrite server/swap.C
1334     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1335     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1336     - better message for apply failures due to applymode
1337     - removed most all of the weather code
1338     - unified logging to stderr and file
1339     - too many minor changes to document
1340 root 1.615