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Revision: 1.760
Committed: Tue Oct 12 05:30:12 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.759: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41     - altars with match expressions did not work properly.
42 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
43 root 1.749 - god enemy race check fixed ("god detests your race").
44     - gods errornously allowed any kind of worshipping race, even
45     ones they hate.
46 root 1.726 - use same default config in code as on gameserver.deliantra.net.
47 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
48 root 1.727 our parser.
49 root 1.731 - applying a glowing crystal now gives status messages.
50     - fix a memleak in the random map generator.
51     - rework the random map parameter passign a bit to be extendable.
52 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
53     also, improve the quality of the mazes (no longer will the edges
54     almost always form a passage) and add two new types - "rooms"
55     and "braided".
56 root 1.734 - (random maps) add new "cave" layout, which is much more ...
57     cave-like.
58 root 1.744 - (random maps) new layout style "castle" that generates straighish,
59     rogue-ish maps.
60     - (random maps) new layout style "multiple" that simply mixes multiple
61     different styles in different areas.
62 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
63     - rewrite layout management in the random map generator from the
64     ground up.
65 root 1.736 - fix bug in tausworthe rng initialisation.
66     - switched to the faster and hopefully better quality gfsr{24,55} random
67     number generator, the same algorithm that freeciv apparently uses.
68 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
69     memory and imho looks nicer.
70 root 1.741 - (arch) fix samhlaidh archetype.
71 root 1.751 - fix the "archname" match special function.
72 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
73     and other fractal algorithms.
74 root 1.754 - one can no longer emote to logged-out players.
75 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
76     sacks fit on a tile again.
77 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
78 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
79 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
80     match expressions.
81 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
82 root 1.724
83 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
84 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
85     now easily reachable, at a price.
86 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
87 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
88 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
89 elmex 1.630 (by Dustfinger).
90 root 1.681 - (maps) fixed bad floor tile in navar apartment.
91 elmex 1.573 - made (wizard) look_at show also uuids.
92     - added cf::object::find_object_uuid (::find_object already exists!).
93 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
94 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
95 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
96 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
97 elmex 1.568 - (arch) made the hill giants loose more body parts.
98 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
99 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
100     and made them a bit more expensive.
101 root 1.633 - (maps) add more glory hole treasure styles.
102 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
103     in a select number of mlab maps.
104 root 1.667 - (maps) the library should be less of a death trap now.
105     - (maps) exits no longer point to auto-apply exits, most affected
106     maps now have proper doors or a similar solution.
107 root 1.682 - (arch) jumping skill has now physical attacktype.
108 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
109 root 1.691 - enter_map did not normalise the map coordinates when the destination
110     space is blocked, causing badness and freezes for the player.
111 root 1.685 - when applying containers, server checks for the key on activate
112     and also allows players to unapply active containers they don't have
113     a key for.
114 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
115     races files to arch, where they belong (exp_table is no longer in
116     confdir but in datadir now!).
117 root 1.677 - jeweler and sound config files are now normal datafiles as well.
118     - quit_character was causing a runtime exception, causing it to not
119 root 1.672 work since 2.93.
120 root 1.671 - entering a map will now respect move_on and other effects,
121     except for auto-apply exits :/
122 root 1.660 - only talk to the items on the nearest mapspace, or, of there
123     are none, to the player, not ALL items in vicinity.
124 root 1.625 - do not update the floorbox while running, to avoid big item
125     updates that cost network bandwidth and processing power.
126 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
127     caused overflows causing monsters to become living deads.
128 root 1.619 - unapply weapons and armour before trying to improve it.
129 root 1.588 - teach the random map generator the ability to read ".rmg" files
130     that specify which actual style map to generate, and use it for
131     the default decorstyle to avoid inappropriate maps to be used.
132 root 1.639 - support (with some limitations) multiple different skills with the
133     same subtype.
134 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
135     so nekosan could end up beign saved AND escaped to another map.
136 root 1.636 - show invisible no longer makes magic mouths visible.
137 root 1.583 - move_type changes (spells, skills etc.) now will correctly
138     take move_on/move_off into account (e.g. buttons).
139 root 1.582 - display (exit) or (random map) in client for those objects.
140 root 1.606 - removed (useless) spell damage columns from spell info and replace
141 root 1.578 it by effective casting level - clients > 2.10 required to display
142     properly.
143 elmex 1.565 - building of levers/doors works again for all kinds of floors.
144 elmex 1.563 - the player can now withdraw and deposit all the available money.
145 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
146     steinwandstadt/celvear.
147 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
148 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
149     mostly based on the spell's level in the spellbook.
150 root 1.718 - the music scheduler did not properly send new music on region
151     changes.
152 root 1.669 - (maps) fix some map regions and the region tree.
153     - the server will now be more picky when parsing the regions file.
154 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
155 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
156 root 1.566 clients.
157 root 1.690 - follow has been rewritten to be, hopefully, more robust.
158     - follow mode will not be aborted when the follower tries to move.
159 root 1.566 - tcp.ext didn't unbind in reloads.
160     - map-tags.ext didn't properly close the database on reloads.
161 root 1.567 - cfutil skips .-directories when scanning.
162 root 1.571 - build.ext prevents players from building on other player's maps.
163     - rent.ext allows the dm to enter anytime.
164     - NPC_Dialogue adds a new predefined variable, $map.
165     - new "build" event hook.
166 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
167 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
168 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
169     them on loading, for old playerfiles and maps.
170 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
171     would be handled differently nowadays anyway.
172 root 1.584 - random map .meta were not being expired at all.
173 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
174 root 1.586 - update to automake 1.10.
175 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
176     require level 4 anymore.
177 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
178 root 1.590 - monsters now rotate through all skills (in chosen_skill).
179 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
180 root 1.661 - detect/sense curse/magic will no longer work on items that don't
181     need identify.
182 elmex 1.593 - added detect mineral vein spell.
183 root 1.592 - support "wall overlays" in the random map generator - not very generic,
184     used by minable veins.
185 elmex 1.594 - (maps) relocated jeweler town to another directoy.
186 root 1.603 - (arch) implement mining pickaxes and mining skill.
187 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
188 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
189 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
190     of the output is only 1/5th (instead of 1/3rd) of ring level.
191 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
192     generated ring/amulet.
193 root 1.601 - generate most constants for perl automatically.
194 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
195     - when player dies, restore his food to at least 200.
196 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
197 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
198 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
199 root 1.600 - the singing skill actually respects the direction now.
200     - oratory and singing now require a direction.
201 root 1.603 - use_skill now requires that you can actually apply the skill tool.
202 root 1.604 - do not invoke perl on every user command anymore by providing
203 root 1.655 a command and an unknown_command event.
204 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
205     perl to C++, for speed reasons (basically undo patchset 1304).
206     - add a client_destroy event, so we don't have to hook the
207     attachable destroy event (which is called much more often).
208 root 1.606 - removed (unused) FLOOR object type.
209 root 1.607 - fix errornous change_abil messages for rods (and other types).
210 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
211     all into server/commands.C.
212 root 1.609 - save and restore combat/ranged/current slot for players.
213 root 1.610 - the server now batches item's face/fx commands, as opposed
214     to sending one fx per item - helps mostly at connect and
215     with floorbox updates.
216 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
217 root 1.614 - the random map generator now supports selecting difficult for
218     more style categories than just monsters (all except fountains
219     apparently).
220 root 1.617 - object serialiser no longer creates empty "owner" references.
221 root 1.620 - make sure failed castings take some time, too, to avoid being
222     smitten by your god.
223     - many more failmsgs and help texts.
224 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
225 root 1.623 - stop thrown objects when their speed goes too low.
226 root 1.624 - log the number of unique logins seen every minute in a compact
227     format (for statistics).
228 root 1.626 - do not send delitem for players.
229 root 1.627 - support static scalar data members properly in genacc now.
230     - implement "simple" freelist management for objects.
231 root 1.628 - recycle object counts now - to support longer uptimes.
232 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
233     function (and yes, 666 is exact!).
234     - random map generator results should now be fully repeatable.
235 elmex 1.635 - fixed possible crash bug in build code.
236 root 1.638 - rename find_marked_object to ->mark and speed up.
237 root 1.640 - player movers properly destroy themselves when used up, instead
238     of leaking.
239 root 1.642 - do not show msg for unidentified objects that need identification.
240 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
241 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
242     next_line method.
243 root 1.646 - use nicer file format for exp_table and attackmess
244     (more like other resource files).
245     - make parse errors during server startup fatal.
246 root 1.652 - properly initialise all maptile values in constructor.
247     - improved {link} map.
248 root 1.655 - optional unloadable extensions will not lead to an endless loop.
249 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
250 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
251 elmex 1.664 - building listening books is possible again.
252     - (maps, arch) added archetype for building instructions and replaced
253     the copies of the instructions in the maps with it.
254 elmex 1.666 - (arch) made the spark shower spell available in shops.
255 root 1.670 - don't create a second LOGIN event on character creation.
256 root 1.674 - correctly generate "You paid xyz" message in shops.
257 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
258 elmex 1.710 - added a 'password' command, to let DMs change the password of players
259     more conveniently.
260 root 1.680 - correctly save shopitems string, to avoid parse error when reading
261     saved maps.
262     - logging now differentiates between logging levels better.
263 root 1.684 - speed up get_typedata.
264 root 1.689 - fix deadlock problem during server shutdown/reload.
265 root 1.692 - make ext/checkrusage "more" non-blocking.
266     - use common::sense for extensions.
267     - work around a 50.10.0 utf8 caching bug.
268 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
269     "no relation to target" bugs.
270 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
271     modules being loaded from the mainloop, pre-load some more
272     core modules so perl doesn't do it later on.
273 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
274     compiling regexes.
275 root 1.701 - make exp_table and materials file reloadable.
276 root 1.702 - made reload_config non-blocking.
277 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
278     causing server freezes.
279 root 1.704 - store unhashed password, to prepare for safer authentication.
280 root 1.707 - do not log connections from the local host, to help a local
281     watchdog.
282 root 1.714 - fix summon freeze at map borders.
283 root 1.717 - support @group syntax and music config file for music face lists.
284     - run post_init jobs in parallel, they might do I/O.
285 root 1.722 - avoid apply conversion for converters.
286 root 1.562
287 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
288 root 1.558 - (maps) fix travel to valdor and back.
289 root 1.545 - do no longer by default eval map cod ein safe compartments
290     (this can be re-enabled using the safe_eval config option).
291 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
292     in lorak.
293 root 1.559 - fix data corruption issues caused by recursive calls to
294     unordered_mapwalk - now every caller must provide its own
295     buffer.
296 root 1.538 - (maps) improve tindervale maps slightly.
297 root 1.544 - (arch) considerably decrease slag ex price.
298 root 1.540 - (arch) fix filth archetype.
299 root 1.556 - extension dependency resolve was completely broken.
300 root 1.544 - multipart objects would cause save_throw_object to crash - it
301     now acts on the head only.
302 root 1.541 - do not try to connect to an irc server unless explicitly configured.
303 root 1.542 - do not expect decltype() to be available in gcc 4.4.
304 elmex 1.543 - extended the safe perl environment by loops.
305 root 1.547 - (arch) fix "armless cook" facings.
306     - the "experience table" resource item did not have a proper
307     hash associated with it, so updates could not be detected.
308 elmex 1.550 - fixed poison traps in doors.
309 root 1.548 - player->killer_name did not properly flag the name as unicode.
310 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
311     and provide a non-destructive SvPVutf8 variant.
312 root 1.554 - do not allow dragon players to change their title via the settings.
313 elmex 1.552 - ratelimited jeweler skill nugget conversion.
314 root 1.551 - under high load, the server stopped swapping out to make
315     the server more responsive, but making it impossible to reduce
316     the load by... swapping out. slot queuing will now always make
317     some progress.
318     - improve the quality of the load-avg calculation.
319 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
320 root 1.556 - don't fail to write the runtime file if the temporary already exists.
321 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
322     player now.
323 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
324     timestamp and use a tab in the client to increase awareness.
325 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
326     setflag 0 is possible.
327 root 1.560 - make install now deletes old extensions, to ease upgrades in the
328     deliantra vm.
329 root 1.538
330 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
331 root 1.532 - the destruction spell could/would corrupt server memory quite often.
332 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
333     disk, not when it already was in memory.
334 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
335     avoiding livelock during high-load emergency saves.
336 root 1.530 - logging in did not properly unapply all skills.
337 root 1.531 - (maps) make the invite quest marking much more obvious.
338 root 1.533 - (arch) fix warrior archetype names.
339 root 1.532 - map prefetching never prefetch upwards.
340 root 1.534 - wizpass no longer makes you non-blocking.
341 root 1.536 - (maps) add light to some of the special maps, add troll
342     map.
343 root 1.530
344 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
345 root 1.515 - (maps) add gorokh_final mapset from crossfire.
346 root 1.516 - (maps) block most vault-type mlab locations, open up
347     imperial converters for anybody to use.
348 root 1.519 - (maps, arch) replace all permanent stat potions by random
349     variants.
350 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
351 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
352     real player object on player changes.
353 root 1.522 - diseases and maybe other things could sometimes reduce the speed
354     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
355     much grief.
356 root 1.523 - speed_left randomisation was, apparently, totally broken.
357     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
358     of the speed slot internally and in map save files. among other
359     things, this gets rid of all the abs (speed) calls.
360     - reduce map file save files by using abridged keywords aliases.
361 root 1.494 - shop specialisation calculation was totally broken.
362 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
363     now enforced.
364 root 1.498 - fix magic mapping, which only worked for inate spell casting.
365 root 1.495 - godgiven items will now be explicitly described as such.
366 root 1.524 - (arch) dded a quiver of bolts.
367 root 1.504 - materialnames would change "randomly" on every load, only
368     set the material when the materialname was not set before.
369 root 1.497 - balancing change, halve rod recharge speed (instead
370     of 4.8s, the standard rods now recharge in ~10s. not a solution,
371     but still.
372 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
373 root 1.509 the costly flag-checking loop in most cases and using a simple
374     repeat-cache for speed_left.
375 root 1.507 - always delay stats update for players on insert/remove till
376     next tick/command, which saves a lot of cpu cycles on drop/take.
377 root 1.514 - add hint about havign to run to attach unaggressive npcs.
378 root 1.494 - pet monster level was not displayed correctly in "showpets index".
379     - clean up floating point conversions and many similar nitpicks.
380 root 1.502 - fix hanuk altar.
381 root 1.504 - overhaul material system to be much faster, and having less bugs, but
382     still having a lot of cruft :/.
383 root 1.502 - add marble shop floor.
384 root 1.494 - move gcc specifics to new file include/compiler.h.
385     - unrecognised cfpod directives could cause undefined behaviour.
386 root 1.505 - added boes' marble shop to steinwandstadt.
387 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
388     - optimise mapspace updates.
389     - cache volume/items per mapspace.
390 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
391     decrease).
392 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
393     have led to weird item multiplications.
394 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
395 elmex 1.501 - fixed crash bug in learn_spell command.
396 elmex 1.634 - enhanced output of the mapinfo command.
397 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
398 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
399     from perl to c++.
400 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
401     and use it in some "inner" loops.
402 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
403 elmex 1.511 - fixed jeweler experience output to not be floating point.
404 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
405 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
406 root 1.518 - try to prefetch memory inside process_objects, which can give
407     enourmous speed gains.
408     - make some small optimisation to the process_objects loop.
409 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
410     handling different chksum lengths.
411     - check for hash collisions in cfutil.
412     - reduce face checksum size from 6 to 4 bytes.
413 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
414 root 1.523 - removed weather-specific attributes.
415     - fixed genkeywords dependency.
416     - do not clear "randomitems" slot for world underlays.
417     - use "sl" as short-hand for speed_left in save-files, just to make them
418     smaller.
419 root 1.517 - in general, don't crash on value-less resource file lines
420     anymore, due to get_str never returning a 0-pointer.
421 elmex 1.521 - code cleanup in move_symptom.
422 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
423 root 1.494
424 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
425 root 1.481 - some Andrew Madloch wanted, despite being specifically told
426     multiple times that the Deliantra parts additions are under AGPL,
427 root 1.487 lock up the source code of the server within his company.
428 root 1.481 some reorganisations have been done to the sourcecode to make
429     it clearer that this violates the Affero GPL. Help to keep
430     Deliantra free software even for the coming generations
431     and be wary of the promises of Andrew Madloch, he has nothing
432 root 1.487 good in mind for free software.
433 root 1.480 - clarify which files of the server are 100% AGPL.
434 root 1.481 - minor reorganisation, move some GPL code into other files.
435 root 1.483 - implement viewpoint (which is like observe, but only for the map,
436     not stats etc.).
437 root 1.484 - replace magic mapping overlay by a flying bird exposing area
438     on the worldmap (ext/magic_mapping.ext).
439 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
440     - @find results in npc dialogue is now stored in $find.
441 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
442 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
443 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
444     dm instead.
445 root 1.456 - (maps) add town portal to celvear.
446 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
447     mapsets from crossfire, together with associated archetypes.
448 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
449     - (maps) define a new whalingoutpost region.
450 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
451     and most archetypes that go with them (without stoning and swallow effects),
452     casino tokens and stock certificates are also missing.
453 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
454     and santo dominion.
455 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
456     to go with them. also adjusted archetypes to be more korrekt "gotisch".
457 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
458 root 1.460 - properly close client-side dialogue when the player is teleported away.
459 root 1.459 - map-tags did not properly close it's database tables or wait
460     for a quiescent state, causing memory corruption on reload.
461 root 1.454 - support "stat.xyz" accessor in match expressions.
462 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
463 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
464     fixes long answers from npc dialogue).
465 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
466 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
467     and to not add a "put your code here" force needlessly.
468 root 1.463 - (arch) fix or improve many plurals.
469 root 1.465 - markers do no longer add a force if the slaying field is unset.
470 root 1.466 - sped up search-items implementation, but it's still horrible.
471 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
472 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
473     used to reogianise the illogical arch tree a bit.
474 root 1.479 - (maps) import most map names from crossfire.
475 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
476 root 1.483 - fly_high movement gives better los, ignoring blocksview.
477 root 1.488 - the addexp command should now honour skill names with spaces.
478 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
479 root 1.491 - (arch) added many more buildable marble floors.
480 root 1.490 - major namespace cleanup: save 45kb by making functions static
481     that were unnecessarily global.
482 root 1.452
483 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
484 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
485 root 1.451 - fix a memory buffer overflow in the book code.
486 root 1.429 - add @check, @find npc dialogue commands.
487     - (maps) add a number of town interiors.
488 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
489 root 1.451 - (maps) add celvear area from cfextended.
490 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
491     - (server,maps) fix bug causing some library books not to be chained down,
492     cause Scorn/Navar libraries not to have inscribable books.
493 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
494 sf-marcmagus 1.433 inappropriate item power.
495 root 1.448 - (maps) fix intwell balancing issue.
496 root 1.437 - improve the look of generated books.
497 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
498     - fix bug where players could bypass no_drop by putting items in containers.
499 root 1.430 - consecutive commands arriving at the same time in the server would be
500     corrupted if the length was >255.
501 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
502 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
503     and perl.
504 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
505     functionality (and more) inside the same object using the match expressions.
506     - create simpler match expression compiles in many common cases.
507 root 1.439 - reduce object size by removing obsolete "seen_by" member.
508 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
509     of the new dynbuf::splice function (which gave an unexpected net win
510     in code size...).
511 root 1.442 - the server will no longer complain (and subtly fail) when an object
512     being removed from a map causes another object to get removed.
513 root 1.441 - banish strncpy from the server, speed up and simplify sending item
514     descriptions to the client considerably.
515 root 1.442 - add new "in head" set modifier for matches.
516     - new BLOCKED_MOVE event added.
517     - mapscript archetype now has activate_on_xxx true by default, as similar
518     connected elements.
519 root 1.448 - (maps) imported all styles from cfextended except
520 root 1.444 floorstyles/land_plots and monsterstyles.
521 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
522 root 1.446 - don't crash when treasure lists are empty / supply new empty
523     treasurelist for randomitems when none can be found.
524     - implement cf::map::static_maps and use it in map-tags.ext.
525 root 1.449 - fix a bug in map-tag scanning when moving tags.
526 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
527     for a reaction.
528 root 1.447 - implement new "loadall" map loading command, purely for debugging.
529 root 1.429
530 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
531 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
532     but not horns (to make them more useful for content-creators).
533 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
534     2) it skipped spell effects and 3) it didn't handle the case where
535     and object was destroyed while iterating over it correctly. all this
536     allowed players to sometimes walk onto spaces they should not be able to
537     walk on.
538 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
539 root 1.399 - examining an object now dumps the serialised object form when the user
540 root 1.404 is a wizard (wizlook).
541 root 1.421 - altars no longer accept unpaid items.
542 root 1.411 - party spells didn't work all that well.
543 root 1.424 - added complex object matching framework (cf::match), and make altars
544     and pedestals use it.
545 root 1.425 - identified skill-tools show what skill they grant.
546 root 1.399 - display the duration of change_ability spells when examining them
547     (missing: protection spells, but they are a hack...).
548 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
549     adding more variety to the different mushrooms.
550 root 1.398 - fix a minor cfpod formatting bug.
551 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
552     the hintmode setting on the settings page.
553 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
554 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
555 root 1.399 - enable the object loader to also dump archetypes.
556 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
557 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
558 root 1.402 - force the initial face when loading an object that is time-animated
559     or a monster, so it does not have to be specified anymore.
560 root 1.403 - fix a bug where recasting an ability changing spell could shorten
561     its remaining duration.
562 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
563 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
564 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
565     up splay operations as well.
566 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
567 root 1.412 - implement introspection data for C++ classes (%REFLECT).
568 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
569 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
570 root 1.419 - fix transmutation alchemy.
571 root 1.424 - speed up many frequently-invoked C->perl callbacks.
572 root 1.419 - added complex object matching framework, to be used in altars and the like.
573 root 1.426 - switch to YAML::XS from YAML.
574 root 1.396
575 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
576 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
577     that ultimately was not helpful to catch it :)
578 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
579     all callers to use either one or the other, as appropriate. This
580     fixes the (rather fragile) light spell, maybe others.
581     - fixed an overflow and exploit in the bank/payment code.
582     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
583 elmex 1.384 to explain the skill a bit more.
584 root 1.389 - removed a buggy check for zero attacktype. So that we might find
585 elmex 1.388 the real bugs in the archs/maps/objects.
586 elmex 1.394 - Fixed enabling torches with lighters.
587 elmex 1.387 - (maps) Added Heaven Town region.
588     - (arch+maps) Fixed & normalized warriors on map
589     /quests/peterm/CTower/Barracks.
590 root 1.392 - fix the light spell (and possibly diseases and other lights).
591 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
592 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
593     a long time ago, and similar cases are still to be found in the maps.
594     - make the socket_timeout configurable in the code (but not yet for users).
595 root 1.393 - earth wall health bar is now correct.
596 elmex 1.384
597 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
598 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
599     freeze with IO::AIO anymore due this change.
600 root 1.364 - avoid a crash when a player tries to apply a lighter.
601 root 1.376 - allow a spell argument for dimension door.
602 root 1.362 - move shop item listing and some otherstuff into the info tab.
603 root 1.360 - avoid crashes when non-players cast party spells.
604 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
605 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
606     - small improvement of the number of potions in shops
607     (by Job Vranish).
608     - added a few party spells (by Job Vranish).
609 root 1.362 - use a common message dynbuf.
610 root 1.364 - destroying tear down objects will now use the full hp range
611     for animation and will only destroy/lastframe when hp < 0.
612     - allow monsters to use earth to dust.
613     - use manhattan distance for get_rangevector_from_mapcoord, just as
614     in get_rangevector.
615     - los updates now correctly take tiled maps into account.
616     - do los updates even on maps without darkness.
617 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
618 root 1.375 - upgrade to IO::AIO 3.21.
619 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
620 elmex 1.373 - properly catching exceptions from callback in irc.ext.
621 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
622 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
623 elmex 1.368 - (arch) added hint about usage to Slag Ex.
624 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
625     like the rest.
626 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
627 root 1.378 - (arch+maps) added rate limited converter and adjusted
628     /elmex/mana_fountain.
629     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
630     - reduce size of casting_time, move_status, attack_movement,
631     last_heal and last_sp slots, squeezing some more space out of struct
632 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
633     anywhere.
634 root 1.358
635 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
636     - fixed bug in alchemy, where finding the right object for enhancements
637     didn't work.
638 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
639     effects (w.r.t. put_more) per mapspace, to give the server a chance
640     to survive a hundred deathsheads.
641 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
642     disastrous bug of unfortunately unknown proportions...
643 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
644 root 1.343 - use gender-neutral place descriptions for invite.
645 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
646     Thanks go to Lisa Larsen!
647 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
648     anymore).
649 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
650 root 1.345 - use better dependency tracking for include/keyword.h.
651 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
652     so it is possible to invite somebody out of some stck-till-death traps,
653 root 1.346 or simply to commit suicide.
654 root 1.352 - replace the "ignoring delayed commands" message by something more useful
655     (cf. cunning gnome freezeing issue).
656 elmex 1.349 - various fixes for weapon improvements.
657 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
658 root 1.353 - support T and G sequences in cfpod.
659 root 1.343
660 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
661 root 1.339 - convert me command from per-map to chat, which makes more sense, also
662     document it.
663 elmex 1.336 - more than one spellbooks of same class can now be given
664     in class selection.
665 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
666     spell rebalancements.
667 elmex 1.338 - the IRC gateway filters IRC colors now.
668 elmex 1.336
669 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
670 root 1.331 - (arch) fix quiver of Holding Bolts.
671 root 1.332 - applying unpaid items will now examine them.
672 root 1.330 - add "What" column to body command, showing items in that slot.
673 elmex 1.329 - redesigned and rebalanced lamps and torches.
674 root 1.330 - add "..." to item names that have been shortened.
675     - fixed "assign" function that squeezes strings into fixed length.
676 elmex 1.333 - add cursed effect to lamps and (some) torches.
677 elmex 1.334 - fixed bad assigned crafting skills and their tools.
678 root 1.312
679 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
680 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
681 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
682 root 1.312 - make monster smell logic dependent on their wisdom stat.
683 root 1.324 - put the death reason into a separate tab.
684     - converted "connected" slot to string, cleanly got rid of some ugly
685     hacks such as the path_attuned hack.
686 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
687     - replace one-at-a-time hash by faster than smaller FNV-1a hash
688     when hashing strings.
689 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
690 elmex 1.320 whether the right cauldron is used.
691 root 1.313 - considerably optimise shared string implementation by
692 root 1.316 making its null value a compiletime constant.
693 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
694     as well as using shstr_cmp to pass shared stringsa round efficiently,
695     for lots of code size savings.
696 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
697     they are sleeping: generators now check for the sleeping flag.
698 root 1.318 - tell gcc not to excessively inline some perl interface functions.
699 root 1.322 - remove marking rune length limit.
700 root 1.323 - fix formatting of cfpod when a verbatim block was following
701     a single newline.
702     - move resistances, statistics and showpets command output into tabs.
703 root 1.326 - implement map scripts that can replace the boulder logic without
704     having to write extensions.
705 root 1.310
706 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
707 root 1.302 - fix a longstanding bug that teared multipart monsters
708     at map boundaries apart.
709 root 1.292 - temporarily make permanently invisible player visible when
710     he/she makes noise.
711 root 1.284 - fix being able to see through walls a bit.
712 root 1.303 - improve look at output.
713 root 1.285 - completely replaced the line of sight algorithm with a variant
714     of spiral fov capable of visibility grades and arbitrary
715     shadow angles, that uses less memory and less code.
716     - the new los code supports arbitrary map rectangles and loosens
717 root 1.310 other restrictions of the old code, supporting further optimisations.
718     - update los if blocksview-objects are inserted in a map, not just when
719 root 1.287 removed (e.g. for summon fog).
720 root 1.303 - permanent invisibility doesn't make immune against making noise:
721     implement a noise system that allows monsters to locate the player
722     when he/she makes noise.
723     - implement a primitive smell system that monsters can use to track
724     players.
725 elmex 1.288 - create bomb now also works when casted by door traps.
726 elmex 1.290 - (arch) new torch graphics.
727 root 1.289 - (maps) considerably soften the subway spider.
728 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
729     the guards from being killed by players.
730 root 1.310 - (maps) lots of tweaks in and around scorn.
731     - (maps) use special non-blocksview jungle, mountain and
732     darkforest freely on the worldmap, to get gradual sight obstacles
733     instead of total blackout in those areas.
734 root 1.289 - no maximum darkness for outdoor maps anymore.
735 root 1.291 - add more hints, fix some messages.
736 root 1.292 - fix a bug: firing rods should tell you something about them.
737     - make light additive even within players.
738 root 1.293 - darken xrays effect a bit.
739     - improve handling of los changes when inserting or removing
740     objects, not perfect yet.
741     - make map darkness signed (formerly unsigned) to allow
742 root 1.294 ambient lighting and centrally manage darkness as an offset.
743     - revamped, fixed and documented the server calendrics, also
744     tell users the current time and data, to improve awareness.
745     - implement proper wizlook flag and handling of wizlook, instead
746     of dumbly just clearing los once.
747 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
748     and has a smaller runtime variance.
749 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
750     making them actually useful.
751     - see_in_dark now increases the viewing radius by 3.
752 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
753     speedup, as well as in many other places.
754 root 1.299 - remove support for extended map infos - these are not used
755     by the deliantra client and removing them gives us a 10% speedup
756     when sending map changes.
757 root 1.300 - remove most gcfclient and other client bug workarounds, as well
758     as now obsolete protocol versions, simplying the code.
759 root 1.301 - optimise and simplify generation of random numbers.
760 root 1.303 - correctly provide a non-zero default density for materials, to
761     avoid crashes, fix other bugs in the material handling code.
762     - fix volume calculations.
763     - fix cfpod parsing when multiple verbatim blocks were separated by
764     newlines.
765 root 1.305 - increase monster detection radius from wis/5 to wis/3.
766 root 1.306 - remove old pickup modes.
767     - remove obsolete disarm and search commands (search wasn't working
768     anyways).
769 root 1.308 - fix a crash when an npc applied a sign.
770 root 1.284
771 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
772 root 1.283 - this release is assumed to be very stable.
773     - (maps) radically redesigned and improved tutorial.
774 root 1.280 - directional casting no longer immediately removes the invisible effect.
775 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
776 root 1.272 - fix overflow in lighting calculations.
777     - negative glow radii can no longer cause total darkness.
778 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
779     only maximally-lit ones.
780 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
781     - swashbucklers got the oratory skill now.
782 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
783 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
784 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
785 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
786     (which was probably broken, too).
787 root 1.281 - support negative glow radii during daytime, too.
788     - use circular, not rectangular, viewing area.
789     - use minimum viewing distance of 2 in outdoor maps.
790     - negative glow is stronger than viewing area or lamps.
791 root 1.283 - (arch) new darkness spell face.
792 root 1.272
793 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
794     - (maps) completely redesigned scorn.
795 root 1.269 - "cast light" now works on oneself.
796 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
797     negative glow radii again (they were totally broken before).
798 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
799 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
800 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
801 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
802 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
803     back to the player.
804 root 1.251 - attuned/repell and spell base level system reworked.
805 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
806 root 1.247 be less erratic now.
807 root 1.248 - refuse to write the uuid file if the uuid is zero
808     (to avoid writing it in early crashes).
809 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
810     - speed up emergency_save by not syncing every file separately.
811     - no longer reattach perl to every object on reload, it's slow, and no longer
812     necessary since we don't nuke stashes anymore.
813     - do not bootstrap perl from the commandline args, use separate eval for
814     better error reporting.
815 root 1.259 - fix a crash when pushing cone spells met ice attacks.
816 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
817 root 1.255 - speed up map refresh in server a bit.
818 elmex 1.258 - refactored drop code and fixed some programming errors in it.
819 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
820 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
821 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
822     as the current weight of the inventory.
823 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
824     dragonfire has been introduced for the non-dragon players.
825 root 1.265 - remove unused "tooltype", "start_holding" object slots.
826     - change "weapontype" object slot to uint8.
827     - convert "hide" object slot into flag.
828     - reorder object members for better locality of reference and codesize
829     decrease.
830 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
831 root 1.267 - fix a crash when no skill could be found when killing amonster.
832 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
833     every completed aio operation.
834 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
835     and update mapspaces if necessary.
836 root 1.246
837 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
838 root 1.241 - removed all command line parsing, only env variables are supported
839     anymore.
840 root 1.239 - region-specific monsters will now once more be on the worldmap.
841 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
842 root 1.225 would grow out of bounds.
843 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
844 root 1.222 - fixed a double-escaping bug in the pod-parser.
845     - rewrote the cfpod parser in C++.
846     - hintmode moved to C++, players need to re-set their hintmode if
847     they dislike "show".
848 root 1.231 - fix RIP inscription.
849 root 1.239 - bump login name length from 18 to 20 char max.
850 root 1.231 - correctly support gender in emotes.
851     - correctly support gender in the death messages.
852     - correctly generate death messages for players only when they really die,
853     with increased information.
854 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
855     and data corruption (but apparently was never triggered).
856 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
857 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
858     data corruption bug.
859 root 1.223 - tweak coredumping/monitoring a bit.
860 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
861 root 1.227 - do not crash in the loader when an inventory object could not be loaded
862     (from a corrupted file).
863 root 1.241 - redid skills command to send output to proper channel.
864 root 1.233 - object->map is no longer refcounting.
865 root 1.228 - add FLAG_DEBUG for internal debugging.
866 root 1.231 - add NDI_VERBATIM flag to send_msg.
867 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
868 root 1.240 - player->exists is no longer a sync_job.
869 root 1.233 - split login.ext's player scheduler into
870     it's own player-scheduler.ext extension.
871 root 1.222
872 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
873 root 1.212 - require perl 5.10.
874 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
875 root 1.204 - swap player and observed count's on the map when observing.
876 root 1.205 - add (mostly untested) mapspace perl class and accessors.
877 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
878 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
879     could be found.
880 root 1.208 - pits now have a configurable "random spread" range and default
881 root 1.213 to a radius of two now.
882 root 1.212 - rewrite pay_player_arch.
883     - use a more stable perl_reload implementation.
884     - do not use Symbol::delete_package (causes crashes after perl-reload),
885     use our own, safer, clear_package instead.
886     - when asynchronously dumping core, close all file handles to allow
887     the server to restart concurrently.
888 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
889     sequences, without double-encoding. it should be faster, too.
890     - the above fixes wrong display of help tetx and many other issues.
891 root 1.216 - use lzf and frag packets for large messages for clients supporting them
892 root 1.218 (0.9976+), use it for long books and other messages.
893 root 1.210 - eradicate listen command and corresponding code.
894 root 1.211 - eradicate logs command.
895 root 1.218 - let the client log into the server log, used for crash backtraces.
896 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
897     old style spell objects with the spell magic bullet.
898 root 1.220 - (arch) fixed skill less rods in the archetypes
899 root 1.204
900 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
901 elmex 1.197 - made jeweler workbench larger and some other minor map
902     changes in jeweler town.
903 root 1.196 - fixed wrong item handling in jeweler skill code.
904 root 1.198 - (arch) use a special "key_random_map" for random map keys
905     that are used up.
906 root 1.199 - fix a crash when the player who was observed has logged out long
907     enough for his region/map to be gone.
908 root 1.200 - port to g++-4.3's incompatible tr1 changes.
909 root 1.201 - add some missing dependencies.
910 root 1.203 - log to /var/log/deliantra/ by default.
911     - hack observe code to enable smooth movmenet when observing.
912 elmex 1.195
913 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
914 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
915 root 1.179 - correctly move gsay to the party channel.
916 root 1.178 - fix a crash when animate weapon was used in some areas.
917 elmex 1.177 - fixed unnecessary identification of by converters created objects.
918 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
919     with NPCs.
920 elmex 1.175 - (arch) dragon scales got proper type now
921 root 1.193 - object::decrease would sometimes cause container weights to
922     be wrong, this has been fixed.
923 root 1.194 - do not send time updates for newly-seen items.
924 root 1.185 - thawing an icecube will once more drop its contents to the ground.
925 root 1.183 - fix cone spells etc. going through walls sometimes.
926 root 1.186 - fix a weight update bug that sometimes left containers
927     with wrong weights.
928 root 1.194 - added auto_apply event and extension for shop tiles.
929 root 1.172 - work around get_map_flags invoking perl and switching the stack.
930     - make sure the map is loaded when using a town portal return.
931 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
932     where healing spells didn't cost any grace.
933 root 1.173 - fix starvation kill reason.
934 root 1.174 - fix pk killer name message.
935 root 1.189 - don't let people apply signs with @match.
936 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
937     what seems to be the biggets memleak in the server).
938 elmex 1.171
939 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
940 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
941     - use anyevent to manage listen ports (this enables IPv6 support).
942 root 1.167 - server supports ipv6 client connections now.
943 root 1.168 - use newly-available Coro::AnyEvent.
944 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
945     to let it handle AIO requests.
946 root 1.167
947 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
948 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
949     processing considerably (especially in the client) and reduces data transfers
950     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
951 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
952     - (map) fixed npc dialogue in pup_land/s_f/special.
953     - bugfix: fix a crash when a player casts a swarm spell and then logs out
954     (swarm spells now stay in the player's inventory).
955 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
956 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
957     archetype *archname* (chairs of different facings were merged).
958     - bugfix: fix a potential crash issue in find_object_name (not used
959     normally).
960 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
961 root 1.164 (destruction, magic missile etc.).
962 root 1.163 - swarm spells without a direction now use various spiral patterns
963     instead of being fully random.
964 root 1.158 - update AnyEvent API to 3.4 and above.
965 root 1.156
966 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
967 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
968 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
969 root 1.152 - bugfix: the jumping skill now gives experience for jumping
970     and for attacking monsters. it also takes about one second to do a jump.
971 root 1.138 - bugfix: players couldn't starve in 2.53 :(
972 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
973 root 1.152 - bugfix: spell effects like word of recall are removed on death.
974 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
975     were created outside a map.
976 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
977     (fixed by reversing the logic).
978 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
979 root 1.153 - bugfix: the random map generator no longer leaks key objects.
980 root 1.154 - bugfix: support random maps >127x127.
981 root 1.152 - (maps) fixed the death certificate system in nimbus.
982 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
983 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
984 root 1.147 - (arch) give ball lightning a real name.
985 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
986 root 1.155 - support cfpod in ex replies (client item tooltips).
987 root 1.143 - unapply item in range slow when readying a spell.
988 root 1.148 - bugfix: account for rounding errors in weight updates.
989 root 1.139 - remove synchronous mkdir in chargen_race_done.
990     - fix per-race starting maps.
991 root 1.142 - check hiscore on suicide and quit as well.
992 root 1.138 - tell players when they are starving.
993 root 1.133 - get rid of costly object_from_name conversion for altar effects.
994     - fix map difficulty calculation for generators.
995 root 1.146 - slightly more intelligent handling of "is_animated" flag.
996 root 1.149 - support no_drop map header flag (before it was only available internally).
997 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
998 root 1.133
999 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1000 root 1.119 - bugfix: custom skill settings were not saved by the server.
1001     - bugfix: remove did not actually remove items from the inventory, leaving
1002 root 1.116 ghost items.
1003 root 1.119 - bugfix: properly update items identified on the ground.
1004 root 1.120 - bugfix: use localtime_r in the logger thread.
1005 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1006     - bugfix: archetype reloads could crash the server.
1007 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1008 elmex 1.114 player is not logged in.
1009 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1010 root 1.117 server startup.
1011 root 1.128 - bugfix: fix the door surround check in the random map generator.
1012     - (maps) fix heaven quest difficulty progression.
1013     - (maps) fix some random map styles.
1014     - dropping items a shop is not interested in won't sell them anymore.
1015     - rods and horns with a too low maximum charge allow now at least one discharge.
1016     - implement kill & death statistics.
1017     - random map preparation is no longer synchronous.
1018     - rewrite find_style in perl, no longer does synchronous I/O.
1019     - improve random map specials placement.
1020     - make the killer a real object pointer instead of a string, improved
1021     kill reason messages.
1022 root 1.117 - take advantage of new aio_close and aio_chmod.
1023 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1024 root 1.125 - change_abil is much faster.
1025 root 1.126 - update the floorbox more often to work around the reverses item order
1026     display in clients.
1027 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1028 root 1.126 - add hints to the invite messages.
1029 root 1.127 - rewrote key<->value pair handling.
1030 root 1.128 - use an independent random number generator for the random map generator.
1031 elmex 1.113
1032 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1033 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1034     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1035     - completely automate the weight handling, should fix all weight
1036     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1037 root 1.103 - reloading archetypes while a user was in the character creation phase
1038     could crash the server.
1039 root 1.106 - fix a nontrivial number of cases of code commented similar
1040     to "is this really correct?", as many of those cases are now handles
1041     automatically by lower level code.
1042     - replace many ad-hoc checks for client visibility by object::visible_to,
1043     should result in broader applicability of functions using it.
1044 root 1.104 - merge items with different arch pointers refering to the same arch
1045     (due to archetype reloads).
1046 root 1.106 - refactored the object remove/insert functions and most related
1047     functions (decrease, split, merge_ob etc.).
1048 root 1.105 - make it compile better on freebsd (reported by pippijn).
1049 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1050 root 1.108 - fix the longstanding "container stays open" bug.
1051 root 1.107 - improved floorbox updating to be incremental and other protocol
1052     optimisations.
1053     - get rid of update_after_inventory_change and only do update stats
1054     for weight once/tick/player at max.
1055 root 1.109 - rewrite party commands, use party channel.
1056 root 1.103
1057 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1058 root 1.97 - properly link against libgthread as that is needed to make the slice
1059     allocator thread-safe.
1060 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1061     recommended configuration) (reported by Samuel Gondouin).
1062 root 1.94 - always put godgiven items into the player inventory, never any containers.
1063 root 1.92 - (maps, arch) the scorn go club was founded!
1064 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1065 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1066     became a real spell-class.
1067 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1068     - (arch) considerably strengthened spark shower and destruction.
1069     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1070     finally reloadable at runtime.
1071     - changed archetype loading algorithm to only require one pass and
1072     use delayed resolving of references.
1073 root 1.101 - examine command now uses the examine infobox.
1074 root 1.102 - implement an "incremental garbage collector" for archetypes.
1075 root 1.98 - enable slice allocator again.
1076 root 1.96 - implement optional free memory poisoning.
1077 root 1.91
1078 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1079 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1080 root 1.85 skill.
1081 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1082     names (also update all maps to use money instead of coins).
1083 root 1.78 - add uuid accessors to perl.
1084     - add coin names and archetype accessors to perl.
1085 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1086 root 1.78 - change perl extensions to not use hardcoded coins and values.
1087 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1088     and be more parsimonous of uuid usage by the exact value out on exit.
1089 root 1.86 - write log messages in another thread, removing another sync point.
1090     - support multi-line log messages in a nicer way.
1091 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1092 root 1.81 - fix a minor memleak in the random map generator.
1093     - some parts of the random map generator are not coroutine-safe,
1094     so only call it "single-threaded".
1095     - major cleanup of memory management in random map generator.
1096 root 1.87 - slight refactoring of the random map generator, faster too.
1097 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1098     bookkeeping bug.
1099 root 1.87 - work around "player is on active list" problem by deactivating player
1100     after loading.
1101 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1102     there have in fact been allocations.
1103 root 1.82 - fix object::insert to do as documented and insert into the env
1104     if necessary.
1105     - fix cf::map::unique_maps.
1106     - fix nrof overflow check in can_merge_slow.
1107     - fix converter code to handle >31 bit values.
1108 elmex 1.83 - added support for the player_sold flag
1109 root 1.84 - converters no longer accept unpaid items.
1110 root 1.88 - canonicalize random map meta files for better unification.
1111 root 1.77
1112 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1113 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1114     when mlockall has been used.
1115 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1116 root 1.72 - use separate thread for ticker timing (and more in the future).
1117     this greatly increases timing accuracy and gets rid of an enourmous
1118     number of gettimeofday calls.
1119 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1120 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1121 root 1.71
1122 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1123 root 1.68 - rebalanced default experience table to be more exponential
1124     and much easier up to level ~40, then moderately harder.
1125 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1126 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1127     - do not exit on reload/load errors but properly cleanup.
1128 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1129 root 1.66
1130 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1131 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1132     (this fixes the jeweler skill).
1133 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1134 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1135 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1136     it has reset, which is better than putting it on the savebed, also as
1137 root 1.321 proof that the player didn't use a savebed).
1138 root 1.59
1139 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1140 root 1.56 - work around perl bug in configure perl module version check.
1141 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1142 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1143 root 1.52 - fix a bug in animate_weapon, causing a crash.
1144 root 1.54 - no longer exit when a coroutine throws an exception.
1145 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1146 root 1.53 - fix the "<player> is nuts" message.
1147 root 1.58 - fix an exception at logout due to the json_coder being gone.
1148 root 1.43 - upgrade to EV version 2.0 API.
1149 root 1.47 - when players don't apply a savebed correctly but stand above one,
1150     do not move or kill them.
1151 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1152 root 1.43 - implement generic framework for server-side resource files.
1153     - implement resource file update event.
1154     - hook experience table update into the framework.
1155     - move jeweler.yaml to resources (arch/).
1156 root 1.44 - switch from Crossfire to Deliantra perl module.
1157     - implement json2json arch filter.
1158 root 1.45 - implement widget protocol version 2, support for ui templates.
1159 root 1.54 - mapinfo is now handled fully asynchronously.
1160 root 1.48 - ext/irc: also log irc messages.
1161 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1162 root 1.43
1163 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1164 elmex 1.41 - limited the number of items that can be picked up and dropped
1165 root 1.42 as temporary measurement against bad performance or dropping things
1166     (this lead to long freezes and triggered the watchdog).
1167 elmex 1.41 - improved the performance of the drop command a bit.
1168 root 1.38 - switch from Event to EV for higher performance, easier usage,
1169     less bugs...
1170 root 1.39 - updated to release version of the gnu affero license.
1171 root 1.38
1172 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1173 root 1.36 - more thoroughly rename the binaries, contact addresses.
1174     - update the copyrights.
1175 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1176     crashes.
1177 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1178     potentially causing crashes.
1179 root 1.35 - assign weapons on user load time, not login-time, avoiding
1180     crashes.
1181    
1182 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1183 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1184 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1185     in some of the maps.
1186 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1187     which is now trivial to do.
1188 root 1.33 - removed all traces of the old (and never working) plug-in interface
1189     (70kb code less on amd64).
1190 root 1.34 - improve/tune scheduling priorities.
1191     - fix some freezing bugs.
1192     - fix a memory corruption problem in dynbuf.printf.
1193     - use channels for chat and many informational commands.
1194     - improved the tutorial.
1195     - create missile is now fixed.
1196     - race fields must now contain archetypes.
1197     - jumping skill now works as advertised.
1198 root 1.31
1199 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1200 root 1.24 - relicense under the gnu affero license.
1201 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1202 root 1.24 - implement server-side framework for generic resources.
1203     - use resource framework for server-provided ambient
1204     music.
1205 root 1.27 - save object owners (players only atm).
1206 root 1.24 - replace limited sound api with server-provided sound effects.
1207     - new sc (sound control) protocol command.
1208     - improve fxix protocol to include types.
1209     - exactly fill tcp segments, if possible.
1210     - output-rate is now an upper limit, the server will automatically
1211     (and quite perfectly) adjust to the network conditions, ensuring
1212     low latency even during bulk transfers (music, images, sounds etc.).
1213     - implement server-side widgets (i.e. client widgets controlled
1214     in the server side). this will allow future expansion without
1215     having to upgrade clients.
1216     - implement a (artwork) world map with realtime player position
1217     tracking.
1218     - new and more efficient extcmd (server still supports old extcmd
1219     protocol).
1220 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1221     calcluation that could be easily exploited by users.
1222     - rebalanced diseases to spread more naturally/evenly.
1223     - completely asynchronous map loading even for tiled maps.
1224 root 1.24 - replace simple messaging protocol with channels carrying metadata
1225     (similar to message types, but more directed at the user).
1226     - reduce command processing latency by a whopping 120ms by
1227     reordering some processing steps inside the server. this directly
1228     reduces lag by 120ms.
1229     - actually send spell faces to the client.
1230 root 1.23 - implement player genders.
1231 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1232     otherwise return to savebed and possible kill if the log-out
1233     was for too long.
1234     - fast socket-dead detection (kick player after 8 seconds without ack).
1235     - greatly reduce the cpu time needed to draw maps _again_.
1236     - archetypes are now subclasses of objects.
1237     - rebalanced shop greed and approval functions to be more realistic
1238     (and likely match the actual intention).
1239 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1240     italic, gender-specific text, paragraphs etc.
1241 root 1.24 - implemented hint framework, players can opt to receive hints.
1242     - implemented (long) book framework, added some books from the cf wiki.
1243 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1244     protocol and is capable of transmitting generic meta information.
1245 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1246     - replace the nexus by a per-player tutorial map that teaches stuff
1247     better than the newbie house.
1248 root 1.18 - fix the magicmap colours.
1249 root 1.19 - optimise map update even more by removing unneeded code and checks.
1250     - decouple map and stats update from pl->ob and use pl->observe instead.
1251     - implement observe command.
1252 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1253     calls with a simple comparison.
1254     - fix a latent crossfire bug that could crash the server because the
1255     map refresh did not update the mapspace.
1256 root 1.24 - support custom keys for regions and maps, regions are now
1257     refcount-managed.
1258     - allow worldmap overlays anywhere in the 000..999 range.
1259     - new system to acquire time slices for background jobs, to reduce
1260     jitter.
1261 root 1.27 - semi-persistent object-referencing framework (currently only players
1262     supported).
1263 root 1.22 - dependency tracking for perl extensions.
1264 root 1.24 - new slag-ex extension for cleaning cauldrons.
1265     - fix invoke result processing.
1266     - there are even less i/o syncpoints in the server now.
1267 root 1.29 - added map-tags extension that scans all maps for object tags
1268     and records them in the database (not used yet).
1269 root 1.28 - metaserver 2 support.
1270 root 1.22 - many more bugfixes and minor optimisations.
1271 root 1.16
1272 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1273 root 1.14 - optimised event invocation (non-wanted events can now be
1274     skipped with 4-5 inlined instructions).
1275 root 1.12 - complete rewrite of town_portal: it now creates a portal
1276     to the "nearest" town only, travel is only possible
1277 root 1.13 to the town and back, anybody can use it (also removes
1278     one of the remaining syncpoints in the server).
1279 root 1.10 - complete rewrite of the range/attack skill slot system:
1280     there are now two slots, one for combat, one for ranged
1281     attacks.
1282     - introduce the concept of a current weapon (either a ranged
1283     or a combat weapon/skill/tool) and switch between them as
1284     needed.
1285     - rewrite bow code so bows get more useful: apply damage,
1286     attacktype and other stats to the arrows and treat
1287     bows as weapons. also rebalance the missile weapons skill
1288     so its damage increases with level.
1289     - rewrite the complete player speed logic: weapon_speed now
1290     works as documented and there are no unnatural speed boosts.
1291 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1292     installation, replacing the old collect scripts and
1293 root 1.9 simplying deployment by scaling and cutting faces as required.
1294     - simplify the map protocol extensively by taking advantage
1295     of missing bigfaces, speeding up map generation immensely.
1296 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1297     other archetypes.
1298     - rationalise archetype, region and treasurelist file format
1299     into a single file format and make them reloadable asynchronously.
1300 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1301     reloadable at runtime.
1302 root 1.6 - implement 64x64 faceset support.
1303     - implement fxixsx protocol that saves
1304     a lot of bandwidth over the old image/face/smooth packets
1305 root 1.11 and allows images > packetsize, incremental and background
1306     transfers.
1307 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1308     on a face basis as opposed to a mapspace basis.
1309 root 1.7 - the server can now rate-limit image uploads to not exceed
1310     a certain (client-configurable) speed while guarenteeing full
1311     freedom of movement.
1312 root 1.8 - implement new ex command to request item descriptions.
1313     - implement new msg command for in-game messages with meta
1314     information (using xml).
1315 root 1.9 - enforce utf-8 for all text messages.
1316 root 1.13 - added micropather (not used yet).
1317 root 1.6 - many, many bugfixes.
1318 root 1.1
1319 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1320 root 1.1 - make coroapi accessible to cf+.
1321     - moved map handling logic completely to perl
1322     - per player maps are now marked in the map
1323 root 1.2 - maps are saved completely differently now,
1324     and much more often.
1325 root 1.17 - rewrote map header parser and writer, to be much faster.
1326 pippijn 1.4 - maps and players are now (in the average case) loaded
1327 root 1.2 and saved completely asynchronously, I/O contention will no
1328     longer freeze the server.
1329 pippijn 1.4 - players and maps can be loaded anytime, without the player
1330 root 1.2 being logged in.
1331 root 1.1 - automatically generate method interfaces for perl from headers
1332     - unbundled freezethaw
1333     - mostly rewrote common/map.C
1334     - completely rewrite server/swap.C
1335     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1336     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1337     - better message for apply failures due to applymode
1338     - removed most all of the weather code
1339     - unified logging to stderr and file
1340     - too many minor changes to document
1341 root 1.615