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Revision: 1.761
Committed: Tue Oct 12 06:20:13 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.760: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41     - altars with match expressions did not work properly.
42 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
43 root 1.749 - god enemy race check fixed ("god detests your race").
44     - gods errornously allowed any kind of worshipping race, even
45     ones they hate.
46 root 1.726 - use same default config in code as on gameserver.deliantra.net.
47 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
48 root 1.727 our parser.
49 root 1.731 - applying a glowing crystal now gives status messages.
50     - fix a memleak in the random map generator.
51     - rework the random map parameter passign a bit to be extendable.
52 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
53     also, improve the quality of the mazes (no longer will the edges
54     almost always form a passage) and add two new types - "rooms"
55     and "braided".
56 root 1.734 - (random maps) add new "cave" layout, which is much more ...
57     cave-like.
58 root 1.744 - (random maps) new layout style "castle" that generates straighish,
59     rogue-ish maps.
60     - (random maps) new layout style "multiple" that simply mixes multiple
61     different styles in different areas.
62 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
63     - rewrite layout management in the random map generator from the
64     ground up.
65 root 1.736 - fix bug in tausworthe rng initialisation.
66     - switched to the faster and hopefully better quality gfsr{24,55} random
67     number generator, the same algorithm that freeciv apparently uses.
68 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
69     memory and imho looks nicer.
70 root 1.741 - (arch) fix samhlaidh archetype.
71 root 1.751 - fix the "archname" match special function.
72 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
73     and other fractal algorithms.
74 root 1.754 - one can no longer emote to logged-out players.
75 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
76     sacks fit on a tile again.
77 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
78 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
79 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
80     match expressions.
81 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
82 root 1.761 - sometimes a special exit wasn't placed when it should have been.
83 root 1.724
84 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
85 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
86     now easily reachable, at a price.
87 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
88 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
89 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
90 elmex 1.630 (by Dustfinger).
91 root 1.681 - (maps) fixed bad floor tile in navar apartment.
92 elmex 1.573 - made (wizard) look_at show also uuids.
93     - added cf::object::find_object_uuid (::find_object already exists!).
94 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
95 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
96 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
97 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
98 elmex 1.568 - (arch) made the hill giants loose more body parts.
99 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
100 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
101     and made them a bit more expensive.
102 root 1.633 - (maps) add more glory hole treasure styles.
103 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
104     in a select number of mlab maps.
105 root 1.667 - (maps) the library should be less of a death trap now.
106     - (maps) exits no longer point to auto-apply exits, most affected
107     maps now have proper doors or a similar solution.
108 root 1.682 - (arch) jumping skill has now physical attacktype.
109 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
110 root 1.691 - enter_map did not normalise the map coordinates when the destination
111     space is blocked, causing badness and freezes for the player.
112 root 1.685 - when applying containers, server checks for the key on activate
113     and also allows players to unapply active containers they don't have
114     a key for.
115 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
116     races files to arch, where they belong (exp_table is no longer in
117     confdir but in datadir now!).
118 root 1.677 - jeweler and sound config files are now normal datafiles as well.
119     - quit_character was causing a runtime exception, causing it to not
120 root 1.672 work since 2.93.
121 root 1.671 - entering a map will now respect move_on and other effects,
122     except for auto-apply exits :/
123 root 1.660 - only talk to the items on the nearest mapspace, or, of there
124     are none, to the player, not ALL items in vicinity.
125 root 1.625 - do not update the floorbox while running, to avoid big item
126     updates that cost network bandwidth and processing power.
127 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
128     caused overflows causing monsters to become living deads.
129 root 1.619 - unapply weapons and armour before trying to improve it.
130 root 1.588 - teach the random map generator the ability to read ".rmg" files
131     that specify which actual style map to generate, and use it for
132     the default decorstyle to avoid inappropriate maps to be used.
133 root 1.639 - support (with some limitations) multiple different skills with the
134     same subtype.
135 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
136     so nekosan could end up beign saved AND escaped to another map.
137 root 1.636 - show invisible no longer makes magic mouths visible.
138 root 1.583 - move_type changes (spells, skills etc.) now will correctly
139     take move_on/move_off into account (e.g. buttons).
140 root 1.582 - display (exit) or (random map) in client for those objects.
141 root 1.606 - removed (useless) spell damage columns from spell info and replace
142 root 1.578 it by effective casting level - clients > 2.10 required to display
143     properly.
144 elmex 1.565 - building of levers/doors works again for all kinds of floors.
145 elmex 1.563 - the player can now withdraw and deposit all the available money.
146 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
147     steinwandstadt/celvear.
148 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
149 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
150     mostly based on the spell's level in the spellbook.
151 root 1.718 - the music scheduler did not properly send new music on region
152     changes.
153 root 1.669 - (maps) fix some map regions and the region tree.
154     - the server will now be more picky when parsing the regions file.
155 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
156 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
157 root 1.566 clients.
158 root 1.690 - follow has been rewritten to be, hopefully, more robust.
159     - follow mode will not be aborted when the follower tries to move.
160 root 1.566 - tcp.ext didn't unbind in reloads.
161     - map-tags.ext didn't properly close the database on reloads.
162 root 1.567 - cfutil skips .-directories when scanning.
163 root 1.571 - build.ext prevents players from building on other player's maps.
164     - rent.ext allows the dm to enter anytime.
165     - NPC_Dialogue adds a new predefined variable, $map.
166     - new "build" event hook.
167 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
168 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
169 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
170     them on loading, for old playerfiles and maps.
171 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
172     would be handled differently nowadays anyway.
173 root 1.584 - random map .meta were not being expired at all.
174 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
175 root 1.586 - update to automake 1.10.
176 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
177     require level 4 anymore.
178 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
179 root 1.590 - monsters now rotate through all skills (in chosen_skill).
180 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
181 root 1.661 - detect/sense curse/magic will no longer work on items that don't
182     need identify.
183 elmex 1.593 - added detect mineral vein spell.
184 root 1.592 - support "wall overlays" in the random map generator - not very generic,
185     used by minable veins.
186 elmex 1.594 - (maps) relocated jeweler town to another directoy.
187 root 1.603 - (arch) implement mining pickaxes and mining skill.
188 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
189 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
190 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
191     of the output is only 1/5th (instead of 1/3rd) of ring level.
192 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
193     generated ring/amulet.
194 root 1.601 - generate most constants for perl automatically.
195 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
196     - when player dies, restore his food to at least 200.
197 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
198 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
199 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
200 root 1.600 - the singing skill actually respects the direction now.
201     - oratory and singing now require a direction.
202 root 1.603 - use_skill now requires that you can actually apply the skill tool.
203 root 1.604 - do not invoke perl on every user command anymore by providing
204 root 1.655 a command and an unknown_command event.
205 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
206     perl to C++, for speed reasons (basically undo patchset 1304).
207     - add a client_destroy event, so we don't have to hook the
208     attachable destroy event (which is called much more often).
209 root 1.606 - removed (unused) FLOOR object type.
210 root 1.607 - fix errornous change_abil messages for rods (and other types).
211 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
212     all into server/commands.C.
213 root 1.609 - save and restore combat/ranged/current slot for players.
214 root 1.610 - the server now batches item's face/fx commands, as opposed
215     to sending one fx per item - helps mostly at connect and
216     with floorbox updates.
217 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
218 root 1.614 - the random map generator now supports selecting difficult for
219     more style categories than just monsters (all except fountains
220     apparently).
221 root 1.617 - object serialiser no longer creates empty "owner" references.
222 root 1.620 - make sure failed castings take some time, too, to avoid being
223     smitten by your god.
224     - many more failmsgs and help texts.
225 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
226 root 1.623 - stop thrown objects when their speed goes too low.
227 root 1.624 - log the number of unique logins seen every minute in a compact
228     format (for statistics).
229 root 1.626 - do not send delitem for players.
230 root 1.627 - support static scalar data members properly in genacc now.
231     - implement "simple" freelist management for objects.
232 root 1.628 - recycle object counts now - to support longer uptimes.
233 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
234     function (and yes, 666 is exact!).
235     - random map generator results should now be fully repeatable.
236 elmex 1.635 - fixed possible crash bug in build code.
237 root 1.638 - rename find_marked_object to ->mark and speed up.
238 root 1.640 - player movers properly destroy themselves when used up, instead
239     of leaking.
240 root 1.642 - do not show msg for unidentified objects that need identification.
241 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
242 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
243     next_line method.
244 root 1.646 - use nicer file format for exp_table and attackmess
245     (more like other resource files).
246     - make parse errors during server startup fatal.
247 root 1.652 - properly initialise all maptile values in constructor.
248     - improved {link} map.
249 root 1.655 - optional unloadable extensions will not lead to an endless loop.
250 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
251 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
252 elmex 1.664 - building listening books is possible again.
253     - (maps, arch) added archetype for building instructions and replaced
254     the copies of the instructions in the maps with it.
255 elmex 1.666 - (arch) made the spark shower spell available in shops.
256 root 1.670 - don't create a second LOGIN event on character creation.
257 root 1.674 - correctly generate "You paid xyz" message in shops.
258 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
259 elmex 1.710 - added a 'password' command, to let DMs change the password of players
260     more conveniently.
261 root 1.680 - correctly save shopitems string, to avoid parse error when reading
262     saved maps.
263     - logging now differentiates between logging levels better.
264 root 1.684 - speed up get_typedata.
265 root 1.689 - fix deadlock problem during server shutdown/reload.
266 root 1.692 - make ext/checkrusage "more" non-blocking.
267     - use common::sense for extensions.
268     - work around a 50.10.0 utf8 caching bug.
269 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
270     "no relation to target" bugs.
271 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
272     modules being loaded from the mainloop, pre-load some more
273     core modules so perl doesn't do it later on.
274 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
275     compiling regexes.
276 root 1.701 - make exp_table and materials file reloadable.
277 root 1.702 - made reload_config non-blocking.
278 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
279     causing server freezes.
280 root 1.704 - store unhashed password, to prepare for safer authentication.
281 root 1.707 - do not log connections from the local host, to help a local
282     watchdog.
283 root 1.714 - fix summon freeze at map borders.
284 root 1.717 - support @group syntax and music config file for music face lists.
285     - run post_init jobs in parallel, they might do I/O.
286 root 1.722 - avoid apply conversion for converters.
287 root 1.562
288 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
289 root 1.558 - (maps) fix travel to valdor and back.
290 root 1.545 - do no longer by default eval map cod ein safe compartments
291     (this can be re-enabled using the safe_eval config option).
292 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
293     in lorak.
294 root 1.559 - fix data corruption issues caused by recursive calls to
295     unordered_mapwalk - now every caller must provide its own
296     buffer.
297 root 1.538 - (maps) improve tindervale maps slightly.
298 root 1.544 - (arch) considerably decrease slag ex price.
299 root 1.540 - (arch) fix filth archetype.
300 root 1.556 - extension dependency resolve was completely broken.
301 root 1.544 - multipart objects would cause save_throw_object to crash - it
302     now acts on the head only.
303 root 1.541 - do not try to connect to an irc server unless explicitly configured.
304 root 1.542 - do not expect decltype() to be available in gcc 4.4.
305 elmex 1.543 - extended the safe perl environment by loops.
306 root 1.547 - (arch) fix "armless cook" facings.
307     - the "experience table" resource item did not have a proper
308     hash associated with it, so updates could not be detected.
309 elmex 1.550 - fixed poison traps in doors.
310 root 1.548 - player->killer_name did not properly flag the name as unicode.
311 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
312     and provide a non-destructive SvPVutf8 variant.
313 root 1.554 - do not allow dragon players to change their title via the settings.
314 elmex 1.552 - ratelimited jeweler skill nugget conversion.
315 root 1.551 - under high load, the server stopped swapping out to make
316     the server more responsive, but making it impossible to reduce
317     the load by... swapping out. slot queuing will now always make
318     some progress.
319     - improve the quality of the load-avg calculation.
320 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
321 root 1.556 - don't fail to write the runtime file if the temporary already exists.
322 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
323     player now.
324 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
325     timestamp and use a tab in the client to increase awareness.
326 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
327     setflag 0 is possible.
328 root 1.560 - make install now deletes old extensions, to ease upgrades in the
329     deliantra vm.
330 root 1.538
331 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
332 root 1.532 - the destruction spell could/would corrupt server memory quite often.
333 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
334     disk, not when it already was in memory.
335 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
336     avoiding livelock during high-load emergency saves.
337 root 1.530 - logging in did not properly unapply all skills.
338 root 1.531 - (maps) make the invite quest marking much more obvious.
339 root 1.533 - (arch) fix warrior archetype names.
340 root 1.532 - map prefetching never prefetch upwards.
341 root 1.534 - wizpass no longer makes you non-blocking.
342 root 1.536 - (maps) add light to some of the special maps, add troll
343     map.
344 root 1.530
345 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
346 root 1.515 - (maps) add gorokh_final mapset from crossfire.
347 root 1.516 - (maps) block most vault-type mlab locations, open up
348     imperial converters for anybody to use.
349 root 1.519 - (maps, arch) replace all permanent stat potions by random
350     variants.
351 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
352 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
353     real player object on player changes.
354 root 1.522 - diseases and maybe other things could sometimes reduce the speed
355     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
356     much grief.
357 root 1.523 - speed_left randomisation was, apparently, totally broken.
358     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
359     of the speed slot internally and in map save files. among other
360     things, this gets rid of all the abs (speed) calls.
361     - reduce map file save files by using abridged keywords aliases.
362 root 1.494 - shop specialisation calculation was totally broken.
363 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
364     now enforced.
365 root 1.498 - fix magic mapping, which only worked for inate spell casting.
366 root 1.495 - godgiven items will now be explicitly described as such.
367 root 1.524 - (arch) dded a quiver of bolts.
368 root 1.504 - materialnames would change "randomly" on every load, only
369     set the material when the materialname was not set before.
370 root 1.497 - balancing change, halve rod recharge speed (instead
371     of 4.8s, the standard rods now recharge in ~10s. not a solution,
372     but still.
373 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
374 root 1.509 the costly flag-checking loop in most cases and using a simple
375     repeat-cache for speed_left.
376 root 1.507 - always delay stats update for players on insert/remove till
377     next tick/command, which saves a lot of cpu cycles on drop/take.
378 root 1.514 - add hint about havign to run to attach unaggressive npcs.
379 root 1.494 - pet monster level was not displayed correctly in "showpets index".
380     - clean up floating point conversions and many similar nitpicks.
381 root 1.502 - fix hanuk altar.
382 root 1.504 - overhaul material system to be much faster, and having less bugs, but
383     still having a lot of cruft :/.
384 root 1.502 - add marble shop floor.
385 root 1.494 - move gcc specifics to new file include/compiler.h.
386     - unrecognised cfpod directives could cause undefined behaviour.
387 root 1.505 - added boes' marble shop to steinwandstadt.
388 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
389     - optimise mapspace updates.
390     - cache volume/items per mapspace.
391 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
392     decrease).
393 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
394     have led to weird item multiplications.
395 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
396 elmex 1.501 - fixed crash bug in learn_spell command.
397 elmex 1.634 - enhanced output of the mapinfo command.
398 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
399 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
400     from perl to c++.
401 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
402     and use it in some "inner" loops.
403 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
404 elmex 1.511 - fixed jeweler experience output to not be floating point.
405 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
406 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
407 root 1.518 - try to prefetch memory inside process_objects, which can give
408     enourmous speed gains.
409     - make some small optimisation to the process_objects loop.
410 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
411     handling different chksum lengths.
412     - check for hash collisions in cfutil.
413     - reduce face checksum size from 6 to 4 bytes.
414 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
415 root 1.523 - removed weather-specific attributes.
416     - fixed genkeywords dependency.
417     - do not clear "randomitems" slot for world underlays.
418     - use "sl" as short-hand for speed_left in save-files, just to make them
419     smaller.
420 root 1.517 - in general, don't crash on value-less resource file lines
421     anymore, due to get_str never returning a 0-pointer.
422 elmex 1.521 - code cleanup in move_symptom.
423 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
424 root 1.494
425 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
426 root 1.481 - some Andrew Madloch wanted, despite being specifically told
427     multiple times that the Deliantra parts additions are under AGPL,
428 root 1.487 lock up the source code of the server within his company.
429 root 1.481 some reorganisations have been done to the sourcecode to make
430     it clearer that this violates the Affero GPL. Help to keep
431     Deliantra free software even for the coming generations
432     and be wary of the promises of Andrew Madloch, he has nothing
433 root 1.487 good in mind for free software.
434 root 1.480 - clarify which files of the server are 100% AGPL.
435 root 1.481 - minor reorganisation, move some GPL code into other files.
436 root 1.483 - implement viewpoint (which is like observe, but only for the map,
437     not stats etc.).
438 root 1.484 - replace magic mapping overlay by a flying bird exposing area
439     on the worldmap (ext/magic_mapping.ext).
440 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
441     - @find results in npc dialogue is now stored in $find.
442 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
443 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
444 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
445     dm instead.
446 root 1.456 - (maps) add town portal to celvear.
447 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
448     mapsets from crossfire, together with associated archetypes.
449 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
450     - (maps) define a new whalingoutpost region.
451 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
452     and most archetypes that go with them (without stoning and swallow effects),
453     casino tokens and stock certificates are also missing.
454 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
455     and santo dominion.
456 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
457     to go with them. also adjusted archetypes to be more korrekt "gotisch".
458 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
459 root 1.460 - properly close client-side dialogue when the player is teleported away.
460 root 1.459 - map-tags did not properly close it's database tables or wait
461     for a quiescent state, causing memory corruption on reload.
462 root 1.454 - support "stat.xyz" accessor in match expressions.
463 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
464 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
465     fixes long answers from npc dialogue).
466 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
467 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
468     and to not add a "put your code here" force needlessly.
469 root 1.463 - (arch) fix or improve many plurals.
470 root 1.465 - markers do no longer add a force if the slaying field is unset.
471 root 1.466 - sped up search-items implementation, but it's still horrible.
472 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
473 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
474     used to reogianise the illogical arch tree a bit.
475 root 1.479 - (maps) import most map names from crossfire.
476 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
477 root 1.483 - fly_high movement gives better los, ignoring blocksview.
478 root 1.488 - the addexp command should now honour skill names with spaces.
479 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
480 root 1.491 - (arch) added many more buildable marble floors.
481 root 1.490 - major namespace cleanup: save 45kb by making functions static
482     that were unnecessarily global.
483 root 1.452
484 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
485 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
486 root 1.451 - fix a memory buffer overflow in the book code.
487 root 1.429 - add @check, @find npc dialogue commands.
488     - (maps) add a number of town interiors.
489 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
490 root 1.451 - (maps) add celvear area from cfextended.
491 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
492     - (server,maps) fix bug causing some library books not to be chained down,
493     cause Scorn/Navar libraries not to have inscribable books.
494 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
495 sf-marcmagus 1.433 inappropriate item power.
496 root 1.448 - (maps) fix intwell balancing issue.
497 root 1.437 - improve the look of generated books.
498 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
499     - fix bug where players could bypass no_drop by putting items in containers.
500 root 1.430 - consecutive commands arriving at the same time in the server would be
501     corrupted if the length was >255.
502 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
503 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
504     and perl.
505 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
506     functionality (and more) inside the same object using the match expressions.
507     - create simpler match expression compiles in many common cases.
508 root 1.439 - reduce object size by removing obsolete "seen_by" member.
509 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
510     of the new dynbuf::splice function (which gave an unexpected net win
511     in code size...).
512 root 1.442 - the server will no longer complain (and subtly fail) when an object
513     being removed from a map causes another object to get removed.
514 root 1.441 - banish strncpy from the server, speed up and simplify sending item
515     descriptions to the client considerably.
516 root 1.442 - add new "in head" set modifier for matches.
517     - new BLOCKED_MOVE event added.
518     - mapscript archetype now has activate_on_xxx true by default, as similar
519     connected elements.
520 root 1.448 - (maps) imported all styles from cfextended except
521 root 1.444 floorstyles/land_plots and monsterstyles.
522 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
523 root 1.446 - don't crash when treasure lists are empty / supply new empty
524     treasurelist for randomitems when none can be found.
525     - implement cf::map::static_maps and use it in map-tags.ext.
526 root 1.449 - fix a bug in map-tag scanning when moving tags.
527 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
528     for a reaction.
529 root 1.447 - implement new "loadall" map loading command, purely for debugging.
530 root 1.429
531 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
532 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
533     but not horns (to make them more useful for content-creators).
534 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
535     2) it skipped spell effects and 3) it didn't handle the case where
536     and object was destroyed while iterating over it correctly. all this
537     allowed players to sometimes walk onto spaces they should not be able to
538     walk on.
539 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
540 root 1.399 - examining an object now dumps the serialised object form when the user
541 root 1.404 is a wizard (wizlook).
542 root 1.421 - altars no longer accept unpaid items.
543 root 1.411 - party spells didn't work all that well.
544 root 1.424 - added complex object matching framework (cf::match), and make altars
545     and pedestals use it.
546 root 1.425 - identified skill-tools show what skill they grant.
547 root 1.399 - display the duration of change_ability spells when examining them
548     (missing: protection spells, but they are a hack...).
549 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
550     adding more variety to the different mushrooms.
551 root 1.398 - fix a minor cfpod formatting bug.
552 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
553     the hintmode setting on the settings page.
554 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
555 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
556 root 1.399 - enable the object loader to also dump archetypes.
557 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
558 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
559 root 1.402 - force the initial face when loading an object that is time-animated
560     or a monster, so it does not have to be specified anymore.
561 root 1.403 - fix a bug where recasting an ability changing spell could shorten
562     its remaining duration.
563 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
564 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
565 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
566     up splay operations as well.
567 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
568 root 1.412 - implement introspection data for C++ classes (%REFLECT).
569 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
570 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
571 root 1.419 - fix transmutation alchemy.
572 root 1.424 - speed up many frequently-invoked C->perl callbacks.
573 root 1.419 - added complex object matching framework, to be used in altars and the like.
574 root 1.426 - switch to YAML::XS from YAML.
575 root 1.396
576 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
577 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
578     that ultimately was not helpful to catch it :)
579 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
580     all callers to use either one or the other, as appropriate. This
581     fixes the (rather fragile) light spell, maybe others.
582     - fixed an overflow and exploit in the bank/payment code.
583     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
584 elmex 1.384 to explain the skill a bit more.
585 root 1.389 - removed a buggy check for zero attacktype. So that we might find
586 elmex 1.388 the real bugs in the archs/maps/objects.
587 elmex 1.394 - Fixed enabling torches with lighters.
588 elmex 1.387 - (maps) Added Heaven Town region.
589     - (arch+maps) Fixed & normalized warriors on map
590     /quests/peterm/CTower/Barracks.
591 root 1.392 - fix the light spell (and possibly diseases and other lights).
592 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
593 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
594     a long time ago, and similar cases are still to be found in the maps.
595     - make the socket_timeout configurable in the code (but not yet for users).
596 root 1.393 - earth wall health bar is now correct.
597 elmex 1.384
598 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
599 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
600     freeze with IO::AIO anymore due this change.
601 root 1.364 - avoid a crash when a player tries to apply a lighter.
602 root 1.376 - allow a spell argument for dimension door.
603 root 1.362 - move shop item listing and some otherstuff into the info tab.
604 root 1.360 - avoid crashes when non-players cast party spells.
605 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
606 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
607     - small improvement of the number of potions in shops
608     (by Job Vranish).
609     - added a few party spells (by Job Vranish).
610 root 1.362 - use a common message dynbuf.
611 root 1.364 - destroying tear down objects will now use the full hp range
612     for animation and will only destroy/lastframe when hp < 0.
613     - allow monsters to use earth to dust.
614     - use manhattan distance for get_rangevector_from_mapcoord, just as
615     in get_rangevector.
616     - los updates now correctly take tiled maps into account.
617     - do los updates even on maps without darkness.
618 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
619 root 1.375 - upgrade to IO::AIO 3.21.
620 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
621 elmex 1.373 - properly catching exceptions from callback in irc.ext.
622 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
623 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
624 elmex 1.368 - (arch) added hint about usage to Slag Ex.
625 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
626     like the rest.
627 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
628 root 1.378 - (arch+maps) added rate limited converter and adjusted
629     /elmex/mana_fountain.
630     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
631     - reduce size of casting_time, move_status, attack_movement,
632     last_heal and last_sp slots, squeezing some more space out of struct
633 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
634     anywhere.
635 root 1.358
636 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
637     - fixed bug in alchemy, where finding the right object for enhancements
638     didn't work.
639 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
640     effects (w.r.t. put_more) per mapspace, to give the server a chance
641     to survive a hundred deathsheads.
642 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
643     disastrous bug of unfortunately unknown proportions...
644 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
645 root 1.343 - use gender-neutral place descriptions for invite.
646 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
647     Thanks go to Lisa Larsen!
648 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
649     anymore).
650 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
651 root 1.345 - use better dependency tracking for include/keyword.h.
652 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
653     so it is possible to invite somebody out of some stck-till-death traps,
654 root 1.346 or simply to commit suicide.
655 root 1.352 - replace the "ignoring delayed commands" message by something more useful
656     (cf. cunning gnome freezeing issue).
657 elmex 1.349 - various fixes for weapon improvements.
658 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
659 root 1.353 - support T and G sequences in cfpod.
660 root 1.343
661 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
662 root 1.339 - convert me command from per-map to chat, which makes more sense, also
663     document it.
664 elmex 1.336 - more than one spellbooks of same class can now be given
665     in class selection.
666 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
667     spell rebalancements.
668 elmex 1.338 - the IRC gateway filters IRC colors now.
669 elmex 1.336
670 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
671 root 1.331 - (arch) fix quiver of Holding Bolts.
672 root 1.332 - applying unpaid items will now examine them.
673 root 1.330 - add "What" column to body command, showing items in that slot.
674 elmex 1.329 - redesigned and rebalanced lamps and torches.
675 root 1.330 - add "..." to item names that have been shortened.
676     - fixed "assign" function that squeezes strings into fixed length.
677 elmex 1.333 - add cursed effect to lamps and (some) torches.
678 elmex 1.334 - fixed bad assigned crafting skills and their tools.
679 root 1.312
680 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
681 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
682 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
683 root 1.312 - make monster smell logic dependent on their wisdom stat.
684 root 1.324 - put the death reason into a separate tab.
685     - converted "connected" slot to string, cleanly got rid of some ugly
686     hacks such as the path_attuned hack.
687 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
688     - replace one-at-a-time hash by faster than smaller FNV-1a hash
689     when hashing strings.
690 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
691 elmex 1.320 whether the right cauldron is used.
692 root 1.313 - considerably optimise shared string implementation by
693 root 1.316 making its null value a compiletime constant.
694 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
695     as well as using shstr_cmp to pass shared stringsa round efficiently,
696     for lots of code size savings.
697 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
698     they are sleeping: generators now check for the sleeping flag.
699 root 1.318 - tell gcc not to excessively inline some perl interface functions.
700 root 1.322 - remove marking rune length limit.
701 root 1.323 - fix formatting of cfpod when a verbatim block was following
702     a single newline.
703     - move resistances, statistics and showpets command output into tabs.
704 root 1.326 - implement map scripts that can replace the boulder logic without
705     having to write extensions.
706 root 1.310
707 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
708 root 1.302 - fix a longstanding bug that teared multipart monsters
709     at map boundaries apart.
710 root 1.292 - temporarily make permanently invisible player visible when
711     he/she makes noise.
712 root 1.284 - fix being able to see through walls a bit.
713 root 1.303 - improve look at output.
714 root 1.285 - completely replaced the line of sight algorithm with a variant
715     of spiral fov capable of visibility grades and arbitrary
716     shadow angles, that uses less memory and less code.
717     - the new los code supports arbitrary map rectangles and loosens
718 root 1.310 other restrictions of the old code, supporting further optimisations.
719     - update los if blocksview-objects are inserted in a map, not just when
720 root 1.287 removed (e.g. for summon fog).
721 root 1.303 - permanent invisibility doesn't make immune against making noise:
722     implement a noise system that allows monsters to locate the player
723     when he/she makes noise.
724     - implement a primitive smell system that monsters can use to track
725     players.
726 elmex 1.288 - create bomb now also works when casted by door traps.
727 elmex 1.290 - (arch) new torch graphics.
728 root 1.289 - (maps) considerably soften the subway spider.
729 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
730     the guards from being killed by players.
731 root 1.310 - (maps) lots of tweaks in and around scorn.
732     - (maps) use special non-blocksview jungle, mountain and
733     darkforest freely on the worldmap, to get gradual sight obstacles
734     instead of total blackout in those areas.
735 root 1.289 - no maximum darkness for outdoor maps anymore.
736 root 1.291 - add more hints, fix some messages.
737 root 1.292 - fix a bug: firing rods should tell you something about them.
738     - make light additive even within players.
739 root 1.293 - darken xrays effect a bit.
740     - improve handling of los changes when inserting or removing
741     objects, not perfect yet.
742     - make map darkness signed (formerly unsigned) to allow
743 root 1.294 ambient lighting and centrally manage darkness as an offset.
744     - revamped, fixed and documented the server calendrics, also
745     tell users the current time and data, to improve awareness.
746     - implement proper wizlook flag and handling of wizlook, instead
747     of dumbly just clearing los once.
748 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
749     and has a smaller runtime variance.
750 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
751     making them actually useful.
752     - see_in_dark now increases the viewing radius by 3.
753 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
754     speedup, as well as in many other places.
755 root 1.299 - remove support for extended map infos - these are not used
756     by the deliantra client and removing them gives us a 10% speedup
757     when sending map changes.
758 root 1.300 - remove most gcfclient and other client bug workarounds, as well
759     as now obsolete protocol versions, simplying the code.
760 root 1.301 - optimise and simplify generation of random numbers.
761 root 1.303 - correctly provide a non-zero default density for materials, to
762     avoid crashes, fix other bugs in the material handling code.
763     - fix volume calculations.
764     - fix cfpod parsing when multiple verbatim blocks were separated by
765     newlines.
766 root 1.305 - increase monster detection radius from wis/5 to wis/3.
767 root 1.306 - remove old pickup modes.
768     - remove obsolete disarm and search commands (search wasn't working
769     anyways).
770 root 1.308 - fix a crash when an npc applied a sign.
771 root 1.284
772 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
773 root 1.283 - this release is assumed to be very stable.
774     - (maps) radically redesigned and improved tutorial.
775 root 1.280 - directional casting no longer immediately removes the invisible effect.
776 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
777 root 1.272 - fix overflow in lighting calculations.
778     - negative glow radii can no longer cause total darkness.
779 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
780     only maximally-lit ones.
781 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
782     - swashbucklers got the oratory skill now.
783 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
784 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
785 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
786 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
787     (which was probably broken, too).
788 root 1.281 - support negative glow radii during daytime, too.
789     - use circular, not rectangular, viewing area.
790     - use minimum viewing distance of 2 in outdoor maps.
791     - negative glow is stronger than viewing area or lamps.
792 root 1.283 - (arch) new darkness spell face.
793 root 1.272
794 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
795     - (maps) completely redesigned scorn.
796 root 1.269 - "cast light" now works on oneself.
797 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
798     negative glow radii again (they were totally broken before).
799 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
800 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
801 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
802 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
803 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
804     back to the player.
805 root 1.251 - attuned/repell and spell base level system reworked.
806 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
807 root 1.247 be less erratic now.
808 root 1.248 - refuse to write the uuid file if the uuid is zero
809     (to avoid writing it in early crashes).
810 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
811     - speed up emergency_save by not syncing every file separately.
812     - no longer reattach perl to every object on reload, it's slow, and no longer
813     necessary since we don't nuke stashes anymore.
814     - do not bootstrap perl from the commandline args, use separate eval for
815     better error reporting.
816 root 1.259 - fix a crash when pushing cone spells met ice attacks.
817 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
818 root 1.255 - speed up map refresh in server a bit.
819 elmex 1.258 - refactored drop code and fixed some programming errors in it.
820 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
821 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
822 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
823     as the current weight of the inventory.
824 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
825     dragonfire has been introduced for the non-dragon players.
826 root 1.265 - remove unused "tooltype", "start_holding" object slots.
827     - change "weapontype" object slot to uint8.
828     - convert "hide" object slot into flag.
829     - reorder object members for better locality of reference and codesize
830     decrease.
831 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
832 root 1.267 - fix a crash when no skill could be found when killing amonster.
833 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
834     every completed aio operation.
835 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
836     and update mapspaces if necessary.
837 root 1.246
838 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
839 root 1.241 - removed all command line parsing, only env variables are supported
840     anymore.
841 root 1.239 - region-specific monsters will now once more be on the worldmap.
842 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
843 root 1.225 would grow out of bounds.
844 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
845 root 1.222 - fixed a double-escaping bug in the pod-parser.
846     - rewrote the cfpod parser in C++.
847     - hintmode moved to C++, players need to re-set their hintmode if
848     they dislike "show".
849 root 1.231 - fix RIP inscription.
850 root 1.239 - bump login name length from 18 to 20 char max.
851 root 1.231 - correctly support gender in emotes.
852     - correctly support gender in the death messages.
853     - correctly generate death messages for players only when they really die,
854     with increased information.
855 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
856     and data corruption (but apparently was never triggered).
857 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
858 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
859     data corruption bug.
860 root 1.223 - tweak coredumping/monitoring a bit.
861 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
862 root 1.227 - do not crash in the loader when an inventory object could not be loaded
863     (from a corrupted file).
864 root 1.241 - redid skills command to send output to proper channel.
865 root 1.233 - object->map is no longer refcounting.
866 root 1.228 - add FLAG_DEBUG for internal debugging.
867 root 1.231 - add NDI_VERBATIM flag to send_msg.
868 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
869 root 1.240 - player->exists is no longer a sync_job.
870 root 1.233 - split login.ext's player scheduler into
871     it's own player-scheduler.ext extension.
872 root 1.222
873 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
874 root 1.212 - require perl 5.10.
875 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
876 root 1.204 - swap player and observed count's on the map when observing.
877 root 1.205 - add (mostly untested) mapspace perl class and accessors.
878 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
879 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
880     could be found.
881 root 1.208 - pits now have a configurable "random spread" range and default
882 root 1.213 to a radius of two now.
883 root 1.212 - rewrite pay_player_arch.
884     - use a more stable perl_reload implementation.
885     - do not use Symbol::delete_package (causes crashes after perl-reload),
886     use our own, safer, clear_package instead.
887     - when asynchronously dumping core, close all file handles to allow
888     the server to restart concurrently.
889 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
890     sequences, without double-encoding. it should be faster, too.
891     - the above fixes wrong display of help tetx and many other issues.
892 root 1.216 - use lzf and frag packets for large messages for clients supporting them
893 root 1.218 (0.9976+), use it for long books and other messages.
894 root 1.210 - eradicate listen command and corresponding code.
895 root 1.211 - eradicate logs command.
896 root 1.218 - let the client log into the server log, used for crash backtraces.
897 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
898     old style spell objects with the spell magic bullet.
899 root 1.220 - (arch) fixed skill less rods in the archetypes
900 root 1.204
901 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
902 elmex 1.197 - made jeweler workbench larger and some other minor map
903     changes in jeweler town.
904 root 1.196 - fixed wrong item handling in jeweler skill code.
905 root 1.198 - (arch) use a special "key_random_map" for random map keys
906     that are used up.
907 root 1.199 - fix a crash when the player who was observed has logged out long
908     enough for his region/map to be gone.
909 root 1.200 - port to g++-4.3's incompatible tr1 changes.
910 root 1.201 - add some missing dependencies.
911 root 1.203 - log to /var/log/deliantra/ by default.
912     - hack observe code to enable smooth movmenet when observing.
913 elmex 1.195
914 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
915 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
916 root 1.179 - correctly move gsay to the party channel.
917 root 1.178 - fix a crash when animate weapon was used in some areas.
918 elmex 1.177 - fixed unnecessary identification of by converters created objects.
919 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
920     with NPCs.
921 elmex 1.175 - (arch) dragon scales got proper type now
922 root 1.193 - object::decrease would sometimes cause container weights to
923     be wrong, this has been fixed.
924 root 1.194 - do not send time updates for newly-seen items.
925 root 1.185 - thawing an icecube will once more drop its contents to the ground.
926 root 1.183 - fix cone spells etc. going through walls sometimes.
927 root 1.186 - fix a weight update bug that sometimes left containers
928     with wrong weights.
929 root 1.194 - added auto_apply event and extension for shop tiles.
930 root 1.172 - work around get_map_flags invoking perl and switching the stack.
931     - make sure the map is loaded when using a town portal return.
932 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
933     where healing spells didn't cost any grace.
934 root 1.173 - fix starvation kill reason.
935 root 1.174 - fix pk killer name message.
936 root 1.189 - don't let people apply signs with @match.
937 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
938     what seems to be the biggets memleak in the server).
939 elmex 1.171
940 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
941 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
942     - use anyevent to manage listen ports (this enables IPv6 support).
943 root 1.167 - server supports ipv6 client connections now.
944 root 1.168 - use newly-available Coro::AnyEvent.
945 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
946     to let it handle AIO requests.
947 root 1.167
948 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
949 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
950     processing considerably (especially in the client) and reduces data transfers
951     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
952 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
953     - (map) fixed npc dialogue in pup_land/s_f/special.
954     - bugfix: fix a crash when a player casts a swarm spell and then logs out
955     (swarm spells now stay in the player's inventory).
956 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
957 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
958     archetype *archname* (chairs of different facings were merged).
959     - bugfix: fix a potential crash issue in find_object_name (not used
960     normally).
961 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
962 root 1.164 (destruction, magic missile etc.).
963 root 1.163 - swarm spells without a direction now use various spiral patterns
964     instead of being fully random.
965 root 1.158 - update AnyEvent API to 3.4 and above.
966 root 1.156
967 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
968 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
969 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
970 root 1.152 - bugfix: the jumping skill now gives experience for jumping
971     and for attacking monsters. it also takes about one second to do a jump.
972 root 1.138 - bugfix: players couldn't starve in 2.53 :(
973 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
974 root 1.152 - bugfix: spell effects like word of recall are removed on death.
975 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
976     were created outside a map.
977 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
978     (fixed by reversing the logic).
979 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
980 root 1.153 - bugfix: the random map generator no longer leaks key objects.
981 root 1.154 - bugfix: support random maps >127x127.
982 root 1.152 - (maps) fixed the death certificate system in nimbus.
983 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
984 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
985 root 1.147 - (arch) give ball lightning a real name.
986 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
987 root 1.155 - support cfpod in ex replies (client item tooltips).
988 root 1.143 - unapply item in range slow when readying a spell.
989 root 1.148 - bugfix: account for rounding errors in weight updates.
990 root 1.139 - remove synchronous mkdir in chargen_race_done.
991     - fix per-race starting maps.
992 root 1.142 - check hiscore on suicide and quit as well.
993 root 1.138 - tell players when they are starving.
994 root 1.133 - get rid of costly object_from_name conversion for altar effects.
995     - fix map difficulty calculation for generators.
996 root 1.146 - slightly more intelligent handling of "is_animated" flag.
997 root 1.149 - support no_drop map header flag (before it was only available internally).
998 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
999 root 1.133
1000 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1001 root 1.119 - bugfix: custom skill settings were not saved by the server.
1002     - bugfix: remove did not actually remove items from the inventory, leaving
1003 root 1.116 ghost items.
1004 root 1.119 - bugfix: properly update items identified on the ground.
1005 root 1.120 - bugfix: use localtime_r in the logger thread.
1006 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1007     - bugfix: archetype reloads could crash the server.
1008 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1009 elmex 1.114 player is not logged in.
1010 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1011 root 1.117 server startup.
1012 root 1.128 - bugfix: fix the door surround check in the random map generator.
1013     - (maps) fix heaven quest difficulty progression.
1014     - (maps) fix some random map styles.
1015     - dropping items a shop is not interested in won't sell them anymore.
1016     - rods and horns with a too low maximum charge allow now at least one discharge.
1017     - implement kill & death statistics.
1018     - random map preparation is no longer synchronous.
1019     - rewrite find_style in perl, no longer does synchronous I/O.
1020     - improve random map specials placement.
1021     - make the killer a real object pointer instead of a string, improved
1022     kill reason messages.
1023 root 1.117 - take advantage of new aio_close and aio_chmod.
1024 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1025 root 1.125 - change_abil is much faster.
1026 root 1.126 - update the floorbox more often to work around the reverses item order
1027     display in clients.
1028 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1029 root 1.126 - add hints to the invite messages.
1030 root 1.127 - rewrote key<->value pair handling.
1031 root 1.128 - use an independent random number generator for the random map generator.
1032 elmex 1.113
1033 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1034 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1035     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1036     - completely automate the weight handling, should fix all weight
1037     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1038 root 1.103 - reloading archetypes while a user was in the character creation phase
1039     could crash the server.
1040 root 1.106 - fix a nontrivial number of cases of code commented similar
1041     to "is this really correct?", as many of those cases are now handles
1042     automatically by lower level code.
1043     - replace many ad-hoc checks for client visibility by object::visible_to,
1044     should result in broader applicability of functions using it.
1045 root 1.104 - merge items with different arch pointers refering to the same arch
1046     (due to archetype reloads).
1047 root 1.106 - refactored the object remove/insert functions and most related
1048     functions (decrease, split, merge_ob etc.).
1049 root 1.105 - make it compile better on freebsd (reported by pippijn).
1050 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1051 root 1.108 - fix the longstanding "container stays open" bug.
1052 root 1.107 - improved floorbox updating to be incremental and other protocol
1053     optimisations.
1054     - get rid of update_after_inventory_change and only do update stats
1055     for weight once/tick/player at max.
1056 root 1.109 - rewrite party commands, use party channel.
1057 root 1.103
1058 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1059 root 1.97 - properly link against libgthread as that is needed to make the slice
1060     allocator thread-safe.
1061 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1062     recommended configuration) (reported by Samuel Gondouin).
1063 root 1.94 - always put godgiven items into the player inventory, never any containers.
1064 root 1.92 - (maps, arch) the scorn go club was founded!
1065 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1066 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1067     became a real spell-class.
1068 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1069     - (arch) considerably strengthened spark shower and destruction.
1070     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1071     finally reloadable at runtime.
1072     - changed archetype loading algorithm to only require one pass and
1073     use delayed resolving of references.
1074 root 1.101 - examine command now uses the examine infobox.
1075 root 1.102 - implement an "incremental garbage collector" for archetypes.
1076 root 1.98 - enable slice allocator again.
1077 root 1.96 - implement optional free memory poisoning.
1078 root 1.91
1079 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1080 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1081 root 1.85 skill.
1082 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1083     names (also update all maps to use money instead of coins).
1084 root 1.78 - add uuid accessors to perl.
1085     - add coin names and archetype accessors to perl.
1086 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1087 root 1.78 - change perl extensions to not use hardcoded coins and values.
1088 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1089     and be more parsimonous of uuid usage by the exact value out on exit.
1090 root 1.86 - write log messages in another thread, removing another sync point.
1091     - support multi-line log messages in a nicer way.
1092 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1093 root 1.81 - fix a minor memleak in the random map generator.
1094     - some parts of the random map generator are not coroutine-safe,
1095     so only call it "single-threaded".
1096     - major cleanup of memory management in random map generator.
1097 root 1.87 - slight refactoring of the random map generator, faster too.
1098 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1099     bookkeeping bug.
1100 root 1.87 - work around "player is on active list" problem by deactivating player
1101     after loading.
1102 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1103     there have in fact been allocations.
1104 root 1.82 - fix object::insert to do as documented and insert into the env
1105     if necessary.
1106     - fix cf::map::unique_maps.
1107     - fix nrof overflow check in can_merge_slow.
1108     - fix converter code to handle >31 bit values.
1109 elmex 1.83 - added support for the player_sold flag
1110 root 1.84 - converters no longer accept unpaid items.
1111 root 1.88 - canonicalize random map meta files for better unification.
1112 root 1.77
1113 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1114 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1115     when mlockall has been used.
1116 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1117 root 1.72 - use separate thread for ticker timing (and more in the future).
1118     this greatly increases timing accuracy and gets rid of an enourmous
1119     number of gettimeofday calls.
1120 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1121 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1122 root 1.71
1123 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1124 root 1.68 - rebalanced default experience table to be more exponential
1125     and much easier up to level ~40, then moderately harder.
1126 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1127 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1128     - do not exit on reload/load errors but properly cleanup.
1129 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1130 root 1.66
1131 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1132 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1133     (this fixes the jeweler skill).
1134 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1135 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1136 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1137     it has reset, which is better than putting it on the savebed, also as
1138 root 1.321 proof that the player didn't use a savebed).
1139 root 1.59
1140 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1141 root 1.56 - work around perl bug in configure perl module version check.
1142 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1143 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1144 root 1.52 - fix a bug in animate_weapon, causing a crash.
1145 root 1.54 - no longer exit when a coroutine throws an exception.
1146 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1147 root 1.53 - fix the "<player> is nuts" message.
1148 root 1.58 - fix an exception at logout due to the json_coder being gone.
1149 root 1.43 - upgrade to EV version 2.0 API.
1150 root 1.47 - when players don't apply a savebed correctly but stand above one,
1151     do not move or kill them.
1152 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1153 root 1.43 - implement generic framework for server-side resource files.
1154     - implement resource file update event.
1155     - hook experience table update into the framework.
1156     - move jeweler.yaml to resources (arch/).
1157 root 1.44 - switch from Crossfire to Deliantra perl module.
1158     - implement json2json arch filter.
1159 root 1.45 - implement widget protocol version 2, support for ui templates.
1160 root 1.54 - mapinfo is now handled fully asynchronously.
1161 root 1.48 - ext/irc: also log irc messages.
1162 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1163 root 1.43
1164 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1165 elmex 1.41 - limited the number of items that can be picked up and dropped
1166 root 1.42 as temporary measurement against bad performance or dropping things
1167     (this lead to long freezes and triggered the watchdog).
1168 elmex 1.41 - improved the performance of the drop command a bit.
1169 root 1.38 - switch from Event to EV for higher performance, easier usage,
1170     less bugs...
1171 root 1.39 - updated to release version of the gnu affero license.
1172 root 1.38
1173 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1174 root 1.36 - more thoroughly rename the binaries, contact addresses.
1175     - update the copyrights.
1176 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1177     crashes.
1178 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1179     potentially causing crashes.
1180 root 1.35 - assign weapons on user load time, not login-time, avoiding
1181     crashes.
1182    
1183 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1184 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1185 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1186     in some of the maps.
1187 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1188     which is now trivial to do.
1189 root 1.33 - removed all traces of the old (and never working) plug-in interface
1190     (70kb code less on amd64).
1191 root 1.34 - improve/tune scheduling priorities.
1192     - fix some freezing bugs.
1193     - fix a memory corruption problem in dynbuf.printf.
1194     - use channels for chat and many informational commands.
1195     - improved the tutorial.
1196     - create missile is now fixed.
1197     - race fields must now contain archetypes.
1198     - jumping skill now works as advertised.
1199 root 1.31
1200 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1201 root 1.24 - relicense under the gnu affero license.
1202 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1203 root 1.24 - implement server-side framework for generic resources.
1204     - use resource framework for server-provided ambient
1205     music.
1206 root 1.27 - save object owners (players only atm).
1207 root 1.24 - replace limited sound api with server-provided sound effects.
1208     - new sc (sound control) protocol command.
1209     - improve fxix protocol to include types.
1210     - exactly fill tcp segments, if possible.
1211     - output-rate is now an upper limit, the server will automatically
1212     (and quite perfectly) adjust to the network conditions, ensuring
1213     low latency even during bulk transfers (music, images, sounds etc.).
1214     - implement server-side widgets (i.e. client widgets controlled
1215     in the server side). this will allow future expansion without
1216     having to upgrade clients.
1217     - implement a (artwork) world map with realtime player position
1218     tracking.
1219     - new and more efficient extcmd (server still supports old extcmd
1220     protocol).
1221 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1222     calcluation that could be easily exploited by users.
1223     - rebalanced diseases to spread more naturally/evenly.
1224     - completely asynchronous map loading even for tiled maps.
1225 root 1.24 - replace simple messaging protocol with channels carrying metadata
1226     (similar to message types, but more directed at the user).
1227     - reduce command processing latency by a whopping 120ms by
1228     reordering some processing steps inside the server. this directly
1229     reduces lag by 120ms.
1230     - actually send spell faces to the client.
1231 root 1.23 - implement player genders.
1232 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1233     otherwise return to savebed and possible kill if the log-out
1234     was for too long.
1235     - fast socket-dead detection (kick player after 8 seconds without ack).
1236     - greatly reduce the cpu time needed to draw maps _again_.
1237     - archetypes are now subclasses of objects.
1238     - rebalanced shop greed and approval functions to be more realistic
1239     (and likely match the actual intention).
1240 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1241     italic, gender-specific text, paragraphs etc.
1242 root 1.24 - implemented hint framework, players can opt to receive hints.
1243     - implemented (long) book framework, added some books from the cf wiki.
1244 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1245     protocol and is capable of transmitting generic meta information.
1246 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1247     - replace the nexus by a per-player tutorial map that teaches stuff
1248     better than the newbie house.
1249 root 1.18 - fix the magicmap colours.
1250 root 1.19 - optimise map update even more by removing unneeded code and checks.
1251     - decouple map and stats update from pl->ob and use pl->observe instead.
1252     - implement observe command.
1253 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1254     calls with a simple comparison.
1255     - fix a latent crossfire bug that could crash the server because the
1256     map refresh did not update the mapspace.
1257 root 1.24 - support custom keys for regions and maps, regions are now
1258     refcount-managed.
1259     - allow worldmap overlays anywhere in the 000..999 range.
1260     - new system to acquire time slices for background jobs, to reduce
1261     jitter.
1262 root 1.27 - semi-persistent object-referencing framework (currently only players
1263     supported).
1264 root 1.22 - dependency tracking for perl extensions.
1265 root 1.24 - new slag-ex extension for cleaning cauldrons.
1266     - fix invoke result processing.
1267     - there are even less i/o syncpoints in the server now.
1268 root 1.29 - added map-tags extension that scans all maps for object tags
1269     and records them in the database (not used yet).
1270 root 1.28 - metaserver 2 support.
1271 root 1.22 - many more bugfixes and minor optimisations.
1272 root 1.16
1273 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1274 root 1.14 - optimised event invocation (non-wanted events can now be
1275     skipped with 4-5 inlined instructions).
1276 root 1.12 - complete rewrite of town_portal: it now creates a portal
1277     to the "nearest" town only, travel is only possible
1278 root 1.13 to the town and back, anybody can use it (also removes
1279     one of the remaining syncpoints in the server).
1280 root 1.10 - complete rewrite of the range/attack skill slot system:
1281     there are now two slots, one for combat, one for ranged
1282     attacks.
1283     - introduce the concept of a current weapon (either a ranged
1284     or a combat weapon/skill/tool) and switch between them as
1285     needed.
1286     - rewrite bow code so bows get more useful: apply damage,
1287     attacktype and other stats to the arrows and treat
1288     bows as weapons. also rebalance the missile weapons skill
1289     so its damage increases with level.
1290     - rewrite the complete player speed logic: weapon_speed now
1291     works as documented and there are no unnatural speed boosts.
1292 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1293     installation, replacing the old collect scripts and
1294 root 1.9 simplying deployment by scaling and cutting faces as required.
1295     - simplify the map protocol extensively by taking advantage
1296     of missing bigfaces, speeding up map generation immensely.
1297 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1298     other archetypes.
1299     - rationalise archetype, region and treasurelist file format
1300     into a single file format and make them reloadable asynchronously.
1301 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1302     reloadable at runtime.
1303 root 1.6 - implement 64x64 faceset support.
1304     - implement fxixsx protocol that saves
1305     a lot of bandwidth over the old image/face/smooth packets
1306 root 1.11 and allows images > packetsize, incremental and background
1307     transfers.
1308 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1309     on a face basis as opposed to a mapspace basis.
1310 root 1.7 - the server can now rate-limit image uploads to not exceed
1311     a certain (client-configurable) speed while guarenteeing full
1312     freedom of movement.
1313 root 1.8 - implement new ex command to request item descriptions.
1314     - implement new msg command for in-game messages with meta
1315     information (using xml).
1316 root 1.9 - enforce utf-8 for all text messages.
1317 root 1.13 - added micropather (not used yet).
1318 root 1.6 - many, many bugfixes.
1319 root 1.1
1320 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1321 root 1.1 - make coroapi accessible to cf+.
1322     - moved map handling logic completely to perl
1323     - per player maps are now marked in the map
1324 root 1.2 - maps are saved completely differently now,
1325     and much more often.
1326 root 1.17 - rewrote map header parser and writer, to be much faster.
1327 pippijn 1.4 - maps and players are now (in the average case) loaded
1328 root 1.2 and saved completely asynchronously, I/O contention will no
1329     longer freeze the server.
1330 pippijn 1.4 - players and maps can be loaded anytime, without the player
1331 root 1.2 being logged in.
1332 root 1.1 - automatically generate method interfaces for perl from headers
1333     - unbundled freezethaw
1334     - mostly rewrote common/map.C
1335     - completely rewrite server/swap.C
1336     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1337     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1338     - better message for apply failures due to applymode
1339     - removed most all of the weather code
1340     - unified logging to stderr and file
1341     - too many minor changes to document
1342 root 1.615