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Revision: 1.762
Committed: Sat Oct 16 09:20:58 2010 UTC (13 years, 6 months ago) by root
Branch: MAIN
Changes since 1.761: +2 -0 lines
Log Message:
move visibility, magicmap, glyph to .faceinfo files

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41     - altars with match expressions did not work properly.
42 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
43 root 1.749 - god enemy race check fixed ("god detests your race").
44     - gods errornously allowed any kind of worshipping race, even
45     ones they hate.
46 root 1.726 - use same default config in code as on gameserver.deliantra.net.
47 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
48 root 1.727 our parser.
49 root 1.731 - applying a glowing crystal now gives status messages.
50     - fix a memleak in the random map generator.
51     - rework the random map parameter passign a bit to be extendable.
52 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
53     also, improve the quality of the mazes (no longer will the edges
54     almost always form a passage) and add two new types - "rooms"
55     and "braided".
56 root 1.734 - (random maps) add new "cave" layout, which is much more ...
57     cave-like.
58 root 1.744 - (random maps) new layout style "castle" that generates straighish,
59     rogue-ish maps.
60     - (random maps) new layout style "multiple" that simply mixes multiple
61     different styles in different areas.
62 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
63     - rewrite layout management in the random map generator from the
64     ground up.
65 root 1.736 - fix bug in tausworthe rng initialisation.
66     - switched to the faster and hopefully better quality gfsr{24,55} random
67     number generator, the same algorithm that freeciv apparently uses.
68 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
69     memory and imho looks nicer.
70 root 1.741 - (arch) fix samhlaidh archetype.
71 root 1.751 - fix the "archname" match special function.
72 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
73     and other fractal algorithms.
74 root 1.754 - one can no longer emote to logged-out players.
75 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
76     sacks fit on a tile again.
77 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
78 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
79     support background colour for text clients.
80 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
81 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
82     match expressions.
83 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
84 root 1.761 - sometimes a special exit wasn't placed when it should have been.
85 root 1.724
86 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
87 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
88     now easily reachable, at a price.
89 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
90 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
91 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
92 elmex 1.630 (by Dustfinger).
93 root 1.681 - (maps) fixed bad floor tile in navar apartment.
94 elmex 1.573 - made (wizard) look_at show also uuids.
95     - added cf::object::find_object_uuid (::find_object already exists!).
96 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
97 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
98 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
99 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
100 elmex 1.568 - (arch) made the hill giants loose more body parts.
101 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
102 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
103     and made them a bit more expensive.
104 root 1.633 - (maps) add more glory hole treasure styles.
105 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
106     in a select number of mlab maps.
107 root 1.667 - (maps) the library should be less of a death trap now.
108     - (maps) exits no longer point to auto-apply exits, most affected
109     maps now have proper doors or a similar solution.
110 root 1.682 - (arch) jumping skill has now physical attacktype.
111 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
112 root 1.691 - enter_map did not normalise the map coordinates when the destination
113     space is blocked, causing badness and freezes for the player.
114 root 1.685 - when applying containers, server checks for the key on activate
115     and also allows players to unapply active containers they don't have
116     a key for.
117 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
118     races files to arch, where they belong (exp_table is no longer in
119     confdir but in datadir now!).
120 root 1.677 - jeweler and sound config files are now normal datafiles as well.
121     - quit_character was causing a runtime exception, causing it to not
122 root 1.672 work since 2.93.
123 root 1.671 - entering a map will now respect move_on and other effects,
124     except for auto-apply exits :/
125 root 1.660 - only talk to the items on the nearest mapspace, or, of there
126     are none, to the player, not ALL items in vicinity.
127 root 1.625 - do not update the floorbox while running, to avoid big item
128     updates that cost network bandwidth and processing power.
129 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
130     caused overflows causing monsters to become living deads.
131 root 1.619 - unapply weapons and armour before trying to improve it.
132 root 1.588 - teach the random map generator the ability to read ".rmg" files
133     that specify which actual style map to generate, and use it for
134     the default decorstyle to avoid inappropriate maps to be used.
135 root 1.639 - support (with some limitations) multiple different skills with the
136     same subtype.
137 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
138     so nekosan could end up beign saved AND escaped to another map.
139 root 1.636 - show invisible no longer makes magic mouths visible.
140 root 1.583 - move_type changes (spells, skills etc.) now will correctly
141     take move_on/move_off into account (e.g. buttons).
142 root 1.582 - display (exit) or (random map) in client for those objects.
143 root 1.606 - removed (useless) spell damage columns from spell info and replace
144 root 1.578 it by effective casting level - clients > 2.10 required to display
145     properly.
146 elmex 1.565 - building of levers/doors works again for all kinds of floors.
147 elmex 1.563 - the player can now withdraw and deposit all the available money.
148 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
149     steinwandstadt/celvear.
150 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
151 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
152     mostly based on the spell's level in the spellbook.
153 root 1.718 - the music scheduler did not properly send new music on region
154     changes.
155 root 1.669 - (maps) fix some map regions and the region tree.
156     - the server will now be more picky when parsing the regions file.
157 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
158 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
159 root 1.566 clients.
160 root 1.690 - follow has been rewritten to be, hopefully, more robust.
161     - follow mode will not be aborted when the follower tries to move.
162 root 1.566 - tcp.ext didn't unbind in reloads.
163     - map-tags.ext didn't properly close the database on reloads.
164 root 1.567 - cfutil skips .-directories when scanning.
165 root 1.571 - build.ext prevents players from building on other player's maps.
166     - rent.ext allows the dm to enter anytime.
167     - NPC_Dialogue adds a new predefined variable, $map.
168     - new "build" event hook.
169 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
170 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
171 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
172     them on loading, for old playerfiles and maps.
173 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
174     would be handled differently nowadays anyway.
175 root 1.584 - random map .meta were not being expired at all.
176 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
177 root 1.586 - update to automake 1.10.
178 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
179     require level 4 anymore.
180 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
181 root 1.590 - monsters now rotate through all skills (in chosen_skill).
182 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
183 root 1.661 - detect/sense curse/magic will no longer work on items that don't
184     need identify.
185 elmex 1.593 - added detect mineral vein spell.
186 root 1.592 - support "wall overlays" in the random map generator - not very generic,
187     used by minable veins.
188 elmex 1.594 - (maps) relocated jeweler town to another directoy.
189 root 1.603 - (arch) implement mining pickaxes and mining skill.
190 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
191 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
192 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
193     of the output is only 1/5th (instead of 1/3rd) of ring level.
194 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
195     generated ring/amulet.
196 root 1.601 - generate most constants for perl automatically.
197 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
198     - when player dies, restore his food to at least 200.
199 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
200 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
201 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
202 root 1.600 - the singing skill actually respects the direction now.
203     - oratory and singing now require a direction.
204 root 1.603 - use_skill now requires that you can actually apply the skill tool.
205 root 1.604 - do not invoke perl on every user command anymore by providing
206 root 1.655 a command and an unknown_command event.
207 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
208     perl to C++, for speed reasons (basically undo patchset 1304).
209     - add a client_destroy event, so we don't have to hook the
210     attachable destroy event (which is called much more often).
211 root 1.606 - removed (unused) FLOOR object type.
212 root 1.607 - fix errornous change_abil messages for rods (and other types).
213 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
214     all into server/commands.C.
215 root 1.609 - save and restore combat/ranged/current slot for players.
216 root 1.610 - the server now batches item's face/fx commands, as opposed
217     to sending one fx per item - helps mostly at connect and
218     with floorbox updates.
219 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
220 root 1.614 - the random map generator now supports selecting difficult for
221     more style categories than just monsters (all except fountains
222     apparently).
223 root 1.617 - object serialiser no longer creates empty "owner" references.
224 root 1.620 - make sure failed castings take some time, too, to avoid being
225     smitten by your god.
226     - many more failmsgs and help texts.
227 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
228 root 1.623 - stop thrown objects when their speed goes too low.
229 root 1.624 - log the number of unique logins seen every minute in a compact
230     format (for statistics).
231 root 1.626 - do not send delitem for players.
232 root 1.627 - support static scalar data members properly in genacc now.
233     - implement "simple" freelist management for objects.
234 root 1.628 - recycle object counts now - to support longer uptimes.
235 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
236     function (and yes, 666 is exact!).
237     - random map generator results should now be fully repeatable.
238 elmex 1.635 - fixed possible crash bug in build code.
239 root 1.638 - rename find_marked_object to ->mark and speed up.
240 root 1.640 - player movers properly destroy themselves when used up, instead
241     of leaking.
242 root 1.642 - do not show msg for unidentified objects that need identification.
243 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
244 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
245     next_line method.
246 root 1.646 - use nicer file format for exp_table and attackmess
247     (more like other resource files).
248     - make parse errors during server startup fatal.
249 root 1.652 - properly initialise all maptile values in constructor.
250     - improved {link} map.
251 root 1.655 - optional unloadable extensions will not lead to an endless loop.
252 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
253 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
254 elmex 1.664 - building listening books is possible again.
255     - (maps, arch) added archetype for building instructions and replaced
256     the copies of the instructions in the maps with it.
257 elmex 1.666 - (arch) made the spark shower spell available in shops.
258 root 1.670 - don't create a second LOGIN event on character creation.
259 root 1.674 - correctly generate "You paid xyz" message in shops.
260 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
261 elmex 1.710 - added a 'password' command, to let DMs change the password of players
262     more conveniently.
263 root 1.680 - correctly save shopitems string, to avoid parse error when reading
264     saved maps.
265     - logging now differentiates between logging levels better.
266 root 1.684 - speed up get_typedata.
267 root 1.689 - fix deadlock problem during server shutdown/reload.
268 root 1.692 - make ext/checkrusage "more" non-blocking.
269     - use common::sense for extensions.
270     - work around a 50.10.0 utf8 caching bug.
271 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
272     "no relation to target" bugs.
273 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
274     modules being loaded from the mainloop, pre-load some more
275     core modules so perl doesn't do it later on.
276 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
277     compiling regexes.
278 root 1.701 - make exp_table and materials file reloadable.
279 root 1.702 - made reload_config non-blocking.
280 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
281     causing server freezes.
282 root 1.704 - store unhashed password, to prepare for safer authentication.
283 root 1.707 - do not log connections from the local host, to help a local
284     watchdog.
285 root 1.714 - fix summon freeze at map borders.
286 root 1.717 - support @group syntax and music config file for music face lists.
287     - run post_init jobs in parallel, they might do I/O.
288 root 1.722 - avoid apply conversion for converters.
289 root 1.562
290 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
291 root 1.558 - (maps) fix travel to valdor and back.
292 root 1.545 - do no longer by default eval map cod ein safe compartments
293     (this can be re-enabled using the safe_eval config option).
294 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
295     in lorak.
296 root 1.559 - fix data corruption issues caused by recursive calls to
297     unordered_mapwalk - now every caller must provide its own
298     buffer.
299 root 1.538 - (maps) improve tindervale maps slightly.
300 root 1.544 - (arch) considerably decrease slag ex price.
301 root 1.540 - (arch) fix filth archetype.
302 root 1.556 - extension dependency resolve was completely broken.
303 root 1.544 - multipart objects would cause save_throw_object to crash - it
304     now acts on the head only.
305 root 1.541 - do not try to connect to an irc server unless explicitly configured.
306 root 1.542 - do not expect decltype() to be available in gcc 4.4.
307 elmex 1.543 - extended the safe perl environment by loops.
308 root 1.547 - (arch) fix "armless cook" facings.
309     - the "experience table" resource item did not have a proper
310     hash associated with it, so updates could not be detected.
311 elmex 1.550 - fixed poison traps in doors.
312 root 1.548 - player->killer_name did not properly flag the name as unicode.
313 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
314     and provide a non-destructive SvPVutf8 variant.
315 root 1.554 - do not allow dragon players to change their title via the settings.
316 elmex 1.552 - ratelimited jeweler skill nugget conversion.
317 root 1.551 - under high load, the server stopped swapping out to make
318     the server more responsive, but making it impossible to reduce
319     the load by... swapping out. slot queuing will now always make
320     some progress.
321     - improve the quality of the load-avg calculation.
322 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
323 root 1.556 - don't fail to write the runtime file if the temporary already exists.
324 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
325     player now.
326 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
327     timestamp and use a tab in the client to increase awareness.
328 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
329     setflag 0 is possible.
330 root 1.560 - make install now deletes old extensions, to ease upgrades in the
331     deliantra vm.
332 root 1.538
333 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
334 root 1.532 - the destruction spell could/would corrupt server memory quite often.
335 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
336     disk, not when it already was in memory.
337 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
338     avoiding livelock during high-load emergency saves.
339 root 1.530 - logging in did not properly unapply all skills.
340 root 1.531 - (maps) make the invite quest marking much more obvious.
341 root 1.533 - (arch) fix warrior archetype names.
342 root 1.532 - map prefetching never prefetch upwards.
343 root 1.534 - wizpass no longer makes you non-blocking.
344 root 1.536 - (maps) add light to some of the special maps, add troll
345     map.
346 root 1.530
347 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
348 root 1.515 - (maps) add gorokh_final mapset from crossfire.
349 root 1.516 - (maps) block most vault-type mlab locations, open up
350     imperial converters for anybody to use.
351 root 1.519 - (maps, arch) replace all permanent stat potions by random
352     variants.
353 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
354 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
355     real player object on player changes.
356 root 1.522 - diseases and maybe other things could sometimes reduce the speed
357     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
358     much grief.
359 root 1.523 - speed_left randomisation was, apparently, totally broken.
360     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
361     of the speed slot internally and in map save files. among other
362     things, this gets rid of all the abs (speed) calls.
363     - reduce map file save files by using abridged keywords aliases.
364 root 1.494 - shop specialisation calculation was totally broken.
365 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
366     now enforced.
367 root 1.498 - fix magic mapping, which only worked for inate spell casting.
368 root 1.495 - godgiven items will now be explicitly described as such.
369 root 1.524 - (arch) dded a quiver of bolts.
370 root 1.504 - materialnames would change "randomly" on every load, only
371     set the material when the materialname was not set before.
372 root 1.497 - balancing change, halve rod recharge speed (instead
373     of 4.8s, the standard rods now recharge in ~10s. not a solution,
374     but still.
375 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
376 root 1.509 the costly flag-checking loop in most cases and using a simple
377     repeat-cache for speed_left.
378 root 1.507 - always delay stats update for players on insert/remove till
379     next tick/command, which saves a lot of cpu cycles on drop/take.
380 root 1.514 - add hint about havign to run to attach unaggressive npcs.
381 root 1.494 - pet monster level was not displayed correctly in "showpets index".
382     - clean up floating point conversions and many similar nitpicks.
383 root 1.502 - fix hanuk altar.
384 root 1.504 - overhaul material system to be much faster, and having less bugs, but
385     still having a lot of cruft :/.
386 root 1.502 - add marble shop floor.
387 root 1.494 - move gcc specifics to new file include/compiler.h.
388     - unrecognised cfpod directives could cause undefined behaviour.
389 root 1.505 - added boes' marble shop to steinwandstadt.
390 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
391     - optimise mapspace updates.
392     - cache volume/items per mapspace.
393 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
394     decrease).
395 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
396     have led to weird item multiplications.
397 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
398 elmex 1.501 - fixed crash bug in learn_spell command.
399 elmex 1.634 - enhanced output of the mapinfo command.
400 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
401 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
402     from perl to c++.
403 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
404     and use it in some "inner" loops.
405 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
406 elmex 1.511 - fixed jeweler experience output to not be floating point.
407 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
408 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
409 root 1.518 - try to prefetch memory inside process_objects, which can give
410     enourmous speed gains.
411     - make some small optimisation to the process_objects loop.
412 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
413     handling different chksum lengths.
414     - check for hash collisions in cfutil.
415     - reduce face checksum size from 6 to 4 bytes.
416 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
417 root 1.523 - removed weather-specific attributes.
418     - fixed genkeywords dependency.
419     - do not clear "randomitems" slot for world underlays.
420     - use "sl" as short-hand for speed_left in save-files, just to make them
421     smaller.
422 root 1.517 - in general, don't crash on value-less resource file lines
423     anymore, due to get_str never returning a 0-pointer.
424 elmex 1.521 - code cleanup in move_symptom.
425 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
426 root 1.494
427 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
428 root 1.481 - some Andrew Madloch wanted, despite being specifically told
429     multiple times that the Deliantra parts additions are under AGPL,
430 root 1.487 lock up the source code of the server within his company.
431 root 1.481 some reorganisations have been done to the sourcecode to make
432     it clearer that this violates the Affero GPL. Help to keep
433     Deliantra free software even for the coming generations
434     and be wary of the promises of Andrew Madloch, he has nothing
435 root 1.487 good in mind for free software.
436 root 1.480 - clarify which files of the server are 100% AGPL.
437 root 1.481 - minor reorganisation, move some GPL code into other files.
438 root 1.483 - implement viewpoint (which is like observe, but only for the map,
439     not stats etc.).
440 root 1.484 - replace magic mapping overlay by a flying bird exposing area
441     on the worldmap (ext/magic_mapping.ext).
442 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
443     - @find results in npc dialogue is now stored in $find.
444 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
445 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
446 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
447     dm instead.
448 root 1.456 - (maps) add town portal to celvear.
449 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
450     mapsets from crossfire, together with associated archetypes.
451 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
452     - (maps) define a new whalingoutpost region.
453 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
454     and most archetypes that go with them (without stoning and swallow effects),
455     casino tokens and stock certificates are also missing.
456 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
457     and santo dominion.
458 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
459     to go with them. also adjusted archetypes to be more korrekt "gotisch".
460 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
461 root 1.460 - properly close client-side dialogue when the player is teleported away.
462 root 1.459 - map-tags did not properly close it's database tables or wait
463     for a quiescent state, causing memory corruption on reload.
464 root 1.454 - support "stat.xyz" accessor in match expressions.
465 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
466 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
467     fixes long answers from npc dialogue).
468 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
469 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
470     and to not add a "put your code here" force needlessly.
471 root 1.463 - (arch) fix or improve many plurals.
472 root 1.465 - markers do no longer add a force if the slaying field is unset.
473 root 1.466 - sped up search-items implementation, but it's still horrible.
474 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
475 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
476     used to reogianise the illogical arch tree a bit.
477 root 1.479 - (maps) import most map names from crossfire.
478 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
479 root 1.483 - fly_high movement gives better los, ignoring blocksview.
480 root 1.488 - the addexp command should now honour skill names with spaces.
481 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
482 root 1.491 - (arch) added many more buildable marble floors.
483 root 1.490 - major namespace cleanup: save 45kb by making functions static
484     that were unnecessarily global.
485 root 1.452
486 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
487 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
488 root 1.451 - fix a memory buffer overflow in the book code.
489 root 1.429 - add @check, @find npc dialogue commands.
490     - (maps) add a number of town interiors.
491 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
492 root 1.451 - (maps) add celvear area from cfextended.
493 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
494     - (server,maps) fix bug causing some library books not to be chained down,
495     cause Scorn/Navar libraries not to have inscribable books.
496 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
497 sf-marcmagus 1.433 inappropriate item power.
498 root 1.448 - (maps) fix intwell balancing issue.
499 root 1.437 - improve the look of generated books.
500 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
501     - fix bug where players could bypass no_drop by putting items in containers.
502 root 1.430 - consecutive commands arriving at the same time in the server would be
503     corrupted if the length was >255.
504 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
505 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
506     and perl.
507 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
508     functionality (and more) inside the same object using the match expressions.
509     - create simpler match expression compiles in many common cases.
510 root 1.439 - reduce object size by removing obsolete "seen_by" member.
511 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
512     of the new dynbuf::splice function (which gave an unexpected net win
513     in code size...).
514 root 1.442 - the server will no longer complain (and subtly fail) when an object
515     being removed from a map causes another object to get removed.
516 root 1.441 - banish strncpy from the server, speed up and simplify sending item
517     descriptions to the client considerably.
518 root 1.442 - add new "in head" set modifier for matches.
519     - new BLOCKED_MOVE event added.
520     - mapscript archetype now has activate_on_xxx true by default, as similar
521     connected elements.
522 root 1.448 - (maps) imported all styles from cfextended except
523 root 1.444 floorstyles/land_plots and monsterstyles.
524 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
525 root 1.446 - don't crash when treasure lists are empty / supply new empty
526     treasurelist for randomitems when none can be found.
527     - implement cf::map::static_maps and use it in map-tags.ext.
528 root 1.449 - fix a bug in map-tag scanning when moving tags.
529 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
530     for a reaction.
531 root 1.447 - implement new "loadall" map loading command, purely for debugging.
532 root 1.429
533 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
534 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
535     but not horns (to make them more useful for content-creators).
536 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
537     2) it skipped spell effects and 3) it didn't handle the case where
538     and object was destroyed while iterating over it correctly. all this
539     allowed players to sometimes walk onto spaces they should not be able to
540     walk on.
541 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
542 root 1.399 - examining an object now dumps the serialised object form when the user
543 root 1.404 is a wizard (wizlook).
544 root 1.421 - altars no longer accept unpaid items.
545 root 1.411 - party spells didn't work all that well.
546 root 1.424 - added complex object matching framework (cf::match), and make altars
547     and pedestals use it.
548 root 1.425 - identified skill-tools show what skill they grant.
549 root 1.399 - display the duration of change_ability spells when examining them
550     (missing: protection spells, but they are a hack...).
551 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
552     adding more variety to the different mushrooms.
553 root 1.398 - fix a minor cfpod formatting bug.
554 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
555     the hintmode setting on the settings page.
556 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
557 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
558 root 1.399 - enable the object loader to also dump archetypes.
559 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
560 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
561 root 1.402 - force the initial face when loading an object that is time-animated
562     or a monster, so it does not have to be specified anymore.
563 root 1.403 - fix a bug where recasting an ability changing spell could shorten
564     its remaining duration.
565 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
566 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
567 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
568     up splay operations as well.
569 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
570 root 1.412 - implement introspection data for C++ classes (%REFLECT).
571 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
572 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
573 root 1.419 - fix transmutation alchemy.
574 root 1.424 - speed up many frequently-invoked C->perl callbacks.
575 root 1.419 - added complex object matching framework, to be used in altars and the like.
576 root 1.426 - switch to YAML::XS from YAML.
577 root 1.396
578 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
579 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
580     that ultimately was not helpful to catch it :)
581 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
582     all callers to use either one or the other, as appropriate. This
583     fixes the (rather fragile) light spell, maybe others.
584     - fixed an overflow and exploit in the bank/payment code.
585     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
586 elmex 1.384 to explain the skill a bit more.
587 root 1.389 - removed a buggy check for zero attacktype. So that we might find
588 elmex 1.388 the real bugs in the archs/maps/objects.
589 elmex 1.394 - Fixed enabling torches with lighters.
590 elmex 1.387 - (maps) Added Heaven Town region.
591     - (arch+maps) Fixed & normalized warriors on map
592     /quests/peterm/CTower/Barracks.
593 root 1.392 - fix the light spell (and possibly diseases and other lights).
594 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
595 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
596     a long time ago, and similar cases are still to be found in the maps.
597     - make the socket_timeout configurable in the code (but not yet for users).
598 root 1.393 - earth wall health bar is now correct.
599 elmex 1.384
600 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
601 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
602     freeze with IO::AIO anymore due this change.
603 root 1.364 - avoid a crash when a player tries to apply a lighter.
604 root 1.376 - allow a spell argument for dimension door.
605 root 1.362 - move shop item listing and some otherstuff into the info tab.
606 root 1.360 - avoid crashes when non-players cast party spells.
607 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
608 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
609     - small improvement of the number of potions in shops
610     (by Job Vranish).
611     - added a few party spells (by Job Vranish).
612 root 1.362 - use a common message dynbuf.
613 root 1.364 - destroying tear down objects will now use the full hp range
614     for animation and will only destroy/lastframe when hp < 0.
615     - allow monsters to use earth to dust.
616     - use manhattan distance for get_rangevector_from_mapcoord, just as
617     in get_rangevector.
618     - los updates now correctly take tiled maps into account.
619     - do los updates even on maps without darkness.
620 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
621 root 1.375 - upgrade to IO::AIO 3.21.
622 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
623 elmex 1.373 - properly catching exceptions from callback in irc.ext.
624 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
625 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
626 elmex 1.368 - (arch) added hint about usage to Slag Ex.
627 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
628     like the rest.
629 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
630 root 1.378 - (arch+maps) added rate limited converter and adjusted
631     /elmex/mana_fountain.
632     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
633     - reduce size of casting_time, move_status, attack_movement,
634     last_heal and last_sp slots, squeezing some more space out of struct
635 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
636     anywhere.
637 root 1.358
638 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
639     - fixed bug in alchemy, where finding the right object for enhancements
640     didn't work.
641 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
642     effects (w.r.t. put_more) per mapspace, to give the server a chance
643     to survive a hundred deathsheads.
644 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
645     disastrous bug of unfortunately unknown proportions...
646 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
647 root 1.343 - use gender-neutral place descriptions for invite.
648 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
649     Thanks go to Lisa Larsen!
650 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
651     anymore).
652 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
653 root 1.345 - use better dependency tracking for include/keyword.h.
654 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
655     so it is possible to invite somebody out of some stck-till-death traps,
656 root 1.346 or simply to commit suicide.
657 root 1.352 - replace the "ignoring delayed commands" message by something more useful
658     (cf. cunning gnome freezeing issue).
659 elmex 1.349 - various fixes for weapon improvements.
660 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
661 root 1.353 - support T and G sequences in cfpod.
662 root 1.343
663 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
664 root 1.339 - convert me command from per-map to chat, which makes more sense, also
665     document it.
666 elmex 1.336 - more than one spellbooks of same class can now be given
667     in class selection.
668 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
669     spell rebalancements.
670 elmex 1.338 - the IRC gateway filters IRC colors now.
671 elmex 1.336
672 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
673 root 1.331 - (arch) fix quiver of Holding Bolts.
674 root 1.332 - applying unpaid items will now examine them.
675 root 1.330 - add "What" column to body command, showing items in that slot.
676 elmex 1.329 - redesigned and rebalanced lamps and torches.
677 root 1.330 - add "..." to item names that have been shortened.
678     - fixed "assign" function that squeezes strings into fixed length.
679 elmex 1.333 - add cursed effect to lamps and (some) torches.
680 elmex 1.334 - fixed bad assigned crafting skills and their tools.
681 root 1.312
682 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
683 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
684 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
685 root 1.312 - make monster smell logic dependent on their wisdom stat.
686 root 1.324 - put the death reason into a separate tab.
687     - converted "connected" slot to string, cleanly got rid of some ugly
688     hacks such as the path_attuned hack.
689 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
690     - replace one-at-a-time hash by faster than smaller FNV-1a hash
691     when hashing strings.
692 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
693 elmex 1.320 whether the right cauldron is used.
694 root 1.313 - considerably optimise shared string implementation by
695 root 1.316 making its null value a compiletime constant.
696 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
697     as well as using shstr_cmp to pass shared stringsa round efficiently,
698     for lots of code size savings.
699 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
700     they are sleeping: generators now check for the sleeping flag.
701 root 1.318 - tell gcc not to excessively inline some perl interface functions.
702 root 1.322 - remove marking rune length limit.
703 root 1.323 - fix formatting of cfpod when a verbatim block was following
704     a single newline.
705     - move resistances, statistics and showpets command output into tabs.
706 root 1.326 - implement map scripts that can replace the boulder logic without
707     having to write extensions.
708 root 1.310
709 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
710 root 1.302 - fix a longstanding bug that teared multipart monsters
711     at map boundaries apart.
712 root 1.292 - temporarily make permanently invisible player visible when
713     he/she makes noise.
714 root 1.284 - fix being able to see through walls a bit.
715 root 1.303 - improve look at output.
716 root 1.285 - completely replaced the line of sight algorithm with a variant
717     of spiral fov capable of visibility grades and arbitrary
718     shadow angles, that uses less memory and less code.
719     - the new los code supports arbitrary map rectangles and loosens
720 root 1.310 other restrictions of the old code, supporting further optimisations.
721     - update los if blocksview-objects are inserted in a map, not just when
722 root 1.287 removed (e.g. for summon fog).
723 root 1.303 - permanent invisibility doesn't make immune against making noise:
724     implement a noise system that allows monsters to locate the player
725     when he/she makes noise.
726     - implement a primitive smell system that monsters can use to track
727     players.
728 elmex 1.288 - create bomb now also works when casted by door traps.
729 elmex 1.290 - (arch) new torch graphics.
730 root 1.289 - (maps) considerably soften the subway spider.
731 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
732     the guards from being killed by players.
733 root 1.310 - (maps) lots of tweaks in and around scorn.
734     - (maps) use special non-blocksview jungle, mountain and
735     darkforest freely on the worldmap, to get gradual sight obstacles
736     instead of total blackout in those areas.
737 root 1.289 - no maximum darkness for outdoor maps anymore.
738 root 1.291 - add more hints, fix some messages.
739 root 1.292 - fix a bug: firing rods should tell you something about them.
740     - make light additive even within players.
741 root 1.293 - darken xrays effect a bit.
742     - improve handling of los changes when inserting or removing
743     objects, not perfect yet.
744     - make map darkness signed (formerly unsigned) to allow
745 root 1.294 ambient lighting and centrally manage darkness as an offset.
746     - revamped, fixed and documented the server calendrics, also
747     tell users the current time and data, to improve awareness.
748     - implement proper wizlook flag and handling of wizlook, instead
749     of dumbly just clearing los once.
750 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
751     and has a smaller runtime variance.
752 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
753     making them actually useful.
754     - see_in_dark now increases the viewing radius by 3.
755 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
756     speedup, as well as in many other places.
757 root 1.299 - remove support for extended map infos - these are not used
758     by the deliantra client and removing them gives us a 10% speedup
759     when sending map changes.
760 root 1.300 - remove most gcfclient and other client bug workarounds, as well
761     as now obsolete protocol versions, simplying the code.
762 root 1.301 - optimise and simplify generation of random numbers.
763 root 1.303 - correctly provide a non-zero default density for materials, to
764     avoid crashes, fix other bugs in the material handling code.
765     - fix volume calculations.
766     - fix cfpod parsing when multiple verbatim blocks were separated by
767     newlines.
768 root 1.305 - increase monster detection radius from wis/5 to wis/3.
769 root 1.306 - remove old pickup modes.
770     - remove obsolete disarm and search commands (search wasn't working
771     anyways).
772 root 1.308 - fix a crash when an npc applied a sign.
773 root 1.284
774 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
775 root 1.283 - this release is assumed to be very stable.
776     - (maps) radically redesigned and improved tutorial.
777 root 1.280 - directional casting no longer immediately removes the invisible effect.
778 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
779 root 1.272 - fix overflow in lighting calculations.
780     - negative glow radii can no longer cause total darkness.
781 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
782     only maximally-lit ones.
783 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
784     - swashbucklers got the oratory skill now.
785 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
786 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
787 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
788 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
789     (which was probably broken, too).
790 root 1.281 - support negative glow radii during daytime, too.
791     - use circular, not rectangular, viewing area.
792     - use minimum viewing distance of 2 in outdoor maps.
793     - negative glow is stronger than viewing area or lamps.
794 root 1.283 - (arch) new darkness spell face.
795 root 1.272
796 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
797     - (maps) completely redesigned scorn.
798 root 1.269 - "cast light" now works on oneself.
799 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
800     negative glow radii again (they were totally broken before).
801 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
802 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
803 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
804 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
805 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
806     back to the player.
807 root 1.251 - attuned/repell and spell base level system reworked.
808 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
809 root 1.247 be less erratic now.
810 root 1.248 - refuse to write the uuid file if the uuid is zero
811     (to avoid writing it in early crashes).
812 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
813     - speed up emergency_save by not syncing every file separately.
814     - no longer reattach perl to every object on reload, it's slow, and no longer
815     necessary since we don't nuke stashes anymore.
816     - do not bootstrap perl from the commandline args, use separate eval for
817     better error reporting.
818 root 1.259 - fix a crash when pushing cone spells met ice attacks.
819 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
820 root 1.255 - speed up map refresh in server a bit.
821 elmex 1.258 - refactored drop code and fixed some programming errors in it.
822 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
823 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
824 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
825     as the current weight of the inventory.
826 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
827     dragonfire has been introduced for the non-dragon players.
828 root 1.265 - remove unused "tooltype", "start_holding" object slots.
829     - change "weapontype" object slot to uint8.
830     - convert "hide" object slot into flag.
831     - reorder object members for better locality of reference and codesize
832     decrease.
833 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
834 root 1.267 - fix a crash when no skill could be found when killing amonster.
835 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
836     every completed aio operation.
837 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
838     and update mapspaces if necessary.
839 root 1.246
840 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
841 root 1.241 - removed all command line parsing, only env variables are supported
842     anymore.
843 root 1.239 - region-specific monsters will now once more be on the worldmap.
844 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
845 root 1.225 would grow out of bounds.
846 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
847 root 1.222 - fixed a double-escaping bug in the pod-parser.
848     - rewrote the cfpod parser in C++.
849     - hintmode moved to C++, players need to re-set their hintmode if
850     they dislike "show".
851 root 1.231 - fix RIP inscription.
852 root 1.239 - bump login name length from 18 to 20 char max.
853 root 1.231 - correctly support gender in emotes.
854     - correctly support gender in the death messages.
855     - correctly generate death messages for players only when they really die,
856     with increased information.
857 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
858     and data corruption (but apparently was never triggered).
859 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
860 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
861     data corruption bug.
862 root 1.223 - tweak coredumping/monitoring a bit.
863 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
864 root 1.227 - do not crash in the loader when an inventory object could not be loaded
865     (from a corrupted file).
866 root 1.241 - redid skills command to send output to proper channel.
867 root 1.233 - object->map is no longer refcounting.
868 root 1.228 - add FLAG_DEBUG for internal debugging.
869 root 1.231 - add NDI_VERBATIM flag to send_msg.
870 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
871 root 1.240 - player->exists is no longer a sync_job.
872 root 1.233 - split login.ext's player scheduler into
873     it's own player-scheduler.ext extension.
874 root 1.222
875 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
876 root 1.212 - require perl 5.10.
877 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
878 root 1.204 - swap player and observed count's on the map when observing.
879 root 1.205 - add (mostly untested) mapspace perl class and accessors.
880 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
881 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
882     could be found.
883 root 1.208 - pits now have a configurable "random spread" range and default
884 root 1.213 to a radius of two now.
885 root 1.212 - rewrite pay_player_arch.
886     - use a more stable perl_reload implementation.
887     - do not use Symbol::delete_package (causes crashes after perl-reload),
888     use our own, safer, clear_package instead.
889     - when asynchronously dumping core, close all file handles to allow
890     the server to restart concurrently.
891 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
892     sequences, without double-encoding. it should be faster, too.
893     - the above fixes wrong display of help tetx and many other issues.
894 root 1.216 - use lzf and frag packets for large messages for clients supporting them
895 root 1.218 (0.9976+), use it for long books and other messages.
896 root 1.210 - eradicate listen command and corresponding code.
897 root 1.211 - eradicate logs command.
898 root 1.218 - let the client log into the server log, used for crash backtraces.
899 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
900     old style spell objects with the spell magic bullet.
901 root 1.220 - (arch) fixed skill less rods in the archetypes
902 root 1.204
903 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
904 elmex 1.197 - made jeweler workbench larger and some other minor map
905     changes in jeweler town.
906 root 1.196 - fixed wrong item handling in jeweler skill code.
907 root 1.198 - (arch) use a special "key_random_map" for random map keys
908     that are used up.
909 root 1.199 - fix a crash when the player who was observed has logged out long
910     enough for his region/map to be gone.
911 root 1.200 - port to g++-4.3's incompatible tr1 changes.
912 root 1.201 - add some missing dependencies.
913 root 1.203 - log to /var/log/deliantra/ by default.
914     - hack observe code to enable smooth movmenet when observing.
915 elmex 1.195
916 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
917 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
918 root 1.179 - correctly move gsay to the party channel.
919 root 1.178 - fix a crash when animate weapon was used in some areas.
920 elmex 1.177 - fixed unnecessary identification of by converters created objects.
921 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
922     with NPCs.
923 elmex 1.175 - (arch) dragon scales got proper type now
924 root 1.193 - object::decrease would sometimes cause container weights to
925     be wrong, this has been fixed.
926 root 1.194 - do not send time updates for newly-seen items.
927 root 1.185 - thawing an icecube will once more drop its contents to the ground.
928 root 1.183 - fix cone spells etc. going through walls sometimes.
929 root 1.186 - fix a weight update bug that sometimes left containers
930     with wrong weights.
931 root 1.194 - added auto_apply event and extension for shop tiles.
932 root 1.172 - work around get_map_flags invoking perl and switching the stack.
933     - make sure the map is loaded when using a town portal return.
934 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
935     where healing spells didn't cost any grace.
936 root 1.173 - fix starvation kill reason.
937 root 1.174 - fix pk killer name message.
938 root 1.189 - don't let people apply signs with @match.
939 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
940     what seems to be the biggets memleak in the server).
941 elmex 1.171
942 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
943 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
944     - use anyevent to manage listen ports (this enables IPv6 support).
945 root 1.167 - server supports ipv6 client connections now.
946 root 1.168 - use newly-available Coro::AnyEvent.
947 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
948     to let it handle AIO requests.
949 root 1.167
950 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
951 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
952     processing considerably (especially in the client) and reduces data transfers
953     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
954 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
955     - (map) fixed npc dialogue in pup_land/s_f/special.
956     - bugfix: fix a crash when a player casts a swarm spell and then logs out
957     (swarm spells now stay in the player's inventory).
958 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
959 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
960     archetype *archname* (chairs of different facings were merged).
961     - bugfix: fix a potential crash issue in find_object_name (not used
962     normally).
963 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
964 root 1.164 (destruction, magic missile etc.).
965 root 1.163 - swarm spells without a direction now use various spiral patterns
966     instead of being fully random.
967 root 1.158 - update AnyEvent API to 3.4 and above.
968 root 1.156
969 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
970 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
971 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
972 root 1.152 - bugfix: the jumping skill now gives experience for jumping
973     and for attacking monsters. it also takes about one second to do a jump.
974 root 1.138 - bugfix: players couldn't starve in 2.53 :(
975 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
976 root 1.152 - bugfix: spell effects like word of recall are removed on death.
977 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
978     were created outside a map.
979 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
980     (fixed by reversing the logic).
981 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
982 root 1.153 - bugfix: the random map generator no longer leaks key objects.
983 root 1.154 - bugfix: support random maps >127x127.
984 root 1.152 - (maps) fixed the death certificate system in nimbus.
985 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
986 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
987 root 1.147 - (arch) give ball lightning a real name.
988 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
989 root 1.155 - support cfpod in ex replies (client item tooltips).
990 root 1.143 - unapply item in range slow when readying a spell.
991 root 1.148 - bugfix: account for rounding errors in weight updates.
992 root 1.139 - remove synchronous mkdir in chargen_race_done.
993     - fix per-race starting maps.
994 root 1.142 - check hiscore on suicide and quit as well.
995 root 1.138 - tell players when they are starving.
996 root 1.133 - get rid of costly object_from_name conversion for altar effects.
997     - fix map difficulty calculation for generators.
998 root 1.146 - slightly more intelligent handling of "is_animated" flag.
999 root 1.149 - support no_drop map header flag (before it was only available internally).
1000 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1001 root 1.133
1002 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1003 root 1.119 - bugfix: custom skill settings were not saved by the server.
1004     - bugfix: remove did not actually remove items from the inventory, leaving
1005 root 1.116 ghost items.
1006 root 1.119 - bugfix: properly update items identified on the ground.
1007 root 1.120 - bugfix: use localtime_r in the logger thread.
1008 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1009     - bugfix: archetype reloads could crash the server.
1010 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1011 elmex 1.114 player is not logged in.
1012 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1013 root 1.117 server startup.
1014 root 1.128 - bugfix: fix the door surround check in the random map generator.
1015     - (maps) fix heaven quest difficulty progression.
1016     - (maps) fix some random map styles.
1017     - dropping items a shop is not interested in won't sell them anymore.
1018     - rods and horns with a too low maximum charge allow now at least one discharge.
1019     - implement kill & death statistics.
1020     - random map preparation is no longer synchronous.
1021     - rewrite find_style in perl, no longer does synchronous I/O.
1022     - improve random map specials placement.
1023     - make the killer a real object pointer instead of a string, improved
1024     kill reason messages.
1025 root 1.117 - take advantage of new aio_close and aio_chmod.
1026 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1027 root 1.125 - change_abil is much faster.
1028 root 1.126 - update the floorbox more often to work around the reverses item order
1029     display in clients.
1030 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1031 root 1.126 - add hints to the invite messages.
1032 root 1.127 - rewrote key<->value pair handling.
1033 root 1.128 - use an independent random number generator for the random map generator.
1034 elmex 1.113
1035 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1036 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1037     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1038     - completely automate the weight handling, should fix all weight
1039     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1040 root 1.103 - reloading archetypes while a user was in the character creation phase
1041     could crash the server.
1042 root 1.106 - fix a nontrivial number of cases of code commented similar
1043     to "is this really correct?", as many of those cases are now handles
1044     automatically by lower level code.
1045     - replace many ad-hoc checks for client visibility by object::visible_to,
1046     should result in broader applicability of functions using it.
1047 root 1.104 - merge items with different arch pointers refering to the same arch
1048     (due to archetype reloads).
1049 root 1.106 - refactored the object remove/insert functions and most related
1050     functions (decrease, split, merge_ob etc.).
1051 root 1.105 - make it compile better on freebsd (reported by pippijn).
1052 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1053 root 1.108 - fix the longstanding "container stays open" bug.
1054 root 1.107 - improved floorbox updating to be incremental and other protocol
1055     optimisations.
1056     - get rid of update_after_inventory_change and only do update stats
1057     for weight once/tick/player at max.
1058 root 1.109 - rewrite party commands, use party channel.
1059 root 1.103
1060 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1061 root 1.97 - properly link against libgthread as that is needed to make the slice
1062     allocator thread-safe.
1063 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1064     recommended configuration) (reported by Samuel Gondouin).
1065 root 1.94 - always put godgiven items into the player inventory, never any containers.
1066 root 1.92 - (maps, arch) the scorn go club was founded!
1067 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1068 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1069     became a real spell-class.
1070 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1071     - (arch) considerably strengthened spark shower and destruction.
1072     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1073     finally reloadable at runtime.
1074     - changed archetype loading algorithm to only require one pass and
1075     use delayed resolving of references.
1076 root 1.101 - examine command now uses the examine infobox.
1077 root 1.102 - implement an "incremental garbage collector" for archetypes.
1078 root 1.98 - enable slice allocator again.
1079 root 1.96 - implement optional free memory poisoning.
1080 root 1.91
1081 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1082 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1083 root 1.85 skill.
1084 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1085     names (also update all maps to use money instead of coins).
1086 root 1.78 - add uuid accessors to perl.
1087     - add coin names and archetype accessors to perl.
1088 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1089 root 1.78 - change perl extensions to not use hardcoded coins and values.
1090 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1091     and be more parsimonous of uuid usage by the exact value out on exit.
1092 root 1.86 - write log messages in another thread, removing another sync point.
1093     - support multi-line log messages in a nicer way.
1094 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1095 root 1.81 - fix a minor memleak in the random map generator.
1096     - some parts of the random map generator are not coroutine-safe,
1097     so only call it "single-threaded".
1098     - major cleanup of memory management in random map generator.
1099 root 1.87 - slight refactoring of the random map generator, faster too.
1100 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1101     bookkeeping bug.
1102 root 1.87 - work around "player is on active list" problem by deactivating player
1103     after loading.
1104 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1105     there have in fact been allocations.
1106 root 1.82 - fix object::insert to do as documented and insert into the env
1107     if necessary.
1108     - fix cf::map::unique_maps.
1109     - fix nrof overflow check in can_merge_slow.
1110     - fix converter code to handle >31 bit values.
1111 elmex 1.83 - added support for the player_sold flag
1112 root 1.84 - converters no longer accept unpaid items.
1113 root 1.88 - canonicalize random map meta files for better unification.
1114 root 1.77
1115 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1116 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1117     when mlockall has been used.
1118 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1119 root 1.72 - use separate thread for ticker timing (and more in the future).
1120     this greatly increases timing accuracy and gets rid of an enourmous
1121     number of gettimeofday calls.
1122 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1123 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1124 root 1.71
1125 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1126 root 1.68 - rebalanced default experience table to be more exponential
1127     and much easier up to level ~40, then moderately harder.
1128 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1129 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1130     - do not exit on reload/load errors but properly cleanup.
1131 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1132 root 1.66
1133 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1134 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1135     (this fixes the jeweler skill).
1136 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1137 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1138 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1139     it has reset, which is better than putting it on the savebed, also as
1140 root 1.321 proof that the player didn't use a savebed).
1141 root 1.59
1142 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1143 root 1.56 - work around perl bug in configure perl module version check.
1144 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1145 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1146 root 1.52 - fix a bug in animate_weapon, causing a crash.
1147 root 1.54 - no longer exit when a coroutine throws an exception.
1148 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1149 root 1.53 - fix the "<player> is nuts" message.
1150 root 1.58 - fix an exception at logout due to the json_coder being gone.
1151 root 1.43 - upgrade to EV version 2.0 API.
1152 root 1.47 - when players don't apply a savebed correctly but stand above one,
1153     do not move or kill them.
1154 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1155 root 1.43 - implement generic framework for server-side resource files.
1156     - implement resource file update event.
1157     - hook experience table update into the framework.
1158     - move jeweler.yaml to resources (arch/).
1159 root 1.44 - switch from Crossfire to Deliantra perl module.
1160     - implement json2json arch filter.
1161 root 1.45 - implement widget protocol version 2, support for ui templates.
1162 root 1.54 - mapinfo is now handled fully asynchronously.
1163 root 1.48 - ext/irc: also log irc messages.
1164 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1165 root 1.43
1166 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1167 elmex 1.41 - limited the number of items that can be picked up and dropped
1168 root 1.42 as temporary measurement against bad performance or dropping things
1169     (this lead to long freezes and triggered the watchdog).
1170 elmex 1.41 - improved the performance of the drop command a bit.
1171 root 1.38 - switch from Event to EV for higher performance, easier usage,
1172     less bugs...
1173 root 1.39 - updated to release version of the gnu affero license.
1174 root 1.38
1175 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1176 root 1.36 - more thoroughly rename the binaries, contact addresses.
1177     - update the copyrights.
1178 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1179     crashes.
1180 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1181     potentially causing crashes.
1182 root 1.35 - assign weapons on user load time, not login-time, avoiding
1183     crashes.
1184    
1185 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1186 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1187 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1188     in some of the maps.
1189 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1190     which is now trivial to do.
1191 root 1.33 - removed all traces of the old (and never working) plug-in interface
1192     (70kb code less on amd64).
1193 root 1.34 - improve/tune scheduling priorities.
1194     - fix some freezing bugs.
1195     - fix a memory corruption problem in dynbuf.printf.
1196     - use channels for chat and many informational commands.
1197     - improved the tutorial.
1198     - create missile is now fixed.
1199     - race fields must now contain archetypes.
1200     - jumping skill now works as advertised.
1201 root 1.31
1202 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1203 root 1.24 - relicense under the gnu affero license.
1204 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1205 root 1.24 - implement server-side framework for generic resources.
1206     - use resource framework for server-provided ambient
1207     music.
1208 root 1.27 - save object owners (players only atm).
1209 root 1.24 - replace limited sound api with server-provided sound effects.
1210     - new sc (sound control) protocol command.
1211     - improve fxix protocol to include types.
1212     - exactly fill tcp segments, if possible.
1213     - output-rate is now an upper limit, the server will automatically
1214     (and quite perfectly) adjust to the network conditions, ensuring
1215     low latency even during bulk transfers (music, images, sounds etc.).
1216     - implement server-side widgets (i.e. client widgets controlled
1217     in the server side). this will allow future expansion without
1218     having to upgrade clients.
1219     - implement a (artwork) world map with realtime player position
1220     tracking.
1221     - new and more efficient extcmd (server still supports old extcmd
1222     protocol).
1223 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1224     calcluation that could be easily exploited by users.
1225     - rebalanced diseases to spread more naturally/evenly.
1226     - completely asynchronous map loading even for tiled maps.
1227 root 1.24 - replace simple messaging protocol with channels carrying metadata
1228     (similar to message types, but more directed at the user).
1229     - reduce command processing latency by a whopping 120ms by
1230     reordering some processing steps inside the server. this directly
1231     reduces lag by 120ms.
1232     - actually send spell faces to the client.
1233 root 1.23 - implement player genders.
1234 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1235     otherwise return to savebed and possible kill if the log-out
1236     was for too long.
1237     - fast socket-dead detection (kick player after 8 seconds without ack).
1238     - greatly reduce the cpu time needed to draw maps _again_.
1239     - archetypes are now subclasses of objects.
1240     - rebalanced shop greed and approval functions to be more realistic
1241     (and likely match the actual intention).
1242 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1243     italic, gender-specific text, paragraphs etc.
1244 root 1.24 - implemented hint framework, players can opt to receive hints.
1245     - implemented (long) book framework, added some books from the cf wiki.
1246 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1247     protocol and is capable of transmitting generic meta information.
1248 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1249     - replace the nexus by a per-player tutorial map that teaches stuff
1250     better than the newbie house.
1251 root 1.18 - fix the magicmap colours.
1252 root 1.19 - optimise map update even more by removing unneeded code and checks.
1253     - decouple map and stats update from pl->ob and use pl->observe instead.
1254     - implement observe command.
1255 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1256     calls with a simple comparison.
1257     - fix a latent crossfire bug that could crash the server because the
1258     map refresh did not update the mapspace.
1259 root 1.24 - support custom keys for regions and maps, regions are now
1260     refcount-managed.
1261     - allow worldmap overlays anywhere in the 000..999 range.
1262     - new system to acquire time slices for background jobs, to reduce
1263     jitter.
1264 root 1.27 - semi-persistent object-referencing framework (currently only players
1265     supported).
1266 root 1.22 - dependency tracking for perl extensions.
1267 root 1.24 - new slag-ex extension for cleaning cauldrons.
1268     - fix invoke result processing.
1269     - there are even less i/o syncpoints in the server now.
1270 root 1.29 - added map-tags extension that scans all maps for object tags
1271     and records them in the database (not used yet).
1272 root 1.28 - metaserver 2 support.
1273 root 1.22 - many more bugfixes and minor optimisations.
1274 root 1.16
1275 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1276 root 1.14 - optimised event invocation (non-wanted events can now be
1277     skipped with 4-5 inlined instructions).
1278 root 1.12 - complete rewrite of town_portal: it now creates a portal
1279     to the "nearest" town only, travel is only possible
1280 root 1.13 to the town and back, anybody can use it (also removes
1281     one of the remaining syncpoints in the server).
1282 root 1.10 - complete rewrite of the range/attack skill slot system:
1283     there are now two slots, one for combat, one for ranged
1284     attacks.
1285     - introduce the concept of a current weapon (either a ranged
1286     or a combat weapon/skill/tool) and switch between them as
1287     needed.
1288     - rewrite bow code so bows get more useful: apply damage,
1289     attacktype and other stats to the arrows and treat
1290     bows as weapons. also rebalance the missile weapons skill
1291     so its damage increases with level.
1292     - rewrite the complete player speed logic: weapon_speed now
1293     works as documented and there are no unnatural speed boosts.
1294 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1295     installation, replacing the old collect scripts and
1296 root 1.9 simplying deployment by scaling and cutting faces as required.
1297     - simplify the map protocol extensively by taking advantage
1298     of missing bigfaces, speeding up map generation immensely.
1299 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1300     other archetypes.
1301     - rationalise archetype, region and treasurelist file format
1302     into a single file format and make them reloadable asynchronously.
1303 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1304     reloadable at runtime.
1305 root 1.6 - implement 64x64 faceset support.
1306     - implement fxixsx protocol that saves
1307     a lot of bandwidth over the old image/face/smooth packets
1308 root 1.11 and allows images > packetsize, incremental and background
1309     transfers.
1310 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1311     on a face basis as opposed to a mapspace basis.
1312 root 1.7 - the server can now rate-limit image uploads to not exceed
1313     a certain (client-configurable) speed while guarenteeing full
1314     freedom of movement.
1315 root 1.8 - implement new ex command to request item descriptions.
1316     - implement new msg command for in-game messages with meta
1317     information (using xml).
1318 root 1.9 - enforce utf-8 for all text messages.
1319 root 1.13 - added micropather (not used yet).
1320 root 1.6 - many, many bugfixes.
1321 root 1.1
1322 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1323 root 1.1 - make coroapi accessible to cf+.
1324     - moved map handling logic completely to perl
1325     - per player maps are now marked in the map
1326 root 1.2 - maps are saved completely differently now,
1327     and much more often.
1328 root 1.17 - rewrote map header parser and writer, to be much faster.
1329 pippijn 1.4 - maps and players are now (in the average case) loaded
1330 root 1.2 and saved completely asynchronously, I/O contention will no
1331     longer freeze the server.
1332 pippijn 1.4 - players and maps can be loaded anytime, without the player
1333 root 1.2 being logged in.
1334 root 1.1 - automatically generate method interfaces for perl from headers
1335     - unbundled freezethaw
1336     - mostly rewrote common/map.C
1337     - completely rewrite server/swap.C
1338     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1339     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1340     - better message for apply failures due to applymode
1341     - removed most all of the weather code
1342     - unified logging to stderr and file
1343     - too many minor changes to document
1344 root 1.615