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Revision: 1.763
Committed: Sat Oct 16 22:51:50 2010 UTC (13 years, 6 months ago) by root
Branch: MAIN
Changes since 1.762: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
42 root 1.751 - altars with match expressions did not work properly.
43 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
44 root 1.749 - god enemy race check fixed ("god detests your race").
45     - gods errornously allowed any kind of worshipping race, even
46     ones they hate.
47 root 1.726 - use same default config in code as on gameserver.deliantra.net.
48 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
49 root 1.727 our parser.
50 root 1.731 - applying a glowing crystal now gives status messages.
51     - fix a memleak in the random map generator.
52     - rework the random map parameter passign a bit to be extendable.
53 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
54     also, improve the quality of the mazes (no longer will the edges
55     almost always form a passage) and add two new types - "rooms"
56     and "braided".
57 root 1.734 - (random maps) add new "cave" layout, which is much more ...
58     cave-like.
59 root 1.744 - (random maps) new layout style "castle" that generates straighish,
60     rogue-ish maps.
61     - (random maps) new layout style "multiple" that simply mixes multiple
62     different styles in different areas.
63 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
64     - rewrite layout management in the random map generator from the
65     ground up.
66 root 1.736 - fix bug in tausworthe rng initialisation.
67     - switched to the faster and hopefully better quality gfsr{24,55} random
68     number generator, the same algorithm that freeciv apparently uses.
69 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
70     memory and imho looks nicer.
71 root 1.741 - (arch) fix samhlaidh archetype.
72 root 1.751 - fix the "archname" match special function.
73 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
74     and other fractal algorithms.
75 root 1.754 - one can no longer emote to logged-out players.
76 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
77     sacks fit on a tile again.
78 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
79 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
80     support background colour for text clients.
81 root 1.763 - (arch) improve automatic name from archname generation.
82 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
83 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
84     match expressions.
85 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
86 root 1.761 - sometimes a special exit wasn't placed when it should have been.
87 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
88 root 1.724
89 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
90 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
91     now easily reachable, at a price.
92 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
93 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
94 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
95 elmex 1.630 (by Dustfinger).
96 root 1.681 - (maps) fixed bad floor tile in navar apartment.
97 elmex 1.573 - made (wizard) look_at show also uuids.
98     - added cf::object::find_object_uuid (::find_object already exists!).
99 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
100 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
101 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
102 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
103 elmex 1.568 - (arch) made the hill giants loose more body parts.
104 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
105 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
106     and made them a bit more expensive.
107 root 1.633 - (maps) add more glory hole treasure styles.
108 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
109     in a select number of mlab maps.
110 root 1.667 - (maps) the library should be less of a death trap now.
111     - (maps) exits no longer point to auto-apply exits, most affected
112     maps now have proper doors or a similar solution.
113 root 1.682 - (arch) jumping skill has now physical attacktype.
114 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
115 root 1.691 - enter_map did not normalise the map coordinates when the destination
116     space is blocked, causing badness and freezes for the player.
117 root 1.685 - when applying containers, server checks for the key on activate
118     and also allows players to unapply active containers they don't have
119     a key for.
120 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
121     races files to arch, where they belong (exp_table is no longer in
122     confdir but in datadir now!).
123 root 1.677 - jeweler and sound config files are now normal datafiles as well.
124     - quit_character was causing a runtime exception, causing it to not
125 root 1.672 work since 2.93.
126 root 1.671 - entering a map will now respect move_on and other effects,
127     except for auto-apply exits :/
128 root 1.660 - only talk to the items on the nearest mapspace, or, of there
129     are none, to the player, not ALL items in vicinity.
130 root 1.625 - do not update the floorbox while running, to avoid big item
131     updates that cost network bandwidth and processing power.
132 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
133     caused overflows causing monsters to become living deads.
134 root 1.619 - unapply weapons and armour before trying to improve it.
135 root 1.588 - teach the random map generator the ability to read ".rmg" files
136     that specify which actual style map to generate, and use it for
137     the default decorstyle to avoid inappropriate maps to be used.
138 root 1.639 - support (with some limitations) multiple different skills with the
139     same subtype.
140 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
141     so nekosan could end up beign saved AND escaped to another map.
142 root 1.636 - show invisible no longer makes magic mouths visible.
143 root 1.583 - move_type changes (spells, skills etc.) now will correctly
144     take move_on/move_off into account (e.g. buttons).
145 root 1.582 - display (exit) or (random map) in client for those objects.
146 root 1.606 - removed (useless) spell damage columns from spell info and replace
147 root 1.578 it by effective casting level - clients > 2.10 required to display
148     properly.
149 elmex 1.565 - building of levers/doors works again for all kinds of floors.
150 elmex 1.563 - the player can now withdraw and deposit all the available money.
151 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
152     steinwandstadt/celvear.
153 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
154 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
155     mostly based on the spell's level in the spellbook.
156 root 1.718 - the music scheduler did not properly send new music on region
157     changes.
158 root 1.669 - (maps) fix some map regions and the region tree.
159     - the server will now be more picky when parsing the regions file.
160 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
161 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
162 root 1.566 clients.
163 root 1.690 - follow has been rewritten to be, hopefully, more robust.
164     - follow mode will not be aborted when the follower tries to move.
165 root 1.566 - tcp.ext didn't unbind in reloads.
166     - map-tags.ext didn't properly close the database on reloads.
167 root 1.567 - cfutil skips .-directories when scanning.
168 root 1.571 - build.ext prevents players from building on other player's maps.
169     - rent.ext allows the dm to enter anytime.
170     - NPC_Dialogue adds a new predefined variable, $map.
171     - new "build" event hook.
172 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
173 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
174 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
175     them on loading, for old playerfiles and maps.
176 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
177     would be handled differently nowadays anyway.
178 root 1.584 - random map .meta were not being expired at all.
179 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
180 root 1.586 - update to automake 1.10.
181 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
182     require level 4 anymore.
183 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
184 root 1.590 - monsters now rotate through all skills (in chosen_skill).
185 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
186 root 1.661 - detect/sense curse/magic will no longer work on items that don't
187     need identify.
188 elmex 1.593 - added detect mineral vein spell.
189 root 1.592 - support "wall overlays" in the random map generator - not very generic,
190     used by minable veins.
191 elmex 1.594 - (maps) relocated jeweler town to another directoy.
192 root 1.603 - (arch) implement mining pickaxes and mining skill.
193 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
194 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
195 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
196     of the output is only 1/5th (instead of 1/3rd) of ring level.
197 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
198     generated ring/amulet.
199 root 1.601 - generate most constants for perl automatically.
200 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
201     - when player dies, restore his food to at least 200.
202 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
203 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
204 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
205 root 1.600 - the singing skill actually respects the direction now.
206     - oratory and singing now require a direction.
207 root 1.603 - use_skill now requires that you can actually apply the skill tool.
208 root 1.604 - do not invoke perl on every user command anymore by providing
209 root 1.655 a command and an unknown_command event.
210 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
211     perl to C++, for speed reasons (basically undo patchset 1304).
212     - add a client_destroy event, so we don't have to hook the
213     attachable destroy event (which is called much more often).
214 root 1.606 - removed (unused) FLOOR object type.
215 root 1.607 - fix errornous change_abil messages for rods (and other types).
216 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
217     all into server/commands.C.
218 root 1.609 - save and restore combat/ranged/current slot for players.
219 root 1.610 - the server now batches item's face/fx commands, as opposed
220     to sending one fx per item - helps mostly at connect and
221     with floorbox updates.
222 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
223 root 1.614 - the random map generator now supports selecting difficult for
224     more style categories than just monsters (all except fountains
225     apparently).
226 root 1.617 - object serialiser no longer creates empty "owner" references.
227 root 1.620 - make sure failed castings take some time, too, to avoid being
228     smitten by your god.
229     - many more failmsgs and help texts.
230 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
231 root 1.623 - stop thrown objects when their speed goes too low.
232 root 1.624 - log the number of unique logins seen every minute in a compact
233     format (for statistics).
234 root 1.626 - do not send delitem for players.
235 root 1.627 - support static scalar data members properly in genacc now.
236     - implement "simple" freelist management for objects.
237 root 1.628 - recycle object counts now - to support longer uptimes.
238 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
239     function (and yes, 666 is exact!).
240     - random map generator results should now be fully repeatable.
241 elmex 1.635 - fixed possible crash bug in build code.
242 root 1.638 - rename find_marked_object to ->mark and speed up.
243 root 1.640 - player movers properly destroy themselves when used up, instead
244     of leaking.
245 root 1.642 - do not show msg for unidentified objects that need identification.
246 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
247 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
248     next_line method.
249 root 1.646 - use nicer file format for exp_table and attackmess
250     (more like other resource files).
251     - make parse errors during server startup fatal.
252 root 1.652 - properly initialise all maptile values in constructor.
253     - improved {link} map.
254 root 1.655 - optional unloadable extensions will not lead to an endless loop.
255 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
256 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
257 elmex 1.664 - building listening books is possible again.
258     - (maps, arch) added archetype for building instructions and replaced
259     the copies of the instructions in the maps with it.
260 elmex 1.666 - (arch) made the spark shower spell available in shops.
261 root 1.670 - don't create a second LOGIN event on character creation.
262 root 1.674 - correctly generate "You paid xyz" message in shops.
263 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
264 elmex 1.710 - added a 'password' command, to let DMs change the password of players
265     more conveniently.
266 root 1.680 - correctly save shopitems string, to avoid parse error when reading
267     saved maps.
268     - logging now differentiates between logging levels better.
269 root 1.684 - speed up get_typedata.
270 root 1.689 - fix deadlock problem during server shutdown/reload.
271 root 1.692 - make ext/checkrusage "more" non-blocking.
272     - use common::sense for extensions.
273     - work around a 50.10.0 utf8 caching bug.
274 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
275     "no relation to target" bugs.
276 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
277     modules being loaded from the mainloop, pre-load some more
278     core modules so perl doesn't do it later on.
279 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
280     compiling regexes.
281 root 1.701 - make exp_table and materials file reloadable.
282 root 1.702 - made reload_config non-blocking.
283 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
284     causing server freezes.
285 root 1.704 - store unhashed password, to prepare for safer authentication.
286 root 1.707 - do not log connections from the local host, to help a local
287     watchdog.
288 root 1.714 - fix summon freeze at map borders.
289 root 1.717 - support @group syntax and music config file for music face lists.
290     - run post_init jobs in parallel, they might do I/O.
291 root 1.722 - avoid apply conversion for converters.
292 root 1.562
293 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
294 root 1.558 - (maps) fix travel to valdor and back.
295 root 1.545 - do no longer by default eval map cod ein safe compartments
296     (this can be re-enabled using the safe_eval config option).
297 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
298     in lorak.
299 root 1.559 - fix data corruption issues caused by recursive calls to
300     unordered_mapwalk - now every caller must provide its own
301     buffer.
302 root 1.538 - (maps) improve tindervale maps slightly.
303 root 1.544 - (arch) considerably decrease slag ex price.
304 root 1.540 - (arch) fix filth archetype.
305 root 1.556 - extension dependency resolve was completely broken.
306 root 1.544 - multipart objects would cause save_throw_object to crash - it
307     now acts on the head only.
308 root 1.541 - do not try to connect to an irc server unless explicitly configured.
309 root 1.542 - do not expect decltype() to be available in gcc 4.4.
310 elmex 1.543 - extended the safe perl environment by loops.
311 root 1.547 - (arch) fix "armless cook" facings.
312     - the "experience table" resource item did not have a proper
313     hash associated with it, so updates could not be detected.
314 elmex 1.550 - fixed poison traps in doors.
315 root 1.548 - player->killer_name did not properly flag the name as unicode.
316 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
317     and provide a non-destructive SvPVutf8 variant.
318 root 1.554 - do not allow dragon players to change their title via the settings.
319 elmex 1.552 - ratelimited jeweler skill nugget conversion.
320 root 1.551 - under high load, the server stopped swapping out to make
321     the server more responsive, but making it impossible to reduce
322     the load by... swapping out. slot queuing will now always make
323     some progress.
324     - improve the quality of the load-avg calculation.
325 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
326 root 1.556 - don't fail to write the runtime file if the temporary already exists.
327 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
328     player now.
329 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
330     timestamp and use a tab in the client to increase awareness.
331 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
332     setflag 0 is possible.
333 root 1.560 - make install now deletes old extensions, to ease upgrades in the
334     deliantra vm.
335 root 1.538
336 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
337 root 1.532 - the destruction spell could/would corrupt server memory quite often.
338 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
339     disk, not when it already was in memory.
340 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
341     avoiding livelock during high-load emergency saves.
342 root 1.530 - logging in did not properly unapply all skills.
343 root 1.531 - (maps) make the invite quest marking much more obvious.
344 root 1.533 - (arch) fix warrior archetype names.
345 root 1.532 - map prefetching never prefetch upwards.
346 root 1.534 - wizpass no longer makes you non-blocking.
347 root 1.536 - (maps) add light to some of the special maps, add troll
348     map.
349 root 1.530
350 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
351 root 1.515 - (maps) add gorokh_final mapset from crossfire.
352 root 1.516 - (maps) block most vault-type mlab locations, open up
353     imperial converters for anybody to use.
354 root 1.519 - (maps, arch) replace all permanent stat potions by random
355     variants.
356 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
357 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
358     real player object on player changes.
359 root 1.522 - diseases and maybe other things could sometimes reduce the speed
360     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
361     much grief.
362 root 1.523 - speed_left randomisation was, apparently, totally broken.
363     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
364     of the speed slot internally and in map save files. among other
365     things, this gets rid of all the abs (speed) calls.
366     - reduce map file save files by using abridged keywords aliases.
367 root 1.494 - shop specialisation calculation was totally broken.
368 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
369     now enforced.
370 root 1.498 - fix magic mapping, which only worked for inate spell casting.
371 root 1.495 - godgiven items will now be explicitly described as such.
372 root 1.524 - (arch) dded a quiver of bolts.
373 root 1.504 - materialnames would change "randomly" on every load, only
374     set the material when the materialname was not set before.
375 root 1.497 - balancing change, halve rod recharge speed (instead
376     of 4.8s, the standard rods now recharge in ~10s. not a solution,
377     but still.
378 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
379 root 1.509 the costly flag-checking loop in most cases and using a simple
380     repeat-cache for speed_left.
381 root 1.507 - always delay stats update for players on insert/remove till
382     next tick/command, which saves a lot of cpu cycles on drop/take.
383 root 1.514 - add hint about havign to run to attach unaggressive npcs.
384 root 1.494 - pet monster level was not displayed correctly in "showpets index".
385     - clean up floating point conversions and many similar nitpicks.
386 root 1.502 - fix hanuk altar.
387 root 1.504 - overhaul material system to be much faster, and having less bugs, but
388     still having a lot of cruft :/.
389 root 1.502 - add marble shop floor.
390 root 1.494 - move gcc specifics to new file include/compiler.h.
391     - unrecognised cfpod directives could cause undefined behaviour.
392 root 1.505 - added boes' marble shop to steinwandstadt.
393 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
394     - optimise mapspace updates.
395     - cache volume/items per mapspace.
396 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
397     decrease).
398 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
399     have led to weird item multiplications.
400 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
401 elmex 1.501 - fixed crash bug in learn_spell command.
402 elmex 1.634 - enhanced output of the mapinfo command.
403 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
404 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
405     from perl to c++.
406 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
407     and use it in some "inner" loops.
408 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
409 elmex 1.511 - fixed jeweler experience output to not be floating point.
410 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
411 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
412 root 1.518 - try to prefetch memory inside process_objects, which can give
413     enourmous speed gains.
414     - make some small optimisation to the process_objects loop.
415 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
416     handling different chksum lengths.
417     - check for hash collisions in cfutil.
418     - reduce face checksum size from 6 to 4 bytes.
419 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
420 root 1.523 - removed weather-specific attributes.
421     - fixed genkeywords dependency.
422     - do not clear "randomitems" slot for world underlays.
423     - use "sl" as short-hand for speed_left in save-files, just to make them
424     smaller.
425 root 1.517 - in general, don't crash on value-less resource file lines
426     anymore, due to get_str never returning a 0-pointer.
427 elmex 1.521 - code cleanup in move_symptom.
428 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
429 root 1.494
430 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
431 root 1.481 - some Andrew Madloch wanted, despite being specifically told
432     multiple times that the Deliantra parts additions are under AGPL,
433 root 1.487 lock up the source code of the server within his company.
434 root 1.481 some reorganisations have been done to the sourcecode to make
435     it clearer that this violates the Affero GPL. Help to keep
436     Deliantra free software even for the coming generations
437     and be wary of the promises of Andrew Madloch, he has nothing
438 root 1.487 good in mind for free software.
439 root 1.480 - clarify which files of the server are 100% AGPL.
440 root 1.481 - minor reorganisation, move some GPL code into other files.
441 root 1.483 - implement viewpoint (which is like observe, but only for the map,
442     not stats etc.).
443 root 1.484 - replace magic mapping overlay by a flying bird exposing area
444     on the worldmap (ext/magic_mapping.ext).
445 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
446     - @find results in npc dialogue is now stored in $find.
447 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
448 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
449 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
450     dm instead.
451 root 1.456 - (maps) add town portal to celvear.
452 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
453     mapsets from crossfire, together with associated archetypes.
454 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
455     - (maps) define a new whalingoutpost region.
456 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
457     and most archetypes that go with them (without stoning and swallow effects),
458     casino tokens and stock certificates are also missing.
459 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
460     and santo dominion.
461 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
462     to go with them. also adjusted archetypes to be more korrekt "gotisch".
463 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
464 root 1.460 - properly close client-side dialogue when the player is teleported away.
465 root 1.459 - map-tags did not properly close it's database tables or wait
466     for a quiescent state, causing memory corruption on reload.
467 root 1.454 - support "stat.xyz" accessor in match expressions.
468 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
469 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
470     fixes long answers from npc dialogue).
471 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
472 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
473     and to not add a "put your code here" force needlessly.
474 root 1.463 - (arch) fix or improve many plurals.
475 root 1.465 - markers do no longer add a force if the slaying field is unset.
476 root 1.466 - sped up search-items implementation, but it's still horrible.
477 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
478 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
479     used to reogianise the illogical arch tree a bit.
480 root 1.479 - (maps) import most map names from crossfire.
481 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
482 root 1.483 - fly_high movement gives better los, ignoring blocksview.
483 root 1.488 - the addexp command should now honour skill names with spaces.
484 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
485 root 1.491 - (arch) added many more buildable marble floors.
486 root 1.490 - major namespace cleanup: save 45kb by making functions static
487     that were unnecessarily global.
488 root 1.452
489 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
490 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
491 root 1.451 - fix a memory buffer overflow in the book code.
492 root 1.429 - add @check, @find npc dialogue commands.
493     - (maps) add a number of town interiors.
494 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
495 root 1.451 - (maps) add celvear area from cfextended.
496 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
497     - (server,maps) fix bug causing some library books not to be chained down,
498     cause Scorn/Navar libraries not to have inscribable books.
499 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
500 sf-marcmagus 1.433 inappropriate item power.
501 root 1.448 - (maps) fix intwell balancing issue.
502 root 1.437 - improve the look of generated books.
503 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
504     - fix bug where players could bypass no_drop by putting items in containers.
505 root 1.430 - consecutive commands arriving at the same time in the server would be
506     corrupted if the length was >255.
507 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
508 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
509     and perl.
510 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
511     functionality (and more) inside the same object using the match expressions.
512     - create simpler match expression compiles in many common cases.
513 root 1.439 - reduce object size by removing obsolete "seen_by" member.
514 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
515     of the new dynbuf::splice function (which gave an unexpected net win
516     in code size...).
517 root 1.442 - the server will no longer complain (and subtly fail) when an object
518     being removed from a map causes another object to get removed.
519 root 1.441 - banish strncpy from the server, speed up and simplify sending item
520     descriptions to the client considerably.
521 root 1.442 - add new "in head" set modifier for matches.
522     - new BLOCKED_MOVE event added.
523     - mapscript archetype now has activate_on_xxx true by default, as similar
524     connected elements.
525 root 1.448 - (maps) imported all styles from cfextended except
526 root 1.444 floorstyles/land_plots and monsterstyles.
527 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
528 root 1.446 - don't crash when treasure lists are empty / supply new empty
529     treasurelist for randomitems when none can be found.
530     - implement cf::map::static_maps and use it in map-tags.ext.
531 root 1.449 - fix a bug in map-tag scanning when moving tags.
532 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
533     for a reaction.
534 root 1.447 - implement new "loadall" map loading command, purely for debugging.
535 root 1.429
536 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
537 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
538     but not horns (to make them more useful for content-creators).
539 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
540     2) it skipped spell effects and 3) it didn't handle the case where
541     and object was destroyed while iterating over it correctly. all this
542     allowed players to sometimes walk onto spaces they should not be able to
543     walk on.
544 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
545 root 1.399 - examining an object now dumps the serialised object form when the user
546 root 1.404 is a wizard (wizlook).
547 root 1.421 - altars no longer accept unpaid items.
548 root 1.411 - party spells didn't work all that well.
549 root 1.424 - added complex object matching framework (cf::match), and make altars
550     and pedestals use it.
551 root 1.425 - identified skill-tools show what skill they grant.
552 root 1.399 - display the duration of change_ability spells when examining them
553     (missing: protection spells, but they are a hack...).
554 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
555     adding more variety to the different mushrooms.
556 root 1.398 - fix a minor cfpod formatting bug.
557 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
558     the hintmode setting on the settings page.
559 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
560 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
561 root 1.399 - enable the object loader to also dump archetypes.
562 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
563 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
564 root 1.402 - force the initial face when loading an object that is time-animated
565     or a monster, so it does not have to be specified anymore.
566 root 1.403 - fix a bug where recasting an ability changing spell could shorten
567     its remaining duration.
568 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
569 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
570 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
571     up splay operations as well.
572 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
573 root 1.412 - implement introspection data for C++ classes (%REFLECT).
574 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
575 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
576 root 1.419 - fix transmutation alchemy.
577 root 1.424 - speed up many frequently-invoked C->perl callbacks.
578 root 1.419 - added complex object matching framework, to be used in altars and the like.
579 root 1.426 - switch to YAML::XS from YAML.
580 root 1.396
581 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
582 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
583     that ultimately was not helpful to catch it :)
584 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
585     all callers to use either one or the other, as appropriate. This
586     fixes the (rather fragile) light spell, maybe others.
587     - fixed an overflow and exploit in the bank/payment code.
588     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
589 elmex 1.384 to explain the skill a bit more.
590 root 1.389 - removed a buggy check for zero attacktype. So that we might find
591 elmex 1.388 the real bugs in the archs/maps/objects.
592 elmex 1.394 - Fixed enabling torches with lighters.
593 elmex 1.387 - (maps) Added Heaven Town region.
594     - (arch+maps) Fixed & normalized warriors on map
595     /quests/peterm/CTower/Barracks.
596 root 1.392 - fix the light spell (and possibly diseases and other lights).
597 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
598 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
599     a long time ago, and similar cases are still to be found in the maps.
600     - make the socket_timeout configurable in the code (but not yet for users).
601 root 1.393 - earth wall health bar is now correct.
602 elmex 1.384
603 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
604 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
605     freeze with IO::AIO anymore due this change.
606 root 1.364 - avoid a crash when a player tries to apply a lighter.
607 root 1.376 - allow a spell argument for dimension door.
608 root 1.362 - move shop item listing and some otherstuff into the info tab.
609 root 1.360 - avoid crashes when non-players cast party spells.
610 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
611 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
612     - small improvement of the number of potions in shops
613     (by Job Vranish).
614     - added a few party spells (by Job Vranish).
615 root 1.362 - use a common message dynbuf.
616 root 1.364 - destroying tear down objects will now use the full hp range
617     for animation and will only destroy/lastframe when hp < 0.
618     - allow monsters to use earth to dust.
619     - use manhattan distance for get_rangevector_from_mapcoord, just as
620     in get_rangevector.
621     - los updates now correctly take tiled maps into account.
622     - do los updates even on maps without darkness.
623 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
624 root 1.375 - upgrade to IO::AIO 3.21.
625 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
626 elmex 1.373 - properly catching exceptions from callback in irc.ext.
627 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
628 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
629 elmex 1.368 - (arch) added hint about usage to Slag Ex.
630 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
631     like the rest.
632 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
633 root 1.378 - (arch+maps) added rate limited converter and adjusted
634     /elmex/mana_fountain.
635     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
636     - reduce size of casting_time, move_status, attack_movement,
637     last_heal and last_sp slots, squeezing some more space out of struct
638 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
639     anywhere.
640 root 1.358
641 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
642     - fixed bug in alchemy, where finding the right object for enhancements
643     didn't work.
644 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
645     effects (w.r.t. put_more) per mapspace, to give the server a chance
646     to survive a hundred deathsheads.
647 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
648     disastrous bug of unfortunately unknown proportions...
649 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
650 root 1.343 - use gender-neutral place descriptions for invite.
651 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
652     Thanks go to Lisa Larsen!
653 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
654     anymore).
655 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
656 root 1.345 - use better dependency tracking for include/keyword.h.
657 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
658     so it is possible to invite somebody out of some stck-till-death traps,
659 root 1.346 or simply to commit suicide.
660 root 1.352 - replace the "ignoring delayed commands" message by something more useful
661     (cf. cunning gnome freezeing issue).
662 elmex 1.349 - various fixes for weapon improvements.
663 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
664 root 1.353 - support T and G sequences in cfpod.
665 root 1.343
666 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
667 root 1.339 - convert me command from per-map to chat, which makes more sense, also
668     document it.
669 elmex 1.336 - more than one spellbooks of same class can now be given
670     in class selection.
671 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
672     spell rebalancements.
673 elmex 1.338 - the IRC gateway filters IRC colors now.
674 elmex 1.336
675 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
676 root 1.331 - (arch) fix quiver of Holding Bolts.
677 root 1.332 - applying unpaid items will now examine them.
678 root 1.330 - add "What" column to body command, showing items in that slot.
679 elmex 1.329 - redesigned and rebalanced lamps and torches.
680 root 1.330 - add "..." to item names that have been shortened.
681     - fixed "assign" function that squeezes strings into fixed length.
682 elmex 1.333 - add cursed effect to lamps and (some) torches.
683 elmex 1.334 - fixed bad assigned crafting skills and their tools.
684 root 1.312
685 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
686 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
687 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
688 root 1.312 - make monster smell logic dependent on their wisdom stat.
689 root 1.324 - put the death reason into a separate tab.
690     - converted "connected" slot to string, cleanly got rid of some ugly
691     hacks such as the path_attuned hack.
692 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
693     - replace one-at-a-time hash by faster than smaller FNV-1a hash
694     when hashing strings.
695 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
696 elmex 1.320 whether the right cauldron is used.
697 root 1.313 - considerably optimise shared string implementation by
698 root 1.316 making its null value a compiletime constant.
699 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
700     as well as using shstr_cmp to pass shared stringsa round efficiently,
701     for lots of code size savings.
702 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
703     they are sleeping: generators now check for the sleeping flag.
704 root 1.318 - tell gcc not to excessively inline some perl interface functions.
705 root 1.322 - remove marking rune length limit.
706 root 1.323 - fix formatting of cfpod when a verbatim block was following
707     a single newline.
708     - move resistances, statistics and showpets command output into tabs.
709 root 1.326 - implement map scripts that can replace the boulder logic without
710     having to write extensions.
711 root 1.310
712 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
713 root 1.302 - fix a longstanding bug that teared multipart monsters
714     at map boundaries apart.
715 root 1.292 - temporarily make permanently invisible player visible when
716     he/she makes noise.
717 root 1.284 - fix being able to see through walls a bit.
718 root 1.303 - improve look at output.
719 root 1.285 - completely replaced the line of sight algorithm with a variant
720     of spiral fov capable of visibility grades and arbitrary
721     shadow angles, that uses less memory and less code.
722     - the new los code supports arbitrary map rectangles and loosens
723 root 1.310 other restrictions of the old code, supporting further optimisations.
724     - update los if blocksview-objects are inserted in a map, not just when
725 root 1.287 removed (e.g. for summon fog).
726 root 1.303 - permanent invisibility doesn't make immune against making noise:
727     implement a noise system that allows monsters to locate the player
728     when he/she makes noise.
729     - implement a primitive smell system that monsters can use to track
730     players.
731 elmex 1.288 - create bomb now also works when casted by door traps.
732 elmex 1.290 - (arch) new torch graphics.
733 root 1.289 - (maps) considerably soften the subway spider.
734 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
735     the guards from being killed by players.
736 root 1.310 - (maps) lots of tweaks in and around scorn.
737     - (maps) use special non-blocksview jungle, mountain and
738     darkforest freely on the worldmap, to get gradual sight obstacles
739     instead of total blackout in those areas.
740 root 1.289 - no maximum darkness for outdoor maps anymore.
741 root 1.291 - add more hints, fix some messages.
742 root 1.292 - fix a bug: firing rods should tell you something about them.
743     - make light additive even within players.
744 root 1.293 - darken xrays effect a bit.
745     - improve handling of los changes when inserting or removing
746     objects, not perfect yet.
747     - make map darkness signed (formerly unsigned) to allow
748 root 1.294 ambient lighting and centrally manage darkness as an offset.
749     - revamped, fixed and documented the server calendrics, also
750     tell users the current time and data, to improve awareness.
751     - implement proper wizlook flag and handling of wizlook, instead
752     of dumbly just clearing los once.
753 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
754     and has a smaller runtime variance.
755 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
756     making them actually useful.
757     - see_in_dark now increases the viewing radius by 3.
758 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
759     speedup, as well as in many other places.
760 root 1.299 - remove support for extended map infos - these are not used
761     by the deliantra client and removing them gives us a 10% speedup
762     when sending map changes.
763 root 1.300 - remove most gcfclient and other client bug workarounds, as well
764     as now obsolete protocol versions, simplying the code.
765 root 1.301 - optimise and simplify generation of random numbers.
766 root 1.303 - correctly provide a non-zero default density for materials, to
767     avoid crashes, fix other bugs in the material handling code.
768     - fix volume calculations.
769     - fix cfpod parsing when multiple verbatim blocks were separated by
770     newlines.
771 root 1.305 - increase monster detection radius from wis/5 to wis/3.
772 root 1.306 - remove old pickup modes.
773     - remove obsolete disarm and search commands (search wasn't working
774     anyways).
775 root 1.308 - fix a crash when an npc applied a sign.
776 root 1.284
777 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
778 root 1.283 - this release is assumed to be very stable.
779     - (maps) radically redesigned and improved tutorial.
780 root 1.280 - directional casting no longer immediately removes the invisible effect.
781 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
782 root 1.272 - fix overflow in lighting calculations.
783     - negative glow radii can no longer cause total darkness.
784 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
785     only maximally-lit ones.
786 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
787     - swashbucklers got the oratory skill now.
788 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
789 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
790 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
791 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
792     (which was probably broken, too).
793 root 1.281 - support negative glow radii during daytime, too.
794     - use circular, not rectangular, viewing area.
795     - use minimum viewing distance of 2 in outdoor maps.
796     - negative glow is stronger than viewing area or lamps.
797 root 1.283 - (arch) new darkness spell face.
798 root 1.272
799 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
800     - (maps) completely redesigned scorn.
801 root 1.269 - "cast light" now works on oneself.
802 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
803     negative glow radii again (they were totally broken before).
804 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
805 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
806 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
807 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
808 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
809     back to the player.
810 root 1.251 - attuned/repell and spell base level system reworked.
811 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
812 root 1.247 be less erratic now.
813 root 1.248 - refuse to write the uuid file if the uuid is zero
814     (to avoid writing it in early crashes).
815 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
816     - speed up emergency_save by not syncing every file separately.
817     - no longer reattach perl to every object on reload, it's slow, and no longer
818     necessary since we don't nuke stashes anymore.
819     - do not bootstrap perl from the commandline args, use separate eval for
820     better error reporting.
821 root 1.259 - fix a crash when pushing cone spells met ice attacks.
822 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
823 root 1.255 - speed up map refresh in server a bit.
824 elmex 1.258 - refactored drop code and fixed some programming errors in it.
825 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
826 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
827 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
828     as the current weight of the inventory.
829 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
830     dragonfire has been introduced for the non-dragon players.
831 root 1.265 - remove unused "tooltype", "start_holding" object slots.
832     - change "weapontype" object slot to uint8.
833     - convert "hide" object slot into flag.
834     - reorder object members for better locality of reference and codesize
835     decrease.
836 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
837 root 1.267 - fix a crash when no skill could be found when killing amonster.
838 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
839     every completed aio operation.
840 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
841     and update mapspaces if necessary.
842 root 1.246
843 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
844 root 1.241 - removed all command line parsing, only env variables are supported
845     anymore.
846 root 1.239 - region-specific monsters will now once more be on the worldmap.
847 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
848 root 1.225 would grow out of bounds.
849 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
850 root 1.222 - fixed a double-escaping bug in the pod-parser.
851     - rewrote the cfpod parser in C++.
852     - hintmode moved to C++, players need to re-set their hintmode if
853     they dislike "show".
854 root 1.231 - fix RIP inscription.
855 root 1.239 - bump login name length from 18 to 20 char max.
856 root 1.231 - correctly support gender in emotes.
857     - correctly support gender in the death messages.
858     - correctly generate death messages for players only when they really die,
859     with increased information.
860 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
861     and data corruption (but apparently was never triggered).
862 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
863 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
864     data corruption bug.
865 root 1.223 - tweak coredumping/monitoring a bit.
866 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
867 root 1.227 - do not crash in the loader when an inventory object could not be loaded
868     (from a corrupted file).
869 root 1.241 - redid skills command to send output to proper channel.
870 root 1.233 - object->map is no longer refcounting.
871 root 1.228 - add FLAG_DEBUG for internal debugging.
872 root 1.231 - add NDI_VERBATIM flag to send_msg.
873 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
874 root 1.240 - player->exists is no longer a sync_job.
875 root 1.233 - split login.ext's player scheduler into
876     it's own player-scheduler.ext extension.
877 root 1.222
878 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
879 root 1.212 - require perl 5.10.
880 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
881 root 1.204 - swap player and observed count's on the map when observing.
882 root 1.205 - add (mostly untested) mapspace perl class and accessors.
883 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
884 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
885     could be found.
886 root 1.208 - pits now have a configurable "random spread" range and default
887 root 1.213 to a radius of two now.
888 root 1.212 - rewrite pay_player_arch.
889     - use a more stable perl_reload implementation.
890     - do not use Symbol::delete_package (causes crashes after perl-reload),
891     use our own, safer, clear_package instead.
892     - when asynchronously dumping core, close all file handles to allow
893     the server to restart concurrently.
894 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
895     sequences, without double-encoding. it should be faster, too.
896     - the above fixes wrong display of help tetx and many other issues.
897 root 1.216 - use lzf and frag packets for large messages for clients supporting them
898 root 1.218 (0.9976+), use it for long books and other messages.
899 root 1.210 - eradicate listen command and corresponding code.
900 root 1.211 - eradicate logs command.
901 root 1.218 - let the client log into the server log, used for crash backtraces.
902 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
903     old style spell objects with the spell magic bullet.
904 root 1.220 - (arch) fixed skill less rods in the archetypes
905 root 1.204
906 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
907 elmex 1.197 - made jeweler workbench larger and some other minor map
908     changes in jeweler town.
909 root 1.196 - fixed wrong item handling in jeweler skill code.
910 root 1.198 - (arch) use a special "key_random_map" for random map keys
911     that are used up.
912 root 1.199 - fix a crash when the player who was observed has logged out long
913     enough for his region/map to be gone.
914 root 1.200 - port to g++-4.3's incompatible tr1 changes.
915 root 1.201 - add some missing dependencies.
916 root 1.203 - log to /var/log/deliantra/ by default.
917     - hack observe code to enable smooth movmenet when observing.
918 elmex 1.195
919 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
920 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
921 root 1.179 - correctly move gsay to the party channel.
922 root 1.178 - fix a crash when animate weapon was used in some areas.
923 elmex 1.177 - fixed unnecessary identification of by converters created objects.
924 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
925     with NPCs.
926 elmex 1.175 - (arch) dragon scales got proper type now
927 root 1.193 - object::decrease would sometimes cause container weights to
928     be wrong, this has been fixed.
929 root 1.194 - do not send time updates for newly-seen items.
930 root 1.185 - thawing an icecube will once more drop its contents to the ground.
931 root 1.183 - fix cone spells etc. going through walls sometimes.
932 root 1.186 - fix a weight update bug that sometimes left containers
933     with wrong weights.
934 root 1.194 - added auto_apply event and extension for shop tiles.
935 root 1.172 - work around get_map_flags invoking perl and switching the stack.
936     - make sure the map is loaded when using a town portal return.
937 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
938     where healing spells didn't cost any grace.
939 root 1.173 - fix starvation kill reason.
940 root 1.174 - fix pk killer name message.
941 root 1.189 - don't let people apply signs with @match.
942 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
943     what seems to be the biggets memleak in the server).
944 elmex 1.171
945 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
946 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
947     - use anyevent to manage listen ports (this enables IPv6 support).
948 root 1.167 - server supports ipv6 client connections now.
949 root 1.168 - use newly-available Coro::AnyEvent.
950 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
951     to let it handle AIO requests.
952 root 1.167
953 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
954 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
955     processing considerably (especially in the client) and reduces data transfers
956     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
957 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
958     - (map) fixed npc dialogue in pup_land/s_f/special.
959     - bugfix: fix a crash when a player casts a swarm spell and then logs out
960     (swarm spells now stay in the player's inventory).
961 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
962 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
963     archetype *archname* (chairs of different facings were merged).
964     - bugfix: fix a potential crash issue in find_object_name (not used
965     normally).
966 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
967 root 1.164 (destruction, magic missile etc.).
968 root 1.163 - swarm spells without a direction now use various spiral patterns
969     instead of being fully random.
970 root 1.158 - update AnyEvent API to 3.4 and above.
971 root 1.156
972 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
973 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
974 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
975 root 1.152 - bugfix: the jumping skill now gives experience for jumping
976     and for attacking monsters. it also takes about one second to do a jump.
977 root 1.138 - bugfix: players couldn't starve in 2.53 :(
978 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
979 root 1.152 - bugfix: spell effects like word of recall are removed on death.
980 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
981     were created outside a map.
982 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
983     (fixed by reversing the logic).
984 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
985 root 1.153 - bugfix: the random map generator no longer leaks key objects.
986 root 1.154 - bugfix: support random maps >127x127.
987 root 1.152 - (maps) fixed the death certificate system in nimbus.
988 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
989 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
990 root 1.147 - (arch) give ball lightning a real name.
991 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
992 root 1.155 - support cfpod in ex replies (client item tooltips).
993 root 1.143 - unapply item in range slow when readying a spell.
994 root 1.148 - bugfix: account for rounding errors in weight updates.
995 root 1.139 - remove synchronous mkdir in chargen_race_done.
996     - fix per-race starting maps.
997 root 1.142 - check hiscore on suicide and quit as well.
998 root 1.138 - tell players when they are starving.
999 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1000     - fix map difficulty calculation for generators.
1001 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1002 root 1.149 - support no_drop map header flag (before it was only available internally).
1003 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1004 root 1.133
1005 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1006 root 1.119 - bugfix: custom skill settings were not saved by the server.
1007     - bugfix: remove did not actually remove items from the inventory, leaving
1008 root 1.116 ghost items.
1009 root 1.119 - bugfix: properly update items identified on the ground.
1010 root 1.120 - bugfix: use localtime_r in the logger thread.
1011 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1012     - bugfix: archetype reloads could crash the server.
1013 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1014 elmex 1.114 player is not logged in.
1015 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1016 root 1.117 server startup.
1017 root 1.128 - bugfix: fix the door surround check in the random map generator.
1018     - (maps) fix heaven quest difficulty progression.
1019     - (maps) fix some random map styles.
1020     - dropping items a shop is not interested in won't sell them anymore.
1021     - rods and horns with a too low maximum charge allow now at least one discharge.
1022     - implement kill & death statistics.
1023     - random map preparation is no longer synchronous.
1024     - rewrite find_style in perl, no longer does synchronous I/O.
1025     - improve random map specials placement.
1026     - make the killer a real object pointer instead of a string, improved
1027     kill reason messages.
1028 root 1.117 - take advantage of new aio_close and aio_chmod.
1029 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1030 root 1.125 - change_abil is much faster.
1031 root 1.126 - update the floorbox more often to work around the reverses item order
1032     display in clients.
1033 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1034 root 1.126 - add hints to the invite messages.
1035 root 1.127 - rewrote key<->value pair handling.
1036 root 1.128 - use an independent random number generator for the random map generator.
1037 elmex 1.113
1038 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1039 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1040     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1041     - completely automate the weight handling, should fix all weight
1042     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1043 root 1.103 - reloading archetypes while a user was in the character creation phase
1044     could crash the server.
1045 root 1.106 - fix a nontrivial number of cases of code commented similar
1046     to "is this really correct?", as many of those cases are now handles
1047     automatically by lower level code.
1048     - replace many ad-hoc checks for client visibility by object::visible_to,
1049     should result in broader applicability of functions using it.
1050 root 1.104 - merge items with different arch pointers refering to the same arch
1051     (due to archetype reloads).
1052 root 1.106 - refactored the object remove/insert functions and most related
1053     functions (decrease, split, merge_ob etc.).
1054 root 1.105 - make it compile better on freebsd (reported by pippijn).
1055 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1056 root 1.108 - fix the longstanding "container stays open" bug.
1057 root 1.107 - improved floorbox updating to be incremental and other protocol
1058     optimisations.
1059     - get rid of update_after_inventory_change and only do update stats
1060     for weight once/tick/player at max.
1061 root 1.109 - rewrite party commands, use party channel.
1062 root 1.103
1063 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1064 root 1.97 - properly link against libgthread as that is needed to make the slice
1065     allocator thread-safe.
1066 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1067     recommended configuration) (reported by Samuel Gondouin).
1068 root 1.94 - always put godgiven items into the player inventory, never any containers.
1069 root 1.92 - (maps, arch) the scorn go club was founded!
1070 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1071 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1072     became a real spell-class.
1073 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1074     - (arch) considerably strengthened spark shower and destruction.
1075     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1076     finally reloadable at runtime.
1077     - changed archetype loading algorithm to only require one pass and
1078     use delayed resolving of references.
1079 root 1.101 - examine command now uses the examine infobox.
1080 root 1.102 - implement an "incremental garbage collector" for archetypes.
1081 root 1.98 - enable slice allocator again.
1082 root 1.96 - implement optional free memory poisoning.
1083 root 1.91
1084 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1085 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1086 root 1.85 skill.
1087 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1088     names (also update all maps to use money instead of coins).
1089 root 1.78 - add uuid accessors to perl.
1090     - add coin names and archetype accessors to perl.
1091 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1092 root 1.78 - change perl extensions to not use hardcoded coins and values.
1093 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1094     and be more parsimonous of uuid usage by the exact value out on exit.
1095 root 1.86 - write log messages in another thread, removing another sync point.
1096     - support multi-line log messages in a nicer way.
1097 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1098 root 1.81 - fix a minor memleak in the random map generator.
1099     - some parts of the random map generator are not coroutine-safe,
1100     so only call it "single-threaded".
1101     - major cleanup of memory management in random map generator.
1102 root 1.87 - slight refactoring of the random map generator, faster too.
1103 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1104     bookkeeping bug.
1105 root 1.87 - work around "player is on active list" problem by deactivating player
1106     after loading.
1107 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1108     there have in fact been allocations.
1109 root 1.82 - fix object::insert to do as documented and insert into the env
1110     if necessary.
1111     - fix cf::map::unique_maps.
1112     - fix nrof overflow check in can_merge_slow.
1113     - fix converter code to handle >31 bit values.
1114 elmex 1.83 - added support for the player_sold flag
1115 root 1.84 - converters no longer accept unpaid items.
1116 root 1.88 - canonicalize random map meta files for better unification.
1117 root 1.77
1118 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1119 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1120     when mlockall has been used.
1121 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1122 root 1.72 - use separate thread for ticker timing (and more in the future).
1123     this greatly increases timing accuracy and gets rid of an enourmous
1124     number of gettimeofday calls.
1125 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1126 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1127 root 1.71
1128 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1129 root 1.68 - rebalanced default experience table to be more exponential
1130     and much easier up to level ~40, then moderately harder.
1131 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1132 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1133     - do not exit on reload/load errors but properly cleanup.
1134 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1135 root 1.66
1136 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1137 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1138     (this fixes the jeweler skill).
1139 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1140 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1141 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1142     it has reset, which is better than putting it on the savebed, also as
1143 root 1.321 proof that the player didn't use a savebed).
1144 root 1.59
1145 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1146 root 1.56 - work around perl bug in configure perl module version check.
1147 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1148 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1149 root 1.52 - fix a bug in animate_weapon, causing a crash.
1150 root 1.54 - no longer exit when a coroutine throws an exception.
1151 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1152 root 1.53 - fix the "<player> is nuts" message.
1153 root 1.58 - fix an exception at logout due to the json_coder being gone.
1154 root 1.43 - upgrade to EV version 2.0 API.
1155 root 1.47 - when players don't apply a savebed correctly but stand above one,
1156     do not move or kill them.
1157 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1158 root 1.43 - implement generic framework for server-side resource files.
1159     - implement resource file update event.
1160     - hook experience table update into the framework.
1161     - move jeweler.yaml to resources (arch/).
1162 root 1.44 - switch from Crossfire to Deliantra perl module.
1163     - implement json2json arch filter.
1164 root 1.45 - implement widget protocol version 2, support for ui templates.
1165 root 1.54 - mapinfo is now handled fully asynchronously.
1166 root 1.48 - ext/irc: also log irc messages.
1167 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1168 root 1.43
1169 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1170 elmex 1.41 - limited the number of items that can be picked up and dropped
1171 root 1.42 as temporary measurement against bad performance or dropping things
1172     (this lead to long freezes and triggered the watchdog).
1173 elmex 1.41 - improved the performance of the drop command a bit.
1174 root 1.38 - switch from Event to EV for higher performance, easier usage,
1175     less bugs...
1176 root 1.39 - updated to release version of the gnu affero license.
1177 root 1.38
1178 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1179 root 1.36 - more thoroughly rename the binaries, contact addresses.
1180     - update the copyrights.
1181 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1182     crashes.
1183 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1184     potentially causing crashes.
1185 root 1.35 - assign weapons on user load time, not login-time, avoiding
1186     crashes.
1187    
1188 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1189 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1190 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1191     in some of the maps.
1192 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1193     which is now trivial to do.
1194 root 1.33 - removed all traces of the old (and never working) plug-in interface
1195     (70kb code less on amd64).
1196 root 1.34 - improve/tune scheduling priorities.
1197     - fix some freezing bugs.
1198     - fix a memory corruption problem in dynbuf.printf.
1199     - use channels for chat and many informational commands.
1200     - improved the tutorial.
1201     - create missile is now fixed.
1202     - race fields must now contain archetypes.
1203     - jumping skill now works as advertised.
1204 root 1.31
1205 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1206 root 1.24 - relicense under the gnu affero license.
1207 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1208 root 1.24 - implement server-side framework for generic resources.
1209     - use resource framework for server-provided ambient
1210     music.
1211 root 1.27 - save object owners (players only atm).
1212 root 1.24 - replace limited sound api with server-provided sound effects.
1213     - new sc (sound control) protocol command.
1214     - improve fxix protocol to include types.
1215     - exactly fill tcp segments, if possible.
1216     - output-rate is now an upper limit, the server will automatically
1217     (and quite perfectly) adjust to the network conditions, ensuring
1218     low latency even during bulk transfers (music, images, sounds etc.).
1219     - implement server-side widgets (i.e. client widgets controlled
1220     in the server side). this will allow future expansion without
1221     having to upgrade clients.
1222     - implement a (artwork) world map with realtime player position
1223     tracking.
1224     - new and more efficient extcmd (server still supports old extcmd
1225     protocol).
1226 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1227     calcluation that could be easily exploited by users.
1228     - rebalanced diseases to spread more naturally/evenly.
1229     - completely asynchronous map loading even for tiled maps.
1230 root 1.24 - replace simple messaging protocol with channels carrying metadata
1231     (similar to message types, but more directed at the user).
1232     - reduce command processing latency by a whopping 120ms by
1233     reordering some processing steps inside the server. this directly
1234     reduces lag by 120ms.
1235     - actually send spell faces to the client.
1236 root 1.23 - implement player genders.
1237 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1238     otherwise return to savebed and possible kill if the log-out
1239     was for too long.
1240     - fast socket-dead detection (kick player after 8 seconds without ack).
1241     - greatly reduce the cpu time needed to draw maps _again_.
1242     - archetypes are now subclasses of objects.
1243     - rebalanced shop greed and approval functions to be more realistic
1244     (and likely match the actual intention).
1245 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1246     italic, gender-specific text, paragraphs etc.
1247 root 1.24 - implemented hint framework, players can opt to receive hints.
1248     - implemented (long) book framework, added some books from the cf wiki.
1249 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1250     protocol and is capable of transmitting generic meta information.
1251 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1252     - replace the nexus by a per-player tutorial map that teaches stuff
1253     better than the newbie house.
1254 root 1.18 - fix the magicmap colours.
1255 root 1.19 - optimise map update even more by removing unneeded code and checks.
1256     - decouple map and stats update from pl->ob and use pl->observe instead.
1257     - implement observe command.
1258 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1259     calls with a simple comparison.
1260     - fix a latent crossfire bug that could crash the server because the
1261     map refresh did not update the mapspace.
1262 root 1.24 - support custom keys for regions and maps, regions are now
1263     refcount-managed.
1264     - allow worldmap overlays anywhere in the 000..999 range.
1265     - new system to acquire time slices for background jobs, to reduce
1266     jitter.
1267 root 1.27 - semi-persistent object-referencing framework (currently only players
1268     supported).
1269 root 1.22 - dependency tracking for perl extensions.
1270 root 1.24 - new slag-ex extension for cleaning cauldrons.
1271     - fix invoke result processing.
1272     - there are even less i/o syncpoints in the server now.
1273 root 1.29 - added map-tags extension that scans all maps for object tags
1274     and records them in the database (not used yet).
1275 root 1.28 - metaserver 2 support.
1276 root 1.22 - many more bugfixes and minor optimisations.
1277 root 1.16
1278 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1279 root 1.14 - optimised event invocation (non-wanted events can now be
1280     skipped with 4-5 inlined instructions).
1281 root 1.12 - complete rewrite of town_portal: it now creates a portal
1282     to the "nearest" town only, travel is only possible
1283 root 1.13 to the town and back, anybody can use it (also removes
1284     one of the remaining syncpoints in the server).
1285 root 1.10 - complete rewrite of the range/attack skill slot system:
1286     there are now two slots, one for combat, one for ranged
1287     attacks.
1288     - introduce the concept of a current weapon (either a ranged
1289     or a combat weapon/skill/tool) and switch between them as
1290     needed.
1291     - rewrite bow code so bows get more useful: apply damage,
1292     attacktype and other stats to the arrows and treat
1293     bows as weapons. also rebalance the missile weapons skill
1294     so its damage increases with level.
1295     - rewrite the complete player speed logic: weapon_speed now
1296     works as documented and there are no unnatural speed boosts.
1297 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1298     installation, replacing the old collect scripts and
1299 root 1.9 simplying deployment by scaling and cutting faces as required.
1300     - simplify the map protocol extensively by taking advantage
1301     of missing bigfaces, speeding up map generation immensely.
1302 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1303     other archetypes.
1304     - rationalise archetype, region and treasurelist file format
1305     into a single file format and make them reloadable asynchronously.
1306 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1307     reloadable at runtime.
1308 root 1.6 - implement 64x64 faceset support.
1309     - implement fxixsx protocol that saves
1310     a lot of bandwidth over the old image/face/smooth packets
1311 root 1.11 and allows images > packetsize, incremental and background
1312     transfers.
1313 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1314     on a face basis as opposed to a mapspace basis.
1315 root 1.7 - the server can now rate-limit image uploads to not exceed
1316     a certain (client-configurable) speed while guarenteeing full
1317     freedom of movement.
1318 root 1.8 - implement new ex command to request item descriptions.
1319     - implement new msg command for in-game messages with meta
1320     information (using xml).
1321 root 1.9 - enforce utf-8 for all text messages.
1322 root 1.13 - added micropather (not used yet).
1323 root 1.6 - many, many bugfixes.
1324 root 1.1
1325 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1326 root 1.1 - make coroapi accessible to cf+.
1327     - moved map handling logic completely to perl
1328     - per player maps are now marked in the map
1329 root 1.2 - maps are saved completely differently now,
1330     and much more often.
1331 root 1.17 - rewrote map header parser and writer, to be much faster.
1332 pippijn 1.4 - maps and players are now (in the average case) loaded
1333 root 1.2 and saved completely asynchronously, I/O contention will no
1334     longer freeze the server.
1335 pippijn 1.4 - players and maps can be loaded anytime, without the player
1336 root 1.2 being logged in.
1337 root 1.1 - automatically generate method interfaces for perl from headers
1338     - unbundled freezethaw
1339     - mostly rewrote common/map.C
1340     - completely rewrite server/swap.C
1341     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1342     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1343     - better message for apply failures due to applymode
1344     - removed most all of the weather code
1345     - unified logging to stderr and file
1346     - too many minor changes to document
1347 root 1.615