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Revision: 1.764
Committed: Mon Oct 25 09:08:30 2010 UTC (13 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.763: +1 -0 lines
Log Message:
made the wording of "use_skill jeweler analyze" more 'precise'.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
42 root 1.751 - altars with match expressions did not work properly.
43 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
44 root 1.749 - god enemy race check fixed ("god detests your race").
45     - gods errornously allowed any kind of worshipping race, even
46     ones they hate.
47 root 1.726 - use same default config in code as on gameserver.deliantra.net.
48 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
49 root 1.727 our parser.
50 root 1.731 - applying a glowing crystal now gives status messages.
51     - fix a memleak in the random map generator.
52     - rework the random map parameter passign a bit to be extendable.
53 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
54     also, improve the quality of the mazes (no longer will the edges
55     almost always form a passage) and add two new types - "rooms"
56     and "braided".
57 root 1.734 - (random maps) add new "cave" layout, which is much more ...
58     cave-like.
59 root 1.744 - (random maps) new layout style "castle" that generates straighish,
60     rogue-ish maps.
61     - (random maps) new layout style "multiple" that simply mixes multiple
62     different styles in different areas.
63 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
64     - rewrite layout management in the random map generator from the
65     ground up.
66 root 1.736 - fix bug in tausworthe rng initialisation.
67     - switched to the faster and hopefully better quality gfsr{24,55} random
68     number generator, the same algorithm that freeciv apparently uses.
69 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
70     memory and imho looks nicer.
71 root 1.741 - (arch) fix samhlaidh archetype.
72 root 1.751 - fix the "archname" match special function.
73 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
74     and other fractal algorithms.
75 root 1.754 - one can no longer emote to logged-out players.
76 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
77     sacks fit on a tile again.
78 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
79 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
80     support background colour for text clients.
81 root 1.763 - (arch) improve automatic name from archname generation.
82 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
83 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
84     match expressions.
85 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
86 root 1.761 - sometimes a special exit wasn't placed when it should have been.
87 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
88 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
89 root 1.724
90 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
91 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
92     now easily reachable, at a price.
93 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
94 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
95 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
96 elmex 1.630 (by Dustfinger).
97 root 1.681 - (maps) fixed bad floor tile in navar apartment.
98 elmex 1.573 - made (wizard) look_at show also uuids.
99     - added cf::object::find_object_uuid (::find_object already exists!).
100 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
101 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
102 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
103 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
104 elmex 1.568 - (arch) made the hill giants loose more body parts.
105 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
106 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
107     and made them a bit more expensive.
108 root 1.633 - (maps) add more glory hole treasure styles.
109 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
110     in a select number of mlab maps.
111 root 1.667 - (maps) the library should be less of a death trap now.
112     - (maps) exits no longer point to auto-apply exits, most affected
113     maps now have proper doors or a similar solution.
114 root 1.682 - (arch) jumping skill has now physical attacktype.
115 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
116 root 1.691 - enter_map did not normalise the map coordinates when the destination
117     space is blocked, causing badness and freezes for the player.
118 root 1.685 - when applying containers, server checks for the key on activate
119     and also allows players to unapply active containers they don't have
120     a key for.
121 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
122     races files to arch, where they belong (exp_table is no longer in
123     confdir but in datadir now!).
124 root 1.677 - jeweler and sound config files are now normal datafiles as well.
125     - quit_character was causing a runtime exception, causing it to not
126 root 1.672 work since 2.93.
127 root 1.671 - entering a map will now respect move_on and other effects,
128     except for auto-apply exits :/
129 root 1.660 - only talk to the items on the nearest mapspace, or, of there
130     are none, to the player, not ALL items in vicinity.
131 root 1.625 - do not update the floorbox while running, to avoid big item
132     updates that cost network bandwidth and processing power.
133 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
134     caused overflows causing monsters to become living deads.
135 root 1.619 - unapply weapons and armour before trying to improve it.
136 root 1.588 - teach the random map generator the ability to read ".rmg" files
137     that specify which actual style map to generate, and use it for
138     the default decorstyle to avoid inappropriate maps to be used.
139 root 1.639 - support (with some limitations) multiple different skills with the
140     same subtype.
141 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
142     so nekosan could end up beign saved AND escaped to another map.
143 root 1.636 - show invisible no longer makes magic mouths visible.
144 root 1.583 - move_type changes (spells, skills etc.) now will correctly
145     take move_on/move_off into account (e.g. buttons).
146 root 1.582 - display (exit) or (random map) in client for those objects.
147 root 1.606 - removed (useless) spell damage columns from spell info and replace
148 root 1.578 it by effective casting level - clients > 2.10 required to display
149     properly.
150 elmex 1.565 - building of levers/doors works again for all kinds of floors.
151 elmex 1.563 - the player can now withdraw and deposit all the available money.
152 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
153     steinwandstadt/celvear.
154 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
155 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
156     mostly based on the spell's level in the spellbook.
157 root 1.718 - the music scheduler did not properly send new music on region
158     changes.
159 root 1.669 - (maps) fix some map regions and the region tree.
160     - the server will now be more picky when parsing the regions file.
161 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
162 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
163 root 1.566 clients.
164 root 1.690 - follow has been rewritten to be, hopefully, more robust.
165     - follow mode will not be aborted when the follower tries to move.
166 root 1.566 - tcp.ext didn't unbind in reloads.
167     - map-tags.ext didn't properly close the database on reloads.
168 root 1.567 - cfutil skips .-directories when scanning.
169 root 1.571 - build.ext prevents players from building on other player's maps.
170     - rent.ext allows the dm to enter anytime.
171     - NPC_Dialogue adds a new predefined variable, $map.
172     - new "build" event hook.
173 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
174 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
175 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
176     them on loading, for old playerfiles and maps.
177 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
178     would be handled differently nowadays anyway.
179 root 1.584 - random map .meta were not being expired at all.
180 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
181 root 1.586 - update to automake 1.10.
182 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
183     require level 4 anymore.
184 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
185 root 1.590 - monsters now rotate through all skills (in chosen_skill).
186 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
187 root 1.661 - detect/sense curse/magic will no longer work on items that don't
188     need identify.
189 elmex 1.593 - added detect mineral vein spell.
190 root 1.592 - support "wall overlays" in the random map generator - not very generic,
191     used by minable veins.
192 elmex 1.594 - (maps) relocated jeweler town to another directoy.
193 root 1.603 - (arch) implement mining pickaxes and mining skill.
194 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
195 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
196 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
197     of the output is only 1/5th (instead of 1/3rd) of ring level.
198 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
199     generated ring/amulet.
200 root 1.601 - generate most constants for perl automatically.
201 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
202     - when player dies, restore his food to at least 200.
203 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
204 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
205 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
206 root 1.600 - the singing skill actually respects the direction now.
207     - oratory and singing now require a direction.
208 root 1.603 - use_skill now requires that you can actually apply the skill tool.
209 root 1.604 - do not invoke perl on every user command anymore by providing
210 root 1.655 a command and an unknown_command event.
211 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
212     perl to C++, for speed reasons (basically undo patchset 1304).
213     - add a client_destroy event, so we don't have to hook the
214     attachable destroy event (which is called much more often).
215 root 1.606 - removed (unused) FLOOR object type.
216 root 1.607 - fix errornous change_abil messages for rods (and other types).
217 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
218     all into server/commands.C.
219 root 1.609 - save and restore combat/ranged/current slot for players.
220 root 1.610 - the server now batches item's face/fx commands, as opposed
221     to sending one fx per item - helps mostly at connect and
222     with floorbox updates.
223 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
224 root 1.614 - the random map generator now supports selecting difficult for
225     more style categories than just monsters (all except fountains
226     apparently).
227 root 1.617 - object serialiser no longer creates empty "owner" references.
228 root 1.620 - make sure failed castings take some time, too, to avoid being
229     smitten by your god.
230     - many more failmsgs and help texts.
231 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
232 root 1.623 - stop thrown objects when their speed goes too low.
233 root 1.624 - log the number of unique logins seen every minute in a compact
234     format (for statistics).
235 root 1.626 - do not send delitem for players.
236 root 1.627 - support static scalar data members properly in genacc now.
237     - implement "simple" freelist management for objects.
238 root 1.628 - recycle object counts now - to support longer uptimes.
239 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
240     function (and yes, 666 is exact!).
241     - random map generator results should now be fully repeatable.
242 elmex 1.635 - fixed possible crash bug in build code.
243 root 1.638 - rename find_marked_object to ->mark and speed up.
244 root 1.640 - player movers properly destroy themselves when used up, instead
245     of leaking.
246 root 1.642 - do not show msg for unidentified objects that need identification.
247 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
248 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
249     next_line method.
250 root 1.646 - use nicer file format for exp_table and attackmess
251     (more like other resource files).
252     - make parse errors during server startup fatal.
253 root 1.652 - properly initialise all maptile values in constructor.
254     - improved {link} map.
255 root 1.655 - optional unloadable extensions will not lead to an endless loop.
256 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
257 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
258 elmex 1.664 - building listening books is possible again.
259     - (maps, arch) added archetype for building instructions and replaced
260     the copies of the instructions in the maps with it.
261 elmex 1.666 - (arch) made the spark shower spell available in shops.
262 root 1.670 - don't create a second LOGIN event on character creation.
263 root 1.674 - correctly generate "You paid xyz" message in shops.
264 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
265 elmex 1.710 - added a 'password' command, to let DMs change the password of players
266     more conveniently.
267 root 1.680 - correctly save shopitems string, to avoid parse error when reading
268     saved maps.
269     - logging now differentiates between logging levels better.
270 root 1.684 - speed up get_typedata.
271 root 1.689 - fix deadlock problem during server shutdown/reload.
272 root 1.692 - make ext/checkrusage "more" non-blocking.
273     - use common::sense for extensions.
274     - work around a 50.10.0 utf8 caching bug.
275 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
276     "no relation to target" bugs.
277 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
278     modules being loaded from the mainloop, pre-load some more
279     core modules so perl doesn't do it later on.
280 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
281     compiling regexes.
282 root 1.701 - make exp_table and materials file reloadable.
283 root 1.702 - made reload_config non-blocking.
284 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
285     causing server freezes.
286 root 1.704 - store unhashed password, to prepare for safer authentication.
287 root 1.707 - do not log connections from the local host, to help a local
288     watchdog.
289 root 1.714 - fix summon freeze at map borders.
290 root 1.717 - support @group syntax and music config file for music face lists.
291     - run post_init jobs in parallel, they might do I/O.
292 root 1.722 - avoid apply conversion for converters.
293 root 1.562
294 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
295 root 1.558 - (maps) fix travel to valdor and back.
296 root 1.545 - do no longer by default eval map cod ein safe compartments
297     (this can be re-enabled using the safe_eval config option).
298 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
299     in lorak.
300 root 1.559 - fix data corruption issues caused by recursive calls to
301     unordered_mapwalk - now every caller must provide its own
302     buffer.
303 root 1.538 - (maps) improve tindervale maps slightly.
304 root 1.544 - (arch) considerably decrease slag ex price.
305 root 1.540 - (arch) fix filth archetype.
306 root 1.556 - extension dependency resolve was completely broken.
307 root 1.544 - multipart objects would cause save_throw_object to crash - it
308     now acts on the head only.
309 root 1.541 - do not try to connect to an irc server unless explicitly configured.
310 root 1.542 - do not expect decltype() to be available in gcc 4.4.
311 elmex 1.543 - extended the safe perl environment by loops.
312 root 1.547 - (arch) fix "armless cook" facings.
313     - the "experience table" resource item did not have a proper
314     hash associated with it, so updates could not be detected.
315 elmex 1.550 - fixed poison traps in doors.
316 root 1.548 - player->killer_name did not properly flag the name as unicode.
317 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
318     and provide a non-destructive SvPVutf8 variant.
319 root 1.554 - do not allow dragon players to change their title via the settings.
320 elmex 1.552 - ratelimited jeweler skill nugget conversion.
321 root 1.551 - under high load, the server stopped swapping out to make
322     the server more responsive, but making it impossible to reduce
323     the load by... swapping out. slot queuing will now always make
324     some progress.
325     - improve the quality of the load-avg calculation.
326 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
327 root 1.556 - don't fail to write the runtime file if the temporary already exists.
328 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
329     player now.
330 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
331     timestamp and use a tab in the client to increase awareness.
332 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
333     setflag 0 is possible.
334 root 1.560 - make install now deletes old extensions, to ease upgrades in the
335     deliantra vm.
336 root 1.538
337 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
338 root 1.532 - the destruction spell could/would corrupt server memory quite often.
339 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
340     disk, not when it already was in memory.
341 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
342     avoiding livelock during high-load emergency saves.
343 root 1.530 - logging in did not properly unapply all skills.
344 root 1.531 - (maps) make the invite quest marking much more obvious.
345 root 1.533 - (arch) fix warrior archetype names.
346 root 1.532 - map prefetching never prefetch upwards.
347 root 1.534 - wizpass no longer makes you non-blocking.
348 root 1.536 - (maps) add light to some of the special maps, add troll
349     map.
350 root 1.530
351 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
352 root 1.515 - (maps) add gorokh_final mapset from crossfire.
353 root 1.516 - (maps) block most vault-type mlab locations, open up
354     imperial converters for anybody to use.
355 root 1.519 - (maps, arch) replace all permanent stat potions by random
356     variants.
357 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
358 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
359     real player object on player changes.
360 root 1.522 - diseases and maybe other things could sometimes reduce the speed
361     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
362     much grief.
363 root 1.523 - speed_left randomisation was, apparently, totally broken.
364     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
365     of the speed slot internally and in map save files. among other
366     things, this gets rid of all the abs (speed) calls.
367     - reduce map file save files by using abridged keywords aliases.
368 root 1.494 - shop specialisation calculation was totally broken.
369 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
370     now enforced.
371 root 1.498 - fix magic mapping, which only worked for inate spell casting.
372 root 1.495 - godgiven items will now be explicitly described as such.
373 root 1.524 - (arch) dded a quiver of bolts.
374 root 1.504 - materialnames would change "randomly" on every load, only
375     set the material when the materialname was not set before.
376 root 1.497 - balancing change, halve rod recharge speed (instead
377     of 4.8s, the standard rods now recharge in ~10s. not a solution,
378     but still.
379 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
380 root 1.509 the costly flag-checking loop in most cases and using a simple
381     repeat-cache for speed_left.
382 root 1.507 - always delay stats update for players on insert/remove till
383     next tick/command, which saves a lot of cpu cycles on drop/take.
384 root 1.514 - add hint about havign to run to attach unaggressive npcs.
385 root 1.494 - pet monster level was not displayed correctly in "showpets index".
386     - clean up floating point conversions and many similar nitpicks.
387 root 1.502 - fix hanuk altar.
388 root 1.504 - overhaul material system to be much faster, and having less bugs, but
389     still having a lot of cruft :/.
390 root 1.502 - add marble shop floor.
391 root 1.494 - move gcc specifics to new file include/compiler.h.
392     - unrecognised cfpod directives could cause undefined behaviour.
393 root 1.505 - added boes' marble shop to steinwandstadt.
394 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
395     - optimise mapspace updates.
396     - cache volume/items per mapspace.
397 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
398     decrease).
399 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
400     have led to weird item multiplications.
401 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
402 elmex 1.501 - fixed crash bug in learn_spell command.
403 elmex 1.634 - enhanced output of the mapinfo command.
404 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
405 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
406     from perl to c++.
407 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
408     and use it in some "inner" loops.
409 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
410 elmex 1.511 - fixed jeweler experience output to not be floating point.
411 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
412 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
413 root 1.518 - try to prefetch memory inside process_objects, which can give
414     enourmous speed gains.
415     - make some small optimisation to the process_objects loop.
416 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
417     handling different chksum lengths.
418     - check for hash collisions in cfutil.
419     - reduce face checksum size from 6 to 4 bytes.
420 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
421 root 1.523 - removed weather-specific attributes.
422     - fixed genkeywords dependency.
423     - do not clear "randomitems" slot for world underlays.
424     - use "sl" as short-hand for speed_left in save-files, just to make them
425     smaller.
426 root 1.517 - in general, don't crash on value-less resource file lines
427     anymore, due to get_str never returning a 0-pointer.
428 elmex 1.521 - code cleanup in move_symptom.
429 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
430 root 1.494
431 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
432 root 1.481 - some Andrew Madloch wanted, despite being specifically told
433     multiple times that the Deliantra parts additions are under AGPL,
434 root 1.487 lock up the source code of the server within his company.
435 root 1.481 some reorganisations have been done to the sourcecode to make
436     it clearer that this violates the Affero GPL. Help to keep
437     Deliantra free software even for the coming generations
438     and be wary of the promises of Andrew Madloch, he has nothing
439 root 1.487 good in mind for free software.
440 root 1.480 - clarify which files of the server are 100% AGPL.
441 root 1.481 - minor reorganisation, move some GPL code into other files.
442 root 1.483 - implement viewpoint (which is like observe, but only for the map,
443     not stats etc.).
444 root 1.484 - replace magic mapping overlay by a flying bird exposing area
445     on the worldmap (ext/magic_mapping.ext).
446 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
447     - @find results in npc dialogue is now stored in $find.
448 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
449 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
450 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
451     dm instead.
452 root 1.456 - (maps) add town portal to celvear.
453 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
454     mapsets from crossfire, together with associated archetypes.
455 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
456     - (maps) define a new whalingoutpost region.
457 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
458     and most archetypes that go with them (without stoning and swallow effects),
459     casino tokens and stock certificates are also missing.
460 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
461     and santo dominion.
462 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
463     to go with them. also adjusted archetypes to be more korrekt "gotisch".
464 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
465 root 1.460 - properly close client-side dialogue when the player is teleported away.
466 root 1.459 - map-tags did not properly close it's database tables or wait
467     for a quiescent state, causing memory corruption on reload.
468 root 1.454 - support "stat.xyz" accessor in match expressions.
469 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
470 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
471     fixes long answers from npc dialogue).
472 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
473 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
474     and to not add a "put your code here" force needlessly.
475 root 1.463 - (arch) fix or improve many plurals.
476 root 1.465 - markers do no longer add a force if the slaying field is unset.
477 root 1.466 - sped up search-items implementation, but it's still horrible.
478 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
479 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
480     used to reogianise the illogical arch tree a bit.
481 root 1.479 - (maps) import most map names from crossfire.
482 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
483 root 1.483 - fly_high movement gives better los, ignoring blocksview.
484 root 1.488 - the addexp command should now honour skill names with spaces.
485 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
486 root 1.491 - (arch) added many more buildable marble floors.
487 root 1.490 - major namespace cleanup: save 45kb by making functions static
488     that were unnecessarily global.
489 root 1.452
490 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
491 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
492 root 1.451 - fix a memory buffer overflow in the book code.
493 root 1.429 - add @check, @find npc dialogue commands.
494     - (maps) add a number of town interiors.
495 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
496 root 1.451 - (maps) add celvear area from cfextended.
497 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
498     - (server,maps) fix bug causing some library books not to be chained down,
499     cause Scorn/Navar libraries not to have inscribable books.
500 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
501 sf-marcmagus 1.433 inappropriate item power.
502 root 1.448 - (maps) fix intwell balancing issue.
503 root 1.437 - improve the look of generated books.
504 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
505     - fix bug where players could bypass no_drop by putting items in containers.
506 root 1.430 - consecutive commands arriving at the same time in the server would be
507     corrupted if the length was >255.
508 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
509 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
510     and perl.
511 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
512     functionality (and more) inside the same object using the match expressions.
513     - create simpler match expression compiles in many common cases.
514 root 1.439 - reduce object size by removing obsolete "seen_by" member.
515 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
516     of the new dynbuf::splice function (which gave an unexpected net win
517     in code size...).
518 root 1.442 - the server will no longer complain (and subtly fail) when an object
519     being removed from a map causes another object to get removed.
520 root 1.441 - banish strncpy from the server, speed up and simplify sending item
521     descriptions to the client considerably.
522 root 1.442 - add new "in head" set modifier for matches.
523     - new BLOCKED_MOVE event added.
524     - mapscript archetype now has activate_on_xxx true by default, as similar
525     connected elements.
526 root 1.448 - (maps) imported all styles from cfextended except
527 root 1.444 floorstyles/land_plots and monsterstyles.
528 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
529 root 1.446 - don't crash when treasure lists are empty / supply new empty
530     treasurelist for randomitems when none can be found.
531     - implement cf::map::static_maps and use it in map-tags.ext.
532 root 1.449 - fix a bug in map-tag scanning when moving tags.
533 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
534     for a reaction.
535 root 1.447 - implement new "loadall" map loading command, purely for debugging.
536 root 1.429
537 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
538 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
539     but not horns (to make them more useful for content-creators).
540 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
541     2) it skipped spell effects and 3) it didn't handle the case where
542     and object was destroyed while iterating over it correctly. all this
543     allowed players to sometimes walk onto spaces they should not be able to
544     walk on.
545 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
546 root 1.399 - examining an object now dumps the serialised object form when the user
547 root 1.404 is a wizard (wizlook).
548 root 1.421 - altars no longer accept unpaid items.
549 root 1.411 - party spells didn't work all that well.
550 root 1.424 - added complex object matching framework (cf::match), and make altars
551     and pedestals use it.
552 root 1.425 - identified skill-tools show what skill they grant.
553 root 1.399 - display the duration of change_ability spells when examining them
554     (missing: protection spells, but they are a hack...).
555 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
556     adding more variety to the different mushrooms.
557 root 1.398 - fix a minor cfpod formatting bug.
558 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
559     the hintmode setting on the settings page.
560 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
561 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
562 root 1.399 - enable the object loader to also dump archetypes.
563 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
564 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
565 root 1.402 - force the initial face when loading an object that is time-animated
566     or a monster, so it does not have to be specified anymore.
567 root 1.403 - fix a bug where recasting an ability changing spell could shorten
568     its remaining duration.
569 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
570 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
571 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
572     up splay operations as well.
573 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
574 root 1.412 - implement introspection data for C++ classes (%REFLECT).
575 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
576 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
577 root 1.419 - fix transmutation alchemy.
578 root 1.424 - speed up many frequently-invoked C->perl callbacks.
579 root 1.419 - added complex object matching framework, to be used in altars and the like.
580 root 1.426 - switch to YAML::XS from YAML.
581 root 1.396
582 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
583 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
584     that ultimately was not helpful to catch it :)
585 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
586     all callers to use either one or the other, as appropriate. This
587     fixes the (rather fragile) light spell, maybe others.
588     - fixed an overflow and exploit in the bank/payment code.
589     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
590 elmex 1.384 to explain the skill a bit more.
591 root 1.389 - removed a buggy check for zero attacktype. So that we might find
592 elmex 1.388 the real bugs in the archs/maps/objects.
593 elmex 1.394 - Fixed enabling torches with lighters.
594 elmex 1.387 - (maps) Added Heaven Town region.
595     - (arch+maps) Fixed & normalized warriors on map
596     /quests/peterm/CTower/Barracks.
597 root 1.392 - fix the light spell (and possibly diseases and other lights).
598 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
599 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
600     a long time ago, and similar cases are still to be found in the maps.
601     - make the socket_timeout configurable in the code (but not yet for users).
602 root 1.393 - earth wall health bar is now correct.
603 elmex 1.384
604 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
605 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
606     freeze with IO::AIO anymore due this change.
607 root 1.364 - avoid a crash when a player tries to apply a lighter.
608 root 1.376 - allow a spell argument for dimension door.
609 root 1.362 - move shop item listing and some otherstuff into the info tab.
610 root 1.360 - avoid crashes when non-players cast party spells.
611 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
612 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
613     - small improvement of the number of potions in shops
614     (by Job Vranish).
615     - added a few party spells (by Job Vranish).
616 root 1.362 - use a common message dynbuf.
617 root 1.364 - destroying tear down objects will now use the full hp range
618     for animation and will only destroy/lastframe when hp < 0.
619     - allow monsters to use earth to dust.
620     - use manhattan distance for get_rangevector_from_mapcoord, just as
621     in get_rangevector.
622     - los updates now correctly take tiled maps into account.
623     - do los updates even on maps without darkness.
624 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
625 root 1.375 - upgrade to IO::AIO 3.21.
626 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
627 elmex 1.373 - properly catching exceptions from callback in irc.ext.
628 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
629 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
630 elmex 1.368 - (arch) added hint about usage to Slag Ex.
631 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
632     like the rest.
633 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
634 root 1.378 - (arch+maps) added rate limited converter and adjusted
635     /elmex/mana_fountain.
636     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
637     - reduce size of casting_time, move_status, attack_movement,
638     last_heal and last_sp slots, squeezing some more space out of struct
639 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
640     anywhere.
641 root 1.358
642 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
643     - fixed bug in alchemy, where finding the right object for enhancements
644     didn't work.
645 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
646     effects (w.r.t. put_more) per mapspace, to give the server a chance
647     to survive a hundred deathsheads.
648 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
649     disastrous bug of unfortunately unknown proportions...
650 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
651 root 1.343 - use gender-neutral place descriptions for invite.
652 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
653     Thanks go to Lisa Larsen!
654 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
655     anymore).
656 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
657 root 1.345 - use better dependency tracking for include/keyword.h.
658 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
659     so it is possible to invite somebody out of some stck-till-death traps,
660 root 1.346 or simply to commit suicide.
661 root 1.352 - replace the "ignoring delayed commands" message by something more useful
662     (cf. cunning gnome freezeing issue).
663 elmex 1.349 - various fixes for weapon improvements.
664 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
665 root 1.353 - support T and G sequences in cfpod.
666 root 1.343
667 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
668 root 1.339 - convert me command from per-map to chat, which makes more sense, also
669     document it.
670 elmex 1.336 - more than one spellbooks of same class can now be given
671     in class selection.
672 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
673     spell rebalancements.
674 elmex 1.338 - the IRC gateway filters IRC colors now.
675 elmex 1.336
676 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
677 root 1.331 - (arch) fix quiver of Holding Bolts.
678 root 1.332 - applying unpaid items will now examine them.
679 root 1.330 - add "What" column to body command, showing items in that slot.
680 elmex 1.329 - redesigned and rebalanced lamps and torches.
681 root 1.330 - add "..." to item names that have been shortened.
682     - fixed "assign" function that squeezes strings into fixed length.
683 elmex 1.333 - add cursed effect to lamps and (some) torches.
684 elmex 1.334 - fixed bad assigned crafting skills and their tools.
685 root 1.312
686 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
687 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
688 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
689 root 1.312 - make monster smell logic dependent on their wisdom stat.
690 root 1.324 - put the death reason into a separate tab.
691     - converted "connected" slot to string, cleanly got rid of some ugly
692     hacks such as the path_attuned hack.
693 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
694     - replace one-at-a-time hash by faster than smaller FNV-1a hash
695     when hashing strings.
696 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
697 elmex 1.320 whether the right cauldron is used.
698 root 1.313 - considerably optimise shared string implementation by
699 root 1.316 making its null value a compiletime constant.
700 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
701     as well as using shstr_cmp to pass shared stringsa round efficiently,
702     for lots of code size savings.
703 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
704     they are sleeping: generators now check for the sleeping flag.
705 root 1.318 - tell gcc not to excessively inline some perl interface functions.
706 root 1.322 - remove marking rune length limit.
707 root 1.323 - fix formatting of cfpod when a verbatim block was following
708     a single newline.
709     - move resistances, statistics and showpets command output into tabs.
710 root 1.326 - implement map scripts that can replace the boulder logic without
711     having to write extensions.
712 root 1.310
713 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
714 root 1.302 - fix a longstanding bug that teared multipart monsters
715     at map boundaries apart.
716 root 1.292 - temporarily make permanently invisible player visible when
717     he/she makes noise.
718 root 1.284 - fix being able to see through walls a bit.
719 root 1.303 - improve look at output.
720 root 1.285 - completely replaced the line of sight algorithm with a variant
721     of spiral fov capable of visibility grades and arbitrary
722     shadow angles, that uses less memory and less code.
723     - the new los code supports arbitrary map rectangles and loosens
724 root 1.310 other restrictions of the old code, supporting further optimisations.
725     - update los if blocksview-objects are inserted in a map, not just when
726 root 1.287 removed (e.g. for summon fog).
727 root 1.303 - permanent invisibility doesn't make immune against making noise:
728     implement a noise system that allows monsters to locate the player
729     when he/she makes noise.
730     - implement a primitive smell system that monsters can use to track
731     players.
732 elmex 1.288 - create bomb now also works when casted by door traps.
733 elmex 1.290 - (arch) new torch graphics.
734 root 1.289 - (maps) considerably soften the subway spider.
735 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
736     the guards from being killed by players.
737 root 1.310 - (maps) lots of tweaks in and around scorn.
738     - (maps) use special non-blocksview jungle, mountain and
739     darkforest freely on the worldmap, to get gradual sight obstacles
740     instead of total blackout in those areas.
741 root 1.289 - no maximum darkness for outdoor maps anymore.
742 root 1.291 - add more hints, fix some messages.
743 root 1.292 - fix a bug: firing rods should tell you something about them.
744     - make light additive even within players.
745 root 1.293 - darken xrays effect a bit.
746     - improve handling of los changes when inserting or removing
747     objects, not perfect yet.
748     - make map darkness signed (formerly unsigned) to allow
749 root 1.294 ambient lighting and centrally manage darkness as an offset.
750     - revamped, fixed and documented the server calendrics, also
751     tell users the current time and data, to improve awareness.
752     - implement proper wizlook flag and handling of wizlook, instead
753     of dumbly just clearing los once.
754 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
755     and has a smaller runtime variance.
756 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
757     making them actually useful.
758     - see_in_dark now increases the viewing radius by 3.
759 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
760     speedup, as well as in many other places.
761 root 1.299 - remove support for extended map infos - these are not used
762     by the deliantra client and removing them gives us a 10% speedup
763     when sending map changes.
764 root 1.300 - remove most gcfclient and other client bug workarounds, as well
765     as now obsolete protocol versions, simplying the code.
766 root 1.301 - optimise and simplify generation of random numbers.
767 root 1.303 - correctly provide a non-zero default density for materials, to
768     avoid crashes, fix other bugs in the material handling code.
769     - fix volume calculations.
770     - fix cfpod parsing when multiple verbatim blocks were separated by
771     newlines.
772 root 1.305 - increase monster detection radius from wis/5 to wis/3.
773 root 1.306 - remove old pickup modes.
774     - remove obsolete disarm and search commands (search wasn't working
775     anyways).
776 root 1.308 - fix a crash when an npc applied a sign.
777 root 1.284
778 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
779 root 1.283 - this release is assumed to be very stable.
780     - (maps) radically redesigned and improved tutorial.
781 root 1.280 - directional casting no longer immediately removes the invisible effect.
782 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
783 root 1.272 - fix overflow in lighting calculations.
784     - negative glow radii can no longer cause total darkness.
785 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
786     only maximally-lit ones.
787 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
788     - swashbucklers got the oratory skill now.
789 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
790 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
791 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
792 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
793     (which was probably broken, too).
794 root 1.281 - support negative glow radii during daytime, too.
795     - use circular, not rectangular, viewing area.
796     - use minimum viewing distance of 2 in outdoor maps.
797     - negative glow is stronger than viewing area or lamps.
798 root 1.283 - (arch) new darkness spell face.
799 root 1.272
800 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
801     - (maps) completely redesigned scorn.
802 root 1.269 - "cast light" now works on oneself.
803 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
804     negative glow radii again (they were totally broken before).
805 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
806 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
807 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
808 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
809 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
810     back to the player.
811 root 1.251 - attuned/repell and spell base level system reworked.
812 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
813 root 1.247 be less erratic now.
814 root 1.248 - refuse to write the uuid file if the uuid is zero
815     (to avoid writing it in early crashes).
816 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
817     - speed up emergency_save by not syncing every file separately.
818     - no longer reattach perl to every object on reload, it's slow, and no longer
819     necessary since we don't nuke stashes anymore.
820     - do not bootstrap perl from the commandline args, use separate eval for
821     better error reporting.
822 root 1.259 - fix a crash when pushing cone spells met ice attacks.
823 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
824 root 1.255 - speed up map refresh in server a bit.
825 elmex 1.258 - refactored drop code and fixed some programming errors in it.
826 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
827 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
828 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
829     as the current weight of the inventory.
830 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
831     dragonfire has been introduced for the non-dragon players.
832 root 1.265 - remove unused "tooltype", "start_holding" object slots.
833     - change "weapontype" object slot to uint8.
834     - convert "hide" object slot into flag.
835     - reorder object members for better locality of reference and codesize
836     decrease.
837 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
838 root 1.267 - fix a crash when no skill could be found when killing amonster.
839 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
840     every completed aio operation.
841 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
842     and update mapspaces if necessary.
843 root 1.246
844 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
845 root 1.241 - removed all command line parsing, only env variables are supported
846     anymore.
847 root 1.239 - region-specific monsters will now once more be on the worldmap.
848 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
849 root 1.225 would grow out of bounds.
850 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
851 root 1.222 - fixed a double-escaping bug in the pod-parser.
852     - rewrote the cfpod parser in C++.
853     - hintmode moved to C++, players need to re-set their hintmode if
854     they dislike "show".
855 root 1.231 - fix RIP inscription.
856 root 1.239 - bump login name length from 18 to 20 char max.
857 root 1.231 - correctly support gender in emotes.
858     - correctly support gender in the death messages.
859     - correctly generate death messages for players only when they really die,
860     with increased information.
861 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
862     and data corruption (but apparently was never triggered).
863 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
864 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
865     data corruption bug.
866 root 1.223 - tweak coredumping/monitoring a bit.
867 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
868 root 1.227 - do not crash in the loader when an inventory object could not be loaded
869     (from a corrupted file).
870 root 1.241 - redid skills command to send output to proper channel.
871 root 1.233 - object->map is no longer refcounting.
872 root 1.228 - add FLAG_DEBUG for internal debugging.
873 root 1.231 - add NDI_VERBATIM flag to send_msg.
874 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
875 root 1.240 - player->exists is no longer a sync_job.
876 root 1.233 - split login.ext's player scheduler into
877     it's own player-scheduler.ext extension.
878 root 1.222
879 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
880 root 1.212 - require perl 5.10.
881 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
882 root 1.204 - swap player and observed count's on the map when observing.
883 root 1.205 - add (mostly untested) mapspace perl class and accessors.
884 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
885 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
886     could be found.
887 root 1.208 - pits now have a configurable "random spread" range and default
888 root 1.213 to a radius of two now.
889 root 1.212 - rewrite pay_player_arch.
890     - use a more stable perl_reload implementation.
891     - do not use Symbol::delete_package (causes crashes after perl-reload),
892     use our own, safer, clear_package instead.
893     - when asynchronously dumping core, close all file handles to allow
894     the server to restart concurrently.
895 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
896     sequences, without double-encoding. it should be faster, too.
897     - the above fixes wrong display of help tetx and many other issues.
898 root 1.216 - use lzf and frag packets for large messages for clients supporting them
899 root 1.218 (0.9976+), use it for long books and other messages.
900 root 1.210 - eradicate listen command and corresponding code.
901 root 1.211 - eradicate logs command.
902 root 1.218 - let the client log into the server log, used for crash backtraces.
903 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
904     old style spell objects with the spell magic bullet.
905 root 1.220 - (arch) fixed skill less rods in the archetypes
906 root 1.204
907 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
908 elmex 1.197 - made jeweler workbench larger and some other minor map
909     changes in jeweler town.
910 root 1.196 - fixed wrong item handling in jeweler skill code.
911 root 1.198 - (arch) use a special "key_random_map" for random map keys
912     that are used up.
913 root 1.199 - fix a crash when the player who was observed has logged out long
914     enough for his region/map to be gone.
915 root 1.200 - port to g++-4.3's incompatible tr1 changes.
916 root 1.201 - add some missing dependencies.
917 root 1.203 - log to /var/log/deliantra/ by default.
918     - hack observe code to enable smooth movmenet when observing.
919 elmex 1.195
920 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
921 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
922 root 1.179 - correctly move gsay to the party channel.
923 root 1.178 - fix a crash when animate weapon was used in some areas.
924 elmex 1.177 - fixed unnecessary identification of by converters created objects.
925 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
926     with NPCs.
927 elmex 1.175 - (arch) dragon scales got proper type now
928 root 1.193 - object::decrease would sometimes cause container weights to
929     be wrong, this has been fixed.
930 root 1.194 - do not send time updates for newly-seen items.
931 root 1.185 - thawing an icecube will once more drop its contents to the ground.
932 root 1.183 - fix cone spells etc. going through walls sometimes.
933 root 1.186 - fix a weight update bug that sometimes left containers
934     with wrong weights.
935 root 1.194 - added auto_apply event and extension for shop tiles.
936 root 1.172 - work around get_map_flags invoking perl and switching the stack.
937     - make sure the map is loaded when using a town portal return.
938 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
939     where healing spells didn't cost any grace.
940 root 1.173 - fix starvation kill reason.
941 root 1.174 - fix pk killer name message.
942 root 1.189 - don't let people apply signs with @match.
943 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
944     what seems to be the biggets memleak in the server).
945 elmex 1.171
946 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
947 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
948     - use anyevent to manage listen ports (this enables IPv6 support).
949 root 1.167 - server supports ipv6 client connections now.
950 root 1.168 - use newly-available Coro::AnyEvent.
951 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
952     to let it handle AIO requests.
953 root 1.167
954 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
955 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
956     processing considerably (especially in the client) and reduces data transfers
957     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
958 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
959     - (map) fixed npc dialogue in pup_land/s_f/special.
960     - bugfix: fix a crash when a player casts a swarm spell and then logs out
961     (swarm spells now stay in the player's inventory).
962 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
963 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
964     archetype *archname* (chairs of different facings were merged).
965     - bugfix: fix a potential crash issue in find_object_name (not used
966     normally).
967 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
968 root 1.164 (destruction, magic missile etc.).
969 root 1.163 - swarm spells without a direction now use various spiral patterns
970     instead of being fully random.
971 root 1.158 - update AnyEvent API to 3.4 and above.
972 root 1.156
973 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
974 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
975 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
976 root 1.152 - bugfix: the jumping skill now gives experience for jumping
977     and for attacking monsters. it also takes about one second to do a jump.
978 root 1.138 - bugfix: players couldn't starve in 2.53 :(
979 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
980 root 1.152 - bugfix: spell effects like word of recall are removed on death.
981 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
982     were created outside a map.
983 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
984     (fixed by reversing the logic).
985 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
986 root 1.153 - bugfix: the random map generator no longer leaks key objects.
987 root 1.154 - bugfix: support random maps >127x127.
988 root 1.152 - (maps) fixed the death certificate system in nimbus.
989 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
990 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
991 root 1.147 - (arch) give ball lightning a real name.
992 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
993 root 1.155 - support cfpod in ex replies (client item tooltips).
994 root 1.143 - unapply item in range slow when readying a spell.
995 root 1.148 - bugfix: account for rounding errors in weight updates.
996 root 1.139 - remove synchronous mkdir in chargen_race_done.
997     - fix per-race starting maps.
998 root 1.142 - check hiscore on suicide and quit as well.
999 root 1.138 - tell players when they are starving.
1000 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1001     - fix map difficulty calculation for generators.
1002 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1003 root 1.149 - support no_drop map header flag (before it was only available internally).
1004 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1005 root 1.133
1006 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1007 root 1.119 - bugfix: custom skill settings were not saved by the server.
1008     - bugfix: remove did not actually remove items from the inventory, leaving
1009 root 1.116 ghost items.
1010 root 1.119 - bugfix: properly update items identified on the ground.
1011 root 1.120 - bugfix: use localtime_r in the logger thread.
1012 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1013     - bugfix: archetype reloads could crash the server.
1014 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1015 elmex 1.114 player is not logged in.
1016 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1017 root 1.117 server startup.
1018 root 1.128 - bugfix: fix the door surround check in the random map generator.
1019     - (maps) fix heaven quest difficulty progression.
1020     - (maps) fix some random map styles.
1021     - dropping items a shop is not interested in won't sell them anymore.
1022     - rods and horns with a too low maximum charge allow now at least one discharge.
1023     - implement kill & death statistics.
1024     - random map preparation is no longer synchronous.
1025     - rewrite find_style in perl, no longer does synchronous I/O.
1026     - improve random map specials placement.
1027     - make the killer a real object pointer instead of a string, improved
1028     kill reason messages.
1029 root 1.117 - take advantage of new aio_close and aio_chmod.
1030 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1031 root 1.125 - change_abil is much faster.
1032 root 1.126 - update the floorbox more often to work around the reverses item order
1033     display in clients.
1034 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1035 root 1.126 - add hints to the invite messages.
1036 root 1.127 - rewrote key<->value pair handling.
1037 root 1.128 - use an independent random number generator for the random map generator.
1038 elmex 1.113
1039 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1040 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1041     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1042     - completely automate the weight handling, should fix all weight
1043     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1044 root 1.103 - reloading archetypes while a user was in the character creation phase
1045     could crash the server.
1046 root 1.106 - fix a nontrivial number of cases of code commented similar
1047     to "is this really correct?", as many of those cases are now handles
1048     automatically by lower level code.
1049     - replace many ad-hoc checks for client visibility by object::visible_to,
1050     should result in broader applicability of functions using it.
1051 root 1.104 - merge items with different arch pointers refering to the same arch
1052     (due to archetype reloads).
1053 root 1.106 - refactored the object remove/insert functions and most related
1054     functions (decrease, split, merge_ob etc.).
1055 root 1.105 - make it compile better on freebsd (reported by pippijn).
1056 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1057 root 1.108 - fix the longstanding "container stays open" bug.
1058 root 1.107 - improved floorbox updating to be incremental and other protocol
1059     optimisations.
1060     - get rid of update_after_inventory_change and only do update stats
1061     for weight once/tick/player at max.
1062 root 1.109 - rewrite party commands, use party channel.
1063 root 1.103
1064 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1065 root 1.97 - properly link against libgthread as that is needed to make the slice
1066     allocator thread-safe.
1067 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1068     recommended configuration) (reported by Samuel Gondouin).
1069 root 1.94 - always put godgiven items into the player inventory, never any containers.
1070 root 1.92 - (maps, arch) the scorn go club was founded!
1071 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1072 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1073     became a real spell-class.
1074 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1075     - (arch) considerably strengthened spark shower and destruction.
1076     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1077     finally reloadable at runtime.
1078     - changed archetype loading algorithm to only require one pass and
1079     use delayed resolving of references.
1080 root 1.101 - examine command now uses the examine infobox.
1081 root 1.102 - implement an "incremental garbage collector" for archetypes.
1082 root 1.98 - enable slice allocator again.
1083 root 1.96 - implement optional free memory poisoning.
1084 root 1.91
1085 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1086 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1087 root 1.85 skill.
1088 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1089     names (also update all maps to use money instead of coins).
1090 root 1.78 - add uuid accessors to perl.
1091     - add coin names and archetype accessors to perl.
1092 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1093 root 1.78 - change perl extensions to not use hardcoded coins and values.
1094 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1095     and be more parsimonous of uuid usage by the exact value out on exit.
1096 root 1.86 - write log messages in another thread, removing another sync point.
1097     - support multi-line log messages in a nicer way.
1098 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1099 root 1.81 - fix a minor memleak in the random map generator.
1100     - some parts of the random map generator are not coroutine-safe,
1101     so only call it "single-threaded".
1102     - major cleanup of memory management in random map generator.
1103 root 1.87 - slight refactoring of the random map generator, faster too.
1104 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1105     bookkeeping bug.
1106 root 1.87 - work around "player is on active list" problem by deactivating player
1107     after loading.
1108 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1109     there have in fact been allocations.
1110 root 1.82 - fix object::insert to do as documented and insert into the env
1111     if necessary.
1112     - fix cf::map::unique_maps.
1113     - fix nrof overflow check in can_merge_slow.
1114     - fix converter code to handle >31 bit values.
1115 elmex 1.83 - added support for the player_sold flag
1116 root 1.84 - converters no longer accept unpaid items.
1117 root 1.88 - canonicalize random map meta files for better unification.
1118 root 1.77
1119 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1120 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1121     when mlockall has been used.
1122 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1123 root 1.72 - use separate thread for ticker timing (and more in the future).
1124     this greatly increases timing accuracy and gets rid of an enourmous
1125     number of gettimeofday calls.
1126 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1127 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1128 root 1.71
1129 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1130 root 1.68 - rebalanced default experience table to be more exponential
1131     and much easier up to level ~40, then moderately harder.
1132 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1133 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1134     - do not exit on reload/load errors but properly cleanup.
1135 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1136 root 1.66
1137 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1138 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1139     (this fixes the jeweler skill).
1140 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1141 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1142 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1143     it has reset, which is better than putting it on the savebed, also as
1144 root 1.321 proof that the player didn't use a savebed).
1145 root 1.59
1146 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1147 root 1.56 - work around perl bug in configure perl module version check.
1148 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1149 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1150 root 1.52 - fix a bug in animate_weapon, causing a crash.
1151 root 1.54 - no longer exit when a coroutine throws an exception.
1152 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1153 root 1.53 - fix the "<player> is nuts" message.
1154 root 1.58 - fix an exception at logout due to the json_coder being gone.
1155 root 1.43 - upgrade to EV version 2.0 API.
1156 root 1.47 - when players don't apply a savebed correctly but stand above one,
1157     do not move or kill them.
1158 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1159 root 1.43 - implement generic framework for server-side resource files.
1160     - implement resource file update event.
1161     - hook experience table update into the framework.
1162     - move jeweler.yaml to resources (arch/).
1163 root 1.44 - switch from Crossfire to Deliantra perl module.
1164     - implement json2json arch filter.
1165 root 1.45 - implement widget protocol version 2, support for ui templates.
1166 root 1.54 - mapinfo is now handled fully asynchronously.
1167 root 1.48 - ext/irc: also log irc messages.
1168 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1169 root 1.43
1170 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1171 elmex 1.41 - limited the number of items that can be picked up and dropped
1172 root 1.42 as temporary measurement against bad performance or dropping things
1173     (this lead to long freezes and triggered the watchdog).
1174 elmex 1.41 - improved the performance of the drop command a bit.
1175 root 1.38 - switch from Event to EV for higher performance, easier usage,
1176     less bugs...
1177 root 1.39 - updated to release version of the gnu affero license.
1178 root 1.38
1179 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1180 root 1.36 - more thoroughly rename the binaries, contact addresses.
1181     - update the copyrights.
1182 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1183     crashes.
1184 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1185     potentially causing crashes.
1186 root 1.35 - assign weapons on user load time, not login-time, avoiding
1187     crashes.
1188    
1189 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1190 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1191 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1192     in some of the maps.
1193 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1194     which is now trivial to do.
1195 root 1.33 - removed all traces of the old (and never working) plug-in interface
1196     (70kb code less on amd64).
1197 root 1.34 - improve/tune scheduling priorities.
1198     - fix some freezing bugs.
1199     - fix a memory corruption problem in dynbuf.printf.
1200     - use channels for chat and many informational commands.
1201     - improved the tutorial.
1202     - create missile is now fixed.
1203     - race fields must now contain archetypes.
1204     - jumping skill now works as advertised.
1205 root 1.31
1206 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1207 root 1.24 - relicense under the gnu affero license.
1208 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1209 root 1.24 - implement server-side framework for generic resources.
1210     - use resource framework for server-provided ambient
1211     music.
1212 root 1.27 - save object owners (players only atm).
1213 root 1.24 - replace limited sound api with server-provided sound effects.
1214     - new sc (sound control) protocol command.
1215     - improve fxix protocol to include types.
1216     - exactly fill tcp segments, if possible.
1217     - output-rate is now an upper limit, the server will automatically
1218     (and quite perfectly) adjust to the network conditions, ensuring
1219     low latency even during bulk transfers (music, images, sounds etc.).
1220     - implement server-side widgets (i.e. client widgets controlled
1221     in the server side). this will allow future expansion without
1222     having to upgrade clients.
1223     - implement a (artwork) world map with realtime player position
1224     tracking.
1225     - new and more efficient extcmd (server still supports old extcmd
1226     protocol).
1227 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1228     calcluation that could be easily exploited by users.
1229     - rebalanced diseases to spread more naturally/evenly.
1230     - completely asynchronous map loading even for tiled maps.
1231 root 1.24 - replace simple messaging protocol with channels carrying metadata
1232     (similar to message types, but more directed at the user).
1233     - reduce command processing latency by a whopping 120ms by
1234     reordering some processing steps inside the server. this directly
1235     reduces lag by 120ms.
1236     - actually send spell faces to the client.
1237 root 1.23 - implement player genders.
1238 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1239     otherwise return to savebed and possible kill if the log-out
1240     was for too long.
1241     - fast socket-dead detection (kick player after 8 seconds without ack).
1242     - greatly reduce the cpu time needed to draw maps _again_.
1243     - archetypes are now subclasses of objects.
1244     - rebalanced shop greed and approval functions to be more realistic
1245     (and likely match the actual intention).
1246 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1247     italic, gender-specific text, paragraphs etc.
1248 root 1.24 - implemented hint framework, players can opt to receive hints.
1249     - implemented (long) book framework, added some books from the cf wiki.
1250 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1251     protocol and is capable of transmitting generic meta information.
1252 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1253     - replace the nexus by a per-player tutorial map that teaches stuff
1254     better than the newbie house.
1255 root 1.18 - fix the magicmap colours.
1256 root 1.19 - optimise map update even more by removing unneeded code and checks.
1257     - decouple map and stats update from pl->ob and use pl->observe instead.
1258     - implement observe command.
1259 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1260     calls with a simple comparison.
1261     - fix a latent crossfire bug that could crash the server because the
1262     map refresh did not update the mapspace.
1263 root 1.24 - support custom keys for regions and maps, regions are now
1264     refcount-managed.
1265     - allow worldmap overlays anywhere in the 000..999 range.
1266     - new system to acquire time slices for background jobs, to reduce
1267     jitter.
1268 root 1.27 - semi-persistent object-referencing framework (currently only players
1269     supported).
1270 root 1.22 - dependency tracking for perl extensions.
1271 root 1.24 - new slag-ex extension for cleaning cauldrons.
1272     - fix invoke result processing.
1273     - there are even less i/o syncpoints in the server now.
1274 root 1.29 - added map-tags extension that scans all maps for object tags
1275     and records them in the database (not used yet).
1276 root 1.28 - metaserver 2 support.
1277 root 1.22 - many more bugfixes and minor optimisations.
1278 root 1.16
1279 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1280 root 1.14 - optimised event invocation (non-wanted events can now be
1281     skipped with 4-5 inlined instructions).
1282 root 1.12 - complete rewrite of town_portal: it now creates a portal
1283     to the "nearest" town only, travel is only possible
1284 root 1.13 to the town and back, anybody can use it (also removes
1285     one of the remaining syncpoints in the server).
1286 root 1.10 - complete rewrite of the range/attack skill slot system:
1287     there are now two slots, one for combat, one for ranged
1288     attacks.
1289     - introduce the concept of a current weapon (either a ranged
1290     or a combat weapon/skill/tool) and switch between them as
1291     needed.
1292     - rewrite bow code so bows get more useful: apply damage,
1293     attacktype and other stats to the arrows and treat
1294     bows as weapons. also rebalance the missile weapons skill
1295     so its damage increases with level.
1296     - rewrite the complete player speed logic: weapon_speed now
1297     works as documented and there are no unnatural speed boosts.
1298 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1299     installation, replacing the old collect scripts and
1300 root 1.9 simplying deployment by scaling and cutting faces as required.
1301     - simplify the map protocol extensively by taking advantage
1302     of missing bigfaces, speeding up map generation immensely.
1303 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1304     other archetypes.
1305     - rationalise archetype, region and treasurelist file format
1306     into a single file format and make them reloadable asynchronously.
1307 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1308     reloadable at runtime.
1309 root 1.6 - implement 64x64 faceset support.
1310     - implement fxixsx protocol that saves
1311     a lot of bandwidth over the old image/face/smooth packets
1312 root 1.11 and allows images > packetsize, incremental and background
1313     transfers.
1314 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1315     on a face basis as opposed to a mapspace basis.
1316 root 1.7 - the server can now rate-limit image uploads to not exceed
1317     a certain (client-configurable) speed while guarenteeing full
1318     freedom of movement.
1319 root 1.8 - implement new ex command to request item descriptions.
1320     - implement new msg command for in-game messages with meta
1321     information (using xml).
1322 root 1.9 - enforce utf-8 for all text messages.
1323 root 1.13 - added micropather (not used yet).
1324 root 1.6 - many, many bugfixes.
1325 root 1.1
1326 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1327 root 1.1 - make coroapi accessible to cf+.
1328     - moved map handling logic completely to perl
1329     - per player maps are now marked in the map
1330 root 1.2 - maps are saved completely differently now,
1331     and much more often.
1332 root 1.17 - rewrote map header parser and writer, to be much faster.
1333 pippijn 1.4 - maps and players are now (in the average case) loaded
1334 root 1.2 and saved completely asynchronously, I/O contention will no
1335     longer freeze the server.
1336 pippijn 1.4 - players and maps can be loaded anytime, without the player
1337 root 1.2 being logged in.
1338 root 1.1 - automatically generate method interfaces for perl from headers
1339     - unbundled freezethaw
1340     - mostly rewrote common/map.C
1341     - completely rewrite server/swap.C
1342     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1343     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1344     - better message for apply failures due to applymode
1345     - removed most all of the weather code
1346     - unified logging to stderr and file
1347     - too many minor changes to document
1348 root 1.615