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Revision: 1.766
Committed: Sun Nov 21 05:41:19 2010 UTC (13 years, 5 months ago) by root
Branch: MAIN
Changes since 1.765: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
42 root 1.751 - altars with match expressions did not work properly.
43 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
44 root 1.749 - god enemy race check fixed ("god detests your race").
45     - gods errornously allowed any kind of worshipping race, even
46     ones they hate.
47 root 1.726 - use same default config in code as on gameserver.deliantra.net.
48 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
49 root 1.727 our parser.
50 root 1.731 - applying a glowing crystal now gives status messages.
51     - fix a memleak in the random map generator.
52     - rework the random map parameter passign a bit to be extendable.
53 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
54     also, improve the quality of the mazes (no longer will the edges
55     almost always form a passage) and add two new types - "rooms"
56     and "braided".
57 root 1.734 - (random maps) add new "cave" layout, which is much more ...
58     cave-like.
59 root 1.744 - (random maps) new layout style "castle" that generates straighish,
60     rogue-ish maps.
61     - (random maps) new layout style "multiple" that simply mixes multiple
62     different styles in different areas.
63 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
64     - rewrite layout management in the random map generator from the
65     ground up.
66 root 1.736 - fix bug in tausworthe rng initialisation.
67     - switched to the faster and hopefully better quality gfsr{24,55} random
68     number generator, the same algorithm that freeciv apparently uses.
69 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
70     memory and imho looks nicer.
71 root 1.741 - (arch) fix samhlaidh archetype.
72 root 1.751 - fix the "archname" match special function.
73 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
74     and other fractal algorithms.
75 root 1.754 - one can no longer emote to logged-out players.
76 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
77     sacks fit on a tile again.
78 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
79 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
80     support background colour for text clients.
81 root 1.763 - (arch) improve automatic name from archname generation.
82 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
83 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
84     match expressions.
85 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
86 root 1.761 - sometimes a special exit wasn't placed when it should have been.
87 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
88 root 1.765 - require EV 4.00.
89 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
90 root 1.766 - add perlxsi.c to cleanfiles.
91 root 1.724
92 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
93 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
94     now easily reachable, at a price.
95 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
96 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
97 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
98 elmex 1.630 (by Dustfinger).
99 root 1.681 - (maps) fixed bad floor tile in navar apartment.
100 elmex 1.573 - made (wizard) look_at show also uuids.
101     - added cf::object::find_object_uuid (::find_object already exists!).
102 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
103 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
104 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
105 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
106 elmex 1.568 - (arch) made the hill giants loose more body parts.
107 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
108 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
109     and made them a bit more expensive.
110 root 1.633 - (maps) add more glory hole treasure styles.
111 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
112     in a select number of mlab maps.
113 root 1.667 - (maps) the library should be less of a death trap now.
114     - (maps) exits no longer point to auto-apply exits, most affected
115     maps now have proper doors or a similar solution.
116 root 1.682 - (arch) jumping skill has now physical attacktype.
117 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
118 root 1.691 - enter_map did not normalise the map coordinates when the destination
119     space is blocked, causing badness and freezes for the player.
120 root 1.685 - when applying containers, server checks for the key on activate
121     and also allows players to unapply active containers they don't have
122     a key for.
123 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
124     races files to arch, where they belong (exp_table is no longer in
125     confdir but in datadir now!).
126 root 1.677 - jeweler and sound config files are now normal datafiles as well.
127     - quit_character was causing a runtime exception, causing it to not
128 root 1.672 work since 2.93.
129 root 1.671 - entering a map will now respect move_on and other effects,
130     except for auto-apply exits :/
131 root 1.660 - only talk to the items on the nearest mapspace, or, of there
132     are none, to the player, not ALL items in vicinity.
133 root 1.625 - do not update the floorbox while running, to avoid big item
134     updates that cost network bandwidth and processing power.
135 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
136     caused overflows causing monsters to become living deads.
137 root 1.619 - unapply weapons and armour before trying to improve it.
138 root 1.588 - teach the random map generator the ability to read ".rmg" files
139     that specify which actual style map to generate, and use it for
140     the default decorstyle to avoid inappropriate maps to be used.
141 root 1.639 - support (with some limitations) multiple different skills with the
142     same subtype.
143 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
144     so nekosan could end up beign saved AND escaped to another map.
145 root 1.636 - show invisible no longer makes magic mouths visible.
146 root 1.583 - move_type changes (spells, skills etc.) now will correctly
147     take move_on/move_off into account (e.g. buttons).
148 root 1.582 - display (exit) or (random map) in client for those objects.
149 root 1.606 - removed (useless) spell damage columns from spell info and replace
150 root 1.578 it by effective casting level - clients > 2.10 required to display
151     properly.
152 elmex 1.565 - building of levers/doors works again for all kinds of floors.
153 elmex 1.563 - the player can now withdraw and deposit all the available money.
154 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
155     steinwandstadt/celvear.
156 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
157 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
158     mostly based on the spell's level in the spellbook.
159 root 1.718 - the music scheduler did not properly send new music on region
160     changes.
161 root 1.669 - (maps) fix some map regions and the region tree.
162     - the server will now be more picky when parsing the regions file.
163 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
164 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
165 root 1.566 clients.
166 root 1.690 - follow has been rewritten to be, hopefully, more robust.
167     - follow mode will not be aborted when the follower tries to move.
168 root 1.566 - tcp.ext didn't unbind in reloads.
169     - map-tags.ext didn't properly close the database on reloads.
170 root 1.567 - cfutil skips .-directories when scanning.
171 root 1.571 - build.ext prevents players from building on other player's maps.
172     - rent.ext allows the dm to enter anytime.
173     - NPC_Dialogue adds a new predefined variable, $map.
174     - new "build" event hook.
175 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
176 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
177 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
178     them on loading, for old playerfiles and maps.
179 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
180     would be handled differently nowadays anyway.
181 root 1.584 - random map .meta were not being expired at all.
182 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
183 root 1.586 - update to automake 1.10.
184 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
185     require level 4 anymore.
186 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
187 root 1.590 - monsters now rotate through all skills (in chosen_skill).
188 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
189 root 1.661 - detect/sense curse/magic will no longer work on items that don't
190     need identify.
191 elmex 1.593 - added detect mineral vein spell.
192 root 1.592 - support "wall overlays" in the random map generator - not very generic,
193     used by minable veins.
194 elmex 1.594 - (maps) relocated jeweler town to another directoy.
195 root 1.603 - (arch) implement mining pickaxes and mining skill.
196 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
197 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
198 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
199     of the output is only 1/5th (instead of 1/3rd) of ring level.
200 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
201     generated ring/amulet.
202 root 1.601 - generate most constants for perl automatically.
203 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
204     - when player dies, restore his food to at least 200.
205 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
206 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
207 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
208 root 1.600 - the singing skill actually respects the direction now.
209     - oratory and singing now require a direction.
210 root 1.603 - use_skill now requires that you can actually apply the skill tool.
211 root 1.604 - do not invoke perl on every user command anymore by providing
212 root 1.655 a command and an unknown_command event.
213 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
214     perl to C++, for speed reasons (basically undo patchset 1304).
215     - add a client_destroy event, so we don't have to hook the
216     attachable destroy event (which is called much more often).
217 root 1.606 - removed (unused) FLOOR object type.
218 root 1.607 - fix errornous change_abil messages for rods (and other types).
219 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
220     all into server/commands.C.
221 root 1.609 - save and restore combat/ranged/current slot for players.
222 root 1.610 - the server now batches item's face/fx commands, as opposed
223     to sending one fx per item - helps mostly at connect and
224     with floorbox updates.
225 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
226 root 1.614 - the random map generator now supports selecting difficult for
227     more style categories than just monsters (all except fountains
228     apparently).
229 root 1.617 - object serialiser no longer creates empty "owner" references.
230 root 1.620 - make sure failed castings take some time, too, to avoid being
231     smitten by your god.
232     - many more failmsgs and help texts.
233 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
234 root 1.623 - stop thrown objects when their speed goes too low.
235 root 1.624 - log the number of unique logins seen every minute in a compact
236     format (for statistics).
237 root 1.626 - do not send delitem for players.
238 root 1.627 - support static scalar data members properly in genacc now.
239     - implement "simple" freelist management for objects.
240 root 1.628 - recycle object counts now - to support longer uptimes.
241 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
242     function (and yes, 666 is exact!).
243     - random map generator results should now be fully repeatable.
244 elmex 1.635 - fixed possible crash bug in build code.
245 root 1.638 - rename find_marked_object to ->mark and speed up.
246 root 1.640 - player movers properly destroy themselves when used up, instead
247     of leaking.
248 root 1.642 - do not show msg for unidentified objects that need identification.
249 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
250 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
251     next_line method.
252 root 1.646 - use nicer file format for exp_table and attackmess
253     (more like other resource files).
254     - make parse errors during server startup fatal.
255 root 1.652 - properly initialise all maptile values in constructor.
256     - improved {link} map.
257 root 1.655 - optional unloadable extensions will not lead to an endless loop.
258 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
259 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
260 elmex 1.664 - building listening books is possible again.
261     - (maps, arch) added archetype for building instructions and replaced
262     the copies of the instructions in the maps with it.
263 elmex 1.666 - (arch) made the spark shower spell available in shops.
264 root 1.670 - don't create a second LOGIN event on character creation.
265 root 1.674 - correctly generate "You paid xyz" message in shops.
266 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
267 elmex 1.710 - added a 'password' command, to let DMs change the password of players
268     more conveniently.
269 root 1.680 - correctly save shopitems string, to avoid parse error when reading
270     saved maps.
271     - logging now differentiates between logging levels better.
272 root 1.684 - speed up get_typedata.
273 root 1.689 - fix deadlock problem during server shutdown/reload.
274 root 1.692 - make ext/checkrusage "more" non-blocking.
275     - use common::sense for extensions.
276     - work around a 50.10.0 utf8 caching bug.
277 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
278     "no relation to target" bugs.
279 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
280     modules being loaded from the mainloop, pre-load some more
281     core modules so perl doesn't do it later on.
282 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
283     compiling regexes.
284 root 1.701 - make exp_table and materials file reloadable.
285 root 1.702 - made reload_config non-blocking.
286 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
287     causing server freezes.
288 root 1.704 - store unhashed password, to prepare for safer authentication.
289 root 1.707 - do not log connections from the local host, to help a local
290     watchdog.
291 root 1.714 - fix summon freeze at map borders.
292 root 1.717 - support @group syntax and music config file for music face lists.
293     - run post_init jobs in parallel, they might do I/O.
294 root 1.722 - avoid apply conversion for converters.
295 root 1.562
296 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
297 root 1.558 - (maps) fix travel to valdor and back.
298 root 1.545 - do no longer by default eval map cod ein safe compartments
299     (this can be re-enabled using the safe_eval config option).
300 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
301     in lorak.
302 root 1.559 - fix data corruption issues caused by recursive calls to
303     unordered_mapwalk - now every caller must provide its own
304     buffer.
305 root 1.538 - (maps) improve tindervale maps slightly.
306 root 1.544 - (arch) considerably decrease slag ex price.
307 root 1.540 - (arch) fix filth archetype.
308 root 1.556 - extension dependency resolve was completely broken.
309 root 1.544 - multipart objects would cause save_throw_object to crash - it
310     now acts on the head only.
311 root 1.541 - do not try to connect to an irc server unless explicitly configured.
312 root 1.542 - do not expect decltype() to be available in gcc 4.4.
313 elmex 1.543 - extended the safe perl environment by loops.
314 root 1.547 - (arch) fix "armless cook" facings.
315     - the "experience table" resource item did not have a proper
316     hash associated with it, so updates could not be detected.
317 elmex 1.550 - fixed poison traps in doors.
318 root 1.548 - player->killer_name did not properly flag the name as unicode.
319 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
320     and provide a non-destructive SvPVutf8 variant.
321 root 1.554 - do not allow dragon players to change their title via the settings.
322 elmex 1.552 - ratelimited jeweler skill nugget conversion.
323 root 1.551 - under high load, the server stopped swapping out to make
324     the server more responsive, but making it impossible to reduce
325     the load by... swapping out. slot queuing will now always make
326     some progress.
327     - improve the quality of the load-avg calculation.
328 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
329 root 1.556 - don't fail to write the runtime file if the temporary already exists.
330 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
331     player now.
332 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
333     timestamp and use a tab in the client to increase awareness.
334 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
335     setflag 0 is possible.
336 root 1.560 - make install now deletes old extensions, to ease upgrades in the
337     deliantra vm.
338 root 1.538
339 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
340 root 1.532 - the destruction spell could/would corrupt server memory quite often.
341 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
342     disk, not when it already was in memory.
343 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
344     avoiding livelock during high-load emergency saves.
345 root 1.530 - logging in did not properly unapply all skills.
346 root 1.531 - (maps) make the invite quest marking much more obvious.
347 root 1.533 - (arch) fix warrior archetype names.
348 root 1.532 - map prefetching never prefetch upwards.
349 root 1.534 - wizpass no longer makes you non-blocking.
350 root 1.536 - (maps) add light to some of the special maps, add troll
351     map.
352 root 1.530
353 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
354 root 1.515 - (maps) add gorokh_final mapset from crossfire.
355 root 1.516 - (maps) block most vault-type mlab locations, open up
356     imperial converters for anybody to use.
357 root 1.519 - (maps, arch) replace all permanent stat potions by random
358     variants.
359 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
360 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
361     real player object on player changes.
362 root 1.522 - diseases and maybe other things could sometimes reduce the speed
363     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
364     much grief.
365 root 1.523 - speed_left randomisation was, apparently, totally broken.
366     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
367     of the speed slot internally and in map save files. among other
368     things, this gets rid of all the abs (speed) calls.
369     - reduce map file save files by using abridged keywords aliases.
370 root 1.494 - shop specialisation calculation was totally broken.
371 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
372     now enforced.
373 root 1.498 - fix magic mapping, which only worked for inate spell casting.
374 root 1.495 - godgiven items will now be explicitly described as such.
375 root 1.524 - (arch) dded a quiver of bolts.
376 root 1.504 - materialnames would change "randomly" on every load, only
377     set the material when the materialname was not set before.
378 root 1.497 - balancing change, halve rod recharge speed (instead
379     of 4.8s, the standard rods now recharge in ~10s. not a solution,
380     but still.
381 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
382 root 1.509 the costly flag-checking loop in most cases and using a simple
383     repeat-cache for speed_left.
384 root 1.507 - always delay stats update for players on insert/remove till
385     next tick/command, which saves a lot of cpu cycles on drop/take.
386 root 1.514 - add hint about havign to run to attach unaggressive npcs.
387 root 1.494 - pet monster level was not displayed correctly in "showpets index".
388     - clean up floating point conversions and many similar nitpicks.
389 root 1.502 - fix hanuk altar.
390 root 1.504 - overhaul material system to be much faster, and having less bugs, but
391     still having a lot of cruft :/.
392 root 1.502 - add marble shop floor.
393 root 1.494 - move gcc specifics to new file include/compiler.h.
394     - unrecognised cfpod directives could cause undefined behaviour.
395 root 1.505 - added boes' marble shop to steinwandstadt.
396 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
397     - optimise mapspace updates.
398     - cache volume/items per mapspace.
399 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
400     decrease).
401 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
402     have led to weird item multiplications.
403 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
404 elmex 1.501 - fixed crash bug in learn_spell command.
405 elmex 1.634 - enhanced output of the mapinfo command.
406 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
407 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
408     from perl to c++.
409 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
410     and use it in some "inner" loops.
411 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
412 elmex 1.511 - fixed jeweler experience output to not be floating point.
413 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
414 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
415 root 1.518 - try to prefetch memory inside process_objects, which can give
416     enourmous speed gains.
417     - make some small optimisation to the process_objects loop.
418 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
419     handling different chksum lengths.
420     - check for hash collisions in cfutil.
421     - reduce face checksum size from 6 to 4 bytes.
422 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
423 root 1.523 - removed weather-specific attributes.
424     - fixed genkeywords dependency.
425     - do not clear "randomitems" slot for world underlays.
426     - use "sl" as short-hand for speed_left in save-files, just to make them
427     smaller.
428 root 1.517 - in general, don't crash on value-less resource file lines
429     anymore, due to get_str never returning a 0-pointer.
430 elmex 1.521 - code cleanup in move_symptom.
431 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
432 root 1.494
433 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
434 root 1.481 - some Andrew Madloch wanted, despite being specifically told
435     multiple times that the Deliantra parts additions are under AGPL,
436 root 1.487 lock up the source code of the server within his company.
437 root 1.481 some reorganisations have been done to the sourcecode to make
438     it clearer that this violates the Affero GPL. Help to keep
439     Deliantra free software even for the coming generations
440     and be wary of the promises of Andrew Madloch, he has nothing
441 root 1.487 good in mind for free software.
442 root 1.480 - clarify which files of the server are 100% AGPL.
443 root 1.481 - minor reorganisation, move some GPL code into other files.
444 root 1.483 - implement viewpoint (which is like observe, but only for the map,
445     not stats etc.).
446 root 1.484 - replace magic mapping overlay by a flying bird exposing area
447     on the worldmap (ext/magic_mapping.ext).
448 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
449     - @find results in npc dialogue is now stored in $find.
450 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
451 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
452 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
453     dm instead.
454 root 1.456 - (maps) add town portal to celvear.
455 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
456     mapsets from crossfire, together with associated archetypes.
457 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
458     - (maps) define a new whalingoutpost region.
459 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
460     and most archetypes that go with them (without stoning and swallow effects),
461     casino tokens and stock certificates are also missing.
462 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
463     and santo dominion.
464 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
465     to go with them. also adjusted archetypes to be more korrekt "gotisch".
466 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
467 root 1.460 - properly close client-side dialogue when the player is teleported away.
468 root 1.459 - map-tags did not properly close it's database tables or wait
469     for a quiescent state, causing memory corruption on reload.
470 root 1.454 - support "stat.xyz" accessor in match expressions.
471 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
472 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
473     fixes long answers from npc dialogue).
474 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
475 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
476     and to not add a "put your code here" force needlessly.
477 root 1.463 - (arch) fix or improve many plurals.
478 root 1.465 - markers do no longer add a force if the slaying field is unset.
479 root 1.466 - sped up search-items implementation, but it's still horrible.
480 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
481 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
482     used to reogianise the illogical arch tree a bit.
483 root 1.479 - (maps) import most map names from crossfire.
484 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
485 root 1.483 - fly_high movement gives better los, ignoring blocksview.
486 root 1.488 - the addexp command should now honour skill names with spaces.
487 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
488 root 1.491 - (arch) added many more buildable marble floors.
489 root 1.490 - major namespace cleanup: save 45kb by making functions static
490     that were unnecessarily global.
491 root 1.452
492 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
493 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
494 root 1.451 - fix a memory buffer overflow in the book code.
495 root 1.429 - add @check, @find npc dialogue commands.
496     - (maps) add a number of town interiors.
497 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
498 root 1.451 - (maps) add celvear area from cfextended.
499 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
500     - (server,maps) fix bug causing some library books not to be chained down,
501     cause Scorn/Navar libraries not to have inscribable books.
502 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
503 sf-marcmagus 1.433 inappropriate item power.
504 root 1.448 - (maps) fix intwell balancing issue.
505 root 1.437 - improve the look of generated books.
506 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
507     - fix bug where players could bypass no_drop by putting items in containers.
508 root 1.430 - consecutive commands arriving at the same time in the server would be
509     corrupted if the length was >255.
510 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
511 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
512     and perl.
513 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
514     functionality (and more) inside the same object using the match expressions.
515     - create simpler match expression compiles in many common cases.
516 root 1.439 - reduce object size by removing obsolete "seen_by" member.
517 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
518     of the new dynbuf::splice function (which gave an unexpected net win
519     in code size...).
520 root 1.442 - the server will no longer complain (and subtly fail) when an object
521     being removed from a map causes another object to get removed.
522 root 1.441 - banish strncpy from the server, speed up and simplify sending item
523     descriptions to the client considerably.
524 root 1.442 - add new "in head" set modifier for matches.
525     - new BLOCKED_MOVE event added.
526     - mapscript archetype now has activate_on_xxx true by default, as similar
527     connected elements.
528 root 1.448 - (maps) imported all styles from cfextended except
529 root 1.444 floorstyles/land_plots and monsterstyles.
530 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
531 root 1.446 - don't crash when treasure lists are empty / supply new empty
532     treasurelist for randomitems when none can be found.
533     - implement cf::map::static_maps and use it in map-tags.ext.
534 root 1.449 - fix a bug in map-tag scanning when moving tags.
535 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
536     for a reaction.
537 root 1.447 - implement new "loadall" map loading command, purely for debugging.
538 root 1.429
539 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
540 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
541     but not horns (to make them more useful for content-creators).
542 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
543     2) it skipped spell effects and 3) it didn't handle the case where
544     and object was destroyed while iterating over it correctly. all this
545     allowed players to sometimes walk onto spaces they should not be able to
546     walk on.
547 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
548 root 1.399 - examining an object now dumps the serialised object form when the user
549 root 1.404 is a wizard (wizlook).
550 root 1.421 - altars no longer accept unpaid items.
551 root 1.411 - party spells didn't work all that well.
552 root 1.424 - added complex object matching framework (cf::match), and make altars
553     and pedestals use it.
554 root 1.425 - identified skill-tools show what skill they grant.
555 root 1.399 - display the duration of change_ability spells when examining them
556     (missing: protection spells, but they are a hack...).
557 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
558     adding more variety to the different mushrooms.
559 root 1.398 - fix a minor cfpod formatting bug.
560 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
561     the hintmode setting on the settings page.
562 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
563 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
564 root 1.399 - enable the object loader to also dump archetypes.
565 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
566 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
567 root 1.402 - force the initial face when loading an object that is time-animated
568     or a monster, so it does not have to be specified anymore.
569 root 1.403 - fix a bug where recasting an ability changing spell could shorten
570     its remaining duration.
571 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
572 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
573 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
574     up splay operations as well.
575 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
576 root 1.412 - implement introspection data for C++ classes (%REFLECT).
577 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
578 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
579 root 1.419 - fix transmutation alchemy.
580 root 1.424 - speed up many frequently-invoked C->perl callbacks.
581 root 1.419 - added complex object matching framework, to be used in altars and the like.
582 root 1.426 - switch to YAML::XS from YAML.
583 root 1.396
584 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
585 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
586     that ultimately was not helpful to catch it :)
587 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
588     all callers to use either one or the other, as appropriate. This
589     fixes the (rather fragile) light spell, maybe others.
590     - fixed an overflow and exploit in the bank/payment code.
591     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
592 elmex 1.384 to explain the skill a bit more.
593 root 1.389 - removed a buggy check for zero attacktype. So that we might find
594 elmex 1.388 the real bugs in the archs/maps/objects.
595 elmex 1.394 - Fixed enabling torches with lighters.
596 elmex 1.387 - (maps) Added Heaven Town region.
597     - (arch+maps) Fixed & normalized warriors on map
598     /quests/peterm/CTower/Barracks.
599 root 1.392 - fix the light spell (and possibly diseases and other lights).
600 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
601 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
602     a long time ago, and similar cases are still to be found in the maps.
603     - make the socket_timeout configurable in the code (but not yet for users).
604 root 1.393 - earth wall health bar is now correct.
605 elmex 1.384
606 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
607 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
608     freeze with IO::AIO anymore due this change.
609 root 1.364 - avoid a crash when a player tries to apply a lighter.
610 root 1.376 - allow a spell argument for dimension door.
611 root 1.362 - move shop item listing and some otherstuff into the info tab.
612 root 1.360 - avoid crashes when non-players cast party spells.
613 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
614 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
615     - small improvement of the number of potions in shops
616     (by Job Vranish).
617     - added a few party spells (by Job Vranish).
618 root 1.362 - use a common message dynbuf.
619 root 1.364 - destroying tear down objects will now use the full hp range
620     for animation and will only destroy/lastframe when hp < 0.
621     - allow monsters to use earth to dust.
622     - use manhattan distance for get_rangevector_from_mapcoord, just as
623     in get_rangevector.
624     - los updates now correctly take tiled maps into account.
625     - do los updates even on maps without darkness.
626 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
627 root 1.375 - upgrade to IO::AIO 3.21.
628 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
629 elmex 1.373 - properly catching exceptions from callback in irc.ext.
630 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
631 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
632 elmex 1.368 - (arch) added hint about usage to Slag Ex.
633 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
634     like the rest.
635 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
636 root 1.378 - (arch+maps) added rate limited converter and adjusted
637     /elmex/mana_fountain.
638     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
639     - reduce size of casting_time, move_status, attack_movement,
640     last_heal and last_sp slots, squeezing some more space out of struct
641 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
642     anywhere.
643 root 1.358
644 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
645     - fixed bug in alchemy, where finding the right object for enhancements
646     didn't work.
647 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
648     effects (w.r.t. put_more) per mapspace, to give the server a chance
649     to survive a hundred deathsheads.
650 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
651     disastrous bug of unfortunately unknown proportions...
652 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
653 root 1.343 - use gender-neutral place descriptions for invite.
654 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
655     Thanks go to Lisa Larsen!
656 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
657     anymore).
658 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
659 root 1.345 - use better dependency tracking for include/keyword.h.
660 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
661     so it is possible to invite somebody out of some stck-till-death traps,
662 root 1.346 or simply to commit suicide.
663 root 1.352 - replace the "ignoring delayed commands" message by something more useful
664     (cf. cunning gnome freezeing issue).
665 elmex 1.349 - various fixes for weapon improvements.
666 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
667 root 1.353 - support T and G sequences in cfpod.
668 root 1.343
669 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
670 root 1.339 - convert me command from per-map to chat, which makes more sense, also
671     document it.
672 elmex 1.336 - more than one spellbooks of same class can now be given
673     in class selection.
674 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
675     spell rebalancements.
676 elmex 1.338 - the IRC gateway filters IRC colors now.
677 elmex 1.336
678 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
679 root 1.331 - (arch) fix quiver of Holding Bolts.
680 root 1.332 - applying unpaid items will now examine them.
681 root 1.330 - add "What" column to body command, showing items in that slot.
682 elmex 1.329 - redesigned and rebalanced lamps and torches.
683 root 1.330 - add "..." to item names that have been shortened.
684     - fixed "assign" function that squeezes strings into fixed length.
685 elmex 1.333 - add cursed effect to lamps and (some) torches.
686 elmex 1.334 - fixed bad assigned crafting skills and their tools.
687 root 1.312
688 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
689 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
690 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
691 root 1.312 - make monster smell logic dependent on their wisdom stat.
692 root 1.324 - put the death reason into a separate tab.
693     - converted "connected" slot to string, cleanly got rid of some ugly
694     hacks such as the path_attuned hack.
695 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
696     - replace one-at-a-time hash by faster than smaller FNV-1a hash
697     when hashing strings.
698 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
699 elmex 1.320 whether the right cauldron is used.
700 root 1.313 - considerably optimise shared string implementation by
701 root 1.316 making its null value a compiletime constant.
702 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
703     as well as using shstr_cmp to pass shared stringsa round efficiently,
704     for lots of code size savings.
705 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
706     they are sleeping: generators now check for the sleeping flag.
707 root 1.318 - tell gcc not to excessively inline some perl interface functions.
708 root 1.322 - remove marking rune length limit.
709 root 1.323 - fix formatting of cfpod when a verbatim block was following
710     a single newline.
711     - move resistances, statistics and showpets command output into tabs.
712 root 1.326 - implement map scripts that can replace the boulder logic without
713     having to write extensions.
714 root 1.310
715 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
716 root 1.302 - fix a longstanding bug that teared multipart monsters
717     at map boundaries apart.
718 root 1.292 - temporarily make permanently invisible player visible when
719     he/she makes noise.
720 root 1.284 - fix being able to see through walls a bit.
721 root 1.303 - improve look at output.
722 root 1.285 - completely replaced the line of sight algorithm with a variant
723     of spiral fov capable of visibility grades and arbitrary
724     shadow angles, that uses less memory and less code.
725     - the new los code supports arbitrary map rectangles and loosens
726 root 1.310 other restrictions of the old code, supporting further optimisations.
727     - update los if blocksview-objects are inserted in a map, not just when
728 root 1.287 removed (e.g. for summon fog).
729 root 1.303 - permanent invisibility doesn't make immune against making noise:
730     implement a noise system that allows monsters to locate the player
731     when he/she makes noise.
732     - implement a primitive smell system that monsters can use to track
733     players.
734 elmex 1.288 - create bomb now also works when casted by door traps.
735 elmex 1.290 - (arch) new torch graphics.
736 root 1.289 - (maps) considerably soften the subway spider.
737 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
738     the guards from being killed by players.
739 root 1.310 - (maps) lots of tweaks in and around scorn.
740     - (maps) use special non-blocksview jungle, mountain and
741     darkforest freely on the worldmap, to get gradual sight obstacles
742     instead of total blackout in those areas.
743 root 1.289 - no maximum darkness for outdoor maps anymore.
744 root 1.291 - add more hints, fix some messages.
745 root 1.292 - fix a bug: firing rods should tell you something about them.
746     - make light additive even within players.
747 root 1.293 - darken xrays effect a bit.
748     - improve handling of los changes when inserting or removing
749     objects, not perfect yet.
750     - make map darkness signed (formerly unsigned) to allow
751 root 1.294 ambient lighting and centrally manage darkness as an offset.
752     - revamped, fixed and documented the server calendrics, also
753     tell users the current time and data, to improve awareness.
754     - implement proper wizlook flag and handling of wizlook, instead
755     of dumbly just clearing los once.
756 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
757     and has a smaller runtime variance.
758 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
759     making them actually useful.
760     - see_in_dark now increases the viewing radius by 3.
761 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
762     speedup, as well as in many other places.
763 root 1.299 - remove support for extended map infos - these are not used
764     by the deliantra client and removing them gives us a 10% speedup
765     when sending map changes.
766 root 1.300 - remove most gcfclient and other client bug workarounds, as well
767     as now obsolete protocol versions, simplying the code.
768 root 1.301 - optimise and simplify generation of random numbers.
769 root 1.303 - correctly provide a non-zero default density for materials, to
770     avoid crashes, fix other bugs in the material handling code.
771     - fix volume calculations.
772     - fix cfpod parsing when multiple verbatim blocks were separated by
773     newlines.
774 root 1.305 - increase monster detection radius from wis/5 to wis/3.
775 root 1.306 - remove old pickup modes.
776     - remove obsolete disarm and search commands (search wasn't working
777     anyways).
778 root 1.308 - fix a crash when an npc applied a sign.
779 root 1.284
780 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
781 root 1.283 - this release is assumed to be very stable.
782     - (maps) radically redesigned and improved tutorial.
783 root 1.280 - directional casting no longer immediately removes the invisible effect.
784 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
785 root 1.272 - fix overflow in lighting calculations.
786     - negative glow radii can no longer cause total darkness.
787 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
788     only maximally-lit ones.
789 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
790     - swashbucklers got the oratory skill now.
791 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
792 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
793 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
794 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
795     (which was probably broken, too).
796 root 1.281 - support negative glow radii during daytime, too.
797     - use circular, not rectangular, viewing area.
798     - use minimum viewing distance of 2 in outdoor maps.
799     - negative glow is stronger than viewing area or lamps.
800 root 1.283 - (arch) new darkness spell face.
801 root 1.272
802 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
803     - (maps) completely redesigned scorn.
804 root 1.269 - "cast light" now works on oneself.
805 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
806     negative glow radii again (they were totally broken before).
807 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
808 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
809 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
810 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
811 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
812     back to the player.
813 root 1.251 - attuned/repell and spell base level system reworked.
814 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
815 root 1.247 be less erratic now.
816 root 1.248 - refuse to write the uuid file if the uuid is zero
817     (to avoid writing it in early crashes).
818 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
819     - speed up emergency_save by not syncing every file separately.
820     - no longer reattach perl to every object on reload, it's slow, and no longer
821     necessary since we don't nuke stashes anymore.
822     - do not bootstrap perl from the commandline args, use separate eval for
823     better error reporting.
824 root 1.259 - fix a crash when pushing cone spells met ice attacks.
825 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
826 root 1.255 - speed up map refresh in server a bit.
827 elmex 1.258 - refactored drop code and fixed some programming errors in it.
828 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
829 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
830 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
831     as the current weight of the inventory.
832 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
833     dragonfire has been introduced for the non-dragon players.
834 root 1.265 - remove unused "tooltype", "start_holding" object slots.
835     - change "weapontype" object slot to uint8.
836     - convert "hide" object slot into flag.
837     - reorder object members for better locality of reference and codesize
838     decrease.
839 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
840 root 1.267 - fix a crash when no skill could be found when killing amonster.
841 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
842     every completed aio operation.
843 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
844     and update mapspaces if necessary.
845 root 1.246
846 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
847 root 1.241 - removed all command line parsing, only env variables are supported
848     anymore.
849 root 1.239 - region-specific monsters will now once more be on the worldmap.
850 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
851 root 1.225 would grow out of bounds.
852 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
853 root 1.222 - fixed a double-escaping bug in the pod-parser.
854     - rewrote the cfpod parser in C++.
855     - hintmode moved to C++, players need to re-set their hintmode if
856     they dislike "show".
857 root 1.231 - fix RIP inscription.
858 root 1.239 - bump login name length from 18 to 20 char max.
859 root 1.231 - correctly support gender in emotes.
860     - correctly support gender in the death messages.
861     - correctly generate death messages for players only when they really die,
862     with increased information.
863 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
864     and data corruption (but apparently was never triggered).
865 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
866 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
867     data corruption bug.
868 root 1.223 - tweak coredumping/monitoring a bit.
869 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
870 root 1.227 - do not crash in the loader when an inventory object could not be loaded
871     (from a corrupted file).
872 root 1.241 - redid skills command to send output to proper channel.
873 root 1.233 - object->map is no longer refcounting.
874 root 1.228 - add FLAG_DEBUG for internal debugging.
875 root 1.231 - add NDI_VERBATIM flag to send_msg.
876 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
877 root 1.240 - player->exists is no longer a sync_job.
878 root 1.233 - split login.ext's player scheduler into
879     it's own player-scheduler.ext extension.
880 root 1.222
881 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
882 root 1.212 - require perl 5.10.
883 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
884 root 1.204 - swap player and observed count's on the map when observing.
885 root 1.205 - add (mostly untested) mapspace perl class and accessors.
886 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
887 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
888     could be found.
889 root 1.208 - pits now have a configurable "random spread" range and default
890 root 1.213 to a radius of two now.
891 root 1.212 - rewrite pay_player_arch.
892     - use a more stable perl_reload implementation.
893     - do not use Symbol::delete_package (causes crashes after perl-reload),
894     use our own, safer, clear_package instead.
895     - when asynchronously dumping core, close all file handles to allow
896     the server to restart concurrently.
897 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
898     sequences, without double-encoding. it should be faster, too.
899     - the above fixes wrong display of help tetx and many other issues.
900 root 1.216 - use lzf and frag packets for large messages for clients supporting them
901 root 1.218 (0.9976+), use it for long books and other messages.
902 root 1.210 - eradicate listen command and corresponding code.
903 root 1.211 - eradicate logs command.
904 root 1.218 - let the client log into the server log, used for crash backtraces.
905 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
906     old style spell objects with the spell magic bullet.
907 root 1.220 - (arch) fixed skill less rods in the archetypes
908 root 1.204
909 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
910 elmex 1.197 - made jeweler workbench larger and some other minor map
911     changes in jeweler town.
912 root 1.196 - fixed wrong item handling in jeweler skill code.
913 root 1.198 - (arch) use a special "key_random_map" for random map keys
914     that are used up.
915 root 1.199 - fix a crash when the player who was observed has logged out long
916     enough for his region/map to be gone.
917 root 1.200 - port to g++-4.3's incompatible tr1 changes.
918 root 1.201 - add some missing dependencies.
919 root 1.203 - log to /var/log/deliantra/ by default.
920     - hack observe code to enable smooth movmenet when observing.
921 elmex 1.195
922 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
923 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
924 root 1.179 - correctly move gsay to the party channel.
925 root 1.178 - fix a crash when animate weapon was used in some areas.
926 elmex 1.177 - fixed unnecessary identification of by converters created objects.
927 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
928     with NPCs.
929 elmex 1.175 - (arch) dragon scales got proper type now
930 root 1.193 - object::decrease would sometimes cause container weights to
931     be wrong, this has been fixed.
932 root 1.194 - do not send time updates for newly-seen items.
933 root 1.185 - thawing an icecube will once more drop its contents to the ground.
934 root 1.183 - fix cone spells etc. going through walls sometimes.
935 root 1.186 - fix a weight update bug that sometimes left containers
936     with wrong weights.
937 root 1.194 - added auto_apply event and extension for shop tiles.
938 root 1.172 - work around get_map_flags invoking perl and switching the stack.
939     - make sure the map is loaded when using a town portal return.
940 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
941     where healing spells didn't cost any grace.
942 root 1.173 - fix starvation kill reason.
943 root 1.174 - fix pk killer name message.
944 root 1.189 - don't let people apply signs with @match.
945 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
946     what seems to be the biggets memleak in the server).
947 elmex 1.171
948 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
949 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
950     - use anyevent to manage listen ports (this enables IPv6 support).
951 root 1.167 - server supports ipv6 client connections now.
952 root 1.168 - use newly-available Coro::AnyEvent.
953 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
954     to let it handle AIO requests.
955 root 1.167
956 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
957 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
958     processing considerably (especially in the client) and reduces data transfers
959     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
960 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
961     - (map) fixed npc dialogue in pup_land/s_f/special.
962     - bugfix: fix a crash when a player casts a swarm spell and then logs out
963     (swarm spells now stay in the player's inventory).
964 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
965 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
966     archetype *archname* (chairs of different facings were merged).
967     - bugfix: fix a potential crash issue in find_object_name (not used
968     normally).
969 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
970 root 1.164 (destruction, magic missile etc.).
971 root 1.163 - swarm spells without a direction now use various spiral patterns
972     instead of being fully random.
973 root 1.158 - update AnyEvent API to 3.4 and above.
974 root 1.156
975 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
976 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
977 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
978 root 1.152 - bugfix: the jumping skill now gives experience for jumping
979     and for attacking monsters. it also takes about one second to do a jump.
980 root 1.138 - bugfix: players couldn't starve in 2.53 :(
981 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
982 root 1.152 - bugfix: spell effects like word of recall are removed on death.
983 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
984     were created outside a map.
985 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
986     (fixed by reversing the logic).
987 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
988 root 1.153 - bugfix: the random map generator no longer leaks key objects.
989 root 1.154 - bugfix: support random maps >127x127.
990 root 1.152 - (maps) fixed the death certificate system in nimbus.
991 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
992 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
993 root 1.147 - (arch) give ball lightning a real name.
994 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
995 root 1.155 - support cfpod in ex replies (client item tooltips).
996 root 1.143 - unapply item in range slow when readying a spell.
997 root 1.148 - bugfix: account for rounding errors in weight updates.
998 root 1.139 - remove synchronous mkdir in chargen_race_done.
999     - fix per-race starting maps.
1000 root 1.142 - check hiscore on suicide and quit as well.
1001 root 1.138 - tell players when they are starving.
1002 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1003     - fix map difficulty calculation for generators.
1004 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1005 root 1.149 - support no_drop map header flag (before it was only available internally).
1006 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1007 root 1.133
1008 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1009 root 1.119 - bugfix: custom skill settings were not saved by the server.
1010     - bugfix: remove did not actually remove items from the inventory, leaving
1011 root 1.116 ghost items.
1012 root 1.119 - bugfix: properly update items identified on the ground.
1013 root 1.120 - bugfix: use localtime_r in the logger thread.
1014 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1015     - bugfix: archetype reloads could crash the server.
1016 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1017 elmex 1.114 player is not logged in.
1018 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1019 root 1.117 server startup.
1020 root 1.128 - bugfix: fix the door surround check in the random map generator.
1021     - (maps) fix heaven quest difficulty progression.
1022     - (maps) fix some random map styles.
1023     - dropping items a shop is not interested in won't sell them anymore.
1024     - rods and horns with a too low maximum charge allow now at least one discharge.
1025     - implement kill & death statistics.
1026     - random map preparation is no longer synchronous.
1027     - rewrite find_style in perl, no longer does synchronous I/O.
1028     - improve random map specials placement.
1029     - make the killer a real object pointer instead of a string, improved
1030     kill reason messages.
1031 root 1.117 - take advantage of new aio_close and aio_chmod.
1032 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1033 root 1.125 - change_abil is much faster.
1034 root 1.126 - update the floorbox more often to work around the reverses item order
1035     display in clients.
1036 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1037 root 1.126 - add hints to the invite messages.
1038 root 1.127 - rewrote key<->value pair handling.
1039 root 1.128 - use an independent random number generator for the random map generator.
1040 elmex 1.113
1041 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1042 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1043     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1044     - completely automate the weight handling, should fix all weight
1045     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1046 root 1.103 - reloading archetypes while a user was in the character creation phase
1047     could crash the server.
1048 root 1.106 - fix a nontrivial number of cases of code commented similar
1049     to "is this really correct?", as many of those cases are now handles
1050     automatically by lower level code.
1051     - replace many ad-hoc checks for client visibility by object::visible_to,
1052     should result in broader applicability of functions using it.
1053 root 1.104 - merge items with different arch pointers refering to the same arch
1054     (due to archetype reloads).
1055 root 1.106 - refactored the object remove/insert functions and most related
1056     functions (decrease, split, merge_ob etc.).
1057 root 1.105 - make it compile better on freebsd (reported by pippijn).
1058 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1059 root 1.108 - fix the longstanding "container stays open" bug.
1060 root 1.107 - improved floorbox updating to be incremental and other protocol
1061     optimisations.
1062     - get rid of update_after_inventory_change and only do update stats
1063     for weight once/tick/player at max.
1064 root 1.109 - rewrite party commands, use party channel.
1065 root 1.103
1066 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1067 root 1.97 - properly link against libgthread as that is needed to make the slice
1068     allocator thread-safe.
1069 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1070     recommended configuration) (reported by Samuel Gondouin).
1071 root 1.94 - always put godgiven items into the player inventory, never any containers.
1072 root 1.92 - (maps, arch) the scorn go club was founded!
1073 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1074 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1075     became a real spell-class.
1076 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1077     - (arch) considerably strengthened spark shower and destruction.
1078     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1079     finally reloadable at runtime.
1080     - changed archetype loading algorithm to only require one pass and
1081     use delayed resolving of references.
1082 root 1.101 - examine command now uses the examine infobox.
1083 root 1.102 - implement an "incremental garbage collector" for archetypes.
1084 root 1.98 - enable slice allocator again.
1085 root 1.96 - implement optional free memory poisoning.
1086 root 1.91
1087 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1088 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1089 root 1.85 skill.
1090 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1091     names (also update all maps to use money instead of coins).
1092 root 1.78 - add uuid accessors to perl.
1093     - add coin names and archetype accessors to perl.
1094 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1095 root 1.78 - change perl extensions to not use hardcoded coins and values.
1096 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1097     and be more parsimonous of uuid usage by the exact value out on exit.
1098 root 1.86 - write log messages in another thread, removing another sync point.
1099     - support multi-line log messages in a nicer way.
1100 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1101 root 1.81 - fix a minor memleak in the random map generator.
1102     - some parts of the random map generator are not coroutine-safe,
1103     so only call it "single-threaded".
1104     - major cleanup of memory management in random map generator.
1105 root 1.87 - slight refactoring of the random map generator, faster too.
1106 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1107     bookkeeping bug.
1108 root 1.87 - work around "player is on active list" problem by deactivating player
1109     after loading.
1110 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1111     there have in fact been allocations.
1112 root 1.82 - fix object::insert to do as documented and insert into the env
1113     if necessary.
1114     - fix cf::map::unique_maps.
1115     - fix nrof overflow check in can_merge_slow.
1116     - fix converter code to handle >31 bit values.
1117 elmex 1.83 - added support for the player_sold flag
1118 root 1.84 - converters no longer accept unpaid items.
1119 root 1.88 - canonicalize random map meta files for better unification.
1120 root 1.77
1121 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1122 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1123     when mlockall has been used.
1124 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1125 root 1.72 - use separate thread for ticker timing (and more in the future).
1126     this greatly increases timing accuracy and gets rid of an enourmous
1127     number of gettimeofday calls.
1128 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1129 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1130 root 1.71
1131 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1132 root 1.68 - rebalanced default experience table to be more exponential
1133     and much easier up to level ~40, then moderately harder.
1134 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1135 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1136     - do not exit on reload/load errors but properly cleanup.
1137 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1138 root 1.66
1139 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1140 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1141     (this fixes the jeweler skill).
1142 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1143 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1144 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1145     it has reset, which is better than putting it on the savebed, also as
1146 root 1.321 proof that the player didn't use a savebed).
1147 root 1.59
1148 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1149 root 1.56 - work around perl bug in configure perl module version check.
1150 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1151 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1152 root 1.52 - fix a bug in animate_weapon, causing a crash.
1153 root 1.54 - no longer exit when a coroutine throws an exception.
1154 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1155 root 1.53 - fix the "<player> is nuts" message.
1156 root 1.58 - fix an exception at logout due to the json_coder being gone.
1157 root 1.43 - upgrade to EV version 2.0 API.
1158 root 1.47 - when players don't apply a savebed correctly but stand above one,
1159     do not move or kill them.
1160 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1161 root 1.43 - implement generic framework for server-side resource files.
1162     - implement resource file update event.
1163     - hook experience table update into the framework.
1164     - move jeweler.yaml to resources (arch/).
1165 root 1.44 - switch from Crossfire to Deliantra perl module.
1166     - implement json2json arch filter.
1167 root 1.45 - implement widget protocol version 2, support for ui templates.
1168 root 1.54 - mapinfo is now handled fully asynchronously.
1169 root 1.48 - ext/irc: also log irc messages.
1170 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1171 root 1.43
1172 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1173 elmex 1.41 - limited the number of items that can be picked up and dropped
1174 root 1.42 as temporary measurement against bad performance or dropping things
1175     (this lead to long freezes and triggered the watchdog).
1176 elmex 1.41 - improved the performance of the drop command a bit.
1177 root 1.38 - switch from Event to EV for higher performance, easier usage,
1178     less bugs...
1179 root 1.39 - updated to release version of the gnu affero license.
1180 root 1.38
1181 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1182 root 1.36 - more thoroughly rename the binaries, contact addresses.
1183     - update the copyrights.
1184 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1185     crashes.
1186 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1187     potentially causing crashes.
1188 root 1.35 - assign weapons on user load time, not login-time, avoiding
1189     crashes.
1190    
1191 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1192 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1193 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1194     in some of the maps.
1195 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1196     which is now trivial to do.
1197 root 1.33 - removed all traces of the old (and never working) plug-in interface
1198     (70kb code less on amd64).
1199 root 1.34 - improve/tune scheduling priorities.
1200     - fix some freezing bugs.
1201     - fix a memory corruption problem in dynbuf.printf.
1202     - use channels for chat and many informational commands.
1203     - improved the tutorial.
1204     - create missile is now fixed.
1205     - race fields must now contain archetypes.
1206     - jumping skill now works as advertised.
1207 root 1.31
1208 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1209 root 1.24 - relicense under the gnu affero license.
1210 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1211 root 1.24 - implement server-side framework for generic resources.
1212     - use resource framework for server-provided ambient
1213     music.
1214 root 1.27 - save object owners (players only atm).
1215 root 1.24 - replace limited sound api with server-provided sound effects.
1216     - new sc (sound control) protocol command.
1217     - improve fxix protocol to include types.
1218     - exactly fill tcp segments, if possible.
1219     - output-rate is now an upper limit, the server will automatically
1220     (and quite perfectly) adjust to the network conditions, ensuring
1221     low latency even during bulk transfers (music, images, sounds etc.).
1222     - implement server-side widgets (i.e. client widgets controlled
1223     in the server side). this will allow future expansion without
1224     having to upgrade clients.
1225     - implement a (artwork) world map with realtime player position
1226     tracking.
1227     - new and more efficient extcmd (server still supports old extcmd
1228     protocol).
1229 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1230     calcluation that could be easily exploited by users.
1231     - rebalanced diseases to spread more naturally/evenly.
1232     - completely asynchronous map loading even for tiled maps.
1233 root 1.24 - replace simple messaging protocol with channels carrying metadata
1234     (similar to message types, but more directed at the user).
1235     - reduce command processing latency by a whopping 120ms by
1236     reordering some processing steps inside the server. this directly
1237     reduces lag by 120ms.
1238     - actually send spell faces to the client.
1239 root 1.23 - implement player genders.
1240 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1241     otherwise return to savebed and possible kill if the log-out
1242     was for too long.
1243     - fast socket-dead detection (kick player after 8 seconds without ack).
1244     - greatly reduce the cpu time needed to draw maps _again_.
1245     - archetypes are now subclasses of objects.
1246     - rebalanced shop greed and approval functions to be more realistic
1247     (and likely match the actual intention).
1248 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1249     italic, gender-specific text, paragraphs etc.
1250 root 1.24 - implemented hint framework, players can opt to receive hints.
1251     - implemented (long) book framework, added some books from the cf wiki.
1252 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1253     protocol and is capable of transmitting generic meta information.
1254 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1255     - replace the nexus by a per-player tutorial map that teaches stuff
1256     better than the newbie house.
1257 root 1.18 - fix the magicmap colours.
1258 root 1.19 - optimise map update even more by removing unneeded code and checks.
1259     - decouple map and stats update from pl->ob and use pl->observe instead.
1260     - implement observe command.
1261 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1262     calls with a simple comparison.
1263     - fix a latent crossfire bug that could crash the server because the
1264     map refresh did not update the mapspace.
1265 root 1.24 - support custom keys for regions and maps, regions are now
1266     refcount-managed.
1267     - allow worldmap overlays anywhere in the 000..999 range.
1268     - new system to acquire time slices for background jobs, to reduce
1269     jitter.
1270 root 1.27 - semi-persistent object-referencing framework (currently only players
1271     supported).
1272 root 1.22 - dependency tracking for perl extensions.
1273 root 1.24 - new slag-ex extension for cleaning cauldrons.
1274     - fix invoke result processing.
1275     - there are even less i/o syncpoints in the server now.
1276 root 1.29 - added map-tags extension that scans all maps for object tags
1277     and records them in the database (not used yet).
1278 root 1.28 - metaserver 2 support.
1279 root 1.22 - many more bugfixes and minor optimisations.
1280 root 1.16
1281 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1282 root 1.14 - optimised event invocation (non-wanted events can now be
1283     skipped with 4-5 inlined instructions).
1284 root 1.12 - complete rewrite of town_portal: it now creates a portal
1285     to the "nearest" town only, travel is only possible
1286 root 1.13 to the town and back, anybody can use it (also removes
1287     one of the remaining syncpoints in the server).
1288 root 1.10 - complete rewrite of the range/attack skill slot system:
1289     there are now two slots, one for combat, one for ranged
1290     attacks.
1291     - introduce the concept of a current weapon (either a ranged
1292     or a combat weapon/skill/tool) and switch between them as
1293     needed.
1294     - rewrite bow code so bows get more useful: apply damage,
1295     attacktype and other stats to the arrows and treat
1296     bows as weapons. also rebalance the missile weapons skill
1297     so its damage increases with level.
1298     - rewrite the complete player speed logic: weapon_speed now
1299     works as documented and there are no unnatural speed boosts.
1300 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1301     installation, replacing the old collect scripts and
1302 root 1.9 simplying deployment by scaling and cutting faces as required.
1303     - simplify the map protocol extensively by taking advantage
1304     of missing bigfaces, speeding up map generation immensely.
1305 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1306     other archetypes.
1307     - rationalise archetype, region and treasurelist file format
1308     into a single file format and make them reloadable asynchronously.
1309 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1310     reloadable at runtime.
1311 root 1.6 - implement 64x64 faceset support.
1312     - implement fxixsx protocol that saves
1313     a lot of bandwidth over the old image/face/smooth packets
1314 root 1.11 and allows images > packetsize, incremental and background
1315     transfers.
1316 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1317     on a face basis as opposed to a mapspace basis.
1318 root 1.7 - the server can now rate-limit image uploads to not exceed
1319     a certain (client-configurable) speed while guarenteeing full
1320     freedom of movement.
1321 root 1.8 - implement new ex command to request item descriptions.
1322     - implement new msg command for in-game messages with meta
1323     information (using xml).
1324 root 1.9 - enforce utf-8 for all text messages.
1325 root 1.13 - added micropather (not used yet).
1326 root 1.6 - many, many bugfixes.
1327 root 1.1
1328 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1329 root 1.1 - make coroapi accessible to cf+.
1330     - moved map handling logic completely to perl
1331     - per player maps are now marked in the map
1332 root 1.2 - maps are saved completely differently now,
1333     and much more often.
1334 root 1.17 - rewrote map header parser and writer, to be much faster.
1335 pippijn 1.4 - maps and players are now (in the average case) loaded
1336 root 1.2 and saved completely asynchronously, I/O contention will no
1337     longer freeze the server.
1338 pippijn 1.4 - players and maps can be loaded anytime, without the player
1339 root 1.2 being logged in.
1340 root 1.1 - automatically generate method interfaces for perl from headers
1341     - unbundled freezethaw
1342     - mostly rewrote common/map.C
1343     - completely rewrite server/swap.C
1344     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1345     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1346     - better message for apply failures due to applymode
1347     - removed most all of the weather code
1348     - unified logging to stderr and file
1349     - too many minor changes to document
1350 root 1.615