ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.767
Committed: Fri Jan 21 19:01:42 2011 UTC (13 years, 3 months ago) by root
Branch: MAIN
Changes since 1.766: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
42 root 1.751 - altars with match expressions did not work properly.
43 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
44 root 1.749 - god enemy race check fixed ("god detests your race").
45     - gods errornously allowed any kind of worshipping race, even
46     ones they hate.
47 root 1.726 - use same default config in code as on gameserver.deliantra.net.
48 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
49 root 1.727 our parser.
50 root 1.767 - generate slightly more special exits and avoid warning.
51 root 1.731 - applying a glowing crystal now gives status messages.
52     - fix a memleak in the random map generator.
53     - rework the random map parameter passign a bit to be extendable.
54 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
55     also, improve the quality of the mazes (no longer will the edges
56     almost always form a passage) and add two new types - "rooms"
57     and "braided".
58 root 1.734 - (random maps) add new "cave" layout, which is much more ...
59     cave-like.
60 root 1.744 - (random maps) new layout style "castle" that generates straighish,
61     rogue-ish maps.
62     - (random maps) new layout style "multiple" that simply mixes multiple
63     different styles in different areas.
64 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
65     - rewrite layout management in the random map generator from the
66     ground up.
67 root 1.736 - fix bug in tausworthe rng initialisation.
68     - switched to the faster and hopefully better quality gfsr{24,55} random
69     number generator, the same algorithm that freeciv apparently uses.
70 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
71     memory and imho looks nicer.
72 root 1.741 - (arch) fix samhlaidh archetype.
73 root 1.751 - fix the "archname" match special function.
74 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
75     and other fractal algorithms.
76 root 1.754 - one can no longer emote to logged-out players.
77 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
78     sacks fit on a tile again.
79 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
80 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
81     support background colour for text clients.
82 root 1.763 - (arch) improve automatic name from archname generation.
83 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
84 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
85     match expressions.
86 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
87 root 1.761 - sometimes a special exit wasn't placed when it should have been.
88 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
89 root 1.765 - require EV 4.00.
90 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
91 root 1.766 - add perlxsi.c to cleanfiles.
92 root 1.724
93 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
94 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
95     now easily reachable, at a price.
96 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
97 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
98 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
99 elmex 1.630 (by Dustfinger).
100 root 1.681 - (maps) fixed bad floor tile in navar apartment.
101 elmex 1.573 - made (wizard) look_at show also uuids.
102     - added cf::object::find_object_uuid (::find_object already exists!).
103 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
104 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
105 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
106 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
107 elmex 1.568 - (arch) made the hill giants loose more body parts.
108 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
109 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
110     and made them a bit more expensive.
111 root 1.633 - (maps) add more glory hole treasure styles.
112 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
113     in a select number of mlab maps.
114 root 1.667 - (maps) the library should be less of a death trap now.
115     - (maps) exits no longer point to auto-apply exits, most affected
116     maps now have proper doors or a similar solution.
117 root 1.682 - (arch) jumping skill has now physical attacktype.
118 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
119 root 1.691 - enter_map did not normalise the map coordinates when the destination
120     space is blocked, causing badness and freezes for the player.
121 root 1.685 - when applying containers, server checks for the key on activate
122     and also allows players to unapply active containers they don't have
123     a key for.
124 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
125     races files to arch, where they belong (exp_table is no longer in
126     confdir but in datadir now!).
127 root 1.677 - jeweler and sound config files are now normal datafiles as well.
128     - quit_character was causing a runtime exception, causing it to not
129 root 1.672 work since 2.93.
130 root 1.671 - entering a map will now respect move_on and other effects,
131     except for auto-apply exits :/
132 root 1.660 - only talk to the items on the nearest mapspace, or, of there
133     are none, to the player, not ALL items in vicinity.
134 root 1.625 - do not update the floorbox while running, to avoid big item
135     updates that cost network bandwidth and processing power.
136 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
137     caused overflows causing monsters to become living deads.
138 root 1.619 - unapply weapons and armour before trying to improve it.
139 root 1.588 - teach the random map generator the ability to read ".rmg" files
140     that specify which actual style map to generate, and use it for
141     the default decorstyle to avoid inappropriate maps to be used.
142 root 1.639 - support (with some limitations) multiple different skills with the
143     same subtype.
144 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
145     so nekosan could end up beign saved AND escaped to another map.
146 root 1.636 - show invisible no longer makes magic mouths visible.
147 root 1.583 - move_type changes (spells, skills etc.) now will correctly
148     take move_on/move_off into account (e.g. buttons).
149 root 1.582 - display (exit) or (random map) in client for those objects.
150 root 1.606 - removed (useless) spell damage columns from spell info and replace
151 root 1.578 it by effective casting level - clients > 2.10 required to display
152     properly.
153 elmex 1.565 - building of levers/doors works again for all kinds of floors.
154 elmex 1.563 - the player can now withdraw and deposit all the available money.
155 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
156     steinwandstadt/celvear.
157 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
158 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
159     mostly based on the spell's level in the spellbook.
160 root 1.718 - the music scheduler did not properly send new music on region
161     changes.
162 root 1.669 - (maps) fix some map regions and the region tree.
163     - the server will now be more picky when parsing the regions file.
164 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
165 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
166 root 1.566 clients.
167 root 1.690 - follow has been rewritten to be, hopefully, more robust.
168     - follow mode will not be aborted when the follower tries to move.
169 root 1.566 - tcp.ext didn't unbind in reloads.
170     - map-tags.ext didn't properly close the database on reloads.
171 root 1.567 - cfutil skips .-directories when scanning.
172 root 1.571 - build.ext prevents players from building on other player's maps.
173     - rent.ext allows the dm to enter anytime.
174     - NPC_Dialogue adds a new predefined variable, $map.
175     - new "build" event hook.
176 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
177 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
178 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
179     them on loading, for old playerfiles and maps.
180 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
181     would be handled differently nowadays anyway.
182 root 1.584 - random map .meta were not being expired at all.
183 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
184 root 1.586 - update to automake 1.10.
185 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
186     require level 4 anymore.
187 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
188 root 1.590 - monsters now rotate through all skills (in chosen_skill).
189 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
190 root 1.661 - detect/sense curse/magic will no longer work on items that don't
191     need identify.
192 elmex 1.593 - added detect mineral vein spell.
193 root 1.592 - support "wall overlays" in the random map generator - not very generic,
194     used by minable veins.
195 elmex 1.594 - (maps) relocated jeweler town to another directoy.
196 root 1.603 - (arch) implement mining pickaxes and mining skill.
197 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
198 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
199 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
200     of the output is only 1/5th (instead of 1/3rd) of ring level.
201 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
202     generated ring/amulet.
203 root 1.601 - generate most constants for perl automatically.
204 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
205     - when player dies, restore his food to at least 200.
206 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
207 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
208 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
209 root 1.600 - the singing skill actually respects the direction now.
210     - oratory and singing now require a direction.
211 root 1.603 - use_skill now requires that you can actually apply the skill tool.
212 root 1.604 - do not invoke perl on every user command anymore by providing
213 root 1.655 a command and an unknown_command event.
214 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
215     perl to C++, for speed reasons (basically undo patchset 1304).
216     - add a client_destroy event, so we don't have to hook the
217     attachable destroy event (which is called much more often).
218 root 1.606 - removed (unused) FLOOR object type.
219 root 1.607 - fix errornous change_abil messages for rods (and other types).
220 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
221     all into server/commands.C.
222 root 1.609 - save and restore combat/ranged/current slot for players.
223 root 1.610 - the server now batches item's face/fx commands, as opposed
224     to sending one fx per item - helps mostly at connect and
225     with floorbox updates.
226 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
227 root 1.614 - the random map generator now supports selecting difficult for
228     more style categories than just monsters (all except fountains
229     apparently).
230 root 1.617 - object serialiser no longer creates empty "owner" references.
231 root 1.620 - make sure failed castings take some time, too, to avoid being
232     smitten by your god.
233     - many more failmsgs and help texts.
234 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
235 root 1.623 - stop thrown objects when their speed goes too low.
236 root 1.624 - log the number of unique logins seen every minute in a compact
237     format (for statistics).
238 root 1.626 - do not send delitem for players.
239 root 1.627 - support static scalar data members properly in genacc now.
240     - implement "simple" freelist management for objects.
241 root 1.628 - recycle object counts now - to support longer uptimes.
242 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
243     function (and yes, 666 is exact!).
244     - random map generator results should now be fully repeatable.
245 elmex 1.635 - fixed possible crash bug in build code.
246 root 1.638 - rename find_marked_object to ->mark and speed up.
247 root 1.640 - player movers properly destroy themselves when used up, instead
248     of leaking.
249 root 1.642 - do not show msg for unidentified objects that need identification.
250 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
251 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
252     next_line method.
253 root 1.646 - use nicer file format for exp_table and attackmess
254     (more like other resource files).
255     - make parse errors during server startup fatal.
256 root 1.652 - properly initialise all maptile values in constructor.
257     - improved {link} map.
258 root 1.655 - optional unloadable extensions will not lead to an endless loop.
259 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
260 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
261 elmex 1.664 - building listening books is possible again.
262     - (maps, arch) added archetype for building instructions and replaced
263     the copies of the instructions in the maps with it.
264 elmex 1.666 - (arch) made the spark shower spell available in shops.
265 root 1.670 - don't create a second LOGIN event on character creation.
266 root 1.674 - correctly generate "You paid xyz" message in shops.
267 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
268 elmex 1.710 - added a 'password' command, to let DMs change the password of players
269     more conveniently.
270 root 1.680 - correctly save shopitems string, to avoid parse error when reading
271     saved maps.
272     - logging now differentiates between logging levels better.
273 root 1.684 - speed up get_typedata.
274 root 1.689 - fix deadlock problem during server shutdown/reload.
275 root 1.692 - make ext/checkrusage "more" non-blocking.
276     - use common::sense for extensions.
277     - work around a 50.10.0 utf8 caching bug.
278 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
279     "no relation to target" bugs.
280 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
281     modules being loaded from the mainloop, pre-load some more
282     core modules so perl doesn't do it later on.
283 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
284     compiling regexes.
285 root 1.701 - make exp_table and materials file reloadable.
286 root 1.702 - made reload_config non-blocking.
287 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
288     causing server freezes.
289 root 1.704 - store unhashed password, to prepare for safer authentication.
290 root 1.707 - do not log connections from the local host, to help a local
291     watchdog.
292 root 1.714 - fix summon freeze at map borders.
293 root 1.717 - support @group syntax and music config file for music face lists.
294     - run post_init jobs in parallel, they might do I/O.
295 root 1.722 - avoid apply conversion for converters.
296 root 1.562
297 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
298 root 1.558 - (maps) fix travel to valdor and back.
299 root 1.545 - do no longer by default eval map cod ein safe compartments
300     (this can be re-enabled using the safe_eval config option).
301 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
302     in lorak.
303 root 1.559 - fix data corruption issues caused by recursive calls to
304     unordered_mapwalk - now every caller must provide its own
305     buffer.
306 root 1.538 - (maps) improve tindervale maps slightly.
307 root 1.544 - (arch) considerably decrease slag ex price.
308 root 1.540 - (arch) fix filth archetype.
309 root 1.556 - extension dependency resolve was completely broken.
310 root 1.544 - multipart objects would cause save_throw_object to crash - it
311     now acts on the head only.
312 root 1.541 - do not try to connect to an irc server unless explicitly configured.
313 root 1.542 - do not expect decltype() to be available in gcc 4.4.
314 elmex 1.543 - extended the safe perl environment by loops.
315 root 1.547 - (arch) fix "armless cook" facings.
316     - the "experience table" resource item did not have a proper
317     hash associated with it, so updates could not be detected.
318 elmex 1.550 - fixed poison traps in doors.
319 root 1.548 - player->killer_name did not properly flag the name as unicode.
320 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
321     and provide a non-destructive SvPVutf8 variant.
322 root 1.554 - do not allow dragon players to change their title via the settings.
323 elmex 1.552 - ratelimited jeweler skill nugget conversion.
324 root 1.551 - under high load, the server stopped swapping out to make
325     the server more responsive, but making it impossible to reduce
326     the load by... swapping out. slot queuing will now always make
327     some progress.
328     - improve the quality of the load-avg calculation.
329 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
330 root 1.556 - don't fail to write the runtime file if the temporary already exists.
331 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
332     player now.
333 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
334     timestamp and use a tab in the client to increase awareness.
335 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
336     setflag 0 is possible.
337 root 1.560 - make install now deletes old extensions, to ease upgrades in the
338     deliantra vm.
339 root 1.538
340 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
341 root 1.532 - the destruction spell could/would corrupt server memory quite often.
342 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
343     disk, not when it already was in memory.
344 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
345     avoiding livelock during high-load emergency saves.
346 root 1.530 - logging in did not properly unapply all skills.
347 root 1.531 - (maps) make the invite quest marking much more obvious.
348 root 1.533 - (arch) fix warrior archetype names.
349 root 1.532 - map prefetching never prefetch upwards.
350 root 1.534 - wizpass no longer makes you non-blocking.
351 root 1.536 - (maps) add light to some of the special maps, add troll
352     map.
353 root 1.530
354 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
355 root 1.515 - (maps) add gorokh_final mapset from crossfire.
356 root 1.516 - (maps) block most vault-type mlab locations, open up
357     imperial converters for anybody to use.
358 root 1.519 - (maps, arch) replace all permanent stat potions by random
359     variants.
360 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
361 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
362     real player object on player changes.
363 root 1.522 - diseases and maybe other things could sometimes reduce the speed
364     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
365     much grief.
366 root 1.523 - speed_left randomisation was, apparently, totally broken.
367     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
368     of the speed slot internally and in map save files. among other
369     things, this gets rid of all the abs (speed) calls.
370     - reduce map file save files by using abridged keywords aliases.
371 root 1.494 - shop specialisation calculation was totally broken.
372 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
373     now enforced.
374 root 1.498 - fix magic mapping, which only worked for inate spell casting.
375 root 1.495 - godgiven items will now be explicitly described as such.
376 root 1.524 - (arch) dded a quiver of bolts.
377 root 1.504 - materialnames would change "randomly" on every load, only
378     set the material when the materialname was not set before.
379 root 1.497 - balancing change, halve rod recharge speed (instead
380     of 4.8s, the standard rods now recharge in ~10s. not a solution,
381     but still.
382 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
383 root 1.509 the costly flag-checking loop in most cases and using a simple
384     repeat-cache for speed_left.
385 root 1.507 - always delay stats update for players on insert/remove till
386     next tick/command, which saves a lot of cpu cycles on drop/take.
387 root 1.514 - add hint about havign to run to attach unaggressive npcs.
388 root 1.494 - pet monster level was not displayed correctly in "showpets index".
389     - clean up floating point conversions and many similar nitpicks.
390 root 1.502 - fix hanuk altar.
391 root 1.504 - overhaul material system to be much faster, and having less bugs, but
392     still having a lot of cruft :/.
393 root 1.502 - add marble shop floor.
394 root 1.494 - move gcc specifics to new file include/compiler.h.
395     - unrecognised cfpod directives could cause undefined behaviour.
396 root 1.505 - added boes' marble shop to steinwandstadt.
397 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
398     - optimise mapspace updates.
399     - cache volume/items per mapspace.
400 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
401     decrease).
402 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
403     have led to weird item multiplications.
404 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
405 elmex 1.501 - fixed crash bug in learn_spell command.
406 elmex 1.634 - enhanced output of the mapinfo command.
407 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
408 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
409     from perl to c++.
410 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
411     and use it in some "inner" loops.
412 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
413 elmex 1.511 - fixed jeweler experience output to not be floating point.
414 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
415 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
416 root 1.518 - try to prefetch memory inside process_objects, which can give
417     enourmous speed gains.
418     - make some small optimisation to the process_objects loop.
419 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
420     handling different chksum lengths.
421     - check for hash collisions in cfutil.
422     - reduce face checksum size from 6 to 4 bytes.
423 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
424 root 1.523 - removed weather-specific attributes.
425     - fixed genkeywords dependency.
426     - do not clear "randomitems" slot for world underlays.
427     - use "sl" as short-hand for speed_left in save-files, just to make them
428     smaller.
429 root 1.517 - in general, don't crash on value-less resource file lines
430     anymore, due to get_str never returning a 0-pointer.
431 elmex 1.521 - code cleanup in move_symptom.
432 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
433 root 1.494
434 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
435 root 1.481 - some Andrew Madloch wanted, despite being specifically told
436     multiple times that the Deliantra parts additions are under AGPL,
437 root 1.487 lock up the source code of the server within his company.
438 root 1.481 some reorganisations have been done to the sourcecode to make
439     it clearer that this violates the Affero GPL. Help to keep
440     Deliantra free software even for the coming generations
441     and be wary of the promises of Andrew Madloch, he has nothing
442 root 1.487 good in mind for free software.
443 root 1.480 - clarify which files of the server are 100% AGPL.
444 root 1.481 - minor reorganisation, move some GPL code into other files.
445 root 1.483 - implement viewpoint (which is like observe, but only for the map,
446     not stats etc.).
447 root 1.484 - replace magic mapping overlay by a flying bird exposing area
448     on the worldmap (ext/magic_mapping.ext).
449 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
450     - @find results in npc dialogue is now stored in $find.
451 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
452 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
453 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
454     dm instead.
455 root 1.456 - (maps) add town portal to celvear.
456 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
457     mapsets from crossfire, together with associated archetypes.
458 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
459     - (maps) define a new whalingoutpost region.
460 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
461     and most archetypes that go with them (without stoning and swallow effects),
462     casino tokens and stock certificates are also missing.
463 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
464     and santo dominion.
465 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
466     to go with them. also adjusted archetypes to be more korrekt "gotisch".
467 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
468 root 1.460 - properly close client-side dialogue when the player is teleported away.
469 root 1.459 - map-tags did not properly close it's database tables or wait
470     for a quiescent state, causing memory corruption on reload.
471 root 1.454 - support "stat.xyz" accessor in match expressions.
472 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
473 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
474     fixes long answers from npc dialogue).
475 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
476 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
477     and to not add a "put your code here" force needlessly.
478 root 1.463 - (arch) fix or improve many plurals.
479 root 1.465 - markers do no longer add a force if the slaying field is unset.
480 root 1.466 - sped up search-items implementation, but it's still horrible.
481 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
482 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
483     used to reogianise the illogical arch tree a bit.
484 root 1.479 - (maps) import most map names from crossfire.
485 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
486 root 1.483 - fly_high movement gives better los, ignoring blocksview.
487 root 1.488 - the addexp command should now honour skill names with spaces.
488 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
489 root 1.491 - (arch) added many more buildable marble floors.
490 root 1.490 - major namespace cleanup: save 45kb by making functions static
491     that were unnecessarily global.
492 root 1.452
493 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
494 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
495 root 1.451 - fix a memory buffer overflow in the book code.
496 root 1.429 - add @check, @find npc dialogue commands.
497     - (maps) add a number of town interiors.
498 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
499 root 1.451 - (maps) add celvear area from cfextended.
500 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
501     - (server,maps) fix bug causing some library books not to be chained down,
502     cause Scorn/Navar libraries not to have inscribable books.
503 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
504 sf-marcmagus 1.433 inappropriate item power.
505 root 1.448 - (maps) fix intwell balancing issue.
506 root 1.437 - improve the look of generated books.
507 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
508     - fix bug where players could bypass no_drop by putting items in containers.
509 root 1.430 - consecutive commands arriving at the same time in the server would be
510     corrupted if the length was >255.
511 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
512 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
513     and perl.
514 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
515     functionality (and more) inside the same object using the match expressions.
516     - create simpler match expression compiles in many common cases.
517 root 1.439 - reduce object size by removing obsolete "seen_by" member.
518 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
519     of the new dynbuf::splice function (which gave an unexpected net win
520     in code size...).
521 root 1.442 - the server will no longer complain (and subtly fail) when an object
522     being removed from a map causes another object to get removed.
523 root 1.441 - banish strncpy from the server, speed up and simplify sending item
524     descriptions to the client considerably.
525 root 1.442 - add new "in head" set modifier for matches.
526     - new BLOCKED_MOVE event added.
527     - mapscript archetype now has activate_on_xxx true by default, as similar
528     connected elements.
529 root 1.448 - (maps) imported all styles from cfextended except
530 root 1.444 floorstyles/land_plots and monsterstyles.
531 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
532 root 1.446 - don't crash when treasure lists are empty / supply new empty
533     treasurelist for randomitems when none can be found.
534     - implement cf::map::static_maps and use it in map-tags.ext.
535 root 1.449 - fix a bug in map-tag scanning when moving tags.
536 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
537     for a reaction.
538 root 1.447 - implement new "loadall" map loading command, purely for debugging.
539 root 1.429
540 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
541 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
542     but not horns (to make them more useful for content-creators).
543 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
544     2) it skipped spell effects and 3) it didn't handle the case where
545     and object was destroyed while iterating over it correctly. all this
546     allowed players to sometimes walk onto spaces they should not be able to
547     walk on.
548 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
549 root 1.399 - examining an object now dumps the serialised object form when the user
550 root 1.404 is a wizard (wizlook).
551 root 1.421 - altars no longer accept unpaid items.
552 root 1.411 - party spells didn't work all that well.
553 root 1.424 - added complex object matching framework (cf::match), and make altars
554     and pedestals use it.
555 root 1.425 - identified skill-tools show what skill they grant.
556 root 1.399 - display the duration of change_ability spells when examining them
557     (missing: protection spells, but they are a hack...).
558 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
559     adding more variety to the different mushrooms.
560 root 1.398 - fix a minor cfpod formatting bug.
561 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
562     the hintmode setting on the settings page.
563 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
564 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
565 root 1.399 - enable the object loader to also dump archetypes.
566 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
567 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
568 root 1.402 - force the initial face when loading an object that is time-animated
569     or a monster, so it does not have to be specified anymore.
570 root 1.403 - fix a bug where recasting an ability changing spell could shorten
571     its remaining duration.
572 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
573 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
574 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
575     up splay operations as well.
576 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
577 root 1.412 - implement introspection data for C++ classes (%REFLECT).
578 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
579 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
580 root 1.419 - fix transmutation alchemy.
581 root 1.424 - speed up many frequently-invoked C->perl callbacks.
582 root 1.419 - added complex object matching framework, to be used in altars and the like.
583 root 1.426 - switch to YAML::XS from YAML.
584 root 1.396
585 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
586 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
587     that ultimately was not helpful to catch it :)
588 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
589     all callers to use either one or the other, as appropriate. This
590     fixes the (rather fragile) light spell, maybe others.
591     - fixed an overflow and exploit in the bank/payment code.
592     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
593 elmex 1.384 to explain the skill a bit more.
594 root 1.389 - removed a buggy check for zero attacktype. So that we might find
595 elmex 1.388 the real bugs in the archs/maps/objects.
596 elmex 1.394 - Fixed enabling torches with lighters.
597 elmex 1.387 - (maps) Added Heaven Town region.
598     - (arch+maps) Fixed & normalized warriors on map
599     /quests/peterm/CTower/Barracks.
600 root 1.392 - fix the light spell (and possibly diseases and other lights).
601 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
602 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
603     a long time ago, and similar cases are still to be found in the maps.
604     - make the socket_timeout configurable in the code (but not yet for users).
605 root 1.393 - earth wall health bar is now correct.
606 elmex 1.384
607 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
608 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
609     freeze with IO::AIO anymore due this change.
610 root 1.364 - avoid a crash when a player tries to apply a lighter.
611 root 1.376 - allow a spell argument for dimension door.
612 root 1.362 - move shop item listing and some otherstuff into the info tab.
613 root 1.360 - avoid crashes when non-players cast party spells.
614 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
615 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
616     - small improvement of the number of potions in shops
617     (by Job Vranish).
618     - added a few party spells (by Job Vranish).
619 root 1.362 - use a common message dynbuf.
620 root 1.364 - destroying tear down objects will now use the full hp range
621     for animation and will only destroy/lastframe when hp < 0.
622     - allow monsters to use earth to dust.
623     - use manhattan distance for get_rangevector_from_mapcoord, just as
624     in get_rangevector.
625     - los updates now correctly take tiled maps into account.
626     - do los updates even on maps without darkness.
627 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
628 root 1.375 - upgrade to IO::AIO 3.21.
629 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
630 elmex 1.373 - properly catching exceptions from callback in irc.ext.
631 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
632 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
633 elmex 1.368 - (arch) added hint about usage to Slag Ex.
634 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
635     like the rest.
636 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
637 root 1.378 - (arch+maps) added rate limited converter and adjusted
638     /elmex/mana_fountain.
639     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
640     - reduce size of casting_time, move_status, attack_movement,
641     last_heal and last_sp slots, squeezing some more space out of struct
642 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
643     anywhere.
644 root 1.358
645 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
646     - fixed bug in alchemy, where finding the right object for enhancements
647     didn't work.
648 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
649     effects (w.r.t. put_more) per mapspace, to give the server a chance
650     to survive a hundred deathsheads.
651 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
652     disastrous bug of unfortunately unknown proportions...
653 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
654 root 1.343 - use gender-neutral place descriptions for invite.
655 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
656     Thanks go to Lisa Larsen!
657 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
658     anymore).
659 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
660 root 1.345 - use better dependency tracking for include/keyword.h.
661 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
662     so it is possible to invite somebody out of some stck-till-death traps,
663 root 1.346 or simply to commit suicide.
664 root 1.352 - replace the "ignoring delayed commands" message by something more useful
665     (cf. cunning gnome freezeing issue).
666 elmex 1.349 - various fixes for weapon improvements.
667 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
668 root 1.353 - support T and G sequences in cfpod.
669 root 1.343
670 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
671 root 1.339 - convert me command from per-map to chat, which makes more sense, also
672     document it.
673 elmex 1.336 - more than one spellbooks of same class can now be given
674     in class selection.
675 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
676     spell rebalancements.
677 elmex 1.338 - the IRC gateway filters IRC colors now.
678 elmex 1.336
679 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
680 root 1.331 - (arch) fix quiver of Holding Bolts.
681 root 1.332 - applying unpaid items will now examine them.
682 root 1.330 - add "What" column to body command, showing items in that slot.
683 elmex 1.329 - redesigned and rebalanced lamps and torches.
684 root 1.330 - add "..." to item names that have been shortened.
685     - fixed "assign" function that squeezes strings into fixed length.
686 elmex 1.333 - add cursed effect to lamps and (some) torches.
687 elmex 1.334 - fixed bad assigned crafting skills and their tools.
688 root 1.312
689 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
690 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
691 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
692 root 1.312 - make monster smell logic dependent on their wisdom stat.
693 root 1.324 - put the death reason into a separate tab.
694     - converted "connected" slot to string, cleanly got rid of some ugly
695     hacks such as the path_attuned hack.
696 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
697     - replace one-at-a-time hash by faster than smaller FNV-1a hash
698     when hashing strings.
699 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
700 elmex 1.320 whether the right cauldron is used.
701 root 1.313 - considerably optimise shared string implementation by
702 root 1.316 making its null value a compiletime constant.
703 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
704     as well as using shstr_cmp to pass shared stringsa round efficiently,
705     for lots of code size savings.
706 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
707     they are sleeping: generators now check for the sleeping flag.
708 root 1.318 - tell gcc not to excessively inline some perl interface functions.
709 root 1.322 - remove marking rune length limit.
710 root 1.323 - fix formatting of cfpod when a verbatim block was following
711     a single newline.
712     - move resistances, statistics and showpets command output into tabs.
713 root 1.326 - implement map scripts that can replace the boulder logic without
714     having to write extensions.
715 root 1.310
716 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
717 root 1.302 - fix a longstanding bug that teared multipart monsters
718     at map boundaries apart.
719 root 1.292 - temporarily make permanently invisible player visible when
720     he/she makes noise.
721 root 1.284 - fix being able to see through walls a bit.
722 root 1.303 - improve look at output.
723 root 1.285 - completely replaced the line of sight algorithm with a variant
724     of spiral fov capable of visibility grades and arbitrary
725     shadow angles, that uses less memory and less code.
726     - the new los code supports arbitrary map rectangles and loosens
727 root 1.310 other restrictions of the old code, supporting further optimisations.
728     - update los if blocksview-objects are inserted in a map, not just when
729 root 1.287 removed (e.g. for summon fog).
730 root 1.303 - permanent invisibility doesn't make immune against making noise:
731     implement a noise system that allows monsters to locate the player
732     when he/she makes noise.
733     - implement a primitive smell system that monsters can use to track
734     players.
735 elmex 1.288 - create bomb now also works when casted by door traps.
736 elmex 1.290 - (arch) new torch graphics.
737 root 1.289 - (maps) considerably soften the subway spider.
738 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
739     the guards from being killed by players.
740 root 1.310 - (maps) lots of tweaks in and around scorn.
741     - (maps) use special non-blocksview jungle, mountain and
742     darkforest freely on the worldmap, to get gradual sight obstacles
743     instead of total blackout in those areas.
744 root 1.289 - no maximum darkness for outdoor maps anymore.
745 root 1.291 - add more hints, fix some messages.
746 root 1.292 - fix a bug: firing rods should tell you something about them.
747     - make light additive even within players.
748 root 1.293 - darken xrays effect a bit.
749     - improve handling of los changes when inserting or removing
750     objects, not perfect yet.
751     - make map darkness signed (formerly unsigned) to allow
752 root 1.294 ambient lighting and centrally manage darkness as an offset.
753     - revamped, fixed and documented the server calendrics, also
754     tell users the current time and data, to improve awareness.
755     - implement proper wizlook flag and handling of wizlook, instead
756     of dumbly just clearing los once.
757 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
758     and has a smaller runtime variance.
759 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
760     making them actually useful.
761     - see_in_dark now increases the viewing radius by 3.
762 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
763     speedup, as well as in many other places.
764 root 1.299 - remove support for extended map infos - these are not used
765     by the deliantra client and removing them gives us a 10% speedup
766     when sending map changes.
767 root 1.300 - remove most gcfclient and other client bug workarounds, as well
768     as now obsolete protocol versions, simplying the code.
769 root 1.301 - optimise and simplify generation of random numbers.
770 root 1.303 - correctly provide a non-zero default density for materials, to
771     avoid crashes, fix other bugs in the material handling code.
772     - fix volume calculations.
773     - fix cfpod parsing when multiple verbatim blocks were separated by
774     newlines.
775 root 1.305 - increase monster detection radius from wis/5 to wis/3.
776 root 1.306 - remove old pickup modes.
777     - remove obsolete disarm and search commands (search wasn't working
778     anyways).
779 root 1.308 - fix a crash when an npc applied a sign.
780 root 1.284
781 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
782 root 1.283 - this release is assumed to be very stable.
783     - (maps) radically redesigned and improved tutorial.
784 root 1.280 - directional casting no longer immediately removes the invisible effect.
785 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
786 root 1.272 - fix overflow in lighting calculations.
787     - negative glow radii can no longer cause total darkness.
788 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
789     only maximally-lit ones.
790 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
791     - swashbucklers got the oratory skill now.
792 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
793 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
794 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
795 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
796     (which was probably broken, too).
797 root 1.281 - support negative glow radii during daytime, too.
798     - use circular, not rectangular, viewing area.
799     - use minimum viewing distance of 2 in outdoor maps.
800     - negative glow is stronger than viewing area or lamps.
801 root 1.283 - (arch) new darkness spell face.
802 root 1.272
803 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
804     - (maps) completely redesigned scorn.
805 root 1.269 - "cast light" now works on oneself.
806 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
807     negative glow radii again (they were totally broken before).
808 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
809 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
810 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
811 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
812 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
813     back to the player.
814 root 1.251 - attuned/repell and spell base level system reworked.
815 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
816 root 1.247 be less erratic now.
817 root 1.248 - refuse to write the uuid file if the uuid is zero
818     (to avoid writing it in early crashes).
819 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
820     - speed up emergency_save by not syncing every file separately.
821     - no longer reattach perl to every object on reload, it's slow, and no longer
822     necessary since we don't nuke stashes anymore.
823     - do not bootstrap perl from the commandline args, use separate eval for
824     better error reporting.
825 root 1.259 - fix a crash when pushing cone spells met ice attacks.
826 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
827 root 1.255 - speed up map refresh in server a bit.
828 elmex 1.258 - refactored drop code and fixed some programming errors in it.
829 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
830 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
831 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
832     as the current weight of the inventory.
833 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
834     dragonfire has been introduced for the non-dragon players.
835 root 1.265 - remove unused "tooltype", "start_holding" object slots.
836     - change "weapontype" object slot to uint8.
837     - convert "hide" object slot into flag.
838     - reorder object members for better locality of reference and codesize
839     decrease.
840 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
841 root 1.267 - fix a crash when no skill could be found when killing amonster.
842 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
843     every completed aio operation.
844 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
845     and update mapspaces if necessary.
846 root 1.246
847 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
848 root 1.241 - removed all command line parsing, only env variables are supported
849     anymore.
850 root 1.239 - region-specific monsters will now once more be on the worldmap.
851 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
852 root 1.225 would grow out of bounds.
853 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
854 root 1.222 - fixed a double-escaping bug in the pod-parser.
855     - rewrote the cfpod parser in C++.
856     - hintmode moved to C++, players need to re-set their hintmode if
857     they dislike "show".
858 root 1.231 - fix RIP inscription.
859 root 1.239 - bump login name length from 18 to 20 char max.
860 root 1.231 - correctly support gender in emotes.
861     - correctly support gender in the death messages.
862     - correctly generate death messages for players only when they really die,
863     with increased information.
864 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
865     and data corruption (but apparently was never triggered).
866 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
867 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
868     data corruption bug.
869 root 1.223 - tweak coredumping/monitoring a bit.
870 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
871 root 1.227 - do not crash in the loader when an inventory object could not be loaded
872     (from a corrupted file).
873 root 1.241 - redid skills command to send output to proper channel.
874 root 1.233 - object->map is no longer refcounting.
875 root 1.228 - add FLAG_DEBUG for internal debugging.
876 root 1.231 - add NDI_VERBATIM flag to send_msg.
877 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
878 root 1.240 - player->exists is no longer a sync_job.
879 root 1.233 - split login.ext's player scheduler into
880     it's own player-scheduler.ext extension.
881 root 1.222
882 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
883 root 1.212 - require perl 5.10.
884 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
885 root 1.204 - swap player and observed count's on the map when observing.
886 root 1.205 - add (mostly untested) mapspace perl class and accessors.
887 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
888 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
889     could be found.
890 root 1.208 - pits now have a configurable "random spread" range and default
891 root 1.213 to a radius of two now.
892 root 1.212 - rewrite pay_player_arch.
893     - use a more stable perl_reload implementation.
894     - do not use Symbol::delete_package (causes crashes after perl-reload),
895     use our own, safer, clear_package instead.
896     - when asynchronously dumping core, close all file handles to allow
897     the server to restart concurrently.
898 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
899     sequences, without double-encoding. it should be faster, too.
900     - the above fixes wrong display of help tetx and many other issues.
901 root 1.216 - use lzf and frag packets for large messages for clients supporting them
902 root 1.218 (0.9976+), use it for long books and other messages.
903 root 1.210 - eradicate listen command and corresponding code.
904 root 1.211 - eradicate logs command.
905 root 1.218 - let the client log into the server log, used for crash backtraces.
906 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
907     old style spell objects with the spell magic bullet.
908 root 1.220 - (arch) fixed skill less rods in the archetypes
909 root 1.204
910 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
911 elmex 1.197 - made jeweler workbench larger and some other minor map
912     changes in jeweler town.
913 root 1.196 - fixed wrong item handling in jeweler skill code.
914 root 1.198 - (arch) use a special "key_random_map" for random map keys
915     that are used up.
916 root 1.199 - fix a crash when the player who was observed has logged out long
917     enough for his region/map to be gone.
918 root 1.200 - port to g++-4.3's incompatible tr1 changes.
919 root 1.201 - add some missing dependencies.
920 root 1.203 - log to /var/log/deliantra/ by default.
921     - hack observe code to enable smooth movmenet when observing.
922 elmex 1.195
923 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
924 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
925 root 1.179 - correctly move gsay to the party channel.
926 root 1.178 - fix a crash when animate weapon was used in some areas.
927 elmex 1.177 - fixed unnecessary identification of by converters created objects.
928 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
929     with NPCs.
930 elmex 1.175 - (arch) dragon scales got proper type now
931 root 1.193 - object::decrease would sometimes cause container weights to
932     be wrong, this has been fixed.
933 root 1.194 - do not send time updates for newly-seen items.
934 root 1.185 - thawing an icecube will once more drop its contents to the ground.
935 root 1.183 - fix cone spells etc. going through walls sometimes.
936 root 1.186 - fix a weight update bug that sometimes left containers
937     with wrong weights.
938 root 1.194 - added auto_apply event and extension for shop tiles.
939 root 1.172 - work around get_map_flags invoking perl and switching the stack.
940     - make sure the map is loaded when using a town portal return.
941 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
942     where healing spells didn't cost any grace.
943 root 1.173 - fix starvation kill reason.
944 root 1.174 - fix pk killer name message.
945 root 1.189 - don't let people apply signs with @match.
946 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
947     what seems to be the biggets memleak in the server).
948 elmex 1.171
949 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
950 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
951     - use anyevent to manage listen ports (this enables IPv6 support).
952 root 1.167 - server supports ipv6 client connections now.
953 root 1.168 - use newly-available Coro::AnyEvent.
954 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
955     to let it handle AIO requests.
956 root 1.167
957 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
958 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
959     processing considerably (especially in the client) and reduces data transfers
960     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
961 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
962     - (map) fixed npc dialogue in pup_land/s_f/special.
963     - bugfix: fix a crash when a player casts a swarm spell and then logs out
964     (swarm spells now stay in the player's inventory).
965 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
966 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
967     archetype *archname* (chairs of different facings were merged).
968     - bugfix: fix a potential crash issue in find_object_name (not used
969     normally).
970 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
971 root 1.164 (destruction, magic missile etc.).
972 root 1.163 - swarm spells without a direction now use various spiral patterns
973     instead of being fully random.
974 root 1.158 - update AnyEvent API to 3.4 and above.
975 root 1.156
976 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
977 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
978 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
979 root 1.152 - bugfix: the jumping skill now gives experience for jumping
980     and for attacking monsters. it also takes about one second to do a jump.
981 root 1.138 - bugfix: players couldn't starve in 2.53 :(
982 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
983 root 1.152 - bugfix: spell effects like word of recall are removed on death.
984 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
985     were created outside a map.
986 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
987     (fixed by reversing the logic).
988 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
989 root 1.153 - bugfix: the random map generator no longer leaks key objects.
990 root 1.154 - bugfix: support random maps >127x127.
991 root 1.152 - (maps) fixed the death certificate system in nimbus.
992 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
993 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
994 root 1.147 - (arch) give ball lightning a real name.
995 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
996 root 1.155 - support cfpod in ex replies (client item tooltips).
997 root 1.143 - unapply item in range slow when readying a spell.
998 root 1.148 - bugfix: account for rounding errors in weight updates.
999 root 1.139 - remove synchronous mkdir in chargen_race_done.
1000     - fix per-race starting maps.
1001 root 1.142 - check hiscore on suicide and quit as well.
1002 root 1.138 - tell players when they are starving.
1003 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1004     - fix map difficulty calculation for generators.
1005 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1006 root 1.149 - support no_drop map header flag (before it was only available internally).
1007 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1008 root 1.133
1009 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1010 root 1.119 - bugfix: custom skill settings were not saved by the server.
1011     - bugfix: remove did not actually remove items from the inventory, leaving
1012 root 1.116 ghost items.
1013 root 1.119 - bugfix: properly update items identified on the ground.
1014 root 1.120 - bugfix: use localtime_r in the logger thread.
1015 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1016     - bugfix: archetype reloads could crash the server.
1017 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1018 elmex 1.114 player is not logged in.
1019 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1020 root 1.117 server startup.
1021 root 1.128 - bugfix: fix the door surround check in the random map generator.
1022     - (maps) fix heaven quest difficulty progression.
1023     - (maps) fix some random map styles.
1024     - dropping items a shop is not interested in won't sell them anymore.
1025     - rods and horns with a too low maximum charge allow now at least one discharge.
1026     - implement kill & death statistics.
1027     - random map preparation is no longer synchronous.
1028     - rewrite find_style in perl, no longer does synchronous I/O.
1029     - improve random map specials placement.
1030     - make the killer a real object pointer instead of a string, improved
1031     kill reason messages.
1032 root 1.117 - take advantage of new aio_close and aio_chmod.
1033 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1034 root 1.125 - change_abil is much faster.
1035 root 1.126 - update the floorbox more often to work around the reverses item order
1036     display in clients.
1037 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1038 root 1.126 - add hints to the invite messages.
1039 root 1.127 - rewrote key<->value pair handling.
1040 root 1.128 - use an independent random number generator for the random map generator.
1041 elmex 1.113
1042 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1043 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1044     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1045     - completely automate the weight handling, should fix all weight
1046     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1047 root 1.103 - reloading archetypes while a user was in the character creation phase
1048     could crash the server.
1049 root 1.106 - fix a nontrivial number of cases of code commented similar
1050     to "is this really correct?", as many of those cases are now handles
1051     automatically by lower level code.
1052     - replace many ad-hoc checks for client visibility by object::visible_to,
1053     should result in broader applicability of functions using it.
1054 root 1.104 - merge items with different arch pointers refering to the same arch
1055     (due to archetype reloads).
1056 root 1.106 - refactored the object remove/insert functions and most related
1057     functions (decrease, split, merge_ob etc.).
1058 root 1.105 - make it compile better on freebsd (reported by pippijn).
1059 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1060 root 1.108 - fix the longstanding "container stays open" bug.
1061 root 1.107 - improved floorbox updating to be incremental and other protocol
1062     optimisations.
1063     - get rid of update_after_inventory_change and only do update stats
1064     for weight once/tick/player at max.
1065 root 1.109 - rewrite party commands, use party channel.
1066 root 1.103
1067 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1068 root 1.97 - properly link against libgthread as that is needed to make the slice
1069     allocator thread-safe.
1070 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1071     recommended configuration) (reported by Samuel Gondouin).
1072 root 1.94 - always put godgiven items into the player inventory, never any containers.
1073 root 1.92 - (maps, arch) the scorn go club was founded!
1074 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1075 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1076     became a real spell-class.
1077 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1078     - (arch) considerably strengthened spark shower and destruction.
1079     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1080     finally reloadable at runtime.
1081     - changed archetype loading algorithm to only require one pass and
1082     use delayed resolving of references.
1083 root 1.101 - examine command now uses the examine infobox.
1084 root 1.102 - implement an "incremental garbage collector" for archetypes.
1085 root 1.98 - enable slice allocator again.
1086 root 1.96 - implement optional free memory poisoning.
1087 root 1.91
1088 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1089 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1090 root 1.85 skill.
1091 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1092     names (also update all maps to use money instead of coins).
1093 root 1.78 - add uuid accessors to perl.
1094     - add coin names and archetype accessors to perl.
1095 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1096 root 1.78 - change perl extensions to not use hardcoded coins and values.
1097 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1098     and be more parsimonous of uuid usage by the exact value out on exit.
1099 root 1.86 - write log messages in another thread, removing another sync point.
1100     - support multi-line log messages in a nicer way.
1101 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1102 root 1.81 - fix a minor memleak in the random map generator.
1103     - some parts of the random map generator are not coroutine-safe,
1104     so only call it "single-threaded".
1105     - major cleanup of memory management in random map generator.
1106 root 1.87 - slight refactoring of the random map generator, faster too.
1107 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1108     bookkeeping bug.
1109 root 1.87 - work around "player is on active list" problem by deactivating player
1110     after loading.
1111 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1112     there have in fact been allocations.
1113 root 1.82 - fix object::insert to do as documented and insert into the env
1114     if necessary.
1115     - fix cf::map::unique_maps.
1116     - fix nrof overflow check in can_merge_slow.
1117     - fix converter code to handle >31 bit values.
1118 elmex 1.83 - added support for the player_sold flag
1119 root 1.84 - converters no longer accept unpaid items.
1120 root 1.88 - canonicalize random map meta files for better unification.
1121 root 1.77
1122 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1123 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1124     when mlockall has been used.
1125 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1126 root 1.72 - use separate thread for ticker timing (and more in the future).
1127     this greatly increases timing accuracy and gets rid of an enourmous
1128     number of gettimeofday calls.
1129 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1130 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1131 root 1.71
1132 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1133 root 1.68 - rebalanced default experience table to be more exponential
1134     and much easier up to level ~40, then moderately harder.
1135 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1136 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1137     - do not exit on reload/load errors but properly cleanup.
1138 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1139 root 1.66
1140 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1141 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1142     (this fixes the jeweler skill).
1143 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1144 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1145 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1146     it has reset, which is better than putting it on the savebed, also as
1147 root 1.321 proof that the player didn't use a savebed).
1148 root 1.59
1149 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1150 root 1.56 - work around perl bug in configure perl module version check.
1151 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1152 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1153 root 1.52 - fix a bug in animate_weapon, causing a crash.
1154 root 1.54 - no longer exit when a coroutine throws an exception.
1155 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1156 root 1.53 - fix the "<player> is nuts" message.
1157 root 1.58 - fix an exception at logout due to the json_coder being gone.
1158 root 1.43 - upgrade to EV version 2.0 API.
1159 root 1.47 - when players don't apply a savebed correctly but stand above one,
1160     do not move or kill them.
1161 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1162 root 1.43 - implement generic framework for server-side resource files.
1163     - implement resource file update event.
1164     - hook experience table update into the framework.
1165     - move jeweler.yaml to resources (arch/).
1166 root 1.44 - switch from Crossfire to Deliantra perl module.
1167     - implement json2json arch filter.
1168 root 1.45 - implement widget protocol version 2, support for ui templates.
1169 root 1.54 - mapinfo is now handled fully asynchronously.
1170 root 1.48 - ext/irc: also log irc messages.
1171 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1172 root 1.43
1173 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1174 elmex 1.41 - limited the number of items that can be picked up and dropped
1175 root 1.42 as temporary measurement against bad performance or dropping things
1176     (this lead to long freezes and triggered the watchdog).
1177 elmex 1.41 - improved the performance of the drop command a bit.
1178 root 1.38 - switch from Event to EV for higher performance, easier usage,
1179     less bugs...
1180 root 1.39 - updated to release version of the gnu affero license.
1181 root 1.38
1182 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1183 root 1.36 - more thoroughly rename the binaries, contact addresses.
1184     - update the copyrights.
1185 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1186     crashes.
1187 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1188     potentially causing crashes.
1189 root 1.35 - assign weapons on user load time, not login-time, avoiding
1190     crashes.
1191    
1192 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1193 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1194 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1195     in some of the maps.
1196 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1197     which is now trivial to do.
1198 root 1.33 - removed all traces of the old (and never working) plug-in interface
1199     (70kb code less on amd64).
1200 root 1.34 - improve/tune scheduling priorities.
1201     - fix some freezing bugs.
1202     - fix a memory corruption problem in dynbuf.printf.
1203     - use channels for chat and many informational commands.
1204     - improved the tutorial.
1205     - create missile is now fixed.
1206     - race fields must now contain archetypes.
1207     - jumping skill now works as advertised.
1208 root 1.31
1209 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1210 root 1.24 - relicense under the gnu affero license.
1211 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1212 root 1.24 - implement server-side framework for generic resources.
1213     - use resource framework for server-provided ambient
1214     music.
1215 root 1.27 - save object owners (players only atm).
1216 root 1.24 - replace limited sound api with server-provided sound effects.
1217     - new sc (sound control) protocol command.
1218     - improve fxix protocol to include types.
1219     - exactly fill tcp segments, if possible.
1220     - output-rate is now an upper limit, the server will automatically
1221     (and quite perfectly) adjust to the network conditions, ensuring
1222     low latency even during bulk transfers (music, images, sounds etc.).
1223     - implement server-side widgets (i.e. client widgets controlled
1224     in the server side). this will allow future expansion without
1225     having to upgrade clients.
1226     - implement a (artwork) world map with realtime player position
1227     tracking.
1228     - new and more efficient extcmd (server still supports old extcmd
1229     protocol).
1230 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1231     calcluation that could be easily exploited by users.
1232     - rebalanced diseases to spread more naturally/evenly.
1233     - completely asynchronous map loading even for tiled maps.
1234 root 1.24 - replace simple messaging protocol with channels carrying metadata
1235     (similar to message types, but more directed at the user).
1236     - reduce command processing latency by a whopping 120ms by
1237     reordering some processing steps inside the server. this directly
1238     reduces lag by 120ms.
1239     - actually send spell faces to the client.
1240 root 1.23 - implement player genders.
1241 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1242     otherwise return to savebed and possible kill if the log-out
1243     was for too long.
1244     - fast socket-dead detection (kick player after 8 seconds without ack).
1245     - greatly reduce the cpu time needed to draw maps _again_.
1246     - archetypes are now subclasses of objects.
1247     - rebalanced shop greed and approval functions to be more realistic
1248     (and likely match the actual intention).
1249 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1250     italic, gender-specific text, paragraphs etc.
1251 root 1.24 - implemented hint framework, players can opt to receive hints.
1252     - implemented (long) book framework, added some books from the cf wiki.
1253 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1254     protocol and is capable of transmitting generic meta information.
1255 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1256     - replace the nexus by a per-player tutorial map that teaches stuff
1257     better than the newbie house.
1258 root 1.18 - fix the magicmap colours.
1259 root 1.19 - optimise map update even more by removing unneeded code and checks.
1260     - decouple map and stats update from pl->ob and use pl->observe instead.
1261     - implement observe command.
1262 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1263     calls with a simple comparison.
1264     - fix a latent crossfire bug that could crash the server because the
1265     map refresh did not update the mapspace.
1266 root 1.24 - support custom keys for regions and maps, regions are now
1267     refcount-managed.
1268     - allow worldmap overlays anywhere in the 000..999 range.
1269     - new system to acquire time slices for background jobs, to reduce
1270     jitter.
1271 root 1.27 - semi-persistent object-referencing framework (currently only players
1272     supported).
1273 root 1.22 - dependency tracking for perl extensions.
1274 root 1.24 - new slag-ex extension for cleaning cauldrons.
1275     - fix invoke result processing.
1276     - there are even less i/o syncpoints in the server now.
1277 root 1.29 - added map-tags extension that scans all maps for object tags
1278     and records them in the database (not used yet).
1279 root 1.28 - metaserver 2 support.
1280 root 1.22 - many more bugfixes and minor optimisations.
1281 root 1.16
1282 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1283 root 1.14 - optimised event invocation (non-wanted events can now be
1284     skipped with 4-5 inlined instructions).
1285 root 1.12 - complete rewrite of town_portal: it now creates a portal
1286     to the "nearest" town only, travel is only possible
1287 root 1.13 to the town and back, anybody can use it (also removes
1288     one of the remaining syncpoints in the server).
1289 root 1.10 - complete rewrite of the range/attack skill slot system:
1290     there are now two slots, one for combat, one for ranged
1291     attacks.
1292     - introduce the concept of a current weapon (either a ranged
1293     or a combat weapon/skill/tool) and switch between them as
1294     needed.
1295     - rewrite bow code so bows get more useful: apply damage,
1296     attacktype and other stats to the arrows and treat
1297     bows as weapons. also rebalance the missile weapons skill
1298     so its damage increases with level.
1299     - rewrite the complete player speed logic: weapon_speed now
1300     works as documented and there are no unnatural speed boosts.
1301 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1302     installation, replacing the old collect scripts and
1303 root 1.9 simplying deployment by scaling and cutting faces as required.
1304     - simplify the map protocol extensively by taking advantage
1305     of missing bigfaces, speeding up map generation immensely.
1306 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1307     other archetypes.
1308     - rationalise archetype, region and treasurelist file format
1309     into a single file format and make them reloadable asynchronously.
1310 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1311     reloadable at runtime.
1312 root 1.6 - implement 64x64 faceset support.
1313     - implement fxixsx protocol that saves
1314     a lot of bandwidth over the old image/face/smooth packets
1315 root 1.11 and allows images > packetsize, incremental and background
1316     transfers.
1317 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1318     on a face basis as opposed to a mapspace basis.
1319 root 1.7 - the server can now rate-limit image uploads to not exceed
1320     a certain (client-configurable) speed while guarenteeing full
1321     freedom of movement.
1322 root 1.8 - implement new ex command to request item descriptions.
1323     - implement new msg command for in-game messages with meta
1324     information (using xml).
1325 root 1.9 - enforce utf-8 for all text messages.
1326 root 1.13 - added micropather (not used yet).
1327 root 1.6 - many, many bugfixes.
1328 root 1.1
1329 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1330 root 1.1 - make coroapi accessible to cf+.
1331     - moved map handling logic completely to perl
1332     - per player maps are now marked in the map
1333 root 1.2 - maps are saved completely differently now,
1334     and much more often.
1335 root 1.17 - rewrote map header parser and writer, to be much faster.
1336 pippijn 1.4 - maps and players are now (in the average case) loaded
1337 root 1.2 and saved completely asynchronously, I/O contention will no
1338     longer freeze the server.
1339 pippijn 1.4 - players and maps can be loaded anytime, without the player
1340 root 1.2 being logged in.
1341 root 1.1 - automatically generate method interfaces for perl from headers
1342     - unbundled freezethaw
1343     - mostly rewrote common/map.C
1344     - completely rewrite server/swap.C
1345     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1346     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1347     - better message for apply failures due to applymode
1348     - removed most all of the weather code
1349     - unified logging to stderr and file
1350     - too many minor changes to document
1351 root 1.615