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Revision: 1.771
Committed: Thu Apr 14 18:11:38 2011 UTC (13 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.770: +1 -0 lines
Log Message:
added potion of fortitude.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
42 root 1.751 - altars with match expressions did not work properly.
43 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
44 root 1.749 - god enemy race check fixed ("god detests your race").
45     - gods errornously allowed any kind of worshipping race, even
46     ones they hate.
47 root 1.726 - use same default config in code as on gameserver.deliantra.net.
48 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
49 root 1.727 our parser.
50 root 1.767 - generate slightly more special exits and avoid warning.
51 root 1.731 - applying a glowing crystal now gives status messages.
52     - fix a memleak in the random map generator.
53     - rework the random map parameter passign a bit to be extendable.
54 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
55     also, improve the quality of the mazes (no longer will the edges
56     almost always form a passage) and add two new types - "rooms"
57     and "braided".
58 root 1.734 - (random maps) add new "cave" layout, which is much more ...
59     cave-like.
60 root 1.744 - (random maps) new layout style "castle" that generates straighish,
61     rogue-ish maps.
62     - (random maps) new layout style "multiple" that simply mixes multiple
63     different styles in different areas.
64 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
65     - rewrite layout management in the random map generator from the
66     ground up.
67 root 1.736 - fix bug in tausworthe rng initialisation.
68     - switched to the faster and hopefully better quality gfsr{24,55} random
69     number generator, the same algorithm that freeciv apparently uses.
70 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
71     memory and imho looks nicer.
72 root 1.741 - (arch) fix samhlaidh archetype.
73 root 1.751 - fix the "archname" match special function.
74 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
75     and other fractal algorithms.
76 root 1.754 - one can no longer emote to logged-out players.
77 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
78     sacks fit on a tile again.
79 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
80 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
81     support background colour for text clients.
82 root 1.763 - (arch) improve automatic name from archname generation.
83 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
84 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
85     match expressions.
86 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
87 root 1.761 - sometimes a special exit wasn't placed when it should have been.
88 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
89 root 1.765 - require EV 4.00.
90 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
91 root 1.766 - add perlxsi.c to cleanfiles.
92 elmex 1.768 - (arch) made speed potions easier for now.
93 root 1.769 - the server didn't properly initialise all client skill slots,
94     no known impact.
95 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
96 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
97 root 1.724
98 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
99 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
100     now easily reachable, at a price.
101 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
102 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
103 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
104 elmex 1.630 (by Dustfinger).
105 root 1.681 - (maps) fixed bad floor tile in navar apartment.
106 elmex 1.573 - made (wizard) look_at show also uuids.
107     - added cf::object::find_object_uuid (::find_object already exists!).
108 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
109 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
110 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
111 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
112 elmex 1.568 - (arch) made the hill giants loose more body parts.
113 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
114 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
115     and made them a bit more expensive.
116 root 1.633 - (maps) add more glory hole treasure styles.
117 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
118     in a select number of mlab maps.
119 root 1.667 - (maps) the library should be less of a death trap now.
120     - (maps) exits no longer point to auto-apply exits, most affected
121     maps now have proper doors or a similar solution.
122 root 1.682 - (arch) jumping skill has now physical attacktype.
123 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
124 root 1.691 - enter_map did not normalise the map coordinates when the destination
125     space is blocked, causing badness and freezes for the player.
126 root 1.685 - when applying containers, server checks for the key on activate
127     and also allows players to unapply active containers they don't have
128     a key for.
129 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
130     races files to arch, where they belong (exp_table is no longer in
131     confdir but in datadir now!).
132 root 1.677 - jeweler and sound config files are now normal datafiles as well.
133     - quit_character was causing a runtime exception, causing it to not
134 root 1.672 work since 2.93.
135 root 1.671 - entering a map will now respect move_on and other effects,
136     except for auto-apply exits :/
137 root 1.660 - only talk to the items on the nearest mapspace, or, of there
138     are none, to the player, not ALL items in vicinity.
139 root 1.625 - do not update the floorbox while running, to avoid big item
140     updates that cost network bandwidth and processing power.
141 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
142     caused overflows causing monsters to become living deads.
143 root 1.619 - unapply weapons and armour before trying to improve it.
144 root 1.588 - teach the random map generator the ability to read ".rmg" files
145     that specify which actual style map to generate, and use it for
146     the default decorstyle to avoid inappropriate maps to be used.
147 root 1.639 - support (with some limitations) multiple different skills with the
148     same subtype.
149 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
150     so nekosan could end up beign saved AND escaped to another map.
151 root 1.636 - show invisible no longer makes magic mouths visible.
152 root 1.583 - move_type changes (spells, skills etc.) now will correctly
153     take move_on/move_off into account (e.g. buttons).
154 root 1.582 - display (exit) or (random map) in client for those objects.
155 root 1.606 - removed (useless) spell damage columns from spell info and replace
156 root 1.578 it by effective casting level - clients > 2.10 required to display
157     properly.
158 elmex 1.565 - building of levers/doors works again for all kinds of floors.
159 elmex 1.563 - the player can now withdraw and deposit all the available money.
160 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
161     steinwandstadt/celvear.
162 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
163 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
164     mostly based on the spell's level in the spellbook.
165 root 1.718 - the music scheduler did not properly send new music on region
166     changes.
167 root 1.669 - (maps) fix some map regions and the region tree.
168     - the server will now be more picky when parsing the regions file.
169 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
170 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
171 root 1.566 clients.
172 root 1.690 - follow has been rewritten to be, hopefully, more robust.
173     - follow mode will not be aborted when the follower tries to move.
174 root 1.566 - tcp.ext didn't unbind in reloads.
175     - map-tags.ext didn't properly close the database on reloads.
176 root 1.567 - cfutil skips .-directories when scanning.
177 root 1.571 - build.ext prevents players from building on other player's maps.
178     - rent.ext allows the dm to enter anytime.
179     - NPC_Dialogue adds a new predefined variable, $map.
180     - new "build" event hook.
181 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
182 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
183 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
184     them on loading, for old playerfiles and maps.
185 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
186     would be handled differently nowadays anyway.
187 root 1.584 - random map .meta were not being expired at all.
188 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
189 root 1.586 - update to automake 1.10.
190 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
191     require level 4 anymore.
192 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
193 root 1.590 - monsters now rotate through all skills (in chosen_skill).
194 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
195 root 1.661 - detect/sense curse/magic will no longer work on items that don't
196     need identify.
197 elmex 1.593 - added detect mineral vein spell.
198 root 1.592 - support "wall overlays" in the random map generator - not very generic,
199     used by minable veins.
200 elmex 1.594 - (maps) relocated jeweler town to another directoy.
201 root 1.603 - (arch) implement mining pickaxes and mining skill.
202 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
203 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
204 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
205     of the output is only 1/5th (instead of 1/3rd) of ring level.
206 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
207     generated ring/amulet.
208 root 1.601 - generate most constants for perl automatically.
209 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
210     - when player dies, restore his food to at least 200.
211 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
212 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
213 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
214 root 1.600 - the singing skill actually respects the direction now.
215     - oratory and singing now require a direction.
216 root 1.603 - use_skill now requires that you can actually apply the skill tool.
217 root 1.604 - do not invoke perl on every user command anymore by providing
218 root 1.655 a command and an unknown_command event.
219 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
220     perl to C++, for speed reasons (basically undo patchset 1304).
221     - add a client_destroy event, so we don't have to hook the
222     attachable destroy event (which is called much more often).
223 root 1.606 - removed (unused) FLOOR object type.
224 root 1.607 - fix errornous change_abil messages for rods (and other types).
225 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
226     all into server/commands.C.
227 root 1.609 - save and restore combat/ranged/current slot for players.
228 root 1.610 - the server now batches item's face/fx commands, as opposed
229     to sending one fx per item - helps mostly at connect and
230     with floorbox updates.
231 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
232 root 1.614 - the random map generator now supports selecting difficult for
233     more style categories than just monsters (all except fountains
234     apparently).
235 root 1.617 - object serialiser no longer creates empty "owner" references.
236 root 1.620 - make sure failed castings take some time, too, to avoid being
237     smitten by your god.
238     - many more failmsgs and help texts.
239 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
240 root 1.623 - stop thrown objects when their speed goes too low.
241 root 1.624 - log the number of unique logins seen every minute in a compact
242     format (for statistics).
243 root 1.626 - do not send delitem for players.
244 root 1.627 - support static scalar data members properly in genacc now.
245     - implement "simple" freelist management for objects.
246 root 1.628 - recycle object counts now - to support longer uptimes.
247 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
248     function (and yes, 666 is exact!).
249     - random map generator results should now be fully repeatable.
250 elmex 1.635 - fixed possible crash bug in build code.
251 root 1.638 - rename find_marked_object to ->mark and speed up.
252 root 1.640 - player movers properly destroy themselves when used up, instead
253     of leaking.
254 root 1.642 - do not show msg for unidentified objects that need identification.
255 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
256 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
257     next_line method.
258 root 1.646 - use nicer file format for exp_table and attackmess
259     (more like other resource files).
260     - make parse errors during server startup fatal.
261 root 1.652 - properly initialise all maptile values in constructor.
262     - improved {link} map.
263 root 1.655 - optional unloadable extensions will not lead to an endless loop.
264 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
265 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
266 elmex 1.664 - building listening books is possible again.
267     - (maps, arch) added archetype for building instructions and replaced
268     the copies of the instructions in the maps with it.
269 elmex 1.666 - (arch) made the spark shower spell available in shops.
270 root 1.670 - don't create a second LOGIN event on character creation.
271 root 1.674 - correctly generate "You paid xyz" message in shops.
272 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
273 elmex 1.710 - added a 'password' command, to let DMs change the password of players
274     more conveniently.
275 root 1.680 - correctly save shopitems string, to avoid parse error when reading
276     saved maps.
277     - logging now differentiates between logging levels better.
278 root 1.684 - speed up get_typedata.
279 root 1.689 - fix deadlock problem during server shutdown/reload.
280 root 1.692 - make ext/checkrusage "more" non-blocking.
281     - use common::sense for extensions.
282     - work around a 50.10.0 utf8 caching bug.
283 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
284     "no relation to target" bugs.
285 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
286     modules being loaded from the mainloop, pre-load some more
287     core modules so perl doesn't do it later on.
288 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
289     compiling regexes.
290 root 1.701 - make exp_table and materials file reloadable.
291 root 1.702 - made reload_config non-blocking.
292 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
293     causing server freezes.
294 root 1.704 - store unhashed password, to prepare for safer authentication.
295 root 1.707 - do not log connections from the local host, to help a local
296     watchdog.
297 root 1.714 - fix summon freeze at map borders.
298 root 1.717 - support @group syntax and music config file for music face lists.
299     - run post_init jobs in parallel, they might do I/O.
300 root 1.722 - avoid apply conversion for converters.
301 root 1.562
302 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
303 root 1.558 - (maps) fix travel to valdor and back.
304 root 1.545 - do no longer by default eval map cod ein safe compartments
305     (this can be re-enabled using the safe_eval config option).
306 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
307     in lorak.
308 root 1.559 - fix data corruption issues caused by recursive calls to
309     unordered_mapwalk - now every caller must provide its own
310     buffer.
311 root 1.538 - (maps) improve tindervale maps slightly.
312 root 1.544 - (arch) considerably decrease slag ex price.
313 root 1.540 - (arch) fix filth archetype.
314 root 1.556 - extension dependency resolve was completely broken.
315 root 1.544 - multipart objects would cause save_throw_object to crash - it
316     now acts on the head only.
317 root 1.541 - do not try to connect to an irc server unless explicitly configured.
318 root 1.542 - do not expect decltype() to be available in gcc 4.4.
319 elmex 1.543 - extended the safe perl environment by loops.
320 root 1.547 - (arch) fix "armless cook" facings.
321     - the "experience table" resource item did not have a proper
322     hash associated with it, so updates could not be detected.
323 elmex 1.550 - fixed poison traps in doors.
324 root 1.548 - player->killer_name did not properly flag the name as unicode.
325 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
326     and provide a non-destructive SvPVutf8 variant.
327 root 1.554 - do not allow dragon players to change their title via the settings.
328 elmex 1.552 - ratelimited jeweler skill nugget conversion.
329 root 1.551 - under high load, the server stopped swapping out to make
330     the server more responsive, but making it impossible to reduce
331     the load by... swapping out. slot queuing will now always make
332     some progress.
333     - improve the quality of the load-avg calculation.
334 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
335 root 1.556 - don't fail to write the runtime file if the temporary already exists.
336 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
337     player now.
338 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
339     timestamp and use a tab in the client to increase awareness.
340 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
341     setflag 0 is possible.
342 root 1.560 - make install now deletes old extensions, to ease upgrades in the
343     deliantra vm.
344 root 1.538
345 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
346 root 1.532 - the destruction spell could/would corrupt server memory quite often.
347 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
348     disk, not when it already was in memory.
349 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
350     avoiding livelock during high-load emergency saves.
351 root 1.530 - logging in did not properly unapply all skills.
352 root 1.531 - (maps) make the invite quest marking much more obvious.
353 root 1.533 - (arch) fix warrior archetype names.
354 root 1.532 - map prefetching never prefetch upwards.
355 root 1.534 - wizpass no longer makes you non-blocking.
356 root 1.536 - (maps) add light to some of the special maps, add troll
357     map.
358 root 1.530
359 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
360 root 1.515 - (maps) add gorokh_final mapset from crossfire.
361 root 1.516 - (maps) block most vault-type mlab locations, open up
362     imperial converters for anybody to use.
363 root 1.519 - (maps, arch) replace all permanent stat potions by random
364     variants.
365 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
366 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
367     real player object on player changes.
368 root 1.522 - diseases and maybe other things could sometimes reduce the speed
369     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
370     much grief.
371 root 1.523 - speed_left randomisation was, apparently, totally broken.
372     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
373     of the speed slot internally and in map save files. among other
374     things, this gets rid of all the abs (speed) calls.
375     - reduce map file save files by using abridged keywords aliases.
376 root 1.494 - shop specialisation calculation was totally broken.
377 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
378     now enforced.
379 root 1.498 - fix magic mapping, which only worked for inate spell casting.
380 root 1.495 - godgiven items will now be explicitly described as such.
381 root 1.524 - (arch) dded a quiver of bolts.
382 root 1.504 - materialnames would change "randomly" on every load, only
383     set the material when the materialname was not set before.
384 root 1.497 - balancing change, halve rod recharge speed (instead
385     of 4.8s, the standard rods now recharge in ~10s. not a solution,
386     but still.
387 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
388 root 1.509 the costly flag-checking loop in most cases and using a simple
389     repeat-cache for speed_left.
390 root 1.507 - always delay stats update for players on insert/remove till
391     next tick/command, which saves a lot of cpu cycles on drop/take.
392 root 1.514 - add hint about havign to run to attach unaggressive npcs.
393 root 1.494 - pet monster level was not displayed correctly in "showpets index".
394     - clean up floating point conversions and many similar nitpicks.
395 root 1.502 - fix hanuk altar.
396 root 1.504 - overhaul material system to be much faster, and having less bugs, but
397     still having a lot of cruft :/.
398 root 1.502 - add marble shop floor.
399 root 1.494 - move gcc specifics to new file include/compiler.h.
400     - unrecognised cfpod directives could cause undefined behaviour.
401 root 1.505 - added boes' marble shop to steinwandstadt.
402 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
403     - optimise mapspace updates.
404     - cache volume/items per mapspace.
405 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
406     decrease).
407 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
408     have led to weird item multiplications.
409 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
410 elmex 1.501 - fixed crash bug in learn_spell command.
411 elmex 1.634 - enhanced output of the mapinfo command.
412 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
413 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
414     from perl to c++.
415 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
416     and use it in some "inner" loops.
417 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
418 elmex 1.511 - fixed jeweler experience output to not be floating point.
419 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
420 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
421 root 1.518 - try to prefetch memory inside process_objects, which can give
422     enourmous speed gains.
423     - make some small optimisation to the process_objects loop.
424 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
425     handling different chksum lengths.
426     - check for hash collisions in cfutil.
427     - reduce face checksum size from 6 to 4 bytes.
428 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
429 root 1.523 - removed weather-specific attributes.
430     - fixed genkeywords dependency.
431     - do not clear "randomitems" slot for world underlays.
432     - use "sl" as short-hand for speed_left in save-files, just to make them
433     smaller.
434 root 1.517 - in general, don't crash on value-less resource file lines
435     anymore, due to get_str never returning a 0-pointer.
436 elmex 1.521 - code cleanup in move_symptom.
437 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
438 root 1.494
439 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
440 root 1.481 - some Andrew Madloch wanted, despite being specifically told
441     multiple times that the Deliantra parts additions are under AGPL,
442 root 1.487 lock up the source code of the server within his company.
443 root 1.481 some reorganisations have been done to the sourcecode to make
444     it clearer that this violates the Affero GPL. Help to keep
445     Deliantra free software even for the coming generations
446     and be wary of the promises of Andrew Madloch, he has nothing
447 root 1.487 good in mind for free software.
448 root 1.480 - clarify which files of the server are 100% AGPL.
449 root 1.481 - minor reorganisation, move some GPL code into other files.
450 root 1.483 - implement viewpoint (which is like observe, but only for the map,
451     not stats etc.).
452 root 1.484 - replace magic mapping overlay by a flying bird exposing area
453     on the worldmap (ext/magic_mapping.ext).
454 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
455     - @find results in npc dialogue is now stored in $find.
456 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
457 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
458 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
459     dm instead.
460 root 1.456 - (maps) add town portal to celvear.
461 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
462     mapsets from crossfire, together with associated archetypes.
463 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
464     - (maps) define a new whalingoutpost region.
465 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
466     and most archetypes that go with them (without stoning and swallow effects),
467     casino tokens and stock certificates are also missing.
468 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
469     and santo dominion.
470 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
471     to go with them. also adjusted archetypes to be more korrekt "gotisch".
472 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
473 root 1.460 - properly close client-side dialogue when the player is teleported away.
474 root 1.459 - map-tags did not properly close it's database tables or wait
475     for a quiescent state, causing memory corruption on reload.
476 root 1.454 - support "stat.xyz" accessor in match expressions.
477 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
478 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
479     fixes long answers from npc dialogue).
480 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
481 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
482     and to not add a "put your code here" force needlessly.
483 root 1.463 - (arch) fix or improve many plurals.
484 root 1.465 - markers do no longer add a force if the slaying field is unset.
485 root 1.466 - sped up search-items implementation, but it's still horrible.
486 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
487 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
488     used to reogianise the illogical arch tree a bit.
489 root 1.479 - (maps) import most map names from crossfire.
490 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
491 root 1.483 - fly_high movement gives better los, ignoring blocksview.
492 root 1.488 - the addexp command should now honour skill names with spaces.
493 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
494 root 1.491 - (arch) added many more buildable marble floors.
495 root 1.490 - major namespace cleanup: save 45kb by making functions static
496     that were unnecessarily global.
497 root 1.452
498 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
499 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
500 root 1.451 - fix a memory buffer overflow in the book code.
501 root 1.429 - add @check, @find npc dialogue commands.
502     - (maps) add a number of town interiors.
503 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
504 root 1.451 - (maps) add celvear area from cfextended.
505 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
506     - (server,maps) fix bug causing some library books not to be chained down,
507     cause Scorn/Navar libraries not to have inscribable books.
508 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
509 sf-marcmagus 1.433 inappropriate item power.
510 root 1.448 - (maps) fix intwell balancing issue.
511 root 1.437 - improve the look of generated books.
512 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
513     - fix bug where players could bypass no_drop by putting items in containers.
514 root 1.430 - consecutive commands arriving at the same time in the server would be
515     corrupted if the length was >255.
516 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
517 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
518     and perl.
519 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
520     functionality (and more) inside the same object using the match expressions.
521     - create simpler match expression compiles in many common cases.
522 root 1.439 - reduce object size by removing obsolete "seen_by" member.
523 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
524     of the new dynbuf::splice function (which gave an unexpected net win
525     in code size...).
526 root 1.442 - the server will no longer complain (and subtly fail) when an object
527     being removed from a map causes another object to get removed.
528 root 1.441 - banish strncpy from the server, speed up and simplify sending item
529     descriptions to the client considerably.
530 root 1.442 - add new "in head" set modifier for matches.
531     - new BLOCKED_MOVE event added.
532     - mapscript archetype now has activate_on_xxx true by default, as similar
533     connected elements.
534 root 1.448 - (maps) imported all styles from cfextended except
535 root 1.444 floorstyles/land_plots and monsterstyles.
536 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
537 root 1.446 - don't crash when treasure lists are empty / supply new empty
538     treasurelist for randomitems when none can be found.
539     - implement cf::map::static_maps and use it in map-tags.ext.
540 root 1.449 - fix a bug in map-tag scanning when moving tags.
541 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
542     for a reaction.
543 root 1.447 - implement new "loadall" map loading command, purely for debugging.
544 root 1.429
545 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
546 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
547     but not horns (to make them more useful for content-creators).
548 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
549     2) it skipped spell effects and 3) it didn't handle the case where
550     and object was destroyed while iterating over it correctly. all this
551     allowed players to sometimes walk onto spaces they should not be able to
552     walk on.
553 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
554 root 1.399 - examining an object now dumps the serialised object form when the user
555 root 1.404 is a wizard (wizlook).
556 root 1.421 - altars no longer accept unpaid items.
557 root 1.411 - party spells didn't work all that well.
558 root 1.424 - added complex object matching framework (cf::match), and make altars
559     and pedestals use it.
560 root 1.425 - identified skill-tools show what skill they grant.
561 root 1.399 - display the duration of change_ability spells when examining them
562     (missing: protection spells, but they are a hack...).
563 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
564     adding more variety to the different mushrooms.
565 root 1.398 - fix a minor cfpod formatting bug.
566 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
567     the hintmode setting on the settings page.
568 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
569 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
570 root 1.399 - enable the object loader to also dump archetypes.
571 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
572 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
573 root 1.402 - force the initial face when loading an object that is time-animated
574     or a monster, so it does not have to be specified anymore.
575 root 1.403 - fix a bug where recasting an ability changing spell could shorten
576     its remaining duration.
577 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
578 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
579 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
580     up splay operations as well.
581 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
582 root 1.412 - implement introspection data for C++ classes (%REFLECT).
583 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
584 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
585 root 1.419 - fix transmutation alchemy.
586 root 1.424 - speed up many frequently-invoked C->perl callbacks.
587 root 1.419 - added complex object matching framework, to be used in altars and the like.
588 root 1.426 - switch to YAML::XS from YAML.
589 root 1.396
590 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
591 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
592     that ultimately was not helpful to catch it :)
593 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
594     all callers to use either one or the other, as appropriate. This
595     fixes the (rather fragile) light spell, maybe others.
596     - fixed an overflow and exploit in the bank/payment code.
597     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
598 elmex 1.384 to explain the skill a bit more.
599 root 1.389 - removed a buggy check for zero attacktype. So that we might find
600 elmex 1.388 the real bugs in the archs/maps/objects.
601 elmex 1.394 - Fixed enabling torches with lighters.
602 elmex 1.387 - (maps) Added Heaven Town region.
603     - (arch+maps) Fixed & normalized warriors on map
604     /quests/peterm/CTower/Barracks.
605 root 1.392 - fix the light spell (and possibly diseases and other lights).
606 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
607 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
608     a long time ago, and similar cases are still to be found in the maps.
609     - make the socket_timeout configurable in the code (but not yet for users).
610 root 1.393 - earth wall health bar is now correct.
611 elmex 1.384
612 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
613 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
614     freeze with IO::AIO anymore due this change.
615 root 1.364 - avoid a crash when a player tries to apply a lighter.
616 root 1.376 - allow a spell argument for dimension door.
617 root 1.362 - move shop item listing and some otherstuff into the info tab.
618 root 1.360 - avoid crashes when non-players cast party spells.
619 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
620 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
621     - small improvement of the number of potions in shops
622     (by Job Vranish).
623     - added a few party spells (by Job Vranish).
624 root 1.362 - use a common message dynbuf.
625 root 1.364 - destroying tear down objects will now use the full hp range
626     for animation and will only destroy/lastframe when hp < 0.
627     - allow monsters to use earth to dust.
628     - use manhattan distance for get_rangevector_from_mapcoord, just as
629     in get_rangevector.
630     - los updates now correctly take tiled maps into account.
631     - do los updates even on maps without darkness.
632 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
633 root 1.375 - upgrade to IO::AIO 3.21.
634 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
635 elmex 1.373 - properly catching exceptions from callback in irc.ext.
636 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
637 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
638 elmex 1.368 - (arch) added hint about usage to Slag Ex.
639 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
640     like the rest.
641 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
642 root 1.378 - (arch+maps) added rate limited converter and adjusted
643     /elmex/mana_fountain.
644     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
645     - reduce size of casting_time, move_status, attack_movement,
646     last_heal and last_sp slots, squeezing some more space out of struct
647 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
648     anywhere.
649 root 1.358
650 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
651     - fixed bug in alchemy, where finding the right object for enhancements
652     didn't work.
653 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
654     effects (w.r.t. put_more) per mapspace, to give the server a chance
655     to survive a hundred deathsheads.
656 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
657     disastrous bug of unfortunately unknown proportions...
658 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
659 root 1.343 - use gender-neutral place descriptions for invite.
660 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
661     Thanks go to Lisa Larsen!
662 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
663     anymore).
664 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
665 root 1.345 - use better dependency tracking for include/keyword.h.
666 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
667     so it is possible to invite somebody out of some stck-till-death traps,
668 root 1.346 or simply to commit suicide.
669 root 1.352 - replace the "ignoring delayed commands" message by something more useful
670     (cf. cunning gnome freezeing issue).
671 elmex 1.349 - various fixes for weapon improvements.
672 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
673 root 1.353 - support T and G sequences in cfpod.
674 root 1.343
675 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
676 root 1.339 - convert me command from per-map to chat, which makes more sense, also
677     document it.
678 elmex 1.336 - more than one spellbooks of same class can now be given
679     in class selection.
680 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
681     spell rebalancements.
682 elmex 1.338 - the IRC gateway filters IRC colors now.
683 elmex 1.336
684 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
685 root 1.331 - (arch) fix quiver of Holding Bolts.
686 root 1.332 - applying unpaid items will now examine them.
687 root 1.330 - add "What" column to body command, showing items in that slot.
688 elmex 1.329 - redesigned and rebalanced lamps and torches.
689 root 1.330 - add "..." to item names that have been shortened.
690     - fixed "assign" function that squeezes strings into fixed length.
691 elmex 1.333 - add cursed effect to lamps and (some) torches.
692 elmex 1.334 - fixed bad assigned crafting skills and their tools.
693 root 1.312
694 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
695 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
696 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
697 root 1.312 - make monster smell logic dependent on their wisdom stat.
698 root 1.324 - put the death reason into a separate tab.
699     - converted "connected" slot to string, cleanly got rid of some ugly
700     hacks such as the path_attuned hack.
701 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
702     - replace one-at-a-time hash by faster than smaller FNV-1a hash
703     when hashing strings.
704 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
705 elmex 1.320 whether the right cauldron is used.
706 root 1.313 - considerably optimise shared string implementation by
707 root 1.316 making its null value a compiletime constant.
708 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
709     as well as using shstr_cmp to pass shared stringsa round efficiently,
710     for lots of code size savings.
711 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
712     they are sleeping: generators now check for the sleeping flag.
713 root 1.318 - tell gcc not to excessively inline some perl interface functions.
714 root 1.322 - remove marking rune length limit.
715 root 1.323 - fix formatting of cfpod when a verbatim block was following
716     a single newline.
717     - move resistances, statistics and showpets command output into tabs.
718 root 1.326 - implement map scripts that can replace the boulder logic without
719     having to write extensions.
720 root 1.310
721 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
722 root 1.302 - fix a longstanding bug that teared multipart monsters
723     at map boundaries apart.
724 root 1.292 - temporarily make permanently invisible player visible when
725     he/she makes noise.
726 root 1.284 - fix being able to see through walls a bit.
727 root 1.303 - improve look at output.
728 root 1.285 - completely replaced the line of sight algorithm with a variant
729     of spiral fov capable of visibility grades and arbitrary
730     shadow angles, that uses less memory and less code.
731     - the new los code supports arbitrary map rectangles and loosens
732 root 1.310 other restrictions of the old code, supporting further optimisations.
733     - update los if blocksview-objects are inserted in a map, not just when
734 root 1.287 removed (e.g. for summon fog).
735 root 1.303 - permanent invisibility doesn't make immune against making noise:
736     implement a noise system that allows monsters to locate the player
737     when he/she makes noise.
738     - implement a primitive smell system that monsters can use to track
739     players.
740 elmex 1.288 - create bomb now also works when casted by door traps.
741 elmex 1.290 - (arch) new torch graphics.
742 root 1.289 - (maps) considerably soften the subway spider.
743 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
744     the guards from being killed by players.
745 root 1.310 - (maps) lots of tweaks in and around scorn.
746     - (maps) use special non-blocksview jungle, mountain and
747     darkforest freely on the worldmap, to get gradual sight obstacles
748     instead of total blackout in those areas.
749 root 1.289 - no maximum darkness for outdoor maps anymore.
750 root 1.291 - add more hints, fix some messages.
751 root 1.292 - fix a bug: firing rods should tell you something about them.
752     - make light additive even within players.
753 root 1.293 - darken xrays effect a bit.
754     - improve handling of los changes when inserting or removing
755     objects, not perfect yet.
756     - make map darkness signed (formerly unsigned) to allow
757 root 1.294 ambient lighting and centrally manage darkness as an offset.
758     - revamped, fixed and documented the server calendrics, also
759     tell users the current time and data, to improve awareness.
760     - implement proper wizlook flag and handling of wizlook, instead
761     of dumbly just clearing los once.
762 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
763     and has a smaller runtime variance.
764 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
765     making them actually useful.
766     - see_in_dark now increases the viewing radius by 3.
767 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
768     speedup, as well as in many other places.
769 root 1.299 - remove support for extended map infos - these are not used
770     by the deliantra client and removing them gives us a 10% speedup
771     when sending map changes.
772 root 1.300 - remove most gcfclient and other client bug workarounds, as well
773     as now obsolete protocol versions, simplying the code.
774 root 1.301 - optimise and simplify generation of random numbers.
775 root 1.303 - correctly provide a non-zero default density for materials, to
776     avoid crashes, fix other bugs in the material handling code.
777     - fix volume calculations.
778     - fix cfpod parsing when multiple verbatim blocks were separated by
779     newlines.
780 root 1.305 - increase monster detection radius from wis/5 to wis/3.
781 root 1.306 - remove old pickup modes.
782     - remove obsolete disarm and search commands (search wasn't working
783     anyways).
784 root 1.308 - fix a crash when an npc applied a sign.
785 root 1.284
786 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
787 root 1.283 - this release is assumed to be very stable.
788     - (maps) radically redesigned and improved tutorial.
789 root 1.280 - directional casting no longer immediately removes the invisible effect.
790 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
791 root 1.272 - fix overflow in lighting calculations.
792     - negative glow radii can no longer cause total darkness.
793 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
794     only maximally-lit ones.
795 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
796     - swashbucklers got the oratory skill now.
797 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
798 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
799 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
800 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
801     (which was probably broken, too).
802 root 1.281 - support negative glow radii during daytime, too.
803     - use circular, not rectangular, viewing area.
804     - use minimum viewing distance of 2 in outdoor maps.
805     - negative glow is stronger than viewing area or lamps.
806 root 1.283 - (arch) new darkness spell face.
807 root 1.272
808 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
809     - (maps) completely redesigned scorn.
810 root 1.269 - "cast light" now works on oneself.
811 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
812     negative glow radii again (they were totally broken before).
813 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
814 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
815 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
816 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
817 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
818     back to the player.
819 root 1.251 - attuned/repell and spell base level system reworked.
820 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
821 root 1.247 be less erratic now.
822 root 1.248 - refuse to write the uuid file if the uuid is zero
823     (to avoid writing it in early crashes).
824 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
825     - speed up emergency_save by not syncing every file separately.
826     - no longer reattach perl to every object on reload, it's slow, and no longer
827     necessary since we don't nuke stashes anymore.
828     - do not bootstrap perl from the commandline args, use separate eval for
829     better error reporting.
830 root 1.259 - fix a crash when pushing cone spells met ice attacks.
831 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
832 root 1.255 - speed up map refresh in server a bit.
833 elmex 1.258 - refactored drop code and fixed some programming errors in it.
834 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
835 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
836 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
837     as the current weight of the inventory.
838 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
839     dragonfire has been introduced for the non-dragon players.
840 root 1.265 - remove unused "tooltype", "start_holding" object slots.
841     - change "weapontype" object slot to uint8.
842     - convert "hide" object slot into flag.
843     - reorder object members for better locality of reference and codesize
844     decrease.
845 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
846 root 1.267 - fix a crash when no skill could be found when killing amonster.
847 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
848     every completed aio operation.
849 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
850     and update mapspaces if necessary.
851 root 1.246
852 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
853 root 1.241 - removed all command line parsing, only env variables are supported
854     anymore.
855 root 1.239 - region-specific monsters will now once more be on the worldmap.
856 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
857 root 1.225 would grow out of bounds.
858 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
859 root 1.222 - fixed a double-escaping bug in the pod-parser.
860     - rewrote the cfpod parser in C++.
861     - hintmode moved to C++, players need to re-set their hintmode if
862     they dislike "show".
863 root 1.231 - fix RIP inscription.
864 root 1.239 - bump login name length from 18 to 20 char max.
865 root 1.231 - correctly support gender in emotes.
866     - correctly support gender in the death messages.
867     - correctly generate death messages for players only when they really die,
868     with increased information.
869 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
870     and data corruption (but apparently was never triggered).
871 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
872 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
873     data corruption bug.
874 root 1.223 - tweak coredumping/monitoring a bit.
875 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
876 root 1.227 - do not crash in the loader when an inventory object could not be loaded
877     (from a corrupted file).
878 root 1.241 - redid skills command to send output to proper channel.
879 root 1.233 - object->map is no longer refcounting.
880 root 1.228 - add FLAG_DEBUG for internal debugging.
881 root 1.231 - add NDI_VERBATIM flag to send_msg.
882 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
883 root 1.240 - player->exists is no longer a sync_job.
884 root 1.233 - split login.ext's player scheduler into
885     it's own player-scheduler.ext extension.
886 root 1.222
887 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
888 root 1.212 - require perl 5.10.
889 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
890 root 1.204 - swap player and observed count's on the map when observing.
891 root 1.205 - add (mostly untested) mapspace perl class and accessors.
892 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
893 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
894     could be found.
895 root 1.208 - pits now have a configurable "random spread" range and default
896 root 1.213 to a radius of two now.
897 root 1.212 - rewrite pay_player_arch.
898     - use a more stable perl_reload implementation.
899     - do not use Symbol::delete_package (causes crashes after perl-reload),
900     use our own, safer, clear_package instead.
901     - when asynchronously dumping core, close all file handles to allow
902     the server to restart concurrently.
903 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
904     sequences, without double-encoding. it should be faster, too.
905     - the above fixes wrong display of help tetx and many other issues.
906 root 1.216 - use lzf and frag packets for large messages for clients supporting them
907 root 1.218 (0.9976+), use it for long books and other messages.
908 root 1.210 - eradicate listen command and corresponding code.
909 root 1.211 - eradicate logs command.
910 root 1.218 - let the client log into the server log, used for crash backtraces.
911 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
912     old style spell objects with the spell magic bullet.
913 root 1.220 - (arch) fixed skill less rods in the archetypes
914 root 1.204
915 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
916 elmex 1.197 - made jeweler workbench larger and some other minor map
917     changes in jeweler town.
918 root 1.196 - fixed wrong item handling in jeweler skill code.
919 root 1.198 - (arch) use a special "key_random_map" for random map keys
920     that are used up.
921 root 1.199 - fix a crash when the player who was observed has logged out long
922     enough for his region/map to be gone.
923 root 1.200 - port to g++-4.3's incompatible tr1 changes.
924 root 1.201 - add some missing dependencies.
925 root 1.203 - log to /var/log/deliantra/ by default.
926     - hack observe code to enable smooth movmenet when observing.
927 elmex 1.195
928 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
929 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
930 root 1.179 - correctly move gsay to the party channel.
931 root 1.178 - fix a crash when animate weapon was used in some areas.
932 elmex 1.177 - fixed unnecessary identification of by converters created objects.
933 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
934     with NPCs.
935 elmex 1.175 - (arch) dragon scales got proper type now
936 root 1.193 - object::decrease would sometimes cause container weights to
937     be wrong, this has been fixed.
938 root 1.194 - do not send time updates for newly-seen items.
939 root 1.185 - thawing an icecube will once more drop its contents to the ground.
940 root 1.183 - fix cone spells etc. going through walls sometimes.
941 root 1.186 - fix a weight update bug that sometimes left containers
942     with wrong weights.
943 root 1.194 - added auto_apply event and extension for shop tiles.
944 root 1.172 - work around get_map_flags invoking perl and switching the stack.
945     - make sure the map is loaded when using a town portal return.
946 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
947     where healing spells didn't cost any grace.
948 root 1.173 - fix starvation kill reason.
949 root 1.174 - fix pk killer name message.
950 root 1.189 - don't let people apply signs with @match.
951 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
952     what seems to be the biggets memleak in the server).
953 elmex 1.171
954 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
955 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
956     - use anyevent to manage listen ports (this enables IPv6 support).
957 root 1.167 - server supports ipv6 client connections now.
958 root 1.168 - use newly-available Coro::AnyEvent.
959 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
960     to let it handle AIO requests.
961 root 1.167
962 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
963 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
964     processing considerably (especially in the client) and reduces data transfers
965     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
966 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
967     - (map) fixed npc dialogue in pup_land/s_f/special.
968     - bugfix: fix a crash when a player casts a swarm spell and then logs out
969     (swarm spells now stay in the player's inventory).
970 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
971 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
972     archetype *archname* (chairs of different facings were merged).
973     - bugfix: fix a potential crash issue in find_object_name (not used
974     normally).
975 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
976 root 1.164 (destruction, magic missile etc.).
977 root 1.163 - swarm spells without a direction now use various spiral patterns
978     instead of being fully random.
979 root 1.158 - update AnyEvent API to 3.4 and above.
980 root 1.156
981 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
982 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
983 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
984 root 1.152 - bugfix: the jumping skill now gives experience for jumping
985     and for attacking monsters. it also takes about one second to do a jump.
986 root 1.138 - bugfix: players couldn't starve in 2.53 :(
987 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
988 root 1.152 - bugfix: spell effects like word of recall are removed on death.
989 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
990     were created outside a map.
991 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
992     (fixed by reversing the logic).
993 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
994 root 1.153 - bugfix: the random map generator no longer leaks key objects.
995 root 1.154 - bugfix: support random maps >127x127.
996 root 1.152 - (maps) fixed the death certificate system in nimbus.
997 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
998 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
999 root 1.147 - (arch) give ball lightning a real name.
1000 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1001 root 1.155 - support cfpod in ex replies (client item tooltips).
1002 root 1.143 - unapply item in range slow when readying a spell.
1003 root 1.148 - bugfix: account for rounding errors in weight updates.
1004 root 1.139 - remove synchronous mkdir in chargen_race_done.
1005     - fix per-race starting maps.
1006 root 1.142 - check hiscore on suicide and quit as well.
1007 root 1.138 - tell players when they are starving.
1008 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1009     - fix map difficulty calculation for generators.
1010 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1011 root 1.149 - support no_drop map header flag (before it was only available internally).
1012 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1013 root 1.133
1014 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1015 root 1.119 - bugfix: custom skill settings were not saved by the server.
1016     - bugfix: remove did not actually remove items from the inventory, leaving
1017 root 1.116 ghost items.
1018 root 1.119 - bugfix: properly update items identified on the ground.
1019 root 1.120 - bugfix: use localtime_r in the logger thread.
1020 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1021     - bugfix: archetype reloads could crash the server.
1022 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1023 elmex 1.114 player is not logged in.
1024 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1025 root 1.117 server startup.
1026 root 1.128 - bugfix: fix the door surround check in the random map generator.
1027     - (maps) fix heaven quest difficulty progression.
1028     - (maps) fix some random map styles.
1029     - dropping items a shop is not interested in won't sell them anymore.
1030     - rods and horns with a too low maximum charge allow now at least one discharge.
1031     - implement kill & death statistics.
1032     - random map preparation is no longer synchronous.
1033     - rewrite find_style in perl, no longer does synchronous I/O.
1034     - improve random map specials placement.
1035     - make the killer a real object pointer instead of a string, improved
1036     kill reason messages.
1037 root 1.117 - take advantage of new aio_close and aio_chmod.
1038 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1039 root 1.125 - change_abil is much faster.
1040 root 1.126 - update the floorbox more often to work around the reverses item order
1041     display in clients.
1042 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1043 root 1.126 - add hints to the invite messages.
1044 root 1.127 - rewrote key<->value pair handling.
1045 root 1.128 - use an independent random number generator for the random map generator.
1046 elmex 1.113
1047 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1048 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1049     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1050     - completely automate the weight handling, should fix all weight
1051     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1052 root 1.103 - reloading archetypes while a user was in the character creation phase
1053     could crash the server.
1054 root 1.106 - fix a nontrivial number of cases of code commented similar
1055     to "is this really correct?", as many of those cases are now handles
1056     automatically by lower level code.
1057     - replace many ad-hoc checks for client visibility by object::visible_to,
1058     should result in broader applicability of functions using it.
1059 root 1.104 - merge items with different arch pointers refering to the same arch
1060     (due to archetype reloads).
1061 root 1.106 - refactored the object remove/insert functions and most related
1062     functions (decrease, split, merge_ob etc.).
1063 root 1.105 - make it compile better on freebsd (reported by pippijn).
1064 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1065 root 1.108 - fix the longstanding "container stays open" bug.
1066 root 1.107 - improved floorbox updating to be incremental and other protocol
1067     optimisations.
1068     - get rid of update_after_inventory_change and only do update stats
1069     for weight once/tick/player at max.
1070 root 1.109 - rewrite party commands, use party channel.
1071 root 1.103
1072 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1073 root 1.97 - properly link against libgthread as that is needed to make the slice
1074     allocator thread-safe.
1075 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1076     recommended configuration) (reported by Samuel Gondouin).
1077 root 1.94 - always put godgiven items into the player inventory, never any containers.
1078 root 1.92 - (maps, arch) the scorn go club was founded!
1079 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1080 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1081     became a real spell-class.
1082 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1083     - (arch) considerably strengthened spark shower and destruction.
1084     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1085     finally reloadable at runtime.
1086     - changed archetype loading algorithm to only require one pass and
1087     use delayed resolving of references.
1088 root 1.101 - examine command now uses the examine infobox.
1089 root 1.102 - implement an "incremental garbage collector" for archetypes.
1090 root 1.98 - enable slice allocator again.
1091 root 1.96 - implement optional free memory poisoning.
1092 root 1.91
1093 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1094 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1095 root 1.85 skill.
1096 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1097     names (also update all maps to use money instead of coins).
1098 root 1.78 - add uuid accessors to perl.
1099     - add coin names and archetype accessors to perl.
1100 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1101 root 1.78 - change perl extensions to not use hardcoded coins and values.
1102 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1103     and be more parsimonous of uuid usage by the exact value out on exit.
1104 root 1.86 - write log messages in another thread, removing another sync point.
1105     - support multi-line log messages in a nicer way.
1106 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1107 root 1.81 - fix a minor memleak in the random map generator.
1108     - some parts of the random map generator are not coroutine-safe,
1109     so only call it "single-threaded".
1110     - major cleanup of memory management in random map generator.
1111 root 1.87 - slight refactoring of the random map generator, faster too.
1112 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1113     bookkeeping bug.
1114 root 1.87 - work around "player is on active list" problem by deactivating player
1115     after loading.
1116 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1117     there have in fact been allocations.
1118 root 1.82 - fix object::insert to do as documented and insert into the env
1119     if necessary.
1120     - fix cf::map::unique_maps.
1121     - fix nrof overflow check in can_merge_slow.
1122     - fix converter code to handle >31 bit values.
1123 elmex 1.83 - added support for the player_sold flag
1124 root 1.84 - converters no longer accept unpaid items.
1125 root 1.88 - canonicalize random map meta files for better unification.
1126 root 1.77
1127 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1128 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1129     when mlockall has been used.
1130 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1131 root 1.72 - use separate thread for ticker timing (and more in the future).
1132     this greatly increases timing accuracy and gets rid of an enourmous
1133     number of gettimeofday calls.
1134 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1135 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1136 root 1.71
1137 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1138 root 1.68 - rebalanced default experience table to be more exponential
1139     and much easier up to level ~40, then moderately harder.
1140 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1141 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1142     - do not exit on reload/load errors but properly cleanup.
1143 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1144 root 1.66
1145 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1146 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1147     (this fixes the jeweler skill).
1148 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1149 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1150 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1151     it has reset, which is better than putting it on the savebed, also as
1152 root 1.321 proof that the player didn't use a savebed).
1153 root 1.59
1154 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1155 root 1.56 - work around perl bug in configure perl module version check.
1156 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1157 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1158 root 1.52 - fix a bug in animate_weapon, causing a crash.
1159 root 1.54 - no longer exit when a coroutine throws an exception.
1160 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1161 root 1.53 - fix the "<player> is nuts" message.
1162 root 1.58 - fix an exception at logout due to the json_coder being gone.
1163 root 1.43 - upgrade to EV version 2.0 API.
1164 root 1.47 - when players don't apply a savebed correctly but stand above one,
1165     do not move or kill them.
1166 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1167 root 1.43 - implement generic framework for server-side resource files.
1168     - implement resource file update event.
1169     - hook experience table update into the framework.
1170     - move jeweler.yaml to resources (arch/).
1171 root 1.44 - switch from Crossfire to Deliantra perl module.
1172     - implement json2json arch filter.
1173 root 1.45 - implement widget protocol version 2, support for ui templates.
1174 root 1.54 - mapinfo is now handled fully asynchronously.
1175 root 1.48 - ext/irc: also log irc messages.
1176 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1177 root 1.43
1178 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1179 elmex 1.41 - limited the number of items that can be picked up and dropped
1180 root 1.42 as temporary measurement against bad performance or dropping things
1181     (this lead to long freezes and triggered the watchdog).
1182 elmex 1.41 - improved the performance of the drop command a bit.
1183 root 1.38 - switch from Event to EV for higher performance, easier usage,
1184     less bugs...
1185 root 1.39 - updated to release version of the gnu affero license.
1186 root 1.38
1187 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1188 root 1.36 - more thoroughly rename the binaries, contact addresses.
1189     - update the copyrights.
1190 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1191     crashes.
1192 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1193     potentially causing crashes.
1194 root 1.35 - assign weapons on user load time, not login-time, avoiding
1195     crashes.
1196    
1197 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1198 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1199 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1200     in some of the maps.
1201 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1202     which is now trivial to do.
1203 root 1.33 - removed all traces of the old (and never working) plug-in interface
1204     (70kb code less on amd64).
1205 root 1.34 - improve/tune scheduling priorities.
1206     - fix some freezing bugs.
1207     - fix a memory corruption problem in dynbuf.printf.
1208     - use channels for chat and many informational commands.
1209     - improved the tutorial.
1210     - create missile is now fixed.
1211     - race fields must now contain archetypes.
1212     - jumping skill now works as advertised.
1213 root 1.31
1214 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1215 root 1.24 - relicense under the gnu affero license.
1216 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1217 root 1.24 - implement server-side framework for generic resources.
1218     - use resource framework for server-provided ambient
1219     music.
1220 root 1.27 - save object owners (players only atm).
1221 root 1.24 - replace limited sound api with server-provided sound effects.
1222     - new sc (sound control) protocol command.
1223     - improve fxix protocol to include types.
1224     - exactly fill tcp segments, if possible.
1225     - output-rate is now an upper limit, the server will automatically
1226     (and quite perfectly) adjust to the network conditions, ensuring
1227     low latency even during bulk transfers (music, images, sounds etc.).
1228     - implement server-side widgets (i.e. client widgets controlled
1229     in the server side). this will allow future expansion without
1230     having to upgrade clients.
1231     - implement a (artwork) world map with realtime player position
1232     tracking.
1233     - new and more efficient extcmd (server still supports old extcmd
1234     protocol).
1235 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1236     calcluation that could be easily exploited by users.
1237     - rebalanced diseases to spread more naturally/evenly.
1238     - completely asynchronous map loading even for tiled maps.
1239 root 1.24 - replace simple messaging protocol with channels carrying metadata
1240     (similar to message types, but more directed at the user).
1241     - reduce command processing latency by a whopping 120ms by
1242     reordering some processing steps inside the server. this directly
1243     reduces lag by 120ms.
1244     - actually send spell faces to the client.
1245 root 1.23 - implement player genders.
1246 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1247     otherwise return to savebed and possible kill if the log-out
1248     was for too long.
1249     - fast socket-dead detection (kick player after 8 seconds without ack).
1250     - greatly reduce the cpu time needed to draw maps _again_.
1251     - archetypes are now subclasses of objects.
1252     - rebalanced shop greed and approval functions to be more realistic
1253     (and likely match the actual intention).
1254 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1255     italic, gender-specific text, paragraphs etc.
1256 root 1.24 - implemented hint framework, players can opt to receive hints.
1257     - implemented (long) book framework, added some books from the cf wiki.
1258 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1259     protocol and is capable of transmitting generic meta information.
1260 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1261     - replace the nexus by a per-player tutorial map that teaches stuff
1262     better than the newbie house.
1263 root 1.18 - fix the magicmap colours.
1264 root 1.19 - optimise map update even more by removing unneeded code and checks.
1265     - decouple map and stats update from pl->ob and use pl->observe instead.
1266     - implement observe command.
1267 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1268     calls with a simple comparison.
1269     - fix a latent crossfire bug that could crash the server because the
1270     map refresh did not update the mapspace.
1271 root 1.24 - support custom keys for regions and maps, regions are now
1272     refcount-managed.
1273     - allow worldmap overlays anywhere in the 000..999 range.
1274     - new system to acquire time slices for background jobs, to reduce
1275     jitter.
1276 root 1.27 - semi-persistent object-referencing framework (currently only players
1277     supported).
1278 root 1.22 - dependency tracking for perl extensions.
1279 root 1.24 - new slag-ex extension for cleaning cauldrons.
1280     - fix invoke result processing.
1281     - there are even less i/o syncpoints in the server now.
1282 root 1.29 - added map-tags extension that scans all maps for object tags
1283     and records them in the database (not used yet).
1284 root 1.28 - metaserver 2 support.
1285 root 1.22 - many more bugfixes and minor optimisations.
1286 root 1.16
1287 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1288 root 1.14 - optimised event invocation (non-wanted events can now be
1289     skipped with 4-5 inlined instructions).
1290 root 1.12 - complete rewrite of town_portal: it now creates a portal
1291     to the "nearest" town only, travel is only possible
1292 root 1.13 to the town and back, anybody can use it (also removes
1293     one of the remaining syncpoints in the server).
1294 root 1.10 - complete rewrite of the range/attack skill slot system:
1295     there are now two slots, one for combat, one for ranged
1296     attacks.
1297     - introduce the concept of a current weapon (either a ranged
1298     or a combat weapon/skill/tool) and switch between them as
1299     needed.
1300     - rewrite bow code so bows get more useful: apply damage,
1301     attacktype and other stats to the arrows and treat
1302     bows as weapons. also rebalance the missile weapons skill
1303     so its damage increases with level.
1304     - rewrite the complete player speed logic: weapon_speed now
1305     works as documented and there are no unnatural speed boosts.
1306 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1307     installation, replacing the old collect scripts and
1308 root 1.9 simplying deployment by scaling and cutting faces as required.
1309     - simplify the map protocol extensively by taking advantage
1310     of missing bigfaces, speeding up map generation immensely.
1311 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1312     other archetypes.
1313     - rationalise archetype, region and treasurelist file format
1314     into a single file format and make them reloadable asynchronously.
1315 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1316     reloadable at runtime.
1317 root 1.6 - implement 64x64 faceset support.
1318     - implement fxixsx protocol that saves
1319     a lot of bandwidth over the old image/face/smooth packets
1320 root 1.11 and allows images > packetsize, incremental and background
1321     transfers.
1322 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1323     on a face basis as opposed to a mapspace basis.
1324 root 1.7 - the server can now rate-limit image uploads to not exceed
1325     a certain (client-configurable) speed while guarenteeing full
1326     freedom of movement.
1327 root 1.8 - implement new ex command to request item descriptions.
1328     - implement new msg command for in-game messages with meta
1329     information (using xml).
1330 root 1.9 - enforce utf-8 for all text messages.
1331 root 1.13 - added micropather (not used yet).
1332 root 1.6 - many, many bugfixes.
1333 root 1.1
1334 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1335 root 1.1 - make coroapi accessible to cf+.
1336     - moved map handling logic completely to perl
1337     - per player maps are now marked in the map
1338 root 1.2 - maps are saved completely differently now,
1339     and much more often.
1340 root 1.17 - rewrote map header parser and writer, to be much faster.
1341 pippijn 1.4 - maps and players are now (in the average case) loaded
1342 root 1.2 and saved completely asynchronously, I/O contention will no
1343     longer freeze the server.
1344 pippijn 1.4 - players and maps can be loaded anytime, without the player
1345 root 1.2 being logged in.
1346 root 1.1 - automatically generate method interfaces for perl from headers
1347     - unbundled freezethaw
1348     - mostly rewrote common/map.C
1349     - completely rewrite server/swap.C
1350     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1351     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1352     - better message for apply failures due to applymode
1353     - removed most all of the weather code
1354     - unified logging to stderr and file
1355     - too many minor changes to document
1356 root 1.615