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Revision: 1.773
Committed: Fri Apr 22 02:03:10 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.772: +2 -0 lines
Log Message:
move gridmap to arch, refactor cf.pm a bit

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.610
3 root 1.220 Version numbers sort like decimal numbers.
4 root 1.6
5 root 1.724 TODO: golem survives "longer" now - too long?
6     TODO: clean up skill handling in kill_object.
7     TODO: mining experience
8     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9     TODO: reload_settings
10     TODO: thawer should not next()
11     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14     TODO: cats dimdoor, invoke charm => watch Log-1
15     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16     TODO: identify doesn't merge
17 root 1.728 TOOD: apply should only apply one stack items
18 root 1.733 TODO: fixed random maps, e.g. for buildings
19 root 1.724
20 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22     when trying to load a map that apparently could not been saved during chargen.
23 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 root 1.753
27 root 1.724 - (maps) hopefully fix tobias' tower.
28     - (maps) hopefully fix healing potion vendor in arena entrance.
29 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
30 root 1.739 - it was possible to unapply or half-unapply cursed items in many
31     cases, which confused players and also player state. fixed.
32 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
33     some items. also, no longer uncurses spells or other invisibles.
34     - (arch) remove curse and identify now treta the marked tiem first.
35 root 1.725 - creators no longer identify objects that shouldn't be identified
36     (such as money, which won't stack afterwards).
37 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
38 root 1.746 - (maps) implement a wilderness town portal.
39 root 1.748 - (arch) set proper(?) int values for all monsters.
40 root 1.751 - (maps) fire5.map could destroy players.
41 root 1.772 - only match archetype names in artifact allowed names.
42 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
43 root 1.751 - altars with match expressions did not work properly.
44 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
45 root 1.749 - god enemy race check fixed ("god detests your race").
46     - gods errornously allowed any kind of worshipping race, even
47     ones they hate.
48 root 1.726 - use same default config in code as on gameserver.deliantra.net.
49 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
50 root 1.727 our parser.
51 root 1.767 - generate slightly more special exits and avoid warning.
52 root 1.731 - applying a glowing crystal now gives status messages.
53     - fix a memleak in the random map generator.
54     - rework the random map parameter passign a bit to be extendable.
55 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
56     also, improve the quality of the mazes (no longer will the edges
57     almost always form a passage) and add two new types - "rooms"
58     and "braided".
59 root 1.734 - (random maps) add new "cave" layout, which is much more ...
60     cave-like.
61 root 1.744 - (random maps) new layout style "castle" that generates straighish,
62     rogue-ish maps.
63     - (random maps) new layout style "multiple" that simply mixes multiple
64     different styles in different areas.
65 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
66     - rewrite layout management in the random map generator from the
67     ground up.
68 root 1.736 - fix bug in tausworthe rng initialisation.
69     - switched to the faster and hopefully better quality gfsr{24,55} random
70     number generator, the same algorithm that freeciv apparently uses.
71 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
72     memory and imho looks nicer.
73 root 1.741 - (arch) fix samhlaidh archetype.
74 root 1.751 - fix the "archname" match special function.
75 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
76     and other fractal algorithms.
77 root 1.754 - one can no longer emote to logged-out players.
78 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
79     sacks fit on a tile again.
80 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
81 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
82     support background colour for text clients.
83 root 1.763 - (arch) improve automatic name from archname generation.
84 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
85 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
86     match expressions.
87 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
88 root 1.761 - sometimes a special exit wasn't placed when it should have been.
89 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
90 root 1.765 - require EV 4.00.
91 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
92 root 1.766 - add perlxsi.c to cleanfiles.
93 elmex 1.768 - (arch) made speed potions easier for now.
94 root 1.769 - the server didn't properly initialise all client skill slots,
95     no known impact.
96 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
97 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
98 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
99     a generic table/matrix/palette converter to cfutil.
100 root 1.724
101 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
102 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
103     now easily reachable, at a price.
104 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
105 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
106 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
107 elmex 1.630 (by Dustfinger).
108 root 1.681 - (maps) fixed bad floor tile in navar apartment.
109 elmex 1.573 - made (wizard) look_at show also uuids.
110     - added cf::object::find_object_uuid (::find_object already exists!).
111 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
112 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
113 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
114 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
115 elmex 1.568 - (arch) made the hill giants loose more body parts.
116 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
117 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
118     and made them a bit more expensive.
119 root 1.633 - (maps) add more glory hole treasure styles.
120 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
121     in a select number of mlab maps.
122 root 1.667 - (maps) the library should be less of a death trap now.
123     - (maps) exits no longer point to auto-apply exits, most affected
124     maps now have proper doors or a similar solution.
125 root 1.682 - (arch) jumping skill has now physical attacktype.
126 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
127 root 1.691 - enter_map did not normalise the map coordinates when the destination
128     space is blocked, causing badness and freezes for the player.
129 root 1.685 - when applying containers, server checks for the key on activate
130     and also allows players to unapply active containers they don't have
131     a key for.
132 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
133     races files to arch, where they belong (exp_table is no longer in
134     confdir but in datadir now!).
135 root 1.677 - jeweler and sound config files are now normal datafiles as well.
136     - quit_character was causing a runtime exception, causing it to not
137 root 1.672 work since 2.93.
138 root 1.671 - entering a map will now respect move_on and other effects,
139     except for auto-apply exits :/
140 root 1.660 - only talk to the items on the nearest mapspace, or, of there
141     are none, to the player, not ALL items in vicinity.
142 root 1.625 - do not update the floorbox while running, to avoid big item
143     updates that cost network bandwidth and processing power.
144 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
145     caused overflows causing monsters to become living deads.
146 root 1.619 - unapply weapons and armour before trying to improve it.
147 root 1.588 - teach the random map generator the ability to read ".rmg" files
148     that specify which actual style map to generate, and use it for
149     the default decorstyle to avoid inappropriate maps to be used.
150 root 1.639 - support (with some limitations) multiple different skills with the
151     same subtype.
152 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
153     so nekosan could end up beign saved AND escaped to another map.
154 root 1.636 - show invisible no longer makes magic mouths visible.
155 root 1.583 - move_type changes (spells, skills etc.) now will correctly
156     take move_on/move_off into account (e.g. buttons).
157 root 1.582 - display (exit) or (random map) in client for those objects.
158 root 1.606 - removed (useless) spell damage columns from spell info and replace
159 root 1.578 it by effective casting level - clients > 2.10 required to display
160     properly.
161 elmex 1.565 - building of levers/doors works again for all kinds of floors.
162 elmex 1.563 - the player can now withdraw and deposit all the available money.
163 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
164     steinwandstadt/celvear.
165 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
166 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
167     mostly based on the spell's level in the spellbook.
168 root 1.718 - the music scheduler did not properly send new music on region
169     changes.
170 root 1.669 - (maps) fix some map regions and the region tree.
171     - the server will now be more picky when parsing the regions file.
172 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
173 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
174 root 1.566 clients.
175 root 1.690 - follow has been rewritten to be, hopefully, more robust.
176     - follow mode will not be aborted when the follower tries to move.
177 root 1.566 - tcp.ext didn't unbind in reloads.
178     - map-tags.ext didn't properly close the database on reloads.
179 root 1.567 - cfutil skips .-directories when scanning.
180 root 1.571 - build.ext prevents players from building on other player's maps.
181     - rent.ext allows the dm to enter anytime.
182     - NPC_Dialogue adds a new predefined variable, $map.
183     - new "build" event hook.
184 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
185 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
186 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
187     them on loading, for old playerfiles and maps.
188 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
189     would be handled differently nowadays anyway.
190 root 1.584 - random map .meta were not being expired at all.
191 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
192 root 1.586 - update to automake 1.10.
193 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
194     require level 4 anymore.
195 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
196 root 1.590 - monsters now rotate through all skills (in chosen_skill).
197 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
198 root 1.661 - detect/sense curse/magic will no longer work on items that don't
199     need identify.
200 elmex 1.593 - added detect mineral vein spell.
201 root 1.592 - support "wall overlays" in the random map generator - not very generic,
202     used by minable veins.
203 elmex 1.594 - (maps) relocated jeweler town to another directoy.
204 root 1.603 - (arch) implement mining pickaxes and mining skill.
205 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
206 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
207 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
208     of the output is only 1/5th (instead of 1/3rd) of ring level.
209 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
210     generated ring/amulet.
211 root 1.601 - generate most constants for perl automatically.
212 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
213     - when player dies, restore his food to at least 200.
214 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
215 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
216 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
217 root 1.600 - the singing skill actually respects the direction now.
218     - oratory and singing now require a direction.
219 root 1.603 - use_skill now requires that you can actually apply the skill tool.
220 root 1.604 - do not invoke perl on every user command anymore by providing
221 root 1.655 a command and an unknown_command event.
222 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
223     perl to C++, for speed reasons (basically undo patchset 1304).
224     - add a client_destroy event, so we don't have to hook the
225     attachable destroy event (which is called much more often).
226 root 1.606 - removed (unused) FLOOR object type.
227 root 1.607 - fix errornous change_abil messages for rods (and other types).
228 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
229     all into server/commands.C.
230 root 1.609 - save and restore combat/ranged/current slot for players.
231 root 1.610 - the server now batches item's face/fx commands, as opposed
232     to sending one fx per item - helps mostly at connect and
233     with floorbox updates.
234 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
235 root 1.614 - the random map generator now supports selecting difficult for
236     more style categories than just monsters (all except fountains
237     apparently).
238 root 1.617 - object serialiser no longer creates empty "owner" references.
239 root 1.620 - make sure failed castings take some time, too, to avoid being
240     smitten by your god.
241     - many more failmsgs and help texts.
242 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
243 root 1.623 - stop thrown objects when their speed goes too low.
244 root 1.624 - log the number of unique logins seen every minute in a compact
245     format (for statistics).
246 root 1.626 - do not send delitem for players.
247 root 1.627 - support static scalar data members properly in genacc now.
248     - implement "simple" freelist management for objects.
249 root 1.628 - recycle object counts now - to support longer uptimes.
250 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
251     function (and yes, 666 is exact!).
252     - random map generator results should now be fully repeatable.
253 elmex 1.635 - fixed possible crash bug in build code.
254 root 1.638 - rename find_marked_object to ->mark and speed up.
255 root 1.640 - player movers properly destroy themselves when used up, instead
256     of leaking.
257 root 1.642 - do not show msg for unidentified objects that need identification.
258 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
259 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
260     next_line method.
261 root 1.646 - use nicer file format for exp_table and attackmess
262     (more like other resource files).
263     - make parse errors during server startup fatal.
264 root 1.652 - properly initialise all maptile values in constructor.
265     - improved {link} map.
266 root 1.655 - optional unloadable extensions will not lead to an endless loop.
267 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
268 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
269 elmex 1.664 - building listening books is possible again.
270     - (maps, arch) added archetype for building instructions and replaced
271     the copies of the instructions in the maps with it.
272 elmex 1.666 - (arch) made the spark shower spell available in shops.
273 root 1.670 - don't create a second LOGIN event on character creation.
274 root 1.674 - correctly generate "You paid xyz" message in shops.
275 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
276 elmex 1.710 - added a 'password' command, to let DMs change the password of players
277     more conveniently.
278 root 1.680 - correctly save shopitems string, to avoid parse error when reading
279     saved maps.
280     - logging now differentiates between logging levels better.
281 root 1.684 - speed up get_typedata.
282 root 1.689 - fix deadlock problem during server shutdown/reload.
283 root 1.692 - make ext/checkrusage "more" non-blocking.
284     - use common::sense for extensions.
285     - work around a 50.10.0 utf8 caching bug.
286 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
287     "no relation to target" bugs.
288 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
289     modules being loaded from the mainloop, pre-load some more
290     core modules so perl doesn't do it later on.
291 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
292     compiling regexes.
293 root 1.701 - make exp_table and materials file reloadable.
294 root 1.702 - made reload_config non-blocking.
295 root 1.703 - the seen command called (Blocking) stat() instead of aio_stat,
296     causing server freezes.
297 root 1.704 - store unhashed password, to prepare for safer authentication.
298 root 1.707 - do not log connections from the local host, to help a local
299     watchdog.
300 root 1.714 - fix summon freeze at map borders.
301 root 1.717 - support @group syntax and music config file for music face lists.
302     - run post_init jobs in parallel, they might do I/O.
303 root 1.722 - avoid apply conversion for converters.
304 root 1.562
305 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
306 root 1.558 - (maps) fix travel to valdor and back.
307 root 1.545 - do no longer by default eval map cod ein safe compartments
308     (this can be re-enabled using the safe_eval config option).
309 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
310     in lorak.
311 root 1.559 - fix data corruption issues caused by recursive calls to
312     unordered_mapwalk - now every caller must provide its own
313     buffer.
314 root 1.538 - (maps) improve tindervale maps slightly.
315 root 1.544 - (arch) considerably decrease slag ex price.
316 root 1.540 - (arch) fix filth archetype.
317 root 1.556 - extension dependency resolve was completely broken.
318 root 1.544 - multipart objects would cause save_throw_object to crash - it
319     now acts on the head only.
320 root 1.541 - do not try to connect to an irc server unless explicitly configured.
321 root 1.542 - do not expect decltype() to be available in gcc 4.4.
322 elmex 1.543 - extended the safe perl environment by loops.
323 root 1.547 - (arch) fix "armless cook" facings.
324     - the "experience table" resource item did not have a proper
325     hash associated with it, so updates could not be detected.
326 elmex 1.550 - fixed poison traps in doors.
327 root 1.548 - player->killer_name did not properly flag the name as unicode.
328 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
329     and provide a non-destructive SvPVutf8 variant.
330 root 1.554 - do not allow dragon players to change their title via the settings.
331 elmex 1.552 - ratelimited jeweler skill nugget conversion.
332 root 1.551 - under high load, the server stopped swapping out to make
333     the server more responsive, but making it impossible to reduce
334     the load by... swapping out. slot queuing will now always make
335     some progress.
336     - improve the quality of the load-avg calculation.
337 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
338 root 1.556 - don't fail to write the runtime file if the temporary already exists.
339 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
340     player now.
341 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
342     timestamp and use a tab in the client to increase awareness.
343 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
344     setflag 0 is possible.
345 root 1.560 - make install now deletes old extensions, to ease upgrades in the
346     deliantra vm.
347 root 1.538
348 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
349 root 1.532 - the destruction spell could/would corrupt server memory quite often.
350 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
351     disk, not when it already was in memory.
352 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
353     avoiding livelock during high-load emergency saves.
354 root 1.530 - logging in did not properly unapply all skills.
355 root 1.531 - (maps) make the invite quest marking much more obvious.
356 root 1.533 - (arch) fix warrior archetype names.
357 root 1.532 - map prefetching never prefetch upwards.
358 root 1.534 - wizpass no longer makes you non-blocking.
359 root 1.536 - (maps) add light to some of the special maps, add troll
360     map.
361 root 1.530
362 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
363 root 1.515 - (maps) add gorokh_final mapset from crossfire.
364 root 1.516 - (maps) block most vault-type mlab locations, open up
365     imperial converters for anybody to use.
366 root 1.519 - (maps, arch) replace all permanent stat potions by random
367     variants.
368 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
369 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
370     real player object on player changes.
371 root 1.522 - diseases and maybe other things could sometimes reduce the speed
372     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
373     much grief.
374 root 1.523 - speed_left randomisation was, apparently, totally broken.
375     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
376     of the speed slot internally and in map save files. among other
377     things, this gets rid of all the abs (speed) calls.
378     - reduce map file save files by using abridged keywords aliases.
379 root 1.494 - shop specialisation calculation was totally broken.
380 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
381     now enforced.
382 root 1.498 - fix magic mapping, which only worked for inate spell casting.
383 root 1.495 - godgiven items will now be explicitly described as such.
384 root 1.524 - (arch) dded a quiver of bolts.
385 root 1.504 - materialnames would change "randomly" on every load, only
386     set the material when the materialname was not set before.
387 root 1.497 - balancing change, halve rod recharge speed (instead
388     of 4.8s, the standard rods now recharge in ~10s. not a solution,
389     but still.
390 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
391 root 1.509 the costly flag-checking loop in most cases and using a simple
392     repeat-cache for speed_left.
393 root 1.507 - always delay stats update for players on insert/remove till
394     next tick/command, which saves a lot of cpu cycles on drop/take.
395 root 1.514 - add hint about havign to run to attach unaggressive npcs.
396 root 1.494 - pet monster level was not displayed correctly in "showpets index".
397     - clean up floating point conversions and many similar nitpicks.
398 root 1.502 - fix hanuk altar.
399 root 1.504 - overhaul material system to be much faster, and having less bugs, but
400     still having a lot of cruft :/.
401 root 1.502 - add marble shop floor.
402 root 1.494 - move gcc specifics to new file include/compiler.h.
403     - unrecognised cfpod directives could cause undefined behaviour.
404 root 1.505 - added boes' marble shop to steinwandstadt.
405 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
406     - optimise mapspace updates.
407     - cache volume/items per mapspace.
408 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
409     decrease).
410 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
411     have led to weird item multiplications.
412 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
413 elmex 1.501 - fixed crash bug in learn_spell command.
414 elmex 1.634 - enhanced output of the mapinfo command.
415 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
416 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
417     from perl to c++.
418 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
419     and use it in some "inner" loops.
420 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
421 elmex 1.511 - fixed jeweler experience output to not be floating point.
422 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
423 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
424 root 1.518 - try to prefetch memory inside process_objects, which can give
425     enourmous speed gains.
426     - make some small optimisation to the process_objects loop.
427 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
428     handling different chksum lengths.
429     - check for hash collisions in cfutil.
430     - reduce face checksum size from 6 to 4 bytes.
431 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
432 root 1.523 - removed weather-specific attributes.
433     - fixed genkeywords dependency.
434     - do not clear "randomitems" slot for world underlays.
435     - use "sl" as short-hand for speed_left in save-files, just to make them
436     smaller.
437 root 1.517 - in general, don't crash on value-less resource file lines
438     anymore, due to get_str never returning a 0-pointer.
439 elmex 1.521 - code cleanup in move_symptom.
440 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
441 root 1.494
442 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
443 root 1.481 - some Andrew Madloch wanted, despite being specifically told
444     multiple times that the Deliantra parts additions are under AGPL,
445 root 1.487 lock up the source code of the server within his company.
446 root 1.481 some reorganisations have been done to the sourcecode to make
447     it clearer that this violates the Affero GPL. Help to keep
448     Deliantra free software even for the coming generations
449     and be wary of the promises of Andrew Madloch, he has nothing
450 root 1.487 good in mind for free software.
451 root 1.480 - clarify which files of the server are 100% AGPL.
452 root 1.481 - minor reorganisation, move some GPL code into other files.
453 root 1.483 - implement viewpoint (which is like observe, but only for the map,
454     not stats etc.).
455 root 1.484 - replace magic mapping overlay by a flying bird exposing area
456     on the worldmap (ext/magic_mapping.ext).
457 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
458     - @find results in npc dialogue is now stored in $find.
459 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
460 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
461 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
462     dm instead.
463 root 1.456 - (maps) add town portal to celvear.
464 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
465     mapsets from crossfire, together with associated archetypes.
466 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
467     - (maps) define a new whalingoutpost region.
468 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
469     and most archetypes that go with them (without stoning and swallow effects),
470     casino tokens and stock certificates are also missing.
471 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
472     and santo dominion.
473 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
474     to go with them. also adjusted archetypes to be more korrekt "gotisch".
475 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
476 root 1.460 - properly close client-side dialogue when the player is teleported away.
477 root 1.459 - map-tags did not properly close it's database tables or wait
478     for a quiescent state, causing memory corruption on reload.
479 root 1.454 - support "stat.xyz" accessor in match expressions.
480 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
481 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
482     fixes long answers from npc dialogue).
483 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
484 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
485     and to not add a "put your code here" force needlessly.
486 root 1.463 - (arch) fix or improve many plurals.
487 root 1.465 - markers do no longer add a force if the slaying field is unset.
488 root 1.466 - sped up search-items implementation, but it's still horrible.
489 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
490 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
491     used to reogianise the illogical arch tree a bit.
492 root 1.479 - (maps) import most map names from crossfire.
493 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
494 root 1.483 - fly_high movement gives better los, ignoring blocksview.
495 root 1.488 - the addexp command should now honour skill names with spaces.
496 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
497 root 1.491 - (arch) added many more buildable marble floors.
498 root 1.490 - major namespace cleanup: save 45kb by making functions static
499     that were unnecessarily global.
500 root 1.452
501 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
502 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
503 root 1.451 - fix a memory buffer overflow in the book code.
504 root 1.429 - add @check, @find npc dialogue commands.
505     - (maps) add a number of town interiors.
506 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
507 root 1.451 - (maps) add celvear area from cfextended.
508 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
509     - (server,maps) fix bug causing some library books not to be chained down,
510     cause Scorn/Navar libraries not to have inscribable books.
511 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
512 sf-marcmagus 1.433 inappropriate item power.
513 root 1.448 - (maps) fix intwell balancing issue.
514 root 1.437 - improve the look of generated books.
515 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
516     - fix bug where players could bypass no_drop by putting items in containers.
517 root 1.430 - consecutive commands arriving at the same time in the server would be
518     corrupted if the length was >255.
519 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
520 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
521     and perl.
522 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
523     functionality (and more) inside the same object using the match expressions.
524     - create simpler match expression compiles in many common cases.
525 root 1.439 - reduce object size by removing obsolete "seen_by" member.
526 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
527     of the new dynbuf::splice function (which gave an unexpected net win
528     in code size...).
529 root 1.442 - the server will no longer complain (and subtly fail) when an object
530     being removed from a map causes another object to get removed.
531 root 1.441 - banish strncpy from the server, speed up and simplify sending item
532     descriptions to the client considerably.
533 root 1.442 - add new "in head" set modifier for matches.
534     - new BLOCKED_MOVE event added.
535     - mapscript archetype now has activate_on_xxx true by default, as similar
536     connected elements.
537 root 1.448 - (maps) imported all styles from cfextended except
538 root 1.444 floorstyles/land_plots and monsterstyles.
539 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
540 root 1.446 - don't crash when treasure lists are empty / supply new empty
541     treasurelist for randomitems when none can be found.
542     - implement cf::map::static_maps and use it in map-tags.ext.
543 root 1.449 - fix a bug in map-tag scanning when moving tags.
544 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
545     for a reaction.
546 root 1.447 - implement new "loadall" map loading command, purely for debugging.
547 root 1.429
548 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
549 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
550     but not horns (to make them more useful for content-creators).
551 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
552     2) it skipped spell effects and 3) it didn't handle the case where
553     and object was destroyed while iterating over it correctly. all this
554     allowed players to sometimes walk onto spaces they should not be able to
555     walk on.
556 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
557 root 1.399 - examining an object now dumps the serialised object form when the user
558 root 1.404 is a wizard (wizlook).
559 root 1.421 - altars no longer accept unpaid items.
560 root 1.411 - party spells didn't work all that well.
561 root 1.424 - added complex object matching framework (cf::match), and make altars
562     and pedestals use it.
563 root 1.425 - identified skill-tools show what skill they grant.
564 root 1.399 - display the duration of change_ability spells when examining them
565     (missing: protection spells, but they are a hack...).
566 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
567     adding more variety to the different mushrooms.
568 root 1.398 - fix a minor cfpod formatting bug.
569 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
570     the hintmode setting on the settings page.
571 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
572 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
573 root 1.399 - enable the object loader to also dump archetypes.
574 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
575 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
576 root 1.402 - force the initial face when loading an object that is time-animated
577     or a monster, so it does not have to be specified anymore.
578 root 1.403 - fix a bug where recasting an ability changing spell could shorten
579     its remaining duration.
580 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
581 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
582 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
583     up splay operations as well.
584 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
585 root 1.412 - implement introspection data for C++ classes (%REFLECT).
586 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
587 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
588 root 1.419 - fix transmutation alchemy.
589 root 1.424 - speed up many frequently-invoked C->perl callbacks.
590 root 1.419 - added complex object matching framework, to be used in altars and the like.
591 root 1.426 - switch to YAML::XS from YAML.
592 root 1.396
593 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
594 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
595     that ultimately was not helpful to catch it :)
596 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
597     all callers to use either one or the other, as appropriate. This
598     fixes the (rather fragile) light spell, maybe others.
599     - fixed an overflow and exploit in the bank/payment code.
600     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
601 elmex 1.384 to explain the skill a bit more.
602 root 1.389 - removed a buggy check for zero attacktype. So that we might find
603 elmex 1.388 the real bugs in the archs/maps/objects.
604 elmex 1.394 - Fixed enabling torches with lighters.
605 elmex 1.387 - (maps) Added Heaven Town region.
606     - (arch+maps) Fixed & normalized warriors on map
607     /quests/peterm/CTower/Barracks.
608 root 1.392 - fix the light spell (and possibly diseases and other lights).
609 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
610 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
611     a long time ago, and similar cases are still to be found in the maps.
612     - make the socket_timeout configurable in the code (but not yet for users).
613 root 1.393 - earth wall health bar is now correct.
614 elmex 1.384
615 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
616 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
617     freeze with IO::AIO anymore due this change.
618 root 1.364 - avoid a crash when a player tries to apply a lighter.
619 root 1.376 - allow a spell argument for dimension door.
620 root 1.362 - move shop item listing and some otherstuff into the info tab.
621 root 1.360 - avoid crashes when non-players cast party spells.
622 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
623 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
624     - small improvement of the number of potions in shops
625     (by Job Vranish).
626     - added a few party spells (by Job Vranish).
627 root 1.362 - use a common message dynbuf.
628 root 1.364 - destroying tear down objects will now use the full hp range
629     for animation and will only destroy/lastframe when hp < 0.
630     - allow monsters to use earth to dust.
631     - use manhattan distance for get_rangevector_from_mapcoord, just as
632     in get_rangevector.
633     - los updates now correctly take tiled maps into account.
634     - do los updates even on maps without darkness.
635 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
636 root 1.375 - upgrade to IO::AIO 3.21.
637 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
638 elmex 1.373 - properly catching exceptions from callback in irc.ext.
639 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
640 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
641 elmex 1.368 - (arch) added hint about usage to Slag Ex.
642 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
643     like the rest.
644 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
645 root 1.378 - (arch+maps) added rate limited converter and adjusted
646     /elmex/mana_fountain.
647     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
648     - reduce size of casting_time, move_status, attack_movement,
649     last_heal and last_sp slots, squeezing some more space out of struct
650 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
651     anywhere.
652 root 1.358
653 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
654     - fixed bug in alchemy, where finding the right object for enhancements
655     didn't work.
656 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
657     effects (w.r.t. put_more) per mapspace, to give the server a chance
658     to survive a hundred deathsheads.
659 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
660     disastrous bug of unfortunately unknown proportions...
661 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
662 root 1.343 - use gender-neutral place descriptions for invite.
663 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
664     Thanks go to Lisa Larsen!
665 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
666     anymore).
667 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
668 root 1.345 - use better dependency tracking for include/keyword.h.
669 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
670     so it is possible to invite somebody out of some stck-till-death traps,
671 root 1.346 or simply to commit suicide.
672 root 1.352 - replace the "ignoring delayed commands" message by something more useful
673     (cf. cunning gnome freezeing issue).
674 elmex 1.349 - various fixes for weapon improvements.
675 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
676 root 1.353 - support T and G sequences in cfpod.
677 root 1.343
678 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
679 root 1.339 - convert me command from per-map to chat, which makes more sense, also
680     document it.
681 elmex 1.336 - more than one spellbooks of same class can now be given
682     in class selection.
683 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
684     spell rebalancements.
685 elmex 1.338 - the IRC gateway filters IRC colors now.
686 elmex 1.336
687 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
688 root 1.331 - (arch) fix quiver of Holding Bolts.
689 root 1.332 - applying unpaid items will now examine them.
690 root 1.330 - add "What" column to body command, showing items in that slot.
691 elmex 1.329 - redesigned and rebalanced lamps and torches.
692 root 1.330 - add "..." to item names that have been shortened.
693     - fixed "assign" function that squeezes strings into fixed length.
694 elmex 1.333 - add cursed effect to lamps and (some) torches.
695 elmex 1.334 - fixed bad assigned crafting skills and their tools.
696 root 1.312
697 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
698 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
699 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
700 root 1.312 - make monster smell logic dependent on their wisdom stat.
701 root 1.324 - put the death reason into a separate tab.
702     - converted "connected" slot to string, cleanly got rid of some ugly
703     hacks such as the path_attuned hack.
704 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
705     - replace one-at-a-time hash by faster than smaller FNV-1a hash
706     when hashing strings.
707 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
708 elmex 1.320 whether the right cauldron is used.
709 root 1.313 - considerably optimise shared string implementation by
710 root 1.316 making its null value a compiletime constant.
711 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
712     as well as using shstr_cmp to pass shared stringsa round efficiently,
713     for lots of code size savings.
714 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
715     they are sleeping: generators now check for the sleeping flag.
716 root 1.318 - tell gcc not to excessively inline some perl interface functions.
717 root 1.322 - remove marking rune length limit.
718 root 1.323 - fix formatting of cfpod when a verbatim block was following
719     a single newline.
720     - move resistances, statistics and showpets command output into tabs.
721 root 1.326 - implement map scripts that can replace the boulder logic without
722     having to write extensions.
723 root 1.310
724 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
725 root 1.302 - fix a longstanding bug that teared multipart monsters
726     at map boundaries apart.
727 root 1.292 - temporarily make permanently invisible player visible when
728     he/she makes noise.
729 root 1.284 - fix being able to see through walls a bit.
730 root 1.303 - improve look at output.
731 root 1.285 - completely replaced the line of sight algorithm with a variant
732     of spiral fov capable of visibility grades and arbitrary
733     shadow angles, that uses less memory and less code.
734     - the new los code supports arbitrary map rectangles and loosens
735 root 1.310 other restrictions of the old code, supporting further optimisations.
736     - update los if blocksview-objects are inserted in a map, not just when
737 root 1.287 removed (e.g. for summon fog).
738 root 1.303 - permanent invisibility doesn't make immune against making noise:
739     implement a noise system that allows monsters to locate the player
740     when he/she makes noise.
741     - implement a primitive smell system that monsters can use to track
742     players.
743 elmex 1.288 - create bomb now also works when casted by door traps.
744 elmex 1.290 - (arch) new torch graphics.
745 root 1.289 - (maps) considerably soften the subway spider.
746 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
747     the guards from being killed by players.
748 root 1.310 - (maps) lots of tweaks in and around scorn.
749     - (maps) use special non-blocksview jungle, mountain and
750     darkforest freely on the worldmap, to get gradual sight obstacles
751     instead of total blackout in those areas.
752 root 1.289 - no maximum darkness for outdoor maps anymore.
753 root 1.291 - add more hints, fix some messages.
754 root 1.292 - fix a bug: firing rods should tell you something about them.
755     - make light additive even within players.
756 root 1.293 - darken xrays effect a bit.
757     - improve handling of los changes when inserting or removing
758     objects, not perfect yet.
759     - make map darkness signed (formerly unsigned) to allow
760 root 1.294 ambient lighting and centrally manage darkness as an offset.
761     - revamped, fixed and documented the server calendrics, also
762     tell users the current time and data, to improve awareness.
763     - implement proper wizlook flag and handling of wizlook, instead
764     of dumbly just clearing los once.
765 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
766     and has a smaller runtime variance.
767 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
768     making them actually useful.
769     - see_in_dark now increases the viewing radius by 3.
770 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
771     speedup, as well as in many other places.
772 root 1.299 - remove support for extended map infos - these are not used
773     by the deliantra client and removing them gives us a 10% speedup
774     when sending map changes.
775 root 1.300 - remove most gcfclient and other client bug workarounds, as well
776     as now obsolete protocol versions, simplying the code.
777 root 1.301 - optimise and simplify generation of random numbers.
778 root 1.303 - correctly provide a non-zero default density for materials, to
779     avoid crashes, fix other bugs in the material handling code.
780     - fix volume calculations.
781     - fix cfpod parsing when multiple verbatim blocks were separated by
782     newlines.
783 root 1.305 - increase monster detection radius from wis/5 to wis/3.
784 root 1.306 - remove old pickup modes.
785     - remove obsolete disarm and search commands (search wasn't working
786     anyways).
787 root 1.308 - fix a crash when an npc applied a sign.
788 root 1.284
789 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
790 root 1.283 - this release is assumed to be very stable.
791     - (maps) radically redesigned and improved tutorial.
792 root 1.280 - directional casting no longer immediately removes the invisible effect.
793 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
794 root 1.272 - fix overflow in lighting calculations.
795     - negative glow radii can no longer cause total darkness.
796 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
797     only maximally-lit ones.
798 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
799     - swashbucklers got the oratory skill now.
800 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
801 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
802 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
803 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
804     (which was probably broken, too).
805 root 1.281 - support negative glow radii during daytime, too.
806     - use circular, not rectangular, viewing area.
807     - use minimum viewing distance of 2 in outdoor maps.
808     - negative glow is stronger than viewing area or lamps.
809 root 1.283 - (arch) new darkness spell face.
810 root 1.272
811 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
812     - (maps) completely redesigned scorn.
813 root 1.269 - "cast light" now works on oneself.
814 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
815     negative glow radii again (they were totally broken before).
816 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
817 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
818 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
819 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
820 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
821     back to the player.
822 root 1.251 - attuned/repell and spell base level system reworked.
823 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
824 root 1.247 be less erratic now.
825 root 1.248 - refuse to write the uuid file if the uuid is zero
826     (to avoid writing it in early crashes).
827 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
828     - speed up emergency_save by not syncing every file separately.
829     - no longer reattach perl to every object on reload, it's slow, and no longer
830     necessary since we don't nuke stashes anymore.
831     - do not bootstrap perl from the commandline args, use separate eval for
832     better error reporting.
833 root 1.259 - fix a crash when pushing cone spells met ice attacks.
834 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
835 root 1.255 - speed up map refresh in server a bit.
836 elmex 1.258 - refactored drop code and fixed some programming errors in it.
837 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
838 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
839 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
840     as the current weight of the inventory.
841 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
842     dragonfire has been introduced for the non-dragon players.
843 root 1.265 - remove unused "tooltype", "start_holding" object slots.
844     - change "weapontype" object slot to uint8.
845     - convert "hide" object slot into flag.
846     - reorder object members for better locality of reference and codesize
847     decrease.
848 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
849 root 1.267 - fix a crash when no skill could be found when killing amonster.
850 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
851     every completed aio operation.
852 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
853     and update mapspaces if necessary.
854 root 1.246
855 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
856 root 1.241 - removed all command line parsing, only env variables are supported
857     anymore.
858 root 1.239 - region-specific monsters will now once more be on the worldmap.
859 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
860 root 1.225 would grow out of bounds.
861 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
862 root 1.222 - fixed a double-escaping bug in the pod-parser.
863     - rewrote the cfpod parser in C++.
864     - hintmode moved to C++, players need to re-set their hintmode if
865     they dislike "show".
866 root 1.231 - fix RIP inscription.
867 root 1.239 - bump login name length from 18 to 20 char max.
868 root 1.231 - correctly support gender in emotes.
869     - correctly support gender in the death messages.
870     - correctly generate death messages for players only when they really die,
871     with increased information.
872 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
873     and data corruption (but apparently was never triggered).
874 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
875 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
876     data corruption bug.
877 root 1.223 - tweak coredumping/monitoring a bit.
878 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
879 root 1.227 - do not crash in the loader when an inventory object could not be loaded
880     (from a corrupted file).
881 root 1.241 - redid skills command to send output to proper channel.
882 root 1.233 - object->map is no longer refcounting.
883 root 1.228 - add FLAG_DEBUG for internal debugging.
884 root 1.231 - add NDI_VERBATIM flag to send_msg.
885 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
886 root 1.240 - player->exists is no longer a sync_job.
887 root 1.233 - split login.ext's player scheduler into
888     it's own player-scheduler.ext extension.
889 root 1.222
890 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
891 root 1.212 - require perl 5.10.
892 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
893 root 1.204 - swap player and observed count's on the map when observing.
894 root 1.205 - add (mostly untested) mapspace perl class and accessors.
895 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
896 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
897     could be found.
898 root 1.208 - pits now have a configurable "random spread" range and default
899 root 1.213 to a radius of two now.
900 root 1.212 - rewrite pay_player_arch.
901     - use a more stable perl_reload implementation.
902     - do not use Symbol::delete_package (causes crashes after perl-reload),
903     use our own, safer, clear_package instead.
904     - when asynchronously dumping core, close all file handles to allow
905     the server to restart concurrently.
906 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
907     sequences, without double-encoding. it should be faster, too.
908     - the above fixes wrong display of help tetx and many other issues.
909 root 1.216 - use lzf and frag packets for large messages for clients supporting them
910 root 1.218 (0.9976+), use it for long books and other messages.
911 root 1.210 - eradicate listen command and corresponding code.
912 root 1.211 - eradicate logs command.
913 root 1.218 - let the client log into the server log, used for crash backtraces.
914 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
915     old style spell objects with the spell magic bullet.
916 root 1.220 - (arch) fixed skill less rods in the archetypes
917 root 1.204
918 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
919 elmex 1.197 - made jeweler workbench larger and some other minor map
920     changes in jeweler town.
921 root 1.196 - fixed wrong item handling in jeweler skill code.
922 root 1.198 - (arch) use a special "key_random_map" for random map keys
923     that are used up.
924 root 1.199 - fix a crash when the player who was observed has logged out long
925     enough for his region/map to be gone.
926 root 1.200 - port to g++-4.3's incompatible tr1 changes.
927 root 1.201 - add some missing dependencies.
928 root 1.203 - log to /var/log/deliantra/ by default.
929     - hack observe code to enable smooth movmenet when observing.
930 elmex 1.195
931 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
932 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
933 root 1.179 - correctly move gsay to the party channel.
934 root 1.178 - fix a crash when animate weapon was used in some areas.
935 elmex 1.177 - fixed unnecessary identification of by converters created objects.
936 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
937     with NPCs.
938 elmex 1.175 - (arch) dragon scales got proper type now
939 root 1.193 - object::decrease would sometimes cause container weights to
940     be wrong, this has been fixed.
941 root 1.194 - do not send time updates for newly-seen items.
942 root 1.185 - thawing an icecube will once more drop its contents to the ground.
943 root 1.183 - fix cone spells etc. going through walls sometimes.
944 root 1.186 - fix a weight update bug that sometimes left containers
945     with wrong weights.
946 root 1.194 - added auto_apply event and extension for shop tiles.
947 root 1.172 - work around get_map_flags invoking perl and switching the stack.
948     - make sure the map is loaded when using a town portal return.
949 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
950     where healing spells didn't cost any grace.
951 root 1.173 - fix starvation kill reason.
952 root 1.174 - fix pk killer name message.
953 root 1.189 - don't let people apply signs with @match.
954 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
955     what seems to be the biggets memleak in the server).
956 elmex 1.171
957 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
958 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
959     - use anyevent to manage listen ports (this enables IPv6 support).
960 root 1.167 - server supports ipv6 client connections now.
961 root 1.168 - use newly-available Coro::AnyEvent.
962 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
963     to let it handle AIO requests.
964 root 1.167
965 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
966 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
967     processing considerably (especially in the client) and reduces data transfers
968     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
969 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
970     - (map) fixed npc dialogue in pup_land/s_f/special.
971     - bugfix: fix a crash when a player casts a swarm spell and then logs out
972     (swarm spells now stay in the player's inventory).
973 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
974 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
975     archetype *archname* (chairs of different facings were merged).
976     - bugfix: fix a potential crash issue in find_object_name (not used
977     normally).
978 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
979 root 1.164 (destruction, magic missile etc.).
980 root 1.163 - swarm spells without a direction now use various spiral patterns
981     instead of being fully random.
982 root 1.158 - update AnyEvent API to 3.4 and above.
983 root 1.156
984 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
985 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
986 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
987 root 1.152 - bugfix: the jumping skill now gives experience for jumping
988     and for attacking monsters. it also takes about one second to do a jump.
989 root 1.138 - bugfix: players couldn't starve in 2.53 :(
990 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
991 root 1.152 - bugfix: spell effects like word of recall are removed on death.
992 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
993     were created outside a map.
994 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
995     (fixed by reversing the logic).
996 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
997 root 1.153 - bugfix: the random map generator no longer leaks key objects.
998 root 1.154 - bugfix: support random maps >127x127.
999 root 1.152 - (maps) fixed the death certificate system in nimbus.
1000 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1001 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1002 root 1.147 - (arch) give ball lightning a real name.
1003 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1004 root 1.155 - support cfpod in ex replies (client item tooltips).
1005 root 1.143 - unapply item in range slow when readying a spell.
1006 root 1.148 - bugfix: account for rounding errors in weight updates.
1007 root 1.139 - remove synchronous mkdir in chargen_race_done.
1008     - fix per-race starting maps.
1009 root 1.142 - check hiscore on suicide and quit as well.
1010 root 1.138 - tell players when they are starving.
1011 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1012     - fix map difficulty calculation for generators.
1013 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1014 root 1.149 - support no_drop map header flag (before it was only available internally).
1015 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1016 root 1.133
1017 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1018 root 1.119 - bugfix: custom skill settings were not saved by the server.
1019     - bugfix: remove did not actually remove items from the inventory, leaving
1020 root 1.116 ghost items.
1021 root 1.119 - bugfix: properly update items identified on the ground.
1022 root 1.120 - bugfix: use localtime_r in the logger thread.
1023 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1024     - bugfix: archetype reloads could crash the server.
1025 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1026 elmex 1.114 player is not logged in.
1027 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1028 root 1.117 server startup.
1029 root 1.128 - bugfix: fix the door surround check in the random map generator.
1030     - (maps) fix heaven quest difficulty progression.
1031     - (maps) fix some random map styles.
1032     - dropping items a shop is not interested in won't sell them anymore.
1033     - rods and horns with a too low maximum charge allow now at least one discharge.
1034     - implement kill & death statistics.
1035     - random map preparation is no longer synchronous.
1036     - rewrite find_style in perl, no longer does synchronous I/O.
1037     - improve random map specials placement.
1038     - make the killer a real object pointer instead of a string, improved
1039     kill reason messages.
1040 root 1.117 - take advantage of new aio_close and aio_chmod.
1041 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1042 root 1.125 - change_abil is much faster.
1043 root 1.126 - update the floorbox more often to work around the reverses item order
1044     display in clients.
1045 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1046 root 1.126 - add hints to the invite messages.
1047 root 1.127 - rewrote key<->value pair handling.
1048 root 1.128 - use an independent random number generator for the random map generator.
1049 elmex 1.113
1050 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1051 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1052     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1053     - completely automate the weight handling, should fix all weight
1054     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1055 root 1.103 - reloading archetypes while a user was in the character creation phase
1056     could crash the server.
1057 root 1.106 - fix a nontrivial number of cases of code commented similar
1058     to "is this really correct?", as many of those cases are now handles
1059     automatically by lower level code.
1060     - replace many ad-hoc checks for client visibility by object::visible_to,
1061     should result in broader applicability of functions using it.
1062 root 1.104 - merge items with different arch pointers refering to the same arch
1063     (due to archetype reloads).
1064 root 1.106 - refactored the object remove/insert functions and most related
1065     functions (decrease, split, merge_ob etc.).
1066 root 1.105 - make it compile better on freebsd (reported by pippijn).
1067 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1068 root 1.108 - fix the longstanding "container stays open" bug.
1069 root 1.107 - improved floorbox updating to be incremental and other protocol
1070     optimisations.
1071     - get rid of update_after_inventory_change and only do update stats
1072     for weight once/tick/player at max.
1073 root 1.109 - rewrite party commands, use party channel.
1074 root 1.103
1075 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1076 root 1.97 - properly link against libgthread as that is needed to make the slice
1077     allocator thread-safe.
1078 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1079     recommended configuration) (reported by Samuel Gondouin).
1080 root 1.94 - always put godgiven items into the player inventory, never any containers.
1081 root 1.92 - (maps, arch) the scorn go club was founded!
1082 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1083 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1084     became a real spell-class.
1085 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1086     - (arch) considerably strengthened spark shower and destruction.
1087     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1088     finally reloadable at runtime.
1089     - changed archetype loading algorithm to only require one pass and
1090     use delayed resolving of references.
1091 root 1.101 - examine command now uses the examine infobox.
1092 root 1.102 - implement an "incremental garbage collector" for archetypes.
1093 root 1.98 - enable slice allocator again.
1094 root 1.96 - implement optional free memory poisoning.
1095 root 1.91
1096 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1097 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1098 root 1.85 skill.
1099 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1100     names (also update all maps to use money instead of coins).
1101 root 1.78 - add uuid accessors to perl.
1102     - add coin names and archetype accessors to perl.
1103 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1104 root 1.78 - change perl extensions to not use hardcoded coins and values.
1105 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1106     and be more parsimonous of uuid usage by the exact value out on exit.
1107 root 1.86 - write log messages in another thread, removing another sync point.
1108     - support multi-line log messages in a nicer way.
1109 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1110 root 1.81 - fix a minor memleak in the random map generator.
1111     - some parts of the random map generator are not coroutine-safe,
1112     so only call it "single-threaded".
1113     - major cleanup of memory management in random map generator.
1114 root 1.87 - slight refactoring of the random map generator, faster too.
1115 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1116     bookkeeping bug.
1117 root 1.87 - work around "player is on active list" problem by deactivating player
1118     after loading.
1119 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1120     there have in fact been allocations.
1121 root 1.82 - fix object::insert to do as documented and insert into the env
1122     if necessary.
1123     - fix cf::map::unique_maps.
1124     - fix nrof overflow check in can_merge_slow.
1125     - fix converter code to handle >31 bit values.
1126 elmex 1.83 - added support for the player_sold flag
1127 root 1.84 - converters no longer accept unpaid items.
1128 root 1.88 - canonicalize random map meta files for better unification.
1129 root 1.77
1130 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1131 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1132     when mlockall has been used.
1133 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1134 root 1.72 - use separate thread for ticker timing (and more in the future).
1135     this greatly increases timing accuracy and gets rid of an enourmous
1136     number of gettimeofday calls.
1137 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1138 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1139 root 1.71
1140 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1141 root 1.68 - rebalanced default experience table to be more exponential
1142     and much easier up to level ~40, then moderately harder.
1143 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1144 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1145     - do not exit on reload/load errors but properly cleanup.
1146 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1147 root 1.66
1148 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1149 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1150     (this fixes the jeweler skill).
1151 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1152 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1153 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1154     it has reset, which is better than putting it on the savebed, also as
1155 root 1.321 proof that the player didn't use a savebed).
1156 root 1.59
1157 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1158 root 1.56 - work around perl bug in configure perl module version check.
1159 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1160 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1161 root 1.52 - fix a bug in animate_weapon, causing a crash.
1162 root 1.54 - no longer exit when a coroutine throws an exception.
1163 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1164 root 1.53 - fix the "<player> is nuts" message.
1165 root 1.58 - fix an exception at logout due to the json_coder being gone.
1166 root 1.43 - upgrade to EV version 2.0 API.
1167 root 1.47 - when players don't apply a savebed correctly but stand above one,
1168     do not move or kill them.
1169 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1170 root 1.43 - implement generic framework for server-side resource files.
1171     - implement resource file update event.
1172     - hook experience table update into the framework.
1173     - move jeweler.yaml to resources (arch/).
1174 root 1.44 - switch from Crossfire to Deliantra perl module.
1175     - implement json2json arch filter.
1176 root 1.45 - implement widget protocol version 2, support for ui templates.
1177 root 1.54 - mapinfo is now handled fully asynchronously.
1178 root 1.48 - ext/irc: also log irc messages.
1179 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1180 root 1.43
1181 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1182 elmex 1.41 - limited the number of items that can be picked up and dropped
1183 root 1.42 as temporary measurement against bad performance or dropping things
1184     (this lead to long freezes and triggered the watchdog).
1185 elmex 1.41 - improved the performance of the drop command a bit.
1186 root 1.38 - switch from Event to EV for higher performance, easier usage,
1187     less bugs...
1188 root 1.39 - updated to release version of the gnu affero license.
1189 root 1.38
1190 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1191 root 1.36 - more thoroughly rename the binaries, contact addresses.
1192     - update the copyrights.
1193 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1194     crashes.
1195 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1196     potentially causing crashes.
1197 root 1.35 - assign weapons on user load time, not login-time, avoiding
1198     crashes.
1199    
1200 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1201 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1202 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1203     in some of the maps.
1204 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1205     which is now trivial to do.
1206 root 1.33 - removed all traces of the old (and never working) plug-in interface
1207     (70kb code less on amd64).
1208 root 1.34 - improve/tune scheduling priorities.
1209     - fix some freezing bugs.
1210     - fix a memory corruption problem in dynbuf.printf.
1211     - use channels for chat and many informational commands.
1212     - improved the tutorial.
1213     - create missile is now fixed.
1214     - race fields must now contain archetypes.
1215     - jumping skill now works as advertised.
1216 root 1.31
1217 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1218 root 1.24 - relicense under the gnu affero license.
1219 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1220 root 1.24 - implement server-side framework for generic resources.
1221     - use resource framework for server-provided ambient
1222     music.
1223 root 1.27 - save object owners (players only atm).
1224 root 1.24 - replace limited sound api with server-provided sound effects.
1225     - new sc (sound control) protocol command.
1226     - improve fxix protocol to include types.
1227     - exactly fill tcp segments, if possible.
1228     - output-rate is now an upper limit, the server will automatically
1229     (and quite perfectly) adjust to the network conditions, ensuring
1230     low latency even during bulk transfers (music, images, sounds etc.).
1231     - implement server-side widgets (i.e. client widgets controlled
1232     in the server side). this will allow future expansion without
1233     having to upgrade clients.
1234     - implement a (artwork) world map with realtime player position
1235     tracking.
1236     - new and more efficient extcmd (server still supports old extcmd
1237     protocol).
1238 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1239     calcluation that could be easily exploited by users.
1240     - rebalanced diseases to spread more naturally/evenly.
1241     - completely asynchronous map loading even for tiled maps.
1242 root 1.24 - replace simple messaging protocol with channels carrying metadata
1243     (similar to message types, but more directed at the user).
1244     - reduce command processing latency by a whopping 120ms by
1245     reordering some processing steps inside the server. this directly
1246     reduces lag by 120ms.
1247     - actually send spell faces to the client.
1248 root 1.23 - implement player genders.
1249 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1250     otherwise return to savebed and possible kill if the log-out
1251     was for too long.
1252     - fast socket-dead detection (kick player after 8 seconds without ack).
1253     - greatly reduce the cpu time needed to draw maps _again_.
1254     - archetypes are now subclasses of objects.
1255     - rebalanced shop greed and approval functions to be more realistic
1256     (and likely match the actual intention).
1257 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1258     italic, gender-specific text, paragraphs etc.
1259 root 1.24 - implemented hint framework, players can opt to receive hints.
1260     - implemented (long) book framework, added some books from the cf wiki.
1261 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1262     protocol and is capable of transmitting generic meta information.
1263 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1264     - replace the nexus by a per-player tutorial map that teaches stuff
1265     better than the newbie house.
1266 root 1.18 - fix the magicmap colours.
1267 root 1.19 - optimise map update even more by removing unneeded code and checks.
1268     - decouple map and stats update from pl->ob and use pl->observe instead.
1269     - implement observe command.
1270 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1271     calls with a simple comparison.
1272     - fix a latent crossfire bug that could crash the server because the
1273     map refresh did not update the mapspace.
1274 root 1.24 - support custom keys for regions and maps, regions are now
1275     refcount-managed.
1276     - allow worldmap overlays anywhere in the 000..999 range.
1277     - new system to acquire time slices for background jobs, to reduce
1278     jitter.
1279 root 1.27 - semi-persistent object-referencing framework (currently only players
1280     supported).
1281 root 1.22 - dependency tracking for perl extensions.
1282 root 1.24 - new slag-ex extension for cleaning cauldrons.
1283     - fix invoke result processing.
1284     - there are even less i/o syncpoints in the server now.
1285 root 1.29 - added map-tags extension that scans all maps for object tags
1286     and records them in the database (not used yet).
1287 root 1.28 - metaserver 2 support.
1288 root 1.22 - many more bugfixes and minor optimisations.
1289 root 1.16
1290 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1291 root 1.14 - optimised event invocation (non-wanted events can now be
1292     skipped with 4-5 inlined instructions).
1293 root 1.12 - complete rewrite of town_portal: it now creates a portal
1294     to the "nearest" town only, travel is only possible
1295 root 1.13 to the town and back, anybody can use it (also removes
1296     one of the remaining syncpoints in the server).
1297 root 1.10 - complete rewrite of the range/attack skill slot system:
1298     there are now two slots, one for combat, one for ranged
1299     attacks.
1300     - introduce the concept of a current weapon (either a ranged
1301     or a combat weapon/skill/tool) and switch between them as
1302     needed.
1303     - rewrite bow code so bows get more useful: apply damage,
1304     attacktype and other stats to the arrows and treat
1305     bows as weapons. also rebalance the missile weapons skill
1306     so its damage increases with level.
1307     - rewrite the complete player speed logic: weapon_speed now
1308     works as documented and there are no unnatural speed boosts.
1309 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1310     installation, replacing the old collect scripts and
1311 root 1.9 simplying deployment by scaling and cutting faces as required.
1312     - simplify the map protocol extensively by taking advantage
1313     of missing bigfaces, speeding up map generation immensely.
1314 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1315     other archetypes.
1316     - rationalise archetype, region and treasurelist file format
1317     into a single file format and make them reloadable asynchronously.
1318 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1319     reloadable at runtime.
1320 root 1.6 - implement 64x64 faceset support.
1321     - implement fxixsx protocol that saves
1322     a lot of bandwidth over the old image/face/smooth packets
1323 root 1.11 and allows images > packetsize, incremental and background
1324     transfers.
1325 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1326     on a face basis as opposed to a mapspace basis.
1327 root 1.7 - the server can now rate-limit image uploads to not exceed
1328     a certain (client-configurable) speed while guarenteeing full
1329     freedom of movement.
1330 root 1.8 - implement new ex command to request item descriptions.
1331     - implement new msg command for in-game messages with meta
1332     information (using xml).
1333 root 1.9 - enforce utf-8 for all text messages.
1334 root 1.13 - added micropather (not used yet).
1335 root 1.6 - many, many bugfixes.
1336 root 1.1
1337 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1338 root 1.1 - make coroapi accessible to cf+.
1339     - moved map handling logic completely to perl
1340     - per player maps are now marked in the map
1341 root 1.2 - maps are saved completely differently now,
1342     and much more often.
1343 root 1.17 - rewrote map header parser and writer, to be much faster.
1344 pippijn 1.4 - maps and players are now (in the average case) loaded
1345 root 1.2 and saved completely asynchronously, I/O contention will no
1346     longer freeze the server.
1347 pippijn 1.4 - players and maps can be loaded anytime, without the player
1348 root 1.2 being logged in.
1349 root 1.1 - automatically generate method interfaces for perl from headers
1350     - unbundled freezethaw
1351     - mostly rewrote common/map.C
1352     - completely rewrite server/swap.C
1353     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1354     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1355     - better message for apply failures due to applymode
1356     - removed most all of the weather code
1357     - unified logging to stderr and file
1358     - too many minor changes to document
1359 root 1.615